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Defeat the Godmodder 2: Alchemiquest

What are your thoughts on Inventories?

  • You keep track of inventories - Faster posts are possible.

    Votes: 5 83.3%
  • I keep track of inventories - Slower posts but less on you guys

    Votes: 0 0.0%
  • Other idea? (Put response in your post.)

    Votes: 1 16.7%

  • Total voters
    6
  • Poll closed .
[AG] TheGoldenBoy
Grist:6000
Inventory: Bag of Capture, Soul's Weakness, Spherical Shooter, Steel Swiftsword
Real Estate: Alchemiter Research Facility - 5000/5000 HP, Research: [|||||] 2/5
Entities: A Literal Dragon[Dead]

I stare at the majestic beast I had just caught, scales that glinted under the sun with the look of heated iron, Wings as long as buses stretching from its back. Horns curving around its head like a crown and brown, beautiful eyes that seem to pierce my soul! Oh, yes! I could see it now, all the adventures we'll have soaring through skies, burning our enemies to the ground and spitting on their ashes, all the fun we'll have together. Oh, yes we'll be together forever as friends!

I am torn out of my daydreams by a deep and pained roar.

I stare at the majestic beast I had just caught, scales that once glinted under the sun with the look of heated iron we're now covered in blood. Wings as long as buses stretching from its back were ripped and tore. Horns that curved around its head like a crown we're reduced to nothing but stumps and the brown, beautiful eyes that seemed to pierce my soul had become blank and empty, devoid of any life.

My eyes widen in shock and grief at my new friends' sudden death, tears form at the corners of my eyes, I stretch out my hand and I'm about to collapse when I see the cause of the dragon's death, plague126, and MedievalParadox.

My outstretched hands turn into a fist and my guilt, grief, and sorrow become Rage!

"YOU DAMN BASTARDS!!!" my cry does not go unnoticed as both my prey stare at me as purple, violent energy exudes from my body, the manifestation of my bloodlust breaking the ground I stand on.

I take all 6000 of my grist and not caring of the consequences fuse them with my body if they're powerful enough to power the Alchemiter then they should allow me to kill two useless players.


1. All of my Grist && Myself

2. As the purple aura that surrounds me becomes more tangible take out my potion Soul's Weakness and drink it giving me an even bigger boost!

3. Equipping my Steel Swiftsword I send a wave of bloodlust their way paralyzing them in fear causing both of them to lose a turn! I charge, using the Rabbit Fullbottle power imbued into the sword to move so fast it looks as if I teleported. Thanks to the Steel Swiftsword's ability to split my attack action I do these two things in quick succession.

1(3). I use my speed to shock MedievalParadox not giving him time to react as I slash at his neck slicing straight through his jugular, a fountain of blood sprays into the air covering me in his life essence.

2(3). I run towards plague126, poising my blade like a rapier I run it straight through his body, gouging out his heart causing it to be stuck at the end of my blade but that's not all I twist the blade in his chest pulling it out through the side the sound of breaking ribs and torn flesh resonates, like music to my ears. I do this all even before MedievalParadox's body has hit the ground.

Taking the still-beating heart of plague126 off the end of my sword I stare at it with a calm face and my eyes glowing purple.

Psssshphhp! I squeeze the fresh heart until it pops, bursting into pieces showering me with even more blood.

The battle has ended, I walk back to the corpse of my newest friend and I look into his dead eyes and promise "This will never happen again" I make the oath closing the still eyes of my dragon and bowing my head in prayer, hoping that wherever he is now he's in a happy place.
 
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Um, it appears PvP has happened! Countering another Player's attack is possible, so here's some rules for it!

Emergency Countering Rules:
1. Countering costs one action, or double the amount of Grist obtained through a direct Action being converted into Grist. (4000, at the time of this post.)
2. Players merely have to counter the attack through any and all means possible! All attacks and counters will be considered in the update, where it will be determined how effective the attack is!
3. Pings are required when attacking another Player to give them a chance to counter!
4. Player Injury -

Player Injury is a stage system, straight from DefTG. For those who haven't played the game, here's how it works:
Not Injured - The normal and ideal position for Players to be in.

Slightly Injured - Occurs when somebody has been hit with an attack that goes through. Though there's no effect on their actions yet, this is separate and requires healing.
Moderately Wounded - The Player is injured to the point where it has a serious effect on their actions, lessening the effect of whatever the action does.

Seriously Wounded - The Player is noticeably injured and bleeding. Actions are far less powerful, averaging around half of their normal Player Power.
Critically Wounded - The Player is on their last legs. Actions are close to having almost no power and the average attack is pitiful.
Mortally Wounded - The Player is literally on the deathbed. Any action preformed here will be their last, called a Mortal Action and being immensely powerful. It will also kill them as the last of their power, which was keeping them alive, is used up in the attack. Healing from this condition must be preformed by another Player or an item, and can't come from the Mortally Wounded player.

5. Attacks... generally don't instantly kill. That'd be unfair.
 
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Illusory Reality Beam[Lv 2] Creates Hardlight Illusions, Paradox Wand[Lv 4], creates Minor paradoxes, All in One[Lv 3], actually has a tool for any purpose.Chromatic Shurikens[Lv 7] Does damage type based on colour

(x1)(Chromatic shurikens)I call upon the Shurikens, and they pop out beside me, exiting their own pocket dimension, hovering through their own power. one of them turns red, becoming one with the Colour of Weaponry, another turns Yellow, burning your, as it becomes attuned to Energy and the third one becomes Orange, symbol of Technology, I unite all 3 Shurikens to form one mega Shuriken. A Flaming Shuriken that spits out Plasma and homes into targets. With a flick, I set it to hit Tricky, the Ice Jester.Should be good because fire melts ice.

(X1)(Paradox Wand)I then make Tricky, who's named after a word for being Difficult into Eazy, drastically lowering his power as he becomes an Easier Boss o handle.

(x1)(All-in-One)I take out the All-in-One and go to the Dragon's Corpse. With a handy Reincarnation Tool, I help the Dragon's Soul break free of the Godmodder's Control and(after filling in 5 different forms, and submitted them to the relevant authorities),Incarnate it into a Green Dragon Egg which I place inside the Grist Forge for the baby dragon to mature...
 
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Um, it appears PvP has happened! Countering another Player's attack is possible, so here's some rules for it!

Emergency Countering Rules:
1. Countering costs one action!
2. Players merely have to counter the attack through any and all means possible! All attacks and counters will be considered in the update, where it will be determined how effective the attack is!
3. Pings are required when attacking another Player to give them a chance to counter!
4. Player Injury -

Player Injury is a stage system, straight from DefTG. For those who haven't played the game, here's how it works:
Not Injured - The normal and ideal position for Players to be in.

Slightly Injured - Occurs when somebody has been hit with an attack that goes through. Though there's no effect on their actions yet, this is separate and requires healing.
Moderately Wounded - The Player is injured to the point where it has a serious effect on their actions, lessening the effect of whatever the action does.

Seriously Wounded - The Player is noticeably injured and bleeding. Actions are far less powerful, averaging around half of their normal Player Power.
Critically Wounded - The Player is on their last legs. Actions are close to having almost no power and the average attack is pitiful.
Mortally Wounded - The Player is literally on the deathbed. Any action preformed here will be their last, called a Mortal Action and being immensely powerful. It will also kill them as the last of their power, which was keeping them alive, is used up in the attack.

5. Attacks... generally don't instantly kill. That'd be unfair.

OOC: Question, since I already took my turn do I get another set of actions to use as a counter or no?
 
Scantron Reailty Anchor && a box full of molotov cocktail || Greek fire

I quickly gather the remains of the dragon and then I the Alchemiter get myself a volume of how to make and command dracolich for dummies.
 
...Holy crap. I'm scared of this boss just from the alchemy recipe.

I preview Bag of Holding && GristWidget. (That's the thing Jane used to turn items into Grist, my intent is to make a bag that grists whatever I put in it, letting me create grist with actions at a more efficient rate by finding creative stuff to put in.)

Action 1: I alchemize Pen && Book of Puns. If possible, I ask Alastair Dragovich if I'm allowed to use his Grist Forge to help me make it.

Action 2 + Obscenely Dense Religious Book: I flip to the section on Alternian religions and recite a speech by the Sufferer, inspiring other AGs in their war against the tyranny of clowns that Tricky represents.

Action 3 + Modern Elemental Wand: I conjure a jet of dioxygen difluoride. The compound has the rather evocative chemical formula FOOF, seeing as it can near-instantly oxidize practically anything. This includes water ice, and its reactions tend to be quite exothermic, which is chemistry speak for "they blow up in your face." Or in this case, Tricky's face.

Also, I've improved my Inventory to actually have your descriptions of items. (Except in the case of the Vacuum/Repeller, where the Repeller makes the "good luck getting anything out" part of the Vacuum's description redundant.)

[LVL 2] Obscenely Dense Religious Book: An absolutely massive book containing the ideals of omniquantism - and therefore, the ideals of every single god, because all of them exist and are correct. Despite this, the book still has a massive amount of contradictions within itself.

[LVL 4 / LVL 3] Infinite Vacuum/Infinite Repeller: A Bag of Holding capable of sucking in everything loose around it, and sending it to the infinite abyss it contains. / Allows stuff to be repelled away from the small bag that is the vacuum. When combined, you realize you essentially have a fantasy-style knockoff of a Poltergust!

[LVL 5] Modern Elemental Wand:
A wand capable of harnessing the elements in a more modern way, allowing manipulation of an individual element on the periodic table. Allows any action based around this a bonus of 3000 Player Power.
 
MedievalParadox Since you already took your action, you can counter with 4000 Grist.
OOC: Alright thanks.

[AG] TheGoldenBoy
Grist:6000
Inventory: Bag of Capture, Soul's Weakness, Spherical Shooter, Steel Swiftsword
Real Estate: Alchemiter Research Facility - 5000/5000 HP, Research: [|||||] 2/5
Entities: A Literal Dragon[Dead]

I stare at the majestic beast I had just caught, scales that glinted under the sun with the look of heated iron, Wings as long as buses stretching from its back. Horns curving around its head like a crown and brown, beautiful eyes that seem to pierce my soul! Oh, yes! I could see it now, all the adventures we'll have soaring through skies, burning our enemies to the ground and spitting on their ashes, all the fun we'll have together. Oh, yes we'll be together forever as friends!

I am torn out of my daydreams by a deep and pained roar.

I stare at the majestic beast I had just caught, scales that once glinted under the sun with the look of heated iron we're now covered in blood. Wings as long as buses stretching from its back were ripped and tore. Horns that curved around its head like a crown we're reduced to nothing but stumps and the brown, beautiful eyes that seemed to pierce my soul had become blank and empty, devoid of any life.

My eyes widen in shock and grief at my new friends' sudden death, tears form at the corners of my eyes, I stretch out my hand and I'm about to collapse when I see the cause of the dragon's death, plague126, and MedievalParadox.

My outstretched hands turn into a fist and my guilt, grief, and sorrow become Rage!

"YOU DAMN BASTARDS!!!" my cry does not go unnoticed as both my prey stare at me as purple, violent energy exudes from my body, the manifestation of my bloodlust breaking the ground I stand on.

I take all 6000 of my grist and not caring of the consequences fuse them with my body if they're powerful enough to power the Alchemiter then they should allow me to kill two useless players.


1. All of my Grist && Myself

2. As the purple aura that surrounds me becomes more tangible take out my potion Soul's Weakness and drink it giving me an even bigger boost!

3. Equipping my Steel Swiftsword I send a wave of bloodlust their way paralyzing them in fear causing both of them to lose a turn! I charge, using the Rabbit Fullbottle power imbued into the sword to move so fast it looks as if I teleported. Thanks to the Steel Swiftsword's ability to split my attack action I do these two things in quick succession.

1(3). I use my speed to shock MedievalParadox not giving him time to react as I slash at his neck slicing straight through his jugular, a fountain of blood sprays into the air covering me in his life essence.

2(3). I run towards plague126, poising my blade like a rapier I run it straight through his body, gouging out his heart causing it to be stuck at the end of my blade but that's not all I twist the blade in his chest pulling it out through the side the sound of breaking ribs and torn flesh resonates, like music to my ears. I do this all even before MedievalParadox's body has hit the ground.

Taking the still-beating heart of plague126 off the end of my sword I stare at it with a calm face and my eyes glowing purple.

Psssshphhp! I squeeze the fresh heart until it pops, bursting into pieces showering me with even more blood.

The battle has ended, I walk back to the corpse of my newest friend and I look into his dead eyes and promise "This will never happen again" I make the oath closing the still eyes of my dragon and bowing my head in prayer, hoping that wherever he is now he's in a happy place.

As Golden charges at me and I see the purple haze coming off of I use my superhero vest to swap into a hero suit that can cover my neck before the blade can make contact hoping t have the suit lessen the blow of the strike and not kill me dead like he wants to do in his ragebound...uh Rage.
 
I take out my own rapier, the Party Rapier, and deflect the blade stab, pointing my rapier at TheGoldenBoy2188.

"En garde. Also, your little dragon friend, was, idunno, ON THE OTHER TEAM WE'RE CURRENTLY FIGHTING AGAINST?!"
 
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...Holy crap. I'm scared of this boss just from the alchemy recipe.

I preview Bag of Holding && GristWidget. (That's the thing Jane used to turn items into Grist, my intent is to make a bag that grists whatever I put in it, letting me create grist with actions at a more efficient rate by finding creative stuff to put in.)

Action 1: I alchemize Pen && Book of Puns. If possible, I ask Alastair Dragovich if I'm allowed to use his Grist Forge to help me make it.

*snip*
"Huh? Oh yeah, you can. just help us kill the clown! Jester! Whatever it is!"

I am clearly very distracted.... and glaring daggers at the Godmodder.naturally none of them connect, but they're being glared all the same.

My hand clenches as if reaching for something... but nothing happens. yet.
 
Um, it appears PvP has happened! Countering another Player's attack is possible, so here's some rules for it!

Emergency Countering Rules:
1. Countering costs one action, or double the amount of Grist obtained through a direct Action being converted into Grist. (4000, at the time of this post.)
2. Players merely have to counter the attack through any and all means possible! All attacks and counters will be considered in the update, where it will be determined how effective the attack is!
3. Pings are required when attacking another Player to give them a chance to counter!
4. Player Injury -

Player Injury is a stage system, straight from DefTG. For those who haven't played the game, here's how it works:
Not Injured - The normal and ideal position for Players to be in.

Slightly Injured - Occurs when somebody has been hit with an attack that goes through. Though there's no effect on their actions yet, this is separate and requires healing.
Moderately Wounded - The Player is injured to the point where it has a serious effect on their actions, lessening the effect of whatever the action does.

Seriously Wounded - The Player is noticeably injured and bleeding. Actions are far less powerful, averaging around half of their normal Player Power.
Critically Wounded - The Player is on their last legs. Actions are close to having almost no power and the average attack is pitiful.
Mortally Wounded - The Player is literally on the deathbed. Any action preformed here will be their last, called a Mortal Action and being immensely powerful. It will also kill them as the last of their power, which was keeping them alive, is used up in the attack. Healing from this condition must be preformed by another Player or an item, and can't come from the Mortally Wounded player.

5. Attacks... generally don't instantly kill. That'd be unfair.
if a player dies, can they create a new character or what


I try cannon || pistol

then I do puzzle && 1 000 years

after that I try bad wolf && a nice grandma && determination && don't panic

also I preview the infinileaf clover && the allsee spectacles
 
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"Huh? Oh yeah, you can. just help us kill the clown! Jester! Whatever it is!"

I am clearly very distracted.... and glaring daggers at the Godmodder.naturally none of them connect, but they're being glared all the same.

My hand clenches as if reaching for something... but nothing happens. yet.

You should realy take your turn in dark mage, oar at least tell me if you can not, so i can update.
 
if a player dies, can they create a new character or what


I try cannon || pistol

then I do puzzle && 1 000 years

after that I try bad woolf && a nice grandma && determination && don't panic

also I preview the infinileaf clover && the allsee spectacles
You should realy take your turn in dark mage, oar at least tell me if you can not, so i can update.
OOC: Please don't double post just to message me. Use one of the PMs to contact me in the future please.

Second, I had forgot about Dark Mage, since I wasn't sure how to view the takeover and lost track of it while thinking about what to do. You can update without me, since I've lost interest in playing at the moment. Sorry. I'll rejoin if my interest returns and deal with whatever happened in my absence then.
 
OOC: Please don't double post just to message me. Use one of the PMs to contact me in the future please.

Second, I had forgot about Dark Mage, since I wasn't sure how to view the takeover and lost track of it while thinking about what to do. You can update without me, since I've lost interest in playing at the moment. Sorry. I'll rejoin if my interest returns and deal with whatever happened in my absence then.
thanks for telling me
 
I frowned, it appeared I'd need more of a economy to fund my projects and creations.

This wasn't as difficult as it appeared however! I merely needed to increase my Grist Production Capabilities!

With a little effort, I created another Grist Foundry, placing it next to the other, and with a little work, a crossed wire, a few nuts, bolts, electrical burns and acid, I hooked them up to each other!

This should have an much greater impact to Recipe's Grist Cost!

Hmm, should I create a new recipe, or create another Grist Production item?

Hmm, I think I'll go with a new recipe!

Fanaticism && Loyalty && Scientist && Basic Combat Training && Intimidating Basic Gear!

______

I Create a New Grist Foundry!

I Combine my Two Foundries!

I Create a New Recipe!

_____
Recipes&Inventory:
Staff of Withering
Bionic Laboratory
L.O.B.A.V
Scientific Sniper
Security Turret/Drones
War Engineer
Grist Foundry
 
Update 8
Trombone && ordinary shotgun && shrapnel grenade

Fire monster core && King's crown

Inventory:
Blowdart Gun
Gembark
Spooky lantern
Musical postbox

Trombone && Shotgun && Shrapnel Grenade:
[LVL 4 - 7000 Grist] Dissonant Trombone:
A trombone that sounds absolutely terrible when played, as it sprays out shrapnel at an accelerated pace. It deals an additional 4000 damage to an enemy hit by the shrapnel.

Fire Monster Core && King's Crown:
[LVL 3 - 5000 Grist] Crown of the Molten Depths:
A crown of an ancient dwarven kingdom, it gives the holder resistance to the heat of the depths close to the Earth's mantle. Clearly originating from a realm of fantasy, you're pretty sure this didn't come from Earth. [Gives it's owner resistance to all fire and heat based damage.]


Inventory: Valkyrie Hal-Blade, Oarred Longship, Blossom Bow, Shuriken Staff, Purple Dragon Belt, Staff of the Thousand Arrows, Paint Set, Party Rapier , Halberd Musket, Stabbing Cart, Flintlock Blunderbusses

Baseball Bat && Knife && Essence of Giovanni Potage
Bomb && Harpoon Gun

I run up to tricky and shove both Flintlock Blunderbusses in his face and fire

Bat && Knife && Essence of Giovanni Potage:
[LVL 5 - 12000 Grist] Soul Slugger Doom Bat of Maximum Destruction:
An ordinary bat with a knife taped to the front of it. Every thirteenth hit it lands, it unleashes a Critical hit, dealing far more damage than it normally would! (You normally land 4 hits per action, so every fourth action you use with it it'll unleash the critical.) On a normal hit, it deals 5000 extra damage.

Bomb && Harpoon Gun:
[LVL 3 - 5000 Grist] Harpoon Bomb:
A gun that fires a harpoon, with a bomb attached to it. Although a one use item due to the bomb blowing the chain to shrapnel when it's exploded, it grapples an opponent and deals up to 6000 extra damage as it explodes!

You do so, and manage to deal 2 HV worth of damage to Tricky as the gun explodes in it's face!


[Unaligned] hungry visitor - 12000 Grist
Inventory: Magnetic Field Rejector (gun that shoots cones of shortlived fields that do not have any magnetism in them, disables bioelectricity)
Real Estate: Magitech Library - 10000/10000 HP, 2000 Defense, allows for studying and better actions with magitech"


I choose to create
Magitech Basics && Mad Science:
[LVL 4 - 7000 Grist] The Artificer's Guide to Magitech:
A book titled and written by an unknown artificer from the world of Eberron. Contains highly useful insights on the usage and creation of magitech items, allowing it's user to do yet more with the creation of magitech items.

And also work on my Magnetic Field Rejector, trying to broaden the field of neutralisation to matter too, trying to upgrade it to a gun of matter suppression.

I preview
Magentic Field Rejector || Corpse of a medival soldier

You manage to create the book just fine as a hefty tome appears in your hands!

As for the Magnetic Field Rejector, you realize that upgrading it to reject all of matter as well would require... a lot of hard work. Never the less, the project has been started and you're already making some headway... perhaps maybe a quarter of the way there.


"Ahaaa.... hahaaaa... haaa...."

I free Action dump all of my grist into Fort Grist's Reserves.

"FIRE FIRE FIRE OPEN FIRE HOLY HELL KILL THAT DAMN CLOWN NOW!"

As Festive Fort Grist opens fire I use all of my Actions and FOCUS to go Shovel Knight on Tricky and proceed to use it like a sword and a pogo stick.

Wait, did I say Tricky? I meant Tricky's Health Vial. I attack the Health Vial Directly, causing it to break and leak! Now Tricky will be forced to lose his stock of 150 Health Vial at a GM appropriate rate each turn.


"DOWN WITH THE CLOWN!" I cry out.

Inventory:
Grist Shovel - Made with 7,000 Grist. Equivalent to a Level 4 Alchemy.

It's capable of digging a lot of things probably too quickly to be considered normal.

Fort Grist's reserve grows to a massive 53,600 Grist as you dump all of your Grist into it!

You break open Tricky's Health Vial, causing it to crack and break slightly! 3 units of health fly out from the attack, and an additional two HV will drain from it's max and current health each turn! All fire will be opened on Tricky!


Holy shit an Arbiter class weapon. didn't think I'd be delving into charisma classed weaponry so soon, but that's not important now I need to kill the clown. I roll Narrative whims as as spend my other two actions inking and slashing at the clown. "Somebody figure out a way to change the alignment of an Inanimate object, we can't let the Godmodder use it again!"

It's not my fault the Alchemiter is always naturally a Neutral entity! Plus, they just seem to show up in Godmodding Wars! Even the fictional ones like MSPAradox!

Narrative Whims Roll: 65
Tricky takes 1 HV of damage as an absolutely massive snowball buries it! They dig themselves out fairly easily.

The Inkblade slashes at the clown, dealing a total of 3 more damage to the clown and covering it in black ink! It wipes it off of it's eyes, collectively glaring at you and Alastair...


[AG] TheGoldenBoy
Grist:6000
Inventory: Bag of Capture, Soul's Weakness, Spherical Shooter, Steel Swiftsword
Real Estate: Alchemiter Research Facility - 5000/5000 HP, Research: [|||||] 2/5
Entities: A Literal Dragon[Dead]

I stare at the majestic beast I had just caught, scales that glinted under the sun with the look of heated iron, Wings as long as buses stretching from its back. Horns curving around its head like a crown and brown, beautiful eyes that seem to pierce my soul! Oh, yes! I could see it now, all the adventures we'll have soaring through skies, burning our enemies to the ground and spitting on their ashes, all the fun we'll have together. Oh, yes we'll be together forever as friends!

I am torn out of my daydreams by a deep and pained roar.

I stare at the majestic beast I had just caught, scales that once glinted under the sun with the look of heated iron we're now covered in blood. Wings as long as buses stretching from its back were ripped and tore. Horns that curved around its head like a crown we're reduced to nothing but stumps and the brown, beautiful eyes that seemed to pierce my soul had become blank and empty, devoid of any life.

My eyes widen in shock and grief at my new friends' sudden death, tears form at the corners of my eyes, I stretch out my hand and I'm about to collapse when I see the cause of the dragon's death, plague126, and MedievalParadox.

My outstretched hands turn into a fist and my guilt, grief, and sorrow become Rage!

"YOU DAMN BASTARDS!!!" my cry does not go unnoticed as both my prey stare at me as purple, violent energy exudes from my body, the manifestation of my bloodlust breaking the ground I stand on.

I take all 6000 of my grist and not caring of the consequences fuse them with my body if they're powerful enough to power the Alchemiter then they should allow me to kill two useless players.


1. All of my Grist && Myself

2. As the purple aura that surrounds me becomes more tangible take out my potion Soul's Weakness and drink it giving me an even bigger boost!

3. Equipping my Steel Swiftsword I send a wave of bloodlust their way paralyzing them in fear causing both of them to lose a turn! I charge, using the Rabbit Fullbottle power imbued into the sword to move so fast it looks as if I teleported. Thanks to the Steel Swiftsword's ability to split my attack action I do these two things in quick succession.

1(3). I use my speed to shock MedievalParadox not giving him time to react as I slash at his neck slicing straight through his jugular, a fountain of blood sprays into the air covering me in his life essence.

2(3). I run towards plague126, poising my blade like a rapier I run it straight through his body, gouging out his heart causing it to be stuck at the end of my blade but that's not all I twist the blade in his chest pulling it out through the side the sound of breaking ribs and torn flesh resonates, like music to my ears. I do this all even before MedievalParadox's body has hit the ground.

Taking the still-beating heart of plague126 off the end of my sword I stare at it with a calm face and my eyes glowing purple.

Psssshphhp! I squeeze the fresh heart until it pops, bursting into pieces showering me with even more blood.

The battle has ended, I walk back to the corpse of my newest friend and I look into his dead eyes and promise "This will never happen again" I make the oath closing the still eyes of my dragon and bowing my head in prayer, hoping that wherever he is now he's in a happy place.

The Literal Dragon wasn't ever your entity. The Bag of Capture failed...
Nevertheless, your actions carry through! You utilize the Soul's Weakness and empower yourself at the cost of being a tangible entity on the field next turn!

All Grist && Yourself:
[ERROR] NULL OBJECT:
It appears the Alchemiter isn't meant to alchemise Players, and... well. Needless to say, I don't think it can do stuff like that.

Player Attacks are initiated!


Illusory Reality Beam[Lv 2] Creates Hardlight Illusions, Paradox Wand[Lv 4], creates Minor paradoxes, All in One[Lv 3], actually has a tool for any purpose.Chromatic Shurikens[Lv 7] Does damage type based on colour

(x1)(Chromatic shurikens)I call upon the Shurikens, and they pop out beside me, exiting their own pocket dimension, hovering through their own power. one of them turns red, becoming one with the Colour of Weaponry, another turns Yellow, burning your, as it becomes attuned to Energy and the third one becomes Orange, symbol of Technology, I unite all 3 Shurikens to form one mega Shuriken. A Flaming Shuriken that spits out Plasma and homes into targets. With a flick, I set it to hit Tricky, the Ice Jester.Should be good because fire melts ice.

(X1)(Paradox Wand)I then make Tricky, who's named after a word for being Difficult into Eazy, drastically lowering his power as he becomes an Easier Boss o handle.

(x1)(All-in-One)I take out the All-in-One and go to the Dragon's Corpse. With a handy Reincarnation Tool, I help the Dragon's Soul break free of the Godmodder's Control and(after filling in 5 different forms, and submitted them to the relevant authorities),Incarnate it into a Green Dragon Egg which I place inside the Grist Forge for the baby dragon to mature...

A Flaming Shuriken is fired at the Jester, dealing a total of 4 damage to the Health Vial! Tricky visibly flinches at the fire... you may be onto something.

Tricky manages to resist the rename! It appears it's own chaotic nature is resisting the energies of the Paradox Wand...

You flashback to the First Godmodding War, and recall something from the words of Moniker...
... I can't find the exact quote. Essentially, reviving isn't allowed by Player Powers.


Scantron Reailty Anchor && a box full of molotov cocktail || Greek fire

I quickly gather the remains of the dragon and then I the Alchemiter get myself a volume of how to make and command dracolich for dummies.

Scantron Reality Anchor && A Box of Molotov Cocktails || Greek Fire:
[LVL 4 - 7000 Grist] Absolutely A Molotov Cocktail Grenade:
An object that literally couldn't be anything but that. A one use item dealing 8000 additional damage.

How... do you "THE" something?


...Holy crap. I'm scared of this boss just from the alchemy recipe.

I preview Bag of Holding && GristWidget. (That's the thing Jane used to turn items into Grist, my intent is to make a bag that grists whatever I put in it, letting me create grist with actions at a more efficient rate by finding creative stuff to put in.)

Action 1: I alchemize Pen && Book of Puns. If possible, I ask Alastair Dragovich if I'm allowed to use his Grist Forge to help me make it.

Action 2 + Obscenely Dense Religious Book: I flip to the section on Alternian religions and recite a speech by the Sufferer, inspiring other AGs in their war against the tyranny of clowns that Tricky represents.

Action 3 + Modern Elemental Wand: I conjure a jet of dioxygen difluoride. The compound has the rather evocative chemical formula FOOF, seeing as it can near-instantly oxidize practically anything. This includes water ice, and its reactions tend to be quite exothermic, which is chemistry speak for "they blow up in your face." Or in this case, Tricky's face.

Also, I've improved my Inventory to actually have your descriptions of items. (Except in the case of the Vacuum/Repeller, where the Repeller makes the "good luck getting anything out" part of the Vacuum's description redundant.)

[LVL 2] Obscenely Dense Religious Book: An absolutely massive book containing the ideals of omniquantism - and therefore, the ideals of every single god, because all of them exist and are correct. Despite this, the book still has a massive amount of contradictions within itself.

[LVL 4 / LVL 3] Infinite Vacuum/Infinite Repeller: A Bag of Holding capable of sucking in everything loose around it, and sending it to the infinite abyss it contains. / Allows stuff to be repelled away from the small bag that is the vacuum. When combined, you realize you essentially have a fantasy-style knockoff of a Poltergust!

[LVL 5] Modern Elemental Wand:
A wand capable of harnessing the elements in a more modern way, allowing manipulation of an individual element on the periodic table. Allows any action based around this a bonus of 3000 Player Power.

Preview: Bag of Holding && GristWidget:
[LVL 6 - 20000 Grist] Recycle Bag -
A bag capable of being used to recycle anything within it to pure Grist. Capable of reverting an alchemy backwards into it's base Grist, and also converting other, more normal objects as well.


Pen && Book of Puns:
[LVL 2 - 2000 0 Grist] Pen of Puns:
A pen that forces it's user's hand to write absolutely terrible puns. Could potentially be used as a debuff?

You inspire the other AGs, boosting their actions and making their attacks yet stronger for the rest of the turn before boosting your own action as well as FOOF explodes in it's face! Tricky is dealt an additional 3 damage!


OOC: Alright thanks.

As Golden charges at me and I see the purple haze coming off of I use my superhero vest to swap into a hero suit that can cover my neck before the blade can make contact hoping t have the suit lessen the blow of the strike and not kill me dead like he wants to do in his ragebound...uh Rage.

You negate the damage from the blow using the Plot Armor of superheroes!

I take out my own rapier, the Party Rapier, and deflect the blade stab, pointing my rapier at TheGoldenBoy2188.

"En garde. Also, your little dragon friend, was, idunno, ON THE OTHER TEAM WE'RE CURRENTLY FIGHTING AGAINST?!"

You deflect the blade, and manage to take no damage! You also make a valid point!

"Huh? Oh yeah, you can. just help us kill the clown! Jester! Whatever it is!"

I am clearly very distracted.... and glaring daggers at the Godmodder.naturally none of them connect, but they're being glared all the same.

My hand clenches as if reaching for something... but nothing happens. yet.

Foreshadowing occurs! Also, Alastair... um, you might be at the wrong battle. Not that I don't appreciate your help, but there's another Arbiter who says you owed them some lore dumps?

... OH GEEZ - um hey I'll be right back i need to take care of something


OOC: (also forgot to say it before but im ag)

Um... okay, I'm back. I think this laptop captured the whole exchange, hold on a sec and I'll get that uploaded...
You are now
AG!

if a player dies, can they create a new character or what


I try cannon || pistol

then I do puzzle && 1 000 years

after that I try bad wolf && a nice grandma && determination && don't panic

also I preview the infinileaf clover && the allsee spectacles

If a Player dies, I'm following that other Arbiter's rules for retiring a character - essentially, if they die, the character is retired. A new character can be a carbon copy of the old one, but even if they are, they're a new character, meaning entities won't obey them unless convinced and the like. [Note to self: Upload that later. Also ask them their name.]

Cannon || Pistol:
[LVL 3 - 5000 Grist] Cannon Pistol:
A pistol that inexplicably can fire a cannonball, dealing 3000 extra damage.

Puzzle && 1000 Years:
[LVL 0 - 0 Grist] Ornate Puzzle:
An incredibly ornate puzzle that must have taken eons to craft.

Bad Wolf && Nice Grandma && Determination && "Don't Panic":
[LVL 0 - 0 Grist] Morally Satisfying Fairy Tale:
A morally satisfying fairy tale that has no real effect other than for teaching good morals to little kids.


Preview: Infinileaf Clover && Allsee Spectacles:
[LVL 17 - 1,700,000 Grist, 30,000 Grist] Lucky Guess:
A mixture of the properties of the late Infinileaf Clover and Allsee Spectacles, these glasses with clovers engraved into them can see any Critical Soul Weakness and then capitalize on it immediately.


I frowned, it appeared I'd need more of a economy to fund my projects and creations.

This wasn't as difficult as it appeared however! I merely needed to increase my Grist Production Capabilities!

With a little effort, I created another Grist Foundry, placing it next to the other, and with a little work, a crossed wire, a few nuts, bolts, electrical burns and acid, I hooked them up to each other!

This should have an much greater impact to Recipe's Grist Cost!

Hmm, should I create a new recipe, or create another Grist Production item?

Hmm, I think I'll go with a new recipe!

Fanaticism && Loyalty && Scientist && Basic Combat Training && Intimidating Basic Gear!

______

I Create a New Grist Foundry!

I Combine my Two Foundries!

I Create a New Recipe!

_____
Recipes&Inventory:
Staff of Withering
Bionic Laboratory
L.O.B.A.V
Scientific Sniper
Security Turret/Drones
War Engineer
Grist Foundry

A second Grist Foundry is created, merging into the first and boosting it's Grist-reducing potential by 1000 as it's combined into the Dual Grist Foundry!

Fanaticism && Loyalty && Scientist && Basic Combat Training && Intimidating Basic Gear:
[LVL 5 - 12000 Grist] Unwavering Scientist:
A scientist who's dedication to the cause is permanent. If mind control were ever instituted on the field, this entity would be immune to it along with being a decent combatant!



CP doesn't exist here, so managing to charge 3 CP instead earns you the reward of 6000 Grist! The CP instantaneously deteriorates into nothing.

---
End of Turn Battle:
All AG and Neutral/Unaligned forces attack and throw all they can at Tricky, dealing another 4 damage to it!

Everybody looks at the Alignment System and senses a massive change coming at around Update 10! If they don't join a faction, they'll automatically be shafted to the AG faction, or Neutral if they state it! Jaggerain's faction changes from Neutral to Science, represented by an [SC], to make room for all the Neutrals! ("S" didn't work and is a formatting thing.)

The Godmodder decides to hold back and charge some Grist, seeing everyone ignore the clear threat on the field! He figures that everything should be fine even if he doesn't do anything... perfect.
Tricky takes hold of the Improbability Reserve, and will gain his next ability in 3 Turns! He looks at Alastair and Medieval Paradox and decides to attack, dealing 12,000 damage to Fort Grist and lowering Medieval Paradox to Slightly Injured! His Health Vial drains, lowering both Max and Current HP by 2!

All charges on the Battlefield progress!
Everybody takes 5000 Grist!

---​

Main Battlefield - The Mountaintop -
[AG- Alastair] Festive Fort Grist: 14000/26000 HP, Total Attack: 8000
Added Grist-Based Functions -
- Grist Reserve - 53,600 Grist, Current Grist Generated: 600 per turn
- Grist Synthesizer - +1100 Grist to the Reserve per turn!
- Grist Forge - -2000 Grist to any alchemies created using it! Costs 250 Grist a turn.
Attacks -
- Grist Cannon - 2000 Attack - Requires Grist Cannonballs to function! [Grist Cannonballs: 12 + Cannoneer: 250 Grist Per Turn]
- Breech Loading Swivel Guns x2 - 3000 Attack without requiring reloads!
Defenses -
- Large Trench - Manages to prevent most ground-based melee attacks!

[SC - Jaggerain] L.O.B.A.V - 16000/16000 HP, allows for better creation of bionic entities and virus-based entities
Creating: Zombie Trooper - [||||] 3/4
Dual Grist Foundry - 2000 Grist cost to any alchemy!
[SC - Jaggerain] Security Drones - 2000/2000 HP x2, 500 Attack x2
[SC - Jaggerain] War Engineer - 5000/5000 HP, 2000 Attack
[SC - Jaggerain] Unwavering Scientist - 4000/4000 HP, 2000 Attack, Immunity to Mind Control

[Unaligned - FullyAutoMagic] Timeless Infantry - 7000/7000 HP, 1500 Attack
[Unaligned - FullyAutoMagic] Girl with the Green Hair - 12000/12000 HP, 3000 Attack, 500 Defense [Equipped: Stereotypical Anime Cloak]

[Unaligned - Grevious] MagnaGuard - 2000/2000 HP, 1000 Attack, 10% Dodge

[Unaligned - hungry visitor] Magitech Library - 10000/10000 HP, 2000 Defense - Allows for studying and better actions with magitech.

[Unaligned] Alchemiter (Allows Alchemies!)
[Unaligned - TheGoldenBoy] Alchemiter Research Facility - 5000/5000 HP, Research: [|||||] 3/5

[PG] Godmodder: 29/30 HP

[PG - Boss] Tricky, Ice Jester: 132/148 Health Vial
Improbability Reserve - 10/10
NEXT ABILITY: I Can Do Anything - Ready in 3!

[Anti-Godmodder] Plague - 7000 Grist
[Anti-Godmodder] That-Random-Guy - 30000 Grist

[Science] Jaggerain - 20000 Grist
[Unaligned] Fullyautomagic - 43000 Grist
[Anti-Godmodder] Splashcat - 29000 Grist
[Anti-Godmodder] Alastair - 5000 Grist
[Unaligned] Nyatsunemiku - 40000 Grist
[Unaligned] Paradoxdragonpaci - 25000 Grist
[Unaligned] Medieval Paradox - 34000 Grist - Slightly Injured!
[Anti-Godmodder] Gutza - 33000 Grist
[Unaligned] ManiacMastR - 29000 Grist
[Unaligned] FlamingFlapjacks - 35000 Grist
[Unaligned] Algot - 22000 Grist
[Anti-Godmodder] TheGoldenBoy - 11000 Grist
[Unaligned] hungry visitor - 17000 Grist
[Unaligned] Grevious (BackAndGoneAgain) - 33000 Grist
[Unaligned] Ghost Armor 1337 - 25000 Grist
[Unaligned] Gnich - 5000 Grist
 
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Alchemization: && && || (I believe this costs exactly 30000 Grist?)

Actions 2 and 3: Moar mining for grist

I swear I'll eventually sit down and put together the record of what stuff I have and what it does
 
Inventory: Valkyrie Hal-Blade, Oarred Longship, Blossom Bow, Shuriken Staff, Purple Dragon Belt, Staff of the Thousand Arrows, Paint Set, Party Rapier , Halberd Musket, Stabbing Cart, Flintlock Blunderbusses, Harpoon Bomb (Unused)


I decide to stand back this turn, and spend all my actions charging up grist.
 
Storypost 1 - Arbiter to Arbiter
Alright, I think I got some footage of the conversation that interrupted the update. Just a sec...
Aw wait, this thing can't send video out - only my words and audio. Here, hold on - I'll give you guys a brief transcription of the events that happen.


---
Okay, cut into me, in front of the webcam, typing rapidly on the keyboard of this thing. A strange figure - difficult to focus on - enters the room through the wall. Quick exposition dump here, real quick: I essentially summoned an avatar of sorts to fight another Godmodder that originated by the Final Wall. Attempting to establish contact with the Arbiter of that fight lead to this:

"You know, you could talk to me directly since we're in the same room now."

I turn around, not expecting another voice to interject that wasn't from the laptop I work from. Nearly jumping into the desk as I see it, I quickly attempt to regain my composure… err, try to. I still look pretty frazzled in the recording."... Oh… uh... hello there. Guessing you're the other Arbiter I've been talking to?" A strange, glowing and pale magenta being floats before me. Although vaguely humanoid, it doesn't seem very accustomed to its new form. It's… kinda hard to focus on, actually. That doesn't really matter though. "Also, how'd you find your way here? I thought this room didn't really have an entry point..."

It... raises an eyebrow…? It appears to go into an internal debate before deciding that the terms of it's anatomy was a bit of a moot point right now.

"That's honestly a bit strange, since you somehow managed to get here into the Arbiter Plane."

"Frankly… I'm just used to workarounds. I've always had to do that a lot… so I just warped in here after finding the Godmodder. The Truth about Arbiters stated there was an Arbiter Plane, so I quite simply… warped to the Arbiter Plane as my first action, and found myself here. Since then, I've been working the fight." I sort of shrug, not really knowing what else to say. It seems puzzled, but glances past it and continues its speech.

"I… I can't say I'm not surprised that worked, but I am surprised that it did work." It grimaces and rubs its head. "You need more than just to be here to make these things work and to do the job right."

It gives me a Look. The kind that stares right into you, and… it's jaw? I think it's a jaw. Whatever it is, it goes slack and the being seems puzzled by it.

"...I. You."

"Me?"

"You somehow qualify as an Arbiter. How. No, literally how - there's no more Architects around to give that title to people!" It sorta flails its arms. Yea… arms. It flails its arms about to emphasize its feelings on the matter.

"I'm not entirely sure myself, if I'm being honest. I could ask the same thing about you - yet we're both here, on the Arbiter Plane, with the powers of an Arbiter." Utilizing my arms in a more capable manner, I gesture to the stone brick walls of the Arbiter Plane around us.

It manages to make a clicking sound with it's seemingly unfamiliar body. I realize I have a bit of a point and smile, feeling slightly superior.


"Well, okay. But even still, you admitted you were a Player, and yet you're overseeing a Godmodding War. That's some heavy bias right there. The kind that got Arbiters killed in the past."

I pause for a moment, reflecting. Didn't only ONE Arbiter get killed by that? Doesn't matter.

"I did this out of necessity. Without the ability of an Arbiter to oversee the conflict, these conflicts can't happen - and the Godmodder wins by default. Somebody had to do this - and as the first to the battle, the responsibility fell on me."

It pauses for a moment and seems to think. It… does so for quite a while. I adjust the way I'm sitting in my chair in an attempt to not look awkward, but... I don't think that worked. It eventually speaks -

" Okay. I can't say your reasoning is entirely wrong - Godmodders are notorious for snowballing when they're not closely supervised. Fine. I guess we'll have to work with each other until our incidents are finished. But I still think we should have a talk after this is over to decide where things go next."

" Agreed. Speaking of snowballing entities though… um." I gesture to the monitor I've been viewing the battle in the Himalayas with. Tricky, the Ice Jester, is on the field, fighting Alastair just out of view. Small ramparts of Fort Grist can be seen. "A - I found Alastair. B - The Godmodder can also use the Alchemiter. This is a problem, as… well, he's created a Tricky. That can snowball."

It blanches a little - that's fairly impressive, it's already pretty pale. Eventually, it nods in agreement after seeming to think it over a bit.

"That's a nasty combination. I don't know anything about the Alchemiter, but maybe reminding the Players about Critical Soul Weaknesses could be necessary. Everything has one, and even in the worst case scenario, as long as it lands on this Tricky it can put him down on the spot."

"Agreed. I'll remind them as soon as the next "Fight Post" as you put them comes out. Seems like it could be a decent idea, especially as he's definitely started… pulling out all the stops rather quickly." I check my wristwatch. "I should get to working on that, too... I wish you luck against the other Godmodder. I'll try my best to assist." Turning around to what appears to be a laptop of some sort, I begin to type hurriedly.

It turns around, seeming to pause a bit before mentioning something...


"The Doors are invisible- sort of. Just watch." It then proceeds to twist what looks like air and step through what would look like solid wall. "Classic defense mechanism.. "

It leaves the room… hm. Maybe I'll explore this place a bit when I get the chance - I never did actually ask it it's name, did I? I should do that.
---

Alright, that should be the entirety of it. As for right now, what we need to do is continue focus on this guy, though.

Mentioning Critical Soul Weaknesses seems like it could be a bit important right now - so basically, they're a way to one-shot kill an entity or even deal massive damage to a Godmodder - as proved in John Smith's battles. The only problem is that they're obscure, and although they make a twisted amount of logical sense, they're difficult to find without searching. One thing I think I've managed to do though is make it so that attacks relating to the Critical Soul Weakness are capable of dealing more damage - so that attack with fire earlier dealing more damage might be a part of it.

If you all can, aim for the Soul Weakness!
 
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Illusory Reality Beam[Lv 2] Creates Hardlight Illusions, Paradox Wand[Lv 4], creates Minor paradoxes, All in One[Lv 3], actually has a tool for any purpose.Chromatic Shurikens[Lv 7] Does damage type based on colour

(x2)(Chromatic Shurikens)(Paradox Wand) Under my Telekinetic Control, I slam a few dozen Flaming Red Shurikens into Tricky, melting his Ice and ruining his Cool, however, this is but a distraction.Tricky is a Jester, a figure to be mocked and Laughed at. Well, let's laugh at him then. The Shurikens form a Ring of Fire as the Paradox Wand takes the Ice from his name and enchanted the Fire, I conjure a whip and smack it threateningly. Well, let's have the Jester perform a Ring of Fire trick shall we?? When Tricky does so, the Ring of Fire immediately constricts him, burning him as canned laughter plays...and continues...on and on even as nobody actually laughs.

(x1)(All in One)I grab from the All in One a set of Builder's Tools, and with some Conjured Materials, repair the Festive Fort Grist, whistling Christmas songs as I do.

I join the Science Faction, why ?? Because MAD MAGISCIENCE TIME !!
 
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I suddenly blink as the allignment system pings me, and immediately state my request for independence (neutral)

preview: spooky lantern || crown of the molten depths.

i equip the crown, and proceed to make some things

Font && liquid grist
blowtorch && blowdart gun

inventory:
Blowdart Gun, (1000 damage)
Gembark, (magic material)
Spooky lantern, (lantern, heavy)
Musical postbox, (musical postbox)
Pen, (just a pen)
Dissonant trombone, (4000 damage)
Crown of the molten depths,( fire immunity)
 
I am Anti-Godmodder, and before I do anything else I yell at Goldboy "what the hell man, attack the PG people not us!" and with me saying that I roll my dice once again and decide to Alchemize some items.

Squid Pro Quo ink && Ink-Blade

Superhero Vest || Stolen Health Aegis

and with a strengthening of my Inkblade and armor underway, I Punch tricky in the snout to establish Superiority, as hard as I can.

[Unaligned] Medieval Paradox - 34000 Grist - Slightly Injured!
Inventory: Comical Armor, Superhero's Vest, Ink-blade, Narrative's Whims


Pen && Sword:
[LVL 2 - 2000 Grist] Ink-Blade:
A sword that can ink the enemy and cover them in black, similar to a game of Splatoon. Deals 2,500 extra damage to them when used as a part of an attack action.

Plastic Armor && Comic Books:
[LVL 2 - 2000 Grist] Comical Armor
A plastic suit of armor that can shift to replicate a classic suit of superhero armor. The only problem is that it's plastic, and therefore doesn't posses the same powers as the real thing. Still provides basic protection.

Comical Armor || Bullet Proof Vest:
[LVL 2 - 2000 Grist] Superhero's Vest:
This is more like it! A vest providing a better amount of defense, it still retains the look of it being straight outta a comic book and is now quite useful to your well being.

Formulas Discovered:

D100 && Hussie's Broomstick Replica:
[LVL 6 - 20,000 Grist] Narrative's Whims: (Obtained)
A pair of ornately carved metal D10s, which control a minor event in reality depending on the roll. Better rolls generally map out to better outcomes for you.

Narritive Whims && Typewriter:
[LVL 15 - 1,000,000 Grist, 12000 Precious Grist] Arbiter's Laptop:
Allows the user of the item to directly hijack into the "Update" and change the events of a Player's turn in the current "Update." Incredibly user for inter-Player conflicts.
 
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