Firstly- well, after putting on the Caster's Gauntlet on my right hand- I approach the fortress, looking quizzically up at its grand height. Naturally, the defence drones make an attempt to stop me; however, they quickly realise that I'm heading directly towards the opening and aren't attacking the fortress. In fact, the 'feel' of my Mana seems almost beneficial, like the sort one would use for healing, or perhaps conjuration- albeit as an undercurrent beneath the flexible rigidity of Glyphic magic, my primary vocation. The two details are somewhat incongruous, but both argue it is not the defence drones place to do so. And after a short time, I reach the opening, and then turn almost ninety degrees right to start walking along the edge of the fortress, my right hand stretched out to press against the wall in case the Godmodder decided to turn his fortress into some kind of maze, tapping my fingers idly as I walk by. I'm no fighter, after all, so there isn't a need to worry when that might make me mess up. Whenever I think I see one of the Godmodders traps and on whichever whim strikes me, instead of letting my hand leave the wall, I cast a fairly simple spell to adhere my feet to it and climb along its side for a while.
...Eventually, I finish circling the Snowspire Fortress, and return to the entrance. Tracing shapes of blue-grey light in the air with my right hand, something subtly shifts about the fortress. These preperations will be satisfactory, I think...
Secondly, or perhaps simply a continuation of the first, I point down with the gauntlet, and a simple, highly temporary, glyph presses itself into the ground beneath me, and flares. I leap into the air with its aid, and manage to land high up on the snowspire with only minor difficulty. Approaching the central cannon, I walk straight down the barrel. Being only 20% charged, I doubt I'm in danger doing so. Bending over in the smooth tube I've walked into, I deftly remove a container of Concentrated Glyphic Magic from my pocket, carefully uncorking it and pouring it onto the gauntlet, the grey of the liquid magic blending in to the silver of the gauntlet as the magic Deepens the energy held within those carvings in some ineffable way. As the energy settles in, the carvings start to glow- but I'm not particularly happy about that. Glowing is a waste of energy. Still, it's a fairly minor one... Regardless, I reach along the bottom of the cannons barrel,and a small spike extends from the Gauntlet, Mystically endowed strength scratching softly against the surface. I carve shapes gradually, ever-careful and methodical. In the blueish-white glow emenating from further down the barrel, they seem oddly shadowed, almost unnaturally dark. Eventually, I begin carving directly on top of myself, and the tiny metal shavings dropping down remind me of something I forgot to address as I idly note the darkening of the glyphs on my gauntlet. carving a small 'wind' glyph into one of the fingernails on my left hand, I blow away all the dust lying around here, keeping it from interfering with my work. And it continues, never becoming more or less intricate, but always, inexorably, more Complete.
After quite some time, the Magic I poured over the glove is exhausted, all expended into that quiet scratching groves into stone/metal/super-metal/something. Then the gauntlet begins to tug on my own mana, meagre though it is, and I let it. I do have Some to give- but it is not much longer before I tire as well. The Glyphwork is not complete yet, but it will have to suffice. taking out a notebook, I mark down in the Assets column ">Glyphic Siphon (1 Cnt.Glph Magic, 2 Action Labour (Empowered through gauntlet). Upgrades: Self(Ucnn, stacking, auto)". Hopefully, this will pay off,Taking that energy radiating from the cannon as fuel to grow stronger, to take more, and further.
To clarify a few things. when I was walking around the fortress, dragging one hand across the side, it wasn't to avoid getting lost. I was carving glyphs. like, secretly. simple ones, without too much power individually, so I wouldn't run out of mana on the walk, but around the entire thing. This 'grounds' the second set of glyphs, giving it stability, and letting it 'remember' its position through depth-encodement so that the glyphs don't get seared away when the Cannon actually fires. There are also miscellaneous glyphs intended to make it Look like I tried to make the fortress self-healing and failed, albeit the glyphs have the mana-depths so messed up they'd explode if completed and are being used for the encodement.
Thirdly, or perhaps just Finally, As I sit there in the cannon, I use a simple telekinetic spell to reach over to the Alchemiter and preview (and if it seems cost-effective-less then 20,000 grist with glyph foundry- alchemize) something:
(Pokemon Trading Card- Weavile&&pokemon figurine made of plastic- Weavile&&USB with all pokemon game data pertaining to Weaviles made of neon&&scrap of flesh transmuted from pokemon 'handbook' describing Weavile)||(Glyph-carving Pen&&Glyphic spell focus&& Rune Tortoise Familiar*&&Glyphcarver's Mana-former)
(Intention: To get the alchemy-code for 'Weavile' without any other details like 'paper', and then add onto it the idea of 'thing which is good at glyph-making', to make a 'Weavile which is good at glyph-making'.)
(Fun fact: while Weavile is known as the 'sharp claw' pokemon, 9 of its 16 pokedex entries note that it is known for carving symbols into boulders or trees, some odd language involving 500 different symbols at least. This makes it a good fit, I think.)
*the Rune Tortoise, a species of monster from 'He who fights with monsters'. It's covered in runes, which it can discharge for magical effects whenever attacked as its only reasonable form of response. they come back slowly, and can be nearly anything. as a Familiar, it can be used to create the runes effects directly from a shield, and its runes may grow or change with time.
Entity Orders: Alchemiting guy two is to make a new Froven whenever the M/E reactor is at least one Froven from full capacity
INVENTORY: 0 Mana crystals, 2 containers Concentrated Glyphic Magic, 0 Fire elemental ammunition, 0 strengthening glyph powder.
EQUIPPED: Caster's Gauntlet (Silverwood, Glyphic, multipurpose. Level 7)
Assets:
>Glyphic Factory (Alchemiter-powered Power Supply(Frovens)! Has Electricity -> Mana Conversion!)
>>G. Grist Mine (cost: 1 Cont. Glyphic Magic, 1 Action labour. Upgrades: 1 M. Crystal, Aprx. 1 Action labour. other upgrades: 1 Cont. G.mag, stacking, auto.)w/~2100G,
>>>Alchemiting guy (crafting Cnt.Glph. magic).
>>G. Foundry (-7000G for Glyphs.)
>Glyphic Siphon (1 Cnt.Glph Magic, 2 Action Labour (Empowered through gauntlet). Upgrades: Self(Ucnn), stacking, auto)"
68,000 Grist
...Eventually, I finish circling the Snowspire Fortress, and return to the entrance. Tracing shapes of blue-grey light in the air with my right hand, something subtly shifts about the fortress. These preperations will be satisfactory, I think...
Secondly, or perhaps simply a continuation of the first, I point down with the gauntlet, and a simple, highly temporary, glyph presses itself into the ground beneath me, and flares. I leap into the air with its aid, and manage to land high up on the snowspire with only minor difficulty. Approaching the central cannon, I walk straight down the barrel. Being only 20% charged, I doubt I'm in danger doing so. Bending over in the smooth tube I've walked into, I deftly remove a container of Concentrated Glyphic Magic from my pocket, carefully uncorking it and pouring it onto the gauntlet, the grey of the liquid magic blending in to the silver of the gauntlet as the magic Deepens the energy held within those carvings in some ineffable way. As the energy settles in, the carvings start to glow- but I'm not particularly happy about that. Glowing is a waste of energy. Still, it's a fairly minor one... Regardless, I reach along the bottom of the cannons barrel,and a small spike extends from the Gauntlet, Mystically endowed strength scratching softly against the surface. I carve shapes gradually, ever-careful and methodical. In the blueish-white glow emenating from further down the barrel, they seem oddly shadowed, almost unnaturally dark. Eventually, I begin carving directly on top of myself, and the tiny metal shavings dropping down remind me of something I forgot to address as I idly note the darkening of the glyphs on my gauntlet. carving a small 'wind' glyph into one of the fingernails on my left hand, I blow away all the dust lying around here, keeping it from interfering with my work. And it continues, never becoming more or less intricate, but always, inexorably, more Complete.
After quite some time, the Magic I poured over the glove is exhausted, all expended into that quiet scratching groves into stone/metal/super-metal/something. Then the gauntlet begins to tug on my own mana, meagre though it is, and I let it. I do have Some to give- but it is not much longer before I tire as well. The Glyphwork is not complete yet, but it will have to suffice. taking out a notebook, I mark down in the Assets column ">Glyphic Siphon (1 Cnt.Glph Magic, 2 Action Labour (Empowered through gauntlet). Upgrades: Self(Ucnn, stacking, auto)". Hopefully, this will pay off,Taking that energy radiating from the cannon as fuel to grow stronger, to take more, and further.
To clarify a few things. when I was walking around the fortress, dragging one hand across the side, it wasn't to avoid getting lost. I was carving glyphs. like, secretly. simple ones, without too much power individually, so I wouldn't run out of mana on the walk, but around the entire thing. This 'grounds' the second set of glyphs, giving it stability, and letting it 'remember' its position through depth-encodement so that the glyphs don't get seared away when the Cannon actually fires. There are also miscellaneous glyphs intended to make it Look like I tried to make the fortress self-healing and failed, albeit the glyphs have the mana-depths so messed up they'd explode if completed and are being used for the encodement.
Thirdly, or perhaps just Finally, As I sit there in the cannon, I use a simple telekinetic spell to reach over to the Alchemiter and preview (and if it seems cost-effective-less then 20,000 grist with glyph foundry- alchemize) something:
(Pokemon Trading Card- Weavile&&pokemon figurine made of plastic- Weavile&&USB with all pokemon game data pertaining to Weaviles made of neon&&scrap of flesh transmuted from pokemon 'handbook' describing Weavile)||(Glyph-carving Pen&&Glyphic spell focus&& Rune Tortoise Familiar*&&Glyphcarver's Mana-former)
(Intention: To get the alchemy-code for 'Weavile' without any other details like 'paper', and then add onto it the idea of 'thing which is good at glyph-making', to make a 'Weavile which is good at glyph-making'.)
(Fun fact: while Weavile is known as the 'sharp claw' pokemon, 9 of its 16 pokedex entries note that it is known for carving symbols into boulders or trees, some odd language involving 500 different symbols at least. This makes it a good fit, I think.)
*the Rune Tortoise, a species of monster from 'He who fights with monsters'. It's covered in runes, which it can discharge for magical effects whenever attacked as its only reasonable form of response. they come back slowly, and can be nearly anything. as a Familiar, it can be used to create the runes effects directly from a shield, and its runes may grow or change with time.
Entity Orders: Alchemiting guy two is to make a new Froven whenever the M/E reactor is at least one Froven from full capacity
INVENTORY: 0 Mana crystals, 2 containers Concentrated Glyphic Magic, 0 Fire elemental ammunition, 0 strengthening glyph powder.
EQUIPPED: Caster's Gauntlet (Silverwood, Glyphic, multipurpose. Level 7)
Assets:
>Glyphic Factory (Alchemiter-powered Power Supply(Frovens)! Has Electricity -> Mana Conversion!)
>>G. Grist Mine (cost: 1 Cont. Glyphic Magic, 1 Action labour. Upgrades: 1 M. Crystal, Aprx. 1 Action labour. other upgrades: 1 Cont. G.mag, stacking, auto.)w/~2100G,
>>>Alchemiting guy (crafting Cnt.Glph. magic).
>>G. Foundry (-7000G for Glyphs.)
>Glyphic Siphon (1 Cnt.Glph Magic, 2 Action Labour (Empowered through gauntlet). Upgrades: Self(Ucnn), stacking, auto)"
68,000 Grist
Last edited: