Gristaji - Sidequest 1-1
Torix
Player/Arbiter Mix Thing
You begin playing Gristaji, for real this time!
As you begin to play Gristaji, a large forest inexplicably sprouts around you as several vines and such sprout up. Despite being around twenty thousand feet aboved sea level, the temperature increases to around ninety degrees. The world you find yourself transported to is a dense jungle, and these changes appear to have taken affect widely... Fort Grist and the remainder of the Battelfield have become surrounded by a dense jungle for the time being, with only one clear way out - where you currently are. Anyone who bothers to look around notices a shimmering green glow from a location deep in the jungle - the same color as the Grist you are all holding. If it's that large, then... heck yea, it's worth going for!
Anyone who wants to join in the sidequest should do so now. A large pile of Grist awaits at the end of this (probably very dangerous) jungle road, and on top of it you guys are in no real risk for going on it, as you'll be transportalized back to the Battlefield when your HP hits zero. Joining is a free action, and the sidequest will truly start after the next update. As for right now, feel free to take care of Actions on the battlefield, as you won't be able to when out exploring!
---
X - - - X - - - X - - - X
(Red X is you guys, while the green X is the Grist location.)
[TOC] Algot - 20000/20000 HP, 28000 Grist
[Unaligned] - Jungle Entrance - Opening next turn!