Redrover1760
Yoink!
Oh my. It seems like everything just got a whole lot more complicated.
+3 CP
+3 CP
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You decide to arm yourself with Dream Excalibur! It has a potent sentimentality.I'll go investigate, and since it's a dream... Ah, there! My trusty sword Excalibur! I'll now be armed for the investigation, just in case it's something dangerous.
I tilted my head at them.
They seem to be very confused at what my intentions are here.
I shall enlighten them.
That may sound menacing but it's not.
I'm just trying the diplomatic option.
"You seem to misunderstand, you are unimportant to me. This is not an insult, but a fact, your empire, your people and their freedom, whatever thing you worship. Are very unimportant to my plans." I replied.
I swept my hands to my Rippers who were messily devouring whatever minor flora and fauna, aware of the Molemen, but mostly focused on just eating.
"I'm more than willing to leave you be, if you'll do the same, I merely wish to grow mine brood. They are small, near helpless things, and I've no wish to send them into that butchers shop above ground. Not until we've grown." I stated, running a finger down a Ripper's carapace, it crooned in response.
"I've no real part in that war yet, nor do I have any love for the Godmodder, his minions, or his enemies, quite frankly, I detest most of them as I've had to fight to have my brood remain with me rather than be used as fodder for some uncaring thief." I spat out, acidic saliva hissing against the dirt.
I looked at them.
"So, tell me, can we learn to tolerate each other, or will I have to leave? I'd prefer not to fight, but make no mistake, you touch my brood, and I shall defend them with fire and fury. That is a promise to you."
I leveled a stern expression at them.
________
I attempt to reason with the Molemen.
I charge 2 CP.
Reserve CP: 3
The quiet watcher sighs as he recreates his bomb making tools, left behind somewhere long ago. They would be useful later on once there was enough time to use it, or enough time to risk using it. Right now though, that wasn't an option.
He stretched lightly as he felt for the stand he'd gained in the last war, seized control of the very air around him, and shifted gravity towards the fortress. He fell, and was soon standing on the outside of the actual fortress. Once there, he began walking, looking for a way inside. He pauses when he finds the cork shoved into the main gun, and spends two CP on properly sealing it with Flex-Glue, one to create it and one to properly apply it. It wasn't going to be breaking that anytime soon. With that done, he resumed his search.
Even as he continued walking at impossible angles, he slowly charged up one more CP for later. He had a bad feeling that he'd need all he could get.
CURRENT CP: 4
A. ~ATH(!U2) Means the death of universe twos nonexistance.
B. Upon running that code on a compurter it allways results in said computer, In this case the flying fortress, blowing up
((ooc:
Actually, the cult of the cube- a 20-Charge thing I made with Srovy- was able to produce one extra action per round as long as at least two people were in the cult, and all cult members had agreed to that cult action. It was indestructible until srovy left, too. This Is the only known instance, but still. ))
<A1>Am the sniff big. large brown great flesh nose is be! Extraordinary nostril.
</A1>
<A2>Am the carving statue to make it better medium-new monsterous purple carved ovoid rock statue! has bigger nose and is more thing! goodness.
</A2>
<A3>
amnt very goodness at math, but if 1,000,000 HP is wall, and 1,000,000 ATK is laser, and then more is block laser, then wiln't wall block all of laser and only mostly dead without laser hurt not-wall? yes?
am make be.
</A3>
<Inv>
Runework([this.turnIndex()-4] turns of white circle fall). 4CP statue. 2-1 CP. 2U NOESESES. Hah, did doest all the actioning as need! Wait, amnst didn't expand char- </Inv>
[1 CP] The Figure starts assembling things. Their hands are moving incredibly fast, but... not hurriedly. Every motion is completely controlled and precise- it's like they're living Faster then everyone else. Soon, they've finished three constructs, one further from them then the others. once finished, they pour a hint of blue light into the furthest one, which instantly explodes into chalk... But they either expected this, have the reaction speed of a god, or are using short-duration time-travel, because in that instant a tiling pentagonal wall of light flickers into existence; the figure doesn't even got chalk on their... self. the figure smiles grimly... and continues their work. The second iteration of that construct explodes too. perhaps also the third. But after most certainly fewer then five attempts... it works. the construct hums wanly, and the blue glow it provides is oddly eerie in the darkness of the alcove.
Free Action: Before I do anything I go to the Biology Research Group and borrow a pack of 'Perfect' Chocolate Chip Cookies after I take them out of the fridge I notice that the box in my hands is getting warmer as the cookies somehow heat themselves up. I don't dwell on that though and I leave the confines of my labs and go outside a visit all the entities (that includes the armed forces) and players on the field except Gnich, The_Two_Eternities, and finally EternalStruggle. I try to convince them to help build the superlaser or at least fund it. Afterwards I give them a small box filled with ten Perfect cookies wrapped with a small purple box, I don't know what the cookies are made of I just know that there an acid trip, the good kind. When I go back to the labs I decide to give the leftover cookies to the groups researching the superlaser in hopes that my bribe will make them work harder and faster.
—————————————————————————————————————————————————————————
Action 1: I retreat to the nuclear bunker and start making myself a cyborg body if the cannon does fire I'm hoping that the bunker could take it and I could upload my soul into the body if I ever die.
Action 2: I reinforce my bunker just in case with magic and metal.
Action 3: I charge 1 cp and give it to my superlaser group.
OOC: Does this style of posting make it easier to read? If so I'll keep doing this.
"Alright, this is going to be a little tougher than I thought."
Action 1:
I take a close look at the walls of the fortress, experimentally knocking on them to see how durable they are. I produce a few bricks of C4 and attach them to the wall. Then, I channel my powers to imbue the C4 with void energy. I step back and detonate the C4, creating a large explosion of void energy that vaporizes the walls. I step into the fortress with my guns readied, and start looking for weaknesses.
Action 2:
"Regen tech," Victor sighs. "Fantastic."
He moves along the cannon until he reaches the barrel. I use my player powers to materialize some explosives on his belt. He peers into the barrel of the cannon and starts throwing grenades into it, hopefully disrupting something in its firing mechanism.
Action 3:
I store 1 CP.
CP: 4
High above the ground, stationed atop the Flying Fortress, the Scrap Dragon sniffs around, looking for the next piece of the fortress to chomp. Tearing off the metallic coverings of the laser are it's first priority—more exposed space for allies to hit, and more tasty metal to crunch!
But could there be tastier treats within the laser's hull? The dragon immediately works itself into a feeding frenzy, gunning for the protective coverings first, and aiming to tear into the innards of the laser when no more coverings are in chomping distance.
Noticing the grenades being thrown into the laser, I immediately cast a protection spell meant to strengthen the cork and protect it from friendly fire. The cork now acts as a one-way tunnel, letting missiles and weapons phase through it and go inside the cannon, but making it harder for the laser to come out of the cannon. [-1 Action]
For my next action, I charge a CP and give it over to the Superlaser project. I did say I'd help, and help I will. [-1 Action]
My final act... will be the hardest. I wait until everyone is done summoning their forces and then clench my teeth, casting a mass levitation spell on all summoned, non-flying beings that aren't Pro-Godmodder, so they can fly and join in on the laser-destroying action. As soon as the spell is cast, I sharply whistle at anyone still ground-bound and point to the laser above us.
"Anyone who wants to live, you can attack the laser now! Don't worry about reaching it; I've got you covered!" [-1 Action]
The thing twitches inside it's armor, muttering something about 'not this sidequest again' and losing limbs. But regardless still in it's dueling gear it raises it's voice for all Players to hear. "I doubt attacking the canon directly will do much of anything in time! Might I suggest breaching the interior and sabotaging it from there." It begins to shift it's stance. "I'll keep working on a contingency."
FOCUS!
The thing musters up the latent part of him...connected still to the Entity he created, the wall...just a touch of it's essence...
On another part of the battlefield, away from the thing...well that's not true it's there too. In fact it's literally flooding the battlefield's airspace with itself. The "copies" forming almost a shell around the laser which phases in and out of existence as other Players and entities pass through.
But fret not dueling enthusiasts out there, for these are not copies or clones or separate instances or anything of the sort. After all a duel is mono-a-mono, and any techniques of the sort would be both dishonorable and totally invalidate the duel! Thankfully these are all just the single Player.
Yup, ignore the fact that you can see millions of them crowded in a relatively small airspace. It's all just one man, no tricks no gimmicks, just a few million of a single man. How? Player Power says hi.
Thus each and every one of the one player is a part of the Duel, meaning that they're the prime target instead of the squishy entities behind them. It's...A WALL OF DUELING PLAYERS! Bringing the likelihood of the laser hitting an Entity even lower!
OOC: Fairly busy so I apologize for the bare bones post.
Hmmm, Robocop now exists but he's hardly at his peak capabilities. None of his fancy arsenal, no odd abilities like hacking, bullet catching reactions, and more. There's quite a lot of work ahead of me to make Robocop effective. Soon he'll be useful not only as an entity but also to uncover more about entity system.
First though, stat upgrades. Reinforce his armor plating with Kevlar and provide him with armor piercing rounds. First, he'll be stronger and tougher before more advanced systems are integrated into his cybernetic form during future turns. (x3, 1 action HP, 2 actions ATK)
Ouch, that training session hurt more than I thought it would, oh well the best way to recover is to do more training! So that's what I do. Me and the frog purchase a gym membership and start up a training program with a fitness expert, specifically designed to increase vitality.
For my second action I load myself into a conveniently available cannon and launch myself like a cannonball at the Flying Fortress, specifically right at the the cork stuck in It's cannon.
For my last action, I use my high vantage point of falling from the fortress to investigate what is sucking up all of the soul energy and where I can find it. I don't like the idea of something
Excellent. Everything is proceeding according to the scenario.
I again spend the entire round charging, adding the 3 CP into my second charge pool.
Current Charge:
- Pool 1: 4 CP
- Pool 2: 5 CP
(x3)(9CP)With all of this turn's actions, I create the Vials of Aspects and put them Into my convenient Pocket Dimension.
Items:The Vials.
Action 1-2- I use the cooking skills gained from work on a restaurant and watching Shokugeki no Soma to make the Perfect Sandwich one so perfect that would give heal injuries and make others unlock their Hidden potential in exchange of permanently ruin their tongues after tasting something so good.
I charge the rest of my CP.
the mans mackbook and programing book mysteriously dissapear, in their place he has a book with empty pages and a box of crayons, he draws a pair of red winged boots, then, said boots appear and he puts hem on. using said boots, he then flies to the unprotekted hatch and goes inside.
while flying he also drops a pencil, it bounces through the portal into the other fight
3 ACTION FOCUS - CHARGE!: I charge Ultimo Durana with another 3 CP. "We gettin' there."
Ultimo Durana CP: 6
MAG: Rubber? Really?
MAG: ...
MAG: Why didn't anyone else think of that before?
Ah, no matter. Now is not the time for questioning design choices or a lack thereof. For now, I need to get inside this Fortress.
>ACTION 1: I pull out my Gammacor, a wrist-mounted (or rather, hovers-a-few-inches-above-my-wrist) cutting laser. Using its deadly beam, I cut open the now-revealed access panel, then pop it off entirely.
>ACTION 2: As the panel falls to the ground below, I stow the Broken Scepter on my back and make my way through the opening, entering the Fortress proper.
MAG: Taxon, scan the structure around us. Show me anything that looks important.
TAXON: <COMMENCING SCAN>
>ACTION 3: Once we enter the structure, Taxon performs a scan to determine the layout of the immediate area and find any vital systems that I could sabotage.
Oh my. It seems like everything just got a whole lot more complicated.
+3 CP
Action 1: Sprout some properly Zergy wings that can fold into a intimidating cloak/cape when on the ground. Most evil emperors have those right?
I charge 2 CP.
Wait a minute, my Zerg Spawners didn't tick down this turn! Is this a Godmodder ploy Arbiter?
Free Action -
A copy of The Truth materializes in front of the author, glowing a bright orange before becoming a solid, leather bound tome. They sense a door on the Arbiter Plane shut behind them, and a neon orange sticky note on the wall, simply with the following words - You're welcome. And thanks for showing me the doors.
Action 1 (2, if Necessary) -
I focus before warping up to the Flying Fortress and searching for the optimal way in.
Action 3 -
I charge one CP, bringing the total to 2.
Oh shoot I almost forgot to post, uh....
ACTION 1: Zaircon peeks through the skylight to try and see what's inside.
ACTIONS 2&3: Charge.
ManiacMastR: 5 CP
He is, thankfully, not cursed. So waking time it is!Hmm. First, I check him for curses, just in case. If he doesn't have a curse on him, I wake him up.