Defeat The Godmodder 2 2: The Story of You (New Players Always Welcome, Character Sheets not required!)

..... I did not expect that to gain any attention, so I will reply "I consider myself a simple person and what I will ask of you is just dependent on the task you are giving me. I will try to ensure it is reasonable and within your not so inconsiderable power to give me, just inform me of what you will ask of me, I will try to accomplish it next turn, whether it is acting as a distraction, or guarding something. "

( basically work for the godmodder, just that each mission's difficulty results in favors i can cash in from the godmodder. Goodwill can be gained the more I work with the godmodder to truly ally myself to his cause)

I continue charging energy ( charge 3 cp)

inventory: 4CP
 
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You use your 3 Actions to make an Ether Spring! I'm going ot have to research Ether Gears, but this seems balanced enough. Also, yes, talking to people, even through telepathy, is a free action! Feel free to talk to.... um....

....First, why do people think Alastair Dragovich, player in the Verraad War and Hero of Trial 4, is an Arbiter? I get the feeling that I'm missing some context.

Also.

Who are you talking to?

Wait shit, you've got bigger problems! The FBI are surrounding you, weapons raised! It seems the Bank Teller had been nervously glancing at you too much and because you tried to make a deposit, they're going to try and capture you and bring you in for questioning! A few sneer at you for taking a dip in what appears to be to them hot springs during this very serious matter, so they're not going to go easy on you, either!
"So, the FBI, huh?" I say, rising from the hot springs and clothing myself.

Omnipotence? Okay, no seriously who are you talking to?

"Shut up and come with us quietly, or we'll start playing rough right here and now..." Says one of the agents as his guards raise their guns.

Another of the Agents has his men raise their guns as well on Torix! "So you are an associate! You'll need to come with us, sir..."
I'm talking to my father.

"No, I don't think either of us will be listening." I say as I begin to walk towards the portal to the other war, making myself intangible in case hey decide to fire.


Yup. Not everything is a clean 1 to 1 in Godmodding wars. Different universal rules, for one thing. Sometimes it's differences in style for the Godmodder. Sometimes it's more esoteric and hard to understand. But the goal remains the same - stopping the threat of a powerful, awful being.
"Well then, let's find you, Alastair." I say as I enter the portal.
 
<A1> After many thing happen, Man Nose is flare in confusion. Inhale yes. big inhale. big exhale! Nostril very bigger. and bigger. Nostrils now mouth-size. Big Nostrils.
</A1>
<A2> Hand go on Statue! Use nostrils, sniff statue. Hm! Statue mouth too big! just little to big. Mouth where nose shouldsest beiffying! Am use hand to add more thing to statue! then arm carve thing. Statue now having the bigg-noeses! Statue now 3 porf statue! and more goodness statue!
</A2>
<Inv>
Runework([this.turnIndex()-4] turns of white circle fall). 3CP statue. 2 CP. 1U NOESESE-Waikt! if am be the end inventrory divididition isn't mean all action over? only didsest two actio- </Inv>
[1x] The 'Statue', now clearly not a statue, ambles over to a nearby portion of their Alcove, and a pile of mechanical scrap. Smiling grimly, the statues left arm starts dripping, a goo the same color as the light that reactivated it- though it might just look that way due to the limited illumination of this area. The goop piles over the pile of scrap, and starts pulling itself all over it. Parts of the machine get left in place, while others get dragged around, or reformed entirely. Two sections in particular are entirely untouched, though: a small translucent orb which shines a dim purple that doesn't quite illuminate anything, and what looks rather like a computers hard drive from some alien tradition.
 
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The thing would scream if it had a mouth/bothered, a Challenge, a neutral prodding a sidequest into existing, and neutrals negotiating with the Godmodder. Instead, a mere weak squeak of frustration leaves it's teeth. Snowball first before laser, five turns before laser...probably safe from it for those fives turns, less safe from Snowball-ling.

Course for efficient use of actions decided, the thing shifts itself towards the Snowball-ling.

Action one and two!

The Snowball-ling went about its day, yes the laser was concerning, but it was ultimately PG and cared for it's own mortality as much as a fly would. This ready acceptance of it's own mortality however, has not prepared it for the most terrifying thing in all of reality. Emotional trauma.

Suddenly, around it's vaguely blackened and battered snowy adorable form, it felt something warm...

The Snowball-ling's nerves heightened, alarm beginning to creep into it's mind. But surely it wouldn't happen twice, a Player wouldn't just reuse an attack like that right?

It felt arms wrap around it.

Nononononononononono- it's panic cuts off as it whips around...no one there. All in it's head, it breathes a sigh of relief mixed with laughter.

But the grip tightens.

The Snowball-ling feels a nervous twitch come over it.

It warms.

Finally the Snowball-ling's panic takes over it's mind. Nothing there but it hugs, nothing there but it hugs but it hugs but it hugs but it hugs but it hugs nothing there but it hugs nothing there but it hugs.

--------

A few steps away the Waxy Thing watches the Snowball-ling curl up into a huddled form with no small amount of surprise. It hadn't even done anything, but he supposes that's what happens when you get slapped in the face with a ton of life-threatening pressure after barely a day of rehab. Hopefully the emotional trauma will cause a bit of damage and distract it for a time.

Action Three!

Numerically efficient thing done, the Waxy Thing, takes to a more personal matter....wait, why is it wearing a suit of armor instead of it's nebulously defined outfit? Where'd it get that sword, it didn't use Power to produce it-iiiiit's flying straight at the flying fortresses's main canon shouting bloody murder.

It's placed itself directly in the path of the laser should it to fire. "Attention knave! it's voice magically projects, passion for the first time etched into it's words. "Ye have had the gall to bismirch the honor of this, nay, every wall! And it is on these grounds that I, creator and champion of walls both this and that, doth challenge ye laser to a duel in their name! Face me if thine dost not lack-eth a spine!" Speech made, the thing callously tosses aside a gauntlet before assuming some kind of fighting stance. Prepared to meet the laser once it leaves the canon, clearly to duel him and not to annihilate the field bellow. After all, lasers are the most honorable of projectiles when it comes to duels over the honor of walls. Specifically.
 
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"We need to stop that cannon!"

Action 1:
I grab Victor by the wrist and launch myself into the air, toward the cannon. When we reach it, I tell Victor to start searching for weaknesses while I take care of the dome shield. I synthesize a pair of EMP disruptors and attach them to the shield itself. Instead of simply activating them, I load my pistols with electrified ammo and shoot the disruptors, triggering an electromagnetic chain reaction that courses through the entire shield.

Action 2:
Meanwhile, Victor locates a panel on the cannon that's held in place with a few simple screws. Not bothering to unscrew them, he simply shoots them off and kicks the panel aside. Underneath is a set of brightly colored cables and important circuitry. I use my player powers to create something for him: a small rotating drone covered in razor sharp blades. Like a Beyblade, but edgier. He activates the drone and drops it into the cables and circuitry, letting it play havoc with the cannon's systems.

Action 3:
I store 1 CP.

CP: 3
 
"Alright so if anyone still wants to join the Godmodder just know that you're trapped here with us and that thing" I point to the Flying Fortress "Will blow us all to hell! So you can help us and live or I will kick you out this place myself and you'll have to find some other way to survive, got it!?" I don't even listen for a response from my scientists and wizards as I fix my tuxedo, wipe the sweat off my hair and go to my office and to my computer typing up a new plan to survive this challenge.

First I create a few more Groups, Technology Research Group 2, Biology Research Group 2, Magical Research Group 2, and finally Builders Group and Builders Group 2 as the name suggests the Builders are meant to repair, modify, and/or fortify the labs and factory.

Secondly, in order to accommodate my new researchers, I extend the labs and factory making it bigger and putting even more equipment into them. I also make two new rooms, The Testing Labs, a lab for the Biology Research Groups where they can make and test creatures, mutants, injections all that kind of stuff. Then I make the Magic Testing Grounds, a place where Wizards can focus on making or trying out new spells or potions or all other kinds of stuff.

Third, I finish making the blueprints of the plans or more accurately three plans. I print out the sheets and go to the PA System "All Research Groups and Builders please head to the Common Room, I repeat stop whatever you're doing and go to the Common Room this is mandatory and Very important." I stress the word very, and I leave the room and head to the Common Room as I walk through the entrance I see some people have already come shuffling slowly with glum expressions as they filed into the room. I stare at one of them causing her to lower her face in guilt 'are they still not over being mind-controlled?' I think though I guess it would make sense with the ramifications of being mind-controlled and then learning that you nearly killed your boss it would take longer than a single turn to get over it. It didn't matter, I just needed them to work as hard as possible in order to survive. Once everyone was in the room I walk forward my researcher's part as I walk to the front of the room. With my back to my audience, I took a deep breath, tried to wipe the sweat off my brow, and fix my hair and tuxedo and then I turn around with a stern expression "I know this day has been tough for you all, you've been mind-controlled by a tyrannical being and now there's a flying fortress outside ready to fire a laser cannon" I address "Right now we're in a precarious position, if we all want to live we must work together, I know it's cliche but if we don't that thing will blow us all up, so if you all value your own lives you'll work as hard as possible. Thankfully for you guys, I have made a few plans that might work, but they're big and complicated so there might be the very real possibility that we don't finish before the cannon fires. SO IF YOU WANT TO LIVE TOO SEE ANOTHER SUNRISE, MAKE NEW MAGIC, CREATE NEW TECH, OR PRODUCE MUTANTS I EXPECT YOU TO GIVE THESE PLANS YOUR ALL AND THEN MORE, WE ARE THE EREVNITIKA ERGASTIRIA AND WE WILL OVERCOME THIS AND FUTURE CHALLENGES!!!" I yell the last line out, pure, raw emotion lining my voice I also yell the name of our new faction which can be abbreviated to EE it means research labs in Greek. My audience burst out into screams of excitement, dancing, congratulations. They were all pumped up and ready to work. Quickly I split the mob into four groups bringing in tables, food, and refreshments turning the common room into a hastily made conference room. Going over to the technology research groups I take out the first blueprint, it was a massive weapon of war.

The Nuclear Fusion Reactor Supernova Supercannon. It was as long as a building and as wide as a highway, the height was about that of two buses stacked on top of each other. It used Nuclear Fusion to generate energy equal to that of a supernova from a neutron star and focuses it into a beam of plasma capable of blowing up nearly anything. Due to the amount of energy is being produced normal metals can't contain the energy so to make the Supercannon we'll be using Vibranium, Adamantium, Mithril, Transformium, and Dwarf Star Alloy. This weapon will be used to try and destroy the fortress in the sky. In order to make things go smoother, I appoint ahead to the operation, Dr. John Urbanowizc a man who before he became a scientist he was a sergeant I have no doubt he'll rein in the research team.

Going over to the Biology Research Groups I take out a design for a new bioweapon, The Flesh That Never Starves. It starts as a single-celled organism, once brought to life it will start to consume everything around it, the air, the ground even light and energy. Using this energy it will start to divide and grow immediately if the biology group creates it to my specifications it should grow 100 meters every .0001 seconds. It will be very handy for taking down the wall. Just like the tech group, I assign a leader Dr. Michelle Alcine before working for me she was one of the heads and leading scientists in the Human Genome Project I know she'll be able to get this ready in time. Before I leave I take one of there 'Perfect' Chocolate Chip Cookies they put on the table. The cookies were designed to supposedly have the perfect taste, texture, and crunchiness. Taking one from the plate I see it soft and warm as if it straight out of the oven, I take a bite out of it and it feels as if being in heaven. The cookie was soft, inside gooey chocolate splattered across my teeth, it had the perfect amount of sweet and bitterness the cocoa flavor running across my tongue. It feels as if a weight is taken off my shoulders, the stress from before disappeared I felt as if I could fly. Everything didn't seem so bad now not even the Godmodder or the Fortress. Before I knew it the cookie was gone from my hand 'what is in that thing?' I think to myself as I resist the urge to take another one.

Walking towards the Magic group I show the Wizards my plan to get out of the wall if all other things fail. Above the Regen Bounded Field is two other sets of Regen Bounded Fields all three of them would be fortified through fortification runes. Above that would be two sets of anti-mind control Bounded Fields also fortified with runes, then above that would be two sealing bounded fields usually seals are meant to keep things in not out but they can be repurposed to do so anyone or anything that's not a part of EE or does not have my permission is not allowed to enter the factory and is stopped by the bounded fields it also works from the inside, so if someone somehow managed to get past the bounded fields from outside it won't be able to get out leaving it trapped inside, It is also fortified with runes. Then would be three anti-teleportation bounded fields so if you want to teleport from outside into the factory it would be stopped by the bounded fields however EE is capable of teleportation inside and outside the premises without harm, obviously it fortified with runes. Then there are the most important bounded fields six teleportation bounded fields, once activated it would teleport the factory and labs and anyone or thing inside out of the wall being the most important it is placed underneath every other bounded field and fortified with runes. Then and finally would be 10 sets of fortification bounded fields set on protecting the other bounded fields and the factory and labs it will be further fortified with runes. The head of this group will be Wakaziel he is one of the oldest and most powerful sorcerers in the world I'm sure something like this is a child's play for him.

Finally, I go to the builder's section and give them their blueprint. They must turn the property into a grey tower with layers of vibranium, adamantium, mithril, transformium, and dwarf star alloy in order to protect it. With vents to shoot out pressurized heat deflecting gas. There will also be automated railgun turrets and lasers. Underground they'll build thrusters and wings in order to turn the entire place into a Flying Fortress. There will also be escape pods made out of vibranium, Adamantium, mithril, transformium, and dwarf star alloy that can travel about 1000 times the speed of normal rockets so if all else fails we have to hope these things can get us over the wall before the cannon fires. I give the position of leadership to Boxer Mchallan one of the most hard-working builders in the group.

I survey the teams I made already making preparations, blueprints and going back to the labs to work on the project. I look at the fortress in the sky and grimace knowing I can only hope things go our way but the universe or the Godmodder might step in to try and stop us. I look made at the teams "we will come back here in two days to make a few more plans I also expect constant updates on each project, got it?!" The heads of the teams nod before going back to there projects, I sigh and retire to my office.

OOC: The speech is just a free action the real third action is me giving the blueprints.
 
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Well, glad to see my spell wasn't needed. I pause in my spell casting and survey the battlefield, design what areas I could possibly help with. After some searching, my eyesight on the tempted Magical Research Unit... and I decide to offer them a proposal.

If—and only if—they remain Anti-Godmodder, I will help them with their research. If they need an enhancement, or a piece of magic to study, I will help them—or, failing that, send over a talented magical associate to help them in their quest.

Should they side with the Godmodder, however... I let a small fireball explode in my hand. Enemies will be treated as enemies.

I'll start them off with a small sample of magic related to their current task if they stay with us, but if they don't stay, they won't like how they receive it. [-1 Action]

I then let out a sharp whistle, a gigantic dragon made of scrap iron bursting out of the ground at my call. With a gesture towards the cannon prepped to fire, my message toward the dragon is clear: destroy as much of the cannon as you can, without hurting any of the AG forces atop it.

With a huff and a nod, the dragon in question lifts off and towards a section of the cannon not occupied by intruders. While the Scrap Dragon doesn't have many outstanding abilities yet, that might change one its special ability is brought to bear.

The more metal and technology the dragon eats, the more powerful it grows—part of me wonders whether the dragon will be able to absorb abilities from the metal it eats, like the ability to fire laser blasts after eating the cannon.

The dragon lands on the device, sniffing for a spot unoccupied (inside or outside) by allies... and then tears a hunk out of the cannon, beginning to chow down. [-2 Action, -1 CP for Scrap Dragon with special ability]

CP: 1
 
Amidst the chaos, a certain Player is still utterly baffled as they gaze around. What appeared to be a new Godmodder fighting Players is perplexing already, but something else is leaving the Filthy Neutral Player immobile with shock.

How are they even alive?

Usually sacrificing your life leaves you, well, dead. Sure, there was that one time with the Deleter but that is hardly a sound foundation for making it a pattern. Creating the Master of Death was supposed to use his essence up in its totality! How did tha-

The Player slaps themselves, sending their form slamming into the earth.

Hauling themselves out of the crater they just created, the Player mutters aloud.

"No, no, no, no! No time to become trapped in questions whose answers can be sought later. Focus on the present, survive, and grow."

Snapping their finger, the Player channels their power and creates an entity.

Alex Murphy, better known as Robocop (the original one not that remake abomination) now stands before the Player, ready to dispense justice. With the fourth directive rewritten to 'Obey the Player CaptainNZZZ above all others'. Even in their confused state, the Player isn't leaving something as exploitable as the fourth directive open for the Godmodder. (x3, 2 HP and 1 ATK)

Edit: Curse you spelling errors!
 
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Hmmm... a satelite that can shoot lasers and IS targeting us. how can I deal with that? teman wonders, he takes a book that IS labled coding out of his coar and flips through it. Lets see, no, no no, definately not that. eventualy he finds something that suits his objective. That could do it. he takes out a macbook computer from his robe, points at it and the Flying Fortress? and says conect this instantly creates a network conection between the macbook and the fortress, then he sends the following pice of code to the fortress:
bifurcate THIS[THIS, THIS];
import universe U1;
import universe U2;

~ATH(U1) {

~ATH(!U2) {

} EXECUTE(~ATH(THIS){}EXECUTE(NULL));

} EXECUTE(~ATH(THIS){}EXECUTE(NULL));

[THIS, THIS].DIE();

this of course leads to the fortress blowing up.
 
What? A perfume voucher? This is definitely going to come in handy eventually.
Anyway loot boxes were a terrible idea, I'll remember that. Now for my first action me and the Frog of Truth will engage in Defense training, which usually just involves beating each other up with sticks until we stop getting hurt, thus granting the frog a boost to his defence value.

For the second action, I gather the soul energy left behind by the numerous beings that have died in this area (this is 100%
Teal and ethical, I'm just recyclingand use it to strengthen the frogs soul, thus boosting his HP.

Now for my final action I purchase an Anti-Godmodder brand lighter from the black market stall and light he abominable snowball-ling on fire, not only damaging the beast, but also melting away its snowball attribute.
 
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Sidequest 1: Godmodder Negotiations
Huh? This counts as a sidequest? That's bizarre, but it's not unheard of, considering that once a sidequest consisted of Verraad playing against JObob and other Players.

Alright. Still only have Audio, but let's listen in anyway.

"Indeed, let's talk results." Richard is utterly unphased by the sudden teleportation, or so it would seem. "As I recall, the last time I interacted with one of you the multiverse almost got wiped out. As a matter of fact I quite like the multiverse, it's where all my stuff is and my friends are. So you'd better have a damn good explanation for what your plan is, and why it's definitely not going to end in the destruction of all life this time. And for that matter why you're not going to be twisted in that direction by the nature of your powers."

He paused for a moment. "But let it not be said that I'm going soft or boring in my old age, eh? Give a good explanation for both of those and I'll join your team. How does that sound?"

He also charges 3 more CP.

"I would go into my plan in more detail, I must admit, but it seems that your presence has caused a bit of a leak in my security," He growls, catching on immediately that I am listening in. "That being said, I'm certain that I give you enough details without giving away anything compromising.

"First of all, my plan is not the destruction of the Multiverse for much the same reason. If my plan were to result in that, I would abort it on the spot. But you do bring about a good point on the concern of my power twisting my intent - if not for the reasons you're thinking of. However, my existence is linked to how I obtained my powers completely, and its that nature that I intend to exploit to not only prevent the one avenue of corruption I have, but to ensure that my plan does not and cannot go off the rails. Plus I have one more certainty that will allow me to retain my sanity and hold me to my promise of 'No Omnicide'.

"You." The Godmodder pauses for a moment to let that sink in. "The PG duties, aside from fielding entities and taking out problematic points of interest that the AG side, will be to aid me in whatever task I see fit to keep the plan on the rails. Whether it's cover my one weakness outside of the Critical Soul Weakness or to keep other elements in line, you will act as both my subordinate and my check and balance. You, as well as any others we may add to the fold.

"Now... what say you to this?"

..... I did not expect that to gain any attention, so I will reply "I consider myself a simple person and what I will ask of you is just dependent on the task you are giving me. I will try to ensure it is reasonable and within your not so inconsiderable power to give me, just inform me of what you will ask of me, I will try to accomplish it next turn, whether it is acting as a distraction, or guarding something. "

( basically work for the godmodder, just that each mission's difficulty results in favors i can cash in from the godmodder. Goodwill can be gained the more I work with the godmodder to truly ally myself to his cause)

I continue charging energy ( charge 3 cp)

inventory: 4CP

"Ah, there is a misunderstanding. This particular negotiation is to be my subordinate. To serve me and my interests, and I provide my subordinates with a bit of extra security in the event of attack or death, as well as possibly reap the rewards of my plans when the time is right." His voice is filled with the promise of pain for a moment, before budging slightly. "However, what is described sounds like mercenary work, which I am not averse to. Let's talk what equivalence means. I'll be giving you a few example missions, and you tell me what you think is fair. I'll tell you what I think is a better price or what you would actually need to do to get the reward, and then you'll make your decision. If we come to an agreement, you'll be let on as a PG-Leaning Neutral mercenary.

"Now, the scenarios:

"The AGs have made a Snowball that has built itself up to 100,000 HP and 25,000 ATK, and it will get sttronger by 1,250 ATK a turn. It has an ability that will allow it to either gain a new ability or improve an existing ability every 3 turns, including this one, and has been improving its improvement ability. You are expected to terminate the Snowball.

"The AGs have built up spawners that are fielding more entities than we can handle. It has 3 attack shields, 10 standard entities bodyguarding it, and an Attack Shield Generator. The AG is also particularly jealous and will attempt to guard their installation directly, so the risk of direct confrontation is high. You are to take out the Spawners.

"Another AG has made a veritable trove of items on par with the Gates of Babylon or Unlimited Blade Works. The best way of handling them has been stealing the armaments, but the AG, while lax in their defenses, will most definitely seek revenge. You are to kill the AG or take away his armaments.

"An important installation of ours is about to accomplish a goal of critical importance. If it falls, the plan fails. You will have to bodyguard it for an unknown number of turns, and CP cannot be pre-emptively provided.

"These are the example scenarios. Your hypothetical prices?"

----------------------------------------------------------

The lack of visual makes it hard to tell if there's anything else in there besides the Godmodder, Gnich, and ES...

OOC: More Sidequests coming up soon. Got to go and write a post for a different DTG game...
 
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Sidequest 2: Dreams of the Past
My player powers automatically use an action to blow out the speakers, thus making the headphones a nice pair of noise-canceling Headphones. Thanks Godmodder!

Now that that's out of the way and I'm asleep, time to sit back, relax, and DREAM.
It is done, but the injuries worsen to Moderately injured in in the process! As it turns out, blowing out the speakers is slightly explosive in the worst way.

But otherwise this works as intended. And you drift off to dreamland...

-----------------------------------------------------------------------------------------------

You find yourself in a chaotic battlefield that is awfully familiar. Remnants of a Wall that would put both the current obstacle and the Final Wall to shame lay scattered about you. There are enough entities fighting that it's near impossible to recognize anyone in the chaos. You see Heaven Loom above you.

This is a Dream of the 4th Trial of the Godmodding War against Verraad. The one that brought about the end of the Age of Gods.

In the chaos, though, something sticks out to you as surprisingly more real than anything else.

Do you investigate?

-------------------------------------

...should I be keeping track of anything? It's just Dragon of Hope's Dream.... right?
 
"..... the first one, an item to increase my entity charges by +3 for each action.

The second, five unique entities with special abilities , about 13 CP worth in each

The third, Five uses of some of the items in question.


Depending on how long , a five turn bodyguard will be worth an entity of 10~ CP, and a ten turn will be 40~ CP. Players are gonna be shittingly creative, and that will be painful, Very painful


I cannot fully gauge the value of what I will be doing, but these are my expected prices, now then, what is your's? Just to be sure, I can probably end up as a subordinate, just that I just need some experience near you first. I hope you will not be offended by my caution. "
 
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I surveyed the small underground pocket I teleported into with my Rippers still clinging to my body, little claws digging in my skin, stinging with pain.

I knew they didn't mean anything by it though, their young and simple minds brushing against mine with alologies.

Shushing them, I looked at the fauna, and flora.

Nothing but mushrooms, bugs and the occasional root.

A fairly bare pantry we have.

Hmm, there might be something, there's holes all around us, leading off in every direction.

Grunting, I created another swarm of Rippers, skin opening up once again as muscles were pushed out, before plopping onto the ground, bouncing off of it before settling.

And wiggling.

Of course, these detached muscles were in fact Rippers, encapsulated in muscle tissue, tearing their way out with their claws and teeth, eating the cocoons they were borne in.

As soon as they were finished, they grouped together, my other Ripper Swarm detached from my body, inspecting their new brethren whose new minds were already linking up to mine, and their's.

The Swarm, though slowly, is expanding.

_____

I create a Ripper Swarm.
 
I realize the Flying Fortress... Well, that's a problem. I don't know much about said flying fortress, nor does anyone else.

FOCUS - Identify the Threat.
Immediately, a large cross-section of the battlefield recesses beneath me, allowing the dirt to slide back underneath the other panels of dirt surrounding it. A large, circular hole in the later of sediment becomes apparent as all the interior components of a research facility appears beneath me. Without any walls or ceiling to contain it, it appears as nothing more than a mess of server boxes, satellite dishes, and wires. I, jumping up and landing in one of those skinny office chairs, colored with orange fabric (complimenting the grayscale and orange color scheme of the facility),begin typing on colorful controls clearly just meant to look cool. A voice cuts into the area.


Program - scan_facility.exe is online.
Torix - Good. Scan the Flying Fortress - gain any statistics you can on it.
Utilizing ARBITER VIEW 4093(tm), I provide the machine with all the statistics we know, and set it to begin scanning for Faction, Creator, Max and Current HP, and the two Unknown Abilities it has. Hoping this works, the satellites train on the Flying Fortress. Despite this clearly not being how satellites work, the info close in and begins providing data.

Once the job is done, the entire facility sinks back under the ground and awaits to be used for a different Action of some sort...
Also known as being not an entity and purely being there when I need it for plot convinience. Being a Player is fun.

Inventory -
- 1 Charge Point (CP)
- Magnetic Field Rejector
 
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I charge further. But what's this? I appear to be splitting my charge pool in two. Still the same amount of charge I would have normally, just split between two pools.

Charge x3



Current Charge:
  • Pool 1: 4 CP
  • Pool 2: 2 CP
 
I'll go investigate, and since it's a dream... Ah, there! My trusty sword Excalibur! I'll now be armed for the investigation, just in case it's something dangerous.
 
"I would go into my plan in more detail, I must admit, but it seems that your presence has caused a bit of a leak in my security," He growls, catching on immediately that I am listening in. "That being said, I'm certain that I give you enough details without giving away anything compromising.

"First of all, my plan is not the destruction of the Multiverse for much the same reason. If my plan were to result in that, I would abort it on the spot. But you do bring about a good point on the concern of my power twisting my intent - if not for the reasons you're thinking of. However, my existence is linked to how I obtained my powers completely, and its that nature that I intend to exploit to not only prevent the one avenue of corruption I have, but to ensure that my plan does not and cannot go off the rails. Plus I have one more certainty that will allow me to retain my sanity and hold me to my promise of 'No Omnicide'.

"You." The Godmodder pauses for a moment to let that sink in. "The PG duties, aside from fielding entities and taking out problematic points of interest that the AG side, will be to aid me in whatever task I see fit to keep the plan on the rails. Whether it's cover my one weakness outside of the Critical Soul Weakness or to keep other elements in line, you will act as both my subordinate and my check and balance. You, as well as any others we may add to the fold.

"Now... what say you to this?"
"Yeah all players can get sensory inputs from every other player on command, and the Arbiter gets sensory inputs from any player by default, it's a bit hard to elude them. You just have to work around it."

Richard then sighed and stretched. "Well, if I'm hearing you right then I'd be helpful to keep you going off the rails. I thought I swore off shady business years ago, but if it's for the greater good then I'll join you. Way I see it, no matter what your plan is the world will be on average better off if I help you compared to if I don't. Just try not to kill anyone where you can, discounting summoned Entities, that's all I ask." He extends his hand, and then pauses.

"If you don't want to shake hands that's fine too, of course."
 
Sidequest 3: Moleman Mania
Player Response:

I surveyed the small underground pocket I teleported into with my Rippers still clinging to my body, little claws digging in my skin, stinging with pain.

I knew they didn't mean anything by it though, their young and simple minds brushing against mine with alologies.

Shushing them, I looked at the fauna, and flora.

Nothing but mushrooms, bugs and the occasional root.

A fairly bare pantry we have.

Hmm, there might be something, there's holes all around us, leading off in every direction.

Grunting, I created another swarm of Rippers, skin opening up once again as muscles were pushed out, before plopping onto the ground, bouncing off of it before settling.

And wiggling.

Of course, these detached muscles were in fact Rippers, encapsulated in muscle tissue, tearing their way out with their claws and teeth, eating the cocoons they were borne in.

As soon as they were finished, they grouped together, my other Ripper Swarm detached from my body, inspecting their new brethren whose new minds were already linking up to mine, and their's.

The Swarm, though slowly, is expanding.

_____

I create a Ripper Swarm.

With three very gross and squicky actions you double your Tyrannid Rippers into a small swarm! You then order them to feed on the local biomatter...

-----------------------------------------------------------------------------------

End of Turn Battle (EoTB):

They feed, getting them another tick on their ability.

However, there's a sliiiight problem. All that devouring was messy and distrubed the dirt. A lot. Now for most things, these vibrations in the earth would be inconsequential.

But uh. You haven't met the molmen.

In numbers to put your current swarm to shame, Giant, twisted versions of moles, wearing what looks to be plate armor with an Aztec Aesthetic, pour out from every available opening into the tunnel.

Enough that there's not really a way for you to win this fight. Don't believe me? See the numbers for ourself! Not pretty are they?!

"Player... and their spawnbrood!" The one with four arms and the most ornate armor growls and roars. "Leave us alone! We have sworn off the wars and vowed to never be under your yoke nor used as resources ever again! We earned our power! We earned our FREEDOM! Now LEAVE!"

Not a lot of room for options, huh? What will you do?

------------------------------------------------------------------------------------

Entity Tracker:

[N - Jaggerain] Tyranid Ripper Swarm: 2,000/2,000 HP X 10, 500 ATK X 10, Gather 1 CP per six turns of eating something (3/6). Resistant to Mind Control!
-Ripped straight from the Grimdark Future of the 41st millennium!

---

[N] Moleman Knights: 150,000/150,000 HP X 20, 37,500 ATK X 20, ???
[N] Moleman Captain: 500,000/500,000 HP, 125,000 ATK, ???, ???

OOC: Next post will be the Main Update. Not going to give an ETA though - things are too rollercoastery today for that.
 
I tilted my head at them.

They seem to be very confused at what my intentions are here.

I shall enlighten them.

That may sound menacing but it's not.

I'm just trying the diplomatic option.

"You seem to misunderstand, you are unimportant to me. This is not an insult, but a fact, your empire, your people and their freedom, whatever thing you worship. Are very unimportant to my plans." I replied.

I swept my hands to my Rippers who were messily devouring whatever minor flora and fauna, aware of the Molemen, but mostly focused on just eating.

"I'm more than willing to leave you be, if you'll do the same, I merely wish to grow mine brood. They are small, near helpless things, and I've no wish to send them into that butchers shop above ground. Not until we've grown." I stated, running a finger down a Ripper's carapace, it crooned in response.

"I've no real part in that war yet, nor do I have any love for the Godmodder, his minions, or his enemies, quite frankly, I detest most of them as I've had to fight to have my brood remain with me rather than be used as fodder for some uncaring thief." I spat out, acidic saliva hissing against the dirt.

I looked at them.

"So, tell me, can we learn to tolerate each other, or will I have to leave? I'd prefer not to fight, but make no mistake, you touch my brood, and I shall defend them with fire and fury. That is a promise to you."

I leveled a stern expression at them.

________
I attempt to reason with the Molemen.

I charge 2 CP.

Reserve CP: 3
 
"Captain Zaircon, of the S.S. Unstoppable, leader of The Ones Who Know."

((This line happens before The Godmodder teleports, btw))

FOCUS: Zaircon looks up at the Flying Fortress.

"That fortress needs to be stopped! The others can't get through that wall until it's destroyed!"

He crouches then jumps straight upwards, flying until he just reaches the cannon. He grabs on, hanging from the bottom, then starts climbing. Well, climbing may be the wrong word, as he seems to be running on all fours straight up the cannon.

Eventually, he reaches a place where the cannon ends and the fortress begins. He examines the seam (or is there a specific joint? Eh, doesn't matter to this attack). After thinking, he summons a large spear and stabs into the seam/joint. Then he climbs upward, very high up the fortress, and then lets go.

He careens downward, flames surrounding him, and hits the spear. The impact jostles the spear, causing it to detach the cannon from the fortress. (Or atleast a bit of the fortress). Zaircon then lands with a thud.

ManiacMastR: 3 CP
 
Action 1: I point out that this is not a completely official sequel to DefTG. This lack of can(n)onicity leaves the Main Cannon unable to fire.

Action 2: I call up a bunch of friends to have a snowball fight, and by "have a snowball fight" I mean "kill the Abominable Snowball-ling."

Action 3: I shove a comically oversized cork into the barrel of the Main Cannon.
 
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