Defeat The Godmodder 2 2: The Story of You (New Players Always Welcome, Character Sheets not required!)

Player 1, had watched everything that transpired from quite a distance away.
[He walked away while everyone was fighting and etc.]

He looked to the side; [3PP - 6CP]
He smirked, cracking his knuckles...he sat up and began stretching.
Yawning a bit in the process, he walked forward which his name stitched onto his shirt; "X"

Using 1 of his points, he drew upon his blood. It twisted and conjoined into a crimson spear filled with deadly blood lust that prevents healing, another point was used to add an effect...it was the ability to penetrate all defences via space-time distortions/hax[Boosted by 1 CP].

The spear having now been completely formed, he used his last Player Point. Boosting up his own physical abilities to the max extent of the point permanently, and used a CP point to boost his throw and it's ability to penetrate defences.

The spear was hurled at breakneck speeds, and a loud BOOM erupted from the spear as it flew faster and faster. The air spun and twisted into flames due to the pressure and Friction added with the rotation of the spear. It's target, obviously the most vulnerable part of the God.

X looked on in thought, 'Maybe I should've tried out the increasing my Player points each turn thing....Hmm...maybe later'

Smílíng, he sat back down on his chair. And relaxing looked at the crimson star of a spear, hurling at the God. It was a beautiful sight to behold. He smirked, "4 CP's left"
 
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Fight Post 6
Player Response:

"Go EXE Knight! Kill the Abominable Monster!"

3 ACTION FOCUS - HYAAA!: I approach the Abominable monster and thrust Ultimo Durana into it's skull. "Aw yeaaaah. Ultimo Durana's still got it!"

OVERKILL! Abominable Snowball-ling Slain! PG Presence eradicated temporarily - except for wherever the hell the Godmodder is.

(x2)Aspect Incantation...
Paradoxdragonpaci:9 CP

(x1)As i decant the Void Aspect into its Vial, I shimmer out of existence...before snapping back into it...no I'm gone again...huh, maybe I should lean into this to hide me from that Cannon, worth a shot.

You discover that yes, you can hide from the Cannon.... but it's fire is too massive to just hide from it. Void Aspect, however, can do much more than hide. Time it right, and you might be able to use it yet to protect yourself or, better yet, escape.

The quiet watcher opens up his coat and pulls up a phone, calling the flying fortress rather rapidly. He had every number, after all. He attempts to get connected with the captain of the fortress, since from the words he'd been saying before the P.A. stopped, it was supposed to be on their side. What he says when the captain picks up?

"Stand by for Godmodder co-ordinates, position unverified, friendlies in the blast zone. Repeat, position unverified, friendlies in the blast zone. Check internal base for outside intervention, repeat, check internals for outside intervention. The bastard teleported before the field came up, need to verify he didn't escape. Scan for Godmodder energies if possible, repeat, scan for Godmodder energies."

He then hangs up the phone and charges up some CP for if when it failed. (+2)

TOTAL CP: 5

You call the number on the fortress... only to receive an answering machine in response!

"User is unavailable because of: ||Reason - Perished at Godmodder's Hands||" It intones. "Following last orders: ||KILL HIM! KILL HIM NO MATTER WHAT THE COST! END THE WAR! END THEWAR ENDTHEWAR ENDTHEWARENDTHEWARENDTHEWAR-||"

"Supplementary Rational from Onboard A.I.: || PLAYER MORTALITY RATE RESULTS IN LIKELIHOOD OF DEATH OR WORSE ANYWAY. ENTITY MORTALITY RATE IRRELEVANT. GODMODDER IS THE ONLY MEANINGFUL TARGET. GODMODDER CONFIRMED IN AREA. FIRING WILL COMMENCE AS SCHEDULED.||"

You get the feeling that this thing won't stop until either the Godmodder is dead or it is disabled for good somehow.

MAG: ...Shit, I can't just kill everything that isn't a Tenno this time.
MAG: ...
MAG: I guess I should... scope out the situation a little more first?
MAG: Is that how not-Tenno do this sort of thing?

MAG: Yeah, let's go with that.

>ACTIONS 1+2+3: As I do nothing of note this turn, I instead


...

I blink, or would if Mag had eyes. I then blink again. Did- did I somehow miss-

What the fuck?

=======

Elsewhere, a former Italian mob boss dies after trying to escape his fate. Again.

=======

I shake my head, and decide to look aroHOLYSHITWHATISTHAT

I stare up at the Flying Fortress in awe. The closest things to this that I've even seen are the floating Corpus cities/outposts on Jupiter, but even those didn't have a big-ass cannon straped to it!

...Or maybe they did and I just didn't notice? I was busy throwing Alad V out a window after all. Who knows how many things I missed while doing that.

But I'm getting off topic. Shaking my head, I consider how to reach the Fortress, as none of my weapons or abilities can reach that far.

MAG: ...
MAG: Taxon? Is the Archwing Launcher active?

TAXON: <ARCHWING LAUNCHER, ONLINE>
TAXON: <DEPLOY WHEN READY>

MAG: Excellent.

>ACTION 1: I backflip into the air, but before I can start falling back down, a large yellow jet/wing-pack materializes on my back, my Archwing. Or rather, Vauban's Archwing, given he's the one who keeps it working, but no matter. Point is, this thing lets me go places really quick, and also lets me fly. So I do that, rocketing up to the Flying Fortress at speeds only a Gauss could hope to match.

Suddenly, I recieve communications from my Orbiter.

VAUBAN: Mag, what the hell?
VAUBAN: This is an Assassination mission! How are you using the Archwing?!

MAG: Call it a hunch.
ORDIS: Operator, I must inform you that- the bisected freak- Equinox has finished construction.
MAG: Really?
MAG: Holy shit, how much time did I lose?

VAUBAN: How much time-
VAUBAN: What are you on about, Mag?

MAG: Later. I'm busy.

Before either Ordis or Vauban can interject, I cut the comms and continue on my way.

>ACTIONS 2+3: As I approach the Fortress, I direct my course towards the Main Cannon itself. De-summoning the Archwing, I let my momentum carry me the rest of the way before drawing the Broken Scepter and jamming it into the cannon on impact, keeping myself anchored to the weapon. I then cast Polarize, one of my Warframe's four abilities. Lifting one hand up, I unleash a wave of magnetic energy which travels in a sphere around me, passing through all obstacles by virtue of not being a physical object. As we all know, magnetism wreaks havoc on electronics, which means that the cannon's internal systems are relentlessly disrupted as the wave passes through it. It's simple science, but enough to irreparably fuck over this cannon.

Oh, and even if somehow, this thing isn't made of electronics? Polarize also strips armor, which will leave the cannon (and any other part of the Fortress the wave touches) vulnerable to attack.

You fly up in range of the Main Cannon! You fail to quite do much, due to the sudden discovery that the Cannon has a layer of Rubber underneath the outermost layer of the canon! You find this out as a few pieces of the cannon come off, though not many.

However, Polarize's armor stripping capabilities does offer something more valuable, arguably - it tears off a hidden access panel, giving you a way into the fortress that isn't well guarded! If you get inside, you might find a way of permanently disabling the Fortress!

I call out the Armed Forces Troops, "Stick with us and I'll make sure to bring you with when our sides escapes the death laser!"

Next step, an evolution of my own!

I draw on the lingering Zerg essence from the now dead forces I brought into being and bring them into myself! The effects of this could range from an infestation that could backfire pretty badly, to retaining my selfhood even as my psychical form mutates, or perhaps a more even blend of Zerg and human. Irregardless! My affinity for Zerg affiliated actions and beings should increase greatly!

Actions 1+2+3: Rise Zerg affinity.

You attempt to raise your own Zerg Affinity! This manifests itself as a mass of Zergmatter that covers your body! Zergmatter? It doesn't exist? Well it does now. However, shoudl it be stolen or destroyed, the Zerg Affinity disappears.

Also, for reasons entirely related to puns, your Zerg Matter has a minor affinity to evil space emperors/galactic conquerors.

"Hmmmm, Sorry I'm late" A scheming and cunning smile rested on Player 1's mouth, truly, he was a rogue.

"I'll convert all my Actions into CP's, I'll save this round. Questions, Am I allowed to directly increase my AP totals for each rounds, like to 4 instead of 3 each round, and could I gift others my AP?"

First of all, you get 3 Actions per Fight Post, which is basically the Main Update. Sidequesters get their Actions technically refreshed since there's always a Fight Post/Main Update in between their posts.

Secondly... that's not a thing any player has ever been able to do directly, and all attempts have not ended up well due to most workarounds involving entities or items of power. The King of the Hill Incident is a very, very notable example of such attempts backfiring considerably.

At any rate, you charge 3 CP. Make sure to keep tally of them in your posts.

"So, the FBI, huh?" I say, rising from the hot springs and clothing myself.


I'm talking to my father.

"No, I don't think either of us will be listening." I say as I begin to walk towards the portal to the other war, making myself intangible in case hey decide to fire.



"Well then, let's find you, Alastair." I say as I enter the portal.

Something weird happens as you try to enter the portal. You feel some resistance, and know intuitively from your divine lineage that if you cross over to the other battlefield, you'll have to leave any items or power you accumulated here behind. However, returning to here to pick up your stuff is rather easy, and other trickery besides seems possible...

((OOC: Alastair is currently Participating as a character in this particular game: https://forums.spacebattles.com/threads/destroy-the-godmodder-alchemiquest.807355/ I recommend you try it out, especially if you like the Alchemy system's mixing and matching. Despite the connection, though, crossing items and CP over in between games isn't allowed. Sorry. Lore and plot... well, it'd be confusing and I'd recommend summarizing it in this thread if something you do in that thread is relevant,s o archival readers aren't lost.))

<A1> After many thing happen, Man Nose is flare in confusion. Inhale yes. big inhale. big exhale! Nostril very bigger. and bigger. Nostrils now mouth-size. Big Nostrils.
</A1>
<A2> Hand go on Statue! Use nostrils, sniff statue. Hm! Statue mouth too big! just little to big. Mouth where nose shouldsest beiffying! Am use hand to add more thing to statue! then arm carve thing. Statue now having the bigg-noeses! Statue now 3 porf statue! and more goodness statue!
</A2>
<Inv>
Runework([this.turnIndex()-4] turns of white circle fall). 3CP statue. 2 CP. 1U NOESESE-Waikt! if am be the end inventrory divididition isn't mean all action over? only didsest two actio- </Inv>
[1x] The 'Statue', now clearly not a statue, ambles over to a nearby portion of their Alcove, and a pile of mechanical scrap. Smiling grimly, the statues left arm starts dripping, a goo the same color as the light that reactivated it- though it might just look that way due to the limited illumination of this area. The goop piles over the pile of scrap, and starts pulling itself all over it. Parts of the machine get left in place, while others get dragged around, or reformed entirely. Two sections in particular are entirely untouched, though: a small translucent orb which shines a dim purple that doesn't quite illuminate anything, and what looks rather like a computers hard drive from some alien tradition.

...how do you get more horrifying with each passing second? Nose Thing Added. CP charged.

....what the. Huh? I am so confused. I'm effectively a day old but I'm sure this is strange. Um. Alien Orbputer created, I guess.

The thing would scream if it had a mouth/bothered, a Challenge, a neutral prodding a sidequest into existing, and neutrals negotiating with the Godmodder. Instead, a mere weak squeak of frustration leaves it's teeth. Snowball first before laser, five turns before laser...probably safe from it for those fives turns, less safe from Snowball-ling.

Course for efficient use of actions decided, the thing shifts itself towards the Snowball-ling.

Action one and two!

The Snowball-ling went about its day, yes the laser was concerning, but it was ultimately PG and cared for it's own mortality as much as a fly would. This ready acceptance of it's own mortality however, has not prepared it for the most terrifying thing in all of reality. Emotional trauma.

Suddenly, around it's vaguely blackened and battered snowy adorable form, it felt something warm...

The Snowball-ling's nerves heightened, alarm beginning to creep into it's mind. But surely it wouldn't happen twice, a Player wouldn't just reuse an attack like that right?

It felt arms wrap around it.

Nononononononononono- it's panic cuts off as it whips around...no one there. All in it's head, it breathes a sigh of relief mixed with laughter.

But the grip tightens.

The Snowball-ling feels a nervous twitch come over it.

It warms.

Finally the Snowball-ling's panic takes over it's mind. Nothing there but it hugs, nothing there but it hugs but it hugs but it hugs but it hugs but it hugs nothing there but it hugs nothing there but it hugs.

--------

A few steps away the Waxy Thing watches the Snowball-ling curl up into a huddled form with no small amount of surprise. It hadn't even done anything, but he supposes that's what happens when you get slapped in the face with a ton of life-threatening pressure after barely a day of rehab. Hopefully the emotional trauma will cause a bit of damage and distract it for a time.

Action Three!

Numerically efficient thing done, the Waxy Thing, takes to a more personal matter....wait, why is it wearing a suit of armor instead of it's nebulously defined outfit? Where'd it get that sword, it didn't use Power to produce it-iiiiit's flying straight at the flying fortresses's main canon shouting bloody murder.

It's placed itself directly in the path of the laser should it to fire. "Attention knave! it's voice magically projects, passion for the first time etched into it's words. "Ye have had the gall to bismirch the honor of this, nay, every wall! And it is on these grounds that I, creator and champion of walls both this and that, doth challenge ye laser to a duel in their name! Face me if thine dost not lack-eth a spine!" Speech made, the thing callously tosses aside a gauntlet before assuming some kind of fighting stance. Prepared to meet the laser once it leaves the canon, clearly to duel him and not to annihilate the field bellow. After all, lasers are the most honorable of projectiles when it comes to duels over the honor of walls. Specifically.

The Snowball-ling is dead, so you charge 2 Cp instead. Though honestly if this is what awaited it I'm glad it was killed earlier.

You challenge the laser to a duel! It accepts! The canon shifts slightly to place you in the dead center of its firing range. Unfortunately it's so fat that even if everything crowded on one side of the area you you went to the other, the laser would still have a 50/50 shot of killing them, minimum. It's regrettable, but when you're a laser this big there's gonna be collateral. Still, who knows - maybe you can still make use of this yet?

"We need to stop that cannon!"

Action 1:
I grab Victor by the wrist and launch myself into the air, toward the cannon. When we reach it, I tell Victor to start searching for weaknesses while I take care of the dome shield. I synthesize a pair of EMP disruptors and attach them to the shield itself. Instead of simply activating them, I load my pistols with electrified ammo and shoot the disruptors, triggering an electromagnetic chain reaction that courses through the entire shield.

Action 2:
Meanwhile, Victor locates a panel on the cannon that's held in place with a few simple screws. Not bothering to unscrew them, he simply shoots them off and kicks the panel aside. Underneath is a set of brightly colored cables and important circuitry. I use my player powers to create something for him: a small rotating drone covered in razor sharp blades. Like a Beyblade, but edgier. He activates the drone and drops it into the cables and circuitry, letting it play havoc with the cannon's systems.

Action 3:
I store 1 CP.

CP: 3

There's a large blast against the dome with the EMPs, but it doesn't take! It looks like they're more magical in nature than conforming to standard physics! Then again, it didn't do nothing - you can tell the shield got weaker for a second. It's possible that the power source could be disrupted, but taking advantage of that would require some precision and coordination - and that's assuming you can generate enough power to keep it disrupted long enough. Might be easier to take out whatever's powering it from the inside.

Victor has the ticket though! The Cannon's firing arrays flicker a bit, but then Victor notices something unfortunate - microbots! They're crawling over the torn wires to repair them! There's enough there so readily that you wouldn't be surprised if half of the fortress's weight was from these things! Regen Ability discovered! CP charged!

"Alright so if anyone still wants to join the Godmodder just know that you're trapped here with us and that thing" I point to the Flying Fortress "Will blow us all to hell! So you can help us and live or I will kick you out this place myself and you'll have to find some other way to survive, got it!?" I don't even listen for a response from my scientists and wizards as I fix my tuxedo, wipe the sweat off my hair and go to my office and to my computer typing up a new plan to survive this challenge.

First I create a few more Groups, Technology Research Group 2, Biology Research Group 2, Magical Research Group 2, and finally Builders Group and Builders Group 2 as the name suggests the Builders are meant to repair, modify, and/or fortify the labs and factory.

Secondly, in order to accommodate my new researchers, I extend the labs and factory making it bigger and putting even more equipment into them. I also make two new rooms, The Testing Labs, a lab for the Biology Research Groups where they can make and test creatures, mutants, injections all that kind of stuff. Then I make the Magic Testing Grounds, a place where Wizards can focus on making or trying out new spells or potions or all other kinds of stuff.

Third, I finish making the blueprints of the plans or more accurately three plans. I print out the sheets and go to the PA System "All Research Groups and Builders please head to the Common Room, I repeat stop whatever you're doing and go to the Common Room this is mandatory and Very important." I stress the word very, and I leave the room and head to the Common Room as I walk through the entrance I see some people have already come shuffling slowly with glum expressions as they filed into the room. I stare at one of them causing her to lower her face in guilt 'are they still not over being mind-controlled?' I think though I guess it would make sense with the ramifications of being mind-controlled and then learning that you nearly killed your boss it would take longer than a single turn to get over it. It didn't matter, I just needed them to work as hard as possible in order to survive. Once everyone was in the room I walk forward my researcher's part as I walk to the front of the room. With my back to my audience, I took a deep breath, tried to wipe the sweat off my brow, and fix my hair and tuxedo and then I turn around with a stern expression "I know this day has been tough for you all, you've been mind-controlled by a tyrannical being and now there's a flying fortress outside ready to fire a laser cannon" I address "Right now we're in a precarious position, if we all want to live we must work together, I know it's cliche but if we don't that thing will blow us all up, so if you all value your own lives you'll work as hard as possible. Thankfully for you guys, I have made a few plans that might work, but they're big and complicated so there might be the very real possibility that we don't finish before the cannon fires. SO IF YOU WANT TO LIVE TOO SEE ANOTHER SUNRISE, MAKE NEW MAGIC, CREATE NEW TECH, OR PRODUCE MUTANTS I EXPECT YOU TO GIVE THESE PLANS YOUR ALL AND THEN MORE, WE ARE THE EREVNITIKA ERGASTIRIA AND WE WILL OVERCOME THIS AND FUTURE CHALLENGES!!!" I yell the last line out, pure, raw emotion lining my voice I also yell the name of our new faction which can be abbreviated to EE it means research labs in Greek. My audience burst out into screams of excitement, dancing, congratulations. They were all pumped up and ready to work. Quickly I split the mob into four groups bringing in tables, food, and refreshments turning the common room into a hastily made conference room. Going over to the technology research groups I take out the first blueprint, it was a massive weapon of war.

The Nuclear Fusion Reactor Supernova Supercannon. It was as long as a building and as wide as a highway, the height was about that of two buses stacked on top of each other. It used Nuclear Fusion to generate energy equal to that of a supernova from a neutron star and focuses it into a beam of plasma capable of blowing up nearly anything. Due to the amount of energy is being produced normal metals can't contain the energy so to make the Supercannon we'll be using Vibranium, Adamantium, Mithril, Transformium, and Dwarf Star Alloy. This weapon will be used to try and destroy the fortress in the sky. In order to make things go smoother, I appoint ahead to the operation, Dr. John Urbanowizc a man who before he became a scientist he was a sergeant I have no doubt he'll rein in the research team.

Going over to the Biology Research Groups I take out a design for a new bioweapon, The Flesh That Never Starves. It starts as a single-celled organism, once brought to life it will start to consume everything around it, the air, the ground even light and energy. Using this energy it will start to divide and grow immediately if the biology group creates it to my specifications it should grow 100 meters every .0001 seconds. It will be very handy for taking down the wall. Just like the tech group, I assign a leader Dr. Michelle Alcine before working for me she was one of the heads and leading scientists in the Human Genome Project I know she'll be able to get this ready in time. Before I leave I take one of there 'Perfect' Chocolate Chip Cookies they put on the table. The cookies were designed to supposedly have the perfect taste, texture, and crunchiness. Taking one from the plate I see it soft and warm as if it straight out of the oven, I take a bite out of it and it feels as if being in heaven. The cookie was soft, inside gooey chocolate splattered across my teeth, it had the perfect amount of sweet and bitterness the cocoa flavor running across my tongue. It feels as if a weight is taken off my shoulders, the stress from before disappeared I felt as if I could fly. Everything didn't seem so bad now not even the Godmodder or the Fortress. Before I knew it the cookie was gone from my hand 'what is in that thing?' I think to myself as I resist the urge to take another one.

Walking towards the Magic group I show the Wizards my plan to get out of the wall if all other things fail. Above the Regen Bounded Field is two other sets of Regen Bounded Fields all three of them would be fortified through fortification runes. Above that would be two sets of anti-mind control Bounded Fields also fortified with runes, then above that would be two sealing bounded fields usually seals are meant to keep things in not out but they can be repurposed to do so anyone or anything that's not a part of EE or does not have my permission is not allowed to enter the factory and is stopped by the bounded fields it also works from the inside, so if someone somehow managed to get past the bounded fields from outside it won't be able to get out leaving it trapped inside, It is also fortified with runes. Then would be three anti-teleportation bounded fields so if you want to teleport from outside into the factory it would be stopped by the bounded fields however EE is capable of teleportation inside and outside the premises without harm, obviously it fortified with runes. Then there are the most important bounded fields six teleportation bounded fields, once activated it would teleport the factory and labs and anyone or thing inside out of the wall being the most important it is placed underneath every other bounded field and fortified with runes. Then and finally would be 10 sets of fortification bounded fields set on protecting the other bounded fields and the factory and labs it will be further fortified with runes. The head of this group will be Wakaziel he is one of the oldest and most powerful sorcerers in the world I'm sure something like this is a child's play for him.

Finally, I go to the builder's section and give them their blueprint. They must turn the property into a grey tower with layers of vibranium, adamantium, mithril, transformium, and dwarf star alloy in order to protect it. With vents to shoot out pressurized heat deflecting gas. There will also be automated railgun turrets and lasers. Underground they'll build thrusters and wings in order to turn the entire place into a Flying Fortress. There will also be escape pods made out of vibranium, Adamantium, mithril, transformium, and dwarf star alloy that can travel about 1000 times the speed of normal rockets so if all else fails we have to hope these things can get us over the wall before the cannon fires. I give the position of leadership to Boxer Mchallan one of the most hard-working builders in the group.

I survey the teams I made already making preparations, blueprints and going back to the labs to work on the project. I look at the fortress in the sky and grimace knowing I can only hope things go our way but the universe or the Godmodder might step in to try and stop us. I look made at the teams "we will come back here in two days to make a few more plans I also expect constant updates on each project, got it?!" The heads of the teams nod before going back to there projects, I sigh and retire to my office.

OOC: The speech is just a free action the real third action is me giving the blueprints.

Hoo boy. This is a long one. Um.

First, your initial declaration falls on deaf ears - everyone is panicking about the Giant laser. And unnecessary anyway, since they've all revconverted to AG!

Next, your mass hiring are spread too thin to actually create more individual groups. However, their numbers do give all existing groups another 5,000 HP each. The Builders, sadly, aren't hired due to the time consuming process of hiring everyone else.

Third... too many irons, too few Actions, but one thing DOES go through- Your counter superlaser! It'll take quite a bit though, and more than you can do on your own - 25 CP just to make it, and another 10 to make sure it'll fire when the Superlaser does. It won't be a clean counter, but it could buy you a few extra turns should that thing manage to go off. They begin investing their research points into it, revealing that three Research Points is about the same as one CP invested in a project!

Your men do, however, note your other ideas and table them for after the Doomlaser situation is taken care of. No sense in letting good ideas go to waste! A To Do list will be put under your factory to keep track of the project names. Additionally, since I kinda feel bad about delaying all of that, I'll throw in one of my Actions to get the Laser Project started, bringing the startup capital to 2/35.

Well, glad to see my spell wasn't needed. I pause in my spell casting and survey the battlefield, design what areas I could possibly help with. After some searching, my eyesight on the tempted Magical Research Unit... and I decide to offer them a proposal.

If—and only if—they remain Anti-Godmodder, I will help them with their research. If they need an enhancement, or a piece of magic to study, I will help them—or, failing that, send over a talented magical associate to help them in their quest.

Should they side with the Godmodder, however... I let a small fireball explode in my hand. Enemies will be treated as enemies.

I'll start them off with a small sample of magic related to their current task if they stay with us, but if they don't stay, they won't like how they receive it. [-1 Action]

I then let out a sharp whistle, a gigantic dragon made of scrap iron bursting out of the ground at my call. With a gesture towards the cannon prepped to fire, my message toward the dragon is clear: destroy as much of the cannon as you can, without hurting any of the AG forces atop it.

With a huff and a nod, the dragon in question lifts off and towards a section of the cannon not occupied by intruders. While the Scrap Dragon doesn't have many outstanding abilities yet, that might change one its special ability is brought to bear.

The more metal and technology the dragon eats, the more powerful it grows—part of me wonders whether the dragon will be able to absorb abilities from the metal it eats, like the ability to fire laser blasts after eating the cannon.

The dragon lands on the device, sniffing for a spot unoccupied (inside or outside) by allies... and then tears a hunk out of the cannon, beginning to chow down. [-2 Action, -1 CP for Scrap Dragon with special ability]

CP: 1

They get the message - and your magic is indeed useful since Superlaser magic is the easiest to produce but hardest to control! +1 CP to the Superlaser!

Scrap Dragon Created! It will try to nom on the Superlaser in the EoTB!

Amidst the chaos, a certain Player is still utterly baffled as they gaze around. What appeared to be a new Godmodder fighting Players is perplexing already, but something else is leaving the Filthy Neutral Player immobile with shock.

How are they even alive?

Usually sacrificing your life leaves you, well, dead. Sure, there was that one time with the Deleter but that is hardly a sound foundation for making it a pattern. Creating the Master of Death was supposed to use his essence up in its totality! How did tha-

The Player slaps themselves, sending their form slamming into the earth.

Hauling themselves out of the crater they just created, the Player mutters aloud.

"No, no, no, no! No time to become trapped in questions whose answers can be sought later. Focus on the present, survive, and grow."

Snapping their finger, the Player channels their power and creates an entity.

Alex Murphy, better known as Robocop (the original one not that remake abomination) now stands before the Player, ready to dispense justice. With the fourth directive rewritten to 'Obey the Player CaptainNZZZ above all others'. Even in their confused state, the Player isn't leaving something as exploitable as the fourth directive open for the Godmodder. (x3, 2 HP and 1 ATK)

Edit: Curse you spelling errors!

Apparently, the Godmodder is behind the Master of Death being pre-occupied, and no doubt even if he wasn't the afterlife crisis going on would be sufficiently distracting besides.

You make the best Robocop! I wish I knew what that was, though. Anyway, he'll definitely be loyal to you!

Hmmm... a satelite that can shoot lasers and IS targeting us. how can I deal with that? teman wonders, he takes a book that IS labled coding out of his coar and flips through it. Lets see, no, no no, definately not that. eventualy he finds something that suits his objective. That could do it. he takes out a macbook computer from his robe, points at it and the Flying Fortress? and says conect this instantly creates a network conection between the macbook and the fortress, then he sends the following pice of code to the fortress:
bifurcate THIS[THIS, THIS];
import universe U1;
import universe U2;

~ATH(U1) {

~ATH(!U2) {

} EXECUTE(~ATH(THIS){}EXECUTE(NULL));

} EXECUTE(~ATH(THIS){}EXECUTE(NULL));

[THIS, THIS].DIE();

this of course leads to the fortress blowing up.

You code throws an error!

exception.null(pointer(THIS)) not found;

Whoops! Looks like there was no valid target for Universe 2! And even if you did, it'd still take until the universe's death to go off! Both of them, and I'm pretty sure that you're trying to save this particular universe, at least.

What? A perfume voucher? This is definitely going to come in handy eventually.
Anyway loot boxes were a terrible idea, I'll remember that. Now for my first action me and the Frog of Truth will engage in Defense training, which usually just involves beating each other up with sticks until we stop getting hurt, thus granting the frog a boost to his defence value.

For the second action, I gather the soul energy left behind by the numerous beings that have died in this area (this is 100%
Teal and ethical, I'm just recyclingand use it to strengthen the frogs soul, thus boosting his HP.

Now for my final action I purchase an Anti-Godmodder brand lighter from the black market stall and light he abominable snowball-ling on fire, not only damaging the beast, but also melting away its snowball attribute.

You are now slightly injured and spent an Action, but now the Frog of Truth can handle a lot more pain! Unfortunately due to balancing issues, this just comes out to more HP. Still, now the Frog won't die as easily.

You attempt to do your second action, but there's no soul energy to be had! In fact, you find evidence of there having been soul energy in the area, but it's long since been absorbed by something. It also absorbed the Entity souls of all the beings that have been perishing since the start, as weak as they are due to their nature!

You try to purchase it, but it seems that they are fresh out! Which is just as well, since the Snowball-ling is dead. You pocket the Action as CP.

Action 1-3: I charge 3 CP

CP charged for both of you!

I realize the Flying Fortress... Well, that's a problem. I don't know much about said flying fortress, nor does anyone else.

FOCUS - Identify the Threat.
Immediately, a large cross-section of the battlefield recesses beneath me, allowing the dirt to slide back underneath the other panels of dirt surrounding it. A large, circular hole in the later of sediment becomes apparent as all the interior components of a research facility appears beneath me. Without any walls or ceiling to contain it, it appears as nothing more than a mess of server boxes, satellite dishes, and wires. I, jumping up and landing in one of those skinny office chairs, colored with orange fabric (complimenting the grayscale and orange color scheme of the facility),begin typing on colorful controls clearly just meant to look cool. A voice cuts into the area.


Program - scan_facility.exe is online.
Torix - Good. Scan the Flying Fortress - gain any statistics you can on it.
Utilizing ARBITER VIEW 4093(tm), I provide the machine with all the statistics we know, and set it to begin scanning for Faction, Creator, Max and Current HP, and the two Unknown Abilities it has. Hoping this works, the satellites train on the Flying Fortress. Despite this clearly not being how satellites work, the info close in and begins providing data.

Once the job is done, the entire facility sinks back under the ground and awaits to be used for a different Action of some sort...
Also known as being not an entity and purely being there when I need it for plot convinience. Being a Player is fun.

Inventory -
- 1 Charge Point (CP)
- Magnetic Field Rejector

You gain a plethora of info! First of all - there's actually a satellite above it that's geosynched to it! They definitely seem to be connected, but I don't know how.

Second, you notice the other ability of the Fortress - it can summon attack satellites!

Faction was AG, actually, but due to the creator - a Player named Si Fron - becoming a complete asshole and going off his rocker, it's since been reclassified as a Player leaning Neutral entity.

The ATK value also solidifies - 1,000,000 ATK! Explains how it damaged the wall like it did. Well, at least that's some good news - if it fires off, the wall will go down, meaning you can escape firing range afterwards if it doesn't kill you. It is still a total field wipe, so you probably don't want that.

It's HP has also showed up, but I get the feeling that this applies to direct attacks only. If you were to take out key structures or wreck it from the inside, it might not need that much damage to stay down.

I charge further. But what's this? I appear to be splitting my charge pool in two. Still the same amount of charge I would have normally, just split between two pools.

Charge x3



Current Charge:
  • Pool 1: 4 CP
  • Pool 2: 2 CP

Noted! Charge charged!

"Captain Zaircon, of the S.S. Unstoppable, leader of The Ones Who Know."

((This line happens before The Godmodder teleports, btw))

FOCUS: Zaircon looks up at the Flying Fortress.

"That fortress needs to be stopped! The others can't get through that wall until it's destroyed!"

He crouches then jumps straight upwards, flying until he just reaches the cannon. He grabs on, hanging from the bottom, then starts climbing. Well, climbing may be the wrong word, as he seems to be running on all fours straight up the cannon.

Eventually, he reaches a place where the cannon ends and the fortress begins. He examines the seam (or is there a specific joint? Eh, doesn't matter to this attack). After thinking, he summons a large spear and stabs into the seam/joint. Then he climbs upward, very high up the fortress, and then lets go.

He careens downward, flames surrounding him, and hits the spear. The impact jostles the spear, causing it to detach the cannon from the fortress. (Or atleast a bit of the fortress). Zaircon then lands with a thud.

ManiacMastR: 3 CP

30,000 damage! With this, you're over the regen factor by 10,000! ...yeah, no, this will be too slow. Still, your maneuver did place you at the top of the fortress, where there's a few entrances to try and get inside! These include a door, some windows, and a skylight.

Action 1: I point out that this is not a completely official sequel to DefTG. This lack of can(n)onicity leaves the Main Cannon unable to fire.

Action 2: I call up a bunch of friends to have a snowball fight, and by "have a snowball fight" I mean "kill the Abominable Snowball-ling."

Action 3: I shove a comically oversized cork into the barrel of the Main Cannon.

HRNG! GAH! What sort of truth sorcery did you call upon!? It's painful, but it does the trick! The cannon is stalled by 1 turn!

You friends beat you up when there's no Snowball-ling to kill! One of them is even mean enough to throw a snowball loaded with 1 CP at you! (You keep the CP).

You shove an oversized cork into the Main Cannon! if it's secured, this could be an alternate way of defeating it, and even if it doesn't, it'll still decrease the final attack value by 10,000 each!

Focus X3: I charge 3 CP for the purposes of planning

You charge and plan! Good strategy!

===================================================================================================================

EoTB (End of Turn Battle):

Most of your entities can't actually attack or fly up - save for the Scrap Dragon, Butterfree, and Yaijirobe riding said butterfree! 6,250 damage dealt!

The Fortress summons 5 Fighters! They're pretty weak though, but they'll do as much damage as they can.

Black Market Stall gives 1 CP to the Player side. Since it's not determined who should get it, it'll go into the Superlaserfund! Superlasers aren't cheap! The Godmodder gets his CP from the sales somehow.

I proceed to make an 'itinerary' because there's a few options that have been brought up for dealing with this mess. Once I do so, I'll need to contact Heaven.

------------------------------------------------------------------------------

Entity/NPC List:

[G] The Godmodder: HP - 97/100, 2 Research Points, 2 GCP
-Notoriously hard to damage. Somehow here in spite of the Cycle of Godmodders being broken. Obviously Evil. Mostly rude.

---

[AG - BlackJesusTheOne] Holy Spirit: 10,000/10,000 HP, +100 Buff X 5, Ether Gear Progress - 1/5
-The Holy Spirit of BlackJesusthOne specifically. Looks like a Dove, but with shades on it.
[AG - BlackJesustheOne] Bank Teller: 10,000/10,000 HP, Manages CP
-Feels awkward since he has no bank to tell at.
[AG - BlackJesustheOne] Ether Spring: 20,000/20,000 HP, Gives someone 1 Ether Gear after 5 turns spent in it (Not needed to be consecutive).
-Ether? I don't even know her!

[AG- TheGoldenBoy2188] Plasma Cannon Factory: 7,500/25,000 HP, Boosts Plasma Cannon Creation by 3 CP, Plasma Creation by 2 CP, and Cannon Creation by 1 CP when used, Will bodyguard anything inside! (Territory Controlled! 2/3 are PG!), Bounded Field (Regen Shield)
-It has three main rooms and a Nuclear Bunker! The three rooms are dedicated to different branches of research. The Research is Biology, Technology, and Magic. Very busy.
[AG - TheGoldenBoy2188] Technology Research Group: 10,000/10,000 HP, Produces 1 Unit of Research every turn
[AG - TheGoldenBoy2188] Biology Research Group: 10,000/10,000 HP, Produces 1 Unit of Research every turn
[AG - TheGoldenBoy2188] Magical Research Group: 10,000/10,000 HP, Produces 1 Unit of Research every six turns - Warmup: 2/6 turns, Tempted to defect! Researching Anti-Mind Control Spells(on hold).
-Top Researchers in each of their fields! Recently un-mind controlled!
CURRENT PROJECT: The Nuclear Fusion Reactor Supernova Supercannon - Giant superlaser capable of countering the Flying Fortress's Superlaser! 35 CP needed to get it to fire in time! More can give it more stalling ability - or even allow it to overpower the Flying Fortress! 4/35 CP, 2 Research points!
To Do:
-The Flesh that Never Starves
-Bounded Fields for days
-The Grey Tower Rocket(Plan B) - Builders needed for this project.


[AG-Boohoooo!] Yajirobe: 10,000/10,000 HP, 2,500 ATK
-Remember when he was relevant? Me neither
[AG - Boohoooo!] Butterfree: 10,000/10,000 HP, 1,250 ATK
-Good Pokemon. Best friend.

[AG - Crusher48] Tenno: 10,000/10,000 HP
-A godly fury without a shaping glass.

[AG - Troglodyte] Zergling Spawners: 5,000/5,000 HP X 3, Summon X 3(1 CP Cannon Fodder Zergling) - Warmup Time: 3/5 turns
-These things make the Zerg Rush happen. I have no idea what they look like.

[AG - RedRover] Overmind: 10,000/10,000 HP, Mass Mind Control (Specialty: Psi Beings)
[AG - RedRover] Skitter: 10,000/10,000 HP, 500 ATK (in bugs), Mass Mind Control (Specialty: Bug Control)
-Nothing to see here. Just a couple of mind controllers.

[AG - Eskimobil] Frog of Truth: 35,000/35,000 HP, Can see the truth and detect lies and cheating!
-A Frog of Sacred Lineage.

[AG - GoldHero101] EXE Knight: 10,000/10,000 HP, 12,500 ATK
-Doesn't need to Jack in!

[AG - Mirror Mage] Scrap Dragon: 10,000/10,000 HP, 2,500 ATK, 1/6 Eat metal to gain CP

[N - MedievalParadox] Black Market Trading Stall: 10,000/10,000 HP, Stocked with Godmodder items and AG items!, each other turn it makes sales to give one side either a valuable item in trade or 1 CP per sale to be distributed among all CP capable entities for that side.

[N - Gnich] Canoptek Scarab: 500/15,000 HP, 2,500 ATK, Gathers 1 Resource per turn (Can't use for itself, is not CP), 2 Resources
-Apparently part machine. Currently undergoing a alignment shift due to its master.

[N - CaptainNZZZ] Robocop: 20,000/20,000 HP, 2,500 ATK

---

[AG-Leaning Neutrals] Armed Forces Troops: 10,000/10,000 HP X 20, 5,000 ATK X 20

[AG-Leaning Neautral - Si Fron] Flying Fortress?: 2,483,750/2,500,000 HP, 1,000,000 ATK (Main Cannon Firing in 5!), Is creating the Teleport interdiction fields and dome!, Fighter Craft Summon/creation, Regen: 30,000 HP healed each turn!, Corked! (1 CP worth of blokage. 1/???)

[N - Spicy Serious] The Wall within the Wall: 1,000,000/1,000,000 HP, probably faster to escape it rather than destroy it at this current stage.

------------------------------------------------------------

Itinerary:
Primary Objective - Defeat the Godmodder!
Major - Stop the Flying Fortress Cannon!
-Cork the Cannon up even further!
-Infiltrate and wreck the Flying Fortress form the inside!
-Power TheGoldenBoy2188's Superlaser Project!
Major - Escape the Superlaser
-Stop the Fortress
-Disrupt the Shields enough to get out
-Somehow escape/nullify the damage


Current Player Power - 10,000

Anti-Godmodders:

Boohoooo!: Nothing so far
Crusher48: Nothing so far
TheGoldenBoy2188: Nothing so far
Splashcat: Tofu Shield(1 Action)
MedievalParadox: Door Shield(1 Action), Tommy Keys(3 Actions worth)
DragonofHope (Moderately Injured): Soy Sauce (Extra Effective against Tofu Based Beings, 3 Actions worth)
BlackJesustheOne: Ether Gear Progress - 1
LordDespayeeto: Nothing so far
Bill Nye: Unstoppable Force Gun (1 CP of attack, 2 CP of Unstoppableness)
Troglodyte: Zerg Matter (+3 CP to Zerg Related Actions)
Torix: Magnetic Field Rejector Pistol(2 Actions worth)
GoldHero101: Ultimo Durana(CP Stored: 3)
RedRover: Nothing Yet
yyzsong: Antimedigun(2 CP of Life Drain)
ManiacMastR: Nothing Yet
redoubtableEagle: Nothing yet
Spicy Serious(Targeted by the Superlaser): Nothing yet
Eskimobil(Slightly Injured): 50% Off Coupon for Soup
Algot: Book of the Fallen

Neutrals:

JOEbobobob: Grey-Teal Statue thing?, Snowballing Runework + 2, Nose Thing(1 Cp's worth), Alien Orbputer
(Sidequest!) Jaggerain: Nothing so far
(Sidequest!) Gnich

Pro-Godmodders!?:

(Sidequest!) EternalStruggle: Nothing so far.
 
The quiet watcher sighs as he recreates his bomb making tools, left behind somewhere long ago. They would be useful later on once there was enough time to use it, or enough time to risk using it. Right now though, that wasn't an option.

He stretched lightly as he felt for the stand he'd gained in the last war, seized control of the very air around him, and shifted gravity towards the fortress. He fell, and was soon standing on the outside of the actual fortress. Once there, he began walking, looking for a way inside. He pauses when he finds the cork shoved into the main gun, and spends two CP on properly sealing it with Flex-Glue, one to create it and one to properly apply it. It wasn't going to be breaking that anytime soon. With that done, he resumed his search.

Even as he continued walking at impossible angles, he slowly charged up one more CP for later. He had a bad feeling that he'd need all he could get.

CURRENT CP: 4
 
The lack of visual makes it hard to tell if there's anything else in there besides the Godmodder, Gnich, and ES...

A voice speaks up. "Augustine Hellmuth here. Your subordinate, Godmodder, if you'll have me. And to save a little time, here's why I want to join your cause:"

"Reason one: Enlightened self-interest. The AGs may get results when they're fighting you, but aside from that, they don't make much of a mark on history intentionally. The entities to survive the last war only did so through narrative significance. And I think being a PG should help with that."

"Reason two: Sympathy, I suppose. Why is it that- ah, ah, ah. Surely you all know I'm keeping my cards close. As I was saying: I want to see you win. I want - ooh. This subject is quite dangerous for my plans."

"Reason three: Shared ideology. Well, admittedly, this is a bit of a long-term hope. I don't actually know what your goals are, and what with the Arbiter, I suspect it'll have to stay that way for a while."

"Oh, and there are other reasons, but I'd rather not say them when the Arbiter's around."


CP: 3
 
Player Response:
-SNIP-
You code throws an error!

exception.null(pointer(THIS)) not found;

Whoops! Looks like there was no valid target for Universe 2! And even if you did, it'd still take until the universe's death to go off! Both of them, and I'm pretty sure that you're trying to save this particular universe, at least.
-SNIP-


A. ~ATH(!U2) Means the death of universe twos nonexistance.
B. Upon running that code on a compurter it allways results in said computer, In this case the flying fortress, blowing up
 
((ooc:
Secondly... that's not a thing any player has ever been able to do directly, and all attempts have not ended up well due to most workarounds involving entities or items of power. The King of the Hill Incident is a very, very notable example of such attempts backfiring considerably.
Actually, the cult of the cube- a 20-Charge thing I made with Srovy- was able to produce one extra action per round as long as at least two people were in the cult, and all cult members had agreed to that cult action. It was indestructible until srovy left, too. This Is the only known instance, but still. ))

<A1>Am the sniff big. large brown great flesh nose is be! Extraordinary nostril.
</A1>
<A2>Am the carving statue to make it better medium-new monsterous purple carved ovoid rock statue! has bigger nose and is more thing! goodness.
</A2>
<A3>
amnt very goodness at math, but if 1,000,000 HP is wall, and 1,000,000 ATK is laser, and then more is block laser, then wiln't wall block all of laser and only mostly dead without laser hurt not-wall? yes?
am make be.
</A3>
<Inv>
Runework([this.turnIndex()-4] turns of white circle fall). 4CP statue. 2-1 CP. 2U NOESESES. Hah, did doest all the actioning as need! Wait, amnst didn't expand char- </Inv>
[1 CP] The Figure starts assembling things. Their hands are moving incredibly fast, but... not hurriedly. Every motion is completely controlled and precise- it's like they're living Faster then everyone else. Soon, they've finished three constructs, one further from them then the others. once finished, they pour a hint of blue light into the furthest one, which instantly explodes into chalk... But they either expected this, have the reaction speed of a god, or are using short-duration time-travel, because in that instant a tiling pentagonal wall of light flickers into existence; the figure doesn't even got chalk on their... self. the figure smiles grimly... and continues their work. The second iteration of that construct explodes too. perhaps also the third. But after most certainly fewer then five attempts... it works. the construct hums wanly, and the blue glow it provides is oddly eerie in the darkness of the alcove.
 
Free Action: Before I do anything I go to the Biology Research Group and borrow a pack of 'Perfect' Chocolate Chip Cookies after I take them out of the fridge I notice that the box in my hands is getting warmer as the cookies somehow heat themselves up. I don't dwell on that though and I leave the confines of my labs and go outside a visit all the entities (that includes the armed forces) and players on the field except Gnich, The_Two_Eternities, and finally EternalStruggle. I try to convince them to help build the superlaser or at least fund it. Afterwards I give them a small box filled with ten Perfect cookies wrapped with a small purple box, I don't know what the cookies are made of I just know that there an acid trip, the good kind. When I go back to the labs I decide to give the leftover cookies to the groups researching the superlaser in hopes that my bribe will make them work harder and faster.
—————————————————————————————————————————————————————————

Action 1: I retreat to the nuclear bunker and start making myself a cyborg body if the cannon does fire I'm hoping that the bunker could take it and I could upload my soul into the body if I ever die.

Action 2: I reinforce my bunker just in case with magic and metal.

Action 3: I charge 1 cp and give it to my superlaser group.

OOC: Does this style of posting make it easier to read? If so I'll keep doing this.
 
Last edited:
"Alright, this is going to be a little tougher than I thought."

Action 1:
I take a close look at the walls of the fortress, experimentally knocking on them to see how durable they are. I produce a few bricks of C4 and attach them to the wall. Then, I channel my powers to imbue the C4 with void energy. I step back and detonate the C4, creating a large explosion of void energy that vaporizes the walls. I step into the fortress with my guns readied, and start looking for weaknesses.

Action 2:
"Regen tech," Victor sighs. "Fantastic."

He moves along the cannon until he reaches the barrel. I use my player powers to materialize some explosives on his belt. He peers into the barrel of the cannon and starts throwing grenades into it, hopefully disrupting something in its firing mechanism.

Action 3:
I store 1 CP.

CP: 4
 
High above the ground, stationed atop the Flying Fortress, the Scrap Dragon sniffs around, looking for the next piece of the fortress to chomp. Tearing off the metallic coverings of the laser are it's first priority—more exposed space for allies to hit, and more tasty metal to crunch!

But could there be tastier treats within the laser's hull? The dragon immediately works itself into a feeding frenzy, gunning for the protective coverings first, and aiming to tear into the innards of the laser when no more coverings are in chomping distance.

Noticing the grenades being thrown into the laser, I immediately cast a protection spell meant to strengthen the cork and protect it from friendly fire. The cork now acts as a one-way tunnel, letting missiles and weapons phase through it and go inside the cannon, but making it harder for the laser to come out of the cannon. [-1 Action]

For my next action, I charge a CP and give it over to the Superlaser project. I did say I'd help, and help I will. [-1 Action]

My final act... will be the hardest. I wait until everyone is done summoning their forces and then clench my teeth, casting a mass levitation spell on all summoned, non-flying beings that aren't Pro-Godmodder, so they can fly and join in on the laser-destroying action. As soon as the spell is cast, I sharply whistle at anyone still ground-bound and point to the laser above us.

"Anyone who wants to live, you can attack the laser now! Don't worry about reaching it; I've got you covered!" [-1 Action]
 
The thing twitches inside it's armor, muttering something about 'not this sidequest again' and losing limbs. But regardless still in it's dueling gear it raises it's voice for all Players to hear. "I doubt attacking the canon directly will do much of anything in time! Might I suggest breaching the interior and sabotaging it from there." It begins to shift it's stance. "I'll keep working on a contingency."

FOCUS!
The thing musters up the latent part of him...connected still to the Entity he created, the wall...just a touch of it's essence...

On another part of the battlefield, away from the thing...well that's not true it's there too. In fact it's literally flooding the battlefield's airspace with itself. The "copies" forming almost a shell around the laser which phases in and out of existence as other Players and entities pass through.

But fret not dueling enthusiasts out there, for these are not copies or clones or separate instances or anything of the sort. After all a duel is mono-a-mono, and any techniques of the sort would be both dishonorable and totally invalidate the duel! Thankfully these are all just the single Player.

Yup, ignore the fact that you can see millions of them crowded in a relatively small airspace. It's all just one man, no tricks no gimmicks, just a few million of a single man. How? Player Power says hi.

Thus each and every one of the one player is a part of the Duel, meaning that they're the prime target instead of the squishy entities behind them. It's...A WALL OF DUELING PLAYERS! Bringing the likelihood of the laser hitting an Entity even lower!
 
OOC: Fairly busy so I apologize for the bare bones post.

Hmmm, Robocop now exists but he's hardly at his peak capabilities. None of his fancy arsenal, no odd abilities like hacking, bullet catching reactions, and more. There's quite a lot of work ahead of me to make Robocop effective. Soon he'll be useful not only as an entity but also to uncover more about entity system.

First though, stat upgrades. Reinforce his armor plating with Kevlar and provide him with armor piercing rounds. First, he'll be stronger and tougher before more advanced systems are integrated into his cybernetic form during future turns. (x3, 1 action HP, 2 actions ATK)
 
Ouch, that training session hurt more than I thought it would, oh well the best way to recover is to do more training! So that's what I do. Me and the frog purchase a gym membership and start up a training program with a fitness expert, specifically designed to increase vitality.

For my second action I load myself into a conveniently available cannon and launch myself like a cannonball at the Flying Fortress, specifically right at the the cork stuck in It's cannon.

For my last action, I use my high vantage point of falling from the fortress to investigate what is sucking up all of the soul energy and where I can find it. I don't like the idea of something
 
Excellent. Everything is proceeding according to the scenario.

I again spend the entire round charging, adding the 3 CP into my second charge pool.

Current Charge:
  • Pool 1: 4 CP
  • Pool 2: 5 CP
 
Storypost 3: Heaven
Alright, let's see where the initial viewpoint is set again- oh, that's right. Looks like I'm getting the Angels of Giving and Holiday Spirit. They used to just be the Angels of Giving, but since the death of all the gods related to the various holidays, they've been having to coordinate with the remaining leaders and spirits involved. As well as the remnants of Hell and Evacuacorp, but that's a right mess. It looks like they're focusing on Christmas, since Saint Nicholas is there. The last few Christmases have been getting back up to speed and code, I think, and it looks like Evacuacorp's new management is going to be too busy to meddle to much. Low budget, but should be closer to the roots of the season both religiously and in secular values.

Moving on, we're getting a view of how all of the angels are doing. Both Heaven originals and the new applicants coming in from their unemployment. Some of them aren't even here for employment but for counseling for things like survivor's guilt or for the torment their patron caused them while they were still alive.

It's strange to see Valkyries, Angels of Wrath, and Furies all together, as well as the attendants of various minor gods lining up to be evaluated. Stranger still to see a guardian angel sit down after helping a river spirit cope with the death of Susano-o to wonder and figure out if what they're doing is right considering that the more mortal deities and Heaven weren't on the best speaking terms. But then again...

Well, the gods are gone. Not even the angels of Heaven have anyone to fear. No one to tell them who to accept or reject. No one to fear.

No one to look to for guidance. No one to look up to as an example. No one to give one comfort or love in those darkest moments.

There's no one left to pray to, after all.

Moving on past the majority, we reach the remaining areas and houses that surround God's empty throne. A lot of them, having been God's choices for Trial 4, had perished before the Players could wipe out the enemy forces. The houses may have been sparse anyway, but the occasional handcrafted cup in a warrior's home or the occasional painting of God with said angel that they created to preserve that memory still exist, giving the barest hints to the contented, grateful lives that once lived in them.

Not all of them are empty though. Those who aren't busy, and those can be counted on one hand, stare out at the dwellings of their fellows.

No gazes can bear to turn toward the infinitely, painfully dimmer place where God once sat as he contemplated his next, best move available. Where he gave out absolute judgement. Where he smiled kindly at the simple joy some of the simpler angels gave.

There's one dwelling in particular... there.

Michael's place. The current nominee as the Heir to Heaven.

Michael looks... tired. Impressive he hasn't dropped soul-dead from the workload. Ah, he's noticed me.

"Ah, it's you. The Arbiter that somehow came to be." He says in a dry tone, as if to insinuate I was somehow not an Arbiter!

And I am! Not everything was recorded in The Truth, after all! There are things that even the Author missed.

"Mhm. What is it that you want? Shouldn't you be keeping some demons from running unchecked or working with the bureaucrats on some Planar trade agreement?"

I think, for the sake of convenience, I'll quote what I have to say in quotations. Naturally Michael raises an eyebrow at this, since I am not beholden to such necessities, but...

"It's about the subject of the Heir to God's throne."

Michael sits up in full attention, his pristine robes looking far less wrinkled from work in an instant.

"Tell me now."

Yeesh, terse much. But.

"You no doubt know about the new Godmodder, right?" When he nods I continue. "There's another one. And one of the Players that showed up was called 'Black Jesus the One'."

Michael stills. There's a short bark of laughter that catches our attention.

"Wow, you treat that like it's some big revelation? Whoop de doo!"

Oh for crying out loud, it's the current Heir to Hell. They've gone through a lot of them, but it seems this guy is the top contender by dint of lasting more than a week.

"Ha, cute," He snips at my commentary, his breath alight from the brimstone ash and flint-like teeth plated in gold. "But seriously, can we get this stupid shit over with so I can get on to real business-"

"No. I refuse to play along, "Mesty". I am not interested in you and wouldn't be even if you weren't the enemy!"

"Oh cooome on! Is this about-"

"It's about the fact that you're an egotistical, insufferable monster who delights in the misery and torment of others," Michael gives the demon no room to talk and make the situation into a disaster. "Back to Hell with you!"

"Nah. You ain't got any authority!" "Mesty's" sick grin is complimented by the red and yellow smoldering in his eyes. "God ain't here no more. And hey - I'm just doing my job! So what if I take pleasure in it? You take pleasure whenever some shcmuck who went out of their way to give all the good wittle puppies dog treats gets a nice relaxing day by the glass-like lake. And my guys for a bonafide fact deserve their due, so I don't see what your problem is!"

"You delight in torment." Michael repeats. "And are an embodiment of sin and giving into temptation. There'll always be the temptation to give misery to those who don't deserve it."

"Ha, that's rich." There was no longer a friendly look in the eyes of the demon. "You remember our origin, right? Most of the schmucks may be descendants of the first ones, but all of us had a choice that day. Just because we chose to fall doesn't mean we can't choose to 'play nice'. Choosing the "bad" option is just us sticking to our guns. Which in a way is still virtuous like your dear ol' pops-"

Michael stood upright, his anger not quite reaching his eyes, but still seen behind them. "You will not speak of Him!"

"And why not? It's our job to speak of and to the dead." Michael flinched at that. "And besides, if He really was all powerful, all knowing, and all-benevolent, then maybe He'd be here. or better yet, I'd be standing next to you like the rest of the chumps. Pick two - or better yet pick none - because the only reason evil exists-"

Michael stands up, aglow in Holy Light. His force pushes up against the hateful malice of the Demons and holds firm as equals. After a few moments, the Demon scoffs.

"You know, none of that matters now. But fine. I'll fuck off. But I'll also be back - whether either of us like it or not. See you later, 'instructionless' prick."

And so the being disappeared in a burst of fire. There's a moment of silence.

"...if that peculiar offspring of that peculiar god is around even after his father's death despite their similar connections, then the Messiah could still yet be." Michael concluded from our earlier conversation correctly, at which he nods. "I'll make sure some angels look for Him at all times. If we find Him-"

But there's no verbal cues to interrupt him. Just me. Because...

"Have you ever thought about why He didn't give you instructions?"

He flinches because it's a sore spot. A sore spot that he was the only one of the entire Heavenly Host, from top to bottom, without explicit instructions from God in the event of His death. It's why he's the current pick for Heir - none of the rest had instructions to go and pick up the position themselves, to manage or guide their fellows and equals.

But that meant Michael was free to do so. He could choose. He could also choose that Heaven be lead by all equally.

"That's not feasible." The angel says wearily as he grabs a cloth and begins wiping off the scorch marks left by the demon.

"But I disagree. There's a saying - tradition is the death of wisdom. But tradition is just a pattern unquestioningly followed."

"So you believe that He wants me to run roughshod over His laws and works?"

"Maybe. Maybe not. But the Christ was a human to learn and experience life from their point of view."

"...He did do that," Micheal stops his work in contemplation.

"Did you think... that you are meant to be in a position of great temptation too, to understand things better?"

"...I see what you mean." He stands up, the marks gone his his body aglow once more. "By being tempted, I can contemplate the holiness of his words to man better, to understand which elements are from human limitation, and to understand the wisdom more fully through conflict both internal and external."

He closes his eyes and takes a slow, deep breath. When he opens his eyes again, he looks at my viewport directly.

"Thank you. That has been a most blessed help. That will be all."

As I switch my views position and put the console monitoring Heaven into passive mode, I sigh.

I was going to say more 'By being free of instruction, he was also free to make mistakes, and in doing so understand who he was meant to help.' I... didn't expect him to view it as 'Wisdom through Conflict'. That... rubs me the wrong way.

Conflict only gets you so far before it breaks down everything you hold dear. At least that's what I believe.

Unfortunately, there's no quick or easy way to bring down a Godmodder and end that conflict.
 
Action 1-2- I use the cooking skills gained from work on a restaurant and watching Shokugeki no Soma to make the Perfect Sandwich one so perfect that would give heal injuries and make others unlock their Hidden potential in exchange of permanently ruin their tongues after tasting something so good.

I charge the rest of my CP.
 
the mans mackbook and programing book mysteriously dissapear, in their place he has a book with empty pages and a box of crayons, he draws a pair of red winged boots, then, said boots appear and he puts hem on. using said boots, he then flies to the unprotekted hatch and goes inside.

while flying he also drops a pencil, it bounces through the portal into the other fight
 
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3 ACTION FOCUS - CHARGE!: I charge Ultimo Durana with another 3 CP. "We gettin' there."

Ultimo Durana CP: 6
 
Sidequest 1: Godmodder Negotiations, Post 2
"..... the first one, an item to increase my entity charges by +3 for each action.

The second, five unique entities with special abilities , about 13 CP worth in each

The third, Five uses of some of the items in question.


Depending on how long , a five turn bodyguard will be worth an entity of 10~ CP, and a ten turn will be 40~ CP. Players are gonna be shittingly creative, and that will be painful, Very painful


I cannot fully gauge the value of what I will be doing, but these are my expected prices, now then, what is your's? Just to be sure, I can probably end up as a subordinate, just that I just need some experience near you first. I hope you will not be offended by my caution. "

He thinks over the choices silently. Then he speaks.

"You seem to value the creation of entities. But that is an idle thought - your requests are in fact reasonable. I look forward to requesting your services."

He seems to not be inclined to give his actual thoughts. Interesting.

"Yeah all players can get sensory inputs from every other player on command, and the Arbiter gets sensory inputs from any player by default, it's a bit hard to elude them. You just have to work around it."

Richard then sighed and stretched. "Well, if I'm hearing you right then I'd be helpful to keep you going off the rails. I thought I swore off shady business years ago, but if it's for the greater good then I'll join you. Way I see it, no matter what your plan is the world will be on average better off if I help you compared to if I don't. Just try not to kill anyone where you can, discounting summoned Entities, that's all I ask." He extends his hand, and then pauses.

"If you don't want to shake hands that's fine too, of course."

The Godmodder's grim voice grows even more grim. "You would have me not kill Players to the last? My primary source of gaining power and strength? If I do this, they will have a chance of killing me the longer my plans go on. This will add an element of pressure to complete my plans before I perish."

There's a lethally malicious moment of silence. Then he forcibly clasps your hand- and transfers a power to your soul? No, an object! An object that can only be manifest when or if you're reduced to your soul form, such as if you ended up in a Godmodder's Soul Orb!

"This is your insurance, should they not share your compunctions and hangups on murder. It is not confined to your use only. That said, your terms allow for strategic eliminations only, which I can respect. Should it be necessary, you can transfer this. You are lucky that my plans do not hinge on their absolute demise in any capacity."

That said... he did shake on it. If your hand's discomfort is any indicator. Time will only tell how honorable he is though.

A voice speaks up. "Augustine Hellmuth here. Your subordinate, Godmodder, if you'll have me. And to save a little time, here's why I want to join your cause:"

"Reason one: Enlightened self-interest. The AGs may get results when they're fighting you, but aside from that, they don't make much of a mark on history intentionally. The entities to survive the last war only did so through narrative significance. And I think being a PG should help with that."

"Reason two: Sympathy, I suppose. Why is it that- ah, ah, ah. Surely you all know I'm keeping my cards close. As I was saying: I want to see you win. I want - ooh. This subject is quite dangerous for my plans."

"Reason three: Shared ideology. Well, admittedly, this is a bit of a long-term hope. I don't actually know what your goals are, and what with the Arbiter, I suspect it'll have to stay that way for a while."

"Oh, and there are other reasons, but I'd rather not say them when the Arbiter's around."


CP: 3

There is the sound of chains being wrapped around something. Probably you. To which I say - what the fuck!?

"You are rather stealthy when you need to be." The Godmodder muses. "You'd have to be, to get here."

There is a forcible yank and - he's gripped your head I see. That's...

"You admit to yourself that you are making a lot of assumptions. What if I were to... betray them?" And there's some bleeding! "What if I were to be something you thought I was not? What if I decided to annihilate you and your existence so that no record of you remained? Answer me this simple question, and perhaps I'll let you join."

...that is an awfully tense silence in there. Is... is everything okay?

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OOC: Since most of the responses here are dealt with... I'll go ahead and deal with The Two Eternities' response in Fight Post 8, along with the rest of the players. Expect to be teleported back to the field on that turn. Once the other two Sidequest posts are done I'll work on Fight post 7.
 
The Godmodder's grim voice grows even more grim. "You would have me not kill Players to the last? My primary source of gaining power and strength? If I do this, they will have a chance of killing me the longer my plans go on. This will add an element of pressure to complete my plans before I perish."

There's a lethally malicious moment of silence. Then he forcibly clasps your hand- and transfers a power to your soul? No, an object! An object that can only be manifest when or if you're reduced to your soul form, such as if you ended up in a Godmodder's Soul Orb!

"This is your insurance, should they not share your compunctions and hangups on murder. It is not confined to your use only. That said, your terms allow for strategic eliminations only, which I can respect. Should it be necessary, you can transfer this. You are lucky that my plans do not hinge on their absolute demise in any capacity."

That said... he did shake on it. If your hand's discomfort is any indicator. Time will only tell how honorable he is though.
"Oh, yeah, the Players. I admit I overlooked them because these seem to be the smart kind, like those I fought with back in the day. I'll warn you now, don't expect to take them down easily. Their ilk will usually drop everything to keep their brethren hale and hearty when risk arises. I certainly don't expect you to take any of them down, and it's not because I think you're weak or foolish. Believe me, killing even a single Player is a taller order than it sounds, and I should know. Mostly because you can't just kill one single player for exactly the reason I said. You'll have to use vast amounts of AoE to cripple and kill swathes at a time if you want to get anything to stick. And that's after you have to stymie the entity horde, a difficult task in its own right."

ES paused, and charged 3 CP. Total CP: 9.

"Oh, yeah, mind keeping me here for a bit? No sense in going back down only to get laser'd immediately."
 
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CP: 6

"You admit to yourself that you are making a lot of assumptions. What if I were to... betray them?" And there's some bleeding! "What if I were to be something you thought I was not? What if I decided to annihilate you and your existence so that no record of you remained? Answer me this simple question, and perhaps I'll let you join."

"Then that would be my end. I will accept anything you see fit to do. Why? Because my own moral compass has failed me too many times, and now I wander in the bleak world of amorality. You are my way to escape it, one way or another."
 
MAG: Rubber? Really?
MAG: ...
MAG: Why didn't anyone else think of that before?


Ah, no matter. Now is not the time for questioning design choices or a lack thereof. For now, I need to get inside this Fortress.

>ACTION 1: I pull out my Gammacor, a wrist-mounted (or rather, hovers-a-few-inches-above-my-wrist) cutting laser. Using its deadly beam, I cut open the now-revealed access panel, then pop it off entirely.

>ACTION 2: As the panel falls to the ground below, I stow the Broken Scepter on my back and make my way through the opening, entering the Fortress proper.

MAG: Taxon, scan the structure around us. Show me anything that looks important.
TAXON: <COMMENCING SCAN>

>ACTION 3: Once we enter the structure, Taxon performs a scan to determine the layout of the immediate area and find any vital systems that I could sabotage.
 
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