Destroy The Godmodder: Renewal (Hole In The Ground)

3/? something bot-like this way comes
11/11 (+5 semi-refunded charge +5 semi-refunded charge) hrmm... using!
Medic 40,000/40,000 HP (33% less HP then normal) 1/4 moar daka
active: stolen medigun- heal a target for 10,000 HP. if they are full health, apply an overheal of 10,000 HP.
special: moar daka- add another medigun to your arsenal. functionally, gain another action.
new: 2/5 entity advantage really is a weird thing. +1 mirror*
pebbletopia dop!
hey look it dopped.
the main file was lagging and glitching too much, so I made a new one. taking advantage of that, I redid the art style somewhat... and spent way too long. rendering still has some problems, mostly for the (redesigned) abomination's white wing.
while it was not shown due to the redesign, the jets fired another few shots, dealt some damage, and the mages moves forwards while charging. also diggers dug holes.


+1 mirror +1 TOG
bot core uses boombot cocoon again, apparently conjuring more bots from nothing in the process.
the boombots idle, thought 20,000 of them continue to circle the core.
the brotector is a bro and brotects the bot entitys.
-----------------------------------------------
the king and queen bun try to attract more members to their herd, specifically sending out pictures of their cuteness to minor lords and ladys around the countryside.
the bun servants continue to tend to the king and queen buns, both as symbols of status if a lord/lady show up, and in an attempt to apply overheal.
the guards guard.
--------------------------------------------------
the medic uses medigun on the king bun.

free action: pepsi can to pepsi man
I miss the Barron bun, and grumble for half a moment before remembering how cute it is and smiling.
I then look around, before splitting into 3 lightly glowing copys of myself, which start running around, looking for the Barron bun. moments later, I realise there's a better way, and take out my descendant-powered phone, before dialing 130-145-0513, get the operator, and asking for 7y-Pres (those numbers are supposed to represent 13=B, 0 = U, 14=N,5=S,0=O, 5=S, 1=I, 3=E, 7=T, y. (Bun sosiety, yes ik thats not spelled right).
I get the president of the bun society on the phone, and ask him how his beret is staying on. he says "staples", without asking how I knew he was hanging upside-down from a tree trunk. I tell him I'm trying to track down the barron bun, and ask if he can help. he says he'll be right over.
3 minutes later he arrives by harnessing the endless energy of the vacuum, and goes off to hunt the Barron bun. this shall continue next post unless this is enough.
 
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20/20 The Dragonborn (+3 from plague) (USING!)
2/10 Useless Medic Promotion
6/20 Plague (+1 from plague, +2 from DC^3V, +2 from Enerald_Mann)

+1 to @plague126 and @DCCCV (Tag me if you give me +1s.)

A person forms from a light nearby.

The Dragonborn 80,000/80,000 HP [AG] Damage: 0/200,000
Damage works as his "mana" of sorts. When he deals damage, the damage done is put into the damage bar. Any attack dealing over 50,000 damage has a -5,000 penalty when added.

Shouts:
Lok Vah Koor: 20,000 Damage Cost. Changes the weather to Clear for 5 turns.
Gaan Lah Has: 20,000 Damage Cost. Deal 10,000 damage to an enemy and gain 7,000 HP.
Zun Haal Viik: 40,000 Damage Cost. Disable an entity's ability to attack for a turn.
Fus Ro Dah: 40,000 Damage Cost. Remove 2 entities from the field of battle for a turn.
Su Grah Dun: 70,000 Damage Cost. Give an ally or yourself double action next turn.
Od Ah Viing: 200,000 Damage Cost. Summon an immensely powerful dragon for 3 turns (Elite stats.)

The Dragonborn uses his greatsword to slice the Riflemen up.
The Bulldozer attacks the Cannon by shooting it's wheels.

Redstone chases around the Queenbun, tiring it and lowering it's dodge chance.
 
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MAIN BATTLE(On Pause):[PG] 11/20 HP [A] Disease by Vaccine 10/10 [A] Hollow Blade Target:TBK 5/5 Durability [A] Empty Shield TARGET:M3 5/5 Durability
STRIFE:[PG] 3/20 HP Regen, Ironskin

"I must commend you for getting me this far down, but don't expect me to go down without a bit more of a fight." With that, I release two charges, since Blue Knight used one when the fight start, I'm pretty sure we can use them in the fight. I also cast a random healing spell upon myself.

5/5 Blight: Inflict extremely negative ailment upon a random enemy. IN USE: I raise the other needle up into the air, and a bolt of Blight is sent upon someone.
5/5 Vaccination: Give Random boosts to a random ally. After the combo, I throw the needle that dispenses buffs into the air, and a light shoots out of it. Who it will go to is not yet known.
8/10 Toxic/Cure: Gives a random boost to a random number of allies, and inflicts a random number of enemies with a random affliction.

15/15? IN USE:Melting Mending: A large vat of molten glass appears above me, dumping its contents on me, of course, since this action has MENDING in it's name, you can tell that this won't hurt me. And true to my words, it doesn't. Instead, the cracks upon my mirror and wooden limbs has healed over completely, with small spikes of glass forming upon me, making me look more. . . demonic, if you would use the word. Well, I have another charge to use, so lets get to it.
15/7?PARTIAL CHARGE +1 from JOE IN USE: Partial Reflection:After my healing, I must use an attack, it's only fitting, as when an enemy heals themselves greatly with a change to their appearance, it means they're going to unleash a devastating attack. And true to form, I do. Out of the mirror that is my entire torso, steps out a partial copy of The Blue Knight. This Blue Knight, unlike the original, is missing Ides, and some part's in it's arms and legs, though nothing is completely separating a limb. The flawed copy throws themselves at the original, not caring about defense and only attacking, they land hits upon one another, and The Original Blue Knight, gets a lucky shot at it's head, but when the head of the partial fake is destroyed, a large explosion emerges from it, dealing a large amount of damage to the original. The funny thing about partial reflections is that instead of bad luck, it;s just straight up pain when you break them.
8/20?
+1 JOE +1 Talist
 
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"No, I don't, Vriska. How about you tell me and I make a counteroffer? And Tavros, if you don't know why you're here, how about you just, like, wander off thataway towards the grey side? You sound like a neutral entity to me."

I slap some random PG entity in the face. That isn't Tavros or Vriska.

5/?? Bidding War
2/20 Whatever
 
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Check
The Cannon gets scanned

General Action: Massively Parallel

Appropriate musical accompanyment

Seeing what happened with the Godmodder, something in my mind snaps. Why am I restricting myself like this? My actions don't even have to make sense, let alone be remotely plausible.

With that in mind, I pull out my laser pistol, amd open fire on tne godmodder, sprouting additional arms and guns as necessary to keep up a withering barrage of fire, curving my shots around the Godmodder, striking them from all angles

Let's Do The Time Warp Again...


At the exact same time, I'm forty meters to the left, pulling out a ventriloquist dummy that looks just like the Godmodder. Making sure they can see it, I call out "So you said you didn't want me putting words in your mouth? TRY THIS ON FOR SIZE!"

That said, I shove a piece of paper reading "What the h-AGGAJAJHA!!!" down the ventriloquist doll's throat. Suddenly, the Godmodder starts vomiting letters spelling out just that, made of barbed wire and covered in his own blood from where they tore at his esophagus as he barfed them up.

Let's Do The Time Warp Again...

Meanwhile, I'm also perched on top of a nearby hill, Wearing a pair of rocket boots and wielding a pair of chainswords.

With a cry of "CHARRRGE!" I blast off from the hilltop, charging the Godmodder, swinging my weapons wildly as I soar through the air at my target.

As I close into melee range, I catch the Godmodder off-guard by turning into a monster truck equipped with buzzsaw wheels, and run them over.

Let's Do The Time Warp Again...

Simultaneously, I am also directly under the Godmodder, and with a mighty heave I push upwards to manipulate the ground above me, laser blades and black holes rising from the surface to beat the Godmodder into submission, swinging at him with wild abandon from all angles.

Let's Do The Time Warp Again...


In the same moment I was also directly behind the Godmodder, standing atop a large stage and holding an electric rock accordion, playing incredibly loud music as I turn the amplifiers up to 121, pushing the volume of the sound I'm playing well into the range where a person's ears stop registering sound and can only perceive pain.

As if that weren't enough, the massive teslacoils I was using as amplifiers were also shooting off huge lightning bolts that in contradiction to every law of how electricity worked were grounding themselves on the Godmodder.

Let's Do The Time Warp Again...

That very instant, I was also in low orbit, aboard my new K-3 Weather Manipulator Satellite. Cackling madly as I worked the controls, I pulled in clouds from all over the planet, and with the turn of several dials I turned them into a raging tornado, spinning it up to the point of breaking the sound barrier, and twisting the funnel cloud so narrow it was like a laser beam, moving straight towards the Godmodder.

As they tried to dodge, I shoved the tornado back onto the trajectory that would impact the Godmodder, driving the storm right towards them.

Let's Do The Time Warp Again...


At the same moment, I am off to the Godmodder's left, dressed in a Magical Girl outfit, miniskirt, Leotard, blonde wig, and all. Pulling out an ornate scepter with a sapphire tip, and gold bracing around the gem connecting it to the platinum rod serving as a handle. As I point the wand at the Godmodder, I call out "You have intentions of multiversal conquest, with no respect for the wellbeing of those you would force to serve you! We aren't much better, but at least we go out of our way to improve the standard of living for those within our expanded borders and don't cloak our actions behind layers of hypocrisy! In the name of the Technocracy, I will punish you!"

With that, the gem begins to glow, before shooting a ridiculously powerful laser straight at the Godmodder, the beam carving a small canyon straight through the ground, blasting the Godmodder with raw magical JUSTICE before the attack peters out.

Let's Do The Time Warp Again...


Exactly one microsecond after all of this madness concludes, the utter mess of temporal GORILLAry I'd been using to prop up my barrage collapses, all my parallel timeline duplicates finding their mass converting directly to energy, producing a massive explosion that blasts the Godmodder straight up into the Orbital Defense Barrier. I'm fine of course, seeing as I was in General Mack's command vehicle the entire time.

Charges
Killsat (12/20)
Sky Forces (2/20)
+1 @EternalStruggle
+1 @The Blue Knight

Entity Orders

Everything attacks the Cannon. Medical Department heals something that needs it.
 
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15/20. The Leader of the Order
13/20. RAGE (Anyone who guesses what this is summoning will get lots of +s)
+2 @The Blue Knight
That's it. Time to break out the cavalry.
SUPER ACTIVATED: THE SWORD IN THE MATT STONE.
I proceed to launch a wave of attacks from the South Park games towards Vriska
[WARNING. IMMATURE SOUTH PARK-LIKE HUMOR AHEAD.]
ASSAULT AND BATTERY. I walk up to Vriska, toss a baseball in the air, then smash the baseball into her face with a baseball bat, and then i beat her senseless with the bat until it breaks.
ROSHAMBO. I walk up to Vriska and play a game of Roshambo with her. ROCK. PAPER. KICK! I then kick Vriska in the place a woman doesn't want to be kicked. AKA the left ankle.
BULL RUSH. I put on a football helmet, then slam into Vriska head-first, then toss the football helmet at her face.
HORNS OF IRRITATION. I walk up to Vriska, then blow an air horn into her ear. I then take out a megaphone, and blow the air horn through that into her ear.
GROUND STOMP. I leap 5000 ft into the air and stomp on Vriska's face with the force of my fall
DRAGON'S BREATH. I take out sparklers, light them on fire, and aim the sparklers at Vriska's face.
DUST OF DREAMS. I walk up to Vriska and throw blinding dust at her. Then i punch her in the face.
LIGHTNING VOLT. I pour water on Vriska, then toss a car battery with wires sticking out of it at her.
FUNNEL OF FROST. I take out a fire extinguisher and freeze Vriska with it.
PYRE BALL. I take out a mini nuke with four dynamite sticks to it, light the dynamite sticks, toss it into the air, and then it turns into a missile while airborne and launches into Vriska.
BACKSTAB. I teleport behind Vriska and stab 'er in the back.
MUG. I teleport behind Vriska (despite already being behind her) and pinch one of her pressure points.
EXECUTE. I leap into the air, tossing kunai at Vriska all the while, then i slam into her with a giant flail.
STINK BOMB. I toss a bunch of rotten eggs at Vriska.
DEATH OF A THOUSAND CUTS. I call upon an army of ninjas to slice, dice, slash, mince, dice, and cut Vriska.
SLING OF DAVID. I put a rock in a sock, and spin my arm around exactly 27.456 times before i toss the sock at Vriska.
JEW-JITSU. I pull my arm back, then release a flurry of punches, kicks, and dropkicks at Vriska.
CIRCUM-SCYTHE. i take out a scythe, and carve up Vriska with it, then put a candle in her and light up the candle. Now she's a Homestuck-o-Lantern.
WHIRLING DOOM. I take out a dreidel, and spin it so fast it becomes an F10 tornado which i then launch at Vriska.
PLAGUES OF EGYPT. I call upon bombs, mosquitoes, pestilence, and frogs to rain down on Vriska.
FLAME STRIKE. I use a lighter and a can of aerosol to make a makeshift flamethrower. *click* Ah come on not now. *click* come on *woosh* Ah there we go. Now i flamethrower Vriska.
CURSE. I curse up a storm, which launches a horde of GORILLAs at Vriska.
SUMMON ELEMENTAL. I summon a pirate and toss him at Vriska. Yes i just tossed a pirate. Deal with it.
WINDSTORM. I blow Vriska into a giant wall with a leafblower.
RAIN OF ARROWS. i call down a rain of arrows to hit Vriska, with all the arrows hitting the exact same spot. The archers are just that good.
DISCUS OF MIGHT. I spin around multiple times with a titanium frisbee, and then toss it at Vriska's horns.
WHIRLWIND SLASH. i take out a sword, then spin around 35 times near Vriska, then do a jumping slice.
WAY OF THE SWORD. continuing from the last attack i slash Vriska seven times, with the force of a supernova.
FURRY FRIENDS. I send a tsunami of rats at Vriska
UNICORN STAMPEDE. A unicorn rams its horn into Vriska's horns
HAMMER OF JUSTICE. i spin around and toss a hammer at Vriska.
HAMMER OF STORMS. I harness the powers of electricity and shock Vriska with 1 trillion volts.
PROFESSOR CHAOS. I call upon Professor Chaos. He proceeds to smash Vriska with a giant electricity enchanced hammer, sucks her life force out with magic, launches a storm of electricity at her, and launches a beam of chaos at her.
WRATH OF KITE. I leap into the air and pull out my Wave Motion Kite, and launch the beam from it at Vriska.
FURRY DEATH. I send a killer hamster to attack Vriska.
HIGH-FRUCTOSE DEATH WAVE. I hulk out on candy, before stomping the ground, making a crack in the Earth open beneath Vriska.
PANDEMIC PESTILENCE. I send a swarm of mosquitoes at Vriska.
BURNING LAP. I run around the world multiple times before punching Vriska, launching her around the world multiple times.
FLASH MOB. I send a horde of Pokemon Go players at Vriska.
PRIME TIME COON. I send a giant raccoon to scratch Vriska.
FULL BORE. I use a giant drill bit to shoot a giant beam at Vriska.
HAMMER OF CHAOS. I smash Vriska with a hammer made of electricity.
CRUEL FATE. I throw an explosive dodgeball at Vriska.
SINGLE-ORIGIN OVERDOSE. I drink an entire Starbuck's worth of coffee, and somehow this letse me use electricity to shock Vriska.
EROS ERUPTION. I turn into an anime protagonist, and use the power of friendship to attack Vriska.
TUPPER MECH MK III. I get into a mech made of Tupperware, and use it to launch missiles at Vriska.
FULL-FORCE FISTING. I jump onto Vriska and beat the stuffing out of her.
HYPERSPACE FURY. I do a Fist of the North Star style punch combo on Vriska.
ELEMENTAL ONSLAUGHT. I call upon giant arms made of sand to crush Vriska.
THE BIG GUNS. I use as much dakka as possible to fill Vriska full of more holes than Swiss Cheese.
DEADLY DIVE. I dress up as an assassin, then jump from a space station and stab Vriska in the head.
AND FINALLY...
AIRBORNE ANNIHILATOR. I call upon a drone to fill Vriska full of all the lead in the world, then blow her up with all the bombs in the world.
 
"Perhaps some healing is in order?" The Daemonette, having returned to the line, asks the Behemoth. He simply shrugs his massive shoulders in response.

"I ain't one to spout off lines about good defenses being good offenses, but I'll live." He smirked, gazing down at the various foes before them. "Even if they do attack me, so what? I doubt they'll get past my dead 'ard armor, and if they're doing that they're ignoring our big guns." He paused to look up at the ominous dark structure above, receiving material even now from its many drones. "And that thing too. They either ignore it, or suffer the consequences." He points his claw at Vriska, looking somewhat annoyed as he does so. "That little thing ain't dying as fast as I'd like. We leave it alone long enough, zog knows what would happen. Nothing good. If they continue attacking me after this, then you can heal me up. For now, help deal with that alien. Doesn't look like she'll be turning away from her employer any time soon."

"Very well. But remember, now we have people for that." The Daemonette gave a short laugh as a few drones suddenly targeted Vriska and went into active mode. Painting her with target designators, she watched with fascination as the ancient (from her perspective at least) war machines of humanity got to work. It was difficult but not impossible to divert efforts from the repairs to weapon fabrication, seeing as half or so of the work was simply waking up systems from their slumber instead of actual repairs. This meant that the NanoLathes, limited right now but not offline, could quickly and cheaply produce some light munitions to harass the enemy with. It took a mere minute or so before a small hatch cycled open on the citadel's underside and a rack of six missiles fell out, hurtling down to the ground. Instantly, release bolts detonated, explosively removing the packaging and allowing all six devices to activate their engines.

Burning forward, each streaked in towards the target, one after the other. With no real way to avoid them, in mere moments Vriska was engulfed by the detonation of plasma warheads as each of the six scored a direct hit, one after the other, combined force of impact, detonation and the heat of plasma doing a significant amount of damage to the unfortunate Troll. Potentially a close to fatal amount if she wasn' being enhanced by Godmodding powers. But she was, so this remained only the first attack. Many more would have to follow.
Charges:
But For Real, Sky Troops: 12/20.
Reanimation Protocols: 2/20.

+1 @The Blue Knight
+1 @I just write
 
4/? something bot-like this way comes
5/5 entity advantage really is a weird thing. +1 mirror +1 talist
I summon mr entity advantage contribution.1/2 do something: does a 5k damage attack and has 55?k HP (5k per charge, x2 for halved attack, +5k for rules saying the formula is (C*5k +5k).)
1/5 no seriously how weird is this
+1 mirror +1 TOG
free action: pepsi can to pepsi man
if I caught the barron bun, then I spend my action crushing the thing with 4 6-turn specials into a paste with half a grape and 3 wet napkins.
otherwise, I ask the prez if he brought the tracker orbs.
"All I have is this bag of scones from the bakery"
wh-buh-oh wait, right.
well, good thing I always bring a backup when I work with people wearing a beret.
"Is that a scone? yum!"
...that was a tracker orb.
"if you take a random object, there is a 16% chance that its a scone."
no there isn't.
good thing I have another backup... that he can't touch.
alright, its that way.
alright, beret guy, you'll need to take th-
where'd he go?
he used the unlimited energy of the vacuum to fly ahead and remove the staples connecting his beret to his head. he then agrees with a random passer-by about existentialism, and climbs a tree. oh look, he found a squirl! oh, it left. well, still climbing the tree, he clambers around quietly until he's over the barron bun, then looks do-
oh look his beret fell, flipped over, and landed on the bun, trapping it. looks like he doesn't need to use a logic-breaking plan after all.

also, if I finished last post, I decide the ruins of the city are a good place to explore, conjuring a mindless copy of the kingbun and possessing it, before hopping back towards distance 0. if I recall, one of the hashtags is #searchtheruins. that sounds like it refers to the city the C-Mech Ω was in (was the place hatred was from in ruins? I don't remember), so I'm going to explore that.
 
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3/10 Promotion
7/20 Plague

+1 to @plague126 and @Enerald_Mann (Tag me if you give me +1s.)

Redstone throws a knife at the Horsemen but misses, making them notice him. They chase after him but forget to actually move to stab him and instead fall in the ravine Redstone was standing by.
 
General Action: Counterfire

Ordering Tavros to be temporarily left alone, General Mack re-orients the Technocratic Spearhead Forces to open fire on the Cannon. The antique artillery piece is soon subjected to a barrage of fire from its more technologically advanced counterparts. This time, it's the lasers that do most of the damage, the optical weaponry heating chunks of the cannon's metal to the point of exploding, long before the railgun shots have time to impact.

Charges
Killsat (14/20)
Sky Forces (3/20)
+1 @EternalStruggle
+1 @The Blue Knight
 
19/20 CHARGE SLOT 1 (+1 from Redstonetam15
11/20 CHARGE SLOT 2 (+2 from Emerald_Mann

I safely fall onto the ground, and retrieve my stuff. I shout in Vriska's general direction, trying to get her attention.
"yo," I say. "You do realize that this isn't worth the money he's paying? Hear me out. First off, Boondollars. You can't use those anywhere other than in a
STUPID VIDEOGAME, made for
STUPID KIDS, with
STUPID HIGH prices for
STUPID ITEMS. Everyone you're fighting against here are
STUPID POWERFUL reality warpers, who can do
STUPID CRAZY things to you, and can make you
STUPID DEAD. Tavros has already taken several railgun shots to the face, and has been crushed by a tank, and would be dead, if not for that weird announcer dude saying that he's not. It's only going to get worse from here. If you die here today, it's more than likely you're gonna get judged just, for falling for a
STUPID TRICK. Just leave. It's not worth staying. Trust me. RANT: OVER."


((I think I've officially settled into using this text colour.))

Now, next order of business: The new troops. Based on their plastic shells and bases, I determine that these people are from Risk. Fortunately, I know exactly how to counter them; by rolling a pair of giant defense d6 at them. I take a look at the dice. Wow, DOUBLE SIXES! YOU KNOW,IF I HADN'T SEEN IT WITH MY OWN EYES, I WOULDN'T BELIEVE IT! Now, if anyone wants to contest me on this, say, Vriska, I let it be known that my d6s only have sixes on them. I don't have any normal ones. What? You didn't expect that me, morally upstanding citizen me, is not above using trick dice? Well, when nobody plays by my rules, I won't play by theirs, either. Words to live by.

+2 @Enerald_Mann
 
MAIN BATTLE(On Pause):[PG] 11/20 HP [A] Disease by Vaccine 10/10 [A] Hollow Blade Target:TBK 5/5 Durability [A] Empty Shield TARGET:M3 5/5 Durability
STRIFE:[PG] 15?/20 HP Regen, Ironskin

Seeing as my allies need it right about now, I use Vaccination. After that, I decide to talk to The Blue Knight about something. "Earlier you said I was mistaken to call you a geomancer, as I didn't understand your lands magic system, care to explain in more detail?"

5/5 Blight: Inflict extremely negative ailment upon a random enemy. IN USE: I raise the other needle up into the air, and a bolt of Blight is sent upon someone.
5/5 Vaccination: Give Random boosts to a random ally. After the combo, I throw the needle that dispenses buffs into the air, and a light shoots out of it. Who it will go to is not yet known. USED
8/10 Toxic/Cure: Gives a random boost to a random number of allies, and inflicts a random number of enemies with a random affliction.

2/10 +1 from JOE
9/20
+1 JOE +1 Talist
 
[AG]
15/20 HP
Lúin equipped
Ides equipped
Charge Bank: 10

(+2 from EternalStruggle, +2 from I just write, +2 from plague126)
2/20 The Middle Child
12/20 Emergency Preparation

+1 @I just write
+1 @EternalStruggle

[A- Wielded by the Blue Knight]
20 charge artifact
A great lance made of a shining silver metal, becomes enveloped in magical flames at the owner's will.

Durability- 3/5
Ability-
Attack with Lúin's Full Power- consumes 1 durability, action is treated as a normal attack by the wielder with the addition of the attack inflicting the special status "Marked by Lúin"
"Marked by Lúin" explanation- Curse type status, if after 2 rounds the status has not been cured the afflicted Entity bursts into flames taking 30,000 damage and automatically removing this status.

(Weapon can be used without durability consumption for flavor purposes however in order to take advantage of it's ability you must state specifically you are doing so and of course consume the durability.)
[A- Wielded by the Blue Knight]
20 charge artifact
A Pugio type dagger that exudes a menacing presence.

Durability- 14/15
Abilities-
Use in an attack- Consumes one durability and adds 10,000 damage to the base damage of a standard attack (automatically activates on any attack action)
[AG- controlled by the Blue Knight]
20 charge Entity
A Ranger of the Mistwald. Wears a mottled green cloak and is armed with a simple but finely crafted longbow, he also carries a variety of knives under his cloak. Is an expert in hit and run tactics.

Health- 42,000/65,000
Attack- 20,000
[Special ability]
Ambush- targets an entity and sets up an ambush near them consuming a turn, Any and All Entities that target the Entity which this ability targets the turn after the ambush was set up will take Halk's attack in damage including Entities which attempt to heal or bodyguard the targeted entity. Halk cannot act on his own during the turn the ambush is set up or the turn of the ambush itself. The ambush does not interfere with the actions performed by those caught in it. The Entity around which the ambush is being set up can be kept hidden (I will PM the target to Piono) however it can be discovered by spending an action to investigate or for free through chance by scanning the entity around which the ambush is being set up. (I will help Piono out here by stating it in OOC chat myself if an action is spent to discover the target or a scan was done by chance.)

The Knight takes a couple moments to stand up following having been caught in the explosion created by his doppelgänger. Some of the Knight's now battered armour was charred black by the explosion but otherwise it remains relatively intact. "I see your getting a bit desperate, I should probably end this quickly." Briefly a red light flashes within the Blue Knight's helmet and then he charges towards the Mirror.

Shortly before reaching melee range of the Mirror blue flames begin seeping out of the Knight's armour. As the Knight thrusts Lúin forward instead of being enveloped in it's normal orange flames it is instead consumed by intense blue flames emerging out of the Knight's gauntlet. Just before the lance strikes the Mirror a stream of blue flame shoots out of Lúin's tip enclosing the Mirror in fire. The Knight then stabs Ides into one of the Mirror's arms.

(I'll continue the description of this particular assault in my next post, the actions of both this and the next post will be attacks on Mirror.)

[Orders]
Halk- Launches his ambush.
 
Time for another experiment. I attempt to pick up the Godmodder and use him as a weapon to attack the Godmodder.

7/20 Mysterious Artifact
3/20 Beacon (joint charge, 1/5 charging)
+2 @I just write
*TACTICAL DATA LOST*
  • Auto-Crafter (Artifact): An automated crafting system designed to bolster engineering efficiency. Either generates a charge point or loses durability each turn (50% chance of either). 100% durability.
  • Juggernaut Armor (Artifact): A light powered armor system. Protects the user with both armor and ablative shielding, and increases the wearer's attack damage (8/8 Armor HP, 4 Shield HP).
  • Electrostaff (Artifact): An electromagnetic system that can be used to stun enemies or reflect countered attacks back at the user.
  • Multicannon Pistol: A magic-powered gauss pistol, capable of firing in different modes (ranging from conventional bullets to the same power as a tank cannon). Has an ammo creation system built in to create strange ammunition and avoid reloading problems.
    • AM Breacher Rounds: Specialized rounds designed to penetrate magical defenses and destroy magic-based systems.
    • Knockback Shots: Specialized rounds that apply huge concussive knockback to the target, but no damage.
    • Healing Burst Shots: Specialized rounds that heal instead of harming the target, essentially firing a healing spell instead of a bullet.
  • Cool Goggles: Advanced goggles that eliminate glare and provide advanced Scanning functionality (aka the normal Scanning functionality).
    • Ballistic Calculation System: Calculates ballistic trajectories of objects, allowing for more accurate shots, and also creative tactics using corpses as weapons or landing an enemy in just the right location.
    • True-Sight Module: Counters hostile stealth and illusions through a variety of methods, helping to discover hidden enemies or hidden enemy abilities. Buffs power of Scan actions.
  • Sustain Necklace: An emergency contingency that will revive the user immediately after death. Breaks after use.
  • Artificer's Gloves: A specially-designed pair of gloves that can apply telekinesis over short range, and can also create common materials out of thin air.
  • Immovable Rods: Rods that can anchor themselves in space, gaining incredible inertia to the point of being impossible to move.
    • Immovable Magnet: A variant designed to briefly immobilize metal targets, burning through its stored energy in just a few seconds.
  • Wand of Lesser Vigor: A wand capable of providing a minor regenerative effect. Not too useful in direct combat, but useful for making hospitals obsolete.
  • Base Defenses: Several advanced traps protecting my base.
    • 7 Proxy Defense: An advanced redirection system that makes it nearly impossible for intruders to find the base.
  • Workbench: A standard workbench containing useful supplies and apparatus for tinkering.
  • Time Dilation Generator: A generator that changes timeflow in a localized area. Currently nonfunctional.
  • Darksteel Fingers and Toes: Raw material for constructing super-durable stuff.
 
+1 to Joe, +1 to Mirror.

Still not having time, I just order Pepsiman to do a divine smite traveling downwards, only spending 10 Pepsi cans.
 
[AG]
15/20 HP
Lúin equipped
Ides equipped
Charge Bank: 10

3/20 The Middle Child
13/20 Emergency Preparation

+1 @Enerald_Mann
+1 @DCCCV

[A- Wielded by the Blue Knight]
20 charge artifact
A great lance made of a shining silver metal, becomes enveloped in magical flames at the owner's will.

Durability- 3/5
Ability-
Attack with Lúin's Full Power- consumes 1 durability, action is treated as a normal attack by the wielder with the addition of the attack inflicting the special status "Marked by Lúin"
"Marked by Lúin" explanation- Curse type status, if after 2 rounds the status has not been cured the afflicted Entity bursts into flames taking 30,000 damage and automatically removing this status.

(Weapon can be used without durability consumption for flavor purposes however in order to take advantage of it's ability you must state specifically you are doing so and of course consume the durability.)
[A- Wielded by the Blue Knight]
20 charge artifact
A Pugio type dagger that exudes a menacing presence.

Durability- 14/15
Abilities-
Use in an attack- Consumes one durability and adds 10,000 damage to the base damage of a standard attack (automatically activates on any attack action)
[AG- controlled by the Blue Knight]
20 charge Entity
A Ranger of the Mistwald. Wears a mottled green cloak and is armed with a simple but finely crafted longbow, he also carries a variety of knives under his cloak. Is an expert in hit and run tactics.

Health- 42,000/65,000
Attack- 20,000
[Special ability]
Ambush- targets an entity and sets up an ambush near them consuming a turn, Any and All Entities that target the Entity which this ability targets the turn after the ambush was set up will take Halk's attack in damage including Entities which attempt to heal or bodyguard the targeted entity. Halk cannot act on his own during the turn the ambush is set up or the turn of the ambush itself. The ambush does not interfere with the actions performed by those caught in it. The Entity around which the ambush is being set up can be kept hidden (I will PM the target to Piono) however it can be discovered by spending an action to investigate or for free through chance by scanning the entity around which the ambush is being set up. (I will help Piono out here by stating it in OOC chat myself if an action is spent to discover the target or a scan was done by chance.)

More blue flames spew out of the Knight's offhand gauntlet and travel along Ides onto the right arm of the Mirror. The flames coil around the Mirror's arm with a will of their own like a Python constricting it's prey. The Knight pulls out Ides but the flames remain attempting to consume the Mirror's arm. The Knight, the flames struggling to free themselves from his armour calming, then backs up slightly but whilst retreating he stabs Lúin into the Mirror's left leg. Lúin's own flames, having overcome the now fading blue flame, leave their own mark on the Mirror.

(Attempting to inflict the mark in this attack, Flames are for flavor and I am not attempting to inflict burning.)

"Earlier you said I was mistaken to call you a geomancer, as I didn't understand your lands magic system, care to explain in more detail?"

The Knight having distanced himself from the Mirror replies to him. "Well to explain the intricacies of my world's magic would be both time consuming and disadvantageous to me but I will at least explain the basics. Within my world, like many others, all living beings are born with a substance within their bodies known as Mana which is integral to manipulating the world's natural laws however in my world humans are unable to directly manipulate their own Mana. In order to utilize Mana and in extension the abilities known as magic we require special gems known as Sepium that correspond to the element we desire to manipulate into which we channel our Mana to perform magic. In modern magic Sepium is refined and condensed into small spheres known colloquially as Orbs which are placed into personal Sepium catalysts that simplify the creation of complex combat magic."
 
Update 53: Something Big, Something Bad pt4
I mak the 100000000000000000000000000000000 post charge to X-plode the skellington to a explosioned dead
/joek
#AWorldHalfFull

The Silent Shoveller: 9/20
Ion Cannon. 1/20
+2 @DCCCV

Emerald laughs and takes a cue from EBF5, throwing a mirror at Vriska, said mirror breaking on contact, to apply some bad luck to her

Spectre Knight attacks Tavros (Darkness 90/100)
O-MECH paints itself black and walks over to Vriska to interfere with her luck

Emerald hands out the cards, and slides 10 tokens into the center "Once you put in your 5 this'll start. Or you can choose not to if you want"
You break the mirror oveer Vriska's head, but you're the one who broke the mirror, not her! You lose some luck stat and Vriska takes 12000 damage.

The Godmodder nods and puts in 5 tokens.

I use the cryptographic sequencer on the Pepsi Machine.

something over all not very good: 6/10
You use the cryptographic sequencer on the Pepsi Machine, and its healthbar begins rapidly spinning. When it comes to a rest, it has come down sideways. Pepsi Machine now has 8 health!

Repairs Applied!: 10/10
Ion Cannon. 1/20
King of Fighters Talon: 6/20 (+4 from DCCCV, +1 from TBK)
+2 @redstonetam15

Repairs Applied! [10/10 USING]

Emerald glances over at the O-MECH he accidentally summoned "You know, I did speak of wanting a pet anyways" He then opens a portal into...somewhere, and picks up the Mech, carrying it easily with him "I'm going to patch you up now" Inside, there's a bunch of metal and machinery, some working, some broken, as well as some tools. Emerald starts with temporarily shutting down the O-MECH, hoping that Windows doesn't need to install another update, because that'll take a while to happen, and it's annoying. Thankfully, seems it doesn't, based on the lack of "Configuring" on the OS. Emerald then proceeds to get to work, and uses spare parts as well as assistance from several working machines to fix up the injuries on the O-MECH, and continues for several hours. Good thing time is relative, eh? To finish it up, Emerald applied a coat of nanobots, to heal the rest of the tiny miniscule broken things, as well as possibly increasing the level of armor of the ocelot. With that, Emerald carries the Mech out of the pocket dimension and turns it back on, smiling as it begins working once more.
Repairs Applied! applied!
Short: Healing the O-MECH, and using any additional effort left over to increase max HP
50000 health restored to the O MECH.

The Daemonette grimaces grimly as she sees all the reinforcements the Godmodder just got. Drat. That definitely throws a wrench in any plans she may have had. She then sees one of her main targets, Tavros, is now hesitating.

Smoothly walking up to him, getting behind him and throwing a friendly arm around his shoulder, she gives him a quick talk on how discretion is the better part of value. "Hey there~! You're hesitant, right? That's good! You really should leave. Your partner's doing this for cash, but is cash worth your life? I don't think so. And in case you haven't noticed, with all the beatings we're delivering on you, you are going to die if you don't get out of here right now and get that radiation poisoning treated. Don't worry, the Godmodder won't chase after you, if he leaves he knows we'll take care of his literal toy soldiers and get back to pushing forward in no time flat." She withdraws her arm to take a card out of a pocket, very flashy, before handing it over to the Troll. "Speaking of, if you do leave, or switch sides. Actually that would work too. Anyway, if you do stop attacking us, I can take care of that radiation for you, real easy. Think of it as an incentive to get off the battlefield and then call me, yeah? Good. Now, I'll let you make your choice."

With that, she slunk back into the shadows before running back to her side of the battle line.

Charges:
But For Real, Sky Troops: 10/20.
Reanimation Protocols: 1/20.

+1 @The Blue Knight
+1 @I just write

Entity Orders:
Daemonette continues to try and keep the Descendant power under control.
Krork Behemoth aggrieves Vriska.
Flying Fortress keeps flying, and figuring out how to turn the regen back on. Which still won't be for a while yet.
Nuclear Explosion Elemental attacks Vriska.
Tavros: uHHHHH... tHANKS I GUESS?

I can't be bothered to actually fight while in a planning phase, so I build an automated turret to shoot at a random enemy.

Okay, so it looks like the plan is to construct some sort of beacon down on the planet to draw in something. Wait, whoever you guys are, what exactly are you planning? What sort of beacon do you want?

Okay, on the planet front, no dice. The Council isn't exactly willing to give us another planet. Daraken might give us one if we ask him, and then he'll launch some stupid plot.

Doesn't the Foundation have those Infinite Mass Impactors? See if we can get authorization to deploy a cluster of those.

Right.

And here's the thing. A beacon might get US to the planet, but it won't exactly help with our reinforcements. Will this just bypass the defenses, or will it break them outright?

7/20 Mysterious Artifact
3/20 Beacon (joint charge, 1/5 charging)
+2 @I just write
*TACTICAL DATA LOST*
  • Auto-Crafter (Artifact): An automated crafting system designed to bolster engineering efficiency. Either generates a charge point or loses durability each turn (50% chance of either). 100% durability.
  • Juggernaut Armor (Artifact): A light powered armor system. Protects the user with both armor and ablative shielding, and increases the wearer's attack damage (8/8 Armor HP, 4 Shield HP).
  • Electrostaff (Artifact): An electromagnetic system that can be used to stun enemies or reflect countered attacks back at the user.
  • Multicannon Pistol: A magic-powered gauss pistol, capable of firing in different modes (ranging from conventional bullets to the same power as a tank cannon). Has an ammo creation system built in to create strange ammunition and avoid reloading problems.
    • AM Breacher Rounds: Specialized rounds designed to penetrate magical defenses and destroy magic-based systems.
    • Knockback Shots: Specialized rounds that apply huge concussive knockback to the target, but no damage.
    • Healing Burst Shots: Specialized rounds that heal instead of harming the target, essentially firing a healing spell instead of a bullet.
  • Cool Goggles: Advanced goggles that eliminate glare and provide advanced Scanning functionality (aka the normal Scanning functionality).
    • Ballistic Calculation System: Calculates ballistic trajectories of objects, allowing for more accurate shots, and also creative tactics using corpses as weapons or landing an enemy in just the right location.
    • True-Sight Module: Counters hostile stealth and illusions through a variety of methods, helping to discover hidden enemies or hidden enemy abilities. Buffs power of Scan actions.
  • Sustain Necklace: An emergency contingency that will revive the user immediately after death. Breaks after use.
  • Artificer's Gloves: A specially-designed pair of gloves that can apply telekinesis over short range, and can also create common materials out of thin air.
  • Immovable Rods: Rods that can anchor themselves in space, gaining incredible inertia to the point of being impossible to move.
    • Immovable Magnet: A variant designed to briefly immobilize metal targets, burning through its stored energy in just a few seconds.
  • Wand of Lesser Vigor: A wand capable of providing a minor regenerative effect. Not too useful in direct combat, but useful for making hospitals obsolete.
  • Base Defenses: Several advanced traps protecting my base.
    • 7 Proxy Defense: An advanced redirection system that makes it nearly impossible for intruders to find the base.
  • Workbench: A standard workbench containing useful supplies and apparatus for tinkering.
  • Time Dilation Generator: A generator that changes timeflow in a localized area. Currently nonfunctional.
  • Darksteel Fingers and Toes: Raw material for constructing super-durable stuff.
"The Beacon is mostly to have effort on the part of the Descended down there, which should be enough to override the OP Scale enough to let us deal some actual damage to the orbital defenses."
"this ploy probably won't completely destroy the defenses, but it'll make it possible for people to get to the battlefield without needing a Descended's direct summoning prowess behind it. So it'll be easier ot get your reinforcements down there. Not easy, but possible."

3/? something bot-like this way comes
11/11 (+5 semi-refunded charge +5 semi-refunded charge) hrmm... using!
Medic 40,000/40,000 HP (33% less HP then normal) 1/4 moar daka
active: stolen medigun- heal a target for 10,000 HP. if they are full health, apply an overheal of 10,000 HP.
special: moar daka- add another medigun to your arsenal. functionally, gain another action.
new: 2/5 entity advantage really is a weird thing. +1 mirror*
pebbletopia dop!
hey look it dopped.
the main file was lagging and glitching too much, so I made a new one. taking advantage of that, I redid the art style somewhat... and spent way too long. rendering still has some problems, mostly for the (redesigned) abomination's white wing.
while it was not shown due to the redesign, the jets fired another few shots, dealt some damage, and the mages moves forwards while charging. also diggers dug holes.


+1 mirror +1 TOG
bot core uses boombot cocoon again, apparently conjuring more bots from nothing in the process.
the boombots idle, thought 20,000 of them continue to circle the core.
the brotector is a bro and brotects the bot entitys.
-----------------------------------------------
the king and queen bun try to attract more members to their herd, specifically sending out pictures of their cuteness to minor lords and ladys around the countryside.
the bun servants continue to tend to the king and queen buns, both as symbols of status if a lord/lady show up, and in an attempt to apply overheal.
the guards guard.
--------------------------------------------------
the medic uses medigun on the king bun.

free action: pepsi can to pepsi man
I miss the Barron bun, and grumble for half a moment before remembering how cute it is and smiling.
I then look around, before splitting into 3 lightly glowing copys of myself, which start running around, looking for the Barron bun. moments later, I realise there's a better way, and take out my descendant-powered phone, before dialing 130-145-0513, get the operator, and asking for 7y-Pres (those numbers are supposed to represent 13=B, 0 = U, 14=N,5=S,0=O, 5=S, 1=I, 3=E, 7=T, y. (Bun sosiety, yes ik thats not spelled right).
I get the president of the bun society on the phone, and ask him how his beret is staying on. he says "staples", without asking how I knew he was hanging upside-down from a tree trunk. I tell him I'm trying to track down the barron bun, and ask if he can help. he says he'll be right over.
3 minutes later he arrives by harnessing the endless energy of the vacuum, and goes off to hunt the Barron bun. this shall continue next post unless this is enough.
you grant a single pepsi can to pepsi man, and beging your hunt for the elusive baron bun.

20/20 The Dragonborn (+3 from plague) (USING!)
2/10 Useless Medic Promotion
6/20 Plague (+1 from plague, +2 from DC^3V, +2 from Enerald_Mann)

+1 to @plague126 and @DCCCV (Tag me if you give me +1s.)

A person forms from a light nearby.

The Dragonborn 80,000/80,000 HP [AG] Damage: 0/200,000
Damage works as his "mana" of sorts. When he deals damage, the damage done is put into the damage bar. Any attack dealing over 50,000 damage has a -5,000 penalty when added.

Shouts:
Lok Vah Koor: 20,000 Damage Cost. Changes the weather to Clear for 5 turns.
Gaan Lah Has: 20,000 Damage Cost. Deal 10,000 damage to an enemy and gain 7,000 HP.
Zun Haal Viik: 40,000 Damage Cost. Disable an entity's ability to attack for a turn.
Fus Ro Dah: 40,000 Damage Cost. Remove 2 entities from the field of battle for a turn.
Su Grah Dun: 70,000 Damage Cost. Give an ally or yourself double action next turn.
Od Ah Viing: 200,000 Damage Cost. Summon an immensely powerful dragon for 3 turns (Elite stats.)

The Dragonborn uses his greatsword to slice the Riflemen up.
The Bulldozer attacks the Cannon by shooting it's wheels.

Redstone chases around the Queenbun, tiring it and lowering it's dodge chance.
You summon the Dragonborn, and lower the Queenbun's dodge chance by 10%.

MAIN BATTLE(On Pause):[PG] 11/20 HP [A] Disease by Vaccine 10/10 [A] Hollow Blade Target:TBK 5/5 Durability [A] Empty Shield TARGET:M3 5/5 Durability
STRIFE:[PG] 3/20 HP Regen, Ironskin

"I must commend you for getting me this far down, but don't expect me to go down without a bit more of a fight." With that, I release two charges, since Blue Knight used one when the fight start, I'm pretty sure we can use them in the fight. I also cast a random healing spell upon myself.

5/5 Blight: Inflict extremely negative ailment upon a random enemy. IN USE: I raise the other needle up into the air, and a bolt of Blight is sent upon someone.
5/5 Vaccination: Give Random boosts to a random ally. After the combo, I throw the needle that dispenses buffs into the air, and a light shoots out of it. Who it will go to is not yet known.
8/10 Toxic/Cure: Gives a random boost to a random number of allies, and inflicts a random number of enemies with a random affliction.

15/15? IN USE:Melting Mending: A large vat of molten glass appears above me, dumping its contents on me, of course, since this action has MENDING in it's name, you can tell that this won't hurt me. And true to my words, it doesn't. Instead, the cracks upon my mirror and wooden limbs has healed over completely, with small spikes of glass forming upon me, making me look more. . . demonic, if you would use the word. Well, I have another charge to use, so lets get to it.
15/7?PARTIAL CHARGE +1 from JOE IN USE: Partial Reflection:After my healing, I must use an attack, it's only fitting, as when an enemy heals themselves greatly with a change to their appearance, it means they're going to unleash a devastating attack. And true to form, I do. Out of the mirror that is my entire torso, steps out a partial copy of The Blue Knight. This Blue Knight, unlike the original, is missing Ides, and some part's in it's arms and legs, though nothing is completely separating a limb. The flawed copy throws themselves at the original, not caring about defense and only attacking, they land hits upon one another, and The Original Blue Knight, gets a lucky shot at it's head, but when the head of the partial fake is destroyed, a large explosion emerges from it, dealing a large amount of damage to the original. The funny thing about partial reflections is that instead of bad luck, it;s just straight up pain when you break them.
8/20?
+1 JOE +1 Talist
You heal yourself to by 10 with the use of a charge, and prepare to lay downn a smackdown on Blue Knight, using a partial reflection to deal 7 damage to him.

"No, I don't, Vriska. How about you tell me and I make a counteroffer? And Tavros, if you don't know why you're here, how about you just, like, wander off thataway towards the grey side? You sound like a neutral entity to me."

I slap some random PG entity in the face. That isn't Tavros or Vriska.

5/?? Bidding War
2/20 Whatever
Tavros is hovering in the air, clearly very uncertain about his position.
Vriska: Ha! You think I'm that dum8? I'm not gonna fall for any of your pathetic mind games. Tavros may 8e weak-willed enough to,
Tavros: hEY. tHAT'S KINDA HURTFUL.
Vriska: Can it Tavros, anyways, I'm not stupid enough to fall for tricks like that.


You slap the boombot brotector, dealing an autocritted 20000 damage.

Check
The Cannon gets scanned

General Action: Massively Parallel
Appropriate musical accompanyment

Seeing what happened with the Godmodder, something in my mind snaps. Why am I restricting myself like this? My actions don't even have to make sense, let alone be remotely plausible.

With that in mind, I pull out my laser pistol, amd open fire on tne godmodder, sprouting additional arms and guns as necessary to keep up a withering barrage of fire, curving my shots around the Godmodder, striking them from all angles

Let's Do The Time Warp Again...

At the exact same time, I'm forty meters to the left, pulling out a ventriloquist dummy that looks just like the Godmodder. Making sure they can see it, I call out "So you said you didn't want me putting words in your mouth? TRY THIS ON FOR SIZE!"

That said, I shove a piece of paper reading "What the h-AGGAJAJHA!!!" down the ventriloquist doll's throat. Suddenly, the Godmodder starts vomiting letters spelling out just that, made of barbed wire and covered in his own blood from where they tore at his esophagus as he barfed them up.

Let's Do The Time Warp Again...

Meanwhile, I'm also perched on top of a nearby hill, Wearing a pair of rocket boots and wielding a pair of chainswords.

With a cry of "CHARRRGE!" I blast off from the hilltop, charging the Godmodder, swinging my weapons wildly as I soar through the air at my target.

As I close into melee range, I catch the Godmodder off-guard by turning into a monster truck equipped with buzzsaw wheels, and run them over.

Let's Do The Time Warp Again...

Simultaneously, I am also directly under the Godmodder, and with a mighty heave I push upwards to manipulate the ground above me, laser blades and black holes rising from the surface to beat the Godmodder into submission, swinging at him with wild abandon from all angles.

Let's Do The Time Warp Again...

In the same moment I was also directly behind the Godmodder, standing atop a large stage and holding an electric rock accordion, playing incredibly loud music as I turn the amplifiers up to 121, pushing the volume of the sound I'm playing well into the range where a person's ears stop registering sound and can only perceive pain.

As if that weren't enough, the massive teslacoils I was using as amplifiers were also shooting off huge lightning bolts that in contradiction to every law of how electricity worked were grounding themselves on the Godmodder.

Let's Do The Time Warp Again...

That very instant, I was also in low orbit, aboard my new K-3 Weather Manipulator Satellite. Cackling madly as I worked the controls, I pulled in clouds from all over the planet, and with the turn of several dials I turned them into a raging tornado, spinning it up to the point of breaking the sound barrier, and twisting the funnel cloud so narrow it was like a laser beam, moving straight towards the Godmodder.

As they tried to dodge, I shoved the tornado back onto the trajectory that would impact the Godmodder, driving the storm right towards them.

Let's Do The Time Warp Again...

At the same moment, I am off to the Godmodder's left, dressed in a Magical Girl outfit, miniskirt, Leotard, blonde wig, and all. Pulling out an ornate scepter with a sapphire tip, and gold bracing around the gem connecting it to the platinum rod serving as a handle. As I point the wand at the Godmodder, I call out "You have intentions of multiversal conquest, with no respect for the wellbeing of those you would force to serve you! We aren't much better, but at least we go out of our way to improve the standard of living for those within our expanded borders and don't cloak our actions behind layers of hypocrisy! In the name of the Technocracy, I will punish you!"

With that, the gem begins to glow, before shooting a ridiculously powerful laser straight at the Godmodder, the beam carving a small canyon straight through the ground, blasting the Godmodder with raw magical JUSTICE before the attack peters out.

Let's Do The Time Warp Again...

Exactly one microsecond after all of this madness concludes, the utter mess of temporal GORILLAry I'd been using to prop up my barrage collapses, all my parallel timeline duplicates finding their mass converting directly to energy, producing a massive explosion that blasts the Godmodder straight up into the Orbital Defense Barrier. I'm fine of course, seeing as I was in General Mack's command vehicle the entire time.

Charges
Killsat (12/20)
Sky Forces (2/20)
+1 @EternalStruggle
+1 @The Blue Knight

Entity Orders
Everything attacks the Cannon. Medical Department heals something that needs it.
Cannon:
It's a cannon, typically used in Risk to represent 10 soldiers being in one place. It has slightly different stats than if it were just 10 soldiers, but not by much. It's pretty much your standard deadbeat 20 charge entity with its health and attack values shifted slightly.

The Godmodder stands resolute through this entire thing, mysteriously shrugging off attack after attack with no real reasoning.
Well, if you're not going to play by logic's rules then neither am I.

15/20. The Leader of the Order
13/20. RAGE (Anyone who guesses what this is summoning will get lots of +s)
+2 @The Blue Knight
That's it. Time to break out the cavalry.
SUPER ACTIVATED: THE SWORD IN THE MATT STONE.
I proceed to launch a wave of attacks from the South Park games towards Vriska
[WARNING. IMMATURE SOUTH PARK-LIKE HUMOR AHEAD.]
ASSAULT AND BATTERY. I walk up to Vriska, toss a baseball in the air, then smash the baseball into her face with a baseball bat, and then i beat her senseless with the bat until it breaks.
ROSHAMBO. I walk up to Vriska and play a game of Roshambo with her. ROCK. PAPER. KICK! I then kick Vriska in the place a woman doesn't want to be kicked. AKA the left ankle.
BULL RUSH. I put on a football helmet, then slam into Vriska head-first, then toss the football helmet at her face.
HORNS OF IRRITATION. I walk up to Vriska, then blow an air horn into her ear. I then take out a megaphone, and blow the air horn through that into her ear.
GROUND STOMP. I leap 5000 ft into the air and stomp on Vriska's face with the force of my fall
DRAGON'S BREATH. I take out sparklers, light them on fire, and aim the sparklers at Vriska's face.
DUST OF DREAMS. I walk up to Vriska and throw blinding dust at her. Then i punch her in the face.
LIGHTNING VOLT. I pour water on Vriska, then toss a car battery with wires sticking out of it at her.
FUNNEL OF FROST. I take out a fire extinguisher and freeze Vriska with it.
PYRE BALL. I take out a mini nuke with four dynamite sticks to it, light the dynamite sticks, toss it into the air, and then it turns into a missile while airborne and launches into Vriska.
BACKSTAB. I teleport behind Vriska and stab 'er in the back.
MUG. I teleport behind Vriska (despite already being behind her) and pinch one of her pressure points.
EXECUTE. I leap into the air, tossing kunai at Vriska all the while, then i slam into her with a giant flail.
STINK BOMB. I toss a bunch of rotten eggs at Vriska.
DEATH OF A THOUSAND CUTS. I call upon an army of ninjas to slice, dice, slash, mince, dice, and cut Vriska.
SLING OF DAVID. I put a rock in a sock, and spin my arm around exactly 27.456 times before i toss the sock at Vriska.
JEW-JITSU. I pull my arm back, then release a flurry of punches, kicks, and dropkicks at Vriska.
CIRCUM-SCYTHE. i take out a scythe, and carve up Vriska with it, then put a candle in her and light up the candle. Now she's a Homestuck-o-Lantern.
WHIRLING DOOM. I take out a dreidel, and spin it so fast it becomes an F10 tornado which i then launch at Vriska.
PLAGUES OF EGYPT. I call upon bombs, mosquitoes, pestilence, and frogs to rain down on Vriska.
FLAME STRIKE. I use a lighter and a can of aerosol to make a makeshift flamethrower. *click* Ah come on not now. *click* come on *woosh* Ah there we go. Now i flamethrower Vriska.
CURSE. I curse up a storm, which launches a horde of GORILLAs at Vriska.
SUMMON ELEMENTAL. I summon a pirate and toss him at Vriska. Yes i just tossed a pirate. Deal with it.
WINDSTORM. I blow Vriska into a giant wall with a leafblower.
RAIN OF ARROWS. i call down a rain of arrows to hit Vriska, with all the arrows hitting the exact same spot. The archers are just that good.
DISCUS OF MIGHT. I spin around multiple times with a titanium frisbee, and then toss it at Vriska's horns.
WHIRLWIND SLASH. i take out a sword, then spin around 35 times near Vriska, then do a jumping slice.
WAY OF THE SWORD. continuing from the last attack i slash Vriska seven times, with the force of a supernova.
FURRY FRIENDS. I send a tsunami of rats at Vriska
UNICORN STAMPEDE. A unicorn rams its horn into Vriska's horns
HAMMER OF JUSTICE. i spin around and toss a hammer at Vriska.
HAMMER OF STORMS. I harness the powers of electricity and shock Vriska with 1 trillion volts.
PROFESSOR CHAOS. I call upon Professor Chaos. He proceeds to smash Vriska with a giant electricity enchanced hammer, sucks her life force out with magic, launches a storm of electricity at her, and launches a beam of chaos at her.
WRATH OF KITE. I leap into the air and pull out my Wave Motion Kite, and launch the beam from it at Vriska.
FURRY DEATH. I send a killer hamster to attack Vriska.
HIGH-FRUCTOSE DEATH WAVE. I hulk out on candy, before stomping the ground, making a crack in the Earth open beneath Vriska.
PANDEMIC PESTILENCE. I send a swarm of mosquitoes at Vriska.
BURNING LAP. I run around the world multiple times before punching Vriska, launching her around the world multiple times.
FLASH MOB. I send a horde of Pokemon Go players at Vriska.
PRIME TIME COON. I send a giant raccoon to scratch Vriska.
FULL BORE. I use a giant drill bit to shoot a giant beam at Vriska.
HAMMER OF CHAOS. I smash Vriska with a hammer made of electricity.
CRUEL FATE. I throw an explosive dodgeball at Vriska.
SINGLE-ORIGIN OVERDOSE. I drink an entire Starbuck's worth of coffee, and somehow this letse me use electricity to shock Vriska.
EROS ERUPTION. I turn into an anime protagonist, and use the power of friendship to attack Vriska.
TUPPER MECH MK III. I get into a mech made of Tupperware, and use it to launch missiles at Vriska.
FULL-FORCE FISTING. I jump onto Vriska and beat the stuffing out of her.
HYPERSPACE FURY. I do a Fist of the North Star style punch combo on Vriska.
ELEMENTAL ONSLAUGHT. I call upon giant arms made of sand to crush Vriska.
THE BIG GUNS. I use as much dakka as possible to fill Vriska full of more holes than Swiss Cheese.
DEADLY DIVE. I dress up as an assassin, then jump from a space station and stab Vriska in the head.
AND FINALLY...
AIRBORNE ANNIHILATOR. I call upon a drone to fill Vriska full of all the lead in the world, then blow her up with all the bombs in the world.
SMAAAASH!!!! 45000 damage dealt to Vriska Serket!

"Perhaps some healing is in order?" The Daemonette, having returned to the line, asks the Behemoth. He simply shrugs his massive shoulders in response.

"I ain't one to spout off lines about good defenses being good offenses, but I'll live." He smirked, gazing down at the various foes before them. "Even if they do attack me, so what? I doubt they'll get past my dead 'ard armor, and if they're doing that they're ignoring our big guns." He paused to look up at the ominous dark structure above, receiving material even now from its many drones. "And that thing too. They either ignore it, or suffer the consequences." He points his claw at Vriska, looking somewhat annoyed as he does so. "That little thing ain't dying as fast as I'd like. We leave it alone long enough, zog knows what would happen. Nothing good. If they continue attacking me after this, then you can heal me up. For now, help deal with that alien. Doesn't look like she'll be turning away from her employer any time soon."

"Very well. But remember, now we have people for that." The Daemonette gave a short laugh as a few drones suddenly targeted Vriska and went into active mode. Painting her with target designators, she watched with fascination as the ancient (from her perspective at least) war machines of humanity got to work. It was difficult but not impossible to divert efforts from the repairs to weapon fabrication, seeing as half or so of the work was simply waking up systems from their slumber instead of actual repairs. This meant that the NanoLathes, limited right now but not offline, could quickly and cheaply produce some light munitions to harass the enemy with. It took a mere minute or so before a small hatch cycled open on the citadel's underside and a rack of six missiles fell out, hurtling down to the ground. Instantly, release bolts detonated, explosively removing the packaging and allowing all six devices to activate their engines.

Burning forward, each streaked in towards the target, one after the other. With no real way to avoid them, in mere moments Vriska was engulfed by the detonation of plasma warheads as each of the six scored a direct hit, one after the other, combined force of impact, detonation and the heat of plasma doing a significant amount of damage to the unfortunate Troll. Potentially a close to fatal amount if she wasn' being enhanced by Godmodding powers. But she was, so this remained only the first attack. Many more would have to follow.

Charges:
But For Real, Sky Troops: 12/20.
Reanimation Protocols: 2/20.

+1 @The Blue Knight
+1 @I just write
18000 damage to Vriska.

4/? something bot-like this way comes
5/5 entity advantage really is a weird thing. +1 mirror +1 talist
I summon mr entity advantage contribution.1/2 do something: does a 5k damage attack and has 55?k HP (5k per charge, x2 for halved attack, +5k for rules saying the formula is (C*5k +5k).)
1/5 no seriously how weird is this
+1 mirror +1 TOG
free action: pepsi can to pepsi man
if I caught the barron bun, then I spend my action crushing the thing with 4 6-turn specials into a paste with half a grape and 3 wet napkins.
otherwise, I ask the prez if he brought the tracker orbs.
"All I have is this bag of scones from the bakery"
wh-buh-oh wait, right.
well, good thing I always bring a backup when I work with people wearing a beret.
"Is that a scone? yum!"
...that was a tracker orb.
"if you take a random object, there is a 16% chance that its a scone."
no there isn't.
good thing I have another backup... that he can't touch.
alright, its that way.
alright, beret guy, you'll need to take th-
where'd he go?
he used the unlimited energy of the vacuum to fly ahead and remove the staples connecting his beret to his head. he then agrees with a random passer-by about existentialism, and climbs a tree. oh look, he found a squirl! oh, it left. well, still climbing the tree, he clambers around quietly until he's over the barron bun, then looks do-
oh look his beret fell, flipped over, and landed on the bun, trapping it. looks like he doesn't need to use a logic-breaking plan after all.

also, if I finished last post, I decide the ruins of the city are a good place to explore, conjuring a mindless copy of the kingbun and possessing it, before hopping back towards distance 0. if I recall, one of the hashtags is #searchtheruins. that sounds like it refers to the city the C-Mech Ω was in (was the place hatred was from in ruins? I don't remember), so I'm going to explore that.
Mr Entity Advantage summoned. The Game Autobalancer ogles him disconcertingly. 1 can to pepsiman.
Baron bun captured! What will you do with your captured bun?

You summon a kingbun copy. You are, however still in the Fallen City, you haven't left it yet, so you just send your kingbun copy off around a corner away from the fighting so it won't get accidentally stomped on.
You wander the city streets, and soon find yourself thoroughly lost. Well that's wonderful. What now?

3/10 Promotion
7/20 Plague

+1 to @plague126 and @Enerald_Mann (Tag me if you give me +1s.)

Redstone throws a knife at the Horsemen but misses, making them notice him. They chase after him but forget to actually move to stab him and instead fall in the ravine Redstone was standing by.
Gosh darned surprise ravines. 7000 damage to both horsemen.

General Action: Counterfire

Ordering Tavros to be temporarily left alone, General Mack re-orients the Technocratic Spearhead Forces to open fire on the Cannon. The antique artillery piece is soon subjected to a barrage of fire from its more technologically advanced counterparts. This time, it's the lasers that do most of the damage, the optical weaponry heating chunks of the cannon's metal to the point of exploding, long before the railgun shots have time to impact.

Charges
Killsat (14/20)
Sky Forces (3/20)
+1 @EternalStruggle
+1 @The Blue Knight
24000 damage to the Cannon.

19/20 CHARGE SLOT 1 (+1 from Redstonetam15
11/20 CHARGE SLOT 2 (+2 from Emerald_Mann

I safely fall onto the ground, and retrieve my stuff. I shout in Vriska's general direction, trying to get her attention.
"yo," I say. "You do realize that this isn't worth the money he's paying? Hear me out. First off, Boondollars. You can't use those anywhere other than in a
STUPID VIDEOGAME, made for
STUPID KIDS, with
STUPID HIGH prices for
STUPID ITEMS. Everyone you're fighting against here are
STUPID POWERFUL reality warpers, who can do
STUPID CRAZY things to you, and can make you
STUPID DEAD. Tavros has already taken several railgun shots to the face, and has been crushed by a tank, and would be dead, if not for that weird announcer dude saying that he's not. It's only going to get worse from here. If you die here today, it's more than likely you're gonna get judged just, for falling for a
STUPID TRICK. Just leave. It's not worth staying. Trust me. RANT: OVER."


((I think I've officially settled into using this text colour.))

Now, next order of business: The new troops. Based on their plastic shells and bases, I determine that these people are from Risk. Fortunately, I know exactly how to counter them; by rolling a pair of giant defense d6 at them. I take a look at the dice. Wow, DOUBLE SIXES! YOU KNOW,IF I HADN'T SEEN IT WITH MY OWN EYES, I WOULDN'T BELIEVE IT! Now, if anyone wants to contest me on this, say, Vriska, I let it be known that my d6s only have sixes on them. I don't have any normal ones. What? You didn't expect that me, morally upstanding citizen me, is not above using trick dice? Well, when nobody plays by my rules, I won't play by theirs, either. Words to live by.

+2 @Enerald_Mann
Vriska scoffs at you, but she's starting to loook kinda worried now.
Tavros looks like he's made up his mind.

2 riflemen killed!

MAIN BATTLE(On Pause):[PG] 11/20 HP [A] Disease by Vaccine 10/10 [A] Hollow Blade Target:TBK 5/5 Durability [A] Empty Shield TARGET:M3 5/5 Durability
STRIFE:[PG] 15?/20 HP Regen, Ironskin

Seeing as my allies need it right about now, I use Vaccination. After that, I decide to talk to The Blue Knight about something. "Earlier you said I was mistaken to call you a geomancer, as I didn't understand your lands magic system, care to explain in more detail?"

5/5 Blight: Inflict extremely negative ailment upon a random enemy. IN USE: I raise the other needle up into the air, and a bolt of Blight is sent upon someone.
5/5 Vaccination: Give Random boosts to a random ally. After the combo, I throw the needle that dispenses buffs into the air, and a light shoots out of it. Who it will go to is not yet known. USED
8/10 Toxic/Cure: Gives a random boost to a random number of allies, and inflicts a random number of enemies with a random affliction.

2/10 +1 from JOE
9/20
+1 JOE +1 Talist

You use vaccination, and cast autorez upon Tavros.
Wow. That's either really overpowered or totally useless.

[AG]
15/20 HP
Lúin equipped
Ides equipped
Charge Bank: 10

(+2 from EternalStruggle, +2 from I just write, +2 from plague126)
2/20 The Middle Child
12/20 Emergency Preparation

+1 @I just write
+1 @EternalStruggle

[A- Wielded by the Blue Knight]
20 charge artifact
A great lance made of a shining silver metal, becomes enveloped in magical flames at the owner's will.

Durability- 3/5
Ability-
Attack with Lúin's Full Power- consumes 1 durability, action is treated as a normal attack by the wielder with the addition of the attack inflicting the special status "Marked by Lúin"
"Marked by Lúin" explanation- Curse type status, if after 2 rounds the status has not been cured the afflicted Entity bursts into flames taking 30,000 damage and automatically removing this status.

(Weapon can be used without durability consumption for flavor purposes however in order to take advantage of it's ability you must state specifically you are doing so and of course consume the durability.)
[A- Wielded by the Blue Knight]
20 charge artifact
A Pugio type dagger that exudes a menacing presence.

Durability- 14/15
Abilities-
Use in an attack- Consumes one durability and adds 10,000 damage to the base damage of a standard attack (automatically activates on any attack action)
[AG- controlled by the Blue Knight]
20 charge Entity
A Ranger of the Mistwald. Wears a mottled green cloak and is armed with a simple but finely crafted longbow, he also carries a variety of knives under his cloak. Is an expert in hit and run tactics.

Health- 42,000/65,000
Attack- 20,000
[Special ability]
Ambush- targets an entity and sets up an ambush near them consuming a turn, Any and All Entities that target the Entity which this ability targets the turn after the ambush was set up will take Halk's attack in damage including Entities which attempt to heal or bodyguard the targeted entity. Halk cannot act on his own during the turn the ambush is set up or the turn of the ambush itself. The ambush does not interfere with the actions performed by those caught in it. The Entity around which the ambush is being set up can be kept hidden (I will PM the target to Piono) however it can be discovered by spending an action to investigate or for free through chance by scanning the entity around which the ambush is being set up. (I will help Piono out here by stating it in OOC chat myself if an action is spent to discover the target or a scan was done by chance.)

The Knight takes a couple moments to stand up following having been caught in the explosion created by his doppelgänger. Some of the Knight's now battered armour was charred black by the explosion but otherwise it remains relatively intact. "I see your getting a bit desperate, I should probably end this quickly." Briefly a red light flashes within the Blue Knight's helmet and then he charges towards the Mirror.

Shortly before reaching melee range of the Mirror blue flames begin seeping out of the Knight's armour. As the Knight thrusts Lúin forward instead of being enveloped in it's normal orange flames it is instead consumed by intense blue flames emerging out of the Knight's gauntlet. Just before the lance strikes the Mirror a stream of blue flame shoots out of Lúin's tip enclosing the Mirror in fire. The Knight then stabs Ides into one of the Mirror's arms.

(I'll continue the description of this particular assault in my next post, the actions of both this and the next post will be attacks on Mirror.)

[Orders]
Halk- Launches his ambush.
Attack in progress.

Time for another experiment. I attempt to pick up the Godmodder and use him as a weapon to attack the Godmodder.

7/20 Mysterious Artifact
3/20 Beacon (joint charge, 1/5 charging)
+2 @I just write
*TACTICAL DATA LOST*
  • Auto-Crafter (Artifact): An automated crafting system designed to bolster engineering efficiency. Either generates a charge point or loses durability each turn (50% chance of either). 100% durability.
  • Juggernaut Armor (Artifact): A light powered armor system. Protects the user with both armor and ablative shielding, and increases the wearer's attack damage (8/8 Armor HP, 4 Shield HP).
  • Electrostaff (Artifact): An electromagnetic system that can be used to stun enemies or reflect countered attacks back at the user.
  • Multicannon Pistol: A magic-powered gauss pistol, capable of firing in different modes (ranging from conventional bullets to the same power as a tank cannon). Has an ammo creation system built in to create strange ammunition and avoid reloading problems.
    • AM Breacher Rounds: Specialized rounds designed to penetrate magical defenses and destroy magic-based systems.
    • Knockback Shots: Specialized rounds that apply huge concussive knockback to the target, but no damage.
    • Healing Burst Shots: Specialized rounds that heal instead of harming the target, essentially firing a healing spell instead of a bullet.
  • Cool Goggles: Advanced goggles that eliminate glare and provide advanced Scanning functionality (aka the normal Scanning functionality).
    • Ballistic Calculation System: Calculates ballistic trajectories of objects, allowing for more accurate shots, and also creative tactics using corpses as weapons or landing an enemy in just the right location.
    • True-Sight Module: Counters hostile stealth and illusions through a variety of methods, helping to discover hidden enemies or hidden enemy abilities. Buffs power of Scan actions.
  • Sustain Necklace: An emergency contingency that will revive the user immediately after death. Breaks after use.
  • Artificer's Gloves: A specially-designed pair of gloves that can apply telekinesis over short range, and can also create common materials out of thin air.
  • Immovable Rods: Rods that can anchor themselves in space, gaining incredible inertia to the point of being impossible to move.
    • Immovable Magnet: A variant designed to briefly immobilize metal targets, burning through its stored energy in just a few seconds.
  • Wand of Lesser Vigor: A wand capable of providing a minor regenerative effect. Not too useful in direct combat, but useful for making hospitals obsolete.
  • Base Defenses: Several advanced traps protecting my base.
    • 7 Proxy Defense: An advanced redirection system that makes it nearly impossible for intruders to find the base.
  • Workbench: A standard workbench containing useful supplies and apparatus for tinkering.
  • Time Dilation Generator: A generator that changes timeflow in a localized area. Currently nonfunctional.
  • Darksteel Fingers and Toes: Raw material for constructing super-durable stuff.
The Godmodder resists being picked up. No matter how hard you try, you just cannot do it.
This isn't even a Godmodding trick, I learned this at a party.

20/20 CHARGE SLOT 1
12/20 CHARGE SLOT 2

Because I feel really lucky right now, I kick the King Bun in the shins. Let's see what happens.

+2 @Enerald_Mann
9000 damage to the Kingbun.

Why yes. I WAS feeling mean.

+1 to Joe, +1 to Mirror.

Still not having time, I just order Pepsiman to do a divine smite traveling downwards, only spending 10 Pepsi cans.
#GammaPlus

[AG]
15/20 HP
Lúin equipped
Ides equipped
Charge Bank: 10

3/20 The Middle Child
13/20 Emergency Preparation

+1 @Enerald_Mann
+1 @DCCCV

[A- Wielded by the Blue Knight]
20 charge artifact
A great lance made of a shining silver metal, becomes enveloped in magical flames at the owner's will.

Durability- 3/5
Ability-
Attack with Lúin's Full Power- consumes 1 durability, action is treated as a normal attack by the wielder with the addition of the attack inflicting the special status "Marked by Lúin"
"Marked by Lúin" explanation- Curse type status, if after 2 rounds the status has not been cured the afflicted Entity bursts into flames taking 30,000 damage and automatically removing this status.

(Weapon can be used without durability consumption for flavor purposes however in order to take advantage of it's ability you must state specifically you are doing so and of course consume the durability.)
[A- Wielded by the Blue Knight]
20 charge artifact
A Pugio type dagger that exudes a menacing presence.

Durability- 14/15
Abilities-
Use in an attack- Consumes one durability and adds 10,000 damage to the base damage of a standard attack (automatically activates on any attack action)
[AG- controlled by the Blue Knight]
20 charge Entity
A Ranger of the Mistwald. Wears a mottled green cloak and is armed with a simple but finely crafted longbow, he also carries a variety of knives under his cloak. Is an expert in hit and run tactics.

Health- 42,000/65,000
Attack- 20,000
[Special ability]
Ambush- targets an entity and sets up an ambush near them consuming a turn, Any and All Entities that target the Entity which this ability targets the turn after the ambush was set up will take Halk's attack in damage including Entities which attempt to heal or bodyguard the targeted entity. Halk cannot act on his own during the turn the ambush is set up or the turn of the ambush itself. The ambush does not interfere with the actions performed by those caught in it. The Entity around which the ambush is being set up can be kept hidden (I will PM the target to Piono) however it can be discovered by spending an action to investigate or for free through chance by scanning the entity around which the ambush is being set up. (I will help Piono out here by stating it in OOC chat myself if an action is spent to discover the target or a scan was done by chance.)

More blue flames spew out of the Knight's offhand gauntlet and travel along Ides onto the right arm of the Mirror. The flames coil around the Mirror's arm with a will of their own like a Python constricting it's prey. The Knight pulls out Ides but the flames remain attempting to consume the Mirror's arm. The Knight, the flames struggling to free themselves from his armour calming, then backs up slightly but whilst retreating he stabs Lúin into the Mirror's left leg. Lúin's own flames, having overcome the now fading blue flame, leave their own mark on the Mirror.

(Attempting to inflict the mark in this attack, Flames are for flavor and I am not attempting to inflict burning.)



The Knight having distanced himself from the Mirror replies to him. "Well to explain the intricacies of my world's magic would be both time consuming and disadvantageous to me but I will at least explain the basics. Within my world, like many others, all living beings are born with a substance within their bodies known as Mana which is integral to manipulating the world's natural laws however in my world humans are unable to directly manipulate their own Mana. In order to utilize Mana and in extension the abilities known as magic we require special gems known as Sepium that correspond to the element we desire to manipulate into which we channel our Mana to perform magic. In modern magic Sepium is refined and condensed into small spheres known colloquially as Orbs which are placed into personal Sepium catalysts that simplify the creation of complex combat magic."
You inflict the mark on Mirror once more and deal 7 damage to him.


#SearchTheRuins
Vriska is looking rather uncertain about her future prospects, it seems DC's speech combined with how overwhelming the evidence for her eventual death is has shaken her confidence somewhat. But she rolls her dice anyways. 8-5-2-7-5-7-5-7. A massive flamethrower appears in the sky and blasts down an enormous gout of flame, dealing 50000 damage to Spectre Knight, and both the technocratic forces. Tavros... Tavros... is Tavros even going to act? Tavros: uHHHH... aCTUALLY I THINK I'M JUST GONNA, uMMM... sTAND OVER THERE IF THAT'S OKAY WITH YOU GUYS. Tavros officially changed to Neutral! Vriska: W8! Tavros don't leave me like this! Tavros: sORRY, i JUST... dONT THINK FIGHTING THESE GUYS IS VERY SMART RIGHT NOW. aLSO I GOT RUN OVER BY A TANK. tHAT WASNT FUN. aLSO, uM... mISS DEMON LADY? cOULD YOU DO THAT THING YOU SAID YOUD DO?

The boombot core launches out another 10000 boombots. The kingbun and queen bun do more prancing around and accumulate 4 more bunnyguards. The bunny servants heal the kingbun back to full. Then all but one of the bunnyguards gets brutally eviscerated by Halk's ambush. SURPRISE! The Riflemen level their weaponry at the the Technocratic Spearhead forces, and blast out 26000 health worth of units. The Horsemen prepare a cavalry charge, and charge right over Spectre Knight, dealing 20000 damage. The Cannon turns and blasts a hole in the Nuclear Explosion Elemental, dealing 30000 damage. Pepsiman expends 10 cans and desperately smites his way 5 slots down, dealing 5000 damage to Halk, the Medical Department, the Flying Fortress and the Dragonborn. Tracer just dodges the attack entirely.

The TOGII* turns and takes a potshot at Tavros without any orders. Poor Tavros. 25000 damage. The Engineer still has no orders, and non standard entities can't work without orders. The Nuclear Explosion Elemental fires a massive radiation laser directly at Vriska, dealing 30000 damage, it then splits off in two and melts two of the riflemen and an autocritted 30K of the brotector's health. Spectre Knight looks at Tavros, sees that he's Neutral, then shanks him anyways for 20K damage.

The Technocratic Relief Forces swarm the cannon, dealing 12000 damage to it. The bulldozer blows the cannon's wheel off, causing it to tip over in a rather comical fashion and also take 8000 damage. Airbase 3 creates 2 more drones, all of which gang up on the cannon, dealing 12,500 damage to it. The Krork Behemoth opens up its battle menu, and selects Aggrieve, dealing 15000 damage to the unfortunate Vriska. The O MECH becomes a black cat and walks across Vriska's path, undoing her luck gain from last round.

The Ever Expanding Fish flops around all over the ground and then completely misses the kingbun on account of it being so cute. It also takes 20000 damage from attempting to attack the kingbun and triggering Halk's ambush, but the Medical Department heals it up for 15000 health. Tracer blasts 2 of the riflemen into oblivion. The Dragon launches lightning and dragonfire at Vriska, dealing 18000 damage to her.

The Godmodder looks down at the significantly weakened Techncratic spearhead forces, and lets loose a giant dog in their midst. The devastated and demoralized soldiers quickly scatter. Technocratic Spearhead forces FINALLY FREAKING DESTROYED. But he's not done yet, he picks up the Nuclear Explosion Elemental and fastballs it into the middle of the technocratic relief forces, creating a giant mushroom cloud. 50000 damage to both parties.

The Godmodder's forces still hold a narrow edge over you, and they push you back through the blasted boulevards of the city. -5% distance.

Everything ticks up and down.
Itinerary:
Build A Beacon (requires 100 charge) 1/5 in progress: crusher48.
Retain Entity Advantage!
Destroy the Godmodder


Distance: 5%

Main Battlefield:
Terrain: Blasted Boulevards (no effect)

Entity Advantage: [PG]

The Godmodder [PG]: Hp: 88/100. Aetheric Particle Collider [A] Swordchucks Round 2 [A]
Vriska Serket [PG][Elite]: Hp: 480,000/688,000.Thief of Light: 2/2. All The Luck: 4/8. radiation poisoning
Boombot drones x30,000 [PG - JOEbob]: Hp: 1/1. 3/8 Critical Existence Failure.
Boombot drones x20,000 [PG - JOEbob]: Hp: 1/1. 3/8 Critical Existence Failure. bodyguarding boombot core.
Boombot Core I [PG - JOEbob]: Hp: 100,000/100,000. Comically Large Bomb(bot) 2/3. Boombot BoomBox 2/5. Bot Core II 2/9.
Boombot Brotector [PG - JOEbob]: Hp: 30,000/100,000. Bodyguarding boombot drones.
Kingbun [PG - JOEbob]: Hp: 10,000/10,000. 99% dodge chance.
Queenbun [PG - JOEbob]: Hp: 7,500/7,500. 85% dodge chance. Buns! Come To Me! 2/3
Bunny Servants x4 [PG - JOEbob]: Hp: 10,000/10,000. 20% dodge.
Bunnyguards x1 [PG - JOEbob]: Hp: 5,000/5,000. 10% dodge. Bodyguarding royal buns.
Riflemen x9 [PG]: Hp: 10,000/10,000
Horseman x2 [PG]: Hp: 43,000/50,000. 20% dodge chance
Cannon [PG]: Hp: 23,500/80,000
Mr Entity Advantage [PG - JOEbob]: Hp: 55,000/55,000. 1/2 Do something.
TOG II* [N - TOG]: Hp: 58,000/100,000. 1 AC. Predator Armor [A] 1/5 uses.
Engineer [N - MooGoesCow]: Hp: 25,000/25,000.
Tavros Nitram [N]: Hp: 83,500/413,000. The Windy Thing: 4/6. Page Ascendant: 4/12. radiation poisoning. autorez 2 rounds.
ExistenceSuccess [N - Player]: Hp: 20/20. Cryptographic Sequencer [A] 3/5 uses.
Nuclear Explosion Elemental [AG - I Just Write, Blue Knight, EternalStruggle]: Hp: 120,000/200,000
Daemonette [AG - eternalstruggle]: Hp: 33,000/66,000. 25% dodge. Plot Armor.
Spectre Knight [AG - enerald_,mann]: Hp: 230,000/300,000. Rapid Basic Attack: 3/3. Darkness: 90/100
Technocratic Relief Forces [AG - I Just Write]: Hp: 30,000/160,000. 20000 regen.
Bulldozer [AG - redstonetam]: Hp: 58,500/75,000. Visor: 20,000/20,000. Faceplate: 12,500/30,000.
Airbase 3 [AG - I Just Write]: Hp: 76,000/80,000. 20000 regen. Drones x5: HP: 10,000/10,000.
Krork Behemoth [AG - eternalstruggle]: Hp: 39,000/70,000. 8 AC
O-MECH [AG - enerald_,mann]: Hp: 76,000/100,000.
Ever Expanding Fish [AG - TheBiggerFish]: Hp: 42,000/90,000. 2500 regen
Halk [AG - The Blue Knight]: Hp: 37,000/65,000.
Medical Department [AG - I Just Write]: Hp: 100,000/105,000.
Flying Fortress [AG - eternalstruggle]: Hp: 195,000/200,000. Reactivate Systems: 2/6.
Tracer [AG - Crusher]: Hp: 25,000/25,000. Pulse Bomb 2/3. 50% dodge.
Dragonborn [AG - redstonetam]: Hp: 75,00/80,000. Damage: 18,000/200,000
Pepsiman [PG - Talist]: Hp: ∞/∞. Time Left: 11. Pepsi Cans: 17
Crusher48 [AG - Player]: Hp: 20/20. Juggernaut armor [A] 6/8 HP. 4/4 Shields. Electrostaff [A] durability: 10/10.
DCCCV [AG - Player]: Hp: 20/20. Oilstone [A] durability: 6/10.
Pepsi Machine [PG - Talist]: Hp: 8/8
STRIFE: Blue Knight vs MirrorMan:
Mirror [PG - player]: Hp: 6/20. Regen. ironskin. Mark of Luin: 2 rounds. Disease By Vaccine [A]. Durability: 9/10. Blight: 5/5. Vaccination: 0/5. Toxic/Cure: 7/10. Hollow Blade [A]. Durability: 5/5. Target: TBK. Empty Shield [A]. Durability: 5/5. Target: Mirror.
The Blue Knight [AG - Player]: Hp: 8/20. Lúin [A] Durability: 3/5. Ides [A] Durability: 14/15

The Bunker (sidequest):
Personal Defense Drone [PG - Talist]: Hp: 120,000/120,000. deactivated
??? [???]: Hp: 250,000/250,000
2 guns. [A]
disassembled white gun
Thina [PG - Player]
The Fallen City (sidequest)
Kingbun copy [PG - JOEbob]: Hp: 10,000/10,000

Dragon Core: owner: eternalstruggle. 2 uses left.
Stoneskin Hide: owner: DCCCV. 6/6 Ready.
Nuclear Core: owner: I Just Write. 1 use left.

[AG]
Hezetor. 3 posts
Gutza1. 3 posts
Chimera: 3 posts
Eternal Struggle:
DCCCV:
I just write
redstonetam15
Twinbuilder: 3 posts
Enerald_Mann
Randomname: 3 posts
CrownlessKing: 1 post
ArcticArchiver: 3 posts
helldivercommand: 3 posts
variant:
KuraHyena: 2 posts
Moniker
Tam Lin: 3 posts
rougesteelprojec: 3 posts
crusher48
lytea: 1 post
The Blue Knight
Jaquecrissont
plague126 5 round cooldown
TheBiggerFish:

[N]
existence success
W32Coravint: 2 posts
tricklejest: 1 post
heirolight: 3 posts
Darkside: 3 posts
TOG: Drizzle 2 round cooldown
fakerssundery: 2 posts
The Stranger: 1 post
MooGoesCow21

[PG]
JOEbob
MrMirrorMan. 11 health
Talist
 
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Ion Cannon. 3/20
King of Fighters Talon: 7/20
+2 @DCCCV

Emerald looks up from reading Homestuck, and throws a copy of Mr. Vanilla Milkshakes cue ball at Vriska, which promptly explodes

Spectre Knight uses Rapid Basic Attack on Vriska (Darkness: 100/100)
The O-MECH opens up several plates, revealing a cannon which fires... a single shiny red ball at Vriska?. Oh. A pack of dogs come stampeding out of nowhere and fight over the ball, trampling over Vriska. Fortunately, they haven't noticed that her eye, which might also be confused with balls.
 
Striding up to Tavros now that he's had his change of heart, and scowling at Specter Knight a little. Luckily, he seems to be moving away to deal with the harder target.

Upon arriving, she looks him up and down, humming. "Well, I'm glad you took me up on my offer! I promise you that as long as you stay Neutral, or better yet attack the Godmodder's forces, none of us will attack you. I can't speak for the PGs, of course. They are a foul and unpredictable lot, but also shouldn't waste time and effort on you that they could be putting into dealing with us! Now then, your wounds..."

She looked him up and down quickly, analyzing the (extensive) extent of the damages. Clucking her tongue, she raised her talon-arm and stepped back. "It's bad alright. Now, we have two options. One, we call upon Nurgle, who will ease your pain by turning you into a walking pile of diseases, and two we don't do that and instead practice medicine. Now, I feel like you came to me for healing instead of religious conversion, so option two it is."

With that, she performed a highly elegant dance around Tavros, weaving and gliding around him, all the while ensuring that the 'valves' on her claw were open. In the process, she disgorged a large amount of strange pinkish dust, that not only added to the performance but also served a vital function. The most vital of functions in fact, for it was the thing actually healing the Troll. After he had been inundated with the substance, the Daemon ceased in front of him, bowing as any good performer does when their part is done, sweeping the hat off her head as she did so. After standing back up and putting the hat back on, she smiled in a way that was more friendly than predatory for once.

"There. That will have cured your radiation poisoning I believe, and if we are lucky will also have slightly healed your wounds as well! As I said, as long as you do not attack, you have nothing to fear from us. Attack the Godmodder's forces, and I can promise you that additional healing shall be sent your way. Have a nice day!"

She turns to Vriska, currently under attack, and shouts in her direction. "Hey! Money doesn't help if you're dead, and in case you haven't noticed there's no way we're not going to deal with you! Do the smart thing and become Neutral! It even comes with a free radiation poisoning removal treatment now!"
Charges:
But For Real, Sky Troops: 13/20.
Reanimation Protocols: 5/20.

+1 @The Blue Knight
+1 @I just write

Entity Orders:
Daemonette continues Daemonetteing.
Krork Behemoth makes his displeasure with the Cannon clearly known, or otherwise the Boombot Brotector, or if both are dead the Riflemen.
Flying Fortress keeps flying and reclaiming Mass so it can reactivate its stuff.
Nuclear Explosion Elemental attacks Vriska again, unless she's turned away from the PG side, in which case it attacks the the Horsemen.
 
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5/? something bot-like this way comes
2/5 no seriously how weird is this
+1 mirror +1 TOG
[last round I summoned this:
Medic 40,000/40,000 HP (33% less HP then normal) 1/4 moar daka
active: stolen medigun- heal a target for 10,000 HP. if they are full health, apply an overheal of 10,000 HP.
special: moar daka- add another medigun to your arsenal. functionally, gain another action.
with 11 C]
I have the medic use stolen medigun on the king bun if he's full HP, or the queen bun otherwise.
the bot core uses boombot cocoon again.
the boombots swirl as the brotector is the best bro ever.
--------------------------
the bunny servents and queen bun select diplomacy and forge an alliance with the barron bun (who I give free range to move within a limited area, but keep from leaving that area with magic.)
the kingbun summons bunnyguards in the same way as before
if diplomacy is successful, the barron bun calls forth his army to join him on the field of battle. if diplomacy would be a free action, I request that the diplomacy actions used buff the barron buns powars.
-----------------
Main game: I gasp as I see the guards die, and promise frank that I'll tell Mike that he ate his sandwich!
(mikes response: man, come on! why'd you do that?)
I proceed to look around and see the flying fortress.
having failed to kill donovan in time, I have learned my lesson and will not let entitys of over 100k HP with self-evolution specials go unkilled .
a barrage of flaming bolts slam into its side, and it begins to turn slightly, the engines keeping it up having been damaged. flying fortress, if this succeeds, will take heavy damage in 3 rounds as its side scrapes against the ground. if I can't do that, then it just deals direct damage now i guess.
-----
sidequest: I look around for anything of note from within kingbuncopy, before deciding my low health without 99% dodge chance is a danger to me, and might be rectified. I practice the arts of being cute, and raise my dodge as such.
 
4/10 Promotion
8/20 Plague

+1 to @plague126 and @Enerald_Mann (Tag me if you give me +1s.)

The Bulldozer goes against some Riflemen ala Advanced Wars. The Bulldozer wrecks the Riflemen due to his advanced technology.
The Dragonborn pulls out his longsword and slashes at the Boombot Core I.

Redstone throws the Queenbun a treat, and the Queenbun quickly eats it. Turns out it was drugged and now the Queenbun is a puffy ball. Too bad being a puffy ball makes it harder to see what you're dodging.
 
the queen & king buns (and all the others) dodge by looking cute and people not wanting to attack them.
hence, turning into a slightly more puffy ball will make them more cute. and better at "dodging".
/null
 
USING 20/20 CHARGES IN SLOT 1, 01/20 REMAINING

It's time to call in some of my own forces. Hastily opening up a dimensional rift, two large armoured figures step out. I dunno, let's call them, Ebony Guards.

Ebony Guards x2, 50,000/50,000, Attack Power 10,000
Large Magical Suits of armour DC called in. They're probably completely hollow.
1/3 Miasmic Enterprises. Deal 30,000 Damage to an enemy, and poison them with poisonous blades. I know, real creative.

The Ebony Guards strike at the Boombot Brotector, if they can.

I myself will take out my sword and cleave both rider and horseman in twain with one vertical cut.

01/20 CHARGE SLOT 1, USED
15/20 CHARGE SLOT 2 (+2 from Enerald_Mann)
 
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