Destroy The Godmodder: Renewal (Hole In The Ground)

The hooded figure grabs at the Swordsman with a forelimb, before flinging twelve knives out from under their coat, doing their best to innocently vivisect the entity. "Return to the void, please." The creature gestures dismissively with its other forelimb at whatever is left of the Swordsman. "Or should I just break you?" It closes the statement with a growl.

A Servant: [2/5]
A More Convenient Avatar: [2/10]


+1 @I just write
 
In the room that was once a grand hall stands a man built like a birch tree. He stands on tiptoe and raises two thin branches, creaking with the effort.

There is no light, no sound heralding his arrival. One would be forgiven for believing he had already been there, a shattered brick in the rubble.

But the smallest ripple of the smallest pebble is a ripple nonetheless, and with the right stones in the right places, one can build anything.

The right stones...
[1/10] [Darksteel Ingot] [Artifact] (3 Mana, Indestructible, Tap to add one Mana of any color to your mana pool.)
[1/5] Rubble Golem

[AG]

<ooc> Piono, I will let you decide what to do with the mana thing. I was thinking maybe a charge boost, but rare, but it'd also be cool to have it be a separate thing that does... something... </ooc>
<oocPS> Also, Hi guys. Been a long while, not that'd you'd remember me. </oocPS>
 
Titanfall: 9/10
heavy autoturret: 8/10

I quickly shoot the swordsman in the face reapeatedly before firing the arc thrower and sending his stunned body back to the lab
 
[PG]
As JOE asked me to do, I help JOE's summon, by sending a copy to body block attacks for him. I ask with psychic powers if JOE would like to be freed right now, or see where they are taking him.
9/10 A little welcome gift for someone. +1 from Joe
8/10 A small little pawn.
+1 JOE
 
The clown, feeling neglected at not recieving any charges, begins performing for the guards.

It'd be a pretty terrible performance if he were trying to make them laugh...

[CHARGES]
Honk [3/5]
Jokester [3/10] (+1 From DCCCV)
+ 1 to DCCCV
 
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[psycic responced to mirrorman:]
"nah, it doesn't stop me from acting or anything."

"so I'm fine as is. could probably escape if i wanted to."
/NULL
 
Pushing his glasses up the bridge of his nose, the fabricator takes a better look at his surroundings. The damage to the sole door quickly answers the question: "Where did everyone go?"

He begins to catalogue the scraps and wires, looking for anything that looks like it could still work. He makes a separate pile of plates and sharp bits, then begins crafting armor and weapons. Not his finest work, but his more fantastical ability is preoccupied at the moment.

[I search the scraps for anything that still works, and craft armor and a weapon from scrap metal.]

[2/10] Darksteel Ingot
[2/5] Rubble Golem

(Edits made for spelling/ grammar)
 
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2/5 Minibots V2.0
3/10 ???

I must begin proper preparations for the Minibot takeover! To start with. That swordsman. He has to go.

I spit out the sword I swallowed earlier, except at high velocity. It pierces the swordsman at an incredibly fast speed, leaving a gaping hole in his body. It then continues to fly so fast it breaks through the fortress wall and goes across the surface of the entire earth (hitting everything in its way) and eventually comes right back into the fortress and hits the swordsmaster again.

Don't mess with the minibots again, buddy.

+1 DCCCV
 
I speak to the guards, asking for what they want from us.


10/10 Preparations
7/10 Vexation (+1 from heirolight, +1 from Moniker)

+1 to heirolight. The world needs more funny people.

I have no idea what that charge was supposed to do. I can't just summon an entity, considering everyone and their dog have already done so. So I hold my charge.
 
10/10 What I Need (+1 from mah dood) Using...
7/10 What I Want
1/5 Shooting Stars

+1 to hell (Tag me if you +1 me.)

Charge Action
A blast occurs on the battlefield, and out of the explosion appears a battleaxe. Multiple of you scramble for the weapon but are beat by Redstone.
Hmm...
Yep, this is what I definitely need.
*laugh track*
But seriously, I can wreck with this.


[A] Runic Battleaxe. Durability: 100% (Uses 10% if you attack when charged)
Ability: Charge this up for an action. Next turn, if you attack, your damage will be doubled, or tripled if it reaches SMASH! status.

Redstone charges up the Runic Battleaxe.
 
I poke the swordsman really hard in the back of his leg, causing it to twitch.

I then kick both of his legs out from under him, and kick him in the head.

6/10 Gibbering Horror
6/10 Kite

+1 to JOEbob
 
"You, over there!" The creature points a claw at one of the Security Guards, then motions for them to approach. "You work for me now." The strange, hooded being slides over a folder containing what appears to be all the appropriate paperwork to hire such a Security Guard, and has already been filled out in yellow ink... "Sorry for springing this on you so suddenly, but we're going to need you to start immediately." The Guard's uniform suddenly changes to an all white version of itself, and replaces all relevant logos or insignias with stylized crown markings. "Can't forget the dresscode."

A Servant: [3/5]
A More Convenient Avatar: [3/10]


+1 @I just write
 
"Sorry for springing this on you so suddenly, but we're going to need you to start immediately." The Guard's uniform suddenly changes to an all white version of itself, and replaces all relevant logos or insignias with stylized crown markings. "Can't forget the dresscode."
King looks at the Creature with a mild irritation.

"IF YOU START SPEAKING IN ALL CAPS I WILL SEND A CEASE AND DESIST. I'M QUITE SURE THIS IS UNRELATED TO ME AT ALL AND I HOPE YOU UNDERSTAND BUT I DO HAVE A BRAND TO PRESERVE AND A COPYRIGHT TO KEEP INTACT. THOUGH TO BE MORE FRANK I DON'T LIKE PEOPLE POACHING MY PEOPLE. IT'S IRRITATING FOR EVERYONE INVOLVED, LIKE A CASE OF FLEAS AMIDST A FAMILY OF UNWASHED COUNTRY BUMPKINS ."

/RP
 
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Glorious Fortress: 4/10
Soviet Bombardment: 3/10 (+1 from somebody)
+1 to @I just write

The boy gathers scrap from the surroundings and feeds it to Jeb's Junkyard. IDK.
 
General Actions
Use the mech I'm driving to squish a certain swordsman, after shooting them again with the plasma cannon.

Charges
Pain Magnet (6/10)(+1s from @KuraHyena and @gutza1 )
Dungeon Bypass (1/10)
+1 @Moniker (please use this for Mini-Bots 2.0)
 
Update 5: SECURITY part 3
To keep the swordsman from being murdered instantly, I had to rearrange his stats a bit again, includnig making parrying completely block again.
Lamps!: 4/7
Sword-Chucks: 1/10

Enerald tells both of his entities to attack JOE's swordsman, before doing the same.

He takes the lamp off the scabbard on his back and holds it in his left hand for a second, testing it's weight. First time he's actually using it in this universe. Seems normal enough. He runs over to the swordsman and whacks him with the lamp. But wait! The swordsman was ready for him, and parries the lamp perfectly. Emerald jumps back, and the lamp clicks on. He holds the lamp above his head and begins spinning it horizontally, which lifts him off the ground No it doesn't, that would be stupid. Instead, it just seems to get brighter, until eventually he transfers the horizontal spin to a vertical spin at his side, which sends a bright line of energy heading towards the swordsman, presumably hitting him. Try blocking lasers with swords. Go ahead, I dare you.
You roll a 5 and the swordsman does indeed block your lasers. He blocks them all like a total pro.

The man quickly assembles a medical robot.

Medibot [???]: HP: 5000/5000
Heals the most damaged entity on the field for 5000 health every turn. Can't do anything else.

Greytide Roomwide: 6/10

MULEbot Mk. I: 2/5

+1 to JOEbob
Players cannot summon ??? entities without previously arranging with the GM for story shenanigans.
On the other hand, Neutral entities are fair game, which this seems to be anyways.

Now we're getting somewhere! I thank the guards for their cooperation in this matter, and reassure them that they've made the right call by hearing us out, and that this turn will prove that we can coexist.

As another good faith gesture, I put a collective energy barrier around them that will last this round and protect them from one hit, as long as it doesn't have a charge backing it.

I appreciate my newly renamed and more powerful units, and also their willingness to not smack about the Guards. They probably wouldn't appreciate taking 12k damage. They are told to keep not hitting the guards.

Mantis Assault Bot: 3/5.
Death From Afar: 1/10.

+1 @I just write. Please take this offering and don't antagonize the guards further, okay, tech friend? Well, you just used a bit of voodoo magic, but still.
The security guards are indeed very thankful to not have that 12k attack power pointed at their faces, and decide to hold their fire.
You throw up an energy barrier, blocking the next attack aimed at the security guards.

4/10 preservent
6/6 rawenergy +1 existancesuccess USING!
a crackling orb of energy appears above the swordsmαn (its with the α, not with an a) and explodes. when the spots in everyones vision are gone, the sworδsman stands before them [upgraded swordsmαn], with +16,000 HP [which would normally cost 3.1 charges] and a new special: 1/2 swΩrδstΩΓm (swordstorm), which does his basic attack twice with -25% attack.
NEW: 1/10 Fred!
+1 to amirroredclock
I say to the guards "oh, your taking me for interrogation?"
"no need, I'll tell you anything you want regardless. lets see..."
"so, the last thing i recall before coming here is some simulation where i was about to summon a tree."
"then all of a sudden i was in the entrance room. "
"in the simulation, I was on the side of the godmodder."

"when i figured out this was the godmodders place, I decided to join him."
"like before, but for real, you know?"
"i didn't plan anything, so i couldn't message ahead."
"so far, I've sent one reinforcement to your friends back in the courtyard."
"I've done a lot of other stuff before, but none of its relevant."

[if they restrict descendant powers [doubt]: "mind letting me go for a second? thanks."]
"also, that mirror does seem to be following us yes, but its been feeding power into me and announced its allegiance to the godmodder a while ago so its probably fine."

"it gives off the same aura as an ally in that simulation, though thats hardly evidence."
"/shrug."
"say... can you check the entity list, or is that something you are unable to do?"
"if you can, you'll be able to see the PS tag next to my name."

I proceed to cast an EXP leach spell on myself, leaching all the roleplaying EXP i just got [ i think thats a thing in DND] to power it, sending a massive blast of cyan fire down the corridor. the sworδsmαn, ready, leaps into the blasts path and reflects it into the target of his normal action, the perfectly generic entity.
entity order(s): scouter 1 read book more. scouter 2 keeps looking around. sworδsmαn attacks PGE unless his instincts say no.
Your swordsman (whom I will refer to without funky symbols outside of the world update because my keyboard doesn't have greek letters.) gets somewhat of an upgrade, although not as much as you added because not all entites are made equal, and yours has about double the longevity per hit point he would normally have.
You stop and think about whether they're limiting your Descended powers, and then realize that even though the security guards aren't limiting your powers as a Descended, something else is, and has been ever since you arrived. You can feel the power sap, and now that you've located it, you feel like given a moment you could point to... several different points in the distance, and without much effort, a single point nearby. Probably even within the same castle.
But regardless, they don't let you go, and freak out when you start casting EXP leech on yourself.
"Whoa what are you doing!"
One of the guards, Cherri from previous conversation, smacks you upside the head, disrupting your action (which would've failed anyways because you're in the wrong zone)
Todd would've responded to your talk before but is a bit freaked out by your sudden spellcasting.
"Just... don't do that until we can know for certain that you're on our side. You and your friends, or, well, not friends if you're telling the truth, are dangerous. They fried Teddy in like, half an instant."
Todd shudders a bit. "Even with respawns being active that wasn't very ncie to watch."

The one scouter finds a beetle that looks like it has a gold carapace and gets distracted chasing it.
Entry 31:
Another attack. Ever since we've taken this bloody castle we've been under constant attack by one enemy after another. And what's worse is we have little to no warning most of the time. They just show up on top of the castle, and soon enough there's a fully fledged firefight going on. Nobody knows what's going on and the captain is at wits end. It looks like we're going to pack up and leave if we ever get a chance. That's starting to look like a very big if. The courtyard is littered with corpses and machine parts now. No clue how the walls of this castle are still standing. They must be supported by some kind of magic.

King chuckles at the idea of him having inferior benefits,

"I'LL EQUAL YOUR PAY OR IF MY PAY IS MORE, I'LL PAY YOU THAT. WHY QUIBBLE ABOUT BENEFITS WHEN I CAN REPLICATE THEM AT THE LEAST OR PROVIDE EVEN MORE AT BEST. I CAN OFFER YOU GUYS EVEN MORE. I CAN GIVE YOU ALL THE ADDITIONAL OPTION OF ENHANCING YOURSELF WITH CYBERNETICS. WHILE THAT THIS IS OPTIONAL, IT WILL GIVE YOU THE NEEDED ADVANTAGE OF BEING ABLE TO SURVIVE GUYS LIKE THESE INSTEAD OF EXPLODING INTO BLOODY GIBLETS IF THEY SO MUCH AS BREATH IN THE NEAR VICINITY AS YOU WHICH SEEMS DISTURBINGLY COMMON FOR YOU LOT. AS FOR MY HEALTH BENEFITS..."

King pulls out a tube of something which looks like a tube of lotion. King squirts a little of the tubes contents into the most damaged security guard's wounds. The bluish cream begins to slowly mend the damaged tissues, resetting the bones and sealing them, braiding the muscles back together with the skill of an expert weaver, and finally covering it in skin once again. It looks like the wound never even happened.

"DID I MENTION QUITE A FEW OF OUR PRODUCTS COME FREE WITH THE POSITION INCLUDING FREE MEDI-SEAL©?

King poses with the Medi-Seal© for a quick product placement, as a BUY NOW hologram pops into existence to enhance your desire to purchase Royal branded products.

"SORRY, I, LEGALLY, AM OBLIGATED TO ADVERTISE ROYAL BRAND PRODUCTS AS THEIR CEO AND SPOKESMAN. BUT YEAH, WHY EVEN BOTHER WITH HAVING NORMAL DOCTORS WHEN YOU CAN USE NANOBOTS? SO YEAH, I SINGLE HANDEDLY TURNED THE MEDICAL FIELD INTO A JOKE, WHICH HAS CAUSED QUITE A FEW DOCTORS TO HATE ME. THAT'S WHY I HAVE YOU GUYS TO PROTECT MY INTERESTS AND ASSETS FROM THE RAMBLEROUSING MOBS, VARIOUS SUPERHEROS, AND TRAINED PHYSICAINS DESIRING VENGENCE UPON ME FOR PUTTING THEM OUT OF BUSINESS. WITH ALL THE PREVIOUS STUFF IN MIND IT'S DECENT WORK AND THE TURNOVER RATE IS QUITE LOW AS LONG AS YOU USE THE GEAR I PROVIDE PROPERLY, ALLOW THE AUTOMATON TO DO THEIR JOBS PROPERLY, AND NOT ACCEPT CANDY FROM STRANGERS."

King says that last one with a understanding mockery of himself.

"I UNDERSTAND I SOUND LIKE YOUR MOTHER BUT THIS IS PART OF THE JOB OFFER, YOU SHOULD UNDERSTAND THE BASIC STUFF OF THE JOB. I MEAN YOU GUYS ARE FACING FAR WORSE THAN I DO RIGHT NOW SO IT PROBABLY DOESN'T MATTER IN THE SLIGHTEST TO YOU."

King extends his hand offering to shake each and every last security guard's hand that joins him.

Teleporter 6/10 (+1 from @DCCCV )

Royal 5/10


+1 to @ArcticArchiver
8000 health restored to the injured security guard, who just sort of stares at his arm.
One of the other guards steps forwards. "Alright, if you really think you can top the Boss's perks, how about unlimited respawns? Pretty certain that respawns for non-code based organisms is pretty hard to grant.

Anyway

General Action
Now that the Voodoocordion has been successfully test-fired, I remover the current batch of dolls representing the guards, and replace them with a single doll representing a very specific individual; namely, the Godmodder. With the target of my dark magic altered, I began to play the instrument of pain, the injuries appearing on the doll manifesting themselves on the Godmodder's body. (NOTE: Despite how this post is organized, this action takes place after I fire my Humongous Mecha charge.)

Charges
Humongous Mecha (10/10)(FIRING!)

Pain Magnet (2/10)(+1 from @EternalStruggle )
+1 to @EternalStruggle

Humongous Mecha: Online

As long as I had this accordion, I was vulnerable. However, I would be significantly less so if I were fighting from the inside of a giant war machine. In this case, a giant robot around 50 meters tall wove itself into existence around me, bearing machine gun sponsons to deal with infantry, a massive plasma cannon in each arm for long-range combat, and a set of grappling chainclaws in each hand for melee combat. The mech's systems enabled it to fight autonomously while I continued to play the Voodoocordion from the armored command pod buried deep inside the mech, though the manual controls would allow me to override the mech's AI if needed.

Personally though, I viewed the mech's decision to fire a full-power plasma shot at the swordsman who had just destroyed my entire swarm of mini-bots eminently reasonable.
You attempt to remake the voodoocordion, putting a voodoo doll of the Godmodder in it... but you've never even seen the Godmodder! how would you make a voodoo doll of him?
You summon the Humongous Mecha, which will bodyguard you as long as you're vulnerable. This also goes a long way towards terrorizing the security guards further into submission.

1/5 Minibots V2.0
1/10 ???

Hello there! I'm moniker! I'm sure you all know me! I'm Moniker!

I'm sure all the security guards are shocked to see ANOTHER person enter the fray. But the truth is, I don't want to fight them. I'll let the others continue their efforts to spare them. Because I have another goal. The idea of having more minibots than there are people on Earth greatly appeals to me. And everyone needs a dream to shoot for, particularly in a world as crazy as DTG. So, I will become the minibot's patron, helping minibots minibot! Now, how many do we have... *checks entity list*...

THEY'RE ALL DEAD ALREADY? Well, forget it! I'll make new minibots! BETTER! FASTER! STRONGER! Hungrier.

For now, I bide my time, and take my brutal revenge by eating the swordsman's sword. And his arm with it.
Welcome moniker. And there is no way your plan will end badly. Nope, nuh-uh not at all.
You eat the swordsman's swordarm, but he somehow grows it back. He looks very peeved with you, and with having lost 7000 health.

Titanfall: 8/10
Heavy autoturret: 7/10 (+1 gutza1)

I have the armour the security guard was wearing sent in for analysis in the tech labs, so we can find out why it was so tough.

I also have the guard put into cryo sleep until I can think of some relevant questions to ask him
The armor seems to be made of meshes and advanced materials from a number of different universes, using the fictional rules of a number of different palces in tandem to strengthen it. Quite the marvel of science, but nothing too fancy. It doesn't utilize any magic of any kind though, which is kind of weird. But there's no sign as to what makes them so hard to fight.

Guard put into cryo sleep. Remember to link back to your post whenever you decide to bring this back up.

I reassure the guards that the current fight between us and the Swordsman is an entirely internal dispute, and nothing to be concerned about. After all, we've kept our word and left them unharmed. At least as of this point in time.

Mantis Assault Bot: 5/5.
Death From Afar: 2/10.

Ah, with my previous 3 charges, Just's charge and my new charge, that's the Mantis out of the oven. Or NanoForge as the case may be.

A tank sized four legged machine with dual Pulse Lasers, it is a force to be reckoned with. Doing 5000 damage with its twin weapons, it can choose to heal itself or an ally for 4000 health instead should the need arise with a stripped down NanoLathe suite, and is set to do so this turn should an AG entity become damaged instead of shooting at anything. However, the cost for this ability is 10% less maximum health, so the Mantis only has 27000 HP total.

+1 @I just write
The guards seem reassured about the fight with the swordsman and back off, leaving him to his death. And then you summon the Mantis. The AG army is getting quite sizeable.

[PG]
As I follow behind JOE and the guards, I begin to examine the guards, looking for weak points, seeing what they have, and exactly what this place is.
8/10 A little welcome gift for someone. +1 from Joe
7/10 A small little pawn.
+1 JOE
"Cherri I don't like the way that mirror is looking at me."
"Oh hush."
The guards are dressed up in the basic armor, and being people, don't seem to have any noticeable "weak points". That said they're lightly armored and probably wouldn't be too hard to take down. They also have strange sleek black guns that appear to have knobs for variable firing settings.
As for the place, you're walking along down another, much longer hallway than before. There's still strewn about pieces of armor and machines, but the pieces that you can see are all very beat up, down to unusability. It seems this area has already been picked through. There's a set of stone stairs upwards that the guards seem to be heading towards with JOE.

8/10 preservent +1 mrmirrorman +1 mrmirrorman +1 randomusername
2/10 Fred!
+1 to amirroredclock
I say to the mirror with psychic mind powers "the guards are PS, piono just didn't update their tag", then say "hey, could you help sworδsmαn not die, if your free? thanks."
a blue vapor copy of me appears on the main field and starts healing sworδsmαn with magic blue light until the sworδsmαn is ok as he can manage.
You cannot heal your swordsman while stuck in another zone! You'd need to move back first.

King looks at the weapons and armor lying about, he always could expand his of bits and baubles collection. Just recently he acquired a hollow Dalek shell and a sword owned by a black pharaoh. He also gazes upon the mechanical parts seeking to find inspiration for future ideas for robots amongst the wreckage.

Teleporter 7/10

Royal 6/10


+1 to @DCCCV
There's quite a lot. You even recognize some mithril pieces and what looks like a sword enchanted with Sharpness I. There doesn't seem to be anything super remarkable though. The machine parts are very disparate in origin, there's plenty to draw inspiration from.

I offer to raise the other guards if they leave us be.

((Apparently, this character is the same one from Destroy the Simumodder. I wonder when I will perform a call-back of that?))

9/10 Preparations
4/10 Vexation (+1 from CrownlessKing)

+1 to @Moniker. Welcome!
The security guards look at each other. And murmur. But it seems like they think they're okay on that front.

Glorious Fortress: 3/10
Soviet Bombardment: 1/10
+1 to @I just write
Jeb's Junkyard will construct a Sounding Rocket (expending 100 scrap) and store it for later use. Putin offers a bribe of 100 million rubles to the Guards for the purposes of negotiations. The Gopniks, seeing his example, reluctantly stop attacking the Guards and will instead attack the Swordsman.

Sounding Rocket:
Construction Time: 1 turn (can be constructed and fired during the same turn as an attack)
One-use
Deals a low amount of damage.

#EnscribedInStone

(+1 from @gutza1, bumping Pain Magnet to 3/10)
#AWorldHalfFull

The hooded figure grabs at the Swordsman with a forelimb, before flinging twelve knives out from under their coat, doing their best to innocently vivisect the entity. "Return to the void, please." The creature gestures dismissively with its other forelimb at whatever is left of the Swordsman. "Or should I just break you?" It closes the statement with a growl.

A Servant: [2/5]
A More Convenient Avatar: [2/10]


+1 @I just write
You break the swordsman. 5000 damage.

In the room that was once a grand hall stands a man built like a birch tree. He stands on tiptoe and raises two thin branches, creaking with the effort.

There is no light, no sound heralding his arrival. One would be forgiven for believing he had already been there, a shattered brick in the rubble.

But the smallest ripple of the smallest pebble is a ripple nonetheless, and with the right stones in the right places, one can build anything.

The right stones...
[1/10] [Darksteel Ingot] [Artifact] (3 Mana, Indestructible, Tap to add one Mana of any color to your mana pool.)
[1/5] Rubble Golem

[AG]

<ooc> Piono, I will let you decide what to do with the mana thing. I was thinking maybe a charge boost, but rare, but it'd also be cool to have it be a separate thing that does... something... </ooc>
<oocPS> Also, Hi guys. Been a long while, not that'd you'd remember me. </oocPS>
Welcome rouge. Just so you know I might actually be implementing the alchemiter, so your super material might well be recognized in original form.
Either way, you arrive.
I don't think I want a 10 charge artifact providing extra charge bonus, especially an indestructible one. I'll try and think of something, although you might well just end up with a base artifact that has no effect until added onto.

Titanfall: 9/10
heavy autoturret: 8/10

I quickly shoot the swordsman in the face reapeatedly before firing the arc thrower and sending his stunned body back to the lab
The Swordsman brings his sword up, throwing your gun's aim off, and then punches you in the face before you can do anything more.

[PG]
As JOE asked me to do, I help JOE's summon, by sending a copy to body block attacks for him. I ask with psychic powers if JOE would like to be freed right now, or see where they are taking him.
9/10 A little welcome gift for someone. +1 from Joe
8/10 A small little pawn.
+1 JOE
You are in the wrong zone to provide assistance with your basic action.

The clown, feeling neglected at not recieving any charges, begins performing for the guards.

It'd be a pretty terrible performance if he were trying to make them laugh...

[CHARGES]
Honk [3/5]
Jokester [3/10] (+1 From DCCCV)
+ 1 to DCCCV
The guards are feeling slightly depressed now.

[psycic responced to mirrorman:]
"nah, it doesn't stop me from acting or anything."

"so I'm fine as is. could probably escape if i wanted to."
/NULL
#LookingForSomething

Pushing his glasses up the bridge of his nose, the fabricator takes a better look at his surroundings. The damage to the sole door quickly answers the question: "Where did everyone go?"

He begins to catalogue the scraps and wires, looking for anything that looks like it could still work. He makes a separate pile of plates and sharp bits, then begins crafting armor and weapons. Not his finest work, but his more fantastical ability is preoccupied at the moment.

[I search the scraps for anything that still works, and craft armor and a weapon from scrap metal.]

[2/10] Darksteel Ingot
[2/5] Rubble Golem

(Edits made for spelling/ grammar)
You search the scraps. There's bits and pieces that COULD still work, but they'd need a bit of repairing. Good thing you're good at that kind of thing.
There are weapons and armor already available, so you scavenge a functional-looking BANG oops make that functional-actually gun. The only metal you can find enough of the same amount to make a full suit of armor from is steel. So you settle for that.

Lamps!: 5/7
Sword-Chucks: 2/10

+1 Gutza

Enerald stabs the Swordsman with a knife he got from someone
You try and stab the swordsman but he twists you around over his sword and slams you into the ground. Your knife nicks him however, and you deal 2000 damage.

2/5 Minibots V2.0
3/10 ???

I must begin proper preparations for the Minibot takeover! To start with. That swordsman. He has to go.

I spit out the sword I swallowed earlier, except at high velocity. It pierces the swordsman at an incredibly fast speed, leaving a gaping hole in his body. It then continues to fly so fast it breaks through the fortress wall and goes across the surface of the entire earth (hitting everything in its way) and eventually comes right back into the fortress and hits the swordsmaster again.

Don't mess with the minibots again, buddy.

+1 DCCCV
The swordsman is unable to block the sword and it punches through him... and then punches through him again. Your sword appears to have collected a few souveniers on its journey, and the cameras, trinkets and bumper stickers pierce through him too. 7000 damage.

I speak to the guards, asking for what they want from us.


10/10 Preparations
7/10 Vexation (+1 from heirolight, +1 from Moniker)

+1 to heirolight. The world needs more funny people.

I have no idea what that charge was supposed to do. I can't just summon an entity, considering everyone and their dog have already done so. So I hold my charge.
The leader of the guards is about to speak, then stops.
"I... uh... well, we WANTED you to surrender so we could take you in for questioning but now we just kind of don't want to get brutally murdered."

10/10 What I Need (+1 from mah dood) Using...
7/10 What I Want
1/5 Shooting Stars

+1 to hell (Tag me if you +1 me.)

Charge Action
A blast occurs on the battlefield, and out of the explosion appears a battleaxe. Multiple of you scramble for the weapon but are beat by Redstone.
Hmm...
Yep, this is what I definitely need.
*laugh track*
But seriously, I can wreck with this.


[A] Runic Battleaxe. Durability: 100% (Uses 10% if you attack when charged)
Ability: Charge this up for an action. Next turn, if you attack, your damage will be doubled, or tripled if it reaches SMASH! status.

Redstone charges up the Runic Battleaxe.
ERROR: SMASHes cannot be auto-critted. Sorry, it's for balance reasons, I don't want people isntantly dealing something-hundred thousand damage in one shot.
Aside from that, it's cool. AAAAH SO MANY THINGS ON THE BATTLEFIELD WHY DIDN'T I JUST START MURDERING THINGS

I poke the swordsman really hard in the back of his leg, causing it to twitch.

I then kick both of his legs out from under him, and kick him in the head.

6/10 Gibbering Horror
6/10 Kite

+1 to JOEbob
The Swordsman drops to the ground, and then gets kicked in the head. He dies. Swordsman killed.

"You, over there!" The creature points a claw at one of the Security Guards, then motions for them to approach. "You work for me now." The strange, hooded being slides over a folder containing what appears to be all the appropriate paperwork to hire such a Security Guard, and has already been filled out in yellow ink... "Sorry for springing this on you so suddenly, but we're going to need you to start immediately." The Guard's uniform suddenly changes to an all white version of itself, and replaces all relevant logos or insignias with stylized crown markings. "Can't forget the dresscode."

A Servant: [3/5]
A More Convenient Avatar: [3/10]


+1 @I just write
The injured security guard whimpers, and looks at his friends for help. They just step backwards. One of them mouths "You're on your own buddy."

King looks at the Creature with a mild irritation.

"IF YOU START SPEAKING IN ALL CAPS I WILL SEND A CEASE AND DESIST. I'M QUITE SURE THIS IS UNRELATED TO ME AT ALL AND I HOPE YOU UNDERSTAND BUT I DO HAVE A BRAND TO PRESERVE AND A COPYRIGHT TO KEEP INTACT. THOUGH TO BE MORE FRANK I DON'T LIKE PEOPLE POACHING MY PEOPLE. IT'S IRRITATING FOR EVERYONE INVOLVED, LIKE A CASE OF FLEAS AMIDST A FAMILY OF UNWASHED COUNTRY BUMPKINS ."

/RP
Yaaaay RP!

Glorious Fortress: 4/10
Soviet Bombardment: 3/10 (+1 from somebody)
+1 to @I just write

The boy gathers scrap from the surroundings and feeds it to Jeb's Junkyard. IDK.
The scrap is unfortunately already maxed out so all that happens is you relocate some scrap to just off the side of Jeb's Junkyard.

General Actions
Use the mech I'm driving to squish a certain swordsman, after shooting them again with the plasma cannon.

Charges
Pain Magnet (6/10)(+1s from @KuraHyena and @gutza1 )
Dungeon Bypass (1/10)
+1 @Moniker (please use this for Mini-Bots 2.0)
You step on the swordsman's corpse. How rude.


#ThroughTheGates
Your entities, lacking a swordsman to brutally murder, all loom very ominously. The leader of the security guards finally snaps under the pressure and yells out with an amusing voice crack: "RETREAT!!!"
Three security guards stay behind. The one that's been hijacked by Kura, and two others who are thinking of joining the Crownless king. Meanwhile, the medibot walks up to Kura's security guard and patches it up to full health.

And then suddenly a blast of stone explodes outwards from one of the walls sending rocks flying outwards dealing 5000 damage to the angry gopniks, ankylosaurus, assault trooper and the perfectly generic entity. This kills literally all of the gopniks when they get squished under the largest piece of rubble. Through the hole in the wall you can see a massive turret with a glowing barrel. And then a massive spike of bone erupts from the ground, reaching up and impaling the Krork Behemoth, dealing a whopping 30000 damage to it.
You hear rattling, and suddenly the bones on the ground begin picking themselves up, and you find in and amongst your group a large group of angry skeletons, as two necromances step out from around the wall on either side of the side courtyard.

Elsewhere, the security guards bring JOE up the stairs and around another bend until they come to what looks like... a break room. A very nice break room. There's cool chairs and a desk, a coffee machine, and even a minifridge. Todd motions to a chair. "Here, stay put, we've got a call to make." Cherri walks over to what looks like an old fashioned rotary phone and picks it up, spinning the dial a couple of times and then setting the talking piece on the ground. An image appears in the air of a figure, somewhat windswept, and a scar across one eye, but aside from that rather nondescript.
"What is it... Cherri right? This had better be important." The sounds of explosions and echoing gunfire are heard over the call.
"Very. We actually have intruders."
"...GORILLA. I'll be right over."

Everything ticks up.

Itinerary:
Make your introductory post.
Make your way forwards.
Introduce yourself to the others, if you so desire


The Side Courtyard

Laser Turret [PG]: Hp: 150,000/150,000
Necromancers x2 [PG]: Hp: 100,000/100,000
Angry Skeletons x15 [PG]: Hp: 10,000/10,000
Security Guards x3 [???]: Hp: 25,000/25,000.
Medibot [N - existencesuccess]: Hp: 5,000/5,000
Assault Trooper [AG - Eternal Struggle]: Hp: 10,000/15,000
Krork Behemoth [AG - Eternal Struggle]: Hp: 25,000/55,000
Ankylosaurus [AG - Arctic Archiver]: Hp: 10,000/15,000
Laser Lamp [AG - Enerald_Mann]: Hp: 5,000/5,000. Laser: 2/2
Perfectly Generic Entity [AG - Enerald_Mann]: Hp: 45,000/50,000. Charge: 2/5
Jeb's Junkyard [AG - Gutza1]: Hp: 40,000/40,000. Scrap: 400/500. Research: 0/100,000. Stored:
Putintank [AG - Gutza1]: Hp: 30,000/30,000
Atomic Factory [AG - Variant]: Hp: 20,000/20,000. Combat Mech: 2/5. Self-replication: 2/10.
Humongous Mecha [AG - I just write]: Hp: 55,000/55,000. Bodyguarding I Just Write.
Mantis [AG - EternalStruggle]: Hp: 27,000/27,000
I Just Write [AG - Player]: Hp: 20/20. Voodoocordion [A]
Redstonetam [AG - Player]: Hp: 20/20. Runic Battleaxe [A] 100% durability. Charged.

The Hallway

JOEbob's scouters [PG - JOEbob]: Hp: 2/2

Taken Captive:

JOEbob [PG - Player]: Hp: 20/20. Monocle of Searching [A] 9/10 uses.
Security Guards x2 [PG]: Hp: 25,000/25,000.

[AG]
Hezetor
Gutza1
Chimera
Eternal Struggle
DCCCV
I just write
redstonetam15
Twinbuilder
Enerald_Mann
Randomname
CrownlessKing
ArcticArchiver
helldivercommand
variant
KuraHyena
Moniker
rougesteelprojec

[N]
existence success
W32Coravint
tricklejest
heirolight

[PG]
JOEbob
MrMirrorMan
 
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10/10 preservent +1 amirroredclock
3/10 Fred!
+1 to amirroredclock
place
a purple orb of light begins to gather on the battlefield and solidifies into a stone platform
[N-JOE] Perseverance: Foundation brand. 100,000/100,000 HP, 0 ATK. does not obey JOE's orders since its an [N]. 1/8 notdeath: heals this thing and increases max health if health reaches full. 1/15 Shrine: Transforms this entity into Vengeful God, though probably modified.
I ask the security guards if i should just stay here, or can I help them fend off all the AG descendants/entitys?
if they say to stay here, I focus on locating the nearby power drain sources and send fragments of consciousness out to near the closest one of them. the fragments levitate nearby stones into a usable form and attempt to figure out what it is.
However!
they also make sure this information is only transmitted to me, and remains elusive to the AGs.
scouter 1 reads book more. scouter 2 sneaks to the side courtyard and looks around, staying on the edges of the field.
 
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Titanfall: 10/10.

Heavy autoturret: 10/10 (+1 Redstone laddy)

Suddenly, a huge bang sounds over the entire battlefield, as a large fully automatic turret and a huge, albeit fairly basic, Titan (fresh off the production line from Hammond robotics) crash onto the battlefield from high orbit. An astute observer could note signs of the recently examined security guard armor being implemented into both of the new arrivals armor. Another thing only really attentive watchers would notice is the fact both things just happened to land on both of the necromancers, at the same time, before beginning to shoot up the necromancers some more, or the skeletons if the necromancers are already dead.

Meanwhile, after fultoning the swordsmans body back to the lab, I activate an invisibility sequence that I totally had the entire time, before going to where JOEbob was taken and having the captured guards communications examined for spying purposes back at the lab.

new charge: 1/5
new charge: 1/10
 
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Lamps!: 6/7
Sword-Chucks: 3/10
Enerald tells his entities to murder some skeletons.

Then he grabs his lamp and smashes it into the head of one of said skeletons

+1 heirolight
 
new charge: 2/5
new charge: 2/10

I very quickly attach a wiretapping device to the phone to look for the location, name and proper identity of all parties involved in the call, while keeping invisible.

+1 assist to thatredstonem80
 
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Instinctively, I slow down my perception time and begin a mental conversation with my summons, because things really haven't gone according to plan.

"Thing's really haven't gone according to plan."

"Indeed. But this changes little. I've survived worse, at least. I may be ravaged, but this fight is far from over."

"Yeah, but another attack like that and you are dead. Seeing as we're the intruders here, want to switch sides?"

"Don't think so, sir. If you're concerned about safety, we still seem to have more power, and we did try to resolve this peacefully. Even did with the guards. If people still aren't willing to cooperate, we have to take action."

"And they have deployed powerful units with the intent to eliminate. It is most certainly time to fight, whichever side you pick."

"...okay. Okay. First of all, let's ensure that you all survive. Including you, Mantis, even though you're not sapient."

I focus my power, and let it flow out in the form of magic, resorting to more drastic forms of healing. It flows through the Assault Trooper and Behemoth, a combination of biological manipulation and matter warping healing wounds and restoring armor plating to its former glory. In moments, both the wounded combatants are looking a lot healthier and more ready to fight. Well, the Behemoth is. The Trooper gets 1k healing before I shift my methods to undoing some of the hefty damage done to my largest combatant. This is due to the Mantis.

Hmm. I need a dedicated medic.

Death From Afar: 3/10.
Angel of Mercy: 1/10

Maybe a medic of that scale is overdoing it? Who am I kidding, this is definitely overdoing it. Still, better than nothing.

Seeing as we might be able to get the Pain Magnet online this turn, I +1 @I just write.

Entity Orders:
Mantis heals Assault Trooper. Combined with my 1k healing, this should restore him to full, ignoring further damage.
Assault Trooper attacks whatever. He can only do 2k damage, nothing really notable.
Krork Behemoth attacks a Necromancer or the Turret if it might kill, otherwise vaporizes a skeleton with his giant energy cannon.
 
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