Destroy The Godmodder: Renewal (Hole In The Ground)

General Action: Worldgrinder

Reaching down, everyone is clearly surprised as I grad the very ground below me, and with a mighty grunt I swing the entire planet around my position. Most of the combtants stay rooted to the battlefield where they otherwise would be, but the Godmodder finds the ground itself falling out from below them as I prepare to beat them over the head with the entire planet. The ground swings around behind me, and then down, heading straight towards the would-be conqueror.

The Godmodder quickly pulls out their hammer to block, only to have two very particular problems present themselves. The first is one of simple physics; namely, that the Banhammer simply embeds itself in the ground on account of said ground crumbling in front of the hammer, rather than the entire planet suddenly cancelling its utterly massive momentum. The second problem is the ground also slamming into them from the opposite side, as I have distorted spacetime such that the planet resembles an overly-inflamed horseshoe from the outside. Even better, this same distorted spacetime prevents dodging, as an attempt to do so results in him simply looping around back to the impact point, endless hallway style.

Of course, I'm not satisfied yet, and begin to spin the entire plnaet through this distorted spacetime, the Godmodder being caught between two places on this massive world, both of them grinding against each other at supersonic speeds. Two trenches are gouged around the planet's surface from the Godmodder being ground through the terrain, before eventually I reach the point where it all began.

The job done, I stop spinning the world, give the Godmodder a few more twacks with the planet for good measure, and let spacetime resume its normal configuration. The planet is once more a rough sphere, but it still retains two narrow trenches circling the entire world where I ground the Godmodder with, well, the ground.

Charges
The Great War (7/20)
Giant Flying War Machine (2/20)
+1 @EternalStruggle
+1 @DCCCV
 
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[AG]
Charge Bank: 10

13/20 A gift for my new allies
1/5 Raven Bane Artifact (was going to be a specialty item for use against Shreiker, canceled due to it's death.)
4/20 A gift for number zero (+1 from Enerald_Mann, +1 from EternalStruggle)
(Am I allowed to repurpose a charge slot while it's still being charged without penalty? If I can't let me know in OOC so I can change my current charge/ charge total. Thank you)

I just write +1 charge assist denied (I assume no one really minds if I do this for RP reasons? See rest of post for details.)

+1 @I just write
+1 @Moniker


Sir Barksalot (Shortened to Bark)
[AG- controlled by The Blue Knight]
5 charge entity
A normal sized dachshund with a smooth red coat, on the left side of his body there is a glass window which shows a variety of moving clockwork parts and a pump mixed in with his internal organs

Health- 25,000/25,000
Attack power- 4,000
[Special Ability]
A True Companion (Passive)- is unable to act independently but rather aides it's owner in any actions performed by them. (Effectively allowing it to act twice a turn if it's owner posts twice in a turn but also preventing it from acting if it's owner does not act.)

Seeing the horse fall while the Godmodder himself remains floating above the pit, The Blue Knight and Barksalot swiftly retreat from the now enraged Godmodder and return to William and the cart. Now safe, the Knight speaks to his faithful hound.

"Hmm I wasn't expecting the Godmodder would be constantly manipulating gravity in order to maintain his current elevation, despite his cocky personality he certainly does have a cautious side to him wouldn't you say Barksalot?" "Bark!" "Yes Barksalot, it is unfortunate that horse died for nothing however what occurred cannot be changed now. For now let us shift our target to that massive Troll."

Packing up their supplies the group sets off to return to JOEbob's favorite hill which happens to overlook the current location of the Terror Troll however The Blue Knight stops suddenly along the way due to witnessing a horrifying sight. (@I just write) An Anti-Godmodder Descended is goading hapless humans into a pair of pistons attached to a large spire with promises of raises and promotions. The Blue Knight, viewing the basic flow of energy in this universe through his powers as a Descended, realizes that the spiritual energy of those who enter the pistons is being drained and channeled to the spire, killing them in the process. The Knight runs at full speed and manages to just barely grab the arm of the last sacrifice before he enters the piston. The man who was about to unwittingly become the midday snack of a dark god turns around surprised and begins to admonish the Knight "Hey, what do you thi-" However his protest is interrupted by the uncharacteristically harsh voice of the Knight "Return to your world and never return here." The Blue Knight then uses the charge given to him by the particular Descended who was sacrificing these people to create a rift in reality leading back to this particular sacrifice's home world and then shoves the man through before he can say another word.

Once the rift closes the Knight turns around and firmly grabs onto the perpetrator of these sacrifices. "I shall forgive you this one time under the assumption you have a good reason for what you did" The Knight's tone is superficially cold but with hot rage burning underneath. "But should you ever, ever drag clueless innocents into this war again I will not be so forgiving. As for my use of your charge I'll give you some of mine as an apology for wasting it along with one of your sacrifices." The Knight lets go of the Descended and then marches off back to his companions.

Sorry about this @I just write but BK is too much of a lawful goody-two-shoes to let even an ally to openly sacrifice clueless innocents. Thankfully for that same reason he'll give you a second chance so next time sacrifice them in secret hehe or else he'll probably refuse to work with you in the future. Also apologies for wasting one of your +1s but that is a system BK understands in universe and thus his pride would never permit him to accept that from you at least this turn. Also pionoplayer none of the above text should be considered my action, just flavor.)

(My action which follows was edited in following the initial post)

Arriving at the top of the hill, William begins setting up a small camp and readying a bow and along with 5 arrows for the Knight. The bow is a simple wooden longbow while the arrows were broadheaded with an iron tip but thicker and longer than a usual arrow. Setting these items beside the Knight who was currently observing the troll with Barksalot, William next took a box filled with various jars from the cart. In a soft almost inaudible voice William muttered to himself as he looked through box. "Specialized troll irritant, specialized troll irritant, specialized troll irritant... Ah, Ginatia mixed with Bear Fat should do, they hate that mixture if memory serves..." William takes some dark pink petals from one of the jars and a spoonful of white paste from another and then grinds the two ingredients together with a mortar and pestle to create a paste which he applies to the arrows.

Preparations complete the Blue Knight picks up the bow, takes aim at the Terror Troll and then begins to rapidly fire each arrow one after the other in quick succession. The first arrow hits the the troll's left knee, the second the lower left side of his abdomen right where the large gash along his body begins and the next three follow the gash up the body to the troll's left shoulder. The irritated (in multiple ways) Terror Troll turns his attention to the distant Knight and is unaware as a small dog approaches him from his left.

Moving much faster than a dog of his build should be able to, Barksalot approaches the Terror trolls left knee. The dachshund then jumps onto the first arrow fired by the Knight using that as a platform to jump to the next arrow and that arrow to get to next and so on till he lands atop the troll's right shoulder. Once on the shoulder Barksalot bites off a portion of the troll's right ear and then rapidly flees by running along and then jumping off the troll's right arm.

(Sorry it took me so long to post I was away from home all day on Monday and didn't want to write on a mobile device. In other news William got his first line! I'm so proud of him.)
 
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Got +4 total

Epsilon: 17/20
Zeta: 16/20

+1 to MrMirrorMan, +1 to Joebob

Once again, without any entities, I have no horse in this race. ... Seriously? A 27k counterattack?

Well, I guess I have the nest, but that doesn't count.

Through an incredibly unlikely combination of factors, such as wind speed, curvature of the planet, and drag coefficient, the Shrieker's corpse lands directly on the Avatar of Val'Elzathor, crushing it under a mass of feathers and bone. Then, just as the Avatar fights through to get out from under the bird's body, it gets mobbed by the Flat Earth Society because the Avatar witnessed an effect of the spherical planet, and thus must be eliminated. And because the FES has members all across the globe, they bring a variety of exotic weapons and poisons to help finish the job.

And yes, this action is sorta motivated out of revenge. ...

Nooothing. The nest takes automatic minicrits, and whack it a bunch to get the artifacts out.

---------------------

As the Shrieker plummeted to earth, it trailed behind deep purple feathers, turning the bird into a corrupt shooting star falling from grace. Thina looked on from a distance, thinking of the wishes this star brought. It was another warrior of the Godmodder slain, and so a step forward. But by fulfilling one wish, it brought doubt to those with other wishes. This doubt led Thina to dip her head down, looking morosely down at the stained cobbles.

"... I thought it would be easier... Should have known..."

...

((I kinda want to introduce another character, but the real question is... who should I have them pester to start off?))
 
[AG]
Charge Bank: 10

14/20 A gift for my new allies
5/20 A gift for number zero

+2 @I just write (apology for possibly wasting more of your charges due to my slow writing speed and the BK's RP)


Sir Barksalot (Shortened to Bark)
[AG- controlled by The Blue Knight]
5 charge entity
A normal sized dachshund with a smooth red coat, on the left side of his body there is a glass window which shows a variety of moving clockwork parts and a pump mixed in with his internal organs

Health- 25,000/25,000
Attack power- 4,000
[Special Ability]
A True Companion (Passive)- is unable to act independently but rather aides it's owner in any actions performed by them. (Effectively allowing it to act twice a turn if it's owner posts twice in a turn but also preventing it from acting if it's owner does not act.)

Continuing his assault on the Troll, The Blue Knight throws the longbow on the ground grabs a claymore (the sword obviously) offered to him by William and begins sprinting toward the Troll while wielding it in both hands. As he nears the Terror Troll, The Knight calls out to the giant.

"'O great and mighty Terror Troll, Creation of The Godmodder, I, Sir Heidal, The Blue Knight, Sworn Enemy of Your Creator, shall be your opponent!" With those words the Knight leaps several storeys directly onto the Troll's left shoulder plunging his claymore deeply into the soft skin at the top of the shoulder. Meanwhile Barksalot wraps around and begins chewing on the pinky toe of the Troll's right foot.

(Short post from me for once)
 
18/20 JOE +2 mirror
17/20 bob +1 talist
almost.
+1 mirror +1 talist
Pebbletopia doppé
here, as per usual.
>infantry: build
[gladly. we live for endless drudgery after all!]
>archers: improve scatter arrows
[sorry, we couldn't here you over our arrows, which are now at least as big as an above-average bus, possibly even a medium-sized house. this is fine. its fine. ITS FINE.]
>everyone else: ritua;;z!
[we heard you, but i'd rather ritualize, says everyone else, and does so.]
meanwhile, someone ( JOE) copys the archers scatter arrow making method and uses them to make the terror school some armor, functionally healing it.
 
Once the rift closes the Knight turns around and firmly grabs onto the perpetrator of these sacrifices. "I shall forgive you this one time under the assumption you have a good reason for what you did" The Knight's tone is superficially cold but with hot rage burning underneath. "But should you ever, ever drag clueless innocents into this war again I will not be so forgiving. As for my use of your charge I'll give you some of mine as an apology for wasting it along with one of your sacrifices." The Knight lets go of the Descended and then marches off back to his companions.
Before the knight leaves, the mad engineer replies to him "You're wasting your breath. I care not for the wellbeing of others not within my god's faith, and the reason was simple convenience. Literally the only reason we are fighting on the same side is because the Godmodder is a threat to my divine patron's power-base; nothing more, nothing less.

You would be foolish to forget this." /NULL
 
Update 30: Don't Feed the Troll pt 2
(17} 17/20 getting down to business

(7 +10 Piopo again} 17/20 defeating 'Huns'

+2 @I just write

so, uh
first attack against the Godmodder
and it succeeds.
wonder how that bodes for the future...


seeing that Artefact lying round doing nothing, I Pick up the Predator Armour and put it on Peace. nice and symbolic of... something, that.
except alas, the armour was not armour! it was the Vogon costumes (yes, plural)!
I force Peace into them, and burn him alive using a shard of a legendary Aze (cause those are infinitely better then just plain old axes.) with some cool sounding French name or somethin'
I dunno
basically, a hole is punctured in space-time and the Vogon costumes collapse into a black hole, killing poor peace in a deliciously delicious manner.
Peace'll probably survive though.

I then take the Predator Armour and try and see what it does
Azes are infinitely better than axes, much as pickazes are infinitely better than pickaxes.
Either way, you deal 18000 damage to Peace.
You steal the predator armor and become temporarily vulnerable.
The predator armor grants 1 AC and also has limited use shields that can be projected outwards to defend other entities or yourself.

15/20 JOE
15/20 bob
+1 mirror +1 talist
placeolder
Inscrutus ordered by PM.
i have no other entitys.

PEBBLETOPIA dop

as per usual., both sides continue to turtle, with the tunnel and ritual continuing.
I pick up the predator armor from the floor and hand it to the godmodder, don't know what it does and don't want AG's getting it.
I proceed to shrug at the battle going on and decide to do something else for a bit. namely, I ask the gamemaster a question: is it currently possible to become a godmodder. if he declines to answer, I ask him again. if he continues declining to answer, I attempt to alter the question fred used with your fortune... the second time, making the question have retroactively been "will it be possible to become a godmodder when the first non-gatekeeper godmodder boss happens?". otherwise, i grab a litteral black box and ask it the question. i don't know how it works, but it gives the right answer 78% of the time, the wrong one 2% of the time, and fails to answer at all 20% of the time.
You do realize I'm not going to randomly answer questions that don't directly pertain to gameplay, right?
You also have a problem in that your black box may give the answer, but it has no way to display it, so you're out of luck regardless.

Reemerging from the Cognitive Realm, DCCCV watches as the Shrieker falls. It was a majestic creature, and he would mourn it's passing.

Walking over to it's nest, he saw the Fusionray Laser Rifle nestled within. Careful not to disturb the nest any more than what was necessary, he cut the rifle out of the nest. Holding it reverently, he could feel something change in himself. He was stronger, yes, but he was also weaker. There was danger in holding an object like this. He would need to act fast.

Setting his sights on The Terror Troll, he pulls the trigger, if possible.

It looks like I won't be disengaging from the fight just yet.

New Charge: 19/20 +1 from Redstonetam
Newer Charge: 2/20

Orders: Attack the Terror Troll. Brutalcorn, go out in a blaze of glory. C'mon, you're Brutalcorn. you can work through this.

+2 to @Enerald_Mann
You carefully claim the fusionray rifle, but the theft winds up taking your entire action.

Unleashing 5-post charge!

15/20
5/5 UNLEASHING!

+1 @I just write
+1 @DCCCV

Scuttlebugs:
No HP - acts as more of a buff to the monikerbots
Protects them fully from 3 attacks, and hurts their attackers slightly.

(And yeah, take the monikerbots out of exile)
The scuttle bugs will only block two attacks, but other than that I gues s I can let them through.

The Assassin strides over to her compatriot as she's recovering from the paperstorm that just hit her, bleeding from thousands of cuts. She's even lost an eye.

"Unfortunate." Is the only thing she says as the Komato stops beside her.

"Can you even fight in this state?" Arms crossed, the alien shakes her head. This is definitely not the turn of events they needed.

"Of course." The Warp creature replies. "I would like to heal up first though. If nothing else, seeing by ordinary means is useful."

They walk together towards two certain weak groups of foes. Along the way, the Daemon explains some things.

"Excellent work poisoning the giant wood creature, but as you can see we now have two even bigger problems."

Even through the barrier of species, the quizzical look on the assassin's face was clear. "I shot it with twin Plasma Cannons. How is that poisoning?"

The Daemonette shrugs in response. "Sometimes things aren't logical, and instead follow more... narrative patterns. In that way, I feel that this place might be a bit like the Warp. I also feel like that's how I knew what to say, I resonate with it more than you."

"Narrative patterns?" Face contorting further, the alien was fully lost.

"Well, we'll see if that guess is correct. More importantly, the corpse of our summoner is still exuding energy at a high rate. I might be able to use that to summon more allies, or significant attacks, much like he did. Although I will suffer the same limitations on the amount of power I can pool into one action, for even in death his soul is bound by the Guardians. You'll see what I mean by Guardians soon enough." She said, cutting off the likely response to her last statement.

"I see." Was all the assassin had time to say before they were there. In between the bug-like Sycophants and the tattered remains of the archer contingent, a corrupted machine, the last member of their party, came barreling in from the side. Great blade swinging, it chopped the hostile beasts it spawned to pieces in mere moments, and a twisted roar emerged from it as it chased down its allies. They both turn as one and ran through the shocked troops of the Godmodder. Before the soldiers could react, the Champion was upon them, and cut them down like wheat before the scythe, eliminating the last of them.

The Daemonette breathed a sigh of relief as the blood vanished along with the cuts in her clothing false-flesh, the superficial damage vanishing entirely.

"Dare I ask?" The assassin had taken a step back at the sight of the mysterious healing.

"I can absorb the souls of the fallen if I concentrate hard enough, and the energy released as said souls depart the bodies allows me to strengthen my connection to this realm, for usually it is by sacrifice that we Daemons are summoned in the first place."

The Champion, meanwhile, had turned and charged towards the towering Arborback Stomper, for it was the nearest foe after he had let the blood of the archers.

Charges:
RestorationAlpha Strike: 9/20.
Gunnership: 7/20

+1 @I just write
+1 @The Blue Knight

Entity Orders:
Assassin and Champion target Arborback Stomper.
Daemonette heals Lesser, soon to be Minor Avatar.
Sycophants and archer contingent killed, 4000 damage to the arborback stomper.

[PG]

Peace goes over to Purity, and pulls her back on her feet, and uses Peace Gift on the Daemonette. Purity uses Purify on the Daemonette. "Greetings, Daemonette and Assassin, it s a pleasure to make your acquaintance. May we speak?" Around this time, holy coal burning with holy fire replaces the ground the Demon Hoard is standing on.

Purity 75,000/100,000 HP: Bringer of Purity: Has water coming from her back.
3/9 Without Strife
Active: Purify- Heal a target entity for 20,000 HP.
Active: Pure Start- Remove all status effects on an entity, negative or positive.
Special: Without Strife- On a turn where no entity's Attack [that is, use offensive action- healing, summoning, and other non-damage actions are allowed], heal all allied entities by 50%? of their MHP.

Peace 60,000/70,000 HP: Embodiment of Peace, is wearing a dress of Olive branches.
3/9 One Day of Peace
Active: Peace Gift- If an entity accepts the gift and does not attack this turn, they get a 25,000 hp heal.
Active: Peaceful Aura- Reduce the damage of two entity's attacks by 50%.
Active: Nonviolent Resistance - Prevent an entity from acting this round.
Active: Megaman Fights for Everlasting Peace! - If the target entity attacks this round, do 30,000 damage to them.
Special: One Day of Peace- Prevent all entities, allied or otherwise, from attacking this round- acting is still possible, but not in an offensive manner.

8/20 +1 from Talist
8/20 +2 from JOE
+1 JOE +1 Talist
Your holy righteous smiting continues and the demon horde takes 15000 damage.

I pull out a perfectly generic gun and shoot something with it.
You shoot yourself in the face.

Check
What's the Terror Troll's base attack worth anyway?

General Action: Automatic Grenadier

The Terror Troll irked me on a deep, personal level. Not only were they a heathen in the eyes of Val'Elathor, but they rejected advanced technology and were content to wallow in their own filth! This would not stand.

Teleporting onto a hill behind the Troll, I whipped out my present weapon of choice, a Mk 19 automatic grenade launcher loaded with high-eplosive rounds. Once the weapon was properly mounted on its tripod, I pulled out a stool, sat down at the controls of the gun, and opened fire on the Troll below me.

The weapon chewed through its belt of 48 grenades in a bit less than ten seconds, but during that ten seconds, bombs rained down on the towering brute, blasting them with shrapnel and explosive force. As this happened, I cackled maniacally, shouting "SERVES YOU RIGHT FOR USING OBSOLETE EQUIPMENT!!!"

Charges
The Great War -> Restoration (16/16)(FIRING!)
Friends From Abroad -> The Great War (5/20)
{new!} Giant Flying War Machine (1/20)
+1 @EternalStruggle
+1 @The Blue Knight

Restoration: Emergency Repairs

My god spoke to me, saying "Mortal! I refuse to lose my presence on this plane. I command you to do something about the damage it has received."

To this I replied "Gladly, Val'Elzathor. I shall repair your avatar posthaste."

With that, I began to build, quickly erecting a pair of Sacrifice Pistons to power a single Dimensional Tuning Spire, the machine resembling a smaller, more compact version of the Summoning Engine I'd used to call Val'Elzathor's avatar to this plane.

This time however, I didn't power the Sacrifice Pistons with mere cattle; instead, I 'acquired' some willing sacrifices (read: clueless interns), and fed them into the machine, exploiting the far higher power-per-sacrifice I'd get from a sapient being, even though I had previously been too... restrained to make use of it.

Soon, the Dimensional Tuning Spire had forged a connection to the Maelstrom, and with a stroke of dark purple lightning it discharged a massive amount of raw Maelstrom energy straight into Val'Elzathor's Avatar. The wounds and scars that had pitted the avatar of my god's will now melted away before the eyes of all those watching, as the power flowed through them.

The divine being turned to me now, and with a maniacal grin it said "Good job, mortal. I shall reward your loyal service."

Entity Orders
Lesser Avatar of Val'Elzathor: LEVEL UP!
Berserkerbot: Berserk
The Quantum Menace: Go menace that Terror Troll!
Terror Troll's base attack is not rated solidly, like all bosses it deals more or less damage as auto-balancing dictates.

You deal out 17000 damage to the Terror Troll.
You restore 90000 hit points to Val'Elzathor, at the price of ticking off some of your allies.

"Lon'Qu, if you would, attack the Troll"
I will not Forget: 12/20
I will not Forgive: 7/20
+1 @The Blue Knight @DCCCV

Emerald grins, then giggles a little. Oh, would you look at that. A convenient target, provided by JOEbob. Guess who's gonna get staaaaabed tonight? If you guessed Inscruta, good job. Have some oxygen to continue living. Emerald holds out Yufeso, takes a pose, and then simply disappears in a shimmer of movement, appearing right by Inscruta's projector, which promptly gets hacked and slashed at from many different angles by a joyously pissed off Emerald, happy to have a target that was made by JOE-brand complicated entities(trademarked)
You hack and slash away at the projector of Inscrutus, and deal an auto-critted 30000 damage to it.

(18} 18/20 getting down to business

(18} 18/20 defeating 'Huns'

+2 The Godmodder
hey, mate
buddy
friendo
I'm not a bad guy
I'm not Anti-Godmodder either, actually
so, uh
token of friendship?
at the very least, I hope there aren't too many bad feelings between us




I climb the tallest structure near by. If there aren't any really tall structures on the battlefield, I poke the plot a bit until some kinda large spaceship or something falls out of the sky. I climb it.
Once at the top, I try and take in my surroundings, learn as much about the place as I can, and see if I can't recognise where I am.
I then go for a Leap-of-Faith, aiming not for a conveniently placed hay-bale, but instead the godmodder.
I add the +2 I gave him to my to my Twin Sais, which then become +2 Sais of God(modder) slaying. Preforming the worlds greatest Air assassination (triple flips, 720 spin, no-scope, head-shots, followed by over-the-top celebrations involving funny voices and drinks and foods that have since ascended to the level of Alpha Meme), the Sais are put to good use, in killing the godmodder.
not *The* Godmodder, but a random, lower level godmodder who's death creates a massive explosion, killing a random PG entity.
I then give The Godmodder his +2 back
because I'm nice
The Godmodder takes the +2 with bewilderment. This is literally worthless to him.
You attempt to slay a low level godmodder to make an explosion to kill an entity, but find the areae completely devoid of any Godmodders but THE Godmodder, who punches you in the face and takes you sais. Just to be mean.

"The increased efficiency of healing in general combined with the fact that the water-fountain is going for the forest beast makes me think a different target would be for the best." The assassin said.

The Daemonette nodded. "Perhaps the evolved holographic creature?"

Entity Orders Changed:
Champion and Assasin will now target Inscrutus.

"Of course. Then we must turn our attention to the terror in the room."

Before any plan of action could be initiated, an enemy approached.

"We may. Just give us one moment." The Daemon said.

The Komato had teleported above Inscrutus and dove down from above, blade pointed out, and sank her sword deep into the head analogue of the enemy, or at least a high point on its body. Before the foe co0uld hope to respond, she had teleported again, and had duel weapons pointed upwards, charging rapidly. Two powerful red beams shot out, plasma cannon s discharging with immense force to burn right through the elite foe. Another teleport before anything could be done, a quick slice with a laser dagger across the leg, nanoweapon cutting deep indeed. A teleport to midair, another slash across the back to finish the deed. All in all, a successful and brutal full scale assault.

Alien returning to her ally, the Daemon turned once again towards the being before them and spoke again. "We are now ready to speak. What do you wish to say to us?"

Charges:
Alpha Strike: 11/20.
Gunnership: 8/20

+1 @I just write
+1 @DCCCV
36000 autocritted damage to Inscrutus!

I vote that we do an alpha strike.

Charge EXPENDED: 20/20

Alright, time to make an impact.

I temporarily alter the Terror Troll's appearance, turning it into a cruel mockery of trolls of all trollkind. The stone-based biology of Discworld Trolls, the distinctive hairstyle of those plastic Trolls, the horrifying visage of Internet Trolls, and the candy-cornlike horns of Alternian trolls are added to the Terror Troll, making it a truly terrifying Troll.

Boosting the power of the Fusionray Laser Rifle, I aim and fire directly into this Unholy Mashup's now-diamond eyes at a very precise angle.

Gotcha.

The augmented pulse of ultraviolet radiation enters and bounces around the interior of it's highly refractive eye. The laser causes unimaginable pain for it, if it could feel any, as it caused microexplosions every time it bounced off a facet. Finally, in one big kaboom, it's eye shattered from it's compromised structure.

As the Terror Troll returned to it's original appearance, with one difference: it was now missing both eyes, and was now blind.

Reality had reasserted itself, and had removed the eyesore that I had wrought.

Research: 6/10 (+1 from EternalStruggle, Emerald_Mann and Moniker.)
The Long game: 10/20, (+10 from Charge Token)

+2 @Moniker
You SMAAAASH and somehow manage to inflict blinded upon the boss monster for two rounds, giving it a 50% miss chance on every attack.
The Godmodder is, predictably, incredibly angered by this. He walks over to you, and holds you up by the neck.
STOP. Punch.
BEING. Punch.
SO. Punch.
CLEVER. throw
You take 4 damage.

We don't have the Entity Advantage needed for an Alpha Strike.
/NULLFORNOWBUTWILLPROBABLYBEEDITEDINTOREALPOST
#TheFallenCity

[PG]

"I wish to come to a bargain, of some sorts. The fact that your summoner has died, and that you are still here to continue their work, and the fact that they have died at all, interests me. The only way I can study this more is by keeping you alive. Seeing that you, Daemonette, can't heal yourself, and could die soon. I can have Purity and Peace heal you, if you agree to not attack them, and help me kill the Demon Hoard. So, what do you say?" I also get give the Daemonette an actual healing kit, that will heal her and nothing else, as I am a man that keeps to my contracts.

Purity 75,000/100,000 HP: Bringer of Purity: Has water coming from her back.
3/9 Without Strife
Active: Purify- Heal a target entity for 20,000 HP.
Active: Pure Start- Remove all status effects on an entity, negative or positive.
Special: Without Strife- On a turn where no entity's Attack [that is, use offensive action- healing, summoning, and other non-damage actions are allowed], heal all allied entities by 50%? of their MHP.

Peace 60,000/70,000 HP: Embodiment of Peace, is wearing a dress of Olive branches.
3/9 One Day of Peace
Active: Peace Gift- If an entity accepts the gift and does not attack this turn, they get a 25,000 hp heal.
Active: Peaceful Aura- Reduce the damage of two entity's attacks by 50%.
Active: Nonviolent Resistance - Prevent an entity from acting this round.
Active: Megaman Fights for Everlasting Peace! - If the target entity attacks this round, do 30,000 damage to them.
Special: One Day of Peace- Prevent all entities, allied or otherwise, from attacking this round- acting is still possible, but not in an offensive manner.

8/20 +1 from Talist
8/20 +2 from JOE
+1 JOE +1 Talist
You boost the Daemonette's healing power for this round.

The two are taken slightly aback by this, the Daemonette in particular expecting some spiel about changing sides and not about prolonging her presence on the material plane. The two lean in close to each other for a moment.

"Thoughts?" The Warp creature asks quietly.

"Tactical considerations are that we likely wouldn't go after those two anyway, and the horde is as much a threat to us as them. And the more healing you get, the less the other side gets. I'd say it's worth it."

"And I need to show those creatures who's boss." They both nod at each other and turn back towards the mirror man, who may be a Mr.

"I will gladly accept your offer." The Daemonette says. "After our next action (OOC: The EotB) we will fully commit one third (OOC: Either one of my two turn posts or the EotB action) of our efforts to the destruction of the demonic legion until the moment where it is defeated."

"And of course the water-fountain and branch woman have nothing to fear from us." The Assassin adds.

"Just be sure to keep up your end of the deal!" The Daemonette finishes with, wagging her finger at the strange being before them./null
#ThroughTheGates

/NULL "Glad to come to this deal."
#BeepBoop

General Action: Worldgrinder

Reaching down, everyone is clearly surprised as I grad the very ground below me, and with a mighty grunt I swing the entire planet around my position. Most of the combtants stay rooted to the battlefield where they otherwise would be, but the Godmodder finds the ground itself falling out from below them as I prepare to beat them over the head with the entire planet. The ground swings around behind me, and then down, heading straight towards the would-be conqueror.

The Godmodder quickly pulls out their hammer to block, only to have two very particular problems present themselves. The first is one of simple physics; namely, that the Banhammer simply embeds itself in the ground on account of said ground crumbling in front of the hammer, rather than the entire planet suddenly cancelling its utterly massive momentum. The second problem is the ground also slamming into them from the opposite side, as I have distorted spacetime such that the planet resembles an overly-inflamed horseshoe from the outside. Even better, this same distorted spacetime prevents dodging, as an attempt to do so results in him simply looping around back to the impact point, endless hallway style.

Of course, I'm not satisfied yet, and begin to spin the entire plnaet through this distorted spacetime, the Godmodder being caught between two places on this massive world, both of them grinding against each other at supersonic speeds. Two trenches are gouged around the planet's surface from the Godmodder being ground through the terrain, before eventually I reach the point where it all began.

The job done, I stop spinning the world, give the Godmodder a few more twacks with the planet for good measure, and let spacetime resume its normal configuration. The planet is once more a rough sphere, but it still retains two narrow trenches circling the entire world where I ground the Godmodder with, well, the ground.

Charges
The Great War (7/20)
Giant Flying War Machine (2/20)
+1 @EternalStruggle
+1 @DCCCV
The Godmodder remains entirely unamused by your trick. takes the planet from you, and beats you half to death with it.
That's MY planet, not yours.

[AG]
Charge Bank: 10

13/20 A gift for my new allies
1/5 Raven Bane Artifact (was going to be a specialty item for use against Shreiker, canceled due to it's death.)
4/20 A gift for number zero (+1 from Enerald_Mann, +1 from EternalStruggle)
(Am I allowed to repurpose a charge slot while it's still being charged without penalty? If I can't let me know in OOC so I can change my current charge/ charge total. Thank you)

I just write +1 charge assist denied (I assume no one really minds if I do this for RP reasons? See rest of post for details.)

+1 @I just write
+1 @Moniker


Sir Barksalot (Shortened to Bark)
[AG- controlled by The Blue Knight]
5 charge entity
A normal sized dachshund with a smooth red coat, on the left side of his body there is a glass window which shows a variety of moving clockwork parts and a pump mixed in with his internal organs

Health- 25,000/25,000
Attack power- 4,000
[Special Ability]
A True Companion (Passive)- is unable to act independently but rather aides it's owner in any actions performed by them. (Effectively allowing it to act twice a turn if it's owner posts twice in a turn but also preventing it from acting if it's owner does not act.)

Seeing the horse fall while the Godmodder himself remains floating above the pit, The Blue Knight and Barksalot swiftly retreat from the now enraged Godmodder and return to William and the cart. Now safe, the Knight speaks to his faithful hound.

"Hmm I wasn't expecting the Godmodder would be constantly manipulating gravity in order to maintain his current elevation, despite his cocky personality he certainly does have a cautious side to him wouldn't you say Barksalot?" "Bark!" "Yes Barksalot, it is unfortunate that horse died for nothing however what occurred cannot be changed now. For now let us shift our target to that massive Troll."

Packing up their supplies the group sets off to return to JOEbob's favorite hill which happens to overlook the current location of the Terror Troll however The Blue Knight stops suddenly along the way due to witnessing a horrifying sight. (@I just write) An Anti-Godmodder Descended is goading hapless humans into a pair of pistons attached to a large spire with promises of raises and promotions. The Blue Knight, viewing the basic flow of energy in this universe through his powers as a Descended, realizes that the spiritual energy of those who enter the pistons is being drained and channeled to the spire, killing them in the process. The Knight runs at full speed and manages to just barely grab the arm of the last sacrifice before he enters the piston. The man who was about to unwittingly become the midday snack of a dark god turns around surprised and begins to admonish the Knight "Hey, what do you thi-" However his protest is interrupted by the uncharacteristically harsh voice of the Knight "Return to your world and never return here." The Blue Knight then uses the charge given to him by the particular Descended who was sacrificing these people to create a rift in reality leading back to this particular sacrifice's home world and then shoves the man through before he can say another word.

Once the rift closes the Knight turns around and firmly grabs onto the perpetrator of these sacrifices. "I shall forgive you this one time under the assumption you have a good reason for what you did" The Knight's tone is superficially cold but with hot rage burning underneath. "But should you ever, ever drag clueless innocents into this war again I will not be so forgiving. As for my use of your charge I'll give you some of mine as an apology for wasting it along with one of your sacrifices." The Knight lets go of the Descended and then marches off back to his companions.

Sorry about this @I just write but BK is too much of a lawful goody-two-shoes to let even an ally to openly sacrifice clueless innocents. Thankfully for that same reason he'll give you a second chance so next time sacrifice them in secret hehe or else he'll probably refuse to work with you in the future. Also apologies for wasting one of your +1s but that is a system BK understands in universe and thus his pride would never permit him to accept that from you at least this turn. Also pionoplayer none of the above text should be considered my action, just flavor.)

(My action which follows was edited in following the initial post)

Arriving at the top of the hill, William begins setting up a small camp and readying a bow and along with 5 arrows for the Knight. The bow is a simple wooden longbow while the arrows were broadheaded with an iron tip but thicker and longer than a usual arrow. Setting these items beside the Knight who was currently observing the troll with Barksalot, William next took a box filled with various jars from the cart. In a soft almost inaudible voice William muttered to himself as he looked through box. "Specialized troll irritant, specialized troll irritant, specialized troll irritant... Ah, Ginatia mixed with Bear Fat should do, they hate that mixture if memory serves..." William takes some dark pink petals from one of the jars and a spoonful of white paste from another and then grinds the two ingredients together with a mortar and pestle to create a paste which he applies to the arrows.

Preparations complete the Blue Knight picks up the bow, takes aim at the Terror Troll and then begins to rapidly fire each arrow one after the other in quick succession. The first arrow hits the the troll's left knee, the second the lower left side of his abdomen right where the large gash along his body begins and the next three follow the gash up the body to the troll's left shoulder. The irritated (in multiple ways) Terror Troll turns his attention to the distant Knight and is unaware as a small dog approaches him from his left.

Moving much faster than a dog of his build should be able to, Barksalot approaches the Terror trolls left knee. The dachshund then jumps onto the first arrow fired by the Knight using that as a platform to jump to the next arrow and that arrow to get to next and so on till he lands atop the troll's right shoulder. Once on the shoulder Barksalot bites off a portion of the troll's right ear and then rapidly flees by running along and then jumping off the troll's right arm.

(Sorry it took me so long to post I was away from home all day on Monday and didn't want to write on a mobile device. In other news William got his first line! I'm so proud of him.)
Sorry for not responding in OOC, but yes, you can repurpose charges without penalty.

You apply an irrtant ointment to your arrows, and the Terror Troll takes an arrow to the knee and a Sir Barksalot to the ear, taking 24000 damage in total.

Got +4 total

Epsilon: 17/20
Zeta: 16/20

+1 to MrMirrorMan, +1 to Joebob

Once again, without any entities, I have no horse in this race. ... Seriously? A 27k counterattack?

Well, I guess I have the nest, but that doesn't count.

Through an incredibly unlikely combination of factors, such as wind speed, curvature of the planet, and drag coefficient, the Shrieker's corpse lands directly on the Avatar of Val'Elzathor, crushing it under a mass of feathers and bone. Then, just as the Avatar fights through to get out from under the bird's body, it gets mobbed by the Flat Earth Society because the Avatar witnessed an effect of the spherical planet, and thus must be eliminated. And because the FES has members all across the globe, they bring a variety of exotic weapons and poisons to help finish the job.

And yes, this action is sorta motivated out of revenge. ...

Nooothing. The nest takes automatic minicrits, and whack it a bunch to get the artifacts out.

---------------------

As the Shrieker plummeted to earth, it trailed behind deep purple feathers, turning the bird into a corrupt shooting star falling from grace. Thina looked on from a distance, thinking of the wishes this star brought. It was another warrior of the Godmodder slain, and so a step forward. But by fulfilling one wish, it brought doubt to those with other wishes. This doubt led Thina to dip her head down, looking morosely down at the stained cobbles.

"... I thought it would be easier... Should have known..."

...

((I kinda want to introduce another character, but the real question is... who should I have them pester to start off?))
Val'Elzathor's Avatar suffers an effect of the spherical earth and takes 15000 damage.

[AG]
Charge Bank: 10

14/20 A gift for my new allies
5/20 A gift for number zero

+2 @I just write (apology for possibly wasting more of your charges due to my slow writing speed and the BK's RP)


Sir Barksalot (Shortened to Bark)
[AG- controlled by The Blue Knight]
5 charge entity
A normal sized dachshund with a smooth red coat, on the left side of his body there is a glass window which shows a variety of moving clockwork parts and a pump mixed in with his internal organs

Health- 25,000/25,000
Attack power- 4,000
[Special Ability]
A True Companion (Passive)- is unable to act independently but rather aides it's owner in any actions performed by them. (Effectively allowing it to act twice a turn if it's owner posts twice in a turn but also preventing it from acting if it's owner does not act.)

Continuing his assault on the Troll, The Blue Knight throws the longbow on the ground grabs a claymore (the sword obviously) offered to him by William and begins sprinting toward the Troll while wielding it in both hands. As he nears the Terror Troll, The Knight calls out to the giant.

"'O great and mighty Terror Troll, Creation of The Godmodder, I, Sir Heidal, The Blue Knight, Sworn Enemy of Your Creator, shall be your opponent!" With those words the Knight leaps several storeys directly onto the Troll's left shoulder plunging his claymore deeply into the soft skin at the top of the shoulder. Meanwhile Barksalot wraps around and begins chewing on the pinky toe of the Troll's right foot.

(Short post from me for once)
18000 damage to the Terror Troll!

18/20 JOE +2 mirror
17/20 bob +1 talist
almost.
+1 mirror +1 talist
Pebbletopia doppé
here, as per usual.
>infantry: build
[gladly. we live for endless drudgery after all!]
>archers: improve scatter arrows
[sorry, we couldn't here you over our arrows, which are now at least as big as an above-average bus, possibly even a medium-sized house. this is fine. its fine. ITS FINE.]
>everyone else: ritua;;z!
[we heard you, but i'd rather ritualize, says everyone else, and does so.]
meanwhile, someone ( JOE) copys the archers scatter arrow making method and uses them to make the terror school some armor, functionally healing it.
Terror school? you mean Terror Troll? either way, 10000 health restored.

Before the knight leaves, the mad engineer replies to him "You're wasting your breath. I care not for the wellbeing of others not within my god's faith, and the reason was simple convenience. Literally the only reason we are fighting on the same side is because the Godmodder is a threat to my divine patron's power-base; nothing more, nothing less.

You would be foolish to forget this." /NULL
#AWorldHalfFull


#GuardsGuards
The Terror Troll swings about blindly, completely missing everything and everyone with its massive club. Inscrutus inflicts the Bane of Knowledge upon IVal'Elzathor for five rounds. What does this do? That is a very good question. THe arborback stomper stomps on the Champion, reducing it to little more than scrap metal. The shrieker's nest sits there being useless. Purity has been taken down, and can't act, while Peace restores another 25000 with gift of peace, The Godmodder turns and shouts at mirror. WHAT DO YOU THINK YOU'RE DOING. They are the ENEMY!

The demon horde continues rampaging, and deals an autocritted 50000 damage to the shrieker's nest, as well as trying to attack the monikerbots, but getting stopped by the scuttlebugs for 5000 damage to them. The cool and new person decides that the monikerbots, being the oldest thing on the field, are extremely uncool as well, and goes over to coolify them through force, only to get scuttlebugged.

The monikerbots attack the shrieker's nest, dealing an autocritted 12000 damage and creating that many more monikerbots. The Lesser Avatar of Val'Elzathor summons up its power once more, and explodes in a pulse of dark magic, increasing in power once more. The Daemonette uses drugs (disclaimer: we are not encouraging the use of drugs) to heal the Minor Avatar of Val'Elzathor by 22000 health. The Brutalcorn goes down in a blaze of glory, smashing down 12000 damage upon the Terror Troll before burning to death.

The berserkerbot smashes its way into Inscrutus, dealing an autocritted 30000 damage. The Quantum Menace slings some high velocity projectiles, dealing 20000 damage to the Terror Troll. The Komato Assassin uses plasma weaponry to deal another 20000 damage to the arborback stomper. The earth elemental attacks purity for 18000 damage, and Lon'Qu doubleattacks the Terror Troll for a grand total of 18000 damage. The Cloaker wails on Purity for 10000 damage, and the duelist smacks the Terror Troll for 12000 damage.

The Godmodder looks on in irritation at the assembled Anti-Godmodder forces. There isn't even anyone within range of him reasonably blasting into oblivion, and his terror troll has been blinded, so that's going well. He dashes forward and lifts up into the air, a spray of danmaku suddenly spitting out of his hammer in a pattern that would put Flandre Scarlet to shame. 30000 damage to the Monikerbots Minor Avatar of Val'Elzathor, Daemonette, berserkerbot, Komato Assassin and Earth Elemental. Green friendliness pellets zoom in on the Quantum menace, healing it up for 6 health.

Even with the casualities you have taken this round, you still maintain ground superiority, and push the PG forces back across the rolling hills. +5% distance.

Everything ticks up and down.

Itinerary:
Destroy the Godmodder!
Kill the Terror Troll!
Maintain the entity advantage!


Distance: 55%​

Main Battlefield:

Entity Advantage: [AG]

The Godmodder [PG]: Hp: 94/100. Monocle of Searching [A]. Fluorite Duet [A] Runic Battleaxe [A]
Terror Troll [PG][BOSS]: Hp: 890,000/1,000,000. Don't Feed the Trolls: 2/3. Flamewar: 2/5. Blinded 1 round
Inscrutus [PG - JOEbob][Elite]: Hp: 184,000/400,000.
Arborback Stomper [PG]: Hp: 69,000/250,000.
Shrieker's Nest [PG - Talist]: Hp: 59,000/150,000.
Purity [PG - MrMirrorMan]: Hp: 47,000/100,000. Without Strife: 3/9. Takedown.
Peace [PG - MrMirrorMan]: Hp: 42,000/70,000. One Day of Peace: 3/9.
Demon Horde [H]: Hp: 152,000/400,000.
cool and new person who is cool and also new [cool and new]: Hp: cool/new
TOG [N - Player]: Hp: 20/20. 1 AC. Predator Armor [A] 4/5 uses.
Monikerbots x45,000 [AG - Moniker]: Hp: 1/1.
inor Avatar of Val'Elzathor [AG - I Just Write]: Hp: 182,000/220,000. Will of the Dark God: 1/3. 5000 regen. 5000 attack reflect. Bane of Knowledge (4 rounds)
Daemonette [AG - eternalstruggle]: Hp: 25,000/66,000. 25% dodge.
Berserkerbot [AG - I Just Write]: Hp: 30,000/60,000
The Quantum Menace [AG - I Just Write]: Hp: -4
Komato Assassin [AG - eternalstruggle]: Hp: 20,000/50,000. 50% dodge chance.
Earth Elemental [AG - DCCCV]: Hp: 75,000/105,000. Runed Fist: 2/2.
Lon'qu [AG - enerald_Mann]: Hp: 30,000/30,000. Lethality: 2/10. 50% dodge.
Sir Barksalot [AG - The Blue Knight]: Hp: 25,000/25,000.
Cloaker [AG - redstonetam]: Hp: 40,000/40,000. Takedown: 2/3
Duelist [AG - redstonetam]: Hp: 80,000/80,000. Parry: 2/3. Bladestorm: 2/5.
DCCCV [AG - Player]: Hp: 16/20. Fusionray Laser Rifle [A] 2/5 uses.
Crusher48 [AG - Player]: Hp: 20/20. Auto-crafter [A] Durability: 11/20. Juggernaut armor [A] 6/8 HP. 4/4 Shields

Dragon Core: owner: eternalstruggle. 2 uses left.

[AG]
Hezetor. 3 posts
Gutza1. 3 posts
Chimera: 3 posts
Eternal Struggle
DCCCV: 5 round cooldown
I just write:
redstonetam15
Twinbuilder: 3 posts
Enerald_Mann
Randomname: 3 posts
CrownlessKing: 3 posts
ArcticArchiver: 3 posts
helldivercommand: 3 posts
variant: 3 posts
KuraHyena: 3 posts
Moniker
Tam Lin: 3 posts
rougesteelprojec: 3 posts
crusher48: 3 posts
lytea: 1 post
The Blue Knight

[N]
existence success
W32Coravint: 2 posts
tricklejest: 3 posts
heirolight: 3 posts
Darkside: 3 posts
TOG: Drizzle
fakerssundery: 2 posts

[PG]
JOEbob
MrMirrorMan
Talist
 
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19/20 JOE
19/20 bob +1 from mrmirrorman
heh. hehehehehehHAHAHAHAHE....
if talist posts and +'s this round...
20/20 JOE +1 mirror
20/20 bob +1 talist
20/20 new charge (+10 contest, +9 3d post)
new: 2/20 communism +1 3dthingplusten
new: 1/10 in the soviet union
public static ();
if (Piono_rebalance)= False print ("i summon the terror mimics.");
Print ("hello world. here are the terror mimics. I was going to make them all terrors that existed before but then i decide to make one of them a rock, and well, here we are. they are each separate entitys.:);
delay (10);
print("Terror Mimics
Troll 60,000/60,000 hp x1 30,000 or so ATK
rock 2/2 10-style HP 50,000/50,000 shield HP
cake 1/1 HP turns alive: 1. 1/3 bottomkek
troll has no gimics.
rock has one passive: you need shielding! - at the end of the turn, remaining shield HP heals damage any terror mimic took from attacks that turn, preventing/undoing death. shield applys to the rock first tho.
terror cake has the most stuff. passive: i
definitely need shielding! - damage aimed at the terror cake has a 90% chance to hit another terror mimic instead.
special: bottomkek- create a terror bottomcake. it has topeke as a special, which makes a terror topkeac. however, they are both weaker then the terror cake, each healing only 7,500 with eat my crumbs, and having only a 75% shield rate.
active: eat my crumbs. - heal a target for 10,000 HP +500 per turn alive.");


If "Piono_rebalance" =True print ("well, I gotta write this stuff down, i'll be back.");
delay (10);
print ("will behere when done.
200,000/200,000 HP the house [the first 20c, gets the SMASH bonus applied to passive.]
corrupt durability - does not take crits from attacks.
unknown monsters 10/10 hp 2 atk x9,000 (gains 500 members per round)
passive: monsters- 80% chance for attacks on them to strike the house instead. [the second 20 c]
active: we live here- can give up their action to heal the house by 75% of their attack.
Monster core 50,000/50,000 HP 1/3 monsterous
active: summon monster. creates 1,000 monsters with a 25% chance and 2,000 with a 75% chance.
monsterous: summon 3,000 more monsters the first time, then 5,000 the second time onwards.
passive:monster core- 90% defended-by-house rate. [third 20C.]
");

delay (200);
display_img " ";
print ("this is the terror troll art. if the terror mimics came, it is a picture of the terror_mimic[troll]. if the house of monsters came. that house hiding the terror troll's left foot is what I summoned and the rest is like unimportant and stuff.");
+1 mirror +1 talist
inscrutus has been ordered. I walk over to the quantum menace. it is strange, and I have an opportunity to finish it off now. so, lets.
I grab the menace, before tossing it up into the sky. life energy, and blood energy, types which empower healing, surge through my blade, and I leap, slashing at the menace. being ambiguously shaped, it takes no damage, but is healed by the energy in its general proximity. I warp back slightly, before recounting the meaning of quantum.
quantum comes from the word "quanta", which means a discreet quantity.
as such, I can use quanta magic to discover whether I will, for example, deal a discreet amount (1) of heals to the menace once, twice, three, or even four times.
the knowledge of its origins makes the quantum menace healthier, and thus closer to dead. as I wait for it to wither, I decide to tell it a joke about other menaces.
once, there where the disciples of plato, who loudly and confidently announced that the best definition of man is a featherless biped.
hearing this, one of their critics plucked a chicken clean, took it before them, and said "this is platos man!"

the disciples of plato saw this, and realised the error of their ways. they quickly released an amendment to ensure nobody made their mistake themself.
more specifically, they amended "featherless biped without a beak."
the quantum menace starts laughing about halfway through the joke, and as we all know, laughter is good for your health, so that, too, heals the menace. in case your wondering, the menace in the joke are plato's disciples.
pebbletopia dop, kinda rushed so no summery.
 
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6/20 The Wall
2/10 The Standard

+1 to @DCCCV and @I just write (Tag me if you give me +1s.)

The Cloaker continues his beatdown on Pruity (hue).
The Duelist blade rushes the Terror Troll.

Redstone conjures a 1.0 Cal and fires at the Terror Troll.
 
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[PG]

I pull Purity back to her feet, brushing off dirt, before responding. "Apologies sir, but I am currently in a temporary contract with them, for until the Demon Hoard dies, and one of the conditions is that I heal them. I am a man of my word, and with the contract in place, I will keep my word. Though since the Demon Hoard is almost dead, I won't have to heal them anymore, as they will most likely be fine on their own at that point. I do apologies for not informing you of this contract, but I was a bit rushed." I then have Peace use Peace Gift on the Purity, and Purity uses Purify on Peace.

Purity 47,000/100,000 HP: Bringer of Purity: Has water coming from her back.
4/9 Without Strife
Active: Purify- Heal a target entity for 20,000 HP.
Active: Pure Start- Remove all status effects on an entity, negative or positive.
Special: Without Strife- On a turn where no entity's Attack [that is, use offensive action- healing, summoning, and other non-damage actions are allowed], heal all allied entities by 50%? of their MHP.

Peace 42,000/70,000 HP: Embodiment of Peace, is wearing a dress of Olive branches.
4/9 One Day of Peace
Active: Peace Gift- If an entity accepts the gift and does not attack this turn, they get a 25,000 hp heal.
Active: Peaceful Aura- Reduce the damage of two entity's attacks by 50%.
Active: Nonviolent Resistance - Prevent an entity from acting this round.
Active: Megaman Fights for Everlasting Peace! - If the target entity attacks this round, do 30,000 damage to them.
Special: One Day of Peace- Prevent all entities, allied or otherwise, from attacking this round- acting is still possible, but not in an offensive manner.

11/20 War +2 from JOE
10/20 Corruption +1 from Talist
+1 JOE +1 Talist
 
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(19} 19/20 getting down to business

(19} 19/20 defeating 'Huns'

+2 @TrickleJest, because the Godmodder refused my token of friendship, and that makes me sad.
welp. you know what they say about sadness, and how to cure it:
drink.
a lot.
unfortunately, the lack of alcohol... here (wherever *here* is, its not very clear on that) kinda tosses a monkey wrench (made of monkeys, of course) into the works (also made of monkeys). at this point I'm willing to bet the alcohol is made of monkeys too.
'but wait' you say, 'didnt you just finish saying how there was no alcohol?! what even is this pile of dog sh[!!]?!'
but of course, the literal monkey wrench that landed in the literal monkey works entirely destroyed said monkey works. the poor descendants-of-monkeys from the far-off planet Sol III crash-land on the battlefield. their ship's cargo (full of random, assimilated alien technology and antique alcohol) is miraculously unharmed, though the same can not be said for the monkeys.
I quickly loot the antiques and drink to my hearts content, until eventually my non-existent liver finally quits on me. deciding that I probably need a new one (after having gone through all the paper work with my former liver), I tear one out from the terror troll and, using bizarre and completely inexplicable alien biology, just kinda shove it into myself. it functions perfectly. my horribly damaged liver is then shoved into the terror troll, who doesn't take the whole 'forced transplant' thing very well. the pain is so terrible, in fact, that he decides to suddenly, spontaneously explode with the force of two atomic bombs.
yeah, just two.

I then punch his corpse.
 
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[AG]
Charge Bank: 10

15/20 A gift for my new allies
6/20 A gift for number zero

+1 @Enerald_Mann
+1 @EternalStruggle


Sir Barksalot (Shortened to Bark)
[AG- controlled by The Blue Knight]
5 charge entity
A normal sized dachshund with a smooth red coat, on the left side of his body there is a glass window which shows a variety of moving clockwork parts and a pump mixed in with his internal organs

Health- 25,000/25,000
Attack power- 4,000
[Special Ability]
A True Companion (Passive)- is unable to act independently but rather aides it's owner in any actions performed by them. (Effectively allowing it to act twice a turn if it's owner posts twice in a turn but also preventing it from acting if it's owner does not act.)

Next the Blue Knight removes his claymore from the Terror Troll's shoulder and then uses it cut off the key points that hold the Troll's new makeshift armour together, lightly cutting into the Troll's skin in the process. Meanwhile Barksalot, having thoroughly mangled the Troll's pinky toe, jumps up on Troll's right foot and begins gnawing on his ring toe.
 
I burn the Terror Troll with my Terror Torch, the torch is actually Terror Tiki. I got the Terror Torch from my Terror Table, in my Terror Tent. Yes, a table in a tent. Don't question my Terror Techniques. What you can question, though, is the Terror Troll's existence.

:----------------------------:

3/20 - Nihilism
3/20 - Annihilism

+1 to @fakerssundery +1 to @ThatOtherGuy
 
"Well." The Daemonette said, looking down at her bloodstained body. "Having dry clothes didn't last very long." The Assassin stayed silent. Visibly no worse for wear, the barrage of bullets had in truth taken their toll, and her Nanofield was running dangerously low, despite her dodging attempts with her teleporter and multiple uses of the Resonance Reflector. This was a serious problem. In fairness, she doubted any Assassin could hope to avoid that barrage. Perhaps the (in)famous Asha could accomplish such a feat? Still, theorycrafting was no use right now.

"We have a bargain to uphold." The being of the Warp notes.

Understanding her meaning, the alien sets off with ally in tow, and they fall upon the Demonic Horde in a display of fury and skill. Wielding blades of light and silver respectively, they carve a bloody swathe through the foes, rending apart a part of the remaining members of the horde with notable efficiency, leaving deep gashes on multiple foes while being able to kill outright some members. A bloody dance of death, so swift in their own ways are the pair that they seem to switch places often, and not a single hit can be landed, every attempt simply having the offending arm or even head taken clean off by laser dagger or sacrificial knife. The demons resist as best they are able, but the fact is that they are no match for their foes in this instance. Due to the sheer size of their group, they can simply absorb the casualties with relative ease, but the fact remains that by the end of the devastation laid upon them by the two elite warriors, they are noticeably weaker than before, and this is another step along the path to their total destruction. Mostly satisfied by this action, the Komato finishes things off by opening fire with her Plasma Cannons, dealing a little more damage to cap things off.

"Serves you right for being the inferior type of demons." The Daemonette says.
Charges:
Alpha Strike: 14/20.
Gunnership: 9/20

+1 @I just write
+1 @The Blue Knight

Entity Orders:
Assassin targets the Terror Troll.
Daemonette heals the Assassin.
 
I will not Forget: 13/20
I will not Forgive: 9/20
+2 @DCCCV

Emerald, still being incredibly angery at JOEbob and his entities in general, screams loudly in rage and punts Inscruta's projector in rage, before analyzing its approximate velocity, and teleporting into midair just in time to hit it like a baseball with Yufeso's edge. This goes about as well as one would expect, given an object at high velocity meeting an object with a sharp edge

Lon'Qu does whatever he feels like.
 
19/20
1/10

+2 @DCCCV

I'm... I'm not ready for the monikerbots to die yet! I'M NOT READY!

The monikerbots, being the oldest thing on the field, are also clearly the COOLEST thing on the field. They're so cool, they all start growing cool old man beards! Beards that cover them, and protect them from attacks! ATTACK SHIELD!
 
So there I was, my neck in the Godmodder's hand, getting the tar beaten out of me. While this looked really ugly, this might actually work out to my advantage.

"Your hands......are really soft," I manage to say, coughing up blood.

Mustering all the strength I had, I lift up my sword, which was still in my hands, and drag it across the Godmodder's exposed stomach. He was occupied with trying to beat me senseless with his fists, so his warhammer couldn't parry this blow.

At the same time, I pierce through the mists surrounding The Godmodder's past with my charge, trying a second time to see his past.

Charge Expended! Research: 10/10 (+2 from Moniker, +1 from Redstone)

The Long game: 13/20, (+2 from Emerald)

+2 @The Blue Knight
 
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General Action: I Cast Dispel Logic!

Jingle bells, Jingle Bells! Was the song that was being executed on the guillotine tonight. The blade tasted of purple as the goblins in the jury proclaimed "NOT GUILTY!" and the Illuminati did the polka. Then the T-rex driving a ferrari pulled out an Uzi and gunned down several demons before crashing into Optimus Prime.

Well, that's about the time that there was a bake sale where the buns all smelled high-pitched and the salesman was a shark. Nobody got to eat any buns due to the shark eating them, so nobody's sure what they tasted like. Then WRYYYYYY! and the Eversor Assassins got in a lawsuit with Dio Brando over who had the rights to that phrase and it turned into a huge fight which Metal Sonic won before getting beaten over the head with a whiffle bat that ripped a hole into the Maelstrom.

Anyway, this allowed Val'Elzathor to- No, you may be one of my favorite mortals, but you don't get to involve me in this nonsense. Well OK, so then the cheddar industry collapsed and as a result of this aliens invaded Earth for our maple syrup, which they got from Madgascar. Oh, and then a cat died. Reading the omens from all of these events, it is quite clear to see that the Godmodder will be taking damage right about... now as reality recoils in pain from the abuse I just put it through, with most of the backlash grounding itself on the most powerful reality-warper in the area, namely the Godmodder.

Charges

The Great War (13/20)
Giant Flying War Machine (3/20)
+1 @EternalStruggle
+1 @redstonetam15

Entity Orders
Minor Avatar of Val'Elzathor: Mangle Inscrutus
Quantum Menace: Kill that hologram!
Berserkerbot: I know you won't listen to me anyway, but could you please attack Inscrutus?
 
"So." The Daemonette says suddenly.

"So?" The Assassin replies, visibly confused.

"If we're in this for the long haul, we don't know each other very well." The Warp-beast stops, taking a moment to look around the battlefield at the various creatures and soldiers therein. "Although I acknowledge we likely won't be able to stay for very long, I still think we should at least understand each other if we're going to stick together."

"I see little point in wasting time if we are under threat." The alien takes her own pause. "Which we are if our enemy unleashes such a spray of projectiles again. Even I can't survive or dodge another session of that." To die here wasn't exactly desired, but it also wasn't a choice to make. It was up to the enemy.

"I have a reason, trust me on this one." The Daemon begins walking away from the main battle line. "Let me explain to you my own past." She took a deep breath.

"I am a being of the Warp, an alternate dimension. This may be broadly obvious, but the specifics are important. Daemons are creatures of potential and emotion above all, but by nature we have little ourselves. Being fragments of a greater god, alone we serve as thoughtless yet still sapient automatons. That sounds like it's impossible, but the Warp does not hew to physical laws."

The Komato shrugs. "Honestly, this entire fight so far has been weird enough that I accept it. So what are you getting at?"

"Even if the Godmodder is immune to physical forms of attack, which is somewhat true, even he cannot completely avoid more esoteric forms of attack. Reality warpers might be able to attack with concepts or impossible humor, and get through his formidable defenses that way."

"We don't have that capability." The alien points out.

"Yes, that's the problem. However, as a Daemon, I'm not quite bound by the same rules as you. Given a degree of narrative and self-awareness by the summoner, I am capable of manipulating the power of the Warp like a sorcerer might, as you've seen before."

"I don't know what you mean by 'narrative and self-awareness', but it sounds like you're about to give a way to harm our greatest foe."

"Well..." The Daemonette scowls, revealing rather sharp teeth. "Yes and no." She takes off her hat and holds it the right way up over Avheshi. A knife drops out, and the skilled soldier catches it. "That knife has power. I've used it before in this realm, and it's gained a narrative of its own. Just enough that I was able to bind the souls of the demons we just killed to it and create a Daemon Weapon, and that targets both body and soul. There's no way to avoid taking damage from it at least once. Well, this particular one, every Daemon Weapon is unique, but that's not relevant right now."

"But we have to hit with it."

"That's the problem, and also where you come in." The Daemonette looks in the general direction of the Godmodder. "You could be fast enough to land a blow with it and get out."

"Could be. But he's fast enough and has enough wards that even a surprise attack might not be enough to get in a hit." The Assassin looked likewise at the Godmodder

"I'll be able to provide a distraction, just strike when you're ready."

Almost skipping over to the Godmodder, the Daemonette laughed directly to his face, a loud, long laugh. She was ready to dodge an attack and scamper away at any moment, yet even a deep look into body and mind would reveal not a hint of concern.

"Oh, it must surely sting to know you have lost! Not yet, perhaps, but it is inevitable. True, you have rid yourself of one threat in the form of my former master, but quite literally two more have sprung up! And more will come, that I assure you, as long as this battle continues. You rage against this fact as hard as you can, just look at what you just accomplished! Impressive, yes, you unleashed great power, yet we remain in control of the battlefield. How must it feel, I wonder, to see your greatest effort not turn the tide, when you are so used to easy victories? The tiniest, teeniest fraction of gods and empires turn their attention to you, easily enough to control the flow of this war, with more and better awaiting summoning as more and more of your Guardians fall before our indomitable might. You have failed, and will lose here, on this planet. The only question is the time."

Then, the Assassin struck, at the precise end of the speech. Teleporting in from out of sight a fair distance away, appearing immediately behind the Godmodder in a flash of light, knife already slashing across his back, ideally cutting deep in both this world and less real realms, before the alien teleported again immediately, appearing above the foe, knife pointed down to stab into the top of the head. Another teleport, this time appearing at the side, a quick strike with the knife before a swift follow up with a more physically powerful laser sword occurred, and then another teleport out to safety. While the first strike had occurred, the Daemonette stabbed forward with her claw arm, hoping that the foe couldn't deal with two surprise attacks happening simultaneously, and then fled as the two secondary strikes occured, meaning that she was out of reach when the Komato teleported to a safe distance.
Charges:
Alpha Strike: 16/20.
Gunnership: 10/20

+1 @I just write
+1 @DCCCV
 
After the Godmodder throws me to the ground in pain, I pick up the Laser Rifle, which I had dropped during my beating, and fire another shot at the Terror Troll, all while scrambling away from the Godmodder, before he could thrash me again for being the annoyance that I am.

The Long game: 15/20, (+1 from EternalStruggle)
Prepare: 1/20

+2 @The Blue Knight
 
General Action: The Power of Negativity

Negative Matter (which is different from Antimatter) has a number of bizarre properties. One of said properties is that it accelerates in the opposite direction of force applied to it. Naturally, I decide to make a sword out of the stuff and use it to shank a Godmodder. Of course, this brings up the interesting problems of how I'm going to keep control of the weapon, given the whole 'accelerates in the opposite direction' issue.

That's when it hits me: if I'm made out of negative matter, then the weapon will behave like a regular sword to me! Though I will need some rocket boots or something to control my movement. After a quick trip through the madness place to build my stuff; the sword and rocket boots are pretty much normal, but on my belt I am now wearing the Matter Inverter.

I charge at the Godmodder with my Rocket Boots at full burn and my sword at the ready, and the exact instant my blade hits the Godmodder's defensive block, I fire the Matter Inverter, instantly turning myself and anything I'm currently using into Negative Matter.

The Godmodder had clearly expected their blocking of my attack to stop my blade in its tracks, but instead the resistance his block produced caused my Negative Matter sword to speed up, slicing through the Godmodder's defense like it didn't exist and cutting a deep wound into his body, the blade traveling faster and faster as it encountered more and more resistance. As soon as I was done, I flipped myself back to being positive matter and jetted away on my rocket boots, hopefully able to escape fast enough to avoid any potential retribution.

Charges
The Great War (15/20)
Giant Flying War Machine (4/20)
+1 @EternalStruggle
+1 @DCCCV
 
I attempt to cancel the troll's regeneration abilities (because let's face it, all trolls regenerate) using acid. I create a bullet-shaped glass full of acid, then shrink it down temporarily to fit into my Multicannon. I then fire a low-power shot straight into the troll's mouth, where the troll naturally swallows it. About a few seconds later, the troll doubles over as the spell wears off and the shell breaks, spraying pressurized acid all over the troll's throat and internal organs.

I then decide to Scan the troll, after realizing that it probably isn't the "regenerates everything except fire and acid" variety.

19/20 Golem Core
15/20 Barrier Projector (+5 a bunch of stuff)
+2 @Moniker
  • Auto-Crafter (Artifact): An automated crafting system designed to bolster engineering efficiency. Either generates a charge point or loses durability each turn (50% chance of either). 100% durability.
  • Juggernaut Armor (Artifact): A light powered armor system. Protects the user with both armor and ablative shielding, and increases the wearer's attack damage (8/8 Armor HP, 4 Shield HP).
  • Electrostaff (Artifact): An electromagnetic system that can be used to stun enemies or reflect countered attacks back at the user.
  • Multicannon Pistol: A magic-powered gauss pistol, capable of firing in different modes (ranging from conventional bullets to the same power as a tank cannon). Has an ammo creation system built in to create strange ammunition and avoid reloading problems.
    • AM Breacher Rounds: Specialized rounds designed to penetrate magical defenses and destroy magic-based systems.
  • Cool Goggles: Advanced goggles that eliminate glare and provide advanced Scanning functionality (aka the normal Scanning functionality).
    • Ballistic Calculation System: Calculates ballistic trajectories of objects, allowing for more accurate shots, and also creative tactics using corpses as weapons or landing an enemy in just the right location.
  • Sustain Necklace: An emergency contingency that will revive the user immediately after death. Breaks after use.
  • Artificer's Gloves: A specially-designed pair of gloves that can apply telekinesis over short range, and can also create common materials out of thin air.
  • Immovable Rods: Rods that can anchor themselves in space, gaining incredible inertia to the point of being impossible to move.
  • Wand of Lesser Vigor: A wand capable of providing a minor regenerative effect. Not too useful in direct combat, but useful for making hospitals obsolete.
  • Base Defenses: Several advanced traps protecting my base.
    • 7 Proxy Defense: An advanced redirection system that makes it nearly impossible for intruders to find the base.
  • Workbench: A standard workbench containing useful supplies and apparatus for tinkering.
  • Time Dilation Generator: A generator that changes timeflow in a localized area. Currently nonfunctional.
  • Darksteel Fingers and Toes: Raw material for constructing super-durable stuff.
 
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20/20 20-POST CHARGE UNLEASHING!
4/10

Monikerbots... I'm sorry, Monikerbots. I can't keep spending charges upon charges just to prolong things a little longer. It's time for something NEW.

PG ENTITY KILLER:
A brutal killer who kills PG entities
HP: A bunch
Attack: A bunch
Special ability: Super PG kill - turns into the PG ENTITY SLAYER with way buffer stats - charges in 6? 7? 10? turns? A lot of turns. Basically it's an entity that starts off good but then becomes better. Useful while untransformed. Even more useful when transformed. Transformation totally restores HP.

I mean, I'm good at letting things survive for a long time, right? This should be a cinch.
 
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