Destroy The Godmodder: Renewal (Hole In The Ground)

I will not Forget: 11/20
JOE, you have made a big mistake: 20/20 [EXPANDING]
+2 @The Blue Knight "Hello Sir Knight. How has your experience with this battle been going? Mine was going quite well, up until recently."

JOE, you have made a big mistake:
Emerald forcibly tears open a hole between dimensions using nothing but the force of his will, and out steps an entity, looking rather like he's stepped out from the past, with a scowling expression and sharp eyes, similar to Emerald's serious scowling face, with cold fire burning in his eyes
"So, who are you and why have you called me here?" Said the entity, staring eye to eye with Emerald
"The name from which you may refer to me is Emerald, and I have called you here for a simple reason. To fight"
The Entity smiles coldly "As you say"

Lon'Qu
HP: 30000/30000
ATK: ???
Passive: Experienced Fighter. Will always counterattack when attacked, equal to his attack.
Passive: The value of Speed. When this entity attacks, it always attacks the same enemy twice. Has a high chance to dodge attacks.
Passive: Killer Edge. This entity has a 15% chance to "crit", dealing 3x normal attack damage for one attack.
Ability: Vantage. When this entity is below half health, it will always attack first when attacked. No matter what.
10 charge: Lethality. Instantly kill an enemy. Cannot be used if target has more than three fourth's their health, or is an Elite/Boss.

If balancing is required, just do it.
I will not Forgive: 4/20(+2 from the Blue Knight)(+1 from ES)
 
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[AG] Charge Bank: 10

11/20 A gift for my new allies- +1 from EternalStruggle, +2 from I just write (two separate +1s from two different posts), +3 from Enerald_Mann (a +1 and a +2 from two different posts)
5/5 A loyal companion- +1 from EternalStruggle (two separate +1s from two different posts)
0/5 Raven Bane Artifact (replacing the expended loyal companion charge)

Charge Expended! 5 charge entity summoned
Sir Barksalot (Shortened to Bark)
[AG- controlled by The Blue Knight]
A normal sized dachshund with a smooth red coat, on the left side of his body there is a glass window which shows a variety of moving clockwork parts and a pump mixed in with his internal organs

Health- 25,000/25,000
Attack power- 4,000
[Special Ability]
A True Companion (Passive)- is unable to act independently but rather aides it's owner in any actions performed by them. (Effectively allowing it to act twice a turn if it's owner posts twice in a turn but also preventing it from acting if it's owner does not act.)

(if you believe this Entity is overpowered, underpowered or needs to be changed in any way before Pionoplayer confirms it's creation in his next post let me know in the OOC chat. Thank you.)

+2 @Enerald_Mann - The Blue Knight calls out to the vengeful Descended "Allow me to aid you in this small way against that dastardly JOEbob who so violently slaughtered that valiant medic! As for how this battlefield has been treating me it has been quite tough due to the constant interference of JOEbob."

Once William finishes scraping the energy goop off of the Blue Knight's armour a rip in the fabric of reality opens above the Knight and William depositing a dachshund which proceeds to do a flip in midair before pulling off a perfect landing onto the top of the hill. "Sir Barksalot, my faithful companion!" The Knight rushes over to the dachshund and crouches down extending his hand towards the dog, Barksalot in turn lifts one of his paws and places it in the hand of the Blue Knight. The two firmly shake hands. "Sir Barksalot it is excellent to see you again! However how fares the situation in Crossbell?" "Bark!" "Hmm that is quite concerning, however if we slay the Godmodder the problem should end." "Bark!" "It is as you say, let us set off!"

However before William even finishes packing luggage into the cart the Mirror makes his appearances and lambastes the Blue Knight.

I turn to the blue knight, and speak "I heard what you said, and I have to say, you are quite hypocritical. You first action was to try to heal a healer, someone with the same purpose as Peace, and dam Peace for what she does, all because she is one of my children? I have to wonder what you have done to become a knight, as all I see is a hypocritical oaf."

Surprised that the Mirror does not teleport away like a certain other ally of the Godmodder, the Blue Knight offers a response. (@MrMirrorMan ) "I do not damn the Entity known as Peace because she is your child but rather because you and her both serve the Godmodder who only brings pain and misery upon the Multiverse. Perhaps you think me heartless to fight a healer with my full strength however when that healer is a powerful Entity with the ability to drag out the length of this conflict and in extension the suffering of my universe, I feel myself justified. As for my qualifications as a knight I was personally knighted by Her Royal Highness Queen Tia, Ruler of Crossbell, as a reward for protecting her from assassins sent by her power hungry uncle, Duke Gaton, who wished to usurp the throne. Now while your concern for your allies is admirable I must affirm my conviction against you, therefore-" The Blue Knight takes a particularly ornate long sword offered to him by William and points it toward the Mirror. (and as luck would have it in the general direction of the Godmodder as well who is on the other side of the battlefield.)

"I, Sir Heidal of Crossbell, The Blue Knight have sworn upon my name as a knight and my very essence as a Descended that I will defeat the Godmodder and all who would aid him for Her Royal Highness Queen Tia, Crossbell, The World of Zemuri, and my entire home universe, no matter the means I must use! 'O Mirror based being as long as you fight on the side of the tyrannical Godmodder you and all Entities that serve you are my foes and I will give you no quarter: no matter whether your Entities are fighters, healers or whatever else, I will not hold back whether through means of sword, lance, axe or even tongue. I expect you to return the same treatment to me." The Blue Knight plunges the long sword into the base of the hill "May the better Descended be victorious in the end"

( I am dead from writing this post, due to my extremely slow writing speed and constant self edits and rewrites this post took me close to two hours to write... I am definitely regretting making the BK such a verbose character, at least William still isn't causing any problems for me on that front (lol). Anyway to clarify what action I took in this post I am setting up a callback for later, one I will now dub [The Blue Knight's First Oath]. I had originally planned to address all messages addressed at BK and the Schrödinger's medic problem caused by my attempts at interacting with him in my first post of the last turn throughout this post as well, however once I realized that this post was already going to be mammoth I decided to save these for my second post of this turn. @pionoplayer I was reading through the old OOC chat posts and saw you mention that the Godmodder has done several nonspecific reprehensible things throughout the multiverse and therefore decided to try to use that to give BK a little more personal stake in this fight and better justify his actions. In my head the Godmodder was just passing through the BK's backwater universe on his way to a more important universe and with his mischievous personality decided to play a "prank" on it which had an absolutely horrendous effect on the universe, of course the Godmodder probably doesn't even remember doing this because he didn't even intend to cause such a huge disaster in the universe, he thought it would just be a funny joke. If this clashes with the narrative you have planned in any way however just let me know in OOC and I'll change BK's reasoning into something much less specific and more esoteric.

Oh also sorry @MrMirrorMan your right BK's reasoning against Peace was pretty flimsy and hypocritical I mostly wanted to attack Peace for gameplay reasons but knew BK would want to say something during the attack so I just kind of made something up with low effort. if you want an IC explanation for BK's flimsy reasoning chalk it up to him just being the type of guy who makes talks before he thinks, he's kind of impulsive and childish.)
 
"That bird flies still." The Assassin said, glaring at the artifact collector. "Perhaps some of your..." She paused.

"Magic, just call it magic." The Daemonette said, understanding what her compatriot was getting at.

"Hmm." The Assassin turned to look at the Archer Contingent. "Perhaps them next?"

The Daemon nodded, and they set off. The alien teleported into the midst of the forces, who in a panic opened fire immediately. A testament to their skill, but unfortunately the Resonance Reflector of the alien vaporized the projectiles with ease. The Komato snorted as it happened. "Primitives." She then proceeded to rapidly teleport between them and carve a portion of the unfortunate contingent to pieces with a laser dagger, except at normal instead of minimal extend so it was really just a laser sword. Either way, this left several members of the contingent very dead, while the Daemonette walked through the carnage, chanting prayers in high Gothic to her master. Clearly, Slaanesh was satisfied by the elegant sacrifice, impressed by the brutal yet graceful efficiency of the alien's motions, and granted a boon. A portal tore open between realms, and through it was a group of aliens, clearly the same species as the Assassin.

"Assasin Avheshi?" One of the Troopers asked in shock.

"Don't question any of this, just take down that bird!" She yelled in response.

The soldiers nodded, and opened fire with Splintershock rifles, Troopers and Berserkers alike. Even the Annihilator Exosuit present joined in, raising its triplefire heavy variant and blasting away. When the purple energy blasts landed, they would explode in a flare of power, sending out, well, splinters that detonated in smaller explosions close by for added coverage and firepower, making it seem like a coordinate assault had hit the area in a rippling wave of death. As they recharged or switched weapons, the portal closed, leaving them as confused as before but the enemy notably closer to death.
Charges:
Restoration: 6/20.
Gunnership: 6/20

+1 @I just write
+1 @Enerald_Mann
 
(6 +10 Piopo} /20 getting down to business

(6} 6/20 defeating 'Huns'

+2 @I just write
cause
uh
Joe is Joe
and I dont know who else to +2



grab the Vogon costumes and use them to beat some random PG entity to death
 
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[PG]

". . . Eh, that's a better reason then I thought I would get. Now, of you would excuse me, I need to figure something. . . Interesting out." I say looking over to the Daemonette and the Assassin. But before that, I flood the intestines of all the demons with holy water.

Purity 75,000/100,000 HP: Bringer of Purity: Has water coming from her back.
2/9 Without Strife
Active: Purify- Heal a target entity for 20,000 HP.
Active: Pure Start- Remove all status effects on an entity, negative or positive.
Special: Without Strife- On a turn where no entity's Attack [that is, use offensive action- healing, summoning, and other non-damage actions are allowed], heal all allied entities by 50%? of their MHP.

Peace 63,000/70,000 HP: Embodiment of Peace, is wearing a dress of Olive branches.
2/9 One Day of Peace
Active: Peace Gift- If an entity accepts the gift and does not attack this turn, they get a 25,000 hp heal.
Active: Peaceful Aura- Reduce the damage of two entity's attacks by 50%.
Active: Nonviolent Resistance - Prevent an entity from acting this round.
Active: Megaman Fights for Everlasting Peace! - If the target entity attacks this round, do 30,000 damage to them.
Special: One Day of Peace- Prevent all entities, allied or otherwise, from attacking this round- acting is still possible, but not in an offensive manner.

6/20 +1 from JOE
5/20
+1 JOE +1 Talist
 
20/20 The Hidden (Using!) (+4 from +10)
20/20 The Duelist (Using!) (+4 from +10)
5/20 The Wall (+2 from DCCCV and +10)
1/10 The Standard

+1 to @DCCCV and @I just write (Tag me if you give me +1s.)

The Hidden
A manhole opens. You all hear the sound...

The Cloaker 100,000/100,000 HP [AG]. 0.5x attack. 3/3 Takedown (Is full on summon).
Abilities:
Takedown. Inflict "Takedown" on an enemy, permentantly stunning them until someone takes an action to either remove it or kills the Cloaker. Every turn, the Cloaker will attack the enemy with "Takedown."

The Duelist 80,000/80,000 HP [AG] 0/5 Bladestorm. 0/3 Parry.
Abilities:
Bladestorm: Attack an enemy with x4 your normal damage.
Parry: The next attack on you will deal no damage to you and the damage dealt to you will be dealt back fully to whatever attacked you. If a player attacks you, damage will be redirected to his or her highest HP entity. If the attacking player has no entities, stun them for a turn, disallowing them from attacking. They can still raise their charges, apply assists and give out assists.

The Cloaker uses Takedown on Purity.
The Duelist attacks Peace.

Redstone creates 8 swords which encircle the Shrieker Nest in a slash storm. They then dissapear.
 
Got +13 total

Epsilon: 16/20
Zeta: 11/20

+1 to MrMirrorMan, +1 to Joebob

An Actual Action -- What Thina is Actually Good For

Wait, so did DCCCV leave? I'm guessing he ran off to go to EternalStruggle.

Thina watched DCCCV run off, leaving the form to flutter back to the ground, drifting down through the ancient dust. Sighing, Thina picked it up and slid it into her armor, then had to cough as dust started to settle around her. Dropping to her feet, Thina started to walk, heading out towards the outskirts of the battlefield. Eventually, she reached the nest of sticks and mud and its avian protector.

The Shrieker watched its ally approach and ducked its massive head down to be on Thina's eye level. It greeted her with a terrible echoing cry, causing the gerbil-ish creature to wince and fold her ears down in pain.

"Ah, not so loud, please."

The bird seemed to somewhat understand this request, and leaned in towards Thina. She started to stroke the bird's beak, trying to calm it.

"I'm sorry you're here, fair beast."

Slowly, she paced around the Shrieker, trying to take note of its injuries.

"I traded for this life, but you?"

Finding scars and wounds, Thina carefully laid out strips of metallic looking bandages across them.

"I suppose these are what little you have to gain here..."

Looking to the bandages, Thina placed a paw on them and let electricity thrum through them, patching together injuries.

"I hope you'll be okay. Fly far away from here, like I w- ..."

She cuts herself off and looks down instead, flicking her tail side to side.

"Just I wonder how different we are."

With that, she pet the dirty, mangy bird's wing then turned to leave.

"Good luck. Don't pull the bandages."

The Shrieker responds with a hearty shriek, causing Thina to wince again.

"Hah, you too.

And with that, she left the Shrieker to go use Call in the Murder. Speaking of which...

Entity Action - the Shrieker uses Call in the Murder on the Lesser Avatar of Val'Elzathor and Crusher48.

---------------------

Not Related to the Action

Some distance from the Shrieker, Thina picked up the acrid scent of blood and decay, and she turned towards it. Curious, she stared over at the Sycophants for a moment before realizing that moving towards them for a closer look would be stupid.
 
[AG]
Charge Bank: 10

12/20 A gift for my new allies
1/5 Raven Bane Artifact

Sir Barksalot (Shortened to Bark)
[AG- controlled by The Blue Knight]
5 charge entity
A normal sized dachshund with a smooth red coat, on the left side of his body there is a glass window which shows a variety of moving clockwork parts and a pump mixed in with his internal organs

Health- 25,000/25,000
Attack power- 4,000
[Special Ability]
A True Companion (Passive)- is unable to act independently but rather aides it's owner in any actions performed by them. (Effectively allowing it to act twice a turn if it's owner posts twice in a turn but also preventing it from acting if it's owner does not act.)

+2 @EternalStruggle

Leaving the Mirror behind, The Blue Knight and his party begin traveling to find their next opponent. Now with a moment alone from other Descended, The Blue Knight ponders to himself...

"Hmm just what are the laws of this universe? I could have sworn I tried to talk to the Entity known as The Medic however upon hearing that voice in my head I realized he had been dead the entire time... Assuming it wasn't some sort of hallucination that means that time and causality here really are manipulated by that voice which dubs itself Pionoplayer. Considering that it has the might to bring order to the actions of a large number of Descended and this Godmodder it must be an unimaginably powerful being. Despite my own attempt to call upon it, it refuses to to take a side in this conflict and instead only works to prevent the collapse of this universe. Also what is with it's obsession with these things called Hashtags...?"

The Knight's musings are interrupted by the appearance of a demonic looking Entity. The Blue Knight readies for battle but relaxes upon realizing this Entity is the servant of a fellow [AG] Descended.

"So..." The Daemonette says, having walked up besides the Knight. "I know you wanted to talk to him a bit more, and he was going to respond, but then he died, and his soul is who knows where. I'm afraid you'll have to talk to me or the assassin in the future instead, we being his last summons."

"Worry not about your master Daemon, to a Descended such as him death is a minor set back and a lost soul a temporary issue at worst I'm sure he'll return to this battle shortly. In the meantime I will keep you and this assassin in mind if I require assistance or companionship."

Finishing his discussion with the Daemonette, The Blue Knight approaches the location of the Godmodder. William immediately sets to work digging a small pit big enough to fit 5 people out of the Godmodder's immediate line of sight and then filling it with metal spikes from a small box on the cart. All the soil from the pit is spread out in the surrounding landscape so as to be inconspicuous and the pit itself is covered in a layer of demon entrails and giblets so as to be relatively similar in appearance to the rest of the battlefield. Finally the cart filled with Blue Knight's equipment is moved by William a significant distance away from the pit.

Preparations complete, The Blue Knight ties a carrot via string to a wooden stick and then places the stick in Sir Barksalot's mouth. Barksalot nods at the Knight to show that he is holding the stick firmly and then the Blue Knight creates a similar device for himself. William watches from a distance as the dog and Knight silently attempt to lure the untrained horse and the Godmodder who is currently riding it into the pit as the Godmodder himself is distracted by a duck related incident.
 
14/20 JOE +1 mirror
14/20 bob +1 talist
+1 mirror +1 talist
Due to lack of AG orders, no pebbletopia dop today.
I walk over to the lesser avarat of val ezrapthar, and tell him someone's jacking his style! specifically, the Lesser Avatar of Val'Elzathor, who is not only using a similar name, but doesn't serve rats or easyraptors. HERESY!

the lesser avarat of val ezrapthar leaps at the Lesser Avatar of Val'Elzathor, and starts biting him, rat-like, and slowly infects the avatar's left arm with rats. the raptors then start coming, and the lesser avatar , somewhat ratified by now, hides in a house, before tearing off his arm to stop the infection's spread.
but wait.
the raptors just learned to open doors.
they open the doors to the house and flood in, viciously maiming the lesser avatar.
he begins to run. a humanoid godly avatar runs at 5 mps and accelerates one mps per second for 3 more seconds. raptors are 10 meters from him, they run at 10 mps from a standstill, and they do not know fear. how long will it take the raptors to catch him?
the correct answer is 2.3333 seconds, or less if he accelerates smoothly.
anyway, the raptors catch him and rip him apart. hooray!
 
Update 29: Don't Feed the Trolls
The art contest is officially over this round! Check out the runner ups in the OOC thread.
DCCCV and JOEbob, as runner ups, both get +10 charge tokens and may additionally use their pictures in-thread for SMAAAASHposts if they so desire.
The winner of this contest is TFToast, who, despite not being an active participant of the thread, has a free 50 post charge that they may use as they desire.

Repairnotes: Fixed the regen that I forgot to apply to Val'Elzathor last round.
12/20 JOE
12/20 bob +1 mirror
+1 mirror +1 talist
inscruta... sigh... uses the end gazes back...

PEBBLETOPIA DOP
>rapport: make a shorter speech this time, k?
alright, alright.
>infantry: build
the infantry do so. this wall is starting to look pre-tty sturdy
>archers: prepare split arrows
the archers do thUNHOLY BLEEP THOSE ARE BIG ARROWS.
so uh.
i made a minor mistake while animating, so the arrows are huge now.
i'm just gonna...
leave it this way and act as if they aren't huge. Laziness!
[the arrows will function as if normal sized, but be ridiculously big visually.]
>abomination, ritual, mages, minor gods, generic gods: ritual!
after they stop gawking at the giant arrows, they make the ritual... more ritually. or something. it has more power now so there's that.

I grit my teeth and walk over to lesser avater of val'whatshisname.
...and punch it with the power of three old spice parody's which were planned within a 5 day period of one another. specifically, the power of steffan, kekreations light, another me, something unknown, and a horse.
all these things then slam into LAo val'whatever, causing half of his body to turn into cake, which is then [redacted]'d, and eaten by a horsearoni- wait no, pick the bigger of the two horse fiduspawns, they eat more despite having no substantial strength advantages.
That attack made little to no sense whatsoever, but you still dealt 16000 damage. How about that.

5/20 getting down to business
5/20 defeating 'Huns'
+2 @I just write
sorry I wasn't able to heal properly
quick question: is there any specific paperwork that needs filling out?
or can I just put in any unreasonably bureaucratic form?

Since the heal failed last round, the Vogons ended up not... ending, so suddenly/violently/entirely-unexpectedly/-
[at this point, the narrator was killed suddenly and violently by some angry Vogons in a very expected act of revenge for an attempt at murdering them he will, from here on out, be replaced by the sole survivor of the Prison Ship that was used to kill them]
so, uh, yeah
[he's not very good at this, if you'll forgive him for it. last time he tried to talk to someone, the planet blew up, aliens ate the remains and then the remains ate the aliens.
truly, he was not born for public speaking]
um, so, uhhhhh OH G-
[and here, the un-interesting prisoner was killed by the actual lone survivor (well, lone now)]
[warbling staticy sound as the we attempt to translate the narration is what you're hearing right now. we apologise for the inconvenience]
Anyways, the Vogons return, upset (though not exactly what one would call sad. really more angry then sad for reasons I will get round to explaining in a second) because their attempt at a fixer-upper failled because of "a lack of the necessary paperwork". The Vogons, of course, find themselves pleased because now they have something to yell about in a grand, angry manner (if anything Vogons do have anything even resembling manners). They complain that of course they have the necessary files and forms; they're just in the middle of being found and that if you'd just trust them on this, heal the Department now and go on your way, you'd get the recently dug-up papers in about a month or nine. Of course, that's not an acceptable answer at all for something so horribly bureaucratic! At this point, people start to get suspicious. What kind of Vogon could ever fail at being more necessarily bureaucratic than anything or anyone else in the metaphorical room?! The answer is, of course, none. For alas, these """Vogons""" had loads of air-quotes around their names (that you seemed to have missed before, and you wonder why) provide another hint at the ghastly truth: THE VOGONS WEREN'T VOGONS AT ALL. The Godmodder goes in to investigate the """Vogons""" and, after pulling off a few costumes made from supprisingly good special effects, its revealed that the Vogons were acually...
by god...
they were actually...
no, you cant tell the people, for their own mental stability...
but in the name of freedom...
they're...
theyr're...
humans
hands up if you didnt expect that. *to whoever puts up their hands flies about twenty throwing knives*.
but alas, these arent just any ordinairy humans: they're mages! but alas, these arent jsut ordinary mages: theyre intermancers!
...
intermancers!
...
INTERMANC- you know, you dont seem to be as excited about this as you should be. perhaps because you have no idea what an intermancer even is? if such is the case then please, allow me to explain:

"Intermancer: noun
formed from the base word Intermancey

Intermancey: secret arcane art that involves using magic to manipulate The Intermediate Moments. Entirely Hypothetical, of course.

Intermediation Theory: Very simple theory, really. basically, there is an argument goes that if you take a look at any individual moment, there is no movement. since there's no movement ant any moment, movement is a lie. Now, Intermediation Theory is one of the less... logical solutions to Zeno's temporal paradox. Created by the Cultist of Incer'[two folded pieces of paper]theren[the sound of a dead giraffe's liquids spewing out of its throat at top speeds]bob, the theory is that Incer- er, their god- is an entity that exists outside of time, and the universe. Motion is simply an illusion. nothing moves. instead, every subatomic particle in existence is most likely to be in a particular place: the same place that it always has been in and always will be in. its a very traditionalist particle, after all, and in its wiser years its come to realise that change is simply a trick by the cleverest of the youth (if any of the young'ns can be called clever) to try and move the particles out've the comfy chair. of course, in the grand infinity of the universe there is always a chance for something crazy. Indeed, there is a probability (however infinitesimally small) that that particle might suddenly be swayed by a pretty boy who joins whatever party's more progressive at the time and decide to randomly exist somewhere else. The God takes a look at every moment in time and, by observing it, collapses probabilty. thus, particles appear to move, or don't, and we're left with the illusion of motion.
the problem of what why, if its far more likely that particles don't move, do we keep moving has most commonly been met with a combination of the Many Worlds theory and The Quantum Suicide of the Plot theory. basically, that we never experience any universe where we don't move because that'd be boring, and no one wants to play a boring forum game.
at about that point, most people listening join the cult, after having discovered the grand truth that reality is a game.
Of course, those who escape with the knowledge and their sanity usually go on to become Intermancers: mages who use magic to bribe The God to change his decision on, say, not making millions of bars of gold spontaneously appear near the Intermancers, or change their enemies from people to a large super nova.
In essence, they become reality warping d[redacted]-bags"
~some drunken butt, 2022

The 42 (meaningless coincidence, that. funny though) Intermancers, though not bureaucratic enough to pass for a Vogon, are just as easily bribed. Thus, at the offer of one of the best drinks in the universe and not getting murdered by one of the most dangerous criminals in the galaxy, they quickly fill out Prisoner Γ's request for so simple an object. Before continuing with the attack, Prisoner Gamma decides to start doing things in the 1st person.
ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
that's nice
ok
so
I take my newly formed Rod of Discord, run up to the Godmodder and stab him with it. oh yeah. just a stab. straight into the chest. and i'm still holding on, because we ain't done here yet. I turn the Godmodder (who's still stunned by the sheer stupidity of my actions) so that the RoD (oh hey, that's funny) is pointed far, far over the horizon. channelling what little psionic powers I have into it, I activate it. a mere moment later, a cute, new subatomic particle joins our little particle community and, with ravishing looks and dashing charm and an all around terrible political plan, convinces the particles that make up our bodies to disperse.
we die.
another moment, and they've re-assembled right where I pointed with the RoD. well, most of them have. for safety reasons, you're supposed to wait about 6 seconds before using the RoD again, to catch any hypothetical stragglers who CANT SEEM TO FIGURE OUT THAT THERE'S A MINIMUM SPEED WHEN DRIVING, GRANDMA.
*sigh*
sorry
as I was saying, I care nothing for safety, so I teleport away within about 3 seconds instead. once again, we're both torn to pieces and re-assembled somewhere else (where it just so happens to be raining), except that a few important particles are missing. mainly, both of us seem to be missing some flesh. oh well. probably not important
Again, Destruction. Reconstruction. missing bone.
Again, disintagration. re-integration. missing blood.
Again.
Again.
Again.
at this point, neither of us is what one would think of first (or even nine-thousand-eight-hundred-and-fifty-sixth (or even beyond that, really)) one one says the word "Person". yet, somehow we still are alive (if barely). realising that unfortunate truth, point the RoD to the top of a mountain and activate it (letting go at the last second so as not to be dragged along with it). The Ball of Godmodder Mulch, all that remains of him now, rolls down the mountain, gathering into a large snowball with a nice, gorey core (the Gore-Core, as we're now calling it). The GC is dragged into a convenient Temporal Worm by momentum (which, as we proved was a lie so...) and pure luck. the Temporal Worm takes GC back in time. to a time of magic. a time of legends. a time of epic forgings of epic rings that would be used to epic means to epic ends. the mountain gone, GC 's momentum carries it up the other mountain right in its path. except that its no ordinary mountain, but Mount Doom! GC falls into the forge and, in a critical moment, is entirely destroyed. just at the moment of what should be The Godmodder's soul being released, it is instead put into the Ring of Power that's forged at that exact moment. and so, for an age and another, the Godmodder's soul is destroyed as his inherent power is used by the tyrannical and entirely evil lieutenant of Morgoth as he goes about killing things and being cool and stuff until, finally, two hobbits cast the ring back into its birth fires. then, and only then, is what remains of the Godmodder's soul released.
after millions of years spent gathering strength and followers, a ritual is preformed to brew a potion that re-grants the Godmodder a body. Finally, after all that time he returns to the Battlefield where, in a freak turn of events, a large elephant accidentally sits on him with the force of everything thats happened in this post.
he dies.
he survives dying, of course, as death doent kill people: being killed does.
he does not, however, survive unscathed
as a single one of his new body's particles is lead astray yet again be the thinly-veiled metaphor that was the Cool and New Particle.
it tears itself from him st light speed and, thinking the pain is from a mosquito, he slaps himself with all of his strength before realising how dumb an idea it is

RIP
GODMODDER:
died to death
2022-2017 (give or take)

I then take another swig of Vé'Reinksnir, because I saved myself some
This was long, convoluted and extremely contrived.
You're just mad because you took damage from it.
Hey wait WHAT!?

1 damage to the Godmodder! +10 charge token given out to TOG, and +5% distance gained.
Your forces take the advantage and charge out away from the edge of the wasteland, finding yourselves in an area of rolling hills.

I claim my +10, and add it to my current charge.

cool new charge of mysteries: 20/20 (+10 from claiming the +10)

aw [REDACTED] here comes pacman

well, not really

instead comes someone else

cool and new person who is cool and also new [cool and new]: HP: likeabillion
attacks:
cool: do something cool
new: do something new
passives:
cool and new: can't be harmed by uncool and unnew entities or attacks

I then stab someone.
I have no way to quantify this coolness or newness.
Coolness and newness are not quanitfiable things.
This is a game of quantifiable numbers.
ENTITIES MUST HAVE STATS GORILLAIT!


Whoa, I didn't even know the Update terminal could give it's own responses to things.
congrats I think you broke the Update Terminal a little bit.
Whatever, cool and new guy who is cool and also new added to the battlefield. Somehow.

[PG]

I feel pity for the Champion, and have Purity use "Pure Start" on them, if they agree to attack the Demon Horde, Peace uses Megaman Fights for Everlasting Peace on the Demon Horde, and I invoke the power of various holy gods and goddesses to help me Smite the Demon Horde, for attacking Purity. If the Champion doesn't accept, then Purity uses Purify on herself. I also make sure Peace is ok, after being covered in oil. I turn to the blue knight, and speak "I heard what you said, and I have to say, you are quite hypocritical. You first action was to try to heal a healer, someone with the same purpose as Peace, and dam Peace for what she does, all because she is one of my children? I have to wonder what you have done to become a knight, as all I see is a hypocritical oaf."

Purity 75,000/100,000 HP: Bringer of Purity: Has water coming from her back.
2/9 Without Strife
Active: Purify- Heal a target entity for 20,000 HP.
Active: Pure Start- Remove all status effects on an entity, negative or positive.
Special: Without Strife- On a turn where no entity's Attack [that is, use offensive action- healing, summoning, and other non-damage actions are allowed], heal all allied entities by 50%? of their MHP.

Peace 63,000/70,000 HP: Embodiment of Peace, is wearing a dress of Olive branches.
2/9 One Day of Peace
Active: Peace Gift- If an entity accepts the gift and does not attack this turn, they get a 25,000 hp heal.
Active: Peaceful Aura- Reduce the damage of two entity's attacks by 50%.
Active: Nonviolent Resistance - Prevent an entity from acting this round.
Active: Megaman Fights for Everlasting Peace! - If the target entity attacks this round, do 30,000 damage to them.
Special: One Day of Peace- Prevent all entities, allied or otherwise, from attacking this round- acting is still possible, but not in an offensive manner.

4/20 +1 from JOE
4/30
+1 JOE +1 Talist
You smite the demon horde for 15000 damage!

Check
Time for some ego stroking; I scan the Berserkerbot's flavor text.

General Action: Here We Go Again... Again... Again...

Thinking back to my very first attack on the Godmodder, I can't help but wonder if something similar might work. Not the same, obviously, or the Curse of Repetition would kick in and ruin any chances I might have.

With that, I fired off the same curse I'd used back then to trap the Godmodder in one place. As soon as the first relocation happened, the Godmodder replied "Oh no, I am NOT falling for that again. Nice try."

As I pulled out my laser bazooka, I told the Godmodder "You don't have to fall for it again, dogmodder." and I fired.

To my shock and horror, they caught the laser beam, and I shouted "NO FAIR! LIGHT DOESN'T WORK THAT WAY!"

As the Godmodder prepared to throw my shot back at me, he replied "It does n-" BIG QUACK SURPRISE ATTACK! Completely without forewarning, explanation, or my involvement, a duck of all things erupts from the Godmodder's chest like the chestburster from Alien, damaging him as it escapes.

Charges
The Great War (8/20)
Friends From Abroad (3/20)
+1 @The Blue Knight
+1 @EternalStruggle

Entity Orders
Department of Godmodder Destruction: HERE is authorization to attack the Arborback Stomper. Attack before my other Entities.
Berserkerbot: Berserk
Lesser Avatar of Val'Elzathor: If the Shrieker's alive, make it less so. Otherwise target the Arborback Stomper.
The Quantum Menace: If the Shrieker's alive, make it less so. Otherwise target the Arborback Stomper.
The Godmodder does NOT have a duck burst from his chest, as his immune system is too hyper advanced for foreign objects to survive long enough to burst out of his chest.
The duck is disassembled by antibodies at record speeds, and dispersed.
The Godmodder does, however, cough out a few feathers.

I play a mind trick on the Demonic Syncophants, forcing them to rethink their life. Teaching them how to be more constructive, I put them to work building up the Monikerbot's Final Barrier.

CHARGE EXPENDED: THINGS: 20/20 (+1 from redstonetam)

I drop some gemstones onto the ground. The ground around it is burst open as a Large Earth Elemental binds itself to the gem, gaining physical form. Taking one of it's hands, I carve a series of runes into what approximated as it's knuckles. Pointing it towards the AGs, it willingly joins the battle.

Earth Elemental: 105,000/105,000 HP
These things are actually everywhere. They just happen to be locked away underground. A sufficient offering, given with the right ritual will cause one to follow your cause wholeheartedly.
Runed fist: A relatively simple augmentation, when fully charged, deals extra damage to a target. 0/2.

In addition, I would like some information on how Voidic internet works.

New Charge: 14/15

+2 to @redstonetam15
The demonic sycophants will repair the monikerbots' final barrier this round instead of whatever hostile-y things they would've done normally.
Earth Elemental summoned!

The Voidic internet works much like the regular internet works, except for the fact that it's provided as a free service for pretty much everyone, as its the single best way to remain in contact with people outside of your immediate vicinity. A number of upgrades to various relays are applied to try and pierce through blocking fields depending on who's maintaining and what they want to keep hidden. The Godmodder quite clearly wants to keep this entire place hidden.
But any VIP (Voidic Internet Protocol) compatible device should be able to connect once you take down whatever he's shielding with.

"What the heck-" I manage to say through my shock as the Godmodder survives the false vacuum collapse fully intact and walks towards me. I note he's swinging out with a fist, and-

_____

A headless body lays on the ground. The head can only be found as a spray of gore, because it was punched into that by an angry reality warper. Next to the body lies a broken pair of sunglasses.

The sharply dressed man is dead. The only good news is that his summons and pocket dimensions remain, so the Dragon Core is safe.

The Daemonette and Assassin convene next to the corpse over what to do next.

"Well," The Daemonette says after a moment, using an actual voice for the first time. "I think we can agree that this is quite troublesome."

The Komato snorts. "He got taken out just like that? And he wanted to help fight the Tasen? What a waste of my time."

The Warp creature hummed and tilted her head. "Looks can be deceiving. He brought you through dimensions to here, didn't he? And I have seen him defeat the greatest of foes. A simple punch is what it looked like to be sure, but what was its true strength?"

The assassin shook her head. "We can discuss this all day, but I think there's a more pressing matter at hand."

"What to do with the body?" The Daemonette asked with interest.

The alien just scowled in return. "No, what to do with regards to this battlefield. We have no choice to stay and fight, I believe. I doubt we'll be let off by our opponents."

"Well, you said it yourself." The Daemon replied. "We fight."

They took a moment to discuss their first plan of attack to each other with a whisper, and then put it into action.

The Assassin teleported over to the Servant of the Conduit, twin plasma cannons charging. The Servant whirled around, but it was already too late, and a facefull of white-hot energy ended its existence. As it began to topple backwards, the Daemonette caught it, and her slender human hand reached out towards her ally. In return, the assassin tossed over a laser knife, which Slaanesh's minion plunged deep into the ruined body of the elf. The energy still contained erupted forth, and the Daemonette channeled the power outwards into a purple sphere. A direct connection to the Prince of Pleasure was worth as much as any mortal's ritual circle, although usually Daemons stayed away from doing such things themselves. However, this war was nothing if not a unique circumstance.

The sphere grew and grew until it was the size of a room, and then shot off at high speeds at the infernal bird, the Shrieker. If it hit, it would detonate in a massive explosion of kinetic force and Warpfire, a devastating impact.


Charges:
Restoration: 5/20.
Gunnership: 3/20

+1 @I just write
+1 @The Blue Knight

Entity Orders:
Champion and Assassin attack the Shrieker.
Daemonette heals the Lesser Avatar.

"So..." The Daemonette says, having walked up besides the Knight. "I know you wanted to talk to him a bit more, and he was going to respond, but then he died, and his soul is who knows where. I'm afraid you'll have to talk to me or the assassin in the future instead, we being his last summons."

"Two." Notes the Assassin. "It has two guns. Each an arm cannon"

"Drugs." The Daemonette notes. "No, I'm serious. It's drugs. My claw unleashes a spray of healing powder when opened. It's drugs."

Unfortunately, the Champion's circuitry has been fully taken over by the Crimson Curse, and can now only follow its final set of orders, for it cannot satisfy its craving for blood, knows this, and has instantly gone mad. Fortunately won't teamkill. Not yet anyway. Still, it can't agree to anything, it is physically incapable. Perhaps it's master could force it, but, well, that's no longer an option.
The Godmodder wipes his hand off, watching the corpse.
Then he stops as he realizes that the sharply dressed man isn't coming back.

The gomodder cackles.
AHAHAHAH. That's right punks. THIS is what happens to the people who defy me. Get lost or you'll join him in Limbo.

Servant of the Conduit killed! 13000 damage to the Shrieker.

Something something clever name: 9/20
JOE, you have made a big mistake: 18/20
Emerald uses his +10 to significantly advance a charge to make JOE much less of a threat.
"He was one turn away. One turn. One turn away from evolving into a better entity than he currently was. Congratulations, you have made me dislike you even more than I currently do. Even if you have a change of heart and switch to AG, I will change to PG to oppose you. I had plans for that Entity, it was gonna be fun! And now he's dead."
Emerald grins, rather maliciously "but enough rambling. I have work to do"
OOC: this is a strictly IC hate Piono, it won't leak out of here
Back to IC!:
+2 @DCCCV "please, join me in making JOE's existence agony"

Emerald takes a deep breath in, then out, then in... then stops. He doesn't want to be calm. Unlike some people, he doesn't really have explosive rage, which would disfocus him and cause him to make mistakes. No, this anger is more... sharpened. Cold. His revenge would have to wait, the only entity of JOE's he can target is Inscruta, which isn't very effective. For now, he will merely take out some of his anger on something else. He puts away his lamp. He won't be using that for a while. Instead, he pulls out something else, out of a rift he recently created. A blade, about two feet long, and two inches thick, covered in runed marks, of many varied languages, whether it be Norse, Egyptian, Drenovian, Greek, Latin, Japanese, Chinese, Korean, or any other language you would care to name, tiny runes, hundreds carved into each square inch of the blade. Rather than a normal guard extended off of two sides, the guard is instead 3 inch thick barriers, equally spaced, colored red, blue, and yellow, connected by a thin wire circle of lime green, and the handle, which is... just normal, surprisingly. He takes it by the handle and puts the lamp within the same rift he formed. He briefly felt something as he wielded the blade, a slight draining of his energy, and shook it off easily. He wouldn't be able to wield this blade, Yufeso, for long. The drain would only get exponentially higher as he continued to use it. For now though, it will be very helpful, in order to better make JOE's life, and by extension his allies life, misery. He glances over at the two new PG entities on the field, Purity, and Peace, and decided that they must not be allowed to live. Rage guiding his hand, he leaps forward at high speeds, a nearly completely horizontal jump, and slashes straight through Peace, blade going through her center as though it was air, without visibly leaving a mark. He continues slashing and cleaving away at her, each time the blade passing through without making any mark, a total of 20 times. He takes a deep breath and stabs her, once, through her chest, and grins as all the other cuts and slashes he had made all open simultaneously, whatever equivalent of blood she has spraying from the various wounds. He withdraws his blade, and backs away, done for now.
Whoo. Anger issues.
20000 damage to Peace.

General Action: As We Dance To The Masochism Tango


Without warning, I dash over to the Shrieker, and in a blur of motion I not only dress them up in a set of formal ballroom wear, but I also enchant my body similarly to those voodoo dolls I put in that accordion a while back. That done, I pull them into a waltz through a specially prepared deathtrap of a dancefloor with barbed wire stretched across it, bursts of flame erupting from the tiles, shots from sniper rifles being randomly fired across the dancefloor as the occasional circular saw sticking out at an inconvenient angle.

I dance the screaming bird through all of this, the both of us being dismembered and burned as we swung through the deadly arena. The difference was that while the bird's wounds stuck, leading to them rapidly resembling ground meat more than anything as we danced against their will, I was currently channeling the dark power of Val'Elzathor through my body, a sacrifice not currently being necessary what with his Avatar being on this plane. This caused all the damage I was receiving to transfer itself to the target of my choice, as I was effectively a walking, talking voodoo doll at the moment.

And currently, I was directing all the damage I was receiving straight to my unwilling dance partner, amplifying their pain twicefold. Soon, the music ceased, and I let go of my dance partner, the Shrieker dropping to the floor in a mangled heap as I released them.

Charges
The Great War (10/20)
Friends From Abroad (4/20)
+2 @EternalStruggle

I didn't know birds could dance. This is news to me. Or maybe they can't anyways since I don't think that was the point of this.
20000 damage to the Shrieker.

"No, no, nonono, no, no no!"
A guy I just helped is now dead.
"Wait, something's off here. You can't kill a descendant that easily. I would know."

"I'm sorry everyone, but I must investigate."

DCCCV leaves a +2 to @Enerald_Mann. Just Because JOE was trying to prolong the conflict, doesn't mean that he should've attacked a medic. But there were more pressing matters at hand. Things more....metaphysical.

Taking EternalStruggle's sunglasses, he fills up a mason jar with the now-dead man's blood.

"Don't you worry, things will be alright," he said to the corpse.

With that, he transports himself into the Cognitive real, where he was met by EternalStruggle's Cognitive Shadow. Without a moment's hesitation, he stabs it with a small knife. The Cognitive Shadow is pulled into the knife, which now glowed with a soft light. Dropping the knife into the blood-filled jar, DCCCV breathed a sigh of relief. Good. There was still a chance to bring him back to life. But for now, there was a war he had to get back to.

New Charge: 17/20 +2 from Enerald_Mann
Newer Charge: 1/20

I'm wondering a bit on how parallel dimensions work in this 'verse.
parallel universes?
They work similarly to alternate timelines. with the exception of certain areas of the Multiverse that have their own rules for that small location of the Multiverse, they don't really exist until accessed, at which point they become just real enough to be interacted with, ceasing to exist again once the interaction is over.

I will not Forget: 11/20
JOE, you have made a big mistake: 20/20 [EXPANDING]
+2 @The Blue Knight "Hello Sir Knight. How has your experience with this battle been going? Mine was going quite well, up until recently."

JOE, you have made a big mistake:
Emerald forcibly tears open a hole between dimensions using nothing but the force of his will, and out steps an entity, looking rather like he's stepped out from the past, with a scowling expression and sharp eyes, similar to Emerald's serious scowling face, with cold fire burning in his eyes
"So, who are you and why have you called me here?" Said the entity, staring eye to eye with Emerald
"The name from which you may refer to me is Emerald, and I have called you here for a simple reason. To fight"
The Entity smiles coldly "As you say"

Lon'Qu
HP: 30000/30000
ATK: ???
Passive: Experienced Fighter. Will always counterattack when attacked, equal to his attack.
Passive: The value of Speed. When this entity attacks, it always attacks the same enemy twice. Has a high chance to dodge attacks.
Passive: Killer Edge. This entity has a 15% chance to "crit", dealing 3x normal attack damage for one attack.
Ability: Vantage. When this entity is below half health, it will always attack first when attacked. No matter what.
10 charge: Lethality. Instantly kill an enemy. Cannot be used if target has more than three fourth's their health, or is an Elite/Boss.

If balancing is required, just do it.
I will not Forgive: 4/20(+2 from the Blue Knight)(+1 from ES)
Lon'qu summoned!

[AG] Charge Bank: 10

11/20 A gift for my new allies- +1 from EternalStruggle, +2 from I just write (two separate +1s from two different posts), +3 from Enerald_Mann (a +1 and a +2 from two different posts)
5/5 A loyal companion- +1 from EternalStruggle (two separate +1s from two different posts)
0/5 Raven Bane Artifact (replacing the expended loyal companion charge)

Charge Expended! 5 charge entity summoned
Sir Barksalot (Shortened to Bark)
[AG- controlled by The Blue Knight]
A normal sized dachshund with a smooth red coat, on the left side of his body there is a glass window which shows a variety of moving clockwork parts and a pump mixed in with his internal organs

Health- 25,000/25,000
Attack power- 4,000
[Special Ability]
A True Companion (Passive)- is unable to act independently but rather aides it's owner in any actions performed by them. (Effectively allowing it to act twice a turn if it's owner posts twice in a turn but also preventing it from acting if it's owner does not act.)

(if you believe this Entity is overpowered, underpowered or needs to be changed in any way before Pionoplayer confirms it's creation in his next post let me know in the OOC chat. Thank you.)

+2 @Enerald_Mann - The Blue Knight calls out to the vengeful Descended "Allow me to aid you in this small way against that dastardly JOEbob who so violently slaughtered that valiant medic! As for how this battlefield has been treating me it has been quite tough due to the constant interference of JOEbob."

Once William finishes scraping the energy goop off of the Blue Knight's armour a rip in the fabric of reality opens above the Knight and William depositing a dachshund which proceeds to do a flip in midair before pulling off a perfect landing onto the top of the hill. "Sir Barksalot, my faithful companion!" The Knight rushes over to the dachshund and crouches down extending his hand towards the dog, Barksalot in turn lifts one of his paws and places it in the hand of the Blue Knight. The two firmly shake hands. "Sir Barksalot it is excellent to see you again! However how fares the situation in Crossbell?" "Bark!" "Hmm that is quite concerning, however if we slay the Godmodder the problem should end." "Bark!" "It is as you say, let us set off!"

However before William even finishes packing luggage into the cart the Mirror makes his appearances and lambastes the Blue Knight.


Surprised that the Mirror does not teleport away like a certain other ally of the Godmodder, the Blue Knight offers a response. (@MrMirrorMan ) "I do not damn the Entity known as Peace because she is your child but rather because you and her both serve the Godmodder who only brings pain and misery upon the Multiverse. Perhaps you think me heartless to fight a healer with my full strength however when that healer is a powerful Entity with the ability to drag out the length of this conflict and in extension the suffering of my universe, I feel myself justified. As for my qualifications as a knight I was personally knighted by Her Royal Highness Queen Tia, Ruler of Crossbell, as a reward for protecting her from assassins sent by her power hungry uncle, Duke Gaton, who wished to usurp the throne. Now while your concern for your allies is admirable I must affirm my conviction against you, therefore-" The Blue Knight takes a particularly ornate long sword offered to him by William and points it toward the Mirror. (and as luck would have it in the general direction of the Godmodder as well who is on the other side of the battlefield.)

"I, Sir Heidal of Crossbell, The Blue Knight have sworn upon my name as a knight and my very essence as a Descended that I will defeat the Godmodder and all who would aid him for Her Royal Highness Queen Tia, Crossbell, The World of Zemuri, and my entire home universe, no matter the means I must use! 'O Mirror based being as long as you fight on the side of the tyrannical Godmodder you and all Entities that serve you are my foes and I will give you no quarter: no matter whether your Entities are fighters, healers or whatever else, I will not hold back whether through means of sword, lance, axe or even tongue. I expect you to return the same treatment to me." The Blue Knight plunges the long sword into the base of the hill "May the better Descended be victorious in the end"

( I am dead from writing this post, due to my extremely slow writing speed and constant self edits and rewrites this post took me close to two hours to write... I am definitely regretting making the BK such a verbose character, at least William still isn't causing any problems for me on that front (lol). Anyway to clarify what action I took in this post I am setting up a callback for later, one I will now dub [The Blue Knight's First Oath]. I had originally planned to address all messages addressed at BK and the Schrödinger's medic problem caused by my attempts at interacting with him in my first post of the last turn throughout this post as well, however once I realized that this post was already going to be mammoth I decided to save these for my second post of this turn. @pionoplayer I was reading through the old OOC chat posts and saw you mention that the Godmodder has done several nonspecific reprehensible things throughout the multiverse and therefore decided to try to use that to give BK a little more personal stake in this fight and better justify his actions. In my head the Godmodder was just passing through the BK's backwater universe on his way to a more important universe and with his mischievous personality decided to play a "prank" on it which had an absolutely horrendous effect on the universe, of course the Godmodder probably doesn't even remember doing this because he didn't even intend to cause such a huge disaster in the universe, he thought it would just be a funny joke. If this clashes with the narrative you have planned in any way however just let me know in OOC and I'll change BK's reasoning into something much less specific and more esoteric.

Oh also sorry @MrMirrorMan your right BK's reasoning against Peace was pretty flimsy and hypocritical I mostly wanted to attack Peace for gameplay reasons but knew BK would want to say something during the attack so I just kind of made something up with low effort. if you want an IC explanation for BK's flimsy reasoning chalk it up to him just being the type of guy who makes talks before he thinks, he's kind of impulsive and childish.)
Well, if it helps any, I think your RP has been astounding so far. You're doing very well for yourself.
Sir Barksalot summoned!

"That bird flies still." The Assassin said, glaring at the artifact collector. "Perhaps some of your..." She paused.

"Magic, just call it magic." The Daemonette said, understanding what her compatriot was getting at.

"Hmm." The Assassin turned to look at the Archer Contingent. "Perhaps them next?"

The Daemon nodded, and they set off. The alien teleported into the midst of the forces, who in a panic opened fire immediately. A testament to their skill, but unfortunately the Resonance Reflector of the alien vaporized the projectiles with ease. The Komato snorted as it happened. "Primitives." She then proceeded to rapidly teleport between them and carve a portion of the unfortunate contingent to pieces with a laser dagger, except at normal instead of minimal extend so it was really just a laser sword. Either way, this left several members of the contingent very dead, while the Daemonette walked through the carnage, chanting prayers in high Gothic to her master. Clearly, Slaanesh was satisfied by the elegant sacrifice, impressed by the brutal yet graceful efficiency of the alien's motions, and granted a boon. A portal tore open between realms, and through it was a group of aliens, clearly the same species as the Assassin.

"Assasin Avheshi?" One of the Troopers asked in shock.

"Don't question any of this, just take down that bird!" She yelled in response.

The soldiers nodded, and opened fire with Splintershock rifles, Troopers and Berserkers alike. Even the Annihilator Exosuit present joined in, raising its triplefire heavy variant and blasting away. When the purple energy blasts landed, they would explode in a flare of power, sending out, well, splinters that detonated in smaller explosions close by for added coverage and firepower, making it seem like a coordinate assault had hit the area in a rippling wave of death. As they recharged or switched weapons, the portal closed, leaving them as confused as before but the enemy notably closer to death.

Charges:
Restoration: 6/20.
Gunnership: 6/20

+1 @I just write
+1 @Enerald_Mann
10000 damage to the archer contingent and shrieker!

(6 +10 Piopo} /20 getting down to business

(6} 6/20 defeating 'Huns'

+2 @I just write
cause
uh
Joe is Joe
and I dont know who else to +2



grab the Vogon costumes and use them to beat some random PG entity to death
You beat the archer contingent 8000 hit points closer to death with the Vogon costumes.

[PG]

". . . Eh, that's a better reason then I thought I would get. Now, of you would excuse me, I need to figure something. . . Interesting out." I say looking over to the Daemonette and the Assassin. But before that, I flood the intestines of all the demons with holy water.

Purity 75,000/100,000 HP: Bringer of Purity: Has water coming from her back.
2/9 Without Strife
Active: Purify- Heal a target entity for 20,000 HP.
Active: Pure Start- Remove all status effects on an entity, negative or positive.
Special: Without Strife- On a turn where no entity's Attack [that is, use offensive action- healing, summoning, and other non-damage actions are allowed], heal all allied entities by 50%? of their MHP.

Peace 63,000/70,000 HP: Embodiment of Peace, is wearing a dress of Olive branches.
2/9 One Day of Peace
Active: Peace Gift- If an entity accepts the gift and does not attack this turn, they get a 25,000 hp heal.
Active: Peaceful Aura- Reduce the damage of two entity's attacks by 50%.
Active: Nonviolent Resistance - Prevent an entity from acting this round.
Active: Megaman Fights for Everlasting Peace! - If the target entity attacks this round, do 30,000 damage to them.
Special: One Day of Peace- Prevent all entities, allied or otherwise, from attacking this round- acting is still possible, but not in an offensive manner.

6/20 +1 from JOE
5/20
+1 JOE +1 Talist
The demons don't have intestines! Alien otherworldly biology does that sometimes. Whatever, they still take 10000 damage.

20/20 The Hidden (Using!) (+4 from +10)
20/20 The Duelist (Using!) (+4 from +10)
5/20 The Wall (+2 from DCCCV and +10)
1/10 The Standard

+1 to @DCCCV and @I just write (Tag me if you give me +1s.)

The Hidden
A manhole opens. You all hear the sound...

The Cloaker 100,000/100,000 HP [AG]. 0.5x attack. 3/3 Takedown (Is full on summon).
Abilities:
Takedown. Inflict "Takedown" on an enemy, permentantly stunning them until someone takes an action to either remove it or kills the Cloaker. Every turn, the Cloaker will attack the enemy with "Takedown."

The Duelist 80,000/80,000 HP [AG] 0/5 Bladestorm. 0/3 Parry.
Abilities:
Bladestorm: Attack an enemy with x4 your normal damage.
Parry: The next attack on you will deal no damage to you and the damage dealt to you will be dealt back fully to whatever attacked you. If a player attacks you, damage will be redirected to his or her highest HP entity. If the attacking player has no entities, stun them for a turn, disallowing them from attacking. They can still raise their charges, apply assists and give out assists.

The Cloaker uses Takedown on Purity.
The Duelist attacks Peace.

Redstone creates 8 swords which encircle the Shrieker Nest in a slash storm. They then dissapear.

Cloaker's health a little more than halved for Takedown being so powerful and also being full on summon.

The Duelist's parry will not be able to stun players.

You spam swords in a slash storm, dealing 11000 damage to the shrieker nest.

Got +13 total

Epsilon: 16/20
Zeta: 11/20

+1 to MrMirrorMan, +1 to Joebob

An Actual Action -- What Thina is Actually Good For

Wait, so did DCCCV leave? I'm guessing he ran off to go to EternalStruggle.

Thina watched DCCCV run off, leaving the form to flutter back to the ground, drifting down through the ancient dust. Sighing, Thina picked it up and slid it into her armor, then had to cough as dust started to settle around her. Dropping to her feet, Thina started to walk, heading out towards the outskirts of the battlefield. Eventually, she reached the nest of sticks and mud and its avian protector.

The Shrieker watched its ally approach and ducked its massive head down to be on Thina's eye level. It greeted her with a terrible echoing cry, causing the gerbil-ish creature to wince and fold her ears down in pain.

"Ah, not so loud, please."

The bird seemed to somewhat understand this request, and leaned in towards Thina. She started to stroke the bird's beak, trying to calm it.

"I'm sorry you're here, fair beast."

Slowly, she paced around the Shrieker, trying to take note of its injuries.

"I traded for this life, but you?"

Finding scars and wounds, Thina carefully laid out strips of metallic looking bandages across them.

"I suppose these are what little you have to gain here..."

Looking to the bandages, Thina placed a paw on them and let electricity thrum through them, patching together injuries.

"I hope you'll be okay. Fly far away from here, like I w- ..."

She cuts herself off and looks down instead, flicking her tail side to side.

"Just I wonder how different we are."

With that, she pet the dirty, mangy bird's wing then turned to leave.

"Good luck. Don't pull the bandages."

The Shrieker responds with a hearty shriek, causing Thina to wince again.

"Hah, you too.

And with that, she left the Shrieker to go use Call in the Murder. Speaking of which...

Entity Action - the Shrieker uses Call in the Murder on the Lesser Avatar of Val'Elzathor and Crusher48.

---------------------

Not Related to the Action

Some distance from the Shrieker, Thina picked up the acrid scent of blood and decay, and she turned towards it. Curious, she stared over at the Sycophants for a moment before realizing that moving towards them for a closer look would be stupid.
your heartwarming moment restores 20000 health to the Shrieker.

[AG]
Charge Bank: 10

12/20 A gift for my new allies
1/5 Raven Bane Artifact

Sir Barksalot (Shortened to Bark)
[AG- controlled by The Blue Knight]
5 charge entity
A normal sized dachshund with a smooth red coat, on the left side of his body there is a glass window which shows a variety of moving clockwork parts and a pump mixed in with his internal organs

Health- 25,000/25,000
Attack power- 4,000
[Special Ability]
A True Companion (Passive)- is unable to act independently but rather aides it's owner in any actions performed by them. (Effectively allowing it to act twice a turn if it's owner posts twice in a turn but also preventing it from acting if it's owner does not act.)

+2 @EternalStruggle

Leaving the Mirror behind, The Blue Knight and his party begin traveling to find their next opponent. Now with a moment alone from other Descended, The Blue Knight ponders to himself...

"Hmm just what are the laws of this universe? I could have sworn I tried to talk to the Entity known as The Medic however upon hearing that voice in my head I realized he had been dead the entire time... Assuming it wasn't some sort of hallucination that means that time and causality here really are manipulated by that voice which dubs itself Pionoplayer. Considering that it has the might to bring order to the actions of a large number of Descended and this Godmodder it must be an unimaginably powerful being. Despite my own attempt to call upon it, it refuses to to take a side in this conflict and instead only works to prevent the collapse of this universe. Also what is with it's obsession with these things called Hashtags...?"

The Knight's musings are interrupted by the appearance of a demonic looking Entity. The Blue Knight readies for battle but relaxes upon realizing this Entity is the servant of a fellow [AG] Descended.


"Worry not about your master Daemon, to a Descended such as him death is a minor set back and a lost soul a temporary issue at worst I'm sure he'll return to this battle shortly. In the meantime I will keep you and this assassin in mind if I require assistance or companionship."

Finishing his discussion with the Daemonette, The Blue Knight approaches the location of the Godmodder. William immediately sets to work digging a small pit big enough to fit 5 people out of the Godmodder's immediate line of sight and then filling it with metal spikes from a small box on the cart. All the soil from the pit is spread out in the surrounding landscape so as to be inconspicuous and the pit itself is covered in a layer of demon entrails and giblets so as to be relatively similar in appearance to the rest of the battlefield. Finally the cart filled with Blue Knight's equipment is moved by William a significant distance away from the pit.

Preparations complete, The Blue Knight ties a carrot via string to a wooden stick and then places the stick in Sir Barksalot's mouth. Barksalot nods at the Knight to show that he is holding the stick firmly and then the Blue Knight creates a similar device for himself. William watches from a distance as the dog and Knight silently attempt to lure the untrained horse and the Godmodder who is currently riding it into the pit as the Godmodder himself is distracted by a duck related incident.
Hm, you're smarter than you appear, AND you have fourth wall awareness. You're a dangerous one, aren't you?

The Godmodder is still coughing out feathers and so does not notice when his horse is led over to the pit.
The horse falls out from underneath the Godmodder and dies.
Noooooo! MY HORSE!
The Godmodder is no longer on a horse.

14/20 JOE +1 mirror
14/20 bob +1 talist
+1 mirror +1 talist
Due to lack of AG orders, no pebbletopia dop today.
I walk over to the lesser avarat of val ezrapthar, and tell him someone's jacking his style! specifically, the Lesser Avatar of Val'Elzathor, who is not only using a similar name, but doesn't serve rats or easyraptors. HERESY!

the lesser avarat of val ezrapthar leaps at the Lesser Avatar of Val'Elzathor, and starts biting him, rat-like, and slowly infects the avatar's left arm with rats. the raptors then start coming, and the lesser avatar , somewhat ratified by now, hides in a house, before tearing off his arm to stop the infection's spread.
but wait.
the raptors just learned to open doors.
they open the doors to the house and flood in, viciously maiming the lesser avatar.
he begins to run. a humanoid godly avatar runs at 5 mps and accelerates one mps per second for 3 more seconds. raptors are 10 meters from him, they run at 10 mps from a standstill, and they do not know fear. how long will it take the raptors to catch him?
the correct answer is 2.3333 seconds, or less if he accelerates smoothly.
anyway, the raptors catch him and rip him apart. hooray!
20000 damage to the Lesser Avatar of Val'Elzathor!


#SearchTheRuins​

The archer contingent is in shambles, they've been brutally vivisected by numerous enemies, but dangit they're gonna give it their best shot. arrows fly fast and furiously... and the monikerbots' final barrier goes down in a shower of fletching. Inscruta flickers and flashes... and The End Gazes Back. A massive, shadowy entity balloons outwards, looming over the entire battlefield. Inscruta replaced by Inscrutus. The arborback stomper stomps all over the Brutalcorn, dealing 40000 damage.

The Shrieker Calls In the Murder, dealing 2 shielding damage to crusher's armor, and 6000 damage to the lesser avatar of Val'Elzathor. The Lesser Avatar utilizes its Counterattack I to counterattack, dropping 27000 damage worth of pain right into the Shrieker's face. Purity attempts to heal itself, but enerald instead gets a post-it note that says "Healers can't heal themselves doofus!" and Purity instead uses Purify on Peace, restoring 20000 health. Peace uses an extremely longwinded attack name and slams into the Demon Horde for 30000 damage.

The demon horde looks out at the delicious looking swarms of AG units, and charges. They swarm out and deal 25000 damage to the Lesser Avatar of Val'Elzathor and Champion. The Sycophants, lacking a barrier to tear down, default back to murdering everything in sight, and deal 1500 damage to the Champion. The cool and new dude decides that the champion isn't cool or new enough, and applies some coolness. Its so cool its freezing, dealing 15000 damage to the champion.

The Monikerbots are still in exile, but Val'Elzathor's Avatar isn't, and it doles out another massive smash on the Shrieker, slaying the great bird once and for all. The Champion aims its arm cannons up into the air right about the time Val'Elzathor cuts the Shrieker from the sky. The Champion just sits there for a few seconds, then opens fire on the arborback stomper for 20000 damage. The Soul Crushing Beauracracy attempts to inflict ALL THE STATUS EFFECTS on the arborback stmoper and winds up inflicting NONE OF THE STATUS EFFECTS and also neutering its attack damage down to 5000 in the process.

The Daemonette desperately applies 22000 healing to the Lesser Avatar of Val'Elzathor, as its hurting pretty badly. The brutalcorn uses UMadBro on Inscrutus... and deals an auto-critted 48K damage to it. Wait what. The berserkerbot berserkerbots and smashes up the shrieker nest for an autocritted 30K damage, the Predator Armor drops back onto the ground. The Quantum Menace darts over to the arborback stomper and poisons it a la schrodingers cat, dealing 20000 damage. The Komato assassin follows up by poisoning it normally, dealing another 20000 damage.

The Earth Elemental pummels Inscrutus, dealing outan autocritted 36000 damage. Lon'Qu double stabs Inscrutus dealing two autocritted 18K attacks. The Cloaker takedowns Purity, inflicting takedown. Peace then takes 12000 damage from being challenged to a duel by the duelist.

The Godmodder cannot believe how thoroughly things have gone to pot in such a short amount of time. This is seriously some uncool nonsense. At this rate the next weapon in his arsenal won't be enough on its own. AND his horse is dead. This has just been one really long cruddy day. The Godmodder whips up his hammer and charges forward, slamming into the soul-crushing beauracracy. There is a shower of paperwork as it explodes violently, and papercuts are delivered to the champion, daemonette and brutalcorn. 30000 damage to all three.

Your forces continue pressing the PGs backwards until finally, a massive cave comes into view...

There is a rumbling, massive, thunderous footsteps shake the ground. One pound, then another. And slowly, a massive, grey figure pulls itself out of the opening of the cave. A troll the size of an officebuilding, wielding an enormous tree trunk with a computer moniter smashed over the end of it. It looks down at your forces below and bellows in defiance.
The Godmodder flies up in front of the monstrous beast and throws back his head, laughing.
Say hello, everyone, to the first of my Terrors, powerful beasts that mid to upper level Godmodders can create to supplement their armies with horrifying monstrosities. This one right here is one of my earlier creations, so a lot of time and effort was put into him, but even still, he was one of my first, so there's more-and worse, to come from me.
So good luck, let's see how well you do against this beauty.




How to Play: This boss is actually pretty simple, aside from having two charged abilities that might make life slightly more difficult, this guy's just a meatwall. Beat him up and victory shall be yours!

Everything ticks up and down. The autocrafter craps itself.

Itinerary:
Destroy the Godmodder!
Kill the Terror Troll!
Maintain the entity advantage!


Distance: 50%

Main Battlefield:

Entity Advantage: [AG]

The Godmodder [PG]: Hp: 94/100. Monocle of Searching [A]. Fluorite Duet [A] Runic Battleaxe [A]
Terror Troll [PG][BOSS]: Hp: 1,000,000/1,000,000. Don't Feed the Trolls: 1/3. Flamewar: 1/5.
Inscrutus [PG - JOEbob][Elite]: Hp: 280,000/400,000.
Archer Contingent [PG]: Hp: 6,000/100,000.
Arborback Stomper [PG]: Hp: 93,000/250,000.
Shrieker's Nest [PG - Talist]: Hp: 109,000/150,000. 1,000/40,000. Fusionray Laser Rifle [A] 3/5 uses.
Purity [PG - MrMirrorMan]: Hp: 75,000/100,000. Without Strife: 2/9. Takedown.
Peace [PG - MrMirrorMan]: Hp: 60,000/70,000. One Day of Peace: 2/9.
Demon Horde [H]: Hp: 172,000/400,000.
Sycophants x6 [H]: Hp: 1,000/1,000.
cool and new person who is cool and also new [cool and new]: Hp: cool/new
Predator Armor [A] 4/5 uses.
Monikerbots x63,000 [AG - Moniker]: Hp: 1/1. exiled: until Moniker returns.
Lesser Avatar of Val'Elzathor [AG - I Just Write]: Hp: 80,000/210,000. Will of the Dark God: 3/3. 5000 regen. Counterattack I (1 round)
Champion [AG - eternalstruggle]: Hp: 15,500/105,000. Crimson Curse: 2/13
Daemonette [AG - eternalstruggle]: Hp: 36,000/66,000. 25% dodge.
Brutalcorn [AG - DCCCV]: Hp: 5,000/90,000. UMadBro: 1/3. ILiftBro: 4/5. Burning 2 rounds.
Berserkerbot [AG - I Just Write]: Hp: 60,000/60,000
The Quantum Menace [AG - I Just Write]: Hp: -10
Komato Assassin [AG - eternalstruggle]: Hp: 50,000/50,000. 50% dodge chance.
Earth Elemental [AG - DCCCV]: Hp: 105,000/105,000. Runed Fist: 1/2.
Lon'qu [AG - enerald_Mann]: Hp: 30,000/30,000. Lethality: 1/10. 50% dodge.
Sir Barksalot [AG - The Blue Knight]: Hp: 25,000/25,000.
Cloaker [AG - redstonetam]: Hp: 40,000/40,000. Takedown: 1/3
Duelist [AG - redstonetam]: Hp: 80,000/80,000. Parry: 1/3. Bladestorm: 1/5.
Gutza1 [AG - Player]: Hp: DED/20.
Crusher48 [AG - Player]: Hp: 20/20. Auto-crafter [A] Durability: 11/20. Juggernaut armor [A] 6/8 HP. 2/4 Shields

Dragon Core: owner: eternalstruggle. 2 uses left.

[AG]
Hezetor. 3 posts
Gutza1. 3 posts
Chimera: 3 posts
Eternal Struggle
DCCCV
I just write:
redstonetam15
Twinbuilder: 3 posts
Enerald_Mann
Randomname: 3 posts
CrownlessKing: 3 posts
ArcticArchiver: 3 posts
helldivercommand: 3 posts
variant: 3 posts
KuraHyena: 3 posts
Moniker
Tam Lin: 3 posts
rougesteelprojec: 3 posts
crusher48: 3 posts
lytea: 1 post
The Blue Knight

[N]
existence success
W32Coravint: 2 posts
tricklejest: 1 round cooldown. 3 posts
heirolight: 3 posts
Darkside: 3 posts
TOG: Drizzle
fakerssundery: 2 posts

[PG]
JOEbob
MrMirrorMan
Talist
 
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(17} 17/20 getting down to business

(7 +10 Piopo again} 17/20 defeating 'Huns'

+2 @I just write

so, uh
first attack against the Godmodder
and it succeeds.
wonder how that bodes for the future...


seeing that Artefact lying round doing nothing, I Pick up the Predator Armour and put it on Peace. nice and symbolic of... something, that.
except alas, the armour was not armour! it was the Vogon costumes (yes, plural)!
I force Peace into them, and burn him alive using a shard of a legendary Aze (cause those are infinitely better then just plain old axes.) with some cool sounding French name or somethin'
I dunno
basically, a hole is punctured in space-time and the Vogon costumes collapse into a black hole, killing poor peace in a deliciously delicious manner.
Peace'll probably survive though.

I then take the Predator Armour and try and see what it does
 
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15/20 JOE
15/20 bob
+1 mirror +1 talist
placeolder
Inscrutus ordered by PM.
i have no other entitys.

PEBBLETOPIA dop

as per usual., both sides continue to turtle, with the tunnel and ritual continuing.
I pick up the predator armor from the floor and hand it to the godmodder, don't know what it does and don't want AG's getting it.
I proceed to shrug at the battle going on and decide to do something else for a bit. namely, I ask the gamemaster a question: is it currently possible to become a godmodder. if he declines to answer, I ask him again. if he continues declining to answer, I attempt to alter the question fred used with your fortune... the second time, making the question have retroactively been "will it be possible to become a godmodder when the first non-gatekeeper godmodder boss happens?". otherwise, i grab a litteral black box and ask it the question. i don't know how it works, but it gives the right answer 78% of the time, the wrong one 2% of the time, and fails to answer at all 20% of the time.
 
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Reemerging from the Cognitive Realm, DCCCV watches as the Shrieker falls. It was a majestic creature, and he would mourn it's passing.

Walking over to it's nest, he saw the Fusionray Laser Rifle nestled within. Careful not to disturb the nest any more than what was necessary, he cut the rifle out of the nest. Holding it reverently, he could feel something change in himself. He was stronger, yes, but he was also weaker. There was danger in holding an object like this. He would need to act fast.

Setting his sights on The Terror Troll, he pulls the trigger, if possible.

It looks like I won't be disengaging from the fight just yet.

New Charge: 19/20 +1 from Redstonetam
Newer Charge: 2/20

Orders: Attack the Terror Troll. Brutalcorn, go out in a blaze of glory. C'mon, you're Brutalcorn. you can work through this.

+2 to @Enerald_Mann
 
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Unleashing 5-post charge!

15/20
5/5 UNLEASHING!

+1 @I just write
+1 @DCCCV

Scuttlebugs:
No HP - acts as more of a buff to the monikerbots
Protects them fully from 3 attacks, and hurts their attackers slightly.

(And yeah, take the monikerbots out of exile)
 
The Assassin strides over to her compatriot as she's recovering from the paperstorm that just hit her, bleeding from thousands of cuts. She's even lost an eye.

"Unfortunate." Is the only thing she says as the Komato stops beside her.

"Can you even fight in this state?" Arms crossed, the alien shakes her head. This is definitely not the turn of events they needed.

"Of course." The Warp creature replies. "I would like to heal up first though. If nothing else, seeing by ordinary means is useful."

They walk together towards two certain weak groups of foes. Along the way, the Daemon explains some things.

"Excellent work poisoning the giant wood creature, but as you can see we now have two even bigger problems."

Even through the barrier of species, the quizzical look on the assassin's face was clear. "I shot it with twin Plasma Cannons. How is that poisoning?"

The Daemonette shrugs in response. "Sometimes things aren't logical, and instead follow more... narrative patterns. In that way, I feel that this place might be a bit like the Warp. I also feel like that's how I knew what to say, I resonate with it more than you."

"Narrative patterns?" Face contorting further, the alien was fully lost.

"Well, we'll see if that guess is correct. More importantly, the corpse of our summoner is still exuding energy at a high rate. I might be able to use that to summon more allies, or significant attacks, much like he did. Although I will suffer the same limitations on the amount of power I can pool into one action, for even in death his soul is bound by the Guardians. You'll see what I mean by Guardians soon enough." She said, cutting off the likely response to her last statement.

"I see." Was all the assassin had time to say before they were there. In between the bug-like Sycophants and the tattered remains of the archer contingent, a corrupted machine, the last member of their party, came barreling in from the side. Great blade swinging, it chopped the hostile beasts it spawned to pieces in mere moments, and a twisted roar emerged from it as it chased down its allies. They both turn as one and ran through the shocked troops of the Godmodder. Before the soldiers could react, the Champion was upon them, and cut them down like wheat before the scythe, eliminating the last of them.

The Daemonette breathed a sigh of relief as the blood vanished along with the cuts in her clothing false-flesh, the superficial damage vanishing entirely.

"Dare I ask?" The assassin had taken a step back at the sight of the mysterious healing.

"I can absorb the souls of the fallen if I concentrate hard enough, and the energy released as said souls depart the bodies allows me to strengthen my connection to this realm, for usually it is by sacrifice that we Daemons are summoned in the first place."

The Champion, meanwhile, had turned and charged towards the towering Arborback Stomper, for it was the nearest foe after he had let the blood of the archers.
Charges:
RestorationAlpha Strike: 9/20.
Gunnership: 7/20

+1 @I just write
+1 @The Blue Knight

Entity Orders:
Assassin and Champion target Arborback Stomper.
Daemonette heals Lesser, soon to be Minor Avatar.
 
[PG]

Peace goes over to Purity, and pulls her back on her feet, and uses Peace Gift on the Daemonette. Purity uses Purify on the Daemonette. "Greetings, Daemonette and Assassin, it s a pleasure to make your acquaintance. May we speak?" Around this time, holy coal burning with holy fire replaces the ground the Demon Hoard is standing on.

Purity 75,000/100,000 HP: Bringer of Purity: Has water coming from her back.
3/9 Without Strife
Active: Purify- Heal a target entity for 20,000 HP.
Active: Pure Start- Remove all status effects on an entity, negative or positive.
Special: Without Strife- On a turn where no entity's Attack [that is, use offensive action- healing, summoning, and other non-damage actions are allowed], heal all allied entities by 50%? of their MHP.

Peace 60,000/70,000 HP: Embodiment of Peace, is wearing a dress of Olive branches.
3/9 One Day of Peace
Active: Peace Gift- If an entity accepts the gift and does not attack this turn, they get a 25,000 hp heal.
Active: Peaceful Aura- Reduce the damage of two entity's attacks by 50%.
Active: Nonviolent Resistance - Prevent an entity from acting this round.
Active: Megaman Fights for Everlasting Peace! - If the target entity attacks this round, do 30,000 damage to them.
Special: One Day of Peace- Prevent all entities, allied or otherwise, from attacking this round- acting is still possible, but not in an offensive manner.

8/20 +1 from Talist
8/20 +2 from JOE
+1 JOE +1 Talist
 
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Check
What's the Terror Troll's base attack worth anyway?

General Action: Automatic Grenadier

The Terror Troll irked me on a deep, personal level. Not only were they a heathen in the eyes of Val'Elathor, but they rejected advanced technology and were content to wallow in their own filth! This would not stand.

Teleporting onto a hill behind the Troll, I whipped out my present weapon of choice, a Mk 19 automatic grenade launcher loaded with high-eplosive rounds. Once the weapon was properly mounted on its tripod, I pulled out a stool, sat down at the controls of the gun, and opened fire on the Troll below me.

The weapon chewed through its belt of 48 grenades in a bit less than ten seconds, but during that ten seconds, bombs rained down on the towering brute, blasting them with shrapnel and explosive force. As this happened, I cackled maniacally, shouting "SERVES YOU RIGHT FOR USING OBSOLETE EQUIPMENT!!!"

Charges

The Great War -> Restoration (16/16)(FIRING!)
Friends From Abroad -> The Great War (5/20)
{new!} Giant Flying War Machine (1/20)
+1 @EternalStruggle
+1 @The Blue Knight

Restoration: Emergency Repairs

My god spoke to me, saying "Mortal! I refuse to lose my presence on this plane. I command you to do something about the damage it has received."

To this I replied "Gladly, Val'Elzathor. I shall repair your avatar posthaste."

With that, I began to build, quickly erecting a pair of Sacrifice Pistons to power a single Dimensional Tuning Spire, the machine resembling a smaller, more compact version of the Summoning Engine I'd used to call Val'Elzathor's avatar to this plane.

This time however, I didn't power the Sacrifice Pistons with mere cattle; instead, I 'acquired' some willing sacrifices (read: clueless interns), and fed them into the machine, exploiting the far higher power-per-sacrifice I'd get from a sapient being, even though I had previously been too... restrained to make use of it.

Soon, the Dimensional Tuning Spire had forged a connection to the Maelstrom, and with a stroke of dark purple lightning it discharged a massive amount of raw Maelstrom energy straight into Val'Elzathor's Avatar. The wounds and scars that had pitted the avatar of my god's will now melted away before the eyes of all those watching, as the power flowed through them.

The divine being turned to me now, and with a maniacal grin it said "Good job, mortal. I shall reward your loyal service."

Entity Orders
Lesser Avatar of Val'Elzathor: LEVEL UP!
Berserkerbot: Berserk
The Quantum Menace: Go menace that Terror Troll!
 
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"Lon'Qu, if you would, attack the Troll"
I will not Forget: 12/20
I will not Forgive: 7/20
+1 @The Blue Knight @DCCCV

Emerald grins, then giggles a little. Oh, would you look at that. A convenient target, provided by JOEbob. Guess who's gonna get staaaaabed tonight? If you guessed Inscruta, good job. Have some oxygen to continue living. Emerald holds out Yufeso, takes a pose, and then simply disappears in a shimmer of movement, appearing right by Inscruta's projector, which promptly gets hacked and slashed at from many different angles by a joyously pissed off Emerald, happy to have a target that was made by JOE-brand complicated entities(trademarked)
 
(18} 18/20 getting down to business

(18} 18/20 defeating 'Huns'

+2 The Godmodder
hey, mate
buddy
friendo
I'm not a bad guy
I'm not Anti-Godmodder either, actually
so, uh
token of friendship?
at the very least, I hope there aren't too many bad feelings between us




I climb the tallest structure near by. If there aren't any really tall structures on the battlefield, I poke the plot a bit until some kinda large spaceship or something falls out of the sky. I climb it.
Once at the top, I try and take in my surroundings, learn as much about the place as I can, and see if I can't recognise where I am.
I then go for a Leap-of-Faith, aiming not for a conveniently placed hay-bale, but instead the godmodder.
I add the +2 I gave him to my to my Twin Sais, which then become +2 Sais of God(modder) slaying. Preforming the worlds greatest Air assassination (triple flips, 720 spin, no-scope, head-shots, followed by over-the-top celebrations involving funny voices and drinks and foods that have since ascended to the level of Alpha Meme), the Sais are put to good use, in killing the godmodder.
not *The* Godmodder, but a random, lower level godmodder who's death creates a massive explosion, killing a random PG entity.
I then give The Godmodder his +2 back
because I'm nice
 
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"The increased efficiency of healing in general combined with the fact that the water-fountain is going for the forest beast makes me think a different target would be for the best." The assassin said.

The Daemonette nodded. "Perhaps the evolved holographic creature?"

Entity Orders Changed:
Champion and Assasin will now target Inscrutus.

"Of course. Then we must turn our attention to the terror in the room."

Before any plan of action could be initiated, an enemy approached.
"Greetings, Daemonette and Assassin, it s a pleasure to make your acquaintance. May we speak?"
"We may. Just give us one moment." The Daemon said.

The Komato had teleported above Inscrutus and dove down from above, blade pointed out, and sank her sword deep into the head analogue of the enemy, or at least a high point on its body. Before the foe co0uld hope to respond, she had teleported again, and had duel weapons pointed upwards, charging rapidly. Two powerful red beams shot out, plasma cannon s discharging with immense force to burn right through the elite foe. Another teleport before anything could be done, a quick slice with a laser dagger across the leg, nanoweapon cutting deep indeed. A teleport to midair, another slash across the back to finish the deed. All in all, a successful and brutal full scale assault.

Alien returning to her ally, the Daemon turned once again towards the being before them and spoke again. "We are now ready to speak. What do you wish to say to us?"
Charges:
Alpha Strike: 11/20.
Gunnership: 8/20

+1 @I just write
+1 @DCCCV
 
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I vote that we do an alpha strike.

Charge EXPENDED: 20/20

Alright, time to make an impact.

I temporarily alter the Terror Troll's appearance, turning it into a cruel mockery of trolls of all trollkind. The stone-based biology of Discworld Trolls, the distinctive hairstyle of those plastic Trolls, the horrifying visage of Internet Trolls, and the candy-cornlike horns of Alternian trolls are added to the Terror Troll, making it a truly terrifying Troll.

Boosting the power of the Fusionray Laser Rifle, I aim and fire directly into this Unholy Mashup's now-diamond eyes at a very precise angle.

Gotcha.

The augmented pulse of ultraviolet radiation enters and bounces around the interior of it's highly refractive eye. The laser causes unimaginable pain for it, if it could feel any, as it caused microexplosions every time it bounced off a facet. Finally, in one big kaboom, it's eye shattered from it's compromised structure.

As the Terror Troll returned to it's original appearance, with one difference: it was now missing both eyes, and was now blind.

Reality had reasserted itself, and had removed the eyesore that I had wrought.

Research: 6/10 (+1 from EternalStruggle, Emerald_Mann and Moniker.)
The Long game: 10/20, (+10 from Charge Token)

+2 @Moniker
 
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We don't have the Entity Advantage needed for an Alpha Strike.
/NULLFORNOWBUTWILLPROBABLYBEEDITEDINTOREALPOST
 
[PG]

"I wish to come to a bargain, of some sorts. The fact that your summoner has died, and that you are still here to continue their work, and the fact that they have died at all, interests me. The only way I can study this more is by keeping you alive. Seeing that you, Daemonette, can't heal yourself, and could die soon. I can have Purity and Peace heal you, if you agree to not attack them, and help me kill the Demon Hoard. So, what do you say?" I also get give the Daemonette an actual healing kit, that will heal her and nothing else, as I am a man that keeps to my contracts.

Purity 75,000/100,000 HP: Bringer of Purity: Has water coming from her back.
3/9 Without Strife
Active: Purify- Heal a target entity for 20,000 HP.
Active: Pure Start- Remove all status effects on an entity, negative or positive.
Special: Without Strife- On a turn where no entity's Attack [that is, use offensive action- healing, summoning, and other non-damage actions are allowed], heal all allied entities by 50%? of their MHP.

Peace 60,000/70,000 HP: Embodiment of Peace, is wearing a dress of Olive branches.
3/9 One Day of Peace
Active: Peace Gift- If an entity accepts the gift and does not attack this turn, they get a 25,000 hp heal.
Active: Peaceful Aura- Reduce the damage of two entity's attacks by 50%.
Active: Nonviolent Resistance - Prevent an entity from acting this round.
Active: Megaman Fights for Everlasting Peace! - If the target entity attacks this round, do 30,000 damage to them.
Special: One Day of Peace- Prevent all entities, allied or otherwise, from attacking this round- acting is still possible, but not in an offensive manner.

8/20 +1 from Talist
8/20 +2 from JOE
+1 JOE +1 Talist
 
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"I wish to come to a bargain, of some sorts. The fact that your summoner has died, and that you are still here to continue their work, and the fact that they have died at all, interests me. The only way I can study this more is by keeping you alive. Seeing that you, Daemonette, can't heal yourself, and could die soon. I can have Purity and Peace heal you, if you agree to not attack them, and help me kill the Demon Hoard. So, what do you say?"
The two are taken slightly aback by this, the Daemonette in particular expecting some spiel about changing sides and not about prolonging her presence on the material plane. The two lean in close to each other for a moment.

"Thoughts?" The Warp creature asks quietly.

"Tactical considerations are that we likely wouldn't go after those two anyway, and the horde is as much a threat to us as them. And the more healing you get, the less the other side gets. I'd say it's worth it."

"And I need to show those creatures who's boss." They both nod at each other and turn back towards the mirror man, who may be a Mr.

"I will gladly accept your offer." The Daemonette says. "After our next action (OOC: The EotB) we will fully commit one third (OOC: Either one of my two turn posts or the EotB action) of our efforts to the destruction of the demonic legion until the moment where it is defeated."

"And of course the water-fountain and branch woman have nothing to fear from us." The Assassin adds.

"Just be sure to keep up your end of the deal!" The Daemonette finishes with, wagging her finger at the strange being before them./null
 
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