DtG: Destroy the Godmodder (The Broken Masquerade)

In the ice cage, the frozen and dead body begins to shake. It's only a little, but it's enough. LJG opens his eyes and looks around. He tries to open his mouth, but it's frozen shut. However, he is able to mumble. And so, he to mumble. Of course, no one can really hear him, he's stuck in ice. To listeners, it sounds like a dull humming sound coming from LJG's icicle. What he mumbled is translated below.
Hey, I'm alive. And, apparently, more sane than I was. That's new. Man, death was pretty relaxing. I had to talk to this one guy and he was all like, "Where should you go?" and there was this other guy like, "I can take him" and then the first guy was like "Okay." Unfortunately, I had to wake up. Oh well. I'm here now. In full and good... wait... why does my ear feel funny?
He suddenly realizes that his brain has a toothbrush melted to it.
Hmm... I might have taken that sanity thing for granted.
He tries to shift around, but he's frozen. Too bad, he really wanted to brush his teeth right now.
 
I use instant transmission to exit the cage. Realistically because of the lack of anything like an energy cost from using instant transmission a cage was absolutely the worst possible option for containing me in all of existence. Heck, freezing me in a block of ice would have worked better because I would have had to make a heat blast to escape the stupid thing. I am now a few miles away from Poseidon, so now is the time to try my new plan.

I put two fingers to my forehead, and energy begins to coalesce around them. "Hey, I think my current plan might just work. It will take a few turns though, so don't let up the firepower under any circumstance. I can't have him interrupt me between now and then, otherwise I will lose all the energy in a way that I can only presume will blow up in my face."

The players all hear that message, and I am pretty sure that few actually have anything like faith in my abilities at this point, so we will see what happens.
 
9/40
so, P5 killed 2 guard drones and the PGS last round to get to the templars... that's ~200,000 damage, lets say. so, to keep them here, I need to force them to preform 200,000 damage's worth of not-leaving actions.
[PG] P5. 16/50 Hp. [A] The Rod. +413,000 Attack Boost. Absolute Control Over Oblivion.
P5 only has 16 HP left, and the templars were able to do 18 damage to him last round. With the addition of Nogatu and the PGS, that should be enough. so, unless P5 can do... 40,000 + 50,000 +80,000 + between 28 and 50 thousand +12,000 damage this round, which is... (210+ up to 32)k damage which is more then last round, so hopefully they'll get stopped... and then there's the attacks on them. To avoid dying, they'll need to put some effort into blocking as well.
ANYWAY!
First order of business, the Miner with the Discount Elemental Alchemies. he did a full 5 damage to P5! it's incredibly, better then a player on average I do believe. He deserves a promotion.
So I give him one.
-6 charges!
Miner 4,000/4,000 HP [A] Discount Elemental Alchemies. +25,000 Attack.
\_____/
-\___|/
_|\_|/
__V
______+60,000 HP_____ +~8,000AValue_____ +~4,000AValue
Zeyron 64,000/64,000 HP Elemental Ignition 3/3 A Legend in the making [A] Discount Elemental Alchemies. +25,000 Attack (Definer)
Definer: This Artefact defines Zeyron's individuality and led to his freedom from Templar control. he will hold onto it if it kills him.
A Legend in the making: Zeyron started from humble beginnings. humbler then even a project head, who begins with 20k hp and creation skills. he was a miner, nameless, with a fifth the health and unreliable even at his jobs. But then he grabbed a relic, and entered combat. Zeyron is undeniably heroic and brave, and will no doubt grow from here on out.
(no tangible mechanical effects. will hopefully be considered as a factor in decisions regarding allowing Zeyron to grow into further importance.)

Elemental Ignition: has a cooldown instead of a charge up. involves using one of the discount elemental alchemies to do something. one specifically, not the whole set; thus, the effect is likely specialized. however, overall power is larger then a standard attack.
Zeyron focusses on surviving via Elemental Ignition, unless it looks like P5 will just barely survive themselves, in which case they join the attack.

Facility expends 3 WP to create a drone to guard the portal just in case, as well as 2WP a clone to join it.

I continue charging P5 on the Primal Guardian Spirit.
as we approach, the PGS fires off a spike of multiple elements. First, dirt flys in P5's eyes. perhaps it doesn't hit them, but the brown substance would still obscure their vision. Then, they burst into flames while freezing to death,and the magic surrounding them becomes extremely reactive, limiting Spellcasting,(Even if you're a master with the bow and arrow, firing accurately while on a moving truck driving over a pothole during an earthquake is going to be a challenge and quite unreliable. Same principle.) and the spike of all remaining elements slams into their back. I take a running leap off the PGS's chainmail-like body and, with a shimmer like molten air,I step in front of P5.
I wave my hand around, holding the Spacial Spear, but not drawing on its spacial charges- just using its affinity with space to focus my use of the space element (If the templars ask, I'll say it was the spear, But it isn't really.). I look quite silly, honestly.
-1 C (player charge, not spear charge)
The air shimmers again, and 5 tubes of space expand from the size of a speck to a meter wide. Two of them run straight through where P5 is... or was. The others hem him in. a meter-wide hole in your body is rather painful.
Aware of the risk of counterattack, I blink, and in a flash of cyan I'm back behind the PGS. Pointing the spear at P5 again,I slash it downwards, channelling a moving ripple of space which messes with sight, gravity, motion, and any living things it touches. continuing with the momentum, I twirl the spear and jab it forwards at them, again sending out a ripple, but this one is thinner. With a wave of my other hand, a variety of cyan-glowing weapon-outlines appear, and fly at P5. These weapon-outlines are astral-formed portals, quite similar to spatial distortions in all by shape. They should serve as a distraction nicely for a moment or two, due to the exotic places the portals lead (and as such, the exotic effects of their presence- one leads to a volcano and leaks tiny droplets of magma, while another is in the middle of a thunderstorm and spits out high-speed hail and lightning. A third is in space and sucks away the air. Etcetra, etcetra.). While P5's concentrating on that,I...
Intermission within atak!
Science fiction stories are never realistic for one reason; they do not use probability distributions. The same thing goes for every other story not set in the real past. so too goes writing of these attacks; I say something happens, not what might happen I say "while P5's concentrating on that", not "while P5's concentrating on it with 50% probability, shrugging it off with 35% probability, and tanking the hit to interrupt me with 15% probability". so, I'm going to fix that a little.
/Intermission.

-1 Player charge
Flick my wrist and send the radiation gun spinning from its hidden holster up my sleeve into my waiting hand with a 40% probability, reach my hand into my pocket and withdraw a long stick of common wood with 45% probability, and conjure a swirling mass of celestial metal "wings" with 15% probability, before GUNEQUALSCYAN firing precision photon beams at P5 with 16% (40% of the gun chance) probability, inscribe a highly-detailed pattern into the ground by turning select parts into silicon with radiation as a 20% probability(50%of GC), fire the gun up to create a massive cone of Mananite which I tip down onto P5 at 4% probability, WANDEQUALSPURPLE creating massive amounts of tiny, stealthy spatial mines in every area far enough that P5 has a decent chance of not seeing any given mine form with 22.5% probability, raising the ground up in a massive wash of dirt around P5 to blind them with 17.5% probability, sending a swirling wash of goldenrod not-fire at them with 5% probability, MASSOFMETALEQUALSTHIS creating an array of spinning metal drills which catch the light in blinding flashes before flying at P5 with 5% probability, rearrange into several focussing megaphone-like tubes before sending forth a homing sphere of golden lightning with 5% probability, and rearranging into to pairs of wings which ring metalically and create two eye-like spheres of golden electric-fire-light-energy which then release dual spherical waves of such light-energy-fire-electricity that mostly push back those they hit but also cause mild pain with a 5% probability
Now, P5 was a bit distracted while I was doing this, and I quickly activate an invisibility feature on options 2, 3, 4, 6, 7, 8, and 9, so they don't know what I've done except for whether it was potshots/dirtwash. if it was not either of those- 16+22.5% chance of those, so 38.5% chance that he can see something happen, but otherwise, he has no idea what I've done. The mystery of which throws him off, and he must either block against every possibility (plus all the others i definitely didn't do, but might have as far as he knows), or tank whatever I did.
Should it be the dirt wash, I blink to a random side of the vision-obscuring dirt dome and slap a hand down on it. Remembering at the last second not to use magic, my wand turns into a quill with 35% probability, a spike of engraved stone with 25% probability, and a massive sphere of ink with 40% probability. I then use either time-warping and advanced physical dexterity or telekinisis to write, carve, or otherwise apply many complicated markings on the dome. If P5 is still within the dome, I activate roughly a third of these markings, bending space in many tubes which go through the dome- if P5 is indeed still within, there's no avoiding having the tubes cut numerous holes in their body. The tubes are being created using chakra seals, as a note- Storage seals are a relatively simple application of fuinjatust or whatever its called, and they can store large objects in a slip of paper; clearly, seals can warp space. So these do.
Should P5 have exited the dome, I quickly blink away from them, and invert the seals. Instead of expanding space on the inside, they shrink it on the outside. This pulls anything in such space much closer to the sphere, which I then set to explode. The explosions are likely worthless, but do I care? No. It's all a DiSTAction.
Now, by this point I think you can understand my methods here (if only because I've listed 9 different ones and then some), so CUT AWAY to another thing that's happening.


"Aware of the risk of counterattack, I blink, and in a flash of cyan I'm back behind the PGS."
This wasn't a simple transport motion, of course. Everything has a hidden meaning, except when it doesn't. And in this case, it does.
-1 Player Charge
This was the action of creating a temporary clone. Not for combat, though. This little clone is on a search mission.
[A] Mithril Exo-Toa. 393,000/400,000 Hp. Immune to Magic!
. The wave destroys the Exo-Toa Suits,
Ah, there it is. We were indeed in this floating void barnyard at this point. now, this wave was a 'surge of electromagnetic radiation', so it wouldn't have destroyed the material. As well, nobody made use of this Magic-proof material for several rounds thereafter.
So, my clone grabs the ruined relic of the Exo-Toa suit,and does a quick patch-up job. This is still arduously slow at the speeds of magical combat, hence my stalling tactics. However, eventually, it is done, and I have a magic-proof clone. The armor won't last long against anything that isn't magical, but magic won't touch it.
The clone arrives and socks P5 upside the head. this stuns them for a few moments with 15% probability, fails due to oblivion despite the immunity to magic with 35% probability, and only injures them but not stuns them with 50% probability.
Then, The clone rips the rod out of their hands with 10% probability, continues to slam metal fists into them with 5% probability, Dispels itself while activating a space-tearing mine embedded into the suit with 30% probability, dispels itself without doing that with 5% probability, breaks their arms with a high-speed ramming punch with 35% probability ,and snaps their neck while kicking them in the spleen with 15% probability.
should the rod have been obtained, I use the spear to transfer the clone outside of the barrier and far away so P5 can't follow them.
however, that's only a 10% or so probability. If P5 dies in the onslaught, I grab The Rod. if P5 neutralizes the suit somehow, battle continues in the stalling manner while I try to think of something. if P5s bones are broken by my clone in the suit, the clone then activates a Radiation Grenade, set to non-directional gravity (slows down time by bending space time), tears off P5's arm (whichever one they're holding The Rod in) at superspeed, and runs. If P5 avoids this, I again resume my previous tactics, but with a Oblivion-proof brute mixed into it.
assuming the battle isn't over yet, P5's body is deteriorating in condition, and since I've probably run through several of my probabilistic attack methods by now, they're sporting a whole lot of space-based tears and holes in their body, and struggling to avoid the mines I've probably scattered.
I proceed to send out a particularly blistering assault (retrieving a large Golden key from behind my back, I slash the air and fire out a beam of blinding golden light into their eyes. As it either hits or forces a dodge, the key flashes and draws on a blue ring on one of my fingers with a plain white-blue rock set in it, creating an array of golden weapons behind me. I mentally tilt these weapons towards space-bending and light-shooting ones, and let loose. right as this assault hits, I blink twenty paces behind P5 and slash the spear, sending another wave of space- this one actually composed of some 10 different, thin waves which each may very well cut P5 apart, before the stone beneath them falls away and a gravitational hammer lances out of it to send them flying),
and draw on spatial charges for the first time yet (recall, until now I was only using the spears high affinity to help focus and channel such abilities).
-1 Spacial Spear charge
The air around P5 flickers like hot summer air, and with a flash of orange, they find they have no more shoulder, on whichever side they held the rod. Their shoulder lands a fair distance from them, with the Templars, PGS (who repositioned to be near them after the initial spike), and Zeyron between them and it. I snap the spatial connection, leaving their shoulder there and no longer part of their body. Then, their shoulder is disconnected from the rest of their arm at the elbow. Then the hand. Then The Rod is completely disconnected from any part of them, and a shimmering orange barrier appears around The Rod, keeping it inaccessible to them for the turn.

There we go, That should do it.
MORE TO FOLLOW? maybe? prob ably not?
 
Last edited:
15/40

I shatter the body of Apsu with 1 charge and an action with a bullet at a significant fraction of the speed of Light
 
12/50
~~~~~~
I run over to P4 and attempt to enlist his help in this attack (you'll see why when you read what I do).

Regardless of whether he joins in, I take out the Innovator and aim it at Poseidon's motorcycle. I flip a little toggle, and the barrel retracts. In its place extends a small vibrational frequency cannon. I quickly tune it to the proper frequency, line it up so it's pointed at the fuel tank, then fire.

The attack is at the correct frequency to trigger the explosive cascade reaction within the motorcycle's fuel, destroying it. Most fuel doesn't do that, but I made sure (probably with P4's help) that the motorcycle was using Allinol (like from Cars 2), which is exactly like regular fuel (spoilers) with one difference: it does do the explosion thing.

Anyways, the motorcycle goes boom.
 
I continue charging energy into my fingers. This will take as long as it has to.
 
3/50 the water is controlling itself (Using)

Using the water-energy we just drank, become a voodoo doll person for Apsu. That way, when they crush us or we die from something they'll take an appropriate amount of backlash damage.

Risky, but fine. We'll see how it works.
This is messed up. Let's do it, we'll be fine afterwards.

With the body of the victim, we are one. With the essence of the victim, we have drunk. With the power to carry out our hate, we have charged. With the ice of steam and the cage of extension, we are already here. The darkest channels of sympathetic magic, we bind to this temporary body. We speak in curses within ourselves, damaging calls of syncretism-yet-not-so turned to blood might and sorrow-eating. For Tiamat and Abzu were not one, that was the binding mirror that is calamitous birth, one-become-two-become-creation. We are splits and sorcery and hate that is waiting to be born, again the prince of disaster born of others' mistakes and the end of the world rotten to its core. Signs dance across our flesh, hieroglyphs of laughter black-red and translatable to screams of pain-joy and color. Azure met crimson met [the nameless powers that should remain unknown].

I am that is (toxin) and am the signpost-forward, the hammer of witch-devils and myself as always. A puppet for the extermination of others. A doll to carry out the condemnation of others. A marionette for the murder of others. A figurine for the torment of others. A toy for the torture of others. A proxy for the erosion of others. An effigy for the destruction of others. Verg Avesta sings with the mirror of pain and the forward of damage. Come, come, try to remember how you will already die! Perish and burn in the song of We and We, painted a perfect target to make the foe fail. Memento mori, dear beast of the waters. I am your new weak point.

The wound-sharing primal curse of control. The curse of retribution that reflects upon body, mind, and soul. Mirror of pain, reflow of whisper. Parts move in response to parts. This is my despair and my defense. Let us begin.
 
Last edited:
Round 39: Piono Appears
24/40
AUMA's AGENT: light-bending
Ishmael: home plane
Monster pig

Astrec and I made plans to go somewhere to for something or other. I wasn't really listening. I just kinda followed him into his trove of treasures and knowledge. Somehow, this fails to interest me, despite how much new things like this normally would. The only help I end up providing is whatever Delphi's orb ends up providing us.
I was a bit busy being distracted by the fact that the small wound I got from poking the arrow (one which refused to heal and likely would've lead to bleeding out eventually) is not present on this body.
Noticing this was a bit of a relief.
Okay, your Delphi Orb Scans indicate that this definitely belongs to Ʊ.
Ʊ? That's new.
8 Charges

Rah! I'm back from my no glasses hiatus, and I'm now sporting contact lens! I currently have no personal beef with the Water elemental right now, so I focus on ridding the field of PG enemies!

Grabbing the Innovator, and telling that I'll give it back later as keeping these artifacts out of the PG's hands is rather important... I charge towards the Voidlions with spare Contact lens and began bargaining over the sales of the contact lens of their size. Due to being enhanced by my powers in aiding me in this task, along with their desperate need of good vision due to a sudden robbery of most of their sight. I manage to rob them of all their belongings and Health which I proceed to give to the Grace chicken who I give plenty of hugs due to it being my entity.

(Orders!)
The Grace Chicken aims for any of the remaining PG entities left!
With your amazing deal, you siphon off 5k Hp from each of the Voidlions to give 30k healing to the Grace Chicken! Their Contact lenses also increase their ability to accuracy, because that's what good glasses do!
25/40
AUMA's AGENT: light-bending
Ishmael: home plane
Monster pig

The Monster Pig boars into a voidlion.

Auma, possessing the figure of the god of the sun, cancels out Apsu's pathetic lunar authority wand.

I summon a whale. The fishery, unable to do anything to this non-fish, is consumed whole by the last acolyte of the god of whales.
Entities ordered, Fishery disabled.
7/40 Skyshatter

Scan death's ankh if I can.
ALRIGHT, everyone, can you guys grab the remaining artifacts, me and TOG have something to do.
Astrec takes out the brass box, and repeats the sequence to get the door. He then hits the red button twenty seven times. The door closes in on itself, and a new door pops out, which he steps through. It leads to a large room, filled to the brim with crafting stations, storage, more doors, and a few windows showing a nice quaint field outside. He walks until he finds the crate he stole earlier, which he pops open. He begins scanning the contents thoroughly, putting all files inside onto a USB, which he loads into a large computer monitor and projects onto the Wall. After giving it all a quick scan and noting the contents, he searches desperately for the keywords "disco", "Aperion", "Endgame", "Messiah", "Praetorian", "Project", and "Aspect".
Another mindclone appears, and grabs all the remaining space spears, pulling them into the Door where Astrec is.
And finally, back inside the door, Astrec slaps a button. A humanoid bot steps out of a nearby container. Astrec walks over, and says some stuff. The bot nods, and walks back to the Battlefield, humming. It jogs towards to Dagon, breaking into a run. It then leaps at him, jetting forward, and suddenly, reality vomits, and Dagon finds himself forced into solid form. As he realizes this, he gets punched in the face in with the force of a jetliner slamming into him by the robot. The robot jets to the side, and unleashes a surge of ICE-9 disabling energy, which pulses through the air, disabling Dagon's control over the ICE-9. A machine gun then retracts from the robot's shoulder, and opens fire. Every time a bullet hits, it explodes incredibly violently, contained energy from the Elemental Plane of Energy being released, disintegrating parts of Dagon. The Robot's arm then turns into a ball in chain, which it swipes into Dagon's Trident, disarming him for a brief minute, allowing it to slam Dagon with a giant hammer it fabricates out of hardlight. Then, it blasts off, returning to Astrec.
DEATH'S ANKH: An artifact heavily associated with Death of The Endless, said to be the most important thing in existence. However, it's power lies in the holder's interpretation of what it does.
Your scans ping documents titled "Disco" and "Praetorian". I'm just going to go read out the Disco Document for everyone right now.
VICTORY IS NEAR
DISCO PARTY IMMINENT
WATCH US DANCE

WE KNOW YOU WANT TO
...That was interesting.
Your robot attacks Leviathan for 23k damage.
15/40

Healing Nedben and myself with the Shadowscythe and 7 charges in Singing Hymns of Restoration in conjunction with the Musical Healing which creates a mild Dissonance in the Music which i twist to make the whole sound even better,boosting the Healing Done,i also draw on the Life Aspect to grant s it's Blessing for what's it worth as i prepare an attack.....
You heal the two of you for 8 Hp.
Side note, I looked back on page 23 ('s around where the PGS stats are) and I forgot to increment my charge in one of my posts, can i add another or?

8/40
The templar portal (trys to) summon Nogatu. you see, we know Nogatu doesn't die here, because it happens at some point during renewal, hence my writing a song known as 'Nogatu is dead". So, P5 will need to find a way of dealing with things which is not 'kapoof it to unexistance'. I hope.
This also closes the templar portal, as it only has about 30,000 hp of summoning left, and Nogatu is similar to templar guy.
Advanced templar trys to ward off P5, with the normal Templars help.
the miners preform suicide attacks on P5.... hahaha no they don't. they make pit traps, a problem not solvable by 'oblivion it' because then you just fall further.
The Miner with UNLIMITED GODLY POWER is getting a promotion! it happens in my next post because this one's too cluttered.
Special Sam moves over to the binding stone and preforms some [Hasty Work] on the Stasis device embedded within it, moving all the parts back into alignment. there shouldn't be anything more complicated then that to fix, since the stasis field was facility made, and hence, technology-based, while the attack was magical.

I walk over to the primal guardian spirit and mount it. now, here is the attack list:

This was then somewhat rebalanced, but what was changed is unknown. so...
If Actually, I blocked you is valid, use that. If not, I charge at P5 with it and use Multielemental Spike in the process. This action consists of keeping the PGS from being nullified via a three-layered shield which consists mostly of bent space- you can use your oblivion magic or whatever, but clearly bent space must remain bent when it passes through, or else P5's body would contort into new and interesting shapes each time they used it. and maybe popped like a balloon.





(PGS would be able to choose to enter the bubble because technically, it is inside the bubble- this is merely its projection, but the binding stone is its physical form.)
Nogatu appears, entities ordered, any of P5's attempts to stop entities from acting will fail.
11/50
~~~~~~~~
I pull out a small vial, then crush it. Inside is a crystal of Ice-10. I throw the Ice-10 at Poseidon, and when it makes contact with his Ice-9, it turns all the Ice-9 into ordinary ice, ending the easy regeneration problem.
He is now just regular ice.
In the ice cage, the frozen and dead body begins to shake. It's only a little, but it's enough. LJG opens his eyes and looks around. He tries to open his mouth, but it's frozen shut. However, he is able to mumble. And so, he to mumble. Of course, no one can really hear him, he's stuck in ice. To listeners, it sounds like a dull humming sound coming from LJG's icicle. What he mumbled is translated below.
Hey, I'm alive. And, apparently, more sane than I was. That's new. Man, death was pretty relaxing. I had to talk to this one guy and he was all like, "Where should you go?" and there was this other guy like, "I can take him" and then the first guy was like "Okay." Unfortunately, I had to wake up. Oh well. I'm here now. In full and good... wait... why does my ear feel funny?
He suddenly realizes that his brain has a toothbrush melted to it.
Hmm... I might have taken that sanity thing for granted.
He tries to shift around, but he's frozen. Too bad, he really wanted to brush his teeth right now.
You continue to alive yourself.
I use instant transmission to exit the cage. Realistically because of the lack of anything like an energy cost from using instant transmission a cage was absolutely the worst possible option for containing me in all of existence. Heck, freezing me in a block of ice would have worked better because I would have had to make a heat blast to escape the stupid thing. I am now a few miles away from Poseidon, so now is the time to try my new plan.

I put two fingers to my forehead, and energy begins to coalesce around them. "Hey, I think my current plan might just work. It will take a few turns though, so don't let up the firepower under any circumstance. I can't have him interrupt me between now and then, otherwise I will lose all the energy in a way that I can only presume will blow up in my face."

The players all hear that message, and I am pretty sure that few actually have anything like faith in my abilities at this point, so we will see what happens.
You charge up an attack!
9/40
so, P5 killed 2 guard drones and the PGS last round to get to the templars... that's ~200,000 damage, lets say. so, to keep them here, I need to force them to preform 200,000 damage's worth of not-leaving actions.
[PG] P5. 16/50 Hp. [A] The Rod. +413,000 Attack Boost. Absolute Control Over Oblivion.
P5 only has 16 HP left, and the templars were able to do 18 damage to him last round. With the addition of Nogatu and the PGS, that should be enough. so, unless P5 can do... 40,000 + 50,000 +80,000 + between 28 and 50 thousand +12,000 damage this round, which is... (210+ up to 32)k damage which is more then last round, so hopefully they'll get stopped... and then there's the attacks on them. To avoid dying, they'll need to put some effort into blocking as well.
ANYWAY!
First order of business, the Miner with the Discount Elemental Alchemies. he did a full 5 damage to P5! it's incredibly, better then a player on average I do believe. He deserves a promotion.
So I give him one.
-6 charges!
Miner 4,000/4,000 HP [A] Discount Elemental Alchemies. +25,000 Attack.
\_____/
-\___|/
_|\_|/
__V
______+60,000 HP_____ +~8,000AValue_____ +~4,000AValue
Zeyron 64,000/64,000 HP Elemental Ignition 3/3 A Legend in the making [A] Discount Elemental Alchemies. +25,000 Attack (Definer)
Definer: This Artefact defines Zeyron's individuality and led to his freedom from Templar control. he will hold onto it if it kills him.
A Legend in the making: Zeyron started from humble beginnings. humbler then even a project head, who begins with 20k hp and creation skills. he was a miner, nameless, with a fifth the health and unreliable even at his jobs. But then he grabbed a relic, and entered combat. Zeyron is undeniably heroic and brave, and will no doubt grow from here on out.
(no tangible mechanical effects. will hopefully be considered as a factor in decisions regarding allowing Zeyron to grow into further importance.)

Elemental Ignition: has a cooldown instead of a charge up. involves using one of the discount elemental alchemies to do something. one specifically, not the whole set; thus, the effect is likely specialized. however, overall power is larger then a standard attack.
Zeyron focusses on surviving via Elemental Ignition, unless it looks like P5 will just barely survive themselves, in which case they join the attack.

Facility expends 3 WP to create a drone to guard the portal just in case, as well as 2WP a clone to join it.

I continue charging P5 on the Primal Guardian Spirit.
as we approach, the PGS fires off a spike of multiple elements. First, dirt flys in P5's eyes. perhaps it doesn't hit them, but the brown substance would still obscure their vision. Then, they burst into flames while freezing to death,and the magic surrounding them becomes extremely reactive, limiting Spellcasting,(Even if you're a master with the bow and arrow, firing accurately while on a moving truck driving over a pothole during an earthquake is going to be a challenge and quite unreliable. Same principle.) and the spike of all remaining elements slams into their back. I take a running leap off the PGS's chainmail-like body and, with a shimmer like molten air,I step in front of P5.
I wave my hand around, holding the Spacial Spear, but not drawing on its spacial charges- just using its affinity with space to focus my use of the space element (If the templars ask, I'll say it was the spear, But it isn't really.). I look quite silly, honestly.
-1 C (player charge, not spear charge)
The air shimmers again, and 5 tubes of space expand from the size of a speck to a meter wide. Two of them run straight through where P5 is... or was. The others hem him in. a meter-wide hole in your body is rather painful.
Aware of the risk of counterattack, I blink, and in a flash of cyan I'm back behind the PGS. Pointing the spear at P5 again,I slash it downwards, channelling a moving ripple of space which messes with sight, gravity, motion, and any living things it touches. continuing with the momentum, I twirl the spear and jab it forwards at them, again sending out a ripple, but this one is thinner. With a wave of my other hand, a variety of cyan-glowing weapon-outlines appear, and fly at P5. These weapon-outlines are astral-formed portals, quite similar to spatial distortions in all by shape. They should serve as a distraction nicely for a moment or two, due to the exotic places the portals lead (and as such, the exotic effects of their presence- one leads to a volcano and leaks tiny droplets of magma, while another is in the middle of a thunderstorm and spits out high-speed hail and lightning. A third is in space and sucks away the air. Etcetra, etcetra.). While P5's concentrating on that,I...
Intermission within atak!
Science fiction stories are never realistic for one reason; they do not use probability distributions. The same thing goes for every other story not set in the real past. so too goes writing of these attacks; I say something happens, not what might happen I say "while P5's concentrating on that", not "while P5's concentrating on it with 50% probability, shrugging it off with 35% probability, and tanking the hit to interrupt me with 15% probability". so, I'm going to fix that a little.
/Intermission.

-1 Player charge
Flick my wrist and send the radiation gun spinning from its hidden holster up my sleeve into my waiting hand with a 40% probability, reach my hand into my pocket and withdraw a long stick of common wood with 45% probability, and conjure a swirling mass of celestial metal "wings" with 15% probability, before GUNEQUALSCYAN firing precision photon beams at P5 with 16% (40% of the gun chance) probability, inscribe a highly-detailed pattern into the ground by turning select parts into silicon with radiation as a 20% probability(50%of GC), fire the gun up to create a massive cone of Mananite which I tip down onto P5 at 4% probability, WANDEQUALSPURPLE creating massive amounts of tiny, stealthy spatial mines in every area far enough that P5 has a decent chance of not seeing any given mine form with 22.5% probability, raising the ground up in a massive wash of dirt around P5 to blind them with 17.5% probability, sending a swirling wash of goldenrod not-fire at them with 5% probability, MASSOFMETALEQUALSTHIS creating an array of spinning metal drills which catch the light in blinding flashes before flying at P5 with 5% probability, rearrange into several focussing megaphone-like tubes before sending forth a homing sphere of golden lightning with 5% probability, and rearranging into to pairs of wings which ring metalically and create two eye-like spheres of golden electric-fire-light-energy which then release dual spherical waves of such light-energy-fire-electricity that mostly push back those they hit but also cause mild pain with a 5% probability
Now, P5 was a bit distracted while I was doing this, and I quickly activate an invisibility feature on options 2, 3, 4, 6, 7, 8, and 9, so they don't know what I've done except for whether it was potshots/dirtwash. if it was not either of those- 16+22.5% chance of those, so 38.5% chance that he can see something happen, but otherwise, he has no idea what I've done. The mystery of which throws him off, and he must either block against every possibility (plus all the others i definitely didn't do, but might have as far as he knows), or tank whatever I did.
Should it be the dirt wash, I blink to a random side of the vision-obscuring dirt dome and slap a hand down on it. Remembering at the last second not to use magic, my wand turns into a quill with 35% probability, a spike of engraved stone with 25% probability, and a massive sphere of ink with 40% probability. I then use either time-warping and advanced physical dexterity or telekinisis to write, carve, or otherwise apply many complicated markings on the dome. If P5 is still within the dome, I activate roughly a third of these markings, bending space in many tubes which go through the dome- if P5 is indeed still within, there's no avoiding having the tubes cut numerous holes in their body. The tubes are being created using chakra seals, as a note- Storage seals are a relatively simple application of fuinjatust or whatever its called, and they can store large objects in a slip of paper; clearly, seals can warp space. So these do.
Should P5 have exited the dome, I quickly blink away from them, and invert the seals. Instead of expanding space on the inside, they shrink it on the outside. This pulls anything in such space much closer to the sphere, which I then set to explode. The explosions are likely worthless, but do I care? No. It's all a DiSTAction.
Now, by this point I think you can understand my methods here (if only because I've listed 9 different ones and then some), so CUT AWAY to another thing that's happening.


"Aware of the risk of counterattack, I blink, and in a flash of cyan I'm back behind the PGS."
This wasn't a simple transport motion, of course. Everything has a hidden meaning, except when it doesn't. And in this case, it does.
-1 Player Charge
This was the action of creating a temporary clone. Not for combat, though. This little clone is on a search mission.


Ah, there it is. We were indeed in this floating void barnyard at this point. now, this wave was a 'surge of electromagnetic radiation', so it wouldn't have destroyed the material. As well, nobody made use of this Magic-proof material for several rounds thereafter.
So, my clone grabs the ruined relic of the Exo-Toa suit,and does a quick patch-up job. This is still arduously slow at the speeds of magical combat, hence my stalling tactics. However, eventually, it is done, and I have a magic-proof clone. The armor won't last long against anything that isn't magical, but magic won't touch it.
The clone arrives and socks P5 upside the head. this stuns them for a few moments with 15% probability, fails due to oblivion despite the immunity to magic with 35% probability, and only injures them but not stuns them with 50% probability.
Then, The clone rips the rod out of their hands with 10% probability, continues to slam metal fists into them with 5% probability, Dispels itself while activating a space-tearing mine embedded into the suit with 30% probability, dispels itself without doing that with 5% probability, breaks their arms with a high-speed ramming punch with 35% probability ,and snaps their neck while kicking them in the spleen with 15% probability.
should the rod have been obtained, I use the spear to transfer the clone outside of the barrier and far away so P5 can't follow them.
however, that's only a 10% or so probability. If P5 dies in the onslaught, I grab The Rod. if P5 neutralizes the suit somehow, battle continues in the stalling manner while I try to think of something. if P5s bones are broken by my clone in the suit, the clone then activates a Radiation Grenade, set to non-directional gravity (slows down time by bending space time), tears off P5's arm (whichever one they're holding The Rod in) at superspeed, and runs. If P5 avoids this, I again resume my previous tactics, but with a Oblivion-proof brute mixed into it.
assuming the battle isn't over yet, P5's body is deteriorating in condition, and since I've probably run through several of my probabilistic attack methods by now, they're sporting a whole lot of space-based tears and holes in their body, and struggling to avoid the mines I've probably scattered.
I proceed to send out a particularly blistering assault (retrieving a large Golden key from behind my back, I slash the air and fire out a beam of blinding golden light into their eyes. As it either hits or forces a dodge, the key flashes and draws on a blue ring on one of my fingers with a plain white-blue rock set in it, creating an array of golden weapons behind me. I mentally tilt these weapons towards space-bending and light-shooting ones, and let loose. right as this assault hits, I blink twenty paces behind P5 and slash the spear, sending another wave of space- this one actually composed of some 10 different, thin waves which each may very well cut P5 apart, before the stone beneath them falls away and a gravitational hammer lances out of it to send them flying),
and draw on spatial charges for the first time yet (recall, until now I was only using the spears high affinity to help focus and channel such abilities).
-1 Spacial Spear charge
The air around P5 flickers like hot summer air, and with a flash of orange, they find they have no more shoulder, on whichever side they held the rod. Their shoulder lands a fair distance from them, with the Templars, PGS (who repositioned to be near them after the initial spike), and Zeyron between them and it. I snap the spatial connection, leaving their shoulder there and no longer part of their body. Then, their shoulder is disconnected from the rest of their arm at the elbow. Then the hand. Then The Rod is completely disconnected from any part of them, and a shimmering orange barrier appears around The Rod, keeping it inaccessible to them for the turn.

There we go, That should do it.
MORE TO FOLLOW? maybe? prob ably not?
Zeyron upgraded and ordered, Facility entities added.
Before you do your hyper attack, the Primal Guardian Spirit uses Multielemental Spikes, which pierces right through P5. He poofs away.
The Rod clatters to the ground. You keep it from being picked up for the round.
+10 AG Morale
-10 PG Morale
Remind me never to cross you.
12/50
~~~~~~
I run over to P4 and attempt to enlist his help in this attack (you'll see why when you read what I do).

Regardless of whether he joins in, I take out the Innovator and aim it at Poseidon's motorcycle. I flip a little toggle, and the barrel retracts. In its place extends a small vibrational frequency cannon. I quickly tune it to the proper frequency, line it up so it's pointed at the fuel tank, then fire.

The attack is at the correct frequency to trigger the explosive cascade reaction within the motorcycle's fuel, destroying it. Most fuel doesn't do that, but I made sure (probably with P4's help) that the motorcycle was using Allinol (like from Cars 2), which is exactly like regular fuel (spoilers) with one difference: it does do the explosion thing.

Anyways, the motorcycle goes boom.
75k damage to the Motorcycle with P4's help, dealing 47k damage to Leviathan. This also calls in another Fire Elemental.
15/40

I shatter the body of Apsu with 1 charge and an action with a bullet at a significant fraction of the speed of Light
29k damage to The Leviathan.
I continue charging energy into my fingers. This will take as long as it has to.
You continue to charge.
3/50 the water is controlling itself (Using)

Using the water-energy we just drank, become a voodoo doll person for Apsu. That way, when they crush us or we die from something they'll take an appropriate amount of backlash damage.

Risky, but fine. We'll see how it works.
This is messed up. Let's do it, we'll be fine afterwards.

With the body of the victim, we are one. With the essence of the victim, we have drunk. With the power to carry out our hate, we have charged. With the ice of steam and the cage of extension, we are already here. The darkest channels of sympathetic magic, we bind to this temporary body. We speak in curses within ourselves, damaging calls of syncretism-yet-not-so turned to blood might and sorrow-eating. For Tiamat and Abzu were not one, that was the binding mirror that is calamitous birth, one-become-two-become-creation. We are splits and sorcery and hate that is waiting to be born, again the prince of disaster born of others' mistakes and the end of the world rotten to its core. Signs dance across our flesh, hieroglyphs of laughter black-red and translatable to screams of pain-joy and color. Azure met crimson met [the nameless powers that should remain unknown].

I am that is (toxin) and am the signpost-forward, the hammer of witch-devils and myself as always. A puppet for the extermination of others. A doll to carry out the condemnation of others. A marionette for the murder of others. A figurine for the torment of others. A toy for the torture of others. A proxy for the erosion of others. An effigy for the destruction of others. Verg Avesta sings with the mirror of pain and the forward of damage. Come, come, try to remember how you will already die! Perish and burn in the song of We and We, painted a perfect target to make the foe fail. Memento mori, dear beast of the waters. I am your new weak point.

The wound-sharing primal curse of control. The curse of retribution that reflects upon body, mind, and soul. Mirror of pain, reflow of whisper. Parts move in response to parts. This is my despair and my defense. Let us begin.
You bind yourself to The Leviathan.

The Godmodder stands in stunned silence, taking a moment to figure out what to do next.
"Ainigma, can you proceed with your plan right now? Thanks."
She then looks at Basic Bob. "I'd like you to meet your brother, Advanced Aaron."
Advanced Aaron then appears.

Redoubling his efforts, P2 leaps into the fray to do some CQC against mechaEnthusiast, Revolver Ocelot, Auma, Basic Bob, and Special Sam. Yes. All at the same time. Despite being outnumbered, he still deals 30k damage to each of them, before jumping back to his side.

P4 slaps some bandages onto P2's armor, and gives him a fistbump, healing his trusted ally for 10 Hp. This works. Somehow.

Two Voidlions bite Grace Chicken and Basic Bob for 40k, applying burn, while the last defects to AG.
-3 PG Morale

The Leviathan, now a discorporated literal ocean of fury, crashes into ParadoxDragon, Nedben, Astrec, Karpinsky and somehow Smirk, washing them away. Nedben's voodoo link causes 45k feedback damage.

Suddenly, a hail of bullets comes in from above, as a newcomer arrives, accompanied multiple robotic duplicates. He is wielding a sword and a gun, with a massive warhammer strapped to his back. You've all seen his picture before. Everyone would recognize those rune-markings on his skin. But today, you realize one more thing.

He's a godmodder.

"Well, well, well," says Piono. "What do we have here? Three Elemental Artifacts, and a mission to bail out some Descended. In the future, do be careful with who you pick fights with."

He then turns towards Leviathan. "Let's take this somewhere else, shall we?"

Unslinging the hammer, Piono charges towards Leviathan, the ground forming steps beneath his feet. Dropping everything else, the ruler of the Elemental Plane of Water raises its own artifact. As their respective weapons clash against each other, a dimensional gate opens between them. In a blinding flash of light, the two of them are gone.

...

Being out of Stasis, the Binding Stone takes a bit of damage. With no more Leviathan to target, Auma goes and picks up the Lunar Authority wand to become LORD OF THE COSMOS. Grace Chicken attacks a Voidlion for 100k damage. The Templars celebrate JOE's actions in defeating P5. Revolver Ocelot takes down not one, but two Voidlions, making up for his inability to kill something that moves the previous round. He regains 14k Hp, only to lose it from being burned. Such is life. Thanks to the [Hasty Work] of Special Sam, the Stasis Field of the Binding Stone is reacquired, preventing further damage. All the other entities begin to look at the Godmodder menacingly, despite their injuries.
-10 PG Morale
+6 AG Morale

Itinerary:
Destroy the Godmodder.
Facility Information

ENTITY ADVANTAGE: [Heavy AG]
PG MORALE: 15%
AG MORALE: 50%

[GM] The Godmodder. 54/80 Hp. Candy: 4 Scoops of Ice Cream. [A] Lunar Shield. [A] Synchronicity Rifle.
[PG] P2. 69/80 Hp. 10 AC. 10% Dodge. Counters Attacks. [A] The Axe. +150,000 Attack Boost. Burns targets. Absolute Control Over Fire.
[PG] P4. Resolute.
[PG] P5. 0/50 Hp.
[PG] Advanced Aaron. 300,000/300,000 Hp.
[PG] Fire Elemental. 40,000/40,000 Hp. 3 AC.

[A] Re Orbis. +5,000 Attack in General.
[A] Clear Thought. +16,000 Attack.
[A] The Fishery. +15,000 Attack.
[A] Orange Lances. x3. Space Energy Charges: 9.
[A] Descended's Draught. 1/2 Uses.
[A] Death's Ankh.
[A] The Rod. +413,000 Attack Boost. Absolute Control Over Oblivion.
[A] The Innovator. +20,000 Attack.
[A] The Shadowscythe. Durability: 5/11.
[A] Motorhog. 80,000/80,000 Hp. +20,000 Attack. 25% Dodge.

[AG-JOE] Primal Guardian Spirit. 100,000/100,000 Hp. Regen: 40k/round. Energy: 2/10. [A] Swissarmyknifemodder. +30,000 Attack.
[AG-JOE] Binding Stone. 170,000/250,000 Hp. 6 AC. Stasis Field!
[AG-ParadoxDragon] Grand Alchemiter.
[AG-TOG][ELITE] Auma. 115,000/350,000 Hp. [A] Necklace of Auma. 15,000 Attack. Supplying an Intellect. [A] Motorcycle. 84,000/100,000 Hp. 20% Dodge. +20,000 Attack. [A] Lunar Authority Wand. 4 AC. 20,000 Regen per round.
[AG-Winkins][ELITE] Grace Chicken. 160,000/320,000 Hp. Burned! 20k damage per round for 5 rounds.

[AG-JOE] Nogatu. 30,000/30,000.
[AG-JOE] Advanced Templar. 50,000/50,000 Hp.
[AG-JOE] Templar. 8,000/8,000 Hp. x5
[AG-JOE] Miner. 4,000/4,000 Hp. x2
[AG-JOE] Zeyron. 64,000/64,000 Hp. Elemental Ignition: Available! [A] Discount Elemental Alchemies. +25,000 Attack.
[AG-Enerald] Revolver Ocelot. 108,000/225,000 Hp. Reload: 2/3. Revolver Roulette: 5/7. Burned! 20k damage per round for 4 rounds.
[AG-JOE] Special Sam 20,000/120,000 Hp. Regemerate: 2/2. Hasty Work: 1/3. X-Bubble: 2/5. EvoCombobulation: 7/8. Regens 5,000! Burned! 20k damage per round for 4 rounds.
[AG-TOG] Monsterpig. 105,000/300,000 Hp. Defected! Burned! 20k damage per round for 4 rounds.
[AG-Krill] Basic Bob. 180,000/250,000 Hp. Burned! 20k damage per round for 5 rounds.
[AG] Voidlion. 121,000/270,000 Hp. Burns enemies struck. Defected!
[AG-JOE] Clone. 25,000/25,000 Hp.
[AG-JOE] Drone. 60,000/60,000 Hp.
[AG] ParadoxDragon 0/20 Hp.
[AG] mechaEnthusiast. 12/20 Hp. [A] Great Flame Chaos Zweihander +10. +14,000 Attack. [A] Summoner's Stave. 3/3 Uses. Improves Summoning. [A] Voidsteel. [A] Near-Perfected Healium Staff. Durability: 7/12. [A] Voidsteel Zweihander. +16,000 Attack. [A] Thief's Grasp.
[AG] Karpinsky. 0/20 Hp.
[AG] JOE. 20/20 Hp. [A] Orange Lance. Space Energy Charges: 2.
[AG] Nedben. 0/20 Hp.
[AG] Astrec. 0/20 Hp.
[AG] Smirk. 0/20 Hp.

[AG] TOG. 20/20 Hp. [A] Delphi Orb. Improves Scanning.
 
Last edited:
"Ow. What happened? Why can't I see?"
I feel where my eyes should be. I instead feel a hole.
"Huh? I Am not going to be much use this round."
I then begin the process of regenerating the damage. For the record, if you are curious how I am not dead fully, check what Dragon Ball wishes were made in the past. The ones that alter the users physical makeup positively are included in my wish, so I am physically immortal. But I tend to be injured beyond usefulness by the time I take as much damage as normal people die by.

OOC: (Purely fluff, he still takes as long to revive, his body just doesn't get replaced, just regenerated from the remains of the original.)
 
Last edited:
9 Charges

/Placeholder

*Attacking PG entities noises*

*Also Grabs Motorhog*
 
Last edited:
12/50 (on hold, respawning)
~~~~~~~
Respawn 1/2. No flavortext this time; assume something similar to the last one.

Also, if I can, I order the entities to Alpha Strike.
 
Last edited:
25/40 wait so... you cant charge while dead? oops
AUMA's AGENT: light-bending
Ishmael: home plane
Monster pig

in PMs JOE said I could have The Rod. I take up The Rod.

I claim the Voidlion, rename it to Jojolion and set it to bodyguarding Auma, Lord of all Cosmos

Monster pig picks up an artifact that isnt the orange lances and then switches loyalty to JOE.

Auma does not fear fire. He holds a health respect for it, to be sure. But he does not fear it.
He begins bodyguarding me.


I scan Za Rodo to see if I can change it into a hand shape because JoJo memes. Also I want to understand it more in general.
 
Last edited:
25/40
AUMA, Lord of all Cosmos
Ishmael: home plane
Monster pig
Jojolion

I walk up to the area where P5 died.
"Ahhhhh, my dear, short-lived, oft-deceased rival. Alas, that it was not I who slew you this time.
This time.
You are broken, friend.
Death comes or us all eventually. Even us elves are immortal, yet not unkillable.
Death ought to be a finality. The final finality. The great equalizer. The rest for the mortal. The escape from the worry and fear of living. The chance to allow some different sprirt to take the reins of your mortal coil as you drift off into a mindless emptiness. Or perhaps a great coalition of souls.
I wouldn't know, having died yet not truly moved on so far.
For you, it seems that the oblivion promised to us by death as a break after the great race that was life has not come. In a way I pity you. Dragged back into this horrible life over and over, dying again and again.
Or maybe you are the one dragging yourself back. Still tragic, in its own way.
"
I swing Za Hando/Rodo once across the area where the concept of P5 still lingers, forcing a pure oblivion onto his mind, not entirely unlike what death provides to the average mortal.
"Hah! Joke! Eat a cessation of thought, drowlet!"
 
Last edited:
1/50 ahaha.wav

Head back into the Godmodder for a moment (by force, they'll be fine), through the portal to the Blood Dimension, grab a few bucketfuls of blood, then throw them at the [N] boss Lord of Water to dilute them. This will trick the plot into thinking they are bloodied due to being generic nebulous water as well, inflicting damage despite it being some other planar bloodbath.

Also, the buckets implode into high-speed high-power dehydrators inside of the foe.


Resurrection in progress, please hold.

Despite being dead at the moment, I would like someone to forward to the Pionomodder we were doing relatively fine and only died a few times. We would have gotten them done by attrition in a while barring any exceptional mishaps.

While we're at it with the moaning of ghosts, I'll spell it out explicitly in case the last two elemental masters didn't kick off alarm bells: don't use an element someone else controls, it'll just end badly. I'm still annoyed about Nedben wasting all that charge on a failed artifact-based salvation.

what's with the pionomodder anyway? Do we need to destroy them later too?
 
Last edited:
16/40

I pick my Shadowscythe back up.....hmmm I should make a better Healing Staff soon.....maybe some gold and orchids and some....

Either way I vote for the Alpha Strike
 
Last edited:
/reviving

While ghosts fashion a new vessel, I suppose we can chat a bit more about strategy as souls. Lessons learned: don't screw around with elemental lords and avoid letting them have artifacts to grab. While at least the Water one was a formidable boss, it was not unbearably so with the field sufficiently messy to keep Her Godmodding busy murdering manually.

Psychofibril cellplate in progress. Demon pillar phenomena hybridization, engaging. Physical form assembly, reforging. I'll take the liberty of coming back to life, thanks.
 
Last edited:
12/50 (on hold, respawning)
~~~~~~~
Respawn 2/2. I'm back. And I'll take the Innovator again. Should be safe to hold.
 
4/50
"Updater person, here is a reminder never to cross me, as requested."
"fun fact, I was- mostly- writing that for fun, not length. now imagine if I wrote for length"

ahem. uh... 1 PHP=5k EHP, P2 has 69 PHP, so 345k HP, +10K for AC... The Rod still one-shots him.
PGS will hang back. it cannot attack the Godmodder, after all- they haven't attacked my forces, only P2 has. it wouldn't do much to P2 if it did, so it hangs back for now.
Nogatu, on the other hand, "suicidally" charges forwards and messes with everything enemies try to do by, say, throwing dirt in their eyes, or having an arrow hit them in the back right as they start a sword swing. he'll be fiiiiine.... and even if he dies, who cares? Nogatu's a dick, man.
Advanced Templar and the other Templars build another fort. they're starting to realize that this is going to be a regular thing.
Zeyron... well, he's his own person, so he can do what he wants, but I suggest he elemental ignition the discount elemental artifact of the earthen variety to help make the fort.
S.sam uses regemeration.

I look at Special sam and how he's low health, and proceed to make him not so low health. You see... uh, I've got nothing. other then a large pile of healing potions, 2 healing shivs, a healing bouncy ball, and a healing nuke!
I'm pretty sure all of those were healing, but even if they weren't, special sam has a new suit which transfers kinetic energy into ... Healing!
(It breaks down a moment later but that's just because it's not made for long-term use. or nukes.)
 
"Ow, OW, OW, OW, OOOOOOOWWWWW."
My head has finally regenerated fully, so I am back to normal health. I am also out of energy to do anything. I can, however, see that the Water deity is no longer a factor, so I can get back to training next turn.
 
Skyfall 8/40?

Astrec scans all the documents, and has the computer created a labelled table of contents of all the files, and scrolls through said table, reading it.

Astrecbot scoops up as many of Astrec's artifacts as he can.
 
5/50
I give Special sam a golden sticker which says he's special. this reinforces his identity, healing him.
 
Round 40: Prelude to Pantheon
"Ow. What happened? Why can't I see?"
I feel where my eyes should be. I instead feel a hole.
"Huh? I Am not going to be much use this round."
I then begin the process of regenerating the damage. For the record, if you are curious how I am not dead fully, check what Dragon Ball wishes were made in the past. The ones that alter the users physical makeup positively are included in my wish, so I am physically immortal. But I tend to be injured beyond usefulness by the time I take as much damage as normal people die by.

OOC: (Purely fluff, he still takes as long to revive, his body just doesn't get replaced, just regenerated from the remains of the original.)
You continue to respawn!
9 Charges

/Placeholder

*Attacking PG entities noises*

*Also Grabs Motorhog*
Dealing 20k damage to Advanced Aaron, you then take the Motorhog.
12/50 (on hold, respawning)
~~~~~~~
Respawn 1/2. No flavortext this time; assume something similar to the last one.

Also, if I can, I order the entities to Alpha Strike.
Alpha Strike requested.
25/40 wait so... you cant charge while dead? oops
AUMA's AGENT: light-bending
Ishmael: home plane
Monster pig

in PMs JOE said I could have The Rod. I take up The Rod.

I claim the Voidlion, rename it to Jojolion and set it to bodyguarding Auma, Lord of all Cosmos

Monster pig picks up an artifact that isnt the orange lances and then switches loyalty to JOE.

Auma does not fear fire. He holds a health respect for it, to be sure. But he does not fear it.
He begins bodyguarding me.


I scan Za Rodo to see if I can change it into a hand shape because JoJo memes. Also I want to understand it more in general.
You pick up The Rod, and order your entities into new configurations.
The Rod:
The Artifact of Rulership of Oblivion, reputed to have once been in possession of an Oblivion Elemental so large, he could devour entire universes. It's a shame we can't verify any of these myths, as all of them were wiped out in some unrecorded catastrophe. The void would've been a totally different place if they were still around, that's for sure.
15/40
>resurrection in progress,please hold
You ressurecturize yourself.
25/40
AUMA, Lord of all Cosmos
Ishmael: home plane
Monster pig
Jojolion

I walk up to the area where P5 died.
"Ahhhhh, my dear, short-lived, oft-deceased rival. Alas, that it was not I who slew you this time.
This time.
You are broken, friend.
Death comes or us all eventually. Even us elves are immortal, yet not unkillable.
Death ought to be a finality. The final finality. The great equalizer. The rest for the mortal. The escape from the worry and fear of living. The chance to allow some different sprirt to take the reins of your mortal coil as you drift off into a mindless emptiness. Or perhaps a great coalition of souls.
I wouldn't know, having died yet not truly moved on so far.
For you, it seems that the oblivion promised to us by death as a break after the great race that was life has not come. In a way I pity you. Dragged back into this horrible life over and over, dying again and again.
Or maybe you are the one dragging yourself back. Still tragic, in its own way.
"
I swing Za Hando/Rodo once across the area where the concept of P5 still lingers, forcing a pure oblivion onto his mind, not entirely unlike what death provides to the average mortal.
"Hah! Joke! Eat a cessation of thought, drowlet!"
The stark white energies of oblivion wash over where P5 was, staving off his return, at least just for a little while longer.
1/50 ahaha.wav

Head back into the Godmodder for a moment (by force, they'll be fine), through the portal to the Blood Dimension, grab a few bucketfuls of blood, then throw them at the [N] boss Lord of Water to dilute them. This will trick the plot into thinking they are bloodied due to being generic nebulous water as well, inflicting damage despite it being some other planar bloodbath.

Also, the buckets implode into high-speed high-power dehydrators inside of the foe.


Resurrection in progress, please hold.

Despite being dead at the moment, I would like someone to forward to the Pionomodder we were doing relatively fine and only died a few times. We would have gotten them done by attrition in a while barring any exceptional mishaps.

While we're at it with the moaning of ghosts, I'll spell it out explicitly in case the last two elemental masters didn't kick off alarm bells: don't use an element someone else controls, it'll just end badly. I'm still annoyed about Nedben wasting all that charge on a failed artifact-based salvation.

what's with the pionomodder anyway? Do we need to destroy them later too?
I'm pretty sure he's on our side, despite all appearances.
16/40

I pick my Shadowscythe back up.....hmmm I should make a better Healing Staff soon.....maybe some gold and orchids and some....

Either way I vote for the Alpha Strike
Shadowscythe reobtained, Alpha Strike voted for.
/reviving

While ghosts fashion a new vessel, I suppose we can chat a bit more about strategy as souls. Lessons learned: don't screw around with elemental lords and avoid letting them have artifacts to grab. While at least the Water one was a formidable boss, it was not unbearably so with the field sufficiently messy to keep Her Godmodding busy murdering manually.

Psychofibril cellplate in progress. Demon pillar phenomena hybridization, engaging. Physical form assembly, reforging. I'll take the liberty of coming back to life, thanks.
You come back from the dead!
12/50 (on hold, respawning)
~~~~~~~
Respawn 2/2. I'm back. And I'll take the Innovator again. Should be safe to hold.
Innovator picked up.
4/50
"Updater person, here is a reminder never to cross me, as requested."
"fun fact, I was- mostly- writing that for fun, not length. now imagine if I wrote for length"

ahem. uh... 1 PHP=5k EHP, P2 has 69 PHP, so 345k HP, +10K for AC... The Rod still one-shots him.
PGS will hang back. it cannot attack the Godmodder, after all- they haven't attacked my forces, only P2 has. it wouldn't do much to P2 if it did, so it hangs back for now.
Nogatu, on the other hand, "suicidally" charges forwards and messes with everything enemies try to do by, say, throwing dirt in their eyes, or having an arrow hit them in the back right as they start a sword swing. he'll be fiiiiine.... and even if he dies, who cares? Nogatu's a dick, man.
Advanced Templar and the other Templars build another fort. they're starting to realize that this is going to be a regular thing.
Zeyron... well, he's his own person, so he can do what he wants, but I suggest he elemental ignition the discount elemental artifact of the earthen variety to help make the fort.
S.sam uses regemeration.

I look at Special sam and how he's low health, and proceed to make him not so low health. You see... uh, I've got nothing. other then a large pile of healing potions, 2 healing shivs, a healing bouncy ball, and a healing nuke!
I'm pretty sure all of those were healing, but even if they weren't, special sam has a new suit which transfers kinetic energy into ... Healing!
(It breaks down a moment later but that's just because it's not made for long-term use. or nukes.)
Entities ordered, Special Sam healed for 35k!
"Ow, OW, OW, OW, OOOOOOOWWWWW."
My head has finally regenerated fully, so I am back to normal health. I am also out of energy to do anything. I can, however, see that the Water deity is no longer a factor, so I can get back to training next turn.
You return to life!
Skyfall 8/40?

Astrec scans all the documents, and has the computer created a labelled table of contents of all the files, and scrolls through said table, reading it.

Astrecbot scoops up as many of Astrec's artifacts as he can.
You're currently dead, of a heart attack brought on from your Astrecbot being crushed by Leviathan. It's funny how these things happen.
5/50
I give Special sam a golden sticker which says he's special. this reinforces his identity, healing him.
20k healing to Special Sam.

The Godmodder idly warps the settings of the barn fightingspace we are in, altering it into a landscape of black and white. From this new place, a familiar creature makes its reappearance, flanked by some friends.

P2 picks up the Fishery, and swings it about experimentally. "hm its somewhat like a flail but much lighter" he also channels his inner Sauron by picking up Re Orbis. With his new armaments, he fades from existence, only to leap out of Jojolion's flaming mane. Grabbing ahold of him, P2 picks Jojolion off of the ground, and sees Revolver Ocelot. "hey i heard you like cats heres one for you" With that said, he chucks Jojolion at Revolver Ocelot, having both of them take 45k(doubled for Jojolion) damage.

P4 uses his actions this round to have the newly summoned beasts attack their targets. They bound towards Clone, Basic Bob and Grace Chicken to deliver 65k damage to each of them, blinding Grace Chicken in the process.

Advanced Aaron uses his Advanced Fighting Skills:tm: to give the Binding Stone a 70k damage beatdown. The Fire Elemental uses Flamethrower on Monsterpig. It's super effective, dealing 24k damage, making everything smell even more delicious.
+7 PG Morale
-1 AG Morale

Spurred into action, the Primal Guardian Spirit uses Lunge on Advanced Aaron for 110k damage. That's a lotta damage. Grace Chicken attacks one the Dark Beast, but misses. Nogatu does a Nogatu, and deals 15k damage to the Fire Elemental. The other Templars go and build Templar Fort M3, the Final Templar Base. Zeyron contributes greatly into their foothold in this realm, making super strong foundations based off his knowledge of working in the mines. Revolver Ocelot shoots Advanced Aaron for 144k damage, but continues to take damage from Burns. Special Sam uses Regemerate, but continues to take Burn Damage! The Monsterpig picks up Death's Ankh. This can only end well. Basic Bob attacks a Light Beast for 80k damage. The Drone piles on another 12k. Both have their accuracy reduced.

I'm getting reports of the Godmodder's fleet. They're moving en masse. Damage the Godmodder as much as you can right now, before we have to act again.

Itinerary:
Destroy the Godmodder.
Facility Information

ENTITY ADVANTAGE: [Heavy AG]
PG MORALE: 22%
AG MORALE: 49%

[GM] The Godmodder. 54/80 Hp. Candy: 4 Scoops of Ice Cream. [A] Lunar Shield. [A] Synchronicity Rifle.
[PG] P2. 69/80 Hp. 10 AC. 10% Dodge. Counters Attacks. [A] The Axe. +150,000 Attack Boost. Burns targets. Absolute Control Over Fire. [A] Re Orbis. +5,000 Attack in General. [A] The Fishery. +15,000 Attack.
[PG] P4. Resolute.
[PG] P5. 0/50 Hp.
[PG] Advanced Aaron. 26,000/300,000 Hp.
[PG] Fire Elemental. 40,000/40,000 Hp. 3 AC.
[PG] Dark Beast. 145,000/145,000 Hp. Blinds Targets.
[PG] Bright Beast. 53,000/145,000 Hp. Assailants Blinded.
[PG] Bright Beast. 145,000/145,000 Hp. Assailants Blinded.

[A] Clear Thought. +16,000 Attack.
[A] Orange Lances. x3. Space Energy Charges: 9.
[A] Descended's Draught. 1/2 Uses.

[AG-JOE] Primal Guardian Spirit. 100,000/100,000 Hp. Regen: 40k/round. Energy: 3/10. [A] Swissarmyknifemodder. +30,000 Attack.
[AG-JOE] Binding Stone. 100,000/250,000 Hp. 6 AC. Stasis Field!
[AG-ParadoxDragon] Grand Alchemiter.
[AG-TOG] Jojolion. 31,000/270,000 Hp. Burns enemies struck. Defected! Bodyguarding Auma!
[AG-TOG][ELITE] Auma. 135,000/350,000 Hp. [A] Necklace of Auma. 15,000 Attack. Supplying an Intellect. [A] Motorcycle. 84,000/100,000 Hp. 20% Dodge. +20,000 Attack. [A] Lunar Authority Wand. 4 AC. 20,000 Regen per round. Bodyguarding TOG!
[AG] TOG. 20/20 Hp. [A] Delphi Orb. Improves Scanning. [A] The Rod. +413,000 Attack Boost. Absolute Control Over Oblivion.
[AG-Winkins][ELITE] Grace Chicken. 75,000/320,000 Hp. Burned! 20k damage per round for 4 rounds. 80% Accuracy, 3 rounds.
[AG-JOE] Nogatu. 30,000/30,000.
[AG-JOE] Advanced Templar. 50,000/50,000 Hp.
[AG-JOE] Templar. 8,000/8,000 Hp. x5
[AG-JOE] Miner. 4,000/4,000 Hp. x2
[AG-JOE] Zeyron. 64,000/64,000 Hp. Elemental Ignition: Available! [A] Discount Elemental Alchemies. +25,000 Attack.
[AG-Enerald] Revolver Ocelot. 57,000/225,000 Hp. Reload: 3/3. Revolver Roulette: 6/7. Burned! 20k damage per round for 3 rounds.
[AG-JOE] Special Sam 65,000/120,000 Hp. Regemerate: 1/2. Hasty Work: 2/3. X-Bubble: 3/5. EvoCombobulation: 8/8. Regens 10,000! Burned! 20k damage per round for 3 rounds.
[AG-JOE] Monsterpig. 61,000/300,000 Hp. Defected! Burned! 20k damage per round for 3 rounds. [A] Death's Ankh.
[AG-Krill] Basic Bob. 95,000/250,000 Hp. Burned! 20k damage per round for 5 rounds. 80% accuracy, 3 rounds.
[AG-JOE] Drone. 60,000/60,000 Hp. 80% accuracy, 3 rounds.
[AG] ParadoxDragon 20/20 Hp. [A] The Shadowscythe. Durability: 5/11.
[AG] mechaEnthusiast. 12/20 Hp. [A] Great Flame Chaos Zweihander +10. +14,000 Attack. [A] Summoner's Stave. 3/3 Uses. Improves Summoning. [A] Voidsteel. [A] Near-Perfected Healium Staff. Durability: 7/12. [A] Voidsteel Zweihander. +16,000 Attack. [A] Thief's Grasp.
[AG] Karpinsky. 20/20 Hp. [A] The Innovator. +20,000 Attack.
[AG] JOE. 20/20 Hp. [A] Orange Lance. Space Energy Charges: 2.
[AG] Winkins. 20/20 Hp. [A] Motorhog. 80,000/80,000 Hp. +20,000 Attack. 25% Dodge.
 
20/50

Hmm, Revolver Ocelot was injured, time for RETALIATORY ATTACKING.

Using the Thieves Grasp to wield the Voidsteel Greatsword, the girl growls and launches herself at P2, leaping onto their head and kicking off of it, jumping up in the air and doing an overly fancy pirouette literally in midair, before plunging her sword down into P2's face.
 
Back
Top