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I take out my Rage Cannon and Rage Cannon the bots. I miss. The blast hits the wall. The robots are so surprised by my poor marksmanship that they forget to dodge my second blast.
I shoot a poisonous dart at a security bot. The security bot goes unconscious and drops on the one behind it. The one behind it falls onto the next bot, and that one is shoved onto another bot, and that bot drops another, and so on.
Robots are immune to poison!
The dart deals 25,000 damage to one anyways.
I take out my Rage Cannon and Rage Cannon the bots. I miss. The blast hits the wall. The robots are so surprised by my poor marksmanship that they forget to dodge my second blast.
Welcome!
25,000 damage to a bot!
The wall is being guarded by them.
38/40 Flagship Factory
20/50 MPMA
I wave my hands over the bots. "These are not the drones you're looking for."
They are not sentient, so you simply damage one for 25,000
Me:
20/20
I suddenly join the PGs, and use my charge to annihilate the remaining security bots.
Your diminished forces eal 494,000 damage to the blast door.
The godmodder blasts the blast door.
End of turn things
The Battlefield Reinforced Titanium Blast Door [806,000/1,500,000hp]
Poison Gas Sprinklers [2,000 damage to all PGs every update|Increases by 500 every update]
The Godmodder [100,000 damage]
Mobspawner Bomber Flagship x1 [247,000/250,000hp] [25,000 damage] [Spawns an armed mobspawner bomber every 3 updates|2 update until spawn]
Armed Mobspawner Bomber x1 [72,000/75,000hp] [Spawns 2 spawners an update] [25,000 damage]
Mobspawner Bomber x4 [72,000/75,000hp] [Spawns 2 spawners an update]
Spider Spawner x30 [2,000/5,000hp] [Spawns 4 spiders an update]
Charged Creeper Spawner x5 [2,000/5,000hp] [Spawns 3 charged creepers an update]
Toxic and Mutated Zombie Spawner x30 [2,000/5,000hp] [Spawns 4 toxic zombies and 1 mutated zombie an update]
Enchanted Skeleton Spawner x22 [2,000/5,000hp] [Spawns 4 enchanted skeletons an update]
Enderman Spawner x6 [2,000/5,000hp] [Spawns 2 endermen an update]
Wither Skeleton Spawner x17 [2,000/5,000hp] [Spawns 1 wither skeleton an update]
Spider x0 [750/750hp] [500 damage] [Ignores Guarding]
Charged Creeper x0 [500/500hp] [1,250 damage|Kamikaze]
Mutated Zombie x0 [2,000/2,000hp] [500 damage]
Toxic Zombie x0 [1,500/1,500hp] [500 damage] [Toxic:5% chance to stun, otherwise x1.5 damage for 1 update|5 update charge|4 updates until charged]
Enchanted Skeleton x0 [500/500hp] [600 damage]
Enderman x0 [2,500/2,500hp] [1,000 damage]
Wither Skeleton x29 [2,000/5,000hp] [2,500 damage]
Air Support Space Saucer [357,000/360,000hp] [44,000 shields|+4,000 an update] [20% armour|95% armour to magic and electromagnetic damage] [55,000 damage|15% chance to deal 120,000 damage] [Spawns 1 foo fighter an update] [Spawns usurpation force every 5 updates|2 updates until spawn] [Spawns 1 Air Cruiser Saucer every update] [Spawns 5 toxic zombies every update] [Survive death 2 times with 1 hp]
Blue Usurpation Force [20,000/20,000hp] [17,000 damage|5% chance to do 50,000 damage] [5% dodge chance] [Stealth: Cannot be attacked for 1 update|3 update cooldown|Cooldowned in 3 updates]
Red Usurpation Force [60,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update, 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown|Cooldowned in 5 updates]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode 7,500 damage/ update for 5 updates] [+17,000|50% chance to regenerate +7,500/update for 5 updates] [Kamikaze or Death: 100,000 damage]
Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [20% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown|Cooldowned in 4 updates] [Spawns foo fighter every 2 updates|Spawns in 2 updates]
White Usurpation Force [35,000/35,000hp] [20,000 damage] [0 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown|Cooldowned in 4 updates]
Black Usurpation Force [25,000/25,000hp] [19,000 damage|50% chance to freeze enemy for 2 updates] [25% damage reflection] [Damage: Increases all PG entity damage by 10% for 1 update|4 update cooldown|Cooldowned in 4 updates]
Foo Fighter x0 [3,000/3,000hp] [1,500 damage] [95% armour to kinetic damage|10% armour]
Air Cruiser Saucer x4 [23,500/25,000hp] [10,000 damage]
Glider Gun [452,000/500,000hp] [20% armor] [Creates 50 Canada Goose, 10 Lightweight Spaceships and 75 gliders per update] [Guarded by gliders/goose]
Canada Goose x0 [100/100hp] [1,000 attack]
Glider x0 [100/100hp] [500 attack]
Lightweight Spaceship x0 [1,250/1,250hp] [750 damage]
Shipyard x5 [97,000/100,000hp] [Spawns sea unit every 2 updates|2 updates until spawn]
Mobile Ocean [100,000/100,000hp] [Can carry 50 sea units at a time] [Guarded by all sea units] [If Mobile Ocean is destroyed, all sea units are destroyed]
Destroyer x5 [8,500/10,000hp] [5,000 damage]
Factory x3 [147,000/150,000hp] [20% armour] [Spawns ground vehicle every update]
Tank x10 [7,000/10,000hp] [5,000 damage]
Jeep x9 [2,000/5,000hp] [2,500 damage]
Barracks x2 [97,000/100,000hp] [Spawns 5 infantry units or 1 usurpation force every update]
Riflemen x0 [1,000/1,000hp] [250 damage]
RPGmen x0 [1,000/1,000hp] [500 damage]
Red Usurpation Force [57,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update for 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown|1 updates until cooldowned]
Yellow Usurpation Force [18,500/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [20% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown|Cooldowned in 3 updates] [Spawns foo fighter every 2 updates|Spawns in 1 updates]
Notch [100,000,000/100,000,000hp]
Special Items
Prankinator [3 update cooldown|3 updates until ready] [Enrages target, causing it to deal 200% damage for one update]
Egg Bomb [5 update cooldown|5 updates until ready] [Deals 50,000 base damage to target, and 25,000 base damage to two secondary targets]
Notch's Crown [Equipped by engie_ninja] [Doubles damage of selected player]
Player Effects
engie_ninja [Entity|2x damage|Cannot charge] [Bazooka|1.5x damage|1 uses] [Notch's Crown|2x damage]
MinecraftSiegeEngineer [Can only upgrade Space Saucer]
22/50 MPMA
3/5 Core
I drill a hole in the wall and stuff a block of C4 in it.
25,000 damage
Me: 1/? x2
The blast door goes down, and I use my GM powers max heal all entities to make my job simpler,
Your forces have beaten all security in the east wing
You now enter the outer core, and face... a midboss. Probably a bit late for a midboss, but whatever.
End of turn things.
The Battlefield
Elite War Machine [2,500,000/2,500,000hp] [500,000 damage]
The Godmodder [100,000 damage]
Flagship Factory [400,000/400,000hp] [Spawns flagship every 5 updates|Spawns in 4 updates]
Mobspawner Bomber Flagship x1 [250,000/250,000hp] [25,000 damage] [Spawns an armed mobspawner bomber every 3 updates|1 update until spawn]
Armed Mobspawner Bomber x1 [75,000/75,000hp] [Spawns 2 spawners an update] [25,000 damage]
Mobspawner Bomber x4 [75,000/75,000hp] [Spawns 2 spawners an update]
Spider Spawner x30 [5,000/5,000hp] [Spawns 4 spiders an update]
Charged Creeper Spawner x15 [5,000/5,000hp] [Spawns 3 charged creepers an update]
Toxic and Mutated Zombie Spawner x30 [5,000/5,000hp] [Spawns 4 toxic zombies and 1 mutated zombie an update]
Enchanted Skeleton Spawner x22 [5,000/5,000hp] [Spawns 4 enchanted skeletons an update]
Enderman Spawner x6 [5,000/5,000hp] [Spawns 2 endermen an update]
Wither Skeleton Spawner x17 [5,000/5,000hp] [Spawns 1 wither skeleton an update]
Spider x120 [750/750hp] [500 damage] [Ignores Guarding]
Charged Creeper x12 [500/500hp] [1,250 damage|Kamikaze]
Mutated Zombie x30 [2,000/2,000hp] [500 damage]
Toxic Zombie x125 [1,500/1,500hp] [500 damage] [Toxic:5% chance to stun, otherwise x1.5 damage for 1 update|5 update charge|4 updates until charged]
Enchanted Skeleton x88 [500/500hp] [600 damage]
Enderman x12 [2,500/2,500hp] [1,000 damage]
Wither Skeleton x46 [5,000/5,000hp] [2,500 damage]
Air Support Space Saucer [360,000/360,000hp] [48,000 shields|+4,000 an update] [20% armour|95% armour to magic and electromagnetic damage] [55,000 damage|15% chance to deal 120,000 damage] [Spawns 1 foo fighter an update] [Spawns usurpation force every 5 updates|1 updates until spawn] [Spawns 1 Air Cruiser Saucer every update] [Spawns 5 toxic zombies every update] [Survive death 2 times with 1 hp]
Blue Usurpation Force [20,000/20,000hp] [17,000 damage|5% chance to do 50,000 damage] [5% dodge chance] [Stealth: Cannot be attacked for 1 update|3 update cooldown|Cooldowned in 3 updates]
Red Usurpation Force [60,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update, 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown|Cooldowned in 5 updates]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode 7,500 damage/ update for 5 updates] [+17,000|50% chance to regenerate +7,500/update for 5 updates] [Kamikaze or Death: 100,000 damage]
Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [20% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown|Cooldowned in 4 updates] [Spawns foo fighter every 2 updates|Spawns in 2 updates]
White Usurpation Force [35,000/35,000hp] [20,000 damage] [0 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown|Cooldowned in 4 updates]
Black Usurpation Force [25,000/25,000hp] [19,000 damage|50% chance to freeze enemy for 2 updates] [25% damage reflection] [Damage: Increases all PG entity damage by 10% for 1 update|4 update cooldown|Cooldowned in 4 updates]
Foo Fighter x2 [3,000/3,000hp] [1,500 damage] [95% armour to kinetic damage|10% armour]
Air Cruiser Saucer x5 [25,000/25,000hp] [10,000 damage]
Glider Gun [500,000/500,000hp] [20% armor] [Creates 50 Canada Goose, 10 Lightweight Spaceships and 75 gliders per update] [Guarded by gliders/goose]
Canada Goose x50 [100/100hp] [1,000 attack]
Glider x75 [100/100hp] [500 attack]
Lightweight Spaceship x10 [1,250/1,250hp] [750 damage]
Shipyard x5 [100,000/100,000hp] [Spawns sea unit every 2 updates|1 updates until spawn]
Mobile Ocean [100,000/100,000hp] [Can carry 50 sea units at a time] [Guarded by all sea units] [If Mobile Ocean is destroyed, all sea units are destroyed]
Destroyer x5 [10,000/10,000hp] [5,000 damage]
Factory x3 [150,000/150,000hp] [20% armour] [Spawns ground vehicle every update]
Tank x13 [10,000/10,000hp] [5,000 damage]
Jeep x9 [5,000/5,000hp] [2,500 damage]
Barracks x2 [100,000/100,000hp] [Spawns 5 infantry units or 1 usurpation force every update]
Riflemen x10 [1,000/1,000hp] [250 damage]
RPGmen x0 [1,000/1,000hp] [500 damage]
Red Usurpation Force [60,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update for 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown|0 updates until cooldowned]
Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [20% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown|Cooldowned in 2 updates] [Spawns foo fighter every 2 updates|Spawns in 2 updates]
Notch [100,000,000/100,000,000hp]
Special Items
Prankinator [3 update cooldown|2 updates until ready] [Enrages target, causing it to deal 200% damage for one update]
Egg Bomb [5 update cooldown|4 updates until ready] [Deals 50,000 base damage to target, and 25,000 base damage to two secondary targets]
Notch's Crown [Equipped by engie_ninja] [Doubles damage of selected player]
Player Effects
engie_ninja [Entity|2x damage|Cannot charge] [Notch's Crown|2x damage]
MinecraftSiegeEngineer [Can only upgrade Space Saucer]
The Meaning of Life, the Universe, and Everything.
Location:
California
Join Date:
8/2/2011
Posts:
280
Minecraft:
abricahohoho
Member Details
I start building a new bazooka for engie.
1/4
I yell, "War machine. What is it good for?" The war machine already heard this and laughs at the pitiful attempt to damage it. Then I clock it in the face with a monkey wrench.
I start building a new bazooka for engie.
1/4
I yell, "War machine. What is it good for?" The war machine already heard this and laughs at the pitiful attempt to damage it. Then I clock it in the face with a monkey wrench.
27/50 MPMA You guys are like 5 charges behind
4/20 DJ
I make the mobspawner bombers guard the armed mobspawner bombers.
Yeah..they are.
The bombers do that.
Me: 2/? x2
The war machine takes out a massive laser gun and deals near-death blow to the space saucer.
Your forces deal 742,300 damage to the war machine.
The Godmodder deals 100,000 damage. Maybe I should buff him... Nah.
End of turn things.
As you may have been able to tell, we are fast approaching the end of the game.
The Battlefield
Elite War Machine [1,532,700/2,500,000hp] [500,000 damage]
The Godmodder [100,000 damage]
Flagship Factory [400,000/400,000hp] [Spawns flagship every 5 updates|Spawns in 3 updates]
Mobspawner Bomber Flagship x1 [250,000/250,000hp] [25,000 damage] [Spawns an armed mobspawner bomber every 3 updates|1 update until spawn]
Armed Mobspawner Bomber x2 [75,000/75,000hp] [Spawns 2 spawners an update] [25,000 damage] [Guarded by bombers]
Mobspawner Bomber x4 [75,000/75,000hp] [Spawns 2 spawners an update]
Spider Spawner x30 [5,000/5,000hp] [Spawns 4 spiders an update]
Charged Creeper Spawner x15 [5,000/5,000hp] [Spawns 3 charged creepers an update]
Toxic and Mutated Zombie Spawner x30 [5,000/5,000hp] [Spawns 4 toxic zombies and 1 mutated zombie an update]
Enchanted Skeleton Spawner x22 [5,000/5,000hp] [Spawns 4 enchanted skeletons an update]
Enderman Spawner x11 [5,000/5,000hp] [Spawns 2 endermen an update]
Wither Skeleton Spawner x17 [5,000/5,000hp] [Spawns 1 wither skeleton an update]
Spider x240 [750/750hp] [500 damage] [Ignores Guarding]
Charged Creeper x0 [500/500hp] [1,250 damage|Kamikaze]
Mutated Zombie x60 [2,000/2,000hp] [500 damage]
Toxic Zombie x250 [1,500/1,500hp] [500 damage] [Toxic:5% chance to stun, otherwise x1.5 damage for 1 update|5 update charge|4 updates until charged]
Enchanted Skeleton x176 [500/500hp] [600 damage]
Enderman x24 [2,500/2,500hp] [1,000 damage]
Wither Skeleton x63 [5,000/5,000hp] [2,500 damage]
Air Support Space Saucer [21,000/360,000hp] [4,000 shields|+4,000 an update] [20% armour|95% armour to magic and electromagnetic damage] [55,000 damage|15% chance to deal 120,000 damage] [Spawns 1 foo fighter an update] [Spawns usurpation force every 5 updates|5 updates until spawn] [Spawns 1 Air Cruiser Saucer every update] [Spawns 5 toxic zombies every update] [Survive death 2 times with 1 hp]
Blue Usurpation Force [20,000/20,000hp] [17,000 damage|5% chance to do 50,000 damage] [5% dodge chance] [Stealth: Cannot be attacked for 1 update|3 update cooldown|Cooldowned in 3 updates]
Red Usurpation Force [60,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update, 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown|Cooldowned in 5 updates]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode 7,500 damage/ update for 5 updates] [+17,000|50% chance to regenerate +7,500/update for 5 updates] [Kamikaze or Death: 100,000 damage]
Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [20% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown|Cooldowned in 4 updates] [Spawns foo fighter every 2 updates|Spawns in 2 updates]
White Usurpation Force [35,000/35,000hp] [20,000 damage] [0 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown|Cooldowned in 4 updates]
Black Usurpation Force [25,000/25,000hp] [19,000 damage|50% chance to freeze enemy for 2 updates] [25% damage reflection] [Damage: Increases all PG entity damage by 10% for 1 update|4 update cooldown|Cooldowned in 4 updates]
Foo Fighter x3 [3,000/3,000hp] [1,500 damage] [95% armour to kinetic damage|10% armour]
Air Cruiser Saucer x6 [25,000/25,000hp] [10,000 damage]
Glider Gun [500,000/500,000hp] [20% armor] [Creates 50 Canada Goose, 10 Lightweight Spaceships and 75 gliders per update] [Guarded by gliders/goose]
Canada Goose x100 [100/100hp] [1,000 attack]
Glider x150 [100/100hp] [500 attack]
Lightweight Spaceship x20 [1,250/1,250hp] [750 damage]
Shipyard x5 [100,000/100,000hp] [Spawns sea unit every 2 updates|2 updates until spawn]
Mobile Ocean [100,000/100,000hp] [Can carry 50 sea units at a time] [Guarded by all sea units] [If Mobile Ocean is destroyed, all sea units are destroyed]
Destroyer x10 [10,000/10,000hp] [5,000 damage]
Factory x3 [150,000/150,000hp] [20% armour] [Spawns ground vehicle every update]
Tank x16 [10,000/10,000hp] [5,000 damage]
Jeep x9 [5,000/5,000hp] [2,500 damage]
Barracks x2 [100,000/100,000hp] [Spawns 5 infantry units or 1 usurpation force every update]
Riflemen x10 [1,000/1,000hp] [250 damage]
RPGmen x10 [1,000/1,000hp] [500 damage]
Red Usurpation Force [60,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update for 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown|0 updates until cooldowned]
Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [20% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown|Cooldowned in 1 updates] [Spawns foo fighter every 2 updates|Spawns in 1 updates]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode 7,500 damage/ update for 5 updates] [+17,000|50% chance to regenerate +7,500/update for 5 updates] [Kamikaze or Death: 100,000 damage]
Notch [100,000,000/100,000,000hp]
Special Items
Prankinator [3 update cooldown|1 updates until ready] [Enrages target, causing it to deal 200% damage for one update]
Egg Bomb [5 update cooldown|3 updates until ready] [Deals 50,000 base damage to target, and 25,000 base damage to two secondary targets]
Notch's Crown [Equipped by engie_ninja] [Doubles damage of selected player]
Player Effects
engie_ninja [Entity|2x damage|Cannot charge] [Notch's Crown|2x damage]
MinecraftSiegeEngineer [Can only upgrade Space Saucer]
The war machine takes out all zombies with a chemical bomb.
The green usurpation forces heals the space saucer.
The rest of your forces deal 993, 600 damage to the war machine.
The godmodder heals the space saucer.
End of turn things
The Battlefield
Elite War Machine [459,100/2,500,000hp] [500,000 damage]
The Godmodder [100,000 damage]
Flagship Factory [400,000/400,000hp] [Spawns flagship every 5 updates|Spawns in 3 updates]
Mobspawner Bomber Flagship x1 [250,000/250,000hp] [25,000 damage] [Spawns an armed mobspawner bomber every 3 updates|2 update until spawn]
Armed Mobspawner Bomber x2 [75,000/75,000hp] [Spawns 2 spawners an update] [25,000 damage] [Guarded by bombers]
Mobspawner Bomber x4 [75,000/75,000hp] [Spawns 2 spawners an update]
Spider Spawner x30 [5,000/5,000hp] [Spawns 4 spiders an update]
Charged Creeper Spawner x15 [5,000/5,000hp] [Spawns 3 charged creepers an update]
Toxic and Mutated Zombie Spawner x42 [5,000/5,000hp] [Spawns 4 toxic zombies and 1 mutated zombie an update]
Enchanted Skeleton Spawner x22 [5,000/5,000hp] [Spawns 4 enchanted skeletons an update]
Enderman Spawner x11 [5,000/5,000hp] [Spawns 2 endermen an update]
Wither Skeleton Spawner x17 [5,000/5,000hp] [Spawns 1 wither skeleton an update]
Spider x360 [750/750hp] [500 damage] [Ignores Guarding]
Charged Creeper x45 [500/500hp] [1,250 damage|Kamikaze]
Mutated Zombie x30 [2,000/2,000hp] [500 damage]
Toxic Zombie x125 [1,500/1,500hp] [500 damage] [Toxic:5% chance to stun, otherwise x1.5 damage for 1 update|5 update charge|3 updates until charged]
Enchanted Skeleton x264 [500/500hp] [600 damage]
Enderman x46 [2,500/2,500hp] [1,000 damage]
Wither Skeleton x80 [5,000/5,000hp] [2,500 damage]
Air Support Space Saucer [138,000/360,000hp] [8,000 shields|+4,000 an update] [20% armour|95% armour to magic and electromagnetic damage] [55,000 damage|15% chance to deal 120,000 damage] [Spawns 1 foo fighter an update] [Spawns usurpation force every 5 updates|4 updates until spawn] [Spawns 1 Air Cruiser Saucer every update] [Spawns 5 toxic zombies every update] [Survive death 2 times with 1 hp]
Blue Usurpation Force [20,000/20,000hp] [17,000 damage|5% chance to do 50,000 damage] [5% dodge chance] [Stealth: Cannot be attacked for 1 update|3 update cooldown|Cooldowned in 3 updates]
Red Usurpation Force [60,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update, 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown|Cooldowned in 5 updates]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode 7,500 damage/ update for 5 updates] [+17,000|50% chance to regenerate +7,500/update for 5 updates] [Kamikaze or Death: 100,000 damage]
Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [20% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown|Cooldowned in 4 updates] [Spawns foo fighter every 2 updates|Spawns in 2 updates]
White Usurpation Force [35,000/35,000hp] [20,000 damage] [0 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown|Cooldowned in 4 updates]
Black Usurpation Force [25,000/25,000hp] [19,000 damage|50% chance to freeze enemy for 2 updates] [25% damage reflection] [Damage: Increases all PG entity damage by 10% for 1 update|4 update cooldown|Cooldowned in 4 updates]
Foo Fighter x5 [3,000/3,000hp] [1,500 damage] [95% armour to kinetic damage|10% armour]
Air Cruiser Saucer x7 [25,000/25,000hp] [10,000 damage]
Glider Gun [500,000/500,000hp] [20% armor] [Creates 50 Canada Goose, 10 Lightweight Spaceships and 75 gliders per update] [Guarded by gliders/goose]
Canada Goose x150 [100/100hp] [1,000 attack]
Glider x225 [100/100hp] [500 attack]
Lightweight Spaceship x30 [1,250/1,250hp] [750 damage]
Shipyard x5 [100,000/100,000hp] [Spawns sea unit every 2 updates|1 updates until spawn]
Mobile Ocean [100,000/100,000hp] [Can carry 50 sea units at a time] [Guarded by all sea units] [If Mobile Ocean is destroyed, all sea units are destroyed]
Destroyer x10 [10,000/10,000hp] [5,000 damage]
Factory x3 [150,000/150,000hp] [20% armour] [Spawns ground vehicle every update]
Tank x16 [10,000/10,000hp] [5,000 damage]
Jeep x12 [5,000/5,000hp] [2,500 damage]
Barracks x2 [100,000/100,000hp] [Spawns 5 infantry units or 1 usurpation force every update]
Riflemen x10 [1,000/1,000hp] [250 damage]
RPGmen x15 [1,000/1,000hp] [500 damage]
Red Usurpation Force [60,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update for 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown|0 updates until cooldowned]
Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [20% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown|Cooldowned in 0 updates] [Spawns foo fighter every 2 updates|Spawns in 2 updates]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode 7,500 damage/ update for 5 updates] [+17,000|50% chance to regenerate +7,500/update for 5 updates] [Kamikaze or Death: 100,000 damage]
Notch [100,000,000/100,000,000hp]
Special Items
Prankinator [3 update cooldown|0 updates until ready] [Enrages target, causing it to deal 200% damage for one update]
Egg Bomb [5 update cooldown|2 updates until ready] [Deals 50,000 base damage to target, and 25,000 base damage to two secondary targets]
Notch's Crown [Equipped by engie_ninja] [Doubles damage of selected player]
Player Effects
engie_ninja [Entity|2x damage|Cannot charge] [Notch's Crown|2x damage] [Mecha-Bazooka|1.25x damage| 3 uses]
MinecraftSiegeEngineer [Can only upgrade Space Saucer]
I take out my Rage Cannon and Rage Cannon the bots. I miss. The blast hits the wall. The robots are so surprised by my poor marksmanship that they forget to dodge my second blast.
Oh no
I grab the Egg Bomb, empower it with Red Matter, and hurl it at the security bots.
GODDAMN IT
STUPID GENDERFLIP VIRUS
20/50 MPMA
I wave my hands over the bots. "These are not the drones you're looking for."
Complipedia
Mobile ocean added
Robots are immune to poison!
The dart deals 25,000 damage to one anyways.
One bot will miss for certain this update.
Godmodder enraged.
Welcome!
25,000 damage to a bot!
The wall is being guarded by them.
You combine the power of the special items and your buff to kill 2 bots and deal 100,000 damage to another.
They are not sentient, so you simply damage one for 25,000
Me:
20/20
I suddenly join the PGs, and use my charge to annihilate the remaining security bots.
Your diminished forces eal 494,000 damage to the blast door.
The godmodder blasts the blast door.
End of turn things
The Battlefield
Reinforced Titanium Blast Door [806,000/1,500,000hp]
Poison Gas Sprinklers [2,000 damage to all PGs every update|Increases by 500 every update]
The Godmodder [100,000 damage]
Mobspawner Bomber Flagship x1 [247,000/250,000hp] [25,000 damage] [Spawns an armed mobspawner bomber every 3 updates|2 update until spawn]
Armed Mobspawner Bomber x1 [72,000/75,000hp] [Spawns 2 spawners an update] [25,000 damage]
Mobspawner Bomber x4 [72,000/75,000hp] [Spawns 2 spawners an update]
Spider Spawner x30 [2,000/5,000hp] [Spawns 4 spiders an update]
Charged Creeper Spawner x5 [2,000/5,000hp] [Spawns 3 charged creepers an update]
Toxic and Mutated Zombie Spawner x30 [2,000/5,000hp] [Spawns 4 toxic zombies and 1 mutated zombie an update]
Enchanted Skeleton Spawner x22 [2,000/5,000hp] [Spawns 4 enchanted skeletons an update]
Enderman Spawner x6 [2,000/5,000hp] [Spawns 2 endermen an update]
Wither Skeleton Spawner x17 [2,000/5,000hp] [Spawns 1 wither skeleton an update]
Spider x0 [750/750hp] [500 damage] [Ignores Guarding]
Charged Creeper x0 [500/500hp] [1,250 damage|Kamikaze]
Mutated Zombie x0 [2,000/2,000hp] [500 damage]
Toxic Zombie x0 [1,500/1,500hp] [500 damage] [Toxic:5% chance to stun, otherwise x1.5 damage for 1 update|5 update charge|4 updates until charged]
Enchanted Skeleton x0 [500/500hp] [600 damage]
Enderman x0 [2,500/2,500hp] [1,000 damage]
Wither Skeleton x29 [2,000/5,000hp] [2,500 damage]
Air Support Space Saucer [357,000/360,000hp] [44,000 shields|+4,000 an update] [20% armour|95% armour to magic and electromagnetic damage] [55,000 damage|15% chance to deal 120,000 damage] [Spawns 1 foo fighter an update] [Spawns usurpation force every 5 updates|2 updates until spawn] [Spawns 1 Air Cruiser Saucer every update] [Spawns 5 toxic zombies every update] [Survive death 2 times with 1 hp]
Blue Usurpation Force [20,000/20,000hp] [17,000 damage|5% chance to do 50,000 damage] [5% dodge chance] [Stealth: Cannot be attacked for 1 update|3 update cooldown|Cooldowned in 3 updates]
Red Usurpation Force [60,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update, 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown|Cooldowned in 5 updates]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode 7,500 damage/ update for 5 updates] [+17,000|50% chance to regenerate +7,500/update for 5 updates] [Kamikaze or Death: 100,000 damage]
Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [20% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown|Cooldowned in 4 updates] [Spawns foo fighter every 2 updates|Spawns in 2 updates]
White Usurpation Force [35,000/35,000hp] [20,000 damage] [0 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown|Cooldowned in 4 updates]
Black Usurpation Force [25,000/25,000hp] [19,000 damage|50% chance to freeze enemy for 2 updates] [25% damage reflection] [Damage: Increases all PG entity damage by 10% for 1 update|4 update cooldown|Cooldowned in 4 updates]
Air Cruiser Saucer x4 [23,500/25,000hp] [10,000 damage]
Glider Gun [452,000/500,000hp] [20% armor] [Creates 50 Canada Goose, 10 Lightweight Spaceships and 75 gliders per update] [Guarded by gliders/goose]
Canada Goose x0 [100/100hp] [1,000 attack]
Glider x0 [100/100hp] [500 attack]
Lightweight Spaceship x0 [1,250/1,250hp] [750 damage]
Shipyard x5 [97,000/100,000hp] [Spawns sea unit every 2 updates|2 updates until spawn]
Mobile Ocean [100,000/100,000hp] [Can carry 50 sea units at a time] [Guarded by all sea units] [If Mobile Ocean is destroyed, all sea units are destroyed]
Destroyer x5 [8,500/10,000hp] [5,000 damage]
Factory x3 [147,000/150,000hp] [20% armour] [Spawns ground vehicle every update]
Tank x10 [7,000/10,000hp] [5,000 damage]
Jeep x9 [2,000/5,000hp] [2,500 damage]
Barracks x2 [97,000/100,000hp] [Spawns 5 infantry units or 1 usurpation force every update]
Riflemen x0 [1,000/1,000hp] [250 damage]
RPGmen x0 [1,000/1,000hp] [500 damage]
Red Usurpation Force [57,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update for 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown|1 updates until cooldowned]
Yellow Usurpation Force [18,500/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [20% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown|Cooldowned in 3 updates] [Spawns foo fighter every 2 updates|Spawns in 1 updates]
Notch [100,000,000/100,000,000hp]
Special Items
Prankinator [3 update cooldown|3 updates until ready] [Enrages target, causing it to deal 200% damage for one update]
Egg Bomb [5 update cooldown|5 updates until ready] [Deals 50,000 base damage to target, and 25,000 base damage to two secondary targets]
Notch's Crown [Equipped by engie_ninja] [Doubles damage of selected player]
Player Effects
engie_ninja [Entity|2x damage|Cannot charge] [Bazooka|1.5x damage|1 uses] [Notch's Crown|2x damage]
MinecraftSiegeEngineer [Can only upgrade Space Saucer]
Complipedia
I shout as the bazooka turns into a VALVe Rocket Launcher and I bombard the door with a barrage of critical mega death rockets.
GODDAMN IT
STUPID GENDERFLIP VIRUS
I FALCON... KAMEHAME-HADOUKEN! the wall!
Meh. I wish I had come up with that. It is an awesome idea.
Oh no
3/5 Core
I drill a hole in the wall and stuff a block of C4 in it.
Complipedia
You bend one pipe, reducing the damage by 500. Will probably be unnecessary though.
25,000 damage
150,000 damage! The bazooka breaks. Yeah, that weapon will definetly need to be charged next time.
20,000 damage
Flagship factory added!
What idea?
25,000 damage
25,000 damage
Me: 1/? x2
The blast door goes down, and I use my GM powers max heal all entities to make my job simpler,
Your forces have beaten all security in the east wing
You now enter the outer core, and face... a midboss. Probably a bit late for a midboss, but whatever.
End of turn things.
The Battlefield
Elite War Machine [2,500,000/2,500,000hp] [500,000 damage]
The Godmodder [100,000 damage]
Flagship Factory [400,000/400,000hp] [Spawns flagship every 5 updates|Spawns in 4 updates]
Mobspawner Bomber Flagship x1 [250,000/250,000hp] [25,000 damage] [Spawns an armed mobspawner bomber every 3 updates|1 update until spawn]
Armed Mobspawner Bomber x1 [75,000/75,000hp] [Spawns 2 spawners an update] [25,000 damage]
Mobspawner Bomber x4 [75,000/75,000hp] [Spawns 2 spawners an update]
Spider Spawner x30 [5,000/5,000hp] [Spawns 4 spiders an update]
Charged Creeper Spawner x15 [5,000/5,000hp] [Spawns 3 charged creepers an update]
Toxic and Mutated Zombie Spawner x30 [5,000/5,000hp] [Spawns 4 toxic zombies and 1 mutated zombie an update]
Enchanted Skeleton Spawner x22 [5,000/5,000hp] [Spawns 4 enchanted skeletons an update]
Enderman Spawner x6 [5,000/5,000hp] [Spawns 2 endermen an update]
Wither Skeleton Spawner x17 [5,000/5,000hp] [Spawns 1 wither skeleton an update]
Spider x120 [750/750hp] [500 damage] [Ignores Guarding]
Charged Creeper x12 [500/500hp] [1,250 damage|Kamikaze]
Mutated Zombie x30 [2,000/2,000hp] [500 damage]
Toxic Zombie x125 [1,500/1,500hp] [500 damage] [Toxic:5% chance to stun, otherwise x1.5 damage for 1 update|5 update charge|4 updates until charged]
Enchanted Skeleton x88 [500/500hp] [600 damage]
Enderman x12 [2,500/2,500hp] [1,000 damage]
Wither Skeleton x46 [5,000/5,000hp] [2,500 damage]
Air Support Space Saucer [360,000/360,000hp] [48,000 shields|+4,000 an update] [20% armour|95% armour to magic and electromagnetic damage] [55,000 damage|15% chance to deal 120,000 damage] [Spawns 1 foo fighter an update] [Spawns usurpation force every 5 updates|1 updates until spawn] [Spawns 1 Air Cruiser Saucer every update] [Spawns 5 toxic zombies every update] [Survive death 2 times with 1 hp]
Blue Usurpation Force [20,000/20,000hp] [17,000 damage|5% chance to do 50,000 damage] [5% dodge chance] [Stealth: Cannot be attacked for 1 update|3 update cooldown|Cooldowned in 3 updates]
Red Usurpation Force [60,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update, 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown|Cooldowned in 5 updates]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode 7,500 damage/ update for 5 updates] [+17,000|50% chance to regenerate +7,500/update for 5 updates] [Kamikaze or Death: 100,000 damage]
Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [20% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown|Cooldowned in 4 updates] [Spawns foo fighter every 2 updates|Spawns in 2 updates]
White Usurpation Force [35,000/35,000hp] [20,000 damage] [0 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown|Cooldowned in 4 updates]
Black Usurpation Force [25,000/25,000hp] [19,000 damage|50% chance to freeze enemy for 2 updates] [25% damage reflection] [Damage: Increases all PG entity damage by 10% for 1 update|4 update cooldown|Cooldowned in 4 updates]
Air Cruiser Saucer x5 [25,000/25,000hp] [10,000 damage]
Glider Gun [500,000/500,000hp] [20% armor] [Creates 50 Canada Goose, 10 Lightweight Spaceships and 75 gliders per update] [Guarded by gliders/goose]
Canada Goose x50 [100/100hp] [1,000 attack]
Glider x75 [100/100hp] [500 attack]
Lightweight Spaceship x10 [1,250/1,250hp] [750 damage]
Shipyard x5 [100,000/100,000hp] [Spawns sea unit every 2 updates|1 updates until spawn]
Mobile Ocean [100,000/100,000hp] [Can carry 50 sea units at a time] [Guarded by all sea units] [If Mobile Ocean is destroyed, all sea units are destroyed]
Destroyer x5 [10,000/10,000hp] [5,000 damage]
Factory x3 [150,000/150,000hp] [20% armour] [Spawns ground vehicle every update]
Tank x13 [10,000/10,000hp] [5,000 damage]
Jeep x9 [5,000/5,000hp] [2,500 damage]
Barracks x2 [100,000/100,000hp] [Spawns 5 infantry units or 1 usurpation force every update]
Riflemen x10 [1,000/1,000hp] [250 damage]
RPGmen x0 [1,000/1,000hp] [500 damage]
Red Usurpation Force [60,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update for 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown|0 updates until cooldowned]
Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [20% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown|Cooldowned in 2 updates] [Spawns foo fighter every 2 updates|Spawns in 2 updates]
Notch [100,000,000/100,000,000hp]
Special Items
Prankinator [3 update cooldown|2 updates until ready] [Enrages target, causing it to deal 200% damage for one update]
Egg Bomb [5 update cooldown|4 updates until ready] [Deals 50,000 base damage to target, and 25,000 base damage to two secondary targets]
Notch's Crown [Equipped by engie_ninja] [Doubles damage of selected player]
Player Effects
engie_ninja [Entity|2x damage|Cannot charge] [Notch's Crown|2x damage]
MinecraftSiegeEngineer [Can only upgrade Space Saucer]
1/4
I yell, "War machine. What is it good for?" The war machine already heard this and laughs at the pitiful attempt to damage it. Then I clock it in the face with a monkey wrench.
Complipedia
GODDAMN IT
STUPID GENDERFLIP VIRUS
22/50 Magical Pirate Medic Academy
2/20 DJ
Complipedia
4/20 DJ
I make the mobspawner bombers guard the armed mobspawner bombers.
NOW
It will only boost damage to 1.25x
25,000 damage
100,000 damage!
You can post twice an update.
Would it not be 2/4?
Yeah..they are.
The bombers do that.
Me: 2/? x2
The war machine takes out a massive laser gun and deals near-death blow to the space saucer.
Your forces deal 742,300 damage to the war machine.
The Godmodder deals 100,000 damage. Maybe I should buff him... Nah.
End of turn things.
As you may have been able to tell, we are fast approaching the end of the game.
The Battlefield
Elite War Machine [1,532,700/2,500,000hp] [500,000 damage]
The Godmodder [100,000 damage]
Flagship Factory [400,000/400,000hp] [Spawns flagship every 5 updates|Spawns in 3 updates]
Mobspawner Bomber Flagship x1 [250,000/250,000hp] [25,000 damage] [Spawns an armed mobspawner bomber every 3 updates|1 update until spawn]
Armed Mobspawner Bomber x2 [75,000/75,000hp] [Spawns 2 spawners an update] [25,000 damage] [Guarded by bombers]
Mobspawner Bomber x4 [75,000/75,000hp] [Spawns 2 spawners an update]
Spider Spawner x30 [5,000/5,000hp] [Spawns 4 spiders an update]
Charged Creeper Spawner x15 [5,000/5,000hp] [Spawns 3 charged creepers an update]
Toxic and Mutated Zombie Spawner x30 [5,000/5,000hp] [Spawns 4 toxic zombies and 1 mutated zombie an update]
Enchanted Skeleton Spawner x22 [5,000/5,000hp] [Spawns 4 enchanted skeletons an update]
Enderman Spawner x11 [5,000/5,000hp] [Spawns 2 endermen an update]
Wither Skeleton Spawner x17 [5,000/5,000hp] [Spawns 1 wither skeleton an update]
Spider x240 [750/750hp] [500 damage] [Ignores Guarding]
Charged Creeper x0 [500/500hp] [1,250 damage|Kamikaze]
Mutated Zombie x60 [2,000/2,000hp] [500 damage]
Toxic Zombie x250 [1,500/1,500hp] [500 damage] [Toxic:5% chance to stun, otherwise x1.5 damage for 1 update|5 update charge|4 updates until charged]
Enchanted Skeleton x176 [500/500hp] [600 damage]
Enderman x24 [2,500/2,500hp] [1,000 damage]
Wither Skeleton x63 [5,000/5,000hp] [2,500 damage]
Air Support Space Saucer [21,000/360,000hp] [4,000 shields|+4,000 an update] [20% armour|95% armour to magic and electromagnetic damage] [55,000 damage|15% chance to deal 120,000 damage] [Spawns 1 foo fighter an update] [Spawns usurpation force every 5 updates|5 updates until spawn] [Spawns 1 Air Cruiser Saucer every update] [Spawns 5 toxic zombies every update] [Survive death 2 times with 1 hp]
Blue Usurpation Force [20,000/20,000hp] [17,000 damage|5% chance to do 50,000 damage] [5% dodge chance] [Stealth: Cannot be attacked for 1 update|3 update cooldown|Cooldowned in 3 updates]
Red Usurpation Force [60,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update, 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown|Cooldowned in 5 updates]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode 7,500 damage/ update for 5 updates] [+17,000|50% chance to regenerate +7,500/update for 5 updates] [Kamikaze or Death: 100,000 damage]
Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [20% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown|Cooldowned in 4 updates] [Spawns foo fighter every 2 updates|Spawns in 2 updates]
White Usurpation Force [35,000/35,000hp] [20,000 damage] [0 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown|Cooldowned in 4 updates]
Black Usurpation Force [25,000/25,000hp] [19,000 damage|50% chance to freeze enemy for 2 updates] [25% damage reflection] [Damage: Increases all PG entity damage by 10% for 1 update|4 update cooldown|Cooldowned in 4 updates]
Air Cruiser Saucer x6 [25,000/25,000hp] [10,000 damage]
Glider Gun [500,000/500,000hp] [20% armor] [Creates 50 Canada Goose, 10 Lightweight Spaceships and 75 gliders per update] [Guarded by gliders/goose]
Canada Goose x100 [100/100hp] [1,000 attack]
Glider x150 [100/100hp] [500 attack]
Lightweight Spaceship x20 [1,250/1,250hp] [750 damage]
Shipyard x5 [100,000/100,000hp] [Spawns sea unit every 2 updates|2 updates until spawn]
Mobile Ocean [100,000/100,000hp] [Can carry 50 sea units at a time] [Guarded by all sea units] [If Mobile Ocean is destroyed, all sea units are destroyed]
Destroyer x10 [10,000/10,000hp] [5,000 damage]
Factory x3 [150,000/150,000hp] [20% armour] [Spawns ground vehicle every update]
Tank x16 [10,000/10,000hp] [5,000 damage]
Jeep x9 [5,000/5,000hp] [2,500 damage]
Barracks x2 [100,000/100,000hp] [Spawns 5 infantry units or 1 usurpation force every update]
Riflemen x10 [1,000/1,000hp] [250 damage]
RPGmen x10 [1,000/1,000hp] [500 damage]
Red Usurpation Force [60,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update for 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown|0 updates until cooldowned]
Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [20% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown|Cooldowned in 1 updates] [Spawns foo fighter every 2 updates|Spawns in 1 updates]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode 7,500 damage/ update for 5 updates] [+17,000|50% chance to regenerate +7,500/update for 5 updates] [Kamikaze or Death: 100,000 damage]
Notch [100,000,000/100,000,000hp]
Special Items
Prankinator [3 update cooldown|1 updates until ready] [Enrages target, causing it to deal 200% damage for one update]
Egg Bomb [5 update cooldown|3 updates until ready] [Deals 50,000 base damage to target, and 25,000 base damage to two secondary targets]
Notch's Crown [Equipped by engie_ninja] [Doubles damage of selected player]
Player Effects
engie_ninja [Entity|2x damage|Cannot charge] [Notch's Crown|2x damage]
MinecraftSiegeEngineer [Can only upgrade Space Saucer]
28/50 MPMA
5/20 DJ
Complipedia
You literally copied my post... wowies.
30/50 MPMA
7/20 DJ
4/4 L.A.W.
NOW
9/20 DJ
4/4 Mecha-Bazooka
Complipedia
It wasn't an exact copy.
So, it was an attack? 80,000 damage.
Mecha Bazooka built
Me: 3/? x2
The war machine takes out all zombies with a chemical bomb.
The green usurpation forces heals the space saucer.
The rest of your forces deal 993, 600 damage to the war machine.
The godmodder heals the space saucer.
End of turn things
The Battlefield
Elite War Machine [459,100/2,500,000hp] [500,000 damage]
The Godmodder [100,000 damage]
Flagship Factory [400,000/400,000hp] [Spawns flagship every 5 updates|Spawns in 3 updates]
Mobspawner Bomber Flagship x1 [250,000/250,000hp] [25,000 damage] [Spawns an armed mobspawner bomber every 3 updates|2 update until spawn]
Armed Mobspawner Bomber x2 [75,000/75,000hp] [Spawns 2 spawners an update] [25,000 damage] [Guarded by bombers]
Mobspawner Bomber x4 [75,000/75,000hp] [Spawns 2 spawners an update]
Spider Spawner x30 [5,000/5,000hp] [Spawns 4 spiders an update]
Charged Creeper Spawner x15 [5,000/5,000hp] [Spawns 3 charged creepers an update]
Toxic and Mutated Zombie Spawner x42 [5,000/5,000hp] [Spawns 4 toxic zombies and 1 mutated zombie an update]
Enchanted Skeleton Spawner x22 [5,000/5,000hp] [Spawns 4 enchanted skeletons an update]
Enderman Spawner x11 [5,000/5,000hp] [Spawns 2 endermen an update]
Wither Skeleton Spawner x17 [5,000/5,000hp] [Spawns 1 wither skeleton an update]
Spider x360 [750/750hp] [500 damage] [Ignores Guarding]
Charged Creeper x45 [500/500hp] [1,250 damage|Kamikaze]
Mutated Zombie x30 [2,000/2,000hp] [500 damage]
Toxic Zombie x125 [1,500/1,500hp] [500 damage] [Toxic:5% chance to stun, otherwise x1.5 damage for 1 update|5 update charge|3 updates until charged]
Enchanted Skeleton x264 [500/500hp] [600 damage]
Enderman x46 [2,500/2,500hp] [1,000 damage]
Wither Skeleton x80 [5,000/5,000hp] [2,500 damage]
Air Support Space Saucer [138,000/360,000hp] [8,000 shields|+4,000 an update] [20% armour|95% armour to magic and electromagnetic damage] [55,000 damage|15% chance to deal 120,000 damage] [Spawns 1 foo fighter an update] [Spawns usurpation force every 5 updates|4 updates until spawn] [Spawns 1 Air Cruiser Saucer every update] [Spawns 5 toxic zombies every update] [Survive death 2 times with 1 hp]
Blue Usurpation Force [20,000/20,000hp] [17,000 damage|5% chance to do 50,000 damage] [5% dodge chance] [Stealth: Cannot be attacked for 1 update|3 update cooldown|Cooldowned in 3 updates]
Red Usurpation Force [60,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update, 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown|Cooldowned in 5 updates]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode 7,500 damage/ update for 5 updates] [+17,000|50% chance to regenerate +7,500/update for 5 updates] [Kamikaze or Death: 100,000 damage]
Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [20% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown|Cooldowned in 4 updates] [Spawns foo fighter every 2 updates|Spawns in 2 updates]
White Usurpation Force [35,000/35,000hp] [20,000 damage] [0 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown|Cooldowned in 4 updates]
Black Usurpation Force [25,000/25,000hp] [19,000 damage|50% chance to freeze enemy for 2 updates] [25% damage reflection] [Damage: Increases all PG entity damage by 10% for 1 update|4 update cooldown|Cooldowned in 4 updates]
Air Cruiser Saucer x7 [25,000/25,000hp] [10,000 damage]
Glider Gun [500,000/500,000hp] [20% armor] [Creates 50 Canada Goose, 10 Lightweight Spaceships and 75 gliders per update] [Guarded by gliders/goose]
Canada Goose x150 [100/100hp] [1,000 attack]
Glider x225 [100/100hp] [500 attack]
Lightweight Spaceship x30 [1,250/1,250hp] [750 damage]
Shipyard x5 [100,000/100,000hp] [Spawns sea unit every 2 updates|1 updates until spawn]
Mobile Ocean [100,000/100,000hp] [Can carry 50 sea units at a time] [Guarded by all sea units] [If Mobile Ocean is destroyed, all sea units are destroyed]
Destroyer x10 [10,000/10,000hp] [5,000 damage]
Factory x3 [150,000/150,000hp] [20% armour] [Spawns ground vehicle every update]
Tank x16 [10,000/10,000hp] [5,000 damage]
Jeep x12 [5,000/5,000hp] [2,500 damage]
Barracks x2 [100,000/100,000hp] [Spawns 5 infantry units or 1 usurpation force every update]
Riflemen x10 [1,000/1,000hp] [250 damage]
RPGmen x15 [1,000/1,000hp] [500 damage]
Red Usurpation Force [60,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update for 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown|0 updates until cooldowned]
Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [20% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown|Cooldowned in 0 updates] [Spawns foo fighter every 2 updates|Spawns in 2 updates]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode 7,500 damage/ update for 5 updates] [+17,000|50% chance to regenerate +7,500/update for 5 updates] [Kamikaze or Death: 100,000 damage]
Notch [100,000,000/100,000,000hp]
Special Items
Prankinator [3 update cooldown|0 updates until ready] [Enrages target, causing it to deal 200% damage for one update]
Egg Bomb [5 update cooldown|2 updates until ready] [Deals 50,000 base damage to target, and 25,000 base damage to two secondary targets]
Notch's Crown [Equipped by engie_ninja] [Doubles damage of selected player]
Player Effects
engie_ninja [Entity|2x damage|Cannot charge] [Notch's Crown|2x damage] [Mecha-Bazooka|1.25x damage| 3 uses]
MinecraftSiegeEngineer [Can only upgrade Space Saucer]
Complipedia
9/20 DJ
I spawn some spawners.
NOW