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The Meaning of Life, the Universe, and Everything.
Location:
California
Join Date:
8/2/2011
Posts:
280
Minecraft:
abricahohoho
Member Details
The attack wasn't even creative or funny or anything, just a vague "I take out the Flagship Factory with my 14-post charge," which is rather boring and unsatisfactory. I mean, if you're going to destroy one of our main powerhouses that we're spending lots of time on, you should at least give us the closure of a good attack instead of just a bland, "I destroy this thing."
10/40 Flagship Factory
97/100 National Guard
10/20 Armor Plating
Also, the reason I aimed for the factory is, well, it's effectiveness.
Remember, I'm a player, not controlled by the randomness of Notch's, or even your, forces.
98/100 National Guard
Faraday Cage+Boarding 18/25
*Prankinator is ready to shot
======================
11/40(I would say 11/30) Flagship Factory
====================== future
The attack wasn't even creative or funny or anything, just a vague "I take out the Flagship Factory with my 14-post charge," which is rather boring and unsatisfactory. I mean, if you're going to destroy one of our main powerhouses that we're spending lots of time on, you should at least give us the closure of a good attack instead of just a bland, "I destroy this thing."
10/40 Flagship Factory
97/100 National Guard
10/20 Armor Plating
98/100 National Guard
Faraday Cage+Boarding 18/25
*Prankinator is ready to shot
======================
11/40(I would say 11/30) Flagship Factory
====================== future
100/100 National Guard. I win.
20/25 Faraday Cage+Boarding
13/40(???) Flagship Factory
Actually, I don't think you ever said any stats. Standard stat formula, I guess. Unless I missed it.
It deals 500K damage. Geez.
And it has 1M health, I think it will survive until the final battle.
Me:
12/?
The throne takes out some final mobs. (300 skellies)
Your forces begin hammering on the throne, dealing hundreds of thousands in damage. Then, the Godmodder leaps above it with his sword out and slices at Notch's head. Notch teleports out of the way in a rage, and the Godmodder's slices into the throne, splitting it clean in two. Notch's crown rests on the broken seat, with magical power flowing through it.
Fourth Crystal Destroyed!
Notch's Crown Get!
From the holes in the roof, you can see a massive space station above. The fifth crystal is there.
But first, you need to take a teleportation pad there.
Notch has one in a nearby laboratory.
Your forces head there, and see the last of Notch's planetary forces guarding it.
It seems remnants of Notch's aura still linger...
The Battlefield
Super Soldiers x10 [75,000/75,000hp] [25,000 damage]
Battle Mechs x5 [150,000/150,000hp] [50,000 damage]
War Machine [500,000/500,000hp] [100,000 damage]
The Godmodder [100,000 damage]
Mobspawner Bomber Flagship x3 [250,000/250,000hp] [25,000 damage] [Spawns an armed mobspawner bomber every 3 updates|2 update until spawn]
Armed Mobspawner Bomber x1 [75,000/75,000hp] [Spawns 2 spawners an update] [25,000 damage]
Mobspawner Bomber x4 [75,000/75,000hp] [Spawns 2 spawners an update]
Spider Spawner x30 [5,000/5,000hp] [Spawns 4 spiders an update]
Charged Creeper Spawner x28 [5,000/5,000hp] [Spawns 3 charged creepers an update]
Toxic and Mutated Zombie Spawner x0 [5,000/5,000hp] [Spawns 4 toxic zombies and 1 mutated zombie an update]
Enchanted Skeleton Spawner x22 [5,000/5,000hp] [Spawns 4 enchanted skeletons an update]
Enderman Spawner x6 [5,000/5,000hp] [Spawns 2 endermen an update]
Wither Skeleton Spawner x1 [5,000/5,000hp] [Spawns 1 wither skeleton an update]
Spider x520 [750/750hp] [500 damage] [Ignores Guarding]
Charged Creeper x0 [500/500hp] [1,250 damage|Kamikaze]
Mutated Zombie x146 [2,000/2,000hp] [500 damage]
Toxic Zombie x413 [1,500/1,500hp] [500 damage] [Toxic:5% chance to stun, otherwise x1.5 damage for 1 update|5 update charge|0 updates until charged]
Enchanted Skeleton x226 [500/500hp] [600 damage]
Enderman x76 [2,500/2,500hp] [1,000 damage]
Wither Skeleton x15 [5,000/5,000hp] [2,500 damage]
Air Support Space Saucer [200,000/290,000hp] [12,000 shields|+4,000 an update] [25% armour] [55,000 damage|5% chance to deal 120,000 damage] [Spawns 1 foo fighter an update] [Spawns usurption force every 5 updates|4 updates until spawn] [Spawns 1 Air Cruiser Saucer every update] [Spawns 5 toxic zombies every update] [Survive death 2 times with 1 hp]
Blue Usurpation Force [20,000/20,000hp] [17,000 damage|5% chance to do 50,000 damage] [5% dodge chance] [Stealth: Cannot be attacked for 1 update|3 update cooldown]
Red Usurpation Force [60,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update, 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode: 7,500 damage/ update, 5 updates] [+17,000|50% chance to regenerate: +7,500/update, 5 updates] [Kamikaze or Death: 100,000 damage]
Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [25% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown] [Spawns foo fighter every 2 updates]
White Usurpation Force [35,000/35,000hp] [20,000 damage] [0 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown]
Black Usurpation force [25,000/25,000hp] [19,000 damage|50% chance to freeze enemy for 2 updates] [25% damage reflection] [Damage: Increases all PG entity damage by 10% for 1 update|4 update cooldown]
Foo Fighter x5 [3,000/3,000hp] [1,500 damage] [immune to kinetic damage] [10% armour]
Air Cruiser Saucer x0 [25,000/25,000hp] [10,000 damage]
Glider Gun [453,125/500,000hp] [25% armor] [Creates 50 Canada Goose, 10 Lightweight Spaceships and 75 gliders per update] [Guarded by gliders/goose]
Canada Goose x150 [100/100hp] [1,000 attack]
Glider x150 [100/100hp] [500 attack]
Lightweight Spaceship x0 [1,250hp] [750 damage]
Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [25% armour] [Static Field: Reflect all damage for 1 update|3 update cooldown|2 update until cooldowned] [Spawns foo fighter every 2 updates|Spawns in 1 update]
National Guard [1,000,000/1,000,000hp] [500,000 damage]
Reinforcements: ETA 2 updates
Death Egg: HP:100,000 (Armor:Blocks 60% of damage) Attack:50,000 (Summons:10 Egg Walkers per turn)
Egg Walkers: HP: 2,000 Damage:1,000 (Summons:2 Egg pawns per turn)
Egg Pawn: HP:100 Attack:50
Notch [100,000,000/100,000,000hp]
Special Items
Prankinator [3 update cooldown|0 updates until ready] [Enrages target, causing it to deal 200% damage for one update]
Egg Bomb [5 update cooldown|2 updates until ready] [Deals 50,000 damage to target, and 25,000 damage to two secondary targets]
Notch's Crown [Equipped by no one] [Doubles attack damage of selected player to 30,000-50,000]
MSE's things at the bottom of his post aren't being charged.
That's true.
I apply quick healing to Air Support Space Saucer. My scientists fly past all these War Machines and dodge everything, then repair.
MSE's things at the bottom of his post aren't being charged.
10/20 Armor Plating
===================================
Vote: Ka_Doink deserves the crown(he is active player and is helpful)
=================================== future
Heavy Assault Drone 100x [20 000 HP][10 000 damage][25% resistance][5 000 damage to surrounding units][spawns a foo fighter every 3 turns] Assault Drone 75x [15 000 HP][5% dodge chance][7 500 damage to 2 units][spawns foo fighter every 4 turns] Space Saucer 10x[300 000 HP][30% resistance][55 000 damage][120 000 critical][spawns foo fighter every turn][25 000 shield every turn][spawns any Usurpation Force every turn][spawns Foo Fleet every 2 turns][Replicates every 10 turns](thats the look of the truly space saucer) Space Fighter x15 [100 000 HP][75 000 damage - Space only][builds Assault Drone every 3 turns] R.A.T.S x1[25 000 HP][is independant godmodder just like The_Godmodder] Laser Tank x30[125 000 HP][30 000 damage][blinds enemy][2 000 stacking DoT until 3 turns] Anti-Air Spaceship x20[100 000 HP][50 000 damage to air and space units] Laser Spaceship x20[100 000 HP][armed with 4 heavy missiles - 200 000 damage to space and air][30 000 damage] Anti-Air Missile Truck x20[50 000 HP][25 000 damage against air][6 000 damage against water and sea] Saucer Factory x3[spawns any kind of saucer every turn][200 000 HP] Spaceport x3[spawns space units every turn][200 000 HP] Drone Factory x1[250 000 HP][60% reflection][25% resistance][spawns Assault Drone, Heavy Drone, Bombardment Drone every turn] Alien Barracks x2[250 000 HP][spawns 2 types of Usurpation Forces every turn] Bombard Support Cruiser x10[200 000 damage anti-ground/water][200 000 HP] Freeze Spaceship[200 000 HP][damage based on 20% enemy's HP + 20 000] 2D saucer x1[45 000 HP][35 000 damage][75% dodge] Air Support Carrier x10[200 000 HP][Hold: 20x Liquid Nitrogen Saucer][spawns any kind of saucer every turn] Groundcraft Carrier Saucer x10[25 000 HP][Hold: 20x Minigunner][spawns Minigunner every turn] Laser Saucer x10[40 000 HP][blinds enemy for 1 turn][20 000 damage] Liquid Nitrogen Saucer x20[40 000 HP][20 000 damage][10 000 damage to 2 secondary targets with DoT and freeze][4 000 stacking DoT and freeze for 3 turns] Microwave Gun Saucer x20[40 000 HP][20 000 damage][4 000 stacking DoT - 3 turns] Eternal Cannon Saucer x20[20 000 HP][35 000 basic - 100 000 critical with 5% chance][Leech] Radar Truck[20 000 HP][reinforcements take 1 less update - stacks][6 000 damage against ground and sea] Shipyard x5[200 000 HP][makes sea units every 2 turns] Factory x3[200 000 HP][25% resistance][makes ground machines every turn] Professional Building Guard x1500[2500 HP][850 damage][attacks only attacking units] Barracks x2[spawns infantry and usurpation forces] Foo Machine x2[spawns 10 foo fighters per turn] Mob Spawner Truck x30[25 000 HP][spawns 10 mobs every turn](improvements for mobs are taking place already) Poligon Base x1[300 000 HP][25% resistance][25% reflection][every building is here and every godmodder hides here]
OMG it gonna wipe everything
I apply quick healing to Air Support Space Saucer. My scientists fly past all these War Machines and dodge everything, then repair.
MSE's things at the bottom of his post aren't being charged.
10/20 Armor Plating
===================================
Vote: Ka_Doink deserves the crown(he is active player and is helpful)
=================================== future
Heavy Assault Drone 100x [20 000 HP][10 000 damage][25% resistance][5 000 damage to surrounding units][spawns a foo fighter every 3 turns] Assault Drone 75x [15 000 HP][5% dodge chance][7 500 damage to 2 units][spawns foo fighter every 4 turns] Space Saucer 10x[300 000 HP][30% resistance][55 000 damage][120 000 critical][spawns foo fighter every turn][25 000 shield every turn][spawns any Usurpation Force every turn][spawns Foo Fleet every 2 turns][Replicates every 10 turns](thats the look of the truly space saucer) Space Fighter x15 [100 000 HP][75 000 damage - Space only][builds Assault Drone every 3 turns] R.A.T.S x1[25 000 HP][is independant godmodder just like The_Godmodder] Laser Tank x30[125 000 HP][30 000 damage][blinds enemy][2 000 stacking DoT until 3 turns] Anti-Air Spaceship x20[100 000 HP][50 000 damage to air and space units] Laser Spaceship x20[100 000 HP][armed with 4 heavy missiles - 200 000 damage to space and air][30 000 damage] Anti-Air Missile Truck x20[50 000 HP][25 000 damage against air][6 000 damage against water and sea] Saucer Factory x3[spawns any kind of saucer every turn][200 000 HP] Spaceport x3[spawns space units every turn][200 000 HP] Drone Factory x1[250 000 HP][60% reflection][25% resistance][spawns Assault Drone, Heavy Drone, Bombardment Drone every turn] Alien Barracks x2[250 000 HP][spawns 2 types of Usurpation Forces every turn] Bombard Support Cruiser x10[200 000 damage anti-ground/water][200 000 HP] Freeze Spaceship[200 000 HP][damage based on 20% enemy's HP + 20 000] 2D saucer x1[45 000 HP][35 000 damage][75% dodge] Air Support Carrier x10[200 000 HP][Hold: 20x Liquid Nitrogen Saucer][spawns any kind of saucer every turn] Groundcraft Carrier Saucer x10[25 000 HP][Hold: 20x Minigunner][spawns Minigunner every turn] Laser Saucer x10[40 000 HP][blinds enemy for 1 turn][20 000 damage] Liquid Nitrogen Saucer x20[40 000 HP][20 000 damage][10 000 damage to 2 secondary targets with DoT and freeze][4 000 stacking DoT and freeze for 3 turns] Microwave Gun Saucer x20[40 000 HP][20 000 damage][4 000 stacking DoT - 3 turns] Eternal Cannon Saucer x20[20 000 HP][35 000 basic - 100 000 critical with 5% chance][Leech] Radar Truck[20 000 HP][reinforcements take 1 less update - stacks][6 000 damage against ground and sea] Shipyard x5[200 000 HP][makes sea units every 2 turns] Factory x3[200 000 HP][25% resistance][makes ground machines every turn] Professional Building Guard x1500[2500 HP][850 damage][attacks only attacking units] Barracks x2[spawns infantry and usurpation forces] Foo Machine x2[spawns 10 foo fighters per turn] Mob Spawner Truck x30[25 000 HP][spawns 10 mobs every turn](improvements for mobs are taking place already) Poligon Base x1[300 000 HP][25% resistance][25% reflection][every building is here and every godmodder hides here]
OMG it gonna wipe everything
+25,000
The crown will go to ka_doink for now.
Woah there. Even for 100 posts, that is way too much stuff. WAY TOO MUCH.
The stat formula for this game does not curve.
How about this? You can get all the shipyards, factories, and barracks you requested, with slightly nerfed health.
I won't add them until we're both happy with the stats, if that's okay?
"Yay, I have a health bar. Presumably, that means SOME form of beneficial effect, otherwise this was a waste."
You turn into an entity.
You now deal 2x damage.
However, you cannot charge.
You don't have a health bar, because well, I don't want my players dying off.
I will write detail on these if I have the time. I rarely do though.
Don't expect as much detail from your forces, because well, look at the amount.
The super soldiers aim their laser rifles at the toxic zombies, and easily mow down 166.
The battlemechs all launch their rockets at a flagship, bringing it down.
The war machine reveals a large laser cannon, and blasts 40 endermen into dust.
The super soldiers fall to the onslaught, and two of the battlemechs explode
The guards from inside the lab rush out for a last stand.
The godmodder beheads 10 of them as they exit
End of turn thingymcbobs.
The Battlefield
Elite Guards x15 [10,000/10,000hp] [5,000 damage]
Battle Mechs x3 [150,000/150,000hp] [50,000 damage]
War Machine [500,000/500,000hp] [100,000 damage]
The Godmodder [100,000 damage]
Mobspawner Bomber Flagship x2 [250,000/250,000hp] [25,000 damage] [Spawns an armed mobspawner bomber every 3 updates|1 update until spawn]
Armed Mobspawner Bomber x1 [75,000/75,000hp] [Spawns 2 spawners an update] [25,000 damage]
Mobspawner Bomber x4 [75,000/75,000hp] [Spawns 2 spawners an update]
Spider Spawner x30 [5,000/5,000hp] [Spawns 4 spiders an update]
Charged Creeper Spawner x28 [5,000/5,000hp] [Spawns 3 charged creepers an update]
Toxic and Mutated Zombie Spawner x2 [5,000/5,000hp] [Spawns 4 toxic zombies and 1 mutated zombie an update]
Enchanted Skeleton Spawner x22 [5,000/5,000hp] [Spawns 4 enchanted skeletons an update]
Enderman Spawner x6 [5,000/5,000hp] [Spawns 2 endermen an update]
Wither Skeleton Spawner x1 [5,000/5,000hp] [Spawns 1 wither skeleton an update]
Spider x640 [750/750hp] [500 damage] [Ignores Guarding]
Charged Creeper x84 [500/500hp] [1,250 damage|Kamikaze]
Mutated Zombie x148 [2,000/2,000hp] [500 damage]
Toxic Zombie x259 [1,500/1,500hp] [500 damage] [Toxic:5% chance to stun, otherwise x1.5 damage for 1 update|5 update charge|0 updates until charged]
Enchanted Skeleton x314 [500/500hp] [600 damage]
Enderman x48 [2,500/2,500hp] [1,000 damage]
Wither Skeleton x16 [5,000/5,000hp] [2,500 damage]
Air Support Space Saucer [225,000/290,000hp] [16,000 shields|+4,000 an update] [25% armour] [55,000 damage|5% chance to deal 120,000 damage] [Spawns 1 foo fighter an update] [Spawns usurption force every 5 updates|3 updates until spawn] [Spawns 1 Air Cruiser Saucer every update] [Spawns 5 toxic zombies every update] [Survive death 2 times with 1 hp]
Blue Usurpation Force [20,000/20,000hp] [17,000 damage|5% chance to do 50,000 damage] [5% dodge chance] [Stealth: Cannot be attacked for 1 update|3 update cooldown]
Red Usurpation Force [60,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update, 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode: 7,500 damage/ update, 5 updates] [+17,000|50% chance to regenerate: +7,500/update, 5 updates] [Kamikaze or Death: 100,000 damage]
Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [25% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown] [Spawns foo fighter every 2 updates]
White Usurpation Force [35,000/35,000hp] [20,000 damage] [0 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown]
Black Usurpation force [25,000/25,000hp] [19,000 damage|50% chance to freeze enemy for 2 updates] [25% damage reflection] [Damage: Increases all PG entity damage by 10% for 1 update|4 update cooldown]
Foo Fighter x7 [3,000/3,000hp] [1,500 damage] [immune to kinetic damage] [10% armour]
Air Cruiser Saucer x1 [25,000/25,000hp] [10,000 damage]
Glider Gun [453,125/500,000hp] [25% armor] [Creates 50 Canada Goose, 10 Lightweight Spaceships and 75 gliders per update] [Guarded by gliders/goose]
Canada Goose x200 [100/100hp] [1,000 attack]
Glider x225 [100/100hp] [500 attack]
Lightweight Spaceship x10 [1,250hp] [750 damage]
Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [25% armour] [Static Field: Reflect all damage for 1 update|3 update cooldown|1 update until cooldowned] [Spawns foo fighter every 2 updates|Spawns in 2 update]
Reinforcements: ETA 1 updates
Death Egg: HP:100,000 (Armor:Blocks 60% of damage) Attack:50,000 (Summons:10 Egg Walkers per turn)
Egg Walkers: HP: 2,000 Damage:1,000 (Summons:2 Egg pawns per turn)
Egg Pawn: HP:100 Attack:50
Notch [100,000,000/100,000,000hp]
Special Items
Prankinator [3 update cooldown|0 updates until ready] [Enrages target, causing it to deal 200% damage for one update]
Egg Bomb [5 update cooldown|1 updates until ready] [Deals 50,000 damage to target, and 25,000 damage to two secondary targets]
Notch's Crown [Equipped by ka_doink] [Doubles attack damage of selected player to 30,000-50,000]
Yep. And R.A.T.S.
Also those factories, spaceports, shipyards and barracks shouldn't be priority targets of Notch's forces.
Finish Repairiing 1/3. Finishes repairing Air Support Space Saucer and adds 10,000 HP to him(3 charges with 25,000 heals)
Faraday Cage+Boarding 23/25. 2 posts left.
Entity thingy multiplies damage? I should re-vote the crown to Engie_Ninja.
Finish Repairing 2/3
Faraday Cage+Boarding 24/25.
Once I finish boarding, I will also be an "entity", but with 1,2x health and ability to only charge upgrades for myself(as I am that Air Support Space Saucer(immediately after boarding)). I will also have highly comfortable Control Panel after computer is installed here.
Future
Essentials:
Computer 7/17(FOCUS ON THIS)
Armor Plating 11/20
Yep. And R.A.T.S.
Also those factories, spaceports, shipyards and barracks shouldn't be priority targets of Notch's forces.
Finish Repairiing 1/3. Finishes repairing Air Support Space Saucer and adds 10,000 HP to him(3 charges with 25,000 heals)
Faraday Cage+Boarding 23/25. 2 posts left.
Entity thingy multiplies damage? I should re-vote the crown to Engie_Ninja.
Alright, You can have factories, shipyards, and barracks with nerf to health. And R.A.T.S.
You might want to give me a list of units you want to spawn, or they will all be generic.
Actually, charges always do 20,000 heal/damage per post. So it will take 4 for max heal, more for the max hp boost.
Finish Repairing 2/3
Faraday Cage+Boarding 24/25.
Once I finish boarding, I will also be an "entity", but with 1,2x health and ability to only charge upgrades for myself(as I am that Air Support Space Saucer(immediately after boarding)). I will also have highly comfortable Control Panel after computer is installed here.
Future
Essentials:
Computer 7/17(FOCUS ON THIS)
Armor Plating 11/20
So, the saucer gets 1.2x max hp, but you can only charge upgrades for it?
Alright, fine.
A player effects section has been added.
I search up the code of the Flagship Factory to copy paste it again into the game.
1/35
There is already one being worked on!
15/40 for it
Me:
14/?
The elite guards fire their rifles at a bomber, bringing it down
The battle mechs and war machine both shoot a ton of rockets at a flagship, bringing it down.
It's a difficult battle, but your units wipe out the remaining guards.
Your forces enter the lab, interrogate the scientists, and jump into the correct teleport pad.
You are now on the massive, and I mean massive, space station that is Mojang Space Command.
It is also run by the most advanced AI in Minecraft. Which I suppose...isn't very advanced at all... Whatever.
To destroy it, you have to destroy it's power source. The last crystal.
An alarm sounds.
Security forces flock to your location.
The AI has noticed you.
The godmodder leaps into the air and ground pounds a security bot into oblivion.
End of turn stuff.
Reinforcements have arrived.
I am now ending the reinforcement system.
I think you people have enough stuff to survive until the end of the game, and it kinda destroys game balance every time they arrive.
The Godmodder [100,000 damage]
Mobspawner Bomber Flagship x1 [250,000/250,000hp] [25,000 damage] [Spawns an armed mobspawner bomber every 3 updates|3 update until spawn]
Armed Mobspawner Bomber x1 [75,000/75,000hp] [Spawns 2 spawners an update] [25,000 damage]
Mobspawner Bomber x4 [75,000/75,000hp] [Spawns 2 spawners an update]
Spider Spawner x30 [5,000/5,000hp] [Spawns 4 spiders an update]
Charged Creeper Spawner x28 [5,000/5,000hp] [Spawns 3 charged creepers an update]
Toxic and Mutated Zombie Spawner x10 [5,000/5,000hp] [Spawns 4 toxic zombies and 1 mutated zombie an update]
Enchanted Skeleton Spawner x22 [5,000/5,000hp] [Spawns 4 enchanted skeletons an update]
Enderman Spawner x6 [5,000/5,000hp] [Spawns 2 endermen an update]
Wither Skeleton Spawner x1 [5,000/5,000hp] [Spawns 1 wither skeleton an update]
Spider x780 [750/750hp] [500 damage] [Ignores Guarding]
Charged Creeper x84 [500/500hp] [1,250 damage|Kamikaze]
Mutated Zombie x150 [2,000/2,000hp] [500 damage]
Toxic Zombie x269 [1,500/1,500hp] [500 damage] [Toxic:5% chance to stun, otherwise x1.5 damage for 1 update|5 update charge|0 updates until charged]
Enchanted Skeleton x402 [500/500hp] [600 damage]
Enderman x60 [2,500/2,500hp] [1,000 damage]
Wither Skeleton x17 [5,000/5,000hp] [2,500 damage]
Air Support Space Saucer [225,000/290,000hp] [20,000 shields|+4,000 an update] [25% armour] [55,000 damage|5% chance to deal 120,000 damage] [Spawns 1 foo fighter an update] [Spawns usurpation force every 5 updates|2 updates until spawn] [Spawns 1 Air Cruiser Saucer every update] [Spawns 5 toxic zombies every update] [Survive death 2 times with 1 hp]
Blue Usurpation Force [20,000/20,000hp] [17,000 damage|5% chance to do 50,000 damage] [5% dodge chance] [Stealth: Cannot be attacked for 1 update|3 update cooldown]
Red Usurpation Force [60,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update, 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode: 7,500 damage/ update, 5 updates] [+17,000|50% chance to regenerate: +7,500/update, 5 updates] [Kamikaze or Death: 100,000 damage]
Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [25% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown] [Spawns foo fighter every 2 updates]
White Usurpation Force [35,000/35,000hp] [20,000 damage] [0 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown]
Black Usurpation force [25,000/25,000hp] [19,000 damage|50% chance to freeze enemy for 2 updates] [25% damage reflection] [Damage: Increases all PG entity damage by 10% for 1 update|4 update cooldown]
Foo Fighter x8 [3,000/3,000hp] [1,500 damage] [immune to kinetic damage] [10% armour]
Air Cruiser Saucer x2 [25,000/25,000hp] [10,000 damage]
Glider Gun [453,125/500,000hp] [25% armor] [Creates 50 Canada Goose, 10 Lightweight Spaceships and 75 gliders per update] [Guarded by gliders/goose]
Canada Goose x250 [100/100hp] [1,000 attack]
Glider x300 [100/100hp] [500 attack]
Lightweight Spaceship x15 [1,250hp] [750 damage]
Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [25% armour] [Static Field: Reflect all damage for 1 update|3 update cooldown|0 update until cooldowned] [Spawns foo fighter every 2 updates|Spawns in 1 update]
Shipyard x5 [100,000/100,000hp] [Spawns sea unit every 2 updates|1 updates until spawn]
Factory x3 [150,000/150,000hp] [25% armour] [Spawns ground vehicle every update]
Tank x3 [10,000/10,000hp] [5,000 damage]
Barracks x2 [100,000/100,000hp] [Spawns 5 infantry units or 1 usurpation force every update]
Riflemen x10 [1,000/1,000hp] [250 damage]
R.A.T.S [25,000/25,000hp] [25,000 damage]
Death Egg [100,000/100,000hp] [60% armour] [50,000 damage] [Spawns 10 egg walkers an update]
Egg Walkers x0 [2,000/2,000hp] [1,000 damage] [Spawns 2 egg pawns an update]
Egg Pawn x0 [100/100hp] [50 damage]
Notch [100,000,000/100,000,000hp]
Special Items
Prankinator [3 update cooldown|0 updates until ready] [Enrages target, causing it to deal 200% damage for one update]
Egg Bomb [5 update cooldown|0 updates until ready] [Deals 50,000 damage to target, and 25,000 damage to two secondary targets]
Notch's Crown [Equipped by ka_doink] [Doubles attack damage of selected player to 30,000-50,000]
10/40 Flagship Factory
97/100 National Guard
10/20 Armor Plating
Complipedia
Also, the reason I aimed for the factory is, well, it's effectiveness.
Remember, I'm a player, not controlled by the randomness of Notch's, or even your, forces.
Faraday Cage+Boarding 18/25
*Prankinator is ready to shot
======================
11/40(I would say 11/30) Flagship Factory
======================
future
10/20 armor plating
Autobuild 4/13
Computer 6/17
Archmage 1/30
Autorepair 2/20
Health Supply 1/13
I then explode in an atomic detonation.
GODDAMN IT
STUPID GENDERFLIP VIRUS
12/40 Flagship Factory
19/25 Faraday Cage + Boarding
Complipedia
I win.
20/25 Faraday Cage+Boarding
13/40(???) Flagship Factory
20,000 damage to throne
Actually, I don't think you ever said any stats. Standard stat formula, I guess. Unless I missed it.
It deals 500K damage. Geez.
And it has 1M health, I think it will survive until the final battle.
Me:
12/?
The throne takes out some final mobs. (300 skellies)
Your forces begin hammering on the throne, dealing hundreds of thousands in damage. Then, the Godmodder leaps above it with his sword out and slices at Notch's head. Notch teleports out of the way in a rage, and the Godmodder's slices into the throne, splitting it clean in two. Notch's crown rests on the broken seat, with magical power flowing through it.
Fourth Crystal Destroyed!
Notch's Crown Get!
From the holes in the roof, you can see a massive space station above. The fifth crystal is there.
But first, you need to take a teleportation pad there.
Notch has one in a nearby laboratory.
Your forces head there, and see the last of Notch's planetary forces guarding it.
It seems remnants of Notch's aura still linger...
The Battlefield
Super Soldiers x10 [75,000/75,000hp] [25,000 damage]
Battle Mechs x5 [150,000/150,000hp] [50,000 damage]
War Machine [500,000/500,000hp] [100,000 damage]
The Godmodder [100,000 damage]
Mobspawner Bomber Flagship x3 [250,000/250,000hp] [25,000 damage] [Spawns an armed mobspawner bomber every 3 updates|2 update until spawn]
Armed Mobspawner Bomber x1 [75,000/75,000hp] [Spawns 2 spawners an update] [25,000 damage]
Mobspawner Bomber x4 [75,000/75,000hp] [Spawns 2 spawners an update]
Spider Spawner x30 [5,000/5,000hp] [Spawns 4 spiders an update]
Charged Creeper Spawner x28 [5,000/5,000hp] [Spawns 3 charged creepers an update]
Toxic and Mutated Zombie Spawner x0 [5,000/5,000hp] [Spawns 4 toxic zombies and 1 mutated zombie an update]
Enchanted Skeleton Spawner x22 [5,000/5,000hp] [Spawns 4 enchanted skeletons an update]
Enderman Spawner x6 [5,000/5,000hp] [Spawns 2 endermen an update]
Wither Skeleton Spawner x1 [5,000/5,000hp] [Spawns 1 wither skeleton an update]
Spider x520 [750/750hp] [500 damage] [Ignores Guarding]
Charged Creeper x0 [500/500hp] [1,250 damage|Kamikaze]
Mutated Zombie x146 [2,000/2,000hp] [500 damage]
Toxic Zombie x413 [1,500/1,500hp] [500 damage] [Toxic:5% chance to stun, otherwise x1.5 damage for 1 update|5 update charge|0 updates until charged]
Enchanted Skeleton x226 [500/500hp] [600 damage]
Enderman x76 [2,500/2,500hp] [1,000 damage]
Wither Skeleton x15 [5,000/5,000hp] [2,500 damage]
Air Support Space Saucer [200,000/290,000hp] [12,000 shields|+4,000 an update] [25% armour] [55,000 damage|5% chance to deal 120,000 damage] [Spawns 1 foo fighter an update] [Spawns usurption force every 5 updates|4 updates until spawn] [Spawns 1 Air Cruiser Saucer every update] [Spawns 5 toxic zombies every update] [Survive death 2 times with 1 hp]
Blue Usurpation Force [20,000/20,000hp] [17,000 damage|5% chance to do 50,000 damage] [5% dodge chance] [Stealth: Cannot be attacked for 1 update|3 update cooldown]
Red Usurpation Force [60,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update, 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode: 7,500 damage/ update, 5 updates] [+17,000|50% chance to regenerate: +7,500/update, 5 updates] [Kamikaze or Death: 100,000 damage]
Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [25% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown] [Spawns foo fighter every 2 updates]
White Usurpation Force [35,000/35,000hp] [20,000 damage] [0 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown]
Black Usurpation force [25,000/25,000hp] [19,000 damage|50% chance to freeze enemy for 2 updates] [25% damage reflection] [Damage: Increases all PG entity damage by 10% for 1 update|4 update cooldown]
Air Cruiser Saucer x0 [25,000/25,000hp] [10,000 damage]
Glider Gun [453,125/500,000hp] [25% armor] [Creates 50 Canada Goose, 10 Lightweight Spaceships and 75 gliders per update] [Guarded by gliders/goose]
Canada Goose x150 [100/100hp] [1,000 attack]
Glider x150 [100/100hp] [500 attack]
Lightweight Spaceship x0 [1,250hp] [750 damage]
Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [25% armour] [Static Field: Reflect all damage for 1 update|3 update cooldown|2 update until cooldowned] [Spawns foo fighter every 2 updates|Spawns in 1 update]
National Guard [1,000,000/1,000,000hp] [500,000 damage]
Reinforcements: ETA 2 updates
Egg Walkers: HP: 2,000 Damage:1,000 (Summons:2 Egg pawns per turn)
Egg Pawn: HP:100 Attack:50
Notch [100,000,000/100,000,000hp]
Special Items
Prankinator [3 update cooldown|0 updates until ready] [Enrages target, causing it to deal 200% damage for one update]
Egg Bomb [5 update cooldown|2 updates until ready] [Deals 50,000 damage to target, and 25,000 damage to two secondary targets]
Notch's Crown [Equipped by no one] [Doubles attack damage of selected player to 30,000-50,000]
Vote on who you want to have the crown!
Flagship Factory 14/40
I place down some T/M zombie spawners.
Complipedia
Of course.
That's true.
I apply quick healing to Air Support Space Saucer. My scientists fly past all these War Machines and dodge everything, then repair.
MSE's things at the bottom of his post aren't being charged.
10/20 Armor Plating
===================================
Vote: Ka_Doink deserves the crown(he is active player and is helpful)
===================================
future
11/20 armor plating
Autobuild 4/13
Computer 6/17
Archmage 1/30
Autorepair 2/20
Health Supply 1/13
Heavy Assault Drone 100x [20 000 HP][10 000 damage][25% resistance][5 000 damage to surrounding units][spawns a foo fighter every 3 turns]
Assault Drone 75x [15 000 HP][5% dodge chance][7 500 damage to 2 units][spawns foo fighter every 4 turns]
Space Saucer 10x[300 000 HP][30% resistance][55 000 damage][120 000 critical][spawns foo fighter every turn][25 000 shield every turn][spawns any Usurpation Force every turn][spawns Foo Fleet every 2 turns][Replicates every 10 turns](thats the look of the truly space saucer)
Space Fighter x15 [100 000 HP][75 000 damage - Space only][builds Assault Drone every 3 turns]
R.A.T.S x1[25 000 HP][is independant godmodder just like The_Godmodder]
Laser Tank x30[125 000 HP][30 000 damage][blinds enemy][2 000 stacking DoT until 3 turns]
Anti-Air Spaceship x20[100 000 HP][50 000 damage to air and space units]
Laser Spaceship x20[100 000 HP][armed with 4 heavy missiles - 200 000 damage to space and air][30 000 damage]
Anti-Air Missile Truck x20[50 000 HP][25 000 damage against air][6 000 damage against water and sea]
Saucer Factory x3[spawns any kind of saucer every turn][200 000 HP]
Spaceport x3[spawns space units every turn][200 000 HP]
Drone Factory x1[250 000 HP][60% reflection][25% resistance][spawns Assault Drone, Heavy Drone, Bombardment Drone every turn]
Alien Barracks x2[250 000 HP][spawns 2 types of Usurpation Forces every turn]
Bombard Support Cruiser x10[200 000 damage anti-ground/water][200 000 HP]
Freeze Spaceship[200 000 HP][damage based on 20% enemy's HP + 20 000]
2D saucer x1[45 000 HP][35 000 damage][75% dodge]
Air Support Carrier x10[200 000 HP][Hold: 20x Liquid Nitrogen Saucer][spawns any kind of saucer every turn]
Groundcraft Carrier Saucer x10[25 000 HP][Hold: 20x Minigunner][spawns Minigunner every turn]
Laser Saucer x10[40 000 HP][blinds enemy for 1 turn][20 000 damage]
Liquid Nitrogen Saucer x20[40 000 HP][20 000 damage][10 000 damage to 2 secondary targets with DoT and freeze][4 000 stacking DoT and freeze for 3 turns]
Microwave Gun Saucer x20[40 000 HP][20 000 damage][4 000 stacking DoT - 3 turns]
Eternal Cannon Saucer x20[20 000 HP][35 000 basic - 100 000 critical with 5% chance][Leech]
Radar Truck[20 000 HP][reinforcements take 1 less update - stacks][6 000 damage against ground and sea]
Shipyard x5[200 000 HP][makes sea units every 2 turns]
Factory x3[200 000 HP][25% resistance][makes ground machines every turn]
Professional Building Guard x1500[2500 HP][850 damage][attacks only attacking units]
Barracks x2[spawns infantry and usurpation forces]
Foo Machine x2[spawns 10 foo fighters per turn]
Mob Spawner Truck x30[25 000 HP][spawns 10 mobs every turn](improvements for mobs are taking place already)
Poligon Base x1[300 000 HP][25% resistance][25% reflection][every building is here and every godmodder hides here]
OMG it gonna wipe everything
I somehow turn into an entity for little reason.
"Yay, I have a health bar. Presumably, that means SOME form of beneficial effect, otherwise this was a waste."
GODDAMN IT
STUPID GENDERFLIP VIRUS
14/40 Flagship Factory
21/25 Faraday Cage + Boarding
Complipedia
22/25 Faraday Cage+Boarding
Thanks
2 built
+25,000
The crown will go to ka_doink for now.
Woah there. Even for 100 posts, that is way too much stuff. WAY TOO MUCH.
The stat formula for this game does not curve.
How about this? You can get all the shipyards, factories, and barracks you requested, with slightly nerfed health.
I won't add them until we're both happy with the stats, if that's okay?
You turn into an entity.
You now deal 2x damage.
However, you cannot charge.
You don't have a health bar, because well, I don't want my players dying off.
Me:
13/?
I will write detail on these if I have the time. I rarely do though.
Don't expect as much detail from your forces, because well, look at the amount.
The super soldiers aim their laser rifles at the toxic zombies, and easily mow down 166.
The battlemechs all launch their rockets at a flagship, bringing it down.
The war machine reveals a large laser cannon, and blasts 40 endermen into dust.
The super soldiers fall to the onslaught, and two of the battlemechs explode
The guards from inside the lab rush out for a last stand.
The godmodder beheads 10 of them as they exit
End of turn thingymcbobs.
The Battlefield
Elite Guards x15 [10,000/10,000hp] [5,000 damage]
Battle Mechs x3 [150,000/150,000hp] [50,000 damage]
War Machine [500,000/500,000hp] [100,000 damage]
The Godmodder [100,000 damage]
Mobspawner Bomber Flagship x2 [250,000/250,000hp] [25,000 damage] [Spawns an armed mobspawner bomber every 3 updates|1 update until spawn]
Armed Mobspawner Bomber x1 [75,000/75,000hp] [Spawns 2 spawners an update] [25,000 damage]
Mobspawner Bomber x4 [75,000/75,000hp] [Spawns 2 spawners an update]
Spider Spawner x30 [5,000/5,000hp] [Spawns 4 spiders an update]
Charged Creeper Spawner x28 [5,000/5,000hp] [Spawns 3 charged creepers an update]
Toxic and Mutated Zombie Spawner x2 [5,000/5,000hp] [Spawns 4 toxic zombies and 1 mutated zombie an update]
Enchanted Skeleton Spawner x22 [5,000/5,000hp] [Spawns 4 enchanted skeletons an update]
Enderman Spawner x6 [5,000/5,000hp] [Spawns 2 endermen an update]
Wither Skeleton Spawner x1 [5,000/5,000hp] [Spawns 1 wither skeleton an update]
Spider x640 [750/750hp] [500 damage] [Ignores Guarding]
Charged Creeper x84 [500/500hp] [1,250 damage|Kamikaze]
Mutated Zombie x148 [2,000/2,000hp] [500 damage]
Toxic Zombie x259 [1,500/1,500hp] [500 damage] [Toxic:5% chance to stun, otherwise x1.5 damage for 1 update|5 update charge|0 updates until charged]
Enchanted Skeleton x314 [500/500hp] [600 damage]
Enderman x48 [2,500/2,500hp] [1,000 damage]
Wither Skeleton x16 [5,000/5,000hp] [2,500 damage]
Air Support Space Saucer [225,000/290,000hp] [16,000 shields|+4,000 an update] [25% armour] [55,000 damage|5% chance to deal 120,000 damage] [Spawns 1 foo fighter an update] [Spawns usurption force every 5 updates|3 updates until spawn] [Spawns 1 Air Cruiser Saucer every update] [Spawns 5 toxic zombies every update] [Survive death 2 times with 1 hp]
Blue Usurpation Force [20,000/20,000hp] [17,000 damage|5% chance to do 50,000 damage] [5% dodge chance] [Stealth: Cannot be attacked for 1 update|3 update cooldown]
Red Usurpation Force [60,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update, 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode: 7,500 damage/ update, 5 updates] [+17,000|50% chance to regenerate: +7,500/update, 5 updates] [Kamikaze or Death: 100,000 damage]
Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [25% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown] [Spawns foo fighter every 2 updates]
White Usurpation Force [35,000/35,000hp] [20,000 damage] [0 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown]
Black Usurpation force [25,000/25,000hp] [19,000 damage|50% chance to freeze enemy for 2 updates] [25% damage reflection] [Damage: Increases all PG entity damage by 10% for 1 update|4 update cooldown]
Air Cruiser Saucer x1 [25,000/25,000hp] [10,000 damage]
Glider Gun [453,125/500,000hp] [25% armor] [Creates 50 Canada Goose, 10 Lightweight Spaceships and 75 gliders per update] [Guarded by gliders/goose]
Canada Goose x200 [100/100hp] [1,000 attack]
Glider x225 [100/100hp] [500 attack]
Lightweight Spaceship x10 [1,250hp] [750 damage]
Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [25% armour] [Static Field: Reflect all damage for 1 update|3 update cooldown|1 update until cooldowned] [Spawns foo fighter every 2 updates|Spawns in 2 update]
Reinforcements: ETA 1 updates
Egg Walkers: HP: 2,000 Damage:1,000 (Summons:2 Egg pawns per turn)
Egg Pawn: HP:100 Attack:50
Notch [100,000,000/100,000,000hp]
Special Items
Prankinator [3 update cooldown|0 updates until ready] [Enrages target, causing it to deal 200% damage for one update]
Egg Bomb [5 update cooldown|1 updates until ready] [Deals 50,000 damage to target, and 25,000 damage to two secondary targets]
Notch's Crown [Equipped by ka_doink] [Doubles attack damage of selected player to 30,000-50,000]
Also those factories, spaceports, shipyards and barracks shouldn't be priority targets of Notch's forces.
Finish Repairiing 1/3. Finishes repairing Air Support Space Saucer and adds 10,000 HP to him(3 charges with 25,000 heals)
Faraday Cage+Boarding 23/25. 2 posts left.
Entity thingy multiplies damage? I should re-vote the crown to Engie_Ninja.
I then hand him a bazooka, further increasing his attack.
Complipedia
Faraday Cage+Boarding 24/25.
Once I finish boarding, I will also be an "entity", but with 1,2x health and ability to only charge upgrades for myself(as I am that Air Support Space Saucer(immediately after boarding)). I will also have highly comfortable Control Panel after computer is installed here.
Future
Essentials:
Computer 7/17(FOCUS ON THIS)
Armor Plating 11/20
Complipedia
Alright, You can have factories, shipyards, and barracks with nerf to health. And R.A.T.S.
You might want to give me a list of units you want to spawn, or they will all be generic.
Actually, charges always do 20,000 heal/damage per post. So it will take 4 for max heal, more for the max hp boost.
He didn't attack this update, so you keep it for now.
Engie gets a bazooka.
So, the saucer gets 1.2x max hp, but you can only charge upgrades for it?
Alright, fine.
A player effects section has been added.
Well, they are the heaviest land vehicles in Notch's army. But, anyways...
50,000 damage
There is already one being worked on!
15/40 for it
Me:
14/?
The elite guards fire their rifles at a bomber, bringing it down
The battle mechs and war machine both shoot a ton of rockets at a flagship, bringing it down.
It's a difficult battle, but your units wipe out the remaining guards.
Your forces enter the lab, interrogate the scientists, and jump into the correct teleport pad.
You are now on the massive, and I mean massive, space station that is Mojang Space Command.
It is also run by the most advanced AI in Minecraft. Which I suppose...isn't very advanced at all... Whatever.
To destroy it, you have to destroy it's power source. The last crystal.
An alarm sounds.
Security forces flock to your location.
The AI has noticed you.
The godmodder leaps into the air and ground pounds a security bot into oblivion.
End of turn stuff.
Reinforcements have arrived.
I am now ending the reinforcement system.
I think you people have enough stuff to survive until the end of the game, and it kinda destroys game balance every time they arrive.
The Battlefield
Security Drone x50 [10,000/10,000hp] [2,500 damage]
Security Bot x19 [100,000/100,000hp] [10,000 damage]
The Godmodder [100,000 damage]
Mobspawner Bomber Flagship x1 [250,000/250,000hp] [25,000 damage] [Spawns an armed mobspawner bomber every 3 updates|3 update until spawn]
Armed Mobspawner Bomber x1 [75,000/75,000hp] [Spawns 2 spawners an update] [25,000 damage]
Mobspawner Bomber x4 [75,000/75,000hp] [Spawns 2 spawners an update]
Spider Spawner x30 [5,000/5,000hp] [Spawns 4 spiders an update]
Charged Creeper Spawner x28 [5,000/5,000hp] [Spawns 3 charged creepers an update]
Toxic and Mutated Zombie Spawner x10 [5,000/5,000hp] [Spawns 4 toxic zombies and 1 mutated zombie an update]
Enchanted Skeleton Spawner x22 [5,000/5,000hp] [Spawns 4 enchanted skeletons an update]
Enderman Spawner x6 [5,000/5,000hp] [Spawns 2 endermen an update]
Wither Skeleton Spawner x1 [5,000/5,000hp] [Spawns 1 wither skeleton an update]
Spider x780 [750/750hp] [500 damage] [Ignores Guarding]
Charged Creeper x84 [500/500hp] [1,250 damage|Kamikaze]
Mutated Zombie x150 [2,000/2,000hp] [500 damage]
Toxic Zombie x269 [1,500/1,500hp] [500 damage] [Toxic:5% chance to stun, otherwise x1.5 damage for 1 update|5 update charge|0 updates until charged]
Enchanted Skeleton x402 [500/500hp] [600 damage]
Enderman x60 [2,500/2,500hp] [1,000 damage]
Wither Skeleton x17 [5,000/5,000hp] [2,500 damage]
Air Support Space Saucer [225,000/290,000hp] [20,000 shields|+4,000 an update] [25% armour] [55,000 damage|5% chance to deal 120,000 damage] [Spawns 1 foo fighter an update] [Spawns usurpation force every 5 updates|2 updates until spawn] [Spawns 1 Air Cruiser Saucer every update] [Spawns 5 toxic zombies every update] [Survive death 2 times with 1 hp]
Blue Usurpation Force [20,000/20,000hp] [17,000 damage|5% chance to do 50,000 damage] [5% dodge chance] [Stealth: Cannot be attacked for 1 update|3 update cooldown]
Red Usurpation Force [60,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update, 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode: 7,500 damage/ update, 5 updates] [+17,000|50% chance to regenerate: +7,500/update, 5 updates] [Kamikaze or Death: 100,000 damage]
Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [25% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown] [Spawns foo fighter every 2 updates]
White Usurpation Force [35,000/35,000hp] [20,000 damage] [0 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown]
Black Usurpation force [25,000/25,000hp] [19,000 damage|50% chance to freeze enemy for 2 updates] [25% damage reflection] [Damage: Increases all PG entity damage by 10% for 1 update|4 update cooldown]
Air Cruiser Saucer x2 [25,000/25,000hp] [10,000 damage]
Glider Gun [453,125/500,000hp] [25% armor] [Creates 50 Canada Goose, 10 Lightweight Spaceships and 75 gliders per update] [Guarded by gliders/goose]
Canada Goose x250 [100/100hp] [1,000 attack]
Glider x300 [100/100hp] [500 attack]
Lightweight Spaceship x15 [1,250hp] [750 damage]
Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [25% armour] [Static Field: Reflect all damage for 1 update|3 update cooldown|0 update until cooldowned] [Spawns foo fighter every 2 updates|Spawns in 1 update]
Shipyard x5 [100,000/100,000hp] [Spawns sea unit every 2 updates|1 updates until spawn]
Factory x3 [150,000/150,000hp] [25% armour] [Spawns ground vehicle every update]
Tank x3 [10,000/10,000hp] [5,000 damage]
Barracks x2 [100,000/100,000hp] [Spawns 5 infantry units or 1 usurpation force every update]
Riflemen x10 [1,000/1,000hp] [250 damage]
R.A.T.S [25,000/25,000hp] [25,000 damage]
Death Egg [100,000/100,000hp] [60% armour] [50,000 damage] [Spawns 10 egg walkers an update]
Egg Walkers x0 [2,000/2,000hp] [1,000 damage] [Spawns 2 egg pawns an update]
Egg Pawn x0 [100/100hp] [50 damage]
Notch [100,000,000/100,000,000hp]
Special Items
Prankinator [3 update cooldown|0 updates until ready] [Enrages target, causing it to deal 200% damage for one update]
Egg Bomb [5 update cooldown|0 updates until ready] [Deals 50,000 damage to target, and 25,000 damage to two secondary targets]
Notch's Crown [Equipped by ka_doink] [Doubles attack damage of selected player to 30,000-50,000]
Player Effects
engie_ninja [Entity|2x damage|Cannot charge] [Bazooka|1.5x damage|3 uses]
ka_doink [Notch's Crown|2x damage]
8/17 Computer
15/40 Flagship Factory
Complipedia