Orbital Weapons
Mini-Ion Cannon 0/2
Mini-Bio Annihilator 0/4
5/5 For Healing or Building Mechanical Unit
5/5 for Text Based Magic
Battlefield: I guard two random AG/N players with ultramarine
Orbital Weapons:
Partial Inventory: Critmist II x53, Ultramarine, Ghosts of War, Gib Armageddon. Potion of Vis x5, The Redstick, Potion Airstriker, Potion of Nectar x5, The Bullet Shielder,
I dupe 2 potion of nectar
The Bullet Shielder AND Universe's Largest Umbrella 3/?
The Meaning of Life, the Universe, and Everything.
Location:
The FitnessGramâ„¢ Pacer Test
Join Date:
12/8/2013
Posts:
56
Location:
[ Content Deleted ]
Minecraft:
5l1n65h07
Xbox:
OFFLINE
PSN:
OFFLINE
Member Details
Twin, the Staff of the Cosmic Whole can use spells, just like in Realm of the Mad God. (where the weapon came from.) The X.M.D. Sword was my main weapon until the Scratch. Honestly, I don't think the X.M.D. Sword didn't have any abilities when I first made it. From what I know, it was created from the remains of the X.M.S.A.T, which was my first big entity at the time, And I think it only shared the combined damage output of the two, Thus why I no longer use it in favor of two alchemies and a spoil of war, which I don't know what it does. (Yet.)
I drop a Alkaline-Acid Spike Bomb, which weighs around 100000 pounds, on the DMK.
Staff of the Cosmic Whole && X.M.D. Sword = ??? (LV. ??)
> Alchemies
Deadly Tests && Portable Typewriter && M60 Machine Gun && CobaltShade's DNA = Cobalt's Testwriter (8/11)
The Plumsgun && The Billy Bazooka = The Sentence Mixer (2/11?)
The Kill Screen && CryptoLocker USB = The Deleter (4/11)
> Charges
+2 max HP to all AGs again: 24/34
> Action
I use BATTLE TECHNIQUE: CONTAINMENT BREACH LV. 10: REDACTED on DMK (if he is still alive, that is.)
> 05 Action
I pull out the supersized Toxicide and test the toxicity of polonium-294. I discover via testing on Fluthlu that the LD50 is around 17 nanograms for Fluthlu. Oh, and he's not looking too good now that I've given him a lethal dose of polonium-294.
Granger socks Flutulu with the malleo dei and burns/freezes random entities excluding DMK, using the pain chimer. Using this, she initates a hot/cold chain-attack (that is, using the hot/cold battle techs in succession, each following attack hitting a new target + all of the previous attacks of the battle techs and the painchimer, starting now): >FREEZER BURN LVL2: ICE-HOT on a random target!
Granger continues the chain attack by freezing/burning another random entity with the painchimer and using >FREEZER BURN LVL5: BLIZZARD SUN on a new random target + all of the previous targets.
The Meaning of Life, the Universe, and Everything.
Location:
Both here
Join Date:
1/5/2012
Posts:
245
Location:
and there at once.
Minecraft:
same as this one
Xbox:
Don't have one
PSN:
Don't want one
Member Details
Charges: 3/50 + 16/50
I try the Glitch Wrench and do something horrible to DMK.
Cogwynd uses Extra Plating. (The whole point of tentative mode was that CogWynd couldn't be targeted and have half its health knocked off)
Winded: 40%
The main gimmick of CogWynd is that its behavior changes based on how wound it is. Players of any faction can wind up CogWynd by 10% by just saying they do so. Or, they can wind down CogWynd by 5% the same way. (You'll see why those numbers aren't equal...)
Stage 1: Tentative (0-40% winded)
During this stage, CogWynd will be stealthy and untargetable. Also, if CogWynd does nothing during the turn, it stays stealthed and just winds up by 10%.
Motorized Claws: Deals 10,000 damage and winds up by 10%.
Raptor Leap: Deals 13,000 damage and winds up by 20%.
Extra Plating: Gives CogWynd 15,000 extra HP. Winds up by 15%.
Stage 2: Normal Operations (41-80% winded)
CogWynd becomes faster and more active, losing the ability to hide during this phase.
Motorized Claws: Deals 18,000 damage and winds up by 20%
Sweeping Tail: Deals 8,000 damage to 2 targets and winds up by 15%.
Extra Plating: Gives CogWynd 20,000 extra HP. Winds up by 15%
Stage 3: Overclocking (81+% winded)
The tension inside CogWynd deals 5,000 damage to it at the end of each round it is in this phase.
Wild Slash: Deals 12,000 damage to two targets and inflicts stackable bleeding for 2,000 damage per round for 3 rounds. Winds up by 20%
Motorized Claws: Deals 20,000 damage to one target and inflicts stackable bleeding for 5,000 damage per round for 3 rounds. Winds up by 25%
Extra Plating: Throws armor at enemies, dealing 15,000 damage split between 2 to 4 enemies. Disorientates them, reducing their next attack's power by 10%. Winds up by 15%
Once CogWynd reaches 120% wind level, it starts to wind down by 40% at the end of each round, going back through the phases. This doesn't stop until CogWynd reaches 0% wind level.
The number in parentheses is the number of times you need to assist Wilson's charges in order to buy it. Current status: open _ Total wealth = 74$ _ Wilson's charges A: 19/50, B: 19/50 (lvl 1 = 1 ingredient used, lvl 2 = 2 ingredients used or 2 potions combined, and so on)
Items: Potion of (super?) rejuvenation x2 (2$, lvl 1, gives crits) <|> Splash Nightshade potion x2 (2$, lvl 3 blindness, wither, etc) <|> Potion of Magic x3 (1$, lvl 1, random effects) <|> Splash potion of frostbite x2 (2$, lvl 1, chilly) <|> Potion of (holy) Wrath x1 (2$, lvl 2, says on the tin) <|> Extended potion of cuts x2 (2$, lvl 2, says on the tin) <|> Potion of Nectar x3 (2$, lvl 2, healing and crit) <|> Splash potion of Critmist II x10 (2$, lvl 3, crits) <|> Splash Venom Potion x2 (2$, lvl 1, poison) <|> Splash potion of chills x2 (3$, lvl 2, even chillier) <|> Potion of Ambrosa x2 (2$, lvl 3, healing + crits) <|> Nectar cake x2 (2$, lvl 3, healing food) <|> Woolen Bandage x3 (1$, lvl 1, healing) <|> Potion of Ender's Eye x1 (1$, lvl 2, find strongholds) <|> Potion of Infusement x1 (2$, lvl 2, magic power +) <|> Potion of dreams x1 (lvl 1, sleep) <|> Potion of Potential x1 (lvl 1, slight buff) <|> Potion of Fury x1 (lvl 3, magic power +, holy power ++) <|> Potion of Armor x1 (1$, lvl 1, dmg reduction) <|> Potion of War II x2 (lvl 4, +dmg, -dmg taken) <|> Potion of Zeus x3 (lvl 4, healing, dmg dealt+ Dmg taken -)
Potion of Zeus +2
Time for the ultimate potion of amazingness.
Potion of Zeus && Potion of War II && Potion of Infusment && Potion of Ambrosa && Potion of Critmist && Potion of Nectar && Potion of Magic && Potion of Dreams && Potion of Rejuvenation && Name Tag (So I can name it once its done) = ??? 1/??
The chain continues further... its getting damn cold err hot err cold, you know what i dont even know anymore, on the battle field.
Granger freeze/burns a third random entity with the painchimer and uses >FREEZER BURN LVL10: SOLARFROST on a new random target + all of the previous targets, damaging 6 different entities in total. Yet she still aint done... the finisher comes with the next turn!
>Shoot DMK with the Hard-Light Gun-and several more HALI arrays!
>Use CASTING CROWNS on DMK!
You never did figure out what that does.
Rollback Post to RevisionRollBack
Weird Things Mods Say When Booting
[Client thread/INFO] [TConstruct]: Natura, what are we going to do tomorrow night?
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
[Client thread/INFO] [inpure|core]: Beating Minecraft's resource loading system with a shovel. Please stand by...
[Client thread/INFO] [MagicBees]: Replacing stupid-block with 'Here, have some delicious textures' ItemBlock. This is 100% normal.
Maniac, Irecreeper, and fseftr have all voted to use their Comb Raves. I have decided that Irecreeper will use his Comb Rave, the fearsome Sepulchritude. Yes, you heard me right.
Woo. On another note it's excessively silly, that text adventure. Be prepared. I then swivel Lil' Cal over towards Fluthulu, cursing it instead. I then appearificate an animatronic skeleton into it while spacing out, then start worrying about the horrible possibilities this opens up. Oh well. Lil' Cal looks to be on my side at the moment. Also I didn't program it with any AI so at least it's not going to move on its own. Anyways he appears to be dancing on DMK's hat. Huh. I decide to nock a series of deadly projectiles and let my bowstring loose, riddling DMK with incredibly pointy wands. I also take out my Fluorite Wandthrowers and pop the High Rollers in, then wield them as a true empiricist would, firing straight through DMK and blinding him. HEX (Discu Warudo by Pratchett-San) 1/50 Eldritch Tentacle && Caledfwlch 7/11 (Calednest) Typewriter && Gun Majjyks 5/11 (Junior Blotspitter) Ugh so annoyed that my octets keep failing. Whatever. Tetrixcalibur 1/11
Too late! Lil' Cal was already used...
It doesn't look like you can appearificate anything into Lil' Cal... Something is preventing you from doing so.
*suddenly, a three-dimensional glyphic construct appears!*
*It is a Glyph of Causing Large Amounts of Damage to DMK!*
>Shoot DMK in the eye with the Improbable Firearm! Bottle the EMOTIONs overflow produced for later!
EMOTIONs && Gun 1/?
>Glyph of Causing Large Amounts of Damage to DMK: Activate PROJECTILE MODE and rapidly slam into DMK repeatedly.
==Multiple Elsewheres That Theoretically Don't Exist but Kinda Do==
>>I'm monitoring Earth's communications. Binary is getting uppity. We may want to extend asylum over here for players.
"Doing that now. Ugh, Godhead's interior is UCKY."
>> Right. Right. Why are you insisting we not just activate the buzzsaws?
"Because it's more fun that way."
>> I do not understand human motivations, as much as I do anyway.
>> At the same time, the Players of DTG2 definitely will be allowed asylum here. If this actually is happening in their universe. And indeed the players will be offered asylum as well.
>> You may as well Update up a bunch more housing.
"the sounds of typing*
==Elsewhere==
*suddenly, millions of assorted styles of house appear...*
You still need to respawn!
Since the multiple elsewheres theoretically don't exist, they actually don't exist as well.
I finish my alchemy of Cheap Sword && Discordant Ingot = Sword of Perditio (3/3) and slash with it!Not at the DMK, but at the ground. 100 rocks fly out of the ground hand hit the DMK!
Being the veteran i am, i know the best way to combat a boss is to shoot them in the head with a blade.
Which is what i do to the current boss. Shoot them in the head with the Warrior's Blade.
Also, let's try a few more alchemizations, shall we?
Volcano Arm && Power Glove = ??? (1/2)
Virus && Hedgehog Claws = ??? (1/2)
(I'll try to keep it calm with my alchemies. No spam of any kind will be used or eaten in this form. Because eating spam would be torture, even to the Godmodder. And that's terrible.)
Critted 6,000 damage to DMK!
Volcano Arm && Power Glove = The Badhand (Level 3: 1/4)
Hedgehog Claws && Virus = 2006 Claws (Level 3: 1/4)
=CHARGE=
-6 / 6- The Proxy (DTG2OPER) -> COMPLETE!
-1 / 50- Genesis
+2 to Modpack
=ACTION=
I use my COMB RAVE on DMK!
=COMMAND=
Isaac will use MEGA BOMB on Fluthlu!
THE PROXY: A large medallion that resembles a circle with a stylized X through it. When worn, it is fabled to summon the Slenderman.
You slowly float in the air, a golden light supercharging your action. While only being a Level 3 Comb Rave, Sepulchritude is more than able to be used by Irecreeper, its recipient. Being the heir of LOCAA and master of the divine light of charisma, you are ready to uphold the Chosen Arbitor's legacy. Problem Sleuth fondly regards you and is proud. Tazz and Erelye toss the Ink of Squid Pro Quo to you and you catch it, dipping the tip of Tetrixcalibur into its depths. The golden light around you turns teal, and wings grow from your back. The divine light of charisma rips through the entire field.
When you emerge from the inferno, your body has turned a solid white and is ebbing the teal energy of charisma. You are dressed in the garb of the Chosen Arbitor, and the fully formed sword of Tetrixcalibur is held in your hands. Erelye then gives you the Blotspitter, which you transform into its true incarnation using your godly powers: the Corona Smith Blotspitter. Now, armed with an extreme arsenal, you glare at DMK and prepare to initiate a righteous aggression, the power of the Inky Abyss trailing in your wake.
The Godmodder momentarily panics and flashsteps in between you and DMK, forming the Brier of Cruelty as a defensive maneuver. You punch a hole straight through it using the Blotspitter, and slice through the rest. Knocking the Godmodder out of the way, you raise Tetrixcalibur and carve straight through DMK, the powers of the Chosen Arbitor, pulchritude, charisma, and the Inky Abyss swirling through you. Ratifying and slicing through documents with ease, creating and destroying powerful inky constructs, ghostly light flickering through you, you create attacks that are no match for DMK's power.
In the end, it doesn't even take a Final Flipout to finish him. You fire the Corona Smith Blotspitter at Tetrixcalibur, spraying it with holy and powerful ink. Flashstepping through DMK, you lodge the sword inside of him. A massive, inky explosion takes place, utterly annihilating the remainder of his health bar. The skies are filled with the power of the Inky Abyss. Erelye sheds a tear of black liquid sorrow. But then again, everyone does, since the tears are ink and everyone is being sprayed with ink.
You land on the ground, lose your balance, and die.
Thankfully, DMK appears to have gone with you. His second health bar is gone.
> Alchemies
Deadly Tests && Portable Typewriter && M60 Machine Gun && CobaltShade's DNA = Cobalt's Testwriter (6/11)
Michael Rosen Essence && Bag of Plums && Heckler & Koch HK417 = The Plumsgun (6/6 Complete)
The Kill Screen && CryptoLocker USB = The Deleter (2/11)
> Charges
+2 max HP to all AGs again: 18/34 (+2 from Tazz)
> Action: The Text-to-Speech Multitool
I originwand up a TTS multitool and begin to assault DMK with it. (Death's Scythe reference anyone?)
I switch it to Cream Cheese Filled Filing Cabinet mode and smash the CCFFC into DMK at a high velocity. I then switch it to Really Sucky Virus mode and infect DMK with the Really Sucky Virus, Biological Edition. He immediately has a roflcopter seizure. I then switch it to Baloney Sandwich mode and fire it at DMK! I then switch to the Diarrhea Infested Toilet mode and slam the Diarrhea Infested Toilet into DMK, where it cleans itself (much to Microsoft Sam's displeasure) and empties the waste onto DMK! It turns out the fumes from the Diarrhea Infested Toilet are deadly toxins! I then switch to Highway Cookie mode and force-feed the infinite stream of highway cookies flowing out of the multitool to DMK, poisoning him with toxic highway cookies! I then switch it to OMGJet mode and get inside! I divebomb DMK while firing at him and just before impact I eject, wait for impact and then switch the multitool to Pao Juice Virus Mushrooms mode! The ruins of the OMGJet turn into Pao Juice Virus Mushrooms and I forcefeed them to DMK! I then switch it to Windows Torture mode, allowing me to unleash the true power of Windows Torture! It tortures DMK in a fashion that is so offensive it is unbowdlerizable! I then switch it to Parental Controls mode, allowing me to restrict DMK's movements by restricting his brain functions! The next mode is Angry Overprotective Parent Society mode, which automatically grants me access the Soccer Mom Virus mode, which I infect DMK with, restricting his ability to spout profanities! I switch to Jokermingo0044 mode, which allows me to command a miniature Jokermingo0044! I command Jokermingo0044 to blow up DMK and then grant me access to the Horribly Deformed Midget Pig Monkeys with Automatic Firearms mode, which he does! I unleash a stream of Horribly Deformed Midget Pig Monkeys with Automatic Firearms at DMK, which fire their automatic firearms at him! I then switch modes one last time to reveal... Earth 2 mode! The entirety of the TTS planet is slammed into DMK at 0.9c, leaving it somehow intact and leaving DMK flying backward at 0.87c! I finally return the TTS multitool to its original state, the Original mode... then turn it into IWAY Cookie mode and eat one, healing myself by that last HP point. Then I finally return it to Original mode.
> 05 Action: Paint by Bullets
Using the supersized Toxicide, I fire a pattern of ebola bullets, Lassa fever bullets, fluoroantimonic acid bullets, chlorine trifluoride bullets, Really Sucky Virus, Biological Edition bullets, polonium-210 bullets and polonium-294 bullets at Fluthlu. This results in drawing a picture of a mossy cobblestone block on its face. Suddenly, a giant mossy cobblestone block falls on Fluthlu.
THE PLUMSGUN: An assault rifle infused with the power of censorship and plums.
WELL, THIS IS INTERESTING. ENGIE, TRANSMITTING BROADCAST."
"...Hmm. Interesting. I see. Hmm... So, he's deploying craft in order to try to kill everyone here? And he claims even the godlike players won't be able to escape?"
"...YES. WHY?"
"HehehehahahahahaHAHAHAHAHA!"
"WHAT?"
"HE SAID GODLIKE! I AM NOT GODLIKE! I AM NOT LIKE A GOD! MY POWER EXCEEDS THEIRS LIKE THEIR POWER EXCEEDS MERE BACTERIA!"
As I loudly shout this out to Minecraftia, a purple shadow, flickering orchid occasionally, watches from the sidelines.
"I HAVE SEEN A MILLION CIVILIZATIONS RISE AND FALL! BILLIONS OF SPECIES HAVE DIED BECAUSE OF ME! THE VERY MULTIVERSE FEARS MY CREATIONS! ENGIETECH IS LITERALLY A COMMERCIAL EMPIRE OF WAR! WHAT CAN THE TECHNOLOGY OF EARTH POSSIBLY BRING AGAINST ME THAT COULD SO MUCH AS DAMAGE MY BEING?"
"OH DAMN. YOU'VE GONE INTO GOD COMPLEX MODE AGAIN, HAVEN'T YOU?"
"YOU BET! MY POWER IS ABSOLUTE! MY WILL IS LAW IN OVER A BILLION LANDS! NO BEING I HAVE EVER FOUGHT HAS SO MUCH AS CAUSED ME DISCOMFORT!"
"NOT THIS AGAIN..."
"SO, SEND A SINGLE TRANSMISSION, STRAIGHT TO WHATEVER FOUL HEADQUARTERS BINARY CLAIMS AS HIS OWN!"
Purple, watching from the shadows, silently activates a hidden microphone, transmitting my words straight to where Binary can hear them.
"Come at me bro. I'll be waiting."
GODCRAFT: ACTUALLY, I'M NOT ENGIE HIMSELF. CALL ME TECHPIECE. BUT THAT IS IRRELEVANT JUST AT THE MOMENT. ANYHOW, WHILE ENGIE IS BUSY SAYING ALL OF THAT TRASH-TALK UP ABOVE, I FOR ONE WILL USE... LET'S SEE... BATTLE TECHNIQUE LEVEL 10: RAIDEN, TARGETING THE DEMONHEAD MONSTER KINGPIN. ALSO, BINARY PROBABLY WON'T TAKE ANY OF THAT SERIOUSLY, IF WHAT I CURRENTLY ASSUME ABOUT HIM IS CORRECT - HE ALREADY KNOWS. WOULD MY GUESS BE CORRECT? EVEN THOUGH I'M ALLIES WITH HIM, IT'D BE NICE SEEING ENGIE NOT BE A KARMA HOUDINI FOR ONCE. WITH THE THINGS HE'S GOTTEN AWAY WITH OVER THE YEARS, THAT WOULD NOWHERE NEAR BE SUFFICIENT, BUT AT THIS POINT, A LITTLE STING IS LONG OVERDUE.
Project Binary receives the transmission. In less than a second, he traces the location of the transmission to the facility you're currently in and sends three of his aircraft down from space to stop you. The U.S. Army has also been notified. They descend on your location within minutes and surround you. Project Binary's influence floats through the air, ready to manipulate anything in its path.
> Alchemies
Deadly Tests && Portable Typewriter && M60 Machine Gun && CobaltShade's DNA = Cobalt's Testwriter (7/11)
The Plumsgun && The Billy Bazooka = The Sentence Mixer (1/11?)
The Kill Screen && CryptoLocker USB = The Deleter (3/11)
> Charges
+2 max HP to all AGs again: 19/34
> 05 Action: Fluoroantimonic Acid2
With the acid bullets from the supersized Toxicide, I administer the Acid2 test to DMK. First, I force-feed him the source code of the Acid2 page made of polonium-294 bullets. I then get him to render the page. And by that, I mean I dissolve DMK with acid until all that is left is a pixelated smiley face and the words "Hello World!", which are somehow coated in Teflon.
The Plumsgun && The Billy Bazooka = The Billy Textscrambler (Level 10: 1/11)
I cast Woegothics on DMK (and refill the Sacred Items if this is impossible). Of course, I doubt there will be very many people who desire a Comb Rave. Then again, somebody will probably read this post, and ask for one due to my statement.
BLACK THORNS: A pair of wands that are shaped like Regiswords. They have the occult power of the royalty of Derse, and can channel card-basic magic in the attacks.
> R. K.: Heals Fluthulu with the No Joke.
> K4yne: I activate Reverse Healing!
The Netherarria glows in a weak green light as i hold my weapon up. It's green light intensifies until the only colour left on it is green and the red blood of my enemies clobbered to death with my beautiful Diamond Pickaxe Scythe Thing. I jump up to the Deerclopses face and perform my own version Ike's Ultrea Smash, the Great Aether.
After i am done bashing the Deerclopses face in, the damage i have done transfers as a green orb to Fluthulu, who proceeds to eat and get healed by it. The Netherarria returns to it's original state.
Glittering Gold/Universal Aid Ubercharge Meter: 6/9
Control Bridge: 8/8 Complete!
Physics Cannon: 5/30
==Actions==
Lothyra alchemizes Nanodark Rocketship -c Control Bridge and Inertialess Drive & RCS, then uses Universal Aid to deal damage (reverse heal) to DMK and reads section 6 of the GameFAQs Guide. Bender shoots DMK with Bender's Gun. And now, for UU Prime...
UU Prime turns to the Godmodder.
You have made a grave mistake. FREEDOM IS THE RIGHT OF ALL SENTIENT BEINGS!
He then shoots DMK with his ion blaster, then begins preparing for a great display of martial prowess...
Whir of Blades: 1/3
NANODARK ROCKETSHIP: A modified version of the Nanocomms Darkship that possesses three rocket fins, giving it extra mobility.
CONTROL BRIDGE: A room with a large amount of control systems that allow the pilot of a starship to control the entire ship. It also has a large glass visor to allow view outside of the spaceship.
Nanodark Rocketship -c Control Bridge = Nanogel Hubship (1/4)
What exactly is RCS?
I know I said I'd be able to work on the guide, but there's something more important I must do instead that involves the next Trial.
I raise the Shooting Star, dragging two meteors towards the Battlefield. 0ne is an icy comet, full of blue cobalt ore, while the other is a burning meteor, filled with near-molten gold ore. The meteors both crash into DMK, hitting him on oppsite sides. I then eat a golden apple. TurretchairComplete!
Splash Potion of Regeneration o0O SCP-1100 2/X
Inactive Stone Golem && Thuleprism 2/X
Tesla Coil > Fine
Long Live the Queen 25/30
Moose 6/20
Also, can you provide me with the description for the Mini-Mecha Psiionics Crystal?
+2 HP to you!
TURRETCHAIR: A modified version of the Aperchair whose armrests double as miniguns. Now you can sit back and fire!
SPLASH POTION OF MUTATION: A potion that, on use, horribly mutates anyone in its radius and causes them to take gradual damage.
MINI-MECHA PSIONICS CRYSTAL: A crystal that pulses red and blue colors. When put into the structure of a Mini-Mecha, it will gain powerful psionics that it can use in battle.
Glittering Gold/Universal Aid Ubercharge Meter: 7/9
Inertialess Drive & RCS: 2/?
Physics Cannon: 6/30
==Actions==
Lothyra shoots DMK with iAntimak Carbine and heals the Perfect Sphere's Bridge with Universal Aid.
Whir of Blades: 2/3
UU Prime turns into a a truck (with a rocket booster) and starts driving really fast towards DMK. He is still shooting DMK with his ion blaster while in truck form. Bender just stares.
I pull out the Monado. "With this, the future is ours for the taking!" I then call on my inherent Hope powers, and bend the Monado to my will. The symbol displayed changes, along with the Monado's appearance. It's now in its II form. I run up to DMK and leap at him, then cut straight through one of his stupid wings. I then get a vision of the future. I see DMK about to fall, a golden glow, and a level 10+ player defeating him. It almost seems a bit unfair, until you realize that he can regenerate up to half of his health in a turn.
Oh great that character from some sprite comic somewhere is back. I toss Dave a Gutsman copy ability.
Monado: IIIIIIIIIIIIIIIIIIIIIIII
HEX (Discu Warudo by Pratchett-San) 2/50
Eldritch Tentacle && Caledfwlch 8/11 (Calednest)
Typewriter && Gun Majjyks 6/11 (Junior Blotspitter)
Tetrixcalibur 2/11
Orbital Weapons
Mini-Ion Cannon 0/2
Mini-Bio Annihilator 0/4
5/5 For Healing or Building Mechanical Unit
5/5 for Text Based Magic
Battlefield: I guard myself and two random AG/N players with the bullet shielder
Orbital Weapons: Mini IC and BA DMK
Partial Inventory: Critmist II x53, Ultramarine, Ghosts of War, Gib Armageddon. Potion of Vis x5, The Redstick, Potion Airstriker, Potion of Nectar, The Bullet Shielder,
I dupe 1 potion of critmist
The Bullet Shielder AND Universe's Largest Umbrella 1/?
Potion Airstriker AND World's Largest Potion Storage Container 9/9
You guard yourself, Maniac, and Tazz!
The Bullet Shielder && Universe's Largest Shielder: The Bulletdome (Level 10: 1/11)
POTION AIRDROPPER: A large multicolored stick that has several built-in airstrike beacons. When placed, several large ships will come in and perform an airdrop, splashing potions on up to six players before leaving!
Wooden Wrench || 1,000,000 Chairs && L. Chair Elemental && Chair God Essence = Cathedria Potentia (Level 10: 8/11)
The Opener || 1,000,000 Doors && L. Door Elemental && Door Monk Essence = Aperire Clausa (Level 10: 8/11)
The Almighty || Megidolaon in a Bottle && Lesser Almighty Element = The Megadeath (Level 8: 5/9)
I attempt to use Overtourged on DMK, or if that's impossible, For Glory. I am way too tired to make creative stuff right now, I just want DMK dead. The sooner the better.
Glittering Gold/Universal Aid Ubercharge Meter: 8/9
Inertialess Drive & RCS: 3/?
Physics Cannon: 7/30
==Actions==
Lothyra fires iAntimak Carbine again, then heals the Perfect Sphere's Bridge with Universal Aid again. Why should she spam Battle Techniqes when she has a giant robot fighting?
Whirl of Blades: 3/5
UU Prime is getting closer to DMK... He activates his Barrage Cannon and shoots it at DMK. Bender stares, then yells
OH! YOU THINK YOU CAN STEAL MY GIG! YOU'RE NOT THE ONLY PERSON WHO CAN TURN INTO A CAR! WATCH THIS!
He then transforms into his Were-car form (but with rocket boosters) and drives after UU Prime.
I have to agree with Tazz on this one. It isn't worth my time to take an hour explaining how I attack this thing, unfortunately. Perhaps in a little while.
WINGRIPPER: A pure white lance that ripples with a pure red aura. The powers of Fatalis and Ghasts charge through it, giving etched stripes on its surface the ability to glow red and call forth storms of Fire Charges and red lightning balls. In addition, its strikes can slow down opponents.
The BRINGER OF HOPE Scope, Barrel and other parts all come together! They begin to fuse together, emitting blinding blue and white lights as they come together. I shield my eyes, and when I look back, the HOPEBRINGER is formed! Rival to the DOOMBRINGER, this gun is far more powerful, and brings about hope to the players instead of doom to their enemies!
I focus in on DMK, and shoot a HOPE BULLET straight at him! It is supercharged with the leftover fusion energy from the gun, so I shoot a DOOM BULLET after it, the two fuse, and hit DMK!
I summon the Pigmen, who attack DMK after the bullet hits!
TETRIFIERS: A set of powerful black wands that have white runes etched into them in the shape of tetrominoes. They have the power to turn their surroundings into the building blocks of sacred geometry, tetrominoes, and manipulate them at will. For instance, they can turn an enemy into tetrominoes and cause certain parts of it to disappear, or summon a swarm of tetrominoes to aggress an enemy.
Tetrifiers > Very Fine = Origin Wands (Level 9: 1/10)
You gain the Hopebringer!
You use the Auditory Piston and summon the Zombie Pigmen!
I boost Modpack's HOPE BULLET with my Hope powers, and fire off the Octoroon Rangoon, Realism, Prince's Chisel, Unpersoner, White Wand and High Roller Fluorite Wandthrowers along with it, turning it into a MEGAHOPE BULLET.
I then pull out the Monado II and cut off DMK's other wing. I then glimpse a vision of Fluthulu's head stuck in a WINDOW plugged into a generator. I then appearificate a window over his stupid face after plugging it into a generator, and deliver an incredibly hardboiled line. "Hate to cut and run..." I then cut the wire, and Fluthulu's face falls off, possibly killing it.
Monado: IIIIIIIIIIIIIIIIIIII
Eldritch Tentacle && Caledfwlch 9/11 (Calednest)
Typewriter && Gun Majjyks 7/11 (Junior Blotspitter)
Tetrixcalibur 3/11
16,000 damage to Fluthlu! The Godmodder preforms plastic surgery on Fluthlu, reattaching his face.
Orbital Weapons
Mini-Ion Cannon 0/2
Mini-Bio Annihilator 0/4
5/5 For Healing or Building Mechanical Unit
5/5 for Text Based Magic
Battlefield: I would like to use on my comb rave on DMK. If not, BT:Ultramarine
Orbital Weapons:
Partial Inventory: Critmist II x53, Ultramarine, Ghosts of War, Gib Armageddon. Potion of Vis x5, The Redstick, Potion Airstriker, Potion of Nectar x3, The Bullet Shielder,
I dupe 2 potion of nectar
The Bullet Shielder AND Universe's Largest Umbrella 2/?
Now, I have the time. ((In other words, I was re-inspired by reading the Pionostrife and the ARR1VAL again.))
As such, I ready the Hazel Wand. There is no ambivalence whatsoever in the blocky eyes of my Minecraft avatar.
I fire a bolt of dark amethyst energy at DMK. The stuff, whilst it streaks towards DMK, shifts in color, from the aforementioned violet, to an inky blue, to a Grimdark black, and back to violet. The occasional bolt of emerald green lightning flashes across the surface of the bolt. Within a second, it pierces DMK. A monotonous bang echoes across the Battlefield, resonating in a singular pitch. Amethyst flames burn on DMK where the arcane blast struck, slowly eating away at the organic matter. I watch, stiffly. The flames slowly die down, revealing that the violent exothermic reaction burned away a sizable portion of DMK's flesh. Upon noticing this, I transmute the inevitably existent ashes into some form of acid. I believe it is... hydrochloric acid. Yes, that seems to be the case. Anyhow, the moderately powerful acid begins to dissolve a large portion of DMK. When fighting beings who naturally regenerate health, it is usually effective to utilize flames and acid, as they are rather lasting and resilient forms of damage that are unusually useful in the destruction of the madmen otherwise referred to as mobsters. Especially mobsters, as these transmuted acidic and blazing substances were attuned to the life-force of the aforementioned mobsters. With a flick of the wand, an eldritch projectile emerges from nowhere. Arcing towards DMK, it promptly begins darkening. The particularly observant might descry the slight movement of a tentacular shape within the odd construct. Pure shadow emanates from the projectile as it strikes DMK directly upon the epidermis, and not a part of the flesh concealed by tentacles, bulbs, or other organic/clothing-relative bodily obfuscations. Speaking of tentacles, the blast resonates upon striking DMK. Shadowy figures move within the esoteric thing of non-Euclidean origins. Suddenly, tentacles pour forth from the rift, entangling DMK in an instant. They wrap around him, slowly causing asphyxiation. The only reason I know this is because of the hemorrhaging under the many eyes. Kind of like Equius, for that matter. That's likely one of the reasons he was smiling whilst being strangled to death. Sorry for the spoiler. ANYWAYS, the tentacles continue wrapping around DMK, before finally covering him. Then, the tentacles drag DMK through the portal-like blast. He returns several hours later, internally ravaged by arcane warping.
I activate the White Ring. Instead of projecting the energy exuded by the ring outwards, I coat myself in an aura of it. The foul stuff becomes quite the effectives shield, you know. As such, I am protected for the turn.
((Actually, I don't see why they wouldn't be, as the emerald nova was presumably alchemized by Caliborn anyways, not to mention the fact that two different people have stumbled upon recipes for the emerald nova in-thread. It would just be ridiculously difficult to perform said alchemy. Under circumstances that would allow you to alchemize something that i level 650, you'd have the ability to bypass any other hurdles preventing you from alchemizing with the spoils anyways.))
Anyways, second to last halfjokealchemy:
Oblivion's Destroyer OR Ancestral Gunpowder AND Ancestral Bone AND Ancestral Flesh AND Ancestral Eye AND Ancestral Pearl AND Disc of Mojang AND The Black Monolith AND Fourth Wall AND The Green Sun AND The Fez AND The Hexahedron AND Update Terminal.
Well then. The mother of all overpowered swords. I don't think even the godmodder would be able to so much as hold this in his hands without getting incinerated.
Don't worry, if I even end up using this, even in said hypothetical situation, it'll be way in the future, and at a point in time where it won't just one-shot the entire field. This is mostly for 'what if'.
But its still cool to think about.
Battlefield:
Hank rushes up to Fluthulu, downing a potion of manpower, and uses Improbable Lvl 10: Madness on Fluthulu, then rushes in in the middle of the wave of improbable destruction and lays down pain in a large way with the break blade, slamming it into each and every individual eye of the gigantic monster.
Sushi, anyone?
Oblivion's Destroyer || Ancestral Gunpowder && Ancestral Bone && Ancestral Flesh && Ancestral Eye && Ancestral Pearl && Disc of Mojang && Black Monolith && Fourth Wall && Green Sun && The FEZ && The Hexahedron && Update Terminal = OBLIVION (Level -1)
Orbital Weapons
Mini-Ion Cannon 0/2
Mini-Bio Annihilator 0/4
5/5 For Healing or Building Mechanical Unit
5/5 for Text Based Magic
Battlefield: I guard two random AG/N players with ultramarine
Orbital Weapons:
Partial Inventory: Critmist II x53, Ultramarine, Ghosts of War, Gib Armageddon. Potion of Vis x5, The Redstick, Potion Airstriker, Potion of Nectar x5, The Bullet Shielder,
I dupe 2 potion of nectar
The Bullet Shielder AND Universe's Largest Umbrella 3/?
Twin, the Staff of the Cosmic Whole can use spells, just like in Realm of the Mad God. (where the weapon came from.) The X.M.D. Sword was my main weapon until the Scratch. Honestly, I don't think the X.M.D. Sword didn't have any abilities when I first made it. From what I know, it was created from the remains of the X.M.S.A.T, which was my first big entity at the time, And I think it only shared the combined damage output of the two, Thus why I no longer use it in favor of two alchemies and a spoil of war, which I don't know what it does. (Yet.)
I drop a Alkaline-Acid Spike Bomb, which weighs around 100000 pounds, on the DMK.
Staff of the Cosmic Whole && X.M.D. Sword = ??? (LV. ??)
Staff of the Cosmic Whole && X.M.D. Sword = Blade of the Cosmic Whole (Level 8: 1/9)
> Alchemies
Deadly Tests && Portable Typewriter && M60 Machine Gun && CobaltShade's DNA = Cobalt's Testwriter (8/11)
The Plumsgun && The Billy Bazooka = The Sentence Mixer (2/11?)
The Kill Screen && CryptoLocker USB = The Deleter (4/11)
> Charges
+2 max HP to all AGs again: 24/34
> Action
I use BATTLE TECHNIQUE: CONTAINMENT BREACH LV. 10: REDACTED on DMK (if he is still alive, that is.)
> 05 Action
I pull out the supersized Toxicide and test the toxicity of polonium-294. I discover via testing on Fluthlu that the LD50 is around 17 nanograms for Fluthlu. Oh, and he's not looking too good now that I've given him a lethal dose of polonium-294.
Granger socks Flutulu with the malleo dei and burns/freezes random entities excluding DMK, using the pain chimer. Using this, she initates a hot/cold chain-attack (that is, using the hot/cold battle techs in succession, each following attack hitting a new target + all of the previous attacks of the battle techs and the painchimer, starting now): >FREEZER BURN LVL2: ICE-HOT on a random target!
Granger continues the chain attack by freezing/burning another random entity with the painchimer and using >FREEZER BURN LVL5: BLIZZARD SUN on a new random target + all of the previous targets.
I try the Glitch Wrench and do something horrible to DMK.
Cogwynd uses Extra Plating. (The whole point of tentative mode was that CogWynd couldn't be targeted and have half its health knocked off)
Winded: 40%
The main gimmick of CogWynd is that its behavior changes based on how wound it is. Players of any faction can wind up CogWynd by 10% by just saying they do so. Or, they can wind down CogWynd by 5% the same way. (You'll see why those numbers aren't equal...)
Stage 1: Tentative (0-40% winded)
During this stage, CogWynd will be stealthy and untargetable. Also, if CogWynd does nothing during the turn, it stays stealthed and just winds up by 10%.
Motorized Claws: Deals 10,000 damage and winds up by 10%.
Raptor Leap: Deals 13,000 damage and winds up by 20%.
Extra Plating: Gives CogWynd 15,000 extra HP. Winds up by 15%.
Stage 2: Normal Operations (41-80% winded)
CogWynd becomes faster and more active, losing the ability to hide during this phase.
Motorized Claws: Deals 18,000 damage and winds up by 20%
Sweeping Tail: Deals 8,000 damage to 2 targets and winds up by 15%.
Extra Plating: Gives CogWynd 20,000 extra HP. Winds up by 15%
Stage 3: Overclocking (81+% winded)
The tension inside CogWynd deals 5,000 damage to it at the end of each round it is in this phase.
Wild Slash: Deals 12,000 damage to two targets and inflicts stackable bleeding for 2,000 damage per round for 3 rounds. Winds up by 20%
Motorized Claws: Deals 20,000 damage to one target and inflicts stackable bleeding for 5,000 damage per round for 3 rounds. Winds up by 25%
Extra Plating: Throws armor at enemies, dealing 15,000 damage split between 2 to 4 enemies. Disorientates them, reducing their next attack's power by 10%. Winds up by 15%
Once CogWynd reaches 120% wind level, it starts to wind down by 40% at the end of each round, going back through the phases. This doesn't stop until CogWynd reaches 0% wind level.
The number in parentheses is the number of times you need to assist Wilson's charges in order to buy it. Current status: open _ Total wealth = 74$ _ Wilson's charges A: 19/50, B: 19/50 (lvl 1 = 1 ingredient used, lvl 2 = 2 ingredients used or 2 potions combined, and so on)
Items: Potion of (super?) rejuvenation x2 (2$, lvl 1, gives crits) <|> Splash Nightshade potion x2 (2$, lvl 3 blindness, wither, etc) <|> Potion of Magic x3 (1$, lvl 1, random effects) <|> Splash potion of frostbite x2 (2$, lvl 1, chilly) <|> Potion of (holy) Wrath x1 (2$, lvl 2, says on the tin) <|> Extended potion of cuts x2 (2$, lvl 2, says on the tin) <|> Potion of Nectar x3 (2$, lvl 2, healing and crit) <|> Splash potion of Critmist II x10 (2$, lvl 3, crits) <|> Splash Venom Potion x2 (2$, lvl 1, poison) <|> Splash potion of chills x2 (3$, lvl 2, even chillier) <|> Potion of Ambrosa x2 (2$, lvl 3, healing + crits) <|> Nectar cake x2 (2$, lvl 3, healing food) <|> Woolen Bandage x3 (1$, lvl 1, healing) <|> Potion of Ender's Eye x1 (1$, lvl 2, find strongholds) <|> Potion of Infusement x1 (2$, lvl 2, magic power +) <|> Potion of dreams x1 (lvl 1, sleep) <|> Potion of Potential x1 (lvl 1, slight buff) <|> Potion of Fury x1 (lvl 3, magic power +, holy power ++) <|> Potion of Armor x1 (1$, lvl 1, dmg reduction) <|> Potion of War II x2 (lvl 4, +dmg, -dmg taken) <|> Potion of Zeus x3 (lvl 4, healing, dmg dealt+ Dmg taken -)
Potion of Zeus +2
Time for the ultimate potion of amazingness.
Potion of Zeus && Potion of War II && Potion of Infusment && Potion of Ambrosa && Potion of Critmist && Potion of Nectar && Potion of Magic && Potion of Dreams && Potion of Rejuvenation && Name Tag (So I can name it once its done) = ??? 1/??
+75,000 HP to CogWynd! Sorry about that.
Potion of: Zeus && War || Infusement && Ambrosia && Critmist && Nectar && Magic && Dreams && Rejuvenation && Name Tag = ________ (Level 10: 1/11)
The chain continues further... its getting damn cold err hot err cold, you know what i dont even know anymore, on the battle field.
Granger freeze/burns a third random entity with the painchimer and uses >FREEZER BURN LVL10: SOLARFROST on a new random target + all of the previous targets, damaging 6 different entities in total. Yet she still aint done... the finisher comes with the next turn!
>Shoot DMK with the Hard-Light Gun-and several more HALI arrays!
>Use CASTING CROWNS on DMK!
You never did figure out what that does.
DMK, defeated, slowly descends from the sky! You and Team Sleuth, but then stop uncertainly as DMK stops his descent... Suddenly, his Nether-Regional Vulnerabulb blooms from his underside! In your haste, you had forgotten that DMK's forms can only be defeated by destroying his Vulnerabulbs! You're all out of Comb Raves and Clocktower Sniper Cannons, and thus, all out of ideas...
Suddenly, Pickle Inspector, with his keen ogle, sees something up in the sky! It looks like a massive... swarm! Before anyone can react, hundreds of insects have sliced clean through DMK's Vulnerabulb, destroying it! The Godmodder's summon interrupted, he no longer has any power to sustain DMK's form, meaning he can't enter his third and final incarnation! DMK blips out of existence and drops the Brass Knuckles next to Irecreeper...
Unfortunately, Sepulchritude has destroyed every ounce of Irecreeper's HP, and he is dead. The only way he could be revived is if someone gives him the will to live...
The Chicago Overcoat begins to lose form as well, and all of you quickly disembark from it! Team Sleuth stays on the ship and bids you all farewell as they materialize back into their own universe... The second pillar that signified the trial is sliced in half and thrown to the ground, meaning this trial is now COMPLETE! The Godmodder is enraptured in blue light and takes 2 damage!
The Godmodder starts to create another summoning portal, but then is distracted by something... As the sun begins to rise again, you all see that the Battlefield, and much of the horizon, has been enveloped in a waxy substance that you cannot identify... Suddenly, a large shape blots out the horizon! When you look closer, you see that it is a legion of players, all running towards you! They appear to be screaming for help! Once they reach you, you see what is pursuing them... The swarm that you saw earlier has regrouped with what looks to be an even bigger one and has created a mega-cloud of insects! They begin dropping down to the ground and running after the players!
Several of the insects lift the Godmodder's third pillar from the ground and slice it in half, then replacing it with their own tall spire covered in the waxy substance! Soon, nearly all the players have passed you! Many continue running, but some stay behind to either watch or cower behind you... And soon after that, the insects make their way towards your position as well! You can now see that it is the return of...
...The Vord!
TRIAL THREE
INFESTATION
How to Play:
The Vord has descended onto the server! They've been secretly plotting their return for months, biding their time until the right moment to strike! And now that they've commandeered the third Trial, they're getting their wish.
Right now, you can't completely exterminate the Vord yet. They're only sending out small numbers for now, with heavier forces and bosses coming later. In a few turns, you'll be able to target their true artillery and take the Vord out, at least in the Overworld.
Vord Warriors are basic units, but pack a punch! They come out in big numbers, so fend them off as best as you can! Vord Keepers defend the croach, which is the waxy substance the Overworld is covered in, and the Vord's food source. They won't attack unless you attack the croach, which you'll have to do if you want to survive! The Keepers also heal the croach. The croach is the Vord's food source. If there's less of it, less Vord are summoned per turn. It's a good idea to take it out.
Keep this up for a turn or two, and wait for help to arrive...
The Itinerary:
> All: Fend off the Vord Warriors and Keepers!
> All: Destroy the croach!
THE TRIALS:
I. FINAL WAVE .I
II. DEMONHEAD .II
==> III. INFESTATION .III <==
[REDACTED]
[REDACTED]
[REDACTED]
The Battlefield:
IMPETUS COMB METER:======================================== 1,202,000/4,000,000
Current Impetus Comb: 4
Hey Twin may I have the description for Lil' Cal's Dice? (Cal's Shirt && Fluorite Octet)
I pull out the Monado again, and charge straight into the Vord Keepers, and a symbol shines on the Monado. 虫 (bug) I carve a path straight through the Keepers, then jump out of their way and roll the Heated Octet, slamming it into them with my Catenative Lollypopper. A splotch of ink covers one of my eyes in a way that would represent a tear, which I quickly wipe away. Suddenly, ink gets into my system, damaging it. My ordinarily lax stance suddenly becomes rigid, and something inside of me seems to snap. I take out my Appearificator to bring back some previously discarded dice, and suddenly the Combatdice of Zillyhoep and Wardice of Zillywen appear in my fingers, with a grin on my face attributable solely to madmen and Tricksters. I then roll the dice, and a roll happens that hasn't since I first went Trickster. 9-9-9-9-9-9-9-9. Oh BOY. Suddenly everybody blacks out. When they come to, all they see is a void where the Keepers used to be, and a white aura fading around me. Unfortunately, it looks as if a large number of them escaped my wrath. Monado: IIIIIIIIIIIIIIIIIIIIIIII
HEX (Discu Warudo by Pratchett-San) 4/50
Eldritch Tentacle && Caledfwlch 10/11 (Calednest)
Typewriter && Gun Majjyks 8/11 (Junior Blotspitter)
Tetrixcalibur 4/11
Huh? Since when do burning and frozen cancel each other out? I've done that successfully plenty times before... can you let it trough please, its cruical for the finisher...
The Meaning of Life, the Universe, and Everything.
Join Date:
6/16/2013
Posts:
232
Member Details
Half-Pure Elemink Vial 5/7
+1 to Amp x2.
The Vord...
I fire a psionic spark off of my finger.
Elsewhere in GodCraft, a device blips with a mauve light. That location is either the seventieth or the nineteenth floor below bedrock in Greyhold. I cannot dictate which, as the psychic emanations from both areas are quite excessive. Hah. Hold on.
Yes, it is the nineteenth Void level. The first room branching off from the entry hallway is sealed from all external contact by numerous wards, and a lethal shock system I installed in the door. That was not the wisest idea, especially when there are several devices on that floor which react rather explosively with electricity, but I digress. A large amount of essentia tubes in the room all connect to a central pedestal, composed of corotite plating with a vesperium core, due to the metal's arcane abilities. Upon that pedestal, a crystal ball sits. Upon the release of the aforementioned psionic spark, the crystal sphere appears to transform into an orb of the same size, colored a deep crimson. Immediately, a valve within the pedestal turns due to some locks attuned to the crystal ball. Essentia is piped away from the essentia reservoirs in the core of the level, into a large, Flux Scrubber-sequel device. Large amounts of connected Arcane Bellows continually push air into the thing, as the tubes connected to it begin to fuel the device. Large amounts of Flux Gas leak out of the vents in the side of the machine, which immediately rise into the actual Flux Scrubber in the ceiling, and immediately transform into Praecantatio essentia, which is sent back to the V19th floor's essentia storage system. Yes, that letter V was intentional. Anyways, the central Vis Relay attached to the top of the device begins to function, shining with Vis. Upon doing so, the Tallow Golems in the room march monotonously towards the device. One golem pulls a lever, while another aids it. Upon doing so, golden runes fly around a Void Aspected Silverwood Scepter encrusted with Visink lying on the pedestal. The scepter levitates into the air, and floats towards the arcane device. The scepter reaches the device, and taps it, before disappearing in a flash of light, and reappearing on the pedestal. Instantaneously, the energy levels in the device deplete to nothingness. Back on the Battlefield, however, this energy is put to use. Strangely to the other players, an explosion of amethyst light erupts from precise points within some ten of the Keepers. Bolts of violet electricity rocket through each of these Keepers, and the force of the explosion displaces them within a moment of their appearance. The bolts of electricity attempt to act as chain lightning as well, passing to as many Keepers as they can.
—
Several minutes earlier...
I observe my screen. Sepulchritude. It is amazing. As the tear of liquid black sorrow rolls down my avatar's cheek in GodCraft, I wipe away tears from my own face. Afterwards, I get up, and walk down to my room.
~~~
Elsewhere, several feet away, an elf sits at his computer in the common room, programming. He notices my tears of joy, and watches me leave.
~~~
One week previously...
I stare at Navela, who is currently pinning me down on this absurd human sleeping construct. She leans back, sitting on my lower chest.
I'm not even going to ask why not, at this point. Is there any reason in particular you are doing this?
Not really. For now, let's just say 'because I can,' because that sort of pompous answer could be expected from anybody else in my position now.
I doubt that.
What?
At this point, I'd expect that you wish for me to be present whilst you watch those absurd human game commentaries on the television we alchemized in the common room.
Now that you've said it, I may as well. But first, I think I'll stay here for a while.
Please, don't. I do not desire to be under your total control for any period longer than necessary.
At this point, her grin widens. She leans in. I can feel her lips brush my ear.
Ok. BUT, you're coming with me.
Okay.
Oh, yeah. There is a fire in the room at the end of the hallway.
At that, she elegantly leaps off of me, onto the ground. However, she does not let go of my wrists, likely on purpose. As such, I am dragged out as well, and land on the floor with a thud. She proceeds to walk out of the room, obviously into the common room. I follow, cautiously.
I do not remember the fire. However, it will not damage anything important.
Rollback Post to RevisionRollBack
VUM, ME QBIXX PIYE IV AVPERWAQQAUV, UD QURPQ;
CU! RENEX AV PBE WUUVXACBP OVFER PBE GUORPQ.
~~~
Kar nfnuvvh qoyekc-wmyk nhrvrgwkcs; kie whiznuw; klh zsiek nmor pxgpfhh kce psl wkuh ik cfyu xptzgvrfk.
Check out my bad CTM map reviews here.
Mini-Ion Cannon 0/2
Mini-Bio Annihilator 0/4
5/5 For Healing or Building Mechanical Unit
5/5 for Text Based Magic
Battlefield: I guard two random AG/N players with ultramarine
Orbital Weapons:
Partial Inventory: Critmist II x53, Ultramarine, Ghosts of War, Gib Armageddon. Potion of Vis x5, The Redstick, Potion Airstriker, Potion of Nectar x5, The Bullet Shielder,
I dupe 2 potion of nectar
The Bullet Shielder AND Universe's Largest Umbrella 3/?
Johhny 5 11/11 COMPLETE
Antiink Gatling Wheeler 5/7
It's High Noon
I summon Hans and Franz to PUMP *clap* US UP and boost all attacks from anti-godmodders.
Sharpened Nail: 4/7
Quest to Defeat Denizen: I arrive at the outside of his "home." 2/25
Healer Bot 3/10
I ride my pogo through so many boosters from Sonic 2 and then jump off of it like a speeding motorcycle, crashing into DMK.
I take out a bottle of deodorant and a lighter, making a make shift flamethrower! I spray it all over my Pogo Hammer and THROW IT AT DMK's FACE.
If you are seeing this, you are qualified to win.....nothing! Have a nice day! You might wanna click these!

Bottom of the lake. Nothing past here.
W-W-W-W--W--W-W--W-WW-W-W-W-W-W-W-W-W-W-W-W
-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W
You can win guys! Beat him! Destroy that pyramid! You may need to smoke him out... Go to the top room, and say the decoded words...."MSEKO VLIES"
I drop a Alkaline-Acid Spike Bomb, which weighs around 100000 pounds, on the DMK.
Staff of the Cosmic Whole && X.M.D. Sword = ??? (LV. ??)
I'll be making my great escape now!
Deadly Tests && Portable Typewriter && M60 Machine Gun && CobaltShade's DNA = Cobalt's Testwriter (8/11)
The Plumsgun && The Billy Bazooka = The Sentence Mixer (2/11?)
The Kill Screen && CryptoLocker USB = The Deleter (4/11)
> Charges
+2 max HP to all AGs again: 24/34
> Action
I use BATTLE TECHNIQUE: CONTAINMENT BREACH LV. 10: REDACTED on DMK (if he is still alive, that is.)
> 05 Action
I pull out the supersized Toxicide and test the toxicity of polonium-294. I discover via testing on Fluthlu that the LD50 is around 17 nanograms for Fluthlu. Oh, and he's not looking too good now that I've given him a lethal dose of polonium-294.
Unholy Assault: 12/50
Orbit Control: 37/50
I launch a barrage of airstrikes upon the DMK, taking advantage of the crits by concentrating them on his weak spots.
Sword Damage: 142K/250K
An alternate timeline emerges.
However, we must first start from the beginning...
EVOLUTIL = De-Evolutioninator (Level 10) 1/11
>INSPECT False Idol
22/25 HP-PLUS kit (Buff)
18/25 Zapinator (Item)
22/25 Song shockwave (Attack)
Granger socks Flutulu with the malleo dei and burns/freezes random entities excluding DMK, using the pain chimer. Using this, she initates a hot/cold chain-attack (that is, using the hot/cold battle techs in succession, each following attack hitting a new target + all of the previous attacks of the battle techs and the painchimer, starting now): >FREEZER BURN LVL2: ICE-HOT on a random target!
INVENTORY
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
EVOLUTIL = De-Evolutioninator (Level 10) 2/11
23/25 HP-PLUS kit (Buff)
19/25 Zapinator (Item)
23/25 Song shockwave (Attack)
Granger continues the chain attack by freezing/burning another random entity with the painchimer and using >FREEZER BURN LVL5: BLIZZARD SUN on a new random target + all of the previous targets.
INVENTORY
I try the Glitch Wrench and do something horrible to DMK.
Cogwynd uses Extra Plating. (The whole point of tentative mode was that CogWynd couldn't be targeted and have half its health knocked off)
Winded: 40%
The main gimmick of CogWynd is that its behavior changes based on how wound it is. Players of any faction can wind up CogWynd by 10% by just saying they do so. Or, they can wind down CogWynd by 5% the same way. (You'll see why those numbers aren't equal...)
Stage 1: Tentative (0-40% winded)
During this stage, CogWynd will be stealthy and untargetable. Also, if CogWynd does nothing during the turn, it stays stealthed and just winds up by 10%.
Motorized Claws: Deals 10,000 damage and winds up by 10%.
Raptor Leap: Deals 13,000 damage and winds up by 20%.
Extra Plating: Gives CogWynd 15,000 extra HP. Winds up by 15%.
Stage 2: Normal Operations (41-80% winded)
CogWynd becomes faster and more active, losing the ability to hide during this phase.
Motorized Claws: Deals 18,000 damage and winds up by 20%
Sweeping Tail: Deals 8,000 damage to 2 targets and winds up by 15%.
Extra Plating: Gives CogWynd 20,000 extra HP. Winds up by 15%
Stage 3: Overclocking (81+% winded)
The tension inside CogWynd deals 5,000 damage to it at the end of each round it is in this phase.
Wild Slash: Deals 12,000 damage to two targets and inflicts stackable bleeding for 2,000 damage per round for 3 rounds. Winds up by 20%
Motorized Claws: Deals 20,000 damage to one target and inflicts stackable bleeding for 5,000 damage per round for 3 rounds. Winds up by 25%
Extra Plating: Throws armor at enemies, dealing 15,000 damage split between 2 to 4 enemies. Disorientates them, reducing their next attack's power by 10%. Winds up by 15%
Once CogWynd reaches 120% wind level, it starts to wind down by 40% at the end of each round, going back through the phases. This doesn't stop until CogWynd reaches 0% wind level.
Items: Potion of (super?) rejuvenation x2 (2$, lvl 1, gives crits) <|> Splash Nightshade potion x2 (2$, lvl 3 blindness, wither, etc) <|> Potion of Magic x3 (1$, lvl 1, random effects) <|> Splash potion of frostbite x2 (2$, lvl 1, chilly) <|> Potion of (holy) Wrath x1 (2$, lvl 2, says on the tin) <|> Extended potion of cuts x2 (2$, lvl 2, says on the tin) <|> Potion of Nectar x3 (2$, lvl 2, healing and crit) <|> Splash potion of Critmist II x10 (2$, lvl 3, crits) <|> Splash Venom Potion x2 (2$, lvl 1, poison) <|> Splash potion of chills x2 (3$, lvl 2, even chillier) <|> Potion of Ambrosa x2 (2$, lvl 3, healing + crits) <|> Nectar cake x2 (2$, lvl 3, healing food) <|> Woolen Bandage x3 (1$, lvl 1, healing) <|> Potion of Ender's Eye x1 (1$, lvl 2, find strongholds) <|> Potion of Infusement x1 (2$, lvl 2, magic power +) <|> Potion of dreams x1 (lvl 1, sleep) <|> Potion of Potential x1 (lvl 1, slight buff) <|> Potion of Fury x1 (lvl 3, magic power +, holy power ++) <|> Potion of Armor x1 (1$, lvl 1, dmg reduction) <|> Potion of War II x2 (lvl 4, +dmg, -dmg taken) <|> Potion of Zeus x3 (lvl 4, healing, dmg dealt+ Dmg taken -)
Time for the ultimate potion of amazingness.
Potion of Zeus && Potion of War II && Potion of Infusment && Potion of Ambrosa && Potion of Critmist && Potion of Nectar && Potion of Magic && Potion of Dreams && Potion of Rejuvenation && Name Tag (So I can name it once its done) = ??? 1/??
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
All my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.
EVOLUTIL = De-Evolutioninator (Level 10) 3/11
24/25 HP-PLUS kit (Buff)
20/25 Zapinator (Item)
24/25 Song shockwave (Attack)
The chain continues further... its getting damn cold err hot err cold, you know what i dont even know anymore, on the battle field.
Granger freeze/burns a third random entity with the painchimer and uses >FREEZER BURN LVL10: SOLARFROST on a new random target + all of the previous targets, damaging 6 different entities in total. Yet she still aint done... the finisher comes with the next turn!
INVENTORY
>Shoot DMK with the Hard-Light Gun-and several more HALI arrays!
>Use CASTING CROWNS on DMK!
You never did figure out what that does.
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
Too late! Lil' Cal was already used...
It doesn't look like you can appearificate anything into Lil' Cal... Something is preventing you from doing so.
Critted 20,000 damage to DMK!
You still need to respawn!
Since the multiple elsewheres theoretically don't exist, they actually don't exist as well.
But you didn't finish the alchemy yet!
The chicken wing deals a critted 8,000 damage to DMK!
Critted 6,000 damage to DMK!
Volcano Arm && Power Glove = The Badhand (Level 3: 1/4)
Hedgehog Claws && Virus = 2006 Claws (Level 3: 1/4)
THE PROXY: A large medallion that resembles a circle with a stylized X through it. When worn, it is fabled to summon the Slenderman.
You slowly float in the air, a golden light supercharging your action. While only being a Level 3 Comb Rave, Sepulchritude is more than able to be used by Irecreeper, its recipient. Being the heir of LOCAA and master of the divine light of charisma, you are ready to uphold the Chosen Arbitor's legacy. Problem Sleuth fondly regards you and is proud. Tazz and Erelye toss the Ink of Squid Pro Quo to you and you catch it, dipping the tip of Tetrixcalibur into its depths. The golden light around you turns teal, and wings grow from your back. The divine light of charisma rips through the entire field.
When you emerge from the inferno, your body has turned a solid white and is ebbing the teal energy of charisma. You are dressed in the garb of the Chosen Arbitor, and the fully formed sword of Tetrixcalibur is held in your hands. Erelye then gives you the Blotspitter, which you transform into its true incarnation using your godly powers: the Corona Smith Blotspitter. Now, armed with an extreme arsenal, you glare at DMK and prepare to initiate a righteous aggression, the power of the Inky Abyss trailing in your wake.
The Godmodder momentarily panics and flashsteps in between you and DMK, forming the Brier of Cruelty as a defensive maneuver. You punch a hole straight through it using the Blotspitter, and slice through the rest. Knocking the Godmodder out of the way, you raise Tetrixcalibur and carve straight through DMK, the powers of the Chosen Arbitor, pulchritude, charisma, and the Inky Abyss swirling through you. Ratifying and slicing through documents with ease, creating and destroying powerful inky constructs, ghostly light flickering through you, you create attacks that are no match for DMK's power.
In the end, it doesn't even take a Final Flipout to finish him. You fire the Corona Smith Blotspitter at Tetrixcalibur, spraying it with holy and powerful ink. Flashstepping through DMK, you lodge the sword inside of him. A massive, inky explosion takes place, utterly annihilating the remainder of his health bar. The skies are filled with the power of the Inky Abyss. Erelye sheds a tear of black liquid sorrow. But then again, everyone does, since the tears are ink and everyone is being sprayed with ink.
You land on the ground, lose your balance, and die.
Thankfully, DMK appears to have gone with you. His second health bar is gone.
THE PLUMSGUN: An assault rifle infused with the power of censorship and plums.
+1 HP to you!
Critted 24,000 damage to Fluthlu!
Project Binary receives the transmission. In less than a second, he traces the location of the transmission to the facility you're currently in and sends three of his aircraft down from space to stop you. The U.S. Army has also been notified. They descend on your location within minutes and surround you. Project Binary's influence floats through the air, ready to manipulate anything in its path.
STRIFE.
The Plumsgun && The Billy Bazooka = The Billy Textscrambler (Level 10: 1/11)
BLACK THORNS: A pair of wands that are shaped like Regiswords. They have the occult power of the royalty of Derse, and can channel card-basic magic in the attacks.
+5 of every Sacred Item!
+10,000 HP to Fluthlu!
40,000 damage to Deerclops! Fluthlu fully healed!
Stone Golem added!
Splash Potion of Regeneration OOO SCP-1100 = Splash Potion of Mutation (1/2)
Inactive Stone Golem && Thuleprism = Inactive Thuleprism Golem (Level 4: 1/5)
I'll fix that.
NANODARK ROCKETSHIP: A modified version of the Nanocomms Darkship that possesses three rocket fins, giving it extra mobility.
CONTROL BRIDGE: A room with a large amount of control systems that allow the pilot of a starship to control the entire ship. It also has a large glass visor to allow view outside of the spaceship.
Nanodark Rocketship -c Control Bridge = Nanogel Hubship (1/4)
What exactly is RCS?
I know I said I'd be able to work on the guide, but there's something more important I must do instead that involves the next Trial.
+2 HP to you!
TURRETCHAIR: A modified version of the Aperchair whose armrests double as miniguns. Now you can sit back and fire!
SPLASH POTION OF MUTATION: A potion that, on use, horribly mutates anyone in its radius and causes them to take gradual damage.
MINI-MECHA PSIONICS CRYSTAL: A crystal that pulses red and blue colors. When put into the structure of a Mini-Mecha, it will gain powerful psionics that it can use in battle.
Tesla Coil > Fine = Tesla Star (Level 2: 1/3)
TT2000 gains Regen!
Psiicrystal || Lever = Psiicrystal Lever Formation (Level 1: 1/2)
Iron Bucket && Consecrated Magic in a Bottle = Magical Bucket (Level 3: 1/4)
Iron Bucket && Potion of Potential = Pontential Bucket (Level 3: 1/4)
Bottled Party && Chair && Jungle Wood && Spring && Cold-Fusion Power Cell = Bottled Item-Fusion (Level 5: 1/6)
+12,000 HP to the Bridge!
Well what do you know. Nostradamus was right.
You guard yourself, Maniac, and Tazz!
The Bullet Shielder && Universe's Largest Shielder: The Bulletdome (Level 10: 1/11)
POTION AIRDROPPER: A large multicolored stick that has several built-in airstrike beacons. When placed, several large ships will come in and perform an airdrop, splashing potions on up to six players before leaving!
The Deerclops' icy aura negates the fire!
WINGRIPPER: A pure white lance that ripples with a pure red aura. The powers of Fatalis and Ghasts charge through it, giving etched stripes on its surface the ability to glow red and call forth storms of Fire Charges and red lightning balls. In addition, its strikes can slow down opponents.
CogWynd is stealthed!
TETRIFIERS: A set of powerful black wands that have white runes etched into them in the shape of tetrominoes. They have the power to turn their surroundings into the building blocks of sacred geometry, tetrominoes, and manipulate them at will. For instance, they can turn an enemy into tetrominoes and cause certain parts of it to disappear, or summon a swarm of tetrominoes to aggress an enemy.
Tetrifiers > Very Fine = Origin Wands (Level 9: 1/10)
You gain the Hopebringer!
You use the Auditory Piston and summon the Zombie Pigmen!
16,000 damage to Fluthlu! The Godmodder preforms plastic surgery on Fluthlu, reattaching his face.
You are protected from attack!
Oblivion's Destroyer || Ancestral Gunpowder && Ancestral Bone && Ancestral Flesh && Ancestral Eye && Ancestral Pearl && Disc of Mojang && Black Monolith && Fourth Wall && Green Sun && The FEZ && The Hexahedron && Update Terminal = OBLIVION (Level -1)
You finally broke it! Good job!
> pionoplayer?: BATTLE TECHNIQUE => LV. 10 IMPROBABLE - MADNESS
Critted 50,000 damage to Fluthlu!
You guard jondanger and 5l1n65h07!
JOHNNY 5: Goddammit. He thinks he's alive, doesn't he? HE IS A TIN CAN, ROBOTS DON'T HAVE FEELINGS.
Next four AG attacks will minicrit!
Staff of the Cosmic Whole && X.M.D. Sword = Blade of the Cosmic Whole (Level 8: 1/9)
I said what your Spoil of War did a while ago. It's in this End-of-Turn Battle.
Critted 24,000 damage to Fluthlu!
FALSE IDOL: A wooden statue of Notch.
Fluthlu killed!
You attempt to burn and freeze the Perfect Sphere, but the two cancel each other out and nothing happens!
> XDGrangerDX: BATTLE TECHNIQUE => LV. 2 FREEZER BURN - ICE-HOT
Four Heroes killed!
The same thing happens!
> XDGrangerDX: BATTLE TECHNIQUE => LV. 5 FREEZER BURN - BLIZZARD SUN
The attack only deals 8,000 damage to the Deerclops because it resists the fire-based portion of it!
+75,000 HP to CogWynd! Sorry about that.
Potion of: Zeus && War || Infusement && Ambrosia && Critmist && Nectar && Magic && Dreams && Rejuvenation && Name Tag = ________ (Level 10: 1/11)
You get to name the alchemy yourself now.
> XDGrangerDX: BATTLE TECHNIQUE => LV. 10 FREEZER BURN - SOLARFROST
Deerclops killed! 18,000 damage to the Stone Golem!
DMK, defeated, slowly descends from the sky! You and Team Sleuth, but then stop uncertainly as DMK stops his descent... Suddenly, his Nether-Regional Vulnerabulb blooms from his underside! In your haste, you had forgotten that DMK's forms can only be defeated by destroying his Vulnerabulbs! You're all out of Comb Raves and Clocktower Sniper Cannons, and thus, all out of ideas...
Suddenly, Pickle Inspector, with his keen ogle, sees something up in the sky! It looks like a massive... swarm! Before anyone can react, hundreds of insects have sliced clean through DMK's Vulnerabulb, destroying it! The Godmodder's summon interrupted, he no longer has any power to sustain DMK's form, meaning he can't enter his third and final incarnation! DMK blips out of existence and drops the Brass Knuckles next to Irecreeper...
Unfortunately, Sepulchritude has destroyed every ounce of Irecreeper's HP, and he is dead. The only way he could be revived is if someone gives him the will to live...
The Chicago Overcoat begins to lose form as well, and all of you quickly disembark from it! Team Sleuth stays on the ship and bids you all farewell as they materialize back into their own universe... The second pillar that signified the trial is sliced in half and thrown to the ground, meaning this trial is now COMPLETE! The Godmodder is enraptured in blue light and takes 2 damage!
The Godmodder starts to create another summoning portal, but then is distracted by something... As the sun begins to rise again, you all see that the Battlefield, and much of the horizon, has been enveloped in a waxy substance that you cannot identify... Suddenly, a large shape blots out the horizon! When you look closer, you see that it is a legion of players, all running towards you! They appear to be screaming for help! Once they reach you, you see what is pursuing them... The swarm that you saw earlier has regrouped with what looks to be an even bigger one and has created a mega-cloud of insects! They begin dropping down to the ground and running after the players!
Several of the insects lift the Godmodder's third pillar from the ground and slice it in half, then replacing it with their own tall spire covered in the waxy substance! Soon, nearly all the players have passed you! Many continue running, but some stay behind to either watch or cower behind you... And soon after that, the insects make their way towards your position as well! You can now see that it is the return of...
...The Vord!
How to Play:
The Vord has descended onto the server! They've been secretly plotting their return for months, biding their time until the right moment to strike! And now that they've commandeered the third Trial, they're getting their wish.
Right now, you can't completely exterminate the Vord yet. They're only sending out small numbers for now, with heavier forces and bosses coming later. In a few turns, you'll be able to target their true artillery and take the Vord out, at least in the Overworld.
Vord Warriors are basic units, but pack a punch! They come out in big numbers, so fend them off as best as you can! Vord Keepers defend the croach, which is the waxy substance the Overworld is covered in, and the Vord's food source. They won't attack unless you attack the croach, which you'll have to do if you want to survive! The Keepers also heal the croach. The croach is the Vord's food source. If there's less of it, less Vord are summoned per turn. It's a good idea to take it out.
Keep this up for a turn or two, and wait for help to arrive...
The Itinerary:
> All: Fend off the Vord Warriors and Keepers!
> All: Destroy the croach!
I. FINAL WAVE .III. DEMONHEAD .IIThe Battlefield:
IMPETUS COMB METER: ======================================== 1,202,000/4,000,000
Current Impetus Comb: 4
ROUND 1: THE OVERWORLD
insert_generic_username: [AG] HP: 18/22. Has Armor.
TheLordErelye: [AG] HP: 22/22. SHIELDED
Netpatham: [AG] HP: 0/22. Has Armor.
Irecreeper: [AG] HP: 0/22.DEAD.Nimbleguy: [AG] HP: 22/22.
The_Nonexistent_Tazz: [AG] HP: 12/22. SHIELDED
Amperz4nd: [AG] HP: 2/22. Has Armor.
TT2000: [AG] HP: 9/22. Regen: II
Talist: [AG] HP: 22/22.
NinjaV2403: [AG] HP: 23/23.
ninjatwist321: [AG] HP: 22/22.
gutza1: [AG] HP: 22/22.
Crusher48: [AG] HP: 22/22.
CobaltShade: [AG] HP: 22/22. Has Armor.
omglolsguy22: [AG] HP: 13/22.
jondanger23: [AG] HP: 13/22.
r_stronghammer: [AG] HP: 22/22. SHIELDED
PitTheAngel: [AG] HP: 22/22.
The_Serpent: [PG] HP: 20/20.
K4yne: [PG] HP: 20/20.
fseftr: [N] HP: 20/20. SHIELDED
pionoplayer: [N] HP: 17/20.
ManiacMasteR: [N] HP: 11/20. SHIELDED
XDGrangerDX: [N] HP: 11/20.
The_Idea_Modpack_Mod_Man: [N] HP: 20/20.
engie_ninja: [N] HP: 11/20.
5l1n65h07: [N] HP: 11/20. SHIELDED
Vord Warriors: [H] HP: 500/500. (x500.) More are summoned each turn.
Vord Keepers: [H] HP: 1,000/1,000. (x400.) More are summoned each turn.
Croach: [H] HP: 500,000/500,000. Constantly being repaired by Keepers.
Zombie Pigmen: [N]
Perfect Sphere: [AG] Energy: 5. Inner Barrier: 42,000/42,000/25,000 HP. Middle Barrier: 42,000/42,000/25,000 HP. Outer Barrier: 42,000/42,000/25,000 HP. Outer Shield: 25,500/50,000 HP. Modules: 2. Bridge: 27,500/50,000 HP. Housing no players. AF Hangar: 3,000/100,000 HP.
Isaac: [AG] HP: 24/25. Deck of Cards: III Mega Bomb: IIIIIIII
CogWynd: [AG] HP: 200,000/200,000. Winded: IIIIIIIIII 35%. In Tentative mode.
Stone Golem: [AG] HP: 32,000/50,000.
Chaos Shard: [PG] HP: ???/???.
Aureus Sidius: [PG] HP: 100,000/100,000. Regenerates +100,000 HP per turn.
Godmodder: [GM] HP: 6/125. Killstreak: 55.
The Forge:
The Spoils:
Broken Halo: III READY (K4yne)
Contaminated Gear: IIII READY (ninjatwist321)
Rapidfire Bow: III (zerithos)
HHH's Headtaker: III DISABLED (ManiacMasteR)
Hivemind CPU: III READY (TheLordErelye)
Potion Supply: III READY (Talist)
Ender Orb: IIIII (Netpatham)
Slime-Inator: III (Flare Flames)
Molten Processor: IIIIII (The_Serpent)
Infinity Blade: II [4K] (The_Serpent)
Prism: III READY (Aegis_A095)
Lil' Cal: IIIII DISABLED (insert_generic_username)
Shockwave Laser-Cannon: IIII DISABLED (fseftr)
Sacred Pool Balls: IIII READY (Irecreeper)
Deudly Magnum: I READY (TwinBuilder)
Emerald Nova: IIII DISABLED (pionoplayer)
Waluigi Thyme: WAA? (Irecreeper)
Withered Plate: IIII (TT2000)
Auditory Piston: III IN USE (The_Idea_Modpack_Mod_Man)
Inferno Servo: III READY (Aegis-A095)
Magma Multiplier: IIII DISABLED (Talist)
Silver Eye: III READY (Nimbleguy)
Table Leg: III READY (Leonstar0)
Spare Tentacle: III READY (TheLordErelye)
Providence's Topper: III (Irecreeper)
Red Scale: III READY (zerithos)
Twitchy Staff: III IN USE (insert_generic_username)
Chaos Heart: IIIII READY (K4yne)
Faceless Eight: II READY (pionoplayer)
Necro Smasher: III (XDGrangerDX)
Black Matter Gun: IIII (Flare Flames)
Kitsune Charm: II READY (Nimbleguy)
Glitch Wrench: IIII READY (Talist)
Hard-Light Gun: III READY (Netpatham)
Oblivion's Topper: III DISABLED (The_Nonexistent_Tazz)
Pale Valve: IIII DISABLED (insert_generic_username)
Giant Gear: IIII IN USE (CobaltShade)
Nether Spire: IIIII DISABLED (pionoplayer)
Amethyst Spike: IIIII (5l1n65h07)
Sacred Items:
21 Hog Slop
16 Elf Tears
7 Pie Filling
21 Weasel Snot
I pull out the Monado again, and charge straight into the Vord Keepers, and a symbol shines on the Monado. 虫 (bug) I carve a path straight through the Keepers, then jump out of their way and roll the Heated Octet, slamming it into them with my Catenative Lollypopper. A splotch of ink covers one of my eyes in a way that would represent a tear, which I quickly wipe away. Suddenly, ink gets into my system, damaging it. My ordinarily lax stance suddenly becomes rigid, and something inside of me seems to snap. I take out my Appearificator to bring back some previously discarded dice, and suddenly the Combatdice of Zillyhoep and Wardice of Zillywen appear in my fingers, with a grin on my face attributable solely to madmen and Tricksters. I then roll the dice, and a roll happens that hasn't since I first went Trickster. 9-9-9-9-9-9-9-9. Oh BOY. Suddenly everybody blacks out. When they come to, all they see is a void where the Keepers used to be, and a white aura fading around me. Unfortunately, it looks as if a large number of them escaped my wrath.
Monado: IIIIIIIIIIIIIIIIIIIIIIII
HEX (Discu Warudo by Pratchett-San) 4/50
Eldritch Tentacle && Caledfwlch 10/11 (Calednest)
Typewriter && Gun Majjyks 8/11 (Junior Blotspitter)
Tetrixcalibur 4/11
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
/null
I'll be making my great escape now!
/null
/null
GODDAMN IT
STUPID GENDERFLIP VIRUS
+1 to Amp x2.
The Vord...
I fire a psionic spark off of my finger.
Elsewhere in GodCraft, a device blips with a mauve light. That location is either the seventieth or the nineteenth floor below bedrock in Greyhold. I cannot dictate which, as the psychic emanations from both areas are quite excessive. Hah. Hold on.
Yes, it is the nineteenth Void level. The first room branching off from the entry hallway is sealed from all external contact by numerous wards, and a lethal shock system I installed in the door. That was not the wisest idea, especially when there are several devices on that floor which react rather explosively with electricity, but I digress. A large amount of essentia tubes in the room all connect to a central pedestal, composed of corotite plating with a vesperium core, due to the metal's arcane abilities. Upon that pedestal, a crystal ball sits. Upon the release of the aforementioned psionic spark, the crystal sphere appears to transform into an orb of the same size, colored a deep crimson. Immediately, a valve within the pedestal turns due to some locks attuned to the crystal ball. Essentia is piped away from the essentia reservoirs in the core of the level, into a large, Flux Scrubber-sequel device. Large amounts of connected Arcane Bellows continually push air into the thing, as the tubes connected to it begin to fuel the device. Large amounts of Flux Gas leak out of the vents in the side of the machine, which immediately rise into the actual Flux Scrubber in the ceiling, and immediately transform into Praecantatio essentia, which is sent back to the V19th floor's essentia storage system. Yes, that letter V was intentional. Anyways, the central Vis Relay attached to the top of the device begins to function, shining with Vis. Upon doing so, the Tallow Golems in the room march monotonously towards the device. One golem pulls a lever, while another aids it. Upon doing so, golden runes fly around a Void Aspected Silverwood Scepter encrusted with Visink lying on the pedestal. The scepter levitates into the air, and floats towards the arcane device. The scepter reaches the device, and taps it, before disappearing in a flash of light, and reappearing on the pedestal. Instantaneously, the energy levels in the device deplete to nothingness. Back on the Battlefield, however, this energy is put to use. Strangely to the other players, an explosion of amethyst light erupts from precise points within some ten of the Keepers. Bolts of violet electricity rocket through each of these Keepers, and the force of the explosion displaces them within a moment of their appearance. The bolts of electricity attempt to act as chain lightning as well, passing to as many Keepers as they can.
—
Several minutes earlier...
I observe my screen. Sepulchritude. It is amazing. As the tear of liquid black sorrow rolls down my avatar's cheek in GodCraft, I wipe away tears from my own face. Afterwards, I get up, and walk down to my room.
~~~
Elsewhere, several feet away, an elf sits at his computer in the common room, programming. He notices my tears of joy, and watches me leave.
~~~
One week previously...
I stare at Navela, who is currently pinning me down on this absurd human sleeping construct. She leans back, sitting on my lower chest.
I'm not even going to ask why not, at this point. Is there any reason in particular you are doing this?
Not really. For now, let's just say 'because I can,' because that sort of pompous answer could be expected from anybody else in my position now.
I doubt that.
What?
At this point, I'd expect that you wish for me to be present whilst you watch those absurd human game commentaries on the television we alchemized in the common room.
Now that you've said it, I may as well. But first, I think I'll stay here for a while.
Please, don't. I do not desire to be under your total control for any period longer than necessary.
At this point, her grin widens. She leans in. I can feel her lips brush my ear.
Ok. BUT, you're coming with me.
Okay.
Oh, yeah. There is a fire in the room at the end of the hallway.
At that, she elegantly leaps off of me, onto the ground. However, she does not let go of my wrists, likely on purpose. As such, I am dragged out as well, and land on the floor with a thud. She proceeds to walk out of the room, obviously into the common room. I follow, cautiously.
I do not remember the fire. However, it will not damage anything important.