The Meaning of Life, the Universe, and Everything.
Join Date:
2/7/2014
Posts:
72
Location:
The Mindscape
Minecraft:
Irecreeper
Member Details
=TURN TWO=
=ACTION=
I take a repair-drone that's being manufactured for my special, and use it around the ship, boosting it's power with a simple twin-turbine-solar-powered-disco-blasting-firework-making-shield-generating-chair-making-extra-efficient-something-prefix-kinda-smelly engine! Eventually, the drone expires, but not before a rather-decent repair job.
The Meaning of Life, the Universe, and Everything.
Join Date:
3/13/2011
Posts:
61
Minecraft:
crystalcat
Member Details
ACT 1 - IRIDESCENCE
I grasp the Fenestrated Wand tightly, tapping the mechanics and magic of the Nanohaverse. The entire Thaumic Beyond reshapes itself temporarily, calling on vast reserves of power and forming a type of barrel in front of it made of white, rainbow-shimmering loops of runes. A point of light grows between a pair of prongs at the front of the ship, shimmering with pure white light. It’s lucky this is a massively reduced version of the Arc-en-ciel Cannon, or it would not only completely annihilate anything within 100 km, but also likely trip even this expanded OP Scale. Luckily, this version’s been massively truncated, only causing a massive amount of dimensional distortions that rips apart its target. The point of light speeds forward, impacting the Central Holder and causing an iridescent light to shine from the impact point as spacetime itself distorts, ripping apart the Central Holder.
I use CO: Casting Crowns on the Power Accelerator.
I then plug the Inferno Servo into the same.
I then just shoot the Power Accelerator with an actual gun.
Rollback Post to RevisionRollBack
Weird Things Mods Say When Booting
[Client thread/INFO] [TConstruct]: Natura, what are we going to do tomorrow night?
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
[Client thread/INFO] [inpure|core]: Beating Minecraft's resource loading system with a shovel. Please stand by...
[Client thread/INFO] [MagicBees]: Replacing stupid-block with 'Here, have some delicious textures' ItemBlock. This is 100% normal.
I wave the Unicoders around and summon a giant electronic circuit composed entirely of Unicode characters. The circuit lights up and pours a stream of Unicode onto the Codecharter. The Codecharter absorbs the Unicode characters and begins firing them at the Central Holder. They act like stickybombs, except without the maximum of eight at a time. Finally, the Codecharter detonates all the fired Unicode stickybombs, destroying the Central Holder!
In the Dragonfly I suddenly feel the floor shaking. Somehow I feel a force pushing me into the cargo bay. The open cargo bay facing downwards. " Crud!" I yell as I fall onto the Central holder. I see the ship coming back and at the controls is no one? " Wait a minute, auto pilot must have kicked in." Opening the cargo bay again I decouple a fuel tank bomb onto the central holder.
I thought Yuri Orlov said revolvers never jammed...
Anyways, on with my ship!
I call my ship the Umbra, keeping with my shadowlike theme. A lot of the rest of the Shadows, after being shocked by many world changing events, has put a lot of budget into this. I hope it's worth it. This personal fighter is the final project! With its small size, twin wing-mounted machine guns, and a large underbelly cannon for taking out artillery and heavy craft, I'm confident in this.
HP: 2 Points
Attack: 3 Points
Defense: 1 Point
Passive: The Umbra has a 25% chance to dodge an incoming attack.
Special Attack: The Umbra comes with a 3-turn charge Laser Lance. The Umbra charges up its belly cannon for a big attack, unleashing a devastating beam that deals heavy damage to a single target.
I think I'm ready to avenge The Simpsons binge watch montage I was going to plan!
I use the move Light of Ruin on the Left Scale Shield. Should do more damage because I would guess the Shield would be Dragon-type. It might not be, though.
I also flicker back into my God Tier clothes. Not that I exactly need them, but I think I look cooler with wings. Not that I ever lose them or anything, I tuck them into my clothes. But looking like a God Tier will be fitting for what's to come concerning Omega.
The Meaning of Life, the Universe, and Everything.
Join Date:
3/13/2011
Posts:
61
Minecraft:
crystalcat
Member Details
ACT 2 - CUTTING (REMARKS)
I yell at the Godmodder, "Seriously, do you think these three have any intention at all in letting you share their victory? They're too quick to betray for that! They'll raise themselves up as the rules of the human race, destroy Minecraftia, and then what happens after? Oh, here's a little loose end flapping around, getting up in their business..." I raise a pair of scissors formed out of Indigo Flame and click them together a couple times. "Snap!"
I take the opportunity to shear through the Central Holder with those same scissors.
The Teeny Drone flies above the Central Holder and drops a bomb one picometer wide and three thousand kilometers tall onto the Central Holder. The bomb doesn't detonate, it's not really a bomb actually. It's just a really energetic rod that disrupts all the very carefully placed electronics that operate the Central Holder.
Crud, my first attack was deleted. If anyone remembers, it was the one where I summoned my Battleship Halberd, and pulled off my power chord.
I think it went something like this:
"7 proxies, eh? That's almost half as many as The Incarnate had! And we chewed through those like paper, as we are doing to these. Not only that, but our power has expanded, like so:
Battle Technique: Power Chord on Central Holder
As if that weren't enough, we've also gained the ability to summon reinforcements.
Where have all the good men gone And where are all the Gods? Where's the street-wise Hercules To fight the rising odds?
Isn't there a white knight upon a fiery steed? Late at night I toss and I turn And I dream of what I need
I need a hero, I'm holding out for a hero 'Til the end of the night He's gotta be strong And he's gotta be fast And he's gotta be fresh from the fight!"
A giant battleship with Meta Knight's mask on the bow comes out of an equally giant portal. I revive one of the Meta Knight trophies and he pilots the ship for me. Thanks for the idea, Pit!
Battleship Halberd
Attack 3
Defense 2
Speed 1
Attack: Combo Cannon
1/3 chance of each
Light, unavoidable attack by the Arm
Heavy highly damaging hit next turn by the Cannon
Or many quick light damage hits by the piercing lazer.
Passive: Skilled pilot: Dodges 25% of ranged attacks.
Active: ULTRA COMBO! (Cannon) Attacks with all three of the Combo Cannon's weapons at once.
Two turn charge.
"So, tell me, Richard. How are the Binaries going to succeed out of their element where you failed? Tell me. How?"
"The time of mourning is over. Now, IT IS TIME FOR VENGEANCE! Pit! Say it with me! Filth of the land, HEAR OUR WORDS!
And see our actions!
I am Star, arbiter of the timeline!
And I am Pit, servant of the Goddess Palutena!
Together we will rain death upon you!
So anyone who wants to die, step right up!
And anyone who doesn't, too bad!
Aw Yeah!
Aw Yeah!
Pit, catch! I'm going on a ride!"
I toss Pit a Smash Ball and the parts to Daybreak, to use as he sees fit. I ride the Legendary Dragoon down through the Central Holder.
Pit. sorry for putting words in your mouth, but I don't want to waste all of our posts this turn on a battle cry.
The whole "seven proxies" thing was a reference.
> FINALBATTLESTARTSNOW: BATTLE TECHNIQUE => POWER CHORD
You take out your Specially-Made Guitar, which is imbued with the power of rock itself! You strum your guitar and its sound is amplified even without an amplifier, electric notes screaming across the entire Battlefield, synergized with truth, justice, and what at least once was the American way! You sing your song, playing a raging dirge on your Guitar, its power slicing straight through the Central Holder and dealing 7,500 damage!
Battleship Halberd added! Daybreak has already been assembled by insert_generic_username! You use the Dragoon and deal an additional 4,000 damage to the Central Holder!
Whoops. Could you potentially make the Torus's Drones attack one of the Beams?
...
=TURN ONE=
=ACTION=
...moments later, the entire Torus is covered in blocks of dirt, and saplings. Including the outside.
I then switch the ARMISTYX to POLE SCYTHE MODE, and stab it into one of my own Laser Drones, thus creating a LASER SPEAR! I then ninja-jump towards the Left Beam, swirl my spear around, and plunge it straight through the Scale Shield. The drone then explodes, dealing extra damage.
Then, with the ARMISTYX still in POLE SCYTHE MODE, I rapidly jab the shields at a pace of 25 HPS, (hits per second), kinda cracking it! I then switch the ARMISTYX to SLEDGEHAMMER SCYTHE MODE, and slam it into the shields, shattering it!
Okay.
Laser Drone destroyed! Critted 25,000 damage to the Left Scale Shield!
While the ID_ES is charging it's main weapon, a series of compartments open on it's wings, revealing orihalcum mirrors that reflect ambient light into each other to form a feedback loop.
Once enough light has been gathered, it's redirected as a focused beam at the Power Accelerator.
"Godmodder, they're the Conflict. They need something to fight over and with. Guess who happens to be a nice little invulnerable toy they could mess with? YOU."
"And I do mean like the XT-2000 Deconstructor ((from WoW)) when I say 'mess with'."
"Even if the Binaries don't NEED to give you an invulnaturret....They have made absolutely ZERO provisions. They didn't even give you popcorn to watch this fight with! I mean, come on, what kind of guy doesn't give a guy POPCORN?!"
I create a Bag of Perfectly Popped Popcorn with the Origin Wands and give it to the Godmodder.
"Popcorn!"
I then continue blasting at E group with the Gatling Magic Homing Missile Storm Gun.
((Also, the shield modules are supposed to block an attack each BEFORE taking damage (after, of course, the outer Defensive Spell Array shield layer is depleted) so yeah.))
Repairs, repairs, ALL THE REPAIRS. With NANOMACHINES, SON!
((That was, repair everything.))
Then set up a shield from the DSA.
GODMODDER SOUL: You're... you're right. They didn't give me anything to fight with.
GODMODDER SOUL: Not even POPCORN... Oh hey look some popcorn.
GODMODDER SOUL: Thanks.
4,000 damage to a Group E Seeker!
I don't think it's fair that your ship gets to block the first two attacks against it while other ships only have a chance to dodge attacks against them, and that's their whole passive. The shield modules, even though there's both of them, will only be enough to block one attack.
(Don't worry about it. Besides, you actually did it good unlike the last person to try. It got..a little out of hand.
>YOU SUMMONED ENTITIES JUST TO KILL HIM ONCE
NOBODY ASKED YOU)
PIT_ICARUS' TURN (3/3 Actions Remaining):
>HEALTH: Unknown at the time of update
>STATUS: Also unknown currently
>INPUT COMMAND
"Not right now."
I take the gifted daybreak and attach it onto the front of the ship. I also skillfully insert the Smash Ball onto the power supply so as to make it that much more useful when needed to blast things in the face.
I then take out the old Crunchitizer and attack one of the remaining Seeker Clouds. If those are somehow already dead, this aims at the Power Accelerator.
You temporarily materialize the Monado from out of hammerspace, power gleaming through its blade. You quickly activate a hidden art of the Monado, the Monado Buster! The weapon's blade retracts and a gleaming blade of white-hot energy extends from the Monado, purple tinges surround it! You jump up and slash clean through the Central Holder, causing a purple fireball to appear around the Holder! 7,500 damage!
You stand right in front of the Central Holder long enough so that all of its weapons active automatically and fire at you! You use your Dynamos to generate a large electrical field that somehow suspends all of the ammunition and lasers in air! You then cycle the field around yourself, causing all of the ammunition to spin around you at blinding speeds until it becomes a white-hot ring of destruction! You then aim the ring at the Central Holder, punching through it! 20,000 damage!
I steal Pit's Daybreak, fire off a shot onto my toe, and hand it back to him. I then attach several Daybreak copies to the Moorblade, which Charges Inc. have made in the Elemental Plane of Cheese, which coincidentally sanctions any and all rule-flaunting. It's a very understanding elemental plane. I then tell the Godmodder that as master of all 11,000 elements, tubas are not one of them. Shocking really. However it turns out that shaving cream is one of them, and I spray the Power Accelerator with the stuff, then smash several Basement Doors into the Power Accelerator, lighting the thing ablaze in a flash of Red Sun powers.
{Y'know, I sorta-kinda got the technical kill on two separate stages of the Godmodder. I have just now correlated this, and it pleases me. [Nuke everything to DISTACTION him for Notch; "Everything from this point onwards is just overkill" -Twinbuilder 2015, and the Cockpit.]}
I basically nuke everything as a DISTACTION and a RUES, while sneaking around behind the Left Support and proceeding to use a pair of adminium pickaxes divine-enchanted with Efficiency 1026(142) to mine all the things until something SOLITIONS me through the still continuing and very DISTACTing nuclear bombardment.
Yeah, I guess you did.
The Artemissile conjures up large amounts of protective shields so that all of your nukes harmlessly bounce off of them! However, your pickaxes destroy the Left Scale Shield!
V: I have a feeling I should get myself a spaceship.
V's shadow twists in front of him, manifesting a pair of purple eyes and a large smile.
U: What should you do about ıt? Get yourself a shıp?
V: I really should, but I haven't really made myself a ship, and the Alchemiter's broken.
U: Could you not get yourself a spaceshıp in some other way? Such as summonıng one?
V:... Yeah. I could.
V focuses his power, opening a small portal in front of him. He then sends his invisible tentacles of psionic energy through the portal and into the End, out of where they successfully drag an object recembling a floating, lectern-adorned platform.
U: Do you call that a shıp?
V:... It floats.
U: But it kind of lacks weapons... and shields... and nıghtmare fuel...
V: I would gladly add those things, but the thing is, we need an Alchemiter for that.
Umbra manifests a finger out of nightmare fuel, using it to tap on the large enderpearl embedded in the ship's lectern-like control panel.
U: Perhaps there are other ways to upgrade this thıng?
V gives the demanifesting shadow a nervous smile.
V: I'll try.
V removes the enderpearl from the lectern, causing it to levitate into the air, and four objects to appear around it: A miniature sun glowing with raging orange light, a small, rapidly spinning vortex, coloured oddly teal, a tiny nebula pulsating with purple light, and a minuscule amoung of blue glittering dust. The four cormic essences start to rotate atound the enderpearl before abpurtly stopping as V's eyes shift into a solid purple color. Umbra removes the enderpearl, shattering it and replacing it with an equally-sized nightpearl.
U: Why use normal enderpearls when you can use these?
The essences continue their rotations, finally reaching the recently-intalled pearl in the middle and merging with it, creating a starlit black pearl recembling the slowly shutting eye of a dying god, cursing the universe with it's last breath. V retakes control of his body and reinstalls the pearl into the control panel, causing the normally purple, circuit-like interface to transform into a complex touchscreen starfield which conveniently swallows the pearl. The base of the lectern then lights up like an orange sun as vortex-teal, nebula-purple, stardust-blue and nightmare-black energies begin to encircle the platform, causing it to recemble a miniature galaxy. Umbra remanifests.
U: Do you call that a shıp?
V: No. I call that a good ship. But every good ship needs a name.
V: What do you think about Galaxia Darkness?
U: Galaxıa Darkness. Black thorn of the stellar expances.
My shadow gives me an excited duo of thumbs up.
Galaxia Darkness:
Health: 2
Attack: 3
Defense: 1
Galaxia Darkness has 4 different modes, each with their own passive ability and 4-turn chargeup attack, which share a chargeup meter:
Solar Mode:
Passive: Shielding Flares. The ship gains the ability to generate solar flare-like shields of solar essence and nightmare fuel at the beginning of each end-of-turn battle. Each shield adds a 20% chance for attacks to hit the shields instead of the ship, damaging the shield and dealing heavy damage to the attacker. The maximum amount of shields is 5, and the ship will regenerate damaged shields when all 5 are summoned.
Special Attack: Eclipse. Deals massive damage to one target, dealing more damage the more shields are active. Fully heals all shields.
Vortex Mode:
Passive: Stealth. The ship gains a stealth meter which increases by 20% at the beginnig of each end-of-turn battle, decreasind by 2% each time the ship attacks and by 5% each time the ship is hit. Entities attacking the ship have a chance to miss the ship equal to the current amout of stealth. If an entity successfully attacks the ship, they notice it, and can attack it freely. They can forget thr ship if it's stealth meter reaches 100%, if they are hit by Event Horizon, or if the ship swiches modes back and forth, thus resetting the stealth meter.
Special: Event Horizon. This attack deals low damage to 1-3 entities, but gives them the Blindness debuff for 3 turns, causing them to have a 50% miss chance on all entities and a 15% chance to hit a random target on the field. Hitting the ship this way does not cause the attacker to notice it.
Nebula Mode:
Passive: Nebula Flares. Dealing damage has a chance to spawn an amount of nebula flares. There are 4 types of flares:
Red flare: Gives Regeneration for 3 turns.
Yellow flare: Gives Strenght for 3 turns.
Blue flare: Gives Resistance for 3 turns.
White flare: Rare. Raises chargeup meter by one.
All flares can be picked up by all ships, and remain on the battlefield even if the ship dies or swiches modes.
Special Attack: Celesticide. When used, this attack warms up for 3 turns. 0n the fourth turn, an amount of damage equal to the damage taken by the ship during these turns is evenly distributed to all entities hostile to the ship. During normal operations, no alicorns are harmed during the use of this attack.
Stardust Mode:
Passive: Stardust Cloud. The ship generates 100000 Stardust Particles each turn. When attacked, the ship generates one third of the attack's damage as Stardust Particles. Stardust Particles have 1 health each and normally deal only 1 damage, but can suicide-attack for 3 damage.
Special Attack: Stardust Sentinel. Transforms all Stardust Particles into a Stardust Sentinel whith a max health equal to the amount of Stardust Particles used in it's creation. The Sentiel deals only moderate damage, but can attack up to 3 targets at a time. When attacked, the Sentinel generates one third of the attack's damage as Stardust Particles. Stardust Particles can sacrifice themselves to heal the Sentinel for 1 health per Particle. The Sentinel, unlike the Particles, remains on the battlefield even if the ship swiches modes or dies. There can only be 1 Stardust Sentinel on the Battlefield at a time.
Galaxia Darkness added! I'm going to make your passive be that you can switch between four modes and that you can get varying abilities depending on what mode you take. Otherwise it will be unchanged.
A sleek fighter craft emerges from the Bag of Holding.
HALShip 9000: 1 HP / 3 Attack / 2 Defense
Special Ability: Rail Cannon
The Rail Cannon is a scaled up version of a rail gun. It deals x2 damage as a normal attack by the HALShip, but has a cooldown of 2 turns.
Passive: Fully Autonomous
The HALShip is controlled by its own artificial intelligence, and does not need manual input to function. If no target is specified for it it will automatically attack the component of the Artemissile with the most health, and use its special attack on it if it is ready. If the HALShip is destroyed, it will rebuild itself automatically at the next EoTB (this means that while it still takes a turn to rebuild, I do not have to post saying "I rebuild the HALShip 9000.").
gutza, you realize that your ship attacks in your posts, not during the End-of-Turn Battle, right? (Only special atttacks activate during the EOTB!) 6,000 damage to the Left Beam!
HALShip 9000 added! Your special attack will have a warmup, not a cooldown.
I start off with Chemodrop lv. 2 on the Central Holder, just to see what it does. Make sure to add a description this time. I then man the Codecharter's cannons, firing a concentrated blast of Phaistos Disc characters. These characters create an effect similar to SCP-271 (it DOES look like the Phaistos Disc after all), except that they only affect whatever it is fired at and transform the target into Unicode art. Soon enough, the Central Holder begins to rapidly transform into Unicode art, coated with Phaistos Disc. It shatters like an SCP-409 victim into a million pieces.
If Unicode String can activate right now, the Codecharter summons the string ☣Ч및𒀠뎃𝆖ᢰㄦ☣.
(Unicode strings can act once a turn and act in one of my posts. If this is too OP, they instead attack like a regular entity at the EotB.)
You synthesize a new brand of deadly chemicals all mixed up into a small package, and then load this into a metallic bomb, setting it to activate in a few minutes! You load the bomb into a cannon on the Codecharter, and when the bomb is just about to explode, you fire the bomb! It sails towards the Codecharter and explodes, causing tons of deadly chemicals to saturate the Central Holder! It also takes damage from the explosion! 10,000 damage!
8,000 damage to the Central Holder! Unicode String will activate at the end of the turn.
===--- Edited to make me seem more sympathetic. The un-edited version was a bit more demanding, and after Daggergate, I need all the sympathy I can get. ---===
It IS kind of a wall of text, but it's kind of the reason I don't get Homestuck except the basics like (Spoiler alert!) "Anyone can die because it's Andrew Hussie", "Lord English is summoned when Doc Scratch dies, and "Jack hates the black queen" and all that. I learn best in pictures. Which is why if Homestuck were a book I wouldn't be as interested. I also get a lot of other stuff, but I don't get to anything advanced. I try paying as much attention to the storyline as I can, but I have my limits. Thank Gog for the art you put up, or I'd only be quarter-playing instead of half-playing.
I also understand that you're not an ass. You're just tired. I'd be tired and an ass too if I had to go through with this. Hanlon's Razor is cool.
I link would be appreciated if I can't dig it up myself. If I managed to find it under this sea of posts, I'll post about it.
I figure I'd like this next mission if it weren't for the mistaken start.
You could probably get people to feel understanding about Daggergate if you stopped talking about it. If you keep talking about it it's like it defined you, and then people will keep thinking of you as "the guy who did Daggergate". Just try to read the How to Plays, they're there for a reason. If you do, people will not think of you as "the guy who did Daggergate" and "the guy who doesn't follow game instructions", but as "a guy who plays the game".
The Codecharter produces a Unicode representation of a redstone circuit that activates a TNT cannon, sending Unicode bombs at the Central Holder! At the same time, the ☣Ч및𒀠뎃𝆖ᢰㄦ☣ (if this part is applicable) fires a different series of explosive charges laced with fluoroantimonic acid chlorine trifluoride ebola polonium Lassa fever at the Central Holder!
6,000 damage to the Central Holder! The Unicode String will activate at the end of the turn, so you can control it next turn.
Using the high speed sorcery methods built into the ID_ES, I fire multiple missiles of Ligier's fire, it's shadowless green radiance cast upon, and indeed through, the Central Holder, just before the flames themselves make an impact.
Twin, why was the Central Holder not Poisoned? Anyway, I ram my ship into the Right Scale Shield repeatedly, and then blow a huge stream of confetti at it.
Your special attack couldn't even be used last turn!
The Disco Deathball flies up to the DreamSail. "Resistance is futile. Because, hey, who would not accept a ship that tanks hits directed at your own ship? That would be shtupid." The Disco Deathball defends this ship this turn.
I use this post to motivate the reapair drones into doing a better job. Because without motivation, they would do nothing anyway. "Alright lazy robots! Get going! Have at em lads! Giddy up! Raus! Raus! Let's have a go at it!"
" Yes, they'll make you breathe a gas and replace all your memories with tubas. Doesn't seem like a plot relevant position to me, does it?" I tell the Godmodder.
I also blaze my vulcan turrets at the power accelerator.
I use my Godmodding powers to quickly learn the entirety of Vogon Poetry, speed-read the entirety of Twilight, My Immortal, and the Sonichu Comic Series, as well as any other horrible fanfiction or actual fiction I can get my hands on, and with all of that horror within my head, create the most demented, inhumane crossover between all of them, and begin to tell the crossover...In the form of Vogon Poetry, but of course. Before I begin, I give everyone else earplugs.
I begin, starting to[REDACTED][DATA EXPUNGED][REMOVED FOR PUBLIC SAFETY][CLAIMED BY SCP FOUNDATION][CONTENT DELETED][INSERT ASTERISKS HERE][THINGS MANKIND WAS NOT MEANT TO KNOW][THINGS DOLPHINKIND WAS NOT MEANT TO KNOW][RESTRICTED ACCESS][ONEOFTHEGOALONEOFTHECHALLENGE][EQUALSNONESUPERIORSONE][DANGER DO NOT READ][ACCESS REVOKED][NEVER READ THIS EVER][IT IS NOT TO BE SEEN][THOU ART NOT WORTHY][DOCUMENT DAMAGED][INFOHAZARD PROTECTION][REDACTED][CLAIMED BY SCP FOUNDATION][PLEASE UNDERSTAND][BUTTON UNPRESSED][BUTTON PRESSED][WHY EVEN MAKE THIS][UNITEEXISTED][FORGET THIS PLEASE][DATA EXPUNGED][INSERT ASTERISKS HERE][THINKS DOLPHINKIND WAS NOT MEANT TO KNOW][INFOHAZARD PROTECTION][DANGER DO NOT READ][YOG-SOTHOTH APPROVED MIND ANNIHILATION][IF YOU READ THE UNREDACTED CONTENT YOU ARE LEGALLY RESPONSIBLE FOR WHATEVER HAPPENS][REDAAAAAAAAAAAAAAAAAAAAAAAAAA][THE LAST GUY DIED THERE, GOOD JOB, ALSO REDACTED][THOU ART NOT WORTHY][THINGS MANKIND WAS NOT MEANT TO KNOW][INSERT ASTERISKS HERE][CONTENT DELETED][ACCESS REVOKED]-and after that, the Power Accelerator explodes from overexposure to the worst content in known history.
I mindwipe myself of all the data before my urge to kill myself over the horrible content becomes too great to ignore. There, done.
>STATUS: TURNED INTO [WAS THIS EVEN PROGRAMMED IN] CODE
>AWAITING COMMAND
"This isn't exactly a good sign when half of my HP goes down in one blast."
I take out a Spectral Paintbrush and repaint some of the missing textures of the ship in a probably worthless attempt to heal it. BUT DOES IT LOOK LIKE I CARE ABOUT PHYSICS?
Um... I'm not feeling very creative, so Eric restores the second runebroken debuff, placing it on another random enemy, Hank and Deimos continue opening fire on the seekers from the TARDIS, and I just sit here, being uncreative.
Gutza, sigma, target Seeker group B, you'll get double damage for doing so.
NO, HE JUST WANTS YOU TO THINK II IT WAS ABOUT THE PUNS...
AND IT DOESNT MATTER WHETHER OR NOT YOU CAN SUMMON STUFF YOURSELF, TEAMWORK IS ALL ABOUT WORKING WITH YOUR TEAMMATES, TO HELP THEM WITH THERE JOBS. PLUS, IT PROVES THEY ACTUALLY HAVE POWER, SO WHY HAVN'T THEY SHOWN THEIR POWER... Well I guess they have been attacking us... But, all that is stuff that they had to spend time slowly preparing... You have power to summon anything you want. So why are they in their giant spaceship... It's like they are putting themselves in a throne... After all, they are the center of the attention, to us the number one threat... Therefore they are more powerful in our eyes... More of a threat... So, why don't you simply destroy them, and take back over, and show us how powerful you are... Perhaps we would go back to fighting you... Without these wimps getting in the way.
I launch my way into group E and fire my cannon.
I continue protecting Tazz's ship
BINARY PRIME: [1 WAS TH0UGH. N0T EVERYTH1NG HAS T0 BE PL0T-RELEVANT.]
GODMODDER SOUL: Yes, yes... You're right. I could have made something like this too.
GODMODDER SOUL: And I bet maybe it would have taken less time?
GODMODDER SOUL: But whatever, whatever... You're right. They're acting like the center.
GODMODDER SOUL: The center of everything ever in existence. But I am! Without me Project Binary wouldn't even have been born! Probably.
GODMODDER SOUL: Hmm. I'm going to need to think about all this...
So, besides Mera Knight's final smash having its name stolen, I'm liking the way this turn is lining up.
"I find that you Binaries must be delusional if you think you can beat us. Captain Vul! Take notes; THIS is how to use the Heavy Lobster."
The Heavy Lobster is dropped onto a random functioning component of the Artemissile. It then rampages inside for a while, damaging other random components. After a while, it runs out of gas.
"Richard, I finally got my head around your stupidity from three pages ago. You said this:"
GODMODDER SOUL: What do I gain by destroying the world? Hmm. A fancy light show? Yeah. Yeah, definitely.
GODMODDER SOUL: But also... Destroying this world will serve as a stepping stone to something greater. Much greater. After I destroy this world, I'll move on to others.
GODMODDER SOUL: I will conquer countless universes, every last one will have heard of my exploits and will fear me! Fear me and RESPECT ME!
"You don't understand anything. Everyone, I am sorry to disturb you, but this must be done."
The scene suddenly shifts to a black and white plane with broken buildings scattered all over the place. No sound, barely any sights, no touch or smell, even.
The scene shifts back to the battlefield, it was just a massive illusion.
"Richard, that is what total oblivion looks like. That is what the Binaries are working towards. No conquering. No respect. Nothing."
GODMODDER SOUL: I meant that they would fear me AS I was conquering everything!
GODMODDER SOUL: OBVIOUSLY there would be no one around once I had done so!
GODMODDER SOUL: Come on, I'm not a complete lunatic here!
I really do not like the Godmodder, but the Binaries are getting my blood boiling. This is Richard at his absolute lowest point yet, and he really needs some help now, and certainly not THIS.
"Godmodder Soul! I do not ask you to ally with us, I merely ask you to rally against an enemy who would do you nothing but your own undoing, cast you aside like a filthy ragdoll and make you nothing more than a memory, a memory that those three will forever associate with foolishness and a prime example of their puppetry! I ask you now, FIGHT AGAINST THEY WHO WOULD UNFAIRLY ABANDON YOU!"
I punctuate this statement with the use of the Oblivion's Topper, trying very hard to point out exactly how much Binary WILL betray him, how he will upstage him, ruthlessly mock him at that point, and then probably obliterate him, leaving him as nothing more than a memory that they will be quick to forget as ever being powerful. Merely a puppet, a fool, to them. I attempt to show him that their goals do not TRULY align with his. I emphasize the bad memories of all the Binaries within his fragmented mind, making him come off as the snakes and worms they really are. Last, I leave a message for Alpha: "We will come soon, help us."
With that done, I grab the last Pail of Ink from before, and pour it into the explosive cartridges of the Drone Deployers until I am halfway full, leaving me ten empowered Drones-I then take the remaining bit and infuse it with the Smoke Deployer. I flip the Moorblade 2.1 backwards and hit the Thrusters to max, letting the thrusters (Six copies of Fear Itself) burn at the Power Accelerator (or Left beam if that got destroyed) with the fierce power of a Temporal Inferno for a second. Then, once I am moving again from the thruster blast, I activate the Smoke Deployer, letting off the Inky Smoke, which itself masks the firing of the ten Inky Drones and slightly empowers the ink within. They are promptly deployed, fly into the Power Accelerator (or Left Beam if the Power Accelerator is destroyed), and explode as they should-which is to say, they make an absolutely hilarious blast of doom.
You use Oblivion's Topper to pierce through Godmodder Soul's mind!
GODMODDER SOUL: AGHGHGNGNGHGGHGH
GODMODDER SOUL: ...I just felt something go through my head. Tendrils of mental energy.
GODMODDER SOUL: Things seen and unseen. It is unseen. The third eye. Titanic beams of red and blue. It is unseen. When gravity falls and earth becomes sky, fear the beast with just one eye.
GODMODDER SOUL:
GODMODDER SOUL: ...They want to undo me... ...They think I'm foolish and a puppet...
GODMODDER SOUL: That's what you're trying to say?
GODMODDER SOUL: ...
GODMODDER SOUL: well come quickly, there's not much time left
I decide to continue repairing the SigGod demolisher with my repair kit I got along with the ship.
Anyway, i decide to tell the Godmodder.
"They will betray you, maybe not now, but sooner or later they will back stab you when they consider you no longer useful and they will toss you away like trash.
Remember Scratch, well I do, remember that he worked for Binary, remember that he wanted to summon the employer and trapped you in a tuba, sure you killed him in the Big Bang 2.0, but he worked to for Binary, obviously the Employer and Project Binary told Scratch to put you in a Tuba.
They can and would easy put you in one again on a moments notice.
Don't let second rate villains take over the show, or we might have to rename the thread "Destroy the Binary 2".
Don't let this happen."
+4,000 HP to your ship!
GODMODDER SOUL: They'd put me in a tuba without a second thought...
GODMODDER SOUL: They'd stab me in the back...
GODMODDER SOUL: No no, they wouldn't do this, we're allies now, teammates!
GODMODDER SOUL: Right? It's that simple? Allies and enemies?
GODMODDER SOUL: Oh who am I kidding.
GODMODDER SOUL: It never is.
GODMODDER SOUL: Even with the Narrative and Conflict superimposing black and white morality onto reality, nothing's ever that simple.
I draw 3 cards. King of Gears, Queen of Knights, Ace of Spells. Obviously I'm going to pick the King of Gears and discard the other two. Then I draw a new card and get the Jack of Knights.
I play both the King of Gears and Jack of Gears on the Moorblade 2.1, activating the Court Synergy. Although, please don't discard them still.
Hand: Just Jack of Knights.
Played cards: Ace of Knights on Left Beam. King of Myths on Space Octilliery. Jack of Myths on Tri Mage Fighter. Court of Gears on Moorblade 2.1. Queen of Knights on Disco Deathball.
Discard pile: Ace of Spells. Queen of Knights. King of Spells
I'll just say something to the Godmodder.
"Remember earlier when you said what you were going to do? You said something along the lines of 'maybe Binary would be a good sparing partner,'. Hm. Decided you're not strong enough to go up against him anymore?"
The King of Spells' discard effect activates! You draw the King of Gears and the Jack of Knights! You play the King of Gears and Jack of Gears on the Moorblade 2.1! You activate a Court Synergy!
GODMODDER SOUL: That was if we were still enemies.
I take a repair-drone that's being manufactured for my special, and use it around the ship, boosting it's power with a simple twin-turbine-solar-powered-disco-blasting-firework-making-shield-generating-chair-making-extra-efficient-something-prefix-kinda-smelly engine! Eventually, the drone expires, but not before a rather-decent repair job.
I grasp the Fenestrated Wand tightly, tapping the mechanics and magic of the Nanohaverse. The entire Thaumic Beyond reshapes itself temporarily, calling on vast reserves of power and forming a type of barrel in front of it made of white, rainbow-shimmering loops of runes. A point of light grows between a pair of prongs at the front of the ship, shimmering with pure white light. It’s lucky this is a massively reduced version of the Arc-en-ciel Cannon, or it would not only completely annihilate anything within 100 km, but also likely trip even this expanded OP Scale. Luckily, this version’s been massively truncated, only causing a massive amount of dimensional distortions that rips apart its target. The point of light speeds forward, impacting the Central Holder and causing an iridescent light to shine from the impact point as spacetime itself distorts, ripping apart the Central Holder.
I wave the Unicoders around and summon a giant electronic circuit composed entirely of Unicode characters. The circuit lights up and pours a stream of Unicode onto the Codecharter. The Codecharter absorbs the Unicode characters and begins firing them at the Central Holder. They act like stickybombs, except without the maximum of eight at a time. Finally, the Codecharter detonates all the fired Unicode stickybombs, destroying the Central Holder!
In the Dragonfly I suddenly feel the floor shaking. Somehow I feel a force pushing me into the cargo bay. The open cargo bay facing downwards. " Crud!" I yell as I fall onto the Central holder. I see the ship coming back and at the controls is no one? " Wait a minute, auto pilot must have kicked in." Opening the cargo bay again I decouple a fuel tank bomb onto the central holder.
I thought Yuri Orlov said revolvers never jammed...
Anyways, on with my ship!
I call my ship the Umbra, keeping with my shadowlike theme. A lot of the rest of the Shadows, after being shocked by many world changing events, has put a lot of budget into this. I hope it's worth it. This personal fighter is the final project! With its small size, twin wing-mounted machine guns, and a large underbelly cannon for taking out artillery and heavy craft, I'm confident in this.
HP: 2 Points
Attack: 3 Points
Defense: 1 Point
Passive: The Umbra has a 25% chance to dodge an incoming attack.
Special Attack: The Umbra comes with a 3-turn charge Laser Lance. The Umbra charges up its belly cannon for a big attack, unleashing a devastating beam that deals heavy damage to a single target.
I think I'm ready to avenge The Simpsons binge watch montage I was going to plan!
I use the lay on hand power on the godmodder to heal him from undeath and to purify his soul from intents of stuff like hitting stuff.
The Mark on Godmodder Soul is so extensive and so powerful that it looks like it can't be cured through any normal means... You're going to have to change the Godmodder completely, from the inside out!
I use the move Light of Ruin on the Left Scale Shield. Should do more damage because I would guess the Shield would be Dragon-type. It might not be, though.
I also flicker back into my God Tier clothes. Not that I exactly need them, but I think I look cooler with wings. Not that I ever lose them or anything, I tuck them into my clothes. But looking like a God Tier will be fitting for what's to come concerning Omega.
The Artemissile isn't governed by Pokemon types! 8,000 damage to the Left Beam! Your ship takes 4,000 recoil damage!
I yell at the Godmodder, "Seriously, do you think these three have any intention at all in letting you share their victory? They're too quick to betray for that! They'll raise themselves up as the rules of the human race, destroy Minecraftia, and then what happens after? Oh, here's a little loose end flapping around, getting up in their business..." I raise a pair of scissors formed out of Indigo Flame and click them together a couple times. "Snap!"
I take the opportunity to shear through the Central Holder with those same scissors.
Godmodder Soul backs away quickly upon seeing the scissors of Indigo Flame, his form flickering...
GODMODDER SOUL: You think that's all I am to them? A loose end?
GODMODDER SOUL: That's not true! That couldn't be true!
The Teeny Drone flies above the Central Holder and drops a bomb one picometer wide and three thousand kilometers tall onto the Central Holder. The bomb doesn't detonate, it's not really a bomb actually. It's just a really energetic rod that disrupts all the very carefully placed electronics that operate the Central Holder.
I repair my ship while the H,U.N.G.R.Y, keep guarding the Twinmobile.
+4,000 HP to your ship!
The Ubership Pirate Remains gain +1 Attack! The Shipship ships the DreamSail and the Umbra together! The Disco Deathball begins guarding the DreamSail! The Space Octillery's Attack stat is lowered by 1 and its HP stat is raised by 2! The Omega-Class Destroyer's Nanobot Swarm heals the ship for +5,000 HP! Its Defensive Spell Array is transferred over to the Disco Deathball! The Ship of Flesh's H.U.N.G.R.Y. continue guarding the Twinmobile! The Torus summons more Drones! ████ loses 6,000 HP! The DreamSail casts the entire Court of Gears onto the Moorblade 2.1! The Sig-God Demolisher summons more Drones! The Tri-Mage Fighter continues protecting the Moorblade 2.1!
The Space Octillery uses Octazooka, dealing 12,000 damage to the Central Holder and causing its attacks to have a 25% chance to miss for two turns! The Codecharter uses Unicode String, summoning a Unicode String that will act once a turn in one of Cobalt's posts! TT's Super Ship uses Flame Cannon, dealing 15,000 damage to the Left Beam!
Split tells the Artemissile to not underestimate that he has punches. Never underestimate that I have punches! Yeah, it's like that. He channels his inner Rumble McSkirmish, flames coming out of his fist, and fires a volley of fire at the Right Scale Shield, causing it to crack and melt under stress! 15,000 damage!
I see Modpack's earlier attack and roll my eyes. Minions. Ugh. Everywhere I go I see them, plastered to every single thing in the store, all over billboards, all over Facebook... They're everywhere. Everywhere. I'm convinced that this is some kind of global multimarketing ad campaign created by Project Binary in an effort to win the hearts of the world and subsequently take it over. I look into this some more and I found out that Universal Studios, the company behind Despicable Me, the movie where the Minions are from, is owned by Comcast, the Evilest Company in the World™. Since such a company is obviously spearheaded by Project Binary, I show the Seekers this incriminating evidence and their pilots rebel, destroying 2 Group E Seekers! The Twinmobile deals 20,000 damage to the Right Scale Shield!
Godmodder Soul creates two dog-headed statues, one gold and the other silver! He unleashes them onto your ships quite literally by dissolving the platinum leashes he was using to keep them at bay! The two dogs tear into the Space Octillery and the Omega-Class Destroyer, dealing 12,500 damage to the former and 25,000 damage to the latter! Godmodder Soul's allegiances have been muddled by your interference... Keep at it!
The Left Beam and Right Beam both fire chains at TT's Super Ship and pull in opposite directions, tearing the ship apart! It takes 45,000 damage! Both Beams take 5,000 damage. The Left Scale Shield's Remains rebound in a massive explosion, dealing 45,000 damage to the Tri-Mage Fighter! The Central Holder deals 37,500 damage to the Dragonfly and takes 5,000 damage!
The Employer and Binary Prime's auras begin to phase out of the Turrets, part of them detaching from the battlefield and moving elsewhere... Without warning, the turrets turn into pure energy and become gateways to dimensions of unimaginable horror, pulling the Dragonfly and HAC Tesseract through instantly! They do not return... After several minutes, they fall from the ceiling, exploding! Amperz4nd and jondanger23 are now stranded on the ground. They can either spend an entire turn rebuilding their ships or they can buddy up with another person's ship and gain access to one of their Turrets, but they can't rebuild their ship while doing so.
The Group B Seekers deal 12,000 damage to the Shipship! The Group C Seekers deal 13,500 damage to the Space Octillery! They then guard the Central Holder! The Group E Seekers deal 6,000 damage to the Omega-Class Destroyer!
The auras of the Employer and Binary Prime accelerate out of the Moon's reach and out of the universe entirely, phasing into a new one... Minecraftia's remains. With no Descendants left to safeguard the universe, they are free to do whatever they want in the universe's remaining server: GodCraft.
And so they shall.
The Itinerary:
> All: Create your own spaceship to fight with, or buddy up with someone else's!
> All: Destroy the Artemissile's foundations and weaponry!
> All: Destroy Project Binary's army of ships!
> All: Watch out for the Employer and Binary Prime!
> All: Watch out for Godmodder Soul!
THE TRIALS:
I. FINAL WAVE .I
II. DEMONHEAD .II
III. INFESTATION .III
IV. ASCENT .IV
V. EXODUS .V
VI. ECLIPSE .VI
==> VII. CHECKMATE .VII <==
Moonbase Core:
insert_generic_username: [AG] HP: 28/25. Has Super Armor. Runic Shielding: 80%.
pionoplayer: [AG] HP: 28/25. Has Super Armor.
CobaltShade: [AG] HP: 25/25. Has Super Armor. Runic Shielding: 100%.
The_Nonexistent_Tazz: [AG] HP: 28/25. Has Alpha Armor. Runic Shielding: 80%.
gutza1: [AG] HP: 28/25. Has Super Armor.
Netpatham: [AG] HP: 25/25. Has Super Armor.
Irecreeper: [AG] HP: 25/25. Has Super Armor. Runic Shielding: 100%. TT2000: [AG] HP: 25/25. Has Super Armor.
Amperz4nd: [AG] HP: 25/25. Has Super Armor. Runic Shielding: 100%. Now vulnerable! Crusher48: [AG] HP: 0/25. Has Super Armor.DEAD.
Talist: [AG] HP: 25/25. Has Super Armor.
crystalcat: [AG] HP: 25/25. Has Super Armor. Runic Shielding: 100%.
Nimbleguy: [AG] HP: 25/25. Has Super Armor.
PitTheAngel: [AG] HP: 25/25. Has Super Armor.
TehEpicNinja9001: [AG] HP: 25/25. Has Super Armor.
TSFHISEPIC: [AG] HP: 25/25. Has Super Armor.
FINALBATTLESTARTSNOW: [AG] HP: 25/25. Has Super Armor. Runic Shielding: 100%.
ninjatwist321: [AG] HP: 25/25. Has Super Armor.
mythicZoologist: [AG] HP: 25/25. Has Super Armor.
NinjaV2403: [AG] HP: 25/25. Has Super Armor.
babysphee: [AG] HP: 25/25. Has Super Armor.
omglolsguy22: [AG] HP: 22/25. Has Super Armor. Takes 3 damage every turn.
sigmatw: [AG] HP: 25/25. Has Super Armor.
jondanger23: [AG] HP: 25/25. Has Super Armor. Now vulnerable!
ProofofconcepT: [PG] HP: 20/20.
The_Serpent: [PG] HP: 20/20.
ManiacMasteR: [N] HP: 25/25.
K4yne: [N] HP: 25/25.
Fseftr: [N] HP: 25/25. Has Super Armor.
engie_ninja: [N] HP:25/25.
The_Idea_Modpack_Mod_Man: [N] HP: 25/25. Has Super Armor.
5l1n65h07: [N] HP: 25/25. Has Super Armor.
Split: [N] HP: 250,000/250,000. In the Twinmobile. Weapon Mode: Perfect Split. Seeing Red: I
Uber Pirateship Remains: [ManiacMasteR] Current Stats: 3/2/2. HP: 102,500/150,000. Housing no one. Attack increases every time 5 entities die. Yar Har Fiddily Dee: III
The Shipship: [The_Idea_Modpack_Mod_Man] Stats: 3/1/2. HP: 75,500/150,000. Housing no one. Ships 2 spaceships each turn, causing their attacks to minicrit. OT3: IIIShipping the DreamSail and the Umbra.
The Disco Deathball: [K4yne] Stats: 3/1/2. HP: 86,000/150,000. Housing no one. Tanks all the damage for a particular ship each turn. Currently protecting the DreamSail. Hyperdimensional Electronic Space Ballet: IIII Defensive Spell Array: 12,000/20,000 HP. Summons shield that decays over time. Shield: 20,000/20,000 HP.Queen of Knights: The ship takes 20% less damage from all attacks. When discarded, the ship blocks the next attack against it.
CLYP Prototype 12: [5l1n6507] Stats: 2/2/2. HP: 75,000/100,000. Housing no one. Has a 25% dodge chance. Glitcher-Upper: IIII
The DUX: [engie_ninja] Stats: 3/1/2. HP: 135,000/150,000. Housing no one. For every other entity named DUX on the field, this ship's attack stat goes up by 1. Bonus Dux: IIII
Space Octillery: [fseftr] Current Stats: 3/2/3. HP: 124,000/150,000. Every other turn, a random stat is lowered by 1 and another is increased by 2. Octazooka: IIKing of Myths: The ship gains +1 Defense to the first attack against it each turn. When discarded, the ship gains +1 Attack for the entire turn.
Build: [AG] HP: 200,000/200,000. In the Twinmobile.
Twinmobile: [AG] HP: 260,000/300,000. Piloted by the Duck. Housing Build and Split. The more players inside of it, the more powerful its attacks are. Duck Season: II
Omega-Class Destroyer: [Netpatham] Current Stats: 2/2/2. HP: 64,000/100,000. Housing no one. Can exchange attack and defense modules between itself and send them to other ships. Modules can be destroyed and repaired. Rebuild: IIII Shields: 0/10,000 HP. (x2.) Block one attack each turn. Defensive Spell Array: 12,000/20,000 HP. Currently with the Disco Deathball! Summons shield that decays over time. Nanobot Swarm: 20,000/20,000. Attacks enemies and heals allies.
The TARDIS: [pionoplayer] Stats: 1/2/3. HP: 50,000/50,000. Housing no one. Can house an infinite number of players. Energy Obliterator: IIII
The Dragonfly: [TSFHISEPIC] Stats: 2/3/1. HP: 0/100,000. Housing no one. Anything that attacks the ship will take low damage. Kerbal Cannon: III
Ship of Flesh: [jondanger23] Stats: 3/2/1. HP: 125,000/150,000. Housing no one. Summons 10 H.U.N.G.R.Y.s per turn. Leech Storm: III H.U.N.G.R.Y.s: 1,000/1,000 HP. (x15.) Protecting the Twinmobile.
The Thaumic Beyond: [crystalcat] Stats: 2/2/2. HP: 81,000/100,000. Housing no one. Can scan enemies each turn, dealing more damage to and taking less damage from them. Only one entity can be scanned at a time. Fighter Deployment: IIII
Conchcruiser Hexahedron: [Nimbleguy] Stats: 2/3/1. HP: 75,000/100,000. Housing no one. Minicrits a random ship's attack each turn. Currently affecting the H.A.C. Tesseract. Improbability: IIII Runeleeching: Gains 25% of the damage players with Eric's Runic Shielding deal to Runebroken entities back as health.
The Codecharter: [CobaltShade] Stats: 2/2/2. HP: 77,000/100,000. Housing no one. Has a chance of reflecting attacks back at the attacker. Chance goes down as HP goes down. Unicode String: II
H.A.C. Tesseract: [Amperz4nd] Stats: 1/2/3. HP: 0/50,000. Housing no one. Blocks an attack against a random ship each turn and deals damage to the attacker. Godbreaker Cannon: III
TT's Super Ship: [TT2000] Stats: 2/3/1. HP: 18,000/100,000. Housing no one. Anything that attacks the ship will take damage. Flame Cannon: II
The Torus: [Irecreeper] Stats: 2/1/3. HP: 39,250/100,000. Housing no one. Summons 20 Attack Drones and 10 Laser Drones each turn. Hull Repair Drone Cloud: III Attack Drones: 500/500 HP. (x80.) Laser Drones: 750/750. (x39.)
The Moorblade 2.1: [The_Nonexistent_Tazz] Stats: 1/4/1. HP: 42,500/50,000. Housing insert_generic_username. Deals more damage the less HP it has. Master Orders: IIIIQueen of Gears: The ship's special attack becomes 20% more effective. When discarded, the ship's special attack is charged by 1.Ace of Gears: Blocks the next attack against the ship. All attacks the ship does have a 20% chance to crit. When discarded, the ship can reduce a stat by 1 and raise another stat by 2 for one turn.King of Gears: The ship gains +1 Attack next turn. When discarded, the ship gains +1 Attack next turn.Jack of Gears: The ship's minions deal 20% more damage. When discarded, the ship gains +1 Attack until the end of the turn.Court of Gears Synergy: The ship can lower a stat by 1 and raise another stat by 2. What stats are raised/lowered can be changed at any time. When the Court is discarded, the ship's special attack is raised by 3.Currently protected by the Tri-Mage Fighter.
████: [nulitor] Stats: 3/3/0. HP: 83,000/150,000. The ship loses 6,000 HP per turn. Names of Power: ???
The DreamSail: [Talist] Stats: 2/0/2. HP: 68,000/100,000. Housing no one. A maximum of 6 cards can be drawn into Talist's hand, with one being drawn each post. Each post, 2 cards can be put onto an entity, or two different entities. An entity can have 4 cards on them at any time. There can be a maximum of 10 cards in play at any time. Cards have different effects that can change depending on who they're played on. Royal Flush: IIIIShipped with the Umbra.Currently protected by the Disco Deathball. Hand: Ace of Knights. Played on Left Beam.King of Spells. Played on Tri-Mage Fighter.King of Myths. Played on Space Octillery.Jack of Gears. Played on Moorblade 2.1. Queen of Gears. Played on Moorblade 2.1.Jack of Myths. Played on Tri-Mage Fighter.Ace of Gears. Played on Moorblade 2.1.Queen of Knights. Played on the Disco Deathball.King of Gears. Played on Moorblade 2.1. Jack of Knights.
ID_ES: [mythicZoologist] Stats: 1/3/2. HP: 50,000/50,000. Housing no one. Gains cumulative passive benefits every time it is damaged. Benefits reset upon the destruction of the ship. Dragon Breath Grimoire: IIII
Sig-God Demolisher: [sigmatw] Stats: 2/1/3. HP: 94,000/100,000. Housing no one. Summons 1,000 Shield Drones, Attack Drones, and Decoy Drones per tun. Shield Drones: 5/5 HP. (x2,000.) Provide defenses. Attack Drones: 2/2 HP. (x3,000.) Provide additional attack. Decoy Drones: 2/2 HP. (x3,000.) Have a chance of intercepting attacks. Godcannon: III Runeleeching: Gains 25% of the damage players with Eric's Runic Shielding deal to Runebroken entities back as health.
The Return: [PitTheAngel] Stats: 2/2/2. HP: 55,000/100,000. Housing no one. Upon death, the ship will be able to act for another turn before fully dying. Still Here: IIII
Planet Express Ship: [gutza1] Stats: 2/2/2. HP: 89,000/100,000. Housing no one. Has a 33% dodge chance for the strongest attack against it. Interuniversal Reinforcements: IIII
The Teeny Drone: [OverlordXcano] Stats: 1/4/1. HP: 50,000/50,000. Housing no one. Has a 75% dodge chance, but takes extra damage from all attacks. Kamikaze: ???
Battleship Halberd: [FINALBATTLESTARTSNOW] Stats: 1/3/2. HP: 50,000/50,000. Housing no one. Has a 25% dodge chance. Ultra Cannon Combo: II
Galaxia Darkness: [NinjaV2403] Stats: 2/3/1. HP: 100,000/100,000. Housing no one. Can switch between four different modes that grant the ship different powers and special attacks. Currently in no mode. ???: IIII
HALShip 9000: [gutza1] Stats: 1/3/2. HP: 50,000/50,000. Housing no one. The ship gets a free action at the end of the turn, and will attack the enemy with the highest HP. The ship's special attack can be used in addition to this free action. Rail Cannon: II
The Umbra: [ninjatwist321] Stats: 2/3/1. HP: 100,000/100,000. Has a 25% dodge chance. Laser Lance: III Shipped with the DreamSail.
Tri-Mage Fighter: [ProofofconcepT] Stats: 3/1/2. HP: 85,000/150,000. Housing no one. Links to an entity each turn and takes the damage dealt to it. Upon death of ship, the passive cannot be used for three turns. Currently protecting the Moorblade 2.1. Steel Trap: IIIJack of Myths: No effect.
The Serpentine: [The_Serpent] Stats: 2/3/1. HP: 31,000/100,000. Housing no one. Has 35% chance to deal poison with its attacks. Unagi Maximus: III
Godmodder Soul: [GM?] HP: . "Allied" with the Binaries. Allegiance: 45% [01].
PROJECT BINARY: [01 BOSS] In the Artemissile.
Artemissile: [01 BOSS]
Left Beam: 70,000/250,000 HP. Can supercharge the Left Turret every other turn. Ace of Knights: Any entity the Beam attacks gains +20% damage next turn. When discarded, the Left and Right Beam take massive damage.
Right Beam: 179,500/250,000 HP. Can supercharge the Right Turret every other turn. Scale Shield: 20,000/100,000 HP. Guarding the Right Beam. When destroyed, will release a gigantic explosion. Can counter-attack.
Central Holder: 217,000/500,000 HP. Can supercharge the Artemissile every other turn. Its attacks have 25% chance to miss for 2 turns. Runebroken: II Takes x2 damage from players with Eric's Runic Shielding. Guarded by Group C Seekers.
THE EMPLOYER: [01 BOSS] In the Right Turret. Invulnerable.
BINARY PRIME: [01 BOSS] In the Left Turret. Invulnerable.
The Seekers: [01] Group B: 10,000/10,000 HP. (x6.) Stationed near Right Beam. Group C: 10,000/10,000 HP. (x9.) Guarding Central Holder. Runebroken: II Takes x2 damage from players with Eric's Runic Shielding. Group E: 2,000/10,000. (x1.) 10,000/10,000 HP. (x2.) Not stationed to any particular area.
Curses of Anti-Entities, Anti-Charging, and Anti-Alchemies are in effect. If you die, you must take a turn to rebuild your ship. You can attack while doing so, at the cost of less damage. If you die and you have two ships, you cannot repair either of them.
The Spoils:
Detonation Core: III READY (TT2000)
Broken Halo: III READY (K4yne)
Contaminated Gear: IIII READY (ninjatwist321)
Rapidfire Bow: III READY (PitTheAngel)
HHH's Headtaker: III READY (ManiacMasteR)
Hivemind CPU: III READY (5l1n65h07)
Potion Supply: III READY (Talist)
Ender Orb: IIIII DISABLED (Netpatham)
Slime-Inator: III READY(TehEpicNinja9001)
Molten Processor: IIII READY (PitTheAngel)
Infinity Blade: II READY [5K] (The_Nonexistent_Tazz)
Prism: III READY (TehEpicNinja9001)
Lil' Cal: IIIII READY (insert_generic_username)
Shockwave Laser-Cannon: IIII DISABLED (Fseftr)
Sacred Pool Balls: IIII READY (insert_generic_username)
Deudly Magnum: I READY (TwinBuilder)
Emerald Nova: IIII DISABLED (pionoplayer)
Waluigi Thyme: ...IS OVER. (Irecreeper)
Withered Plate: IIII READY (TT2000)
Auditory Piston: III DISABLED (The_Idea_Modpack_Mod_Man)
Inferno Servo: III READY (Netpatham)
Magma Multiplier: IIII DISABLED (Fseftr)
Silver Eye: III READY (crystalcat)
Table Leg: III READY (Irecreeper)
Spare Tentacle: III READY (TheLordErelye)
Providence's Topper: III READY (TheLordErelye)
Red Scale: III READY (engie_ninja)
Twitchy Staff: III READY (Irecreeper)
Chaos Heart: IIIII READY (K4yne)
Faceless Eight: II READY (insert_generic_username)
Necro Smasher: III READY (engie_ninja)
Black Matter Gun: IIII READY (crystalcat)
Kitsune Charm: II READY (Talist)
Glitch Wrench: IIII READY (gutza1)
Hard-Light Gun: III READY (ProofofconcepT)
Oblivion's Topper: III DISABLED (The_Nonexistent_Tazz)
Pale Valve: IIII READY (The_Serpent)
Giant Gear: IIII IN USE (CobaltShade)
Nether Spire: IIIII READY (pionoplayer)
Amethyst Spike: IIIII READY (5l1n65h07)
Brass Knuckles: IIIIII DISABLED (Irecreeper)
I go to the controls and see something out the corner of my eye. A flash of green. Light green, Kerbal green. I go into the crew quarters and wait. I come out and see "Jeb? It was you?" He says yes. He also says he attacked the central holder with Kerbal physics. As in Seperatron missles. If anyone is confused just search up Seperatron.
"No conquering. No respect. Nothing. Is that what you want? No one to praise you, fear you, love you, respect you? Because that is what the Binaries want: a world where only they, and maybe you, live. Which do you think is worse? To live as the last human for eternity? Or to die, knowing that many warned you of the betrayal, including those you thought were your worst enemies? Or, take a third option and fight! Fight for what benefits you and everyone! Fight, Richard! (For everlasting peace!)
There is a saying in my home universe; it may be shared with this one as well: No man is an island. What that means is, man is a social animal. He cannot survive alone. The one thing you gain by destroying the world is a fleeting satisfaction. It will not last. It physically cannot last for the rest of your life.
Besides, aren't you jumping the gun a bit? How the heck is the Artemissile supposed to defeat us? It is weaker than The Incarnate! It has less parts than The Incarnate! It has restricted our abilities less than The Incarnate! Answer me, Richard! What advantage do these three upstarts have over you?
Unless you are saying they are better than you at doing their job? I'll give you credit here, no one can Godmod better than you can, Richard. I mean, let's go down the list. The Incarnate had about 30 or so installments, and I'm estimating conservatively. They all had at least 50k health, with some reaching 500k. The Incarnate also had the advantage of a Cockpit and the turn limit because of the Apocalypse. Lastly, you attacked players and turned them to your side. You had so many more advantages than this diabolus ex machina!
Answer me these questions three: What will you do when there are no more universes to conquer?
When will you realize that your goal will not bring you satisfaction?
And how the heck are the Binaries supposed to win?
META KNIGHT! FIRE THE COMBO CANNON!" (At the central holder)
I rolled a 6 sided die, got 5. That means it's the Cannonball.
The Shield Module (2 units) will now reflect the first attack to hit it at whatever shot at it, or failing that at a random enemy target.
Any needed repairs are repaired.
I switch out the DSA, because it doesn't seem to be doing all that much (or is being ignored), for more NANOMACHINES, SON!
One nanomachine group goes for the Left Shield, avoiding counterattack damage (or exploiting it) by approaching from the direction of the Right Shield.
The other nanomachines attach to the Disco Deathball.
Current Loadout:
2x Nanomachines
1x Shields (2 module slots)
A>Well, this is NOT good AT ALL.
A>Attempting to deploy Omega-class spybots. With 100% cloaking. The kind that makes you ignore the robot in front of your face killing you until you're dead.
"Oh come on, they go off and do PLOT THINGS while we're stuck here with the megalomanaical AI that won't hesitate to use an immortal body for Experiments? Really? This is going to drive me properly insane!"
Netpatham has been struck by a fell mood!
The Left Beam has not been heard from for a week...
This is Limnnotlith (Wispruin) (Thanks Amp, your n00bfort turn produced the name I appropriated), an artifact steel pike. It menaces with spikes of steel. It menaces with spikes of steel. It menaces with spikes of steel. On the artifact is a depiction of Descendants and Binaries in steel. The Descendants are striking a menacing pose. The Binaries are cowering.
I stab the Right Beam with the Absurdly Huge Artifact Spear.
Rollback Post to RevisionRollBack
Weird Things Mods Say When Booting
[Client thread/INFO] [TConstruct]: Natura, what are we going to do tomorrow night?
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
[Client thread/INFO] [inpure|core]: Beating Minecraft's resource loading system with a shovel. Please stand by...
[Client thread/INFO] [MagicBees]: Replacing stupid-block with 'Here, have some delicious textures' ItemBlock. This is 100% normal.
Eric circles his sword once more, and turns to the seeker groups once more.
He brandishes his blade, and prepares for another bout of destruction.
He launches himself into the air, tendrils of energy swirling about him, and coming out in flashes of lightning and fire that fry the seekers from inside and out.
And then the TARDIS is hovering alongside him, Hank and Deimos firing out of it's doors at all the Seekers as they pass.
Magi within unleash streams of plasma and ice that drop seekers like stones left and right, and Eric swings his sword around, unleashing a vortex of energy that sends power spiraling outwards.
Eric circles around, levels the sword, and shouts, and a storm of magical energy is unleashed from the TARDIS, slamming into the seeker groups and dealing an immense amount of damage.
Eric falls back again to avoid being killed, and the TARDIS whizzes out of harms reach as well.
=TURN TWO=
=ACTION=
I take a repair-drone that's being manufactured for my special, and use it around the ship, boosting it's power with a simple twin-turbine-solar-powered-disco-blasting-firework-making-shield-generating-chair-making-extra-efficient-something-prefix-kinda-smelly engine! Eventually, the drone expires, but not before a rather-decent repair job.
The dream that you've never dreamed is suddenly about to FLOWER.
Chair-City? (Ind) (Tra)
ACT 1 - IRIDESCENCE
I grasp the Fenestrated Wand tightly, tapping the mechanics and magic of the Nanohaverse. The entire Thaumic Beyond reshapes itself temporarily, calling on vast reserves of power and forming a type of barrel in front of it made of white, rainbow-shimmering loops of runes. A point of light grows between a pair of prongs at the front of the ship, shimmering with pure white light. It’s lucky this is a massively reduced version of the Arc-en-ciel Cannon, or it would not only completely annihilate anything within 100 km, but also likely trip even this expanded OP Scale. Luckily, this version’s been massively truncated, only causing a massive amount of dimensional distortions that rips apart its target. The point of light speeds forward, impacting the Central Holder and causing an iridescent light to shine from the impact point as spacetime itself distorts, ripping apart the Central Holder.
0rigin Point.
Avatar by TwinBuilder.
This time around, I use Battle Technique LV10: Trolldier to amuse the DUX into being repaired, then refill sacred items.
Dammit, Binary, don't touch that darn thing.
GODDAMN IT
STUPID GENDERFLIP VIRUS
I use CO: Casting Crowns on the Power Accelerator.
I then plug the Inferno Servo into the same.
I then just shoot the Power Accelerator with an actual gun.
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
I wave the Unicoders around and summon a giant electronic circuit composed entirely of Unicode characters. The circuit lights up and pours a stream of Unicode onto the Codecharter. The Codecharter absorbs the Unicode characters and begins firing them at the Central Holder. They act like stickybombs, except without the maximum of eight at a time. Finally, the Codecharter detonates all the fired Unicode stickybombs, destroying the Central Holder!
Octakooza attacks the power accelerator, and I do the same with Ultramarine.
In the Dragonfly I suddenly feel the floor shaking. Somehow I feel a force pushing me into the cargo bay. The open cargo bay facing downwards. " Crud!" I yell as I fall onto the Central holder. I see the ship coming back and at the controls is no one? " Wait a minute, auto pilot must have kicked in." Opening the cargo bay again I decouple a fuel tank bomb onto the central holder.
But what was the mysterious force?
To be continued in another post.
Come to kspcity! Transportation
http://kerbalcity.myminicity.com/ http://kerbalcity.myminicity.com/tra
Industry
http://kerbalcity.myminicity.com/ind
*Post-reading story post*
I thought Yuri Orlov said revolvers never jammed...
Anyways, on with my ship!
I call my ship the Umbra, keeping with my shadowlike theme. A lot of the rest of the Shadows, after being shocked by many world changing events, has put a lot of budget into this. I hope it's worth it. This personal fighter is the final project! With its small size, twin wing-mounted machine guns, and a large underbelly cannon for taking out artillery and heavy craft, I'm confident in this.
HP: 2 Points
Attack: 3 Points
Defense: 1 Point
Passive: The Umbra has a 25% chance to dodge an incoming attack.
Special Attack: The Umbra comes with a 3-turn charge Laser Lance. The Umbra charges up its belly cannon for a big attack, unleashing a devastating beam that deals heavy damage to a single target.
I think I'm ready to avenge The Simpsons binge watch montage I was going to plan!
An alternate timeline emerges.
However, we must first start from the beginning...
The revolver jammed because NARRATIVEMACHINES, SON. THEY PLOT TWIST IN RESPONSE TO PREDICTABLE OUTCOMES.
Anyway, I heal the DUX with the power of Metal Gear! If there's spare health, that gets turned into the world's most useless shield.
GODDAMN IT
STUPID GENDERFLIP VIRUS
I use the lay on hand power on the godmodder to heal him from undeath and to purify his soul from intents of stuff like hitting stuff.
I use the move Light of Ruin on the Left Scale Shield. Should do more damage because I would guess the Shield would be Dragon-type. It might not be, though.
I also flicker back into my God Tier clothes. Not that I exactly need them, but I think I look cooler with wings. Not that I ever lose them or anything, I tuck them into my clothes. But looking like a God Tier will be fitting for what's to come concerning Omega.
Oh no
ACT 2 - CUTTING (REMARKS)
I yell at the Godmodder, "Seriously, do you think these three have any intention at all in letting you share their victory? They're too quick to betray for that! They'll raise themselves up as the rules of the human race, destroy Minecraftia, and then what happens after? Oh, here's a little loose end flapping around, getting up in their business..." I raise a pair of scissors formed out of Indigo Flame and click them together a couple times. "Snap!"
I take the opportunity to shear through the Central Holder with those same scissors.
0rigin Point.
Avatar by TwinBuilder.
The Teeny Drone flies above the Central Holder and drops a bomb one picometer wide and three thousand kilometers tall onto the Central Holder. The bomb doesn't detonate, it's not really a bomb actually. It's just a really energetic rod that disrupts all the very carefully placed electronics that operate the Central Holder.
He scream
I repair my ship while the H,U.N.G.R.Y, keep guarding the Twinmobile.
It's High Noon
The whole "seven proxies" thing was a reference.
> FINALBATTLESTARTSNOW: BATTLE TECHNIQUE => POWER CHORD
You take out your Specially-Made Guitar, which is imbued with the power of rock itself! You strum your guitar and its sound is amplified even without an amplifier, electric notes screaming across the entire Battlefield, synergized with truth, justice, and what at least once was the American way! You sing your song, playing a raging dirge on your Guitar, its power slicing straight through the Central Holder and dealing 7,500 damage!
Battleship Halberd added! Daybreak has already been assembled by insert_generic_username! You use the Dragoon and deal an additional 4,000 damage to the Central Holder!
Okay.
Laser Drone destroyed! Critted 25,000 damage to the Left Scale Shield!
7,000 damage to the Power Accelerator!
GODMODDER SOUL: You're... you're right. They didn't give me anything to fight with.
GODMODDER SOUL: Not even POPCORN... Oh hey look some popcorn.
GODMODDER SOUL: Thanks.
4,000 damage to a Group E Seeker!
I don't think it's fair that your ship gets to block the first two attacks against it while other ships only have a chance to dodge attacks against them, and that's their whole passive. The shield modules, even though there's both of them, will only be enough to block one attack.
Group B Seeker destroyed!
> FINALBATTLESTARTSNOW: BATTLE TECHNIQUE => ARTISTRY
You temporarily materialize the Monado from out of hammerspace, power gleaming through its blade. You quickly activate a hidden art of the Monado, the Monado Buster! The weapon's blade retracts and a gleaming blade of white-hot energy extends from the Monado, purple tinges surround it! You jump up and slash clean through the Central Holder, causing a purple fireball to appear around the Holder! 7,500 damage!
> 5l1n65h07: BATTLE TECHNIQUE => LV. 10 SLINGSHOT - RETURN TO SENDER
You stand right in front of the Central Holder long enough so that all of its weapons active automatically and fire at you! You use your Dynamos to generate a large electrical field that somehow suspends all of the ammunition and lasers in air! You then cycle the field around yourself, causing all of the ammunition to spin around you at blinding speeds until it becomes a white-hot ring of destruction! You then aim the ring at the Central Holder, punching through it! 20,000 damage!
GODMODDER SOUL: ...Huh. Well then.
13,000 damage to the Power Accelerator!
Yeah, I guess you did.
The Artemissile conjures up large amounts of protective shields so that all of your nukes harmlessly bounce off of them! However, your pickaxes destroy the Left Scale Shield!
Galaxia Darkness added! I'm going to make your passive be that you can switch between four modes and that you can get varying abilities depending on what mode you take. Otherwise it will be unchanged.
gutza, you realize that your ship attacks in your posts, not during the End-of-Turn Battle, right? (Only special atttacks activate during the EOTB!) 6,000 damage to the Left Beam!
HALShip 9000 added! Your special attack will have a warmup, not a cooldown.
> CobaltShade: BATTLE TECHNIQUE => LV. 2 CHEMODROP - CHEMOBLAST
You synthesize a new brand of deadly chemicals all mixed up into a small package, and then load this into a metallic bomb, setting it to activate in a few minutes! You load the bomb into a cannon on the Codecharter, and when the bomb is just about to explode, you fire the bomb! It sails towards the Codecharter and explodes, causing tons of deadly chemicals to saturate the Central Holder! It also takes damage from the explosion! 10,000 damage!
8,000 damage to the Central Holder! Unicode String will activate at the end of the turn.
You could probably get people to feel understanding about Daggergate if you stopped talking about it. If you keep talking about it it's like it defined you, and then people will keep thinking of you as "the guy who did Daggergate". Just try to read the How to Plays, they're there for a reason. If you do, people will not think of you as "the guy who did Daggergate" and "the guy who doesn't follow game instructions", but as "a guy who plays the game".
Here's a link to the instructions for this Trial. You'll have to scroll past a pretty long cutscene to get to it though.
6,000 damage to the Central Holder! The Unicode String will activate at the end of the turn, so you can control it next turn.
8,000 damage to the Central Holder!
Your special attack couldn't even be used last turn!
8,000 damage to the Right Scale Shield!
+6,000 HP to your ship!
GODMODDER SOUL: ...No. No it does not.
8,000 damage to the Power Accelerator!
Okay.
4,000 damage to the Right Scale Shield!
12,000 damage to the Power Accelerator!
+5,000 HP to your ship!
4,000 damage to a Group C Seeker!
BINARY PRIME: [1 WAS TH0UGH. N0T EVERYTH1NG HAS T0 BE PL0T-RELEVANT.]
GODMODDER SOUL: Yes, yes... You're right. I could have made something like this too.
GODMODDER SOUL: And I bet maybe it would have taken less time?
GODMODDER SOUL: But whatever, whatever... You're right. They're acting like the center.
GODMODDER SOUL: The center of everything ever in existence. But I am! Without me Project Binary wouldn't even have been born! Probably.
GODMODDER SOUL: Hmm. I'm going to need to think about all this...
-5% Allegiance!
4,000 damage to the Left Beam!
+8,000 HP to your ship!
> engie_ninja: COMBAT OPERANDI => NUKED
You expend 5 Pie Filling and 2 Weasel Snot.
+20,000 HP to your ship!
+4,000 HP to your ship!
GODMODDER SOUL: I meant that they would fear me AS I was conquering everything!
GODMODDER SOUL: OBVIOUSLY there would be no one around once I had done so!
GODMODDER SOUL: Come on, I'm not a complete lunatic here!
8,000 damage to the Right Scale Shield!
You use Oblivion's Topper to pierce through Godmodder Soul's mind!
GODMODDER SOUL: AGHGHGNGNGHGGHGH
GODMODDER SOUL: ...I just felt something go through my head. Tendrils of mental energy.
GODMODDER SOUL: Things seen and unseen. It is unseen. The third eye. Titanic beams of red and blue. It is unseen. When gravity falls and earth becomes sky, fear the beast with just one eye.
GODMODDER SOUL:
GODMODDER SOUL: ...They want to undo me... ...They think I'm foolish and a puppet...
GODMODDER SOUL: That's what you're trying to say?
GODMODDER SOUL: ...
GODMODDER SOUL: well come quickly, there's not much time left
-10% Allegiance!
16,000 damage to the Power Accelerator!
+12,000 HP to the DreamSail!
+4,000 HP to your ship!
GODMODDER SOUL: They'd put me in a tuba without a second thought...
GODMODDER SOUL: They'd stab me in the back...
GODMODDER SOUL: No no, they wouldn't do this, we're allies now, teammates!
GODMODDER SOUL: Right? It's that simple? Allies and enemies?
GODMODDER SOUL: Oh who am I kidding.
GODMODDER SOUL: It never is.
GODMODDER SOUL: Even with the Narrative and Conflict superimposing black and white morality onto reality, nothing's ever that simple.
GODMODDER SOUL: ...
The King of Spells' discard effect activates! You draw the King of Gears and the Jack of Knights! You play the King of Gears and Jack of Gears on the Moorblade 2.1! You activate a Court Synergy!
GODMODDER SOUL: That was if we were still enemies.
+6,000 HP to the DreamSail!
> Fseftr: BATTLE TECHNIQUE => LV. 10 ORBITAL DROP - PLANET CRACKER
Power Accelerator destroyed!
+7,000 HP to your ship!
14,000 damage to the Central Holder!
> engie_ninja: BATTLE TECHNIUQE => LV. 10 DUMPSTER DIVING - TROLLDIER
+10,000 HP to the DUX!
+3 of all Sacred Items!
Critted 18,000 damage to the Central Holder!
8,000 damage to the Central Holder!
The Umbra added!
+4,000 HP to your ship!
The Mark on Godmodder Soul is so extensive and so powerful that it looks like it can't be cured through any normal means... You're going to have to change the Godmodder completely, from the inside out!
The Artemissile isn't governed by Pokemon types! 8,000 damage to the Left Beam! Your ship takes 4,000 recoil damage!
Godmodder Soul backs away quickly upon seeing the scissors of Indigo Flame, his form flickering...
GODMODDER SOUL: You think that's all I am to them? A loose end?
GODMODDER SOUL: That's not true! That couldn't be true!
10,000 damage to the Central Holder!
+4,000 HP to your ship!
The Ubership Pirate Remains gain +1 Attack! The Shipship ships the DreamSail and the Umbra together! The Disco Deathball begins guarding the DreamSail! The Space Octillery's Attack stat is lowered by 1 and its HP stat is raised by 2! The Omega-Class Destroyer's Nanobot Swarm heals the ship for +5,000 HP! Its Defensive Spell Array is transferred over to the Disco Deathball! The Ship of Flesh's H.U.N.G.R.Y. continue guarding the Twinmobile! The Torus summons more Drones! ████ loses 6,000 HP! The DreamSail casts the entire Court of Gears onto the Moorblade 2.1! The Sig-God Demolisher summons more Drones! The Tri-Mage Fighter continues protecting the Moorblade 2.1!
The Space Octillery uses Octazooka, dealing 12,000 damage to the Central Holder and causing its attacks to have a 25% chance to miss for two turns! The Codecharter uses Unicode String, summoning a Unicode String that will act once a turn in one of Cobalt's posts! TT's Super Ship uses Flame Cannon, dealing 15,000 damage to the Left Beam!
Split tells the Artemissile to not underestimate that he has punches. Never underestimate that I have punches! Yeah, it's like that. He channels his inner Rumble McSkirmish, flames coming out of his fist, and fires a volley of fire at the Right Scale Shield, causing it to crack and melt under stress! 15,000 damage!
I see Modpack's earlier attack and roll my eyes. Minions. Ugh. Everywhere I go I see them, plastered to every single thing in the store, all over billboards, all over Facebook... They're everywhere. Everywhere. I'm convinced that this is some kind of global multimarketing ad campaign created by Project Binary in an effort to win the hearts of the world and subsequently take it over. I look into this some more and I found out that Universal Studios, the company behind Despicable Me, the movie where the Minions are from, is owned by Comcast, the Evilest Company in the World™. Since such a company is obviously spearheaded by Project Binary, I show the Seekers this incriminating evidence and their pilots rebel, destroying 2 Group E Seekers! The Twinmobile deals 20,000 damage to the Right Scale Shield!
Godmodder Soul creates two dog-headed statues, one gold and the other silver! He unleashes them onto your ships quite literally by dissolving the platinum leashes he was using to keep them at bay! The two dogs tear into the Space Octillery and the Omega-Class Destroyer, dealing 12,500 damage to the former and 25,000 damage to the latter! Godmodder Soul's allegiances have been muddled by your interference... Keep at it!
The Left Beam and Right Beam both fire chains at TT's Super Ship and pull in opposite directions, tearing the ship apart! It takes 45,000 damage! Both Beams take 5,000 damage. The Left Scale Shield's Remains rebound in a massive explosion, dealing 45,000 damage to the Tri-Mage Fighter! The Central Holder deals 37,500 damage to the Dragonfly and takes 5,000 damage!
The Employer and Binary Prime's auras begin to phase out of the Turrets, part of them detaching from the battlefield and moving elsewhere... Without warning, the turrets turn into pure energy and become gateways to dimensions of unimaginable horror, pulling the Dragonfly and HAC Tesseract through instantly! They do not return... After several minutes, they fall from the ceiling, exploding! Amperz4nd and jondanger23 are now stranded on the ground. They can either spend an entire turn rebuilding their ships or they can buddy up with another person's ship and gain access to one of their Turrets, but they can't rebuild their ship while doing so.
The Group B Seekers deal 12,000 damage to the Shipship! The Group C Seekers deal 13,500 damage to the Space Octillery! They then guard the Central Holder! The Group E Seekers deal 6,000 damage to the Omega-Class Destroyer!
The auras of the Employer and Binary Prime accelerate out of the Moon's reach and out of the universe entirely, phasing into a new one... Minecraftia's remains. With no Descendants left to safeguard the universe, they are free to do whatever they want in the universe's remaining server: GodCraft.
And so they shall.
The Itinerary:
> All: Create your own spaceship to fight with, or buddy up with someone else's!
> All: Destroy the Artemissile's foundations and weaponry!
> All: Destroy Project Binary's army of ships!
> All: Watch out for the Employer and Binary Prime!
> All: Watch out for Godmodder Soul!
I. FINAL WAVE .III. DEMONHEAD .IIIII. INFESTATION .IIIIV. ASCENT .IVV. EXODUS .VVI. ECLIPSE .VIMoonbase Core:
insert_generic_username: [AG] HP: 28/25. Has Super Armor. Runic Shielding: 80%.
pionoplayer: [AG] HP: 28/25. Has Super Armor.
CobaltShade: [AG] HP: 25/25. Has Super Armor. Runic Shielding: 100%.
The_Nonexistent_Tazz: [AG] HP: 28/25. Has Alpha Armor. Runic Shielding: 80%.
gutza1: [AG] HP: 28/25. Has Super Armor.
Netpatham: [AG] HP: 25/25. Has Super Armor.
Irecreeper: [AG] HP: 25/25. Has Super Armor. Runic Shielding: 100%.
TT2000: [AG] HP: 25/25. Has Super Armor.
Amperz4nd: [AG] HP: 25/25. Has Super Armor. Runic Shielding: 100%. Now vulnerable!
Crusher48: [AG] HP: 0/25. Has Super Armor.DEAD.Talist: [AG] HP: 25/25. Has Super Armor.
crystalcat: [AG] HP: 25/25. Has Super Armor. Runic Shielding: 100%.
Nimbleguy: [AG] HP: 25/25. Has Super Armor.
PitTheAngel: [AG] HP: 25/25. Has Super Armor.
TehEpicNinja9001: [AG] HP: 25/25. Has Super Armor.
TSFHISEPIC: [AG] HP: 25/25. Has Super Armor.
FINALBATTLESTARTSNOW: [AG] HP: 25/25. Has Super Armor. Runic Shielding: 100%.
ninjatwist321: [AG] HP: 25/25. Has Super Armor.
mythicZoologist: [AG] HP: 25/25. Has Super Armor.
NinjaV2403: [AG] HP: 25/25. Has Super Armor.
omglolsguy22: [AG] HP: 22/25. Has Super Armor. Takes 3 damage every turn.
sigmatw: [AG] HP: 25/25. Has Super Armor.
jondanger23: [AG] HP: 25/25. Has Super Armor. Now vulnerable!
ProofofconcepT: [PG] HP: 20/20.
The_Serpent: [PG] HP: 20/20.
ManiacMasteR: [N] HP: 25/25.
K4yne: [N] HP: 25/25.
Fseftr: [N] HP: 25/25. Has Super Armor.
engie_ninja: [N] HP:25/25.
The_Idea_Modpack_Mod_Man: [N] HP: 25/25. Has Super Armor.
5l1n65h07: [N] HP: 25/25. Has Super Armor.
Split: [N] HP: 250,000/250,000. In the Twinmobile. Weapon Mode: Perfect Split. Seeing Red: I
Uber Pirateship Remains: [ManiacMasteR] Current Stats: 3/2/2. HP: 102,500/150,000. Housing no one. Attack increases every time 5 entities die. Yar Har Fiddily Dee: III
The Shipship: [The_Idea_Modpack_Mod_Man] Stats: 3/1/2. HP: 75,500/150,000. Housing no one. Ships 2 spaceships each turn, causing their attacks to minicrit. OT3: III Shipping the DreamSail and the Umbra.
The Disco Deathball: [K4yne] Stats: 3/1/2. HP: 86,000/150,000. Housing no one. Tanks all the damage for a particular ship each turn. Currently protecting the DreamSail. Hyperdimensional Electronic Space Ballet: IIII Defensive Spell Array: 12,000/20,000 HP. Summons shield that decays over time. Shield: 20,000/20,000 HP. Queen of Knights: The ship takes 20% less damage from all attacks. When discarded, the ship blocks the next attack against it.
CLYP Prototype 12: [5l1n6507] Stats: 2/2/2. HP: 75,000/100,000. Housing no one. Has a 25% dodge chance. Glitcher-Upper: IIII
The DUX: [engie_ninja] Stats: 3/1/2. HP: 135,000/150,000. Housing no one. For every other entity named DUX on the field, this ship's attack stat goes up by 1. Bonus Dux: IIII
Space Octillery: [fseftr] Current Stats: 3/2/3. HP: 124,000/150,000. Every other turn, a random stat is lowered by 1 and another is increased by 2. Octazooka: II King of Myths: The ship gains +1 Defense to the first attack against it each turn. When discarded, the ship gains +1 Attack for the entire turn.
Build: [AG] HP: 200,000/200,000. In the Twinmobile.
Twinmobile: [AG] HP: 260,000/300,000. Piloted by the Duck. Housing Build and Split. The more players inside of it, the more powerful its attacks are. Duck Season: II
Omega-Class Destroyer: [Netpatham] Current Stats: 2/2/2. HP: 64,000/100,000. Housing no one. Can exchange attack and defense modules between itself and send them to other ships. Modules can be destroyed and repaired. Rebuild: IIII Shields: 0/10,000 HP. (x2.) Block one attack each turn.
Defensive Spell Array: 12,000/20,000 HP.Currently with the Disco Deathball! Summons shield that decays over time. Nanobot Swarm: 20,000/20,000. Attacks enemies and heals allies.The TARDIS: [pionoplayer] Stats: 1/2/3. HP: 50,000/50,000. Housing no one. Can house an infinite number of players. Energy Obliterator: IIII
The Dragonfly: [TSFHISEPIC] Stats: 2/3/1. HP: 0/100,000. Housing no one. Anything that attacks the ship will take low damage. Kerbal Cannon: III
Ship of Flesh: [jondanger23] Stats: 3/2/1. HP: 125,000/150,000. Housing no one. Summons 10 H.U.N.G.R.Y.s per turn. Leech Storm: III H.U.N.G.R.Y.s: 1,000/1,000 HP. (x15.) Protecting the Twinmobile.
The Thaumic Beyond: [crystalcat] Stats: 2/2/2. HP: 81,000/100,000. Housing no one. Can scan enemies each turn, dealing more damage to and taking less damage from them. Only one entity can be scanned at a time. Fighter Deployment: IIII
Conchcruiser Hexahedron: [Nimbleguy] Stats: 2/3/1. HP: 75,000/100,000. Housing no one. Minicrits a random ship's attack each turn. Currently affecting the H.A.C. Tesseract. Improbability: IIII Runeleeching: Gains 25% of the damage players with Eric's Runic Shielding deal to Runebroken entities back as health.
The Codecharter: [CobaltShade] Stats: 2/2/2. HP: 77,000/100,000. Housing no one. Has a chance of reflecting attacks back at the attacker. Chance goes down as HP goes down. Unicode String: II
H.A.C. Tesseract: [Amperz4nd] Stats: 1/2/3. HP: 0/50,000. Housing no one. Blocks an attack against a random ship each turn and deals damage to the attacker. Godbreaker Cannon: III
TT's Super Ship: [TT2000] Stats: 2/3/1. HP: 18,000/100,000. Housing no one. Anything that attacks the ship will take damage. Flame Cannon: II
The Torus: [Irecreeper] Stats: 2/1/3. HP: 39,250/100,000. Housing no one. Summons 20 Attack Drones and 10 Laser Drones each turn. Hull Repair Drone Cloud: III Attack Drones: 500/500 HP. (x80.) Laser Drones: 750/750. (x39.)
The Moorblade 2.1: [The_Nonexistent_Tazz] Stats: 1/4/1. HP: 42,500/50,000. Housing insert_generic_username. Deals more damage the less HP it has. Master Orders: IIII Queen of Gears: The ship's special attack becomes 20% more effective. When discarded, the ship's special attack is charged by 1. Ace of Gears: Blocks the next attack against the ship. All attacks the ship does have a 20% chance to crit. When discarded, the ship can reduce a stat by 1 and raise another stat by 2 for one turn. King of Gears: The ship gains +1 Attack next turn. When discarded, the ship gains +1 Attack next turn. Jack of Gears: The ship's minions deal 20% more damage. When discarded, the ship gains +1 Attack until the end of the turn. Court of Gears Synergy: The ship can lower a stat by 1 and raise another stat by 2. What stats are raised/lowered can be changed at any time. When the Court is discarded, the ship's special attack is raised by 3. Currently protected by the Tri-Mage Fighter.
████: [nulitor] Stats: 3/3/0. HP: 83,000/150,000. The ship loses 6,000 HP per turn. Names of Power: ???
The DreamSail: [Talist] Stats: 2/0/2. HP: 68,000/100,000. Housing no one. A maximum of 6 cards can be drawn into Talist's hand, with one being drawn each post. Each post, 2 cards can be put onto an entity, or two different entities. An entity can have 4 cards on them at any time. There can be a maximum of 10 cards in play at any time. Cards have different effects that can change depending on who they're played on. Royal Flush: IIII Shipped with the Umbra. Currently protected by the Disco Deathball. Hand:
Ace of Knights.Played on Left Beam.King of Spells.Played on Tri-Mage Fighter.King of Myths.Played on Space Octillery.Jack of Gears.Played on Moorblade 2.1.Queen of Gears.Played on Moorblade 2.1.Jack of Myths.Played on Tri-Mage Fighter.Ace of Gears.Played on Moorblade 2.1.Queen of Knights.Played on the Disco Deathball.King of Gears. Played on Moorblade 2.1. Jack of Knights.ID_ES: [mythicZoologist] Stats: 1/3/2. HP: 50,000/50,000. Housing no one. Gains cumulative passive benefits every time it is damaged. Benefits reset upon the destruction of the ship. Dragon Breath Grimoire: IIII
Sig-God Demolisher: [sigmatw] Stats: 2/1/3. HP: 94,000/100,000. Housing no one. Summons 1,000 Shield Drones, Attack Drones, and Decoy Drones per tun. Shield Drones: 5/5 HP. (x2,000.) Provide defenses. Attack Drones: 2/2 HP. (x3,000.) Provide additional attack. Decoy Drones: 2/2 HP. (x3,000.) Have a chance of intercepting attacks. Godcannon: III Runeleeching: Gains 25% of the damage players with Eric's Runic Shielding deal to Runebroken entities back as health.
The Return: [PitTheAngel] Stats: 2/2/2. HP: 55,000/100,000. Housing no one. Upon death, the ship will be able to act for another turn before fully dying. Still Here: IIII
Planet Express Ship: [gutza1] Stats: 2/2/2. HP: 89,000/100,000. Housing no one. Has a 33% dodge chance for the strongest attack against it. Interuniversal Reinforcements: IIII
The Teeny Drone: [OverlordXcano] Stats: 1/4/1. HP: 50,000/50,000. Housing no one. Has a 75% dodge chance, but takes extra damage from all attacks. Kamikaze: ???
Battleship Halberd: [FINALBATTLESTARTSNOW] Stats: 1/3/2. HP: 50,000/50,000. Housing no one. Has a 25% dodge chance. Ultra Cannon Combo: II
Galaxia Darkness: [NinjaV2403] Stats: 2/3/1. HP: 100,000/100,000. Housing no one. Can switch between four different modes that grant the ship different powers and special attacks. Currently in no mode. ???: IIII
HALShip 9000: [gutza1] Stats: 1/3/2. HP: 50,000/50,000. Housing no one. The ship gets a free action at the end of the turn, and will attack the enemy with the highest HP. The ship's special attack can be used in addition to this free action. Rail Cannon: II
The Umbra: [ninjatwist321] Stats: 2/3/1. HP: 100,000/100,000. Has a 25% dodge chance. Laser Lance: III Shipped with the DreamSail.
Tri-Mage Fighter: [ProofofconcepT] Stats: 3/1/2. HP: 85,000/150,000. Housing no one. Links to an entity each turn and takes the damage dealt to it. Upon death of ship, the passive cannot be used for three turns. Currently protecting the Moorblade 2.1. Steel Trap: III Jack of Myths: No effect.
The Serpentine: [The_Serpent] Stats: 2/3/1. HP: 31,000/100,000. Housing no one. Has 35% chance to deal poison with its attacks. Unagi Maximus: III
Godmodder Soul: [GM?] HP: . "Allied" with the Binaries. Allegiance: 45% [01].
PROJECT BINARY: [01 BOSS] In the Artemissile.
Artemissile: [01 BOSS]
Left Beam: 70,000/250,000 HP. Can supercharge the Left Turret every other turn. Ace of Knights: Any entity the Beam attacks gains +20% damage next turn. When discarded, the Left and Right Beam take massive damage.
Right Beam: 179,500/250,000 HP. Can supercharge the Right Turret every other turn. Scale Shield: 20,000/100,000 HP. Guarding the Right Beam. When destroyed, will release a gigantic explosion. Can counter-attack.
Central Holder: 217,000/500,000 HP. Can supercharge the Artemissile every other turn. Its attacks have 25% chance to miss for 2 turns. Runebroken: II Takes x2 damage from players with Eric's Runic Shielding. Guarded by Group C Seekers.
THE EMPLOYER: [01 BOSS] In the Right Turret. Invulnerable.
BINARY PRIME: [01 BOSS] In the Left Turret. Invulnerable.
The Seekers: [01] Group B: 10,000/10,000 HP. (x6.) Stationed near Right Beam. Group C: 10,000/10,000 HP. (x9.) Guarding Central Holder. Runebroken: II Takes x2 damage from players with Eric's Runic Shielding. Group E: 2,000/10,000. (x1.) 10,000/10,000 HP. (x2.) Not stationed to any particular area.
Curses of Anti-Entities, Anti-Charging, and Anti-Alchemies are in effect. If you die, you must take a turn to rebuild your ship. You can attack while doing so, at the cost of less damage. If you die and you have two ships, you cannot repair either of them.
The Spoils:
Broken Halo: III READY (K4yne)
Contaminated Gear: IIII READY (ninjatwist321)
Rapidfire Bow: III READY (PitTheAngel)
HHH's Headtaker: III READY (ManiacMasteR)
Hivemind CPU: III READY (5l1n65h07)
Potion Supply: III READY (Talist)
Ender Orb: IIIII DISABLED (Netpatham)
Slime-Inator: III READY(TehEpicNinja9001)
Molten Processor: IIII READY (PitTheAngel)
Infinity Blade: II READY [5K] (The_Nonexistent_Tazz)
Prism: III READY (TehEpicNinja9001)
Lil' Cal: IIIII READY (insert_generic_username)
Shockwave Laser-Cannon: IIII DISABLED (Fseftr)
Sacred Pool Balls: IIII READY (insert_generic_username)
Deudly Magnum: I READY (TwinBuilder)
Emerald Nova: IIII DISABLED (pionoplayer)
Waluigi Thyme: ...IS OVER. (Irecreeper)
Withered Plate: IIII READY (TT2000)
Auditory Piston: III DISABLED (The_Idea_Modpack_Mod_Man)
Inferno Servo: III READY (Netpatham)
Magma Multiplier: IIII DISABLED (Fseftr)
Silver Eye: III READY (crystalcat)
Table Leg: III READY (Irecreeper)
Spare Tentacle: III READY (TheLordErelye)
Providence's Topper: III READY (TheLordErelye)
Red Scale: III READY (engie_ninja)
Twitchy Staff: III READY (Irecreeper)
Chaos Heart: IIIII READY (K4yne)
Faceless Eight: II READY (insert_generic_username)
Necro Smasher: III READY (engie_ninja)
Black Matter Gun: IIII READY (crystalcat)
Kitsune Charm: II READY (Talist)
Glitch Wrench: IIII READY (gutza1)
Hard-Light Gun: III READY (ProofofconcepT)
Oblivion's Topper: III DISABLED (The_Nonexistent_Tazz)
Pale Valve: IIII READY (The_Serpent)
Giant Gear: IIII IN USE (CobaltShade)
Nether Spire: IIIII READY (pionoplayer)
Amethyst Spike: IIIII READY (5l1n65h07)
Brass Knuckles: IIIIII DISABLED (Irecreeper)
Sacred Items:
23 Hog Slop
26 Elf Tears
18 Pie Filling
17 Weasel Snot
Darn! I was to late. Anyways.
I go to the controls and see something out the corner of my eye. A flash of green. Light green, Kerbal green. I go into the crew quarters and wait. I come out and see "Jeb? It was you?" He says yes. He also says he attacked the central holder with Kerbal physics. As in Seperatron missles. If anyone is confused just search up Seperatron.
EDIT: Ignore all that, I'm rebuilding my ship.
Does this mean my specials warmup time restarts?
Come to kspcity! Transportation
http://kerbalcity.myminicity.com/ http://kerbalcity.myminicity.com/tra
Industry
http://kerbalcity.myminicity.com/ind
Continuing from last post:
"No conquering. No respect. Nothing. Is that what you want? No one to praise you, fear you, love you, respect you? Because that is what the Binaries want: a world where only they, and maybe you, live. Which do you think is worse? To live as the last human for eternity? Or to die, knowing that many warned you of the betrayal, including those you thought were your worst enemies? Or, take a third option and fight! Fight for what benefits you and everyone! Fight, Richard! (For everlasting peace!)There is a saying in my home universe; it may be shared with this one as well: No man is an island. What that means is, man is a social animal. He cannot survive alone. The one thing you gain by destroying the world is a fleeting satisfaction. It will not last. It physically cannot last for the rest of your life.Besides, aren't you jumping the gun a bit? How the heck is the Artemissile supposed to defeat us? It is weaker than The Incarnate! It has less parts than The Incarnate! It has restricted our abilities less than The Incarnate! Answer me, Richard! What advantage do these three upstarts have over you?Unless you are saying they are better than you at doing their job? I'll give you credit here, no one can Godmod better than you can, Richard. I mean, let's go down the list. The Incarnate had about 30 or so installments, and I'm estimating conservatively. They all had at least 50k health, with some reaching 500k. The Incarnate also had the advantage of a Cockpit and the turn limit because of the Apocalypse. Lastly, you attacked players and turned them to your side. You had so many more advantages than this diabolus ex machina!Answer me these questions three: What will you do when there are no more universes to conquer?When will you realize that your goal will not bring you satisfaction?And how the heck are the Binaries supposed to win?META KNIGHT! FIRE THE COMBO CANNON!" (At the central holder)I rolled a 6 sided die, got 5. That means it's the Cannonball.
No matter who wins, this can't end well...people like you should be burning in...you know, that place.
As usual, the only way to end a war for good is to discover its beginning...and end that beginning.
So, Uzi. Sorry to let you know, but this is as far as you go.
"lol ur stooped im God."
"Actually, as the omnipotent creator of this universe, I think I fit the bill more than some bearded guy who can't escape from some rope."
>Copying Effect: Reflective Shields
The Shield Module (2 units) will now reflect the first attack to hit it at whatever shot at it, or failing that at a random enemy target.
Any needed repairs are repaired.
I switch out the DSA, because it doesn't seem to be doing all that much (or is being ignored), for more NANOMACHINES, SON!
One nanomachine group goes for the Left Shield, avoiding counterattack damage (or exploiting it) by approaching from the direction of the Right Shield.
The other nanomachines attach to the Disco Deathball.
Current Loadout:
2x Nanomachines
1x Shields (2 module slots)
A>Well, this is NOT good AT ALL.
A>Attempting to deploy Omega-class spybots. With 100% cloaking. The kind that makes you ignore the robot in front of your face killing you until you're dead.
"Oh come on, they go off and do PLOT THINGS while we're stuck here with the megalomanaical AI that won't hesitate to use an immortal body for Experiments? Really? This is going to drive me properly insane!"
Netpatham has been struck by a fell mood!
The Left Beam has not been heard from for a week...
This is Limnnotlith (Wispruin) (Thanks Amp, your n00bfort turn produced the name I appropriated), an artifact steel pike. It menaces with spikes of steel. It menaces with spikes of steel. It menaces with spikes of steel. On the artifact is a depiction of Descendants and Binaries in steel. The Descendants are striking a menacing pose. The Binaries are cowering.
I stab the Right Beam with the Absurdly Huge Artifact Spear.
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
Eric circles his sword once more, and turns to the seeker groups once more.
He brandishes his blade, and prepares for another bout of destruction.
He launches himself into the air, tendrils of energy swirling about him, and coming out in flashes of lightning and fire that fry the seekers from inside and out.
And then the TARDIS is hovering alongside him, Hank and Deimos firing out of it's doors at all the Seekers as they pass.
Magi within unleash streams of plasma and ice that drop seekers like stones left and right, and Eric swings his sword around, unleashing a vortex of energy that sends power spiraling outwards.
Eric circles around, levels the sword, and shouts, and a storm of magical energy is unleashed from the TARDIS, slamming into the seeker groups and dealing an immense amount of damage.
Eric falls back again to avoid being killed, and the TARDIS whizzes out of harms reach as well.
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
I show Godmodder Soul "I'll put it away if you join us."
EDIT: Moar horror!
Set it to 0.5 speed for additional effect.
I then use the power of UPSIDE-DOWN HAMBUGALAH! on the Central Holder.
It's High Noon