Suddenly, out of the Futurama Gate comes a small device. It attaches itself to the structure, and emits a field around it. The Futurama Gate will now block one attack per turn. That attack that was blocked has no effect whatsoever on the Futurama Gate.
The Dicestaction: 30/30 EXECUTING...
Bender pulls something from his Hammerspace Inventory. It appears to be the Dicestaction Octogonapus. But wait! How could he get it if he didn't alchemize it? He throws it on the ground right next to the Faction Leaders. The octet just hits the ground and does nothing. Shouldn't something be happening? Maybe if we wait... Wait for it.... Wait for it... what's wrong? The Faction Leaders just shrug their shoulders and move on when... ((I couldn't put a video with only the relevant part in there because it has a curse word in its title. Skip to 2:28. Warning, video has the s-word.))
Doctor Octagonapus [AG]:
HP: 50,000
Robot (this is the HP of Doctor Octagonapus's robot. However, it and he are the same entity): 70,000 HP
Attacks: Metal fist: Only usable while robot is intact. Deals 4,000 damage. Tentacle Impale: Only usable once robot is destroyed. Deals 3,000 damage.
Special Attack: DOCTOR OCTAGONAPUS BLAAAAAAAH: Self explanatory. Deals 30,000 damage while the robot is active, and 40,000 damage when it is destroyed. Takes 3 turns to charge. The charge meter is formatted like this: BLAAAAAAAAGH. Every turn, 4 letters are colored electric blue (RGB code 125, 249, 255). For example, when the charge meter is empty, it looks like this: BLAAAAAAAAGH. When it is 1 turn full, it looks like this: BLAAAAAAAAGH. When it is 2 turns full, it looks like this: BLAAAAAAAAGH. And when it is completely full and the ability is ready to be used, it looks like this: BLAAAAAAAAGH.
(Godmodder's Tower) I use the Steel Diamond Katana to cut some Zombies and Skeletons in half. then i used the Magic Milk to completely remove Wither on myself. Luckily i have 2/3 Drinks left.
(Wilson's Shop) N/A
(Others) +1 to Talist; +1 to Irecreeper
Starry Mage's Action: I transformed into Mega Charizard X to burn some Spiders.
ALCHEMY SHOP: Talist-8, Gutza1-20, Tazz-18, crystal-16, pit-2, net-1. Pay x in +2s for an alchemy that takes x posts on my end to make. Alternative pay methods can be discussed.
(Godmodder's Tower) I saw the Crying elf and 3 Hog Slop fruits then i collected the Elf Tears while i pour the juice from the Hog Slop fruits into the Vials
(Wilson's Shop) N/A
(Others) +1 to Talist; +1 to I_G_U
Starry Mage's Action: I was still on Mega Charizard X form while i was burning some Spiders.
The Meaning of Life, the Universe, and Everything.
Join Date:
3/13/2011
Posts:
61
Minecraft:
crystalcat
Member Details
Turn 2/3
Runic Circle && Azure Essence = Ultracircle 8/11
Ea Contrivance >Fine = Ea Mechanism 5/11
I alchemize Essence of Happiness && Essence of Colorful && Wands && Essence of APRIL FOOLS 2015 1/?
I also preview Alchemiter && Essence of April Fools && Essence of Happiness.
+1 to Tazz, +1 to Generic.
Rod of Phyrexia 20/25 (+2 from Gutza)
I begin twirling in a rough imitation of a DEATH BLOSSOM, firing healing bolts thither and yon. The bolts abruptly all stop in the air and robotech into Amperzand, healing him up!
The Phoenix (34/50) (Rise from the Ashes. +2 from Generic, +1 from Cobalt, +1 from Ire)
The Panic Button (25/25) (Variable emergency response charge. +1 from Ire, +1 from Crystal)
panicButton(Entity PARANOiA) executing...
Golden (16/50) (Threefold its Champions, Fourfold it's forms... +1 from Cobalt, +2 from Generic, +1 from Crystal.)
(Ruined Bedroom && Fabrico Essentia) && Void-Grade Wifi Hotspot = Top-Class Bedroom (Level 8: 9/9) Cha-ching! All mandatory components for the Moorblade are ready! All that's left is to finish The Phoenix Charge!
The Antagonist && The Sham && HALI Array = The Archenemy (Level 10: 4/11)
Fly Away Buff || (Lesser Bug Spray Elemental && ten quadrillion Bug spray cans && Air Freshener (to keep the Buff from smelling like Bug Spray 100% of the time)) = Nullus Cimex (Level 10: 5/11)
PARANOiA's unexpected apperance is tantamount to stupidity. Of course, since his pawn was disposed of in TWO TURNS...He'll be quicker. Unless that stupid 'No 1-post attacks can harm PARANOiA' crud is going on, because that's stupid as a can of stupid.
I proceed to pull out a giant gun of murdering things + 50K, then realize that my 25 post charge is ready against PARANOiA so it's irrelevant. I toss it aside, making a light explosion that sets the backdrop of this glorious moment as I press the Panic Button.
Immediately, tons of sirens suddenly flash up on the wall, inexplicably appearing. How did they get there? The world may never know! After blasting out everyones eardrums for five seconds, they transform into massive siren minigun cannons, covering literally every angle of the room! They start whirring up, taking aim at PARANOiA.
"PARANOIA, PARANOIA, EVERYONE'S OUT TO GET 'YA!!!"
PARANOiA is first angered at me for ignoring his name quirk, then is peppered with holes by the insanely devious devastation caused by the Sirin Minigun Cannons, which naturally fire sirens. Not the noise-making 'WEE-WOO-WEE-WOO' kind either, but the kind that live in the ocean and cause sailors to drown. May I remind everyone that this room, due to previous attacks, is kind of flooded? The Sirens slam into PARANOiA at high speeds before landing in the Inch-Deep water. This offends them, as the water isn't deep enough to swim in, not nearly deep enough. They respond with a shrill cry to the ceiling, which, moments later, activates an emergency fire sprinkler system! A really good fire sprinkler system that practically floods the whole room, floor to ceiling, again! They then converge on PARANOiA!
What happens next is so horrific that I immediately change my mind on letting it happen and quickly pull out Nailtimatum, loading it with my infinite supply of Enchida's Nails. Paranoia would much rather be filled with Enchida's infinitely sharp nails than having more than two seconds of THAT! I take careful aim and fire, killing all the sirens, then pumping PARANOiA full of holes! The blood of PARANOiA and the sirens taints the water crimson...Mmm...Their blooooooooooood...
I admit-I'm kind of hungry, and unfortunately for PARANOiA, he smelled kind of tasty. It was either him or the dead sirens, and sirens are naturally known to be extremely disgusting to eat, and poisonous. PARANOiA...Isn't. I destroy the lights in the room and shadow the light-generating stuff as I make for a, erm, private meal of PARANOiA. In total darkness. Omn nom nom nom nom.
It's much less horrific than what the Sirens were doing-I can't really say WHAT they were doing, but if it's not worse than consuming his tasty flesh then sue me. After I am done and the lights come back on, PARANOiA is down several chunks of his stomach and a suspiciously exposed, but unharmed, liver. I got full halfway through, so I click my fingers. Without warning, Sharks with freaking laser beams come out of nowhere and laser PARANOiA before eating the rest of him, and if he survived, spitting him out. The room de-floods to just having an inch or so of water on the floor.
It's amazing what a Panic button can do! And yes, that was the whole 25 post charge.
Battlefield: use the broken clock to killsteal a PG entity.
Partial Inventory: Potion of Critmist II x34, Ultramarine, Militarism, Gib Eclipse. Potion of Vis x27, The Redstick, Potion of Nectar x23, Potion Globedropper, iWeatherlord, Gender Spacestriker, Potion of Crimson x2, Potion of Moonlight x2, Potion of Fortune x2, Potion of Fear x2, Potion of Hellsun x2, Azure Essense. The Lazuli Fencer, The Bulletesseract, Lapis Armour, Moon's Dagger, Wand of Inconvenience, Healing Blues, Ultramatter Grenade, Picnic Globestriker, Ultrafield, Builders United, The Ultracompound, The Lapis Steakhouse, The Blueshooter, Ultraversal Remote, The Broken Clock, Ultracharge Canteen, Bag of Hammerspace, The Clouders, The Blue Electrode, Ultracage, People Bait, Indigo Flames, The Ultraband, The Azure Armoury
Wilson's Shop: $222
+2 to Wilson
Guide to Lucid Dreaming AND Canteen AND Azure Essence 11/11
Auto-Hacker 3000 AND Tablet AND Azure Essence 11/11
Book && Warded Cognitio Jar && Demonic Blood && Eldritch Tentacle = It Is Unseen (11/11!)
The Mindwalker && Indigo Flame && Eye of Providence = Line of Sight (5/8)
I turn to gaze at the owner of Demise, a combination of stoicism on my face, and fell intent in my movements designating that I am likely in some sort of fell mood, likely spurred on by my contact with my... erm... patron last turn. I would rather not get into the complexities of our interactions, and what they represent, so I shall call it as such. Without another moment to spare, I draw the Hazel Wand, nothing in my movements revealing anything. My body language appears to be nonexistent, as is my facial expression, as per usual. I stare at the owner of Demise, pointing the Hazel Wand directly at his chest. I mutter several incantations incredibly swiftly, and a blast of violet energy erupts from the wand, piercing directly through the chest of the player, and exiting his through his back, accompanied by a shower of red. The player immediately falls to the ground. Without a second glance, I stride forward, towards him, wand in hand. I cease my movement, standing directly before the fallen form of the player. In a singular fluid motion, I crouch forward, and lower the tip of the wand towards the neck of the unfortunate player. Within a moment, the infinitely sharp wand pierces the neck of the owner of Demise, passing into his throat with a sickening squelching, as skin tears away and is pushed back, only to be met with an artifact of occult power. The wand passes directly through the throat, punctures the back end of the neck, and sinks several millimeters into the ground, before I relent. It is surprisingly easy to do this, I must admit. Anyhow, I merely wait, carefully holding the wand in my grasp. Within the body of the player, things are far more evident. The blood flow to the brain has been severely impeded by the new addition of innumerable severed arteries and veins. The arcane force commanded by the wand begins to take effect. Blood begins to be attracted towards the occult object, blocking the remaining arteries and veins almost instantaneously. Slowly, the only logical thing occurs. The flow of blood against the arteries and veins proves too strong a force for the actual tissue of the passages. The tissue weakens, and finally rips. Blood gushes into the throat of the owner of Demise, swirling about, attracted to the wand imbedded in it. I continue to wait and watch. Slowly, the face of the owner of Demise begins to pale, slowly being drained of any and all blood. The fluid in the throat proves to be a considerable obstacle, and the player is deprived of breath. The chest of the player ceases rising and falling almost immediately. The space underneath the eyes of the player begins to grow a dark, dark red, whatever blood vessels remaining in the general area opting to pop instead of failing to reach my wand. The player's thoughts slow, his brain deprived of oxygen. I proceed to shift the Hazel Wand forward. The rod carves a gash down the middle of both sides of the player's throat, perfectly straight. I continue to carve upwards, before stopping, drawing the wand from the throat. Blood drips from the bronze rod, while it gushes from the gashes. I watch for several more moments before reacting to anything. The pallid skin tone of the player suggests that he is suffering from a lack of blood. Without any second thoughts, I arc the Hazel Wand, the vast majority of the upper half stained red, forwards. A thin wave of amethyst light streaks towards the neck of the player, passing through it, before imbedding itself into the ground, and disappearing. I nudge my foot forwards, hitting the skull of the player somewhat. The head, and the upper half of where the wave struck in its entirety, separates from the rest of the lower body upon this simple movement. I evaporate the blood upon the Hazel Wand with my mind, allowing the iron in the hemoglobin to head directly towards the head of the player, hiding the wand away.
Rollback Post to RevisionRollBack
VUM, ME QBIXX PIYE IV AVPERWAQQAUV, UD QURPQ;
CU! RENEX AV PBE WUUVXACBP OVFER PBE GUORPQ.
~~~
Kar nfnuvvh qoyekc-wmyk nhrvrgwkcs; kie whiznuw; klh zsiek nmor pxgpfhh kce psl wkuh ik cfyu xptzgvrfk.
Battlefield: I throw an ultramatter grenade at a random PG entity
Partial Inventory: Potion of Critmist II x34, Ultramarine, Militarism, Gib Eclipse. Potion of Vis x27, The Redstick, Potion of Nectar x23, Potion Globedropper, iWeatherlord, Gender Spacestriker, Potion of Crimson x2, Potion of Moonlight x2, Potion of Fortune x2, Potion of Fear x2, Potion of Hellsun x2, Azure Essense. The Lazuli Fencer, The Bulletesseract, Lapis Armour, Moon's Dagger, Wand of Inconvenience, Healing Blues, Ultramatter Grenade, Picnic Globestriker, Ultrafield, Builders United, The Ultracompound, The Lapis Steakhouse, The Blueshooter, Ultraversal Remote, The Broken Clock, Ultracharge Canteen, Bag of Hammerspace, The Clouders, The Blue Electrode, Ultracage, People Bait, Indigo Flames, The Ultraband, The Azure Armoury
Wilson's Shop: $224
+2 to Wilson
Guide to Flashstepping AND Shoes AND Azure Essence 1/11
Insta-Teleporter AND Mind Reading Device AND Azure Essence 1/11
Magic Cueball AND Tablet on Wikipedia AND Azure Essence 1/11
The Mindwalker && Indigo Flame && Eye of Providence = Line of Sight (6/8)
Ethereal Wisp 15/25
Truth's Hats 16/50
+1 to Amp; +1 to Tazz.
I once more draw the Thorns of Oglogoth, coldly staring at the owner of Demise. Without wasting as much as a nanosecond of time, I flick both of the wands in rapid succession. The two wands are immediately covered by a Grimdark aura, slowly spreading down the rest of my body. I preface my assault by making several unknowable gestures with the wands, watching the twin needles arc through the air, as well as the strange blurriness which seems to obscure my movement at its low points. I flick the wands in the direction of the owner of Demise. Nothing appears to occur. Unfortunately, I am not utilizing the occult magnetism of Nightmare Fuel once more, however satisfying that may be. The shadow of the owner of Demise begins to take another form, slowly raising itself into the air, to twice, no, four times the size of the player. It appears to be a mass of shadowy tentacles, beaks, and eyes beyond the ability or desire of the vast majority of the beings in this room to comprehend. I am not one of them, of course. Within moments, the shadowy tentacles wrap around the wrists, ankles, waist, and neck of the player, restricting his movement to functional immobility. I gesture forward with the Thorns, and the shadow slowly twists its inky black tentacles around. I stride forward as the twisting is completed, looking at the back of the player as his front stares into the form of the tentacular shadow, unable or unwilling to comprehend its true nature. I point the twin wands forward, directing them to an area several millimeters beneath the regular location of one's shoulder blades. Black, shadowy lines are etched into the back of the player, forming a pattern, one that I can easily recognize. A pattern said only to be comprehensible to those utterly insane enough to see a singular pattern in the universe far derived from the natural norm, one that I will not bother getting into. The subjects of the vast majority of my visions would be better left private. I flick the Thorns, and a wave of Grimdark energy pulses forward, striking the lines with complete precision. The energy remains upon impact, burning into the flesh of the owner of Demise in moments. I trace the two wands in a pattern analogous to the lines, each rod merely two inches above the flesh. As I move the two wands across an area directly beneath both of the player's shoulder blades, I abruptly move them back whence they came, upwards, and forwards again, in a line parallel to the initial carving. After several moments, I draw the wands back. The shadowy energy fades away, slowly flowing in a particular direction with enough force to pull something along with it. My expression remains stoic, as usual, and the remnants of the shadowy magics pull two flaps of skin, precisely cut by the Thorns, still attached to the rest of the body of the owner of Demise on one side alone. This reveals part of the shoulder blades. The player is still living. I make an obscure gesture with the Thorns, and the Grimdark sorcery renews itself. Without any indication from me beyond my thoughts, the curse takes effect, pulling the flaps of skin to the sides of the body. Within several moments, more flesh is torn off, shadow pulling the scraps of flesh along, tearing more off the sides of the player's body, before reaching the front. With another flick of the Thorns, the curse pulls downwards, ripping the flesh, muscle, and sinew off in a straight line down the abdomen of the owner of Demise, before separating itself from the body, and coming to rest of the floor, in a puddle of blood beside the shadowy horror immobilizing the player. With a thought, the skin of the upper half of the player's body, seeing as the two halves were completely separated in the initial actions of my vivisection, begins to peel away. I wait, intently staring as the thin layers of skin peel off of the body, and fall to the floor, revealing muscle and sinew. I make a gesture, and some of the inactive shadowy tentacles of the creature restricting the owner of Demise curl around the body of the player, before tearing into the muscle, writhing with a coldly methodical pattern, tearing the muscles to shreds, and casting them on the floor around the player. After several moments, I gesture again, and the tentacles move back to their inactive positions. At this point, I shift the Thorns to one hand, holding them both in my left, whilst drawing something from my robes with my right. I lower it to the actual bone of the player's shoulder blade, and make incisions around the two bones, before pulling them away, and permitting them to clatter to the floor. Making several clean slices, I detach the ribs from the body, not reacting as several puncture the lungs upon falling to the floor. I proceed to move my right hand at an angle, holding what appears to be a mixture of a surgical scalpel and a dagger to the exposed organs. I suddenly dig into the lungs with the dagger, tearing through them on their way, and suddenly cleaving downwards, tearing through the heart, through the other end of it, and directly into the liver, moving backwards, and severing the spine, before pulling the knife out of the player's body as the lower half of the body drops to the ground, its one support halved. I place the dagger into my alchemical bag, before replacing it with one of the Thorns, wiping my bloodstained hand off on the clothing of the owner of Demise beforehand. I point the twin needles at the position wherein the shoulder blades and spine would normally be. Shadowy wisps of energy leak off of the tips of the wands, along with orchid and amethyst sparks. Two monolithic blasts of pure shadow erupt from the wands, tearing through the remnants of the body, and puncturing it in its entirety, reaching the other side within a fraction of a nanosecond. I lower the Thorns. The shadowy horror disappears, and the fragments of the upper body of the player drop to the floor, landing with a squelch in a pool of blood, along with the rest of the thing.
Rollback Post to RevisionRollBack
VUM, ME QBIXX PIYE IV AVPERWAQQAUV, UD QURPQ;
CU! RENEX AV PBE WUUVXACBP OVFER PBE GUORPQ.
~~~
Kar nfnuvvh qoyekc-wmyk nhrvrgwkcs; kie whiznuw; klh zsiek nmor pxgpfhh kce psl wkuh ik cfyu xptzgvrfk.
My Action: I go over to the factions server, find members of Destruction, and kill them. This causes the faction to lose power, allowing me to take land from them and forcing the leader of Destruction to retreat for damage control. If I cannot attack those members, I beat Destruction's leader in pvp for huge damage.
SCP-2317 Action: I mind-control the godmodder and force him to call off the faction leaders. Before the godmodder says "telekill" and blocks this, I point out that SCP-148 has very dangerous side effects that would be debilitating to someone like the godmodder, not to mention that he would be unable to mind-control entities if he was using telekill himself.
Battlefield: I ask the players outside the tower for help, saying it's the least they could do after I fed them all
Partial Inventory: Potion of Critmist II x34, Ultramarine, Militarism, Gib Eclipse. Potion of Vis x27, The Redstick, Potion of Nectar x23, Potion Globedropper, iWeatherlord, Gender Spacestriker, Potion of Crimson x2, Potion of Moonlight x2, Potion of Fortune x2, Potion of Fear x2, Potion of Hellsun x2, Azure Essense. The Lazuli Fencer, The Bulletesseract, Lapis Armour, Moon's Dagger, Wand of Inconvenience, Healing Blues, Ultramatter Grenade, Picnic Globestriker, Ultrafield, Builders United, The Ultracompound, The Lapis Steakhouse, The Blueshooter, Ultraversal Remote, The Broken Clock, Ultracharge Canteen, Bag of Hammerspace, The Clouders, The Blue Electrode, Ultracage, People Bait, Indigo Flames, The Ultraband, The Azure Armoury
Wilson's Shop: $226
+2 to Wilson
Guide to Flashstepping AND Shoes AND Azure Essence 2/11
Insta-Teleporter AND Mind Reading Device AND Azure Essence 2/11
Magic Cueball AND Tablet on Wikipedia AND Azure Essence 2/11
The Mindwalker && Indigo Flame && Eye of Providence = Line of Sight (7/8)
Ethereal Wisp 16/25
Truth's Hats 17/50
+1 to Amp; +1 to Tazz.
I glance at the owner of Deity, with a cold, calculating stare. The knowledge obtained from the vivisection of his fellow faction owner was rather enlightening. I slide the Thorns of Oglogoth into my alchemical bag, drawing Cancer in their place. While I vehemently dislike physical combat, I doubt there is anything this player can do to stop me. Without a word, something appears in the air around the owner of Deity, with a color out of space, if you know what I mean. Hundreds of tentacles swarm the player, each one seemingly warping the fabric of space and time around it, at the behest of my will alone. The tentacles wrap around the body of the player, from the bottom of the neck downward. I watch. After several moments, the tentacles appear to have completely covered the indicated parts of his body, completely coating them, and restricting the movement of the player completely and utterly. Spacetime seems to warp around these tentacles, vibrating with the essence of my will, and that of a far more powerful, and intelligent, master. I stride forward, wielding the two sickles in my hands with a combination of precision and deadliness. As I walk towards the cocoon of tentacular forms, the tentacles lower themselves to a point in which I can reach, seeing as they initially lifted the player off of the ground. Without delaying a moment, I move one of the weapons, hooking one of the sickles around the neck of the player. His exposed skin seems to react rather adversely to the blade of the weapon, appearing to crawl away from it the moment it comes within proximity of the neck. I promptly raise the second sickle, and hook it around the neck of the player as well, completely encircling his neck with the weapons. If any sorts of squirming occur, I give the player a look to silence them. Slowly, I move the sickles inwards, towards the neck. However, before I decapitate the fellow, I mercifully pull the sickles away in one fluid motion. As I do so, however, I move the blades towards the player's chest. The tentacles in the area all recede, proving me open access. I cut a singular gash along the chest of the player, allowing the eldritch energies within the weapons to deal the remained of the damage. I place Cancer in my inventory. I tear the tentacles to shreds with a psionic burst of amethyst, and allow their essence to return to whence they came. The body of the player drops to the floor, blood flowing from the gash along his chest.
Rollback Post to RevisionRollBack
VUM, ME QBIXX PIYE IV AVPERWAQQAUV, UD QURPQ;
CU! RENEX AV PBE WUUVXACBP OVFER PBE GUORPQ.
~~~
Kar nfnuvvh qoyekc-wmyk nhrvrgwkcs; kie whiznuw; klh zsiek nmor pxgpfhh kce psl wkuh ik cfyu xptzgvrfk.
The Meaning of Life, the Universe, and Everything.
Join Date:
3/13/2011
Posts:
61
Minecraft:
crystalcat
Member Details
Turn 3/3
Runic Circle && Azure Essence = Ultracircle 9/11
Ea Contrivance >Fine = Ea Mechanism 6/11
I alchemize Essence of Happiness && Essence of Colorful && Wands && Essence of APRIL FOOLS 2015 2/?
+1 to Tazz, +1 to Generic.
Rod of Phyrexia 23/25 (+2 from Gutza)
I run over to the HEALBOT and begin upgrading, by the simple expedient of pulling out the Engineer's wrench, erectin' a level 3 dispenser, and attaching it to the bot's back using mysterious engineering majjyyks. This increases its HP and possibly healing amount, depending whether it actually heals or not! If it doesn't heal, it begins healing.
The Meaning of Life, the Universe, and Everything.
Location:
Both here
Join Date:
1/5/2012
Posts:
245
Location:
and there at once.
Minecraft:
same as this one
Xbox:
Don't have one
PSN:
Don't want one
Member Details
28/50 and 32/50 +1 to Tazz and Generic
Because my healbot is SOMEHOW still alive, I use shadowstep on it to bounce it back and then play it again, this time to heal Amperz4nd for 8. You know, the healbot is a reference to Hearthstone and doesn't actually heal passively. It has what's called a "battlecry" which means it heals when its played and then is done. I did a loophole around that fact. For something that heals passively, you need something like an Illuminator or Vitality Totem.
Also, Wilson's charges are done, but I need to save one for his special surprise.
Commands: Welp. There goes the deck. Guess I don't need these cards any more...
Now, time for quite possibly THE most powerful attack any player entity has done ever...
- Fayther: Apply a violent memory to Wilson, changing his emotion to anger.
HP: 220,000/220,000
Memories: | - | - | - | - | - | - |
Fayther cannot attack directly. Instead, she copies memories of other creatures and uses them to heal or buff other creatures. She can store up to 6 memories and can copy, combine, or apply memories. Each of these actions except combining take one turn.
Copy memory: Fills 1 empty memory cell from a different character's memories. There are 3 different kinds of memories, happy ones, sad ones, and violent ones. Fayther can copy either a short term memory or a long term memory. Short term memories are based on what happened to that entity last turn and long term memories are based on that character's backstory, if any. She can only harness a long term memory every 3 turns. For short term, I'll look at the last post to determine which memory Fayther gets.
Combine memories: There are a couple recipes Fayther can use.
Happy + violent = prideful memory
Happy + sad = sorrowsong memory
Sad + violent = gloomy memory
prideful + sorrowsong + gloomy = Rainbow memory
Apply memory: expends a memory to apply an effect to an entity. These are very powerful because they take 2 or more turns to use.
Happy - Heal an entity for 45,000
Sad - Reduces the damage the entity takes by 65% until the end of the next turn, up to a maximum of 60,000 damage reduction
Violent - Triples the damage of the entity's next attack
Prideful - Doubles the damage of the entity's next attack and causes it to be healed for twice the damage dealt
Sorrowsong - Reduces the damage the entity takes until the end of the next turn by 50% (up to 50,000) and causes it to be healed for 50% of the damage it took at the end of the turn (up to 50,000).
Gloomy - Debuffs the target of the entity's next attack, meaning for the next 3 turns, it will heal the target it attacks by 20,000.
Rainbow - Applies ALL of the above effects.
If these sound overpowered, remember that to apply just a happy memory, it takes 2 turns. A prideful memory takes 3 turns and a rainbow memory takes 6 turns!
The number in parentheses is the number of times you need to assist Wilson's charges in order to buy it. Once you buy it, you're free to duplicate it. Wilson will also accept IOUs or other alchemies in trade.
Current status: owner missing _ Total wealth = 326$ _ Wilson's charges A: 50/50, B: 49/50 (lvl 1 = 1 ingredient used, lvl 2 = 2 ingredients used or 2 potions combined, and so on)
Fseftr: 226$
Tazz: 7$
Generic: 4$
Gutza1: 2$
CrystalCat: 2$
Pricy: 6$
Pokefan151: 8$
Diablo x1 (lvl 7 scythe, 10$)
Kelpie's Blade x1 (lvl 7 weapon, 10$)
Spectra's Chestplate (lvl 5 colorful armor, 8$)
Potion of (super?) rejuvenation x1 (3$, lvl 1, gives crits)
Potion of Magic x2 (3$, lvl 1, random effects)
Potion of (holy) Wrath x2 (5$, lvl 2, says on the tin)
Potion of Nectar x2 (5$, lvl 2, healing and crit)
Splash potion of Critmist II x7 (6$, lvl 3, crits)
Potion of Ambrosa x2 (6$, lvl 3, healing + crits)
Nectar cake x2 (6$, lvl 3, healing food)
Woolen Bandage x2 (3$, lvl 1, healing)
Potion of Infusement x1 (4$, lvl 2, magic power +)
Potion of Potential x1 (lvl 1, slight buff)
Potion of Fury x4 (6$, lvl 3, magic power +, holy power ++)
Potion of Armor x2 (3$, lvl 1, dmg reduction)
Potion of War II x3 (7$, lvl 4, +dmg, -dmg taken)
Potion of Zeus x2 (7$, lvl 4, healing, dmg dealt+ Dmg taken -)
Potion of Water Armor x2 (2$, lvl1, armor while in water)
Potion of Moonlight x2 (3$, lvl 1, regen)
Potion of Fortune x3 (2$, lvl 1, more ores)
Potion of HellSun x2 (3$, lvl 1, Powers of the Nether)
Potion of Scratch II x2 (6$, lvl 3, control time for a bit)
Potion of IMAAAAGGGGINNNNAAAATIOOONNNN II x2 (4$, lvl 2)
Wilson drinks a potion of fear to counteract the violent memory, setting his emotion back to loathing.
This is it... Now is my chance!
He pops off the cork to the bottle around his neck, and drinks the first half of the Flask of the Kitsune, the only level 10 potion in the entire game. This is for the Enchanted Deck!
He turns and glares up at the SS Omega, the might of dying stars shining in his eyes.
Funny thing is... gravity is the weakest of the Grid disturbances, even though it ties us to this world. It holds together planets, fuses together elements, and sets every celestial body on its path. Yet, its overshadowed by other forces. However, there's a time when it gets its revenge. Care to watch?
He starts wildly pulling in all kinds of different energies in the room into one point. A small mass starts to form and it shines brightly. Going from red up through the color spectrum, eventually flooding the entire room with a blinding white light. People in every corner of Godcraft hit e and check their inventory, thinking they somehow got night vision. But they didn't. The entire server, down to every last winding cave, shines with this blinding white light. Then, Wilson got another blinding white light, two collapsing stars. He had stopped looking through the standard world a while ago and was reliant purely on The Grid. He could feel the strength of the gravity and the hole in the fabric of space time having two objects of this mass so close together caused, barely contained by his might. Now, to get the show started.
He temporary pulled out the incredible mass of the two stars and hurled them like baseballs at the SS Omega, incinerating it with their intense heat and light. Then, he returned their mass. Without Wilson to contain them, the real show started. The two stars started to orbit each other, piercing through the SS Omega countless times, each hole burning with legendarily hot white flames. Burning hot enough to melt anything, the flames didn't even leave ash behind as they boarded and pillaged the airship. As the entire ship became an inferno of unquenchable flames, the two stars were approaching each other. Streams of liquid flame shot from the stars into the opposite star, searing holes through the airship's armor and hull. As the two masses collapsed, the SS Omega started to fall inwards, crunching like paper under the extreme gravity. The stars spun around each other faster and faster, crunching the ship into splinters only to be burnt into nothing. Then, the stars collided. They collapsed into one hyper massive object spinning with unthinkable speed, trashing the ship as it fell into it, like a blender would a strawberry, a flaming infernal blender from the deep depths of far outer space. But it still wasn't over.
The speed was too much for even the incredible gravitational pull, and the combined stars exploded outward, turning the ship into an inferno of pure, shining white energy. All the energy that was had been the brilliant light across the server was now focused on destroying this one ship in a whirling chaos of destruction. And after all this, there was still one object left. A very small, pitch black ball. It was pure black as well. There is nothing darker than it. It bent the very light trying to pass by, casting wild illusions around the room. And it slowly floated over to Wilson, who was waiting for it. He seemed to point it towards the SS Omega, stepped back and a little to the side.
All that show was brought to you by gravity. But there's another trick it has. Watch... and pay for your crimes...
The small black object was reacting now. It started to pull in matter from around its side, all of it spiraling in helplessly to the center. The matter formed a disk around it, which Wilson was behind and had pointed directly at the SS Omega. From the ship, the black object could still be seen sinisterly pulling in fuel. And, in an instant, another brilliant light filled the room. A streaking golden beam had launched from the top and bottom of the black object, shredding through the SS Omega like cotton candy. It was a beam of matter the black hole and draw in and spat out, going at a velocity nearing the speed of light. At that speed, any tiny piece of matter can tear through not only ships, but whole planets. To make matters worse, Wilson then hurls it at the SS Omega like a discus. The blazar rips apart the ship and pulls it into itself only to rotate and blast it back out at other pieces of the ship, leaving nothing but smoldering wreckage, which smolders itself into nothing.
Well, there you go. That's my contribution to impressive long overpowered attacks. Lets see how much this blazar beam should deal...
60k base, * 1.2 for loathing, * something for Flask of the Kitsune, *2 for Fayther's violent memory. (Really, it should be triple, but that would just be stupid.) So that's 144 thousand damage TIMES whatever bonus the Flask of the Kitsune gives, which Wilson gains +33% effectiveness to. Ouch.
After that, Wilson stumbles backwards and collapses in a corner, clutching his head. He's not going to be fighting again for a while. (IE: 3 turns)
Edit- BTW Engie, just... just stop. Please stop. You're trying to enforce something about the game world that Twin has stated just isn't true. Sure it was through Richard and he might not be the most trustworthy of sources, but neither are you. So its basically your word against Twin's about who made the OP scale. And because Twin is, you know, the FREAKING GAME MASTER, I have to believe Richard rather than you. You're still one of the weakest players here and have been for a while. Stop complaining how "if it wasn't for the OP scale, I'd do this and that and kill everyone", because if it weren't for the OP scale EVERYONE would do this and that and kill everyone. So you're not special.
Oh, and more insta summons? Seriously? Are you really going to ignore Twin, me, and almost everyone else so stubbornly? Twin, please don't let Engie's newest summon through, even though it is a small thing. He's basically trying to slip in a 15 post summon and not pay for it.
Talist, plenty of players are instasummons. I functionally instasummoned 8 players in Act 3 at literally the same time, then summoned another in the Vord trial. Point is, Players are always totally instasummonable. I've done it, pretty sure Piono's done it a bunch of times, players are totally fair game always forever.
I take out the Splash Corruption Potion and toss it into a random PG entity, corrupting it with glitches, then toss a Splash Venom Potion, Splash Extended Potion of Flares, and a Potion of Fear at similarly randomly picked PG entities.
ALCHEMY SHOP: Talist-8, Gutza1-20, Tazz-19, crystal-18, pit-2, net-1. Pay x in +2s for an alchemy that takes x posts on my end to make. Alternative pay methods can be discussed.
I slice the THRUSTERS using ULTIMATE UMBRA!
I grab some Obsidian and surround the Cake with it.
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
When both sides are doomed, which do you choose?
DOWN HERE IT'S KILL OR BE KILLED
=TURN TWO=
=CHARGE=
-7 / 25- Emergency Plating
-36 / 50- The Tophat
+1 to Modpack
+1 to Tazz
=ACTION=
I use THE OTHER SIDE on the Bearger for that sweet heals.
The dream that you've never dreamed is suddenly about to FLOWER.
Chair-City? (Ind) (Tra)
+2 to Crystal
Universal Power Ubercharge Meter: 5/9
Wilson Money: $2
Shield Generator: 30/30 Complete!
Blaze of Glory: 48/50
True WAAAAAAAGH: 8/10
Construction's Decad: 4/11
Electrified Decad: 4/11
Planet Express Ship 2.0: 3/11
==Actions==
==Excelsior==
Shield Generator: 30/30 EXECUTING...
Suddenly, out of the Futurama Gate comes a small device. It attaches itself to the structure, and emits a field around it. The Futurama Gate will now block one attack per turn. That attack that was blocked has no effect whatsoever on the Futurama Gate.
The Dicestaction: 30/30 EXECUTING...
Bender pulls something from his Hammerspace Inventory. It appears to be the Dicestaction Octogonapus. But wait! How could he get it if he didn't alchemize it? He throws it on the ground right next to the Faction Leaders. The octet just hits the ground and does nothing. Shouldn't something be happening? Maybe if we wait... Wait for it.... Wait for it... what's wrong? The Faction Leaders just shrug their shoulders and move on when... ((I couldn't put a video with only the relevant part in there because it has a curse word in its title. Skip to 2:28. Warning, video has the s-word.))
Doctor Octagonapus [AG]:
HP: 50,000
Robot (this is the HP of Doctor Octagonapus's robot. However, it and he are the same entity): 70,000 HP
Attacks: Metal fist: Only usable while robot is intact. Deals 4,000 damage. Tentacle Impale: Only usable once robot is destroyed. Deals 3,000 damage.
Special Attack: DOCTOR OCTAGONAPUS BLAAAAAAAH: Self explanatory. Deals 30,000 damage while the robot is active, and 40,000 damage when it is destroyed. Takes 3 turns to charge. The charge meter is formatted like this: BLAAAAAAAAGH. Every turn, 4 letters are colored electric blue (RGB code 125, 249, 255). For example, when the charge meter is empty, it looks like this: BLAAAAAAAAGH. When it is 1 turn full, it looks like this: BLAAAAAAAAGH. When it is 2 turns full, it looks like this: BLAAAAAAAAGH. And when it is completely full and the ability is ready to be used, it looks like this: BLAAAAAAAAGH.
In the grim darkness of an imprisoned Minecraftia, there is only war.
Lothyropolis
Turn 1
My Actions: See Below
(Godmodder's Tower) I use the Steel Diamond Katana to cut some Zombies and Skeletons in half. then i used the Magic Milk to completely remove Wither on myself. Luckily i have 2/3 Drinks left.
(Wilson's Shop) N/A
(Others) +1 to Talist; +1 to Irecreeper
Starry Mage's Action: I transformed into Mega Charizard X to burn some Spiders.
Pesterlog: N/A (Trying to Update it...)
Tower Plans: Link to Forge (My own Updating Post)
Special things Alchemy and Charges:
Project Storm in the Works... Inside and outside Godcraft 8/50
I am entering the Scarlet Devil Mansion. 34/50 (Summoning F___dr_ Sc_____.)
Thinking about Reviving Mokou and knowing about Birds... (If Twin approves i will Revive Mokou) 34/50
Charge Storage: 10 (+1 from Amperz +3 from Talist +6 from Kage_Yaiba)
Total Damage so Far: 179250 Damage
Steel Diamond Katana Stats
Level 1
Damage 1500 to 2500 or it maybe Randomized or Flexible
Damage/Experience til Next level 17250/50000
Wilson's Shop total Price and Wealth: $14
Item Reserves Super Smash Ball 1x Elixir 1x $6 Gold Coins 990x Potion of Regeneration III/Super Regen Potion 2x $4 Cueball of Power Barbatos' Fury (Permanent Equipment) Advanced Crossbow (Permanent Equipment)In the world that we are beating some stuff now.
Now that Happened! Where we all begins.
When Worlds Collide in Destroy The Godmodder, There is the massive Colosseum that holds all that onslaught.
I toss Crystal a copy of the Orb of Control and toss net 11's Eyepatch.
+2 Moorblade charge.
True Monado 38/50
Quiver Conundrum 5/50
Indigo Flame && Gilded Cherub Skull = Gilded Pyramid (Level 10 9/11).
11's Eyepatch 5/5
Orb of Calm && Smash Ball 11/11 (Orb of Control)
(Potions of Critmist: 24)(Potions of Nectar: 2)
ALCHEMY SHOP: Talist-8, Gutza1-20, Tazz-18, crystal-16, pit-2, net-1. Pay x in +2s for an alchemy that takes x posts on my end to make. Alternative pay methods can be discussed.
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
Turn 2
My Actions: See Below
(Godmodder's Tower) I saw the Crying elf and 3 Hog Slop fruits then i collected the Elf Tears while i pour the juice from the Hog Slop fruits into the Vials
(Wilson's Shop) N/A
(Others) +1 to Talist; +1 to I_G_U
Starry Mage's Action: I was still on Mega Charizard X form while i was burning some Spiders.
Pesterlog: N/A (Trying to Update it...)
Tower Plans: Link to Forge (My own Updating Post)
Special things Alchemy and Charges:
Project Storm in the Works... Inside and outside Godcraft 8/50
I am in the Scarlet Devil Mansion but it is a huge Hallway. 35/50 (Summoning F___dr_ Sc_____.)
Thinking about Reviving Mokou and knowing about Birds... (If Twin approves i will Revive Mokou) 35/50
Charge Storage: 10 (+1 from Amperz +3 from Talist +6 from Kage_Yaiba)
Total Damage so Far: 179250 Damage
Steel Diamond Katana Stats
Level 1
Damage 1500 to 2500 or it maybe Randomized or Flexible
Damage/Experience til Next level 17250/50000
Wilson's Shop total Price and Wealth: $14
Item Reserves Super Smash Ball 1x Elixir 1x $6 Gold Coins 990x Potion of Regeneration III/Super Regen Potion 2x $4 Cueball of Power Barbatos' Fury (Permanent Equipment) Advanced Crossbow (Permanent Equipment)In the world that we are beating some stuff now.
Now that Happened! Where we all begins.
When Worlds Collide in Destroy The Godmodder, There is the massive Colosseum that holds all that onslaught.
+2 to Crystal
Universal Power Ubercharge Meter: 5/9
Wilson Money: $2
Blaze of Glory: 49/50
True WAAAAAAAGH: 9/10
Construction's Decad: 5/11
Electrified Decad: 5/11
Planet Express Ship 2.0: 4/11
==Actions==
==Excelsior==
Doctor Octogonapus will attack the Faction Leaders.
In the grim darkness of an imprisoned Minecraftia, there is only war.
Lothyropolis
Turn 2/3
Runic Circle && Azure Essence = Ultracircle 8/11
Ea Contrivance >Fine = Ea Mechanism 5/11
I alchemize Essence of Happiness && Essence of Colorful && Wands && Essence of APRIL FOOLS 2015 1/?
I also preview Alchemiter && Essence of April Fools && Essence of Happiness.
+1 to Tazz, +1 to Generic.
Rod of Phyrexia 20/25 (+2 from Gutza)
I begin twirling in a rough imitation of a DEATH BLOSSOM, firing healing bolts thither and yon. The bolts abruptly all stop in the air and robotech into Amperzand, healing him up!
0rigin Point.
Avatar by TwinBuilder.
Act 2! +1 to Generic, +1 to Erelye!
The Phoenix (34/50) (Rise from the Ashes. +2 from Generic, +1 from Cobalt, +1 from Ire)
The Panic Button (25/25) (Variable emergency response charge. +1 from Ire, +1 from Crystal)
panicButton(Entity PARANOiA) executing...
Golden (16/50) (Threefold its Champions, Fourfold it's forms... +1 from Cobalt, +2 from Generic, +1 from Crystal.)
(Ruined Bedroom && Fabrico Essentia) && Void-Grade Wifi Hotspot = Top-Class Bedroom (Level 8: 9/9) Cha-ching! All mandatory components for the Moorblade are ready! All that's left is to finish The Phoenix Charge!
The Antagonist && The Sham && HALI Array = The Archenemy (Level 10: 4/11)
Fly Away Buff || (Lesser Bug Spray Elemental && ten quadrillion Bug spray cans && Air Freshener (to keep the Buff from smelling like Bug Spray 100% of the time)) = Nullus Cimex (Level 10: 5/11)
PARANOiA's unexpected apperance is tantamount to stupidity. Of course, since his pawn was disposed of in TWO TURNS...He'll be quicker. Unless that stupid 'No 1-post attacks can harm PARANOiA' crud is going on, because that's stupid as a can of stupid.
I proceed to pull out a giant gun of murdering things + 50K, then realize that my 25 post charge is ready against PARANOiA so it's irrelevant. I toss it aside, making a light explosion that sets the backdrop of this glorious moment as I press the Panic Button.
Immediately, tons of sirens suddenly flash up on the wall, inexplicably appearing. How did they get there? The world may never know! After blasting out everyones eardrums for five seconds, they transform into massive siren minigun cannons, covering literally every angle of the room! They start whirring up, taking aim at PARANOiA.
"PARANOIA, PARANOIA, EVERYONE'S OUT TO GET 'YA!!!"
PARANOiA is first angered at me for ignoring his name quirk, then is peppered with holes by the insanely devious devastation caused by the Sirin Minigun Cannons, which naturally fire sirens. Not the noise-making 'WEE-WOO-WEE-WOO' kind either, but the kind that live in the ocean and cause sailors to drown. May I remind everyone that this room, due to previous attacks, is kind of flooded? The Sirens slam into PARANOiA at high speeds before landing in the Inch-Deep water. This offends them, as the water isn't deep enough to swim in, not nearly deep enough. They respond with a shrill cry to the ceiling, which, moments later, activates an emergency fire sprinkler system! A really good fire sprinkler system that practically floods the whole room, floor to ceiling, again! They then converge on PARANOiA!
What happens next is so horrific that I immediately change my mind on letting it happen and quickly pull out Nailtimatum, loading it with my infinite supply of Enchida's Nails. Paranoia would much rather be filled with Enchida's infinitely sharp nails than having more than two seconds of THAT! I take careful aim and fire, killing all the sirens, then pumping PARANOiA full of holes! The blood of PARANOiA and the sirens taints the water crimson...Mmm...Their blooooooooooood...
I admit-I'm kind of hungry, and unfortunately for PARANOiA, he smelled kind of tasty. It was either him or the dead sirens, and sirens are naturally known to be extremely disgusting to eat, and poisonous. PARANOiA...Isn't. I destroy the lights in the room and shadow the light-generating stuff as I make for a, erm, private meal of PARANOiA. In total darkness. Omn nom nom nom nom.
It's much less horrific than what the Sirens were doing-I can't really say WHAT they were doing, but if it's not worse than consuming his tasty flesh then sue me. After I am done and the lights come back on, PARANOiA is down several chunks of his stomach and a suspiciously exposed, but unharmed, liver. I got full halfway through, so I click my fingers. Without warning, Sharks with freaking laser beams come out of nowhere and laser PARANOiA before eating the rest of him, and if he survived, spitting him out. The room de-floods to just having an inch or so of water on the floor.
It's amazing what a Panic button can do! And yes, that was the whole 25 post charge.
Orbital Weapons
Mini-Ion Cannon 2/2
Mini-Bio Annihilator 4/4
5/5 for Text Based Magic
Battlefield: use the broken clock to killsteal a PG entity.
Partial Inventory: Potion of Critmist II x34, Ultramarine, Militarism, Gib Eclipse. Potion of Vis x27, The Redstick, Potion of Nectar x23, Potion Globedropper, iWeatherlord, Gender Spacestriker, Potion of Crimson x2, Potion of Moonlight x2, Potion of Fortune x2, Potion of Fear x2, Potion of Hellsun x2, Azure Essense. The Lazuli Fencer, The Bulletesseract, Lapis Armour, Moon's Dagger, Wand of Inconvenience, Healing Blues, Ultramatter Grenade, Picnic Globestriker, Ultrafield, Builders United, The Ultracompound, The Lapis Steakhouse, The Blueshooter, Ultraversal Remote, The Broken Clock, Ultracharge Canteen, Bag of Hammerspace, The Clouders, The Blue Electrode, Ultracage, People Bait, Indigo Flames, The Ultraband, The Azure Armoury
Wilson's Shop: $222
+2 to Wilson
Guide to Lucid Dreaming AND Canteen AND Azure Essence 11/11
Auto-Hacker 3000 AND Tablet AND Azure Essence 11/11
Cyberspace Access Device AND Azure Essence 11/11
Hazel Wand: IIIIII (SCRATCHED.)
Runic Shielding: 100%
Book && Warded Cognitio Jar && Demonic Blood && Eldritch Tentacle = It Is Unseen (11/11!)
The Mindwalker && Indigo Flame && Eye of Providence = Line of Sight (5/8)
Ethereal Wisp 14/25 (Amp'd)
Truth's Hats 15/50 (Amp'd; Tazz'd x2)
+1 to Amp; +1 to Tazz.
I examine It Is Unseen.
I turn to gaze at the owner of Demise, a combination of stoicism on my face, and fell intent in my movements designating that I am likely in some sort of fell mood, likely spurred on by my contact with my... erm... patron last turn. I would rather not get into the complexities of our interactions, and what they represent, so I shall call it as such. Without another moment to spare, I draw the Hazel Wand, nothing in my movements revealing anything. My body language appears to be nonexistent, as is my facial expression, as per usual. I stare at the owner of Demise, pointing the Hazel Wand directly at his chest. I mutter several incantations incredibly swiftly, and a blast of violet energy erupts from the wand, piercing directly through the chest of the player, and exiting his through his back, accompanied by a shower of red. The player immediately falls to the ground. Without a second glance, I stride forward, towards him, wand in hand. I cease my movement, standing directly before the fallen form of the player. In a singular fluid motion, I crouch forward, and lower the tip of the wand towards the neck of the unfortunate player. Within a moment, the infinitely sharp wand pierces the neck of the owner of Demise, passing into his throat with a sickening squelching, as skin tears away and is pushed back, only to be met with an artifact of occult power. The wand passes directly through the throat, punctures the back end of the neck, and sinks several millimeters into the ground, before I relent. It is surprisingly easy to do this, I must admit. Anyhow, I merely wait, carefully holding the wand in my grasp. Within the body of the player, things are far more evident. The blood flow to the brain has been severely impeded by the new addition of innumerable severed arteries and veins. The arcane force commanded by the wand begins to take effect. Blood begins to be attracted towards the occult object, blocking the remaining arteries and veins almost instantaneously. Slowly, the only logical thing occurs. The flow of blood against the arteries and veins proves too strong a force for the actual tissue of the passages. The tissue weakens, and finally rips. Blood gushes into the throat of the owner of Demise, swirling about, attracted to the wand imbedded in it. I continue to wait and watch. Slowly, the face of the owner of Demise begins to pale, slowly being drained of any and all blood. The fluid in the throat proves to be a considerable obstacle, and the player is deprived of breath. The chest of the player ceases rising and falling almost immediately. The space underneath the eyes of the player begins to grow a dark, dark red, whatever blood vessels remaining in the general area opting to pop instead of failing to reach my wand. The player's thoughts slow, his brain deprived of oxygen. I proceed to shift the Hazel Wand forward. The rod carves a gash down the middle of both sides of the player's throat, perfectly straight. I continue to carve upwards, before stopping, drawing the wand from the throat. Blood drips from the bronze rod, while it gushes from the gashes. I watch for several more moments before reacting to anything. The pallid skin tone of the player suggests that he is suffering from a lack of blood. Without any second thoughts, I arc the Hazel Wand, the vast majority of the upper half stained red, forwards. A thin wave of amethyst light streaks towards the neck of the player, passing through it, before imbedding itself into the ground, and disappearing. I nudge my foot forwards, hitting the skull of the player somewhat. The head, and the upper half of where the wave struck in its entirety, separates from the rest of the lower body upon this simple movement. I evaporate the blood upon the Hazel Wand with my mind, allowing the iron in the hemoglobin to head directly towards the head of the player, hiding the wand away.
Orbital Weapons
Mini-Ion Cannon 2/2
Mini-Bio Annihilator 4/4
5/5 for Text Based Magic
Battlefield: I throw an ultramatter grenade at a random PG entity
Partial Inventory: Potion of Critmist II x34, Ultramarine, Militarism, Gib Eclipse. Potion of Vis x27, The Redstick, Potion of Nectar x23, Potion Globedropper, iWeatherlord, Gender Spacestriker, Potion of Crimson x2, Potion of Moonlight x2, Potion of Fortune x2, Potion of Fear x2, Potion of Hellsun x2, Azure Essense. The Lazuli Fencer, The Bulletesseract, Lapis Armour, Moon's Dagger, Wand of Inconvenience, Healing Blues, Ultramatter Grenade, Picnic Globestriker, Ultrafield, Builders United, The Ultracompound, The Lapis Steakhouse, The Blueshooter, Ultraversal Remote, The Broken Clock, Ultracharge Canteen, Bag of Hammerspace, The Clouders, The Blue Electrode, Ultracage, People Bait, Indigo Flames, The Ultraband, The Azure Armoury
Wilson's Shop: $224
+2 to Wilson
Guide to Flashstepping AND Shoes AND Azure Essence 1/11
Insta-Teleporter AND Mind Reading Device AND Azure Essence 1/11
Magic Cueball AND Tablet on Wikipedia AND Azure Essence 1/11
Hazel Wand: IIIIII (SCRATCHED.)
Runic Shielding: 100%
The Mindwalker && Indigo Flame && Eye of Providence = Line of Sight (6/8)
Ethereal Wisp 15/25
Truth's Hats 16/50
+1 to Amp; +1 to Tazz.
I once more draw the Thorns of Oglogoth, coldly staring at the owner of Demise. Without wasting as much as a nanosecond of time, I flick both of the wands in rapid succession. The two wands are immediately covered by a Grimdark aura, slowly spreading down the rest of my body. I preface my assault by making several unknowable gestures with the wands, watching the twin needles arc through the air, as well as the strange blurriness which seems to obscure my movement at its low points. I flick the wands in the direction of the owner of Demise. Nothing appears to occur. Unfortunately, I am not utilizing the occult magnetism of Nightmare Fuel once more, however satisfying that may be. The shadow of the owner of Demise begins to take another form, slowly raising itself into the air, to twice, no, four times the size of the player. It appears to be a mass of shadowy tentacles, beaks, and eyes beyond the ability or desire of the vast majority of the beings in this room to comprehend. I am not one of them, of course. Within moments, the shadowy tentacles wrap around the wrists, ankles, waist, and neck of the player, restricting his movement to functional immobility. I gesture forward with the Thorns, and the shadow slowly twists its inky black tentacles around. I stride forward as the twisting is completed, looking at the back of the player as his front stares into the form of the tentacular shadow, unable or unwilling to comprehend its true nature. I point the twin wands forward, directing them to an area several millimeters beneath the regular location of one's shoulder blades. Black, shadowy lines are etched into the back of the player, forming a pattern, one that I can easily recognize. A pattern said only to be comprehensible to those utterly insane enough to see a singular pattern in the universe far derived from the natural norm, one that I will not bother getting into. The subjects of the vast majority of my visions would be better left private. I flick the Thorns, and a wave of Grimdark energy pulses forward, striking the lines with complete precision. The energy remains upon impact, burning into the flesh of the owner of Demise in moments. I trace the two wands in a pattern analogous to the lines, each rod merely two inches above the flesh. As I move the two wands across an area directly beneath both of the player's shoulder blades, I abruptly move them back whence they came, upwards, and forwards again, in a line parallel to the initial carving. After several moments, I draw the wands back. The shadowy energy fades away, slowly flowing in a particular direction with enough force to pull something along with it. My expression remains stoic, as usual, and the remnants of the shadowy magics pull two flaps of skin, precisely cut by the Thorns, still attached to the rest of the body of the owner of Demise on one side alone. This reveals part of the shoulder blades. The player is still living. I make an obscure gesture with the Thorns, and the Grimdark sorcery renews itself. Without any indication from me beyond my thoughts, the curse takes effect, pulling the flaps of skin to the sides of the body. Within several moments, more flesh is torn off, shadow pulling the scraps of flesh along, tearing more off the sides of the player's body, before reaching the front. With another flick of the Thorns, the curse pulls downwards, ripping the flesh, muscle, and sinew off in a straight line down the abdomen of the owner of Demise, before separating itself from the body, and coming to rest of the floor, in a puddle of blood beside the shadowy horror immobilizing the player. With a thought, the skin of the upper half of the player's body, seeing as the two halves were completely separated in the initial actions of my vivisection, begins to peel away. I wait, intently staring as the thin layers of skin peel off of the body, and fall to the floor, revealing muscle and sinew. I make a gesture, and some of the inactive shadowy tentacles of the creature restricting the owner of Demise curl around the body of the player, before tearing into the muscle, writhing with a coldly methodical pattern, tearing the muscles to shreds, and casting them on the floor around the player. After several moments, I gesture again, and the tentacles move back to their inactive positions. At this point, I shift the Thorns to one hand, holding them both in my left, whilst drawing something from my robes with my right. I lower it to the actual bone of the player's shoulder blade, and make incisions around the two bones, before pulling them away, and permitting them to clatter to the floor. Making several clean slices, I detach the ribs from the body, not reacting as several puncture the lungs upon falling to the floor. I proceed to move my right hand at an angle, holding what appears to be a mixture of a surgical scalpel and a dagger to the exposed organs. I suddenly dig into the lungs with the dagger, tearing through them on their way, and suddenly cleaving downwards, tearing through the heart, through the other end of it, and directly into the liver, moving backwards, and severing the spine, before pulling the knife out of the player's body as the lower half of the body drops to the ground, its one support halved. I place the dagger into my alchemical bag, before replacing it with one of the Thorns, wiping my bloodstained hand off on the clothing of the owner of Demise beforehand. I point the twin needles at the position wherein the shoulder blades and spine would normally be. Shadowy wisps of energy leak off of the tips of the wands, along with orchid and amethyst sparks. Two monolithic blasts of pure shadow erupt from the wands, tearing through the remnants of the body, and puncturing it in its entirety, reaching the other side within a fraction of a nanosecond. I lower the Thorns. The shadowy horror disappears, and the fragments of the upper body of the player drop to the floor, landing with a squelch in a pool of blood, along with the rest of the thing.
Turn 3
My Actions: See Below
(Godmodder's Tower) I use the Rock Solo at some Skeletons.
(Wilson's Shop) N/A
(Others) +1 to Talist; +1 to I_G_U
Starry Mage's Action: I threw lots of Mini-Stars at the Skeletons.
Pesterlog: N/A (Trying to Update it...)
Tower Plans: Link to Forge (My own Updating Post)
Special things Alchemy and Charges:
Project Storm in the Works... Inside and outside Godcraft 9/50
I enter the Library. 36/50 (Summoning F___dr_ Sc_____.)
Thinking about Reviving Mokou and knowing about Birds... (If Twin approves i will Revive Mokou) 36/50
Charge Storage: 10 (+1 from Amperz +3 from Talist +6 from Kage_Yaiba)
Total Damage so Far: 179250 Damage
Steel Diamond Katana Stats
Level 1
Damage 1500 to 2500 or it maybe Randomized or Flexible
Damage/Experience til Next level 17250/50000
Wilson's Shop total Price and Wealth: $14
Item Reserves Super Smash Ball 1x Elixir 1x $6 Gold Coins 990x Potion of Regeneration III/Super Regen Potion 2x $4 Cueball of Power Barbatos' Fury (Permanent Equipment) Advanced Crossbow (Permanent Equipment)In the world that we are beating some stuff now.
Now that Happened! Where we all begins.
When Worlds Collide in Destroy The Godmodder, There is the massive Colosseum that holds all that onslaught.
13/40 Return of EXOS
My Action: I go over to the factions server, find members of Destruction, and kill them. This causes the faction to lose power, allowing me to take land from them and forcing the leader of Destruction to retreat for damage control. If I cannot attack those members, I beat Destruction's leader in pvp for huge damage.
SCP-2317 Action: I mind-control the godmodder and force him to call off the faction leaders. Before the godmodder says "telekill" and blocks this, I point out that SCP-148 has very dangerous side effects that would be debilitating to someone like the godmodder, not to mention that he would be unable to mind-control entities if he was using telekill himself.
Orbital Weapons
Mini-Ion Cannon 2/2
Mini-Bio Annihilator 4/4
5/5 for Text Based Magic
Battlefield: I ask the players outside the tower for help, saying it's the least they could do after I fed them all
Partial Inventory: Potion of Critmist II x34, Ultramarine, Militarism, Gib Eclipse. Potion of Vis x27, The Redstick, Potion of Nectar x23, Potion Globedropper, iWeatherlord, Gender Spacestriker, Potion of Crimson x2, Potion of Moonlight x2, Potion of Fortune x2, Potion of Fear x2, Potion of Hellsun x2, Azure Essense. The Lazuli Fencer, The Bulletesseract, Lapis Armour, Moon's Dagger, Wand of Inconvenience, Healing Blues, Ultramatter Grenade, Picnic Globestriker, Ultrafield, Builders United, The Ultracompound, The Lapis Steakhouse, The Blueshooter, Ultraversal Remote, The Broken Clock, Ultracharge Canteen, Bag of Hammerspace, The Clouders, The Blue Electrode, Ultracage, People Bait, Indigo Flames, The Ultraband, The Azure Armoury
Wilson's Shop: $226
+2 to Wilson
Guide to Flashstepping AND Shoes AND Azure Essence 2/11
Insta-Teleporter AND Mind Reading Device AND Azure Essence 2/11
Magic Cueball AND Tablet on Wikipedia AND Azure Essence 2/11
Hazel Wand: IIIIII (SCRATCHED.)
Runic Shielding: 100%
The Mindwalker && Indigo Flame && Eye of Providence = Line of Sight (7/8)
Ethereal Wisp 16/25
Truth's Hats 17/50
+1 to Amp; +1 to Tazz.
I glance at the owner of Deity, with a cold, calculating stare. The knowledge obtained from the vivisection of his fellow faction owner was rather enlightening. I slide the Thorns of Oglogoth into my alchemical bag, drawing Cancer in their place. While I vehemently dislike physical combat, I doubt there is anything this player can do to stop me. Without a word, something appears in the air around the owner of Deity, with a color out of space, if you know what I mean. Hundreds of tentacles swarm the player, each one seemingly warping the fabric of space and time around it, at the behest of my will alone. The tentacles wrap around the body of the player, from the bottom of the neck downward. I watch. After several moments, the tentacles appear to have completely covered the indicated parts of his body, completely coating them, and restricting the movement of the player completely and utterly. Spacetime seems to warp around these tentacles, vibrating with the essence of my will, and that of a far more powerful, and intelligent, master. I stride forward, wielding the two sickles in my hands with a combination of precision and deadliness. As I walk towards the cocoon of tentacular forms, the tentacles lower themselves to a point in which I can reach, seeing as they initially lifted the player off of the ground. Without delaying a moment, I move one of the weapons, hooking one of the sickles around the neck of the player. His exposed skin seems to react rather adversely to the blade of the weapon, appearing to crawl away from it the moment it comes within proximity of the neck. I promptly raise the second sickle, and hook it around the neck of the player as well, completely encircling his neck with the weapons. If any sorts of squirming occur, I give the player a look to silence them. Slowly, I move the sickles inwards, towards the neck. However, before I decapitate the fellow, I mercifully pull the sickles away in one fluid motion. As I do so, however, I move the blades towards the player's chest. The tentacles in the area all recede, proving me open access. I cut a singular gash along the chest of the player, allowing the eldritch energies within the weapons to deal the remained of the damage. I place Cancer in my inventory. I tear the tentacles to shreds with a psionic burst of amethyst, and allow their essence to return to whence they came. The body of the player drops to the floor, blood flowing from the gash along his chest.
Turn 3/3
Runic Circle && Azure Essence = Ultracircle 9/11
Ea Contrivance >Fine = Ea Mechanism 6/11
I alchemize Essence of Happiness && Essence of Colorful && Wands && Essence of APRIL FOOLS 2015 2/?
+1 to Tazz, +1 to Generic.
Rod of Phyrexia 23/25 (+2 from Gutza)
I run over to the HEALBOT and begin upgrading, by the simple expedient of pulling out the Engineer's wrench, erectin' a level 3 dispenser, and attaching it to the bot's back using mysterious engineering majjyyks. This increases its HP and possibly healing amount, depending whether it actually heals or not! If it doesn't heal, it begins healing.
0rigin Point.
Avatar by TwinBuilder.
28/50 and 32/50 +1 to Tazz and Generic
Because my healbot is SOMEHOW still alive, I use shadowstep on it to bounce it back and then play it again, this time to heal Amperz4nd for 8. You know, the healbot is a reference to Hearthstone and doesn't actually heal passively. It has what's called a "battlecry" which means it heals when its played and then is done. I did a loophole around that fact. For something that heals passively, you need something like an Illuminator or Vitality Totem.
Also, Wilson's charges are done, but I need to save one for his special surprise.
Commands: Welp. There goes the deck. Guess I don't need these cards any more...
Now, time for quite possibly THE most powerful attack any player entity has done ever...
- Fayther: Apply a violent memory to Wilson, changing his emotion to anger.
Memories: | - | - | - | - | - | - |
Fayther cannot attack directly. Instead, she copies memories of other creatures and uses them to heal or buff other creatures. She can store up to 6 memories and can copy, combine, or apply memories. Each of these actions except combining take one turn.
Copy memory: Fills 1 empty memory cell from a different character's memories. There are 3 different kinds of memories, happy ones, sad ones, and violent ones. Fayther can copy either a short term memory or a long term memory. Short term memories are based on what happened to that entity last turn and long term memories are based on that character's backstory, if any. She can only harness a long term memory every 3 turns. For short term, I'll look at the last post to determine which memory Fayther gets.
Combine memories: There are a couple recipes Fayther can use.
Happy + violent = prideful memory
Happy + sad = sorrowsong memory
Sad + violent = gloomy memory
prideful + sorrowsong + gloomy = Rainbow memory
Apply memory: expends a memory to apply an effect to an entity. These are very powerful because they take 2 or more turns to use.
Happy - Heal an entity for 45,000
Sad - Reduces the damage the entity takes by 65% until the end of the next turn, up to a maximum of 60,000 damage reduction
Violent - Triples the damage of the entity's next attack
Prideful - Doubles the damage of the entity's next attack and causes it to be healed for twice the damage dealt
Sorrowsong - Reduces the damage the entity takes until the end of the next turn by 50% (up to 50,000) and causes it to be healed for 50% of the damage it took at the end of the turn (up to 50,000).
Gloomy - Debuffs the target of the entity's next attack, meaning for the next 3 turns, it will heal the target it attacks by 20,000.
Rainbow - Applies ALL of the above effects.
If these sound overpowered, remember that to apply just a happy memory, it takes 2 turns. A prideful memory takes 3 turns and a rainbow memory takes 6 turns!
The number in parentheses is the number of times you need to assist Wilson's charges in order to buy it. Once you buy it, you're free to duplicate it. Wilson will also accept IOUs or other alchemies in trade.
Current status: owner missing _ Total wealth = 326$ _ Wilson's charges A: 50/50, B: 49/50 (lvl 1 = 1 ingredient used, lvl 2 = 2 ingredients used or 2 potions combined, and so on)Splash potion of chills O0O splash potion of Flares = ??? 1/3
Splash potion of Flares O0O Splash potion of venom = ??? 1/3
Splash potion of Flares O0O Splash Corruption Potion = ??? 1/3
Wilson drinks a potion of fear to counteract the violent memory, setting his emotion back to loathing.
This is it... Now is my chance!
He pops off the cork to the bottle around his neck, and drinks the first half of the Flask of the Kitsune, the only level 10 potion in the entire game. This is for the Enchanted Deck!
He turns and glares up at the SS Omega, the might of dying stars shining in his eyes.
Funny thing is... gravity is the weakest of the Grid disturbances, even though it ties us to this world. It holds together planets, fuses together elements, and sets every celestial body on its path. Yet, its overshadowed by other forces. However, there's a time when it gets its revenge. Care to watch?
He starts wildly pulling in all kinds of different energies in the room into one point. A small mass starts to form and it shines brightly. Going from red up through the color spectrum, eventually flooding the entire room with a blinding white light. People in every corner of Godcraft hit e and check their inventory, thinking they somehow got night vision. But they didn't. The entire server, down to every last winding cave, shines with this blinding white light. Then, Wilson got another blinding white light, two collapsing stars. He had stopped looking through the standard world a while ago and was reliant purely on The Grid. He could feel the strength of the gravity and the hole in the fabric of space time having two objects of this mass so close together caused, barely contained by his might. Now, to get the show started.
He temporary pulled out the incredible mass of the two stars and hurled them like baseballs at the SS Omega, incinerating it with their intense heat and light. Then, he returned their mass. Without Wilson to contain them, the real show started. The two stars started to orbit each other, piercing through the SS Omega countless times, each hole burning with legendarily hot white flames. Burning hot enough to melt anything, the flames didn't even leave ash behind as they boarded and pillaged the airship. As the entire ship became an inferno of unquenchable flames, the two stars were approaching each other. Streams of liquid flame shot from the stars into the opposite star, searing holes through the airship's armor and hull. As the two masses collapsed, the SS Omega started to fall inwards, crunching like paper under the extreme gravity. The stars spun around each other faster and faster, crunching the ship into splinters only to be burnt into nothing. Then, the stars collided. They collapsed into one hyper massive object spinning with unthinkable speed, trashing the ship as it fell into it, like a blender would a strawberry, a flaming infernal blender from the deep depths of far outer space. But it still wasn't over.
The speed was too much for even the incredible gravitational pull, and the combined stars exploded outward, turning the ship into an inferno of pure, shining white energy. All the energy that was had been the brilliant light across the server was now focused on destroying this one ship in a whirling chaos of destruction. And after all this, there was still one object left. A very small, pitch black ball. It was pure black as well. There is nothing darker than it. It bent the very light trying to pass by, casting wild illusions around the room. And it slowly floated over to Wilson, who was waiting for it. He seemed to point it towards the SS Omega, stepped back and a little to the side.
All that show was brought to you by gravity. But there's another trick it has. Watch... and pay for your crimes...
The small black object was reacting now. It started to pull in matter from around its side, all of it spiraling in helplessly to the center. The matter formed a disk around it, which Wilson was behind and had pointed directly at the SS Omega. From the ship, the black object could still be seen sinisterly pulling in fuel. And, in an instant, another brilliant light filled the room. A streaking golden beam had launched from the top and bottom of the black object, shredding through the SS Omega like cotton candy. It was a beam of matter the black hole and draw in and spat out, going at a velocity nearing the speed of light. At that speed, any tiny piece of matter can tear through not only ships, but whole planets. To make matters worse, Wilson then hurls it at the SS Omega like a discus. The blazar rips apart the ship and pulls it into itself only to rotate and blast it back out at other pieces of the ship, leaving nothing but smoldering wreckage, which smolders itself into nothing.
Well, there you go. That's my contribution to impressive long overpowered attacks. Lets see how much this blazar beam should deal...
60k base, * 1.2 for loathing, * something for Flask of the Kitsune, *2 for Fayther's violent memory. (Really, it should be triple, but that would just be stupid.) So that's 144 thousand damage TIMES whatever bonus the Flask of the Kitsune gives, which Wilson gains +33% effectiveness to. Ouch.
After that, Wilson stumbles backwards and collapses in a corner, clutching his head. He's not going to be fighting again for a while. (IE: 3 turns)
https://www.dropbox.com/s/lc52qctod2dlvbu/Wilson.rtf?dl=0
Essential Stats:
- HP: 300,000/300,000
- Current Emotion: Neutral
- State: 0
- Stress: 158%
Edit- BTW Engie, just... just stop. Please stop. You're trying to enforce something about the game world that Twin has stated just isn't true. Sure it was through Richard and he might not be the most trustworthy of sources, but neither are you. So its basically your word against Twin's about who made the OP scale. And because Twin is, you know, the FREAKING GAME MASTER, I have to believe Richard rather than you. You're still one of the weakest players here and have been for a while. Stop complaining how "if it wasn't for the OP scale, I'd do this and that and kill everyone", because if it weren't for the OP scale EVERYONE would do this and that and kill everyone. So you're not special.
Oh, and more insta summons? Seriously? Are you really going to ignore Twin, me, and almost everyone else so stubbornly? Twin, please don't let Engie's newest summon through, even though it is a small thing. He's basically trying to slip in a 15 post summon and not pay for it.
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
All my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.
Talist, plenty of players are instasummons. I functionally instasummoned 8 players in Act 3 at literally the same time, then summoned another in the Vord trial. Point is, Players are always totally instasummonable. I've done it, pretty sure Piono's done it a bunch of times, players are totally fair game always forever.
I take out the Splash Corruption Potion and toss it into a random PG entity, corrupting it with glitches, then toss a Splash Venom Potion, Splash Extended Potion of Flares, and a Potion of Fear at similarly randomly picked PG entities.
+2 Moorblade charge.
True Monado 42/50
Quiver Conundrum 6/50
Ultimate Skulltop 1/50
Indigo Flame && Gilded Cherub Skull = Gilded Pyramid (Level 10 10/11).
Golden Cane/Machine Gun 1/5
Aries Sign && Computer Chip 1/??
(Potions of Critmist: 24)(Potions of Nectar: 2)
ALCHEMY SHOP: Talist-8, Gutza1-20, Tazz-19, crystal-18, pit-2, net-1. Pay x in +2s for an alchemy that takes x posts on my end to make. Alternative pay methods can be discussed.
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH