Story: WARNING! PLOT DETAILS AND CHARACTERS AND SUCH IF YOU DON'T LIKE IT SKIP IT!
N/A
End of Plot
Actions: See Below
(Godmodder's Tower) I Sent out the Glitchers to know what the Weaknesses about the Hellkite Dragons, they hacked into their Minds and placing Impossible to Remove Glitches and Exploits on the Dragons, then they wanted to eat a Omega Turret while the Glitchers Snapped one of it's Neck due to Exploits, and they also Glitched the Omega Cannon that Fired Omega Glitch Projectiles and then they didn't Work and the Glitchers moves on to something and i Pressed 9999999 Divided by 0 on the Dragon that Messes up it's mind, then start Attacking Wildly at us but i Cannot Stop it! but God know it can be stopped and i Write one of the Hellkite Dragons into the Death note Seeing how they Die from Anti Godmodders and Neo Anti Godmodders, and this is why? they nearly cannot be Stopped!! Well... Have Fun my lads!
(Wilson's Shop) N/A
(Others) N/A
Special things Alchemy and Charges:
Creating the Mega Stones for the Streamer 4/20
I Tink the Pumpkin is knowing the Weaknesses about the Hellkites 6/50
Thinking about Reviving Mokou and knowing about Birds... (If Twin approves i will Revive Mokou) 6/50
Awkward Potion OoO Poisonous Liquid 4/4
Awkward Potion ooO Demonic Essence 4/5
Awkward Potion OOO Strength Mix 4/4
Total Damage so Far: 166250 Damage
Steel Diamond Katana Stats
Level 1
Damage 1500 to 2500 or it maybe Randomized or Flexible
Damage/Experience til Next level 17250/50000
Wilson's Shop total Price and Wealth: $10
Item Reserves Super Smash Ball 1x Elixir 1x $6 Gold Coins 990x Potion of Regeneration III/Super Regen Potion $4 Cueball of Power The Shredder (Permanent Equipment) Advanced Crossbow (Permanent Equipment)
I leap on top of the elevator, carrying The Motion Picture and shout "IT'S MOVIE NIGHT!". I open up the tripod, lock on to a swordsmith and shoot several large cannonballs at it. Mid flight, I whip out the molten turret gloves and surround the cannon balls with a typhoon of magma, spiky rocks and raging winds. The cannon balls are concealed in the chaos, so the swordsmith can't see them coming while they drive him away from the cable with iron force.
Alchemies:
Fedora && Luna Essence Orb && Solar Essence Orb (11/11) Done!
Healing Gloves of Boxing && Scroll of Holy Magic && First Aid Kit && Mage's Staff (7/7) And Done!
The Motion Picture && Sniper Rifle && Pit Spikes (1/?)
Charges:
Wrath of the Earth 25/25 (Holding)
Deluxe Cannonfire 23/25 (+1 from Pit)
+1 to Pit, +1 to Ire.
Rollback Post to RevisionRollBack
Help! I'm been taken hostage by a evil cult of cookie ninjas, who want to steal all the paper ninjas secrets!
Story: WARNING! PLOT DETAILS AND CHARACTERS AND SUCH IF YOU DON'T LIKE IT SKIP IT!
N/A
End of Plot
Actions: See Below
(Godmodder's Tower) I become the Powerful Being, i Used the Spirit Slayer Again but Charges to the Limit 5000000 times and i Fired the OMEGA ROCK SOLO at them. i Preformed the Doom Guitar Rock with my Demon Shredder at the Audiences and [REDACTED] them out. i use the [REDACTED] Thing that can Mess it up for up to Unidentified Spiritual Doom [REDACTED] Damages to them They are not Pleased...
(Wilson's Shop) N/A
(Others) N/A
Special things Alchemy and Charges:
Creating the Mega Stones for the Streamer 5/20
Pumpkin has Given the Guide to the SDM 7/50
Thinking about Reviving Mokou and knowing about Birds... (If Twin approves i will Revive Mokou) 7/50
Awkward Potion OoO Poisonous Liquid 4/4!
Awkward Potion ooO Demonic Essence 5/5!
Awkward Potion OOO Strength Mix 4/4!
Total Damage so Far: 166250 Damage
Steel Diamond Katana Stats
Level 1
Damage 1500 to 2500 or it maybe Randomized or Flexible
Damage/Experience til Next level 17250/50000
Wilson's Shop total Price and Wealth: $10
Item Reserves Super Smash Ball 1x Elixir 1x $6 Gold Coins 990x Potion of Regeneration III/Super Regen Potion $4 Cueball of Power The Shredder (Permanent Equipment) Advanced Crossbow (Permanent Equipment)
I use BT: Chaos Strike: Absolution on the next Hellkite Dragon. It, in fact, works, because it hits through the mouth.
I then summon a critical whale, which lands splat on another Hellkite Dragon.
I disprove the next Dragon's existence.
I leave a port open on a computer, so that the AI on the armor can jump off.
Rollback Post to RevisionRollBack
Weird Things Mods Say When Booting
[Client thread/INFO] [TConstruct]: Natura, what are we going to do tomorrow night?
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
[Client thread/INFO] [inpure|core]: Beating Minecraft's resource loading system with a shovel. Please stand by...
[Client thread/INFO] [MagicBees]: Replacing stupid-block with 'Here, have some delicious textures' ItemBlock. This is 100% normal.
Talist, could you please tell me which direction Wilson is going so that Hank can join in on murdering stuff?
Another random falling object damage, a massive pile of cherries rains from the sky, smashing down on top of the hellkite dragons, which, rather than actually killing them, just smell really bad. This applies the insult to injury debuff, which makes them all have bad breath, so the hellkite dragons begin dying of halitosis damage.
And then the cherries explode, further augmenting the attack with irony damage, which kills another, and THAT is amplified by the cherry tapping damage, which also kills several that only a single cherry lands on.
Alright. Your complaints are pretty justified, considering you have to toil every day just to run this. It's so fun being a player, rather than a GM (I know from Brothers in Harms). I appreciate all your work.
Also, you could give the Pro-Godmodders more power and assign them to each section.
Action 1/3
Ethereal Callings: 40/50
Starfall Sync: 15/50
Nightcoal: 2/3
I launch a Davy Crocket nuclear warhead at the Turrets, but not before telling everyone else to stand back. After the attack, I order 400,000 Direct Hit Gibus soldiers to open fire upon the turrets, and after expending their magazines, I reward them each with an upgrade to Premium gift.
(Basically, I launch a nuke at the turrets and then use the Direct Hit on it 1,600,000 times.)
...Oh. THOSE dragons again. I'm not regretting mentioning that their immunity list won't work against my troops's retaliation damage. After all, my troops are my troops.
Anyway, I charge up the stairs, straight into a Hellkite Dragon, who immediately dies of Aura damage. What kind of Aura, you may ask? MYSELF Aura.
"ENGIE, THIS IS IMPORTANT."
"Yeah, what is it?"
"SOME OF THE PLAYERS ARE CONCERNED FOR YOUR WELLBEING, DUE TO THE FACT THAT YOU JUST SHOWED WHAT COULD BE INTERPRETED AS A SHRED OF MORALITY."
"...Oh... The shielding my army thing... Uh... Would having morality get Blue to like me more?"
"OH FOR GODS SAKE ENGIE! YOU AREN'T TAKING THIS SERIOUSLY!"
"Of course I'm not. There's not much of a reason to take that seriously."
"IF YOU GET A SENSE OF MORALITY, THIS IS JUST GONNA TURN OUT LIKE LAST TIME!"
"IT WON'T TURN OUT LIKE LAST TIME! YOU WANNA KNOW WHY? BECAUSE I DIDN'T SHIELD MY TROOPS OUT OF MORALITY! THERE'S A PRAGMATIC REASON BEHIND EVERYTHING! FINDING LOYAL AND COMPETENT TROOPS FOR MY ARMY IS AN EXTREMELY DIFFICULT TASK, SO I'M TRYING TO CUT BACK ON LOSSES! And I don't have to pay them as much if they're alive as I do to cover life insurance costs if they die. YOU GET WHAT I'M SAYING?"
"NO, I DO NOT! BECAUSE YOU LITERALLY LISTED YOURSELF AS A FATHER TO YOUR MEN ON THE TVTROPES PAGE!"
"WILL YOU TWO STOP ARGUING AND FOCUS ON ATTACKING THE HELLKITE DRAGONS ALREADY? SHEESH, YOU'RE LIKE A PAIR OF CHILDREN."
Killing Gloves of Boxing && Wither Skull && Disco Ball = Withered Gloves of Dancing (Level 3: 2/4)
I equip the delicious and nutritious ATLANTA MEATSHIELD on myself, Robo-Me heals me with the No-Joke, and Kayne Jr. adds a little fire to a random Excelsior's next attack, but only if he attacks a turret, or else it will be just negated.
-----
No Joke
UBER: 10 Charges
Ubercharge, Kritz, Wither, Joker Gas, MMMPH
Rollback Post to RevisionRollBack
Avatar is Terrible Terry Hintz from LISA - The Painful RPG.
I shoot myself in the left foot with Element's Maker and Compound's Creator once, each on the most benign mode. (Element's Maker on a relatively harmless oxygen bullet that melts in the air and deals 1 damage on hitting my foot before evaporating instantly and Compound's Creator firing a rubber-like bullet that deals another 1 damage before bouncing off my foot harmlessly.) Once I have done the 2 damage to myself, I heal myself with Cerberus, negating the damage dealt and healing back some more.
I then use the Gatekeeper's Sword to combine Element's Maker and Compound's Creator into a fearsome weapon that the Gatekeeper's Sword transforms into. I raise the fearsome anomalous-chemicals-based firearm and fire upon the Omega Turrets. A massive blast of pure anomalous chemical flies toward an Omega Turret. The nonstandard symbols on SCP-1336 match up with the elements on SCP-2046, creating a harmony of SCP Chemistry.
The SCP chemical flies into the Omega Turret. At first, nothing happens. Suddenly, the Omega Turret begins to transform into a pile of metal. It appears that the combination of guns has fired an acid that appears to reduce anything hit by the acid into piles of pure elements.
The resulting pile of elements is then hit by another chemical. This chemical causes it to rapidly undergo radioactive decay in reverse. Soon enough, it becomes a pile of rapidly decaying elements. The rolling average of the diameter of their nuclei grows and grows. Blocks are added at breakneck speed. The f-block, g-block, h-block, i-block, j-block... until it stops.
The pile of elements has transformed into a pile of atoms with 936 protons each. They begin to decay from their instability, disappearing from sight in an instant.
The Omega Turret reappears with one half of it missing.
The Meaning of Life, the Universe, and Everything.
Location:
Both here
Join Date:
1/5/2012
Posts:
245
Location:
and there at once.
Minecraft:
same as this one
Xbox:
Don't have one
PSN:
Don't want one
Member Details
49/50 and 6/50 +2 to and from gutza1 (I have enough charges already though. I think anyway. Which way should I send my ultimate entity? Which way do people think needs more help? I think that this entity actually has some cool synergy with Fayther though...)
"without a doubt, the biggest, most complex entity ever fought to humankind:" ... is that a joke? I mean, come on, its only 1 rather fat paragraph and don't have any variable attack patterns or anything. I'll show you "without a doubt, the biggest, most complex entity ever fought to humankind:"... If it gets approved anyway.
I have turret one fire at whichever monster is closer. Then, I dump some water on them to rust them.
Commands:
- CogWynd: 90% wound WINDING DOWN, Sweeping tail on two of the turrets
- Fayther: Apply a violent memory to CogWynd again
- Deck: I pulled a 2 of hearts. So target a turret with it. Or... the dragons never mention being immune to card based damage...
HP: 220,000/220,000
Memories: | Violent | Happy | Violent | - | - | - |
Fayther cannot attack directly. Instead, she copies memories of other creatures and uses them to heal or buff other creatures. She can store up to 6 memories and can copy, combine, or apply memories. Each of these actions except combining take one turn.
Copy memory: Fills 1 empty memory cell from a different character's memories. There are 3 different kinds of memories, happy ones, sad ones, and violent ones. Fayther can copy either a short term memory or a long term memory. Short term memories are based on what happened to that entity last turn and long term memories are based on that character's backstory, if any. She can only harness a long term memory every 3 turns. For short term, I'll look at the last post to determine which memory Fayther gets.
Combine memories: There are a couple recipes Fayther can use.
Happy + violent = prideful memory
Happy + sad = sorrowsong memory
Sad + violent = gloomy memory
prideful + sorrowsong + gloomy = Rainbow memory (she'll probably never get this one)
Apply memory: expends a memory to apply an effect to an entity. These are very powerful because they take 2 or more turns to use.
Happy - Heal an entity for 45,000
Sad - Reduces the damage the entity takes by 65% until the end of the next turn, up to a maximum of 60,000 damage reduction
Violent - Triples the damage of the entity's next attack
Prideful - Doubles the damage of the entity's next attack and causes it to be healed for twice the damage dealt
Sorrowsong - Reduces the damage the entity takes until the end of the next turn by 50% (up to 50,000) and causes it to be healed for 50% of the damage it took at the end of the turn (up to 50,000).
Gloomy - Debuffs the target of the entity's next attack, meaning for the next 3 turns, it will heal the target it attacks by 20,000.
Rainbow - Applies ALL of the above effects.
If these sound overpowered, remember that to apply just a happy memory, it takes 2 turns. A prideful memory takes 3 turns and a rainbow memory takes 6 turns!
The main gimmick of CogWynd is that its behavior changes based on how wound it is. Players of any faction can wind up CogWynd by 10% by just saying they do so. Or, they can wind down CogWynd by 5% the same way. (You'll see why those numbers aren't equal...)
Stage 1: Tentative (0-40% winded)
During this stage, CogWynd will be stealthy and untargetable. Also, if CogWynd does nothing during the turn, it stays stealthed and just winds up by 10%.
Motorized Claws: Deals 10,000 damage and winds up by 10%.
Raptor Leap: Deals 13,000 damage and winds up by 20%.
Extra Plating: Gives CogWynd 15,000 extra HP. Winds up by 15%.
Stage 2: Normal Operations (41-80% winded)
CogWynd becomes faster and more active, losing the ability to hide during this phase.
Motorized Claws: Deals 18,000 damage and winds up by 20%
Sweeping Tail: Deals 8,000 damage to 2 targets and winds up by 15%.
Extra Plating: Gives CogWynd 20,000 extra HP. Winds up by 15%
Stage 3: Overclocking (81+% winded)
The tension inside CogWynd deals 5,000 damage to it at the end of each round it is in this phase.
Wild Slash: Deals 12,000 damage to two targets and inflicts stackable bleeding for 2,000 damage per round for 3 rounds. Winds up by 20%
Motorized Claws: Deals 20,000 damage to one target and inflicts stackable bleeding for 5,000 damage per round for 3 rounds. Winds up by 25%
Extra Plating: Throws armor at enemies, dealing 15,000 damage split between 2
to 4 enemies. Disorientates them, reducing their next attack's power by 10%. Winds up by 15%
Once CogWynd reaches 120% wind level, it starts to wind down by 40% at the end of each round, going back through
the phases. This doesn't stop until CogWynd reaches 0% wind level.
Enchanted Deck
HP: 200,000/200,000
I have on my desk a normal deck of all 52 cards plus a joker. How this will work is any player can say that they bind a free card in the deck to a certain effect once per post. However, it must be advantageous to the Enchanted Deck and not super over/under powered. At the end of each of my posts, I'll draw a card and that effect will take place.
Afterwards, that card goes into a discard pile. The Deck cannot attack and takes 75% less damage if it has less than 5 cards. If it has more than 20 cards, then attacks against it can destroy older cards. It starts with only one card bound, the Ace of Spades.
Card List:
- Ace of Spades: Indestructible. When this card is drawn, reshuffle the discard pile back into the deck and draw another card.
- Three of Diamonds: Deals 7,500 damage to 3 targets when drawn
- Two of Hearts: Deals 10,000 damage to a target and heals the Deck for 10,000 when drawn
- King of Hearts: Heal an entity for 20,000 when drawn
- Eight of Diamonds: Launch a fireball for 10,000 damage plus 3,000 per turn for 4 turns
- Ace of Spades: Draw two more cards. Pick one to play and shuffle the other back into the deck.
- Ace of Diamonds: The next time this entity draws a card, if its red, double its effect. If its black, double the number of targets hit. This doesn't trigger on utility cards.
Discard pile: Eight of diamonds, 2 of hearts
Hopefully that makes sense. Basically, people can come up with ideas for attacks that get added into the rotation.
The number in parentheses is the number of times you need to assist Wilson's charges in order to buy it. Once you buy it, you're free to duplicate it. Wilson will also accept IOUs or other alchemies in trade.
Current status: open _ Total wealth = 226$ _ Wilson's charges A: 49/50, B: 44/50 (lvl 1 = 1 ingredient used, lvl 2 = 2 ingredients used or 2 potions combined, and so on)
Diablo x1 (lvl 7 scythe, 10$)
Angler Knife x1 (lvl 4 weapon, 6$)
Spectra's Chestplate (lvl 5 colorful armor, 8$)
Potion of (super?) rejuvenation x1 (3$, lvl 1, gives crits)
Potion of Magic x2 (3$, lvl 1, random effects)
Potion of (holy) Wrath x2 (5$, lvl 2, says on the tin)
Potion of Nectar x2 (5$, lvl 2, healing and crit)
Splash potion of Critmist II x8 (6$, lvl 3, crits)
Potion of Ambrosa x1 (6$, lvl 3, healing + crits)
Nectar cake x2 (6$, lvl 3, healing food)
Woolen Bandage x2 (3$, lvl 1, healing)
Potion of Infusement x1 (4$, lvl 2, magic power +)
Potion of Potential x1 (lvl 1, slight buff)
Potion of Fury x4 (6$, lvl 3, magic power +, holy power ++)
Potion of Armor x2 (3$, lvl 1, dmg reduction)
Potion of War II x2 (7$, lvl 4, +dmg, -dmg taken)
Potion of Zeus x2 (7$, lvl 4, healing, dmg dealt+ Dmg taken -)
Potion of Water Armor x2 (2$, lvl1, armor while in water)
Potion of Moonlight x2 (3$, lvl 1, regen)
Potion of Fortune x3 (2$, lvl 1, more ores)
Potion of HellSun x2 (3$, lvl 1, Powers of the Nether)
Potion of Scratch II x2 (6$, lvl 3, control time for a bit)
Potion of IMAAAAGGGGINNNNAAAATIOOONNNN II x2 (4$, lvl 2)
Angler Knife && Keldeo hair (as its a water type) && judge's scales= ??? 1/?
Mind's Chestplate -> Fine = Soul's Chestplate 3/7
First off, I love how my text is actually working again. But apart from that, I might already have an escape plan... But, I'll help you anyway. And, I don't feel like I'll need much payment because... honestly, I'm not going to be staying here for much longer. I've made up my mind about what I want to do.
He looks over the plan for this storage container.
Heh... I better do a good job on this because I'm going to have a lot of things to bring...
Drive: Doorrior (37/50) (When I attack an entity, I now have an additional 10% Dodge chance against that entity until the next EoTB.)
Mythos (10/30) (Two become One) (Ire'd)
(Heavy Voidmetal Plating && Diamond Nanogel) && Glitch-Proof Armor = Void-Proof Armor (Spaceship armor, not person armor.) (Level 9: 7/10).
(Ruined Generator && Bottle of Liquid Fabrico) && Energy Creation Nodes = Divine Generator (Level 10: 5/11).
(Ruined Cockpit && Bottle of Liquid Fabrico) && Personal Tactical Overlay = HUD Cockpit (Level 8: 5/9)
I respond to Eric's message quickly and briefly: "Mind helping out over here? Can you send help of any kind? It's important to getting anyone to leave, yourself included...Update Terminal's most recent update doesn't make the chance of you leaving seem good, Eric, even after the Operation. You know how he is."
With that said, I use a special summoning spell to quickly retrieve the Bedrock Pickaze from the very start of the thread. They're infinitely better than Pickaxes, a fact given when it was used. As it is the scales that are bludgeonproof, but not the armor itself, I immediately mine out the armor of a dragon (or two), failing to damage Shelia in the process, and putting in samples of the Hellkite armor and Shelia's components undamaged, because Shelia (and thus her components) are un-damageable and thus I can be as rough as possible in getting her out of the armor itself. I then pull off a scale from the now-nude Hellkite Dragon. Not bludgeon, pull, also removing it for study. Naturally, the Hellkite dragon I am attacking takes damage from the scale removal, and instantly dies from it because apparently they need everything to be in order to be so crazy.
@Wilson: "Huh...I guess you're part of that IUPC thing? Well, OK then. Thanks for the help. I'm still going to give you that Scythe once you're done, that thing could be incredibly useful."
Story: WARNING! PLOT DETAILS AND CHARACTERS AND SUCH IF YOU DON'T LIKE IT SKIP IT!
N/A
End of Plot
Actions: See Below
(Godmodder's Tower) I sent one of them into the Ocean and i Stopped it from Moving then i Inflate it with Water Expanding it that it's Trying to Shock me but i am Made of Rubber then it is Very Upset because the Powerful Protection nearly Gives Way and i Pushed my Water Magic to the Limit and i Quickly Inflating More til it Exploded into Bits and i have Blood and Metal all around my Body Thinking i was Crazily Creative right now.
(Wilson's Shop) N/A
(Others) N/A
Special things Alchemy and Charges:
Hellkite Dragons Immunities and Resistance:
Immune to Explosives, Fire wont Burn them, Rubber stops Thunder, Heater Melts Ice, Cannot Banished by Light, Also Cannot be Harmed by Darkness Cannot be Hacked or Glitched, Cannot Hear Loud Noises, Nuclear Radiation Food Heals them, Can't be Tamed, Anti Poison, Resists Bludgeon Damage, Can't be harmed by Anything Spacey, (Includes Black Holes!) Emotions Won't Work! 65% Mech Damage Resistance, Bulletproof, Healing Damage Heals them,
Super Duper Mega EXTREME Light bodies that cannot affect Movement.
Keeps them from Being Hostile and staying Pro Godmodders. (They are Nearly ranked as Neo Godmodders but they are PG)
Creating the Mega Stones for the Streamer 6/20
Thanks Pumpkin! 8/50
Thinking about Reviving Mokou and knowing about Birds... (If Twin approves i will Revive Mokou) 8/50
Awkward Potion OoO Poisonous Liquid 4/4!
Awkward Potion ooO Demonic Essence 5/5!
Awkward Potion OOO Strength Mix 4/4!
What are these names for and the Abilities?
Total Damage so Far: 166250 Damage
Steel Diamond Katana Stats
Level 1
Damage 1500 to 2500 or it maybe Randomized or Flexible
Damage/Experience til Next level 17250/50000
Wilson's Shop total Price and Wealth: $10
Item Reserves Super Smash Ball 1x Elixir 1x $6 Gold Coins 990x Potion of Regeneration III/Super Regen Potion $4 Cueball of Power The Shredder (Permanent Equipment) Advanced Crossbow (Permanent Equipment)
I take out the Prince's Chisel, and proceed to make a giant construct. I step back, and admire John's towerhouse. Unfortunately, since this isn't a moon-sized planetoid thing, it succumbs to gravity, and crashes into the Godmodder's tower. Anazingly, it passes through and proceeds to hit the Hellkite Dragons, dealing house damage to them. The dragons are noticably not immune to house damage, as they are only immune to items found within houses and not houses themselves. I then proceed to hit them with Jade's, Rose's, and Dave's houses. After hitting them with the houses, I utilize my Octoroon Rangoon to destroy the idea that hellkite dragons have any immunities or armor, and then hit them with several AG hellkite dragons, icy lightning, eardrum bursting Justin Bieber songs, Delicious Fruit, and contrast bombs. I then notice that the immunity and armor is back as obligatorily as ever, and proceed to deal heavy beautifulness damage to the hellkite dragons, but they protest that it's kind of like a vision-based attack. I then stab several incredibly sharp knives into their eyes, killing them with blindness damage.
Out of curiosity, Twin, how big IS this tower anyways? How big are the hellkite dragons? I take advantage of this ambiguity and establish that the tower has a really big radius and the hellkite dragons are really tiny. I then decide to stomp on all the dragons, killing them with reference damage. (Bard Quest.) I then decide to show them all Lothyra porn. The dragons are relatively nonplussed, considering that Lothyra porn is subpar, but are then all slain by decad damage by Lothyra, angered that porn of her from an unretconned universe has somehow leaked into this one.
I then calmly walk a long distance from the Tower, then use Die's doll and ridiculous amounts of time travel to travel throughout the timeline, getting hit by Oblivion's Guardian, the Doctor's Doom, and Rapture in increasingly unlikely scenarios, each time managing to make it only a flesh wound. Unfortunately, the damage accumulated was so much that I had to down all but 2 of my Nectar potions. This still manages to be worth it, as I now have 3 more incredibly deadly weapons in my arsenal, which will probably get used at some point. Also I time travel to the Battlefield slightly after all the others left, and manage to get back in time to look like it was really casual.
I then pull out a deadly juju I've obtained from Yaldabaoth after defeating him, in addition with my immortality and unlimited power. I proceed to use the juju, which has 24 slots in it, probably because of my ridiculous SKYUB session's player count. I then absorb a hellkite dragon's soul, completely trapping it forever. (Not that this thing will ever be used in any relevant manner.)
I then take out a keyboard with 11,000 keys on it for some reason. I then press a few keys, and the purpose is immediately revealed: It's a conduit for the 11,000 elements. I then proceed to inelegantly smash my hands against the keyboard, unleashing a gigantic elemental storm on the hellkite dragons. I then rule that the eleven thousand elements were combined, and as such the dragons only develop an immunity to the elements in a combined form.
I finish Destruction's Talons, and hand a duplicate to Talist. Sorry they were above your preferred level range.
(Defunct Laser Minigunx4 && Bottle of Liquid Fabrico) || The Destructive Ender = Crimson Miniender(s) (Level 10: 4/11)
(Potions of Critmist: 34)(Potions of Nectar: 2)
ALCHEMY SHOP: Fseftr-52, Talist-14, Gutza1-19, Tazz-45, crystal-18, pit-2. Pay x in +2s for an alchemy that takes x posts on my end to make. Alternative pay methods can be discussed.
My Action: I use a teraport device to teraport several grams of antimatter inside a dragon's chest, causing a combination of telefrag and antimatter explosion to obliterate the dragon's insides. If that does not kill it I then teraport antimatter inside the dragon's brain to blow its brain out (if it does succeed at killing the dragon, I teraport the antimatter into another dragon's brain)
SCP Foundation Action: An anomalous time warp effect affects a dragon, causing it to age into dust in a few (real-time) seconds.
EXOS Action: EXOS lines up a shot with the Weath Ray, then fires, punching through 2 dragons and creating a vacuum that is rapidly filled by air in an explosive effect that that sucks in 2 dragons (smashing them together with a huge amount of force) and releasing a sonic boom powerful enough to blow a third dragon's ears out (too loud for any anti-noise things to stop because it just penetrates through from around the rest of the armor) and shatter its wings, causing the third dragon to crash.
Orbital Weapons
Mini-Ion Cannon 2/2
Mini-Bio Annihilator 4/4
5/5 for Text Based Magic
50/50 x3 Magic
Battlefield: I use my amazing diplomacy skills to win Sheila over, then use light magics on the dragons.
Orbital Weapons:
Partial Inventory: Potion of Critmist II x34, Ultramarine, Militarism, Gib Eclipse. Potion of Vis x27, The Redstick, Potion of Nectar x23, Potion Globedropper, iWeatherlord, Gender Spacestriker, Potion of Crimson x2, Potion of Moonlight x2, Potion of Fortune x2, Potion of Fear x2, Potion of Hellsun x2, Azure Essense. The Lazuli Fencer, The Bulletesseract, Lapis Armour, Moon's Dagger, Wand of Inconvenience, Healing Blues, Ultramatter Grenade, Picnic Globestriker, Ultrafield, Builders United, The Ultracompound, The Dopplerganger, The Lapis Stakehouse
Wilson's Shop: $160
Needed Dupes:
+2 to Wilson
Ubercharge Canteen AND Azure Essence 2/11
Bag of Holding AND Azure Essence 2/11
Void Essence AND Nanobots AND Azure Essence 2/11
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Turn 1
Story: WARNING! PLOT DETAILS AND CHARACTERS AND SUCH IF YOU DON'T LIKE IT SKIP IT!
N/A
End of Plot
Actions: See Below
(Godmodder's Tower) I Sent out the Glitchers to know what the Weaknesses about the Hellkite Dragons, they hacked into their Minds and placing Impossible to Remove Glitches and Exploits on the Dragons, then they wanted to eat a Omega Turret while the Glitchers Snapped one of it's Neck due to Exploits, and they also Glitched the Omega Cannon that Fired Omega Glitch Projectiles and then they didn't Work and the Glitchers moves on to something and i Pressed 9999999 Divided by 0 on the Dragon that Messes up it's mind, then start Attacking Wildly at us but i Cannot Stop it! but God know it can be stopped and i Write one of the Hellkite Dragons into the Death note Seeing how they Die from Anti Godmodders and Neo Anti Godmodders, and this is why? they nearly cannot be Stopped!! Well... Have Fun my lads!
(Wilson's Shop) N/A
(Others) N/A
Special things Alchemy and Charges:
Creating the Mega Stones for the Streamer 4/20
I Tink the Pumpkin is knowing the Weaknesses about the Hellkites 6/50
Thinking about Reviving Mokou and knowing about Birds... (If Twin approves i will Revive Mokou) 6/50
Awkward Potion OoO Poisonous Liquid 4/4
Awkward Potion ooO Demonic Essence 4/5
Awkward Potion OOO Strength Mix 4/4
Total Damage so Far: 166250 Damage
Steel Diamond Katana Stats
Level 1
Damage 1500 to 2500 or it maybe Randomized or Flexible
Damage/Experience til Next level 17250/50000
Wilson's Shop total Price and Wealth: $10
Item Reserves Super Smash Ball 1x Elixir 1x $6 Gold Coins 990x Potion of Regeneration III/Super Regen Potion $4 Cueball of Power The Shredder (Permanent Equipment) Advanced Crossbow (Permanent Equipment)In the world that we are beating some stuff now.
Now that Happened! Where we all begins.
When Worlds Collide in Destroy The Godmodder, There is the massive Colosseum that holds all that onslaught.
I leap on top of the elevator, carrying The Motion Picture and shout "IT'S MOVIE NIGHT!". I open up the tripod, lock on to a swordsmith and shoot several large cannonballs at it. Mid flight, I whip out the molten turret gloves and surround the cannon balls with a typhoon of magma, spiky rocks and raging winds. The cannon balls are concealed in the chaos, so the swordsmith can't see them coming while they drive him away from the cable with iron force.
Alchemies:
Fedora && Luna Essence Orb && Solar Essence Orb (11/11) Done!
Healing Gloves of Boxing && Scroll of Holy Magic && First Aid Kit && Mage's Staff (7/7) And Done!
The Motion Picture && Sniper Rifle && Pit Spikes (1/?)
Charges:
Wrath of the Earth 25/25 (Holding)
Deluxe Cannonfire 23/25 (+1 from Pit)
+1 to Pit, +1 to Ire.
What?
Turn 2
Story: WARNING! PLOT DETAILS AND CHARACTERS AND SUCH IF YOU DON'T LIKE IT SKIP IT!
N/A
End of Plot
Actions: See Below
(Godmodder's Tower) I become the Powerful Being, i Used the Spirit Slayer Again but Charges to the Limit 5000000 times and i Fired the OMEGA ROCK SOLO at them. i Preformed the Doom Guitar Rock with my Demon Shredder at the Audiences and [REDACTED] them out. i use the [REDACTED] Thing that can Mess it up for up to Unidentified Spiritual Doom [REDACTED] Damages to them They are not Pleased...
(Wilson's Shop) N/A
(Others) N/A
Special things Alchemy and Charges:
Creating the Mega Stones for the Streamer 5/20
Pumpkin has Given the Guide to the SDM 7/50
Thinking about Reviving Mokou and knowing about Birds... (If Twin approves i will Revive Mokou) 7/50
Awkward Potion OoO Poisonous Liquid 4/4!
Awkward Potion ooO Demonic Essence 5/5!
Awkward Potion OOO Strength Mix 4/4!
Total Damage so Far: 166250 Damage
Steel Diamond Katana Stats
Level 1
Damage 1500 to 2500 or it maybe Randomized or Flexible
Damage/Experience til Next level 17250/50000
Wilson's Shop total Price and Wealth: $10
Item Reserves Super Smash Ball 1x Elixir 1x $6 Gold Coins 990x Potion of Regeneration III/Super Regen Potion $4 Cueball of Power The Shredder (Permanent Equipment) Advanced Crossbow (Permanent Equipment)In the world that we are beating some stuff now.
Now that Happened! Where we all begins.
When Worlds Collide in Destroy The Godmodder, There is the massive Colosseum that holds all that onslaught.
I use BT: Chaos Strike: Absolution on the next Hellkite Dragon. It, in fact, works, because it hits through the mouth.
I then summon a critical whale, which lands splat on another Hellkite Dragon.
I disprove the next Dragon's existence.
I leave a port open on a computer, so that the AI on the armor can jump off.
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
Talist, could you please tell me which direction Wilson is going so that Hank can join in on murdering stuff?
Another random falling object damage, a massive pile of cherries rains from the sky, smashing down on top of the hellkite dragons, which, rather than actually killing them, just smell really bad. This applies the insult to injury debuff, which makes them all have bad breath, so the hellkite dragons begin dying of halitosis damage.
And then the cherries explode, further augmenting the attack with irony damage, which kills another, and THAT is amplified by the cherry tapping damage, which also kills several that only a single cherry lands on.
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
Alright. Your complaints are pretty justified, considering you have to toil every day just to run this. It's so fun being a player, rather than a GM (I know from Brothers in Harms). I appreciate all your work.
Also, you could give the Pro-Godmodders more power and assign them to each section.
Action 1/3
Ethereal Callings: 40/50
Starfall Sync: 15/50
Nightcoal: 2/3
I launch a Davy Crocket nuclear warhead at the Turrets, but not before telling everyone else to stand back. After the attack, I order 400,000 Direct Hit Gibus soldiers to open fire upon the turrets, and after expending their magazines, I reward them each with an upgrade to Premium gift.
(Basically, I launch a nuke at the turrets and then use the Direct Hit on it 1,600,000 times.)
Sword Damage: 180K/250K
An alternate timeline emerges.
However, we must first start from the beginning...
...Oh. THOSE dragons again. I'm not regretting mentioning that their immunity list won't work against my troops's retaliation damage. After all, my troops are my troops.
Anyway, I charge up the stairs, straight into a Hellkite Dragon, who immediately dies of Aura damage. What kind of Aura, you may ask? MYSELF Aura.
"ENGIE, THIS IS IMPORTANT."
"Yeah, what is it?"
"SOME OF THE PLAYERS ARE CONCERNED FOR YOUR WELLBEING, DUE TO THE FACT THAT YOU JUST SHOWED WHAT COULD BE INTERPRETED AS A SHRED OF MORALITY."
"...Oh... The shielding my army thing... Uh... Would having morality get Blue to like me more?"
"OH FOR GODS SAKE ENGIE! YOU AREN'T TAKING THIS SERIOUSLY!"
"Of course I'm not. There's not much of a reason to take that seriously."
"IF YOU GET A SENSE OF MORALITY, THIS IS JUST GONNA TURN OUT LIKE LAST TIME!"
"IT WON'T TURN OUT LIKE LAST TIME! YOU WANNA KNOW WHY? BECAUSE I DIDN'T SHIELD MY TROOPS OUT OF MORALITY! THERE'S A PRAGMATIC REASON BEHIND EVERYTHING! FINDING LOYAL AND COMPETENT TROOPS FOR MY ARMY IS AN EXTREMELY DIFFICULT TASK, SO I'M TRYING TO CUT BACK ON LOSSES! And I don't have to pay them as much if they're alive as I do to cover life insurance costs if they die. YOU GET WHAT I'M SAYING?"
"NO, I DO NOT! BECAUSE YOU LITERALLY LISTED YOURSELF AS A FATHER TO YOUR MEN ON THE TVTROPES PAGE!"
"WILL YOU TWO STOP ARGUING AND FOCUS ON ATTACKING THE HELLKITE DRAGONS ALREADY? SHEESH, YOU'RE LIKE A PAIR OF CHILDREN."
"SHUT UP MAINFRAME!"
GODDAMN IT
STUPID GENDERFLIP VIRUS
14/14 Atlanta Meatshield
Killing Gloves of Boxing && Wither Skull && Disco Ball = Withered Gloves of Dancing (Level 3: 2/4)
I equip the delicious and nutritious ATLANTA MEATSHIELD on myself, Robo-Me heals me with the No-Joke, and Kayne Jr. adds a little fire to a random Excelsior's next attack, but only if he attacks a turret, or else it will be just negated.
-----
No Joke
UBER: 10 Charges
Ubercharge, Kritz, Wither, Joker Gas, MMMPH
Avatar is Terrible Terry Hintz from LISA - The Painful RPG.
Alchemies
The Sharpener && SCP-786 = The Sizer (5/9)
SCP-1889 Textbook && Deadly Tests && AK-12 = AK-1889 (4/9)
Remington 420 && Illuminati Rant Printout && Eye of Providence Cutout = Loominarty 420 (4/11)
Action
If I am dead, I respawn.
I shoot myself in the left foot with Element's Maker and Compound's Creator once, each on the most benign mode. (Element's Maker on a relatively harmless oxygen bullet that melts in the air and deals 1 damage on hitting my foot before evaporating instantly and Compound's Creator firing a rubber-like bullet that deals another 1 damage before bouncing off my foot harmlessly.) Once I have done the 2 damage to myself, I heal myself with Cerberus, negating the damage dealt and healing back some more.
I then use the Gatekeeper's Sword to combine Element's Maker and Compound's Creator into a fearsome weapon that the Gatekeeper's Sword transforms into. I raise the fearsome anomalous-chemicals-based firearm and fire upon the Omega Turrets. A massive blast of pure anomalous chemical flies toward an Omega Turret. The nonstandard symbols on SCP-1336 match up with the elements on SCP-2046, creating a harmony of SCP Chemistry.
The SCP chemical flies into the Omega Turret. At first, nothing happens. Suddenly, the Omega Turret begins to transform into a pile of metal. It appears that the combination of guns has fired an acid that appears to reduce anything hit by the acid into piles of pure elements.
The resulting pile of elements is then hit by another chemical. This chemical causes it to rapidly undergo radioactive decay in reverse. Soon enough, it becomes a pile of rapidly decaying elements. The rolling average of the diameter of their nuclei grows and grows. Blocks are added at breakneck speed. The f-block, g-block, h-block, i-block, j-block... until it stops.
The pile of elements has transformed into a pile of atoms with 936 protons each. They begin to decay from their instability, disappearing from sight in an instant.
The Omega Turret reappears with one half of it missing.
49/50 and 6/50 +2 to and from gutza1 (I have enough charges already though. I think anyway. Which way should I send my ultimate entity? Which way do people think needs more help? I think that this entity actually has some cool synergy with Fayther though...)
"without a doubt, the biggest, most complex entity ever fought to humankind:" ... is that a joke? I mean, come on, its only 1 rather fat paragraph and don't have any variable attack patterns or anything. I'll show you "without a doubt, the biggest, most complex entity ever fought to humankind:"... If it gets approved anyway.
I have turret one fire at whichever monster is closer. Then, I dump some water on them to rust them.
Commands:
- CogWynd: 90% wound WINDING DOWN, Sweeping tail on two of the turrets
- Fayther: Apply a violent memory to CogWynd again
- Deck: I pulled a 2 of hearts. So target a turret with it. Or... the dragons never mention being immune to card based damage...
Memories: | Violent | Happy | Violent | - | - | - |
Fayther cannot attack directly. Instead, she copies memories of other creatures and uses them to heal or buff other creatures. She can store up to 6 memories and can copy, combine, or apply memories. Each of these actions except combining take one turn.
Copy memory: Fills 1 empty memory cell from a different character's memories. There are 3 different kinds of memories, happy ones, sad ones, and violent ones. Fayther can copy either a short term memory or a long term memory. Short term memories are based on what happened to that entity last turn and long term memories are based on that character's backstory, if any. She can only harness a long term memory every 3 turns. For short term, I'll look at the last post to determine which memory Fayther gets.
Combine memories: There are a couple recipes Fayther can use.
Happy + violent = prideful memory
Happy + sad = sorrowsong memory
Sad + violent = gloomy memory
prideful + sorrowsong + gloomy = Rainbow memory (she'll probably never get this one)
Apply memory: expends a memory to apply an effect to an entity. These are very powerful because they take 2 or more turns to use.
Happy - Heal an entity for 45,000
Sad - Reduces the damage the entity takes by 65% until the end of the next turn, up to a maximum of 60,000 damage reduction
Violent - Triples the damage of the entity's next attack
Prideful - Doubles the damage of the entity's next attack and causes it to be healed for twice the damage dealt
Sorrowsong - Reduces the damage the entity takes until the end of the next turn by 50% (up to 50,000) and causes it to be healed for 50% of the damage it took at the end of the turn (up to 50,000).
Gloomy - Debuffs the target of the entity's next attack, meaning for the next 3 turns, it will heal the target it attacks by 20,000.
Rainbow - Applies ALL of the above effects.
If these sound overpowered, remember that to apply just a happy memory, it takes 2 turns. A prideful memory takes 3 turns and a rainbow memory takes 6 turns!
Stage 1: Tentative (0-40% winded)
During this stage, CogWynd will be stealthy and untargetable. Also, if CogWynd does nothing during the turn, it stays stealthed and just winds up by 10%.
Motorized Claws: Deals 10,000 damage and winds up by 10%.
Raptor Leap: Deals 13,000 damage and winds up by 20%.
Extra Plating: Gives CogWynd 15,000 extra HP. Winds up by 15%.
Stage 2: Normal Operations (41-80% winded)
CogWynd becomes faster and more active, losing the ability to hide during this phase.
Motorized Claws: Deals 18,000 damage and winds up by 20%
Sweeping Tail: Deals 8,000 damage to 2 targets and winds up by 15%.
Extra Plating: Gives CogWynd 20,000 extra HP. Winds up by 15%
Stage 3: Overclocking (81+% winded)
The tension inside CogWynd deals 5,000 damage to it at the end of each round it is in this phase.
Wild Slash: Deals 12,000 damage to two targets and inflicts stackable bleeding for 2,000 damage per round for 3 rounds. Winds up by 20%
Motorized Claws: Deals 20,000 damage to one target and inflicts stackable bleeding for 5,000 damage per round for 3 rounds. Winds up by 25%
Extra Plating: Throws armor at enemies, dealing 15,000 damage split between 2
to 4 enemies. Disorientates them, reducing their next attack's power by 10%. Winds up by 15%
Once CogWynd reaches 120% wind level, it starts to wind down by 40% at the end of each round, going back through
the phases. This doesn't stop until CogWynd reaches 0% wind level.
Enchanted Deck
HP: 200,000/200,000
I have on my desk a normal deck of all 52 cards plus a joker. How this will work is any player can say that they bind a free card in the deck to a certain effect once per post. However, it must be advantageous to the Enchanted Deck and not super over/under powered. At the end of each of my posts, I'll draw a card and that effect will take place.
Afterwards, that card goes into a discard pile. The Deck cannot attack and takes 75% less damage if it has less than 5 cards. If it has more than 20 cards, then attacks against it can destroy older cards. It starts with only one card bound, the Ace of Spades.
Card List:
- Ace of Spades: Indestructible. When this card is drawn, reshuffle the discard pile back into the deck and draw another card.
- Three of Diamonds: Deals 7,500 damage to 3 targets when drawn
- Two of Hearts: Deals 10,000 damage to a target and heals the Deck for 10,000 when drawn
- King of Hearts: Heal an entity for 20,000 when drawn
- Eight of Diamonds: Launch a fireball for 10,000 damage plus 3,000 per turn for 4 turns
- Ace of Spades: Draw two more cards. Pick one to play and shuffle the other back into the deck.
- Ace of Diamonds: The next time this entity draws a card, if its red, double its effect. If its black, double the number of targets hit. This doesn't trigger on utility cards.
Discard pile: Eight of diamonds, 2 of hearts
Hopefully that makes sense. Basically, people can come up with ideas for attacks that get added into the rotation.
The number in parentheses is the number of times you need to assist Wilson's charges in order to buy it. Once you buy it, you're free to duplicate it. Wilson will also accept IOUs or other alchemies in trade.
Current status: open _ Total wealth = 226$ _ Wilson's charges A: 49/50, B: 44/50 (lvl 1 = 1 ingredient used, lvl 2 = 2 ingredients used or 2 potions combined, and so on)Ruined Storage && Fabrico Essentia) && Hammerspace Pocket = ??
Angler Knife && Keldeo hair (as its a water type) && judge's scales= ??? 1/?
Mind's Chestplate -> Fine = Soul's Chestplate 3/7
First off, I love how my text is actually working again. But apart from that, I might already have an escape plan... But, I'll help you anyway. And, I don't feel like I'll need much payment because... honestly, I'm not going to be staying here for much longer. I've made up my mind about what I want to do.
He looks over the plan for this storage container.
Heh... I better do a good job on this because I'm going to have a lot of things to bring...
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
All my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.
Hail Hydra on the other Swordsmith.
Alchemies:
The Motion Picture && Sniper Rifle && Pit Spikes (2/?)
Molten Turretgloves && Cresentcrackers && Sol's Hands && Frostbiters (1/?)
Crystal Bird Suit && Turrets && Spiky Shoulder Pads (1/?)
Charges:
Wrath of the Earth 25/25 (Holding)
Deluxe Cannonfire 24/25
What?
I JOIN. TEAM EXCAVATE. IN ORDER. TO SABOTAGE. I LEAP DOWN. THE ELEVATOR SHAFT. AND SLASH THE CABLE. SEVERAL TIMES. WITH A CABLE-CUTTER 3000.
The Chaos Shard floats up to the first level. It uses a beam of entropy to cause a Hellkite Dragon to either die or join its side.
I fly outside the tower, examining the spawn temple carefully.
if we're going to m/\ke it out of here on time, we should st/\rt lo/\ding this thing up.
Oh no
I grab a glue gun and squirt OBLIVION in the eye.
I make it rain on the Dragons.
I DROP PURE... DARK ENERGY... ON THE... AG'S. THE PAIN...!
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
When both sides are doomed, which do you choose?
DOWN HERE IT'S KILL OR BE KILLED
Act 2! +1 to Generic, +1 to Gutza!
Drive: Doorrior (37/50) (When I attack an entity, I now have an additional 10% Dodge chance against that entity until the next EoTB.)
Mythos (10/30) (Two become One) (Ire'd)
(Heavy Voidmetal Plating && Diamond Nanogel) && Glitch-Proof Armor = Void-Proof Armor (Spaceship armor, not person armor.) (Level 9: 7/10).
(Ruined Generator && Bottle of Liquid Fabrico) && Energy Creation Nodes = Divine Generator (Level 10: 5/11).
(Ruined Cockpit && Bottle of Liquid Fabrico) && Personal Tactical Overlay = HUD Cockpit (Level 8: 5/9)
I respond to Eric's message quickly and briefly: "Mind helping out over here? Can you send help of any kind? It's important to getting anyone to leave, yourself included...Update Terminal's most recent update doesn't make the chance of you leaving seem good, Eric, even after the Operation. You know how he is."
With that said, I use a special summoning spell to quickly retrieve the Bedrock Pickaze from the very start of the thread. They're infinitely better than Pickaxes, a fact given when it was used. As it is the scales that are bludgeonproof, but not the armor itself, I immediately mine out the armor of a dragon (or two), failing to damage Shelia in the process, and putting in samples of the Hellkite armor and Shelia's components undamaged, because Shelia (and thus her components) are un-damageable and thus I can be as rough as possible in getting her out of the armor itself. I then pull off a scale from the now-nude Hellkite Dragon. Not bludgeon, pull, also removing it for study. Naturally, the Hellkite dragon I am attacking takes damage from the scale removal, and instantly dies from it because apparently they need everything to be in order to be so crazy.
@Wilson: "Huh...I guess you're part of that IUPC thing? Well, OK then. Thanks for the help. I'm still going to give you that Scythe once you're done, that thing could be incredibly useful."
=TURN TWO=
=CHARGE=
-34 / 50- Spin2Win
-22 / 50- The Tophat
+1 to Modpack
+1 to Tazz
=ACTION=
I use the ARMISTYX in GIANT BASEBALL BAT SCYTHE MODE and BONP The_Serpent, stopping the attack on the Elevator Cables!
The dream that you've never dreamed is suddenly about to FLOWER.
Chair-City? (Ind) (Tra)
Turn 3
Story: WARNING! PLOT DETAILS AND CHARACTERS AND SUCH IF YOU DON'T LIKE IT SKIP IT!
N/A
End of Plot
Actions: See Below
(Godmodder's Tower) I sent one of them into the Ocean and i Stopped it from Moving then i Inflate it with Water Expanding it that it's Trying to Shock me but i am Made of Rubber then it is Very Upset because the Powerful Protection nearly Gives Way and i Pushed my Water Magic to the Limit and i Quickly Inflating More til it Exploded into Bits and i have Blood and Metal all around my Body Thinking i was Crazily Creative right now.
(Wilson's Shop) N/A
(Others) N/A
Special things Alchemy and Charges:
Hellkite Dragons Immunities and Resistance:
Immune to Explosives, Fire wont Burn them, Rubber stops Thunder, Heater Melts Ice, Cannot Banished by Light, Also Cannot be Harmed by Darkness Cannot be Hacked or Glitched, Cannot Hear Loud Noises, Nuclear Radiation Food Heals them, Can't be Tamed, Anti Poison, Resists Bludgeon Damage, Can't be harmed by Anything Spacey, (Includes Black Holes!) Emotions Won't Work! 65% Mech Damage Resistance, Bulletproof, Healing Damage Heals them,
Super Duper Mega EXTREME Light bodies that cannot affect Movement.
Keeps them from Being Hostile and staying Pro Godmodders. (They are Nearly ranked as Neo Godmodders but they are PG)
Creating the Mega Stones for the Streamer 6/20
Thanks Pumpkin! 8/50
Thinking about Reviving Mokou and knowing about Birds... (If Twin approves i will Revive Mokou) 8/50
Awkward Potion OoO Poisonous Liquid 4/4!
Awkward Potion ooO Demonic Essence 5/5!
Awkward Potion OOO Strength Mix 4/4!
What are these names for and the Abilities?
Total Damage so Far: 166250 Damage
Steel Diamond Katana Stats
Level 1
Damage 1500 to 2500 or it maybe Randomized or Flexible
Damage/Experience til Next level 17250/50000
Wilson's Shop total Price and Wealth: $10
Item Reserves Super Smash Ball 1x Elixir 1x $6 Gold Coins 990x Potion of Regeneration III/Super Regen Potion $4 Cueball of Power The Shredder (Permanent Equipment) Advanced Crossbow (Permanent Equipment)In the world that we are beating some stuff now.
Now that Happened! Where we all begins.
When Worlds Collide in Destroy The Godmodder, There is the massive Colosseum that holds all that onslaught.
Post III
Gardevoir! Go!
Gardevoir! Use Moonblast! (This is an attack, not a summon)
I heal Fayther.
0rb of Reality 6/11
Codex Phobia 3/6
Permafrost 8/10
Zombot 37/40
Cable Insulation 2/10
What is the X-Plague?
I take out the Prince's Chisel, and proceed to make a giant construct. I step back, and admire John's towerhouse. Unfortunately, since this isn't a moon-sized planetoid thing, it succumbs to gravity, and crashes into the Godmodder's tower. Anazingly, it passes through and proceeds to hit the Hellkite Dragons, dealing house damage to them. The dragons are noticably not immune to house damage, as they are only immune to items found within houses and not houses themselves. I then proceed to hit them with Jade's, Rose's, and Dave's houses. After hitting them with the houses, I utilize my Octoroon Rangoon to destroy the idea that hellkite dragons have any immunities or armor, and then hit them with several AG hellkite dragons, icy lightning, eardrum bursting Justin Bieber songs, Delicious Fruit, and contrast bombs. I then notice that the immunity and armor is back as obligatorily as ever, and proceed to deal heavy beautifulness damage to the hellkite dragons, but they protest that it's kind of like a vision-based attack. I then stab several incredibly sharp knives into their eyes, killing them with blindness damage.
Out of curiosity, Twin, how big IS this tower anyways? How big are the hellkite dragons? I take advantage of this ambiguity and establish that the tower has a really big radius and the hellkite dragons are really tiny. I then decide to stomp on all the dragons, killing them with reference damage. (Bard Quest.) I then decide to show them all Lothyra porn. The dragons are relatively nonplussed, considering that Lothyra porn is subpar, but are then all slain by decad damage by Lothyra, angered that porn of her from an unretconned universe has somehow leaked into this one.
I then calmly walk a long distance from the Tower, then use Die's doll and ridiculous amounts of time travel to travel throughout the timeline, getting hit by Oblivion's Guardian, the Doctor's Doom, and Rapture in increasingly unlikely scenarios, each time managing to make it only a flesh wound. Unfortunately, the damage accumulated was so much that I had to down all but 2 of my Nectar potions. This still manages to be worth it, as I now have 3 more incredibly deadly weapons in my arsenal, which will probably get used at some point. Also I time travel to the Battlefield slightly after all the others left, and manage to get back in time to look like it was really casual.
I then pull out a deadly juju I've obtained from Yaldabaoth after defeating him, in addition with my immortality and unlimited power. I proceed to use the juju, which has 24 slots in it, probably because of my ridiculous SKYUB session's player count. I then absorb a hellkite dragon's soul, completely trapping it forever. (Not that this thing will ever be used in any relevant manner.)
I then take out a keyboard with 11,000 keys on it for some reason. I then press a few keys, and the purpose is immediately revealed: It's a conduit for the 11,000 elements. I then proceed to inelegantly smash my hands against the keyboard, unleashing a gigantic elemental storm on the hellkite dragons. I then rule that the eleven thousand elements were combined, and as such the dragons only develop an immunity to the elements in a combined form.
I finish Destruction's Talons, and hand a duplicate to Talist. Sorry they were above your preferred level range.
+2 Tazz
Rafflesia 50/50 (On hold)
Plant food, fertilizer, water, etc. 26/50
Even More Runic Shielding 1/50
2B2T Shrine Ash && Bird Talons 11/11 (Destruction's Talons)
Quantum Mechanics Textbook && Fluorite Decad 6/11 (Planck's Decad)
(Defunct Laser Minigunx4 && Bottle of Liquid Fabrico) || The Destructive Ender = Crimson Miniender(s) (Level 10: 4/11)
(Potions of Critmist: 34)(Potions of Nectar: 2)
ALCHEMY SHOP: Fseftr-52, Talist-14, Gutza1-19, Tazz-45, crystal-18, pit-2. Pay x in +2s for an alchemy that takes x posts on my end to make. Alternative pay methods can be discussed.
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
41/50 {REDACTED}
My Action: I use a teraport device to teraport several grams of antimatter inside a dragon's chest, causing a combination of telefrag and antimatter explosion to obliterate the dragon's insides. If that does not kill it I then teraport antimatter inside the dragon's brain to blow its brain out (if it does succeed at killing the dragon, I teraport the antimatter into another dragon's brain)
SCP Foundation Action: An anomalous time warp effect affects a dragon, causing it to age into dust in a few (real-time) seconds.
EXOS Action: EXOS lines up a shot with the Weath Ray, then fires, punching through 2 dragons and creating a vacuum that is rapidly filled by air in an explosive effect that that sucks in 2 dragons (smashing them together with a huge amount of force) and releasing a sonic boom powerful enough to blow a third dragon's ears out (too loud for any anti-noise things to stop because it just penetrates through from around the rest of the armor) and shatter its wings, causing the third dragon to crash.
Orbital Weapons
Mini-Ion Cannon 2/2
Mini-Bio Annihilator 4/4
5/5 for Text Based Magic
50/50 x3 Magic
Battlefield: I use my amazing diplomacy skills to win Sheila over, then use light magics on the dragons.
Orbital Weapons:
Partial Inventory: Potion of Critmist II x34, Ultramarine, Militarism, Gib Eclipse. Potion of Vis x27, The Redstick, Potion of Nectar x23, Potion Globedropper, iWeatherlord, Gender Spacestriker, Potion of Crimson x2, Potion of Moonlight x2, Potion of Fortune x2, Potion of Fear x2, Potion of Hellsun x2, Azure Essense. The Lazuli Fencer, The Bulletesseract, Lapis Armour, Moon's Dagger, Wand of Inconvenience, Healing Blues, Ultramatter Grenade, Picnic Globestriker, Ultrafield, Builders United, The Ultracompound, The Dopplerganger, The Lapis Stakehouse
Wilson's Shop: $160
Needed Dupes:
+2 to Wilson
Ubercharge Canteen AND Azure Essence 2/11
Bag of Holding AND Azure Essence 2/11
Void Essence AND Nanobots AND Azure Essence 2/11