"Not too long, actually. In fact, I only recently got-"
Physics suddenly starts partially working, dumping the drone off of the Rancho Relaxo face-first into the ground. The chair itself remains in the tree.
"...back. That was intentional, definitely intentional."
The Dragonfly Drone makes a sound resembling laughing, with accompanying body language, then flies away. My drone stands back up.
Orbital Weapons
Mini-Ion Cannon 2/2
Mini-Bio Annihilator 4/4
5/5 for Text Based Magic
50/50 x3 Magic
Battlefield: I travel back in time with the dopplerganger to steal someone's kill on a PG entity, or just attack one in the past if there are no chances
Orbital Weapons:
Partial Inventory: Potion of Critmist II x34, Ultramarine, Militarism, Gib Eclipse. Potion of Vis x27, The Redstick, Potion of Nectar x23, Potion Globedropper, iWeatherlord, Gender Spacestriker, Potion of Crimson x2, Potion of Moonlight x2, Potion of Fortune x2, Potion of Fear x2, Potion of Hellsun x2, Azure Essense. The Lazuli Fencer, The Bulletesseract, Lapis Armour, Moon's Dagger, Wand of Inconvenience, Healing Blues, Ultramatter Grenade, Picnic Globestriker, Ultrafield, Builders United, The Ultracompound, The Dopplerganger, The Lapis Stakehouse
Wilson's Shop: $146
Needed Dupes:
Laser Pistol AND Azure Essence 6/11
Universal Remote AND Azure Essence 6/11
The Blueshifter AND Upside down broken time machine AND Azure Essence 6/11
+2 to wilson
-Battlefield-
Can't complain. Well, I could, but I shouldn't, so I won't. Anyways... how about you?
I shove the Lover's Octet up a PG enemy's nose into its brain, then bop its skull to use it like a Pop-A-Matic bubble in its brain, activating the dice.
+2 Tazz
Rafflesia 50/50 (On hold)
Plant food, fertilizer, water, etc. 17/50
More Runic Shielding 37/50
2B2T Shrine Ash && Bird Talons 6/11
Quantum Mechanics Textbook && Fluorite Decad 1/11 But dogs can observe the world, so according to quantum mechanics they must have souls! (Protip: you can safely ignore any sentence that contains the words "According to quantum mechanics".)
Reality Majyyks && Delicious Fruit 9/11 (Cherry Big Bang Bomb)
(Potions of Critmist: 34)(Potions of Nectar: 24)
ALCHEMY SHOP: Fseftr-52, Talist-14, Gutza1-19, Tazz-40, crystal-18, pit-2. Pay x in +2s for an alchemy that takes x posts on my end to make. Alternative pay methods can be discussed.
I must agree, even if I couldn't take part. Oh, and while I'm at it, time for a better weapon. Caledball || (Oblivion's Guardian && Broken Anachronism) = Inevitability's Shadow (1/413)) (jokealchemy/rpalchemy)
Drive: Big Gamble (43/50) (Generic's Dice rolls will take the lowest 3 values and add +1 to them) (Generic'd X4)
Drive: Doorrior (25/50) (When I attack an entity, I now have an additional 10% Dodge chance against that entity until the next EoTB.)
The Selfless? (17/20) (Healing the.;.Wait...Uhh, helping something. Yes.)
Brine || Creation Majjyks = Markus (Level 10: 10/11)
Nailgun Nail || (Omega Bullet && Quills of Enchida) = Enchida's Nail (Level 10: 8/11)
I politely remind Generic that the word 'Dice Rolls' works on any dice. Including Decads. Also stop hazing Gutza this instant over your like of Octets. He has different preferences, that's all. With that said, once the Moorblade's scrap is properly processed, you two (Gutza, Generic) will be using your Alchemy shops to help me make Moorblade 2.0, because that was a complex ship and the sooner it's done the better.
I head to Wilson's shop and get his attention, Or find him if he's not already there. I'd like to ask for some complicated services of him.
Remembering the Battlefield is a thing, I use the Oblivion's Topper on Epona II, and force it's supply Drop to drop to me instead of the PGs.
"Could be worse. What happen was pretty much... The Godmodder went around collecting some artifacts to fulfill some prophecy, then Scratch went in and stole Psi-Godmodderhood, killed everyone, we all ended up in Limbo, some council dudes got annoyed at us, then gave us some owl related thing, we killed a gatekeeper, then had to go around destroying the power sources of the various artifacts from earlier, then we killed Scratch. So, how was dying?"
My drone leans against a tree. The same one with the Rancho Relaxo stuck in it. Predictably, said chair lands right on top of the drone.
The Meaning of Life, the Universe, and Everything.
Location:
Both here
Join Date:
1/5/2012
Posts:
245
Location:
and there at once.
Minecraft:
same as this one
Xbox:
Don't have one
PSN:
Don't want one
Member Details
46/50 and 1/50 +2 to Pit
Is it time to unleash my ultimate entity? Time to remember what my entities did... I'll probably release CogWynd just so I don't have 4 entities to control all at once. And wow, there are a lot of AGs.
I say to the Godmodder, "Well, you better have something preettyyy good planned if you want to top the late Scratch as biggest and baddest boss of the game."
Commands:
-Fayther:copy from the Godmodder to get back that violent memory
-CogWynd: wound 130% WINDING DOWN, motorized claws on the Ice Colossus
-Deck: bind king of hearts to heal an entity for 20,000 hp
HP: 220,000/220,000
Memories: | Violent | Happy | Violent | Sad | - | - |
Fayther cannot attack directly. Instead, she copies memories of other creatures and uses them to heal or buff other creatures. She can store up to 6 memories and can copy, combine, or apply memories. Each of these actions except combining take one turn.
Copy memory: Fills 1 empty memory cell from a different character's memories. There are 3 different kinds of memories, happy ones, sad ones, and violent ones. Fayther can copy either a short term memory or a long term memory. Short term memories are based on what happened to that entity last turn and long term memories are based on that character's backstory, if any. She can only harness a long term memory every 3 turns. For short term, I'll look at the last post to determine which memory Fayther gets.
Combine memories: There are a couple recipes Fayther can use.
Happy + violent = prideful memory
Happy + sad = sorrowsong memory
Sad + violent = gloomy memory
prideful + sorrowsong + gloomy = Rainbow memory (she'll probably never get this one)
Apply memory: expends a memory to apply an effect to an entity. These are very powerful because they take 2 or more turns to use.
Happy - Heal an entity for 45,000
Sad - Reduces the damage the entity takes by 65% until the end of the next turn, up to a maximum of 60,000 damage reduction
Violent - Triples the damage of the entity's next attack
Prideful - Doubles the damage of the entity's next attack and causes it to be healed for twice the damage dealt
Sorrowsong - Reduces the damage the entity takes until the end of the next turn by 50% (up to 50,000) and causes it to be healed for 50% of the damage it took at the end of the turn (up to 50,000).
Gloomy - Debuffs the target of the entity's next attack, meaning for the next 3 turns, it will heal the target it attacks by 20,000.
Rainbow - Applies ALL of the above effects.
If these sound overpowered, remember that to apply just a happy memory, it takes 2 turns. A prideful memory takes 3 turns and a rainbow memory takes 6 turns!
The main gimmick of CogWynd is that its behavior changes based on how wound it is. Players of any faction can wind up CogWynd by 10% by just saying they do so. Or, they can wind down CogWynd by 5% the same way. (You'll
see why those numbers aren't equal...)
Stage 1: Tentative (0-40% winded)
During this stage, CogWynd will be stealthy and untargetable. Also, if CogWynd does nothing during the turn, it stays stealthed and just winds up by 10%.
Motorized Claws: Deals 10,000 damage and winds up by 10%.
Raptor Leap: Deals 13,000 damage and winds up by 20%.
Extra Plating: Gives CogWynd 15,000 extra HP. Winds up by 15%.
Stage 2: Normal Operations (41-80% winded)
CogWynd becomes faster and more active, losing the ability to hide during this phase.
Motorized Claws: Deals 18,000 damage and winds up by 20%
Sweeping Tail: Deals 8,000 damage to 2 targets and winds up by 15%.
Extra Plating: Gives CogWynd 20,000 extra HP. Winds up by 15%
Stage 3: Overclocking (81+% winded)
The tension inside CogWynd deals 5,000 damage to it at the end of each round it is in this phase.
Wild Slash: Deals 12,000 damage to two targets and inflicts stackable bleeding for 2,000 damage per round for 3 rounds. Winds up by 20%
Motorized Claws: Deals 20,000 damage to one target and inflicts stackable bleeding for 5,000 damage per round for 3 rounds. Winds up by 25%
Extra Plating: Throws armor at enemies, dealing 15,000 damage split between 2
to 4 enemies. Disorientates them, reducing their next attack's power by 10%. Winds up by 15%
Once CogWynd reaches 120% wind level, it starts to wind down by 40% at the end of each round, going back through
the phases. This doesn't stop until CogWynd reaches 0% wind level.
Enchanted Deck
HP: 200,000/200,000
I have on my desk a normal deck of all 52 cards plus a joker. How this will work is any player can say that they bind a free card in the deck to a certain effect once per post. However, it must be advantageous to the Enchanted Deck and not super over/under powered. At the end of each of my posts, I'll draw a card and that effect will take place.
Afterwards, that card goes into a discard pile. The Deck cannot attack and takes 75% less damage if it has less than 5 cards. If it has more than 20 cards, then attacks against it can destroy older cards. It starts with only one card bound, the Ace of Spades.
Card List:
- Ace of Spades: Indestructible. When this card is drawn, reshuffle the discard pile back into the deck and draw another card.
- Three of Diamonds: Deals 7,500 damage to 3 targets when drawn
- Two of Hearts: Deals 10,000 damage to a target and heals the Deck for 10,000 when drawn
- King of Hearts: Heal an entity for 20,000 when drawn
Discard pile: None
Hopefully that makes sense. Basically, people can come up with ideas for attacks that get added into the rotation.
The number in parentheses is the number of times you need to assist Wilson's charges in order to buy it. Once you buy it, you're free to duplicate it. Wilson will also accept IOUs or other alchemies in trade.
Current status: open _ Total wealth = 214$ _ Wilson's charges A: 49/50, B: 32/50 (lvl 1 = 1 ingredient used, lvl 2 = 2 ingredients used or 2 potions combined, and so on)
Diablo x1 (lvl 7 scythe, 10$)
Angler Knife x1 (lvl 4 weapon, 6$)
Spectra's Chestplate (lvl 5 colorful armor, 8$)
Potion of (super?) rejuvenation x1 (3$, lvl 1, gives crits)
Potion of Magic x2 (3$, lvl 1, random effects)
Potion of (holy) Wrath x2 (5$, lvl 2, says on the tin)
Potion of Nectar x2 (5$, lvl 2, healing and crit)
Splash potion of Critmist II x8 (6$, lvl 3, crits)
Potion of Ambrosa x1 (6$, lvl 3, healing + crits)
Nectar cake x2 (6$, lvl 3, healing food)
Woolen Bandage x2 (3$, lvl 1, healing)
Potion of Infusement x1 (4$, lvl 2, magic power +)
Potion of Potential x1 (lvl 1, slight buff)
Potion of Fury x4 (6$, lvl 3, magic power +, holy power ++)
Potion of Armor x2 (3$, lvl 1, dmg reduction)
Potion of War II x2 (7$, lvl 4, +dmg, -dmg taken)
Potion of Zeus x2 (7$, lvl 4, healing, dmg dealt+ Dmg taken -)
Potion of Water Armor x2 (2$, lvl1, armor while in water)
Potion of Moonlight x2 (3$, lvl 1, regen)
Potion of Fortune x3 (2$, lvl 1, more ores)
Potion of HellSun x2 (3$, lvl 1, Powers of the Nether)
Potion of Scratch II x2 (6$, lvl 3, control time for a bit)
Potion of IMAAAAGGGGINNNNAAAATIOOONNNN II x2 (4$, lvl 2)
Talisman of Math &&& Irrational Amulet = Irrational Calculator 4/6
Splash Potion of Subzero +1
"y- yeah... I'm fine... Maybe I'm just taking this too emotionally... I kinda feel like I... I've broken a promise. Even though that's stupid... I never promised anything..."
I get out my stuff, embarrassed and start walking. When the fighting restarts I will come back. I'm learning the ancient art of not being a annoying, sucky, poster. so bye ( for probably like one day considering how fast this game goes). Nevermind.
here are some alchemies I'd like to make
Alchemies:
undefined blaster + BFG + BFS ( if possible)
reality glove + "how to not make terrible posts on a forum game and make yourself look stupid" (self help Manuel)
Talist: I'll take CogWynd if you want to send him elsewhere.
But I'd like to be able to rejigger mechanics.
/null
Rollback Post to RevisionRollBack
Weird Things Mods Say When Booting
[Client thread/INFO] [TConstruct]: Natura, what are we going to do tomorrow night?
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
[Client thread/INFO] [inpure|core]: Beating Minecraft's resource loading system with a shovel. Please stand by...
[Client thread/INFO] [MagicBees]: Replacing stupid-block with 'Here, have some delicious textures' ItemBlock. This is 100% normal.
I set up some turrets with jumpscare settings around the area incase of incoming threats. In fact, they look similar to a certain set of jump scaring robots, but with turrets hidden inside. The turrets use physiological torture to brainwash people into walking to the blast radius. That sounds weird but it's very useful. The sheer horror and implications of the drones are enough to make one loose their will to live. If they see the gun, they might just keep walking, from what the turrets will make them think and see. They won't care. I'm auctioning them off.
each turret has 60 hp.
( the specifics of the drone can be discussed after the purchase. But whoever is insane , evil, or stupid enough to buy this won't care)
DARK_PIT'S TURN (2/3 Actions Remaining):
Pit's Anthem i guess: 33/50
I walk up to Crusher48 and grab him by his arms.
"No. Stop. I have seen what's happening, and you are failing at your spot check incredibly bad. The godmodder is invincible right now, no attack can kill him no matter what you do. This was established very quickly. This has been hammered into the ground many times, and yet you still try to not only attack him, but One-Shot him while every time this fails. It is not going to work, it never has worked since this whole thing started, and you cannot bend the world to suit your needs. LEARN BEFORE I MAKE YOU."
After that, i toss him aside into some poor unlucky entity.
(At this point, it can be safely guessed Dark Pit is a Neutral player, but Normal Pit is still AG.)
DARK_PIT'S TURN (2/3 Actions Remaining):
Pit's Anthem i guess: 33/50
I walk up to Crusher48 and grab him by his arms.
"No. Stop. I have seen what's happening, and you are failing at your spot check incredibly bad. The godmodder is invincible right now, no attack can kill him no matter what you do. This was established very quickly. This has been hammered into the ground many times, and yet you still try to not only attack him, but One-Shot him while every time this fails. It is not going to work, it never has worked since this whole thing started, and you cannot bend the world to suit your needs. LEARN BEFORE I MAKE YOU."
After that, i toss him aside into some poor unlucky entity.
(At this point, it can be safely guessed Dark Pit is a Neutral player, but Normal Pit is still AG.)
Really? I don't actually see it yet.
/null
Rollback Post to RevisionRollBack
Weird Things Mods Say When Booting
[Client thread/INFO] [TConstruct]: Natura, what are we going to do tomorrow night?
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
[Client thread/INFO] [inpure|core]: Beating Minecraft's resource loading system with a shovel. Please stand by...
[Client thread/INFO] [MagicBees]: Replacing stupid-block with 'Here, have some delicious textures' ItemBlock. This is 100% normal.
Quantum Mechanics Textbook && Fluorite Decad 1/11 But dogs can observe the world, so according to quantum mechanics they must have souls! (Protip: you can safely ignore any sentence that contains the words "According to quantum mechanics".)
You can also just ignore any science assertion where 'quantum mechanics' is the most complicated phrase in it.</xkcd>
Rollback Post to RevisionRollBack
Weird Things Mods Say When Booting
[Client thread/INFO] [TConstruct]: Natura, what are we going to do tomorrow night?
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
[Client thread/INFO] [inpure|core]: Beating Minecraft's resource loading system with a shovel. Please stand by...
[Client thread/INFO] [MagicBees]: Replacing stupid-block with 'Here, have some delicious textures' ItemBlock. This is 100% normal.
"Not too long, actually. In fact, I only recently got-"
Physics suddenly starts partially working, dumping the drone off of the Rancho Relaxo face-first into the ground. The chair itself remains in the tree.
"...back. That was intentional, definitely intentional."
The Dragonfly Drone makes a sound resembling laughing, with accompanying body language, then flies away. My drone stands back up.
"So, how ya doin?"
GODDAMN IT
STUPID GENDERFLIP VIRUS
Orbital Weapons
Mini-Ion Cannon 2/2
Mini-Bio Annihilator 4/4
5/5 for Text Based Magic
50/50 x3 Magic
Battlefield: I travel back in time with the dopplerganger to steal someone's kill on a PG entity, or just attack one in the past if there are no chances
Orbital Weapons:
Partial Inventory: Potion of Critmist II x34, Ultramarine, Militarism, Gib Eclipse. Potion of Vis x27, The Redstick, Potion of Nectar x23, Potion Globedropper, iWeatherlord, Gender Spacestriker, Potion of Crimson x2, Potion of Moonlight x2, Potion of Fortune x2, Potion of Fear x2, Potion of Hellsun x2, Azure Essense. The Lazuli Fencer, The Bulletesseract, Lapis Armour, Moon's Dagger, Wand of Inconvenience, Healing Blues, Ultramatter Grenade, Picnic Globestriker, Ultrafield, Builders United, The Ultracompound, The Dopplerganger, The Lapis Stakehouse
Wilson's Shop: $146
Needed Dupes:
Laser Pistol AND Azure Essence 6/11
Universal Remote AND Azure Essence 6/11
The Blueshifter AND Upside down broken time machine AND Azure Essence 6/11
+2 to wilson
-Battlefield-
Can't complain. Well, I could, but I shouldn't, so I won't. Anyways... how about you?
I shove the Lover's Octet up a PG enemy's nose into its brain, then bop its skull to use it like a Pop-A-Matic bubble in its brain, activating the dice.
+2 Tazz
Rafflesia 50/50 (On hold)
Plant food, fertilizer, water, etc. 17/50
More Runic Shielding 37/50
2B2T Shrine Ash && Bird Talons 6/11
Quantum Mechanics Textbook && Fluorite Decad 1/11 But dogs can observe the world, so according to quantum mechanics they must have souls! (Protip: you can safely ignore any sentence that contains the words "According to quantum mechanics".)
Reality Majyyks && Delicious Fruit 9/11 (Cherry Big Bang Bomb)
(Potions of Critmist: 34)(Potions of Nectar: 24)
ALCHEMY SHOP: Fseftr-52, Talist-14, Gutza1-19, Tazz-40, crystal-18, pit-2. Pay x in +2s for an alchemy that takes x posts on my end to make. Alternative pay methods can be discussed.
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
WELL. THAT WAS FUN.
I must agree, even if I couldn't take part. Oh, and while I'm at it, time for a better weapon. Caledball || (Oblivion's Guardian && Broken Anachronism) = Inevitability's Shadow (1/413)) (jokealchemy/rpalchemy)
it will all be over soon
Oh no
Act 1! +1 to Generic, +1 to Gutza!
Drive: Big Gamble (43/50) (Generic's Dice rolls will take the lowest 3 values and add +1 to them) (Generic'd X4)
Drive: Doorrior (25/50) (When I attack an entity, I now have an additional 10% Dodge chance against that entity until the next EoTB.)
The Selfless? (17/20) (Healing the.;.Wait...Uhh, helping something. Yes.)
Brine || Creation Majjyks = Markus (Level 10: 10/11)
Nailgun Nail || (Omega Bullet && Quills of Enchida) = Enchida's Nail (Level 10: 8/11)
I politely remind Generic that the word 'Dice Rolls' works on any dice. Including Decads. Also stop hazing Gutza this instant over your like of Octets. He has different preferences, that's all. With that said, once the Moorblade's scrap is properly processed, you two (Gutza, Generic) will be using your Alchemy shops to help me make Moorblade 2.0, because that was a complex ship and the sooner it's done the better.
I head to Wilson's shop and get his attention, Or find him if he's not already there. I'd like to ask for some complicated services of him.
Remembering the Battlefield is a thing, I use the Oblivion's Topper on Epona II, and force it's supply Drop to drop to me instead of the PGs.
"Could be worse. What happen was pretty much... The Godmodder went around collecting some artifacts to fulfill some prophecy, then Scratch went in and stole Psi-Godmodderhood, killed everyone, we all ended up in Limbo, some council dudes got annoyed at us, then gave us some owl related thing, we killed a gatekeeper, then had to go around destroying the power sources of the various artifacts from earlier, then we killed Scratch. So, how was dying?"
My drone leans against a tree. The same one with the Rancho Relaxo stuck in it. Predictably, said chair lands right on top of the drone.
GODDAMN IT
STUPID GENDERFLIP VIRUS
46/50 and 1/50 +2 to Pit
Is it time to unleash my ultimate entity? Time to remember what my entities did... I'll probably release CogWynd just so I don't have 4 entities to control all at once. And wow, there are a lot of AGs.
I say to the Godmodder, "Well, you better have something preettyyy good planned if you want to top the late Scratch as biggest and baddest boss of the game."
Commands:
-Fayther:copy from the Godmodder to get back that violent memory
-CogWynd: wound 130% WINDING DOWN, motorized claws on the Ice Colossus
-Deck: bind king of hearts to heal an entity for 20,000 hp
Memories: | Violent | Happy | Violent | Sad | - | - |
Fayther cannot attack directly. Instead, she copies memories of other creatures and uses them to heal or buff other creatures. She can store up to 6 memories and can copy, combine, or apply memories. Each of these actions except combining take one turn.
Copy memory: Fills 1 empty memory cell from a different character's memories. There are 3 different kinds of memories, happy ones, sad ones, and violent ones. Fayther can copy either a short term memory or a long term memory. Short term memories are based on what happened to that entity last turn and long term memories are based on that character's backstory, if any. She can only harness a long term memory every 3 turns. For short term, I'll look at the last post to determine which memory Fayther gets.
Combine memories: There are a couple recipes Fayther can use.
Happy + violent = prideful memory
Happy + sad = sorrowsong memory
Sad + violent = gloomy memory
prideful + sorrowsong + gloomy = Rainbow memory (she'll probably never get this one)
Apply memory: expends a memory to apply an effect to an entity. These are very powerful because they take 2 or more turns to use.
Happy - Heal an entity for 45,000
Sad - Reduces the damage the entity takes by 65% until the end of the next turn, up to a maximum of 60,000 damage reduction
Violent - Triples the damage of the entity's next attack
Prideful - Doubles the damage of the entity's next attack and causes it to be healed for twice the damage dealt
Sorrowsong - Reduces the damage the entity takes until the end of the next turn by 50% (up to 50,000) and causes it to be healed for 50% of the damage it took at the end of the turn (up to 50,000).
Gloomy - Debuffs the target of the entity's next attack, meaning for the next 3 turns, it will heal the target it attacks by 20,000.
Rainbow - Applies ALL of the above effects.
If these sound overpowered, remember that to apply just a happy memory, it takes 2 turns. A prideful memory takes 3 turns and a rainbow memory takes 6 turns!
see why those numbers aren't equal...)
Stage 1: Tentative (0-40% winded)
During this stage, CogWynd will be stealthy and untargetable. Also, if CogWynd does nothing during the turn, it stays stealthed and just winds up by 10%.
Motorized Claws: Deals 10,000 damage and winds up by 10%.
Raptor Leap: Deals 13,000 damage and winds up by 20%.
Extra Plating: Gives CogWynd 15,000 extra HP. Winds up by 15%.
Stage 2: Normal Operations (41-80% winded)
CogWynd becomes faster and more active, losing the ability to hide during this phase.
Motorized Claws: Deals 18,000 damage and winds up by 20%
Sweeping Tail: Deals 8,000 damage to 2 targets and winds up by 15%.
Extra Plating: Gives CogWynd 20,000 extra HP. Winds up by 15%
Stage 3: Overclocking (81+% winded)
The tension inside CogWynd deals 5,000 damage to it at the end of each round it is in this phase.
Wild Slash: Deals 12,000 damage to two targets and inflicts stackable bleeding for 2,000 damage per round for 3 rounds. Winds up by 20%
Motorized Claws: Deals 20,000 damage to one target and inflicts stackable bleeding for 5,000 damage per round for 3 rounds. Winds up by 25%
Extra Plating: Throws armor at enemies, dealing 15,000 damage split between 2
to 4 enemies. Disorientates them, reducing their next attack's power by 10%. Winds up by 15%
Once CogWynd reaches 120% wind level, it starts to wind down by 40% at the end of each round, going back through
the phases. This doesn't stop until CogWynd reaches 0% wind level.
Enchanted Deck
HP: 200,000/200,000
I have on my desk a normal deck of all 52 cards plus a joker. How this will work is any player can say that they bind a free card in the deck to a certain effect once per post. However, it must be advantageous to the Enchanted Deck and not super over/under powered. At the end of each of my posts, I'll draw a card and that effect will take place.
Afterwards, that card goes into a discard pile. The Deck cannot attack and takes 75% less damage if it has less than 5 cards. If it has more than 20 cards, then attacks against it can destroy older cards. It starts with only one card bound, the Ace of Spades.
Card List:
- Ace of Spades: Indestructible. When this card is drawn, reshuffle the discard pile back into the deck and draw another card.
- Three of Diamonds: Deals 7,500 damage to 3 targets when drawn
- Two of Hearts: Deals 10,000 damage to a target and heals the Deck for 10,000 when drawn
- King of Hearts: Heal an entity for 20,000 when drawn
Discard pile: None
Hopefully that makes sense. Basically, people can come up with ideas for attacks that get added into the rotation.
The number in parentheses is the number of times you need to assist Wilson's charges in order to buy it. Once you buy it, you're free to duplicate it. Wilson will also accept IOUs or other alchemies in trade.
Current status: open _ Total wealth = 214$ _ Wilson's charges A: 49/50, B: 32/50 (lvl 1 = 1 ingredient used, lvl 2 = 2 ingredients used or 2 potions combined, and so on)Spectra's Chestplate &&& imaginary essence &&& blaze powder = Mind's Chestplate 6/7
Talisman of Math &&& Irrational Amulet = Irrational Calculator 4/6
Splash Potion of Subzero +1
"y- yeah... I'm fine... Maybe I'm just taking this too emotionally... I kinda feel like I... I've broken a promise. Even though that's stupid... I never promised anything..."
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
All my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.
Maniac: MEAT BOY appears and attacks LIL' SLUGGER.
Midna: I get a Vord-eating-spider-eating Spider!
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
When both sides are doomed, which do you choose?
DOWN HERE IT'S KILL OR BE KILLED
I get out my stuff, embarrassed and start walking. When the fighting restarts I will come back. I'm learning the ancient art of not being a annoying, sucky, poster. so bye ( for probably like one day considering how fast this game goes).Nevermind.here are some alchemies I'd like to make
Alchemies:
undefined blaster + BFG + BFS ( if possible)
reality glove + "how to not make terrible posts on a forum game and make yourself look stupid" (self help Manuel)
potion of swiftness + matter converter
Talist: I'll take CogWynd if you want to send him elsewhere.
But I'd like to be able to rejigger mechanics.
/null
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
Act 3! +1 to Generic, +1 to Gutza!
Drive: Big Gamble (44/50) (Generic's Dice rolls will take the lowest 3 values and add +1 to them) (Generic'd X4)
Drive: Doorrior (26/50) (When I attack an entity, I now have an additional 10% Dodge chance against that entity until the next EoTB.)
The Selfless? (18/20) (Helping someone)
Brine || Creation Majjyks = Markus (Level 10: 11/11) Success!
Nailgun Nail || (Omega Bullet && Quills of Enchida) = Enchida's Nail (Level 10: 9/11)
I inspect the Markus.
I preview and inspect what Magic English Eye && 0ctet would be. Hopefully not another Octet, as that's not what I'm aiming for.
With that said, I roll the Fluorite Octet at the Ice Colossus, wanting to conserve creative juices for later.
Talist, I'd be happy to take CogWynd off of your hands as far as entity control is due.
I pop out of my grave and sob that I missed all that.
;-;
omglolsguy's Sight of awesome attacks RIP 2015
rekt by cheeky scrub armor
If you are seeing this, you are qualified to win.....nothing! Have a nice day! You might wanna click these!

Bottom of the lake. Nothing past here.
W-W-W-W--W--W-W--W-WW-W-W-W-W-W-W-W-W-W-W-W
-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W
You can win guys! Beat him! Destroy that pyramid! You may need to smoke him out... Go to the top room, and say the decoded words...."MSEKO VLIES"
Welp, no twin post today.
/null
I set up some turrets with jumpscare settings around the area incase of incoming threats. In fact, they look similar to a certain set of jump scaring robots, but with turrets hidden inside. The turrets use physiological torture to brainwash people into walking to the blast radius. That sounds weird but it's very useful. The sheer horror and implications of the drones are enough to make one loose their will to live. If they see the gun, they might just keep walking, from what the turrets will make them think and see. They won't care. I'm auctioning them off.
each turret has 60 hp.
( the specifics of the drone can be discussed after the purchase. But whoever is insane , evil, or stupid enough to buy this won't care)
I bye a drone. It then leaves, since I said bye to it.
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
No post today, I have some IRL stuff to attend to.
DARK_PIT'S TURN (2/3 Actions Remaining):
Pit's Anthem i guess: 33/50
I walk up to Crusher48 and grab him by his arms.
"No. Stop. I have seen what's happening, and you are failing at your spot check incredibly bad. The godmodder is invincible right now, no attack can kill him no matter what you do. This was established very quickly. This has been hammered into the ground many times, and yet you still try to not only attack him, but One-Shot him while every time this fails. It is not going to work, it never has worked since this whole thing started, and you cannot bend the world to suit your needs. LEARN BEFORE I MAKE YOU."
After that, i toss him aside into some poor unlucky entity.
(At this point, it can be safely guessed Dark Pit is a Neutral player, but Normal Pit is still AG.)
Really? I don't actually see it yet.
/null
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
Bhahaha, true.
/null
happen
Somehow, I ended up GM-ing this thing over at Bay12;
http://www.bay12forums.com/smf/index.php?topic=149024.870