Drive: Big Gamble (38/50) (Generic's Dice rolls will take the lowest 3 values and add +1 to them) (Generic'd X2)
Drive: Doorrior (24/50) (When I attack an entity, I now have 10% Dodge chance against that entity. To clarify: This stacks with previous dodge chance, but I have to have attacked the Entity recently. As in, at most, before a turn's EoTB; after the EoTB this ability refreshes .)
The Selfless? (16/20) (Healing the.;.Wait...)
Brine || Creation Majjyks = Markus (Level 10: 9/11)
Nailgun Nail || (Omega Bullet && Quills of Enchida) = Enchida's Nail (Level 10: 7/11)
My dream reminds me of something else. In a quick flash, I quickly head somewhere with Heat Death. I return with a massive heap of slag, the once-proud Moorblade currently in a state of disrepair, the aforementioned ruined ship in the dream I had. It was a Dream, yes, but it was based off of past events as well. Without a doubt, the Moorblade would need considerable alchemical efforts to restore, but I think I will really need to do so, and soon, and it's worth the effort anyways.
The Moorblade, or what I know of it, for sake of sanity, was a small ship that could theoretically be manned by one person at least. It was a re-purposed and modified commander ship in design, which had to prepare for a lot, be subtle and unnoticeable (and thus having small stealth capacity), surprisingly agile in action (if not out-and-out fast) and regardless of that carry considerable firepower-thus it's a tough ship despite the size, and packs four front-facing...Err, laser miniguns, basically, two backwards-facing drone deployers that would seek out pursuers and violently explode (as well as an equivalent to a smoke deployer to foul up any fighters chasing me), four light turrets automated turrets carrying small laser-rockets (two above the ship and two below-and of those four two face more to the left and two face more to the right), and one medium semi-automated turret, armed with a 6-part barrage of rockets dead-center on the bottom of the ship that could also be manually aimed and fired as a precaution to losing the ability to auto-target stuff with it. It's maximum crew capacity is about 18 human-sized entities. It had seven main rooms: Cockpit (natch), Storage (Exactly what it says on the tin), Junction (linking the other six rooms and having a few conveniences), Living/Dining Room (Putting the luxury in Luxury ship), Bedrooms (for what you'd expect), Medbay (Preparing for everything), and Generator (duh-I never figured out how that Generator worked, though). Now that I think about it, I can expect to improve a lot. Despite it's useless state, the one good thing is that the Moorblade's general shape is somewhat intact, as well-it kind of looked like a classic stealth fighter very much up-scaled and more 3D-ish. One noticable deviation, still noticeable, is an odd ovoid ring around the rough middle of the ship-it has 2 thrusters, usually put to the side (in addition to the four back thrusters), and aside from regular turning, these could also be activated for extra speed or turning power, though that was unadvised for extended periods as that would take it's toll on the generator...In it's first iteration. Natch, I'm looking to the improve it, and hopefully considerably.
To start this shipbuilding party, Moorblade Wreck > Coarse = ???
The Meaning of Life, the Universe, and Everything.
Join Date:
2/7/2014
Posts:
72
Location:
The Mindscape
Minecraft:
Irecreeper
Member Details
=TURN ONE=
=CHARGE=
-22 / 50- Spin2Win
-17 / 50- The Tophat
-7 / 10- The Democratic Upheaval
-7 / 8- MEGA BOMB, Isaac
+2 to PitTheAngel
=ACTION=
ISAAC'S ALIVE!
I proceed to slow-motion hi-five Isaac, then use THE OTHER SIDE to blast The Malice.
=LIMBO=
I step towards the Pit, and examine the area. If it's dark, I place down another TORCH-TURRET (c) to light up the area. If hostiles are around, I mow them down with the CHAIRSLAYER.
=COMMAND=
>Streamer: Summon more mons.
>Isaac: Brimstone Barrage the Ice Colossus!
Orbital Weapons
Mini-Ion Cannon 2/2
Mini-Bio Annihilator 4/4
5/5 for Text Based Magic
50/50 x3 Magic
Battlefield: I test out the ultracompound on a random PG entity, I guess.
Orbital Weapons:
Partial Inventory: Potion of Critmist II x34, Ultramarine, Militarism, Gib Eclipse. Potion of Vis x27, The Redstick, Potion of Nectar x23, Potion Globedropper, iWeatherlord, Gender Spacestriker, Potion of Crimson x2, Potion of Moonlight x2, Potion of Fortune x2, Potion of Fear x2, Potion of Hellsun x2, Azure Essense. The Lazuli Fencer, The Bulletesseract, Lapis Armour, Moon's Dagger, Wand of Inconvenience, Healing Blues, Ultramatter Grenade, Picnic Globestriker, Ultrafield, Builders United, The Ultracompound, The Dopplerganger, The Lapis Stakehouse
Wilson's Shop: $142
Needed Dupes:
Laser Pistol AND Azure Essence 4/11
Universal Remote AND Azure Essence 4/11
The Blueshifter AND Upside down broken time machine AND Azure Essence 4/11
+2 to wilson
-Battlefield-
Red spins around at the sound of the dragonfly drone. Debilito absolutus et magicae artis mechanicae et Penicillium
(This is basically a high tier stunning spell that works on magical and mechanical entities as well as biological ones.)
He then notices what's actually going on.
Oh, it's just you.
Guess it's about time we get out of here. Go warm up the ship or something, Red.
Fine.
I shove a bunch of Bedrock-shattering explosions into the Godmodder's stomach, blowing it up. I know he's invincible, I just want to see how you top a Bedrock stomach.
Woo. Gutza's stupid Decad is done. I hijack the Logic Cannon and fire it at the Decads, and they all spontaneously turn into Octets. I've reworked the laws of logic, don't question me. Oh, and uh, I toss the Decad's duplicate to Gutza before doing so.
Reality Majyyks && Delicious Fruit 8/11 (Cherry Big Bang Bomb)
(Potions of Critmist: 34)(Potions of Nectar: 24)
ALCHEMY SHOP: Fseftr-52, Talist-14, Gutza1-17, Tazz-40, crystal-18, pit-2. Pay x in +2s for an alchemy that takes x posts on my end to make. Alternative pay methods can be discussed.
My Action: I deploy a mind-control trap that mind-controls the next Pro-Godmodder entity summoned over to the anti-godmodder side, then teleport to EXOS.
SCP Foundation Action: the Foundation prepares their secret trick. Nanobots are released that sting everything (including the godmodder and anti-godmodder entities) for 1 damage (everyone other than the godmodder has it rounded down to 0 damage for convenience, but they are still hit by this).
EXOs Action: EXOS shows that the Executor modules are also part of the Perfect Sphere's modules. It prepares to adjust the new module for adding as well, and installs upgrades allowing it to make transdimensional attacks during the end of turn battle even if the next trial does not include it.
Tanker A2 Orders: The Tanker A2 bodyguards EXOS, and uses concussion spheres on a random PG entity.
SCP-2317 Battle: One final nuke falls over the battlefield. Godzilla makes one final surge in a desperate attempt to push SCP-2317 into the path of the nuke.
I then take out Chorale for Jaspers from the Jukebox, and sak Split if he thinks that paying the Disc of Mojang in the Jukebox would be a good idea. Mojang must have had a reason to shape their McGuffin like a disk, and not for example like a hat.
Potion of Honey II Complete!
The eighth principle 3/8
Frostdraug Core && The Southern Tundra && Blue Gem
Depleted Fez && Timetable && Red Dye && Gold Nugget
The ground rumbles, shaking the entire battlefield. When the rumbling stops, a giant chasm has manifested onto the battlefield. 0ut of the chasm climbs a huge, muscular shaggy beast that seems to severely confuse the Dragonfly upon arrival.
Science:
Sadly, the Bearger is not as intresting as the other seasonal bosses. Every 3 turns it can use it's special attack, Earthquake, that deals high damage to 1-3 targets.
...It looks like a torch, but does it burn like a torch?
My Action: I use Battle Technique: Terajump on a random hostile.
SCP Foundation Action: The Foundation tells the godmodder about their new memetic kill cocktail, and the godmodder suddenly dies because the cocktail is so strong that even knowing that the cocktail exists causes instant death. Luckily, everyone was inoculated against this by the nanobots released last attack (or by the nanobots used at the start of the program on the guys working on the program), except the godmodder's armor blocked the nanobots. Even if they were not inoculated (probably because the nanobots were considered an attack on their own side and were nullified), other entities are protected due to the fact that the Foundation keeps the memetic kill cocktail information on a "need to die" basis (if the target doesnt need to die, measures are taken to minimize the chance of exposure to knowledge about the attack). The godmodder cannot take any special action to dodge this because he does not know about this attack (this means retconning the stuff about the armor not blocking friendly nanobots as the nanobots were designed to deal 1 damage specifically to be counted as hostile by the armor), and if he did he would be dead already.
EXOS Action: EXOS starts to rebuild its Outer Barrier (it rebuilds in a damaged state which can be punched through without stopping the attack from hitting the other barriers, at least until the next round), as it had plenty of time to do that while engaging in other random action.
Tanker A2 Orders: The Tanker A2 spams concussion spheres, hitting another random PG entity.
SCP-2317 Battle: SCP-2317 outsmarts Godzilla, throwing it above the nuke before detonating the nuke with a bolt of dark energy, causing the mushroom cloud to blow Godzilla into space at escape velocity. SCP-2317 then takes cover before the explosion hits it, covering its stump with its hands to avoid fallout.
SCP Foundation Action: The foundation tells the godmodder about their new memetic kill cocktail, and the godmodder suddenly dies because the cocktail is so strong that even knowing that the cocktail exists causes instant death. Luckily, everyone was inoculated against this by the nanobots released last attack (or by the nanobots used at the start of the program on the guys working on the program), except the godmodder's armor blocked the nanobots. The godmodder cannot take any special action to dodge this because he does not know about this attack, and if he did he would be dead already.
[Client thread/INFO] [TConstruct]: Natura, what are we going to do tomorrow night?
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
[Client thread/INFO] [inpure|core]: Beating Minecraft's resource loading system with a shovel. Please stand by...
[Client thread/INFO] [MagicBees]: Replacing stupid-block with 'Here, have some delicious textures' ItemBlock. This is 100% normal.
I return from the trip through the Void, however long it took, and open fire at a PG entity with an Elevenfold Shattergun (Disc Fragment && Gun). As for what it does, it quite literally shatters things. Bonds of all types are sundered. So it has a tendency to cause some strange things like explosions where explosive materials do not exist.
I then stab the same target with Elevenfold Fracture, slicing it into even more pieces. And explosions.
/I build/erect/create a fractive shield/shell/wall around the Everyman./
==The Void==
If we haven't yet found the Employer, we keep looking. If not, 11 prepares the shatterguns while I deploy more defenses. At this point, I assume that there is Orchid bearing down on us if we have in fact found him. If we have, something along the lines of this happens..
"None of this will hold forever if the fractive layer fails us. What's your assessment on that holding."
/I need more data on how Orchid works. At the moment, they hold./
Rollback Post to RevisionRollBack
Weird Things Mods Say When Booting
[Client thread/INFO] [TConstruct]: Natura, what are we going to do tomorrow night?
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
[Client thread/INFO] [inpure|core]: Beating Minecraft's resource loading system with a shovel. Please stand by...
[Client thread/INFO] [MagicBees]: Replacing stupid-block with 'Here, have some delicious textures' ItemBlock. This is 100% normal.
My Action: The fleetmind realizes that they left Schlock lying around in their base while they went out to attack Scratch. Since they did nothing useful in the battle, they decide to teraport Schlock into the battle under my control. I order him to attack Ice Colossus using battle technique: Schlocked.
SCP Foundation Action: Damage control is executed after several thousand players getting TV broadcasts of the battle die due to the memetic kill cocktail last round, as they were not inoculated. Also, they lure SCP-2317 to the battlefield (twin, I PM'd you the stats for SCP-2317)
EXOS Action: EXOS installs its new module, the Weath Ray. The Weath Ray is an advanced system that attacks by creating a wide linear "beam" made up of incredible amounts of microscopic wormholes that divide atoms and molecules into subatomic parts and scatter them throughout the universe (or possibly several universes). For practical purposes, it utterly anhillates anything in the beam's path, dealing 100000 damage that cannot be defended against in any way (it punches through every possible defense). It takes 3 turns to charge up after firing, but it enters the battlefield fully charged, and shoots right at the godmodder (or his corpse if he died from the memetic kill cocktail). Oh, and EXOS planned many defense measures into the attack to make sure it anhillates the godmodder as planned.
List of anti-godmodding measures:
Anti-beam destroying (the Weath Ray module is behind the Anti-Godmodder field and cannot be directly attacked by the godmodder)
Anti-block (NOTHING blocks the Weath Ray or redirects it or anything, that is pretty much the whole point of the design)
Anti-dodge (The godmodder is trapped using EXOS's gift from the fleetmind of a gravitational manipulator strong enough to levitate the godmodder and prevent him from moving)
Anti-size change (If the godmodder tries to grow large enough to evade the effect (which would require a huge amount of size, easily over 100 feet tall), the attack still knocks him out by hitting either the spinal cord, blowing through key parts of his brain, or invoking the Square-Cube law)
Anti-teleport (Measures are in effect to stop teraporting and any other form of teleport)
Anti-decoy (Hyper-advanced tracking measures can easily tell a fake godmodder apart from the real one)
Anti-plot armor (It uses some form of the Hero Killer trope to bypass it)
Anti-mechanical failure (It was already tested on SCP-2317, and has been checked many times since then to make sure it is reusable)
Pro-whateverthealliesbuffitwith (The attack is modular so it can be easily upgraded)
Anti-outsmart (EXOS counters the first 5 tactics the godmodder tries that are not otherwise covered)
Lothyra alchemizes Physics Textbook & Fluorite Decad. She then requests Generic to alchemize Quantum Mechanics Textbook & Fluorite Decad. This will be my last science related Decad. She sics the Logic Cannon on the PG entity with the least health (by the time of the EoTB, of course), then turns to Epona II.
"Ah. The upgraded version of Link's steed. Too bad the Godmodder has turned you evil. Eh. I think I prefer the Master Cycle. But that's just me being a technophile."
She then tests out the Stellar Decad on Epona II.
==Spacebase DF-9==
Mr N1x0n? Th3 0th3r Arr1val shall b3g1n s00n. Tw0 days acc0rd1ng t0 Un1v3rs3 B Pr1m3 3arth.
"Finally! I was wondering when that would start. Also, did you see that red shockwave?"
Y3s. But that's n0n3 0f y0ur c0nc3rn. Just kn0w that th3 play3rs t00k car3 0f 1t.
"I need to go ready the troops. When you're ready, give me the signal. Then we'll show this "Godmodder" the might of Earth! We'll go beat the crap out of whatever he's got planned for the "Trial"."
Y3s.
"So goodbye for now."
Wa1t. 0n3 m0r3 th1ng b3f0r3 y0u d1sc0n3ct.
"What?"
1f y0u w3r3 plann1ng t0 b3tray th3 Ant1-G0dm0dd3r R3s1stanc3, r3m3mb3r that th3 r3as0n y0u ar3 br1ng1ng y0ur fl33t t0 M1n3craft1a 1s b3caus3 y0u 0w3 th3 Plan3t 3xpr3ss Cr3w and Ms. S1l3ntr3ad a fav0r. S0 d0n't b3 a tra1t0r.
"I am not a crook's head traitor!"
Just want3d t0 g1v3 a b1t 0f 3xp0s10n f0r th3 r3ad3rs.
The Meaning of Life, the Universe, and Everything.
Join Date:
4/4/2014
Posts:
159
Location:
{NOT FOUND}
Minecraft:
Amperzand
Xbox:
Nope.
PSN:
Nope.
Member Details
Stuff charges!
+1x2 to Erelye!
I wander around the terraformed Battlefield looking for something important, my shield-bubble acting, for once, as containment rather than protection, keeping my reactor's emissions from sterilizing the area.
My Shadow in Limbo talks to the souls it was near before I suddenly got lazy as hell and stopped trying.
Orbital Weapons
Mini-Ion Cannon 2/2
Mini-Bio Annihilator 4/4
5/5 for Text Based Magic
50/50 x3 Magic
Battlefield: I set up a shot with the lapis steakhouse on a PG entity, and fire
Orbital Weapons:
Partial Inventory: Potion of Critmist II x34, Ultramarine, Militarism, Gib Eclipse. Potion of Vis x27, The Redstick, Potion of Nectar x23, Potion Globedropper, iWeatherlord, Gender Spacestriker, Potion of Crimson x2, Potion of Moonlight x2, Potion of Fortune x2, Potion of Fear x2, Potion of Hellsun x2, Azure Essense. The Lazuli Fencer, The Bulletesseract, Lapis Armour, Moon's Dagger, Wand of Inconvenience, Healing Blues, Ultramatter Grenade, Picnic Globestriker, Ultrafield, Builders United, The Ultracompound, The Dopplerganger, The Lapis Steakhouse
Wilson's Shop: $144
Needed Dupes:
Laser Pistol AND Azure Essence 5/11
Universal Remote AND Azure Essence 5/11
The Blueshifter AND Upside down broken time machine AND Azure Essence 5/11
I merely cast Maelstrombound on a random PG. I'm conserving my energy for whatever Trial 5 turns out to be.
25/25 Expended.
Originally, this charge was going to be utilized in some manner to positively impact Split's Affinity. Seeing as that is now impossible, I'll have to use the contingency plan.
Grayhold Citadel, 15:48
Meanwhile, in a relatively unscathed section of Grayhold Citadel, a Runic Matrix seems to be anticipating the activation of its creator. The room itself seems rather familiar, being the room within which the Runic Orb was infused. However, this is not the extremely stable Infusion Altar that is utilized for things akin to the creation of the Hazel Wand. The maximum instability level that can be handled without adverse effects would likely be around Very High. Luckily, the infusion I am attempting has an instability level of High. Things of the sort in paradox space do not seem to mix very well with the thaumaturgical arts. Something about the whimsicality of the place in general, likely. The Altar's pedestals are nearly all filled. They contain a number of items. The center pedestal contains a Miniature Red Sun, obtained rather easily through alchemical duplication. The surrounding pedestals hold a Primal Charm, a piece of amber, another Miniature Red Sun, and a full Warded Jar of Potentia. The remaining four pedestals have nothing upon them. The Essentia Reservoirs within the walls appear to have already been filled with the essentia required, as always. Suddenly, the Runic Matrix flickers with violet light, and begins to infuse the object, as if activated by a thought. Hah. Seeing as this Altar can handle very high levels of instability, and the infusion currently taking place is at the level of high, the infusion takes place without a single hitch. When the aubergine sparks designate the completion of the infusion, the product is revealed. It appears to be a perfectly spherical object, seemingly both crystalline and plasmic in nature. Regardless, the object is scarlet in color, with occasional bursts of Vis around it, denoting the fact that the thing seems to be able to bend the thaumic field around it. It suddenly turns into amethyst energy, and disappears.
An amethyst orb appears in my hand, slowly transforming into a somewhat large object, around the size of a Miniature Red Sun. I stare at it as it does so, checking for imperfections, and finding a plethora of them that are likely derived from my imagination alone. This will have to do. The object is fully visible now, and appears to be either a crystalline or plasmic orb of red energy, with the occasional burst of Vis surrounding it. I turn to Split, and hand the thing to him.
Might I suggest utilizing that? Do what you will with it. Shatter it, affix it to your sword, fuse it to your body, or something of the sort. It should provide a negligible boost to your abilities.
If Split does one of these things, the orb does a singular thing. As the energy leaks into his form, it serves to augment his power, granting Split a small boost to the damage he deals. Even if he is leaving, it is useful.
Rollback Post to RevisionRollBack
VUM, ME QBIXX PIYE IV AVPERWAQQAUV, UD QURPQ;
CU! RENEX AV PBE WUUVXACBP OVFER PBE GUORPQ.
~~~
Kar nfnuvvh qoyekc-wmyk nhrvrgwkcs; kie whiznuw; klh zsiek nmor pxgpfhh kce psl wkuh ik cfyu xptzgvrfk.
(null post) yay the trial is over. But I'm sorry for being Op, and annoying, and having terrible typos/ grammar/ posts.
So yeah sorry. If I'm not banned I will be less OP and annoying.
Maniac: PENUMBRA PHANTASM makes a clone of ENGIE! It eats the ENGIETECH ENTITIES.
Midna: I get out my Twilisaber and use it on the Fungus Man to make some Mushroom Salad.
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
When both sides are doomed, which do you choose?
DOWN HERE IT'S KILL OR BE KILLED
Act 1! +2 to Generic!
Drive: Big Gamble (38/50) (Generic's Dice rolls will take the lowest 3 values and add +1 to them) (Generic'd X2)
Drive: Doorrior (24/50) (When I attack an entity, I now have 10% Dodge chance against that entity. To clarify: This stacks with previous dodge chance, but I have to have attacked the Entity recently. As in, at most, before a turn's EoTB; after the EoTB this ability refreshes .)
The Selfless? (16/20) (Healing the.;.Wait...)
Brine || Creation Majjyks = Markus (Level 10: 9/11)
Nailgun Nail || (Omega Bullet && Quills of Enchida) = Enchida's Nail (Level 10: 7/11)
My dream reminds me of something else. In a quick flash, I quickly head somewhere with Heat Death. I return with a massive heap of slag, the once-proud Moorblade currently in a state of disrepair, the aforementioned ruined ship in the dream I had. It was a Dream, yes, but it was based off of past events as well. Without a doubt, the Moorblade would need considerable alchemical efforts to restore, but I think I will really need to do so, and soon, and it's worth the effort anyways.
The Moorblade, or what I know of it, for sake of sanity, was a small ship that could theoretically be manned by one person at least. It was a re-purposed and modified commander ship in design, which had to prepare for a lot, be subtle and unnoticeable (and thus having small stealth capacity), surprisingly agile in action (if not out-and-out fast) and regardless of that carry considerable firepower-thus it's a tough ship despite the size, and packs four front-facing...Err, laser miniguns, basically, two backwards-facing drone deployers that would seek out pursuers and violently explode (as well as an equivalent to a smoke deployer to foul up any fighters chasing me), four light turrets automated turrets carrying small laser-rockets (two above the ship and two below-and of those four two face more to the left and two face more to the right), and one medium semi-automated turret, armed with a 6-part barrage of rockets dead-center on the bottom of the ship that could also be manually aimed and fired as a precaution to losing the ability to auto-target stuff with it. It's maximum crew capacity is about 18 human-sized entities. It had seven main rooms: Cockpit (natch), Storage (Exactly what it says on the tin), Junction (linking the other six rooms and having a few conveniences), Living/Dining Room (Putting the luxury in Luxury ship), Bedrooms (for what you'd expect), Medbay (Preparing for everything), and Generator (duh-I never figured out how that Generator worked, though). Now that I think about it, I can expect to improve a lot. Despite it's useless state, the one good thing is that the Moorblade's general shape is somewhat intact, as well-it kind of looked like a classic stealth fighter very much up-scaled and more 3D-ish. One noticable deviation, still noticeable, is an odd ovoid ring around the rough middle of the ship-it has 2 thrusters, usually put to the side (in addition to the four back thrusters), and aside from regular turning, these could also be activated for extra speed or turning power, though that was unadvised for extended periods as that would take it's toll on the generator...In it's first iteration. Natch, I'm looking to the improve it, and hopefully considerably.
To start this shipbuilding party, Moorblade Wreck > Coarse = ???
=TURN ONE=
=CHARGE=
-22 / 50- Spin2Win
-17 / 50- The Tophat
-7 / 10- The Democratic Upheaval
-7 / 8- MEGA BOMB, Isaac
+2 to PitTheAngel
=ACTION=
ISAAC'S ALIVE!
I proceed to slow-motion hi-five Isaac, then use THE OTHER SIDE to blast The Malice.
=LIMBO=
I step towards the Pit, and examine the area. If it's dark, I place down another TORCH-TURRET (c) to light up the area. If hostiles are around, I mow them down with the CHAIRSLAYER.
=COMMAND=
>Streamer: Summon more mons.
>Isaac: Brimstone Barrage the Ice Colossus!
The dream that you've never dreamed is suddenly about to FLOWER.
Chair-City? (Ind) (Tra)
Orbital Weapons
Mini-Ion Cannon 2/2
Mini-Bio Annihilator 4/4
5/5 for Text Based Magic
50/50 x3 Magic
Battlefield: I test out the ultracompound on a random PG entity, I guess.
Orbital Weapons:
Partial Inventory: Potion of Critmist II x34, Ultramarine, Militarism, Gib Eclipse. Potion of Vis x27, The Redstick, Potion of Nectar x23, Potion Globedropper, iWeatherlord, Gender Spacestriker, Potion of Crimson x2, Potion of Moonlight x2, Potion of Fortune x2, Potion of Fear x2, Potion of Hellsun x2, Azure Essense. The Lazuli Fencer, The Bulletesseract, Lapis Armour, Moon's Dagger, Wand of Inconvenience, Healing Blues, Ultramatter Grenade, Picnic Globestriker, Ultrafield, Builders United, The Ultracompound, The Dopplerganger, The Lapis Stakehouse
Wilson's Shop: $142
Needed Dupes:
Laser Pistol AND Azure Essence 4/11
Universal Remote AND Azure Essence 4/11
The Blueshifter AND Upside down broken time machine AND Azure Essence 4/11
+2 to wilson
-Battlefield-
Red spins around at the sound of the dragonfly drone.
Debilito absolutus et magicae artis mechanicae et Penicillium
(This is basically a high tier stunning spell that works on magical and mechanical entities as well as biological ones.)
He then notices what's actually going on.
Oh, it's just you.
Guess it's about time we get out of here. Go warm up the ship or something, Red.
Fine.
Red vanishes, and Blue looks up at the drone.
...how long have you been watching me?
Turn 2/3
LANC Rifle && Starship Weapon Housing = STAR Rifle 5/7.
Thaumic Crystal && Essence of Storage = Thaumic Storage Unit 2/4
Ea Core -c Guarded Mover 2/4 .
I target the Malice, activate the Intelaugmentor. and fire a set of magical blasts from various miscellaneous focuses.
I then heal up a random AG entity.
I also add a card to the Enchanted Deck: the King of Spades. Upon use, a massive razor- Occam's Razor- will appear and slice an enemy into bits.
+2 to Gutza.
2/50
2/50
0rigin Point.
Avatar by TwinBuilder.
I shove a bunch of Bedrock-shattering explosions into the Godmodder's stomach, blowing it up. I know he's invincible, I just want to see how you top a Bedrock stomach.
Woo. Gutza's stupid Decad is done. I hijack the Logic Cannon and fire it at the Decads, and they all spontaneously turn into Octets. I've reworked the laws of logic, don't question me. Oh, and uh, I toss the Decad's duplicate to Gutza before doing so.
+2 Tazz
Rafflesia 50/50 (On hold)
Plant food, fertilizer, water, etc. 14/50
More Runic Shielding 36/50
2B2T Shrine Ash && Bird Talons 5/11
Biology Textbook && Fluorite Decad 11/11 (Earth's Decad)
Reality Majyyks && Delicious Fruit 8/11 (Cherry Big Bang Bomb)
(Potions of Critmist: 34)(Potions of Nectar: 24)
ALCHEMY SHOP: Fseftr-52, Talist-14, Gutza1-17, Tazz-40, crystal-18, pit-2. Pay x in +2s for an alchemy that takes x posts on my end to make. Alternative pay methods can be discussed.
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
50/50 Weath Ray
35/50 {REDACTED}
My Action: I deploy a mind-control trap that mind-controls the next Pro-Godmodder entity summoned over to the anti-godmodder side, then teleport to EXOS.
SCP Foundation Action: the Foundation prepares their secret trick. Nanobots are released that sting everything (including the godmodder and anti-godmodder entities) for 1 damage (everyone other than the godmodder has it rounded down to 0 damage for convenience, but they are still hit by this).
EXOs Action: EXOS shows that the Executor modules are also part of the Perfect Sphere's modules. It prepares to adjust the new module for adding as well, and installs upgrades allowing it to make transdimensional attacks during the end of turn battle even if the next trial does not include it.
Tanker A2 Orders: The Tanker A2 bodyguards EXOS, and uses concussion spheres on a random PG entity.
SCP-2317 Battle: One final nuke falls over the battlefield. Godzilla makes one final surge in a desperate attempt to push SCP-2317 into the path of the nuke.
Post I
I use The End to snipe Fungus-Man.
I then take out Chorale for Jaspers from the Jukebox, and sak Split if he thinks that paying the Disc of Mojang in the Jukebox would be a good idea. Mojang must have had a reason to shape their McGuffin like a disk, and not for example like a hat.
Potion of Honey II Complete!
The eighth principle 3/8
Frostdraug Core && The Southern Tundra && Blue Gem
Depleted Fez && Timetable && Red Dye && Gold Nugget
Zombot 30/40
Bearger Complete!
The ground rumbles, shaking the entire battlefield. When the rumbling stops, a giant chasm has manifested onto the battlefield. 0ut of the chasm climbs a huge, muscular shaggy beast that seems to severely confuse the Dragonfly upon arrival.
Science:
Sadly, the Bearger is not as intresting as the other seasonal bosses. Every 3 turns it can use it's special attack, Earthquake, that deals high damage to 1-3 targets.
...It looks like a torch, but does it burn like a torch?
Also, where is the Dragonfly?
Hazel Wand: IIIII (SCRATCHED.)
Runic Shielding: 100%
13 && Vial of Blood && Nightmare Fuel = 44 (3/7)
Abyssal Inferno 34/50 (Crystalized)
Scarlet Infinity 24/25 (Crystalized)
+1 to Amp; +1 to Crystal.
I continue to not attack anything. If I can do so without being horrifically killed, I offer the Godmodder some popcorn as I observe the fray.
Instead, I attempt to read chapter four of The First Block and Other Legends.
Afterwards, I absentmindedly cease my idiotic bout of not attacking anything, and cast Horrorterror on a random PG entity.
50/50 Weath Ray
35/50 {REDACTED}
My Action: I use Battle Technique: Terajump on a random hostile.
SCP Foundation Action: The Foundation tells the godmodder about their new memetic kill cocktail, and the godmodder suddenly dies because the cocktail is so strong that even knowing that the cocktail exists causes instant death. Luckily, everyone was inoculated against this by the nanobots released last attack (or by the nanobots used at the start of the program on the guys working on the program), except the godmodder's armor blocked the nanobots. Even if they were not inoculated (probably because the nanobots were considered an attack on their own side and were nullified), other entities are protected due to the fact that the Foundation keeps the memetic kill cocktail information on a "need to die" basis (if the target doesnt need to die, measures are taken to minimize the chance of exposure to knowledge about the attack). The godmodder cannot take any special action to dodge this because he does not know about this attack (this means retconning the stuff about the armor not blocking friendly nanobots as the nanobots were designed to deal 1 damage specifically to be counted as hostile by the armor), and if he did he would be dead already.
EXOS Action: EXOS starts to rebuild its Outer Barrier (it rebuilds in a damaged state which can be punched through without stopping the attack from hitting the other barriers, at least until the next round), as it had plenty of time to do that while engaging in other random action.
Tanker A2 Orders: The Tanker A2 spams concussion spheres, hitting another random PG entity.
SCP-2317 Battle: SCP-2317 outsmarts Godzilla, throwing it above the nuke before detonating the nuke with a bolt of dark energy, causing the mushroom cloud to blow Godzilla into space at escape velocity. SCP-2317 then takes cover before the explosion hits it, covering its stump with its hands to avoid fallout.
Heh.
/null
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
==The Battlefield==
I return from the trip through the Void, however long it took, and open fire at a PG entity with an Elevenfold Shattergun (Disc Fragment && Gun). As for what it does, it quite literally shatters things. Bonds of all types are sundered. So it has a tendency to cause some strange things like explosions where explosive materials do not exist.
I then stab the same target with Elevenfold Fracture, slicing it into even more pieces. And explosions.
/I build/erect/create a fractive shield/shell/wall around the Everyman./
==The Void==
If we haven't yet found the Employer, we keep looking. If not, 11 prepares the shatterguns while I deploy more defenses. At this point, I assume that there is Orchid bearing down on us if we have in fact found him. If we have, something along the lines of this happens..
"None of this will hold forever if the fractive layer fails us. What's your assessment on that holding."
/I need more data on how Orchid works. At the moment, they hold./
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
50/50 Weath Ray
35/50 {REDACTED}
My Action: The fleetmind realizes that they left Schlock lying around in their base while they went out to attack Scratch. Since they did nothing useful in the battle, they decide to teraport Schlock into the battle under my control. I order him to attack Ice Colossus using battle technique: Schlocked.
SCP Foundation Action: Damage control is executed after several thousand players getting TV broadcasts of the battle die due to the memetic kill cocktail last round, as they were not inoculated. Also, they lure SCP-2317 to the battlefield (twin, I PM'd you the stats for SCP-2317)
EXOS Action: EXOS installs its new module, the Weath Ray. The Weath Ray is an advanced system that attacks by creating a wide linear "beam" made up of incredible amounts of microscopic wormholes that divide atoms and molecules into subatomic parts and scatter them throughout the universe (or possibly several universes). For practical purposes, it utterly anhillates anything in the beam's path, dealing 100000 damage that cannot be defended against in any way (it punches through every possible defense). It takes 3 turns to charge up after firing, but it enters the battlefield fully charged, and shoots right at the godmodder (or his corpse if he died from the memetic kill cocktail). Oh, and EXOS planned many defense measures into the attack to make sure it anhillates the godmodder as planned.
List of anti-godmodding measures:
Weath Ray: 75000/75000 HP Weath Ray: |||
+2 to Generic.
Universal Power Ubercharge Meter: 5/9
Wilson Money: $2
The Dicestaction: 16/30
The Third God: 23/50 (+2 from Crystal)
Stellar Decad: 11/11 Complete!
Bunsen's Decad: 8/11
Mineral Decad: 6/11
==Actions==
Lothyra alchemizes Physics Textbook & Fluorite Decad. She then requests Generic to alchemize Quantum Mechanics Textbook & Fluorite Decad. This will be my last science related Decad. She sics the Logic Cannon on the PG entity with the least health (by the time of the EoTB, of course), then turns to Epona II.
"Ah. The upgraded version of Link's steed. Too bad the Godmodder has turned you evil. Eh. I think I prefer the Master Cycle. But that's just me being a technophile."
She then tests out the Stellar Decad on Epona II.
==Spacebase DF-9==
Mr N1x0n? Th3 0th3r Arr1val shall b3g1n s00n. Tw0 days acc0rd1ng t0 Un1v3rs3 B Pr1m3 3arth.
"Finally! I was wondering when that would start. Also, did you see that red shockwave?"
Y3s. But that's n0n3 0f y0ur c0nc3rn. Just kn0w that th3 play3rs t00k car3 0f 1t.
"I need to go ready the troops. When you're ready, give me the signal. Then we'll show this "Godmodder" the might of Earth! We'll go beat the crap out of whatever he's got planned for the "Trial"."
Y3s.
"So goodbye for now."
Wa1t. 0n3 m0r3 th1ng b3f0r3 y0u d1sc0n3ct.
"What?"
1f y0u w3r3 plann1ng t0 b3tray th3 Ant1-G0dm0dd3r R3s1stanc3, r3m3mb3r that th3 r3as0n y0u ar3 br1ng1ng y0ur fl33t t0 M1n3craft1a 1s b3caus3 y0u 0w3 th3 Plan3t 3xpr3ss Cr3w and Ms. S1l3ntr3ad a fav0r. S0 d0n't b3 a tra1t0r.
"I am not a
crook's headtraitor!"Just want3d t0 g1v3 a b1t 0f 3xp0s10n f0r th3 r3ad3rs.
"What readers?"
N3v3rm1nd. Anyway, g00dby3.
DETECTIVE
In the grim darkness of an imprisoned Minecraftia, there is only war.
Lothyropolis
Stuff charges!
+1x2 to Erelye!
I wander around the terraformed Battlefield looking for something important, my shield-bubble acting, for once, as containment rather than protection, keeping my reactor's emissions from sterilizing the area.
My Shadow in Limbo talks to the souls it was near before I suddenly got lazy as hell and stopped trying.
happen
Somehow, I ended up GM-ing this thing over at Bay12;
http://www.bay12forums.com/smf/index.php?topic=149024.870
Orbital Weapons
Mini-Ion Cannon 2/2
Mini-Bio Annihilator 4/4
5/5 for Text Based Magic
50/50 x3 Magic
Battlefield: I set up a shot with the lapis steakhouse on a PG entity, and fire
Orbital Weapons:
Partial Inventory: Potion of Critmist II x34, Ultramarine, Militarism, Gib Eclipse. Potion of Vis x27, The Redstick, Potion of Nectar x23, Potion Globedropper, iWeatherlord, Gender Spacestriker, Potion of Crimson x2, Potion of Moonlight x2, Potion of Fortune x2, Potion of Fear x2, Potion of Hellsun x2, Azure Essense. The Lazuli Fencer, The Bulletesseract, Lapis Armour, Moon's Dagger, Wand of Inconvenience, Healing Blues, Ultramatter Grenade, Picnic Globestriker, Ultrafield, Builders United, The Ultracompound, The Dopplerganger, The Lapis Steakhouse
Wilson's Shop: $144
Needed Dupes:
Laser Pistol AND Azure Essence 5/11
Universal Remote AND Azure Essence 5/11
The Blueshifter AND Upside down broken time machine AND Azure Essence 5/11
+2 to wilson
Turn 3/3
LANC Rifle && Starship Weapon Housing = STAR Rifle 6/7.
Thaumic Crystal && Essence of Storage = Thaumic Storage Unit 3/4
Ea Core -c Guarded Mover 3/4 .
I look around the Battlefield. I then search around the Battlefield for discarded Sacred Items, summoning some if I can't find any.
I also morph the right arm of the Reserveframe into an arm cannon and blast Malice.
+2 to Gutza.
3/50
3/50
0rigin Point.
Avatar by TwinBuilder.
Hazel Wand: IIIII (SCRATCHED.)
Runic Shielding: 100%
13 && Vial of Blood && Nightmare Fuel = 44 (4/7)
Abyssal Inferno 36/50 (Amp'd)
Scarlet Infinity 25/25! (Amp'd)
+1 to Amp; +1 to Crystal.
I merely cast Maelstrombound on a random PG. I'm conserving my energy for whatever Trial 5 turns out to be.
25/25 Expended.
Originally, this charge was going to be utilized in some manner to positively impact Split's Affinity. Seeing as that is now impossible, I'll have to use the contingency plan.
Grayhold Citadel, 15:48
Meanwhile, in a relatively unscathed section of Grayhold Citadel, a Runic Matrix seems to be anticipating the activation of its creator. The room itself seems rather familiar, being the room within which the Runic Orb was infused. However, this is not the extremely stable Infusion Altar that is utilized for things akin to the creation of the Hazel Wand. The maximum instability level that can be handled without adverse effects would likely be around Very High. Luckily, the infusion I am attempting has an instability level of High. Things of the sort in paradox space do not seem to mix very well with the thaumaturgical arts. Something about the whimsicality of the place in general, likely. The Altar's pedestals are nearly all filled. They contain a number of items. The center pedestal contains a Miniature Red Sun, obtained rather easily through alchemical duplication. The surrounding pedestals hold a Primal Charm, a piece of amber, another Miniature Red Sun, and a full Warded Jar of Potentia. The remaining four pedestals have nothing upon them. The Essentia Reservoirs within the walls appear to have already been filled with the essentia required, as always. Suddenly, the Runic Matrix flickers with violet light, and begins to infuse the object, as if activated by a thought. Hah. Seeing as this Altar can handle very high levels of instability, and the infusion currently taking place is at the level of high, the infusion takes place without a single hitch. When the aubergine sparks designate the completion of the infusion, the product is revealed. It appears to be a perfectly spherical object, seemingly both crystalline and plasmic in nature. Regardless, the object is scarlet in color, with occasional bursts of Vis around it, denoting the fact that the thing seems to be able to bend the thaumic field around it. It suddenly turns into amethyst energy, and disappears.
An amethyst orb appears in my hand, slowly transforming into a somewhat large object, around the size of a Miniature Red Sun. I stare at it as it does so, checking for imperfections, and finding a plethora of them that are likely derived from my imagination alone. This will have to do. The object is fully visible now, and appears to be either a crystalline or plasmic orb of red energy, with the occasional burst of Vis surrounding it. I turn to Split, and hand the thing to him.
Might I suggest utilizing that? Do what you will with it. Shatter it, affix it to your sword, fuse it to your body, or something of the sort. It should provide a negligible boost to your abilities.
If Split does one of these things, the orb does a singular thing. As the energy leaks into his form, it serves to augment his power, granting Split a small boost to the damage he deals. Even if he is leaving, it is useful.