I SLOWLY TAKE OUT. A SMALL REMOTE. IT HAS ONE BUTTON. I PRESS SAID BUTTON. OUT OF THE REMOTE. AN ELECTROMAGNETIC SIGNAL. TRAVELS TO FIVE IMPLANTED DEVICES. HIDDEN IN THE ARENA'S WALLS. THE DEVICES EXPLODE. AND HUGE MOUNDS OF RUBBLE. CRASH DOWN ONTO THE SKELETONS.
well... let's go in. Trigger dramatic descent into trapdoor.
My Action: I use battle technique: Schlocked because I have no clue what that does. EDIT: I aim it at a random skeleton type.
Zombie Action: The zombie attacks whatever it was previously attacking.
SCP Foundation Action: The Foundation throws D-class directly at Doc Scratch, where they hopefully grab onto him and try to attack him as a distraction to lower Scratch's Affinity.
SCP-2317 Battle: God is smashed backwards away from SCP-2317, and teleports out to recover after a pitched battle.
> Alchemies
The White Glove > Fine = The Black Hand (6/9)
Bow && Fluoroantiomonic Acid && Oriya Code Chart = Oriya Acidspitter (5/7)
Bow && Polonium-210 && Gujarati Code Chart = Uranium Gujarati (5/7)
> Owl Action
I heal the owl with Red Oktoberfest, Cerberus and the White Glove.
> Zombie #7 Action
Zombie #7 goes to the blacksmith shop and smashes the door down.
> Boneyard Action
I look at a Skeleton and think "Z". I immediately decide to do some reverse polypiling. I use the Unicoders and controlled polymorph a skeleton into a newt with an 11-character string. I continue to polymorph skeletons into newts until the area is swarming with newts. I then raise the Unicoders and cast a premade spell called "reverse Dudley", which is 2 Bamum characters long. This kills every newt in the area. You can tell what happens next.
Twin, just for because, and I think tazz and generic could use something nice...
I alchemize Ultimatum OR a nail gun. This should only be level 10 (or even level 9) as such a combination would actually reduce the power a bit, as it would probably replace all of the ammo and such.
anyways, 1/? for Ultimatum OR nail gun.
Christoff levitates a large portion of the ground, and throws it into the skeletons, then lifts it back up, then slams it back into them again. And again. And again, grinding them all into fine dust.
He uses his levitation to blow the dust into the midst of the army of skeletons, and once the dust is in the air, fires lightning into the cloud, the conductive bone dust stringing the lightning between a large number of the remaining skeletons.
And then he creates a barrier of lightning around the edge of the arena so that if the skeletons try to self destruct, they get electrocuted and thrown back into the group of rampaging players and smashed to pieces.
Grayhold:
Eric activates the hover disc again, and the two slowly descend down to the room.
If this thing shorts out again I swear I'm going to...
The Scarlet Inferno (1/15) (This will help with keeping Split's affinity up, slightly. maybe.)
Drive: Doorrior (2/50)
The Dragon Ender && Crimson Flame = The Destructive Ender (Level 10: 10/11)
Miniature Green Sun && Red Dye = Miniature Red Sun (Level 10: 11/11) Yes! Just in time! Scratch was starting to get the upper hand...
Brine || Gatekeeper's Scythe = The Gate-Knocker (Level 10: 2/11)
I duplicate the Miniature Red Sun once. I immediately toss this Duplicate Mini-Red Sun at Split, but not before pumping more hydrogen gas into the mix, raising its power by introducing more particles to explosively turn into Helium in nuclear fusion/fission/whichever it is. That IS how suns work, after all. Even universe-sized suns that grant pseudo-magical powers. This supercharged Miniature Red Sun collides with Split, drastically raising his Affinity but consuming the Mini-Red Sun in the process, which is why I duplicated it.
I proceed to use Uncloseable...Or rather, part of it. I just summon the massive Void Gate in front of the Owl Effigy without actually opening it. That thing can't be an easy bypass, as there are Horrorterrors on the other end, and we're not near Horrorterror space. I don't hear Eldritch whispers or anything. As a precaution to that going horribly wrong, I proceed to throw up more random stuff in it's way: A mass of projectors, a tightly-woven blanket made of tissues, a frozen mass of Dr. Pepper, some Chair-elemental walls courtesy of Cathedra Potentia, and a Googleplex of Goggles.
Back in the Skeleton Arena, I immediately start popping popcorn. Far away, the Godmodder rages at me being able to pop popcorn, but that's just a tangent: I'm popping metric tons of popcorn. Far more than should ever be advised by anyone. It's flooding the arena! Delicious Buttery death quickly awaits several skeletons who fail to immediately fly up. Except, they can't, because they're plain Skeletons. But that is just the beginning, for I thereafter summon a massive popcorn golem to smash into tons upon tons
The church door is down, but I can't really control Mighty Zombie No. Nine right now. Fseftr, mind moving him to the big library fight with the Iron Golem there?
It's just GM woes. For the record I'd be fine with doing the recording for the game. Like the Forge, but better maintained. *shots fired* The shots deal damage to the Skeletons, but then I get informed that it's actually the editor's fault, and the editor suddenly shows up and drains all color from the skeletons, killing it. I then take care to duplicate my Gatekeeper's Scythe, so that I can just permanently have Broken Anachronism. I then thank Split for the weapon, as it's obviously so much better than Oblivion's Guardian. I mean, Twin couldn't even keep it in his possession. It got made into a terrible joke sword wielded by a literal jester. Seriously. I then attempt to use Multiplication to guard the Owl Effigy with clones. Meanwhile, I take the other Gatekeeper's Scythe and toss it up into the air, letting it come down as Vita Austrilonem Mors, and cut a bunch of skeletons up, rapidly reviving and killing them. The existential horror of being denied the afterlife and the binary nature of death causes them all to die permanently. I then drop the Captchocterationroller on my foot, injuring it slightly. I then shift the Gatekeeper's Scythe into the Captchocterrationfirma, almost overloading the name with wordplay, and smash it down into the ground, causing pillars of earth to shoot up, hitting skeletons with alteration energies and flinging them high into the air, where I toss the hammer into them, causing them to get hit by a Fluorite Octet roll.
Anyways, Zombie No. 1 taps into his abilities as a secret robot with fire powers shambles over to the church and flails his arms at the golem.
Free Dental 5/50
Fourth Wall Slaughter 5/50
Eight Alterers 4/9
And I was like, "YOOOOOOOOOOOOOOOOO" and you were like "Whoops better name these things."
iTokomak && Red Sun Picture 2/??
Life (Aspect) Essence && Fluorite Octet 2/9
(Potions of Critmist: 34)(Potions of Nectar: 24)
ALCHEMY SHOP: Fseftr-28, Talist-14, Gutza1-16, Tazz-13. Pay x in +2s for an alchemy that takes x posts on my end to make. Alternative pay methods can be discussed
Ouch. I'm gonna need some ice.
Skeletons are already drab and grey, so the editor does nothing!
Gatekeeper's Scythe turns into Broken Anachronism, which you use to create a series of timeclones! Generic Timeclones added! The other Gatekeeper's Scythe turns into several horrific monstrosities and kills 9 Warriors!
Zombie #1 moves to the Church and deals 8 damage to the Iron Golem! The Iron Golem turns around menacingly.
iTokomak && Red Sun Picture = Scarlet Solarmak (Level 10: 2/11)
Life Essence && Fluorite Octet = Sparkling Octet (Level 8: 2/9)
No books... in a LIBRARY? Those... IMPOSTERS... DESERVE TO FREEZE OVER IN LIMBO FOR THE REST OF ETERNITY. I make Zombie #2 stealthily march over to the Church. This place had better contain something worth it. If I can do so without getting the Zombie killed or spotted, the Zombie bashes against the door.
If I am dead, I respawn.
I don't know about running DTG3. Personally, I feel I would be ridiculously terrible, idiotic, and inadequate, and ruin the series, but that's just my opinion. Plus, I kind of want to finish my personal plot, then, and that would certainly be disrupted if I were a literal First Guardian. Still, that is ridiculously selfish. So, in short, I don't know. I'm sorry for my indecision.
Now, I suppose it is time I utilize a more brutal, and, in my view, unwieldy weapon. That is, unless it is wielded by the elegant or the skilled, and I am neither of those. I pull out the tube of lipstick commonly referred to as The Matriarch. Before anybody asks questions regarding my choice to slay large amounts of undead creatures with a tube of lipstick, I uncap the thing. Just stating it for the record, there's nothing wrong with wearing lipstick. I just don't see this to be an opportune moment to actually put any on. It is not as if I would do it, unless I had some sort of role in a play. It's ridiculous how some males will refuse to wear makeup, even if we are speaking of theatrical performances, in which one could certainly use a touch of the stuff. I would likely be correct in saying that the vast majority of the arguments against wearing such things would be inherently sexist. But, I am not here to be a social activist. I am here to murder things with no regard whatsoever for my own safety, and that is what I shall do. Upon my uncapping of the tube of lipstick, the entire thing transforms into the unwieldy weapon I was mentioning earlier. An eldritch chainsaw. Regardless, flash-step into the fray once more, hacking at undead limbs precisely. This is how it works, I hope. Unless, of course, the best way to fight with a chainsaw is to hack wildly at the limbs of the opposition in the hope that it will die before you do. I flash-step frequently, cleaving through large swathes of Skeleton Guardians as I do so in a remarkably ordinary fashion. I am not exactly adept in the art of chainsaw wielding, if you had not yet noticed. I promptly duck to the ground, cutting three Skeleton Guardians in half as I do so with The Matriarch. If I am being honest with you, this is rather exhilarating. Not a particularly reassuring thing to say whilst wielding a chainsaw, but, I digress. I continue to deftly hack limbs off with the eldritch chainsaw, carefully avoiding any players. There is no need to remove the limbs of my allies. At least, not yet. I do not know what situations might arise. I mutter several curses of a necromantic quality. The Matriarch is suddenly imbued with rather large amounts of undead sorcery. As I slay several Skeleton Guardians, I utilize the fading energy of their animation to strengthen the curses upon the chainsaw themselves. When I go to attack several Archers, I merely slice through them all once. Slowly, they begin to decay into a prodigious amount of bone meal on the floor. Without any regard for what just occurred, I move into a dense crowd of Skeleton Guardians. I slice through several instantly with large arcs, allowing their bodies to disintegrate and/or hit the floor. Hah. I hack through several more Guardians. Noting the prime amounts of energy within the curses upon the Matriarch, I disperse the energy in a destructive fashion. A blast of soul-rending dark sorcery inexplicably bursts out of the depths of the skeleton crowd. I place the cap of the lipstick tube back on the chainsaw. It instantly transforms back into a tube of lipstick, which I place in my inventory. This weapon is remarkable, I must admit.
My shadow stares at the red pages for a few moments in disbelief, before it mutters an expletive or two. Well, I am not going to leave without deciphering it. So, it would be best if I were to attempt to read it as swiftly as possible. Firstly, I make an attempt to read the book by merely sensing the ink/whatever the words are written with via magic. When this almost inevitably fails, I turn to more obscure means. Primarily, I mean that I cast hundreds of different spells of revealing upon the tome. If that fails, I attempt to utilize The Illumination to view the contents of the book as the author was writing it. Regardless of whether I can read the words, I could probably use the hands motions of the author's pen hand to read the thing. If that fails, I attempt to fill the book with enough of my power to transform the parts of the book that are not words amethyst, leaving behind only red words and a purple background, WITHOUT damaging the book. If that fails, of all things, I attempt to ask the book politely if it could reveal the words to me in a comprehensible fashion.
WRITHING STICK: A rod wrapped in living wood that twitches and writhes like the flesh of hellscholars. An obscene amount of black magical energy drips and encircles throughout the weapon, fueling its eldritch suffering. Whoever uses this must do so wisely, lest the spirits trapped within invade and destroy their mind and soul.
Zombie #2 moves to the Church and knocks down its door! You duck inside, safe from the Iron Golem. The church is, as specified, empty. At its edge is an altar with a large banner hanging down from the ceiling. It appears to depict the head of a red beast with a blue eye. In the middle of the altar is a hole leading downwards.
I said nearly all the pages were covered in red. There are a select handful that are not, and actually have readable text on them. Do you choose to read?
Orbital Weapons
Mini-Ion Cannon 2/2
Mini-Bio Annihilator 2/4
5/5 for Text Based Magic
50/50 x3 Magic
Battlefield: I use BT:Ultramarine on the spooky scary skeletons, and also activate ultrafield
Orbital Weapons:
Partial Inventory: Potion of Critmist II x26, Ultramarine, Ghosts of War, Gib Armageddon. Potion of Vis x27, The Redstick, Potion of Nectar x22, Potion Globedropper, iWeatherlord, Gender Spacestriker, Blueshifted, Potion of Crimson x2, Potion of Moonlight x2, Potion of Fortune x12, Potion of Fear x2, Potion of Hellsun x2, Azure Essense. The Lazuli Fencer, The Bulletesseract, Lapis Armour, Moon's Dagger, Wand of Inconvenience, Healing Blues, Ultramatter Grenade, Picnic Globestriker, Ultrafield, Builders United
Wilson's Shop: $110
Needed Dupes:
I dupe 3 critmist potions
+2 to Wilson
I preview both the name and description of Ultramarine && Potion Globedropper && iWeatherlord && Gender Spacestriker && The Lazuli Fence && The Bulletesseract && Lapis Armour && Moon's Dagger && Wand of Inconvenience && Healing Blues && Ultramatter Grenade && Picnic Globestriker && Ultrafield && Builders United
You activate the Ultrafield, protecting yourself from attack this turn!
Ultramarine && Potion Globedropper && iWeatherlord && Gender Spacestriker && The Lazuli Fencer && The Bulletesseract && Lapis Armor && Moon's Dagger && Wand of Inconvenience && Healing Blues && Ultramatter Grenade && Picnic Globestriker && Ultrafield && Builders United = Ultracorps (Level 75)
ULTRACORPS: An insanely modified version of Ultramarine that can signal a globestrike of potions, manipulate and weaponize the weather, signal a globestrike of genderbenders, has a deadly lapis blade attached to itself, shield allies in a tesseract, call up holographic armor to protect its user, poison enemies, create potent spells, heal allies, fire ultramatter ammunition, signal a gloebstrike of picnics, create a force field, and repair buildings.
>IF THAT DOESN'T WORK, THROW TWIN AT PSI-SCRATCH IN RAGE
> PitTheAngel: COMBAT OPERANDI => PEGASUS' HOPE
You expend 7 Hog Slop.
You become filled with multicolored light and levitate off the ground, a pair of shining wings growing on your back! You look at them in awe and experimentally flap them, somehow understand that you've obtained a legendary boon: the Wings of Pegasus! You take to the skies and fly around the Archers, who try to snipe you but can't get a clear shot with how fast you're moving! You quickly unleash your powerful weapons on the Archers, firing blasts of pixellated energy at them, bolts of dark magic, and Power Hand propaganda at them until the wings fade and your flight subsides. 30 Archers killed!
I feel like doing stuff with charges, despite their nerfing.
Purge (1/10) (Generic Undead-Killing thingy for most recent challenge.)
Drive: Doorrior (1/50) (This is special!)
The Destructive Ender (Level 10: 9/11)
Miniature Green Sun && Red Dye = Miniature Red Sun (Level 10: 10/11)
Welp, better get started, Generic's not going to take this one. Brine || Gatekeeper's Scythe = The Gate-Knocker (Level 10: 1/11)
If I have spontaneously perished due to prior events, I respawn.
If I have not spontaneously perished, I pull out a ball. It is the Happy Fun Ball! Everyone knows about the Happy Fun Ball! They sold them all the time a few years ago, and the US army used them in Iraq! I've had my fun with this thing a long time ago but now seems a good time to revisit happy memories, I toss the Happy Fun Ball at the Skeleton Archers/Warriors/Guardians/whatever else popped in. They mock the seemingly harmless ball being used in a death tournament as they catch it. The Happy Fun Ball does not take to it being mocked, and instantly explodes like a mini-nuke while they hold it. It should go without saying that it's been destroyed. I get angry for them for tarnishing my memories, and then take Nukem to fire actual mini-nukes at them, tearing through the lot of them like a crazed sumo wrestler through a wet plastic bag. No-one despoils happy childhood memories! No-one! Ghosts in the crowd boo the skeletons for their desecration of sacred childhood memories, causing a few to destroy themselves out of guilt, if they weren't already thus due to being mini-nuked! Finally, trying to do some aerial bombardment, I attempt a rocket jump with Nukem! I quickly remember why I do not do rocket Jumps with nukem in a VERY painful way, but my super-high strategic position allows me to use tons of my ranged weaponry and rain death from above, wooing the audience with my stylish and aggressive performance.
I quickly summon a metric ton of eight-balls and cueballs, and surround the Owl Effigy with them. Obviously my choice is because, in a technical sense, Scratch would have to commit some kind of genocide to kill it, and however little of an impediment it is to him, it IS a mental impediment. I then prove I am not just relying on assumptions on how much of an impediment it is by creating a barrier of Zillycotton around that, and then a barrier of Zillytaffy around that. Both are extremely sticky and can stop a lot of attacks due to their candy-coated nature.
Speaking of candy-coated nature, I completely lead everyone on a red herring thinking I'm about to do something trickster-related. I'm not. I already did, though, but I'd rather not overdo that. I then do some red-sun grilling with a literal red herring, and feed the result to Split to increase his red sun affinity.
Mighty Zombie no nine will bash in the Church Door some more, or head to the Blacksmith Shop as quietly as possible should that be achieved.
At the cost of taking 5 damage, you kill 16 Archers!
(The Boneyard Arc) I Used my Battle Tech ROCK SOLO at the Skeletons and i make more Sacred Items
(Village Pillage Arc) N/A
(Void Arc) I Just Reacted after Everyman has Died and i Placed the Everyman's Soul in the Mini-Red Sun to Raise Split's Affinity and Ambition
(Others) N/A
Special things and Charges: List of Dead Robot Masters Say after they are dead in the Past Acts Please list Below ASAP
All Mega Man 1 Robot Masters
Charges Rebuilding Dead Robot Masters and Recruiting Alive Robot Masters 22/50 Help needed!
Making the Ultimate Wily Machine 23/50 Help needed! PitTheAngel Assisted me + 0.2X Damage Note: This will be a Boss AG
Total Damage from Helps until Both Charges have been Done 1.2X Damage
Manufacturing the Drones 7/7 Approved!
Building Robot Dragons 5/15 (DELAYED DUE TO TWIN)
Building a Mega Flare Bomb 5/10 End of Delay
Total Damage so Far: 87250 Damage
Steel Diamond Katana Stats
Level 1
Damage 1500 to 2500 or it maybe Randomized or Flexible
Damage/Experience til Next level 14250/50000
Item Reserves Super Smash Ball 1x Elixir 1x Gold Coins 990x Potion of Regeneration III/Super Regen Potion
+3 to all Sacred Items!
> Pricey12345: BATTLE TECHNIQUE => ROCK SOLO
You ready the Battle Technique, making everyone think that you're about to pull out a guitar and play a song, until you psyche everyone out by whipping out a Mega Buster! It turns out that the name was actually code for "Rock", Mega Man's real name! Everyone is blown away by the stunning revelation as you send a storm of Mega Man mooks at the Skeletons, which are agressed by deadly lasers and platformer enemies! You follow up with a barrage of charged shots. 8 Archers killed!
> Alchemies
The White Glove > Fine = The Black Hand (4/9)
Bow && Fluoroantiomonic Acid && Oriya Code Chart = Oriya Acidspitter (3/7?)
Bow && Polonium-210 && Gujarati Code Chart = Uranium Gujarati (3/7?)
> Owl Action
I give the Owl an emerald block with proportions 1:10000:10000 to block attacks for it.
> Action
I pull out Mental Element and transmute a skeleton into an element on SCP-2046 that decays into fundamental particles instantly. The skeletons are noticeably shocked at the fact that one of their comrades just disappeared, so I take that as a moment of weakness and transmute one unlucky skeleton into another element on SCP-2046 that also decays into fundamental particles. The skeletons are noticeably shocked at the fact that another one of their comrades just disappeared, so I take that as a moment of weakness and transmute another unlucky skeleton into another element on SCP-2046 that also decays into fundamental particles. I continue for a while.
Insert, oblivion's guardian may have been turned into oblivion's destroyer by Dimentio, but one, that was way down the timeline, and two, Broken Anachronism (further down its timeline as well) got shattered by Piono before it could do anything big.
As for the potion, I did, but I put a bit of formatting in front of it, which was probably what confused you.
Anyways, I dupe 3 more splash potions of doubleexperience IV, and splash them all over the place, everyone who is at level 7, 8 and 9 will now be permanently under the effects of these splash potions as I will be having me meta-action running on duplicating the splash potions of doubleexperience IV and splashing them on people who can use the extra xp.
Off in space, there is a random red solar flare, which strengthens Split's affinity.
Christoff unleashes a massive lightning storm, which chains between all the metal items of the various skeletons, reducing large numbers of them to dust.
My zombie brings all of the zombie villagers to the church and they swarm the iron golem unless the church is already dealt with, in which case they swarm the blacksmith shop and knock the doors down with sheer body mass.
Grayhold (Okay erelye, I'll try to keep that in mind)
Eric turns to Astria.
Well, I don't have any runes that'll deal with the ink left unless I decide I want to freeze it over, which probably isn't very bright.
You got any ideas?
That buff's too overpowered to be used permanently! Generic did a 50-post charge and it only happened for like three turns! You can use it, just use it once in a while.
+3% Affinity!
Zombie #4 and the Zombie Villagers head to the Church!
I stare at the legions of undead beasts for several moments, before equipping a random weapon from my inventory. To Rust, it appears to be. This is going to be quite the fight, considering I have literally no skill in the rather delicate art of bullwhip-utilization. Still, I can predict how the opposition will react. Every single outcome. That is, assuming I am capable of not being a failure for once, and being able to correctly bring the predictions up in the first place. It is not as if it is easy, by any sense of the word, but I can certainly attempt to do so. I tentatively crack the whip in the direction of the skeletons. A wave of telekinetic force inexplicably slams several Skeleton Guardians into a wall extremely swiftly. This might prove to be useful. I have no idea what exactly is transporting, but I can certainly formulate a theory. Regardless, I crack the whip once more, telekinetically amplifying the speed of the whip to compensate for my lack of strength. The whip's lash wraps around the spine of an unfortunate Skeleton Guardian, who is promptly relieved of its head. How magnanimous. I can only imagine how much of a weight it must have been, considering I am neither a skeleton nor undead. I immediately proceed to remove the limbs of several nearby skeletons with the eldritch whip. I focus on removing the legs, for obvious reasons. This is certainly reminding me of this series of movies you've likely never heard of. It's an elf thing. I probably have them somewhere. Really excellent; the main character is played by Elf Harrison Ford. Mhm. 'X' never, ever marks the spot. Drinking blood. Comparing 'traditional' Lower Fornostian/Southwestern Narnliric goodbyes, which could be comparable to German and Austrian, respectively, if I know anything about humans. Snakes. The space between spaces. I should watch those again, once we kill Scratch. It is certainly difficult to access films when you're a cadaver lying on the ground, as is the case now. Anyhow, I relieve several more Skeleton Guardians of their heads with an equal amount of cracks from the eldritch whip. Suddenly, I flash-step to another location, forcing skeletons into walls with telekinetic force exuded by the whip. I proceed to infuse the whip momentarily with large amounts of occult sorcery. I crack the whip once more in the direction of a skeleton. The lash wraps around the spine of a skeleton. I tug on the whip's handle, and the lash utterly disassembles the skeleton. However, it also instantly tears out the undead creature's soul. That is rather useful. I begin to flash-step abruptly and without warning, removing limbs and other body parts with To Rust, immediately tearing the souls out of the unfortunate victims. I duck to the ground, lashing out and removing the neck of a Skeleton Guardian in a shower of bone splinters. The soul is removed. I immediately tug To Rust free, and remove the legs and arms of a Warrior and an Archer, respectively, with two swift cracks. Still utilizing telekinetic force to actually make these strikes do anything. Pulling bones out of sockets is not exactly easy. I discharge the soul-stealing spell on the whip. Suddenly, several skeletons of random rank are consumed by the occult potency, leaving behind only their souls. I carely place To Rust back in my inventory.
The composition of the wands is not known to any thaumaturgical sense? I can certainly accommodate for that. Contrary to popular belief, I do not exclusive practice thaumaturgy, though it is certainly my specialty. I check various tomes in my possession on the subjects of witchcraft and other occult practices revolving around various druidic magics for any hint as to the composition of the wands. If I find nothing, I immediately sift through my unusually large neural lexicon of information on blood magic, eldritch sorcery, demonic magic, and necromancy for a source. It is unlikely any if these will be the source, but I may as well try. If all else thus far has failed, I check various alchemical tomes for its composition. I mean, alchemy as in the sets of arcane processes, and not the type centralized around the Alchemiter. If this fails, I test the wood to see if it has psionic properties. If I fail in all of these regards, I test how the wood reacts to my placing of a Miniature Green Sun near it. If they repulse each other, it is merely some sort of wood infused with the energy of the Green Sun. If this proves successful, I record it, and attempt to discover what type of wood has been infused as a base. I am quite serious about documenting this.
I check the level of the Hazel Wand. It obviously functions like a Level 10, but 375 or so posts should mean something. Or, at least, I hope they do.
5 Guardians killed!
After scouring through your books, you find that the Golden Sunsticks are most likely made of solwood. Trees made of this material, when exposed to the sun, will thrive and produce fruit with great efficiency. Basically, it's powered by the sun.
> Alchemies
The White Glove > Fine = The Black Hand (5/9)
Bow && Fluoroantiomonic Acid && Oriya Code Chart = Oriya Acidspitter (4/7)
Bow && Polonium-210 && Gujarati Code Chart = Uranium Gujarati (4/7)
> Owl Action
I originwand up a convention center in front of the Owl and cram 20,000 social justice warriors inside.
> Action
I turn to a Skeleton and immediately think one thing: TTS TIME.
I stage a reenactment of the War in the Republic of My with every Communist Linux Penguin being a skeleton. In fact, I use the Origin Wands to summon an orb that turns the skeletons into communist Tux clones until the reenactment is over. I then bring in Microsoft Sam and Roflcopter Squad. They immediately take down the penguins! Next, I summon HOH SIS! Not the foundation repair company, the fighter jet pilot by the codename Hotel Oscar Hotel Sierra India Sierra! He crashes his plane into the spot with highest skeleton density, absolutely destroying every skeleton in a massive ball of flame!
I then continue by pulling out the Snipealarmer and a taco. I immediately start noscoping some skeletons-turned-penguins. The EAS Tones grow louder and louder. Microsoft Sam is torn between eating the taco but getting closer to the EAS Tones or running away from the EAS Tones but missing the opportunity to eat a taco. He splits into two SemiSOIs, one of which enJOIs the taco while the other escapes the wrath of my amazing EAS Tones. I then reveal that the tacos have been replaced with bacon, courtesy of the skeletons who are no longer penguins. Bacon rushes up to my bacon bacon needs more bacon and...
"BACON!" Bacon raises the bacon into the air and begins bludgeoning skeletons to death with it. After that, the semiSOIs rejoin into one Sam and that Sam forcibly removes the entirety of Roflcopter Squad, including himself, from the scene, as Chainsaw has already torn through tons of skeletons with his chainsaw and Diarrhea has performed some pretty disgusting acts. After they disappear, I pull out the Sevenalarm Armcannon and with the sound of EAS Tones playing in the background fire it at the skeletons. I then continue the assault of amazing EAS Tones by stealing AT88TV's EAS Tones 5.0 and wiring it up to a speaker. I then run an EAS Tones Machine, fire an entire Armenian screenplay at the skeletons with the Armenian Alertbow, 360 noscope some skeletons with the Snipealarmer and also fire the Sevenalarm Armcannon. A victory for the EAS Tones on all fronts.
Universal Power Ubercharge Meter: 7/9 (because colors aren't working)
Wilson Money: $2
The Heavy Light: 10/11
Scranton Reality Cannon: 3/8
Rayzoryo: 6/6 Complete!
==Actions==
Lothyra examines Rayzoryo. She then alchemizes Allotrope Octet & Fluorite Decad. Then...
Lothyra "Wait a second. The Scranton Reality Turret reflects reality warping back upon its user? Heh. Heh. Heheheheheh. Hehehehehehehehehehehehehe. I think the Godmodder just found his new bane. But enough of that."
Lothyra then Origin Wands a plasma sword and attempts to cut Split's chain with it. If that doesn't work, she uses a Red Sun sword instead.
==Village Pillage==
The zombie attacks the Church door.
==The Boneyard==
Bender gathers sacred items.
Both: "Eh screw it, let's just go all out."
Lothyra uses Antimatter Rip on some Skeleton Warriors while Bender deploys a Quantum Interphase Bomb on some more Warriors. Results are predictable.
RAZORYO: A powerful yoyo with blades all around it. If you can swing a yoyo as deftly as Kirby can, this thing can saw straight through opponents.
I take out the Roleplay Slayer's Halberd and space out, dropping it on my toe. I then pick it back up, and take out the Broken Renaissance Faire, which is probably a terrible name for it. What would you even name it anyways, being a combination of Broken Anachronism and the RPSH. Whatever. I just slice clean through the skeletons, and they immediately die. I then swipe at them with Diluvi Naturae, drenching them in water, and vines grow out of the wounds, harvesting any nutrients the bones contain, and begin smashing more skeletons into the arena floor. I then grind all the bones into Bone Meal, and feed it to the horrible plant thing, causing it to grow to monstrous proportions. I then apply a name tag to it and call it Rafflesia.
Free Dental 8/50
Fourth Wall Slaughter 8/50
Eight Alterers 5/9
iTokomak && Red Sun Picture 3/??
Life (Aspect) Essence && Fluorite Octet 3/9
(Potions of Critmist: 34)(Potions of Nectar: 24)
ALCHEMY SHOP: Fseftr-28, Talist-14, Gutza1-18, Tazz-15. Pay x in +2s for an alchemy that takes x posts on my end to make. Alternative pay methods can be discussed
The Gatekeeper's Scythe can only turn into weapons used against you in combat! Dropping something on your toe doesn't really count! The entire attack fails as a result!
Bone arena: Something tells me that nonsensical but creative attacks are way too strong, seeing as I just did more damage than a level 10 battle technique. Anyway, far above the arena, a lantern appears, falling to the ground and shattering. The nearest skeletons undergo intense pain as their sounds are literally torn out of their bodies. A very suspicious looking black van drives up, then unfolds into a flat sheet of metal, exposing the jet engine hidden inside it. Said jet engine activates, pulling skeletons into it and destroying all coherency in their form until it breaks down, then explodes. Large quantities of confetti appear, whipped up into a tornado almost immediately, along with a pair of Sharktopi that were dragged out of an interdimensional portal. The Sharktopi, confused at what's happening and infuriated at being forced to take part in a war that they had nothing to do with, lash out at the skeletons with their tentacles and biting hard on whatever is in reach. A pair of rainbows appear in the sky, but are promptly broken when a giant peach supported by a flock of seagulls crashes into it, causing shards of rainbow to rain down on the arena too. Three unknown types of cheese appear in the middle of the arena. One of them is the odd one out, except it isn't, and the skeletons have to guess which one is the odd one out, but cannot because it isn't there. Failing by default causes the skeletons to be herded up by angry wedges of cheese, then berated for their stupidity by a man with a chef's hat and a colossal mustache. Combining alcohol and pyrovision causes an angry balloon hippopotamus dragon to aggressively charge around the arena, seemingly with a personal vendetta on skeletons. Suddenly, someone dressed up as the Rainbow Reaper levitates above the arena, closing one hand into a fist. Multiple six-fingered hands appear, then close, crushing skeletons inside.
Village: We don't need to kill the iron golem, so the zombie heads to the still standing non-church and knocks politely bodyslams the door.
Universal Power Ubercharge Meter: 7/9 (because colors aren't working)
Wilson Money: $4
The Heavy Light: 11/11 Complete!
Scranton Reality Cannon: 3/8
Allotrope Decad: 2/11
==Actions==
Lothyra picks up The Heavy Light.
Lothyra: "Heh. I'll try this out on the skelingtons over at the Boneyard. Now it's time to make My Boomstick a bit.. better."
She then alchemizes My Boomstick > Fine.
==Village Pillage==
The zombie moves to the Blacksmith's house.
==The Boneyard==
Lothyra points The Heavy Light (on blast mode, not drill mode) at some Skeleton Archers and fires. Skeletons are brittle and prone to shocks. The Heavy Light causes explosions (without fire, but still a shock). Results are predictable. Bender brings out a ridiculously giant hammer from hammerspace and bashes some skeleton warriors to dust with it (it deals extra damage because of reasons previously elaborated).
THE HEAVY LIGHT: A sniper rifle powered by a torodial laser generator and a battery nanopack. The rifle creates deadly lasers using the generator and then fires them either in one instantaneous undodgeable blast that is fired at the speed of light, or thousands of miniature laser blasts that can pierce armor and are fired via a laser pulse controller.
My Boomstick > Fine = iAntipistolet (Level 9: 1/10)
Turn 1/3
TvTropes Archive && Book && Concentrated Thaumic Magic == Tome of Tropes 10/11
Mage's Reservecomputer && Twinoracle 6/7
Awkward Potion OOO Ichor (TTKami) 2/2 COMPLETE
Obsidian-Tipped Wand >Fine 1/5
I switch to yet another magic system. Honestly, sometimes I feel like these constant switches are unnecessary. I need to stay creative, though! Okay, fine. I pull out a staff and blasting rod. The staff begins to glow with a golden-purple light, slowly shifting to green. I unleash a wide wave of entropic green light, dissolving a skeleton archer to dust. "Okay, that works." I stow the staff and the blasting rod instead begins to glow with the same light. I unleash waves of water magic, washing skeleton archers into dust. Then I do the sensible thing and just conjure massive waves of water to wash away the magic animating the skeleton archers. Running water is anathema to magic and enchantments, after all. Just tears them right away. I finish cleaning (Ha!) up with a massive wave of water washing a clump of archers right off the edge of the arena.
A silver bracelet carved with runes appears on my wrist, and I mutter, "Defendre, defendre, defendre." The bracelet glows with silver light and a shimmering shield appears around the Owl Effigy.
Wasn't Golden Apple OOO Awkward Potion a Potion of Godliness? I distinctly remember reading back in the thread and finding that, to say nothing of the Forge.
Ork Horde 29/50
The Mind. A memory unfolds itself. A memory of imprisonment and confinement.
*You have gained 1 Memory of Chains- new total 1.*
Memory of Chains- Imprisonment marks the mind.
15/49
POTION OF ICHOR: A bronze potion that, on use, does nothing. If a user drinks a magic-boosting potion immediately afterwards though, the two will mix and give the user a devastating Nether Star-based power buff for an attack!
9 Archers killed!
Shimmering Shield added!
Hmm. Sorry about that.
Obsidian-Tipped Wand > Fine = Bedrock-Tipped Wand (Level 4: 1/5)
Story: (Parts from the Twin's Story) During the Battle in the Boneyard Scratch has Something from all of the Entities
Scratch: Well Well Well i have a Plan for All of you! TIME SLOW! *Clicks!*
Fail Mage: Nngh! What?!?! Why i was Slowed?!?!
Scratch: All of you will be in the Cage!
Fail Mage: What?!?!?!
Everyone got kicked into the Cage Even the Fewest
Fail Mage: Argh! Why you Do this!
Scratch: Because i can Take you down in 1 Go
and the Chains are slowly falling down to the Portal
Fail Mage: Are you Kidding me Scratch! You are making us Die!
Scratch: Well there's your Hope Goodbye!
Fail Mage: Wait! No! Stop it! I am Going to Die! AAAARRRRGHHHH!!!
Everyone Dies in the Portal and Fail Mage has Respawned
Fail Mage: Nice Try Scratch!
Scratch: What?
Fail Mage: I have 4 Respawns Left! Hey Pricey Defend me!
Pricey: Yeah!
Scratch: Sigh...
Actions: See Below
(The Boneyard Arc) I Start Ripping the Bones off some Skeletons and i am making more Sacred Items
(Village Pillage Arc) N/A
(Void Arc) I am Happy after Everyman has Reborn and i Tell the Truth about Everyman to Raise his Creativity and Nutrition and i used the Power of the Suns to Maintain Split's Affinity i Summon another Clone to Protect Fail Mage but he will Join the Affinity Fight
(Others) N/A
Special things and Charges: List of Dead Robot Masters Say after they are dead in the Past Acts Please list Below ASAP
All Mega Man 1 Robot Masters
Charges Rebuilding Dead Robot Masters and Recruiting Alive Robot Masters 23/50 Help needed!
Making the Ultimate Wily Machine 24/50 Help needed! PitTheAngel Assisted me + 0.2X Damage Note: This will be a Boss AG
Total Damage from Helps until Both Charges have been Done 1.2X Damage
Building Robot Dragons 5/15 (DELAYED DUE TO TWIN)
Building a Mega Flare Bomb 6/10
Total Damage so Far: 87250 Damage
Steel Diamond Katana Stats
Level 1
Damage 1500 to 2500 or it maybe Randomized or Flexible
Damage/Experience til Next level 14250/50000
Item Reserves Super Smash Ball 1x Elixir 1x Gold Coins 990x Potion of Regeneration III/Super Regen Potion
I WOULD REALLY APPRECIATE IT IF YOU STOPPED TALKING AS OTHER CHARACTERS.
Skeleton Guardian killed!
+2 to all Sacred Items!
+1 Creativity and +1 Nutrition to the Everyman!
+1% Affinity!
Doc Scratch snaps his fingers and the clone ends up on his side, armed to the teeth with deadly weaponry and a fully upgraded Steel Diamond Katana! Uberclone added!
My Action: I move between the skeleton archers, causing them to shoot each other and then erupt in a battle where they try to kill each other. I then sit back, watch the fight, and PM the Godmodder:
Crusher48->Godmodder: Hey, so maybe you should reprogram the ACN turret to shoot Doc Scratch? Or maybe make an Anti Doc Scratch turret to kill Doc Scratch?
Zombie Action: The zombie continues to attack the iron golem where it is at right now.
SCP Foundation Action: The SCP foundation loses several SCP's during the chaos. 5 random SCPs breach containment.
SCP-2317 Battle: SCP-682 crashes down near the battle because physics make it impossible to throw something into orbit from the ground unless that thing has propulsion of its own and uses it. SCP-076-2 attempts to recover, but is struck down by a pulse of dark energy. SCP-2317 then begins to absorb the souls of SCP-076-2 and SCP-682. However, SCP-343 (aka God) suddenly appears and attacks SCP-2317 with a bolt of divine energy.
The Skeleton Archers are smart enough to not shoot each other!
After a few seconds, the Godmodder responds.
Godmodder477 [Owner] ==> Crusher48 [Player]: I can't do anything until I get out of this golden prison. ...It's horrifying in here, man. You wouldn't understand. You just... wouldn't understand...
Zombie #4 deals 8 damage to the Church's Iron Golem!
I momentarily cease my testing of both necromancy and eldritch beta-troll alchemies on the skeletons momentarily. I draw Real Nightmare instead. This is going to be interesting. It is not as if my insanity could drop to anything beyond daily hallucinations. Warp and general insanity are usually analogous. However, there are certainly exceptions, like with Shadow Creatures. Anyhow, I flash-step into the mob of skeletons, blade in hand. Technically speaking, I could manipulate their very aspectual composition with this blade to transform them all into puddles of primordial sludge. However, I doubt it would come without some sort of horrific magical backlash. I wield the blade composed entirely of shadow, and impale several Skeleton Guardians. The wounds are rather noticeable. That is, noticeable in the fact that the tissue rimming it is slowly dissolving into primordial essentia. From my likely-distorted memory of the aspectual composition of objects, I can be certain that each bone dissolved will generate three thaums of Terra, three Aqua, one Perditio, one Aer, and one Ordo essentia. This slowly kills the Guardian. However, that is not nearly all that occurs. The curse spreads across the floor, reacting rather vehemently with the other skeletons in the general area, slowly annihilating them all, and harvesting their souls. Whilst skeletons gradually suffer from horrific disintegration into puddles of highly unstable primordial goo which immediately vaporizes itself generating copious amounts of Flux Gas. I flash-step into more skeletons, most of which remain unaffected by my dissolution spells for the present. I slice through the nearest one, a Warrior, instantly. Afterwards, I deftly dodge any counterattacks, and stab another Warrior directly through the spine, precisely cleaving through specific vertebrae. I flash-step away before it can drop to the floor, and proceed to make a series of extremely swift jabs and slashes into several Guardians, attempting to dispatch them as quickly as possible without being particularly harmed. I promptly bisect another Warrior diagonally through the general area of the ribcage. Afterwards, I telekinetically accelerate the corpse of the bisected Warrior to near the speed of light, smashing it through as many Archers as possible. Sensing an opportunity, I arc the blade through the air. The shadows appear to move slightly more eagerly than before. I dodge out of the way. Suddenly, a group of four Warriors is consumed by the shadows, leaving behind only four souls for usage against the Lich. Fighting Liches is extremely easy, you know. Disrupt their link to their phylactery with a few hexes, and then blow their head off with a curse. One would expect that they would be more powerful, considering the level of magic it takes to achieve such a position. I stab a few more Archers, and then de-equip Real Nightmare. This blade is simply splendiferous.
Orbital Weapons
Mini-Ion Cannon 2/2
Mini-Bio Annihilator 2/4
5/5 for Text Based Magic
50/50 x3 Magic
Battlefield: I throw an ultramatter grenade at the skeletons
Orbital Weapons:
Partial Inventory: Potion of Critmist II x29, Ultramarine, Ghosts of War, Gib Armageddon. Potion of Vis x27, The Redstick, Potion of Nectar x22, Potion Globedropper, iWeatherlord, Gender Spacestriker, Blueshifted, Potion of Crimson x2, Potion of Moonlight x2, Potion of Fortune x1, Potion of Fear x2, Potion of Hellsun x2, Azure Essense. The Lazuli Fencer, The Bulletesseract, Lapis Armour, Moon's Dagger, Wand of Inconvenience, Healing Blues, Ultramatter Grenade, Picnic Globestriker, Ultrafield, Builders United
Wilson's Shop: $110
Needed Dupes:
I dupe 3 critmist potions
+2 to Wilson
Village Pillage: Zombie attack blacksmith door
4 Guardians killed!
Zombie #9 deals 3 damage to the Blacksmith's Shop's Door!
I decide to exploit a rare moment of fuller-than-usual medium awareness and, reaching down to the list of skeletons, change the number down by a few. Oh? You didn't know I could see this? Well, that'll be explained later. The silence field I cast earlier preventing any of the other players from hearing me talking to you dispels itself.
I summon a set of crystals around the Owl Effigy, which are magically forming a shield. You'll hear more about crystals.
((WONDERFUL. Since this editor persists in eating my colors like cheap candy, pretend you're reading this in navy blue.))
Ork Horde 30/50
The Mind. Another memory unfolds itself. A memory of imprisonment and confinement.
*You have gained 1 Memory of Chains- new total 2.*
Memory of Chains- Imprisonment marks the mind.
16/49
TOME OF TROPES: A black book with a white television inscribed on its surface. It is quite thick and contains the information of every article of TVTropes. It is magically enchanted to constantly update as TVTropes updates. Tropes, YMMVs, WMGs, the Pantheon... It's all here, and all of it can be used in attacks.
MAGE'S WATCHER: A computer forged from nanobots that can modify its shape at will and holds a large amount of magical energy inside of itself. It can use this magical energy as a window to view events going on in reality around the user.
Universal Power Ubercharge Meter: 7/9 (because colors aren't working)
Wilson Money: $6
Scranton Reality Cannon: 4/8
Allotrope Decad: 3/11
My Boomstick > Fine: 2/10
==Actions==
Lothyra uses Megaversal on the Owl Effigy (in a helpful way, of course). Bender purchases a Critmist II potion from Wilson.
==The Boneyard==
Bender uses the Critmist II potion on him and Lothyra. Lothrya then sets The Heavy Light to "Drill" and fires at a line of Skeleton Warriors. It drills a hole straight through all of their pelvic bones, and they comically collapse to the ground. Bender then ramps up the craziness of his attacks. He starts juggling ludicrously large hammers while walking through a bunch of Skeleton Warriors, slams them on the ground (in range of some Skeleton Warriors), then throws a bunch of cartoon bombs. Or should I say nuclear grenades (Fun fact: the US Army made FRIKKIN NUCLEAR GRENADES meant to be launched out of a mortar in the 50s. Guess how that turned out) disguised as cartoon bombs at the Skeleton Warriors. Results are predictable.
I raise the Night-Terror Gauntlet, releasing a powerful spectre that stains the skeletons with ectoplasm and Boom Powder. All attacks have a high chance of hitting these stains, blowing them up and dealing splash damage.
SOUR STARS: A set of wands that are forged from some sort of metal and have alternating red, black, caramel, white, green, and purple stripes circling throughout them. They possess power over ender energy, nightmares, licorice, poison, intense bolts of energy, peppermints, and the cosmos itself. All of this swirls together to create a truly devastating weapon that can knock the very stars out of alignment.
A set of crystals winks into existence around me. A smoky quartz begins to glow with destructive energy, and rockets off into the skeletons, smashing through bones and skulls. A black onyx sends out waves of necromantic energy, clashing with the animating forces of the skeletons and turning them into inanimate piles of bones. An amethyst begins to slowly draw in ambient energy and funnel it to a small array of clear quartz, clearly storing it! When enough has been gathered, the crystals reform and reshape themselves, the smoky quartz tipping a crystalline scepter held in my hand. I raise it and send a wave of force outward, smashing skeletons like bowling pins. The tip swaps out for a milky quartz and the scepter is lifted aloft again, forming a shield around the Owl Effigy. The entire thing then winks back to wherever it was before.
The Zombie is commanded to move to the Blacksmith Shop and batter the door. It does so, coating it in egg and breadcrumbs, before I angrily point out I meant the other kind of batter! It acquiesces.
Ork Horde 31/50
Another memory unfolds itself. They are dragging you off to pay penance for your past crimes. Were there past crimes? You already find it hard to remember.
*You have gained 1 Memory of Chains- new total 3.*
17/49
5 Warriors killed!
Onyx Shield added!
Zombie #6 moves to the Blacksmith's Shop and deals 3 damage to its Door!
I SLOWLY TAKE OUT. A SMALL REMOTE. IT HAS ONE BUTTON. I PRESS SAID BUTTON. OUT OF THE REMOTE. AN ELECTROMAGNETIC SIGNAL. TRAVELS TO FIVE IMPLANTED DEVICES. HIDDEN IN THE ARENA'S WALLS. THE DEVICES EXPLODE. AND HUGE MOUNDS OF RUBBLE. CRASH DOWN ONTO THE SKELETONS.
well... let's go in. Trigger dramatic descent into trapdoor.
My Action: I use battle technique: Schlocked because I have no clue what that does. EDIT: I aim it at a random skeleton type.
Zombie Action: The zombie attacks whatever it was previously attacking.
SCP Foundation Action: The Foundation throws D-class directly at Doc Scratch, where they hopefully grab onto him and try to attack him as a distraction to lower Scratch's Affinity.
SCP-2317 Battle: God is smashed backwards away from SCP-2317, and teleports out to recover after a pitched battle.
> Crusher48: BATTLE TECHNIQUE => SHLOCKED
You call in a portal and Seargant Shlock pops out of it, armed with his trademark plasma cannon! You get him to fire at the Skeletons and Shlock immediately gets to work, moving towards the horde! Several ominous hums and thooms later, a chunk of the arena has been blasted off, taking 8 Archers with it!
Scratch borrows a Tomislav and fires at the D-Class when they least expect it.
> Alchemies
The White Glove > Fine = The Black Hand (6/9)
Bow && Fluoroantiomonic Acid && Oriya Code Chart = Oriya Acidspitter (5/7)
Bow && Polonium-210 && Gujarati Code Chart = Uranium Gujarati (5/7)
> Owl Action
I heal the owl with Red Oktoberfest, Cerberus and the White Glove.
> Zombie #7 Action
Zombie #7 goes to the blacksmith shop and smashes the door down.
> Boneyard Action
I look at a Skeleton and think "Z". I immediately decide to do some reverse polypiling. I use the Unicoders and controlled polymorph a skeleton into a newt with an 11-character string. I continue to polymorph skeletons into newts until the area is swarming with newts. I then raise the Unicoders and cast a premade spell called "reverse Dudley", which is 2 Bamum characters long. This kills every newt in the area. You can tell what happens next.
+10,000 HP to the Owl Effigy!
Zombie #7 moves to the Blacksmith's Shop and deals 3 damage to its Door!
Twin, just for because, and I think tazz and generic could use something nice...
I alchemize Ultimatum OR a nail gun. This should only be level 10 (or even level 9) as such a combination would actually reduce the power a bit, as it would probably replace all of the ammo and such.
anyways, 1/? for Ultimatum OR nail gun.
Christoff levitates a large portion of the ground, and throws it into the skeletons, then lifts it back up, then slams it back into them again. And again. And again, grinding them all into fine dust.
He uses his levitation to blow the dust into the midst of the army of skeletons, and once the dust is in the air, fires lightning into the cloud, the conductive bone dust stringing the lightning between a large number of the remaining skeletons.
And then he creates a barrier of lightning around the edge of the arena so that if the skeletons try to self destruct, they get electrocuted and thrown back into the group of rampaging players and smashed to pieces.
Grayhold:
Eric activates the hover disc again, and the two slowly descend down to the room.
If this thing shorts out again I swear I'm going to...
The Scarlet Inferno (1/15) (This will help with keeping Split's affinity up, slightly. maybe.)
Drive: Doorrior (2/50)
The Dragon Ender && Crimson Flame = The Destructive Ender (Level 10: 10/11)
Miniature Green Sun && Red Dye = Miniature Red Sun (Level 10: 11/11) Yes! Just in time! Scratch was starting to get the upper hand...
Brine || Gatekeeper's Scythe = The Gate-Knocker (Level 10: 2/11)
I duplicate the Miniature Red Sun once. I immediately toss this Duplicate Mini-Red Sun at Split, but not before pumping more hydrogen gas into the mix, raising its power by introducing more particles to explosively turn into Helium in nuclear fusion/fission/whichever it is. That IS how suns work, after all. Even universe-sized suns that grant pseudo-magical powers. This supercharged Miniature Red Sun collides with Split, drastically raising his Affinity but consuming the Mini-Red Sun in the process, which is why I duplicated it.
I proceed to use Uncloseable...Or rather, part of it. I just summon the massive Void Gate in front of the Owl Effigy without actually opening it. That thing can't be an easy bypass, as there are Horrorterrors on the other end, and we're not near Horrorterror space. I don't hear Eldritch whispers or anything. As a precaution to that going horribly wrong, I proceed to throw up more random stuff in it's way: A mass of projectors, a tightly-woven blanket made of tissues, a frozen mass of Dr. Pepper, some Chair-elemental walls courtesy of Cathedra Potentia, and a Googleplex of Goggles.
Back in the Skeleton Arena, I immediately start popping popcorn. Far away, the Godmodder rages at me being able to pop popcorn, but that's just a tangent: I'm popping metric tons of popcorn. Far more than should ever be advised by anyone. It's flooding the arena! Delicious Buttery death quickly awaits several skeletons who fail to immediately fly up. Except, they can't, because they're plain Skeletons. But that is just the beginning, for I thereafter summon a massive popcorn golem to smash into tons upon tons
The church door is down, but I can't really control Mighty Zombie No. Nine right now. Fseftr, mind moving him to the big library fight with the Iron Golem there?
MINIATURE RED SUN: A miniature model of the Red Sun, holding only a septillionth of a septillionth of its true power. Of course, this should be more than enough to supercharge most known weapons.
10% Affinity to Split!
You use UNCLOSEABLE to create the Blockaded Void Gate!
3 Guardians killed!
Scratch nods as if to say That's more like it. , and creates a massive array of solar panels, chucking them through his body and into the Red Sun! He waits for 1.09 seconds and then pulls them back into the Void, where he sees the massive amount of power they've collected even in that short time! Scratch takes the energy from that and pulls it into himself, raising his Affinity by +40%!
Scratch cracks his knuckles and prepares for another round of attacks! Scratch's hand once again cycles to the 11-Ball and Scratch has a clone of himself enter the field through more fire. Scratch's hand then cycles to the 12-Ball and his clone's cycles to the 13-Ball. The two raise up their golden hands, massive amounts of orange and purple energy cascading out of them! Everyone hears a lot of dings and ticking as, soon, a giant army of Scratches is visible, surrounding every entity!
All the Scratches prepare their most powerful weapons and aim them at everyone, ultimately firing and creating a war zone of projectiles! Scratch destroys all of the Owl Effigy's shields, deals 135,000 to the Owl Effigy, uses up one of Fail_Mage's respawns, kills the Streamer's army, deals 50,000 damage to the Deviljho and Streamer, knocks a letter off of Kid Radd's HP, and knocks 10 HP off of the Everyman!
All the AGs deal 25,000 damage to the Uberclone, who retaliates and knocks a respawn off of Fail_Mage!
The Library's Iron Golem deals 8 damage to Zombie #3! The Blacksmith Shop's Iron Golem deals 8 damage to Zombie #8! The Church's Iron Golem deals 8 damage to a Zombie Villager! All the Zombie Villagers deal 54 damage in retaliation! Zombies #2, #6, and #9 regen +5 HP!
Split uses True Aim, pointing Broken Anachronism to the ground! Split closes his eyes and concentrates, suddenly flicking the weapon's point at all the Skeletons! The Skeletons are all wrenched from their positions and arranged in a straight line, unable to move! Split grins as the weapon's rod opens up, its bronze sections retracting to form the barrel of a rifle! One of the weapon's cross-guards forms a scope and Split looks through it.
Steady, steady...
Split fires massive bolts of creation energy at the line of Skeletons, barreling straight through them and creating a large amount of explosions and general havoc! All Archers killed! 7 Warriors killed! The Skeletons all prepare to self-destruct, but are caught unaware by pionoplayer's barrier! 5 Guardians die as a result. The Skeletons deal 5 damage to pionoplayer in retaliation before signaling the arena's Officials to disable the barrier, which they do.
All the Skeletons self-destruct, but a new wave quickly surges in, including the Skeleton Officials! This is it! Take them out and then it's on to the Lich! Maybe now would be a good time to use the Comb Rave...?
The Itinerary:
> All: Defend the Owl Effigy!
> All: Guard your entities!
> All: Raise Split's affinity!
> All: Control the Zombies and knock down all the Doors!
> All: Kill the Iron Golems!
> All: Kill the Skeletons!
The Meaning of Life, the Universe, and Everything.
Location:
Both here
Join Date:
1/5/2012
Posts:
245
Location:
and there at once.
Minecraft:
same as this one
Xbox:
Don't have one
PSN:
Don't want one
Member Details
Charges: 32/50 + 45/50
Zombie action: Zombie 3 bashes the nearby iron golem in the back of the head with the door then runs off towards the Blacksmith's shop.
I use the Staff of Ysera to pry up floor tiles and spin them around like frisbees and launch them into the skeletons.
I also keep using the vacuum to suck up red sun energy, powering it via the illogic of using a vacuum in space. Or, where ever we are.
Now, Wilson's charge has hit 50. So, I need to summon something.
The number in parentheses is the number of times you need to assist Wilson's charges in order to buy it. Once you buy it, you're free to duplicate it. Wilson will also accept IOUs or other alchemies in trade.
Current status: open _ Total wealth = 182$ _ Wilson's charges A: 49/50, B: 50/50 (lvl 1 = 1 ingredient used, lvl 2 = 2 ingredients used or 2 potions combined, and so on)
Diablo x1 (lvl 7 scythe, 8$)
Angler Knife x1 (lvl 4 weapon, 5$)
CandleLit Chestplate (WIP, level 2)
Potion of (super?) rejuvenation x1 (3$, lvl 1, gives crits)
Potion of Magic x2 (3$, lvl 1, random effects)
Potion of (holy) Wrath x2 (5$, lvl 2, says on the tin)
Potion of Nectar x2 (5$, lvl 2, healing and crit)
Splash potion of Critmist II x8 (6$, lvl 3, crits)
Potion of Ambrosa x1 (6$, lvl 3, healing + crits)
Nectar cake x2 (6$, lvl 3, healing food)
Woolen Bandage x2 (3$, lvl 1, healing)
Potion of Infusement x1 (4$, lvl 2, magic power +)
Potion of Potential x1 (lvl 1, slight buff)
Potion of Fury x4 (6$, lvl 3, magic power +, holy power ++)
Potion of Armor x2 (3$, lvl 1, dmg reduction)
Potion of War II x2 (7$, lvl 4, +dmg, -dmg taken)
Potion of Zeus x2 (7$, lvl 4, healing, dmg dealt+ Dmg taken -)
Potion of Water Armor x2 (2$, lvl1, armor while in water)
Potion of Moonlight x2 (3$, lvl 1, regen)
Potion of Fortune x3 (2$, lvl 1, more ores)
Potion of HellSun x2 (3$, lvl 1, Powers of the Nether)
Time essence? huh? ... okay... Awkward potion OOO Time Essence = ??? 1/2
Because this is technically Wilson's charge, I'll put it down here. I also wouldn't have much to talk about if I didn't.
Wilson keeps watching somewhat forlornly out of the window. After a few moments, something catches his attention.
"wait... whats that thing? Its coming way..."
A pure white, heavenly looking creature entered the shop. It seemed to be a cross between a cat and pegasus, with large fuzzy wings and a large furry tail. It was a fairy cat, and somewhat bigger than Wilson. It seemed to be looking for something. It looked at Wilson for a while, then turned and left.
"well... bye..."
Back in the void place thing-o-mo-bob:
As I'm flinging tiles at skeletons, the same creature suddenly glides down next to me. Her name is Fayther. And she seems to have been able to find me even in this desolate place. I suppose Wilson's memories helped her find me. She looks at the violence of the arena and shuddered. After giving her a quick command, she flies off to a slightly less violent area, by the Owl Effigy.
HP: 220,000/220,000
Memories: | Happy | - | - | - | - | - |
Fayther cannot attack directly. Instead, she copies memories of other creatures and uses them to heal or buff other creatures. She can store up to 6 memories and can copy, combine, or apply memories. Each of these actions except combining take one turn.
Copy memory: Fills 1 empty memory cell from a different character's memories. There are 3 different kinds of memories, happy ones, sad ones, and violent ones. Fayther can copy either a short term memory or a long term memory. Short term memories are based on what happened to that entity last turn and long term memories are based on that character's backstory, if any. She can only harness a long term memory every 3 turns. For short term, I'll look at the last post to determine which memory Fayther gets.
Combine memories: There are a couple recipes Fayther can use.
Happy + violent = prideful memory
Happy + sad = sorrowsong memory
Sad + violent = gloomy memory
prideful + sorrowsong + gloomy = Rainbow memory (she'll probably never get this one)
Apply memory: expends a memory to apply an effect to an entity. These are very powerful because they take 2 or more turns to use.
Happy - Heal an entity for 45,000
Sad - Reduces the damage the entity takes by 65% until the end of the next turn, up to a maximum of 60,000 damage reduction
Violent - Triples the damage of the entity's next attack
Prideful - Doubles the damage of the entity's next attack and causes it to be healed for twice the damage dealt
Sorrowsong - Reduces the damage the entity takes until the end of the next turn by 50% (up to 50,000) and causes it to be healed for 50% of the damage it took at the end of the turn (up to 50,000).
Gloomy - Debuffs the target of the entity's next attack, meaning for the next 3 turns, it will heal the target it attacks by 20,000.
Rainbow - Applies ALL of the above effects.
If these sound overpowered, remember that to apply just a happy memory, it takes 2 turns. A prideful memory takes 3 turns and a rainbow memory takes 9 turns!
Command: Copy short term memory from Scratch. He's probably feeling rather smug and happy.
The Meaning of Life, the Universe, and Everything.
Join Date:
6/16/2013
Posts:
232
Member Details
Hazel Wand: IIIII (SCRATCHED.)
48/50
+1 to Amp x2.
Twin, I'm sorry for posting early. However, I have to do a plethora of unpleasant things. If I must, I will edit this post later.
Zombie #2 examines the altar, and whatever is within. If it can do so without dying, it attempts to descend the hole in the middle of the altar. This is certainly some secret. If not, it further examines the room for any sorts of secrets. This is certainly fascinating.
I suddenly and inexplicably equip Bipolarity, slipping the flashing mustard sunglasses on. The amplification of psionic power sounds rather good right now, considering we are fighting masses of skeletons. Undead creature who neither deserve to be or are alive. Rotting corpses don't have feelings, and hunks of bones certainly do not. I allow the energy to seep into myself, without permitting any form of harm to occur. Whilst this may prove to slay me in the future, I doubt a sudden influx of psionic power, soon to be expelled, will instantly kill me. I doubt, that is. For all I know about reality, I'm already dead. Or dying. There is not really a difference, or at least a noticeable one. The occasional flickering of red and/or blue over the mustard-colored sunglasses is somewhat detrimental to the health (un-health?) of the skeletons at hand. It appears as if it is slowly annihilating their life essence through a variety of overly-complicated eldritch processes. Which is to say that I am slowly collapsing their bodies with telekinetic force. The glasses have nothing to do with it. Well, mostly. The amplification of my psionic power might serve to strengthen the speed of collapse, or even make it an instantaneous process. The amplification is dictated by the Outer Gods, to the best of my knowledge, and their wiles are highly esoteric in their ways. Beyond the mere comprehension of the players, and indeed anyone at all. Suddenly, an aura of amethyst psionic energy surrounds me. I stare at the skeletons briefly, mapping out a list of targets. Of course, the opposition at hand does not know this. Well, Scratch almost definitely does, considering he has that omniscience thing going for him. I incline my hand slightly, and several Archers immediately glow with violet light. Their bones proceed to implode, spraying forth bone dust and splinters in a manner which will almost inevitably strike other skeletons. I psionically annihilate several Guardians with an explosion of telekinetic force which quite literally tears the souls of the beings from their bodies, ripe for the utilization. I psionically crush two skeletons with an excess of telekinetic power. The shockwaves that emanate from these explosions in the form of sound readily obliterate any Archers, or perhaps even Warriors. Muttering to myself, I de-equip Bipolarity.
My shadow promptly reads every single readable page in the book.
—
This is certainly interesting. I would never expect one person, let alone two people, to readily dive into a large amount of ink. But, I cannot control you. Very well. You both descend into the room below, one dramatically, one rather elegantly with a hoverdisc. It is rather fortunate that that device has not yet malfunctioned. I mean, you are submerged in ink. Regardless, you are both holding your breath, utterly submerged in the black liquid. You cannot see anything but ink. And the occasional flicker of orange light from an indiscernible direction.
What will you do?
Rollback Post to RevisionRollBack
VUM, ME QBIXX PIYE IV AVPERWAQQAUV, UD QURPQ;
CU! RENEX AV PBE WUUVXACBP OVFER PBE GUORPQ.
~~~
Kar nfnuvvh qoyekc-wmyk nhrvrgwkcs; kie whiznuw; klh zsiek nmor pxgpfhh kce psl wkuh ik cfyu xptzgvrfk.
Crusher48-> Godmodder: Dude, just use /tp Godmodder 0 250 0, you should be out of that thing as soon as the command executes. Then do /ban Doc_Scratch. You are not being very good at this whole "godmodding" thing.
Well I'd think that Diluvi Naturae would be fine... It's not even related to the RPSH... Anyways, I snap my fingers, and Rafflesia is sent to an untamed jungle so that it can improve itself and grow even better. I then take out the horrible amalgamation known as Arcum Lucem Finem Naturae Ordinis, and smack some skeletons with it. They then get electrocuted, light up from the inside, sentenced to oblivion, have plants grow all over them, and then get violently flung into an orderly line, whereupon I switch to Broken Anachronism again and cleave through all of them.
I then get my zombie to keep run past the golem and go down the hole in the church.
My shadow keeps aimlessly wandering Monolithium.
Free Dental 9/50
Rafflesia 1/50
Fourth Wall Slaughter 11/50
Eight Alterers 6/9
iTokomak && Red Sun Picture 4/11 (Scarlet Solarmak)
Life (Aspect) Essence && Fluorite Octet 3/9 (Sparkling Octet)
(Potions of Critmist: 34)(Potions of Nectar: 24)
ALCHEMY SHOP: Fseftr-28, Talist-14, Gutza1-18, Tazz-17. Pay x in +2s for an alchemy that takes x posts on my end to make. Alternative pay methods can be discussed.
Orbital Weapons
Mini-Ion Cannon 2/2
Mini-Bio Annihilator 3/4
5/5 for Text Based Magic
50/50 x3 Magic
Battlefield: C-c-c-comb Rave!
Orbital Weapons:
Partial Inventory: Potion of Critmist II x32, Ultramarine, Ghosts of War, Gib Armageddon. Potion of Vis x27, The Redstick, Potion of Nectar x22, Potion Globedropper, iWeatherlord, Gender Spacestriker, Blueshifted, Potion of Crimson x2, Potion of Moonlight x2, Potion of Fortune x1, Potion of Fear x2, Potion of Hellsun x2, Azure Essense. The Lazuli Fencer, The Bulletesseract, Lapis Armour, Moon's Dagger, Wand of Inconvenience, Healing Blues, Ultramatter Grenade, Picnic Globestriker, Ultrafield, Builders United
Wilson's Shop: $112
Needed Dupes:
Act 1! +2 to Generic! I would really appreciate some +2s, please and thank you!
Purge (2/10) (Attack)
The Scarlet Inferno (1/15) (Affinity Help)
Drive: Doorrior (2/50) (special!)
The Dragon Ender && Crimson Flame = The Destructive Ender (Level 10: 11/11) Pro MLG Weaponry!
Brine || Gatekeeper's Scythe = The Gate-Knocker (Level 10: 2/11)
I duplicate the Miniature Red Sun Twice. I now have three, and I spin them around me in a massive red vortex, quickly creating a Red Ring! Modpack (presumably) recoils from the Red Ring, but it's not a Red Ring of Death! It's a Red Ring of...Red Sun! They spin faster and faster, and soon Red energies congregate in the middle, tearing open a hole in the void! It leads straight to the Red Sun itself, directly empowering Split! Unsatisfied by this alone, I immediately pull out a bag of flavorless Doritos and a can of flavorless Dew! I empower them with a shield of Surviving Solar Energies, and put them in front of the Red Sun Portal, charging them with Red Sun Flavor! I feed that to Split and raise his Affinity further! Still unsatisfied, I then stare into the unlimited fury that is the Red Sun via the portal!. With Red-Sun proofed Sunglasses so as to not go horribly blind. Through it's unlimited fury, I manage to write a book on how to help optimize and maximize First Guardian Red Sun powers via it's phenomena that I observe during those few seconds, and give that book to Split so he can learn some of the most secret ins and outs of first guardianship. Still unsatisfied, I then close the portal and shove the two duplicated Red Suns into a massive, massive gun! The massive gun is designed to massively amplify power sources put into it, like the two Red Suns! It immediately fires upon Split, destroying it and consuming the two duplicated Miniature Red Suns, but giving him extreme amounts of Affinity.
Guys, we REALLY need to keep up on the Affinity game, or else Scratch is going to go and own our rear ends all at once, again! I seriously do not want to know how bad he'll get if he hits 100%!
Mighty Zombie No Nine will thrash at the Blacksmith door, or heads to where the Ancestral Flesh is if that's possible but has to be manually done in case the Door went. I hold off of actually destroying it if my attack would do it until whatever secrets at the Church are discovered, for sake of not screwing that up.
Twin, I'm doing it so that the other players can freaking have a chance to use their comb raves. Is that too much to ask?
Speaking of which, if anyone else wishes to use a comb rave and make it a dual-comb as twin's been offering, and use that to give us a head over Scratch in the fight over red sun affinity and the owl effigy, now would be a good time to do so, so please do so.
Anyways, 2/11 for the nailtimatum.
Christoff stands back in awe of fseftr's comb rave.
The zombies and testificate zombies brutally murder the iron golem.
and explore the church.
A bucket of green sun paint slams into Scratch, screwing with his Red Sun affinity, (which has the same effect as if I was raising Split's)
Grayhold:
Eric's breath wards kick in, allowing Eric and Astria to breathe.
Eric concentrates, trying to locate the source of the power here, and possibly follow the orange light.
Internal thoughts: Man, I wish I'd paid more attention to that Ki training... Spirit sense would be really useful right now.
Eric grasps out and tries to pull Astria onto the disc so that the two don't get separated.
I take the broken limbs off a defeated skeleton and decide on using them for good use.
Barbed Helmet && Skull =
Barbed Armor && Rib Cage =
Barbed Zillygui && Arm ==
I rip off a skeleton's leg and begin beating him with it! This gruesome act makes 3 skeletons faint and pass out.... into a giant soup bowl I JUST SO HAPPENED TO HAVE WITH ME MAWHAHAHAHAHAHAH
Rollback Post to RevisionRollBack
If you are seeing this, you are qualified to win.....nothing! Have a nice day! You might wanna click these!
Daw! A B-!?
Bottom of the lake. Nothing past here.
W-W-W-W--W--W-W--W-WW-W-W-W-W-W-W-W-W-W-W-W
-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W
You can win guys! Beat him! Destroy that pyramid! You may need to smoke him out... Go to the top room, and say the decoded words...."MSEKO VLIES"
I pull out a piece of chalk and draw a perfect circle around myself with it. The skeletons are unable to enter by the laws of Dresden Files magic, giving me room to breathe. (Anything animated by magic/without Free Will cannot break a circle without great effort and time. It also serves as a barrier to magic.) Before I close the circle, I exploit the portal Tazz created and magically pull a tiny amount of plasma from the Red Sun. No more than a cubic centimeter, really. I begin to feed conjured hydrogen into the piece of plasma, slowly increasing its size. While that is set in motion, I fly out of the circle and over to Split, collecting a drop or two of his blood for the working. Really, I should thank Scratch for wounding Split, and allowing me to do this. That would be counterproductive, though. Back in the circle, I summon some clay, mix it with the blood, and shape it into a miniature perfect facsimile of Split, about an inch and a half tall. That done, and the piece of the Red Sun now grown to twice its former size, I infuse most of it into the figurine, along with a large amount of magic. I break the circle, magic rushing out into the world and empowering Split with the relative power infused into the figurine. Which, of course, grows according to size. Sympathetic magic is a powerful thing.
I then simply decide to link together the Mage's Watcher and Mage's Intelligencecomputer for now, the Watcher viewing events in the recent future and the Computer deciding how best to exploit them. Since Fseftr likely has the Skeletons bagged up as fertilizer by now, I direct them to shield the Owl Effigy with their combined power before disengaging them. If this linking is narratively unacceptable, I simply utilize the Intelligencecomputer to shield the Effigy.
The Zombie is commanded to move back to the Church and enter the altar-hole. Time to find that secret!
Tazz, can you spare a Miniature Red Sun? +2 as payment if you can, and even if you can't right now. I have plans...
Ork Horde 32/50
Another memory unfolds itself. It has become clearer. You framed yourself, many times, to mark your mind sufficiently with chains and manacles. But it was still not enough.
*You have gained 1 Memory of Chains- new total 4.*
18/49
I SLOWLY TAKE OUT. A SMALL REMOTE. IT HAS ONE BUTTON. I PRESS SAID BUTTON. OUT OF THE REMOTE. AN ELECTROMAGNETIC SIGNAL. TRAVELS TO FIVE IMPLANTED DEVICES. HIDDEN IN THE ARENA'S WALLS. THE DEVICES EXPLODE. AND HUGE MOUNDS OF RUBBLE. CRASH DOWN ONTO THE SKELETONS.
well... let's go in. Trigger dramatic descent into trapdoor.
Oh no
50/50 Weath Ray
19/50 {REDACTED}
My Action: I use battle technique: Schlocked because I have no clue what that does. EDIT: I aim it at a random skeleton type.
Zombie Action: The zombie attacks whatever it was previously attacking.
SCP Foundation Action: The Foundation throws D-class directly at Doc Scratch, where they hopefully grab onto him and try to attack him as a distraction to lower Scratch's Affinity.
SCP-2317 Battle: God is smashed backwards away from SCP-2317, and teleports out to recover after a pitched battle.
> Alchemies
The White Glove > Fine = The Black Hand (6/9)
Bow && Fluoroantiomonic Acid && Oriya Code Chart = Oriya Acidspitter (5/7)
Bow && Polonium-210 && Gujarati Code Chart = Uranium Gujarati (5/7)
> Owl Action
I heal the owl with Red Oktoberfest, Cerberus and the White Glove.
> Zombie #7 Action
Zombie #7 goes to the blacksmith shop and smashes the door down.
> Boneyard Action
I look at a Skeleton and think "Z". I immediately decide to do some reverse polypiling. I use the Unicoders and controlled polymorph a skeleton into a newt with an 11-character string. I continue to polymorph skeletons into newts until the area is swarming with newts. I then raise the Unicoders and cast a premade spell called "reverse Dudley", which is 2 Bamum characters long. This kills every newt in the area. You can tell what happens next.
Maniac: I guide my zombie to a remaining structure and starts to break down the door.
I explode with rage hitting all SKELETONS that were around me!
Midna: I get mirrors to surround the Owl.
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
When both sides are doomed, which do you choose?
DOWN HERE IT'S KILL OR BE KILLED
Twin, just for because, and I think tazz and generic could use something nice...
I alchemize Ultimatum OR a nail gun. This should only be level 10 (or even level 9) as such a combination would actually reduce the power a bit, as it would probably replace all of the ammo and such.
anyways, 1/? for Ultimatum OR nail gun.
Christoff levitates a large portion of the ground, and throws it into the skeletons, then lifts it back up, then slams it back into them again. And again. And again, grinding them all into fine dust.
He uses his levitation to blow the dust into the midst of the army of skeletons, and once the dust is in the air, fires lightning into the cloud, the conductive bone dust stringing the lightning between a large number of the remaining skeletons.
And then he creates a barrier of lightning around the edge of the arena so that if the skeletons try to self destruct, they get electrocuted and thrown back into the group of rampaging players and smashed to pieces.
Grayhold:
Eric activates the hover disc again, and the two slowly descend down to the room.
If this thing shorts out again I swear I'm going to...
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
Act 2! +2 to Generic!
Purge (2/10)
The Scarlet Inferno (1/15) (This will help with keeping Split's affinity up, slightly. maybe.)
Drive: Doorrior (2/50)
The Dragon Ender && Crimson Flame = The Destructive Ender (Level 10: 10/11)
Miniature Green Sun && Red Dye = Miniature Red Sun (Level 10: 11/11) Yes! Just in time! Scratch was starting to get the upper hand...
Brine || Gatekeeper's Scythe = The Gate-Knocker (Level 10: 2/11)
I duplicate the Miniature Red Sun once. I immediately toss this Duplicate Mini-Red Sun at Split, but not before pumping more hydrogen gas into the mix, raising its power by introducing more particles to explosively turn into Helium in nuclear fusion/fission/whichever it is. That IS how suns work, after all. Even universe-sized suns that grant pseudo-magical powers. This supercharged Miniature Red Sun collides with Split, drastically raising his Affinity but consuming the Mini-Red Sun in the process, which is why I duplicated it.
I proceed to use Uncloseable...Or rather, part of it. I just summon the massive Void Gate in front of the Owl Effigy without actually opening it. That thing can't be an easy bypass, as there are Horrorterrors on the other end, and we're not near Horrorterror space. I don't hear Eldritch whispers or anything. As a precaution to that going horribly wrong, I proceed to throw up more random stuff in it's way: A mass of projectors, a tightly-woven blanket made of tissues, a frozen mass of Dr. Pepper, some Chair-elemental walls courtesy of Cathedra Potentia, and a Googleplex of Goggles.
Back in the Skeleton Arena, I immediately start popping popcorn. Far away, the Godmodder rages at me being able to pop popcorn, but that's just a tangent: I'm popping metric tons of popcorn. Far more than should ever be advised by anyone. It's flooding the arena! Delicious Buttery death quickly awaits several skeletons who fail to immediately fly up. Except, they can't, because they're plain Skeletons. But that is just the beginning, for I thereafter summon a massive popcorn golem to smash into tons upon tons
The church door is down, but I can't really control Mighty Zombie No. Nine right now. Fseftr, mind moving him to the big library fight with the Iron Golem there?
Ouch. I'm gonna need some ice.
Skeletons are already drab and grey, so the editor does nothing!
Gatekeeper's Scythe turns into Broken Anachronism, which you use to create a series of timeclones! Generic Timeclones added! The other Gatekeeper's Scythe turns into several horrific monstrosities and kills 9 Warriors!
Zombie #1 moves to the Church and deals 8 damage to the Iron Golem! The Iron Golem turns around menacingly.
iTokomak && Red Sun Picture = Scarlet Solarmak (Level 10: 2/11)
Life Essence && Fluorite Octet = Sparkling Octet (Level 8: 2/9)
WRITHING STICK: A rod wrapped in living wood that twitches and writhes like the flesh of hellscholars. An obscene amount of black magical energy drips and encircles throughout the weapon, fueling its eldritch suffering. Whoever uses this must do so wisely, lest the spirits trapped within invade and destroy their mind and soul.
Zombie #2 moves to the Church and knocks down its door! You duck inside, safe from the Iron Golem. The church is, as specified, empty. At its edge is an altar with a large banner hanging down from the ceiling. It appears to depict the head of a red beast with a blue eye. In the middle of the altar is a hole leading downwards.
It's okay.
6 Skeleton Guardians killed! 3 Skeleton Archers killed!
I said nearly all the pages were covered in red. There are a select handful that are not, and actually have readable text on them. Do you choose to read?
> Fseftr: BATTLE TECHNIQUE => LV. 10 BLUE, BLUE - ULTRAMARINE
10 Skeleton Warriors killed!
You activate the Ultrafield, protecting yourself from attack this turn!
Ultramarine && Potion Globedropper && iWeatherlord && Gender Spacestriker && The Lazuli Fencer && The Bulletesseract && Lapis Armor && Moon's Dagger && Wand of Inconvenience && Healing Blues && Ultramatter Grenade && Picnic Globestriker && Ultrafield && Builders United = Ultracorps (Level 75)
ULTRACORPS: An insanely modified version of Ultramarine that can signal a globestrike of potions, manipulate and weaponize the weather, signal a globestrike of genderbenders, has a deadly lapis blade attached to itself, shield allies in a tesseract, call up holographic armor to protect its user, poison enemies, create potent spells, heal allies, fire ultramatter ammunition, signal a gloebstrike of picnics, create a force field, and repair buildings.
> PitTheAngel: COMBAT OPERANDI => PEGASUS' HOPE
You expend 7 Hog Slop.
You become filled with multicolored light and levitate off the ground, a pair of shining wings growing on your back! You look at them in awe and experimentally flap them, somehow understand that you've obtained a legendary boon: the Wings of Pegasus! You take to the skies and fly around the Archers, who try to snipe you but can't get a clear shot with how fast you're moving! You quickly unleash your powerful weapons on the Archers, firing blasts of pixellated energy at them, bolts of dark magic, and Power Hand propaganda at them until the wings fade and your flight subsides. 30 Archers killed!
At the cost of taking 5 damage, you kill 16 Archers!
Zillycandyball Barrier added!
+2% Affinity!
Zombie #9 moves to the Blacksmith's Shop.
You only have enough room for three, so you eat 3 Skeleton Archers!
> omglolsguy22: COMBAT OPERANDI => ZILLYHOO'S LEGACY
You expend 6 Weasel Snot and an Elf Tear.
15 Warriors killed!
Cool.
+3 to all Sacred Items!
> Pricey12345: BATTLE TECHNIQUE => ROCK SOLO
You ready the Battle Technique, making everyone think that you're about to pull out a guitar and play a song, until you psyche everyone out by whipping out a Mega Buster! It turns out that the name was actually code for "Rock", Mega Man's real name! Everyone is blown away by the stunning revelation as you send a storm of Mega Man mooks at the Skeletons, which are agressed by deadly lasers and platformer enemies! You follow up with a barrage of charged shots. 8 Archers killed!
The Everyman respawned!
Massive Emerald Block added!
4 Skeleton Guardians killed!
That buff's too overpowered to be used permanently! Generic did a 50-post charge and it only happened for like three turns! You can use it, just use it once in a while.
+3% Affinity!
Zombie #4 and the Zombie Villagers head to the Church!
5 Guardians killed!
After scouring through your books, you find that the Golden Sunsticks are most likely made of solwood. Trees made of this material, when exposed to the sun, will thrive and produce fruit with great efficiency. Basically, it's powered by the sun.
Hazel Wand (Level 30)
It's not.
But how?
SJWall added!
12 Skeleton Warriors killed!
RAZORYO: A powerful yoyo with blades all around it. If you can swing a yoyo as deftly as Kirby can, this thing can saw straight through opponents.
Allotrope Octet && Fluorite Decad = Allotrope Decad (Level 10: 1/11)
It's not powerful enough to work against the Godmodder!
+3 to all Sacred Items!
> gutza1: COMBAT OPERANDI => ANTIMATTER RIP
You expend 5 Hog Slop and 4 Pie Filling.
15 Skeleton Warriors killed!
4 Skeleton Warriors killed!
Critted 3 Skeleton Guardians killed!
Statues added!
The Gatekeeper's Scythe can only turn into weapons used against you in combat! Dropping something on your toe doesn't really count! The entire attack fails as a result!
10 Skeleton Warriors killed!
Zombie #5 enters the Church.
THE HEAVY LIGHT: A sniper rifle powered by a torodial laser generator and a battery nanopack. The rifle creates deadly lasers using the generator and then fires them either in one instantaneous undodgeable blast that is fired at the speed of light, or thousands of miniature laser blasts that can pierce armor and are fired via a laser pulse controller.
My Boomstick > Fine = iAntipistolet (Level 9: 1/10)
9 Archers killed!
2 Warriors killed!
POTION OF ICHOR: A bronze potion that, on use, does nothing. If a user drinks a magic-boosting potion immediately afterwards though, the two will mix and give the user a devastating Nether Star-based power buff for an attack!
9 Archers killed!
Shimmering Shield added!
Hmm. Sorry about that.
Obsidian-Tipped Wand > Fine = Bedrock-Tipped Wand (Level 4: 1/5)
I WOULD REALLY APPRECIATE IT IF YOU STOPPED TALKING AS OTHER CHARACTERS.
Skeleton Guardian killed!
+2 to all Sacred Items!
+1 Creativity and +1 Nutrition to the Everyman!
+1% Affinity!
Doc Scratch snaps his fingers and the clone ends up on his side, armed to the teeth with deadly weaponry and a fully upgraded Steel Diamond Katana! Uberclone added!
The Skeleton Archers are smart enough to not shoot each other!
After a few seconds, the Godmodder responds.
Godmodder477 [Owner] ==> Crusher48 [Player]: I can't do anything until I get out of this golden prison. ...It's horrifying in here, man. You wouldn't understand. You just... wouldn't understand...
Zombie #4 deals 8 damage to the Church's Iron Golem!
The SCPs will act at the end of the turn!
3 Guardians killed! 2 Warriors killed! 5 Archers killed!
4 Guardians killed!
Zombie #9 deals 3 damage to the Blacksmith's Shop's Door!
2 Guardians killed!
Telekill Alloy Wall added!
TOME OF TROPES: A black book with a white television inscribed on its surface. It is quite thick and contains the information of every article of TVTropes. It is magically enchanted to constantly update as TVTropes updates. Tropes, YMMVs, WMGs, the Pantheon... It's all here, and all of it can be used in attacks.
MAGE'S WATCHER: A computer forged from nanobots that can modify its shape at will and holds a large amount of magical energy inside of itself. It can use this magical energy as a window to view events going on in reality around the user.
Cassiopeia Watch && Basic AI && Mage's Watcher = Mage's Eavesdropper (Level 10: 1/11)
Mage's Reservecomputer && Engineer Battleframe = Mage's Reserveframe (Level 7: 1/8)
Uh. 10 Archers killed!
Crystal Shield added!
> gutza1: BATTLE TECHNIQUE => LV. 10 UNIVERSAL - MEGAVERSAL
+20,000 HP to the Owl Effigy!
Critted 15 Skeleton Warriors killed!
I think you misunderstood the attack.
+2 to all Sacred Items!
Zombie #7 moves to the Library and deals 8 damage to its Iron Golem!
+1 Creativity and Nutrition to the Everyman!
+1% Affinity!
+3,000 HP to Split!
8 Archers killed!
+3,000 HP to the Owl Effigy!
SOUR STARS: A set of wands that are forged from some sort of metal and have alternating red, black, caramel, white, green, and purple stripes circling throughout them. They possess power over ender energy, nightmares, licorice, poison, intense bolts of energy, peppermints, and the cosmos itself. All of this swirls together to create a truly devastating weapon that can knock the very stars out of alignment.
Thuleprism Psiisuit && SCP 2400-DTG && Horrorprism = Gateway Psiisuit (Level 8: 1/9)
Potion of Regeneration OOO Honey = Potion of Recovery (1/2)
5 Warriors killed!
Onyx Shield added!
Zombie #6 moves to the Blacksmith's Shop and deals 3 damage to its Door!
3 Guardians killed!
> Crusher48: BATTLE TECHNIQUE => SHLOCKED
You call in a portal and Seargant Shlock pops out of it, armed with his trademark plasma cannon! You get him to fire at the Skeletons and Shlock immediately gets to work, moving towards the horde! Several ominous hums and thooms later, a chunk of the arena has been blasted off, taking 8 Archers with it!
Scratch borrows a Tomislav and fires at the D-Class when they least expect it.
+10,000 HP to the Owl Effigy!
Zombie #7 moves to the Blacksmith's Shop and deals 3 damage to its Door!
5 Warriors killed!
Zombie #8 moves to the Blacksmith's Shop and deals 8 damage to its Door!
Ultimatum || Nail = Nailtimatum (Level 10: 1/11)
3 Guardians killed!
MINIATURE RED SUN: A miniature model of the Red Sun, holding only a septillionth of a septillionth of its true power. Of course, this should be more than enough to supercharge most known weapons.
10% Affinity to Split!
You use UNCLOSEABLE to create the Blockaded Void Gate!
3 Guardians killed!
Scratch nods as if to say That's more like it. , and creates a massive array of solar panels, chucking them through his body and into the Red Sun! He waits for 1.09 seconds and then pulls them back into the Void, where he sees the massive amount of power they've collected even in that short time! Scratch takes the energy from that and pulls it into himself, raising his Affinity by +40%!
Scratch cracks his knuckles and prepares for another round of attacks! Scratch's hand once again cycles to the 11-Ball and Scratch has a clone of himself enter the field through more fire. Scratch's hand then cycles to the 12-Ball and his clone's cycles to the 13-Ball. The two raise up their golden hands, massive amounts of orange and purple energy cascading out of them! Everyone hears a lot of dings and ticking as, soon, a giant army of Scratches is visible, surrounding every entity!
All the Scratches prepare their most powerful weapons and aim them at everyone, ultimately firing and creating a war zone of projectiles! Scratch destroys all of the Owl Effigy's shields, deals 135,000 to the Owl Effigy, uses up one of Fail_Mage's respawns, kills the Streamer's army, deals 50,000 damage to the Deviljho and Streamer, knocks a letter off of Kid Radd's HP, and knocks 10 HP off of the Everyman!
All the AGs deal 25,000 damage to the Uberclone, who retaliates and knocks a respawn off of Fail_Mage!
The Library's Iron Golem deals 8 damage to Zombie #3! The Blacksmith Shop's Iron Golem deals 8 damage to Zombie #8! The Church's Iron Golem deals 8 damage to a Zombie Villager! All the Zombie Villagers deal 54 damage in retaliation! Zombies #2, #6, and #9 regen +5 HP!
Split uses True Aim, pointing Broken Anachronism to the ground! Split closes his eyes and concentrates, suddenly flicking the weapon's point at all the Skeletons! The Skeletons are all wrenched from their positions and arranged in a straight line, unable to move! Split grins as the weapon's rod opens up, its bronze sections retracting to form the barrel of a rifle! One of the weapon's cross-guards forms a scope and Split looks through it.
Steady, steady...
Split fires massive bolts of creation energy at the line of Skeletons, barreling straight through them and creating a large amount of explosions and general havoc! All Archers killed! 7 Warriors killed! The Skeletons all prepare to self-destruct, but are caught unaware by pionoplayer's barrier! 5 Guardians die as a result. The Skeletons deal 5 damage to pionoplayer in retaliation before signaling the arena's Officials to disable the barrier, which they do.
All the Skeletons self-destruct, but a new wave quickly surges in, including the Skeleton Officials! This is it! Take them out and then it's on to the Lich! Maybe now would be a good time to use the Comb Rave...?
The Itinerary:
> All: Defend the Owl Effigy!
> All: Guard your entities!
> All: Raise Split's affinity!
> All: Control the Zombies and knock down all the Doors!
> All: Kill the Iron Golems!
> All: Kill the Skeletons!
I. FINAL WAVE .III. DEMONHEAD .IIIII. INFESTATION .IIIThe Void:
IMPETUS COMB METER: ======================================== 3,593,500/8,000,000. (Gains +400,000/turn.)
Current Impetus Comb: 8
Red Sun Affinity: Split 0% ==========O========== 31% Scratch
Doc Scratch: [Ψ B
SS] HP: 100,000,000,000,000,000,000/100,000,000,000,000,000,000,000,000. Artifacts Equipped:
] HP: 75,000/100,000.
FEZ,Ancestral Gunpowder, Ancestral Flesh, Ancestral Bone, Ancestral Silk, Ancestral Eye, Disc of Mojang.Uberclone: [
Owl Effigy: [???] HP: 245,000/503,000. Hats Off: II
Split: [N] HP: 203,000/250,000. Weapon Mode: Directionless Point. Cardinal Movement: II True Aim: III
Fail_Mage: [PL] HP: 5,000/5,000. Respawns: IIIII Kamikaze: Activates after death.
Deviljho: [AG] HP: 30,000/80,000. Dragon Breath: III
The Streamer: [AG] HP: 83,000/160,000.
Kid Radd: [AG] HP: RAD
Epiphanic Everyman: [AG] HP: 20/30. Creativity: 12/50. Nutrition: 12/50.
Village Pillage:
Hut - Destroyed.
Small House - Destroyed.
Large House - Destroyed.
Library - Destroyed.
Zombie #3: [PL] HP: 12/20. Controlled by Talist, 5l1n65h07, and PitTheAngel.
Iron Golem: [???] HP: 22/100.
Blacksmith's Shop -
Zombie #6: [PL] HP: 20/20. Controlled by crystalcat, K4yne, and NinjaV2403.
Zombie #7: [PL] HP: 20/20. Controlled by Pricey12345, CobaltShade, and omglolsguy22.
Zombie #8: [PL] HP: 12/20. Controlled by Amperz4nd, Netpatham, and ManiacMasteR.
Zombie #9: [PL] HP: 17/20. Controlled by Fseftr, The_Nonexistent_Tazz, and gutza1.
Door: [???] HP: 5/20. Guards one Testificate.
Iron Golem: [???] HP: 100/100.
Church - Not quite destroyed.
Zombie #1: [PL] HP: 20/20. Controlled by The_Serpent, insert_generic_username, and TT2000.
Zombie #2: [PL] HP: 20/20. Controlled by TheLordErelye, Irecreeper, and The_Idea_Modpack_Mod_Man. Inside.
Zombie #4: [PL] HP: 20/20. Controlled by pionoplayer, Crusher48, and PaperShuriken.
Zombie #5: [PL] HP: 20/20. Controlled by engie_ninja, r_stronghammer, and ninjatwist321. Inside.
Iron Golem: [???] HP: 30/100.
Zombie Villagers: [???] HP: 4/20. (x1.) 20/20. (x8.)
The Boneyard:
TheLordErelye: [AG] HP: 25/25. Has Super Armor.
insert_generic_username: [AG] HP: 25/25. Has Super Armor.
pionoplayer: [AG] HP: 20/25. Has Super Armor.
The_Nonexistent_Tazz: [AG] HP: 23/25. Has Super Armor.
Netpatham: [AG] HP: 25/25. Has Super Armor.
CobaltShade: [AG] HP: 25/25. Has Super Armor.
Irecreeper: [AG] HP: 25/25. Has Super Armor.
gutza1: [AG] HP: 24/25. Has Super Armor.
TT2000: [AG] HP: 25/25. Has Super Armor.
NinjaV2403: [AG] HP: 22/25. Has Super Armor.
Amperz4nd: [AG] HP: 22/25. Has Super Armor.
Crusher48: [AG] HP: 25/25. Has Super Armor.
Talist: [AG] HP: 25/25. Has Super Armor.
ninjatwist321: [AG] HP: 21/25. Has Super Armor.
omglolsguy22: [AG] HP: 25/25. Has Super Armor.
PaperShuriken: [AG] HP: 25/25. Has Super Armor.
PitTheAngel: [AG] HP: 25/25. Has Super Armor.
Pricey12345: [AG] HP: 25/25. Has Super Armor.
crystalcat: [AG] HP: 13/25. Has Super Armor.
K4yne: [PG] HP: 22/20.
The_Serpent: [PG] HP: 22/20.
Fseftr: [N] HP: 20/20. Has Armor. Protected.
ManiacMasteR: [N] HP: 20/20.
engie_ninja: [N] HP: 3/20.
The_Idea_Modpack_Mod_Man: [N] HP: 20/20. Has Super Armor.
5l1n65h07: [N] HP: 20/20.
Souls: 568. The more Souls you have, the more power you'll gain against the Lich!
ROUND 3/3
Skeleton Warriors: [???] HP: 2,000/2,000. (x150.)
Skeleton Guardians: [???] HP: 3,000/3,000. (x125.)
Skeleton Archers: [???] HP: 1,000/1,000. (x200.)
Skeleton Officials: [???] HP: 5,000/5,000. (x10.)
The Forge
The Spoils:
Broken Halo: III READY (K4yne)
Contaminated Gear: IIII READY (ninjatwist321)
Rapidfire Bow: III (zerithos)
HHH's Headtaker: III DISABLED (ManiacMasteR)
Hivemind CPU: III READY (TheLordErelye)
Potion Supply: III READY (Talist)
Ender Orb: IIIII READY (Netpatham)
Slime-Inator: III (Flare Flames)
Molten Processor: IIIIII (PitTheAngel)
Infinity Blade: II [4K] (The_Serpent)
Prism: III READY (Aegis_A095)
Lil' Cal: IIIII READY (insert_generic_username)
Shockwave Laser-Cannon: IIII READY (fseftr)
Sacred Pool Balls: IIII READY (Irecreeper)
Deudly Magnum: I READY (TwinBuilder)
Emerald Nova: IIII READY (pionoplayer)
Waluigi Thyme: WAA? (Irecreeper)
Withered Plate: IIII READY (TT2000)
Auditory Piston: III DISABLED (The_Idea_Modpack_Mod_Man)
Inferno Servo: III READY (Aegis-A095)
Magma Multiplier: IIII READY (Talist)
Silver Eye: III READY (Nimbleguy)
Table Leg: III READY (Leonstar0)
Spare Tentacle: III READY (TheLordErelye)
Providence's Topper: III DISABLED (Irecreeper)
Red Scale: III READY (zerithos)
Twitchy Staff: III READY (insert_generic_username)
Chaos Heart: IIIII READY (K4yne)
Faceless Eight: II READY (pionoplayer)
Necro Smasher: III (XDGrangerDX)
Black Matter Gun: IIII (Flare Flames)
Kitsune Charm: II READY (Nimbleguy)
Glitch Wrench: IIII (Talist)
Hard-Light Gun: III READY (Netpatham)
Oblivion's Topper: III (The_Nonexistent_Tazz)
Pale Valve: IIII READY (insert_generic_username)
Giant Gear: IIII READY (CobaltShade)
Nether Spire: IIIII READY (pionoplayer)
Amethyst Spike: IIIII READY (5l1n65h07)
Brass Knuckles: IIIIII DISABLED (Irecreeper)
Sacred Items:
25 Hog Slop
19 Elf Tears
27 Pie Filling
14 Weasel Snot
Charges: 32/50 + 45/50
Zombie action: Zombie 3 bashes the nearby iron golem in the back of the head with the door then runs off towards the Blacksmith's shop.
I use the Staff of Ysera to pry up floor tiles and spin them around like frisbees and launch them into the skeletons.
I also keep using the vacuum to suck up red sun energy, powering it via the illogic of using a vacuum in space. Or, where ever we are.
Now, Wilson's charge has hit 50. So, I need to summon something.
The number in parentheses is the number of times you need to assist Wilson's charges in order to buy it. Once you buy it, you're free to duplicate it. Wilson will also accept IOUs or other alchemies in trade.
Current status: open _ Total wealth = 182$ _ Wilson's charges A: 49/50, B: 50/50 (lvl 1 = 1 ingredient used, lvl 2 = 2 ingredients used or 2 potions combined, and so on)Convenite && CandleLit Chestplate && pouch of dyes = Sprectra's Chestplate 3/6
Counter stuck at -1 ----> divider
Time essence? huh? ... okay... Awkward potion OOO Time Essence = ??? 1/2
Because this is technically Wilson's charge, I'll put it down here. I also wouldn't have much to talk about if I didn't.
Wilson keeps watching somewhat forlornly out of the window. After a few moments, something catches his attention.
"wait... whats that thing? Its coming way..."
A pure white, heavenly looking creature entered the shop. It seemed to be a cross between a cat and pegasus, with large fuzzy wings and a large furry tail. It was a fairy cat, and somewhat bigger than Wilson. It seemed to be looking for something. It looked at Wilson for a while, then turned and left.
"well... bye..."
Back in the void place thing-o-mo-bob:
As I'm flinging tiles at skeletons, the same creature suddenly glides down next to me. Her name is Fayther. And she seems to have been able to find me even in this desolate place. I suppose Wilson's memories helped her find me. She looks at the violence of the arena and shuddered. After giving her a quick command, she flies off to a slightly less violent area, by the Owl Effigy.
HP: 220,000/220,000
Memories: | Happy | - | - | - | - | - |
Fayther cannot attack directly. Instead, she copies memories of other creatures and uses them to heal or buff other creatures. She can store up to 6 memories and can copy, combine, or apply memories. Each of these actions except combining take one turn.
Copy memory: Fills 1 empty memory cell from a different character's memories. There are 3 different kinds of memories, happy ones, sad ones, and violent ones. Fayther can copy either a short term memory or a long term memory. Short term memories are based on what happened to that entity last turn and long term memories are based on that character's backstory, if any. She can only harness a long term memory every 3 turns. For short term, I'll look at the last post to determine which memory Fayther gets.
Combine memories: There are a couple recipes Fayther can use.
Happy + violent = prideful memory
Happy + sad = sorrowsong memory
Sad + violent = gloomy memory
prideful + sorrowsong + gloomy = Rainbow memory (she'll probably never get this one)
Apply memory: expends a memory to apply an effect to an entity. These are very powerful because they take 2 or more turns to use.
Happy - Heal an entity for 45,000
Sad - Reduces the damage the entity takes by 65% until the end of the next turn, up to a maximum of 60,000 damage reduction
Violent - Triples the damage of the entity's next attack
Prideful - Doubles the damage of the entity's next attack and causes it to be healed for twice the damage dealt
Sorrowsong - Reduces the damage the entity takes until the end of the next turn by 50% (up to 50,000) and causes it to be healed for 50% of the damage it took at the end of the turn (up to 50,000).
Gloomy - Debuffs the target of the entity's next attack, meaning for the next 3 turns, it will heal the target it attacks by 20,000.
Rainbow - Applies ALL of the above effects.
If these sound overpowered, remember that to apply just a happy memory, it takes 2 turns. A prideful memory takes 3 turns and a rainbow memory takes 9 turns!
Command: Copy short term memory from Scratch. He's probably feeling rather smug and happy.
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
All my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.
Hazel Wand: IIIII (SCRATCHED.)
48/50
+1 to Amp x2.
Twin, I'm sorry for posting early. However, I have to do a plethora of unpleasant things. If I must, I will edit this post later.
Zombie #2 examines the altar, and whatever is within. If it can do so without dying, it attempts to descend the hole in the middle of the altar. This is certainly some secret. If not, it further examines the room for any sorts of secrets. This is certainly fascinating.
I suddenly and inexplicably equip Bipolarity, slipping the flashing mustard sunglasses on. The amplification of psionic power sounds rather good right now, considering we are fighting masses of skeletons. Undead creature who neither deserve to be or are alive. Rotting corpses don't have feelings, and hunks of bones certainly do not. I allow the energy to seep into myself, without permitting any form of harm to occur. Whilst this may prove to slay me in the future, I doubt a sudden influx of psionic power, soon to be expelled, will instantly kill me. I doubt, that is. For all I know about reality, I'm already dead. Or dying. There is not really a difference, or at least a noticeable one. The occasional flickering of red and/or blue over the mustard-colored sunglasses is somewhat detrimental to the health (un-health?) of the skeletons at hand. It appears as if it is slowly annihilating their life essence through a variety of overly-complicated eldritch processes. Which is to say that I am slowly collapsing their bodies with telekinetic force. The glasses have nothing to do with it. Well, mostly. The amplification of my psionic power might serve to strengthen the speed of collapse, or even make it an instantaneous process. The amplification is dictated by the Outer Gods, to the best of my knowledge, and their wiles are highly esoteric in their ways. Beyond the mere comprehension of the players, and indeed anyone at all. Suddenly, an aura of amethyst psionic energy surrounds me. I stare at the skeletons briefly, mapping out a list of targets. Of course, the opposition at hand does not know this. Well, Scratch almost definitely does, considering he has that omniscience thing going for him. I incline my hand slightly, and several Archers immediately glow with violet light. Their bones proceed to implode, spraying forth bone dust and splinters in a manner which will almost inevitably strike other skeletons. I psionically annihilate several Guardians with an explosion of telekinetic force which quite literally tears the souls of the beings from their bodies, ripe for the utilization. I psionically crush two skeletons with an excess of telekinetic power. The shockwaves that emanate from these explosions in the form of sound readily obliterate any Archers, or perhaps even Warriors. Muttering to myself, I de-equip Bipolarity.
My shadow promptly reads every single readable page in the book.
—
This is certainly interesting. I would never expect one person, let alone two people, to readily dive into a large amount of ink. But, I cannot control you. Very well. You both descend into the room below, one dramatically, one rather elegantly with a hoverdisc. It is rather fortunate that that device has not yet malfunctioned. I mean, you are submerged in ink. Regardless, you are both holding your breath, utterly submerged in the black liquid. You cannot see anything but ink. And the occasional flicker of orange light from an indiscernible direction.
What will you do?
Unknown Entity: 36/50
Unknown Entity: 36/40
I command zombie #3 to move to the blacksmith shop and break it's door.
I'll be making my great escape now!
Crusher48-> Godmodder: Dude, just use /tp Godmodder 0 250 0, you should be out of that thing as soon as the command executes. Then do /ban Doc_Scratch. You are not being very good at this whole "godmodding" thing.
Maniac: My zombie goes to the church and sees if there's a ladder going down the hole. If so, he climbs down it, if not, he jumps down.
Fseftr! USE THAT COMB RAVE! I then scream in a few skeleton's ears.
Midna: I give Split energies anger, fueling his affinity. I then throw a Health Potion X at the Owl.
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
When both sides are doomed, which do you choose?
DOWN HERE IT'S KILL OR BE KILLED
Well I'd think that Diluvi Naturae would be fine... It's not even related to the RPSH... Anyways, I snap my fingers, and Rafflesia is sent to an untamed jungle so that it can improve itself and grow even better. I then take out the horrible amalgamation known as Arcum Lucem Finem Naturae Ordinis, and smack some skeletons with it. They then get electrocuted, light up from the inside, sentenced to oblivion, have plants grow all over them, and then get violently flung into an orderly line, whereupon I switch to Broken Anachronism again and cleave through all of them.
I then get my zombie to keep run past the golem and go down the hole in the church.
My shadow keeps aimlessly wandering Monolithium.
Free Dental 9/50
Rafflesia 1/50
Fourth Wall Slaughter 11/50
Eight Alterers 6/9
iTokomak && Red Sun Picture 4/11 (Scarlet Solarmak)
Life (Aspect) Essence && Fluorite Octet 3/9 (Sparkling Octet)
(Potions of Critmist: 34)(Potions of Nectar: 24)
ALCHEMY SHOP: Fseftr-28, Talist-14, Gutza1-18, Tazz-17. Pay x in +2s for an alchemy that takes x posts on my end to make. Alternative pay methods can be discussed.
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
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Orbital Weapons
Mini-Ion Cannon 2/2
Mini-Bio Annihilator 3/4
5/5 for Text Based Magic
50/50 x3 Magic
Battlefield: C-c-c-comb Rave!
Orbital Weapons:
Partial Inventory: Potion of Critmist II x32, Ultramarine, Ghosts of War, Gib Armageddon. Potion of Vis x27, The Redstick, Potion of Nectar x22, Potion Globedropper, iWeatherlord, Gender Spacestriker, Blueshifted, Potion of Crimson x2, Potion of Moonlight x2, Potion of Fortune x1, Potion of Fear x2, Potion of Hellsun x2, Azure Essense. The Lazuli Fencer, The Bulletesseract, Lapis Armour, Moon's Dagger, Wand of Inconvenience, Healing Blues, Ultramatter Grenade, Picnic Globestriker, Ultrafield, Builders United
Wilson's Shop: $112
Needed Dupes:
I dupe 3 critmist potions
+2 to Wilson
Village Pillage: Zombie attack blacksmith door
Act 1! +2 to Generic! I would really appreciate some +2s, please and thank you!
Purge (2/10) (Attack)
The Scarlet Inferno (1/15) (Affinity Help)
Drive: Doorrior (2/50) (special!)
The Dragon Ender && Crimson Flame = The Destructive Ender (Level 10: 11/11) Pro MLG Weaponry!
Brine || Gatekeeper's Scythe = The Gate-Knocker (Level 10: 2/11)
I duplicate the Miniature Red Sun Twice. I now have three, and I spin them around me in a massive red vortex, quickly creating a Red Ring! Modpack (presumably) recoils from the Red Ring, but it's not a Red Ring of Death! It's a Red Ring of...Red Sun! They spin faster and faster, and soon Red energies congregate in the middle, tearing open a hole in the void! It leads straight to the Red Sun itself, directly empowering Split! Unsatisfied by this alone, I immediately pull out a bag of flavorless Doritos and a can of flavorless Dew! I empower them with a shield of Surviving Solar Energies, and put them in front of the Red Sun Portal, charging them with Red Sun Flavor! I feed that to Split and raise his Affinity further! Still unsatisfied, I then stare into the unlimited fury that is the Red Sun via the portal!. With Red-Sun proofed Sunglasses so as to not go horribly blind. Through it's unlimited fury, I manage to write a book on how to help optimize and maximize First Guardian Red Sun powers via it's phenomena that I observe during those few seconds, and give that book to Split so he can learn some of the most secret ins and outs of first guardianship. Still unsatisfied, I then close the portal and shove the two duplicated Red Suns into a massive, massive gun! The massive gun is designed to massively amplify power sources put into it, like the two Red Suns! It immediately fires upon Split, destroying it and consuming the two duplicated Miniature Red Suns, but giving him extreme amounts of Affinity.
Guys, we REALLY need to keep up on the Affinity game, or else Scratch is going to go and own our rear ends all at once, again! I seriously do not want to know how bad he'll get if he hits 100%!
Mighty Zombie No Nine will thrash at the Blacksmith door, or heads to where the Ancestral Flesh is if that's possible but has to be manually done in case the Door went. I hold off of actually destroying it if my attack would do it until whatever secrets at the Church are discovered, for sake of not screwing that up.
PIT_ICARUS' TURN (3/3 Actions Remaining):
PPC: 8/30
Anthem: 4/50
> B. Tech SKY QUIVER [Lv. 5: Goddess' Light]
Twin, I'm doing it so that the other players can freaking have a chance to use their comb raves. Is that too much to ask?
Speaking of which, if anyone else wishes to use a comb rave and make it a dual-comb as twin's been offering, and use that to give us a head over Scratch in the fight over red sun affinity and the owl effigy, now would be a good time to do so, so please do so.
Anyways, 2/11 for the nailtimatum.
Christoff stands back in awe of fseftr's comb rave.
The zombies and testificate zombies brutally murder the iron golem.
and explore the church.
A bucket of green sun paint slams into Scratch, screwing with his Red Sun affinity, (which has the same effect as if I was raising Split's)
Grayhold:
Eric's breath wards kick in, allowing Eric and Astria to breathe.
Eric concentrates, trying to locate the source of the power here, and possibly follow the orange light.
Internal thoughts: Man, I wish I'd paid more attention to that Ki training... Spirit sense would be really useful right now.
Eric grasps out and tries to pull Astria onto the disc so that the two don't get separated.
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
Piono, most of us (presumably) respect Fseftr's wishes. He doesn't want a Dual Rave.
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
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I take the broken limbs off a defeated skeleton and decide on using them for good use.
Barbed Helmet && Skull =
Barbed Armor && Rib Cage =
Barbed Zillygui && Arm ==
I rip off a skeleton's leg and begin beating him with it! This gruesome act makes 3 skeletons faint and pass out.... into a giant soup bowl I JUST SO HAPPENED TO HAVE WITH ME MAWHAHAHAHAHAHAH
If you are seeing this, you are qualified to win.....nothing! Have a nice day! You might wanna click these!

Bottom of the lake. Nothing past here.
W-W-W-W--W--W-W--W-WW-W-W-W-W-W-W-W-W-W-W-W
-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W
You can win guys! Beat him! Destroy that pyramid! You may need to smoke him out... Go to the top room, and say the decoded words...."MSEKO VLIES"
Turn 1/3
Obsidian-Tipped Wand >Fine 4/5
Cassiopeia Watch && Basic AI && Mage's Watcher 3/11
Mage's Reservecomputer && Engineer Battleframe (Firefall) 3/?
I pull out a piece of chalk and draw a perfect circle around myself with it. The skeletons are unable to enter by the laws of Dresden Files magic, giving me room to breathe. (Anything animated by magic/without Free Will cannot break a circle without great effort and time. It also serves as a barrier to magic.) Before I close the circle, I exploit the portal Tazz created and magically pull a tiny amount of plasma from the Red Sun. No more than a cubic centimeter, really. I begin to feed conjured hydrogen into the piece of plasma, slowly increasing its size. While that is set in motion, I fly out of the circle and over to Split, collecting a drop or two of his blood for the working. Really, I should thank Scratch for wounding Split, and allowing me to do this. That would be counterproductive, though. Back in the circle, I summon some clay, mix it with the blood, and shape it into a miniature perfect facsimile of Split, about an inch and a half tall. That done, and the piece of the Red Sun now grown to twice its former size, I infuse most of it into the figurine, along with a large amount of magic. I break the circle, magic rushing out into the world and empowering Split with the relative power infused into the figurine. Which, of course, grows according to size. Sympathetic magic is a powerful thing.
I then simply decide to link together the Mage's Watcher and Mage's Intelligencecomputer for now, the Watcher viewing events in the recent future and the Computer deciding how best to exploit them. Since Fseftr likely has the Skeletons bagged up as fertilizer by now, I direct them to shield the Owl Effigy with their combined power before disengaging them. If this linking is narratively unacceptable, I simply utilize the Intelligencecomputer to shield the Effigy.
The Zombie is commanded to move back to the Church and enter the altar-hole. Time to find that secret!
Tazz, can you spare a Miniature Red Sun? +2 as payment if you can, and even if you can't right now. I have plans...
Ork Horde 32/50
Another memory unfolds itself. It has become clearer. You framed yourself, many times, to mark your mind sufficiently with chains and manacles. But it was still not enough.
*You have gained 1 Memory of Chains- new total 4.*
18/49
0rigin Point.
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