> Alchemies
Life's Wands && Guidebook to All Cellular Automata (covers all cellular automata ever) = Ergo Sum (9/11)
WitTwo 2x2x2 cube && Crossbow = Cuber's Crossbow (2/3?)
Shengshou 9x9 && The Sharpener = SCP-9x9 (1/10?)
Potion of Panacea count: 3
Potion of Panacea II count: 3
> Action: 3-4-5-8-10 Relay
I originwand up a Speedstacks timer and mat and place the F/S-RPG, Yuxin Acidspitter, Planetcrafter's Speedcube, CTA-8 and the Colt CM10 on the mat. I then hand the Taken Origin Wither an original Rubik's brand 3x3, a Rubik's brand 4x4 and 5x5, a V-Cube 8 and a Shengshou 10x10, all secretly modified by me to be unlubricated, improperly tensioned and prone to popping. I then give a countdown and the relay BEGINS! By the three-second mark, I have fired all six rockets from the F/S-RPG at the Taken Origin Wither while the Taken Origin Wither is still stuck on the cross. I move on to the Yuxin Acidspitter and begin spraying fluoroantimonic acid at the Taken Origin Wither while solving. The solve takes all of 19 seconds while the Taken Origin Wither is still on the 3x3's F2L. I take the time to put on Grill Gloves and quickly speedsolve the Planetcrafter's Speedcube. By 1 minute, I have solved the Planetcrafter's Speedcube and thrown the resulting planet at the Origin Wither while the Origin Wither is still solving the original Rubik's 3x3. I move on to the CTA-8 and begin solving it, while the Origin Wither moves on to the 4x4, which pops as soon as it makes a turn. By the time I solve the CTA-8 (in under three minutes and all while firing at the Origin Wither), the Origin Wither's 4x4 has fallen apart and it is frantically trying to put it back together. I move on to the CM10. I constantly fire it while solving, firing various bullets that break pieces of the 4x4 and also damage the Taken Origin Wither. I finish the CM10's cube in a few more minutes and reveal the punishment for losing the relay race: The 5x5, 8x8 and 10x10 that I gave the Origin Wither all explode in the Origin Wither's face with the strength of a nuke, embedding parts of the cube into the Origin Wither!
Pinwheel || Raptorblade = Raptorwheel (Level 3: 4/4)
Spin the wheel around my head, using it to ‘chopper’ myself into the air. Then I point it downwards, spinning before colliding with the TOW.
Gloves && Bucket of Water (2/?)
Gloves && Battery Pack (1/?)
9/15 Missile Spam
9/10 Concentrated Anger
Rollback Post to RevisionRollBack
Help! I'm been taken hostage by a evil cult of cookie ninjas, who want to steal all the paper ninjas secrets!
I note the lack of business, then decide to visit Wilson. From the future. I then start tapping a nearby table for some reason. This tapping somehow results in my getting money. For some reason, my playing Cookie Clicker has somehow led to cookies being spawned in from some mysterious source, which I've been selling for some cash on the side. That mysterious cookie portal turns out to be in the Far Lands, and everyone eats cookies to regain health.
I pull out my ULTISWORD, made out of REINFORFCED HUMAN NAILS. I then use it to slash at the Taken Wither! But that won't deal nearly enough damage, so I also put it in the room of happiness, where it gets assaulted with happiness spikes, happiness bombs, happiness poison, happiness shock therapy, happiness ultiswords, and, worst of all, the happiness attendants, who permanently wear a slasher smile as they slowly approach the Taken Wither...
I go to the nearest library, and check out every single book! Then, I go outside next to the Vord, and say "KNOWLEDGE IS POWER!!!" And chuck them all in their general direction!
Lothyra uses First Aid on the Preston Cole. Bender plays a tune on the Electric Geltar to boost his attack, then fires Bender's Gun at the Taken Origin Wither (Swarm-Queen if dead).
The Meaning of Life, the Universe, and Everything.
Join Date:
6/16/2013
Posts:
232
Member Details
Hazel Wand: IIIII
The Enlightenment 8/10
+1 to Amp x2.
I clone two Splash Potions of Augmentation.
@Piono: A combo-rave between Serpent and I might be interesting. I'm in favor of it. If she wants to, that is. If not, I shall reserve my Rave for last/second to last. I'm perfectly fine having her use her own Comb Rave, if she does obtain one, which is likely.
I draw the Golden Sunsticks. These things have been established to be able to heal machinery as well as organic objects. I channel the energy of the Sun through them. Green sparks occasionally vault off of the twin rods. I am fully aware that I have no entities to heal. Suddenly, I point the wands at the Preston Cole. It is immediately repaired, to some extent.
Kalare:
I draw the Hazel Wand swiftly, and carefully, pointing it at the Taken Origin Wither. A violet bolt of energy erupts from the tip, arcing towards the extensively withered creature. The amethyst energy leaks through the withered bone of the Taken Origin Wither, and enters the internal body. Within twenty seconds, the Taken Origin Wither has begun spewing forth mutated bodily fluids from its every orifice in as painful a manner as possible. Bursts of liquid obscure the creature from view. When the explosions of viscous liquid subside, the Taken Origin Wither is upon the ground. A puncture wound indicates that some sort of arcane bolt was fired into the creature during the brief amount of obfuscation permitted. The potent Vis in the area appears to be warping the Taken Origin Wither with pure Flux. Its features transform into a fused mess of withered bone in no way reminiscent of an Origin Wither, nor a Wither whatsoever. An amalgamated mass of tissue would be an adequate name for this abomination. I would not suggest going within twenty feet of it, as the radiative energies of the Flux will probably corrupt you into a puddle of organic matter. Pleasant. Anyhow, visible Flux (in the form of aubergine lightning) is exuded from the Taken Origin Wither. These bolts of electricity immediately strike the Taken Origin Wither upon appearing, and pierce whatever biological armor, in the form of bone, the thing ever had. The Flux within the Taken Origin Wither makes it more susceptible to magic-based attacks for the remainder of this turn. I flick the Hazel Wand at the now-vulnerable being, and it collapses to the ground. After several seconds of silence, a rather large gash becomes evident upon the Taken Origin Wither, a mark that was certainly not present several seconds ago. The promise of withering energy appears to tempt a lesser eldritch horror. A portal is suddenly torn into the fabric of reality, exuding pure darkness, dimming the Far Lands by a considerable amount. A tentacular form springs out of it, slamming into the Taken Origin Wither. This is but a fragment of the lesser creature, who is many times larger than a large city. Eldritch sorcery tears at the Taken Origin Wither. Maddened ululations obscure any other sound that could be heard in the proximity of the two creatures. This succumb to mere silence. The tentacle proceeds to disappear, and with it the portal. I telekinetically tear the weakened Taken Origin Wither to shreds.
Rollback Post to RevisionRollBack
VUM, ME QBIXX PIYE IV AVPERWAQQAUV, UD QURPQ;
CU! RENEX AV PBE WUUVXACBP OVFER PBE GUORPQ.
~~~
Kar nfnuvvh qoyekc-wmyk nhrvrgwkcs; kie whiznuw; klh zsiek nmor pxgpfhh kce psl wkuh ik cfyu xptzgvrfk.
I feed the Lava Charge to the Taken 0rigin Wither.
I then heal the Liquid Armor.
The Southern Tundra IIIIII
Ψ-Mech Mk. III Complete!
Ghostly Blaze Block Complete!
SCP-2106 4/8
Blaze Powder > Fine
Rose Red && Shades && Lapis Lazuli && Gemini Pendant
SCP-962 49/50
Dragonfly 18/20
Medicannon Complete!
Whorp!
A huge medigun teleports onto the temporary battlefield, attaching itself to the UNSC. 0n it's side, the name Endertech Space Station Medicannon Module UNSC Editionâ„¢can be seen.
Mechanics:
The Medicammom is a module for the UNSC, protected by the Liquid Armor. It has a 3 turn chargeup, but can fire at any amount of charges over 0. With 1 charge, it can heal a single entity with an 1-turn charge. With 2 Charges, it can heal 1 entity with a 2-turn charge or 2 entities with an 1-turn charge. A 2-turn charge is stronger than 2 1-turn charges. With 3 charges it can heal either 1 entity with a 3-turn charge, 1 entity with a 2-turn charge and 1 with an 1-turn charge, or 3 entities with an 1-turn charge. A 3-turn charge is greater than 1½ 2-turn charges.
I, having exhausted my creativity on a speech elsewhere, realize-hey wait, is that that mecha? What is it-Oh, killing Vord. Deadlily. ...Very deadlily. Ooh, that has to hurt.
A massed joint force of both Blues and Reds, who log in solely for this occasion, zergrushes the Vord army and murderizes them, before Ascending in Redshift and Blueshift, using temporal shenanigans to blast Vord.
The HALI and JOKR and Element Arrays make flyswatters and smack the Vord into oblivion.
I roll the new Octet, and inspect the other seven octets I purchased.
Rollback Post to RevisionRollBack
Weird Things Mods Say When Booting
[Client thread/INFO] [TConstruct]: Natura, what are we going to do tomorrow night?
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
[Client thread/INFO] [inpure|core]: Beating Minecraft's resource loading system with a shovel. Please stand by...
[Client thread/INFO] [MagicBees]: Replacing stupid-block with 'Here, have some delicious textures' ItemBlock. This is 100% normal.
Orbital Weapons
Mini-Ion Cannon 0/2
Mini-Bio Annihilator 3/4
5/5 For Healing or Building Mechanical Unit
5/5 for Text Based Magic
7/10x2, 6/10 Magics
Battlefield: I use BT:Ultramarine on a queen vord
Orbital Weapons: Mini IC the queen vord
Partial Inventory: Potion of Critmist II x40, Ultramarine, Ghosts of War, Gib Armageddon. Potion of Vis x25, The Redstick, Potion of Nectar x26, The Bulletdome, Potion Airdropper, iWeatherman, Gender Airstriker, Blueshifter
Wilson's Shop: $48
I dupe 2 potion of vis
Entropy Ingot OR Ultramarine 2/11
I shoot some TNT and all the Vord wildly with my Battlebow! All the TNT explodes and the fires of the explosion heat the air so hot that some Vord melt!
i cl/\im one of the comb r/\ves, or try to, even if i'm not level ten.
If Astria's claim fails due to me not having posted enough / murdered enough entities / been addicted enough to this game, I mutter angrily under my breath and drink some Jocose Honey anyway.
Alright then. I just implant the virus right into the Vord. Works well enough.
I BLAST OPEN. SOME RANDOM VORD. WITH. ATHEIST'S GRIP. COMBO MODE
The Meaning of Life, the Universe, and Everything.
Join Date:
4/4/2014
Posts:
159
Location:
{NOT FOUND}
Minecraft:
Amperzand
Xbox:
Nope.
PSN:
Nope.
Member Details
#tookmetwodaystogetbacktoyou
Sounds to my pyro brain like ya didn't make Zero Hour big enough, Twin. But in all seriousness, there are a few qualifiers that may make it a little less ludicrous. One, much of the destruction I described in my last actionpost was simply the end result of the last two-ish years of war, this whole attack only made one or two continent-sized craters and burned a huge hole in the Far Lands. Two, this is a planet-breaker hyperkinetic cannon, hugely impractical and extant almost solely for Rule of Cool, as an antimatter missile with ten tons of fuel will kill a planet far more easily. The one advantage something like this has is its ability to impart a truly ludicrous amount of energy to a single target that won't get out of the way. And three, something like the kamikaze attack the MPV Anachronism used is several orders of magnitude more destructive, and would likely cause the entirety of a normal planet to undergo a nuclear reaction from the sheer force of impact.
The Far Lands, right now:
I nuke the Vord from orbit, simply as a matter of principle. What kind of Engineer would I be, if I left such things as these unnuked-from-orbit?
After that, I actually try to hurt them, running in circles through dense groups of them with two swords, shredding anything that happens to get near me, and watching the cumulative soul-tear effect get worse and worse with time.
All charge progress!
+1x2 to Erelye!
Earth, right now:
The Unremarkable Man knocks on the wall with a power-armored fist, making worrying clouds of dust puff from the other side.
"ARE WE THERE YET?"
The Anachron biolabs, right now:
"I just tried. That was what we got. We may be missing something. And I say we, because I know I'm missing stuff, but those three probably shouldn't be."
Life's Wands && Guidebook to All Cellular Automata (covers all cellular automata ever) = Ergo Sum (9/11)
WitTwo 2x2x2 cube && Crossbow = Cuber's Crossbow (2/3?)
Shengshou 9x9 && The Sharpener = SCP-9x9 (1/10?)
Potion of Panacea count: 3
Potion of Panacea II count: 3
> Action: 3-4-5-8-10 Relay
I originwand up a Speedstacks timer and mat and place the F/S-RPG, Yuxin Acidspitter, Planetcrafter's Speedcube, CTA-8 and the Colt CM10 on the mat. I then hand the Taken Origin Wither an original Rubik's brand 3x3, a Rubik's brand 4x4 and 5x5, a V-Cube 8 and a Shengshou 10x10, all secretly modified by me to be unlubricated, improperly tensioned and prone to popping. I then give a countdown and the relay BEGINS! By the three-second mark, I have fired all six rockets from the F/S-RPG at the Taken Origin Wither while the Taken Origin Wither is still stuck on the cross. I move on to the Yuxin Acidspitter and begin spraying fluoroantimonic acid at the Taken Origin Wither while solving. The solve takes all of 19 seconds while the Taken Origin Wither is still on the 3x3's F2L. I take the time to put on Grill Gloves and quickly speedsolve the Planetcrafter's Speedcube. By 1 minute, I have solved the Planetcrafter's Speedcube and thrown the resulting planet at the Origin Wither while the Origin Wither is still solving the original Rubik's 3x3. I move on to the CTA-8 and begin solving it, while the Origin Wither moves on to the 4x4, which pops as soon as it makes a turn. By the time I solve the CTA-8 (in under three minutes and all while firing at the Origin Wither), the Origin Wither's 4x4 has fallen apart and it is frantically trying to put it back together. I move on to the CM10. I constantly fire it while solving, firing various bullets that break pieces of the 4x4 and also damage the Taken Origin Wither. I finish the CM10's cube in a few more minutes and reveal the punishment for losing the relay race: The 5x5, 8x8 and 10x10 that I gave the Origin Wither all explode in the Origin Wither's face with the strength of a nuke, embedding parts of the cube into the Origin Wither!
Spin the wheel around my head, using it to ‘chopper’ myself into the air. Then I point it downwards, spinning before colliding with the TOW.
Gloves && Bucket of Water (2/?)
Gloves && Battery Pack (1/?)
9/15 Missile Spam
9/10 Concentrated Anger
What?
I trap a Hive Queen in a sand pyramid! And you know how sand works in Minecraft....
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
When both sides are doomed, which do you choose?
DOWN HERE IT'S KILL OR BE KILLED
=CHARGE=
-38 / 50- Genesis (Tazz'd, +2)
-3 / 7- The Helixier
+1 to Modpack
+1 to Tazz
=ACTION=
I use TELESLASH: LVL 10 on the Taken Engietech Soldiers!
The dream that you've never dreamed is suddenly about to FLOWER.
Chair-City? (Ind) (Tra)
46/50 Pills here!! - Multiperson MediKit
> R. K.: Catching Vord with a giant lamp, then grilling them with electricity.
> K4yne: Pinning Vord onto spinning wheel where i throw knives at them.
---
No Joke
UBER: 12 Charges
Ubercharge, Kritz, Wither, Joker Gas, MMMPH
Avatar is Terrible Terry Hintz from LISA - The Painful RPG.
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
Check out my bad CTM map reviews here.
I go to the nearest library, and check out every single book! Then, I go outside next to the Vord, and say "KNOWLEDGE IS POWER!!!" And chuck them all in their general direction!
Alchemies:
"GODMODER" = Ragnarök (Level 10: 10/11)
Potion of Takover && Fermented Spider Eye = ??? (1/?)
Charges:
None
Inventory:
Here
Planet Express Ship: 5/11
Battery Nanopack: 2/4
Faggartslayer: 2/?
==Actions==
Lothyra uses First Aid on the Preston Cole. Bender plays a tune on the Electric Geltar to boost his attack, then fires Bender's Gun at the Taken Origin Wither (Swarm-Queen if dead).
In the grim darkness of an imprisoned Minecraftia, there is only war.
Lothyropolis
Check out my bad CTM map reviews here.
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
The Enlightenment 8/10
+1 to Amp x2.
I clone two Splash Potions of Augmentation.
@Piono: A combo-rave between Serpent and I might be interesting. I'm in favor of it. If she wants to, that is. If not, I shall reserve my Rave for last/second to last. I'm perfectly fine having her use her own Comb Rave, if she does obtain one, which is likely.
I draw the Golden Sunsticks. These things have been established to be able to heal machinery as well as organic objects. I channel the energy of the Sun through them. Green sparks occasionally vault off of the twin rods. I am fully aware that I have no entities to heal. Suddenly, I point the wands at the Preston Cole. It is immediately repaired, to some extent.
Kalare:
I draw the Hazel Wand swiftly, and carefully, pointing it at the Taken Origin Wither. A violet bolt of energy erupts from the tip, arcing towards the extensively withered creature. The amethyst energy leaks through the withered bone of the Taken Origin Wither, and enters the internal body. Within twenty seconds, the Taken Origin Wither has begun spewing forth mutated bodily fluids from its every orifice in as painful a manner as possible. Bursts of liquid obscure the creature from view. When the explosions of viscous liquid subside, the Taken Origin Wither is upon the ground. A puncture wound indicates that some sort of arcane bolt was fired into the creature during the brief amount of obfuscation permitted. The potent Vis in the area appears to be warping the Taken Origin Wither with pure Flux. Its features transform into a fused mess of withered bone in no way reminiscent of an Origin Wither, nor a Wither whatsoever. An amalgamated mass of tissue would be an adequate name for this abomination. I would not suggest going within twenty feet of it, as the radiative energies of the Flux will probably corrupt you into a puddle of organic matter. Pleasant. Anyhow, visible Flux (in the form of aubergine lightning) is exuded from the Taken Origin Wither. These bolts of electricity immediately strike the Taken Origin Wither upon appearing, and pierce whatever biological armor, in the form of bone, the thing ever had. The Flux within the Taken Origin Wither makes it more susceptible to magic-based attacks for the remainder of this turn. I flick the Hazel Wand at the now-vulnerable being, and it collapses to the ground. After several seconds of silence, a rather large gash becomes evident upon the Taken Origin Wither, a mark that was certainly not present several seconds ago. The promise of withering energy appears to tempt a lesser eldritch horror. A portal is suddenly torn into the fabric of reality, exuding pure darkness, dimming the Far Lands by a considerable amount. A tentacular form springs out of it, slamming into the Taken Origin Wither. This is but a fragment of the lesser creature, who is many times larger than a large city. Eldritch sorcery tears at the Taken Origin Wither. Maddened ululations obscure any other sound that could be heard in the proximity of the two creatures. This succumb to mere silence. The tentacle proceeds to disappear, and with it the portal. I telekinetically tear the weakened Taken Origin Wither to shreds.
I feed the Lava Charge to the Taken 0rigin Wither.
I then heal the Liquid Armor.
The Southern Tundra IIIIII
Ψ-Mech Mk. III Complete!
Ghostly Blaze Block Complete!
SCP-2106 4/8
Blaze Powder > Fine
Rose Red && Shades && Lapis Lazuli && Gemini Pendant
SCP-962 49/50Dragonfly 18/20
Medicannon Complete!
Whorp!
A huge medigun teleports onto the temporary battlefield, attaching itself to the UNSC. 0n it's side, the name Endertech Space Station Medicannon Module UNSC Editionâ„¢can be seen.
Mechanics:
A Red Sun? Tell me if you find a purple one.
Check out my bad CTM map reviews here.
A massed joint force of both Blues and Reds, who log in solely for this occasion, zergrushes the Vord army and murderizes them, before Ascending in Redshift and Blueshift, using temporal shenanigans to blast Vord.
The HALI and JOKR and Element Arrays make flyswatters and smack the Vord into oblivion.
I roll the new Octet, and inspect the other seven octets I purchased.
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
Mini-Ion Cannon 0/2
Mini-Bio Annihilator 3/4
5/5 For Healing or Building Mechanical Unit
5/5 for Text Based Magic
7/10x2, 6/10 Magics
Battlefield: I use BT:Ultramarine on a queen vord
Orbital Weapons: Mini IC the queen vord
Partial Inventory: Potion of Critmist II x40, Ultramarine, Ghosts of War, Gib Armageddon. Potion of Vis x25, The Redstick, Potion of Nectar x26, The Bulletdome, Potion Airdropper, iWeatherman, Gender Airstriker, Blueshifter
Wilson's Shop: $48
I dupe 2 potion of vis
Entropy Ingot OR Ultramarine 2/11
+2 to Wilson
I quickly equip my armor!
If you are seeing this, you are qualified to win.....nothing! Have a nice day! You might wanna click these!

Bottom of the lake. Nothing past here.
W-W-W-W--W--W-W--W-WW-W-W-W-W-W-W-W-W-W-W-W
-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W
You can win guys! Beat him! Destroy that pyramid! You may need to smoke him out... Go to the top room, and say the decoded words...."MSEKO VLIES"
I shoot some TNT and all the Vord wildly with my Battlebow! All the TNT explodes and the fires of the explosion heat the air so hot that some Vord melt!
Alchemies:
"GODMODER" = Ragnarök (Level 10: 11/11)
Potion of Takover && Fermented Spider Eye = ??? (1/?)
Charges:
None
Inventory:
Here
If Astria's claim fails due to me not having posted enough / murdered enough entities / been addicted enough to this game, I mutter angrily under my breath and drink some Jocose Honey anyway.
Alright then. I just implant the virus right into the Vord. Works well enough.
I BLAST OPEN. SOME RANDOM VORD. WITH. ATHEIST'S GRIP. COMBO MODE
Oh no
Sounds to my pyro brain like ya didn't make Zero Hour big enough, Twin. But in all seriousness, there are a few qualifiers that may make it a little less ludicrous. One, much of the destruction I described in my last actionpost was simply the end result of the last two-ish years of war, this whole attack only made one or two continent-sized craters and burned a huge hole in the Far Lands. Two, this is a planet-breaker hyperkinetic cannon, hugely impractical and extant almost solely for Rule of Cool, as an antimatter missile with ten tons of fuel will kill a planet far more easily. The one advantage something like this has is its ability to impart a truly ludicrous amount of energy to a single target that won't get out of the way. And three, something like the kamikaze attack the MPV Anachronism used is several orders of magnitude more destructive, and would likely cause the entirety of a normal planet to undergo a nuclear reaction from the sheer force of impact.
The Far Lands, right now:
I nuke the Vord from orbit, simply as a matter of principle. What kind of Engineer would I be, if I left such things as these unnuked-from-orbit?
After that, I actually try to hurt them, running in circles through dense groups of them with two swords, shredding anything that happens to get near me, and watching the cumulative soul-tear effect get worse and worse with time.
All charge progress!
+1x2 to Erelye!
Earth, right now:
The Unremarkable Man knocks on the wall with a power-armored fist, making worrying clouds of dust puff from the other side.
"ARE WE THERE YET?"
The Anachron biolabs, right now:
"I just tried. That was what we got. We may be missing something. And I say we, because I know I'm missing stuff, but those three probably shouldn't be."
happen
Somehow, I ended up GM-ing this thing over at Bay12;
http://www.bay12forums.com/smf/index.php?topic=149024.870