Somebody get ire's attention! He is completely ignoring other posters again and I need to make sure he's aware of something...
Also, since erelye and serpent are okay with it, I vote for them. If serpent isn't allowed, I transfer all the extra exp I have to her until she's level 10. Its not like the exp I have over level 10 is helping me anyways.
Actually, come to think of it... I take all of the exp I've gained throughout the course of the game AFTER having hit level 10, and distribute it to the various other people that are level 8 and 9 so as to have the maximum number of people at level 10. I don't lower myself below level 10 though
Hank, Sanford and Deimos continue aiding the clone troopers in their assault, we'll say it increases the clone's attack power, because having the clones minicrit is more accurate in terms of damage than saying its an individual attack.
Eric uses battle technique: Runemarking Lvl2: Vocabularized!
Eric begins speaking in the runic tongue... but no runes appear. He looks around, then groans in frustration. His fight with piono didn't just shatter his combat verse, but it looks like it sabotaged all of his good spells too! He'll just have to be creative. Eric immediately begins putting full force into his actions, but lacking pre-made rune spells, he begins making them up, aggressing the vord with these improvised spells
Lothyra fires a massive barrage of antimatter shots from iAntimak Carbine straight at the Taken Origin Wither (Swarm-Queen if dead)'s face. Bender heals the Preston Cole with Universal Power.
Orbital Weapons
Mini-Ion Cannon 0/2
Mini-Bio Annihilator 3/4
5/5 For Healing or Building Mechanical Unit
5/5 for Text Based Magic
8/10x2, 7/10 Magics
Battlefield: I use my spoil on a queen vord
Orbital Weapons:
Partial Inventory: Potion of Critmist II x40, Ultramarine, Ghosts of War, Gib Armageddon. Potion of Vis x27, The Redstick, Potion of Nectar x26, The Bulletdome, Potion Airdropper, iWeatherman, Gender Airstriker, Blueshifter
Wilson's Shop: $50
I dupe 2 potion of vis
Entropy Ingot OR Ultramarine 3/11
I continue murderizing myriad masses of militant mutant insects with major masses of munitions.
I then detonate a giant club bomb in the midst of the Vord, specifically near the Queen if I can.
I cause the Queen, or the Origin Wither, to glitch into the Void and kasplode.
Rollback Post to RevisionRollBack
Weird Things Mods Say When Booting
[Client thread/INFO] [TConstruct]: Natura, what are we going to do tomorrow night?
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
[Client thread/INFO] [inpure|core]: Beating Minecraft's resource loading system with a shovel. Please stand by...
[Client thread/INFO] [MagicBees]: Replacing stupid-block with 'Here, have some delicious textures' ItemBlock. This is 100% normal.
The Meaning of Life, the Universe, and Everything.
Join Date:
4/4/2014
Posts:
159
Location:
{NOT FOUND}
Minecraft:
Amperzand
Xbox:
Nope.
PSN:
Nope.
Member Details
As a side note, I do have an idea-ish for a Comb Rave, but it's not so much imaginative as an appropriate action for my characters, and I'm doing something like it Comb Rave or not. Besides, Piono's actions notwithstanding, I very much doubt I have reached lvl10.
I don't want to get Twinja'd, but I have gotten word from Twin that Serpent cannot claim the Comb Rave, nor can Piono distribute the EXP, sadly. Henceforth, I vote Erelye and Piono for the tag-team Comb Rave.
The Meaning of Life, the Universe, and Everything.
Join Date:
6/16/2013
Posts:
232
Member Details
No. I agreed on executing the Combo Rave with Serpent, and Serpent alone. We had both agreed to doing it, to aggregate our selves in a manner that would serve to provide something positive. That is essentially all there is to say on the matter.
/null
Rollback Post to RevisionRollBack
VUM, ME QBIXX PIYE IV AVPERWAQQAUV, UD QURPQ;
CU! RENEX AV PBE WUUVXACBP OVFER PBE GUORPQ.
~~~
Kar nfnuvvh qoyekc-wmyk nhrvrgwkcs; kie whiznuw; klh zsiek nmor pxgpfhh kce psl wkuh ik cfyu xptzgvrfk.
I'd like to point out that I still am interested in a dual Rave.
/null
Rollback Post to RevisionRollBack
Weird Things Mods Say When Booting
[Client thread/INFO] [TConstruct]: Natura, what are we going to do tomorrow night?
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
[Client thread/INFO] [inpure|core]: Beating Minecraft's resource loading system with a shovel. Please stand by...
[Client thread/INFO] [MagicBees]: Replacing stupid-block with 'Here, have some delicious textures' ItemBlock. This is 100% normal.
Orbital Weapons
Mini-Ion Cannon 0/2
Mini-Bio Annihilator 3/4
5/5 For Healing or Building Mechanical Unit
5/5 for Text Based Magic
9/10x2, 8/10 Magics
Battlefield: I test out the blushifter on the queen vord
Orbital Weapons:
Partial Inventory: Potion of Critmist II x40, Ultramarine, Ghosts of War, Gib Armageddon. Potion of Vis x27, The Redstick, Potion of Nectar x28, The Bulletdome, Potion Airdropper, iWeatherman, Gender Airstriker, Blueshifter
Wilson's Shop: $52
I dupe 2 potion of nectar
Entropy Ingot OR Ultramarine 4/11
The Meaning of Life, the Universe, and Everything.
Location:
Both here
Join Date:
1/5/2012
Posts:
245
Location:
and there at once.
Minecraft:
same as this one
Xbox:
Don't have one
PSN:
Don't want one
Member Details
Charges: 13/50 + 26/50, +2 to Fseftr because why not.
I use the magma multiplier to roast the creeper vord in a nice cookout.
Also, random question, but what color are the vord?
The number in parentheses is the number of times you need to assist Wilson's charges in order to buy it. Once you buy it, you're free to duplicate it. Wilson will also accept IOUs or other alchemies in trade. Current status: open _ Total wealth = 120$ _ Wilson's charges A: 49/50, B: 41/50 (lvl 1 = 1 ingredient used, lvl 2 = 2 ingredients used or 2 potions combined, and so on)
Items: Diablo x1 (lvl 7 scythe, 8$), Angler Knife x1 (lvl 4 weapon, 5$), Potion of (super?) rejuvenation x1 (3$, lvl 1, gives crits) <|> Splash Nightshade potion x2 (6$, lvl 3 blindness, wither, etc) <|> Potion of Magic x2 (3$, lvl 1, random effects) <|> Splash potion of frostbite x2 (3$, lvl 1, chilly) <|> Potion of (holy) Wrath x2 (5$, lvl 2, says on the tin) <|> Extended potion of cuts x2 (5$, lvl 2, says on the tin) <|> Potion of Nectar x2 (5$, lvl 2, healing and crit) <|> Splash potion of Critmist II x9 (6$, lvl 3, crits) <|> Splash Venom Potion x2 (3$, lvl 1, poison) <|> Splash potion of chills x2 (5$, lvl 2, even chillier) <|> Potion of Ambrosa x1 (6$, lvl 3, healing + crits) <|> Nectar cake x2 (6$, lvl 3, healing food) <|> Woolen Bandage x3 (3$, lvl 1, healing) <|> Potion of Ender's Eye x1 (2$, lvl 2, find strongholds) <|> Potion of Infusement x1 (4$, lvl 2, magic power +) <|> Potion of Potential x1 (lvl 1, slight buff) <|> Potion of Fury x4 (6$, lvl 3, magic power +, holy power ++) <|> Potion of Armor x1 (3$, lvl 1, dmg reduction) <|> Potion of War II x2 (7$, lvl 4, +dmg, -dmg taken) <|> Potion of Zeus x2 (7$, lvl 4, healing, dmg dealt+ Dmg taken -) <|> Splash extended Potion of Flares x2 (6$, lvl 3, burning cuts) <|> Potion of Water Armor x1 (lvl1, armor while in water) <|> potion of moonlight x1 (lvl 1, regen) <|> Potion of Fortune x1 (lvl 1, more ores) <|> Potion of Crimson x1 (lvl 1, bleed)
Fseftr, could you duplicate the 3 new potions?
Awkward Potion OOO Sunstone = ??? 1/2 (sunstone is a rare arsMagica ore found the Nether used for high tier magic-y stuff)
Awkward Potion OOO malachite = ??? 1/2
Awkward Potion OOO plastic = ??? 1/2
Well, I guess no one wanted to use the fifth Impetus Comb... Seriously, it's not that hard. Anyone who wants to use it can say so, and then I'll pick two of the people who wanted to and have them use it. Of course, you'll both have to decide a target.
Diablo && Penumbra Phantasm && Necron (Remember L()rd's weapon during his battle against Eric?) && Spike's Wraith (True Maniac's weapon) = ???
(May I also have a description?)
Now, I corrupt the ORIGIN WITHER on the grounds that part of the FAR LANDS is falling on it. It asks what I mean, as a piece of FAR LANDS does fall on it!
I Eclipse a Hive Queen! (Not sure what it means? I don't know either, just go with it)
NINECIRCLED: A wicked black scythe that ripples with the powers of the Nether; created by combining the different forms of the weapon of the Nether's king. The weapon has nine different forms that each represent a circle of Hell.
> Alchemies
Life's Wands && Guidebook to All Cellular Automata (covers all cellular automata ever) = Ergo Sum (7/11)
Shengshou 10x10 || (Essence of Ernő Rubik && Every Rubik's Cube type twisty puzzle ever produced or created && Essences of everyone who currently holds a WR for solving 2x2-7x7) = Sacra Geometria (COMPLETE YESSSSSSS)
V-Cube 6 && Bioterrorism USB && AK-74M = AK-VRS 6 (6/7)
Potion of Panacea count: 3
Potion of Panacea II count: 3
> Action: Attack of the Spaceship
I attach millions of flies to each other, with a small ship at the head and send them at the Taken Origin Wither. But these are not regular flies. These are Conway's Game of Life flies, summoned with Life's Wands. They all crash into the Origin Wither! I then summon up a centipede, which slams into the Taken Origin Wither from above, driving it into the ground! I then make a caterpillar drop onto its heads, slamming the Origin Wither straight to bedrock! Finally, I flood the hole with fluoroantimonic acid and chlorine trifluoride with the Origin Wither still inside!
SACRA GEOMETRIA: A magnificent cube whose architecture rivals divine palaces. Its six sides are different shades of gold, and it functions identically to a standard Rubik's Cube puzzle. It uses the energies of creation to attack, and the closer the cube is to completion, the more powerful it will become. At completion, its power can have the focus of the Hexahedron.
Rodney cannot last another round. As such, Void or Bust warps out of hyperspace above the area, teleports Rodney within, and heads back to Grayhold, emanating a rather large amount of psionic disturbances upon the Vord, tearing them to shreds. Also, can I have one of the very last Comb Raves? It's okay if I can't.
As for the Red Sun, I don't know approximately what it is, either. I require answers myself.
I draw the Thorns of Oglogoth. I mutter incoherently in some eldritch tongue. A resounding cold fury seems to exude from me momentarily, for some odd reason. In such a set of circumstances, I would succumb to the blood eldritch throes of the broodfester tongues, if I were not in complete control of my Grimdarkness. Anyhow, pure dark sorcery blazes off of the tips of the needlewands, occasionally pulsating in a manner mildly reminiscent of the writhing flesh of a tortured hellscholar. I flick the twin needlewands nonchalantly. Blasts of Grimdark power exude from the wands, streaking towards the Taken Origin Wither at a speed slightly greater than that of sound. However there is no resounding echo. Merely silence. The blasts collide with the Taken Origin Wither, and explode violently. Shockwaves of recondite power blow the Taken Origin Wither to the ground. I telekinetically push the Taken Origin Wither further into the ground, keeping it on lockdown. Upon becoming satisfied with the momentary ceasing of movement, I wave the Thorns. As I bring them down in the direction of the Taken Origin Wither, dark magic streaks from the arcane needles, plowing into the Taken Origin Wither almost instantaneously. The force of the blast, under the best of conditions, tears the Taken Origin Wither's soul from its body in the most painful way possible. I slacken my telekinetic grip. Permitting the Taken Origin Wither to rise again, I concentrate slightly more. Another bolt of eldritch energy strikes the Taken Origin Wither. However, this time, it has a different appearance. The usual black is intertwined with violet. Upon striking the Taken Origin Wither, a foul emission of eldritch power eradicates the existence of the aforementioned Taken Origin Wither. Vis and Taint blend into some vile concoction of liquid which sprays forth from every single orifice upon the Taken Origin Wither. The undeniably corrosive liquid damages the Taken Origin Wither, dissolving its bones. I flash-step abruptly, waiting. An emission of Flux is stopped by some sinister power. The area around the Taken Origin Wither grows dark, obfuscating it from view. A tentacular form briefly emerges from the shadow. When the general air of malaise subsides, the Taken Origin Wither features several puncture wounds silently dripping with some viscous fluid. I proceed to de-equip the Thorns.
I attempt to retrieve my infinite popcorn bag from the Godmodder. I then vote for the last player's special. And attempt to summon Everyone4444. Because I find it funny for whatever demented reason. I then attempt to watch Twin update, my Ringwear projecting a screen so that I can do so. If I can't do that for whatever reason I attempt to look into U1 to check whether the needle has been set onto the record palyer yet. In an incredibly transparent attempt to rip off Wilson's superior store, I open ALCHEMY INC., a store where you either trade alchemies or charges to get a commissioned alchemy from me. I then construct my business, consisting of literally just a Pocket Alchemiter on top of a quadcopter with a sign hanging on it. Yeah not really going to try to hurt Wilson's business here.
Charge Inc. 1/50 Wait, I can't just call everything incorporated if it isn't? Darn. Not gonna stop though.
If it's in the Godmodder's inventory, you're never getting it back.
+Final vote!
Everyone4444444 added!
The Beat Mesa is intact, and the Scratch has not yet begun.
(Wasn't Red Sun a giga chip in the Mega Man Battle Network series? ...Wow, i'm a nerd.)
PIT_ICARUS' TURN (3/3 Actions Remaining):
Kid Radd: 22/45
Roller's Halos: 3/4
Pit stares at his returned treasure, the Molten Processor, as the heat returns to the blazing temperatures of the full charge. He then stares back at the raging Firestorm decimating the vord.
"Well then, it looks like some more flame's gonna be needed. Let me help you there."
>HYPER ATTACK: MOLTEN PROCESSOR
>AIM AT Taken Origin Wither
That's not what we're talking about.
The Molten Processor deals 20,000 damage to the Origin Wither! The entity also becomes burned! ...You know, a six-turn cooldown isn't really necessary for this thing.
=CHARGE=
-35 / 50- Genesis
-15 / 15- Backup (Tazz'd, +2) -> EXECUTE
-2 / 7- The Helixier
+1 to Modpack
+1 to Tazz
=EXECUTE= A dropship appears, and launches out a small fighter ship!
I quickly mount the ship.
[AG] Chairwing
HP: 60,000
Attacks: Twinshot: Fires tiny chairs at two targets. Deals light damage. Chairnet: Takes 2 turns to charge. Fires a web made of VERY SHARP SPLINTERS that stuns the target and deals moderate damage.
Passive: Guardian: While alive, Irecreeper will not receive damage.
=ACTION=
LIFT COMPLETE, BRO
The Taken Origin Wither receives a face-full of BRASS KNUCKLES.
=COMMAND=
The Chairwing uses Twinshot on the Taken Origin Wither and the Queenvord!
Chairwing added!
The Brass Knuckles deal 50,000 damage to the Origin Wither!
Several Miniature Green Suns warp into existence before me. I wave my hand, and the three glowing green models smash into each other, emitting considerable amounts of heat and light. Pulsations and energy fluctuations prevail for several instants, until a slightly larger green sphere of energy is revealed. The larger green sphere, though still a Miniature Green Sun, contains three septillionths of a septillionth of the energy of the Green Sun, equivalent to the energy content of slightly more than three level ten alchemies. Prodigious. For once, I have not utilized that word within snark. Regardless, the levitating green sphere floats over before me. I note that I cannot contain any portion of the energy within that thing. Teleportation utilizing the Sun nearly kills me. I don't think using the Green Sun as a power source is the best idea. I can assure you that won't stop my usage of it, however. I grab the first thing in my inventory capable of transforming the power into usable energy, and smash it on the ground. A bottle of Visink. I fuse the energy of the Miniature Green Sun with the pool of Visink upon the ground. Immediately, the stuff glows a bright green, and begins to pulsate. Extreme instability tends to cause that in ink of arcane properties. I telekinetically levitate every single drop of the infused ink into the air telekinetically, careful not to let a drop touch me. The instability of the thing would likely end up bypassing my wards, and killing me instantly. However, I can just force the liquid away before it touches my skin, so it is not such a large deal as originally envisioned. The ink forms a blob in the air, occasionally flashing with green light. It appears to be consuming energy around it to fuel its existence. Rather odd, considering it does not usually require such a thing. But, I digress. The ink blob forms a pure blot in reality, fully capable of cleaving through flesh and bone alike with acidic precision. The blob suddenly accelerates rapidly towards the Taken Origin Wither. Obviously, that was unexpected (/s). The blob of infused Visink splashes against the Taken Origin Wither. The fluid render the withered, Vord-fused bone a large amount of organic waste. I vaporize the ink with my mind. Otherwise, it might end up killing us all. That would be a rather undesirable occurrence, especially at the current stage.
AMULET OF DARK: A dull purple amulet that seems to warp all light that touches it. This amulet warps the effects of probability, making luck-based attacks useless on whoever wears it. Extremely useful at counteracting the Light aspect.
I presume the Plot Armor, in this case a straight upgrade from the Glitch-Proof Armor, still retains those particular properties? I don it regardless, though I would like a description.
In any case, I'm going to give the Tow a gift in the form of bombs to the face via Lockpick, then give it a metaphorical heart attack when I don't do more after my last crazy attack. Then it suddenly grows a heart and it suddenly becomes a not-so-metaphorical heart attack. I then stab the heart with Caledfwlch for good measure.
PLOT ARMOR: A set of armor that warps the Narrative and makes it so the user is too important to die. They're so important to the plot that nothing can touch them, and anything that would ordinarily kill them will at worst give them moderate damage.
Since you can't die and nothing can backfire on you, you're protected from the Glitch.
The attack and LOCKPICK deals 15,000 damage to the Origin Wither!
> Alchemies
Life's Wands && Guidebook to All Cellular Automata (covers all cellular automata ever) = Ergo Sum (8/11)
WitTwo 2x2x2 cube && Crossbow = Cuber's Crossbow (1/3?)
V-Cube 6 && Bioterrorism USB && AK-74M = AK-VRS 6 (7/7)
Potion of Panacea count: 3
Potion of Panacea II count: 3
> Action: Second Harvest
I enter in a bunch of currency symbols with the Unicoder. Suddenly, Ghost, the host of the now-discontinued BlogTalkRadio show True Capitalist Radio appears! I then summon a bunch of trolls by firing the Remington 420 at the Taken Origin Wither while waving the Origin Wands around randomly. Ghost proceeds to get trolled by the trolls and so much cans.wav happens that the cans turn into a canstorm! The canstorm traps the Taken Origin Wither and it is smacked around by thousands of cans! Ghost and the trolls disappear.
9,000 damage to the Origin Wither!
AK-VRS 6: A dull green assault rifle with built-in USB and cube-based technologies. The built-in cube will augment the power of the weapon the closer it is to completion, and also power built-in viruses that can damage organic or robotic opponents.
POTION OF REMODELING: A potion that, on use, will boost the max HP of anything by a slight amount and repair any damages to any terrain, technology, or anything else.
It's useless now since you already have the maximum max HP.
PROMETHEUS' MITTS: A set of stone gloves that are bathed in fire and will burn anything they touch. Perfect way to inflict Burn on enemies.
Queenvord killed!
Gloves && Water Bucket = Waterfists (Level 2: 1/3)
Godcraft: "Do you think we'll ever get to bring in the most powerful of our elites?"
"CONSIDERING EACH OF OUR TROOPS FUNCTIONED AS A COUNTERPART TO ONE OF THEIR TROOPS, AND ELITES HAVE 100X MORE HEALTH THAN NORMAL TROOPS, WE'D HAVE A SINGLE ENTITY WITH ABOUT 1,500,000 HEALTH AS THE ELITE COUNTERPART TO THE VORD BULKS. SO PROBABLY NOT. ADDITIONALLY, SINCE WE CAN ONLY SUMMON AN ELITE 3 TURNS AFTER THE PREVIOUS ONE DIED, AND CAN ONLY HAVE ONE ELITE OUT AT A TIME, THE BATTLE MIGHT BE OVER BEFORE IT GETS TO DO ANYTHING."
"Damn. At least the army damage has increased - curiously enough, only when the Bladesmen appeared."
"ABOUT TIME TOO. THERE'S SOMETHING RIDICULOUS ABOUT A COLLECTIVE HEALTH POOL OF UPWARDS OF A MILLION HEALTH ONLY DOING 10K DAMAGE PER ATTACK, EVEN IF IT IS A MIRACLE THAT WE GOT AWAY WITH DEPLOYING SUCH A COLLECTIVE HEALTH POOL IN THE FIRST PLACE."
"Ssh. Logic has no power here, regardless of how many rules of nature or physics get thoroughly violated along the way."
Bringing the Pomson 9000 up, I blast a storm of various types of lethal blast at the Origin Wither, then take off to preform BATTLE TECHNIQUE: ENGIETECH LEVEL 10: MAINFRAME, also targeting the Origin Wither.
Real World, Space: Curiosity gets the better of me, and so I activate thermal vision (AKA the feature that's standard in quite a number of modern day security cameras), looking around to try to see any heat signatures that look important.
"If I could just figure out what's going on beforehand..."
Actually, the battery conduit is not necessary. I will just use the Battery Pack.
Lothyra alchemizes Battery Pack & Carbon Nanogel. Bender then alchemizes the ultimate tool for rocking the [REDACTED] out, Electric Geltar & Portable Speakers & The Power of Rock & Battery Pack & Name Tag = Faggartslayer. Bender gathers some sacred items and fires Bender's Gun at the Taken Origin Wither (Swarm-Queen if dead). Lothyra gathers some more sacred items and uses Existence Now on the Physics Cannon (if Existence Now is not meant to be used on allies, she uses Megaversal on the Physics Cannon instead).
ELECTRIC GELTAR: An electric guitar made of carbon nanogel.
Battery Pack && Carbon Nanogel = Battery Nanopack (Level 4: 1/5)
Electric Geltar && Portable Speakers && The Power of Rock && Battery Pack && Name Tag = Faggartslayer (Level 7: 1/8)
@twin: charging? whu... huh?
Also, I'm aware that fraymotifs aren't actually a thing. I was giving flavor text to a combo attack.
Plus... Merp... I wanted the Bane just to be my thing... (commence childish pouting)
In other news...
AAAAAAAHHHHHCRAPCRAPCRAPCRAPCRAP!!! Someone heal the Preston Cole!!!!!!!!
Also, if no one else claims the comb raves... I think tazz and insert working together would be awesome. I'd suggest erelye and Serpent since Astria and Kalare have been established to know each other now, but serpent hasn't reached level 10 yet...
Hank, Sanford and Deimos continue smashing through vord, Eric uses:
Battle Technique: Fantasies
Eric pulls out a large pen, a copy of Shakespeare's quill from one of the previous iterations of the tvtropes universe. Heavily modified, so as to allow an author to write his characters into a new story. Eric does so, he opens up the portal, and several figures charge out of a large portal, Javar, Kurak, and several other notorious warlords from his fantasy stories charge out and wreak havoc for a little bit before returning. (Eric has no clue that the main Kurak is trapped in a bedrock box underneath the server... that needs to be a plot point in DTG3, someone make a note)
That's why I let it go through.
Hey, it's not like generic can actually make the weapon!
> Alchemies
Life's Wands && Guidebook to All Cellular Automata (covers all cellular automata ever) = Ergo Sum (9/11)
WitTwo 2x2x2 cube && Crossbow = Cuber's Crossbow (2/3?)
Shengshou 9x9 && The Sharpener = SCP-9x9 (1/10?)
Potion of Panacea count: 3
Potion of Panacea II count: 3
> Action: 3-4-5-8-10 Relay
I originwand up a Speedstacks timer and mat and place the F/S-RPG, Yuxin Acidspitter, Planetcrafter's Speedcube, CTA-8 and the Colt CM10 on the mat. I then hand the Taken Origin Wither an original Rubik's brand 3x3, a Rubik's brand 4x4 and 5x5, a V-Cube 8 and a Shengshou 10x10, all secretly modified by me to be unlubricated, improperly tensioned and prone to popping. I then give a countdown and the relay BEGINS! By the three-second mark, I have fired all six rockets from the F/S-RPG at the Taken Origin Wither while the Taken Origin Wither is still stuck on the cross. I move on to the Yuxin Acidspitter and begin spraying fluoroantimonic acid at the Taken Origin Wither while solving. The solve takes all of 19 seconds while the Taken Origin Wither is still on the 3x3's F2L. I take the time to put on Grill Gloves and quickly speedsolve the Planetcrafter's Speedcube. By 1 minute, I have solved the Planetcrafter's Speedcube and thrown the resulting planet at the Origin Wither while the Origin Wither is still solving the original Rubik's 3x3. I move on to the CTA-8 and begin solving it, while the Origin Wither moves on to the 4x4, which pops as soon as it makes a turn. By the time I solve the CTA-8 (in under three minutes and all while firing at the Origin Wither), the Origin Wither's 4x4 has fallen apart and it is frantically trying to put it back together. I move on to the CM10. I constantly fire it while solving, firing various bullets that break pieces of the 4x4 and also damage the Taken Origin Wither. I finish the CM10's cube in a few more minutes and reveal the punishment for losing the relay race: The 5x5, 8x8 and 10x10 that I gave the Origin Wither all explode in the Origin Wither's face with the strength of a nuke, embedding parts of the cube into the Origin Wither!
Shengshou 9x9 && The Sharpener = SCP-585-b (Level 9: 1/10)
Pinwheel || Raptorblade = Raptorwheel (Level 3: 4/4)
Spin the wheel around my head, using it to ‘chopper’ myself into the air. Then I point it downwards, spinning before colliding with the TOW.
Gloves && Bucket of Water (2/?)
Gloves && Battery Pack (1/?)
9/15 Missile Spam
9/10 Concentrated Anger
RAPTORWHEEL: An odd pinwheel whose curls are Raptorblades.
I note the lack of business, then decide to visit Wilson. From the future. I then start tapping a nearby table for some reason. This tapping somehow results in my getting money. For some reason, my playing Cookie Clicker has somehow led to cookies being spawned in from some mysterious source, which I've been selling for some cash on the side. That mysterious cookie portal turns out to be in the Far Lands, and everyone eats cookies to regain health.
I pull out my ULTISWORD, made out of REINFORFCED HUMAN NAILS. I then use it to slash at the Taken Wither! But that won't deal nearly enough damage, so I also put it in the room of happiness, where it gets assaulted with happiness spikes, happiness bombs, happiness poison, happiness shock therapy, happiness ultiswords, and, worst of all, the happiness attendants, who permanently wear a slasher smile as they slowly approach the Taken Wither...
I go to the nearest library, and check out every single book! Then, I go outside next to the Vord, and say "KNOWLEDGE IS POWER!!!" And chuck them all in their general direction!
Lothyra uses First Aid on the Preston Cole. Bender plays a tune on the Electric Geltar to boost his attack, then fires Bender's Gun at the Taken Origin Wither (Swarm-Queen if dead).
> gutza1: BATTLE TECHNIQUE => LV. 2 UNIVERSAL - FIRST AID
@Piono: A combo-rave between Serpent and I might be interesting. I'm in favor of it. If she wants to, that is. If not, I shall reserve my Rave for last/second to last. I'm perfectly fine having her use her own Comb Rave, if she does obtain one, which is likely.
I draw the Golden Sunsticks. These things have been established to be able to heal machinery as well as organic objects. I channel the energy of the Sun through them. Green sparks occasionally vault off of the twin rods. I am fully aware that I have no entities to heal. Suddenly, I point the wands at the Preston Cole. It is immediately repaired, to some extent.
Kalare:
I draw the Hazel Wand swiftly, and carefully, pointing it at the Taken Origin Wither. A violet bolt of energy erupts from the tip, arcing towards the extensively withered creature. The amethyst energy leaks through the withered bone of the Taken Origin Wither, and enters the internal body. Within twenty seconds, the Taken Origin Wither has begun spewing forth mutated bodily fluids from its every orifice in as painful a manner as possible. Bursts of liquid obscure the creature from view. When the explosions of viscous liquid subside, the Taken Origin Wither is upon the ground. A puncture wound indicates that some sort of arcane bolt was fired into the creature during the brief amount of obfuscation permitted. The potent Vis in the area appears to be warping the Taken Origin Wither with pure Flux. Its features transform into a fused mess of withered bone in no way reminiscent of an Origin Wither, nor a Wither whatsoever. An amalgamated mass of tissue would be an adequate name for this abomination. I would not suggest going within twenty feet of it, as the radiative energies of the Flux will probably corrupt you into a puddle of organic matter. Pleasant. Anyhow, visible Flux (in the form of aubergine lightning) is exuded from the Taken Origin Wither. These bolts of electricity immediately strike the Taken Origin Wither upon appearing, and pierce whatever biological armor, in the form of bone, the thing ever had. The Flux within the Taken Origin Wither makes it more susceptible to magic-based attacks for the remainder of this turn. I flick the Hazel Wand at the now-vulnerable being, and it collapses to the ground. After several seconds of silence, a rather large gash becomes evident upon the Taken Origin Wither, a mark that was certainly not present several seconds ago. The promise of withering energy appears to tempt a lesser eldritch horror. A portal is suddenly torn into the fabric of reality, exuding pure darkness, dimming the Far Lands by a considerable amount. A tentacular form springs out of it, slamming into the Taken Origin Wither. This is but a fragment of the lesser creature, who is many times larger than a large city. Eldritch sorcery tears at the Taken Origin Wither. Maddened ululations obscure any other sound that could be heard in the proximity of the two creatures. This succumb to mere silence. The tentacle proceeds to disappear, and with it the portal. I telekinetically tear the weakened Taken Origin Wither to shreds.
I feed the Lava Charge to the Taken 0rigin Wither.
I then heal the Liquid Armor.
The Southern Tundra IIIIII
Ψ-Mech Mk. III Complete!
Ghostly Blaze Block Complete!
SCP-2106 4/8
Blaze Powder > Fine
Rose Red && Shades && Lapis Lazuli && Gemini Pendant
SCP-962 49/50
Dragonfly 18/20
Medicannon Complete!
Whorp!
A huge medigun teleports onto the temporary battlefield, attaching itself to the UNSC. 0n it's side, the name Endertech Space Station Medicannon Module UNSC Editionâ„¢can be seen.
Mechanics:
The Medicammom is a module for the UNSC, protected by the Liquid Armor. It has a 3 turn chargeup, but can fire at any amount of charges over 0. With 1 charge, it can heal a single entity with an 1-turn charge. With 2 Charges, it can heal 1 entity with a 2-turn charge or 2 entities with an 1-turn charge. A 2-turn charge is stronger than 2 1-turn charges. With 3 charges it can heal either 1 entity with a 3-turn charge, 1 entity with a 2-turn charge and 1 with an 1-turn charge, or 3 entities with an 1-turn charge. A 3-turn charge is greater than 1½ 2-turn charges.
Shieldroid 1/10
A Red Sun? Tell me if you find a purple one.
4,000 damage to the Origin Wither!
+3,000 HP to the Preston Cole!
Ψ-MECH MK. III: An upgraded version of the Ψ-Mech Mk. II that now possesses dual Prismatizers that can be controlled through the Psiionic Control Panel.
GHOSTLY BLAZE BLOCK: A Living Fire Block that projects the ghostly image of a Blaze slightly above itself.
Blaze Powder > Fine = Blaze Core (Level 3: 1/4)
Rose Red && Shades && Lapis Lazuli && Gemini Pendant = Twin Armageddons (Level 2: 1/3)
I, having exhausted my creativity on a speech elsewhere, realize-hey wait, is that that mecha? What is it-Oh, killing Vord. Deadlily. ...Very deadlily. Ooh, that has to hurt.
A massed joint force of both Blues and Reds, who log in solely for this occasion, zergrushes the Vord army and murderizes them, before Ascending in Redshift and Blueshift, using temporal shenanigans to blast Vord.
The HALI and JOKR and Element Arrays make flyswatters and smack the Vord into oblivion.
I roll the new Octet, and inspect the other seven octets I purchased.
The armies kill 4 Mantises but find that the Operation prevents them from logging off! Blue and Red Armies added!
8 Warriors killed!
7-2-5-6-8-1-6-2
A leaf shield appears around you and flings itself at the Vord, killing 16 Warriors!
You also got the Incendiary Eightfold, Juggled Octave, Wily Octet, Ohm's Octet, Canvas' Eight, Heavenly Rollers, and Arctic Pips. They have powers over fire, rage, robots, electricity, art, space, and ice.
Orbital Weapons
Mini-Ion Cannon 0/2
Mini-Bio Annihilator 3/4
5/5 For Healing or Building Mechanical Unit
5/5 for Text Based Magic
7/10x2, 6/10 Magics
Battlefield: I use BT:Ultramarine on a queen vord
Orbital Weapons: Mini IC the queen vord
Partial Inventory: Potion of Critmist II x40, Ultramarine, Ghosts of War, Gib Armageddon. Potion of Vis x25, The Redstick, Potion of Nectar x26, The Bulletdome, Potion Airdropper, iWeatherman, Gender Airstriker, Blueshifter
Wilson's Shop: $48
I dupe 2 potion of vis
Entropy Ingot OR Ultramarine 2/11
I shoot some TNT and all the Vord wildly with my Battlebow! All the TNT explodes and the fires of the explosion heat the air so hot that some Vord melt!
RAGNARÖK: The sword of darkness itself, forged as an opposite to Excalibur, the sword of light. The aforementioned sword is colloquially referred to as Caledfwlch.
i cl/\im one of the comb r/\ves, or try to, even if i'm not level ten.
If Astria's claim fails due to me not having posted enough / murdered enough entities / been addicted enough to this game, I mutter angrily under my breath and drink some Jocose Honey anyway.
Alright then. I just implant the virus right into the Vord. Works well enough.
I BLAST OPEN. SOME RANDOM VORD. WITH. ATHEIST'S GRIP. COMBO MODE
Sounds to my pyro brain like ya didn't make Zero Hour big enough, Twin. But in all seriousness, there are a few qualifiers that may make it a little less ludicrous. One, much of the destruction I described in my last actionpost was simply the end result of the last two-ish years of war, this whole attack only made one or two continent-sized craters and burned a huge hole in the Far Lands. Two, this is a planet-breaker hyperkinetic cannon, hugely impractical and extant almost solely for Rule of Cool, as an antimatter missile with ten tons of fuel will kill a planet far more easily. The one advantage something like this has is its ability to impart a truly ludicrous amount of energy to a single target that won't get out of the way. And three, something like the kamikaze attack the MPV Anachronism used is several orders of magnitude more destructive, and would likely cause the entirety of a normal planet to undergo a nuclear reaction from the sheer force of impact.
The Far Lands, right now:
I nuke the Vord from orbit, simply as a matter of principle. What kind of Engineer would I be, if I left such things as these unnuked-from-orbit?
After that, I actually try to hurt them, running in circles through dense groups of them with two swords, shredding anything that happens to get near me, and watching the cumulative soul-tear effect get worse and worse with time.
All charge progress!
+1x2 to Erelye!
Earth, right now:
The Unremarkable Man knocks on the wall with a power-armored fist, making worrying clouds of dust puff from the other side.
"ARE WE THERE YET?"
The Anachron biolabs, right now:
"I just tried. That was what we got. We may be missing something. And I say we, because I know I'm missing stuff, but those three probably shouldn't be."
Fair enough.
6 Warriors killed!
5 Mantises killed!
"Quit your whining! We're almost there. It looks like the Narrative is impeding our progress somewhat, almost as if it doesn't want you to be found, but whatever. We're working around it. We should arrive shortly."
Somebody get ire's attention! He is completely ignoring other posters again and I need to make sure he's aware of something...
Also, since erelye and serpent are okay with it, I vote for them. If serpent isn't allowed, I transfer all the extra exp I have to her until she's level 10. Its not like the exp I have over level 10 is helping me anyways.
Actually, come to think of it... I take all of the exp I've gained throughout the course of the game AFTER having hit level 10, and distribute it to the various other people that are level 8 and 9 so as to have the maximum number of people at level 10. I don't lower myself below level 10 though
Hank, Sanford and Deimos continue aiding the clone troopers in their assault, we'll say it increases the clone's attack power, because having the clones minicrit is more accurate in terms of damage than saying its an individual attack.
Eric uses battle technique: Runemarking Lvl2: Vocabularized!
Eric begins speaking in the runic tongue... but no runes appear. He looks around, then groans in frustration. His fight with piono didn't just shatter his combat verse, but it looks like it sabotaged all of his good spells too! He'll just have to be creative. Eric immediately begins putting full force into his actions, but lacking pre-made rune spells, he begins making them up, aggressing the vord with these improvised spells
You can't distribute XP among other players! Getting to Level 10 is a task they must achieve... on their own.
Lothyra fires a massive barrage of antimatter shots from iAntimak Carbine straight at the Taken Origin Wither (Swarm-Queen if dead)'s face. Bender heals the Preston Cole with Universal Power.
Orbital Weapons
Mini-Ion Cannon 0/2
Mini-Bio Annihilator 3/4
5/5 For Healing or Building Mechanical Unit
5/5 for Text Based Magic
8/10x2, 7/10 Magics
Battlefield: I use my spoil on a queen vord
Orbital Weapons:
Partial Inventory: Potion of Critmist II x40, Ultramarine, Ghosts of War, Gib Armageddon. Potion of Vis x27, The Redstick, Potion of Nectar x26, The Bulletdome, Potion Airdropper, iWeatherman, Gender Airstriker, Blueshifter
Wilson's Shop: $50
I dupe 2 potion of vis
Entropy Ingot OR Ultramarine 3/11
+2 to Wilson
The Shockwave Laser-Cannon kills a Queenvord and stuns all of them!
Blueshifted's shots deal 8,000 damage to a Queenvord!
Orbital Weapons
Mini-Ion Cannon 0/2
Mini-Bio Annihilator 3/4
5/5 For Healing or Building Mechanical Unit
5/5 for Text Based Magic
9/10x2, 8/10 Magics
Battlefield: I test out the blushifter on the queen vord
Orbital Weapons:
Partial Inventory: Potion of Critmist II x40, Ultramarine, Ghosts of War, Gib Armageddon. Potion of Vis x27, The Redstick, Potion of Nectar x28, The Bulletdome, Potion Airdropper, iWeatherman, Gender Airstriker, Blueshifter
Wilson's Shop: $52
I dupe 2 potion of nectar
Entropy Ingot OR Ultramarine 4/11
+2 to Wilson
You fire Blueshifted, its shots going into the recent past.
Charges: 13/50 + 26/50, +2 to Fseftr because why not.
I use the magma multiplier to roast the creeper vord in a nice cookout.
Also, random question, but what color are the vord?
The number in parentheses is the number of times you need to assist Wilson's charges in order to buy it. Once you buy it, you're free to duplicate it. Wilson will also accept IOUs or other alchemies in trade. Current status: open _ Total wealth = 120$ _ Wilson's charges A: 49/50, B: 41/50 (lvl 1 = 1 ingredient used, lvl 2 = 2 ingredients used or 2 potions combined, and so on)
Items: Diablo x1 (lvl 7 scythe, 8$), Angler Knife x1 (lvl 4 weapon, 5$), Potion of (super?) rejuvenation x1 (3$, lvl 1, gives crits) <|> Splash Nightshade potion x2 (6$, lvl 3 blindness, wither, etc) <|> Potion of Magic x2 (3$, lvl 1, random effects) <|> Splash potion of frostbite x2 (3$, lvl 1, chilly) <|> Potion of (holy) Wrath x2 (5$, lvl 2, says on the tin) <|> Extended potion of cuts x2 (5$, lvl 2, says on the tin) <|> Potion of Nectar x2 (5$, lvl 2, healing and crit) <|> Splash potion of Critmist II x9 (6$, lvl 3, crits) <|> Splash Venom Potion x2 (3$, lvl 1, poison) <|> Splash potion of chills x2 (5$, lvl 2, even chillier) <|> Potion of Ambrosa x1 (6$, lvl 3, healing + crits) <|> Nectar cake x2 (6$, lvl 3, healing food) <|> Woolen Bandage x3 (3$, lvl 1, healing) <|> Potion of Ender's Eye x1 (2$, lvl 2, find strongholds) <|> Potion of Infusement x1 (4$, lvl 2, magic power +) <|> Potion of Potential x1 (lvl 1, slight buff) <|> Potion of Fury x4 (6$, lvl 3, magic power +, holy power ++) <|> Potion of Armor x1 (3$, lvl 1, dmg reduction) <|> Potion of War II x2 (7$, lvl 4, +dmg, -dmg taken) <|> Potion of Zeus x2 (7$, lvl 4, healing, dmg dealt+ Dmg taken -) <|> Splash extended Potion of Flares x2 (6$, lvl 3, burning cuts) <|> Potion of Water Armor x1 (lvl1, armor while in water) <|> potion of moonlight x1 (lvl 1, regen) <|> Potion of Fortune x1 (lvl 1, more ores) <|> Potion of Crimson x1 (lvl 1, bleed)
Fseftr, could you duplicate the 3 new potions?
Awkward Potion OOO Sunstone = ??? 1/2 (sunstone is a rare arsMagica ore found the Nether used for high tier magic-y stuff)
Awkward Potion OOO malachite = ??? 1/2
Awkward Potion OOO plastic = ??? 1/2
Huh? Hello?
Fixing CogWynd: 4/??
The Magma Multiplier kills 40 Creepervord!
Pretty sure some shade of green. Piono would know exactly.
Awkward Potion OOO Sunstone = Potion of Hellsun (1/2)
Awkward Potion OOO Malachite = Potion of Green Dye (1/2)
Awkward Potion OOO Plastic = Potion of Armor (1/2)
The Firestorm continues, dealing damage to all Vord! The Vord knocks a respawn off of Everyone4444, kills all Engietech Minions, all Engietech Technicians, and 21 UNSC Pelicans! The Taken forces wipe out a Republic Battleship!
The Preston Cole and its ships kill 361 Warriors and stun the Endervord! Engietech and the minicritted Clonetroopers unleash a joint assault on the Vord, killing 150 Vord Warriors!
GreatGeneral371 uses Tempered Rage, inflicting himself with a severe bloodlust! His rage spreads throughout all the AG entities and whips them all into a frenzy, causing all of their attacks this turn and next turn to minicrit! And that's not all... The rage spreads to the Neutral entities as well! His work done, GreatGeneral371 ascends.
All the AGs kill a Hive-Queen with their minicritted power!
All the PGs kill 50 Warriors! The Godmodder unleashes a Special Attack...
The Godmodder once again flashsteps over to the Vord and kicks all of the Warriors into the sky! All of them land on yet another field of Pressure Plates, this one being even bigger than the previous one the Godmodder used... All of the Vord activate them and set up Command Blocks that create a cube of Bedrock around the Vord, sealing them in! Hidden dispensers then activate, dropping load after load of TNT onto the Warriors, showering them in explosives! The dispensers also drop exploding Ender Crystals, Charged Creepers, and every other explosive object in Minecraft! The Godmodder then locks the cube in an alternate dimension and lets it sit for a million years while the explosions rage on. When he retrieves the cube, every single Vord Warrior has died!
The Itinerary:
> All: Defeat the new Vord types!
> All: Kill the Taken Origin Wither!
> All: Defend the Preston Cole!
THE TRIALS:
I. FINAL WAVE .I
II. DEMONHEAD .II
==> III. INFESTATION .III <==
[REDACTED]
[REDACTED]
[REDACTED]
The Far Lands:
IMPETUS COMB METER: ============================== 466,500/6,000,000
Current Impetus Comb: 6
Taken Engietech Pyromaniacs: [H] HP: 750/750. (x404.) Burn targets.
Taken Engietech Soldiers: [H] HP: 500/500. (x328.)
Taken Engietech Technicians: [H] HP: 100/100. (x840.)
Taken Engietech Minions: [H] HP: 500/500. (x368.) Infect targets.
Taken Republic Battleships: [H] HP: 19,000/35,000. (x1.) 35,000/35,000. (x2.)
Taken UNSC Repair Droid: [H] HP: 34,000/50,000.
Taken Robobunny: [H] HP: 134,000/150,000. Killer Instinct: III
Taken Flying Calamari: [H] HP: 84,000/100,000. Natural Habitat: III
UNSC Preston Cole: [N] HP: 100,000/100,000. Liquid Armor: 35,000/100,000 HP. Regens 50% + 1,000 of its HP every turn. Main Guns: 40,000/40,000 HP. (x2.) Charge Level: IIIII Siege Gun: 75,000/75,000 HP. Gun Batteries: 25,000/25,000 HP. (x4.) MMM: 50,000/50,000 HP. Macross Missile Massacre: III Launch Bay: 50,000/50,000 HP. Medicannon: 50,000/50,000 HP. Heal Blast: III Spawns a UNSC Destroyer every 4 turns, and a UNSC Frigate every 3 turns. | Entities that attack it can be counter-attacked for 25% of their normal power. Takes 20% less damage from most attacks.
I Origin Wand a storm of Potions of Remodeling that drop on/in the Preston Cole and repair it.
I then place the Ender Orb in the center of the Golden Err and combine their powers to launch a blast of massive glitchiness at the Queenvord.
I blast the same Queenvord with the Hard-Light Gun for good measure. After giving it a boost with a few HALI arrays.
Rollback Post to RevisionRollBack
Weird Things Mods Say When Booting
[Client thread/INFO] [TConstruct]: Natura, what are we going to do tomorrow night?
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
[Client thread/INFO] [inpure|core]: Beating Minecraft's resource loading system with a shovel. Please stand by...
[Client thread/INFO] [MagicBees]: Replacing stupid-block with 'Here, have some delicious textures' ItemBlock. This is 100% normal.
I toss a badger badger badger badger badger badger badger badger mushroom mushroom SNAAAAAAAAAAAAAAKE into the Taken Origin Wither. I then appearify the Juggled Octet, inspect it, and duplicate a copy to give back to NP. I then use Brahj Octet on the Taken Origin Wither just to see what it does.
I then take out the Octoroon Rangoon, visualize a concept in my head, and flick the wand slightly. As it turns out, the concept I was visualizing was the Echeladder, or more specifically a series of Battle Techniques. Hella Diceroll suddenly stops existing, and in its place appears the following: GAMBLING ADDICTION (LVL. 1/ LVL. 2 - ON A ROLL /LVL. 5 - LUCKY SEVEN/ LVL. 10 - ONE IN 8^Y) I just think having a set of Battle Techniques centered around a single octet is dumb.
Charges Inc. 4/50
Bag containing every potion ever made && Fluorite Octet 1/9
Roxy's Mask && Fluorite Octet 1/9
Homes Smell You Later && Fluorite Octet 1/9
(Another question, do I lose an item after I alchemise it?)
Burn a hand print into the back of the TOW’s head.
Gloves && Bucket of Water = Waterfists (3/3) Completed
Gloves && Battery Pack (2/?)
Gloves && Fan (1/?)
10/15 Missile Spam
10/10 Concentrated Anger: Activated!
I toss a small vail over at a queenvord, which suddenly start wrecking through their own group.
Rage will last for 3 turns.
Rollback Post to RevisionRollBack
Help! I'm been taken hostage by a evil cult of cookie ninjas, who want to steal all the paper ninjas secrets!
> Alchemies
Life's Wands && Guidebook to All Cellular Automata (covers all cellular automata ever) = Ergo Sum (10/11)
WitTwo 2x2 cube && Crossbow = Cubed Crossbow (3/3)
Shengshou 9x9 && The Sharpener = SCP-585-b (2/10)
Potion of Panacea count: 3
Potion of Panacea II count: 3
> Action: Rick Astley Gives You Up
If the Taken Origin Wither is dead, I target the Swarm-Queen with this attack.
I begin blasting Rick Astley music through a massive speaker, but I deliberately avoid playing Never Gonna Give You Up. The anticipation and dread of being rickrolled causes the Origin Wither to have a mental breakdown, at which point I pull out the Remington 420 and fire a bunch of meme bullets at the Origin Wither.
Godcraft: Uh, you seem to have accidentally deleted the bladesmen from the current forces list by mistake. At least, I assume it was a mistake. At this point, I would not be surprised if it was intentional.
Fine, but I say wait until Serpent gets to max level... Hey, that would be pretty good for a seventh comb rave, a dual rave with erelye and serpent. I'd want in on it... but preordination...
@talist: They are a shade of bright green, but a bit more sickly than the one demonstrated on the left. Well, unprotected parts and the croach are. Most of the ones we are up against are covered in the extremely durable chitin, which is jet black.
Vote for all new players.
Elf tear - Fine: Purified Elf Tears (already revealed by someone else) 1/2
hog slop - fine: Purified Hog Slop 1/2
Pie filling - fine: Purified Pie Filling.
Hank, Sanford and Deimos continue carving a path of destruction through the vord, the clone trooper minicrit.
Eric uses Battle Technique: Lost Memories Lvl2: Ancient History.
Eric stares of into the distance wistfully, remembering the place he first was taught the secrets of rune magic. In one of the empires of the ancients. A catch-all term for the precursor races that exist early in the timelines of many different universes, all of whom have powerful magic and/or technology at his hands. He pulls out an orb, a souvenir from that time, and aims it at the vord. A massive beam of energy erupts from in front of Eric and slams into the bugs, vaporizing large numbers of them.
I throw a dot at a Hive Queen! It's this big!
.
Well... actually 200x that.
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
When both sides are doomed, which do you choose?
DOWN HERE IT'S KILL OR BE KILLED
Also, since erelye and serpent are okay with it, I vote for them. If serpent isn't allowed, I transfer all the extra exp I have to her until she's level 10. Its not like the exp I have over level 10 is helping me anyways.
Actually, come to think of it... I take all of the exp I've gained throughout the course of the game AFTER having hit level 10, and distribute it to the various other people that are level 8 and 9 so as to have the maximum number of people at level 10. I don't lower myself below level 10 though
Hank, Sanford and Deimos continue aiding the clone troopers in their assault, we'll say it increases the clone's attack power, because having the clones minicrit is more accurate in terms of damage than saying its an individual attack.
Eric uses battle technique: Runemarking Lvl2: Vocabularized!
Eric begins speaking in the runic tongue... but no runes appear. He looks around, then groans in frustration. His fight with piono didn't just shatter his combat verse, but it looks like it sabotaged all of his good spells too! He'll just have to be creative. Eric immediately begins putting full force into his actions, but lacking pre-made rune spells, he begins making them up, aggressing the vord with these improvised spells
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
Science Cannon (upgrade to Physics Cannon): 13/20
Planet Express Ship: 6/11
Battery Nanopack: 3/4
Faggartslayer: 3/?
==Actions==
Lothyra fires a massive barrage of antimatter shots from iAntimak Carbine straight at the Taken Origin Wither (Swarm-Queen if dead)'s face. Bender heals the Preston Cole with Universal Power.
In the grim darkness of an imprisoned Minecraftia, there is only war.
Lothyropolis
Mini-Ion Cannon 0/2
Mini-Bio Annihilator 3/4
5/5 For Healing or Building Mechanical Unit
5/5 for Text Based Magic
8/10x2, 7/10 Magics
Battlefield: I use my spoil on a queen vord
Orbital Weapons:
Partial Inventory: Potion of Critmist II x40, Ultramarine, Ghosts of War, Gib Armageddon. Potion of Vis x27, The Redstick, Potion of Nectar x26, The Bulletdome, Potion Airdropper, iWeatherman, Gender Airstriker, Blueshifter
Wilson's Shop: $50
I dupe 2 potion of vis
Entropy Ingot OR Ultramarine 3/11
+2 to Wilson
I then detonate a giant club bomb in the midst of the Vord, specifically near the Queen if I can.
I cause the Queen, or the Origin Wither, to glitch into the Void and kasplode.
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
/null
happen
Somehow, I ended up GM-ing this thing over at Bay12;
http://www.bay12forums.com/smf/index.php?topic=149024.870
/null.
/null
/null
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
Mini-Ion Cannon 0/2
Mini-Bio Annihilator 3/4
5/5 For Healing or Building Mechanical Unit
5/5 for Text Based Magic
9/10x2, 8/10 Magics
Battlefield: I test out the blushifter on the queen vord
Orbital Weapons:
Partial Inventory: Potion of Critmist II x40, Ultramarine, Ghosts of War, Gib Armageddon. Potion of Vis x27, The Redstick, Potion of Nectar x28, The Bulletdome, Potion Airdropper, iWeatherman, Gender Airstriker, Blueshifter
Wilson's Shop: $52
I dupe 2 potion of nectar
Entropy Ingot OR Ultramarine 4/11
+2 to Wilson
I use the magma multiplier to roast the creeper vord in a nice cookout.
Also, random question, but what color are the vord?
Items: Diablo x1 (lvl 7 scythe, 8$), Angler Knife x1 (lvl 4 weapon, 5$), Potion of (super?) rejuvenation x1 (3$, lvl 1, gives crits) <|> Splash Nightshade potion x2 (6$, lvl 3 blindness, wither, etc) <|> Potion of Magic x2 (3$, lvl 1, random effects) <|> Splash potion of frostbite x2 (3$, lvl 1, chilly) <|> Potion of (holy) Wrath x2 (5$, lvl 2, says on the tin) <|> Extended potion of cuts x2 (5$, lvl 2, says on the tin) <|> Potion of Nectar x2 (5$, lvl 2, healing and crit) <|> Splash potion of Critmist II x9 (6$, lvl 3, crits) <|> Splash Venom Potion x2 (3$, lvl 1, poison) <|> Splash potion of chills x2 (5$, lvl 2, even chillier) <|> Potion of Ambrosa x1 (6$, lvl 3, healing + crits) <|> Nectar cake x2 (6$, lvl 3, healing food) <|> Woolen Bandage x3 (3$, lvl 1, healing) <|> Potion of Ender's Eye x1 (2$, lvl 2, find strongholds) <|> Potion of Infusement x1 (4$, lvl 2, magic power +) <|> Potion of Potential x1 (lvl 1, slight buff) <|> Potion of Fury x4 (6$, lvl 3, magic power +, holy power ++) <|> Potion of Armor x1 (3$, lvl 1, dmg reduction) <|> Potion of War II x2 (7$, lvl 4, +dmg, -dmg taken) <|> Potion of Zeus x2 (7$, lvl 4, healing, dmg dealt+ Dmg taken -) <|> Splash extended Potion of Flares x2 (6$, lvl 3, burning cuts) <|> Potion of Water Armor x1 (lvl1, armor while in water) <|> potion of moonlight x1 (lvl 1, regen) <|> Potion of Fortune x1 (lvl 1, more ores) <|> Potion of Crimson x1 (lvl 1, bleed)
Fseftr, could you duplicate the 3 new potions?
Awkward Potion OOO Sunstone = ??? 1/2 (sunstone is a rare arsMagica ore found the Nether used for high tier magic-y stuff)
Awkward Potion OOO malachite = ??? 1/2
Awkward Potion OOO plastic = ??? 1/2
Huh? Hello?
Fixing CogWynd: 4/??
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
All my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.
Diablo && Penumbra Phantasm && Necron && Spike's Wraith = Ninecircled (Level 18: 1/19)
NINECIRCLED: A wicked black scythe that ripples with the powers of the Nether; created by combining the different forms of the weapon of the Nether's king. The weapon has nine different forms that each represent a circle of Hell.
5,000 damage to the Origin Wither!
3,000 damage to a Hive Queen!
Potion of Takeover OOO Fermented Spider Eye = Potion of Force (1/2)
7,000 damage to a Hive Queen!
SACRA GEOMETRIA: A magnificent cube whose architecture rivals divine palaces. Its six sides are different shades of gold, and it functions identically to a standard Rubik's Cube puzzle. It uses the energies of creation to attack, and the closer the cube is to completion, the more powerful it will become. At completion, its power can have the focus of the Hexahedron.
9,000 damage to the Origin Wither!
Rodney leaves again.
I'm sure I can work something out with you.
Interesting...
15,000 damage to the Origin Wither!
If it's in the Godmodder's inventory, you're never getting it back.
+Final vote!
Everyone4444444 added!
The Beat Mesa is intact, and the Scratch has not yet begun.
That's not what we're talking about.
The Molten Processor deals 20,000 damage to the Origin Wither! The entity also becomes burned! ...You know, a six-turn cooldown isn't really necessary for this thing.
Chairwing added!
The Brass Knuckles deal 50,000 damage to the Origin Wither!
AMULET OF DARK: A dull purple amulet that seems to warp all light that touches it. This amulet warps the effects of probability, making luck-based attacks useless on whoever wears it. Extremely useful at counteracting the Light aspect.
12,000 damage to the Origin Wither!
PLOT ARMOR: A set of armor that warps the Narrative and makes it so the user is too important to die. They're so important to the plot that nothing can touch them, and anything that would ordinarily kill them will at worst give them moderate damage.
Since you can't die and nothing can backfire on you, you're protected from the Glitch.
The attack and LOCKPICK deals 15,000 damage to the Origin Wither!
9,000 damage to the Origin Wither!
AK-VRS 6: A dull green assault rifle with built-in USB and cube-based technologies. The built-in cube will augment the power of the weapon the closer it is to completion, and also power built-in viruses that can damage organic or robotic opponents.
WitTwo 2x2 && Crossbow = Cubed Crossbow (Level 2: 1/3)
POTION OF REMODELING: A potion that, on use, will boost the max HP of anything by a slight amount and repair any damages to any terrain, technology, or anything else.
It's useless now since you already have the maximum max HP.
PROMETHEUS' MITTS: A set of stone gloves that are bathed in fire and will burn anything they touch. Perfect way to inflict Burn on enemies.
Queenvord killed!
Gloves && Water Bucket = Waterfists (Level 2: 1/3)
> engie_ninja: BATTLE TECHNIQUE => LV. 10 ENGIETECH - MAINFRAME
20,000 damage to the Origin Wither!
The only heat signatures that are prominent are the ones coming from the thrusters.
ELECTRIC GELTAR: An electric guitar made of carbon nanogel.
Battery Pack && Carbon Nanogel = Battery Nanopack (Level 4: 1/5)
Electric Geltar && Portable Speakers && The Power of Rock && Battery Pack && Name Tag = Faggartslayer (Level 7: 1/8)
+3 of all Sacred Items!
4,000 damage to the Origin Wither!
> gutza1: BATTLE TECHNIQUE => LV. 10 UNIVERSAL - MEGAVERSAL
+20,000 HP to the Physics Cannon!
That's why I let it go through.
Hey, it's not like generic can actually make the weapon!
20 Warriors killed!
> pionoplayer: BATTLE TECHNIQUE => FANTASIES
16 Warriors killed!
Shengshou 9x9 && The Sharpener = SCP-585-b (Level 9: 1/10)
15,000 damage to the Origin Wither!
RAPTORWHEEL: An odd pinwheel whose curls are Raptorblades.
5,000 damage to the Origin Wither!
+3,000 HP to the Preston Cole!
4,000 damage to a Hive Queen!
> Irecreeper: BATTLE TECHNIQUE => LV. 10 TELESLASH - WHIRLWIND UPROAR
40 Taken Engietech Soldiers killed!
14 Warriors killed!
+1 HP to every player!
9,000 damage to the Origin Wither!
6,000 damage to the Taken Origin Wither!
POTION OF FORCE: A potion that can force people to your side if they drink it. Works best as a Splash Potion.
> gutza1: BATTLE TECHNIQUE => LV. 2 UNIVERSAL - FIRST AID
+10,000 HP to the Preston Cole!
6,000 damage to the Origin Wither!
> TT2000: BATTLE TECHNIQUE => LV. 10 GREEN ECHO - SOL
20,000 damage to the Taken Origin Wither!
4,000 damage to the Origin Wither!
+10,000 HP to the Preston Cole!
17,000 damage to the Taken Origin Wither!
4,000 damage to the Origin Wither!
+3,000 HP to the Preston Cole!
Ψ-MECH MK. III: An upgraded version of the Ψ-Mech Mk. II that now possesses dual Prismatizers that can be controlled through the Psiionic Control Panel.
GHOSTLY BLAZE BLOCK: A Living Fire Block that projects the ghostly image of a Blaze slightly above itself.
Blaze Powder > Fine = Blaze Core (Level 3: 1/4)
Rose Red && Shades && Lapis Lazuli && Gemini Pendant = Twin Armageddons (Level 2: 1/3)
Medicannon added!
3 Endervord killed!
The armies kill 4 Mantises but find that the Operation prevents them from logging off! Blue and Red Armies added!
8 Warriors killed!
7-2-5-6-8-1-6-2
A leaf shield appears around you and flings itself at the Vord, killing 16 Warriors!
You also got the Incendiary Eightfold, Juggled Octave, Wily Octet, Ohm's Octet, Canvas' Eight, Heavenly Rollers, and Arctic Pips. They have powers over fire, rage, robots, electricity, art, space, and ice.
> fseftr: BATTLE TECHNIQUE => LV. 10 BLUE, BLUE - ULTRAMARINE
Queenvord killed!
4,000 damage to a Queenvord!
7,000 damage to the Origin Wither!
Armor equipped! It will negate some damage you take each turn.
12 Warriors killed!
RAGNARÖK: The sword of darkness itself, forged as an opposite to Excalibur, the sword of light. The aforementioned sword is colloquially referred to as Caledfwlch.
You're not even Level 10!
20 Warriors kill themselves!
6 Knights killed!
Fair enough.
6 Warriors killed!
5 Mantises killed!
"Quit your whining! We're almost there. It looks like the Narrative is impeding our progress somewhat, almost as if it doesn't want you to be found, but whatever. We're working around it. We should arrive shortly."
6,000 damage to the Origin Wither!
A dot is still a dot, no matter how big. 3,000 damage to a Hive Queen!
You can't distribute XP among other players! Getting to Level 10 is a task they must achieve... on their own.
Okay, the Clonetroopers will minicrit this turn!
> pionoplayer: BATTLE TECHNIQUE => LV. 2 RUNEMARKING - VOCABULARIZED
20 Warriors killed!
4,000 damage to the Taken Origin Wither!
+9,000 HP to the Preston Cole!
The Shockwave Laser-Cannon kills a Queenvord and stuns all of them!
Blueshifted's shots deal 8,000 damage to a Queenvord!
18 Warriors killed, thanks to the added alliterative appeal!
6,000 damage to a Queenvord!
4,000 damage to the Origin Wither!
You fire Blueshifted, its shots going into the recent past.
The Magma Multiplier kills 40 Creepervord!
Pretty sure some shade of green. Piono would know exactly.
Awkward Potion OOO Sunstone = Potion of Hellsun (1/2)
Awkward Potion OOO Malachite = Potion of Green Dye (1/2)
Awkward Potion OOO Plastic = Potion of Armor (1/2)
The Firestorm continues, dealing damage to all Vord! The Vord knocks a respawn off of Everyone4444, kills all Engietech Minions, all Engietech Technicians, and 21 UNSC Pelicans! The Taken forces wipe out a Republic Battleship!
The Preston Cole and its ships kill 361 Warriors and stun the Endervord! Engietech and the minicritted Clonetroopers unleash a joint assault on the Vord, killing 150 Vord Warriors!
GreatGeneral371 uses Tempered Rage, inflicting himself with a severe bloodlust! His rage spreads throughout all the AG entities and whips them all into a frenzy, causing all of their attacks this turn and next turn to minicrit! And that's not all... The rage spreads to the Neutral entities as well! His work done, GreatGeneral371 ascends.
All the AGs kill a Hive-Queen with their minicritted power!
All the PGs kill 50 Warriors! The Godmodder unleashes a Special Attack...
> Godmodder477: BATTLE TECHNIQUE => LV. 2 PERPETUAL TRAP - AD INFINITUM
The Godmodder once again flashsteps over to the Vord and kicks all of the Warriors into the sky! All of them land on yet another field of Pressure Plates, this one being even bigger than the previous one the Godmodder used... All of the Vord activate them and set up Command Blocks that create a cube of Bedrock around the Vord, sealing them in! Hidden dispensers then activate, dropping load after load of TNT onto the Warriors, showering them in explosives! The dispensers also drop exploding Ender Crystals, Charged Creepers, and every other explosive object in Minecraft! The Godmodder then locks the cube in an alternate dimension and lets it sit for a million years while the explosions rage on. When he retrieves the cube, every single Vord Warrior has died!
The Itinerary:
> All: Defeat the new Vord types!
> All: Kill the Taken Origin Wither!
> All: Defend the Preston Cole!
I. FINAL WAVE .III. DEMONHEAD .IIThe Far Lands:
IMPETUS COMB METER: ============================== 466,500/6,000,000
Current Impetus Comb: 6
ROUND 2: THE FAR LANDS
insert_generic_username: [AG] HP: 13/25. Has Armor.
TheLordErelye: [AG] HP: 25/25.
Netpatham: [AG] HP: 13/25. Has Armor.
Irecreeper: [AG] HP: 25/25. Protected by Chairwing.
The_Nonexistent_Tazz: [AG] HP: 16/25. Has Armor.
Amperz4nd: [AG] HP: 5/25. Has Armor.
TT2000: [AG] HP: 11/25.
Talist: [AG] HP: 25/25.
NinjaV2403: [AG] HP: 25/25.
ninjatwist321: [AG] HP: 25/25.
gutza1: [AG] HP: 25/25.
Crusher48: [AG] HP: 25/25.
CobaltShade: [AG] HP: 20/25. Has Armor.
omglolsguy22: [AG] HP: 11/25. Has Armor.
jondanger23: [AG] HP: 16/25.
r_stronghammer: [AG] HP: 25/25.
PitTheAngel: [AG] HP: 15/25.
PaperShuriken: [AG] HP: 25/25.
AlmightyGibus: [AG] HP: 25/25.
The_Serpent: [PG] HP: 20/20.
K4yne: [PG] HP: 20/20.
fseftr: [N] HP: 19/20.
pionoplayer: [N] HP: 20/20.
ManiacMasteR: [N] HP: 20/20.
XDGrangerDX: [N] HP: 18/25.
The_Idea_Modpack_Mod_Man: [N] HP: 20/20.
engie_ninja: [N] HP: 20/20.
5l1n65h07: [N] HP: 20/20.
Firestorm: III Deals damage to the Vord and prevents them from Taking entities!
Rage: II Causes all AG and Neutral entities to minicrit!
Taken Origin Wither: [H] HP: 136,000/900,000. Burned: III
Swarm-Queen: [H] HP: 200,000/200,000. Can only be targeted once Taken Origin Wither is destroyed.
Queenvord: [H] HP: 2,000/20,000. (x1.) 20,000/20,000. (x25.) Stunned: II
Hive-Queens: [H] HP: 75,000/75,000. (x2.)
Vord Knights: [H] HP: 750/750. (x2,200.) Stunned.
Vord Mantises: [H] HP: 2,000/2,000. (x1,926.)
Vord Behemoths: [H] HP: 4,000/4,000. (x936.)
Vord Bulks: [H] HP: 15,000/15,000. (x783.)
Creepervords: [H] HP: 500/500. (x1,906.)
Endervords: [H] HP: 3,000/3,000. (x1,953.) Stunned.
Taken Doom Drones: [H] HP: 500/500. (x104.)
Taken Engietech Pyromaniacs: [H] HP: 750/750. (x404.) Burn targets.
Taken Engietech Soldiers: [H] HP: 500/500. (x328.)
Taken Engietech Technicians: [H] HP: 100/100. (x840.)
Taken Engietech Minions: [H] HP: 500/500. (x368.) Infect targets.
Taken Republic Battleships: [H] HP: 19,000/35,000. (x1.) 35,000/35,000. (x2.)
Taken UNSC Repair Droid: [H] HP: 34,000/50,000.
Taken Robobunny: [H] HP: 134,000/150,000. Killer Instinct: III
Taken Flying Calamari: [H] HP: 84,000/100,000. Natural Habitat: III
UNSC Preston Cole: [N] HP: 100,000/100,000. Liquid Armor: 35,000/100,000 HP. Regens 50% + 1,000 of its HP every turn. Main Guns: 40,000/40,000 HP. (x2.) Charge Level: IIIII Siege Gun: 75,000/75,000 HP. Gun Batteries: 25,000/25,000 HP. (x4.) MMM: 50,000/50,000 HP. Macross Missile Massacre: III Launch Bay: 50,000/50,000 HP. Medicannon: 50,000/50,000 HP. Heal Blast: III Spawns a UNSC Destroyer every 4 turns, and a UNSC Frigate every 3 turns. | Entities that attack it can be counter-attacked for 25% of their normal power. Takes 20% less damage from most attacks.
UNSC Frigate: [N] HP: 60,000/60,000. (x3.) UNSC Pelicans: 5,000/5,000. (x23.)
UNSC Destroyer: [N] HP: 75,000/100,000. (x2.) Shields: 50,000/50,000 HP. MAC Blast: III
Engietech Soldiers: [N] HP: 500/500. (x1,400.) More are summoned each turn.
Engietech Pyromaniacs: [N] HP: 750/750. (x755.) More are summoned each turn. Burn targets.
Engietech Dragonfly Drones: [N] HP: 2,000/2,000. (x385.) More are summoned each turn.
Engietech Bladesmen: [N] HP: 3,000/3,000. (x50.) More are summoned each turn.
Republic Battleship: [N] HP: 35,000/35,000. Clonetroopers: 500/500 HP. (x2,000.)
Everyone4444444: [PL] HP: 20,000/20,000. Respawns: IIIII Combined Power: IIII
Blue Army: [PL] HP: 50,000/50,000. Respawns: III Blue Scourge: IIIII
Red Army: [PL] HP: 50,000/50,000. Respawns: III Red Charge: IIIII
Physics Cannon: [AG] HP: 98,000/120,000. Uses physics inaccuracies pointed out by players to deal damage.
Chairwing: [AG] HP: 60,000/60,000. Chairnet: II Protects Irecreeper.
Epona II: [PG] HP: 125,000/125,000. Supply Drop: II
Ice Colossus: [PG] HP: 200,000/200,000. Iron Ice: III
Fungus-Man: [PG] HP: 150,000/150,00. Mushroom Cloud: IIII
Godmodder: [GM] HP: 6/125. Killstreak: 62.
The Battlefield:
Perfect Sphere: [AG] Energy: 5. Inner Barrier: 40,000/40,000/25,000 HP. Middle Barrier: 0/40,000/25,000 HP. Outer Barrier: 0/40,000/25,000 HP. Outer Shield: 0/50,000 HP. Modules: 2. Bridge: 11,000/50,000 HP. Housing no players. AF Hangar: 0/100,000 HP.Tanker A2: [AG] HP: 20,000/20,000. Shields: 0/20,000. Regenerates +2,500 Shields a turn.Isaac: [AG] HP: 23/25. Deck of Cards: III Mega Bomb: IIIIIIIICogWynd: [AG] HP: 147,000/200,000. Winded: IIIIIIIIIIII 85%. In Overclocked mode.Vord-Eating Spider: [AG] HP: 28,000/50,000.Medic Bot: [AG] HP: 50,000/50,000. Heals allies every turn.Jukebox: [AG] HP: 30,000/30,000. Currently playing Land of Fans and Music - MeGaDanceVaNia.Chaos Shard: [PG] HP: ???/???.The Malice: [PG] HP: 90,000/120,000. Breach: IIIRedwalker: [PG] HP: 80,000/80,000. Launch: IIIThe Forge
The Spoils:
Broken Halo: III READY (K4yne)
Contaminated Gear: IIII READY (ninjatwist321)
Rapidfire Bow: III (zerithos)
HHH's Headtaker: III READY (ManiacMasteR)
Hivemind CPU: III READY (TheLordErelye)
Potion Supply: III READY (Talist)
Ender Orb: IIIII READY (Netpatham)
Slime-Inator: III (Flare Flames)
Molten Processor: IIIIII IN USE (PitTheAngel)
Infinity Blade: II [4K] (The_Serpent)
Prism: III READY (Aegis_A095)
Lil' Cal: IIIII DISABLED (insert_generic_username)
Shockwave Laser-Cannon: IIII READY (fseftr)
Sacred Pool Balls: IIII READY (Irecreeper)
Deudly Magnum: I READY (TwinBuilder)
Emerald Nova: IIII DISABLED (pionoplayer)
Waluigi Thyme: WAA? (Irecreeper)
Withered Plate: IIII (TT2000)
Auditory Piston: III READY (The_Idea_Modpack_Mod_Man)
Inferno Servo: III READY (Aegis-A095)
Magma Multiplier: IIII DISABLED (Talist)
Silver Eye: III READY (Nimbleguy)
Table Leg: III READY (Leonstar0)
Spare Tentacle: III READY (TheLordErelye)
Providence's Topper: III READY (Irecreeper)
Red Scale: III READY (zerithos)
Twitchy Staff: III READY (insert_generic_username)
Chaos Heart: IIIII READY (K4yne)
Faceless Eight: II READY (pionoplayer)
Necro Smasher: III (XDGrangerDX)
Black Matter Gun: IIII (Flare Flames)
Kitsune Charm: II READY (Nimbleguy)
Glitch Wrench: READY (Talist)
Hard-Light Gun: III READY (Netpatham)
Oblivion's Topper: III READY (The_Nonexistent_Tazz)
Pale Valve: IIII DISABLED (insert_generic_username)
Giant Gear: IIII READY (CobaltShade)
Nether Spire: IIIII DISABLED (pionoplayer)
Amethyst Spike: IIIII (5l1n65h07)
Brass Knuckles: IIIIII DISABLED (Irecreeper)
Sacred Items:
10 Hog Slop
14 Elf Tears
12 Pie Filling
14 Weasel Snot
I then place the Ender Orb in the center of the Golden Err and combine their powers to launch a blast of massive glitchiness at the Queenvord.
I blast the same Queenvord with the Hard-Light Gun for good measure. After giving it a boost with a few HALI arrays.
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
I then take out the Octoroon Rangoon, visualize a concept in my head, and flick the wand slightly. As it turns out, the concept I was visualizing was the Echeladder, or more specifically a series of Battle Techniques. Hella Diceroll suddenly stops existing, and in its place appears the following: GAMBLING ADDICTION (LVL. 1/ LVL. 2 - ON A ROLL /LVL. 5 - LUCKY SEVEN/ LVL. 10 - ONE IN 8^Y) I just think having a set of Battle Techniques centered around a single octet is dumb.
Charges Inc. 4/50
Bag containing every potion ever made && Fluorite Octet 1/9
Roxy's Mask && Fluorite Octet 1/9
Homes Smell You Later && Fluorite Octet 1/9
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
/null
"Man, that weapon would've been so good!" I put that disappointment and use it to stab the ORIGIN WITHER.
I shake, rattle, and roll the Hive Queen!
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
When both sides are doomed, which do you choose?
DOWN HERE IT'S KILL OR BE KILLED
Burn a hand print into the back of the TOW’s head.
Gloves && Bucket of Water = Waterfists (3/3) Completed
Gloves && Battery Pack (2/?)
Gloves && Fan (1/?)
10/15 Missile Spam
10/10 Concentrated Anger: Activated!
I toss a small vail over at a queenvord, which suddenly start wrecking through their own group.
Rage will last for 3 turns.
What?
Life's Wands && Guidebook to All Cellular Automata (covers all cellular automata ever) = Ergo Sum (10/11)
WitTwo 2x2 cube && Crossbow = Cubed Crossbow (3/3)
Shengshou 9x9 && The Sharpener = SCP-585-b (2/10)
Potion of Panacea count: 3
Potion of Panacea II count: 3
> Action: Rick Astley Gives You Up
If the Taken Origin Wither is dead, I target the Swarm-Queen with this attack.
I begin blasting Rick Astley music through a massive speaker, but I deliberately avoid playing Never Gonna Give You Up. The anticipation and dread of being rickrolled causes the Origin Wither to have a mental breakdown, at which point I pull out the Remington 420 and fire a bunch of meme bullets at the Origin Wither.
Reinforcements:
Engietech Soldiers: 500/500 (X500)
Engietech Technicians: 100/100 (X250)
Engietech Pyromaniacs: 750/750 (X250)
Engietech Dragonfly Drones: 2000/2000 (X135)
Engietech Bladesmen: 3000/3000 (X60)
Current forces:
Engietech Soldiers: 500/500 (X1900)
Engietech Technicians: 100/100 (X250)
Engietech Pyromaniacs: 750/750 (X1005)
Engietech Dragonfly Drones: 2000/2000 (X520)
Engietech Bladesmen: 3000/3000 (calculating... compensating for math error... X150)
"SURELY THIS IS ENOUGH TROOPS?"
"Of course not. Keep bringing them in until the battle is over."
I use Combat Operandi: DECIMATION, targeting the Origin Wither.
Space, real world:
"Hmm..."
Ignoring the heat signature from the engines, and from myself, I concentrate on any other ones that I find.
GODDAMN IT
STUPID GENDERFLIP VIRUS
@talist: They are a shade of bright green, but a bit more sickly than the one demonstrated on the left. Well, unprotected parts and the croach are. Most of the ones we are up against are covered in the extremely durable chitin, which is jet black.
Vote for all new players.
Elf tear - Fine: Purified Elf Tears (already revealed by someone else) 1/2
hog slop - fine: Purified Hog Slop 1/2
Pie filling - fine: Purified Pie Filling.
Hank, Sanford and Deimos continue carving a path of destruction through the vord, the clone trooper minicrit.
Eric uses Battle Technique: Lost Memories Lvl2: Ancient History.
Eric stares of into the distance wistfully, remembering the place he first was taught the secrets of rune magic. In one of the empires of the ancients. A catch-all term for the precursor races that exist early in the timelines of many different universes, all of whom have powerful magic and/or technology at his hands. He pulls out an orb, a souvenir from that time, and aims it at the vord. A massive beam of energy erupts from in front of Eric and slams into the bugs, vaporizing large numbers of them.
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.