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OK, got it about the charge. Since Mega Man is out of commission for now, it's up to me to attack the AA Turret. I place an Electro-Sapper on the Turret. It deals damage to the Turret, and then it explodes, dealing even more damage. Its wreckage turns into swords which then stab the Turret.
I use my trippy frog powers to make everything trippy and give him a seizure.
Your signature. There is an image of Pingu.
Anyways, I salvage what I can from debris that lies around. I then compress it into an antimatter bowling ball. Then I draw pins on a structure, and after that I give the anti-matter bowling ball to a bowling roboter
Rollback Post to RevisionRollBack
Would you like to know the atomic structure of a piece of bread?
62/80 on the ultimate weapon.
8/10 battery.
I heal the AXIS with the power of the elemental conflux.
I poke a high power golem. With a very large ion cannon. Behind him is a reflector. He is now in orbit. Most likely dead.
I use METEOR RAIN upon turret group B.
As well as slapping the castle with a hand the size of an ocean biome.
Yes. I said, An ocean biome. OCEAN biome.
Also, hope your post (if your charging something) fallse near my post. I will try to help.
Whatever you do. Dont. Mess. With. The. Dragon. EVER. It feeds on skydoesminecraft fans. Well, only the ones that act like they have been taking drugs.
OK, got it about the charge. Since Mega Man is out of commission for now, it's up to me to attack the AA Turret. I place an Electro-Sapper on the Turret. It deals damage to the Turret, and then it explodes, dealing even more damage. Its wreckage turns into swords which then stab the Turret.
Anyways, I salvage what I can from debris that lies around. I then compress it into an antimatter bowling ball. Then I draw pins on a structure, and after that I give the anti-matter bowling ball to a bowling roboter
62/80 on the ultimate weapon.
8/10 battery.
I heal the AXIS with the power of the elemental conflux.
I poke a high power golem. With a very large ion cannon. Behind him is a reflector. He is now in orbit. Most likely dead.
I use METEOR RAIN upon turret group B.
As well as slapping the castle with a hand the size of an ocean biome.
Yes. I said, An ocean biome. OCEAN biome.
Also, hope your post (if your charging something) fallse near my post. I will try to help.
+1000 health to the AXIS, golem killed, 1000 damage to the turrets and castle structure!
The auto-blowtorch should be destroying one snow golem per TT2000 post.
Oh. whoops.
The castle turrets group B continue to target the factory, and their attacks from last turn hit for 18000 damage! Group C attack the AXIS for another 36000 damage! The golems all attack the subspace cannon for 18 damage! Mega Man finishes charging the shot and fires at the structure for 15000 damage! The AXIS and Hexmobile both fire at the structure for an additional 24000 damage! The AXIS heals itself, the factory, and the subspace cannon for 7000 health(1 for the cannon)!
Another wave of basic golems comes from the castle! It is notably smaller than the last wave of snow golems...
Shrine: 187000/200000(neutral)(summoning powers)(seconding powers)(disabled to anti-godmodders and pro-godmodders for 3 more turns)
Hexmobile: 125000/125000+60000/60000 shields(3/4 shield blocker)(+11500 shields/turn)(+6500 health/turn)(anti-godmodder)(armored, -10000 damage taken each post)(has auto-blowtorch)
I Try to keep the AXIS alive, as I am upgrading it. Since All that is left for the Battery but to apply it, I make it so It automatically goes 5 in the shield gen and 5 in the med bay.
I heal the Axis. Generic.
I attack the main castle structure with the power of a lightning bolt, while firing a laser, while using a TNT cannon, while Eating bricks, While shooting spikes out of my nose like bullets.
Oh. And I tell GenerikB to put as many radioactive (high damage if you come close) bees around the snowgolems as possible.
someone post so I can get this battery finished!
Whatever you do. Dont. Mess. With. The. Dragon. EVER. It feeds on skydoesminecraft fans. Well, only the ones that act like they have been taking drugs.
I add a small defense shield to the subspace cannon. the shield has 10000 HP, takes normal damage, regenerates fully after each turn, and must be destroyed before attackers can damage the actual subspace cannon.
EDIT: 1/5 charge.
I am done.
Testing explosives...
Note to self: C4 is not an ideal replacement for butter.
27/30
14/20
I fire a unoriginal attack at the Castle Structure.
Laying bricks...
Note to self: Mashed potato does not work well as mortar.
I sing a pirate song and suddenly the long lost twin brother of the deathstar falls onto a structure.
TT2000, you are genius.
does nothing!
my profile picture is robbie rotten + doomguy
That is SO not for you to decide. Leave it to TT2000, yes?
TT2000, you are genius.
Your signature. There is an image of Pingu.
Anyways, I salvage what I can from debris that lies around. I then compress it into an antimatter bowling ball. Then I draw pins on a structure, and after that I give the anti-matter bowling ball to a bowling roboter
TT2000, you are genius.
Says the guy that wastes his post to point out something that is probably false as it was part of the charging sequence.
7/20
Smashing head on bricks...
Note to self: (blood)
8/10 battery.
I heal the AXIS with the power of the elemental conflux.
I poke a high power golem. With a very large ion cannon. Behind him is a reflector. He is now in orbit. Most likely dead.
I use METEOR RAIN upon turret group B.
As well as slapping the castle with a hand the size of an ocean biome.
Yes. I said, An ocean biome. OCEAN biome.
Also, hope your post (if your charging something) fallse near my post. I will try to help.
The auto-blowtorch should be destroying one snow golem per TT2000 post.
2 basic golems killed, injured elite golem killed! 1000 damage to the AA turret! 1000 damage to all of the B turrets!
5000 damage(that's what all generic "attack" attacks do. They're actually better than unoriginal attacks.)!
10000 damage to the turret!
It doesn't de-level it, but it deals some damage to it instead, causing it to explode!
4000 damage!
8000 damage!
9000 damage!
your trippy powers fail, and... who?
First off, what Madscientist said! Second off, that attack is a charge, so it wouldn't do anything by itself anyway!
10000 damage to the structure!
+1000 health to the AXIS, golem killed, 1000 damage to the turrets and castle structure!
Oh. whoops.
The castle turrets group B continue to target the factory, and their attacks from last turn hit for 18000 damage! Group C attack the AXIS for another 36000 damage! The golems all attack the subspace cannon for 18 damage! Mega Man finishes charging the shot and fires at the structure for 15000 damage! The AXIS and Hexmobile both fire at the structure for an additional 24000 damage! The AXIS heals itself, the factory, and the subspace cannon for 7000 health(1 for the cannon)!
Another wave of basic golems comes from the castle! It is notably smaller than the last wave of snow golems...
Shrine: 187000/200000(neutral)(summoning powers)(seconding powers)(disabled to anti-godmodders and pro-godmodders for 3 more turns)
Hexmobile: 125000/125000+60000/60000 shields(3/4 shield blocker)(+11500 shields/turn)(+6500 health/turn)(anti-godmodder)(armored, -10000 damage taken each post)(has auto-blowtorch)
AXIS: 76000/130000+0/15000 shields(anti-godmodder)(-10% magic damage, +10% techno-damage)(Main body: 50 TJ)(left gun: 20 TJ)(Right gun: 0 TJ)(Mortar: 0 TJ)(shield generator: 5 TJ)(Targeting system: 5 TJ)(Med Bay: 20 TJ)
Ultimate subspace cannon: 77/100(anti-godmodder)(uber resistance)(void drawing)(black hole drawing)(summoning)(huge damaging)
Thunder Lair: 50000/80000+6500/10000 defense(anti-godmodder)(40 power, +10 power per post)(+5000 health per post)
Turrets(anti-godmodder)(powered by 0 batteries)
Factory: 64000/75000(anti-godmodder)(produces a battery every 3 posts, 2 more post until next battery)(far away)
Mega Man: 80000/80000(anti-godmodder)(Blade launcher: 90/100)(Napalm: 100/100)(Black Hole Bomb: 80/100)(chargeable shots)
Main Castle Structure: 7000/400000(pro-godmodder)(-1000 health each turn)
Castle Automated Turrets Force B(4-6): 44000/65000x3(pro-godmodder)
Castle Automated Turrets Force C(7-10): 70000/90000x3+67000/90000x1(pro-godmodder)
Godmodder fortress minion golem: 500/500x15(pro-godmodder)(-1 golem per post)
Elite Godmodder fortress minion golem: 2000/2000x6
Godmodder HP: 5/80(pro-godmodder)(housed safely inside castle)
Check out my bad CTM map reviews here.
63/80 Ultimate
I Try to keep the AXIS alive, as I am upgrading it. Since All that is left for the Battery but to apply it, I make it so It automatically goes 5 in the shield gen and 5 in the med bay.
I heal the Axis. Generic.
I attack the main castle structure with the power of a lightning bolt, while firing a laser, while using a TNT cannon, while Eating bricks, While shooting spikes out of my nose like bullets.
Oh. And I tell GenerikB to put as many radioactive (high damage if you come close) bees around the snowgolems as possible.
someone post so I can get this battery finished!
This army of hungry rabid rabbits should attempt to eat the pumpkin heads off the golems.
Why are there still 15 golems?
EDIT: 1/5 charge.