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4/10 energy
I decide to charge a summon! Kipkay 1/25. I will tell about him later.
I heal the axis. I then DDOS the turrets with the help of anomonous, low orbit ion cannon, and this guy who everyone knew about but me.
Assume he is using the default Steve skin, wearing enchanted diamond armor, and constantly under the effect of speed IV, jump boost IV, and resistance IV potion effects he somehow managed to obtain.
I fall asleep and I dream of me smashing part of a random turret into pieces. I suddenly wake up and realize that I actually DID attack the turret. So turret 7 loses some health.
power: 30000 damage Rank VII- 70 power: 45000 damage Rank VIII-100 power: 70000 damage Rank IX-150 power: 110000 damage Rank X- 200 power: 150000 damage
/spoiler]
Turret 1 was destroyed! 7000 damage to turret 7! Looks like some of your copying of the lair power sheet failed...
A typical steve, but flying everywhere in hyper enchanted full diamond armor firing ten thousand arrows a second.
So for that, I use a hacked in sword of gay made hot pink that does double infinity damage with armor made of sex, crafted into the hoe, shovel, picck axe and so forth- since if the mod does not add fifty new tool tiers, there's something wrong with you.
I use my new found super equipment to spam my sword since the combat system is simple as it gets.
i use noclip plugins to glitch through the castle, then assualt the godmodder with a sword. since i am invincible, i will rain blows down on the godmodder until he dies.
I attack the castle with a hamburger and fries. (Did I mention that the "hamburger" is explosive, the "fries" are rocket-powered, and they're both made of titanium?)
Sorry haven't posted in a bit. TT2000 yeah I actually read the entire thread, I've seen the radiation that made you so much stronger, every single hellkite entry, the void expedition, you name it, I've seen it. Also the Mc Donald's stuff will be posted later.
2/20
Hauling steel...
Note to self: Don't play ball tag with molten steel.
Wow... well, the game is getting close to completion, so if you stay on board until the godmodder is completely dead, then you can count yourself as one of the two people who has seen the entire game(since I'm not sure if anyone else has been here long enough to read the entire thread).
I keep working on the E-Tank stockpile. 3/5. So that it is not overpowered, I can only make more E-Tanks when I have used all of my E-Tanks. The Black Hole remains at the Turrets, and it's dealing the most damage it ever has! The Turrets are really in for it now... However, the Black Hole looks weak. It will disappear next turn.
I do a ritual. next time the godmodder takes damage, his blood will be used to warp in the godmodder voodoo monument from the void gate dimension.
Recap: the voodoo monument has 1000000 HP, and the godmodder can take actions to protect it. when it is destroyed, the godmodder takes 1 damage.
Make sure you remember it, because i also cast a curse so that if it is not summoned when it should be and i have to remind you, the godmodder takes 1 damage and the monument is summoned anyways.
I think this is fair.
Now, you can't take advantage of my bad memory! But I guess the voodoo monument is okay...
I fire with the hexmobile at the castle.
Always direct your attacks.
14000 damage to the structure!
The enemy turrets 3-6 fire at Master Chief for 21000 damage! The turrets 7-10 fire at the thunder lair for 36000 damage! The enemy golems all attack the chemist and deal 23000 damage to it! The allied hunter groups destroy the treasure gate, split the treasure up amongst themselves, then leave! After they leave, a huge cave-in happens due to the gate being partially load-bearing, and deals 100000 damage to the castle structure! The AXIS and Hexmobile take advantage of this and attack the structure for 24000 damage! The other entities also continue their assault for 13500 damage! The chemist buffs the AXIS's attack slightly, and the AXIS heals itself, master chief, and the chemist for 7000 health!
With the castle heavily damaged, you can see you have smashed straight through the main walls, and you are now going to have to slowly destroy room after room until you reach the godmodder's throne room. Then, you see the factory making the snow golems in the castle! Destroy it, and the waves of golems will slow down and eventually stop!
Another large wave of golems comes out of the castle!
TT, I posted on page 1 and have been here since the beginning and will stay until the end.
I make an epic speech about how far we have come and how close we are to victory, saying that nothing can stop us now and that the godmodder WILL fall soon, giving a moral boost to all anti-godmodders, increasing their damage while causing all pro-godmodder entities to be demoralized, reducing their damage output.
Wow... well, the game is getting close to completion, so if you stay on board until the godmodder is completely dead, then you can count yourself as one of the two people who has seen the entire game(since I'm not sure if anyone else has been here long enough to read the entire thread).
Well, I read pages 1-4, I think I am going to go back and read them all just for the fun of it!
I shoot 2 Rank I missiles at ALL turrets, 1 Rank II at Turret 3, and 1 Rank III missile at the Snow Golem Factory. (Also, For Example, Rank I missiles don't ALWAYS have to do just 500 damage. They can do 200 damage or 1000 damage. So they don't always have to do the same amount EVERY SINGLE time.) Lair Stats
Well, I read pages 1-4, I think I am going to go back and read them all just for the fun of it!
I probably will too at some point. I've been here since 20-ish health. Anyway I activate the Shrine with the powers of the Death Star beam times three thing on whichever turret has the least HP.
I go full force on every enemy golem I can find, while healing the chemist.
5/10 battery
I attack a turret. With a level 2 celebi with the picture of regice that uses selfdestruct.
Then i say: Yes. that just happened.
Whatever you do. Dont. Mess. With. The. Dragon. EVER. It feeds on skydoesminecraft fans. Well, only the ones that act like they have been taking drugs.
I fire with the hexmobile at the castle.
Always direct your attacks.
The chemist provides small, occasional buffs to allied troops. 5000 damage to turret 2!
14000 damage! But you should really leave that to the hunter groups...
+7000 health to the AXIS, the DDOS does nothing!
It deals 2000 damage to all of the turrets!
Assume he is using the default Steve skin, wearing enchanted diamond armor, and constantly under the effect of speed IV, jump boost IV, and resistance IV potion effects he somehow managed to obtain.
Turret 1 was destroyed! 7000 damage to turret 7! Looks like some of your copying of the lair power sheet failed...
The godmodder is inside his castle!
An administrator from nowhere stops you!
You deal 3000 damage to both!
You deal 3000 damage to both! They are each individual turrets, remember, not just one collective entity.
8000 damage to the structure!
The many side-railguns deal 2000 damage to every one of them!
Wow... well, the game is getting close to completion, so if you stay on board until the godmodder is completely dead, then you can count yourself as one of the two people who has seen the entire game(since I'm not sure if anyone else has been here long enough to read the entire thread).
7000 damage to the most injured turret!
The curse of repetitiveness stops this!
Target?
Now, you can't take advantage of my bad memory! But I guess the voodoo monument is okay...
+10000 health to Master chief!
You destroy turret 2!
14000 damage to the structure!
The enemy turrets 3-6 fire at Master Chief for 21000 damage! The turrets 7-10 fire at the thunder lair for 36000 damage! The enemy golems all attack the chemist and deal 23000 damage to it! The allied hunter groups destroy the treasure gate, split the treasure up amongst themselves, then leave! After they leave, a huge cave-in happens due to the gate being partially load-bearing, and deals 100000 damage to the castle structure! The AXIS and Hexmobile take advantage of this and attack the structure for 24000 damage! The other entities also continue their assault for 13500 damage! The chemist buffs the AXIS's attack slightly, and the AXIS heals itself, master chief, and the chemist for 7000 health!
With the castle heavily damaged, you can see you have smashed straight through the main walls, and you are now going to have to slowly destroy room after room until you reach the godmodder's throne room. Then, you see the factory making the snow golems in the castle! Destroy it, and the waves of golems will slow down and eventually stop!
Another large wave of golems comes out of the castle!
Shrine: 187000/200000(neutral)(summoning powers)(seconding powers)
Hexmobile: 125000/125000+60000/60000 shields(3/4 shield blocker)(+11500 shields/turn)(+6500 health/turn)(anti-godmodder)(armored, -10000 damage taken each post)(has auto-blowtorch)
AXIS: 129500/130000+0/15000 shields(anti-godmodder)(-10% magic damage, +10% techno-damage)(Main body: 50 TJ)(left gun: 20 TJ)(Right gun: 0 TJ)(Mortar: 0 TJ)(shield generator: 5 TJ)(Targeting system: 5 TJ)(Med Bay: 20 TJ)(attack buffed, +20% extra damage for 2 more turns)
Chemist: 11000/25000(anti-godmodder)
Ultimate subspace cannon: 96/100(anti-godmodder)(uber resistance)(void drawing)(black hole drawing)(summoning)(huge damaging)
Thunder Lair: 45000/80000+6500/10000 defense(anti-godmodder)(35 power, +10 power per post)(+5000 health per post)
Turrets(anti-godmodder)(powered by 1(3000/3000) battery)
Factory: 75000/75000(anti-godmodder)(produces a battery every 3 posts, 1 more post until next battery)(far away)
Mega Man: 80000/80000(anti-godmodder)(Blade launcher: 90/100)(Napalm: 100/100)(Black Hole Bomb: 80/100)(chargeable shots)
Master chief: 27000/50000(anti-godmodder)
Main Castle Structure: 146500/400000(pro-godmodder)(-1000 health each turn)
Snow golem factory: 60000/60000(pro-godmodder)(source of golems)
Underground Castle Gate: 6000/80000(pro-godmodder)(holding treasure)
Castle Automated Turret 3: 15500/40000
Castle Automated Turrets Force B(4-6): 54000/65000x3(pro-godmodder)
Castle Automated Turrets Force C(7-10): 81000/90000x3+74000/90000x1(pro-godmodder)
Godmodder fortress minion golem: 500/500x18(pro-godmodder)
Elite Godmodder fortress minion golem: 2000/2000x5+1000/2000x1(pro-godmodder)
Godmodder HP: 5/80(pro-godmodder)(housed safely inside castle)
Check out my bad CTM map reviews here.
1/2
I bribe the moderator that stopped me with infinite server capacity, and then glitch through walls with enderpearls and attack the godmodder again.
I make an epic speech about how far we have come and how close we are to victory, saying that nothing can stop us now and that the godmodder WILL fall soon, giving a moral boost to all anti-godmodders, increasing their damage while causing all pro-godmodder entities to be demoralized, reducing their damage output.
... And then the secret of the void will take effect, greatly weaken him, and kill all of his entities, right?
Digging extra deep foundations...
Note to self: Don't play leapfrog near a man-made canyon.
Hungry rabbits: 1/7
Yeah... Idk how that happened
Well, I read pages 1-4, I think I am going to go back and read them all just for the fun of it!
THE ULTIMATE WEAPON: 60/80
I shoot 2 Rank I missiles at ALL turrets, 1 Rank II at Turret 3, and 1 Rank III missile at the Snow Golem Factory. (Also, For Example, Rank I missiles don't ALWAYS have to do just 500 damage. They can do 200 damage or 1000 damage. So they don't always have to do the same amount EVERY SINGLE time.)
Lair Stats
Rank II- 5 power: 3000 damage
Rank III- 10 power: 6000 damage
Rank IV- 20 power: 13000 damage
Rank V- 30 power: 20000 damage
Rank VI- 50 power: 33000 damage
Rank VII- 70 power: 50000 damage
Rank VIII-100 power: 80000 damage
Rank IX-150 power: 120000 damage
Rank X- 200 power: 200000 damage
I shoot the turret with the least HP.
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
My Best Map so farAll my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.
I probably will too at some point. I've been here since 20-ish health. Anyway I activate the Shrine with the powers of the Death Star beam times three thing on whichever turret has the least HP.
5/10 battery
I attack a turret. With a level 2 celebi with the picture of regice that uses selfdestruct.
Then i say: Yes. that just happened.
26/30
12/20
I toss random NPC's at the Castle Structure.