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The Horde of Flowey Expies take a look at the weakened Hezetor and promptly off him with undodgeable rings of bullets! Hezetor killed! You'll need an action next turn to respawn, as a reminder. sans deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor.
The 1st Gateway continues charging. sans deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor. its troops are still on standby. sans deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor! The Annoying Dog uses Patch Quilt on himself, healing himself for 40,000 HP! sans repeats, again, dealing 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor! The Christmas tree idles, again, and sans deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor...Yet again. Fennia tosses the Hivemind into a dimension of Polonium-210, dealing 20,000 damage! sans deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor. The NICEMEME fires balling cues at SCP-882, dealing 8,000 damage! sans deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor! The Nightmare's attempt at wailing at sans for clogging the update was doomed to fail as sans dodges, and proceeds to deal 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor! sans deals 1,000, then 2,000, damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor!
Dark Bowser notices a disturbance in the darkness! Given his mechanics, he can attack EXACTLY when the Imperator returns, and as such he rains down a torrent of orchid fire, making some people amongst you get a reminder of technically yet-to-exist antagonists. sans deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor! The Koopa Troopa get their collective heads together and resume bodyguarding Dark Bowser properly! sans deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor! The MinMaxnificent18STR uses his amazing 18 STR to lift a boulder of immense size, bench-press it 20 times in rapid succession, and then fling the boulder directly at Twitchy, JUST nailing lethal! Twitchy spazzes, proceeds to make a lot of Garry's Mod-like ragdolling effects, and fall to the floor, dead-ish...The Hivemind buzzes with activity, bent on restoring their physical champion to acceptable levels of physical health! Kill them, NOW! sans deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor! Dr. Omnidisciplinaryman McMindboggle, or Dr. Boggel for short, tests his theory on how MUCH metal could theoretically be given to SCP-882 before unseen detrimental effects arise by feeding it exactly 20,000 HP's worth of healing in metal! The beast heals to full HP from that AND gains +6,000 HP. sans deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor! -STRIKE THE EARTH- Pulls out his incredible combat Shovel, and proceeds to do a series of shovel slashes, leaving small shockwaves that rush into an unsuspecting Lunablade's behind, striking at her Armor for a Glance! sans deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor! SCP-882's calls begin, and in an oddly intelligent move, it calls the NICEMEME (can't retaliate against what isn't an attack) all three times! The Nebula Monolith's flares, even without the Monolith itself, assign 1 of each flare directly to Dark Bowser, giving him Resistance, Strength (attacks minicrit) AND Regen (+2,000 a turn given his low HP) for 3 turns, and improving the Core's ability to escape as well! It can't give the flares to sans even though NinjaV would like that, because they can only be picked up by GS entities-so the rest fade! sans shrugs, then deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor!
The Lunablade uses Healing Bunny on herself! Her main cannon points directly upwards and fires, and out flies-I kid you not-a bunny made entirely of healing majjyks! It embues itself into the Lunablade upon flying back down, giving the thing pseudo-bunny ears and MASSIVE Regen for the next 3 turns! sans deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor! The Wraith scans the mystery man! He discovers that the Mystery man can control most, if not all, of the standard 25 Multiversal elements (Earth, Fire, Water, Air, Nature, Energy, Ice, Lightning, Space, Time, Void, Light, Dark, Chaos, Order, Life, Death, Gravity, Metal, Psychic, Magic, Distortion, Creation, Oblivion and Reality), and that his name is Verdana, literally a letter away from sharing names with Verdan (aka Ninjatwist's good split). Outside of that, you don't get anything else. sans deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor! Feyd, realizing that before he could even think of teleporting away that he actually got hit dozens of times, just decides to take a swing at sans-who dodges-as the latter deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor! The Newb King stabs the Disembodied Heart for 8,000 damage! sans deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor! Ultra Greed unleashes Cash Vortex! It winds up being its 3-target version but only hits 2: Fennia and the Annoying Dog! sans, target number 3, dodged, before pulling out his signature move of dealing 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor! Ultra Greed gains 12 pennies to bank! Curac nails the Hivemind for 20,000 damage, getting another PZ chunk of matter! sans deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor! Leicteron follows suit for another 15,000 damage! sans deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor! The Ebbotine Temmie punches the Annoying Dog directly in the face for 12,000 damage! sans deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor! The Dead Pool fires upon both the Haunt and roughly 20 Ninjas, killing 1 Ninja and dealing 5,000 damage to the Haunt! sans deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor! Asterism rolls his Color Wheel, nailing a natural 7, turning Purple and Corrupting the crud out of Adventure Fredbear! Due to his mechanics, however, this also means his Pixelate chance goes up to 80% (Corruption = 1/2 chance of failed action)! This also does 25,000 damage to him! sans deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor!
The Chef-Class Imperator Titan finally arrives...To a barrage of fire! They can't do much about Dark Bowser's attack and take 15,000 damage, reduced thanks to Snowflake Shield (Dark Bowser wasn't boosted by Strength when he made the attack)! sans deals 1,000 damage to all AZ entities except the currently-airborn (and thus immune) Imperator, Curac and Leicteron, and Lunablade's Armor!
Lil' Chub rams directly into the Lunablade, taking another glance! sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor! This kills the Newb King! The Haunt does the titular action to Feyd, killing him from sp00piness second only to the sp00pinator himself! sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor! Adventure Fredbear attacks sans, and is unsurprised when he dodges away before dealing 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor! Coincidentally, due to Inversion, the Wraith is back to full HP! Adventure Fredbear then Pixelates, becoming impossible to damage (or heal)! The World's Best Minecraft Player NOW backstabs the heck out of the Imperator, dealing 20,000 damgae (penetrating the Void Shields just fine) direct! sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor! Verdana is still unharmed, so no action apparently! sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor! Homuliliy applies her brand of demoralization to John (ProofofconcepT) and Crystal (crystalcat)! sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor! The roughly Twenty Ninjas rename themselves to the Roughly Nineteen Ninjas and proceed to channel the spirit of First Guardians of the Future, becoming eveloped in green fire, and slicing the Koopa Troopa to utter bits! All Goombas killed, and All Koopas reverted to Shell form! sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor! Conservation_Of_Ninjutsu follows up with a stylish ninja-kicking frenzy, nailing all 20 shells directly into Dark Bowser for a total of 10,000 damage, counting resistance! sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor!
The Tombstones go bonkers and rush Fennia, dealing 36,000 damage! sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor! Twitchy is dead, but not for long if you don't hop to it! A Disembodied Hand draws a card...It's Death! Welp, as if things couldn't get worse. Every enemy entity takes an immediate 20,000 damage (10,000 in case of Ultra Greed and Dark Bowser due to armor that it can't quite bypass, 50% to Curac and Leicteron for their mechanics, and like with sans, the Wraith technically heals, enough to overheal here in fact). This bypasses the Shroob's anti-AoE properties to instantly kill the lot of them-it also destroys the Christmas Tree (leaving the Gifts), the Koopa Shells (and thus the Koopa Troopa), and the Dead Pool! sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor! The other Disembodied Hand just slaps Dark Bowser, dealing 2,500 damage due to Resistance! sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor! The High Knife Clusters rip through the Void Shields (destroying them) and deal 20,000 damage to the Imperator! sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor! The Medium Knife Clusters follow suit, dealing another 25,000 damage to the Imperator! sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor! The Low Knife Clusters take a swing at sans-he's too familiarized with dodging knives at this point, though, to the point where he'd probably not lose dodge if it weren't for excessive quantity here. sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor! The Disembodied Heart spawns two more Disembodied Hands, bringing the count back up to 4 (DON'T focus on them OR the Heart, people! Kill the Hivemind!) sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor! The Hivemind itself buzzes, focusing on reviving Twitchy...It'll be successful next turn, so hurry! Now! sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor!
The Card Deck...doesn't proc sans' attack, for one. It also can't select until Twitchy gets back!...IF she gets back.
EXOS chimes in with a +1 to all GS players, and an extra belated +1 as well. sans would act here but EXOS isn't an entity nor a player!
Richard +2s the dead Hezetor and FBSN (irony) and continues giving Sans a hard time, a hard time that sans weathers easily! sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor!
UserZero +3s all PZ players, and seeing the AZ side as considerably weakened, focuses on the least-touched side right now-Neutral! She pirouettes off the ground and into the face of Fennia, 'killing' her! She then obliterates the NICEMEME (it can't counterattack while dead), actually stops to heal the basically-allied Annoying Dog for 100,000 HP, and finally whips out a pair of gardening shears and becomes a Shear Menace to the Flowey Expies (because flowers, therefore plants), trimming them down to size and 100,000 HP Less! sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor!
The AZs look at their field-dear alpha, it's like someone threw sawblades everywhere! And sans did that with bones! Perhaps if only due to sheer volume at times, but that's still incredibly dangerous!
sans: heh.
sans: i always wondered what people thought of when they saw that.
sans: bomber, was it?
sans: perhaps i should clarify?
sans: to say something's just business is to imply you have no emotional investment.
sans: to say killing is just business is to say you have no emotional investment to killing.
sans: i only really associate that with, well, a rampant psycho killer.
sans: only real difference is one actually thinks and feels, and i honestly think that makes it worse.
sans: but both are killers and feel little remorse for their actions, if any, through some lack of caring or flimsy justification.
sans: you can understand why i would feel more strongly about that than usual, right?
sans: ill admit, i've killed even before she did her genocidal rampage-by-proxy.
sans: to say i haven't is a hypocritical action, but i never felt at peace by doing that.
sans: part of the reason why i usually leave violence as an absolute last resort.
sans: helped that i had a promise to keep for a while, for an old friend.
sans: but, to make a business off of murder, or war?
sans: ...I really have no words for that.
sans: moving on...y, sorry about this.
sansshifts targets to the GS faction and flips patterns to Gasterplus! Massive skeletal heads burst forth from the horizontal/vertical axies from every GS entity! They quickly open their mouths and unleash powerful beams at everything! Everyone has a 10% dodge chance for it naturally, good news, but otherwise there's no automatic saving roll.
Dialga's abuse of time-travel to dodge sans' attacks by delaying his summon abruptly ends.
Terrain: Oceanic Platform. Nautical entities get 20% dodge. AZ entities ignore up to 15% dodge chance when attacking.
Weather: N/A
[H] Horde of Flowey Expies: 70,000/190,000 HP. Ignores all attack/defense debuffs on themselves and all attack/defense buffs on targets!
[N] 1st Gateway: Indestructible. TECHNICALLY. Control panel: 20,000/20,000 HP. (Guarded by Energy Shield). Energy Shield: 30,000/50,000 HP (+10,000 per turn; cannot be lowered past 1, cannot block under 1 damage). Summoning: IIIII
[N] Annoying Dog: 144,000/180,000 HP. Patch Quilt: III Artifact Blaster: IIIII Extremely Cool Slasher: IIIIIII ARFIFACT GONER: IIIIIIIIIIII Action: Use Patch Quilt on self!
[N] Gifts: 5/6.
[N] The Nightmare: 9/10 HP. Spawns Nightmare crystals when attacked, but can't take damage from being attacked. Attack rises with every successful attack dealt. (ATK Raise: 7,000) Nightmare Crystal: 5,000/5,000 HP x1.
[N] The Contract: Releases powerful forces of Revolution when the Government is destroyed...The latter is not present. Until then, invincible.
-BEHOLD, THE ABSENSE OF SPACE WHERE THE SMALL DOG WAS-
[GS] Dark Bowser: 12,000/38,500 HP. Attacks cannot miss nor fail for ANY reason except countering-cannot dodge for ANY reason barring being taken off the entity list. Strength: III Regen (2,000): III Resistance: III
[GS] Dark Star Core: 30,000/60,000 HP. Tentacles: 6,000/6,000 HP x3. Bodyguarding the Core! Glasses: 9,600/9,600 x2. 2 random Tentacles have 100% dodge chance while either is alive (doesn't stack!) Double-target. I WILL BE HAVING THE ESCAPE! IIIII Has escaped! Get it out of Dark Bowser again!
[GS-PL] TheMinMaxnificent18STR: 15/20 HP x2. Real Man: III
[GS-PL] Dr.Omnidisciplinaryman McMindboggle: 15/20 HP x2. PhD in EVERYTHING: III
[GS-PL] -STRIKE THE EARTH-: 15/20 HP x2. FOR SHOVELRY: III
[GS] SCP-882: 92,000/120,000 HP. Inflicts Call of MEKHANE instead of attacking.
[GS] John: 15/20 HP. Current forme: Spellcaster. Forms: Beast, Spellcaster. HP. Spellcaster Mode: -2,000 DMG/+HP, but consecutive attacks/heals buffs the alternative. Chain: Damage, 1. Depression: II
AZ Damage: 60,000/150,000
PZ Damage: 55,000/150,000
H Damage: 16,000/50,000
[AZ] Lunablade: 145,000/250,000 HP + 5,000 HP Regeneration + 30,000 HP Regeneration III. 2/8 Hull Points. 13/12/11. Easier to damage from the sides and back; harder to hit as well, though. Cannot attack; can only heal. Enraged! Levitator Enforcer: IIII Heal Bunny: IIIII Healing Roar: IIIIIIII ULTIMATE, Blessing of the Heal Master: IIIIIIIIIIIIIII.
[AZ] Wraith: 120,000/100,000 HP. (-10,000 overheal HP per turn) Super Evasive (40%). Cannot attack; Can Scan to gather information about any entity. Inversed: I
[AZ] Ultra Greed: 53,000/150,000 HP. At 3/4 health, takes 3/4 damage. At 1/2 health, takes 1/2 damage. At 1/4 health, takes 1/4 damage. Bank: 29/150 Pennies. Action: Cash Vortex!
[AZ] Ebbotine Temmie: 4,000/120,000 HP. tem ROKY STRECH: III. tem ROKY FLAKES: IIIII. SMALLER tem COPIEZ: IIIIIIII. BLESSING of tEMBO: IIIIIIIIII. Action: Punch Annoying Dog!
[AZ] Asterism: 84,000/200,000 HP. Flips between Sight and Sound mode. Mode: Sight. Spectra: II (Sight) Sinewave: II (Sound): Monochrome: III (Sight) Tone Deaf: III (Sound). The Vox: IIIIII
[AZ] Dialga: 200,000/200,000 HP. Primal Reverts at 50% HP! Roar of Time: III
[AZ] crystalcat: 15/20 HP. Ante Matter: 53,000/100,000. Depression: II
[AZ-BOSS] Chef-Class Imperator Titan: 302,000/390,000 HP. Void Shields: 40,000/100,000 HP +20,000 HP per turn (can be penetrated). Penetrative, Airborn. Doubled Buff Duration (for new buffs! Snowflake shield is nada!)! Plasma Annihilator: IIII IRON CHEF: IIIIII. Shield of Snowflakes: I
[AZ-BOSS] Alton Brown. Dies with the Imperator-Class Chef Titan. Good Eats: IIII
[AZ-BOSS] Gordon Ramsay. Dies with the Imperator-Class Chef Titan. Attack increases every turn. (ATK Increase: 12,500)
[AZ-BOSS] Emril Lagasse. Dies with the Imperator-Class Chef Titan. Guest Star: III
[PZ] Lil' Chub: 170,000/170,000 HP. Add-Ons: 8,000/8,000 HP x2. Add +2,000 ATK power each. Guarded by the Red Array of Death!
[PZ] The Haunt: 114,000/140,000 HP. Marked!
[PZ] Adventure Fredbear: 94,000/125,000 HP. 30% chance to Pixelate (+50% from Corruption), becoming impossible to interact with! Regen Song: III Mega Bite: IIIII Mimic Ball: IIIIII Adventure of '87: IIIIIIIII. Corruption: II Action: Attack Sans!
[PZ] The World's Best Minecraft Player: 20/20 HP. Extremely adept at dodging! Penetrating!
[PZ] Homulilly: 220,000/220,000 HP, Despair: III, Funeral: III, Endless Walk: IIIII,, Field: IIIIII, End: IIIIIIII
[PZ] Roughly Twenty Nineteen Ninjas: 5000/5000 (X19) (75% dodge chance, unless targeted with AoE attacks - targeting multiple ninjas with single-target attacks does not count)
[PZ-PL] Conservation_of_Ninjutsu: 20/20 HP. High attack, low defense. Evasive (20%) Minicrit chance (5%). Gains buffs to attack and defense as the above entity loses members! Lost members = 1/20. Smoke Bombs: III
[PZ] engie_ninja/Walker: 18/20 HP. Has 1 Armor.
[PZ] Tombstones: 29,000/30,000 HP x11; 14,000/30,000 HP x1.
[-GATEKEEPER-][PZ-BOSS]Twitchy, the Hivemind Incarnate: 0/616,000 HP; Can Draw; Attacks can stun, Double Action! Alchemical: III Hivemind: IIIII. Low Knife Clusters: 77,000/86,000 HP x1; 63,000/86,000 HP x1; Anti-Ground. Medium Knife Clusters: 80,000/86,000 x2; High Knife Clusters: 77,000/86,000 x1; 56,000/86,000 HP x1; Anti-Air. Disembodied Hands: 165,000/166,000 HP x2; Can Draw. Red Array of Death: Shielding Lil' Chub! Disembodied Heart: 129,000/300,000 HP. Spawns enemies! Can only spawn hands if any are dead! HIVEMIND: 157,493/251,493 HP; Fortified: I. If Twitchy dies, they can respawn her at 1/3rd HP given a turn! Spreads status effects!
[PZ] Twitchy's Deck of Cards: 7/12. Discard Pile: Empress, 2 of Spades, Joker, Death. Card Selection: READY III
[AZ-γ] Godmodder477: 28/50 HP.
[GM] UserZero: 119/150 HP.
[N-Γ] sans: 5/5 HP. Aggrivatingly Evasive (140%). Current Target: [GS]. Current Pattern: Gasterplus (+10% dodge to targets).
Distance to Yggdrasil: 4000. Locked until the gatekeeper is dead!
The Armory (in the spoilers)
[||||] The Power Cleaner: RECHARGING. Owner: Bomber57 [AZ]
[|||||] The Zeroth Ball: RECHARGING. Owner: Insert_Generic_Username [AZ]
[||||]Traho: READY. Owner: The_Topazian [AZ]
[|||||||]Mask of Agony: READY. Owner: Hezetor [AZ]
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
To take the test, check out http://minecraftnoobtest.com/test.php
Re-echeladder Hm. Uhhhhhhhh. I have absolutely no clue. I'm going to go with... A SECRET.12/50
Lin-Willdrew Ante Chamber 32/50 This isn't even a pun. This is a normal word that I split in two, because it's "ante matter", which was a pun off of antimatter. Long story short, two rights made a wrong.
Golem: I think that summoning entities is supposed? to be "fighting on an equal level because you're friends and you have each other's backs", but that just falls really flat what with players being invulnerable and entities... not invulnerable.
Golem: I don't think Chara actually DID do anything wrong. I mean sure, they ask you for your soul, but...
Golem: In the end, it's still "you". Not Frisk, not Chara, but "you". The player. The one person who ultimately controls everything, no matter what Chara says. They have a twisted sense of humor and hate humanity, sure, but the total list of things they actually do wrong are "committing suicide" and "destroying the world because you taught them that they were brought back into it for the sole purpose of violence" as well as maybe "letting you call Toriel your mother and then flirt with her", since they're responsible for the entire interface.
Golem: Of course, ultimately Chara totally did wrong things from Sans' point of view, but it's kind of interesting to think about.
Golem: Charge's finished, sweet. Alright, let's just... do THIS.
Blue bones appear out of nowhere, barreling towards the Hivemind. Sadly, even if the Hivemind knew about blue attacks, they're a writhing mass that can clearly never stop moving. The Hivemind takes massive damage from all the blue bones, and then... they stop. I then wave my hand down, and the Hivemind slams into the ground, where it is hit by another bone from the side.
Golem: You're blue now! That's... well, that's Papyrus' attack, I suppose. Can't really call it mine.
I then send waves of bones at the Hivemind, but the Hivemind is once again thwarted by its own conflicted nature, both failing to jump high enough to get over the bones and running into them at every possible moment. After about 10 or so rounds of my doing this, I stop smacking the Hivemind around.
Golem: Alright, it's time for the SPECIAL ATTACK!
I pull out a plaster skull, then summon a GASTER BLASTER BUSTER CLUSTER, which promptly blasts the Hivemind to pieces.
Golem: ...I found out where that dog put it. Okay, that's a lie, I just stole the Master Plaster Gaster Blaster Caster from the Terraria session. Not like I'm going to miss it for more than a few minutes. And don't even think of nullifying that, it was flavor text at best. Not like I'm going to keep this thing, or even acknowledge that I had it after this.
I'm not even sure if I was in what I'm assuming was the update. I used the find function, it wasn't in Tazz's post.
Speed uses Phoenix Flare on the Flowey Expies. (Question: I can attack AZ entities, right? Not that I'm doing it right now, just a question.) He rockets into the sky, clearing a flaming aura around himself on the way up. When he reaches the peak of how high he wants to go (about 20k metres/blocks in the air), he shouts, creating a Phoenix shape from the flame. He then rockets back towards the ground, slamming into where the Flowey Expies are, creating an explosion of flame. Speed takes those flames, and brings them closer together into a pillar shape so the Expies take more damage.
Hey! Flowey! I want you to FEEL THE BURN!
After finishing his "genius" one liner, he uses Chaos Control to get back on UserZero's side.
Nothing? No questions? No "Who are you"? No "Where did you come from?" No "Aren't you an entity? Shouldn't HE be the one down here fighting?"
He gestures up to a cloud where I am.
I thought I explained that last one. You're taking my place as a PC! I'm up here, not helping nor hindering anyone, while you do the fighting and dying and respawning.
I knew that.
Right. Just tell your boss-
HEY! I'm my OWN boss! A PRINCE does not have a "boss"!
Edgeworth.
Foiled again by the power of backstory. Curse you.
Yeah, yeah, I get that a lot. You aren't the first. Just tell UserZero that I'll stay away from her, and she'll stay away from me, because I'm completely disinterested, and could not care less of the fate of this Server, so long as I survive. I'm bringing you out and breaking out the artillery if she attacks me.
Elemental Emeralds? Because I have them here.
No. The BIG GUNS.
Oh, THOSE old things? Why?
Because they're the most damaging weapon on your side of reality?
Action Summary:
Speed uses Phoenix Flare on the Flowey Expies, complete with detailed explanation of what happens.
Note: Speed is my Player Character! If I jump in, it will be as a entity! Right now, I'm just a spectator, who happens to be the one who got Speed here, and is not able to leave. Or an RP entity, if we want to get fancy and (possibly) steal some more things from TV Tropes 2.
Special Attacks:
Gauss Rifle: (3 charges from UserZero) 5/50
i know how you work, Spam Filter.
Rollback Post to RevisionRollBack
Well, I'll tell you what I'll do. I'll hunt you to the ends of REALITY to find you and kill you if you pull another stunt like this. You know why, don't you? Because to strike against my land, or a single one of my subjects... no, ANY innocent... I consider that an attack against me. And the consequences are severe, and they will not be relieved until they are performed. There is not one person I truly consider an enemy. Except for you. I'm a dangerous enemy to have, because I can cause ANNIHILATION. You understand, yes? I can cause it in thousands of different ways. With my hands bound. Blindfolded. You will leave this place, and never return, for if you do, I will have NO MERCY.
Tracking Rocket Chainsaw: A rocket-propelled chainsaw that tracks down your enemies. Doesn't explode, but does a hefty amount of damage from being a chainsaw with blades powered by rocket fuel. EMC value of 39,103.
I pull out the Weaponsmith's Briefcase and open it, revealing a submachine gun with which I open fire on the Hivemind.
Entity Action
Fennia will prove the existence of a giant block of stone over the Hivemind traveling 50,000 m/s downward. Said block of stone promptly crushes the Hivemind.
The Plusinator Crystals 6/50 +1 from MeGa, +3 from Jon (Will be added as one of the Alchemiter Ingredient or Module making process for upgrading or creating items that has the + next to the level Also it wont moves up a level that it will be at 10+ if I made a Level 10 Alchemy while using the Plusinator Crystal. If a Level 10 Alchemy deals 4,000 damage, However the Level 10+ Alchemy deals 4,200 damage)
Alchemy Creation:
Mini LHC && Crazy Particles && Meowmere ll Rune Blade = Madhouse 11/11! I Inspect the blade
Joke Alchemy: Nope
Project Telekinetic Line: Not started yet,
Storm Weapon Line: Not started yet,
REKT Cannon Line: Items in the First Alchemy Tree: Red Dead Retribution, ??? (Any Level), ??? (Any Level), ??? (Only Level 10 and Above Alchemy) If all the weapons I made for the first Alchemy Tree, I had to combine all these to make the part of the Extremely Powerful Alchemy
Allies Action:
Sir Shield is in the Pit where Walker threw him down to the pit...
Lunabade sends the Healing Token on Ultra Greed (That what heals him a bit)
The Ebbotine Temmie slaps the Annoying Dog in the face. again
The Shadow Magician casts Light Heal to heal Lunabade
+1 Talist +1 Jon +1 Irecreeper
Charge Bank: +1 from Redstone
My Items
Weapons:
Angelic Blessing: [Power Rank V] Heals the target for very large healing
Best of Times, Worst of Times (Also known as BoT,WoT) [Power Rank X] Can be used for Damage or Healing and have forms of it's Weapons Current Form: Blade Form. Current Time: Good Times. After Attack Charges III (Used after 2 uses)
Tao's Edge/Twilight's [Power Rank VII] Deals Light/Dark (Based on Forms) Damage to the Foes however, You can switch Weapon forms for Different Elements Current Form Dark
Red Dead Retribution [Power Rank VII] Ranged Weapon and part of the REKT Cannon Alchemy Tree
Like a Boss [Power Rank X] Melee/Ranged Weapon Sadly it don't have the Damage up Buff against Bosses because of Balance
Potions:
Potion of Critmist: 2x (Used on the Target for Instant Crits) (I am saving these until another Big Boss/Gatekeeper appeared.)
Potion of Dire Nectar: 1x (Used on the Target for Healing + Instant Crits)
Materials:
Broken Temmie Crown (h0I!)
Essence of Sp00p (Used for Sp00pinat0r's Sp00py Slasher (Level 15+ (+ is i want to make the Plusinator Crystal via the 50 post Charge.)))
Charge for boosting that HyperStorm 50/50(+3 others +1 from me)
Alchemies
The Reinforcement && Book of support && Warp Zone gives Zone of Control 4/?
Then I try another alchemy: School of necromancy && The blasting pages && Green blood gives WISE FROM YO GWAVES 4/?
my items:
The Reinforcement level 1
Damaged The blasting pages level -1
Damaged Transmutation field alternator level -1
Book of support level 2
Warp Zone level 8
Red blood level 0
Green blood level 0
School of illusion level 0
School of conjuration level 0
School of necromancy level 0
School of evocation level 0
School of abjuration level 0
School of divination level 0
School of enchantment level 0
School of transmutation level 0
Tier-One level 10
I help proof of concept, crusher48 and hector(one time each)
Then I use wish to create a contingent spell: Time stop with 50 uses for sans(which means that sans can stop the time for 1050 seconds for resting and so regaining avoid chance)
Then I tell him "I trust you please succeed in killing the GS team"
I clamber down from my tree and decide to make a supportive move! I decide to invest in Ultra Greed by giving him some amount of coins, which should do something to help him out.
Spying the chance for a quick kill, I whip out a bow and snipe Ebbotine Temmie from afar. If I can't do that, I hit something else instead.
"Right, PZ team! Right about now seems like a good time to fight Richard. The AZs are the weakest they've been in a LONG time, and they're probably going to get better the MINUTE Sans stops bombarding them."
Also, unless Sans also goes through the neutrals, then that means we're next on his targeting rampage... Which concerns me, since I have a 20-HP unit that only survived due to being able to dodge the bones, and there is no automatic saving roll for his Gaster Blasters...
The Meaning of Life, the Universe, and Everything.
Join Date:
5/20/2014
Posts:
60
Location:
Defending my castle
Minecraft:
dandeman13
Member Details
The Hidden Rogue Hunter 34/50+1 from nulitor
Government 9/50
Hyperstorm Boss 50/50 (Waiting)
+1 crusher +1 nulitor +1 hector
John:
Changes Forms, but must use both actions, or change forms on a respawn. Current Form: Spellcaster: Forms:
Beast: 10% Minicrit chance Minicrit Chain
Spellcaster: -2000 to healing and damage Bonus to healing/damage: ((Consecutive times the healing/damage (Opposite) has been used - 1)*6000)- the base 2000 penalty
???
John transforms into beast form
"I vote we use three of our players on the hivemind. If the hivemind is still alive"
Alchemies:
Fear No Anvil: Level 10: Stop! It's hammertime! It's also time to drop it like its hot. All obligatory Snoop Dog references aside, this beast, made with a broken anachronism and the most pure of sacred metals, is the stuff of legends. This forging hammer is a mighty BEAST of a weapon, capable of controlling time and fire, sending all who are hit by it into an infernal timelock.
The Forge Stoker: Level 4
Holy Flame: Level 3
Peacetime: Level 3: A staff that gives off a calming vibe. It's powers grow with the level of peace around you, so as it stands its very weak. When it is strong, however, it can do great things.
Iron Forge Hammer: Level 2
Coldheart Hard Drive: Level 1: It's a hard drive that keeps itself very cool
Essence of Corruption: Level 1: The Brittlestroker: Level 5 If a metal is tempered improperly in the forge, it goes brittle, frail, easy to break. This is a representation of failure in creation, whist the Forge Stoker itself represents creation as a whole. As such, weapons coming into contact with the Brittlestroker are weakened, possibly even breaking. It is cold to the touch, and aside from the aformentioned propery, also has powers over the cold.
Holy Flame OOO Water Bottle = Scalding Holy Water (Level 4: 0/5)
Inventory:
Scalding Holy Water X 1 Scalding Unholy Water X1
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[RP AND ATTACKS]
I turn back to the Chef-Class Imperator Titan, who managed to avoid the 1,000 damage to basically every AZ. I then turn to the Alchemiter, which has just completed my latest railgun. I then turn to my speakers, which haven't been used since I logged on to... what is this place even called... the Zeroth Server.
I put on 'only my railgun' into the speakers which play so loudly that shockwaves appear out of it and slam into the Chef-, before taking out only my railgun and fire shots out of it at the Chef-Class Imperator Titan to the rhythm of only my railgun, which is a relatively fast paced song. These shots are small enough and sharp enough to have a decent chance of cutting straight through the accursed Void Shield and hitting straight into the Chef-Class Imperator Titan.
[HOMURA ACTION]
Sans the Skeleton, Gamma Plus and possessor of 'Karmic Retribution'. Such a power would be fit to torture the incubators, if I needed so.
My witch demoralises the Imperator Titan and a GS.
[CHARGES, ALCHEMIES AND ASSISTS] Readymade Luv 4/50 (+3 from Best Godmodder)* ================================================== The 0riginal Megalovania 28/50 (+3 from Best Godmodder) ================================================== Number 15 31/40 (+3 from Best Godmodder) ======================================== Coin Launcher || ESP Railgun COMPLETE! == only my railgun (9/9) ========= ESP Railgun && Vial of Skytears == Grief Railgun (3/??) ===========
*I wonder what Ayaze would think of this.
+1 to Walker/engie_ninja, +1 to TT2000, +1 to Sp33d0n
[BREAKDOWN AND OOC] (@FBSN: I always assumed a godmodder's and Tazz's assists are global to all charges, while player assists are focused on one charge or spread across all of them. @Sp33d0n: Due to 'sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor!', we're gaining an entity advantage. The Gauss Rifle would probably fit with a 20 post charge, and is something more suited for Acolyte. The current 'things to murder' for PZs are sans and the Chef-Class Imperator Titan. @Tazz: 'My witch' refers to Homulilly. Our mystery man is named Verdana. From what I've seen in Pain and Suffering, this is very, very good.)
[INVENTORY]
Coin Launcher, ESP Railgun, only my railgun
Rollback Post to RevisionRollBack
My avatar explains everything.
Inventory will be put here when resurrected, and Chaos, Terraria and Salvation will also be added here.
Dulled Dagger && True Essence of Fire == Blade of Hottest Flame 11/11!
Stick && True Essence of Air == Wand of Greatest Heights 11/11!
Guardmetal && Chainmail Suit == Guardmail Suit 10/11
Blade of Hottest Flame: This deceptively simple blunt dagger possesses absolute primacy over the element of fire. An upward-pointing triangle is engraved on both sides of the blade.
Wand of Greatest Heights: This deceptively simple wand, little more than a straight stick of wood, possesses absolute primacy over the element of air. An upward-pointing triangle with a line drawn through horizontally near the tip of the triangle is carved into it.
NEW ALCHEMIES:
True Essence of Quintessence && Crystal Orb == Orb of Perfection 1/11?
True Essence of Magic && Silver Pentacle Pendant == Pendant of the Archmage 1/11?
==Action==
Crystal, assuming that the Decaying Heart is ready by now, holds it up in the air. The power of decay, poison, and undeath emanates from it, seeping into the land and transforming it into a Decaying Land!
==Entities==
The Imperator fires its Plasma Annihilator at the Hivemind, or Homulily if the Hivemind is dead! Ramsay attacks Homulily with a barrage of nuts of every kind, since she's the Nutcracker Witch who can no longer crack any nuts. He then follows up with a barrage of nutcrackers, and then a barrage of knives for good measure.
The other chefs use their special abilities, Good Eats targeting the Asterism and Ultra Greed. The Guest Star ability summons a Wizened Hag, another cook - along with her black iron pot! She licks her lips... it looks like she's looking for some food, and she is not especially focusing on any cows around.
Wizened Hag [AZ] (Guest Star) - HP 125,000/125,000
Hag's Cauldron [AZ] (Guest Star) - HP 175,000/175,000 Life Absorbed: X
(Credit to Bomber for the idea and stats!)
A twisted, cannibalistic monster. She used to be a young woman with great knowledge in horticulture and arcane practices, but soon began self-experimentation. She continued her experiments deep in the woods, cooking and eating anyone unfortunate enough to be captured. Now, she has been given the great honor of being our first Guest Star!
Into The Pot - ||||
Can be cast immediately after the Wizened Hag is summoned. Cannot be used if the Hag's Cauldron is destroyed. The Hag throws an entity into the pot for four turns, where they are unable to attack. Every turn, the entity takes 5,000 damage until they are released from the Cauldron.
Taste The Stew - |||
The Wizened Hag tastes her stew in the cauldron, healing for a base of 20,000. This base increases by 1,000 for every turn an entity is in the pot. Obviously, cannot be used if the Hag's Cauldron is destroyed.
Tenderize - ||
The Wizened Hag attacks a target brutally, softening their flesh and lowering their defenses.
Seasoned To Perfection - ||||||||
The Wizened Hag improves her stew with rare herbs, doubling how much it heals her and how much damage it deals per turn!
Feel free to balance as needed, Tazz. To start off, the Wizened Hag uses Into the Pot, tossing in Homulily!
==Responses/RP==
Crystal looks over at Sans. "Ah, Sans. Pun-loving skeleton from a game that technically doesn't exist yet, yet also exists in a completely different frame of reference, which leads to some tense trouble. Gamma Plus godmodder. Summoned by two other players in an attempt to summon a godmodder powerful enough for Richard to rank up. Attempt backfires horribly as Sans slaughters the battlefield. More tomorrow at some time or another."
He pauses for a second.
"In all seriousness, although I normally would resent agreeing with a genocidal maniac like Flowey, he and the Scribe have the right idea. Although they certainly can't see it as clearly as I do. This, everything here, it's all just a game. It's all just a joke. And, for one who sees beyond the Fifth Wall as easily as I do, that is... a bit of an inescapable fact. One, Two, and now Zero. Plus a multitude of spinoffs and smaller conflicts throughout reality as we know it, offshoots of this endless quest to Destroy the Godmodder. A cycle that may well continue forever - gorilla, I'm even helping to perpetuate one instance. And, although the Scribe has the right idea, breaking free from the forces that control all of us would only result in a true, inevitable death. I've heard it said that nobody's truly dead until their name's spoken for the last time... by that measure, any successful quest for freedom would only end in a true nothingness, now and forever. And though the Scribe and I both wage our own battles for a measure of control, the only freedom we may get is that which the puppeteers who truly control us deign to allow us. An empty facade. With that rambling over and said..."
He extends a hand to Sans.
"Join us, and make a stand against this hollow world around us. Killing may be business for some, but for others it's just empty, the shuffling of pixels on a screen or of numbers on a meter. Happily, I haven't hit that point yet - heck, I made a memorial for one being I considered shouldn't have died! Being summoned onto this battlefield is a death sentence, but it doesn't have to be the end. Join the six, and at the very least we can delay your end for a while longer. I won't go so far as to say we can get you off this server, because that's impossible - but at least if you ally yourself with us, our abilities combined will tear through anything in your way. If you don't... well, I personally don't really want to kill you. But I won't be the one who deals the last blow."
The Meaning of Life, the Universe, and Everything.
Join Date:
2/7/2014
Posts:
72
Location:
The Mindscape
Minecraft:
Irecreeper
Member Details
=Turn One=
(21 / 40) Besieging: The Armored Carrier (+3, Mythic)
+3 to Mythic
=Action=
It's time to crank the salt to 11. And to do this properly, I'm putting the Hivemind through the EIGHT TRIALS OF PURE SALTY RAGE. The sheer length of this attack manifests as a portal, dropping the Hivemind into my glorious salt-based gauntlet! The walls and quite literally everything are made out of salt; table salts, pure NaCl, gamer salt, and lots of other salts. Including plenty of my own salt. The pristine white chambers are illuninated with Sodium (Na) Crystals, mixed with Glowstone Dust. The floor from beneath the Hivemind crumbles, turning into individual flakes of salt.
TRIAL ONE: THE DESCENT
The Hivemind is now freefalling, down towards a massive salt-based arena! The drop is nearly 500 blocks, and along the way are massive floating salt asteroids of sorts, covered in massive spines. And if the Hivemind misses the Arena, it'll fall into a sea of molten salt! There's also no flying allowed; a strange device affixed to the Hivemind makes sure of that! The Hivemind plummets, avoiding plenty of the meteors, but gets impaled by a few on the way down, the salt adding... salt to the wounds, making them sting. After a few meteors, say thirteen, the Hivemind makes it to the final stretch; just an uninterrupted fall towards the arena! Nothing could possibly go wrong, except the Hivemind has no way to slow down. The Hivemind slams straight into the arena...
TRIAL TWO: THE ONSLAUGHT
The Hivemind pulls itself out of a crater, and is now in the center of the arena. Plenty of Salt Elementals storm into the arena, armed with Saltsabers; they're like lightsabers except instead of light, there's salt. And to top it off, there's a large crowd, cheering and using kids merchandise to fire upon the Hivemind. The Salt Elementals rush the Hivemind, using team tactics to constantly destroy parts of the Hivemind. Salt Elementals cycle in and out to give them time to heal, and while in the rear, they fire salt blasts at the Hivemind's most exposed parts. The Hivemind manages to soldier through all of this, and forcibly tears apart most of the Salt Elementals. Once all the Salt Elementals are gone, the arena gates wheel open, unleashing said molten salt from outside the arena into the center.
TRIAL THREE: THE FLOOD
A Transparisaltsteel dome encases the arena, stopping the Hivemind from getting out, but keeping the spectators safe. The Hivemind has nowhere to go, and opts to use it's massive healthpool to simply TANK the basically-lava! This proves to be a bad decision, as the molten salt is agonizing to stay in. The Hivemind then forces itself out of the lava after smashing the flight-suppressing device on the ground, then flies up above, because I'm assuming it can do that, based on HIVEMIND RESEARCH LEVEL 7. Turrets suddenly materialize inside the dome and fire upon the Hivemind, attempting to keep it inside the lava! These turrets fire blasts of super-heated salt, making both the ground and air super-hard to live in! And to make matters worse, the lava levels are slowly rising! After about seven minutes of dodging salt-blasts, the entire dome is filled up with salt-based lava. Given that the arena gates are still open, the Hivemind attempts to deal with the lava, and swims out through the ajar gates. In the distance is a massive beacon of light; perhaps it's a way out?
TRIAL FOUR: THE SWIM
Now, the Hivemind needs to swim about 782 blocks to reach the beacon of light! Normally, the Hivemind WOULD float above the lava, but thanks to the presence of salt-airships searching for it, that'd be a bad idea, unless it wanted to repeat Trials 2 and 3. Meaning that the Hivemind NEEDS to stay in the soup. As the Hivemind swims, it realizes that a few sea creatures have adapted to live in the scalding sea; piranhas. LAVA piranhas. They all swarm the Hivemind as it swims, and they're simply too fast to be hit away! Suddenly, as fast as they came, the piranhas disperse, and massive LAVA SHARKS replace them. Needless to say, the Hivemind can't wait to make it to the beacon...
TRIAL FIVE: THE ISLAND
The Hivemind arrives at the beacon of light, but apparently, the beacon is actually located at the centre of a deserted salty island! It's a long trek, but there's enough tree coverage to make it to the beacon without getting spotted. Which means no flying. The Hivemind begins the long, tedious journey across the deserted island, about 452 blocks in diameter. Eventually, the Hivemind, in a bored daze of walking, walks out of tree coverage for 1.42 seconds, and gets spotted by about half of the Salt Airships. Molten salt bombs then crash into the forests covering the island, causing it to erupt into flames! The Hivemind is forced to run through a burning forest, all while being napalm bombed at fired at with high-calibre salt Gatling guns!
TRIAL SIX: THE ASCENT
The Hivemind finally makes it to the beacon of light, and feels a strong upward force. It's lifted off of the ground, and forced straight up! It's really hard to move inside the beacon of light, allowing the still-present Salt Airships to get more rounds off, and generally just pepper the Hivemind. With salt. Several soldiers jump into the beam of light as well, and thanks to simple propulsion packs, they're able to dash around in the beam of light, and attack the Hivemind with salt-sabers! Eventually, all the airships disperse, and the moment the Hivemind kills the last soldier...
TRIAL SEVEN: THE GUARDIAN
The beating of wings is heard, and a massive creature, with four massive wings, twelve-dozen eyes and several salty tentacles appears! The mark of an hourglass is embedded into it's head, and the Hivemind soon finds out why; the Hivemind feels everything slow down, and the beast, known as the Guardian, dashes around and constantly stabs the Hivemind with salty appendages, and fires salty lasers from it's eyes. The Hivemind barely manages to get any damage off, but in time, it'll kill the Guardian! It then fails to dodge a blue sphere, shot from the hourglass mark...
...and finds itself at Trial One, all injures intact from last time. The Hivemind trudges through every single last challenge again, each time, getting more hits off on the Guardian. It's amazing that the Hivemind can keep going; it's been through so much. But on the 21th attempt, the Guardian was slain by the Hivemind, and crumbles to dust as the Hivemind reaches the end of the beam of light...
TRIAL EIGHT: REENTRY
The Hivemind is flung through a portal! This portal is highly unstable, and it seems like going through will take a long time! The Hivemind, inside the portal is being slowly turned into salt, and doesn't know what awaits on the other side of the portal. It keeps going straight up, nothing stopping it! However, the pain is agonizing; it's like salt and lemon juice was rubbed into every single last one of your wounds, and somebody rubbed peppers into them, too. But eventually, the Hivemind reaches the end of the portal, and emerges in the battlefield.
...of course, the moment it sticks its' head out the portal, I shut off the power to the portal, bisecting it and leaving the other half of the Hivemind in another dimension.
...if Twitchy / The Hivemind is already dead by the time this attack goes off, the powers of sheer, untamed salt will hopefully make this attack stun, and hit the Annoying Dog.
I proceed to cast a lot of bling on all non-PZ entities, granting them the divine power of pimp-ness.
I realize that Sans is likely going to be a nuisance, so I whip out my smartphone (It involves nanomachines for reasons you don't know right now. In fact, it's a Nanokia. Bad pun, right?) and call another insuferabily difficult boss from a deconstructive anti-violence game (He is a huge jerk. Really. No-one likes him. However, he is really good at teleport-spamming, which is why I'm bothering with this guy).
-Hello, I need your help to take down a guy who is too tough to kill.
-Why would I want to do that? Go fix that for yourself. I don't need to do that. It would be too easy for you, and would break the fun I'm having at seeing the mess going on.
-Well, you have two options here: Either you prove that you got gud,and get to defeat something powerful enough that it WILL prove that you're the best unit in the KIA, or you don't do anyhting and give Failbaddon some company because he wouldn't be the only incompetent ****wit with missing limbs around anymore. Also, you must redeem yourself for what you did/tried to do in you home 'verse.
-I still don't want to do it. Really. I'm still trying to get back at the Anomaly over what happened. By which I mean "She nuked me and stole my Supercharge"; and wasting my time with that would be rather...counterproductive.
-Fine, so now your name is...Failsha the Egocentric Teleport-spamming One-Armed Failure?
Now seriously, you'll also get a lifetime free supply of hot drinks. And enough money to become the biggest pimp of all 'verses.
-Why. Fine, you convinced me, but I'm not going anywhere unless I know who I'll be up against.
-Well, there is this "Sans" guy,a bunch of ninjas who become stronger the fewer of them are left, an animatronic, and more weird s***.
-I can't help but think that this will be awful.
If you so much as survive without getting thrown back for 10 turns or so, you'll be definitely able to declare yourself the second biggest badass in your 'verse. And the only one who would beat you at that is mostly badass at videogames. That and because an Eilodon exoskeleton got rekt here and the KIA asked me to call someone who is willing to be bold enough to recover the remains.
-Well, I'm going there, in no small part because of the possibity of gitting gud.
Seems like I managed to convince Asha (The Iji character. Not to be confused with the Saints Row character) to come help me, which is surprisingly difficult, as he is really egocentric and is an insufferable jerk, so simply using his tendency to prove himself to be strong or his tendency to seek glory is somewhat difficult.
Sadly, it will take quite a lot of time for him to come (I'm not quite sure. I leave that to the GM. This is also part of the plotline).
A new ranged weapon based upon Guardians. It also gives a true reward for fighting them, which means that it fixes two complaints with a single item (Technically two).
Weaponized rockets. Now rockets can be used as weapons (I didn't think of a good subtitle of sorts).
now time for something completely different: 50/50 SUMMONING.
Marvel of Machinery: 17/50
some loser: 10/25
Fire Axe && Solar Titan Essence && Solar Panel = Suntitan Panelaxe (4/11)
I had many ideas for this summon, but this one is the final, definitive version.
the thing
(Note: All of these characters are separate entities, but they will be listed like this: Random Characters: Character A: 10/10, Character B: 25/25 and Character C: 5/5)
Specials that apply to every cast member: Entities can only hit a cast member once in a turn (example: Sans can deal 1,000 damage to every cast member with a bone attack, but cannot do it again in that turn), but only 5 members (excluding the MRC) can act in a turn.
The Entire Cast of Battle For Dream Island:
Master Recovery Center: HP: 50,000/50,000 Attack: 0 Special: Will place members of the BFDI cast that have died into a "Recovery Queue", which after a set number of turns, the characters in the queue will be revived. (First in the queue gets revived in one turn, second in two turns, third in three turns, etc. etc.) If the MRC is destroyed, it cannot recover anymore characters.
Leafy: HP: 10,000/10,000 Attack: 5,000 Special: Hang Glider: Takes three turns to charge, gives Leafy and one other entity a 100% dodge rate for one turn.
Firey: HP: 10,000/10,000 Attack: 7,000 Special: Gives Match a 40% attack bonus on every turn they are both alive, however, gives Coiny a 20% attack nerf on every turn they are both alive.
Match: HP: 8,000/8,000 Attack: 8,000 Special: Gets a 40% attack bonus from Firey on every turn they are both alive. Gives Pencil a 20% damage reduction on every turn they are both alive.
Pencil: HP: 10,000/10,000 Attack: 4,000 Special: Friendship!: Takes four turns to charge, heals two other AZs by 10,000 health. Gets a 20% damage reduction from Match on every turn they are both alive.
Flower: HP: 10,000/10,000 Attack: 10,000 Special: Cannot miss attacks (except on entities like UserZero), but does not gain anything from defense buffs and cannot be shielded.
Blocky: HP: 6,000/6,000 Attack: 5,000 Special: Gives both Pin and Pen a 30% attack buff on every turn that Blocky and Pin/Pen/both are alive.
Pin: HP: 6,000/6,000 Attack: 10,000 Special: Gets a 30% attack buff from Blocky every turn they are both alive, but Bubble takes 1,000 damage on every turn they are both alive.
Pen: HP: 10,000/10,000 Attack: 2,000 Special: Gets a 30% attack buff from Blocky every turn they are both alive, and gives every BFDI cast member that's alive a 10% dodge chance.
Bubble: HP: 4,000/4,000 Attack: 15,000 Special: Takes 1,000 damage from Pin every turn they are both alive.
Coiny: HP: 10,000/10,000 Attack: 12,000 Special: Gets a 20% attack nerf from Fiery every turn they are both alive, but is always placed first in the Recovery Queue.
Needle: HP: 10,000/10,000 Attack: 10,000 Special: No special.
Woody: HP: 5,000/5,000 Attack: 50,000 Special: Has a 95% chance to miss attacks.
Golf Ball: HP: 6,000/6,000 Attack: 0 Special: Gives a 5% attack buff to every BFDI cast member except Teardrop.
Ice Cube: HP: 1,000/1,000 Attack: 14,000 Special: Has a 75% dodge rate. Can I Join Your Alliance?: Takes 4 turns to charge. Cannot be harmed by entities from one enemy faction for 2 turns after activation.
Spongy: HP: 50,000/50,000 Attack: 0 Special: Can act as a meatshield for two AZ entities.
Eraser: HP: 10,000/10,000 Attack: 4,000 Special: Cannot be damaged for more than 5,000 damage in a turn, but has a 50% chance to miss.
Teardrop: HP: 6,000/6,000 Attack: 10,000 Special: Does not receive an attack buff from Golf Ball and cannot be given specific commands.
David: HP: 10,000/10,000 Attack: 0 Special: AW, SERIOUSLY?: Takes 7 turns to charge, and deals 10,000 damage to 5 random non-AZ entities.
Rocky: HP: 10,000/10,000 Attack: 0 Special: Barf Bomb: Takes 5 turns to charge, and deals 15,000 damage to 3 random entities, AZ ones included.
Snowball: 10,000/10,000 Attack: 15,000 Special: No special.
Tennis Ball: 10,000/10,000 Attack: 5,000 Special: Gives a 5% damage reduction buff to every BFDI cast member while alive.
(Feel free to buff or nerf any of these as you see fit)
The Throne: ================================================== 37/50 (N/A)
The Hourglass: ================================================== 45/50 (N/A)
I +3 Bomber. We need to get you an open charge slot fast.
While the Scribe skulks off, Uncle Grandpa returns for some family-friendly hijinks. He looks at the writhing abomination that is Twitchy with disgust - or, more specifically, he looks at the seizure-inducing section of Twitchy that has the very real capability to revive something long past its expiration date: The Hivemind. Uncle Grandpa understands what he has to do. It's time to attack.
The Hivemind floats in the air without a care in the world until it feels a stabbing sensation. A bee just stung it. The bee dies shortly thereafter and the sting wasn't even that bad, just a little cut. The Hivemind relaxes some more until it hears something in its ear-analogue: a buzzing noise. The Hivemind turns every which way to try and pinpoint the noise, but it finds nothing. Then it feels a few more stings and finds a few more dead bees. Weirded out at this point, the Hivemind acutely scans the battlefield to stop any more bee attacks before they happen. After a few minutes of boredom, the Hivemind is satisfied.
Then the sun disappears.
The Hivemind blinks in shock. Did that actually just happen? Was the sun kicked from the sky and thrown in to space? Is eternal night and damnation going to be the future the Hivemind is condemned to? ...No. The sun's still there, it's just blocked by a writhing cloud. A cloud so dense and massive it looks alive. The Hivemind takes a closer look. The cloud's made of... Oh. The cloud's made of bees.
Instantly, the cloud shoots from the sky, swarming right for the Hivemind. But these aren't your ordinary bees. These are killer wasps summoned from Uncle Grandpa's signature Beezooka. They have large stingers, menacing purple eyes, and drills for hands. The onslaught rushes around the Hivemind, trapping it inside a swirling ring of bees. The bees absorb all the nutrients and honey from the earth, quickly assembling a mighty fortress around the Hivemind forged from honeycombs. To prevent the Hivemind from leaving the castle, three rings of OHKO bee spike stingers, each larger than the last, is positioned around the castle in a dome.
The Hivemind must go through the castle and defeat all of the bee-related challenges it finds along the way if it wants a shot at leaving. But of course, the Hivemind doesn't want to do any of that. It just wants to focus on reviving Twitchy and gaining enough energy to accomplish that task. It can't afford to be distracted by such menial trials. So the Hivemind sits in place in the middle of the castle of honeycombs, standing still and doing nothing except charging energy and browsing internet forums. This goes on for half an hour.
After that time, every bee imaginable swarms out of the honeycombs, supercharged with the raw honey they've collected. Their drills pierce through the Hivemind's body, jabbing at its insides and spreading poison throughout its veins. Howling with pain, the Hivemind storms through the castle entrance, ready to solve any trial to just get this hell of stingers over with. The first challenge is a pit the Hivemind must jump over. If it fails, it falls into the pit and is eaten by bee stingers. The Hivemind makes the jump, determined, when it finds that the bees have stung its legs off mid-flight. The Hivemind falls into the pit and is eaten alive.
Once the Hivemind recovers, swelling and gaping wounds all across its body which is now made of more poison than blood, the Hivemind reaches the next challenge: it must run through a field of sweet-smelling flowers. During the spring. In a Sunflower Plains XL biome. With honey lathered all over its body. The Hivemind barely makes it a foot before bees cover every pore on its body. After another half an hour of dragging its way through the plains biome, the Hivemind finishes the challenge, making it to the next room of the castle.
The Hivemind must fight a giant honeycomb statue armed with a gargantuan bee stinger for a sword. At this point, the Hivemind has developed an instinct to cower and run from bee stingers, so when he sees the statue's weapon, the Hivemind hides in a corner. The twist is that the statue was never a LIVING statue, just a statue, so the Hivemind is running from nothing and is now wasting minutes of precious time. Then all the bees re-emerge from their honeycombs and keep stinging the Hivemind until it leaps from its hiding spot, yelling furiously and breaking the statue in one strike. Guess what was inside? That's right! Another swarm of bees. The Hivemind barely makes it out of the room in one piece.
Next, the Hivemind must climb a staircase with 909,000 steps. That's not that hard, the Hivemind thinks! But it has to do it on a really narrow staircase where only one foot can be on a step at a time, and each step is really high so you need to climb up what amounts to a short wall to get to the next one, and if you fall off, you fall into a lake of molten honey, and you're also covered in honey, and there are a thousand beehives swarming the ceiling so if one little noise disturbs them, the bees will awaken. Also the steps are covered in ice. The Hivemind makes it to the 909,000th step without a hitch until it sneezes, launching itself backwards, landing on every spike individually, falling into the lake of honey, and awakening the beehives.
After ten more trials of a similar caliber, the Hivemind finally makes it to the throne room of the Honeycomb Castle. Seated on the throne is an anthropomorphic Impetus Comb. The Hivemind understands what's going on here - the bees are going to use the honey they collected to unleash a devastating Comb Rave with the intent of finishing the Hivemind off! However, the bees have failed to realize that the honey they've found isn't Pang Nectar (so it can't fill the Comb) AND Comb Raves aren't a feature in the game (so they can't exist). The Impetus Comb glitches out of existence, causing the entire castle to melt into pure corruption, trapping the Hivemind into an unstable pocket dimension that is made ENTIRELY of OHKO bee spikes.
Results are predictable.
(In case the Hivemind is dead, I attack the Haunt. Envision a similar attack but filled with ghosts instead of bees. In case HE is dead, I attack a random PZ entity. Envision a similar attack but filled with something that would be equally detrimental to the entity and relating to their name.)
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The Horde of Flowey Expies take a look at the weakened Hezetor and promptly off him with undodgeable rings of bullets! Hezetor killed! You'll need an action next turn to respawn, as a reminder. sans deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor.
Dark Bowser notices a disturbance in the darkness! Given his mechanics, he can attack EXACTLY when the Imperator returns, and as such he rains down a torrent of orchid fire, making some people amongst you get a reminder of technically yet-to-exist antagonists. sans deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor! The Koopa Troopa get their collective heads together and resume bodyguarding Dark Bowser properly! sans deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor! The MinMaxnificent18STR uses his amazing 18 STR to lift a boulder of immense size, bench-press it 20 times in rapid succession, and then fling the boulder directly at Twitchy, JUST nailing lethal! Twitchy spazzes, proceeds to make a lot of Garry's Mod-like ragdolling effects, and fall to the floor, dead-ish...The Hivemind buzzes with activity, bent on restoring their physical champion to acceptable levels of physical health! Kill them, NOW! sans deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor! Dr. Omnidisciplinaryman McMindboggle, or Dr. Boggel for short, tests his theory on how MUCH metal could theoretically be given to SCP-882 before unseen detrimental effects arise by feeding it exactly 20,000 HP's worth of healing in metal! The beast heals to full HP from that AND gains +6,000 HP. sans deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor! -STRIKE THE EARTH- Pulls out his incredible combat Shovel, and proceeds to do a series of shovel slashes, leaving small shockwaves that rush into an unsuspecting Lunablade's behind, striking at her Armor for a Glance! sans deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor! SCP-882's calls begin, and in an oddly intelligent move, it calls the NICEMEME (can't retaliate against what isn't an attack) all three times! The Nebula Monolith's flares, even without the Monolith itself, assign 1 of each flare directly to Dark Bowser, giving him Resistance, Strength (attacks minicrit) AND Regen (+2,000 a turn given his low HP) for 3 turns, and improving the Core's ability to escape as well! It can't give the flares to sans even though NinjaV would like that, because they can only be picked up by GS entities-so the rest fade! sans shrugs, then deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor!
The Lunablade uses Healing Bunny on herself! Her main cannon points directly upwards and fires, and out flies-I kid you not-a bunny made entirely of healing majjyks! It embues itself into the Lunablade upon flying back down, giving the thing pseudo-bunny ears and MASSIVE Regen for the next 3 turns! sans deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor! The Wraith scans the mystery man! He discovers that the Mystery man can control most, if not all, of the standard 25 Multiversal elements (Earth, Fire, Water, Air, Nature, Energy, Ice, Lightning, Space, Time, Void, Light, Dark, Chaos, Order, Life, Death, Gravity, Metal, Psychic, Magic, Distortion, Creation, Oblivion and Reality), and that his name is Verdana, literally a letter away from sharing names with Verdan (aka Ninjatwist's good split). Outside of that, you don't get anything else. sans deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor! Feyd, realizing that before he could even think of teleporting away that he actually got hit dozens of times, just decides to take a swing at sans-who dodges-as the latter deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor! The Newb King stabs the Disembodied Heart for 8,000 damage! sans deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor! Ultra Greed unleashes Cash Vortex! It winds up being its 3-target version but only hits 2: Fennia and the Annoying Dog! sans, target number 3, dodged, before pulling out his signature move of dealing 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor! Ultra Greed gains 12 pennies to bank! Curac nails the Hivemind for 20,000 damage, getting another PZ chunk of matter! sans deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor! Leicteron follows suit for another 15,000 damage! sans deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor! The Ebbotine Temmie punches the Annoying Dog directly in the face for 12,000 damage! sans deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor! The Dead Pool fires upon both the Haunt and roughly 20 Ninjas, killing 1 Ninja and dealing 5,000 damage to the Haunt! sans deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor! Asterism rolls his Color Wheel, nailing a natural 7, turning Purple and Corrupting the crud out of Adventure Fredbear! Due to his mechanics, however, this also means his Pixelate chance goes up to 80% (Corruption = 1/2 chance of failed action)! This also does 25,000 damage to him! sans deals 1,000 damage to all AZ entities except the still non-present Imperator, Curac and Leicteron, and Lunablade's Armor!
The Chef-Class Imperator Titan finally arrives...To a barrage of fire! They can't do much about Dark Bowser's attack and take 15,000 damage, reduced thanks to Snowflake Shield (Dark Bowser wasn't boosted by Strength when he made the attack)! sans deals 1,000 damage to all AZ entities except the currently-airborn (and thus immune) Imperator, Curac and Leicteron, and Lunablade's Armor!
Lil' Chub rams directly into the Lunablade, taking another glance! sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor! This kills the Newb King! The Haunt does the titular action to Feyd, killing him from sp00piness second only to the sp00pinator himself! sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor! Adventure Fredbear attacks sans, and is unsurprised when he dodges away before dealing 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor! Coincidentally, due to Inversion, the Wraith is back to full HP! Adventure Fredbear then Pixelates, becoming impossible to damage (or heal)! The World's Best Minecraft Player NOW backstabs the heck out of the Imperator, dealing 20,000 damgae (penetrating the Void Shields just fine) direct! sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor! Verdana is still unharmed, so no action apparently! sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor! Homuliliy applies her brand of demoralization to John (ProofofconcepT) and Crystal (crystalcat)! sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor! The roughly Twenty Ninjas rename themselves to the Roughly Nineteen Ninjas and proceed to channel the spirit of First Guardians of the Future, becoming eveloped in green fire, and slicing the Koopa Troopa to utter bits! All Goombas killed, and All Koopas reverted to Shell form! sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor! Conservation_Of_Ninjutsu follows up with a stylish ninja-kicking frenzy, nailing all 20 shells directly into Dark Bowser for a total of 10,000 damage, counting resistance! sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor!
The Tombstones go bonkers and rush Fennia, dealing 36,000 damage! sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor! Twitchy is dead, but not for long if you don't hop to it! A Disembodied Hand draws a card...It's Death! Welp, as if things couldn't get worse. Every enemy entity takes an immediate 20,000 damage (10,000 in case of Ultra Greed and Dark Bowser due to armor that it can't quite bypass, 50% to Curac and Leicteron for their mechanics, and like with sans, the Wraith technically heals, enough to overheal here in fact). This bypasses the Shroob's anti-AoE properties to instantly kill the lot of them-it also destroys the Christmas Tree (leaving the Gifts), the Koopa Shells (and thus the Koopa Troopa), and the Dead Pool! sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor! The other Disembodied Hand just slaps Dark Bowser, dealing 2,500 damage due to Resistance! sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor! The High Knife Clusters rip through the Void Shields (destroying them) and deal 20,000 damage to the Imperator! sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor! The Medium Knife Clusters follow suit, dealing another 25,000 damage to the Imperator! sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor! The Low Knife Clusters take a swing at sans-he's too familiarized with dodging knives at this point, though, to the point where he'd probably not lose dodge if it weren't for excessive quantity here. sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor! The Disembodied Heart spawns two more Disembodied Hands, bringing the count back up to 4 (DON'T focus on them OR the Heart, people! Kill the Hivemind!) sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor! The Hivemind itself buzzes, focusing on reviving Twitchy...It'll be successful next turn, so hurry! Now! sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor!
The Card Deck...doesn't proc sans' attack, for one. It also can't select until Twitchy gets back!...IF she gets back.
EXOS chimes in with a +1 to all GS players, and an extra belated +1 as well. sans would act here but EXOS isn't an entity nor a player!
Richard +2s the dead Hezetor and FBSN (irony) and continues giving Sans a hard time, a hard time that sans weathers easily! sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor!
UserZero +3s all PZ players, and seeing the AZ side as considerably weakened, focuses on the least-touched side right now-Neutral! She pirouettes off the ground and into the face of Fennia, 'killing' her! She then obliterates the NICEMEME (it can't counterattack while dead), actually stops to heal the basically-allied Annoying Dog for 100,000 HP, and finally whips out a pair of gardening shears and becomes a Shear Menace to the Flowey Expies (because flowers, therefore plants), trimming them down to size and 100,000 HP Less! sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor!
The AZs look at their field-dear alpha, it's like someone threw sawblades everywhere! And sans did that with bones! Perhaps if only due to sheer volume at times, but that's still incredibly dangerous!
sans: heh.
sans: i always wondered what people thought of when they saw that.
sans: bomber, was it?
sans: perhaps i should clarify?
sans: to say something's just business is to imply you have no emotional investment.
sans: to say killing is just business is to say you have no emotional investment to killing.
sans: i only really associate that with, well, a rampant psycho killer.
sans: only real difference is one actually thinks and feels, and i honestly think that makes it worse.
sans: but both are killers and feel little remorse for their actions, if any, through some lack of caring or flimsy justification.
sans: you can understand why i would feel more strongly about that than usual, right?
sans: ill admit, i've killed even before she did her genocidal rampage-by-proxy.
sans: to say i haven't is a hypocritical action, but i never felt at peace by doing that.
sans: part of the reason why i usually leave violence as an absolute last resort.
sans: helped that i had a promise to keep for a while, for an old friend.
sans: but, to make a business off of murder, or war?
sans: ...I really have no words for that.
sans: moving on...y, sorry about this.
sans shifts targets to the GS faction and flips patterns to Gasterplus! Massive skeletal heads burst forth from the horizontal/vertical axies from every GS entity! They quickly open their mouths and unleash powerful beams at everything! Everyone has a 10% dodge chance for it naturally, good news, but otherwise there's no automatic saving roll.
Dialga's abuse of time-travel to dodge sans' attacks by delaying his summon abruptly ends.
Terrain: Oceanic Platform. Nautical entities get 20% dodge. AZ entities ignore up to 15% dodge chance when attacking.
Weather: N/A
[H] Horde of Flowey Expies: 70,000/190,000 HP. Ignores all attack/defense debuffs on themselves and all attack/defense buffs on targets!
[N] 1st Gateway: Indestructible. TECHNICALLY. Control panel: 20,000/20,000 HP. (Guarded by Energy Shield). Energy Shield: 30,000/50,000 HP (+10,000 per turn; cannot be lowered past 1, cannot block under 1 damage). Summoning: IIIII
[N] Annoying Dog: 144,000/180,000 HP. Patch Quilt: III Artifact Blaster: IIIII Extremely Cool Slasher: IIIIIII ARFIFACT GONER: IIIIIIIIIIII Action: Use Patch Quilt on self!
[N] Gifts: 5/6.
[N] The Nightmare: 9/10 HP. Spawns Nightmare crystals when attacked, but can't take damage from being attacked. Attack rises with every successful attack dealt. (ATK Raise: 7,000) Nightmare Crystal: 5,000/5,000 HP x1.
[N] The Contract: Releases powerful forces of Revolution when the Government is destroyed...The latter is not present. Until then, invincible.
-BEHOLD, THE ABSENSE OF SPACE WHERE THE SMALL DOG WAS-
[GS] Dark Bowser: 12,000/38,500 HP. Attacks cannot miss nor fail for ANY reason except countering-cannot dodge for ANY reason barring being taken off the entity list. Strength: III Regen (2,000): III Resistance: III
[GS] Dark Star Core: 30,000/60,000 HP. Tentacles: 6,000/6,000 HP x3. Bodyguarding the Core! Glasses: 9,600/9,600 x2. 2 random Tentacles have 100% dodge chance while either is alive (doesn't stack!) Double-target. I WILL BE HAVING THE ESCAPE! IIIII Has escaped! Get it out of Dark Bowser again!
[GS-PL] TheMinMaxnificent18STR: 15/20 HP x2. Real Man: III
[GS-PL] Dr.Omnidisciplinaryman McMindboggle: 15/20 HP x2. PhD in EVERYTHING: III
[GS-PL] -STRIKE THE EARTH-: 15/20 HP x2. FOR SHOVELRY: III
[GS] SCP-882: 92,000/120,000 HP. Inflicts Call of MEKHANE instead of attacking.
[GS] John: 15/20 HP. Current forme: Spellcaster. Forms: Beast, Spellcaster. HP. Spellcaster Mode: -2,000 DMG/+HP, but consecutive attacks/heals buffs the alternative. Chain: Damage, 1. Depression: II
AZ Damage: 60,000/150,000
PZ Damage: 55,000/150,000
H Damage: 16,000/50,000
[AZ] Lunablade: 145,000/250,000 HP + 5,000 HP Regeneration + 30,000 HP Regeneration III. 2/8 Hull Points. 13/12/11. Easier to damage from the sides and back; harder to hit as well, though. Cannot attack; can only heal. Enraged! Levitator Enforcer: IIII Heal Bunny: IIIII Healing Roar: IIIIIIII ULTIMATE, Blessing of the Heal Master: IIIIIIIIIIIIIII.
[AZ] Wraith: 120,000/100,000 HP. (-10,000 overheal HP per turn) Super Evasive (40%). Cannot attack; Can Scan to gather information about any entity. Inversed: I
[AZ] Ultra Greed: 53,000/150,000 HP. At 3/4 health, takes 3/4 damage. At 1/2 health, takes 1/2 damage. At 1/4 health, takes 1/4 damage. Bank: 29/150 Pennies. Action: Cash Vortex!
[AZ] Cuarc: 4/4 HP. 470% Position Uncertainty, 530% Velocity Uncertainty. Matter Collection: 2/3 (PZ-PZ).
[AZ] Leicteron: 4/4 HP. 470% Position Uncertainty, 530% Velocity Uncertainty. Matter Collection: 0/3. Primed Matter: 0/3.
[AZ] Ebbotine Temmie: 4,000/120,000 HP. tem ROKY STRECH: III. tem ROKY FLAKES: IIIII. SMALLER tem COPIEZ: IIIIIIII. BLESSING of tEMBO: IIIIIIIIII. Action: Punch Annoying Dog!
[AZ] Asterism: 84,000/200,000 HP. Flips between Sight and Sound mode. Mode: Sight. Spectra: II (Sight) Sinewave: II (Sound): Monochrome: III (Sight) Tone Deaf: III (Sound). The Vox: IIIIII
[AZ] Dialga: 200,000/200,000 HP. Primal Reverts at 50% HP! Roar of Time: III
[AZ] Hezetor: 0/20 HP. 1 Armor. Super-Evasive (40%). Capable of Copying Deceased Entities! Copied: Phantom Walker (Occasional Agony Stacks), 1st ESFB (Super-Evasive), Crocidibli (Levitator Enforcer: IIII).
[AZ] Talist: 15/20 HP. Mood: N/A (0/3). Tokens: (5, 0, 5)
[AZ] crystalcat: 15/20 HP. Ante Matter: 53,000/100,000. Depression: II
[AZ-BOSS] Chef-Class Imperator Titan: 302,000/390,000 HP. Void Shields: 40,000/100,000 HP +20,000 HP per turn (can be penetrated). Penetrative, Airborn. Doubled Buff Duration (for new buffs! Snowflake shield is nada!)! Plasma Annihilator: IIII IRON CHEF: IIIIII. Shield of Snowflakes: I
[AZ-BOSS] Alton Brown. Dies with the Imperator-Class Chef Titan. Good Eats: IIII
[AZ-BOSS] Gordon Ramsay. Dies with the Imperator-Class Chef Titan. Attack increases every turn. (ATK Increase: 12,500)
[AZ-BOSS] Emril Lagasse. Dies with the Imperator-Class Chef Titan. Guest Star: III
[PZ] Lil' Chub: 170,000/170,000 HP. Add-Ons: 8,000/8,000 HP x2. Add +2,000 ATK power each. Guarded by the Red Array of Death!
[PZ] The Haunt: 114,000/140,000 HP. Marked!
[PZ] Adventure Fredbear: 94,000/125,000 HP. 30% chance to Pixelate (+50% from Corruption), becoming impossible to interact with! Regen Song: III Mega Bite: IIIII Mimic Ball: IIIIII Adventure of '87: IIIIIIIII. Corruption: II Action: Attack Sans!
[PZ] The World's Best Minecraft Player: 20/20 HP. Extremely adept at dodging! Penetrating!
[PZ] Verdana: 15/15 HP. Lives: 3. Element: Fire. Mystery Charge: IIIII
[PZ] Homulilly: 220,000/220,000 HP, Despair: III, Funeral: III, Endless Walk: IIIII,, Field: IIIIII, End: IIIIIIII
[PZ] Roughly
TwentyNineteen Ninjas: 5000/5000 (X19) (75% dodge chance, unless targeted with AoE attacks - targeting multiple ninjas with single-target attacks does not count)[PZ-PL] Conservation_of_Ninjutsu: 20/20 HP. High attack, low defense. Evasive (20%) Minicrit chance (5%). Gains buffs to attack and defense as the above entity loses members! Lost members = 1/20. Smoke Bombs: III
[PZ] engie_ninja/Walker: 18/20 HP. Has 1 Armor.
[PZ] Tombstones: 29,000/30,000 HP x11; 14,000/30,000 HP x1.
[-GATEKEEPER-][PZ-BOSS] Twitchy, the Hivemind Incarnate: 0/616,000 HP; Can Draw; Attacks can stun, Double Action! Alchemical: III Hivemind: IIIII. Low Knife Clusters: 77,000/86,000 HP x1; 63,000/86,000 HP x1; Anti-Ground. Medium Knife Clusters: 80,000/86,000 x2; High Knife Clusters: 77,000/86,000 x1; 56,000/86,000 HP x1; Anti-Air. Disembodied Hands: 165,000/166,000 HP x2; Can Draw. Red Array of Death: Shielding Lil' Chub! Disembodied Heart: 129,000/300,000 HP. Spawns enemies! Can only spawn hands if any are dead! HIVEMIND: 157,493/251,493 HP; Fortified: I. If Twitchy dies, they can respawn her at 1/3rd HP given a turn! Spreads status effects!
[PZ] Twitchy's Deck of Cards: 7/12. Discard Pile: Empress, 2 of Spades, Joker, Death. Card Selection: READY III
[AZ-γ] Godmodder477: 28/50 HP.
[GM] UserZero: 119/150 HP.
[N-Γ] sans: 5/5 HP. Aggrivatingly Evasive (140%). Current Target: [GS]. Current Pattern: Gasterplus (+10% dodge to targets).
Distance to Yggdrasil: 4000. Locked until the gatekeeper is dead!
The Armory (in the spoilers)
[||||] The Power Cleaner: RECHARGING. Owner: Bomber57 [AZ]
[|||||] The Zeroth Ball: RECHARGING. Owner: Insert_Generic_Username [AZ]
[||||] Traho: READY. Owner: The_Topazian [AZ]
[|||||||] Mask of Agony: READY. Owner: Hezetor [AZ]
[|||||||] Decayed Heart: READY. Owner: crystalcat [AZ]
/null.
Sans.
I AM GOING TO GORILLAING KILL YOU.
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!


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War, war never changes.
The Beginning.
http://technoterra.myminicity.com
Re-echeladderHm. Uhhhhhhhh. I have absolutely no clue. I'm going to go with... A SECRET.12/50Lin-WilldrewAnte Chamber 32/50 This isn't even a pun. This is a normal word that I split in two, because it's "ante matter", which was a pun off of antimatter. Long story short, two rights made a wrong.NYEH?HEH?HEH?YOU'RE BLUE NOW! 50/50 Executing...Mace && Light Titan Essence = Phototitan Mace 4/11
Gauntlet && Darkness Titan Essence = Shadetitan Arm 4/11
Knife && Ice Titan Essence = Titanfrost Dagger 8/11
+3 Bomber
Golem: Okay, so taking it from the top...
Golem: I think that summoning entities is supposed? to be "fighting on an equal level because you're friends and you have each other's backs", but that just falls really flat what with players being invulnerable and entities... not invulnerable.
Golem: I don't think Chara actually DID do anything wrong. I mean sure, they ask you for your soul, but...
Golem: In the end, it's still "you". Not Frisk, not Chara, but "you". The player. The one person who ultimately controls everything, no matter what Chara says. They have a twisted sense of humor and hate humanity, sure, but the total list of things they actually do wrong are "committing suicide" and "destroying the world because you taught them that they were brought back into it for the sole purpose of violence" as well as maybe "letting you call Toriel your mother and then flirt with her", since they're responsible for the entire interface.
Golem: Of course, ultimately Chara totally did wrong things from Sans' point of view, but it's kind of interesting to think about.
Golem: Charge's finished, sweet. Alright, let's just... do THIS.
Blue bones appear out of nowhere, barreling towards the Hivemind. Sadly, even if the Hivemind knew about blue attacks, they're a writhing mass that can clearly never stop moving. The Hivemind takes massive damage from all the blue bones, and then... they stop. I then wave my hand down, and the Hivemind slams into the ground, where it is hit by another bone from the side.
Golem: You're blue now! That's... well, that's Papyrus' attack, I suppose. Can't really call it mine.
I then send waves of bones at the Hivemind, but the Hivemind is once again thwarted by its own conflicted nature, both failing to jump high enough to get over the bones and running into them at every possible moment. After about 10 or so rounds of my doing this, I stop smacking the Hivemind around.
Golem: Alright, it's time for the SPECIAL ATTACK!
I pull out a plaster skull, then summon a GASTER BLASTER BUSTER CLUSTER, which promptly blasts the Hivemind to pieces.
Golem: ...I found out where that dog put it. Okay, that's a lie, I just stole the Master Plaster Gaster Blaster Caster from the Terraria session. Not like I'm going to miss it for more than a few minutes. And don't even think of nullifying that, it was flavor text at best. Not like I'm going to keep this thing, or even acknowledge that I had it after this.
I also open up a gift.
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
\==STATUS==/
XSlayer300 ???/???
Death Warmonger Gunship 50000/50000 >5 Parts<
*Engine 10000/10000
*Rapid-Fire Sword Machine Gun 15000/15000 iii
*Concentrated Las0rPlasma-Raygun 10000/10000 IIIIIII
*TNCOD Insta-Laser 10000/10000 iiiii
*Hull (Heavily Armored) 5000/5000
XSlayer Command Squad 10000/10000 >HP per Troop<
*XCommander 3400/3400 IIIII (Can cause high damage)
*YJuggernaut 3300/3300 IIII (Heavily Armored)
*ZSpeeder I 3300/3300 II (Very Fast)
\==ACTIONS==/
-My Actions-
I created, Justice. The Yellow Soul. Then I begin to charge it at will. 0/50
-Entity Actions-
Now, my Gunship dropped troops into my pos.
My command squad charges their weapons, then they go to Defensive Phase.
\==STORY==/
XCommander: You're here.
XSlayer300: Yes, anyway, we have a
bonehead
here.
YJuggernaut: Heh, this is easy. OK bony dude. Let's play.
\==INVENTORY==/
Offensive:
Rainbow Minigun [iiiii]
Summoners:
Radio
Rainbow Chest
The beginning of the 5 Origins, and Undertale Madness.
The rest of them:
http://pastebin.com/dAiKBKaX
45/50 Willpower to Surpass Gods
32/50 CAPTAIN MEME! (+1 Ire)
2/50 Beat Beat Beat To the left!
+3 Ire
Sandstorm-Darude Version II Sandstorm-TM version: Irritation 4/5
Mooshroom II Mega Mushroom: Mega Mooshroom 4/5
What does it do? Well, it gives milk. And mushrooms.
Defibrillator && Magic Thorn: Pain Link 1/??
Causes two beings to feel the same pain as the other is feeling.
"Remember when I threw up a ball of energy into a portal?
Okay, just checking."
I decide to let the Hivemind know that Twitch hasn't become popular yet. They would be better served watching it right now in order to popularize it.
Suddenly, Chris Redfield in football gear charges the Hivemind.
Protonjon: FOOOOOTBAAAAAAAAALLLLLLLLLL!!!!!
The Hivemind is sacked.
Dialga uses Flash Cannon on the Hivemind.
No matter who wins, this can't end well...people like you should be burning in...you know, that place.
As usual, the only way to end a war for good is to discover its beginning...and end that beginning.
So, Uzi. Sorry to let you know, but this is as far as you go.
"lol ur stooped im God."
"Actually, as the omnipotent creator of this universe, I think I fit the bill more than some bearded guy who can't escape from some rope."
I'm not even sure if I was in what I'm assuming was the update. I used the find function, it wasn't in Tazz's post.
Speed uses Phoenix Flare on the Flowey Expies. (Question: I can attack AZ entities, right? Not that I'm doing it right now, just a question.) He rockets into the sky, clearing a flaming aura around himself on the way up. When he reaches the peak of how high he wants to go (about 20k metres/blocks in the air), he shouts, creating a Phoenix shape from the flame. He then rockets back towards the ground, slamming into where the Flowey Expies are, creating an explosion of flame. Speed takes those flames, and brings them closer together into a pillar shape so the Expies take more damage.
Hey! Flowey! I want you to FEEL THE BURN!
After finishing his "genius" one liner, he uses Chaos Control to get back on UserZero's side.
Nothing? No questions? No "Who are you"? No "Where did you come from?" No "Aren't you an entity? Shouldn't HE be the one down here fighting?"
He gestures up to a cloud where I am.
I thought I explained that last one. You're taking my place as a PC! I'm up here, not helping nor hindering anyone, while you do the fighting and dying and respawning.
I knew that.
Right. Just tell your boss-
HEY! I'm my OWN boss! A PRINCE does not have a "boss"!
Edgeworth.
Foiled again by the power of backstory. Curse you.
Yeah, yeah, I get that a lot. You aren't the first. Just tell UserZero that I'll stay away from her, and she'll stay away from me, because I'm completely disinterested, and could not care less of the fate of this Server, so long as I survive. I'm bringing you out and breaking out the artillery if she attacks me.
Elemental Emeralds? Because I have them here.
No. The BIG GUNS.
Oh, THOSE old things? Why?
Because they're the most damaging weapon on your side of reality?
Action Summary:
Speed uses Phoenix Flare on the Flowey Expies, complete with detailed explanation of what happens.
Note: Speed is my Player Character! If I jump in, it will be as a entity! Right now, I'm just a spectator, who happens to be the one who got Speed here, and is not able to leave. Or an RP entity, if we want to get fancy and (possibly) steal some more things from TV Tropes 2.
Special Attacks:
Gauss Rifle: (3 charges from UserZero) 5/50
i know how you work, Spam Filter.
Well, I'll tell you what I'll do. I'll hunt you to the ends of REALITY to find you and kill you if you pull another stunt like this. You know why, don't you? Because to strike against my land, or a single one of my subjects... no, ANY innocent... I consider that an attack against me. And the consequences are severe, and they will not be relieved until they are performed. There is not one person I truly consider an enemy. Except for you. I'm a dangerous enemy to have, because I can cause ANNIHILATION. You understand, yes? I can cause it in thousands of different ways. With my hands bound. Blindfolded. You will leave this place, and never return, for if you do, I will have NO MERCY.
Dragons:

Click them. Please?
Alchemies
Tracking Self-Propelled Anti-Material Rocket && Advanced Chainsaw = Tracking Rocket Chainsaw (8/8)
Tracking Rocket Chainsaw: A rocket-propelled chainsaw that tracks down your enemies. Doesn't explode, but does a hefty amount of damage from being a chainsaw with blades powered by rocket fuel. EMC value of 39,103.
Brightstone > Fine = Brightsteel (4/5)
Blazing Pyrotheum Magmatic Florb > Fine = Boiling Wrath Magmatic Florb (3/6)
NEW: Telum Warded Jar1 && Blacksmith's Briefcase = The Weaponcase (1/?)
1A warded jar containing 64 Telum essentia. (In case you don't remember, Telum is the aspect of Weapon, Harm, Kill)
Module Action
Module Descriptions
- -
: Generating light level 40.
- -
: 0/40,000 EMC. Receiving light level 40. Generating 10,000 EMC per post and transferring 5,000 EMC into
, 5,000 EMC into
.
- -
: 16,000/409,600,000 EMC. Receiving 1,000 EMC per post from
. Transferring no EMC.
- -
: Condensing Tracking Rocket Chainsaws (1 per post, out of EMC). 4,965/1,000,000 EMC. Receiving 5,000 EMC per post from
.
- -
: Contains 101 Arrows of the Primal and 1 Tracking Rocket Chainsaw. Receiving items from
.
- -
: Receiving sunlight. Generating 81,920 EU per post. Transferring 81,920 EU per post to
.
- -
: 243,934/320,000,000 EU. Receiving 81,920 EU per post from
. Transferring 106 EU per post to
.
- -
: Receiving 106 EU per post as power supply from
.
- -
: Being powered and operated by
.
Charges
Project M11-Puzzlehunters (27/50)
Project M12-The Typographer (15/50)
Project M10-The Java Programmer (33/50)
+3 to Mythic
Action
I pull out the Weaponsmith's Briefcase and open it, revealing a submachine gun with which I open fire on the Hivemind.
Entity Action
Fennia will prove the existence of a giant block of stone over the Hivemind traveling 50,000 m/s downward. Said block of stone promptly crushes the Hivemind.
I open the Gift while I use my Angelic Blessing and BoT, WoT while in Blade Mode and Good Times on Lunabade.
Character/Ally RPCoarsebot? 21/40
Collab Summon: The Rune Master 1/50 (Wont start unless 2 buddies joined for a collab summon. I will quit this after 2 turns and change it into a normal summon which is different.) Link if you want to join the Collab Summon. http://www.minecraftforum.net/forums/off-topic/forum-games/436320-the-forge-destroy-the-godmodder-discussion-thread?comment=10215
The Plusinator Crystals 6/50 +1 from MeGa, +3 from Jon (Will be added as one of the Alchemiter Ingredient or Module making process for upgrading or creating items that has the + next to the level Also it wont moves up a level that it will be at 10+ if I made a Level 10 Alchemy while using the Plusinator Crystal. If a Level 10 Alchemy deals 4,000 damage, However the Level 10+ Alchemy deals 4,200 damage)
Alchemy Creation:
Mini LHC && Crazy Particles && Meowmere ll Rune Blade = Madhouse 11/11! I Inspect the blade
Joke Alchemy: Nope
Project Telekinetic Line: Not started yet,
Storm Weapon Line: Not started yet,
REKT Cannon Line: Items in the First Alchemy Tree: Red Dead Retribution, ??? (Any Level), ??? (Any Level), ??? (Only Level 10 and Above Alchemy) If all the weapons I made for the first Alchemy Tree, I had to combine all these to make the part of the Extremely Powerful Alchemy
Allies Action:
Sir Shield is in the Pit where Walker threw him down to the pit...
Lunabade sends the Healing Token on Ultra Greed (That what heals him a bit)
The Ebbotine Temmie slaps the Annoying Dog in the face. again
The Shadow Magician casts Light Heal to heal Lunabade
+1 Talist +1 Jon +1 Irecreeper
My ItemsCharge Bank: +1 from Redstone
Angelic Blessing: [Power Rank V] Heals the target for very large healing
Best of Times, Worst of Times (Also known as BoT,WoT) [Power Rank X] Can be used for Damage or Healing and have forms of it's Weapons Current Form: Blade Form. Current Time: Good Times. After Attack Charges III (Used after 2 uses)
Tao's Edge/Twilight's [Power Rank VII] Deals Light/Dark (Based on Forms) Damage to the Foes however, You can switch Weapon forms for Different Elements Current Form Dark
Red Dead Retribution [Power Rank VII] Ranged Weapon and part of the REKT Cannon Alchemy Tree
Like a Boss [Power Rank X] Melee/Ranged Weapon Sadly it don't have the Damage up Buff against Bosses because of Balance
Potions:
Potion of Critmist: 2x (Used on the Target for Instant Crits) (I am saving these until another Big Boss/Gatekeeper appeared.)
Potion of Dire Nectar: 1x (Used on the Target for Healing + Instant Crits)
Materials:
Broken Temmie Crown (h0I!)
Essence of Sp00p (Used for Sp00pinat0r's Sp00py Slasher (Level 15+ (+ is i want to make the Plusinator Crystal via the 50 post Charge.)))
In the world that we are beating some stuff now.
Now that Happened! Where we all begins.
When Worlds Collide in Destroy The Godmodder, There is the massive Colosseum that holds all that onslaught.
Charge for boosting that HyperStorm 50/50(+3 others +1 from me)
Alchemies
The Reinforcement && Book of support && Warp Zone gives Zone of Control 4/?
Then I try another alchemy: School of necromancy && The blasting pages && Green blood gives WISE FROM YO GWAVES 4/?
my items:
The Reinforcement level 1
Damaged The blasting pages level -1
Damaged Transmutation field alternator level -1
Book of support level 2
Warp Zone level 8
Red blood level 0
Green blood level 0
School of illusion level 0
School of conjuration level 0
School of necromancy level 0
School of evocation level 0
School of abjuration level 0
School of divination level 0
School of enchantment level 0
School of transmutation level 0
Tier-One level 10
I help proof of concept, crusher48 and hector(one time each)
Then I use wish to create a contingent spell: Time stop with 50 uses for sans(which means that sans can stop the time for 1050 seconds for resting and so regaining avoid chance)
Then I tell him "I trust you please succeed in killing the GS team"
Action 1/2
Shock Trooper Part A: 36/50
Shock Trooper Part B: 11/50
Snow Tank: 11/15
I +Assist Hezetor's charges.
Xia-Li Polyslayer [Lvl.8 Assault Rifle]: 5/9
Super Prototype Medigun [Lvl.6 Medigun]: 5/7
Night Edge [Lvl.6 Axe]: 5/7
I clamber down from my tree and decide to make a supportive move! I decide to invest in Ultra Greed by giving him some amount of coins, which should do something to help him out.
Support: 43/100
An alternate timeline emerges.
However, we must first start from the beginning...
22/30
4/20
Spying the chance for a quick kill, I whip out a bow and snipe Ebbotine Temmie from afar. If I can't do that, I hit something else instead.
"Right, PZ team! Right about now seems like a good time to fight Richard. The AZs are the weakest they've been in a LONG time, and they're probably going to get better the MINUTE Sans stops bombarding them."
Also, unless Sans also goes through the neutrals, then that means we're next on his targeting rampage... Which concerns me, since I have a 20-HP unit that only survived due to being able to dodge the bones, and there is no automatic saving roll for his Gaster Blasters...
Check out my bad CTM map reviews here.
I test the Spur on The Haunt.
now time for something completely different: 49/50 +1 from Pricey
Marvel of Machinery: 16/50
some loser: 9/25
Fire Axe && Solar Titan Essence && Solar Panel = Suntitan Panelaxe (3/11)
+3 to Pricey
It's High Noon
The
Hidden RogueHunter 34/50+1 from nulitorGovernment 9/50
Hyperstorm Boss 50/50 (Waiting)
+1 crusher +1 nulitor +1 hector
John:
Changes Forms, but must use both actions, or change forms on a respawn. Current Form: Spellcaster: Forms:
Beast: 10% Minicrit chance Minicrit Chain
Spellcaster: -2000 to healing and damage Bonus to healing/damage: ((Consecutive times the healing/damage (Opposite) has been used - 1)*6000)- the base 2000 penalty
???
John transforms into beast form
"I vote we use three of our players on the hivemind. If the hivemind is still alive"
Alchemies:
Fear No Anvil: Level 10: Stop! It's hammertime! It's also time to drop it like its hot. All obligatory Snoop Dog references aside, this beast, made with a broken anachronism and the most pure of sacred metals, is the stuff of legends. This forging hammer is a mighty BEAST of a weapon, capable of controlling time and fire, sending all who are hit by it into an infernal timelock.
The Forge Stoker: Level 4
Holy Flame: Level 3
Peacetime: Level 3: A staff that gives off a calming vibe. It's powers grow with the level of peace around you, so as it stands its very weak. When it is strong, however, it can do great things.
Iron Forge Hammer: Level 2
Coldheart Hard Drive: Level 1: It's a hard drive that keeps itself very cool
Essence of Corruption: Level 1: The Brittlestroker: Level 5 If a metal is tempered improperly in the forge, it goes brittle, frail, easy to break. This is a representation of failure in creation, whist the Forge Stoker itself represents creation as a whole. As such, weapons coming into contact with the Brittlestroker are weakened, possibly even breaking. It is cold to the touch, and aside from the aformentioned propery, also has powers over the cold.
Holy Flame OOO Water Bottle = Scalding Holy Water (Level 4: 0/5)
Inventory:
Scalding Holy Water X 1 Scalding Unholy Water X1
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[RP AND ATTACKS]
I turn back to the Chef-Class Imperator Titan, who managed to avoid the 1,000 damage to basically every AZ. I then turn to the Alchemiter, which has just completed my latest railgun. I then turn to my speakers, which haven't been used since I logged on to... what is this place even called... the Zeroth Server.
I put on 'only my railgun' into the speakers which play so loudly that shockwaves appear out of it and slam into the Chef-, before taking out only my railgun and fire shots out of it at the Chef-Class Imperator Titan to the rhythm of only my railgun, which is a relatively fast paced song. These shots are small enough and sharp enough to have a decent chance of cutting straight through the accursed Void Shield and hitting straight into the Chef-Class Imperator Titan.
[HOMURA ACTION]
Sans the Skeleton, Gamma Plus and possessor of 'Karmic Retribution'. Such a power would be fit to torture the incubators, if I needed so.
My witch demoralises the Imperator Titan and a GS.
[CHARGES, ALCHEMIES AND ASSISTS]
Readymade Luv 4/50 (+3 from Best Godmodder)* ==================================================
The 0riginal Megalovania 28/50 (+3 from Best Godmodder) ==================================================
Number 15 31/40 (+3 from Best Godmodder) ========================================
Coin Launcher || ESP Railgun COMPLETE! == only my railgun (9/9) =========
ESP Railgun && Vial of Skytears == Grief Railgun (3/??) ===========
*I wonder what Ayaze would think of this.
+1 to Walker/engie_ninja, +1 to TT2000, +1 to Sp33d0n
[BREAKDOWN AND OOC]
(@FBSN: I always assumed a godmodder's and Tazz's assists are global to all charges, while player assists are focused on one charge or spread across all of them.
@Sp33d0n: Due to 'sans deals 1,000 damage to all AZ entities except the currently-airborn Imperator, Curac and Leicteron, and Lunablade's Armor!', we're gaining an entity advantage. The Gauss Rifle would probably fit with a 20 post charge, and is something more suited for Acolyte. The current 'things to murder' for PZs are sans and the Chef-Class Imperator Titan.
@Tazz: 'My witch' refers to Homulilly.
Our mystery man is named Verdana. From what I've seen in Pain and Suffering, this is very, very good.)
[INVENTORY]
Coin Launcher, ESP Railgun, only my railgun
My avatar explains everything.
Inventory will be put here when resurrected, and Chaos, Terraria and Salvation will also be added here.
[AA]: Mookrush.
[PZ]: A paradox a day keeps continued existence away.
[GM]: Welcome to Pain and Suffering. (pls join)
==Turn 1==
==Alchemies/Charges==
Charge #3: 14/30
Charge #4: 12/40
[SLOT RESERVED]
+3 to Bomber.
Dulled Dagger && True Essence of Fire == Blade of Hottest Flame 11/11!
Stick && True Essence of Air == Wand of Greatest Heights 11/11!
Guardmetal && Chainmail Suit == Guardmail Suit 10/11
Blade of Hottest Flame: This deceptively simple blunt dagger possesses absolute primacy over the element of fire. An upward-pointing triangle is engraved on both sides of the blade.
Wand of Greatest Heights: This deceptively simple wand, little more than a straight stick of wood, possesses absolute primacy over the element of air. An upward-pointing triangle with a line drawn through horizontally near the tip of the triangle is carved into it.
NEW ALCHEMIES:
True Essence of Quintessence && Crystal Orb == Orb of Perfection 1/11?
True Essence of Magic && Silver Pentacle Pendant == Pendant of the Archmage 1/11?
==Action==
Crystal, assuming that the Decaying Heart is ready by now, holds it up in the air. The power of decay, poison, and undeath emanates from it, seeping into the land and transforming it into a Decaying Land!
==Entities==
The Imperator fires its Plasma Annihilator at the Hivemind, or Homulily if the Hivemind is dead! Ramsay attacks Homulily with a barrage of nuts of every kind, since she's the Nutcracker Witch who can no longer crack any nuts. He then follows up with a barrage of nutcrackers, and then a barrage of knives for good measure.
The other chefs use their special abilities, Good Eats targeting the Asterism and Ultra Greed. The Guest Star ability summons a Wizened Hag, another cook - along with her black iron pot! She licks her lips... it looks like she's looking for some food, and she is not especially focusing on any cows around.
Wizened Hag [AZ] (Guest Star) - HP 125,000/125,000
Hag's Cauldron [AZ] (Guest Star) - HP 175,000/175,000 Life Absorbed: X
(Credit to Bomber for the idea and stats!)
A twisted, cannibalistic monster. She used to be a young woman with great knowledge in horticulture and arcane practices, but soon began self-experimentation. She continued her experiments deep in the woods, cooking and eating anyone unfortunate enough to be captured. Now, she has been given the great honor of being our first Guest Star!
Into The Pot - ||||
Can be cast immediately after the Wizened Hag is summoned. Cannot be used if the Hag's Cauldron is destroyed. The Hag throws an entity into the pot for four turns, where they are unable to attack. Every turn, the entity takes 5,000 damage until they are released from the Cauldron.
Taste The Stew - |||
The Wizened Hag tastes her stew in the cauldron, healing for a base of 20,000. This base increases by 1,000 for every turn an entity is in the pot. Obviously, cannot be used if the Hag's Cauldron is destroyed.
Tenderize - ||
The Wizened Hag attacks a target brutally, softening their flesh and lowering their defenses.
Seasoned To Perfection - ||||||||
The Wizened Hag improves her stew with rare herbs, doubling how much it heals her and how much damage it deals per turn!
Feel free to balance as needed, Tazz. To start off, the Wizened Hag uses Into the Pot, tossing in Homulily!
==Responses/RP==
Crystal looks over at Sans. "Ah, Sans. Pun-loving skeleton from a game that technically doesn't exist yet, yet also exists in a completely different frame of reference, which leads to some tense trouble. Gamma Plus godmodder. Summoned by two other players in an attempt to summon a godmodder powerful enough for Richard to rank up. Attempt backfires horribly as Sans slaughters the battlefield. More tomorrow at some time or another."
He pauses for a second.
"In all seriousness, although I normally would resent agreeing with a genocidal maniac like Flowey, he and the Scribe have the right idea. Although they certainly can't see it as clearly as I do. This, everything here, it's all just a game. It's all just a joke. And, for one who sees beyond the Fifth Wall as easily as I do, that is... a bit of an inescapable fact. One, Two, and now Zero. Plus a multitude of spinoffs and smaller conflicts throughout reality as we know it, offshoots of this endless quest to Destroy the Godmodder. A cycle that may well continue forever - gorilla, I'm even helping to perpetuate one instance. And, although the Scribe has the right idea, breaking free from the forces that control all of us would only result in a true, inevitable death. I've heard it said that nobody's truly dead until their name's spoken for the last time... by that measure, any successful quest for freedom would only end in a true nothingness, now and forever. And though the Scribe and I both wage our own battles for a measure of control, the only freedom we may get is that which the puppeteers who truly control us deign to allow us. An empty facade. With that rambling over and said..."
He extends a hand to Sans.
"Join us, and make a stand against this hollow world around us. Killing may be business for some, but for others it's just empty, the shuffling of pixels on a screen or of numbers on a meter. Happily, I haven't hit that point yet - heck, I made a memorial for one being I considered shouldn't have died! Being summoned onto this battlefield is a death sentence, but it doesn't have to be the end. Join the six, and at the very least we can delay your end for a while longer. I won't go so far as to say we can get you off this server, because that's impossible - but at least if you ally yourself with us, our abilities combined will tear through anything in your way. If you don't... well, I personally don't really want to kill you. But I won't be the one who deals the last blow."
0rigin Point.
Avatar by TwinBuilder.
=Turn One=
(21 / 40) Besieging: The Armored Carrier (+3, Mythic)
+3 to Mythic
=Action=
It's time to crank the salt to 11. And to do this properly, I'm putting the Hivemind through the EIGHT TRIALS OF PURE SALTY RAGE. The sheer length of this attack manifests as a portal, dropping the Hivemind into my glorious salt-based gauntlet! The walls and quite literally everything are made out of salt; table salts, pure NaCl, gamer salt, and lots of other salts. Including plenty of my own salt. The pristine white chambers are illuninated with Sodium (Na) Crystals, mixed with Glowstone Dust. The floor from beneath the Hivemind crumbles, turning into individual flakes of salt.
TRIAL ONE: THE DESCENT
The Hivemind is now freefalling, down towards a massive salt-based arena! The drop is nearly 500 blocks, and along the way are massive floating salt asteroids of sorts, covered in massive spines. And if the Hivemind misses the Arena, it'll fall into a sea of molten salt! There's also no flying allowed; a strange device affixed to the Hivemind makes sure of that! The Hivemind plummets, avoiding plenty of the meteors, but gets impaled by a few on the way down, the salt adding... salt to the wounds, making them sting. After a few meteors, say thirteen, the Hivemind makes it to the final stretch; just an uninterrupted fall towards the arena! Nothing could possibly go wrong, except the Hivemind has no way to slow down. The Hivemind slams straight into the arena...
TRIAL TWO: THE ONSLAUGHT
The Hivemind pulls itself out of a crater, and is now in the center of the arena. Plenty of Salt Elementals storm into the arena, armed with Saltsabers; they're like lightsabers except instead of light, there's salt. And to top it off, there's a large crowd, cheering and using kids merchandise to fire upon the Hivemind. The Salt Elementals rush the Hivemind, using team tactics to constantly destroy parts of the Hivemind. Salt Elementals cycle in and out to give them time to heal, and while in the rear, they fire salt blasts at the Hivemind's most exposed parts. The Hivemind manages to soldier through all of this, and forcibly tears apart most of the Salt Elementals. Once all the Salt Elementals are gone, the arena gates wheel open, unleashing said molten salt from outside the arena into the center.
TRIAL THREE: THE FLOOD
A Transparisaltsteel dome encases the arena, stopping the Hivemind from getting out, but keeping the spectators safe. The Hivemind has nowhere to go, and opts to use it's massive healthpool to simply TANK the basically-lava! This proves to be a bad decision, as the molten salt is agonizing to stay in. The Hivemind then forces itself out of the lava after smashing the flight-suppressing device on the ground, then flies up above, because I'm assuming it can do that, based on HIVEMIND RESEARCH LEVEL 7. Turrets suddenly materialize inside the dome and fire upon the Hivemind, attempting to keep it inside the lava! These turrets fire blasts of super-heated salt, making both the ground and air super-hard to live in! And to make matters worse, the lava levels are slowly rising! After about seven minutes of dodging salt-blasts, the entire dome is filled up with salt-based lava. Given that the arena gates are still open, the Hivemind attempts to deal with the lava, and swims out through the ajar gates. In the distance is a massive beacon of light; perhaps it's a way out?
TRIAL FOUR: THE SWIM
Now, the Hivemind needs to swim about 782 blocks to reach the beacon of light! Normally, the Hivemind WOULD float above the lava, but thanks to the presence of salt-airships searching for it, that'd be a bad idea, unless it wanted to repeat Trials 2 and 3. Meaning that the Hivemind NEEDS to stay in the soup. As the Hivemind swims, it realizes that a few sea creatures have adapted to live in the scalding sea; piranhas. LAVA piranhas. They all swarm the Hivemind as it swims, and they're simply too fast to be hit away! Suddenly, as fast as they came, the piranhas disperse, and massive LAVA SHARKS replace them. Needless to say, the Hivemind can't wait to make it to the beacon...
TRIAL FIVE: THE ISLAND
The Hivemind arrives at the beacon of light, but apparently, the beacon is actually located at the centre of a deserted salty island! It's a long trek, but there's enough tree coverage to make it to the beacon without getting spotted. Which means no flying. The Hivemind begins the long, tedious journey across the deserted island, about 452 blocks in diameter. Eventually, the Hivemind, in a bored daze of walking, walks out of tree coverage for 1.42 seconds, and gets spotted by about half of the Salt Airships. Molten salt bombs then crash into the forests covering the island, causing it to erupt into flames! The Hivemind is forced to run through a burning forest, all while being napalm bombed at fired at with high-calibre salt Gatling guns!
TRIAL SIX: THE ASCENT
The Hivemind finally makes it to the beacon of light, and feels a strong upward force. It's lifted off of the ground, and forced straight up! It's really hard to move inside the beacon of light, allowing the still-present Salt Airships to get more rounds off, and generally just pepper the Hivemind. With salt. Several soldiers jump into the beam of light as well, and thanks to simple propulsion packs, they're able to dash around in the beam of light, and attack the Hivemind with salt-sabers! Eventually, all the airships disperse, and the moment the Hivemind kills the last soldier...
TRIAL SEVEN: THE GUARDIAN
The beating of wings is heard, and a massive creature, with four massive wings, twelve-dozen eyes and several salty tentacles appears! The mark of an hourglass is embedded into it's head, and the Hivemind soon finds out why; the Hivemind feels everything slow down, and the beast, known as the Guardian, dashes around and constantly stabs the Hivemind with salty appendages, and fires salty lasers from it's eyes. The Hivemind barely manages to get any damage off, but in time, it'll kill the Guardian! It then fails to dodge a blue sphere, shot from the hourglass mark...
...and finds itself at Trial One, all injures intact from last time. The Hivemind trudges through every single last challenge again, each time, getting more hits off on the Guardian. It's amazing that the Hivemind can keep going; it's been through so much. But on the 21th attempt, the Guardian was slain by the Hivemind, and crumbles to dust as the Hivemind reaches the end of the beam of light...
TRIAL EIGHT: REENTRY
The Hivemind is flung through a portal! This portal is highly unstable, and it seems like going through will take a long time! The Hivemind, inside the portal is being slowly turned into salt, and doesn't know what awaits on the other side of the portal. It keeps going straight up, nothing stopping it! However, the pain is agonizing; it's like salt and lemon juice was rubbed into every single last one of your wounds, and somebody rubbed peppers into them, too. But eventually, the Hivemind reaches the end of the portal, and emerges in the battlefield.
...of course, the moment it sticks its' head out the portal, I shut off the power to the portal, bisecting it and leaving the other half of the Hivemind in another dimension.
...if Twitchy / The Hivemind is already dead by the time this attack goes off, the powers of sheer, untamed salt will hopefully make this attack stun, and hit the Annoying Dog.
/focusedaction
The dream that you've never dreamed is suddenly about to FLOWER.
Chair-City? (Ind) (Tra)
Crippled Braindamaged Weak Puny Honey Badger: 17/50
Coolest Plane Ever: 17/50
Lots of bling: 14/14
I proceed to cast a lot of bling on all non-PZ entities, granting them the divine power of pimp-ness.
I realize that Sans is likely going to be a nuisance, so I whip out my smartphone (It involves nanomachines for reasons you don't know right now. In fact, it's a Nanokia. Bad pun, right?) and call another insuferabily difficult boss from a deconstructive anti-violence game (He is a huge jerk. Really. No-one likes him. However, he is really good at teleport-spamming, which is why I'm bothering with this guy).
-Hello, I need your help to take down a guy who is too tough to kill.
-Why would I want to do that? Go fix that for yourself. I don't need to do that. It would be too easy for you, and would break the fun I'm having at seeing the mess going on.
-Well, you have two options here: Either you prove that you got gud,and get to defeat something powerful enough that it WILL prove that you're the best unit in the KIA, or you don't do anyhting and give Failbaddon some company because he wouldn't be the only incompetent ****wit with missing limbs around anymore. Also, you must redeem yourself for what you did/tried to do in you home 'verse.
-I still don't want to do it. Really. I'm still trying to get back at the Anomaly over what happened. By which I mean "She nuked me and stole my Supercharge"; and wasting my time with that would be rather...counterproductive.
-Fine, so now your name is...Failsha the Egocentric Teleport-spamming One-Armed Failure?
Now seriously, you'll also get a lifetime free supply of hot drinks. And enough money to become the biggest pimp of all 'verses.
-Why. Fine, you convinced me, but I'm not going anywhere unless I know who I'll be up against.
-Well, there is this "Sans" guy,a bunch of ninjas who become stronger the fewer of them are left, an animatronic, and more weird s***.
-I can't help but think that this will be awful.
If you so much as survive without getting thrown back for 10 turns or so, you'll be definitely able to declare yourself the second biggest badass in your 'verse. And the only one who would beat you at that is mostly badass at videogames. That and because an Eilodon exoskeleton got rekt here and the KIA asked me to call someone who is willing to be bold enough to recover the remains.
-Well, I'm going there, in no small part because of the possibity of gitting gud.
Seems like I managed to convince Asha (The Iji character. Not to be confused with the Saints Row character) to come help me, which is surprisingly difficult, as he is really egocentric and is an insufferable jerk, so simply using his tendency to prove himself to be strong or his tendency to seek glory is somewhat difficult.
Sadly, it will take quite a lot of time for him to come (I'm not quite sure. I leave that to the GM. This is also part of the plotline).
My suggestions:
A new ranged weapon based upon Guardians. It also gives a true reward for fighting them, which means that it fixes two complaints with a single item (Technically two).
Weaponized rockets. Now rockets can be used as weapons (I didn't think of a good subtitle of sorts).
New uses and tweaks for common items that lack uses. Making some items less unbearable.
I roast the Hivemind with the Sunbringer.
now time for something completely different: 50/50 SUMMONING.
Marvel of Machinery: 17/50
some loser: 10/25
Fire Axe && Solar Titan Essence && Solar Panel = Suntitan Panelaxe (4/11)
I had many ideas for this summon, but this one is the final, definitive version.
Specials that apply to every cast member: Entities can only hit a cast member once in a turn (example: Sans can deal 1,000 damage to every cast member with a bone attack, but cannot do it again in that turn), but only 5 members (excluding the MRC) can act in a turn.
The Entire Cast of Battle For Dream Island:
Master Recovery Center: HP: 50,000/50,000 Attack: 0 Special: Will place members of the BFDI cast that have died into a "Recovery Queue", which after a set number of turns, the characters in the queue will be revived. (First in the queue gets revived in one turn, second in two turns, third in three turns, etc. etc.) If the MRC is destroyed, it cannot recover anymore characters.
Leafy: HP: 10,000/10,000 Attack: 5,000 Special: Hang Glider: Takes three turns to charge, gives Leafy and one other entity a 100% dodge rate for one turn.
Firey: HP: 10,000/10,000 Attack: 7,000 Special: Gives Match a 40% attack bonus on every turn they are both alive, however, gives Coiny a 20% attack nerf on every turn they are both alive.
Match: HP: 8,000/8,000 Attack: 8,000 Special: Gets a 40% attack bonus from Firey on every turn they are both alive. Gives Pencil a 20% damage reduction on every turn they are both alive.
Pencil: HP: 10,000/10,000 Attack: 4,000 Special: Friendship!: Takes four turns to charge, heals two other AZs by 10,000 health. Gets a 20% damage reduction from Match on every turn they are both alive.
Flower: HP: 10,000/10,000 Attack: 10,000 Special: Cannot miss attacks (except on entities like UserZero), but does not gain anything from defense buffs and cannot be shielded.
Blocky: HP: 6,000/6,000 Attack: 5,000 Special: Gives both Pin and Pen a 30% attack buff on every turn that Blocky and Pin/Pen/both are alive.
Pin: HP: 6,000/6,000 Attack: 10,000 Special: Gets a 30% attack buff from Blocky every turn they are both alive, but Bubble takes 1,000 damage on every turn they are both alive.
Pen: HP: 10,000/10,000 Attack: 2,000 Special: Gets a 30% attack buff from Blocky every turn they are both alive, and gives every BFDI cast member that's alive a 10% dodge chance.
Bubble: HP: 4,000/4,000 Attack: 15,000 Special: Takes 1,000 damage from Pin every turn they are both alive.
Coiny: HP: 10,000/10,000 Attack: 12,000 Special: Gets a 20% attack nerf from Fiery every turn they are both alive, but is always placed first in the Recovery Queue.
Needle: HP: 10,000/10,000 Attack: 10,000 Special: No special.
Woody: HP: 5,000/5,000 Attack: 50,000 Special: Has a 95% chance to miss attacks.
Golf Ball: HP: 6,000/6,000 Attack: 0 Special: Gives a 5% attack buff to every BFDI cast member except Teardrop.
Ice Cube: HP: 1,000/1,000 Attack: 14,000 Special: Has a 75% dodge rate. Can I Join Your Alliance?: Takes 4 turns to charge. Cannot be harmed by entities from one enemy faction for 2 turns after activation.
Spongy: HP: 50,000/50,000 Attack: 0 Special: Can act as a meatshield for two AZ entities.
Eraser: HP: 10,000/10,000 Attack: 4,000 Special: Cannot be damaged for more than 5,000 damage in a turn, but has a 50% chance to miss.
Teardrop: HP: 6,000/6,000 Attack: 10,000 Special: Does not receive an attack buff from Golf Ball and cannot be given specific commands.
David: HP: 10,000/10,000 Attack: 0 Special: AW, SERIOUSLY?: Takes 7 turns to charge, and deals 10,000 damage to 5 random non-AZ entities.
Rocky: HP: 10,000/10,000 Attack: 0 Special: Barf Bomb: Takes 5 turns to charge, and deals 15,000 damage to 3 random entities, AZ ones included.
Snowball: 10,000/10,000 Attack: 15,000 Special: No special.
Tennis Ball: 10,000/10,000 Attack: 5,000 Special: Gives a 5% damage reduction buff to every BFDI cast member while alive.
(Feel free to buff or nerf any of these as you see fit)
It's High Noon
The Throne: ================================================== 37/50 (N/A)
The Hourglass: ================================================== 45/50 (N/A)
I +3 Bomber. We need to get you an open charge slot fast.
While the Scribe skulks off, Uncle Grandpa returns for some family-friendly hijinks. He looks at the writhing abomination that is Twitchy with disgust - or, more specifically, he looks at the seizure-inducing section of Twitchy that has the very real capability to revive something long past its expiration date: The Hivemind. Uncle Grandpa understands what he has to do. It's time to attack.
The Hivemind floats in the air without a care in the world until it feels a stabbing sensation. A bee just stung it. The bee dies shortly thereafter and the sting wasn't even that bad, just a little cut. The Hivemind relaxes some more until it hears something in its ear-analogue: a buzzing noise. The Hivemind turns every which way to try and pinpoint the noise, but it finds nothing. Then it feels a few more stings and finds a few more dead bees. Weirded out at this point, the Hivemind acutely scans the battlefield to stop any more bee attacks before they happen. After a few minutes of boredom, the Hivemind is satisfied.
Then the sun disappears.
The Hivemind blinks in shock. Did that actually just happen? Was the sun kicked from the sky and thrown in to space? Is eternal night and damnation going to be the future the Hivemind is condemned to? ...No. The sun's still there, it's just blocked by a writhing cloud. A cloud so dense and massive it looks alive. The Hivemind takes a closer look. The cloud's made of... Oh. The cloud's made of bees.
Instantly, the cloud shoots from the sky, swarming right for the Hivemind. But these aren't your ordinary bees. These are killer wasps summoned from Uncle Grandpa's signature Beezooka. They have large stingers, menacing purple eyes, and drills for hands. The onslaught rushes around the Hivemind, trapping it inside a swirling ring of bees. The bees absorb all the nutrients and honey from the earth, quickly assembling a mighty fortress around the Hivemind forged from honeycombs. To prevent the Hivemind from leaving the castle, three rings of OHKO bee spike stingers, each larger than the last, is positioned around the castle in a dome.
The Hivemind must go through the castle and defeat all of the bee-related challenges it finds along the way if it wants a shot at leaving. But of course, the Hivemind doesn't want to do any of that. It just wants to focus on reviving Twitchy and gaining enough energy to accomplish that task. It can't afford to be distracted by such menial trials. So the Hivemind sits in place in the middle of the castle of honeycombs, standing still and doing nothing except charging energy and browsing internet forums. This goes on for half an hour.
After that time, every bee imaginable swarms out of the honeycombs, supercharged with the raw honey they've collected. Their drills pierce through the Hivemind's body, jabbing at its insides and spreading poison throughout its veins. Howling with pain, the Hivemind storms through the castle entrance, ready to solve any trial to just get this hell of stingers over with. The first challenge is a pit the Hivemind must jump over. If it fails, it falls into the pit and is eaten by bee stingers. The Hivemind makes the jump, determined, when it finds that the bees have stung its legs off mid-flight. The Hivemind falls into the pit and is eaten alive.
Once the Hivemind recovers, swelling and gaping wounds all across its body which is now made of more poison than blood, the Hivemind reaches the next challenge: it must run through a field of sweet-smelling flowers. During the spring. In a Sunflower Plains XL biome. With honey lathered all over its body. The Hivemind barely makes it a foot before bees cover every pore on its body. After another half an hour of dragging its way through the plains biome, the Hivemind finishes the challenge, making it to the next room of the castle.
The Hivemind must fight a giant honeycomb statue armed with a gargantuan bee stinger for a sword. At this point, the Hivemind has developed an instinct to cower and run from bee stingers, so when he sees the statue's weapon, the Hivemind hides in a corner. The twist is that the statue was never a LIVING statue, just a statue, so the Hivemind is running from nothing and is now wasting minutes of precious time. Then all the bees re-emerge from their honeycombs and keep stinging the Hivemind until it leaps from its hiding spot, yelling furiously and breaking the statue in one strike. Guess what was inside? That's right! Another swarm of bees. The Hivemind barely makes it out of the room in one piece.
Next, the Hivemind must climb a staircase with 909,000 steps. That's not that hard, the Hivemind thinks! But it has to do it on a really narrow staircase where only one foot can be on a step at a time, and each step is really high so you need to climb up what amounts to a short wall to get to the next one, and if you fall off, you fall into a lake of molten honey, and you're also covered in honey, and there are a thousand beehives swarming the ceiling so if one little noise disturbs them, the bees will awaken. Also the steps are covered in ice. The Hivemind makes it to the 909,000th step without a hitch until it sneezes, launching itself backwards, landing on every spike individually, falling into the lake of honey, and awakening the beehives.
After ten more trials of a similar caliber, the Hivemind finally makes it to the throne room of the Honeycomb Castle. Seated on the throne is an anthropomorphic Impetus Comb. The Hivemind understands what's going on here - the bees are going to use the honey they collected to unleash a devastating Comb Rave with the intent of finishing the Hivemind off! However, the bees have failed to realize that the honey they've found isn't Pang Nectar (so it can't fill the Comb) AND Comb Raves aren't a feature in the game (so they can't exist). The Impetus Comb glitches out of existence, causing the entire castle to melt into pure corruption, trapping the Hivemind into an unstable pocket dimension that is made ENTIRELY of OHKO bee spikes.
Results are predictable.
(In case the Hivemind is dead, I attack the Haunt. Envision a similar attack but filled with ghosts instead of bees. In case HE is dead, I attack a random PZ entity. Envision a similar attack but filled with something that would be equally detrimental to the entity and relating to their name.)
Thai Milk Tea && Lucky Charms && Hot Cocoa && Artificial Sweetener && Gun = Blaster of Bitterness and Saltiness 4/7
Laptop && Old R Armor Helmet && Polish = Helmet of Data 3/5
Flamethrower && Flak Rounds = Flakthrower 3/4
+1 to Pricey +1 to Toast +1 to Leon
Lance 50/50 (+1 from Toast, +1 from Leon) CHARGE EXPENDED...?
...
But...
Nobody came?
(God dangit me why do you keep using Undertale quotes.)
Suddenly, a dude who is on a murderous rampage because he couldn't buy cheese is summoned!
Maurice Altara, The Man Who Is Obsessed with Cheese [(300,000 HP / 300,000 HP) (High Damage) (AZ)]
Purple bolded Text = Maurice Altara
>:U (CHEEEESSSSSSEEEEEEEEEEE)
Dude, calm down.
>:U (CHEEEESSSSSSEEEEEEEEEEE)
OK, OK, WHATEVER. Have some cheese.
I toss him some cheese.
Ok, can you just help me beat up some stuff now?
Manger fromage. (Ok, just give me some cheese after.)
He then attacks Adventure Fredbear using THE POWER OF CHEESE.
The Artist and The Yandere 1/50
OH YES! 10/30
Winchester Rotomo 10/30
I throw a Phoenix Feather on Feyd, then sending him back to the world of Gameknight999.
I then lure sans in with Ketchup, then using pocket sans!
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!


To take the test, check out
http://minecraftnoobtest.com/test.php
War, war never changes.
The Beginning.
http://technoterra.myminicity.com