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Poll: Should I move this game to the Terraria Community Forums?
This is where most of the Destroy the Godmodder community is located, and the question has been coming up a lot. So, what do you think? Please vote, as this is very important!
Hey guys, I'll be working on the last of the artwork for the update for the rest of the time I have, and I've uploaded most of them to imgur. The story post will arrive on Sunday without a doubt. All your questions will be answered then!
Since it will take until late night for ninjatwist to update in my timezone, I might as well give a review of this Episode, starting from me joining Acolyte.
THE CAMPING:
The camping was honestly one of our biggest problems this episode, as it meant that almost nobody attacked the Acolyte. On the other hand, the camping was very effective, as the Mooks and Mook Tank only managed to deal around 40 damage to the front wall of the Player Fort, something that would likely not have happened if we didn't camp as much.
THE ITEMS:
sunnyau was the definite owner of the best items this episode. We have the Enchanted Command-Block-Infused Laser Gunblade §¶, which has a Base Damage of 8, can inflict a variety of powerful status effects, and has armour piercing. We also have the Pyrostaff, which allows for an extremely high burn time and the Accumulator Annihilator §¶, which is a death sentence to people with lots of items, like most of us.
THE TIPS:
Most of you have been playing for longer then me, so I'm probably not the best source for tips, but I still feel like typing this out anyway.
@sunnyau, merge a few of your items together and keep on using them. You already have a lot of very good items, so merging them together a lot may make you end up with a Generation +2 but keeping too many on you may have you get OHKOed by the A.A.
@Blinky, become the elemental lord and get a weapon for every element, and probably multiple different elements at once. You already have automatic summons, so expanding on those would likely allow for an army of cannon fodder.
@nulitor, you're one for extremely contrary attacks that mess around with your mind, so you might want to go for that. I won't expand that much due to you being on the opposite side.
THE ACOLYTE'S STRATEGIES AND ITEMS:
I'm not the Acolyte so I can't really know this but step one, stack Spirals. Step 2: ???. Step 3: Profit kill Anti Acolytes.
As the best motivation for not camping, the Acolyte should have just rushed the Player Fort. I am dealing with a similar situation in P&S, although the camping isn't as nearly as bad as what it was here.
Also, the Portable Spirograph is awesome and I want a copy.
THE ENEMIES AND ENTITIES:
♀ was definitely very effective before getting OHKOed by the Assault Boat (or whatever it was called), which had the exact same special as the Mook Tank, but stronger. Michael and Mecha Jackson didn't even die before the act was over. Redshirts are a thing, that exist and I'm more curious to find out about them then the Mooks.
On the other team, we have the Spirals, which are like Mooks but generic, and Mooks, which I guess we'll find more about later in the story, unless we capture one. That's probably one of my goals for A1E3 or E4, probably before my first sidequest.
THE BOSS:
The Mook Tank was curbstomped. Honestly, against the massive AA forces and with a weaker special than an normal enemy with the same special, it was done. Lucky for the Acolyte, he doesn't take damage from trials.
THE FUTURE:
Is uncertain, for now. Does anyone have plans for A1E3?
/null
Rollback Post to RevisionRollBack
My avatar explains everything.
Inventory will be put here when resurrected, and Chaos, Terraria and Salvation will also be added here.
Alright, here it is! This is the story post you guys have been hyping about, and so have I! I've got 9 pictures in this update, which is a trend I hope to continue. Well, enough beating around the bush!
====Story Post Inbound====
Blinky1001's anvil careens into the Mook Tank's armor and hits a critical spot! The Tank appears to smoke, and the Mook commander inside the tank was fortunate enough to escape through the hatch, although he doesn't make it very far before the Gaster Shard wakes up from its stasis and cripples the hapless Mook! The Gaster Shard is unable to cause much havoc due to the ending battle, so the Gaster Shard aims for the most massive target: the Mook Tank! He stands on top of it and is prepared to strike down with Bullet Hell...
The Mook Tank explodes with a powerful KOOM! This shakes the immediate surrounding area and destabilizes everyone, knocking them off their feet! The crew of Mooks is blown to smithereens by the sheer force of the blast! The Backup Portal is disrupted so much that it collapses, thus cutting off the Mooks from their cavalry back home! However, he who suffers the most is the Gaster Shard, taking the full force of the explosion due to its proximity to the Tank! A blast of energy sounds off and the Gaster Shard launches forth into the sky. It would seem satisfying for the Gaster Shard to meet its end in an anime-esque twinkle in the sky...
I BELIEVE I CAN FLY! I BELIEVE I CAN TOUCH THE SKY!
However, the Gaster Shard's brimming energy causes it to explode en-route to its path to the twinkle in the sky! Such an explosion seems to rip the sky apart due to its energy. In the wake of the release of power lies a hole in the sky above, leading to a place beyond the stars and perhaps into space. The hole begins to shrink in size...
However, as the hole closes and the above dimension returns to its dormancy, some shadowy figures emerge from the stars above. They are enigmatic and mysterious, partly due to them being so far away! You manage to gain little info on these creatures before they float away into the distance...
And just like that, these creatures empty the sky and the hole closes nearly as suddenly as it had opened.
Losing and demoralized, and with the Backup Portal since dispelled, the surviving Mooks surrender to the Player Fort and its forces. Being weak on their own and with no super-strong backup, they would never have survived if they chose to fight anyways. They are taken as prisoners of war and their weapons are confiscated. As such, this is the first time the players in the Player Fort have gotten their hands on guns, due to the limitations of the fort and general inability to craft effective firearms from scratch. Such are sub-par and low damage, being Mook-grade, but these automatics (and one rocket launcher) will have to do. One of the players housed within the fortress examines the assault rifle issued to his prisoner closely.
However, you guys can't stick around and celebrate your victory; you have some Acolyte-pursuing to do! You guys are quickly use this moment to trod off towards the forest and pick each and every one of us sugar plums in search of your opponent! In the mean time, ConsumerOfAll (who i sadly couldn't depict, as his skin is identical to that of the last game's antagonist) examines the wreckage of the previous boss and claims the Tank Artillery Tube §¶ as a Spoil of War. However, on the way to the forest, the TNT Cannon, due to flying technology in Minecraft being shoddy at best, flutters about perilously in the sky! It unceremoniously crashes into the earth.
"We're off to see the wizard, so we can go kick his butt..."
</Episode 2>
<Episode 3>
In the mean time, in a site under the ocean several kilometers away...
It was a good idea to go to the temple today. Such a respite is necessary every once in a while for such a battler. One's mind cannot consist all of battle plans and the cries of your soldiers hungering for war. While I am grateful for this wealthy empire to provide such fruitful gifts, it feels good to pray every once in a while.
I should really introduce myself to these observers.
I am Major Persecles of the Cerulean Empire. In days long past, the Argynth people fought over swathes of territory in the vast ocean, forming their own kingdoms to do so which rose and fell. This continues to this day as a stage of conquest is about, with advancing armies both claiming new lands and clashing with each other. I hail from the Cerulean Empire, an empire that is young and hungry for territory. I, as Major, have led some successful battles and thus gained a lot of lands for my home. For these, I was awarded the title of Prince of a small city for my victories. More information should come with time.
Wait, I'm betting some human observers are wondering what I'm doing carrying a FREAKING TRIDENT to a holy site. In my culture, three is a holy number and represents communion with the divine. Thus, many Argynths carry a three-pronged spear to prayer.
As of now, I feel that my resolve has been hardened and I turn back to the town I rule, yet something appears on the horizon that doesn't seem... natural.
Odd. Within the distance I see three levitating monsters headed inland. I wonder if this calls to something... Nevertheless, I should rally my troops to investigate. I am a Major, after all. I begin to turn back from the temple to spread news of my discovery.
In the mean time, in a nearby forest close to the plain...
The Acolyte rests up and sits on a nearby log, happy for his respite against the growing playerbase. He produces the same laptop that was an Episode ago, and proceeds to open up chat with crucifixionTerminated [CT] once more.
Show Pesterlog
== godlyAdept [GA] began pestering crucifixionTerminated [CT] at ██:██:██ ==
GA: You.
CT: what's wrong?
GA: Want to know what your backup did?
GA: It pretty much slowed the playerbase down.
CT: oh, wow!
CT: i feel far from good.
GA: You should. Their bulwark was absolutely impenetrable even by a Mook Tank and a Backup Portal working together!
CT: i've got a plan.
GA: This one better work.
CT: how about we send out a front that's so strong and so quick that they can't prepare for it?
GA: Sounds good, but unlikely, knowing these players.
CT: well, your next line of backup seems pretty big and should arrive sooner than the last rounds.
GA: Great. It better wipe out their whole line of defense and then some!
== godlyAdept [GA] caesed pestering crucifixionTerminated [CT] at ██:██:██ ==
The Acolyte barely has time to put his laptop away before you guys find him. He props up from his log seat and prepares for battle! He's got a full Dark Magic Meter and a Spirograph full of Spirals, so stay on your guard! I'll answer some of your nullposts next post.
Battlefield Data will be updated when the next non-Story Post gets up!
The Meaning of Life, the Universe, and Everything.
Join Date:
6/9/2013
Posts:
55
Minecraft:
sunnyau
Member Details
HYPE.
I guess I will do with a review...
Since I will be on hiatus for the Easter, I'll be charging my items.
(I summon an ???([AA] Elite)(2/3)23/25+1 Pricey+1Blinky+1 Consumer
Powerful Pyrostaff -> Unobtainium Pyroantistaff(Add 1 more ability, add Cold(Anti of Fire)/Chao(The nature of Fire) mode which deals less damage but higher spell damage) 8/15 +1 Pricey+1Blinky+1 Consumer)
The whole thing started up with the Player Fort and a sparse number of Mooks.The AA Camp has sent to this chapter. The AA Camp improves, reaching 50 HP and a bunch of other features, before it was smashed down by primarily Nuiltor.Meanwhile, the war against the Futility Tower is raging and a horde of entities were sent to the mission of bringing it down.The Acolyte introduced more mooks onto the battlefield,but was soon defeated. Shortly after, the Acolyte was damaged by Consumer's all-mix potion and started the Boss Battle. The Battle started quite fast, for 1 round the attackers scored 50, but it slowed down when the Entity Based Shield Came into existence(for 1 turn). The final 100 was the slowest part. And you are at the end of this Episode.
Major Items and Entity in Episode:
Anti-Acolyte Camp(Before A1E2)
Futility counter(i.e. Futility Tower)#819
Daggers of [whatever] #803
Some sort of Gun(from HHH)#858
Portable Spirograph #1038
Michael Jackson #1067
♀ #1141
Pure Fox Advanced Danmaku System#1342
Enchanted High-Powered Laser Gunblade infused with Command Block Power§¶ #1413
Accumulator annihilator§¶ #1417
Powerful Pyrostaff #1433
Tips:
I guess I will focus on items.
@Blinky, I guess you can get on a few items that improves your summon, such as:Fire Supporter:Count the number of the Elementals which have Fire Attack, then +1 attack to every of your Fire Entity for every Entity that passes the above rule. , or a more generic Supporter: +0.75 attack and health of one chosen entity for every entity on board, depletes other of your entity by 50% health, and has a cool down for 5 turns.
@Consumer, you may lay your hands on some augmenter(which is the only item I will get in this Episode), such as:Augmenter:Augments your next attack to a specific Element,or 2 Elements at once, but cannot be used in the next turn, do not use up actions.This is (I guess) an advancement from your Greatwood Wand. Also an Mana Channeler: Charges 2 Xg per turn, maximum 15 Xg, can use n Xg to add n attack to a spell cast or n/2 attack added to a spell cast+ an entity which has n/3 health and n/4 attack, which is the element which you attacked with. (Xg is just an unit I created for Mana)May be good(for defending yourself with A LOT OF entity.)
@nuiltor, I really appreciates your sense on us accumulating items, and the Accumulator Annihilator §¶ and the Spirograph I really appreciates.
Acolyte:
He seems to like to spam on us once using the Spirograph, then get back until he charges. So he must camp if this is right.
Reply to the Above:
On Camping:
This started when the AA Camp was at it heyday. It is not new for this chapter(Subsequently on the Player Fort and the AA Camp.). I guess it is both good or bad, but it doesn't affect the War.
On getting a Mook:
Are you able to extract information from him?
On my Items:
If I have no serious need for 1 more item, I will just go for a Augmenter and craft +2 items.
Alright, so my computer's getting [DATA EXPUNGED] by From Around The Web adware, so I can't multiquote you guys easily, at least for this post.
@nullitor:
Sure thing! You gain Michael Jackson's Top Hat as a Spoil of War. It provides a weaker but quicker-charging version of Tophat Toss!
@ConsumerOfAll:
I'll respond to these respectively with your content.
True, camping an item spam was a big problem, so the Acolyte might learn from this and develop effective strategies to counter them.
Sunnyau did camp around spamming items, so nullitor decided to make an item that countered these item-spam tactics. It's just gameplay!
Well, you're definitely one of the more tactical Anti-Acolyte players in the roster, so I feel like you'd be a good guy to give tips, but unfortunately for sunnyau, access to Generation +2 Items has not been attained yet. In fact, the Generation system has been suspended this battle since you guys don't have adequate crafting tables! Places to properly craft items will be provided with the story, hence the Player Fort's crafting table.
You've gained a fond assessment of the Acolyte to unleash a horde of entities and then go Aggro.
Maybe you could make your own Portable Spirograph! It'll be modified as to not be an exact copy, most likely.
The Mook Tank's Artillery Shot may have done worse direct damage than the Artillery Boat's attack, but it did have a shorter cooldown, thus being balanced in my eyes in comparison (even though the Artillery Boat's attack stunned). Also, if I'm correct, they did equal splash damage. Also, the Mook Tank had far more health and a Backup Portal to support it.
The Redshirts are little player summons that are summoned lazily and basically act as cannon fodder, much like Mooks, but I didn't flesh them out much and they might become more in the future. The Mooks I've more fleshed out and you should find out more definite info on them in the (at this pace) far future. Also, you guys should be seeing more of the Argynths (Spoiler Alert: These guys are subplot material at first, but they'll get involved in the main plot soon.)
Well, this is the future of the past, so you should get more action and get more info!
Well, that's the end of that! Time to apply the battle changes!
====[End-of-Turn Events]====
Nothing is changed except that you and the Acolyte are prepped for battle.
====[engie_ninja's sidequest]====
Nothing changes, so this is kept in Stasis.
====[5l1n65h07's sidequest]====
This has been statused since you are Long Since Idle! if you're coming back, the last update's on Page 75.
====[Revan's Sidequest]====
Nothing changes, so this is kept in Stasis.
After landing inside the wall from the catapult, you appear to be within the fields of a large castle, long since abandoned and thus in ruin. What lurks within? You have multiple places to go, and these options are listed below! (Hey, that rhymes.)
You can go left to go to the castle courtyard.
You can go right to go to the barracks.
Up front is the Keep's Left Wall.
====[The Battlefield]====
An area dominated by plains, which is more appealing to the eyes than the rock platform at the beginning of the game.
TwinBuilder [AA] HP: 20/20. Long since idle.
The_Serpent [AA] HP: 20/20. Long since idle.
Crusher48 [AA] HP: 20/20.
Inventory: Enderdodge Token [Power: IIIIIIIIII], Chandelier Flail (2/3, Attacks with deal Burning damage for 2 turns), Ornate Sight (Halves gun inaccuracy, mounted on HHHH), 3/4 Diamond Armor (6/6 hits, Has a 75% chance to take a hit), Headless Horsemann Harmer's Howitzer §¶ (0/16 Souls) (Shotgun, Base Damage: 4, Earns 1 Soul per kill, souls can be unleashed into an entity that can be drawn back into the gun if above Orange Health (40%)), Energy Siphon (9 DE) (Drains Dark Magic or HP to replenish Dark Energy which can be used for buffs, can drain souls from the HHHH for 2-4 DE/Soul), Omnicannon Pieces (Grants TF2 Class-based weapons when broken, requires Dark Energy to break (Scout, Pyro, Sniper, and Spy require 5 DE to unlock each) (Demoman, Heavy, and Engineer require 7 DE to unlock each) (Medic and Soldier require 9 DE to unlock each))
25% chance to dodge entity attacks, 50% chance to dodge player attacks when not recharging.
Takes 3/10 energy to dodge an attack, regenerates 1/10 energy a turn.
If energy expended, cannot be used and will regenerate 2/10 energy a turn.
MegaMinEr69 [AA] HP: 20/20.
Netpatham [AA] HP: 20/20. Long since idle.
Killer_Pixie [AA] HP: 20/20. Robotic Armor HP: 25/25. Rocket launcher allows splash damage. Long since idle.
Inventory: Blue Charge Crystal (Charges a charge by half its max charge points when used)
FINALBATTLESTARTSNOW [AA] HP: 20/20.
PitTheAngel/Dark Pit [AA] HP: 20/20.
Inventory: Night Crystal Shield (20/20 HP) (Generation +1 Item, deals 4 damage to any attackers), Copy Core (3/3 Uses) (Harnesses the power of elemental attacks, using it will give your next attack +2 base damage and apply elements to that attack), Artificial Charge Crystal Level XX (Charges a charge for its power level)
jondanger23 [AA] HP: 20/20. Long since idle. Inventory: Ramshackle Shield (5/10 HP)
Pricey12345 [AA] HP: 20/20.
Inventory: Healing Hammer § (Base Damage: +4, Heals 50% of damage dealt), Powered Solar Blaster (Generation +1 Item, Pistol, Base Damage: +4, Light-based, Base Damage additive increased with successful shots on the same target, up to a max of +6 base damage.), Anti-Acolyte Armor (50/50 HP) (Has a 50% chance to block attacks, doesn't break but has to recharge will automatically recharge itself on 0 HP or can be recharged via healing), Party Popper (Consumable, Dazes the target for 1 turn)
Blinky1001 [AA] HP: 16/20.
Inventory: Cloak of Regeneration (75% chance to heal 1 HP after action), Daggers of Fire/Ice (Dagger, Base Damage: +2, Has a 60% chance to inflict Hot/Cold for 2 turns, Heat/Cold based), Elemental Amulet (40% chance) (Has a chance to summon a Heat/Cold/Wind/Earth Elemental every turn, 22% chance each, 12% chance to summon a summon a Djinni with more health, chance escalates by 10% with each passing turn & resets when Elemental summoned), Omega Ω Party Hat (1/2 HP) (Takes 25% of damage targeted against the user)
auyeungyat/sunnyau [AA] HP: 20/20.
Inventory: Enchanted Crafty Bow (Deals 8 damage to one enemy when used, requires 1 Arrow to begin shooting, 5/10 Arrows, 17/18 Durability), Charge Pendant (8/8 Ready) (Can be used to fill a charge to 1/2 its max capacity, up to a maximum of 10 points), Small Iron Shield (40 HP, only blocks when entering a blocking stance), Powerful Pyrostaff (Base Damage: +2, deals Heat-based damage, resets Burning times to full) Enchanted Command-Block-Infused Laser Gunblade §¶ (Generation +1 Item, Sniper Rifle or Sword, Base Damage: +4 (Sword only), Has a (1/Entity Max HP / 20) chance to apply Shocked (60% chance to miss attacks) for 2 turns, applies Burning (1 damage over time) for 3 turns 100% of hits when in sword mode and 50% of the time when in Sniper Rifle Mode, Hitting a non-PC target with Sword mode causes it to be knocked out of melee range and has a (1/Entity Max HP / 10) chance to apply Stun (Misses attacks) for 1 turn, Sniper Rifle mode has a 50% chance to ignore the target's armor/damage reduction and deals 50% of its damage through damage sponges), Omega Ω Party Hat (2/2 HP) (Takes 25% of damage targeted against the user), Multitask-Bot (4/5 Uses) (Allows the user to multitask for one more action per turn)
ConsumerOfAll [AA] HP: 20/20.
Inventory: Large Iron Shield (60 HP), Health Potion (Heals 4 HP when used) (x4), Omega Ω Party Hat (2/2 HP) (Takes 25% of damage targeted against the user), Orbiting Chain Mana Wand (Generation +1 Item, Base Damage: +2, can sacrifice Base Damage addative to attack up to 2 other targets with 2 Base Damage), Gold-Capped Greatwood Wand [7 Ignis Vis, 8 Aqua Vis, 7 Terra Vis, 10 Aer Vis, 10 Ordo Vis, 9 Perditio Vis] (Base Damage: -1, can use Vis in an attack to modify its effects), Tank Artillery Tube §¶ [Cooldown: II] (Deals 12 damage to an enemy and 4 damage to its surroundings as splash)
MerryKirisame [AA] HP: 20/20
XSlayer300 [AA] HP: 20/20.
Inventory: Mediocre Machine Gun (2 base damage)
EpicPandaGamer [AA] HP: 20/20.
TSFHISEPIC [PA] HP: 20/20. Has the opportunity to choose a buff of his liking. Long since idle.
nullitor [PA] HP: 16/20.
Inventory: Pipe Bazooka (Rocket Launcher, Base Damage: 2), Wither Armor (25/25 HP) (Tanks 75% of damage, inflicts Wither (1 damage over time, DoT damage unhealable until effects are over) for 2 turns to attackers), Accumulator Annihilator §¶ (Deals increased damage to PCs the more items they have, +1 damage per item), Era of Oblivion [Cooldown: II] (Allows sudden nihilism to be used during an attack to prevent it from having any effect other than damage and capping the damage to four but making the attack more likely to deal damage), Michael Jackson's Top Hat [Cooldown: III] (Deals 30 damage spread out amongst the enemy side, specific enemies can be targeted, cap of 10 damage/target)
GoldHero101 [PA] HP: 20/20.
battlefury13 [PA] HP: 20/20.
FeatheredDragon [N] HP: 0/20
Itinerary Objectives:
Anti-Acolyte:
Deal as much damage to the Acolyte as you can!
Pro-Acolyte:
Protect the Acolyte from damage!
The Acolyte [AC] HP: 95/100. Dark Magic Meter: 100%. Kills: 13.
Inventory: Portable Spirograph (0/21 Spirals left, DONE, 5/7 Stored) (Creates a Spiral (16 HP entities with 4 ranged base damage) every other turn, can be stored up)
The Sea Base:
A zone within open waters, housing multiple prisoners. An odd tower is being constructed in some sort of ritual.
Technology Master [PA] HP: 11/40. [Progress: IIIII]. Countering (Deals retaliation damage when hurt, 1/2), (Stasis (Cannot attack, charge attacks, or be damaged, can be removed at will by Nullitor, ∞))
Stats
Base Damage: 4
Speed Value: 2
When Progress full, expends progress bar to develop new Technologies.
Bunker [PA] HP: 14/50. Door: 0/20 HP. Can hold entities. Structural.
Stats
Provides shelter from attacks, but entities inside the bunker cannot interact with entities outside it and vice-versa.
Upon destruction, damages all entities inside the bunker for a minimum of 5 damage and a maximum of a quarter of the entity's health.
Holds nothing as of this turn.
====[The Forest]====
A wooded area dominated by trees. A plateau of uncertain properties is in the distance...
Way to the Plateau: 25/100 [IIIIIIIIIIIIIIIIIIII]
engie_ninja [AA] HP: 20/20.
Inventory: Bear Trinket (Dealing 15 damage in 3 turns triggers Enraged for 2 turns, 0/15 damage), ZEUS Suit (Absorbs 25% of damage. HP: 16/20. Outfitted with weaponry), WEPON (Submachine gun with glitchy and dangerous properties), Fire Augment [Cooldown: III] (Allows for mild pyrokinesis abilities), Stone Sword (Base Damage: +2) (x2)
Mech Machine Gun (4 base damage)
Flamethrower (2 base damage)
Kinetic Strike (Doubles melee base damage when used)
bmxer2001 [AA-P] HP: 18/20. Iron Armor (96/100 HP, takes 60% of damage for recipient)
Special Action: Becomes more agile, dealing 1.5x more damage on melee attacks and having a 40% chance to dodge enemy attacks, as well as gaining a +1 Speed Value boost, all for 4 turns. Unused.
75fires [AA-P] HP: 18/20. Iron Armor (96/100 HP, takes 60% of damage for recipient)
Special Action: Coats the battlefield in fire, dealing 6 Heat-based damage to every enemy entity and causing them to suffer 2-turn 2-damaged Burning. Unused.
====[The Savannah]====
A flat field with a gentle river flowing through it. A desert is located further from the river, but is yet a substantial environment for cacti.
Thatch Hut: Contains a bed.
teenaegisalt_87 [N-P] HP: 20/20. Takes 50% more damage due to lack of good clothing/armor. Bow equipped. Special Move: Generates a special item for the player. Requires chat-related conditions to be met. Used.
Bandit [H] HP: 17/20 (x2) Stunned (Misses attacks, 0/1), 20/20 (x1) Wielding Bows and Stone Swords.
Cactus Wall [N] HP: 20/20. Attacking a target behind this wall from outside the wall with a melee attack will deal 2 damage.
Trapdoor Moat [N] HP: 20/20 Attacking a target behind this moat from outside the moat with a melee attack will deal no damage and make the victim lose a turn.
5l1n65h07 [N] HP: 20/20 Inventory: Bottle of Stalker Secretion (When thrown (or consumed), it makes the victim Lethargic), Paring Knife (Base Damage: +2), Small Wooden Travel Mug (0/1 Storage, Contents: None, Allows small-scale storage of liquids) (x2), Portable Cactus Juicer (Allows the creation of Cactus Juice from Cacti), Cactus (Ingredient) (x2)
====[The Clearing]====
A clearing in a section of a forest. The plentiful resources allow for construction of something like a castle...
arksiane [N] HP: 20/20 Inventory: Bulletproof Jacket (10/10 Hits) (Wearer takes 20% less damage while wearing it)
Castle:
Moats HP: 15/30. (Under construction)
====[The Swamp]====
A messy, mysterious, and malevolent piece of terrain. Only the wary go here on purpose...
robby214tv [AA] HP: 20/20
Inventory: Bundle of Vines (Ingredient) (x11)
====[The Taiga Castle]====
A long since abandoned castle in the middle of a Taiga forest. The coolness of the air gives way to a feeling of ruin and foreboding.
Currently In: Left Section.
Right To: War Barracks.
Left To: The Courtyard.
Forward To: Keep Left Wall.
Cobblestone Wall [N] HP: 40/40. Surpassed!
Force Apparition [N] Presence: 16/20. Has a 50% chance to block attacks for Revan, cannot be targeted.
OldSithRevan/The Revanchist [N] HP: 20/20.
Inventory: Lightning Coil (Has a 50% chance to Shock (60% chance to miss attacks) targets for 2 turns), Rusty Key (Leads to a presumably as rusty lock), Small Red Crystal (Crafting Ingredient), Thinkinsense (Consumable, gives Focused (Notices things easier, higher Force affinity, -25% gun inaccuracy) for 2 turns), Cooked Porkchops (Consumable, gives Regeneration (3 HP restored per turn) for 2 turns) (x2), Cobblestone (Crafting Ingredient) (x58), Short Rope (Tool, could be used in some creative way) (Used)
Alright, here it is! This is the story post you guys have been hyping about, and so have I! I've got 9 pictures in this update, which is a trend I hope to continue. Well, enough beating around the bush!
====Story Post Inbound====
Blinky1001's anvil careens into the Mook Tank's armor and hits a critical spot! The Tank appears to smoke, and the Mook commander inside the tank was fortunate enough to escape through the hatch, although he doesn't make it very far before the Gaster Shard wakes up from its stasis and cripples the hapless Mook! The Gaster Shard is unable to cause much havoc due to the ending battle, so the Gaster Shard aims for the most massive target: the Mook Tank! He stands on top of it and is prepared to strike down with Bullet Hell...
Oh, so they were why the Mooks didn't attack the Mook Tank. It's gone now, so yeah Gaster, you shouldn't just murder the Mook Tank.
First, I'll rip this Tank to shreds, gain a Spoil, and use that to murder Consumer for Betraying me!
The Mook Tank explodes with a powerful KOOM! This shakes the immediate surrounding area and destabilizes everyone, knocking them off their feet! The crew of Mooks is blown to smithereens by the sheer force of the blast! The Backup Portal is disrupted so much that it collapses, thus cutting off the Mooks from their cavalry back home! However, he who suffers the most is the Gaster Shard, taking the full force of the explosion due to its proximity to the Tank! A blast of energy sounds off and the Gaster Shard launches forth into the sky. It would seem satisfying for the Gaster Shard to meet its end in an anime-esque twinkle in the sky... I BELIEVE I CAN FLY! I BELIEVE I CAN TOUCH THE SKY!
Ah, never knew Gaster had such love of music.
However, the Gaster Shard's brimming energy causes it to explode en-route to its path to the twinkle in the sky! Such an explosion seems to rip the sky apart due to its energy. In the wake of the release of power lies a hole in the sky above, leading to a place beyond the stars and perhaps into space. The hole begins to shrink in size...
wait what. what is that. why is gaster creating such a thing. bye gaster.
However, as the hole closes and the above dimension returns to its dormancy, some shadowy figures emerge from the stars above. They are enigmatic and mysterious, partly due to them being so far away! You manage to gain little info on these creatures before they float away into the distance...
And just like that, these creatures empty the sky and the hole closes nearly as suddenly as it had opened.
ConsumerOfAll: Hey, did any of you take a screen cap of those? Yes? No? One's in the Update Terminal, but most of you can't access that so yeah.
Losing and demoralized, and with the Backup Portal since dispelled, the surviving Mooks surrender to the Player Fort and its forces. Being weak on their own and with no super-strong backup, they would never have survived if they chose to fight anyways. They are taken as prisoners of war and their weapons are confiscated. As such, this is the first time the players in the Player Fort have gotten their hands on guns, due to the limitations of the fort and general inability to craft effective firearms from scratch. Such are sub-par and low damage, being Mook-grade, but these automatics (and one rocket launcher) will have to do. One of the players housed within the fortress examines the assault rifle issued to his prisoner closely.
Better technology? Well, I'm not complaining.
However, you guys can't stick around and celebrate your victory; you have some Acolyte-pursuing to do! You guys are quickly use this moment to trod off towards the forest and pick each and every one of us sugar plums in search of your opponent! In the mean time, ConsumerOfAll (who i sadly couldn't depict, as his skin is identical to that of the last game's antagonist) examines the wreckage of the previous boss and claims the Tank Artillery Tube §¶ as a Spoil of War. However, on the way to the forest, the TNT Cannon, due to flying technology in Minecraft being shoddy at best, flutters about perilously in the sky! It unceremoniously crashes into the earth.
"We're off to see the wizard, so we can go kick his butt..."
And this is... a giant rocket launcher. Nice. First Spoil of War get! I wonder why the user of the Update Terminal thinks I have Richard's skin, though. I mean, my skin is basically Steve? with an MS Paint job, but so is Richard's. I need something nooby, though, so I changed it to Homura Akemi's. Just because I can. (I did indeed change my skin OOC.)
In the mean time, in a site under the ocean several kilometers away...
It was a good idea to go to the temple today. Such a respite is necessary every once in a while for such a battler. One's mind cannot consist all of battle plans and the cries of your soldiers hungering for war. While I am grateful for this wealthy empire to provide such fruitful gifts, it feels good to pray every once in a while.
I should really introduce myself to these observers.
I am Major Persecles of the Cerulean Empire. In days long past, the Argynth people fought over swathes of territory in the vast ocean, forming their own kingdoms to do so which rose and fell. This continues to this day as a stage of conquest is about, with advancing armies both claiming new lands and clashing with each other. I hail from the Cerulean Empire, an empire that is young and hungry for territory. I, as Major, have led some successful battles and thus gained a lot of lands for my home. For these, I was awarded the title of Prince of a small city for my victories. More information should come with time.
Wait, I'm betting some human observers are wondering what I'm doing carrying a FREAKING TRIDENT to a holy site. In my culture, three is a holy number and represents communion with the divine. Thus, many Argynths carry a three-pronged spear to prayer.
As of now, I feel that my resolve has been hardened and I turn back to the town I rule, yet something appears on the horizon that doesn't seem... natural.
Odd. Within the distance I see three levitating monsters headed inland. I wonder if this calls to something... Nevertheless, I should rally my troops to investigate. I am a Major, after all. I begin to turn back from the temple to spread news of my discovery.
I guess the Argynths will be relevant to this Godmodding War soon, but not yet. There's also the three flying things, which I'm pretty sure are those things that emerged from Gaster's portal.
In the mean time, in a nearby forest close to the plain...
The Acolyte rests up and sits on a nearby log, happy for his respite against the growing playerbase. He produces the same laptop that was an Episode ago, and proceeds to open up chat with crucifixionTerminated [CT] once more. Show Pesterlog
== godlyAdept [GA] began pestering crucifixionTerminated [CT] at ██:██:██ ==
GA: You.
CT: what's wrong?
GA: Want to know what your backup did?
GA: It pretty much slowed the playerbase down.
CT: oh, wow!
CT: i feel far from good.
GA: You should. Their bulwark was absolutely impenetrable even by a Mook Tank and a Backup Portal working together!
CT: i've got a plan.
GA: This one better work.
CT: how about we send out a front that's so strong and so quick that they can't prepare for it?
GA: Sounds good, but unlikely, knowing these players.
CT: well, your next line of backup seems pretty big and should arrive sooner than the last rounds.
GA: Great. It better wipe out their whole line of defense and then some!
== godlyAdept [GA] caesed pestering crucifixionTerminated [CT] at ██:██:██ ==
I did tell cruci, and I was correct. Yay. Assuming the Acolyte is from Universe B, why does he use a laptop, while on a computer or laptop?
[RP AND ATTACKS]
I use the Chain Orbiter Mana Wand to cast a divination spell to find where the Acolyte is. The Veil probably blocks it, but I assume he notices, before running away, to go find Horizons. She wants me dead, I want her dead, I have a Spoil of War and I've done 1.5 hearts of damage to the Acolyte. I think I can do something easier for a while.
Unless, you know, it isn't easier.
[SIDE QUEST START]
I walk quite a decent distance from the Battlefield, with F3 off, and it appears that I'm quite far away from Horizon's location. Quite a bit far away. There's quite a few bases that I walk past, and after reaching a beach, I sail across an ocean, before realising I'm right above a Water Temple. And there's Guardians. And they just broke my boat.
[CHARGES, ALCHEMIES AND ASSISTS] Quick and Dirty Thaumium 8/13 ============= Research: Dark Magic 21/25 ========================= Greater Fairy 19/25 ========================= +1 to sunnyau and Revan.
[BREAKDOWN AND OOC]
(So, does anyone want to call dibs on AA-Boss in the near future?
@ninja: I assume the way you start a sidequest is by leaving the Battlefield.)
[INVENTORY]
Large Iron Shield, 4 Normal Health Potions, Omega Party Hat, Orbiting Chain Mana Wand, Gold-Capped Greatwood Wand
Rollback Post to RevisionRollBack
My avatar explains everything.
Inventory will be put here when resurrected, and Chaos, Terraria and Salvation will also be added here.
I keep building a reinforced acolyte's herald symbol(Makes the acolyte regain dark magic when I take
damage)17/?(+2 from revan)
I keep building a completely awesome chaingun(1 base damage but can
target multiple people and shoot salvos of up to 18 shots spread in any
wanted way between the targets)10/?
Then I help once battlefury and once old sith revan.
After all that I use the bazooka(and the accumulator anihilator) to shoot at auyeungyat/sunnyau.
Somehow This time the bazooka shoots rainbows.
Those are so much intense it is like being hit by a L.A.S.E.R.
Way back over where Ross, Medic, Mechsquito, and the wall are, a dispenser that isn't a dispenser appears. And then one of those passive healing beam thingies that dispensers normally release emerges and attaches to the Mechsquito when they draw near. Yep, this is a repair station.
The sword is a large curved scimitar, forged from a dark metal, that gleams, almost like someone put a gloss on the night sky.
Of note is the large number of empty gem sockets around the hilt.
"Voids... not again."
1/5 for usage.
1/10 for elementalist's gift
1/25 for the elemental blade.
He turns and looks around at the people around him.
"This is... a strange world."
"Lots of creation energies flowing through though."
He walks over to the AA players and waves
"Hello, would you all mind telling me where I am?"
(for reference if my character gets drawn into anything, the scimitar is big, like, even with the curve it's almost half as tall as he is. He's wearing a white tunic (shirt-type-thing) and brown work pants. He has a cloak that sort of shifts colors normally, but right now it's sort of colorless. It will gain more colors as I complete my charges.. He's human, not Minecraftian, brown hair, green eyes. Random trivia: he's technically from a universe canonical to DTG, but has never been introduced.)
I keep building a reinforced acolyte's herald symbol(Makes the acolyte regain dark magic when I take
damage)18/?
I keep building a completely awesome chaingun(1 base damage but can
target multiple people and shoot salvos of up to 18 shots spread in any
wanted way between the targets)11/?
Then I help once battlefury and once old sith revan.
Then I use a river of strikes to attack auyeungyat/sunnyau
The river of strikes is thrown the same way as you read a wall.
The wall in question happens to have stopped existing thus making the use of a river of strikes as a thrown weapon much more convenient.
Quote from pionoplayer>>
He walks over to the AA players and waves
"Hello, would you all mind telling me where I am?"
The Shadow of the Crawling Chaos approaches the new figure.
A realm of a boy who wants to wear the title of a god, welcome to AdpetCraft. I suppose you wish to challenge the petty tyrant known as the Acolyte who has brought some of here. Or do you thirst for power and wish to join him?
Hey guys, I procrastinated enough, so I cannot make as much progress as I'd like to make today, especially after such a story post. As such, this will be a 1/3rd update where I only note the changes and save them for later. Be assured that the changes will take place tomorrow!
Can I have Yoda back? He didn't do anything before evaporating...
Anyway, I think I'll listen to people's advice and become an Elemental Lord.
I use a divination spell to divine the location of the Acolyte.
Jedi:8/8 (A generic Jedi!)
Hat of the Elements:1/10
Cape of the Elements:1/15
Staff of the Elements:1/20
Sure, you can have Yoda back, since I'm lenient. However, since I don't want him Killed Off For Real (just for the sake of his fame), he'll turn back and retreat when he gets to red health (20%).
Oh, so they were why the Mooks didn't attack the Mook Tank. It's gone now, so yeah Gaster, you shouldn't just murder the Mook Tank.
[DECODED]First, I'll rip this Tank to shreds, gain a Spoil, and use that to murder Consumer for Betraying me!
Ah, never knew Gaster had such love of music.
wait what. what is that. why is gaster creating such a thing. bye gaster.
ConsumerOfAll: Hey, did any of you take a screen cap of those? Yes? No? One's in the Update Terminal, but most of you can't access that so yeah.
Better technology? Well, I'm not complaining.
And this is... a giant rocket launcher. Nice. First Spoil of War get! I wonder why the user of the Update Terminal thinks I have Richard's skin, though. I mean, my skin is basically Steve? with an MS Paint job, but so is Richard's. I need something nooby, though, so I changed it to Homura Akemi's. Just because I can. (I did indeed change my skin OOC.)
I guess the Argynths will be relevant to this Godmodding War soon, but not yet. There's also the three flying things, which I'm pretty sure are those things that emerged from Gaster's portal.
I did tell cruci, and I was correct. Yay. Assuming the Acolyte is from Universe B, why does he use a laptop, while on a computer or laptop?
[RP AND ATTACKS]
I use the Chain Orbiter Mana Wand to cast a divination spell to find where the Acolyte is. The Veil probably blocks it, but I assume he notices, before running away, to go find Horizons. She wants me dead, I want her dead, I have a Spoil of War and I've done 1.5 hearts of damage to the Acolyte. I think I can do something easier for a while.
Unless, you know, it isn't easier.
[SIDE QUEST START]
I walk quite a decent distance from the Battlefield, with F3 off, and it appears that I'm quite far away from Horizon's location. Quite a bit far away. There's quite a few bases that I walk past, and after reaching a beach, I sail across an ocean, before realising I'm right above a Water Temple. And there's Guardians. And they just broke my boat.
[CHARGES, ALCHEMIES AND ASSISTS] Quick and Dirty Thaumium 8/13 ============= Research: Dark Magic 21/25 ========================= Greater Fairy 19/25 ========================= +1 to sunnyau and Revan.
[BREAKDOWN AND OOC]
(So, does anyone want to call dibs on AA-Boss in the near future?
@ninja: I assume the way you start a sidequest is by leaving the Battlefield.)
[INVENTORY]
Large Iron Shield, 4 Normal Health Potions, Omega Party Hat, Orbiting Chain Mana Wand, Gold-Capped Greatwood Wand
You wander far-off from the battlefield and run into the Guardians and their Ocean Temple! I wonder what awaits within it.
Indeed it is! Leaving the Battlefield will open up a new area for you to sidequest in.
Also, I'm not sure if Gaster wanted to make that portal... The shard exploded and the portal opened due to the chaotic energy given off by the blast.
Most questions of the Acolyte will be answered with time. Some of them will be answered when asked! However, the question of why he has a laptop is the former if we're going in-depth, but if you want a simple answer, he uses it to communicate with his allies on Pesterchum.
Well, changing your skin will indeed make you easier on the fanbase to draw!
I keep building a reinforced acolyte's herald symbol(Makes the acolyte regain dark magic when I take
damage)17/?(+2 from revan)
I keep building a completely awesome chaingun(1 base damage but can
target multiple people and shoot salvos of up to 18 shots spread in any
wanted way between the targets)10/?
Then I help once battlefury and once old sith revan.
After all that I use the bazooka(and the accumulator anihilator) to shoot at auyeungyat/sunnyau.
Somehow This time the bazooka shoots rainbows.
Those are so much intense it is like being hit by a L.A.S.E.R.
You will deal 4 damage to sunnyau, but this is raw damage and I'm pretty sure he has some sort of gear on him to reduce it.
Way back over where Ross, Medic, Mechsquito, and the wall are, a dispenser that isn't a dispenser appears. And then one of those passive healing beam thingies that dispensers normally release emerges and attaches to the Mechsquito when they draw near. Yep, this is a repair station.
Augment Lightning: 5/8
Just gonna continue going to the plateau.
Repair Station will be implemented.
You and your group will gain +15 distance on the Plateau!
Also, your new profile picture reveals experimentation on your part. It also reveals the possibility that you make your profile pictures yourself, which is pretty darn impressive!
The sword is a large curved scimitar, forged from a dark metal, that gleams, almost like someone put a gloss on the night sky.
Of note is the large number of empty gem sockets around the hilt.
"Voids... not again."
1/5 for usage.
1/10 for elementalist's gift
1/25 for the elemental blade.
He turns and looks around at the people around him.
"This is... a strange world."
"Lots of creation energies flowing through though."
He walks over to the AA players and waves
"Hello, would you all mind telling me where I am?"
(for reference if my character gets drawn into anything, the scimitar is big, like, even with the curve it's almost half as tall as he is. He's wearing a white tunic (shirt-type-thing) and brown work pants. He has a cloak that sort of shifts colors normally, but right now it's sort of colorless. It will gain more colors as I complete my charges.. He's human, not Minecraftian, brown hair, green eyes. Random trivia: he's technically from a universe canonical to DTG, but has never been introduced.)
Hey, you're here! Welcome to the game. Your PC will be added as soon as the update gets done!
Currently, you're in the forest and you've just found the main godmodder of the game.
I keep building a reinforced acolyte's herald symbol(Makes the acolyte regain dark magic when I take
damage)18/?
I keep building a completely awesome chaingun(1 base damage but can
target multiple people and shoot salvos of up to 18 shots spread in any
wanted way between the targets)11/?
Then I help once battlefury and once old sith revan.
Then I use a river of strikes to attack auyeungyat/sunnyau
The river of strikes is thrown the same way as you read a wall.
The wall in question happens to have stopped existing thus making the use of a river of strikes as a thrown weapon much more convenient.
4 more damage to sunnyau! Again, this is just raw damage.
The Shadow of the Crawling Chaos approaches the new figure.
A realm of a boy who wants to wear the title of a god, welcome to AdpetCraft. I suppose you wish to challenge the petty tyrant known as the Acolyte who has brought some of here. Or do you thirst for power and wish to join him?
um, 2/whatever for my charges if this doesn't have to be a null, otherwise just RP
The newcomer doesn't really trust the shadow. This figure... he doesn't recognize the exact form, although some of the Predecessors gave off a similar vibe. Most of the ones who did were not nice people.
"Petty tyrant?"
"Mostly I want to leave here, but currently, I can't."
He holds up his sword.
"Method of transportation is currently out of commission."
"I suppose I can help dethrone a tyrant while I'm here."
Alright, the other 2/3rds of the update have arrived!
Good news! I'll be off from school for the rest of the week (and Monday to boot!), and all that time I'm homeworkless! I'll make a lot more progress in that time, so expect to see such fly by!
um, 2/whatever for my charges if this doesn't have to be a null, otherwise just RP
The newcomer doesn't really trust the shadow. This figure... he doesn't recognize the exact form, although some of the Predecessors gave off a similar vibe. Most of the ones who did were not nice people.
"Petty tyrant?"
"Mostly I want to leave here, but currently, I can't."
He holds up his sword.
"Method of transportation is currently out of commission."
"I suppose I can help dethrone a tyrant while I'm here."
Unfortunately, charges can only be charged during active posts in this game. However, RP added, and faction confirmed!
On a more serious side (or not), I begin burning down the forest. FIRE!
Hat of the Elements:2/10
Cape of the Elements:2/15
Staff of the Hierophants (changing the name):2/20
Don't be scared, I just used some skin viewing website.
The Acolyte uses his trusty Water Bucket (What? Everyone should keep one handy in one's hotbar. Even an evil wizard.), combined with his multitude of powers to take down the forest fire easily!
====[End-of-Turn Events]====
The Acolyte starts off this battle by using 2% of his Dark Magic Meter to afflict sunnyau with a 3-turn Curse of Item Embargo! sunnyau's current items in his inventory are locked until the curse is over! However, new items can be made and used during the curse time.
====[engie_ninja's sidequest]====
You guys make +15 distance on the Plateau.
====[5l1n65h07's sidequest]====
This has been statused since you are Long Since Idle! if you're coming back, the last update's on Page 75.
====[Revan's Sidequest]====
You go to the Barracks and have a look around. This stuff hasn't been touched in a while... do you investigate or try to loot anything?
====[ConsumerOfAll's Sidequest]====
The Guardians are alerted to your presence and focus their eye beam on you! They'll deal a lot of damage to you if you stay still, so hit-and-run tactics are your best bet.
====[Persecles Subplot]====
No progress!
====[The Battlefield]====
An area dominated by plains, which is more appealing to the eyes than the rock platform at the beginning of the game.
TwinBuilder [AA] HP: 20/20. Long since idle.
The_Serpent [AA] HP: 20/20. Long since idle.
Crusher48 [AA] HP: 20/20.
Inventory: Enderdodge Token [Power: IIIIIIIIII], Chandelier Flail (2/3, Attacks with deal Burning damage for 2 turns), Ornate Sight (Halves gun inaccuracy, mounted on HHHH), 3/4 Diamond Armor (6/6 hits, Has a 75% chance to take a hit), Headless Horsemann Harmer's Howitzer §¶ (0/16 Souls) (Shotgun, Base Damage: 4, Earns 1 Soul per kill, souls can be unleashed into an entity that can be drawn back into the gun if above Orange Health (40%)), Energy Siphon (9 DE) (Drains Dark Magic or HP to replenish Dark Energy which can be used for buffs, can drain souls from the HHHH for 2-4 DE/Soul), Omnicannon Pieces (Grants TF2 Class-based weapons when broken, requires Dark Energy to break (Scout, Pyro, Sniper, and Spy require 5 DE to unlock each) (Demoman, Heavy, and Engineer require 7 DE to unlock each) (Medic and Soldier require 9 DE to unlock each))
25% chance to dodge entity attacks, 50% chance to dodge player attacks when not recharging.
Takes 3/10 energy to dodge an attack, regenerates 1/10 energy a turn.
If energy expended, cannot be used and will regenerate 2/10 energy a turn.
MegaMinEr69 [AA] HP: 20/20.
Netpatham [AA] HP: 20/20. Long since idle.
Killer_Pixie [AA] HP: 20/20. Robotic Armor HP: 25/25. Rocket launcher allows splash damage. Long since idle.
Inventory: Blue Charge Crystal (Charges a charge by half its max charge points when used)
FINALBATTLESTARTSNOW [AA] HP: 20/20.
PitTheAngel/Dark Pit [AA] HP: 20/20.
Inventory: Night Crystal Shield (20/20 HP) (Generation +1 Item, deals 4 damage to any attackers), Copy Core (3/3 Uses) (Harnesses the power of elemental attacks, using it will give your next attack +2 base damage and apply elements to that attack), Artificial Charge Crystal Level XX (Charges a charge for its power level)
jondanger23 [AA] HP: 20/20. Long since idle. Inventory: Ramshackle Shield (5/10 HP)
Pricey12345 [AA] HP: 20/20.
Inventory: Healing Hammer § (Base Damage: +4, Heals 50% of damage dealt), Powered Solar Blaster (Generation +1 Item, Pistol, Base Damage: +4, Light-based, Base Damage additive increased with successful shots on the same target, up to a max of +6 base damage.), Anti-Acolyte Armor (50/50 HP) (Has a 50% chance to block attacks, doesn't break but has to recharge will automatically recharge itself on 0 HP or can be recharged via healing), Party Popper (Consumable, Dazes the target for 1 turn)
Blinky1001 [AA] HP: 16/20.
Inventory: Cloak of Regeneration (75% chance to heal 1 HP after action), Daggers of Fire/Ice (Dagger, Base Damage: +2, Has a 60% chance to inflict Hot/Cold for 2 turns, Heat/Cold based), Elemental Amulet (40% chance) (Has a chance to summon a Heat/Cold/Wind/Earth Elemental every turn, 22% chance each, 12% chance to summon a summon a Djinni with more health, chance escalates by 10% with each passing turn & resets when Elemental summoned), Omega Ω Party Hat (1/2 HP) (Takes 25% of damage targeted against the user)
auyeungyat/sunnyau [AA] HP: 7/20. Curse: Item Embargo (Items in current inventory locked until curse is over, 3/3)
Inventory: Enchanted Crafty Bow (Deals 8 damage to one enemy when used, requires 1 Arrow to begin shooting, 5/10 Arrows, 17/18 Durability), Charge Pendant (8/8 Ready) (Can be used to fill a charge to 1/2 its max capacity, up to a maximum of 10 points), Small Iron Shield (40 HP, only blocks when entering a blocking stance), Powerful Pyrostaff (Base Damage: +2, deals Heat-based damage, resets Burning times to full) Enchanted Command-Block-Infused Laser Gunblade §¶ (Generation +1 Item, Sniper Rifle or Sword, Base Damage: +4 (Sword only), Has a (1/Entity Max HP / 20) chance to apply Shocked (60% chance to miss attacks) for 2 turns, applies Burning (1 damage over time) for 3 turns 100% of hits when in sword mode and 50% of the time when in Sniper Rifle Mode, Hitting a non-PC target with Sword mode causes it to be knocked out of melee range and has a (1/Entity Max HP / 10) chance to apply Stun (Misses attacks) for 1 turn, Sniper Rifle mode has a 50% chance to ignore the target's armor/damage reduction and deals 50% of its damage through damage sponges), Omega Ω Party Hat (0/2 HP) (Takes 25% of damage targeted against the user), Multitask-Bot (4/5 Uses) (Allows the user to multitask for one more action per turn) (Out of HP)
MerryKirisame [AA] HP: 20/20
XSlayer300 [AA] HP: 20/20.
Inventory: Mediocre Machine Gun (2 base damage)
EpicPandaGamer [AA] HP: 20/20.
pionoplayer [AA] HP: 20/20
TSFHISEPIC [PA] HP: 20/20. Has the opportunity to choose a buff of his liking. Long since idle.
nullitor [PA] HP: 16/20.
Inventory: Pipe Bazooka (Rocket Launcher, Base Damage: 2), Wither Armor (25/25 HP) (Tanks 75% of damage, inflicts Wither (1 damage over time, DoT damage unhealable until effects are over) for 2 turns to attackers), Accumulator Annihilator §¶ (Deals increased damage to PCs the more items they have, +1 damage per item), Era of Oblivion [Cooldown: II] (Allows sudden nihilism to be used during an attack to prevent it from having any effect other than damage and capping the damage to four but making the attack more likely to deal damage), Michael Jackson's Top Hat [Cooldown: III] (Deals 30 damage spread out amongst the enemy side, specific enemies can be targeted, cap of 10 damage/target)
GoldHero101 [PA] HP: 20/20.
battlefury13 [PA] HP: 20/20.
FeatheredDragon [N] HP: 0/20
Itinerary Objectives:
Anti-Acolyte:
Deal as much damage to the Acolyte as you can!
Pro-Acolyte:
Protect the Acolyte from damage!
Jedi Initiate [AA] HP: 20/20
Base Damage: 6
Speed Value: 4
The Acolyte [AC] HP: 95/100. Dark Magic Meter: 100%. Kills: 13.
Inventory: Portable Spirograph (0/21 Spirals left, DONE, 5/7 Stored) (Creates a Spiral (16 HP entities with 4 ranged base damage) every other turn, can be stored up)
The Sea Base:
A zone within open waters, housing multiple prisoners. An odd tower is being constructed in some sort of ritual.
Technology Master [PA] HP: 11/40. [Progress: IIIII]. Countering (Deals retaliation damage when hurt, 1/2), (Stasis (Cannot attack, charge attacks, or be damaged, can be removed at will by Nullitor, ∞))
Stats
Base Damage: 4
Speed Value: 2
When Progress full, expends progress bar to develop new Technologies.
Bunker [PA] HP: 14/50. Door: 0/20 HP. Can hold entities. Structural.
Stats
Provides shelter from attacks, but entities inside the bunker cannot interact with entities outside it and vice-versa.
Upon destruction, damages all entities inside the bunker for a minimum of 5 damage and a maximum of a quarter of the entity's health.
Holds nothing as of this turn.
====[The Forest]====
A wooded area dominated by trees. A plateau of uncertain properties is in the distance...
Way to the Plateau: 40/100 [IIIIIIIIIIIIIIIIIIII]
engie_ninja [AA] HP: 20/20.
Inventory: Bear Trinket (Dealing 15 damage in 3 turns triggers Enraged for 2 turns, 0/15 damage), ZEUS Suit (Absorbs 25% of damage. HP: 16/20. Outfitted with weaponry), WEPON (Submachine gun with glitchy and dangerous properties), Fire Augment [Cooldown: III] (Allows for mild pyrokinesis abilities), Stone Sword (Base Damage: +2) (x2)
Mech Machine Gun (4 base damage)
Flamethrower (2 base damage)
Kinetic Strike (Doubles melee base damage when used)
bmxer2001 [AA-P] HP: 18/20. Iron Armor (96/100 HP, takes 60% of damage for recipient)
Special Action: Becomes more agile, dealing 1.5x more damage on melee attacks and having a 40% chance to dodge enemy attacks, as well as gaining a +1 Speed Value boost, all for 4 turns. Unused.
75fires [AA-P] HP: 18/20. Iron Armor (96/100 HP, takes 60% of damage for recipient)
Special Action: Coats the battlefield in fire, dealing 6 Heat-based damage to every enemy entity and causing them to suffer 2-turn 2-damaged Burning. Unused.
====[The Savannah]====
A flat field with a gentle river flowing through it. A desert is located further from the river, but is yet a substantial environment for cacti.
Thatch Hut: Contains a bed.
teenaegisalt_87 [N-P] HP: 20/20. Takes 50% more damage due to lack of good clothing/armor. Bow equipped. Special Move: Generates a special item for the player. Requires chat-related conditions to be met. Used.
Bandit [H] HP: 17/20 (x2) Stunned (Misses attacks, 0/1), 20/20 (x1) Wielding Bows and Stone Swords.
Cactus Wall [N] HP: 20/20. Attacking a target behind this wall from outside the wall with a melee attack will deal 2 damage.
Trapdoor Moat [N] HP: 20/20 Attacking a target behind this moat from outside the moat with a melee attack will deal no damage and make the victim lose a turn.
5l1n65h07 [N] HP: 20/20 Inventory: Bottle of Stalker Secretion (When thrown (or consumed), it makes the victim Lethargic), Paring Knife (Base Damage: +2), Small Wooden Travel Mug (0/1 Storage, Contents: None, Allows small-scale storage of liquids) (x2), Portable Cactus Juicer (Allows the creation of Cactus Juice from Cacti), Cactus (Ingredient) (x2)
====[The Clearing]====
A clearing in a section of a forest. The plentiful resources allow for construction of something like a castle...
arksiane [N] HP: 20/20 Inventory: Bulletproof Jacket (10/10 Hits) (Wearer takes 20% less damage while wearing it)
Castle:
Moats HP: 15/30. (Under construction)
====[The Swamp]====
A messy, mysterious, and malevolent piece of terrain. Only the wary go here on purpose...
robby214tv [AA] HP: 20/20
Inventory: Bundle of Vines (Ingredient) (x11)
====[The Taiga Castle]====
A long since abandoned castle in the middle of a Taiga forest. The coolness of the air gives way to a feeling of ruin and foreboding.
Currently In: War Barracks.
Right To: Right Section.
Left To: Left Section.
Forward To: Keep Back Wall.
Force Apparition [N] Presence: 16/20. Has a 50% chance to block attacks for Revan, cannot be targeted.
OldSithRevan/The Revanchist [N] HP: 20/20.
Inventory: Lightning Coil (Has a 50% chance to Shock (60% chance to miss attacks) targets for 2 turns), Rusty Key (Leads to a presumably as rusty lock), Small Red Crystal (Crafting Ingredient), Thinkinsense (Consumable, gives Focused (Notices things easier, higher Force affinity, -25% gun inaccuracy) for 2 turns), Cooked Porkchops (Consumable, gives Regeneration (3 HP restored per turn) for 2 turns) (x2), Cobblestone (Crafting Ingredient) (x58)
====[The Ocean Monument]====
A temple housed beneath the waves of the ocean. It remains heavily guarded...
ConsumerOfAll [AA] HP: 20/20.
Inventory: Large Iron Shield (60 HP), Health Potion (Heals 4 HP when used) (x4), Omega Ω Party Hat (2/2 HP) (Takes 25% of damage targeted against the user), Orbiting Chain Mana Wand (Generation +1 Item, Base Damage: +2, can sacrifice Base Damage addative to attack up to 2 other targets with 2 Base Damage), Gold-Capped Greatwood Wand [7 Ignis Vis, 8 Aqua Vis, 7 Terra Vis, 10 Aer Vis, 10 Ordo Vis, 9 Perditio Vis] (Base Damage: -1, can use Vis in an attack to modify its effects), Tank Artillery Tube §¶ [Cooldown: II] (Deals 12 damage to an enemy and 4 damage to its surroundings as splash)
Guardian [N] HP: 30/30. (x2). Sights on ConsumerOfAll!
Stats
Base Damage: 6
Speed Value: 1
Has to delay for 1 turn before attacking, allowing for time to react to the incoming damage.
Hey guys, I'll be working on the last of the artwork for the update for the rest of the time I have, and I've uploaded most of them to imgur. The story post will arrive on Sunday without a doubt. All your questions will be answered then!
Stay tuned!
An alternate timeline emerges.
However, we must first start from the beginning...
ALL my questions???
Why is the sky blue?
"This statement is false" Is that statement true?
How do I hurt the Acolyte?
ABUSE!
ABUSE!
/null
Notes
Jedi:7/10 +1 sunnyau
Canderous Ordo:5/20
Commandos:3/15
My suggestion: Redstone Power Distance
HYPE.
Since it will take until late night for ninjatwist to update in my timezone, I might as well give a review of this Episode, starting from me joining Acolyte.
THE CAMPING:
The camping was honestly one of our biggest problems this episode, as it meant that almost nobody attacked the Acolyte. On the other hand, the camping was very effective, as the Mooks and Mook Tank only managed to deal around 40 damage to the front wall of the Player Fort, something that would likely not have happened if we didn't camp as much.
THE ITEMS:
sunnyau was the definite owner of the best items this episode. We have the Enchanted Command-Block-Infused Laser Gunblade §¶, which has a Base Damage of 8, can inflict a variety of powerful status effects, and has armour piercing. We also have the Pyrostaff, which allows for an extremely high burn time and the Accumulator Annihilator §¶, which is a death sentence to people with lots of items, like most of us.
THE TIPS:
Most of you have been playing for longer then me, so I'm probably not the best source for tips, but I still feel like typing this out anyway.
@sunnyau, merge a few of your items together and keep on using them. You already have a lot of very good items, so merging them together a lot may make you end up with a Generation +2 but keeping too many on you may have you get OHKOed by the A.A.
@Blinky, become the elemental lord and get a weapon for every element, and probably multiple different elements at once. You already have automatic summons, so expanding on those would likely allow for an army of cannon fodder.
@nulitor, you're one for extremely contrary attacks that mess around with your mind, so you might want to go for that. I won't expand that much due to you being on the opposite side.
THE ACOLYTE'S STRATEGIES AND ITEMS:
I'm not the Acolyte so I can't really know this but step one, stack Spirals. Step 2: ???. Step 3:
Profitkill Anti Acolytes.As the best motivation for not camping, the Acolyte should have just rushed the Player Fort. I am dealing with a similar situation in P&S, although the camping isn't as nearly as bad as what it was here.
Also, the Portable Spirograph is awesome and I want a copy.
THE ENEMIES AND ENTITIES:
♀ was definitely very effective before getting OHKOed by the Assault Boat (or whatever it was called), which had the exact same special as the Mook Tank, but stronger. Michael and Mecha Jackson didn't even die before the act was over. Redshirts are a thing, that exist and I'm more curious to find out about them then the Mooks.
On the other team, we have the Spirals, which are like Mooks but generic, and Mooks, which I guess we'll find more about later in the story, unless we capture one. That's probably one of my goals for A1E3 or E4, probably before my first sidequest.
THE BOSS:
The Mook Tank was curbstomped. Honestly, against the massive AA forces and with a weaker special than an normal enemy with the same special, it was done. Lucky for the Acolyte, he doesn't take damage from trials.
THE FUTURE:
Is uncertain, for now. Does anyone have plans for A1E3?
/null
My avatar explains everything.
Inventory will be put here when resurrected, and Chaos, Terraria and Salvation will also be added here.
[AA]: Mookrush.
[PZ]: A paradox a day keeps continued existence away.
[GM]: Welcome to Pain and Suffering. (pls join)
Alright, here it is! This is the story post you guys have been hyping about, and so have I! I've got 9 pictures in this update, which is a trend I hope to continue. Well, enough beating around the bush!
====Story Post Inbound
====Blinky1001's anvil careens into the Mook Tank's armor and hits a critical spot! The Tank appears to smoke, and the Mook commander inside the tank was fortunate enough to escape through the hatch, although he doesn't make it very far before the Gaster Shard wakes up from its stasis and cripples the hapless Mook! The Gaster Shard is unable to cause much havoc due to the ending battle, so the Gaster Shard aims for the most massive target: the Mook Tank! He stands on top of it and is prepared to strike down with Bullet Hell...
The Mook Tank explodes with a powerful KOOM! This shakes the immediate surrounding area and destabilizes everyone, knocking them off their feet! The crew of Mooks is blown to smithereens by the sheer force of the blast! The Backup Portal is disrupted so much that it collapses, thus cutting off the Mooks from their cavalry back home! However, he who suffers the most is the Gaster Shard, taking the full force of the explosion due to its proximity to the Tank! A blast of energy sounds off and the Gaster Shard launches forth into the sky. It would seem satisfying for the Gaster Shard to meet its end in an anime-esque twinkle in the sky...
I BELIEVE I CAN FLY! I BELIEVE I CAN TOUCH THE SKY!
However, the Gaster Shard's brimming energy causes it to explode en-route to its path to the twinkle in the sky! Such an explosion seems to rip the sky apart due to its energy. In the wake of the release of power lies a hole in the sky above, leading to a place beyond the stars and perhaps into space. The hole begins to shrink in size...
However, as the hole closes and the above dimension returns to its dormancy, some shadowy figures emerge from the stars above. They are enigmatic and mysterious, partly due to them being so far away! You manage to gain little info on these creatures before they float away into the distance...
And just like that, these creatures empty the sky and the hole closes nearly as suddenly as it had opened.
Losing and demoralized, and with the Backup Portal since dispelled, the surviving Mooks surrender to the Player Fort and its forces. Being weak on their own and with no super-strong backup, they would never have survived if they chose to fight anyways. They are taken as prisoners of war and their weapons are confiscated. As such, this is the first time the players in the Player Fort have gotten their hands on guns, due to the limitations of the fort and general inability to craft effective firearms from scratch. Such are sub-par and low damage, being Mook-grade, but these automatics (and one rocket launcher) will have to do. One of the players housed within the fortress examines the assault rifle issued to his prisoner closely.
However, you guys can't stick around and celebrate your victory; you have some Acolyte-pursuing to do! You guys are quickly use this moment to trod off towards the forest
and pick each and every one of us sugar plumsin search of your opponent! In the mean time, ConsumerOfAll (who i sadly couldn't depict, as his skin is identical to that of the last game's antagonist) examines the wreckage of the previous boss and claims the Tank Artillery Tube §¶ as a Spoil of War. However, on the way to the forest, the TNT Cannon, due to flying technology in Minecraft being shoddy at best, flutters about perilously in the sky! It unceremoniously crashes into the earth."We're off to see the wizard, so we can go kick his butt..."
</Episode 2>
<Episode 3>
In the mean time, in a site under the ocean several kilometers away...
It was a good idea to go to the temple today. Such a respite is necessary every once in a while for such a battler. One's mind cannot consist all of battle plans and the cries of your soldiers hungering for war. While I am grateful for this wealthy empire to provide such fruitful gifts, it feels good to pray every once in a while.
I should really introduce myself to these observers.
I am Major Persecles of the Cerulean Empire. In days long past, the Argynth people fought over swathes of territory in the vast ocean, forming their own kingdoms to do so which rose and fell. This continues to this day as a stage of conquest is about, with advancing armies both claiming new lands and clashing with each other. I hail from the Cerulean Empire, an empire that is young and hungry for territory. I, as Major, have led some successful battles and thus gained a lot of lands for my home. For these, I was awarded the title of Prince of a small city for my victories. More information should come with time.
Wait, I'm betting some human observers are wondering what I'm doing carrying a FREAKING TRIDENT to a holy site. In my culture, three is a holy number and represents communion with the divine. Thus, many Argynths carry a three-pronged spear to prayer.
As of now, I feel that my resolve has been hardened and I turn back to the town I rule, yet something appears on the horizon that doesn't seem... natural.
Odd. Within the distance I see three levitating monsters headed inland. I wonder if this calls to something... Nevertheless, I should rally my troops to investigate. I am a Major, after all. I begin to turn back from the temple to spread news of my discovery.
In the mean time, in a nearby forest close to the plain...
The Acolyte rests up and sits on a nearby log, happy for his respite against the growing playerbase. He produces the same laptop that was an Episode ago, and proceeds to open up chat with crucifixionTerminated [CT] once more.
Show Pesterlog
== godlyAdept [GA] began pestering crucifixionTerminated [CT] at ██:██:██ ==
GA: You.
CT: what's wrong?
GA: Want to know what your backup did?
GA: It pretty much slowed the playerbase down.
CT: oh, wow!
CT: i feel far from good.
GA: You should. Their bulwark was absolutely impenetrable even by a Mook Tank and a Backup Portal working together!
CT: i've got a plan.
GA: This one better work.
CT: how about we send out a front that's so strong and so quick that they can't prepare for it?
GA: Sounds good, but unlikely, knowing these players.
CT: well, your next line of backup seems pretty big and should arrive sooner than the last rounds.
GA: Great. It better wipe out their whole line of defense and then some!
== godlyAdept [GA] caesed pestering crucifixionTerminated [CT] at ██:██:██ ==
The Acolyte barely has time to put his laptop away before you guys find him. He props up from his log seat and prepares for battle! He's got a full Dark Magic Meter and a Spirograph full of Spirals, so stay on your guard! I'll answer some of your nullposts next post.
Battlefield Data will be updated when the next non-Story Post gets up!
An alternate timeline emerges.
However, we must first start from the beginning...
HYPE.
I guess I will do with a review...
Since I will be on hiatus for the Easter, I'll be charging my items.
(I summon an ???([AA] Elite)(2/3)23/25+1 Pricey+1Blinky+1 Consumer
Powerful Pyrostaff -> Unobtainium Pyroantistaff(Add 1 more ability, add Cold(Anti of Fire)/Chao(The nature of Fire) mode which deals less damage but higher spell damage) 8/15 +1 Pricey+1Blinky+1 Consumer)
Review:(1-626(Boss summoned)-759 Horseless Headless Horsemann 760-1428(Boss Summoned)-1566 Mook Tank)
Synopsis of the Episode:
The whole thing started up with the Player Fort and a sparse number of Mooks.The AA Camp has sent to this chapter. The AA Camp improves, reaching 50 HP and a bunch of other features, before it was smashed down by primarily Nuiltor.Meanwhile, the war against the Futility Tower is raging and a horde of entities were sent to the mission of bringing it down.The Acolyte introduced more mooks onto the battlefield,but was soon defeated. Shortly after, the Acolyte was damaged by Consumer's all-mix potion and started the Boss Battle. The Battle started quite fast, for 1 round the attackers scored 50, but it slowed down when the Entity Based Shield Came into existence(for 1 turn). The final 100 was the slowest part. And you are at the end of this Episode.
Major Items and Entity in Episode:
Anti-Acolyte Camp(Before A1E2)
Futility counter(i.e. Futility Tower)#819
Daggers of [whatever] #803
Some sort of Gun(from HHH)#858
Portable Spirograph #1038
Michael Jackson #1067
♀ #1141
Pure Fox Advanced Danmaku System#1342
Enchanted High-Powered Laser Gunblade infused with Command Block Power§¶ #1413
Accumulator annihilator§¶ #1417
Powerful Pyrostaff #1433
Tips:
I guess I will focus on items.
@Blinky, I guess you can get on a few items that improves your summon, such as:Fire Supporter:Count the number of the Elementals which have Fire Attack, then +1 attack to every of your Fire Entity for every Entity that passes the above rule. , or a more generic Supporter: +0.75 attack and health of one chosen entity for every entity on board, depletes other of your entity by 50% health, and has a cool down for 5 turns.
@Consumer, you may lay your hands on some augmenter(which is the only item I will get in this Episode), such as:Augmenter:Augments your next attack to a specific Element,or 2 Elements at once, but cannot be used in the next turn, do not use up actions.This is (I guess) an advancement from your Greatwood Wand. Also an Mana Channeler: Charges 2 Xg per turn, maximum 15 Xg, can use n Xg to add n attack to a spell cast or n/2 attack added to a spell cast+ an entity which has n/3 health and n/4 attack, which is the element which you attacked with. (Xg is just an unit I created for Mana)May be good(for defending yourself with A LOT OF entity.)
@nuiltor, I really appreciates your sense on us accumulating items, and the Accumulator Annihilator §¶ and the Spirograph I really appreciates.
Acolyte:
He seems to like to spam on us once using the Spirograph, then get back until he charges. So he must camp if this is right.
Reply to the Above:
On Camping:
This started when the AA Camp was at it heyday. It is not new for this chapter(Subsequently on the Player Fort and the AA Camp.). I guess it is both good or bad, but it doesn't affect the War.
On getting a Mook:
Are you able to extract information from him?
On my Items:
If I have no serious need for 1 more item, I will just go for a Augmenter and craft +2 items.
My games.
Well It seems an episode ended.
Since I am the last to have hit mecah jackson do I count as having the kill since he dissipated by episode end or do I get nothing?
Alright, so my computer's getting [DATA EXPUNGED] by From Around The Web adware, so I can't multiquote you guys easily, at least for this post.
@nullitor:
Sure thing! You gain Michael Jackson's Top Hat as a Spoil of War. It provides a weaker but quicker-charging version of Tophat Toss!
@ConsumerOfAll:
I'll respond to these respectively with your content.
True, camping an item spam was a big problem, so the Acolyte might learn from this and develop effective strategies to counter them.
Sunnyau did camp around spamming items, so nullitor decided to make an item that countered these item-spam tactics. It's just gameplay!
Well, you're definitely one of the more tactical Anti-Acolyte players in the roster, so I feel like you'd be a good guy to give tips, but unfortunately for sunnyau, access to Generation +2 Items has not been attained yet. In fact, the Generation system has been suspended this battle since you guys don't have adequate crafting tables! Places to properly craft items will be provided with the story, hence the Player Fort's crafting table.
You've gained a fond assessment of the Acolyte to unleash a horde of entities and then go Aggro.
Maybe you could make your own Portable Spirograph! It'll be modified as to not be an exact copy, most likely.
The Mook Tank's Artillery Shot may have done worse direct damage than the Artillery Boat's attack, but it did have a shorter cooldown, thus being balanced in my eyes in comparison (even though the Artillery Boat's attack stunned). Also, if I'm correct, they did equal splash damage. Also, the Mook Tank had far more health and a Backup Portal to support it.
The Redshirts are little player summons that are summoned lazily and basically act as cannon fodder, much like Mooks, but I didn't flesh them out much and they might become more in the future. The Mooks I've more fleshed out and you should find out more definite info on them in the (at this pace) far future. Also, you guys should be seeing more of the Argynths (Spoiler Alert: These guys are subplot material at first, but they'll get involved in the main plot soon.)
Well, this is the future of the past, so you should get more action and get more info!
Well, that's the end of that! Time to apply the battle changes!
====[End-of-Turn Events]====
Nothing is changed except that you and the Acolyte are prepped for battle.
====[engie_ninja's sidequest]====
Nothing changes, so this is kept in Stasis.
====[5l1n65h07's sidequest]====
This has been statused since you are Long Since Idle! if you're coming back, the last update's on Page 75.
====[Revan's Sidequest]====
Nothing changes, so this is kept in Stasis.
After landing inside the wall from the catapult, you appear to be within the fields of a large castle, long since abandoned and thus in ruin. What lurks within? You have multiple places to go, and these options are listed below! (Hey, that rhymes.)
You can go left to go to the castle courtyard.
You can go right to go to the barracks.
Up front is the Keep's Left Wall.
Inventory: Enderdodge Token [Power: IIIIIIIIII], Chandelier Flail (2/3, Attacks with deal Burning damage for 2 turns), Ornate Sight (Halves gun inaccuracy, mounted on HHHH), 3/4 Diamond Armor (6/6 hits, Has a 75% chance to take a hit), Headless Horsemann Harmer's Howitzer §¶ (0/16 Souls) (Shotgun, Base Damage: 4, Earns 1 Soul per kill, souls can be unleashed into an entity that can be drawn back into the gun if above Orange Health (40%)), Energy Siphon (9 DE) (Drains Dark Magic or HP to replenish Dark Energy which can be used for buffs, can drain souls from the HHHH for 2-4 DE/Soul), Omnicannon Pieces (Grants TF2 Class-based weapons when broken, requires Dark Energy to break (Scout, Pyro, Sniper, and Spy require 5 DE to unlock each) (Demoman, Heavy, and Engineer require 7 DE to unlock each) (Medic and Soldier require 9 DE to unlock each))
25% chance to dodge entity attacks, 50% chance to dodge player attacks when not recharging.
Takes 3/10 energy to dodge an attack, regenerates 1/10 energy a turn.
If energy expended, cannot be used and will regenerate 2/10 energy a turn.
Killer_Pixie [AA] HP: 20/20. Robotic Armor HP: 25/25. Rocket launcher allows splash damage. Long since idle.
Inventory: Blue Charge Crystal (Charges a charge by half its max charge points when used)
FINALBATTLESTARTSNOW [AA] HP: 20/20.
PitTheAngel/Dark Pit [AA] HP: 20/20.
Pricey12345 [AA] HP: 20/20.
Inventory: Healing Hammer § (Base Damage: +4, Heals 50% of damage dealt), Powered Solar Blaster (Generation +1 Item, Pistol, Base Damage: +4, Light-based, Base Damage additive increased with successful shots on the same target, up to a max of +6 base damage.), Anti-Acolyte Armor (50/50 HP) (Has a 50% chance to block attacks, doesn't break but has to recharge will automatically recharge itself on 0 HP or can be recharged via healing), Party Popper (Consumable, Dazes the target for 1 turn)
Blinky1001 [AA] HP: 16/20.
Inventory: Cloak of Regeneration (75% chance to heal 1 HP after action), Daggers of Fire/Ice (Dagger, Base Damage: +2, Has a 60% chance to inflict Hot/Cold for 2 turns, Heat/Cold based), Elemental Amulet (40% chance) (Has a chance to summon a Heat/Cold/Wind/Earth Elemental every turn, 22% chance each, 12% chance to summon a summon a Djinni with more health, chance escalates by 10% with each passing turn & resets when Elemental summoned), Omega Ω Party Hat (1/2 HP) (Takes 25% of damage targeted against the user)
Inventory: Enchanted Crafty Bow (Deals 8 damage to one enemy when used, requires 1 Arrow to begin shooting, 5/10 Arrows, 17/18 Durability), Charge Pendant (8/8 Ready) (Can be used to fill a charge to 1/2 its max capacity, up to a maximum of 10 points), Small Iron Shield (40 HP, only blocks when entering a blocking stance), Powerful Pyrostaff (Base Damage: +2, deals Heat-based damage, resets Burning times to full) Enchanted Command-Block-Infused Laser Gunblade §¶ (Generation +1 Item, Sniper Rifle or Sword, Base Damage: +4 (Sword only), Has a (1/Entity Max HP / 20) chance to apply Shocked (60% chance to miss attacks) for 2 turns, applies Burning (1 damage over time) for 3 turns 100% of hits when in sword mode and 50% of the time when in Sniper Rifle Mode, Hitting a non-PC target with Sword mode causes it to be knocked out of melee range and has a (1/Entity Max HP / 10) chance to apply Stun (Misses attacks) for 1 turn, Sniper Rifle mode has a 50% chance to ignore the target's armor/damage reduction and deals 50% of its damage through damage sponges), Omega Ω Party Hat (2/2 HP) (Takes 25% of damage targeted against the user), Multitask-Bot (4/5 Uses) (Allows the user to multitask for one more action per turn)
ConsumerOfAll [AA] HP: 20/20.
Inventory: Large Iron Shield (60 HP), Health Potion (Heals 4 HP when used) (x4), Omega Ω Party Hat (2/2 HP) (Takes 25% of damage targeted against the user), Orbiting Chain Mana Wand (Generation +1 Item, Base Damage: +2, can sacrifice Base Damage addative to attack up to 2 other targets with 2 Base Damage), Gold-Capped Greatwood Wand [7 Ignis Vis, 8 Aqua Vis, 7 Terra Vis, 10 Aer Vis, 10 Ordo Vis, 9 Perditio Vis] (Base Damage: -1, can use Vis in an attack to modify its effects), Tank Artillery Tube §¶ [Cooldown: II] (Deals 12 damage to an enemy and 4 damage to its surroundings as splash)
MerryKirisame [AA] HP: 20/20
XSlayer300 [AA] HP: 20/20.
Inventory: Mediocre Machine Gun (2 base damage)
EpicPandaGamer [AA] HP: 20/20.
GoldHero101 [PA] HP: 20/20.
Itinerary Objectives:
Deal as much damage to the Acolyte as you can!
Pro-Acolyte:
Protect the Acolyte from damage!
The Acolyte [AC] HP: 95/100. Dark Magic Meter: 100%. Kills: 13.
Inventory: Portable Spirograph (0/21 Spirals left, DONE, 5/7 Stored) (Creates a Spiral (16 HP entities with 4 ranged base damage) every other turn, can be stored up)
The Sea Base:
A zone within open waters, housing multiple prisoners. An odd tower is being constructed in some sort of ritual.
cyanogynist [AA] HP: 20/20. Currently idle.
Tower of Futility [N] Completion: 100%/100%. Maintains Futility Meters! HP: 158/500. Structural.
PitTheAngel: 6 Futility
Blinky1001: 38 Futility
auyuengyat: 2 Futility
Pricey12345: 16 Futility
Crusher48: 2 Futility
ConsumerOfAll: 4 Futility
Stats
Base Damage: 4
Speed Value: 2
When Progress full, expends progress bar to develop new Technologies.
Bunker [PA] HP: 14/50. Door: 0/20 HP. Can hold entities. Structural.
Stats
Provides shelter from attacks, but entities inside the bunker cannot interact with entities outside it and vice-versa.
Upon destruction, damages all entities inside the bunker for a minimum of 5 damage and a maximum of a quarter of the entity's health.
Holds nothing as of this turn.
A wooded area dominated by trees. A plateau of uncertain properties is in the distance...
Way to the Plateau: 25/100 [IIIIIIIIIIIIIIIIIIII]
Inventory: Bear Trinket (Dealing 15 damage in 3 turns triggers Enraged for 2 turns, 0/15 damage), ZEUS Suit (Absorbs 25% of damage. HP: 16/20. Outfitted with weaponry), WEPON (Submachine gun with glitchy and dangerous properties), Fire Augment [Cooldown: III] (Allows for mild pyrokinesis abilities), Stone Sword (Base Damage: +2) (x2)
Mech Machine Gun (4 base damage)
Flamethrower (2 base damage)
Kinetic Strike (Doubles melee base damage when used)
Special Action: Becomes more agile, dealing 1.5x more damage on melee attacks and having a 40% chance to dodge enemy attacks, as well as gaining a +1 Speed Value boost, all for 4 turns. Unused.
Special Action: Coats the battlefield in fire, dealing 6 Heat-based damage to every enemy entity and causing them to suffer 2-turn 2-damaged Burning. Unused.
Bandit [H] HP: 17/20 (x2) Stunned (Misses attacks, 0/1), 20/20 (x1) Wielding Bows and Stone Swords.
====[The Taiga Castle]====
A long since abandoned castle in the middle of a Taiga forest. The coolness of the air gives way to a feeling of ruin and foreboding.
Currently In: Left Section.
Right To: War Barracks.
Left To: The Courtyard.
Forward To: Keep Left Wall.
Cobblestone Wall [N] HP: 40/40. Surpassed!
Force Apparition [N] Presence: 16/20. Has a 50% chance to block attacks for Revan, cannot be targeted.
An alternate timeline emerges.
However, we must first start from the beginning...
Can I have Yoda back? He didn't do anything before evaporating...
Anyway, I think I'll listen to people's advice and become an Elemental Lord.
I use a divination spell to divine the location of the Acolyte.
Jedi:8/8 (A generic Jedi!)
Hat of the Elements:1/10
Cape of the Elements:1/15
Staff of the Elements:1/20
My suggestion: Redstone Power Distance
EDITING INTO EXISTENCE
[IC END OF EPISODE 2 LIVE(ISH) REACTION]
Oh, so they were why the Mooks didn't attack the Mook Tank. It's gone now, so yeah Gaster, you shouldn't just murder the Mook Tank.
First, I'll rip this Tank to shreds, gain a Spoil, and use that to murder Consumer for Betraying me!
Ah, never knew Gaster had such love of music.
wait what. what is that. why is gaster creating such a thing. bye gaster.
ConsumerOfAll: Hey, did any of you take a screen cap of those? Yes? No? One's in the Update Terminal, but most of you can't access that so yeah.
Better technology? Well, I'm not complaining.
And this is... a giant rocket launcher. Nice. First Spoil of War get! I wonder why the user of the Update Terminal thinks I have Richard's skin, though. I mean, my skin is basically Steve? with an MS Paint job, but so is Richard's. I need something nooby, though, so I changed it to Homura Akemi's. Just because I can.
(I did indeed change my skin OOC.)
I guess the Argynths will be relevant to this Godmodding War soon, but not yet. There's also the three flying things, which I'm pretty sure are those things that emerged from Gaster's portal.
I did tell cruci, and I was correct. Yay. Assuming the Acolyte is from Universe B, why does he use a laptop, while on a computer or laptop?
[RP AND ATTACKS]
I use the Chain Orbiter Mana Wand to cast a divination spell to find where the Acolyte is. The Veil probably blocks it, but I assume he notices, before running away, to go find Horizons. She wants me dead, I want her dead, I have a Spoil of War and I've done 1.5 hearts of damage to the Acolyte. I think I can do something easier for a while.
Unless, you know, it isn't easier.
[SIDE QUEST START]
I walk quite a decent distance from the Battlefield, with F3 off, and it appears that I'm quite far away from Horizon's location. Quite a bit far away. There's quite a few bases that I walk past, and after reaching a beach, I sail across an ocean, before realising I'm right above a Water Temple. And there's Guardians. And they just broke my boat.
[CHARGES, ALCHEMIES AND ASSISTS]
Quick and Dirty Thaumium 8/13 =============
Research: Dark Magic 21/25 =========================
Greater Fairy 19/25 =========================
+1 to sunnyau and Revan.
[BREAKDOWN AND OOC]
(So, does anyone want to call dibs on AA-Boss in the near future?
@ninja: I assume the way you start a sidequest is by leaving the Battlefield.)
[INVENTORY]
Large Iron Shield, 4 Normal Health Potions, Omega Party Hat, Orbiting Chain Mana Wand, Gold-Capped Greatwood Wand
My avatar explains everything.
Inventory will be put here when resurrected, and Chaos, Terraria and Salvation will also be added here.
[AA]: Mookrush.
[PZ]: A paradox a day keeps continued existence away.
[GM]: Welcome to Pain and Suffering. (pls join)
I keep building a reinforced acolyte's herald symbol(Makes the acolyte regain dark magic when I take
damage)17/?(+2 from revan)
I keep building a completely awesome chaingun(1 base damage but can
target multiple people and shoot salvos of up to 18 shots spread in any
wanted way between the targets)10/?
Then I help once battlefury and once old sith revan.
After all that I use the bazooka(and the accumulator anihilator) to shoot at auyeungyat/sunnyau.
Somehow This time the bazooka shoots rainbows.
Those are so much intense it is like being hit by a L.A.S.E.R.
Repair Station: 11/11
Way back over where Ross, Medic, Mechsquito, and the wall are, a dispenser that isn't a dispenser appears. And then one of those passive healing beam thingies that dispensers normally release emerges and attaches to the Mechsquito when they draw near. Yep, this is a repair station.
Augment Lightning: 5/8
Just gonna continue going to the plateau.
GODDAMN IT
STUPID GENDERFLIP VIRUS
A portal appears, and a figure drops out.
"Ow! Nightshade, are you..."
He looks down at the sword at his side.
The sword is a large curved scimitar, forged from a dark metal, that gleams, almost like someone put a gloss on the night sky.
Of note is the large number of empty gem sockets around the hilt.
"Voids... not again."
1/5 for usage.
1/10 for elementalist's gift
1/25 for the elemental blade.
He turns and looks around at the people around him.
"This is... a strange world."
"Lots of creation energies flowing through though."
He walks over to the AA players and waves
"Hello, would you all mind telling me where I am?"
(for reference if my character gets drawn into anything, the scimitar is big, like, even with the curve it's almost half as tall as he is. He's wearing a white tunic (shirt-type-thing) and brown work pants. He has a cloak that sort of shifts colors normally, but right now it's sort of colorless. It will gain more colors as I complete my charges.. He's human, not Minecraftian, brown hair, green eyes. Random trivia: he's technically from a universe canonical to DTG, but has never been introduced.)
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
I keep building a reinforced acolyte's herald symbol(Makes the acolyte regain dark magic when I take
damage)18/?
I keep building a completely awesome chaingun(1 base damage but can
target multiple people and shoot salvos of up to 18 shots spread in any
wanted way between the targets)11/?
Then I help once battlefury and once old sith revan.
Then I use a river of strikes to attack auyeungyat/sunnyau
The river of strikes is thrown the same way as you read a wall.
The wall in question happens to have stopped existing thus making the use of a river of strikes as a thrown weapon much more convenient.
The Revanchist heads to the Barracks.
The Shadow of the Crawling Chaos approaches the new figure.
A realm of a boy who wants to wear the title of a god, welcome to AdpetCraft. I suppose you wish to challenge the petty tyrant known as the Acolyte who has brought some of here. Or do you thirst for power and wish to join him?
Heh... Hopefully we should be "friends"...
Heh...
Charges:
The Memories of the Unfortunate Soul 22/25
Mental Domination Complete (+2 nulitor & +2 Consumer)
The Revanchist can now mentally dominate (less friendly version of a mind trick, you can turn them into a puppet) one semi-sentient/sentient NPC
Meeting with an Outer God ??/??
Saved: +1 Blinky
Assists
Consumer & nulitor
He ate the bread that he made from stone
He fell from the Temple, never broke a bone
Bowed down to the Emperor and watched as former King was overthrown
He sits alone on his throne.
WAIT!
I just realized that twist found my skin...
AND I'M SCARED!
HELP!
No seriously...
On a more serious side (or not), I begin burning down the forest. FIRE!
Hat of the Elements:2/10
Cape of the Elements:2/15
Staff of the Hierophants (changing the name):2/20
My suggestion: Redstone Power Distance
Hey guys, I procrastinated enough, so I cannot make as much progress as I'd like to make today, especially after such a story post. As such, this will be a 1/3rd update where I only note the changes and save them for later. Be assured that the changes will take place tomorrow!
Sure, you can have Yoda back, since I'm lenient. However, since I don't want him Killed Off For Real (just for the sake of his fame), he'll turn back and retreat when he gets to red health (20%).
You wander far-off from the battlefield and run into the Guardians and their Ocean Temple! I wonder what awaits within it.
Indeed it is! Leaving the Battlefield will open up a new area for you to sidequest in.
Also, I'm not sure if Gaster wanted to make that portal... The shard exploded and the portal opened due to the chaotic energy given off by the blast.
Most questions of the Acolyte will be answered with time. Some of them will be answered when asked! However, the question of why he has a laptop is the former if we're going in-depth, but if you want a simple answer, he uses it to communicate with his allies on Pesterchum.
Well, changing your skin will indeed make you easier on the fanbase to draw!
You will deal 4 damage to sunnyau, but this is raw damage and I'm pretty sure he has some sort of gear on him to reduce it.
Repair Station will be implemented.
You and your group will gain +15 distance on the Plateau!
Also, your new profile picture reveals experimentation on your part. It also reveals the possibility that you make your profile pictures yourself, which is pretty darn impressive!
Hey, you're here! Welcome to the game. Your PC will be added as soon as the update gets done!
Currently, you're in the forest and you've just found the main godmodder of the game.
4 more damage to sunnyau! Again, this is just raw damage.
Your charge goes into the Mental Domination Orb, which lets you mind-control one semi-sentient or sentient NPC.
Hmm... Your subplot interests me.
You head over to the Barracks, but I can't determine what you find there until I finish the other 2/3rds of the update.
====[The Conclusion]====
Well, that's that. Let's hope changes will be applied tomorrow! In the mean time, sadly, any posts will be rendered null if not already.
An alternate timeline emerges.
However, we must first start from the beginning...
/null
um, 2/whatever for my charges if this doesn't have to be a null, otherwise just RP
The newcomer doesn't really trust the shadow. This figure... he doesn't recognize the exact form, although some of the Predecessors gave off a similar vibe. Most of the ones who did were not nice people.
"Petty tyrant?"
"Mostly I want to leave here, but currently, I can't."
He holds up his sword.
"Method of transportation is currently out of commission."
"I suppose I can help dethrone a tyrant while I'm here."
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
I specifically said I used the accumulator annihilator and he have 7 items so he should get 7 extra damage.
And the only item protecting him is the omega party hat(which will reduce of 2 the damage from the previous attack)
/null
I think I was ninjaed....
/null
My suggestion: Redstone Power Distance
Alright, the other 2/3rds of the update have arrived!
Good news! I'll be off from school for the rest of the week (and Monday to boot!), and all that time I'm homeworkless! I'll make a lot more progress in that time, so expect to see such fly by!
I'll also be responding to your guys' nullposts.
Unfortunately, charges can only be charged during active posts in this game.
Thanks for reminding me. +7 raw damage added!
Indeed you were. Your post will be counted!
Also, I'll bring back Yoda once the Acolyte pushes again.
Don't be scared, I just used some skin viewing website.
The Acolyte uses his trusty Water Bucket (What? Everyone should keep one handy in one's hotbar. Even an evil wizard.), combined with his multitude of powers to take down the forest fire easily!
====[End-of-Turn Events]====
The Acolyte starts off this battle by using 2% of his Dark Magic Meter to afflict sunnyau with a 3-turn Curse of Item Embargo! sunnyau's current items in his inventory are locked until the curse is over! However, new items can be made and used during the curse time.
====[engie_ninja's sidequest]====
You guys make +15 distance on the Plateau.
====[5l1n65h07's sidequest]====
This has been statused since you are Long Since Idle! if you're coming back, the last update's on Page 75.
====[Revan's Sidequest]====
You go to the Barracks and have a look around. This stuff hasn't been touched in a while... do you investigate or try to loot anything?
====[ConsumerOfAll's Sidequest]====
The Guardians are alerted to your presence and focus their eye beam on you! They'll deal a lot of damage to you if you stay still, so hit-and-run tactics are your best bet.
====[Persecles Subplot]====
No progress!
Inventory: Enderdodge Token [Power: IIIIIIIIII], Chandelier Flail (2/3, Attacks with deal Burning damage for 2 turns), Ornate Sight (Halves gun inaccuracy, mounted on HHHH), 3/4 Diamond Armor (6/6 hits, Has a 75% chance to take a hit), Headless Horsemann Harmer's Howitzer §¶ (0/16 Souls) (Shotgun, Base Damage: 4, Earns 1 Soul per kill, souls can be unleashed into an entity that can be drawn back into the gun if above Orange Health (40%)), Energy Siphon (9 DE) (Drains Dark Magic or HP to replenish Dark Energy which can be used for buffs, can drain souls from the HHHH for 2-4 DE/Soul), Omnicannon Pieces (Grants TF2 Class-based weapons when broken, requires Dark Energy to break (Scout, Pyro, Sniper, and Spy require 5 DE to unlock each) (Demoman, Heavy, and Engineer require 7 DE to unlock each) (Medic and Soldier require 9 DE to unlock each))
25% chance to dodge entity attacks, 50% chance to dodge player attacks when not recharging.
Takes 3/10 energy to dodge an attack, regenerates 1/10 energy a turn.
If energy expended, cannot be used and will regenerate 2/10 energy a turn.
Killer_Pixie [AA] HP: 20/20. Robotic Armor HP: 25/25. Rocket launcher allows splash damage. Long since idle.
Inventory: Blue Charge Crystal (Charges a charge by half its max charge points when used)
FINALBATTLESTARTSNOW [AA] HP: 20/20.
PitTheAngel/Dark Pit [AA] HP: 20/20.
Pricey12345 [AA] HP: 20/20.
Inventory: Healing Hammer § (Base Damage: +4, Heals 50% of damage dealt), Powered Solar Blaster (Generation +1 Item, Pistol, Base Damage: +4, Light-based, Base Damage additive increased with successful shots on the same target, up to a max of +6 base damage.), Anti-Acolyte Armor (50/50 HP) (Has a 50% chance to block attacks, doesn't break but has to recharge will automatically recharge itself on 0 HP or can be recharged via healing), Party Popper (Consumable, Dazes the target for 1 turn)
Blinky1001 [AA] HP: 16/20.
Inventory: Cloak of Regeneration (75% chance to heal 1 HP after action), Daggers of Fire/Ice (Dagger, Base Damage: +2, Has a 60% chance to inflict Hot/Cold for 2 turns, Heat/Cold based), Elemental Amulet (40% chance) (Has a chance to summon a Heat/Cold/Wind/Earth Elemental every turn, 22% chance each, 12% chance to summon a summon a Djinni with more health, chance escalates by 10% with each passing turn & resets when Elemental summoned), Omega Ω Party Hat (1/2 HP) (Takes 25% of damage targeted against the user)
Inventory: Enchanted Crafty Bow (Deals 8 damage to one enemy when used, requires 1 Arrow to begin shooting, 5/10 Arrows, 17/18 Durability), Charge Pendant (8/8 Ready) (Can be used to fill a charge to 1/2 its max capacity, up to a maximum of 10 points), Small Iron Shield (40 HP, only blocks when entering a blocking stance), Powerful Pyrostaff (Base Damage: +2, deals Heat-based damage, resets Burning times to full) Enchanted Command-Block-Infused Laser Gunblade §¶ (Generation +1 Item, Sniper Rifle or Sword, Base Damage: +4 (Sword only), Has a (1/Entity Max HP / 20) chance to apply Shocked (60% chance to miss attacks) for 2 turns, applies Burning (1 damage over time) for 3 turns 100% of hits when in sword mode and 50% of the time when in Sniper Rifle Mode, Hitting a non-PC target with Sword mode causes it to be knocked out of melee range and has a (1/Entity Max HP / 10) chance to apply Stun (Misses attacks) for 1 turn, Sniper Rifle mode has a 50% chance to ignore the target's armor/damage reduction and deals 50% of its damage through damage sponges), Omega Ω Party Hat (0/2 HP) (Takes 25% of damage targeted against the user), Multitask-Bot (4/5 Uses) (Allows the user to multitask for one more action per turn) (Out of HP)
MerryKirisame [AA] HP: 20/20
XSlayer300 [AA] HP: 20/20.
Inventory: Mediocre Machine Gun (2 base damage)
EpicPandaGamer [AA] HP: 20/20.
pionoplayer [AA] HP: 20/20
GoldHero101 [PA] HP: 20/20.
Itinerary Objectives:
Deal as much damage to the Acolyte as you can!
Pro-Acolyte:
Protect the Acolyte from damage!
Jedi Initiate [AA] HP: 20/20
Base Damage: 6
Speed Value: 4
The Acolyte [AC] HP: 95/100. Dark Magic Meter: 100%. Kills: 13.
Inventory: Portable Spirograph (0/21 Spirals left, DONE, 5/7 Stored) (Creates a Spiral (16 HP entities with 4 ranged base damage) every other turn, can be stored up)
The Sea Base:
A zone within open waters, housing multiple prisoners. An odd tower is being constructed in some sort of ritual.
cyanogynist [AA] HP: 20/20. Currently idle.
Tower of Futility [N] Completion: 100%/100%. Maintains Futility Meters! HP: 158/500. Structural.
PitTheAngel: 6 Futility
Blinky1001: 38 Futility
auyuengyat: 2 Futility
Pricey12345: 16 Futility
Crusher48: 2 Futility
ConsumerOfAll: 4 Futility
Stats
Base Damage: 4
Speed Value: 2
When Progress full, expends progress bar to develop new Technologies.
Bunker [PA] HP: 14/50. Door: 0/20 HP. Can hold entities. Structural.
Stats
Provides shelter from attacks, but entities inside the bunker cannot interact with entities outside it and vice-versa.
Upon destruction, damages all entities inside the bunker for a minimum of 5 damage and a maximum of a quarter of the entity's health.
Holds nothing as of this turn.
A wooded area dominated by trees. A plateau of uncertain properties is in the distance...
Way to the Plateau: 40/100 [IIIIIIIIIIIIIIIIIIII]
Inventory: Bear Trinket (Dealing 15 damage in 3 turns triggers Enraged for 2 turns, 0/15 damage), ZEUS Suit (Absorbs 25% of damage. HP: 16/20. Outfitted with weaponry), WEPON (Submachine gun with glitchy and dangerous properties), Fire Augment [Cooldown: III] (Allows for mild pyrokinesis abilities), Stone Sword (Base Damage: +2) (x2)
Mech Machine Gun (4 base damage)
Flamethrower (2 base damage)
Kinetic Strike (Doubles melee base damage when used)
Special Action: Becomes more agile, dealing 1.5x more damage on melee attacks and having a 40% chance to dodge enemy attacks, as well as gaining a +1 Speed Value boost, all for 4 turns. Unused.
Special Action: Coats the battlefield in fire, dealing 6 Heat-based damage to every enemy entity and causing them to suffer 2-turn 2-damaged Burning. Unused.
Bandit [H] HP: 17/20 (x2) Stunned (Misses attacks, 0/1), 20/20 (x1) Wielding Bows and Stone Swords.
====[The Taiga Castle]====
A long since abandoned castle in the middle of a Taiga forest. The coolness of the air gives way to a feeling of ruin and foreboding.
Currently In: War Barracks.
Right To: Right Section.
Left To: Left Section.
Forward To: Keep Back Wall.
Force Apparition [N] Presence: 16/20. Has a 50% chance to block attacks for Revan, cannot be targeted.
ConsumerOfAll [AA] HP: 20/20.
Inventory: Large Iron Shield (60 HP), Health Potion (Heals 4 HP when used) (x4), Omega Ω Party Hat (2/2 HP) (Takes 25% of damage targeted against the user), Orbiting Chain Mana Wand (Generation +1 Item, Base Damage: +2, can sacrifice Base Damage addative to attack up to 2 other targets with 2 Base Damage), Gold-Capped Greatwood Wand [7 Ignis Vis, 8 Aqua Vis, 7 Terra Vis, 10 Aer Vis, 10 Ordo Vis, 9 Perditio Vis] (Base Damage: -1, can use Vis in an attack to modify its effects), Tank Artillery Tube §¶ [Cooldown: II] (Deals 12 damage to an enemy and 4 damage to its surroundings as splash)
Base Damage: 6
Speed Value: 1
Has to delay for 1 turn before attacking, allowing for time to react to the incoming damage.
An alternate timeline emerges.
However, we must first start from the beginning...