Destroy the Godmodder

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Action:

Alchemy:

Whip || ((((A Rotten Egg || Rock of Ages (this is a level 10 enchant, just to make determining the level easier) == The Egg Timer) && Bomb of Absolute Concatenated Overpowered Nullification == Ill Timed Breakfast) && Miniature Green Sun == Green Eggs and Bam) && (Ruby ++ Time == Time Crystal) && (Emerald ++ Space == Distortion Gem)) = [(Dominion?) 2/?]

The Monado III (Xenochronicles) && Windshear (Skyrim) && Biggoron sword (Ocarina of Time) && Lightsaber = CitruShears [Level 14, 11/15]

(A black and purple umbrella || [Laser Gun || (Fission Reactor && Fusion Reactor && Miniature Star && Fusion Bomb)] && x5 Remote Controlled Attack Drone && Jetpack) = Doombrella [Level 25 8/26]

Whoa wait, I can have four?
In that case ==> Rapier || (Quantum Computer && Schrödinger's Cat && Quantum Foam (I'd recommend looking this part up) && Neutron Degenerate Matter) = ? [Level ? 1/?]


Charged Inventory:
The Living Flame: Charge = 4.5 (Charge increments by one each turn, so 0.5 each post if I post twice in a single turn); Hot Pants (2 charge); Fireblast (5 charge); Smokescreen (10 ammo left); Immolate (5 ammo left); Raging Inferno (8 charge required, 2 ammo left); Conflagration (12 charge, Raging Inferno MUST BE USED!); Information on attacks will be provided here on turns TLF is used. It otherwise grants small fire-based damage bonuses to attacks where applicable (ie. melee strikes).

Charges:
21/100
2/50 Keyboard Cat
22/50 Countered

Assists (Currently working on Pionochain):
+3 DarkSide
 
189/300 for Restoration. help: goldenready (completed), cyanogynist (completed), abeneautmal (completed), Darkside (32). The air hums with energy... someone is coming... Someone dangerous.
17/50 for the power of air
7/50 for plantlife
Elements' Malice AND status effect amplifier 9/15
Mass Dream-struction AND infinite duplicator rack = Perpetual Lucidity 3/18
Thirty Birds with One Stone AND Exterminatus Bomb = Thirty Birds with One Exploding Freakin' Stone 3/21

You know what? Since I can't do it in 0rigins anymore, I'm going to make my super material here.
Brownstone Dust AND Adamanthrillium = Bronzethrillium 1/?

Brownstone Dust: despite being a rather dull shade of brown, it combines thte functionality of redstone dust and glowstone, shining bright enough to be a proper light source at the same time it powers electrical and pseudo-electrical devices.

Adamanthrillium: Another super metal, with the combined strength of mithril and adamantium. Pretty straightforward.

+3 to darkside

Bid progress: (note, if you have more than 50 points here, you will only have 50 subtracted from your score. If nobody has more than 15 points, NOBODY wins)
darkside: 61
Cyan: 60
Sirplop: 21
Pricey: 19
Abeneautmal: 17
Redstone: 15
Goldenready: 14
nemean lion: 12
battlefury: 5
kelvin: 1

Favors owed:
Goldenready (Continuous +1 application)
Abeneautmal
Cyanogynist
Darkside

Pionobot powers up the Kayaws Emeralds and the Crimson Skull, aiming for another double supercharge maneuver, and rises into the air... when something crackles behind him. Something tears in the air...
TO BE CONTINUED NEXT POST.
 
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>1/2

-=Charges
Ţ͡h̶̨e̡͜ ̵Eņ͢͝d̛͢le͜͞҉s͟s̶͏ ͠͏O͘҉͜ne͏ (278/300) +6 from Darkside. Full Throttle.
Hive (44/50)
Prophet of Annihilation (10/12)

-=Summons
Nothing yeeeeeet.

-=Actions
The Wastewalkers, Artificial Guardian, and Danny DeVito all pile on one of the MEGA-GOLEM™'s fists and break it to little pebbles. The Wastewalkers then throw these fist pebbles at Alpha.
...
I don't control them!

I give Alpha a standardized test. It is about how llamas mate.
...
Who the heck makes standardized llama mating tests?
Probably someone from Poland who has never seen a llama before.
Llama.
It's such a fun word, isn't it?
LLAMA.
You can do so much with it.
Like turning the two Ls into meat hooks and hooking Mai to death. Or some other entity. Or Alpha. This is all hypothetical you see.
Except it isn't.
...
Or is it?
Something is getting hypothetically meat-hooked.
It just doesn't know it yet.

-=Alchemies
An Empty Cereal Box && A lot of 7s && 'Boat Nectar' == Helmet of the Ducky Charms (lv. 11, 11/12) (Helmet) [EE] --The entity gets a 15% chance to get a HIGH TIDE! at any given attack, which doubles their damage by 2x until the end of the turn.
Dunestrider's Sunback && Eternity's Tremor == Dunestrider's Tremor, of the Original Name (Lvl. 18, 10/19) (cloak) [EE] -- 5% chance to nullify damage dealt by an entity to equipped entity.
Artificial Guardian Reconstruction: N/A

You craft the alchemy, and give it the tag [EE] (Entity Equipment). The player may not use this alchemy normally, and may only equip it to an entity of their choice (maybe only under their control - I dunno; YOU DECIDE!). Once it is equipped, that entity gains the properties of the alchemy equipped. Equipped alchemies cannot be moved off of entities unless that entity dies. Once it does, the alchemy returns to it's creators inventory, and must be "reshaped" - You can't put a dragon's chestplate onto a giant floating boat and expect it to fit properly.

This gives a way of -slightly- upgrading old entities with newer stuff.

*NOTE* Equipments shouldn't make anything unbeatable - just gives them some more abilities beyond their base creation.

Example:
Bottled Dragonfire && Gauntlet == Dragonspitter [EE] (Lvl. 10 - 0/11) - This could give an entity a fire-attack ability.
Reshape: Dragonspitter [EE] (Lvl. 10 - 0/5)

Reshaping an Equipment takes lvl / 2 charge time rounded up.
Inventory
+1 to Piono, +1 to Darkside, and +1 to Toast (If he ever returns)
 
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@TrickleJest made errors in record-keeping, skipped last two posts in respawning Zetta. He's alive as of this post.

Charged Alchemies: |III>I>I|
Akron's Core: |IIIII>IIIII>II|
Crystalized Ki: |IIIII|!USING!
Central Processing Unit: |IIIIII|
Medusa's Head: |IIII|USING! (PETRIFICATION: I)
Rebalance (Lehiro Fiit): |III|
Doom Unleashed (Alduin): |III|
Fear the Darkness (Ved Vozahnil): |IIIII|


Triton's Scepter:
  • Seaspray: |III| (much like Dust Storm, creates a wave that crashes against the rocks on the ground throwing a cold spray up in the faces of the target, decreasing their accuracy for a round or two.)
  • Splash: |IIIII| (hit the opponent with that big wave from seaspray, dealing damage and inflicting Wet, which decreases accuracy by a tiny bit)
  • Water Whip: {7/7 ammo} (You pull the water in the air up into a cyllinder around the tip of the staff, creating a low hit point water tentacle that increases your attack power while its still alive.)
  • Whirlpool: {4/4 ammo} (Traps an entity in a whirlpool for 3 rounds, dealing DoT and causing them to deal half damage to anything that's not also caught in the whirlpool.)
  • Tidal Wave: |IIIIIIII| {2/2 ammo} (Summons an enormous tidal wave that crashes into three target entities, dealing heavy damage and inflicting waterlogged, which halves the strength of all outgoing effects AND lowers accuracy by a little bit.)
  • Diluvium: |IIIIIIIIII| {1/1 Ammo} {Tidal Wave Uses: 0/2} (Targets the entire field, inflict waterlogged on EVERYONE and deal heavy damage to all enemies, light damage to all allies.)

Uncapped! The Climax: 133 / 150 (+4 from Alpha, +1 from Piono, +2 from Sp33don))
Unforgiven: 15 / 50.
Deicide Squad: 45 / 50.

Freyja bid:
TwinBuilder: 91-SUSPENDED-
Pionoplayer: 79
The Flaming Toast: 59
DarkSide: 58
Battlefury: 41
Consumer: 30
EmeraldMann: 15
Abeneautmal: 5
Sp33don: 4
DCCCV: 3


WINNERS:
Cyanogynist (Jormungandr)
Generic (Fenrir)
Talist (Veðrfölnir)
Crystalcat (Tyr Bid)
W32Coravint (Tyr)

+3 to DarkSide.

A Rock from Limbo && Liquid Death && Zweihander = The Grayscale (Level 14: 12/15)

Chronologically-Enhanced Luminite && IDPD Plasma Minigun && Glove of an IDPD Elite Heavy = The Complete Ejection (Level 20: 6/21)

Tear of Black Liquid Sorrow && Creative Energies && (Fragment of the Limbo Gatekeeper's gauntlet || Whole Gauntlet) = Charon's Hand (Level 18: 6/19)

Jar of Black Liquid Sorrow && Invincible Heartstrings && The Axe = The Last Song (Level 20: 3/21)

Expanding this a bit. A note: If it has parenthesis or curly brackets around its name, it's still locked.

Also, in case you're noticing discrepancies from the linked pastebin; Crys has allowed me to do some mild shuffling of the Class Levels, mostly making the 4th level Big Scenes come later than the other lower-level techniques.

Roxxanne [PG]: 150,000/150,000 HP. Level: 19; CR3.
  • Mage Chorus/Resonance/(Rhythmic)CR5/(Crescendo)CR9
  • Phoenix Breath/Sick Burns/(Ashes to Ashes)CR7/(Since the world's been turning)CR12
  • (Forme Shift)CR4/(Adaption)CR6/(Metamorphic)CR11/(Evolution)CR14
  • (Shotgun Shuffle)CR8/(Akimbo)CR10/(Bite the Bullet)CR13/(Lead Lotus)CR15
  • {Epoch()}CLASS RANK 5
  • {The Power} CLASS RANK 9
  • {Magicka} CLASS RANK 13
  • Aptitutde: Roxxanne gains +1 Level per any kills she makes.
  • The Shadows: 15% Dodge chance on yourself, cannot be negated by any means.
  • (Outfoxed): 10% Dodge Ignorance for you and your entities. CR7
  • (Climatic Summoning): All entities gain a minicrit and are invincible on their turn of summon. CR11
Zetta [PG]: 150,000/150,000 HP. Level: 12; CR3. RESPAWNING. (3/6)
  • Mind Killer/Dreambreaker/(Ego Eater)CR5/(Oblivion)CR9
  • Disaster Master/Gaia's Wrath/(Calamity Trigger)CR7/(This is it)CR12
  • (Smashforme)CR4/(Items On)CR6/(Wombo Combo)CR11/(Final Destination)CR14
  • (Saltwater Strike)CR8/(Seven Seas)CR10/(Whirlpool)CR13/(Bottomless)CR15
  • {Providence} CLASS RANK 5
  • {Insanity} CLASS RANK 9
  • {Dream Cycle} CLASS RANK 13
  • Hate Within: 35% chance of minicrit on Hostiles for all of your Entities as well as yourself. If chance procs while minicritting, upgrades to crit. If procced while critting, crit is not expended. Only works on Hostiles.
  • Determination: His Entities resist all Mind Controls successfully. (Zetta and the crew can't be MC'd to begin with, because they're players.)
  • (Providence): His Entities have an additional 25% resistance to any status effect that would cost them their turn. CR7
  • (Faking it): Zetta doesn't die on having HP turned to 0, but rather retreats tactically. He respawns 1 action sooner because he's gotten good at it at this point. (if he's the first to respawn on TPK he can act immediately.) CR11
Grimsby [PG]: 150,000/150,000 HP. Level 6; CR2. ACTIVE.
  • Sleuth Diplomacy/Case Closed/(Improptu Caucus)CR5/(Ceasefire)CR9
  • Hunter's Trick/(Powder Keg)CR3/(Mass Grave)CR7/(Slaughter)CR12
  • (Bloodborne)CR4/(Red River)CR6/(Vein Matters)CR11/(Baptism of Blood)CR14
  • (The Sight)CR8/(Grim Knowledge)CR10/(Psychoanalyze)CR13/(Evil Within)CR15
  • {Beast Within} CLASS RANK 5
  • {Your Best Nightmare} CLASS RANK 9
  • {Cut You Down} CLASS RANK 13
  • Pulchritude: His Entities have a 10% chance of minicritting randomly.
  • (Grim Times): Attackers have a 5% chance of Terror upon hitting Grimsby. CR3.
  • (Blood Rally): If harmed, Grimsby and his entities can attack the entity responsible. If successful, a third of the damage dealt is transferred back as HP. CR7.
  • (Lead by Example): His Entities have a 30% chance of minicritting if attacking an entity he has attacked that turn. CR11.
Mai [PG]: 150,000/150,000 HP +1 AC. Level 1: CR1.
  • The Arsenal/(Orbital)CR2/(Glass)CR5/(Dust)CR9
  • Will of Steel/(Unyielding)CR3/(Terminator)CR6/(The Stand)CR10
  • (Japonophile)CR4/(Name of the Moon)CR7/(Z)CR11/(One Punch Woman)CR13
  • (The Forge)CR8/(Prototype)CR12/(Beta Testing)CR14/(Mass Production)CR15
  • {The Steeline} CLASS RANK 5
  • {Mugen Mulligan} CLASS RANK 9
  • {Gravity Hurts} CLASS RANK 13
  • War Machine: 5% Damage increase and 1 AC point that cannot be ignored.
  • (Bombardment): +5,000 damage on all attacks that hit multiple targets you make. Applies to all targets. CR3
  • (Flexible Form): 15% chance of ignoring any status condition that causes a loss of action. If successful, all other effects of that status condition are also nullified for that turn. CR7
  • (Self-Repair): 10,000 HP Regen per turn, cannot be nullified. CR11.
L00T: 13

Skirmish Maneuver Pastebin: http://pastebin.com/hs1RPFNz


ACTION SUMMARY:
- Attacks! Mai nukes Zerisek via the Crystalized Ki, and Roxxanne fires novels at Danny DeVito.
-RP response to @Cyanogynist, @Emerald Mann and @Sp33d0n
In case Mai is dead, I switch to Grimsby. I do not do this if Mai isn't dead by this post.

No fancy flavor text for the first bit-Mai is just going to tap Planterror's HP for 200,000 damage to instantly fry Zerisek as his Queening has gone and vanished. Enough summonlings from the Annihilator. Git gud.

Meanwhile, Roxxanne-the sixth one who just woke up from a talk with Shadow Roxxanne-figures it's high time to get out of this comfortable bed without really disturbing the covers she was under.

"Greetings, milady," Chame about a chorus of 42 Sue-Thralls. Roxxanne's response was to throw off everything, near-leaping out of bed into the ceiling. "Please, let us fix that," they added as they near-instantly fixed the bed and combed Roxxanne's still down-to-the-tinier than quantom foam-perfect hair as if she had bedhead, inhumanely cautious to not actually impede Roxxanne herself even as she moved to distance herself.

"Whoa whoa whoa whoa, what the hell is going on?" Roxxanne said. "One at a time!" She yelled, as the sue-thralls prepared for more creepy simultaneous answer nonsense.

"We were just here to inform you that our novels were selling well, as well as get you out of bed," said the centermost of the sue-thralls, who wore a poofy purple dress with long, curly purple hair to match, and was holding an interesting crown on a cushion; the headware was tiny, glistening pink, and manyfold bejewelled, like a kalidescope. "Oh, and present you this new crown, as well, we find it very cute and we worked very hard on it."

Roxxanne blinked. "...Novels?"

The sue-thrall blinked. "Novels, yes. It was on your Shadow's orders, another one of her projects to propel your being beyond all comprehension. We understand that you two do not quite get along, but Shadow Roxxanne's orders were benign, we enjoyed the prospect, and it generated income for your projects and filled the library. We currently are about to breach our ninety-four millionth, eight hundred and five-point-one thousandth novel of the 'Lecanomancer's Executed Enuoia: Mondays of Flowers and Fudge' series. As this is one of your conscious and unoccupied bodies we wanted to approach you to celebrate. Or critique the novels thus far. Your opinion would be extremely valuable, milady."

Roxxanne thought that title was thrown into some kind of RNG machine. "...I guess?"

"Excellent!... Shall you be getting dressed?"

Roxxanne looked at herself. Pajamas, as expected as that was-quite snazzy with all the rainbowy fabrics in her opinion. Roxxanne shrugged. Might as well. She quickly looked around her room-loaded with enough plushies to make anyone feel a tad bit jealous. Literal mountains. Charming, but not what she was looking for-ah, there. That looked like a closet door. Roxxanne walked in.

It only occured to Roxxanne after crossing the threshold that she didn't actually open the door at all-she just phased through it. Roxxanne figured it was the whole 'made of tiny nanites' thing? She apparently just phased through. But that wasn't on her mind. What was on her mind was the fact that she apparently had a walk-in closet to make fashionistas die of shock. Mostly of size but also of contents; any self-respecting Trickster would be caught dead with these articles of clothing, and in fact only dead, because they'd have died of happiness to have obtained any thread of the outfit. Of thousands.

Roxxanne blinked, pinched herself, and did other various mild checks to see if she was in some kind of dream. Is this how Sues honestly lived? No, this must be something to do with her specifically being really high on the ladder. But this, she could definitely get used to. If not for that brainwashing thing.

Roxxanne was honestly not in the mood to browse, however, as nearly the first set of items caught her eye. Red skirt and jacket combo with a white shirt, pink bowtie on the collar, a few other cute white bows placed around for interest, and a trim of slow-gradient rainbows. It was odd and a bit standout because, comparatively speaking, it was downright subtle. She added some very short jeans for the purposes of modesty, some long red-white striped socks, marvelously red high-heels (as a sue, such impractical footwear gets better dex bonuses, and that aside, for her it was comfier to be more stylish). Roxxanne checked herself out in the nearby mirror after putting it on, and noticing that it bared her midriff just a bit-the shirt was too short to reach the skirt, but not the jacket, and it wasn't really much, just a sliver. It also was noticeable that there was some kind of bright pink line on her otherwise peach-like skin... But Roxxanne didn't really care for that just yet. She silently noticed its existence all the same, but she needed to appease theses things, and some other part of her was saying that this would help her on the battlefield somehow.

Roxxanne returns, waving down an attempt by her sue-thralls to compliment her choices of style. "OK, enough, I know, I'm fabulous. Uh, so, we were going to that party?"

"Yes, of course, master," the head Sue-thrall said, handing off the crown to the thrall next to her. "You would like breakfast before we go?"

Roxxanne put her many hands onto roughly the same point, just under lip, closed her eyes, and hummed a bit. "Well, I suppose that would be-"

A sensation around her lips-not like a kiss. Roxxanne stopped. Her eyes flung open. The previous speaker was missing, but Roxxanne caught where she went by the one detail she left behind-a high heel, dropping right in front of her. And nothing else. No sensation of fullness, no sensation in the throat of food going down-nothing. Nothing else, but a taste on her tongue.

"... That was just beyond wrong," Roxxanne said, shaken.

Another sue thrall-who had pink hair and a very frilly mint-green minidress, now holding the cushion that held the crown, stepped forwards. "We understand that consciously you do not request this, but Shadow Roxxanne has asked for this treatement. We shall continue it-there is a great requirement. It will stall the hunger from overtaking you. It does not discriminate the willing from the unwilling, after all."

"Doesn't help!" Roxxanne protested. "Just, let's go to the place where you write this... Monday book."

The Sue-thrall put the crown on Roxxanne's head (roxxanne was OK with this), and then teleported the both of them to a new room-one much larger than the bedroom. Roxxanne, after adjusting, put a hand on her brow and scoured the room. "Whoa, how many people you've got working here?"

"Two-thousand and seven hundred writing, and fifty-four managers each," said the head sue-thrall. As the sue-thralls became aware of Roxxanne's presence, they looked away briefly to beam at her, occasionally saluting Roxxanne with words of idolization, before resuming typing away. "We also have several artists for both illustrations in the books and comics. We would have moved to television series and movies, but we cannot find an actress able to replicate your voice or your apperance, no matter how hard we try. Well, unless we could request you for such business," the sue thrall said.

"I'm not into acting," Roxxanne said. She was very well through with doing acting already. "... What's the general plot here?"

"Mostly, the plot is related to a dashing knight serving her lady, who in turn is a priestess and servant for you, reclaiming dark artifacts from a group of nine evil overlords and nine evil gods to be purified," The head sue-thrall explained. "The knight gathers up a rather large group of followers, including a rugged man of the wild, a colorful bard, a pious cleric, a wise wizard, and SCP-682, and they get into misadventures."

Roxxanne didn't know why the hell a random death lizard was on the list of charming RPG types, but OK. Gosh, that actually didn't sound kind of trashy. She could almost picture herself writing something like that herself. In fact, she was, just now. What fanciful adventures! And how the hell 682 turned good would be rather interesting, if that wasn't already described, though maybe some of those rather plain archtypes could be given a spin, or some depth? And maybe the knight could get better characterization, and the lady, and maybe clarify why the hell they're working for her and not some goddess of light-assuming that wasn't basically synonymous, which it might considering as an Archsue she's basically part-everything, and...

...Roxxanne blinked.

She needed to be more aware of what she's doing and not put things into auto-pilot. She was now surrounded by a massive stack of books and had a considerable number of arms pressed against paper with a pencil.

"Ah, wonderful! That would be exactly nine-thousand and one-fold the amount of books we had already created! This will sell much better, too, as your direct work, milady," said the head-sue thrall, who Roxxanne realized with a start was not the purple-haired purple-dressed one from before, but now a shorter, brown-haired girl. "don't worry, we're already getting copies of everything, down to the handwriting. You can take the originals."

Roxxanne calmly looked to the towering stack of 'originals' she had just made for a random fantasy series by drifting off, and back to the third head sue-thrall in a row, the implication (but not the confirmation-she replayed the events over and over but couldn't find where she ate anyone whole like that) that she had devoured both whole and alive.

A few minutes later, Roxxanne was on the battlefield, shoving the originals into a cannon. Grimsby, Mai, Zetta and his charming apprentice all had to pitch into compress it into the cannon, which itself had to be enchanted with Gravity magic to be able to withstand the gravitational forces. Roxxanne then points directly at Danny DeVito.

This was the story of how the Trash Man got killed by fantasy novels written by a girl of complicated age but she looks near-teenage so we'll go with that.

----+----+----+----+----
Shadow Roxxanne proceeds to catch Terry/Faze/whoever's letter and do nothing whatsoever with it, other than destroy it on the spot. She is almost certain that whoever the writer is, that he/she/it/tem/they have never read up on anything on curses or how the Narrative manipulates them to produce 'roles' for the stories. Or some such. Really, you think a pathetic thing like logic is going to stop the Id?

Roxxanne, meanwhile, has exactly one response to Alicia: "Hoorayyyyy!"

Then, after thinking a moment about what she said about a Daemoness: "What was that about a Daemoness?"

Roxxanne proceeds to get distracted by the other daemon person around. "Ohmygosh, hellowz, personier! I am Roxxanne, master of all things adoriboo! Uh, it is going OK! I mean, there is a lot of horrific murder and such going on but I think we're doing alright! I'm certainly fine right now. Are you doing OK, mister?"

----+----+----+----+----​
 
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Sniper Armor, lvl 3, incerases accuracy of guns
Empire Earth IV, lvl 3
Disassembly,lvl 5
Thunder Stone (lvl 5)
Transformation Stone (lvl 5)

Two Handed Axe, lvl 7
Typhoon Sniper (lvl 7)
Matlera Hook (lvl 9)
Sol's Twig (lvl 10)
Angelic Longbow (lvl 10)
Demonic Recurve (lvl 10)
Thunder Essence (lvl 15)

Power Ranger Armor (lvl 15)
Balladina's Poisoned Longsword (lvl 25)
Ultimata Drain Rifles (lvl 26)
Bold is for crafted items
Italics is for gained from other things (like steal...)
Underline is for found items via charges
Purple: Lvl 1-5
Blue: Lvl 6-10
Light Blue: Lvl 11-15
Green: Lvl 16-20
Yellow: Lvl 21-25
Orange: Lvl 25-35
Red: Lvl 36-50
Ra
inbow: Lvl >50
Black: Spoil
------
Charges:
Elite/Boss: Collab/Pricey: Nihil Novi (26/100) (+1 Pricey)
Charge/item merge: Liberium Malicous (13/35)
Entity: Mi-Hetir (13/40)
------
Alchemies:
Slot 1:

It's done!

Materials&Resulting item: Fragment of Reality && TM Machine && (Leaf Blade && Blade of Grass && Fairy Dust) || HM Fly && Angel Wings && Demon Wings == Dual Blade of The Very Best

Level: 11
Progress: 12/12

Description: Whatever, someone, who decided to make it, must have nuts to create that thing. It essentially has been created from someone, who shipped both Serperior and Sylveon, and played Terraria. Yeah, that's right, that's me, Thartler. It appears to be made from grass, enchanted by light magic and with real wings on it. The item can #rekt the foes, by attacking them by voice, but when voice appears, a sharp, sword-like grass projectiles shoot out of the sword. The user then is granted wings to fly, and home in target. Seems scary, yeah?

Slot: 2

Materials&Resulting item: (Sylveon's essence && Serperior essence) && Polish Flag && PWNHammer && The Great One && Sans ashes || Undyne's Spear == The Genocidal Shipper's Spear

Level: 16
Progress: 12/17

Description: Wait, wait, I'm that shipper. The spear looks pretty simple - figure of two Pokemon on left and right side, Polish flag on middle and titanium tip. Anyways, here's function. User stabs the spear in front of foe summoning both Serperior and Sylveon ghosts, but in middle of confession, scenery suddenly changes to Polish Sejm where a random noble ghost says: "Veto! I disagree! Sejm's canceled. Go back to homes." Before the Serperior ghost uses Grass Pledge, the Sylveon Ghost uses Fairy Wind, and then the person wielding this weapon gives enemy bad time, causing both ghost attacks to hit the foe. Finally, user stabs soul of enemy roughly 13 times.

Slot: 3

Materials&Resulting item: Triple-scoped Sniper Scope && Typhoon Sniper && (Transformation Stone && Thunder Stone) && Zeus's Thunder && TM Thunder && Electrosphere Launcher == Electrotyphoon SnipeThunder

Level: 13
Progress: 12/14

Description: It is upgrade of Typhoon Sniper, which adds two new modes. Thunder, for all needs of striking foes like robots and such, and imbue with electric, which can kinda do serious damage. And annoy the hell out from foes, and scare them, since sounds are so LOUD!

New Slot: 1
Materials&Resulting item: Templar's Robe || Viking's Plate armor && Every Healing Potion on Existence && (Turtle Armor && Nanosuit && Mythril Chainmail) == Health-system-breaker

Level: Unknown
Progress: 1/Unknown

Description: A armor, which, used right, can make every HP system not matter, as it might work as Uber-Strong version of every tanky armours ever invented or created by others. It resembles Templar's robe, but being strong against everything combined. Not even Void can simply destroy the shield, not even Death can tear soul from that armor. Side effects include being a literal pancake between regeneration waves, attracting entire viking regiment to fight you, or even permanent potion sickness.
------
Actions&RP:
Coming soon... Maybe, Idk quite yet.
------
Stats:
HP: N/A, why do you want to know HP of invulnerable player?
Spoil Cooldown: N/A
Item Cooldown: Power Ranger Armor: ★★★★
Charges:
★ - 1
✰ - 0
♡ - ??? (coming soon(not))
♥ - ??? (coming soon(not))
Bombs: N/A, what, did you think it's 2hu? (Maybe doing it later? ✰✰✰✰✰✰✰✰)
That might go on until I do something.
------
Helping:
+1 Cyan
+2 Pricey
---------------
OOC:
Had no better idea. And these stupid problems with DriverSetupUtility...
 
pls

Forging...
Slot 1: In Progress
(Obsidian Swordfish || Colorless Shine && Boundless Possibility && Foresight && Aequaliter Nubila) && Tome of Coward's Lament && Projectile Sensor && Element Shift Sensor = Fish of the Brave (Lv. 20, 20/21)

What I put into here should be an obvious indicator as to what I'm making...
but in case it wasn't obvious enough, this purple flying chainsaw boatfish (Yes, BOATfish) is the bane of anyone foolish enough to be standing behind an opponent for protection, or standing some distance away, not willing to fight hand-to-hand. We're talking A-Grade bullgorilla with this weapon. On top of having the abilities of its components, it WILL ruin the day of any who even THINK about using projectiles or magic in any way, and even more so if they're hiding behind cover, meatshields or otherwise.

Heh. I probably pissed off a lot of people with just the description of this alchemy, and probably got a lot of people hating me. But do I care? Nope. I'll still be making it.

What can I say? I love making these brutal and potentially game-changing weapons.
...
Huh. Looks like my hatred for cowards is actually paying off.

Slot 2: In Progress

An unknown person walks up to the Alchemiter to create something... presumably in the stead of someone else...

(Ring of the Dragoon Shards (Lv. 10) && Relic Repair Bots = Ring of the Dragoon (Lv. 10)) && 7 Crystal Stars && 7 Black Soul Gems = The Unrealistic Approach (Lv. 19, 8/20)

This dangerous ring, combining the immense power of the Seven Crystal Stars, and the equivalent of 7 Human SOULs, manipulating reality constructively and destructively, and heightening one's own soul power has never been simpler. The wearer of this knows their full extent of their power reserves, but only as they wear this ring they finally are able to unleash everything they have. What the wearer gains from this is directly dependant on how strong their soul is, what their full potential is, the abilities they have... the whole nine yards, really. However, while the power of almost all of these is additive with power, the strength of the soul is the multiplication factor for all of it. So a normal human would have a multiplicative factor of 1; a normal Darkone, 1.5; and a being without a soul gets nothing out of it.

The souls used in the recipe are transferred over to the Crystal Stars; the Diamond, Emerald, 'Gold', Ruby, Sapphire, Garnet, and 'Crystal' stars; one for each, the power of the stars sealing them inside with extreme power, essentially making them a part of the stars. All of the souls were also seemingly willing to do this, none of them struggling to get out of their crystal prisons. They also made great failsafes; impenetrable on the outside, and one could only drain the power that flows out of the star's borders anyway, even with an immense understanding of magical and/or technological knowledge, making extracting the souls from it nearly impossible. And let's not forget the wielder of the ring will be watching over it constantly as to not let it fall into the wrong hands.

Thanks to the fact that a now repaired Ring of the Dragoon is the base of the recipe, the wearer will be able to turn into a dragon[kin] at will.

Slot 3: In Progress
Delta Mechaniza VIII && Ghastly Mecha && Fragments of the Star Dream Soul OS = Computing Nightmare (Lv. 23, 20/24)

I really shouldn't be making this. REALLY.
But I MUST.
Proper description coming never...?
...Eh, screwit.

Powerful mechanisms. Impervious metal. Immovable souls. These are the traits of the items that you know belong to me.
However, when combined with a program designed to destroy multiple worlds and can wipe out all life, as well as do time-space shenanigans... yeah, this is a bow and arrow you DON'T want to be ANYWHERE NEAR. I mean, unless you're the wielder, in which case, shoot as many or as few arrows as you want. Your foes wouldn't live either way.

Don't f*** with this weapon.

Slot 4: In Progress
Imagine Dragon (Lv. 10) || Phase Knife && Murasama (MGR:R) && (Fiery Greatsword && Flame of Oblivion = Ravaging Inferno) && (Frostbrand && Void Fang && Kernel of Reality = Dimensional Freeze) && A Lead Copy of The Axe = Armament Obliterator (Lv. 17, 9/18)

This time, it should work.

An impossible weapon to lock blades with, the Armament Obliterator was made for it's purpose; destroying armaments. Be them Draconium, Nothinium, or even Divinium, this blade gets the job done. However, given DtG's nature, it's unlikely to do that to Alchemies that are not in a PvP match. That would be cheap. And even then, it would only likely break them a bit, requiring multiple hits to destroy... temporarily.

Getting hit with this weapon either way would likely make normal weapons and armor just... fail and break. However, it seems like that's it's only purpose; the various deep, sharp grooves in one side of the blade and the smooth, blunt opposite side of the blade make it easy to, say, lower attack and defense of the opposing entity, but otherwise it's a weak weapon.

Charges...

Charge 1: Unrestricted

The Beginning of the End(97/150) [ALCHEMY] (+1 Piono)
Eh, screw Hush. He can wait.
This will help me more in the long run.

Charge 2: 50-point cap

Frostbite (5/50) [ENTITY]
Hell froze over.

Charge 3: 50-point cap

A giftwrapped box (50/50) [GIFT] (+17 Tazz, Cyan, Abe, Piono)
But what's in the box, I wonder?

Entities...

The Forge of Evil [AG]:The Forge itself is dead. Irrelevant summons deleted.

Summons:
-Shyper: 80,000/80,000 HP (5,000 Regen), Medium attack. Costs 100 metal.
-Factory Chief: 40,000/40,000 HP, High attack, can spend turn healing the forge, poisons for 2 turns on hit. Costs 100 metal.
-Gunyolk: 100,000/100,000 HP, Massive attack, must recharge for 1 turn after attacking. Breaker Beam: IIIIII, deals an absolutely unreal amount of damage to the target, likely killing them. Costs 300 metal.

Mecha DarkSide
000/100 SOP. Lvl 5.
130,000/130,000 HP. 16/16 AP (3 Regen). 0/5 UP.
1 turn respawn time.
Current Ability List: (1/4 Passives, 1/4 Skills)
-Mecha Claw S I: Rend the target with a large, metallic claw. Your attack deals 1.25x more damage to foes under 20% HP. 4 AP.
-Overwhelm P I: Your body cools as fans turn on and your plates harden, allowing you to take 0.9x damage from foes under 50% HP. 2 AP/turn. Off.
GM Formats and Stats (updated regularly by me)
Mecha DarkSide: [AG] 130,000/130,000 HP. 14/16 AP (3 Regen). 029/100 SOP. Lvl 5. Overwhelm. (-2 AP/Turn)

Waiting for EOTB

Actions...
WARNING: RP has a massive info dump. Feel free to snip this out next dop, Trickle.
>Roxxy and Vas'ill: Enter

At long last, we catch a glimpse of Paranoid's room. It's nothing like the other rooms in the arena (but then again that's probably par for the course for all of them at this point). However, it was still relatively tame and normal-looking, besides a few anomalies. Almost a little fancy. The walls were painted a pale yellow, and the teal from that massive gateway-looking thing makes it look all the better. Hardwood flooring, a nice-looking ceiling, a gold chandelier above the table, which was very much new. The rearmost 1/8th of the room was elevated a little. The entire place felt like a home; a place you can breathe easy with no worries.

...that is, if the place wasn't also fitted with the aforementioned gateway; a massive, bulky monitor below the raised platform; and a ton of photos strewn across the place. The gateway seems to show another Terraria world entirely; an arena that reminds you a little too much of 2fort is currently shown, with the players fighting. The fact that they weren't using things like the S.D.M.G, Sniper Rifle, or even Terra Blades in their fights; rather, Megasharks and Excaliburs; told you everything about when this was. Way back in the days of version 1.1.2. And, astonishingly, some of them were moving FAST for the time period, and their shots and strikes were spot-on, and the battles were intense to just watch, let alone be in. Other than that, the monitor was on its login screen, showing the DarkSides' curse, Draconic Blade; the pictures were just pictures. Though some of the people in the pictures do parallel some of those in the portal's image... hm.

In front of the portal, Paranoid was there, looking into it almost longingly, hands behind his back. Thinking of the distant past, perhaps.

Vas'ill was the first to speak up as they enter; "Hey."

Paranoid simply turns his head behind him, allowing his arms to relax to his sides. "So, you've arrived. Welcome." Curiously, Paranoid was wearing the exact same glasses Vas'ill was wearing. What's so special about 'em? You also swear you've seen these glasses on another person as well...

The barrier closes behind the duo. Considering who's here, the safety factor's probably gone up tenfold in the room. Paranoid turns around fully. "It's been a long time, Roxxanne. How've you been? You seem a little less upbeat than usual."

Paranoid leaps off the raised platform, landing safely in front of the monitor. Not a huge distance.

"Ya already know why she's here, Paranoid," Vas'ill said, rolling his eyes a little. Paranoid probably has some sort of pseudo-omniscience or something of the sort.

"And you want me to get to the point, as usual. Well, alright," Paranoid countered. "Have a seat." The chairs Paranoid was gesturing towards looked comfortable, to say the least. Even more so when they were actually sat in. Vas'ill laid out the paper with the 'Unending Nightmare' on it, but Paranoid seemed disinterested in it. Slightly worrying. But maybe it wasn't the time. Not yet.

Paranoid continued. "So, thanks to your lucky run-in with Vas'ill here, we all know there's something going on in that head of yours, Roxx. I feel like that's the most pressing matter right now."

"However, since he doesn't really know what we're dealing with... well, you've heard of Shadows, correct, Vas'ill?"
"Oh yeah, I read about them in a book in the library in our hometown once. It was... horribly biased, but I got some information out of it. If only barely."
"Yes, that's what we're dealing with right now. And this one's got a disgusting assimilation plot - as we all know by now - to try and make this world as 'perfect' as possible. Shadow Roxxanne's also stupidly powerful, so-"


Vas'ill stopped him right there. "Woah, hang on a second, how would you know how strong she is? You've never come into contact with even this Roxxanne until now!"

Paranoid simply sighs in annoyance at having to give up one of his secrets so early. "Well... how do I explain this properly... as absolutely stupid as it sounds, I'm able to send myself or a clone of myself to any time period, while remaining here in the confines of this room. These clones are like extra sets of eyes that see into the past or future; they relay all information back to me, and I take note of it all. Of course, these clones may also interact with the world around them, without the powers I currently possess. I use them for purposes that I believe are right. Mainly, to change a timeline should it go south; to prevent as many lives as possible from being lost or altered negatively. I can't seem to access a certain timeframe, though... I wonder why..."

"Paranoid, your point?"

"Oh, yes. Right. Well, using this ability, I've encountered a future version of yourself, Roxxanne. Notably, all of your Archsue and Trickster powers were taken away by that point. But they were replaced with other powerful things, but..." Paranoid started speaking fast, as if to get this part over with quickly. "...let's just say you were blended together with two first guardians by another godmodder along with the anime girl plague to create a monstrosity which we had to make sane again and to do that fast a guy and some others including me entered your combined mindscape - *gasp* - and we fought the thing's mental reincarnation and then pissed off your shadow self then we had to fight her-..."

Paranoid was silent for a moment. Partly to take a moment to breathe, but he was also contemplating something. To make him stop so abruptly, makes you wonder what he was considering.

He wasn't enjoying it, with his grim face and all. And he certainly isn't doing it for no reason.

Nevertheless, he slowed his speech back down to a normal level, before saying; "...and then we learned the straight truth. The entire lot of us. That memory orb showed us everything."
"It wasn't your fault. It never was."


Vas'ill looked extremely confused by this point. What wasn't her fault?

"..."

Paranoid was very obviously nervously shivering at this point. Was he doing the right thing here? Did he just damn his and Vas'ill's own future by doing all this for Roxxanne? Did he just damn the future of Roxxanne herself inadvertently? What about anyone else's? There's no way to know for sure...

"Roxxanne? I... want to show the entire fight and memory to Vas'ill. Not just to give him an idea of what he's dealing with... but because he needs to understand the truth... I think he can help better than me. Is... that okay? I'll... give you some time to think about it, if need be."

"In the meantime, Vas'ill, show her that beast. I need to get on the terminal for a second."


Paranoid gets up from his seat, and walks to the terminal. It instantly recognizes him, as evidenced by the dragon part of the Draconic Blade beginning to glow before logging on. Or, well, presumably. It looks like a black screen from anyone else's perspective. But Paranoid seems to be using it alright, so it seems to be working. He also seems extremely focused on it at the moment; enough to not hear or see anything else. That was Vas'ill's cue.

"...Well that was... something he never told me about... hm."

"What he's claiming has to be true. No two ways around it. Especially since that's not the strangest thing that could possibly happen."

Vas'ill looks at the page with Unending Nightmare, and sighs. "Though I think he's forgetting just how dangerous this thing is."

He pulls the page in front of him, and turns it on the back. Once again, the curse Draconic Blade was on it. Almost as if it's being used as a seal for knowledge. Notably when being put together. Vas'ill activates the seal, as evidenced by the blade part of Draconic Blade glowing.

Vas'ill and Paranoid seem to each share one half of Draconic Blade; Paranoid has the Dragon, which, considering the kinds of dragons we're speaking of here, wield the wisdom of the ages, both told and untold. They are creatures that will go to great lengths to protect what they own, and are known to be some of the most powerful creatures known to the mortal world. However, while they keep a lot of knowledge, they tend to be alone, so that nobody would fear them or judge their presence. They may become melancholic thanks to this. Not much is known about what else it brings... yet.

Vas'ill, on the other hand, owns the Blade portion. The sign of the master blacksmith; a pristine blade that never breaks. The best of blacksmiths never waver far from the point, and will only make a blade for those with the greatest of intentions, and thus, he must also be of good spirit. He values the lives of his friends and allies above all else, and will fight to his last breath for them. And, just like a good blade, his will never breaks, yet is flexible as to not snap under pressure. Not much is known about what else it brings... yet.

The Blade continues to glow, before a highly technologically advanced UI shows up. It also shows a scaled-down 3D hologram of the Unending Nightmare, as well as dimensions, weight, top speed... whoa. That's a lot of information.

"Er, hang on, let me collapse all that." Vas'ill takes his hand and collapses the entire UI into the individual folders. There are a lot of them; physical properties, magical properties, strengths, weaknesses (the folder's empty; oh shoot), da da-da da-da... general information. He opens up that folder.

The folder has multiple files, ranging from background to some other notes that don't fit elsewhere. Vas'ill starts from the top, and continues down as the notes continued on. It's an easy read in comparison to the stupidly detailed files of the other areas.

"Despite how much it seems we have on it, we really don't have anything on the Unending Nightmare that can really help us."

Its background information was simple enough; apparently, it comes from DarkSide's homeworld as an energy source, shockingly. However, thanks to the meddling of human scientists getting a hold of that energy and not knowing what it was, they made it into a sort of syrum. They injected it into someone through the head via supply drop. This person was only a child at the time, so he didn't remember a thing... or so it was thought. Much later in life, this child recalls something dropping through his skylight onto his head in what appeared to be a dream. However, after this, things started turning sour fast, as these child's nightmares mutated this energy into something much more tangible... and fearsome. This made the child much more violent than should really be warranted for at that stage in his life. And thus, the Unending Nightmare was born, and only grew in power from there.

This child's identity, however, made everything infinitely worse. This 'child' was none other than the one person who stopped a tank swung by a superpowered Roxxanne with his bare hands. This 'child' was none other than Zack. Which means this thing has been living inside him for almost 20 years now, and this thing will have all the powers Zack possesses. Vas'ill elaborated on this; "The sole two reasons he's not nearly as violent now is thanks to us, and a certain incident that happened. Around 7 or 8 years ago, he created the original DarkSide to serve as his online avatar. He was far edgier than us, and was, dare I say it, a griefer at one point. But back then, he was controlled by Zack, so the original gets no blame there. But what did end up happening was the incident, when Zack realized that violence was the worst possible solution to everything. Thus, he managed to extract some force from deep within his heart to resist it, slashing the power of the Unending nightmare in half. That half ended up within the original DarkSide, and thus, within us. Some was lost in the slice. It's a very good thing that happened, too. It lightened his load considerably, and even the original DarkSide was able to handle the other half much better than Zack ever could. He kept it safe, on the inside of the fourth wall."

"We have no idea how he did it at first, but we tried it again; extracting whatever this force was and trying to slice it again; and it failed. So, it adapted to it, and we've gone almost nowhere ever since."

"All this doesn't stop the remaining Unending Nightmare from seeping through occasionally, though. This usually happens when Zack's really stressed. You've seen it happen with your own eyes. And, as soon as the other humans learned this was a thing, they destroyed all that remained on the planet of the syrum and energy source."


Vas'ill pulls up some more interesting information. And it's not pretty.

From all this, the beast was noted to have a regeneration factor. An extremely potent one, at that, shrugging off even the worst of wounds as if they were nothing, even coming back from the dead in all documented cases. Every known element has been seen as almost ineffective; fire, dark, oblivion, the entire list... it's even resilient to reality warping, to an extent. And what damage would be done was covered by the regeneration. It's also blazing fast normally, able to break warp speeds. It's also noted that it's able to crush a quarter of even the largest and most dense planets with a single light punch, let alone if it uses anything more than that. It's also intelligent enough to use any weapon, including weapons that it really shouldn't be able to use, and then supercharge them by thousandfolds, increasing their destructive power immensely. Also noted was that its cleverness and control in combat and out is directly derived and multiplied from the host's. It hasn't been noted to use much magic, but when it does, some say that half of entire galaxies were wiped out from a strong enough spell, maybe in a desperate attempt to kill something. It's also assumed that it can breathe in space. Somehow. I guess from dark matter or something? It's never specified. The beast's powers are noted to be directly proportional to how much of it is together in one body. It's an 8' 8" monstrosity, with a massive armspan, which doesn't change regardless of power level, but that's hardly a factor in anything. And all this isn't counting the stuff it would inherit from Zack or anyone else.

Vas'ill elaborates more, and tells Roxxanne why he's so scared of it; "If any more than half of the Unending Nightmare is put together, either through the beast itself or through an outside force, then the beast will automatically leech the rest of itself from the others still living, killing them in the process. Even across universes. That won't happen to us two, thankfully, thanks to descendancy, but Paranoid thought it would be a good idea to split part of his beast again. I have no idea how he did it, but that won't work again."

"Now, Zack has just under half of it, I have about 1/6th of it, Paranoid has a quarter, and the remaining ~8% went to another universe entirely. This isn't much of a problem, since that's much less of a chance for me and Paranoid to become the beast if one of us falls and the other absorbs the fallen's beast. The original DarkSide splitting was a blessing in disguise, it seems. But the threat that Zack still has almost half remains; if one of us falls and he ends up closer than the other, or if Zack himself ends up dying, then we'll have a problem. If it's extracted through some other means somehow, then that's also a massive problem. Because 8% of a quarter of a dense planet being destroyed is still a lot of power for a light punch. Aetheria's anti-violence field can't handle that amount of brute strength from a mindless force."


No wonder he fears it so much. There's a ton more notes, but either Roxxanne wouldn't care about them or they weren't interesting enough to begin with.

At last, the miscellaneous notes. And- oh <insert_diety_here>.

It seems as though the beast, when attached to a host, resides in the soul, of all places. It's no wonder Zack had a ton of trouble keeping the beast contained when it was full, and even with the half... while the original DarkSide could handle the half extremely easily. He had an extra half of a human soul's worth of power to work with. Not to mention when he became a freaking dragon, boosting the soul's power even further. And as we all know, souls can be destroyed via soulkilling. It's theorized that if the soul is destroyed, the beast within will automatically fly to the being with the highest concentration of itself. In this case, Zack. Which is super dangerous, for the reasons mentioned above. There's also the fact that it can travel through the void unharmed thanks to its resistances. "Yeah."

A pause.

"In our 8 or so years trying to destroy this beast, we've found nothing that works. It just adapts to whatever we try literally on the spot. Thankfully, it seems like we've got it in a position where it can't do anything immediately harmful. Though I still feel the triggers to this not being the case anymore are closer than we think..."

"So that's why we dubbed it the Unending Nightmare. It's a tough sonofagorilla, I'll give it that."


Paranoid was done with his errand, as the Curse reappeared on the screen. He walks back to the table and sits back down as Vas'ill minimizes the UI. "Sorry 'bout that, had to look for something."

"I assume you have many questions about all this, Roxxanne, about whatever Vas'ill told you, or about anything else. We'll listen."

It's true that Vas'ill is one to listen to your problems and try to resolve them. But it's hard to know what's going on inside Paranoid's head. I'm sure he means well, but... it's really hard to tell. Too hard.

A GIFTWRAPPED BOX (50/50) EXPENDED!

As it is known, people love giftwrapped boxes. Just seeing one in your name is enough to make you giddy with excitement.
Even better if there's something awesome in it that you really really really want!
As such, a giftwrapped box floats down next to pionoplayer on a parachute, a la supply drop. It's addressed to him.
Whether you save the wrapping, rip it to shreds, or burn it, inside is what you really really really want.

The charge goes straight to Piono for him to use as he wishes.

-----

Mecha just pokes Planterror. With one of his claws. Might as well get some damage in at least.

Spoils & Other Chargeables...
Lance of Creation (III)
Casts Genesis.
Genesis: Deals massive holy damage to 3 entities, heals allied entities. (greatly increased damage against groups. Groups only count as 1 entity.)
"The user raises the Lance of Creation, causing a massive white cross silhouette with wings to appear. It flies above the 3 targeted entities and obliterates the area around them, as well as the entities themselves. It then heals an allied entity."

Mark of Chaos {IIIIII}
Upon use of this spoil, choose one of the Gods of the Warp - Khorne, Tzeentch, Slaanesh, or Nurgle. Depending on the chosen god, this spoil will have different effects.
Khorne: Crits three entities' next attacks by filling them with bloodlust.
Tzeentch: Deal very high (100,000) damage to an entity by throwing a blast of Warp-fire.
Slaanesh: Heal an entity for a very high (100,000) amount by knitting together their flesh. Unfortunately, they also gain several non-gameplay-effecting mutations.
Nurgle: Infect an entity with a potent version of Nurgle's Rot. This blight decreases their attack by 25% and deals 20,000 damage to them per turn, lasting for 3 turns.

...Locket [III]
When used along with the Heart... (owned by W32Coravint), performs an absolutely massive heal on one entity. Otherwise, heals a moderately high amount to one entity.

Nice Fleece Blanket /IIIIIIII/
When used, it will both shield an entity for 2 turns, AND make all their attacks inflict Blaze for 2 turns.
Suldaan - Armageddon: {III}
Sends meteors down into a foe, or multiple foes. Deals massive damage to a lone target, but can also evenly split the damage between up to 10 targets.
"As the stars shine more brightly than usual, meteor(s) begin to pierce straight through the atmospheric layers of the earth like butter. They strike the enemy, and ravage them. Other than that, you can do whatever the dump ya want with the meteors."

Leinro Fiit - Rebalance: ^III^
Buffs the attack, defense, and dodge chance of an ally, or debuffs those stats for enemies, for 3 turns. You get 5 points, able to be applied to up to 5 targets. Multiple points can be applied to the same target for greater effect. Each point increases stat adjustments by 5% each.
"The blade form of the weapon is raised. Five unstable, purple-pink beams emerge from the tip of the blade, flying in strange patterns as they travel to the target entity/(ies). As they land on their mark, the enemies affected feel badly weakened, while allies hit felt far stronger."

Ved Vozahnil - Dark Star: /IIIII/
Deals high damage to a single entity, and inflict Deteriorate on them for 2 turns.
Deteriorate: Decreases attack, and deals damage over time to current and max HP.
‘The blade is leveled directly at the target, and a massive burst of raw negative energy flies clean out of the user's body, mind, and soul, through the blade, and shot out in the form of a lance, withering the target's willpower, essence, flesh, and innards as it slices through the target's face like a boat through water. The burst is said to relieve even the most extreme of stress from the user."

Support:
Sirplop (+3) (Full throttle.)

Everything has been moved to this GOOGLE DOC. Praise!
 
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Response to JOEbob: Yes, I will give you Zerikek but I will give you 1 assist in a next post just in case.

Nihil Novi 31/100

I take assists for something. (Possibly another entity summon) 8/25 +2 from Thartler

My own thing (LEVELING) 2/50

Protective Armour && Super-powered Silver && Anti-Status Effects Gem && Blessing of the Silver Guardian = Silver Guardian's Protective Armour [EE] 27/30 (Counts as Level 25) (Part of the Anti-Power Creep set. The Armour can give a Entity 25% Damage Resistance to anything and 25% status effect resistance (including XBONIC Plague) for 2 turns and has a cooldown of 3 or 4 (Level 25 Alchemies usually has a post cool-down before use but this will be longer))


Current Saga: I do believe that Canon is dead. (Possibly the final saga before the last act begin also I am currently in the 3rd act (After the chaos and the fall of the city in the end of Act 2 but I am not sure about it...))
Current Arc: Harlequin


Before Action/RP Trash:
Meanwhile, Tailclaw got a scroll in her fluffy coating then she shows it to me

Canovivibe the Canoe King [PG] 7 Canoes remaining. Canovivibe takes one damage per attack, but gains back twenty canoes when killing someone.

Tailclaw: I like to be an Intel detective so be careful of that as well~

She flies off again.

Action: I throw the damage rune at the MEGA-GOLEM's fist before I wave my Curse of Fates and Death at the MEGA-GOLEM, getting some random debuffs from a gorillaing huge list of debuffs

Zerisek attacks the MEGA-GOLEM's fist.

Zerikek protects Danny while waiting for Foodman.

The barrier priest generates the barrier on (Danny DeVito if Zerikek is dead).

The flesh golem I have called grabs and smacks the MEGA-GOLEM's fist.

+1 to piono, W32Coravint and Thartler

Support me if you want.

Blah’s Power Core. Cooldown in turns: 3/8. [SPOIL OF WAR]
Pineapple Device: Cooldown in turns: 3/3. [SPOIL OF WAR]

Scythe-blaster of the moon dragon. CD in Turns: 0/3 [Level 50]. It can be used to slice a target for high damage or it can be also used to heal a target for a high amount.

Magic Charge Pendent. Charge storage: 8/10 charges (charges every turn). [Level 50] If I use it on a foe, it deals lots of damage but weakened when if I use it with 1 lesser charge

Sword of Git Gud (Known as SoGG) CD: 2/2 [Level 25] Charge: THE MINI RECKONING 5/7 (You must use the Weapon 7 times to activate this charge)
Fully Charged Runepaw's Gauntlet CD: 2/2 [Level 25] Current Runes: 9/25 Ice, Ice, Fire, Fire, Damage, Shadow, Light, Thunder, Shadow.
Storm Firey Bullet Blaster CD: 2/2 [Level 25] Has the 20% chance of Burning or 5% chance of Napalming (Stronger version of Burning)
Liquid Death [Level 10]
Rust [Level 16]
BSU Flame Blaster CD: 1/3 [Level 25] This flameblaster can instantly cause a high damage burn for 2 turns with a cooldown of 3 turns.
Curse of Fates and Death CD: 1/1 (USING) [Level 25] Causes 1 to 3 random Status effects that are randomized including Gravcrush, XBONIC Plague and Mark of Dog

Super Deal With It Glasses [Level 7] (NERFED DUE TO CURSE OF REPETITIVENESS)
When the Gauntlet has been used, Generates up to 3 Runes per Action or (1 to 3 Runes per Action This is Random you know.) Also, It can hold up to 25 Runes (Ooh that's cool! but sometimes can be one of the most powerful Level 25 Items in the game due to these)

Fire: Deals very high damage to the enemy when used, low chance of burning.

Heal: Heals the ally for much more HP when used.

Damage: Deals heavy damage to the enemy when used.

Ice: Deals high damage to the enemy when used, high chance of freezing. (Can be used on stupid high-damaging entities and some power-creep entities)

Thunder: Deals medium damage to 3 select enemies when used, medium chance of paralysing.

Light: Deals high damage to the enemy or heavy damage to the dark/shadow enemy when used.

Shadow: Deals high damage to the enemy or heavy damage to the light enemy when used.

I know the Light and Shadow Runes can be pretty complicated but here are the buffing Runes

Attack Buffer: Gives 25% Attack increase for 3 turns when used on the ally.

Defence Buffer: Gives 25% Defence increase for 3 turns when used on the ally

Dodge: Gives 25% Dodge Rate for 3 turns when used on the ally.

MLG (I cannot think enough MLG Stuff...): Deals extreme damage to the enemy (massive damage to 2 enemies or very high damage to 3 enemies) and reduces 25% Attack, Defence and 25% Dodge on the enemy it inflicted (10% All stats on 2 enemies and 5% All stats on 3 enemies) or heals the ally for so much HP and gives 25% Attack, Defence and 25% Dodge on the ally. 1/100 chance of creating the rune also, it is extremely rare as well (probably for balance reasons)
 
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(
(Lapis Biowire && Azurite) && Corotite Ring Core = Hydrokinetic Enabler) && ((Magetear Droplet && Amaranthine Embers) && Liquid Starlight) == Ebbing Core. (10/21)
Ebbing Core: A corotite orb filled with a combination of undiluted stellar concentrate and lazuli-azurite biowire. Instead of manipulating physical water, as one might expect of such a device, the Ebbing Core manipulates the cosmic background waves of reality itself. Space and time shall twist beneath your fingertips, malleable and soft. The device cannot create or annihilate matter of its own volition, sadly. One must combine various frequencies of cosmic background energy to do so.



Railgun || (Massive Blaze Rods && Amaranthine Embers) && (Magma Cream && Magetear Droplet) == Haunt Muskie (10/12)
Haunt Muskie: Modified corotite railgun of some description, reinforced by four charred blaze rods. The advanced device is greased with magma cream, and charged with stellar concentrate. When loaded with Charred Rods acquired from the crystallization of knowledge swirls upon a special form of blaze rod, the Haunt Muskie fires out cosmically-charged unstable pikes formed from fused charred rods coated in the violaceous embers of the abyss. Upon spearing an enemy, the pike will detonate itself, blasting forth a wave of amethystine fire and charred shrapnel, neither of which make distinction between friend or foe.


Throne || (Nuclear Throne Replica && (Amethyst Flame && Dispersal Vent) && Antigravity Generator) and (Throne ++ Radiation) || Amethyst Flame == The Rusted Throne (17/26 Level 25)

"Upon each, a throne, seemingly crafted to suit the needs of some variety of beings. The Mage did not bother himself with fourteen of the stoppers, so to speak. No, they were not vital at this moment. He stared at the throne directly across from the gateway. Upon it, a wretched being, appearing to be the source of some unholy aberration Decaying, maddened, omniscient. It spoke. “Wйи кцмии тцлмwзя кфмхцw, зйви еарзф пйы кйвqвы ми рцсйз Wомкдвмw?”"

Crown of Hatred || (Amethyst Flame && Agonized Soul) == Crown of Damnation (12/16 Level 15)

Crown of Damnation: Blazing cosmic destruction infused with the unmitigated suffering derived from those damned by the Amethyst Flame, the Crown of Damnation feasts on the vitality of its owner's victims, in a manner akin to a grisly dreamcatcher, stealing souls away at the brink of death.


Actual attack:



..




The Liberation of Canon: 1/30.


[ENTITY ORDERS]





[ABYSS]
.....



Orders:

inventory:

Liber Dei: Doesn't quiiiite have enough power to ascend you to Godmodder levels. Still a potent artifact of reality, one you can leverage to great effect. Level ten (25 after charge upgrade).

The Annihilator: A sniper rifle forged of the blackest metal to ever exist. Upon pulling its trigger, it releases a rapid-fire stream of recoilless bursts of pure destructive energy, which impact with all the force of a nuke and utterly annihilate all matter they pass through, wiping it from physical existence and converting it into pure energy, the better to destroy all in its wielder's sight.
Level 10.

Clock In, Clock Out: A hammer painstakingly built of bronze, brass, and garnet, sporting a massive rocket engine on the back end of its head. Clockwork whirs and ticks throughout its shaft and head, and it possesses great power over time. It is especially built for melee combat, able to speed up its holder to insane timeframes and rocket them right to close range with their enemies, then clocking them back into normal time just in time to clock their target out.
Level 15.

Entitys: None.

charges
12/40 The Liberation Of Canon: The Catalyst
9/50


3+ Cobalt
 
The Annoyance: 46/150
Glass Cannon: 5/50
Brick Wall: 5/50
+2 Sp33d0n, +1 DCCCV
Summary: New alchemy, RPing with Tazz, nomming on Danny DeVito's health, and googling "Honey of the Lords".


Enerald looks at Danny DeVito. He must not survive. So Enerald sets out on stopping that. A lamp appears in his left hand. Just a normal lamp. It's not on or anything, it's just a lamp. And he stabs Danny with it. Repeatedly. Unfortunately, this leaves the lamp rather.... crumpled, so, he throws it at Danny DeVito and instead grabs Darkscalibur. Due to how edgy Darkscalibur is, it has a ridiculously sharp edge. Edginess=sharpness, obviously, because synonyms. So he cuts Danny DeVito with it's extreme edge. Then he returns Darkscalibur to...wherever things go when he's not actively using them. Then he pulls out the WAAster Sword. Trash, meet Thyme. Now then, I'm sure that Thyme is more powerful than Trash, due to how many memes Waluigi has, compared to how many trash memes there are. As such, the WAAster Sword is more powerful. So he receives many stabbings and slashing from the WAAster Sword. Due to how much Thyme is being consumed by this, Waluigi appears with a tennis racket, and stomps Danny DeVito into the ground repeatedly, then hits him with the tennis racket, before disappearing.

After that attack he goes onto Google and types in "Honey of the Lords" and presses enter

(Glowstick&&Lightsaber)&& Master Sword && Heavy Claw (EBF) = Explosive Laser Sword Gun Thing. 8/13
It's a Heavy Cannon thing, with a lightsaber bayonet attacked. Simple enough.

(Sword||Spellbook=Runic Blade)&&(Shield||Pureed Diety=Shield of Divinity)=The Magic Yin-Yang: 2/??
It's a set consisting of a Sword enchanted with Arcane Magic, and a shield imbued with Divine Energy

A sword && Something that's not a sword = Random Object-Throwing Sword: 2/??
It's a sword that has the ability to create random objects from itself. After being used, the random object disappears

NEW ALCHEMY!

Bow||(Twin Daggers&&Divine Energy)=Palutena Bow: 1/??

Enerald shrugs at Roxxanne "I'm certainly doing quite alright right now." He grins "Besides, in a little bit, we'll be more than fine once I get enough energy to summon what I want to. The AG side will hate me once that happens. Anyways, my name is Enerald, although I'm also known as Maxx, or Carnelian. Would you happen to know what Honey of the Lords is in any case?"
 
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H to He.




Hezetor facepalms for a moment after listening to what Alicia says.
"Timeline problems I guess, apparently this is your very first meeting with me. I'm Hezetor, Lord of the City of Kelamist, from your point of view I will first talk to you in the future. I've come to know both you and your brother, as you both were eager to talk." he responds.
"About the risks of this place, it should be clear by now that this is a never ending war of universal warpers, remaining here only because there is a person you just met... seems foolish to me, but I know you enough and I know you will probably not care for these things. I honestly always wondered how you could survive in the outside universe." he concludes in his serious tone.




Scythe of (Eardrum) Death 4/4
Conga Drums 3/3
Anarchist's Cookbook 5/5

Uncapped: 16/150
19/25 +3 Consumer
19/25 +3 Consumer

+1 to W32 for the factory stuff, please count my name there!
+2 Consumer

(Modular Armor && Battle Suit) || ( Nano Orb of Pure Energy && Miniature nuclear reactor && Solar Panels && Quantum Nano Comupter && Titanium && Orichalcum && Neutronium && Perfectioned exoskeleton && Recycling System && Anti Gravity Device&& Plasma shielding device) = Hezetor Armor Mk 1 (Level 25: 15/26)

Sword of sunder absorption && Caledfwlch && Termination && Module of Total Manipulation && Unbreakable Katana = Avaritias (Level 25: 15/26)

Astral Skiff && Ethereal Tunneler && Gate Zeppelin && Astral Ship && Dust from Limbo&& Computer && Miniature Spiral Sun Engine && Portal interceptor= Limbo Carrack (Level 25: 15/26)

The Power Glove || Small Gear from mechanus && Sacred Stone && Control Matrix && Quantum Computer && Keys of the Stars && Pienal of Warpidio = Chirotheca Dominatus (Level 25: 14/26)
 
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E N T I T I E S :
Helios, the Sun God - 14/50
A S S I S T S :
None
A L C H E M I E S :
None currently.





After waiting for what seems like the equivalent of two additional months, Split finally agrees (again) with the voice behind the phone. "Yeah, those items sound about right." His purchase has been confirmed.
 
>2/2

-=Charges
Ţ͡h̶̨e̡͜ ̵Eņ͢͝d̛͢le͜͞҉s͟s̶͏ ͠͏O͘҉͜ne͏ (279/300)
Hive (47/50) +2 from Darkside
Prophet of Annihilation (12/12) +1 from Darkside -- COMPLETED

-=Summons
Hey, look. Something!
"From out of the Rift, a diminutive crab-like figure crawls out, shrieking a horrible cry that sounds vaguely like someone screaming 'It Comes'"
The Prophet of Annihilation has been summoned!
[HP: 100,000/100,000]
++Instead of attacking, the Prophet prevents another entity from attacking or using abilities this turn. Cannot target the same entity twice in a row.

-=Actions
The Prophet shakes a claw at the MEGA-GOLEM™, crying foul curses and incantations. (AKA trying to stop it's action)

-=Alchemies
An Empty Cereal Box && A lot of 7s && 'Boat Nectar' == Helmet of the Ducky Charms (lv. 11, 12/12) (Helmet) [EE] --The entity gets a 15% chance to get a HIGH TIDE! at any given attack, which doubles their damage by 2x until the end of the turn. -- COMPLETE
Dunestrider's Sunback && Eternity's Tremor == Dunestrider's Tremor, of the Original Name (Lvl. 18, 11/19) (cloak) [EE] -- 5% chance to nullify damage dealt by an entity to equipped entity.
Artificial Guardian Reconstruction: N/A

You craft the alchemy, and give it the tag [EE] (Entity Equipment). The player may not use this alchemy normally, and may only equip it to an entity of their choice (maybe only under their control - I dunno; YOU DECIDE!). Once it is equipped, that entity gains the properties of the alchemy equipped. Equipped alchemies cannot be moved off of entities unless that entity dies. Once it does, the alchemy returns to it's creators inventory, and must be "reshaped" - You can't put a dragon's chestplate onto a giant floating boat and expect it to fit properly.

This gives a way of -slightly- upgrading old entities with newer stuff.

*NOTE* Equipments shouldn't make anything unbeatable - just gives them some more abilities beyond their base creation.

Example:
Bottled Dragonfire && Gauntlet == Dragonspitter [EE] (Lvl. 10 - 0/11) - This could give an entity a fire-attack ability.
Reshape: Dragonspitter [EE] (Lvl. 10 - 0/5)

Reshaping an Equipment takes lvl / 2 charge time rounded up.
Inventory
+1 to Piono, +1 to Darkside, and +1 to Toast (if he ever returns)
 
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Tetrahellatus: 70/450
Senator Shrek: 27/50
Orbital Base Deployment: 13/40

Rocket Launcher && A bunch of clods && Crystalline olivine pieces= Clod Launcher (16/17).
Gryazev-Shipunov GSh-6-30 && The complete list of all the books written by Trotsky && The Communist Manifesto && Size Reducer= Permanent Revolution (Level 17, 4/18)
I upload the weird singing/dancing crap I did before on the Internet. The video goes viral, and I the proceed to channel the resulting s***posts and remixes in order to empower myself...And flood the Godmodder's eyesight with all the memes created from the horror I made...Then, I spam it enough to make him cut himself in order to feel physical pain and distract himself from the awful memes.
 
EDIT: thanks pricey! this'll make my plan probably work way better.
Blood: 310,000 +?
Dreams: online
|slot one| Dream of Hilarity - Gain "Feeling Funny" buff, or give the buff to someone else, which gives you/ally a 33% dodge rate for two turns. 6 turn cooldown.| (source: benevolent clowns) on cooldown, 3 turns left.
|Slot two| empty|
|Slot three| empty|
|Slot four| empty|
Foodman 2 18/20
steffan 18/40 +3 W32 +1 pricey
4/REAH DACTED ?
+3 Hezetor
celestial mirror && blood dagger && JOEs perception crystal && soulshard katana && technosoulblade ==TechnoRelease blade level 25 12/26

Gaia metal(earth-infused metal) && Liquid air(a special magical type of air) && Phoenix Flame(special fire) && Elemental Water(self explanatory) || Void Seed (void corrupts stuff) = Corruption of light lvl 12 3/13

((Gaia metal || mech frame) ++ machinery) && (Computer && time warp core ++cooling ++intelligence && assorted future tech &&Three laws of robotics = Post-singularity superintelegence )) || assembly line ++ balancing = Robotic Robotic robot assembly line assembly line lvl 20 3/21
I call the borg over and offer it a simple exchange of services. as long as it just signs this contract, I'll tell it everything i know that may be of use about one of its enemys.
it signs, and I start telling the borg about one of their enemys: hezetor, who is the protagonist apparently, so they are interested. I begin by explaining that hezetor = 2 hezetor, but only on mondays. this information came directly from Hezetor, who = hezetor. I then proceed to explain the following:
if X = 2X, then X= 0. this is because if X = 0.00001, then 2X is 0.00002, which has to be equal to X, so X =0.00002, so 2X=0.00004, so X = 0.00004, so 2X= 0.00008, and so on.
I continue by explaining that Hezetor has stated that he can fix the paradox of Hezetor = 2 hezetor whenever he wants by making 1=2. however, this is false- if 1 = 2, it doesn't mean that 2=4. as such, if X = 1 and X= 2X then X=2 which is equal to 1 but then X = 2X would have 2X as 4. so X = 4, and X= 2X so 2X = 8 so X = 8. even if he where somehow telling the truth about that stopping him from non-existing, he would duplicate out of control, infinitely, since a mind can't run at the speed of a universes 'tick' which is the time it would take for each duplication. 100 plank instants later, hezetor would = 2 power of 99 hezetor, and even if he isn't big enough to be a black hole yet, 1000 plank instants is still too short to think and by then he most certainly has enough bodys to collapse into a black hole. this black hole would continue to expand, however, as it is still made of infinitely duplicating hezetor. he's just been torn apart, no biggie.
the borg thank me for this information and prepare to leave without paying, but magic contracts! it must pay me in damage to itself an amount equal to the amount of damage I could have dealt if i spent the time i spent researching this on writing attacks. so it does that, jumping into a lava pit until damage taken = my lost potential damage.
 
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this was the very same poem I used to read when I was a kid, only that it was translated into another language.
Yep. It's originally in Polish, and I also translated it to English for people who don't know Polish to understand.

Action: I insert a floppy disc into the MEGA-GOLEM, because you see, such robots always have a place for floppy discs. The floppy disc contained a trojan horse virus which allows me to take control of the MEGA-GOLEM. I make it punch the Planterror, who responds with biting the GOLEMs head off.

Also, I leave the disc in the GOLEM, which makes him attack both AG and PG entities.

Alchemy (I'll post this every post despite the fact I have to increment it once every round)
1. First slot:

Zombie arm && A Little Bit Of Necromantic Energy = The Hand of the Damned (Level 5) (3/6)
Summons three very low HP zombies which deal moderate damage.
2. Second slot:
(Coins -> Wizard = Crystal Orb) && Gunpowder && Twilight dye = Shadow Orb (Level 5) (3/6)
Fires an explosive shadowy orb which detonates on impact dealing AoE damage.
3. Third slot:
Illegal gun parts && Lost memories && Eraser = Memory gun (Level 10) (2/11)
Deals some-but-not-so-much-but-again-not-so-few damage and applies confusion. Has a chance to instead wipe the memory of an entity and make it [AG].
4. Fourth slot:
Nothing so far.

Charges:
1. Toon World 1/50
You'll see.

Assists:
+3 W32Coravint - That's for Project Factory. The past ones were for it too, but I forgot to tell you and I suppose you already spent it so it desn't matter.

Aaand I don't understand how alchemiter's || and the reforger work.
 
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I'm still hacking away at Danny Devito with my sword, just so you know. That dude will become a serious threat later on.

Alchemy 1: Anti-Neutronium(Yes, this is definitely an element.)++Bowling Ball=Bowling Ball of Pure Destruction.

This will probably get tossed at something in an attempt to annihilate it with the densest form of Antimatter known.

Alchemy 2: Entropic Blade && Spectre Sword= Entropic Spectrus Sword (Level ??,2/??)

This blade was designed by unseen hands in the netherworld, meant to be mass produced for undead armies. However, this one possesses energy-draining capabilities, and can hit ghosts and spirits. Because you never know when those things attack.

Alchemy 3: Lightsaber||Antimatter=Antisaber (Level ??, 2/??)

When ignited, a blade of antimatter comes out. The only thing the antimatter doesn't react with is the air.

Alchemy 4: Spellbook||Handgun=Magic Pistol of Magic (Level ??, 2/??)

It's a pistol that can cast and deliver spells a lot faster than a wand or a book or a staff ever will.

1: 4 (+1 from Emerald)/50
2: 3/50
3: 3/???

I'm not going to be weak. I will make a difference. Everyone will see.

+3 to Emerald Mann.
 
Tetrahellatus: 71/450
Senator Shrek: 28/50
Orbital Base Deployment: 14/40

Rocket Launcher && A bunch of clods && Crystalline olivine pieces= Clod Launcher (17/17).
Gryazev-Shipunov GSh-6-30 && The complete list of all the books written by Trotsky && The Communist Manifesto && Size Reducer= Permanent Revolution (Level 17, 5/18)
I place myself in a specific area that will allow me to literally backstab Zetta to death once he/she (I kind of lost track) respawns.
I then plant a bunch of seeds that will grow into the Planterror's natural competitors.
 
Store notice:
Guess what guys! I'm a Beta+ Godmodder now, my shop is no longer selling artifacts, instead, I'm selling Terror mobs. Thanks to the status of Beta+ that I have obtained this round, I can do that now. No more overly complicated artifacts, now you just get slightly gimmicky but dangerously powerful entities instead. If you want to get one of the super complicated artifacts or a different result from the 50, just let me know and I will make a note to give you something different for your 50.

193/150 for Restoration. help: goldenready (completed), cyanogynist (completed), abeneautmal (completed), Darkside (completed).
43/???
18/50 for the whirlwind
8/50 for plantlife
Elements' Malice AND status effect amplifier 10/15
Mass Dream-struction AND infinite duplicator rack = Perpetual Lucidity 4/18
Thirty Birds with One Stone AND Exterminatus Bomb = Thirty Birds with One Exploding Freakin' Stone 4/21

Brownstone Dust AND Adamanthrillium = Bronzethrillium 2/?

Brownstone Dust: despite being a rather dull shade of brown, it combines thte functionality of redstone dust and glowstone, shining bright enough to be a proper light source at the same time it powers electrical and pseudo-electrical devices.
Adamanthrillium: Another super metal, with the combined strength of mithril and adamantium. Pretty straightforward.

+3 to darkside

Bid progress: (note, if you have more than 50 points here, you will only have 50 subtracted from your score. If nobody has more than 15 points, NOBODY wins)
darkside: 61
Cyan: 60
Sirplop: 23
Pricey: 20
Abeneautmal: 17
Redstone: 15
Goldenready: 14
nemean lion: 12
battlefury: 5
kelvin: 1

Favors owed:
Goldenready (Continuous +1 application)
Abeneautmal
Cyanogynist
Darkside

150/150 + 50/50 +50/50 + 50/50 + 50/50 = 350/350 for RESTORATION

Pionobot whirls around in the air, his advanced time cognizance allowing him to anticipate the coming blow just before it lands. Standing in front of him is someone who nobody expected. Or maybe they did expect. It's Piono.
You know something? I've always wanted a rematch, even if it's just going to be against a robot, it'll have to do.
The two clash in the air several times, sparks and golden fire whipping around them every time they collide, sending massive flashes everywhere.
Finally, the new Piono lands a solid blow, but instead of getting back up from it like you would expect Pionobot too, it stops, and spasms, all of the color from the super charge transferring over to the new Piono.

He floats down to the ground, and twirls his sword.
Alright folks, apologies for anything my cheap knockoff might have caused, but it looks like I can't avoid this conflict anymore, so I'm going to do my best to make up for lost reputation.
And in case anyone gets funny ideas, I AM a Beta+ ranked Godmodder, and I Will kick your butt all the way back to Limbo.


Welcome benevolent!Piono to the battlefield.
 
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Slot 1
Glitchy USB From A Different Timeline && (Standard Battle Android && Glitch Essence) && (Corrupster USB && HxD USB) && MetaCuil Abstraction Device = Battle Gynoid EXE 5.0.7 (Level 22, 8/23)
A girl who may or may not be oddly familiar to some of you, upgraded and in battle android form. In a still coherent looking but glitchy form, she seems to be able to corrupt anything she wills into glitching into something entirely different. She can also be meta as heck.
Slot 2
Mirei Hayasaka (Idolm@ster Cinderella Girls) Figurine && Standard Battle Android && (Metallic Robot Left Hand && Eternal Singularity (Avaritia: Eternal Singularity mod) && MIniature Energy Sphere Generator) && (Metallic Robot Right Hand && SCP-2207 && Extensible Claws && Essence of the Elemental Planes) = Battle Gynoid Mirei Hayasaka (Level ?, 16/?) (+1 from Pricey, +3 from Battlefury, +4 from Hezetor)
Slot 3

Kagerou (Kantai Collection) Figurine && Standard Battle Android && Quadruple Cord Attachment Points && ((SPAMR Launcher (MineFactory Reloaded) && Chemical Thrower (Immersive Engineering)) && (Double Compressed Torcherino (Torcherino) && Augment: Space-Time Flux Unifier (Thermal Expansion) && Overclocker Upgrade (IndustrialCraft^2))) = Battle Gynoid Kagerou (Level 25, 8/26)
A 1:1 scale gynoid of Kagerou from Kantai Collection. In addition to her standard weapons in her remodeled form, she has four fully controllable cords extending from her back that can connect to various weapons, one of which is permanently connected to a rocket launcher that fires chemical-spraying rockets. I don't even know how she stays upright, she just does.
Slot 4
Ibuki Mioda (Super Danganronpa 2) Figurine && Standard Battle Android && (Electric Guitar && SCP-219) && 10x USB Port Array && ((Energy Condenser (Equivalent Exchange 2) && Metal Former: Wire) && Handless Robotic Left Arm) = Battle Gynoid Ibuki Mioda (Level 20, 8/21)
A 1:1 scale gynoid of Ibuki Mioda from Super Danganronpa 2. Her left hand is missing, in its place a large amount of wires of all types that she can extrude infinitely at will. Connected by a fully controllable wire next to a series of inset USB ports on her right shoulder is a custom electric guitar, which can produce resonant frequencies of literally any material and even multiple materials at once and direct them at a specific point. She also can stay upright despite having several meters of wire and an electric guitar attached to her. Don't ask how.

Charges
Project Factory (15/100)
Project Nuke/Main.java (16/50)

Project Animebot Replacement Service/vocaloid/YuzukiYukariV4.java (6/50)
+3 JOEbob
Project Factory Bid - REMINDER THAT PROJECT FACTORY IS STILL A THING!!! GIVE ME YOUR ASSISTS IF YOU WANT STUFF!
Cyanogynist (19)
Pricey12345 (18)
Battlefury13 (12)
teag2 (6)
Hezetor (5)

Feel free to bid when editing your posts. I will edit them into this post.

Action
I show Planterror a picture of a cat. Said picture of a cat emits a deadly plant-matter-destroying laser beam in Planterror's direction.
 
Nihil Novi 32/100

I take assists for something. (Possibly another entity summon) 9/25

My own thing (LEVELING) 3/50

Protective Armour && Super-powered Silver && Anti-Status Effects Gem && Blessing of the Silver Guardian = Silver Guardian's Protective Armour [EE] 28/30 (Counts as Level 25) (Part of the Anti-Power Creep set. The Armour can give a Entity 25% Damage Resistance to anything and 25% status effect resistance (including XBONIC Plague) for 2 turns and has a cooldown of 3 or 4 (Level 25 Alchemies usually has a post cool-down before use but this will be longer))


Current Saga: I do believe that Canon is dead. (Possibly the final saga before the last act begin)
Current Arc: Jungle Madness (Ended Arc: Harlequin)


Before Action/RP Trash: Ehh?


Action: wip

Zerisek attacks the MEGA-GOLEM's fist.

Zerikek protects Danny while waiting for Foodman.

The barrier priest generates the barrier on (Danny DeVito if Zerikek is dead).

The flesh golem I have called grabs and smacks the MEGA-GOLEM's fist.

+1 to piono, W32Coravint and JOEbob (for the Foodman 2 charge)

Support me if you want.

Blah’s Power Core. Cooldown in turns: 3/8. [SPOIL OF WAR]
Pineapple Device: Cooldown in turns: 3/3. [SPOIL OF WAR]

Scythe-blaster of the moon dragon. CD in Turns: 0/3 [Level 50]. It can be used to slice a target for high damage or it can be also used to heal a target for a high amount.

Magic Charge Pendent. Charge storage: 8/10 charges (charges every turn). [Level 50] If I use it on a foe, it deals lots of damage but weakened when if I use it with 1 lesser charge

Sword of Git Gud (Known as SoGG) CD: 2/2 [Level 25] Charge: THE MINI RECKONING 5/7 (You must use the Weapon 7 times to activate this charge)
Fully Charged Runepaw's Gauntlet CD: 2/2 [Level 25] Current Runes: 9/25 Ice, Ice, Fire, Fire, Damage, Shadow, Light, Thunder, Shadow.
Storm Firey Bullet Blaster CD: 2/2 [Level 25] Has the 20% chance of Burning or 5% chance of Napalming (Stronger version of Burning)
Liquid Death [Level 10]
Rust [Level 16]
BSU Flame Blaster CD: 1/3 [Level 25] This flameblaster can instantly cause a high damage burn for 2 turns with a cooldown of 3 turns.
Curse of Fates and Death CD: 1/1 (USING) [Level 25] Causes 1 to 3 random Status effects that are randomized including Gravcrush, XBONIC Plague and Mark of Dog

Super Deal With It Glasses [Level 7] (NERFED DUE TO CURSE OF REPETITIVENESS)
When the Gauntlet has been used, Generates up to 3 Runes per Action or (1 to 3 Runes per Action This is Random you know.) Also, It can hold up to 25 Runes (Ooh that's cool! but sometimes can be one of the most powerful Level 25 Items in the game due to these)

Fire: Deals very high damage to the enemy when used, low chance of burning.

Heal: Heals the ally for much more HP when used.

Damage: Deals heavy damage to the enemy when used.

Ice: Deals high damage to the enemy when used, high chance of freezing. (Can be used on stupid high-damaging entities and some power-creep entities)

Thunder: Deals medium damage to 3 select enemies when used, medium chance of paralysing.

Light: Deals high damage to the enemy or heavy damage to the dark/shadow enemy when used.

Shadow: Deals high damage to the enemy or heavy damage to the light enemy when used.

I know the Light and Shadow Runes can be pretty complicated but here are the buffing Runes

Attack Buffer: Gives 25% Attack increase for 3 turns when used on the ally.

Defence Buffer: Gives 25% Defence increase for 3 turns when used on the ally

Dodge: Gives 25% Dodge Rate for 3 turns when used on the ally.

MLG (I cannot think enough MLG Stuff...): Deals extreme damage to the enemy (massive damage to 2 enemies or very high damage to 3 enemies) and reduces 25% Attack, Defence and 25% Dodge on the enemy it inflicted (10% All stats on 2 enemies and 5% All stats on 3 enemies) or heals the ally for so much HP and gives 25% Attack, Defence and 25% Dodge on the ally. 1/100 chance of creating the rune also, it is extremely rare as well (probably for balance reasons)
 
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