Destroy the Godmodder

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==> Assail
Clutching the Beastmaster's Burning Heart tightly, and pouring a handful of tears on the ground, I watch as a massive portal opens near the Planterror, from which a zombie hellkite dragon takes a few bites at it before breathing a stream of fire...

"Why do I feel I've seen this dragon somewhere before?"

Alchemiter:
Mourning Claws && Heliotrope Talons of Lightning= Claws of Somber Lightning (Level 15) 5/16
Shattered Sburb Disk || Blank Notebook = Scratch Note (Level 20) (4/21)
[PG] tag && [AG] tag || Sword && Blank Spellbook = Any Warlord's Guide to Black Magic, Destruction and Chaos (Level 15) (3/16)


Inventory:
Storm Lord's Seal
Coat of the Witch's Son
Mourning Claws
Beastmaster's Burning Heart
Heliotrope Talons of Lightning

Charges:
Rain-Drenched Flames: 24/25
Leviathan and Behemoth's Embrace: 23/50
New Charge: 13/100

Support:
Piono (+3)
 
@DarkSide Well, you have thrown one hell of a kink into my plans, but I can work with that.

@W32Coravint I suggest doing what I do and putting up a big fat "NEW ALCHEMY" in size seven, bold/italic/underline with rainbow text for good measure. It's easier if it's really standout.

Charged Alchemies: |III>I>I|
Akron's Core: |IIIII>IIIII>II|
Crystalized Ki: |IIIII|
Central Processing Unit: |IIIIII|
Medusa's Head: |IIII|USING! (PETRIFICATION: I)
Rebalance (Lehiro Fiit): |III|
Doom Unleashed (Alduin): |III|
Fear the Darkness (Ved Vozahnil): |IIIII|


Triton's Scepter:
  • Seaspray: |III| (much like Dust Storm, creates a wave that crashes against the rocks on the ground throwing a cold spray up in the faces of the target, decreasing their accuracy for a round or two.)
  • Splash: |IIIII| (hit the opponent with that big wave from seaspray, dealing damage and inflicting Wet, which decreases accuracy by a tiny bit)
  • Water Whip: {7/7 ammo} (You pull the water in the air up into a cyllinder around the tip of the staff, creating a low hit point water tentacle that increases your attack power while its still alive.)
  • Whirlpool: {4/4 ammo} (Traps an entity in a whirlpool for 3 rounds, dealing DoT and causing them to deal half damage to anything that's not also caught in the whirlpool.)
  • Tidal Wave: |IIIIIIII| {2/2 ammo} (Summons an enormous tidal wave that crashes into three target entities, dealing heavy damage and inflicting waterlogged, which halves the strength of all outgoing effects AND lowers accuracy by a little bit.)
  • Diluvium: |IIIIIIIIII| {1/1 Ammo} {Tidal Wave Uses: 0/2} (Targets the entire field, inflict waterlogged on EVERYONE and deal heavy damage to all enemies, light damage to all allies.)

Uncapped! The Climax: 134 / 150
Unforgiven: 16 / 50.
Deicide Squad: 46 / 50.

Freyja bid:
TwinBuilder: 91-SUSPENDED-
Pionoplayer: 79
The Flaming Toast: 59
DarkSide: 58
Battlefury: 41
Consumer: 30
EmeraldMann: 15
Abeneautmal: 5
Sp33don: 4
DCCCV: 3


WINNERS:
Cyanogynist (Jormungandr)
Generic (Fenrir)
Talist (Veðrfölnir)
Crystalcat (Tyr Bid)
W32Coravint (Tyr)

+1 to Sp33don, +1 to Emerald_Mann, +1 to Pionoplayer

A Rock from Limbo && Liquid Death && Zweihander = The Grayscale (Level 14: 13/15)

Chronologically-Enhanced Luminite && IDPD Plasma Minigun && Glove of an IDPD Elite Heavy = The Complete Ejection (Level 20: 7/21)

Tear of Black Liquid Sorrow && Creative Energies && (Fragment of the Limbo Gatekeeper's gauntlet || Whole Gauntlet) = Charon's Hand (Level 18: 7/19)

Jar of Black Liquid Sorrow && Invincible Heartstrings && The Axe = The Last Song (Level 20: 4/21)

PREVIEW: Infinity Ingot && Nequilita = ??? (Level ?: 1/?)

Expanding this a bit. A note: If it has parenthesis or curly brackets around its name, it's still locked.

Also, in case you're noticing discrepancies from the linked pastebin; Crys has allowed me to do some mild shuffling of the Class Levels, mostly making the 4th level Big Scenes come later than the other lower-level techniques.

Roxxanne [PG]: 150,000/150,000 HP. Level: 19; CR3.
  • Mage Chorus/Resonance/(Rhythmic)CR5/(Crescendo)CR9
  • Phoenix Breath/Sick Burns/(Ashes to Ashes)CR7/(Since the world's been turning)CR12
  • (Forme Shift)CR4/(Adaption)CR6/(Metamorphic)CR11/(Evolution)CR14
  • (Shotgun Shuffle)CR8/(Akimbo)CR10/(Bite the Bullet)CR13/(Lead Lotus)CR15
  • {Epoch()}CLASS RANK 5
  • {The Power} CLASS RANK 9
  • {Magicka} CLASS RANK 13
  • Aptitutde: Roxxanne gains +1 Level per any kills she makes.
  • The Shadows: 15% Dodge chance on yourself, cannot be negated by any means.
  • (Outfoxed): 10% Dodge Ignorance for you and your entities. CR7
  • (Climatic Summoning): All entities gain a minicrit and are invincible on their turn of summon. CR11
Zetta [PG]: 150,000/150,000 HP. Level: 12; CR3.
  • Mind Killer/Dreambreaker/(Ego Eater)CR5/(Oblivion)CR9
  • Disaster Master/Gaia's Wrath/(Calamity Trigger)CR7/(This is it)CR12
  • (Smashforme)CR4/(Items On)CR6/(Wombo Combo)CR11/(Final Destination)CR14
  • (Saltwater Strike)CR8/(Seven Seas)CR10/(Whirlpool)CR13/(Bottomless)CR15
  • {Providence} CLASS RANK 5
  • {Insanity} CLASS RANK 9
  • {Dream Cycle} CLASS RANK 13
  • Hate Within: 35% chance of minicrit on Hostiles for all of your Entities as well as yourself. If chance procs while minicritting, upgrades to crit. If procced while critting, crit is not expended. Only works on Hostiles.
  • Determination: His Entities resist all Mind Controls successfully. (Zetta and the crew can't be MC'd to begin with, because they're players.)
  • (Providence): His Entities have an additional 25% resistance to any status effect that would cost them their turn. CR7
  • (Faking it): Zetta doesn't die on having HP turned to 0, but rather retreats tactically. He respawns 1 action sooner because he's gotten good at it at this point. (if he's the first to respawn on TPK he can act immediately.) CR11
Grimsby [PG]: 150,000/150,000 HP. Level 6; CR2. ACTIVE.
  • Sleuth Diplomacy/Case Closed/(Improptu Caucus)CR5/(Ceasefire)CR9
  • Hunter's Trick/(Powder Keg)CR3/(Mass Grave)CR7/(Slaughter)CR12
  • (Bloodborne)CR4/(Red River)CR6/(Vein Matters)CR11/(Baptism of Blood)CR14
  • (The Sight)CR8/(Grim Knowledge)CR10/(Psychoanalyze)CR13/(Evil Within)CR15
  • {Beast Within} CLASS RANK 5
  • {Your Best Nightmare} CLASS RANK 9
  • {Cut You Down} CLASS RANK 13
  • Pulchritude: His Entities have a 10% chance of minicritting randomly.
  • (Grim Times): Attackers have a 5% chance of Terror upon hitting Grimsby. CR3.
  • (Blood Rally): If harmed, Grimsby and his entities can attack the entity responsible. If successful, a third of the damage dealt is transferred back as HP. CR7.
  • (Lead by Example): His Entities have a 30% chance of minicritting if attacking an entity he has attacked that turn. CR11.
Mai [PG]: 150,000/150,000 HP +1 AC. Level 5: CR2.
  • The Arsenal/Orbital/(Glass)CR5/(Dust)CR9
  • Will of Steel/(Unyielding)CR3/(Terminator)CR6/(The Stand)CR10
  • (Japonophile)CR4/(Name of the Moon)CR7/(Z)CR11/(One Punch Woman)CR13
  • (The Forge)CR8/(Prototype)CR12/(Beta Testing)CR14/(Mass Production)CR15
  • {The Steeline} CLASS RANK 5
  • {Mugen Mulligan} CLASS RANK 9
  • {Gravity Hurts} CLASS RANK 13
  • War Machine: 5% Damage increase and 1 AC point that cannot be ignored.
  • (Bombardment): +5,000 damage on all attacks that hit multiple targets you make. Applies to all targets. CR3
  • (Flexible Form): 15% chance of ignoring any status condition that causes a loss of action. If successful, all other effects of that status condition are also nullified for that turn. CR7
  • (Self-Repair): 10,000 HP Regen per turn, cannot be nullified. CR11.
L00T: 17.

Skirmish Maneuver Pastebin: http://pastebin.com/hs1RPFNz


ACTION SUMMARY:
- M U R D E R T H E A N T I - G O D M O D D E R S ! If Danny DeVito is not dead he's the target: Otherwise, I target Yung Venuz.
-RP with Alpha.
-RP response to @DarkSide and @Emerald Mann


----+----+----+----+----

In case Mai is dead, I switch to Grimsby.
M A I U S E S T H E E N D L E S S P O W E R T H A T I S D E S C E N D A N C Y T O P U T S P A C E S B E T W E E N E V E R Y L I N E O F T E X T A N D B O L D , I T A L I C I Z E A N D U N D E R L I N E I T I N E X T R E M E L Y D A R K C O L O R S . T H E R E S U L T I S S O P A I N F U L T O L O O K A T T H A T D A N N Y D E V I T O A N D / O R Y U N G V E N U Z P R O C E E D S T O T A K E E X T R A O R D I N A R Y A M O U N T S O F D A M A G E F R O M E N T I T I E S T R A M P L I N G O V E R T H E M T O E S C A P E M A I W H I L E S C R A T C H I N G T H E I R O W N E Y E S / E Y E I N A D E S P E R A T E A T T E M P T T O R E M O V E I T B E F O R E T H I S T E X T D R I V E S T H E M U T T T E R L Y I N S A N E I N T H E M E M B R A N E A N D O T H E R R E G I O N S O F T H E I R B O D I E S .

----+----+----+----+----
"Oh, OK. I figured it was pretty silly myself," Roxxanne says, regarding the possession thingy. "Oh, oh oh oh oh! Do you like my new shirt, Mister?" she says, pointing at the 'GODMODDER'S FWIENDAWEY' t-shirt she has with about a dozen arms. "I picked it because I thought you were pretty great, and also, I want to be your bestest fwiendawey, colon three!"

----+----+----+----+----
"Honey of the Lords?" Roxxanne asked. "Sorry to dissapoint, but I haven't heard of such a thing until just now. Oh, but the war is kind of a place where everything kind of just comes together. I'm doing a lot of side-goals with the resources I'm getting-or trying to get those side goals."

"So, what do you do for a job? I mean, other than this," Roxxanne said, gesturing to the mass mayhem of the battefield.

----+----+----+----+----
Roxxanne's demeanor was wary and confused by Paranoid and his time portal, and then he had to start talking about Roxxanne's future. She was apparently destined to lose all of her awesome powers (mostly bad, but kind of good), fuse with two first Guardians into an anime abomination (ew), and then have this clown and others fight it and Shadow Roxxanne, and... Something about a Memory orb?

...Oh.

Roxxanne's eyes widened. She didn't quite get the details, but she knew what it all meant. And that was bad enough on its own, but then the implications struck.

That wasn't a good sign. Roxxanne should be fateless. After all, the saying goes of chaos that 'What Can, Will.' Or Murphy's law-but Murphy's law was specifically bad luck. Roxxanne had heard rumor that its literal incarnation had been murdered but it didn't quite stop anything.

Awkward silence ensures.

"... OK then. Let us never speak of what went on again. We don't need to focus on it. Not right now. But, we do need to touch upon what you did to know that. You shouldn't even have met a future me, at all. That should be impossible. That it was done... Well, time is already choking its last, but that's a particuarly bad sign that a lot is really getting its :red: kicked," Roxxanne says.

"Let's just try to avoid anything that sounds like it could give time one more cramp in the future, OK? I'm not sure if that'll include him," Roxxanne says, pointing to Vas'ill, "And I really do not want to find out in case this starts creating Paradoxes, because then the IDPD or the PAES show up to rain hellfire or something else that won't give two cents for Aetheria's field. And I really do not want to talk about it, if I may be blatantly honest."

Roxxanne read and listened calmly. Zack was a denizen of Universe B-Zack got injected with a syrum from a Darkone Energy source and some horrible beast started to infect his body when he remembered that bit.

"There's an obvious hole and flaw in this compilation. DarkSide's homeworld... That means that its populated by Darkones, primarily, right? I don't really know, but it must be such that it was in use before the humans. From what I'm understanding of it-and my understanding honestly isn't great, to be honest-there isn't any data you've collected that relates to the energy source itself, presumably once used by the Darkones. I'm presuming that, while the destruction of the energy source would probably have to have been pretty complete and the source itself pretty rare... There may still yet be scientists who know about it, and scientists will record anything that isn't a cognitohazard to record. So, two routes: Either find Darkones that know about the source in question and the event, or find the human scientists and figure out what they did. You can probably test your way to the proper conclusion from there. Safely, of course," Roxxanne said. "From there, whatever power that allows this beast to be so powerful would be easily explained."

"The other thing is... What are its mental defenses? It's a creature born out of nightmares. All of this data was only ever collected on physical wounds... No Mind control attempts? No attempts to destroy its own intelligence? Certainly those methods would be better to combat the beast? Failing that, perhaps it's more vulnerable in its state as a mind creature. Rooted to those things. Perhaps it isn't coming back from the dead... So much as it is being regenerated from whatever repressed nightmares, whatever thing it is. I think. I don't know. You're the experts," Roxxanne says, shrugging.

"...And I bet those swords you're making has something to do with all of this," Roxxanne adds as an afterthought.

Invincible obstacle this, invincible obstacle that, good grief, if this kept up Roxxanne would be doing the impossible just to move forwards with life.
 
==> Assail
Zombie hellkite breathes zombie fire, it's like regular fire, but being undead makes it much harder to put out as it tries to burn Planterror's brain. The dragon leaves shortly after.

"Hope it doesn't get in any trouble out there."

==> Charge Break ! A Creature of Void: 25/25

I prepare to summon something, but while I'm busy thinking about my options, I happen upon a strange creature instead. It's slowly destroying the universe, but that's not really a my problem.

Summoned Entity: The Wogly

The wogly has soft, pale green skin and two winky eyes. It’s shaped like a torus. Woglies say “hiss!” Inside the wogly it’s empty. There is room inside a wogly for other wheels, or spokes, but these things are not there. There is just the wogly and the emptiness. It is an emptiness that devours. Integrity leaks out of the universe into the wogly. It’s not eating moral integrity—it’s eating the integrity things have that make them the way they are. It’s a serious problem, but someone else will deal with it.

You will meet a wogly when you think your world makes sense, but on some secret level it doesn’t, quite. That’s not what woglies are. That’s not where they come from. But that’s where you find them!

Woglies tend to eat the integrity of things that makes them as they are. They’re not mortal so they can live on that kind of diet, but they’re not gods either so it’s hard to understand how they survive or what they’d like. They’re primordial things, contradictions given life. They float. They rotate. They wink their eyes. They’re sentient but not like human stuff.

Alchemiter:
Mourning Claws && Heliotrope Talons of Lightning= Claws of Somber Lightning (Level 15) 5/16
Shattered Sburb Disk || Blank Notebook = Scratch Note (Level 20) (4/21)
[PG] tag && [AG] tag || Sword && Blank Spellbook = Any Warlord's Guide to Black Magic, Destruction and Chaos (Level 15) (3/16)


Inventory:
Storm Lord's Seal
Coat of the Witch's Son
Mourning Claws
Beastmaster's Burning Heart
Heliotrope Talons of Lightning

Charges:
Leviathan and Behemoth's Embrace: 24/50
New Charge: 14/100

Support:
Piono (+3)
 
@GoldenReady I'll take that as a compliment, and proof that I'm getting better at this.

Forging...
Slot 1: DONE
(Obsidian Swordfish || Colorless Shine && Boundless Possibility && Foresight && Aequaliter Nubila) && Tome of Coward's Lament && Projectile Sensor && Element Shift Sensor = Fish of the Brave (Lv. 20, 21/21)

What I put into here should be an obvious indicator as to what I'm making...
but in case it wasn't obvious enough, this purple flying chainsaw boatfish (Yes, BOATfish) is the bane of anyone foolish enough to be standing behind an opponent for protection, or standing some distance away, not willing to fight hand-to-hand. We're talking A-Grade bullgorilla with this weapon. On top of having the abilities of its components, it WILL ruin the day of any who even THINK about using projectiles or magic in any way, and even more so if they're hiding behind cover, meatshields or otherwise.

Heh. I probably pissed off a lot of people with just the description of this alchemy, and probably got a lot of people hating me. But do I care? Nope. I'll still be making it.

What can I say? I love making these brutal and potentially game-changing weapons.
...
Huh. Looks like my hatred for cowards is actually paying off.

Slot 2: In Progress

An unknown person walks up to the Alchemiter to create something... presumably in the stead of someone else...

(Ring of the Dragoon Shards (Lv. 10) && Relic Repair Bots = Ring of the Dragoon (Lv. 10)) && 7 Crystal Stars && 7 Black Soul Gems = The Unrealistic Approach (Lv. 19, 9/20)

This dangerous ring, combining the immense power of the Seven Crystal Stars, and the equivalent of 7 Human SOULs, manipulating reality constructively and destructively, and heightening one's own soul power has never been simpler. The wearer of this knows their full extent of their power reserves, but only as they wear this ring they finally are able to unleash everything they have. What the wearer gains from this is directly dependant on how strong their soul is, what their full potential is, the abilities they have... the whole nine yards, really. However, while the power of almost all of these is additive with power, the strength of the soul is the multiplication factor for all of it. So a normal human would have a multiplicative factor of 1; a normal Darkone, 1.5; and a being without a soul gets nothing out of it.

The souls used in the recipe are transferred over to the Crystal Stars; the Diamond, Emerald, 'Gold', Ruby, Sapphire, Garnet, and 'Crystal' stars; one for each, the power of the stars sealing them inside with extreme power, essentially making them a part of the stars. All of the souls were also seemingly willing to do this, none of them struggling to get out of their crystal prisons. They also made great failsafes; impenetrable on the outside, and one could only drain the power that flows out of the star's borders anyway, even with an immense understanding of magical and/or technological knowledge, making extracting the souls from it nearly impossible. And let's not forget the wielder of the ring will be watching over it constantly as to not let it fall into the wrong hands.

Thanks to the fact that a now repaired Ring of the Dragoon is the base of the recipe, the wearer will be able to turn into a dragon[kin] at will.

Slot 3: DONE
Delta Mechaniza VIII && Ghastly Mecha && Fragments of the Star Dream Soul OS = Computing Nightmare (Lv. 23, 24/24) (+3 Piono)

I really shouldn't be making this. REALLY.
But I MUST.
Proper description coming never...?
...Eh, screwit.

Powerful mechanisms. Impervious metal. Immovable souls. These are the traits of the items that you know belong to me.
However, when combined with a program designed to destroy multiple worlds and can wipe out all life, as well as do time-space shenanigans... yeah, this is a bow and arrow you DON'T want to be ANYWHERE NEAR. I mean, unless you're the wielder, in which case, shoot as many or as few arrows as you want. Your foes wouldn't live either way.

Don't f*** with this weapon.

Slot 4: In Progress
Imagine Dragon (Lv. 10) || Phase Knife && Murasama (MGR:R) && (Fiery Greatsword && Flame of Oblivion = Ravaging Inferno) && (Frostbrand && Void Fang && Kernel of Reality = Dimensional Freeze) && A Lead Copy of The Axe = Armament Obliterator (Lv. 17, 10/18)

This time, it should work.

An impossible weapon to lock blades with, the Armament Obliterator was made for it's purpose; destroying armaments. Be them Draconium, Nothinium, or even Divinium, this blade gets the job done. However, given DtG's nature, it's unlikely to do that to Alchemies that are not in a PvP match. That would be cheap. And even then, it would only likely break them a bit, requiring multiple hits to destroy... temporarily.

Getting hit with this weapon either way would likely make normal weapons and armor just... fail and break. However, it seems like that's it's only purpose; the various deep, sharp grooves in one side of the blade and the smooth, blunt opposite side of the blade make it easy to, say, lower attack and defense of the opposing entity, but otherwise it's a weak weapon.

Charges...

Charge 1: Unrestricted

The Beginning of the End(99/150) [ALCHEMY] (+1 Sirplop)
Eh, screw Hush. He can wait.
This will help me more in the long run.

Charge 2: 50-point cap

Frostbite (6/50) [ENTITY]
Hell froze over.

Charge 3: 50-point cap

Another thing (1/50)

Entities...

It's over.

Mecha DarkSide
000/100 SOP. Lvl 5.
130,000/130,000 HP. 16/16 AP (3 Regen). 0/5 UP.
1 turn respawn time.
Current Ability List: (1/4 Passives, 1/4 Skills)
-Mecha Claw S I: Rend the target with a large, metallic claw. Your attack deals 1.25x more damage to foes under 20% HP. 4 AP.
-Overwhelm P I: Your body cools as fans turn on and your plates harden, allowing you to take 0.9x damage from foes under 50% HP. 2 AP/turn. Off.
GM Formats and Stats (updated regularly by me)
Mecha DarkSide: [AG] 130,000/130,000 HP. 12/16 AP (3 Regen). 029/100 SOP. Lvl 5. Overwhelm. (-2 AP/Turn)

Actions...

Paranoid simply blinked. He knew this was a farfetched attempt, but he had to try. His response was equally as simple. "...Understood."

Though something about that response seemed... off. Definitely. And Vas'ill knew this as well; the way his brow twitched ever so slightly, and his words ever so slightly shaky. It should be clear as day; he wasn't going to let it go that easily. Which means he's almost certainly thinking of maybe doing something dangerous. Enough to cause worry.

Vas'ill wasn't a fan of Paranoid's way of thinking when it comes to complex situations like this; it occasionally involves some sort of unreasonable risk. Such as this, for example. Whoever the heck these IDPD or PAES fellows were, they sound like people or other beings who you don't want to mess with. At all.

While Vas'ill didn't want to have to care for Paranoid, Zack, and himself, he knows he has no choice, lest the Unending Nightmare escapes and wreaks havoc.

Then Roxxanne mentions a hole in the beast's research. Namely, the power source itself. Vas'ill blanks out for a second, before having an "Oh" moment. He completely neglected everything they had on it. But, well, it was probably best to get the basic information out of the way before delving into specifics like that. That, and that bit of information was the most secure bit of information they had, so it was easy to forget about. "I... guess I forgot to show you that bit. Whoops. Hang on."

A quick bootup of the UI, some navigation, and entering a metric gorillaton of passcodes and security checks (in Dovahzul, of course, the characters disappearing as they were entered near instantaneously) later, and all the information was laid out in front of them. This time, with Paranoid watching in lack of interest. For some reason. Hm.

"We usually keep the information involving the energy under extremely tight lockdown, since it's what caused all this to happen in the first place. But you're easily the most trustworthy person around, I feel, so I don't mind showing this."

This energy source, known simply as 'Malice', is the nuclear energy equivalent of DarkSide's world, Eclipsa; it produces incredible amounts of energy, yet is incredibly dangerous all the same. The key differences are that most of this energy is magical energy, which would explain how the Unending Nightmare wipes out half of entire galaxies with a weak spell; being near or in contact with it causes truly awful, nightmarish hallucinations and spiritual harm, making anyone go insane should their mind and soul be weak enough; and it's more of a gelatinous matter than a truly solid one when it's not on the Unending Nightmare's 'skin'. This energy forms much of the Unending Nightmare's internal body structure, replacing everything from bone to vital organs to what really should be blood. Of course, this makes the Unending Nightmare even more dangerous than it already was physically, as there are no obvious weak spots in it.

The energy also seems to be selective of when it creates these hallucinations through no method of its own, but the spiritual harm is always present. These scientists were ludicrously unlucky, since it seems that all of their test subjects, as well as themselves, were completely immune to the hallucinations. It was a large sample size, too; 1,000 were both externally; then internally; exposed to it. What they found was simple; in exchange for some part of their soul being destroyed or withered, the internally exposed received an increase in power plus the ability to use magic, and a very minor shift towards insanity or bloodlust. Even for the long term. But this was without the nightmarish hallucinations. And, unfortunately for Zack, he was secretly chosen to become a supersoldier that used the syrum developed. Also unfortunately for him, he was the first - and hopefully last - human that received the hallucinations, making him progressively - and significantly - more violent until he could reliably control himself.

The Darkone used Malice as it should be used, though; as an energy source to power large facilities and homes without polluting their atmosphere too much. It can be controlled, much like nuclear power can. Having stronger minds and souls allowed them to build and maintain these facilities for long periods of time. That being said, proper protective equipment and proper containment of the matter were still used to ward off the harmful energy being released as it was used up, negating the effects of the hallucinations and spiritual damage altogether. The humans didn't get the memo though, which lead to the syrum being made.

This actually damaged relations between the two for a time (3 days), but were quickly neutralized thanks to a flourishing trade of metals; rare or otherwise; and the leaders at the time weren't both complete idiots. The Darkone also perform background checks on the people traveling to Eclipsa thanks to this. But that's a story for another day.

"Pretty easy to see why things turned out the way they did. I wish they hadn't, though," Vas'ill stated. Paranoid was still completely disinterested, but was clearly confused as to why Roxxanne, of all people, would be interested in such a beast, when there are clearly greater threats that she could be fighting against that she knew much more about than he does. Seeing things across the ages isn't always perfect. There's also that one time period that he can't access at all for some reason...

Then the mention of the fact that mental assault may be an option. "Direct mental assault would be unwise. As stated, the energy it's made of causes nightmares, so it'll very likely send some serious feedback to the assailant should they try. But manipulating that nightmarish energy could work. We'll have to do some testing and research on that; we're far from experts on the mental world. So thanks for the input on this!"

The mention of the blades piques Paranoid's attention, but doesn't show it in the slightest, continuing to look disinterested. "For the most part, they are. We-"

Suddenly, a stairway in front of the terminal opens up in the floor, leading to some sort of other room. And up from that room, walks Zack. What Roxxanne's opinion of him currently matters not, as he didn't know she was there. "Hey, fellas, reporting on the Negatite re-..seeeaarch... uh..." Zack stopped, instantly becoming anxious at the sight of Roxxanne and the other two together, and it showed. It wasn't because of his and Roxxanne's previous interaction, even though that was a small part of it; he was nervous that he might've just barged in on something important. "...I'm not... interrupting anything, am I?" As he says this, he prepares to take steps backward.

Paranoid steps up to resolve this. "Zack, meet me downstairs. We'll discuss the report down there."

Zack breathes a sigh of relief. "Whew, alright." The duo then walk down, the trapdoor closing behind them, leaving Vas'ill and Roxxanne alone.

Vas'ill sighs soon after the door closes, seemingly in very mild annoyance. Which, just like what always happens, fades extremely quickly as he begins talking. "Yeah, we have Zack researching down there. The guy's an amazing chemist, thanks to his powers; he was the one who made the first chunk of Cataclysmite and is currently working on our alloy, which Cataclysmite is a part of."

"Anyway, now you know the name of the alloy the blades are made of. You've probably pieced together what the alloy is by now; a fusion of Luminite, Divinium, and the aforementioned Cataclysmite; Negatite foregoes all potential for magic or enchanting in favor of unparalleled physical versatility. A small amount of energy is required to use this versatility; the only energy needed being the tiny amounts of electricity found in our bodies. Otherwise, it's got the strength of Divinium x2, and has no elemental factors attached to it, even bleeding off into the area surrounding it, which would allow a blade made from it to slice through any magical attack. If we also incorporate raw Luminite, Divinium and Cataclysmite into the weapon, the user can also use the energy present in their bodies (which can be anything from your body's natural energy to soul power) to change the shape of the metal to any form the wielder wants, within the material limit of the created weapon. It's an alloy of constant balance, so the limit is mandatory for stability. At least, this is the theory."


"Because the Unending Nightmare is mostly magic and regenerates from physical wounds easily, we figured that, thanks to it's 'biology', we could sever the limbs with the blade, and thanks to it's 'magic nullification' bleedout effect of the blade, would stop the mostly magical energy source coursing through the beast from regenerating, rendering the regenerated limb as just a skin, and thus, useless. Even our original plan isn't flawless; getting close to the beast to attack is as dangerous as a mental attack, and projectiles would hardly do enough damage; it would just avoid them all and/or close the distance really fast. Again, this is all in theory. If this ends up not working, at least we now have a backup plan. So again, thanks for that."

"It's also useful against more normal targets; that I made sure of. It's just that more magically-oriented beings will find it hardest to match the blade... Though now, I wonder..."


Vas'ill ponders for a moment, before stopping himself at a concept, and yet, inspired in a way he never thought possible. "Might want to look into making something like that. A blade that can help manipulate the mind... sounds like something out of my expertise, but dangit, I should try anyway, or I'm never gonna be the blacksmith I was meant to be."

Vas'ill has delved into business regarding souls and the physical world, but never the mind. It would be a tough challenge, but one that would surely pay off. And, let's be real, there's only so much you could do with the Alchemiter anyway. Kitbashing/Blacksmithing is way more fun and interesting.

"This has been a pretty massive eye-opener for me. As thanks, and because I was gonna give one to you anyway, I'll custom-design a melee weapon of your choice out of Negatite, once we complete the metal. You can take your pick now or later."

Well that's certainly something.

---MEANWHILE---

Zack and Paranoid, down in what seems like a lab (one the size of the upstairs room; is this a pocket dimension of sorts?), were discussing stuff.

"So what's the situation on the alloy?"

Zack was pleased to announce that "It's going phenomenally well; way ahead of schedule. We should be able to start producing as much as we want very soon."

Paranoid was pleased as well. "Awesome news, man. Anyway, I suppose I should-"

Zack stopped him "So what were you guys talkin' about up there? If Roxxanne's there, it must be important. And we know how she probably looks at me nowadays."

"Just some talk of the beast and some time-related gorilla. Nothing major."

"Nothing major!? Dude, you realize that I'll die as soon as that beast awakens, right? And it would take every bit of power I possess, including what descendancy I have?"

Paranoid was irritated at this constant pestering. "You DO realize there's forces even more powerful than Descendancy, correct?"

And now Zack was irritated, too. "So? And what if my other powers - latent or otherwise - cover for that?"

"Did you forget that if you die, they won't get thos-"

"You have dangerous powers too, dammit! INCLUDING Descendancy! If I die before it awakens, it awakens in you instead, which could be even worse! Are you that thick in the head!?"

"Thick in the- augh, why, you-"

"And let's not forget, all you do all day is stare into that damnable portal all day, longing for things to go back to the way they were! It's gone and over with, pal; it's not coming back. And don't even get me STARTED on that Black nonsense you're going on about! I DON'T CARE about something that's not even awakened in this timeline! I se-"

Paranoid had more than enough. "Just, shut up. Please. You're not making this any better."

Zack stopped dead in his words. Dead silent. He seemed to agree. But the thoughts just wouldn't leave him alone.

"Thank you. Listen. When you say you don't care about the Black, I don't care about the beast in the same way. And besides, we all have a common enemy that the blades will help against, and against our desired opposition. Don't forget that."

"...right."

"Alright. Now, I should be heading back up."

Zack couldn't let this thought linger much longer. "One last thing... about Roxxanne... what's your deal with her? Why let her in with little hassle?"

Paranoid... simply froze in place. "You said your heart would never waver away from... 'Her'. Even in the darkest situations (her death). From the way you're actin', you seem almost infatuated?"

"..." Paranoid was somewhat uneasy, but he knew exactly the reason why it seemed that way to an unknowing onlooker. "It's a lonely world... you know the feeling all too well, my friend."

Zack completely understood where he was coming from. "Yeah... it's hard being a lone wolf with few friends. I understand completely. I... almost feel that Roxxanne's a bit lonely, too... I could feel hints of it in the few moments I was around up there."

He, too, was glad to have reached a common conclusion. "Are we done?"

"Yep, that's all that was on my mind."

"Good. Well, see you in a bit."

Paranoid exits.

------

Paranoid gets back up to the main room, and instantly after he reaches the top; "Hey, I managed to get an awesome idea for a new blade from Roxxanne here. I'll tell ya about it later." Of course, Paranoid was instantaneously interested. "Oh really? Neat. We'll speak more about it soon."

Vas'ill continued, "Any further questions?"

Mecha: Proceed to massacare Planterror

Mecha uses REBALANCE, DARK STAR, the LANCE OF CREATION and MARK OF CHAOS (TZEENTCH, 100,000 DMG) on Planterror, in that order. Other lance targets include Mai/other and the MEGA-GOLEM Head. Healing target is Zerisek or the Spellthief if the other one's dead.

The vines on Plantera are usually easily cut. Thus, a ton of vines holding Planterror together were inadvertently cut when Mecha decided that having Suldaan with the Fire element active would be a perfect attack method. Of course, the vines quickly start burning on the severed areas, eventually reaching Planterror itself, giving it a nice char on its sides and bottom. Smells like roasted greens around here.

Spoils & Other Chargeables...
Lance of Creation (III) USING
Casts Genesis.
Genesis: Deals massive holy damage to 3 entities, heals allied entities. (greatly increased damage against groups. Groups only count as 1 entity.)
"The user raises the Lance of Creation, causing a massive white cross silhouette with wings to appear. It flies above the 3 targeted entities and obliterates the area around them, as well as the entities themselves. It then heals an allied entity."

Mark of Chaos {IIIIII} USING
Upon use of this spoil, choose one of the Gods of the Warp - Khorne, Tzeentch, Slaanesh, or Nurgle. Depending on the chosen god, this spoil will have different effects.
Khorne: Crits three entities' next attacks by filling them with bloodlust.
Tzeentch: Deal very high (100,000) damage to an entity by throwing a blast of Warp-fire.
Slaanesh: Heal an entity for a very high (100,000) amount by knitting together their flesh. Unfortunately, they also gain several non-gameplay-effecting mutations.
Nurgle: Infect an entity with a potent version of Nurgle's Rot. This blight decreases their attack by 25% and deals 20,000 damage to them per turn, lasting for 3 turns.

...Locket [III]
When used along with the Heart... (owned by W32Coravint), performs an absolutely massive heal on one entity. Otherwise, heals a moderately high amount to one entity.

Nice Fleece Blanket /IIIIIIII/
When used, it will both shield an entity for 2 turns, AND make all their attacks inflict Blaze for 2 turns.
Suldaan - Armageddon: {III}
Sends meteors down into a foe, or multiple foes. Deals massive damage to a lone target, but can also evenly split the damage between up to 10 targets.
"As the stars shine more brightly than usual, meteor(s) begin to pierce straight through the atmospheric layers of the earth like butter. They strike the enemy, and ravage them. Other than that, you can do whatever the dump ya want with the meteors."

Leinro Fiit - Rebalance: ^III^ USING
Buffs the attack, defense, and dodge chance of an ally, or debuffs those stats for enemies, for 3 turns. You get 5 points, able to be applied to up to 5 targets. Multiple points can be applied to the same target for greater effect. Each point increases stat adjustments by 5% each.
"The blade form of the weapon is raised. Five unstable, purple-pink beams emerge from the tip of the blade, flying in strange patterns as they travel to the target entity/(ies). As they land on their mark, the enemies affected feel badly weakened, while allies hit felt far stronger."

Ved Vozahnil - Dark Star: /IIIII/ USING
Deals high damage to a single entity, and inflict Deteriorate on them for 2 turns.
Deteriorate: Decreases attack, and deals damage over time to current and max HP.
‘The blade is leveled directly at the target, and a massive burst of raw negative energy flies clean out of the user's body, mind, and soul, through the blade, and shot out in the form of a lance, withering the target's willpower, essence, flesh, and innards as it slices through the target's face like a boat through water. The burst is said to relieve even the most extreme of stress from the user."

Support:
Sirplop (+2)
Piono (+1)

Everything has been moved to this GOOGLE DOC. Praise!
 
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Blood: 310,000 [adding automic gel damage] + borg attack
Dreams: online
|slot one| Dream of Hilarity - Gain "Feeling Funny" buff, or give the buff to someone else, which gives you/ally a 33% dodge rate for two turns. 6 turn cooldown.| (source: benevolent clowns) on cooldown, 3 turns left.
|Slot two| empty|
|Slot three| empty|
|Slot four| empty|

Foodman 2 17/20
steffan 13/40
3/REAH DACTED ?
+3 consumer
celestial mirror && blood dagger && JOEs perception crystal && soulshard katana && technosoulblade ==TechnoRelease blade level 25 11/26

Gaia metal(earth-infused metal) && Liquid air(a special magical type of air) && Phoenix Flame(special fire) && Elemental Water(self explanatory) || Void Seed (void corrupts stuff) = Corruption of light lvl 12 2/13

((Gaia metal || mech frame) ++ machinery) && (Computer && time warp core ++cooling ++intelligence && assorted future tech &&Three laws of robotics = Post-singularity superintelegence )) || assembly line ++ balancing = Robotic Robotic robot assembly line assembly line lvl 20 2/21
I ask pricey if, when I finish foodman and am ready, can I use zerikek as a base for my entity?
having asked, I run at the borg and start eating them. they try to assimilate me, but I'm too busy eating them. eventually, I finish chewing through the outer casing and discover that they taste terrible, so I spit them out. i then leave, while a cosmic being sees the gross, spit-covered partly-chewed borg, equates it to a half-eaten piece of meat, and throws them into a cosmic wastebasket.
I don't know which part of your post is more worrying, the fact that... uh... actually, nevermind, all of it is disgusting. Equally gross and disgusting.
The Borg are tossed into the Cosmic Wastebasket, never to be seen again! Fun fact, most Cosmic Wastebaskets actually lead to a terrifying place outside of the visible multiverse known as "Octothorpe DTG". A place where salt elementals roam free and everything explodes every second, only to regenerate and explode yet again.
Blah blah blah, unfunny jokes, blah blah blah. Basically, congratulations, you killed the Borg.

The Annoyance: 38/150 (+1 from Speed)(another +1 from Speed)(a +2 from speed last round I forgot to use)
Glass Cannon: 4/50
Brick Wall: 4/50
+3 Sp33d0n

Enerald uses the Ion Beacon, aiming at Danny DeVito and his new meat shield. He has lived long enough

Enerald frowns at the glowing letters, grabs the dictionary, and begins translating, setting the phone down
"'If you desire to have the power of Lamps
You must search for the Honey of the Lords
You must take into yourself this:
Assault your body with fragmented Shards of Lamps
The blood and the Honey will be one in you
And you will have what you desire
I know this
I know this all.'
Hmm. Well that's not cryptic. I have to look for Honey of lords, ingest it, and then injure myself with lamps, then my blood is honey, or something."

Enerald shrugs. Guess it's sidequesting time. He picks the phone back up "Lilt". With that, he hangs up


Enerald should really talk to his/her/whateverthecrapEneraldis allies at some point. So Enerald does so. But first, I suppose that I would be best served describing Enerald before he can communicate with his allies. Enerald is rather short, only about four and a half feet tall, with blonde spiky hair going down to his blue eyes. He has some small green horns growing out of his head, and wears pastel green clothing. That's about it. He walks over to the demon lady known as Roxxanne (or one of her anyways), and blandly says "Hey. How's it going? ...I'm not the best with introductions"

(Glowstick&&Lightsaber)&& Master Sword && Heavy Claw (EBF) = Explosive Laser Sword Gun Thing. 7/13
It's a Heavy Cannon thing, with a lightsaber bayonet attacked. Simple enough.

NEW ALCHEMY!:

(Sword||Spellbook=Runic Blade)&&(Shield||Pureed Diety=Shield of Divinity)=The Magic Yin-Yang: 1/??
It's a set consisting of a Sword enchanted with Arcane Magic, and a shield imbued with Divine Energy

A sword && Something that's not a sword = Random Object-Throwing Sword: 1/??
It's a sword that has the ability to create random objects from itself. After being used, the random object disappears
Enerald ionizes Danny DeVito, which is to say he ionizes his shield, which takes an unfortunate barrage of... ionization, and is destroyed, for some reason. This is DTG, things don't have to make sense, right?
(You have four alchemy slots! You are only using three!)

The Magic Yin-Yang (Level 15)
Random Object-Throwing Sword (Level 10)

Good luck with the latter alchemy, most of the multiverse is made of salt anyway.
No. Shut up. Next thing you know people will start freaking out that you made the multiverse salt, so congrats, jackgorilla.
I mean, not everything I say has to be canon, right?
bfy.tw/CMMF

Aberrance shall fall.
+3 Hezetor.
So it shall.
So it shall.

Observing the battlefield, the young man has decided that the most dangerous threat is currently Danny Devito. So, he goes to attack said celebrity with his sword, and not his fist. Feeling in his pocket, he also finds a

Alchemy 1: Anti-Neutronium(Yes, this is definitely an element.)++Bowling Ball=Bowling Ball of Pure Destruction.

How did that get there?

Improbable hammerspace storage aside, he will continue attacking Danny DeVito until he is downed.

Other Alchemies:

The blade he's holding won't last long. The young man predicts things will attack from places beyond comprehension.

Alchemy 2: Entropic Blade && Spectre Sword= Entropic Spectrus Sword (Level ??,1/??)

This blade was designed by unseen hands in the netherworld, meant to be mass produced for undead armies. However, this one possesses energy-draining capabilities, and can hit ghosts and spirits. Because you never know when those things attack.

Alchemy 3: Lightsaber||Antimatter=Antisaber (Level ??, 1/??)

When ignited, a blade of antimatter comes out. The only thing the antimatter doesn't react with is the air.

Alchemy 4: Spellbook||Handgun=Magic Pistol of Magic (Level ??, 1/??)

It's a pistol that can cast and deliver spells a lot faster than a wand or a book or a staff ever will.

CHARGES

1: 2/50
2: 2/50
3: 2/???

+3 to Escutcheon
Bowling Ball of Pure Destruction (Level 10)
Entropic Spectrus Sword (Level 8)
Antisaber (Level 11)
Magic Pistol of Magic (Level 14)

Wow. You actually read the rules and are playing this game correctly. Isn’t it crazy how that’s considered ‘weird’ by today’s DTG standards?
Oh hey, you actually talked to him in a civil manner! You usually just bark at people.
Oh god. Oh god. I refuse to have a redemption arc. Ever. Next turn, I’m destroying everything in my path. And I’m also making my own gorillaing language for ominous and mysterious usage. Which will at one point be used to create spells that destroy everything.
There we go, that’s the Di we all know and hate.
You’re all scum.
Ahhhh.
Oh, almost forgot about the attack.

You poke Danny. Danny screeches and emits a giant puddle of yellow sizzling goop. Some of it lands on a nearby bush and the bush yells out in pain and begs the lords above to end its life, until it keeps suffering for eternity. Finally, the bush is reduced to a small pulp on the ground, still silently yelling in pain, but nobody can hear the bush. Nobody will ever hear the bush now. Its screams are far too silent. Far too silent for anyone to rescue it.
Hey! That’s my job!
Fight me, mothergorilla.

Charges

Artifact 39//300
Beamlord 34/50
An Old Friend 30/50

+2 to @Cyanogynist, +1 to @pionoplayer

Alchemization

Battleaxe && This is Real Sticky Note = The One True Battleaxe 9/10

[[Bucket && Magazine] && AK-47 = Bucket Gun 9/11

420 Blazington && Illuminati Confirmed Meme Picture && Freemasons Buisness Card = Scoped Illuminator 6/11

(Cyberius Crescendo || Battleaxe) && Can of Judgement = Lawform Antivirus Smasher 1/???
Used by certain people to rid their items of computer Viruses.

Redstone kinda just slaps Roxanne into Mai. Uh
Lawform Antivirus Smasher (Level 17)

Not sure why you used a ‘can of judgement’. Although I’m not gonna… judge you for it! Hehe! Get it! ...That joke was terrible, wasn’t it?

Roxanne? Who the heck is Roxanne? A poor girl named Roxanne is slapped onto Mai. Mai gets up and recovers, still taking 10,000 damage, while the poor girl begins crying how a crazy red man, who was melting into an octopus-like shape, kidnapped her and was going to sacrifice her to some weird crystal.
Haha. Isn’t that weird? There are no red people who worship crystals that I know of. The girl must be crazy!
Seems a bit fishy, but whatever. This poor Roxanne girl is then kicked into a wormhole and then into a Cosmic Wastebasket, because mistakes like her don’t deserve to exist. That is to say, I think you were targeting Roxxanne, not Roxanne.

Congratulations, Shadow Roxxanne. You were so wrong, you attracted an orange-purple gradient-y slime version of Terry from an alternate timeline to disprove you. Say hello to Fade.
Crack The Sky: /2/3\
Jormungandr/Destiny's Call: <5/5>
The Queener: [1/5]
The Infinity Edge: {3/4}
Runes Stored: no
Chorus Mortis: (3/4)


+3 to DarkSide

Shield of the Godslayer [GS]: 44/100
Revenge of the Mercenary System [LEVELING SYSTEM]: 33/50
Project Early Access Pionobot [ASCENSION]: 50/50 (LCKD)

What They Teach You At Harvard Business School && What They Don't Teach You At Harvard Business School = Schrodinger's Harvard Study (Level 23) (23/23) (Done!)

K N A W L E D G E.

T.I.M.E. F.C.U.K. (Level 10) && Meta Titan Essence = C.A.N.O.N. F.C.U.K (Level 22) (15/23)

Stands for Corrupted reAlity NavigatOr's Nuclear First-Class regorillaery Kit. Basicaly the TIME FCUK but on steroids, and does the opposite of ungorillaing time now.

Defective Game Grid Token (KoL) || FDKOL Fire Axe (KoL) = Grid-Axe of Loathing (Level 14) (5/15)
You acquire an effect: Video... Games? (duration: 5 Adventures)

NEW! Stack of Empty Bullets || (Silver Bar && Wood && Hard-Light Plating && Kryptonite Ingot && Yellow (don't ask why) && Vin Diesel (again, don't ask why) && AIDS = Multi-Purpose Bullets (Level 23) (3/24)
It revolutionizes the world of bullets; made from silver, wood, light, Kryptonite, yellow, Vin Diesel, and, most importantly, AIDS. Too many times have people been shot only to recover and live a full life. Multi-purpose bullets will bring that to an end. These bullets can stop vampires, werewolves, evil sentient shadows, Green Lantern, and Superman...if they so happen to exist and so happen to be attacking you or you so happen to be hunting them. Also, you can throw them if you don't have a gun, as they have explosive tips.

(Greater Knowledge Titan Essence && Ultimate Wad (KoL)) && Tai Lopez Splinter Timeline Soul Cluster && Essence of Lamborghinis && Essence of Memes && (Package of Explodium && Hot cluster (KoL)) || (Meteor Staff || Spell Tome && Time Magic = Meteoric Adaptive Spelltome) = Wrath of the Lamborghini (Level ?) (1/?)
A tome that summons exploding Lamborghinis from the sky. Also contains KNAWLEDGE, and lots of it.


--Spellthief (SUMMONED)
HP: 420,000
Attack: 30,000
Active: Sappin' Mah Knawledge - Up to 10 charges stored. Can copy one active and passive ability. For actives, 1 charge used per 1 charge on the active. For passives, 1-5 charges used based on the passive's intensity (the GM decides). The copied abilities can be swapped out with other ones of the same types.
Passive: Greater Focus - While not attacking or using Sappin' Mah Knawledge, the Spellthief gets double charge speed for Sappin' Mah Knawledge.
Passive: Salt Level Stabilization - Sappin' Mah Knawledge can't copy Skirmish Maneuvers entities' actives and passives.
----
Entity Actions:
Spellthief waits for the dop.
----
As soon as the Schrodinger's Harvard Study materializes, it is consmed by a purple flame. A note remains.
"A deal is a deal.
-TE"
----
A young man made out of an unknown, drippy substance with the color scheme of a CS:GO Fade knife, wearing a teal hoodie, jeans, and white shoes stands in the middle of Aetheria. He has been here since the server with the special giant tree in the middle of it closed down, and he has since stayed here.

He approaches a random man, wanting to ask him a question.
"Where's the cutesy magical girl?"

"They have lots of those in the battlefield. I'm afraid you'll have to be more specific, rainbow."

"One word. YuukiQuest. Ever heard of it?"

"I don't know if Yuuki-Chan's there, sunset. There's Roxxanne, her cult, and recently Alicia. Oh, and there's two girls flying around in a flower."

"Roxxanne? That name..."

"...sounds familiar? Yeah. Saw that girl on the other side of the portal to that other place. It's an even bigger clustergorilla than the one the strong blue man's in!"

"How can she be here, and there?"

"You're overthinking it, color boy. Anyway, you can't miss her. You'll know she's near when your brain cells start getting fried."

"I'm serious."

"You literally can't miss her! She's the only crazy candy girl around!"

"Thanks. Bye!

Wait. How do I get out of here?"


"Just punch me, fade. It'll make more sense once you're out."

The mess of colors tries to punch the man, but gets teleported into the battlefield by Az's anti-violence spell on Aetheria.
----
The walking gradient takes a calm walk around the battlefield, somehow getting missed by all the collateral damage in the world. Descendants, am I right?

While walking, he bumps into Xtrullor, who's holding a torch of Amethyst Flame in his right hand.
"(/)w."

"Is that Amethyst Flame?"

"Yes. This is in fact, an amethyst-c(/)l(/)red fire. This is what the guy with the space arm s(/)ld me."

"You mean Erelye."

"Yes. And who are you?"

"I go by the name Fade. And can you pass me the Amethyst Flame, please?"

"YuukiQuest isn't until -5 years later, Fade."

"I'm not aiming for the truck."

"That d(/)esn't even make any sense!"


"Just give me the thing."

"Fine."

Xtrullor tosses the torch at the other guy, who catches it. Fade walks away, and points the torch at Roxxanne, and he's stil there.
----
Fade conjures a mug of coffee, puts Amethyst Flame under it for a few seconds, and drinks from it. Knowledge surges through him, as seen by an increased amount of purple on his skin. He pulls out a huge note with "For S!Roxxanne" on the back of it and starts writing.

"Shadow Roxxanne,


'Sup. It's me. A Terry. From a future, not the future. Whose magic shades blew up in his face. But this particular Terry would like to be called Fade. Let me tell you about curses, the mind, and whatever.

First of all, that's not how the Zodiac works. Pretty sure they're toggled or something, because Pricey's the Electric Guitar on the Redigital Zodiac, with the power to rock out, and he hasn't picked up a guitar or done any rock-related gorilla last time I saw him. Then again, Snake Eyes' data on that specific zodiac is very incomplete. Katana's blank. Draconic Sword's blank. And Tiger Claw is literally just "This thing is literally Satan."

Second of all, that's not how curses with the same name usually work. Again, Pricey. Electric Guitar in the Operation Zodiac is power over generally bad gorilla. That's why no one has it. Pricey's Electric Guitar here, on the other hand, is power over rock music. TC might be different.

Third of all, AFAIK the Zodiac symbols are assigned to you based on who you are and what you've done. The blue guy's got a lot of katanas, the Mayor of Aetheria summoned an eldritch god, Redstone's name is Redstone, Tempo's been in a SBURB game, Cobalt's was a chemist in GodCraft and still is now,
and so on and so forth. The only one that clearly doesn't fit is Electric Guitar. Thinking about it, I'm pretty sure I saw Pricey in that one server. Must be my imagination.

Fourth of all, I'm pretty sure that you're the reason why she's breaking down. She's the plane and the autopilot, and you're the captain that almost always deactivates the autopilot because he thinks that that gorilla is for babies.

Fifth of all, you're the reason why she's got no friends. You keep making her eat them all. Kek. See "Fourth of all."

Sixth of all.
You know these guys? Well, comparatively speaking, she's Wizard, and you're Red. You're the cancer. We, the guys fighting against and generally loathing the likes of you, are the cyborg catgirls. Again, comparatively speaking. I'm not a cyborg catgirl. In fact, we're everywhere. We're just too drenched in despair to light up. Unless a bright enough fire lights them to action. But that ain't important here and now.

I'm not looking for a fight. I'm just putting up a little knowledge out there.


Sincerely,
Fade."


Fade finishes the letter, loses the effects of the Amethyst-heated brew, uses the AF Torch to warp the letter into Roxxanne's mindscape, and goes back to Xtrullor.
"Y(/)u d(/)ne?"

"Yes."

Fade gives Xtrullor back the torch.
----
The sigma girl responds to Alicia from the next post, because I ain't dealing with more than two posts just for RP.
">= Okay. We will. After all, we don't have anything else to do here. Your team could always use more people."
----
Epsilon is on a walkie-talkie.
"I didn't call for any more backup, Delta."
"..."
"That wasn't you? Well, okay. I'm outta here anyway."

Epsilon ollies into Aetheria.
----
Xtrullor shoves a lawnmower in Planterror's face.
----
My inventory, project and Arena Cue can be found here.
Wrath of the Lamborghini (Level 24)
I see you aren’t reading a book every day. I can fix that.

Roleplay! Heaps upon heaps of roleplay!
Remember when TT said this game wasn’t a roleplay? Haha! And then everyone ignored him and made it a roleplay! And now nobody knows if that’s a good thing or a bad thing.
Everything is a bad thing until it’s r-
-educed to a squirming pile of flesh and mutilating body parts pumping quickly yet miserably on the bloodstained battlefield. Yeah, I’ve heard that a gazillion times.
How have you heard that a gazillion times if this is the first time I’m saying it?!
Shhhh. Don’t question things.

Somebody finally attacks Planterror, lawnmowing it and dealing 15,000 damage!

RP, then attack. In order from first-to-last.

Alicia stares blankly at Hezetor.

tA: ... who are you?

Alicia obviously has no clue who this guy is.

tA: How do you know about my Onii-chan? What should he have told me? He has certainly never been to a place like this before.

Alicia puts her hands on her hips, closes her eyes and tilts her head up.

tA: Also, I am on this side because my new best friend is on this side~

She gestures at Roxxanne.

tA: And what is the worst that could happen due to being on this side, erm...

tA: What was your name again?

After Hezetor ceases talking to this Alicia who doesn't recognise him, Alicia turns to the lady in the sigma shirt and the alraune.

tA: Oh, but please don't be sad new friends~ You can stay here with me if you like~ Then we can talk and have fun together, and be happy~


Alicia looks very excited to get to talk to her other new friends. She really wants to meet them and to know them beyond what they look like.


And then Roxxanne wakes up!

tA: Ohmigosh hiya~

Alicia giggles when she's hugged by her new friend. tA: Wow, that's amazmazing~ You're a vampire? Me too~ Well... half-vampire and my big brother says "We aren't technically vampires, Alicia, we're..." uh... "Dhampirs", I think he said, and also I absolutely don't support slavery because it's bad and evil and Prinnies are cute little penguin guys.

tA: And dominating Japanese media sounds like a super fun time and something I totally wanna do because it's probably super fun~ Kicking bad guys in the shins is the best usage of magic power I can think of~ Having an animu and manga and vidya games and merchandise sounds completely amazing Roxxanne, it sounds super fun~


Alicia grins to her new friend, glad that she's around and happy to talk to her. She likes Roxxanne already! She hopes they stay friends forever!

tA: You being the pretty pink one sounds good to me, and your logic is flawless to me as to why~ I like being the blue one, which is clear because I wear a lot of blue and have a lot of sapphires~ You're immune to oblivion and have amazing punching skill and you transform and you have magic cards~? That's so amazingly cool new friend~ I'm kinda jealous~ Where'd you learn that stuff? Is it possible to learn? Could I learn it? Oh, oh, well, I have my Time Magic and my magic staff which I can club things with and I can do blood thingies too if I focus real good and now that I think about it I can do basically all the magic and I have that daemoness- Oh, wait, ignore that one~ She doesn't come out that often and she doesn't really do much before I get her in line~

Alicia giggles, accidentally letting that slip, like Roxxanne did.

tA: Oh oh oh, you can eat lots of candy and not die from sugar overdoses too~? Tee hee~ That's an amazemazing ability, I love that one~

Alicia gasps when Roxxanne mentions her pets and her family. Alicia smiles.

tA: I don't have any kitties or puppies and that makes me sad. I'm not royalty either and that makes you like super cool, Roxxanne~ I do live in a castle though~ It's huge~ And it's filled with books everywhere, and I read them sometimes. Oh oh oh, and it's on the back of a HUGE dragon~ And she talks and lives in there too I think sorta? It's weird. Oh yeah, and I live there with my big brother, and he's the best big brother in the universe~ And I have a picture of him riiiiiiight here~

Alicia takes the heart locket off her chest, and opens it, and shows its content to Roxxanne. It shows Alicia hugging a pale boy, a little taller than her. He has blood red hair and steel blue eyes. He has a large black coat. They look pretty happy together.

tA: Tee hee~ He's the best. I think you'd like him~ I think he'd like you too~ I should introduce you, it would be a good time.

Alicia smiles.

tA: Fightering the forces of the bad people sounds like fun~ Adventuring is a thing that I like to do because that nets me cool stuff that is powerful and I like having all the good things because it makes me good~ We can be awesome together and it'll be great~ Thanks for the compliments, new friend~ I don't mind that you called me tasty, because I know you're a vampire and that might as well be a compliment that you think I look delicious~ But you thinking I'm cute is even better, tee hee~

Alicia tightens the bows in her hair, floating off the ground for a few moments, before she flails her legs about and drops back to the ground. Alicia then giggles some more.

tA: Yes, we're friends now~ That's the best~ It's amazing, I'm glad I have a friend here~ Let's go fight some evilly people~

Alicia takes her freshly imbued with Sin staff, and twirls it in a circle, directly in front of her face. This leaves a pretty pink trail across the air, and so, Alicia continues it, twirling the staff again and again like a baton, intending to fill in the circle properly. She just spins it, and the pink lines in the air eventually form one thick line in a large circle.

Next, with the smaller, spike-like ends of the staff, Alicia leaves twelve smaller circles along the circumference. These smaller circles have runes emerge in them, and then bright, pink lines leap out, each circle connecting with the other, making a tangling web of lines. Alicia looks satisfied as the circle fills, and when all are Connected, Alicia grins and puts her left hand straight out.

Soon afterwards, an enormous hand, almost white in skin-tone, clearly female, with painted red nails, leaps out of the magic circle. The hand grabs Yung Venuz, and the triangle is lifted up into the air. And by "lifted", I really mean thrown. YV is then spiked (like in volleyball) back down at Alicia, who being prepared for it, launches YV back up. This process repeats for a while, before Alicia is reminded of Pong.

So the Hand moves off to the right, and Alicia floats off to the left. They begin to play Pong, throwing or beating YV against the ground, or invisible barrier in the sky, far harder than they need to. This continues repeatedly, until Alicia arbitrarily decides she's bored it's it. When the hand recieves YV back, if flies around before punching into the ground, YV in tow. In the ground, he's in full view of Alicia.

Alicia, with her similarly new burny-shoes, hurtles towards the ground. Her high speed punctuates the pain YV feels on the moment of impact. Alicia continues by grinding her foot into the Gun God, burning his body due to the high heat of her shiny, glowing new heels. Alicia would grind her shoe in, but she has better things to do.

Action Summary:

Alicia smacks Yung Venuz around a bit with the assistance of a magic hand.

Special Attacks:

I'll work them out at a more reasonable hour.

+2 to GoldenReady, +1 to Enerald.
That feeling when you know a post is amazing because it makes you suicidial.
Shut up and be nice. Now get back in the cave, Di, you’ve been appearing far too much and it’s ruining your elusiveness.
Anyway, disregarding the fact that this game is becoming a “cliche preteen slumber party”, Yung Venuz meets a quite unfortunate demise. Everyone is sad because Yung Venuz was a dear friend.

In the distance, you hear an echoing voice of an angered spirit, resonating deep inside you. You suddenly feel very, very hot, as if struck by an unfortunate fever in the middle of summer, while you were sipping the world’s hottest coffee. Rage fills your soul, although you know this is not your own rage, but that of some other creature possibly in another realm. Faint words keep bouncing off the walls of your mind, making out the word ‘c...o...u...s...i...n’. This whole escapade, so to speak, is quite troubling, but you shake it off as a simple beckoning from the eldritch creatures.

Action:

Alchemy:

Whip || ((((A Rotten Egg || Rock of Ages (this is a level 10 enchant, just to make determining the level easier) == The Egg Timer) && Bomb of Absolute Concatenated Overpowered Nullification == Ill Timed Breakfast) && Miniature Green Sun == Green Eggs and Bam) && (Ruby ++ Time == Time Crystal) && (Emerald ++ Space == Distortion Gem)) = [(Dominion?) 2/?]

The Monado III (Xenochronicles) && Windshear (Skyrim) && Biggoron sword (Ocarina of Time) && Lightsaber = CitruShears [Level 14, 11/15]

(A black and purple umbrella || [Laser Gun || (Fission Reactor && Fusion Reactor && Miniature Star && Fusion Bomb)] && x5 Remote Controlled Attack Drone && Jetpack) = Doombrella [Level 25 8/26]

Whoa wait, I can have four?
In that case ==> Rapier || (Quantum Computer && Schrödinger's Cat && Quantum Foam (I'd recommend looking this part up) && Neutron Degenerate Matter) = ? [Level ? 1/?]


Charged Inventory:
The Living Flame: Charge = 4.5 (Charge increments by one each turn, so 0.5 each post if I post twice in a single turn); Hot Pants (2 charge); Fireblast (5 charge); Smokescreen (10 ammo left); Immolate (5 ammo left); Raging Inferno (8 charge required, 2 ammo left); Conflagration (12 charge, Raging Inferno MUST BE USED!); Information on attacks will be provided here on turns TLF is used. It otherwise grants small fire-based damage bonuses to attacks where applicable (ie. melee strikes).

Charges:
21/100
2/50 Keyboard Cat
22/50 Countered

Assists (Currently working on Pionochain):
+3 DarkSide
Yeah, you can have four alchemies.

Reality-Ravaging Rapier (Level 20)
The Rapier that connects to everything in the world, wait, no- It both connects to everything and to nothing at the same time. Yeah. Wait… uh… it both connects and doesn’t connect to everything and nothing. Does that make sense? No? Well, then the rapier succeeded in its goal to be as confusing as possible.

189/300 for Restoration. help: goldenready (completed), cyanogynist (completed), abeneautmal (completed), Darkside (32). The air hums with energy... someone is coming... Someone dangerous.
17/50 for the power of air
7/50 for plantlife
Elements' Malice AND status effect amplifier 9/15
Mass Dream-struction AND infinite duplicator rack = Perpetual Lucidity 3/18
Thirty Birds with One Stone AND Exterminatus Bomb = Thirty Birds with One Exploding Freakin' Stone 3/21

You know what? Since I can't do it in 0rigins anymore, I'm going to make my super material here.
Brownstone Dust AND Adamanthrillium = Bronzethrillium 1/?

Brownstone Dust: despite being a rather dull shade of brown, it combines thte functionality of redstone dust and glowstone, shining bright enough to be a proper light source at the same time it powers electrical and pseudo-electrical devices.

Adamanthrillium: Another super metal, with the combined strength of mithril and adamantium. Pretty straightforward.

+3 to darkside

Bid progress: (note, if you have more than 50 points here, you will only have 50 subtracted from your score. If nobody has more than 15 points, NOBODY wins)
darkside: 61
Cyan: 60
Sirplop: 21
Pricey: 19
Abeneautmal: 17
Redstone: 15
Goldenready: 14
nemean lion: 12
battlefury: 5
kelvin: 1

Favors owed:
Goldenready (Continuous +1 application)
Abeneautmal
Cyanogynist
Darkside

Pionobot powers up the Kayaws Emeralds and the Crimson Skull, aiming for another double supercharge maneuver, and rises into the air... when something crackles behind him. Something tears in the air...
TO BE CONTINUED NEXT POST.
Bronzethrillium. (Level 5)
Its function is pretty straightforward. It can power machines like redstone, light things up like glowstone, and do whatever mithril and adamantium can do. Except, using the power of HIGH LEVEL COMBOBs, it has advanced machine dismantling due to its redstone side fusing with high power and some control over flame, due to advanced glowstone. I don’t know if this is what this material is supposed to be, but I’m pretty sure I made it better.

Kayaws Emeralds activated!
Crimson Skull activated!
Uh oh. This won’t be good. Well, it won’t be good for PGs, I assume.

>1/2

-=Charges
Ţ͡h̶̨e̡͜ ̵Eņ͢͝d̛͢le͜͞҉s͟s̶͏ ͠͏O͘҉͜ne͏ (278/300) +6 from Darkside. Full Throttle.
Hive (44/50)
Prophet of Annihilation (10/12)

-=Summons
Nothing yeeeeeet.

-=Actions
The Wastewalkers, Artificial Guardian, and Danny DeVito all pile on one of the MEGA-GOLEM™'s fists and break it to little pebbles. The Wastewalkers then throw these fist pebbles at Alpha.
...
I don't control them!

I give Alpha a standardized test. It is about how llamas mate.
...
Who the heck makes standardized llama mating tests?
Probably someone from Poland who has never seen a llama before.
Llama.
It's such a fun word, isn't it?
LLAMA.
You can do so much with it.
Like turning the two Ls into meat hooks and hooking Mai to death. Or some other entity. Or Alpha. This is all hypothetical you see.
Except it isn't.
...
Or is it?
Something is getting hypothetically meat-hooked.
It just doesn't know it yet.

-=Alchemies
An Empty Cereal Box && A lot of 7s && 'Boat Nectar' == Helmet of the Ducky Charms (lv. 11, 11/12) (Helmet) [EE] --The entity gets a 15% chance to get a HIGH TIDE! at any given attack, which doubles their damage by 2x until the end of the turn.
Dunestrider's Sunback && Eternity's Tremor == Dunestrider's Tremor, of the Original Name (Lvl. 18, 10/19) (cloak) [EE] -- 5% chance to nullify damage dealt by an entity to equipped entity.
Artificial Guardian Reconstruction: N/A

You craft the alchemy, and give it the tag [EE] (Entity Equipment). The player may not use this alchemy normally, and may only equip it to an entity of their choice (maybe only under their control - I dunno; YOU DECIDE!). Once it is equipped, that entity gains the properties of the alchemy equipped. Equipped alchemies cannot be moved off of entities unless that entity dies. Once it does, the alchemy returns to it's creators inventory, and must be "reshaped" - You can't put a dragon's chestplate onto a giant floating boat and expect it to fit properly.

This gives a way of -slightly- upgrading old entities with newer stuff.

*NOTE* Equipments shouldn't make anything unbeatable - just gives them some more abilities beyond their base creation.

Example:
Bottled Dragonfire && Gauntlet == Dragonspitter [EE] (Lvl. 10 - 0/11) - This could give an entity a fire-attack ability.
Reshape: Dragonspitter [EE] (Lvl. 10 - 0/5)

Reshaping an Equipment takes lvl / 2 charge time rounded up.
Inventory
+1 to Piono, +1 to Darkside, and +1 to Toast (If he ever returns)
Hypothetical meat hooking is the worst kind of meat hooking!
Ergo, Mai somehow begins thinking thoughts about being meat hooked, but only hypothetically, so that her whole life involves her being afraid of getting meat hooked any second of every minute. This definitely drives her insane, dealing 15,000 damage. I’m sure actually having her be insane would deal more damage than that, but Tazz will slice my head in two if I make that happen. Or not. I don’t want to take the chance.

ALPHA: Oh, whew, thanfully this isn’t a marine b-
ALPHA: Never mind I ever said that. Thankfully, I actually know what a llama is and can answer this with ease.


Alpha grabs the test and eyes it carefully.

ALPHA: ...What is this?! How am I supposed to know which llama yields the most flesh? I have never even seen anyone eat a llama prior! I assume it’s not a usual thing- Wait, why am I monologuing about a test on llama breeding?!

Tossing the test on the ground, the Godmodder clicks his fingers as it burns to a crisp. The crisp is then picked up by that guy on the Pringles logo, for some odd reason, as the guy eats it very slowly, savoring every bite.

@TrickleJest made errors in record-keeping, skipped last two posts in respawning Zetta. He's alive as of this post.

Charged Alchemies: |III>I>I|
Akron's Core: |IIIII>IIIII>II|
Crystalized Ki: |IIIII|!USING!
Central Processing Unit: |IIIIII|
Medusa's Head: |IIII|USING! (PETRIFICATION: I)
Rebalance (Lehiro Fiit): |III|
Doom Unleashed (Alduin): |III|
Fear the Darkness (Ved Vozahnil): |IIIII|


Triton's Scepter:
  • Seaspray: |III| (much like Dust Storm, creates a wave that crashes against the rocks on the ground throwing a cold spray up in the faces of the target, decreasing their accuracy for a round or two.)
  • Splash: |IIIII| (hit the opponent with that big wave from seaspray, dealing damage and inflicting Wet, which decreases accuracy by a tiny bit)
  • Water Whip: {7/7 ammo} (You pull the water in the air up into a cyllinder around the tip of the staff, creating a low hit point water tentacle that increases your attack power while its still alive.)
  • Whirlpool: {4/4 ammo} (Traps an entity in a whirlpool for 3 rounds, dealing DoT and causing them to deal half damage to anything that's not also caught in the whirlpool.)
  • Tidal Wave: |IIIIIIII| {2/2 ammo} (Summons an enormous tidal wave that crashes into three target entities, dealing heavy damage and inflicting waterlogged, which halves the strength of all outgoing effects AND lowers accuracy by a little bit.)
  • Diluvium: |IIIIIIIIII| {1/1 Ammo} {Tidal Wave Uses: 0/2} (Targets the entire field, inflict waterlogged on EVERYONE and deal heavy damage to all enemies, light damage to all allies.)

Uncapped! The Climax: 133 / 150 (+4 from Alpha, +1 from Piono, +2 from Sp33don))
Unforgiven: 15 / 50.
Deicide Squad: 45 / 50.

Freyja bid:
TwinBuilder: 91-SUSPENDED-
Pionoplayer: 79
The Flaming Toast: 59
DarkSide: 58
Battlefury: 41
Consumer: 30
EmeraldMann: 15
Abeneautmal: 5
Sp33don: 4
DCCCV: 3


WINNERS:
Cyanogynist (Jormungandr)
Generic (Fenrir)
Talist (Veðrfölnir)
Crystalcat (Tyr Bid)
W32Coravint (Tyr)

+3 to DarkSide.

A Rock from Limbo && Liquid Death && Zweihander = The Grayscale (Level 14: 12/15)

Chronologically-Enhanced Luminite && IDPD Plasma Minigun && Glove of an IDPD Elite Heavy = The Complete Ejection (Level 20: 6/21)

Tear of Black Liquid Sorrow && Creative Energies && (Fragment of the Limbo Gatekeeper's gauntlet || Whole Gauntlet) = Charon's Hand (Level 18: 6/19)

Jar of Black Liquid Sorrow && Invincible Heartstrings && The Axe = The Last Song (Level 20: 3/21)

Expanding this a bit. A note: If it has parenthesis or curly brackets around its name, it's still locked.

Also, in case you're noticing discrepancies from the linked pastebin; Crys has allowed me to do some mild shuffling of the Class Levels, mostly making the 4th level Big Scenes come later than the other lower-level techniques.

Roxxanne [PG]: 150,000/150,000 HP. Level: 19; CR3.
  • Mage Chorus/Resonance/(Rhythmic)CR5/(Crescendo)CR9
  • Phoenix Breath/Sick Burns/(Ashes to Ashes)CR7/(Since the world's been turning)CR12
  • (Forme Shift)CR4/(Adaption)CR6/(Metamorphic)CR11/(Evolution)CR14
  • (Shotgun Shuffle)CR8/(Akimbo)CR10/(Bite the Bullet)CR13/(Lead Lotus)CR15
  • {Epoch()}CLASS RANK 5
  • {The Power} CLASS RANK 9
  • {Magicka} CLASS RANK 13
  • Aptitutde: Roxxanne gains +1 Level per any kills she makes.
  • The Shadows: 15% Dodge chance on yourself, cannot be negated by any means.
  • (Outfoxed): 10% Dodge Ignorance for you and your entities. CR7
  • (Climatic Summoning): All entities gain a minicrit and are invincible on their turn of summon. CR11
Zetta [PG]: 150,000/150,000 HP. Level: 12; CR3. RESPAWNING. (3/6)
  • Mind Killer/Dreambreaker/(Ego Eater)CR5/(Oblivion)CR9
  • Disaster Master/Gaia's Wrath/(Calamity Trigger)CR7/(This is it)CR12
  • (Smashforme)CR4/(Items On)CR6/(Wombo Combo)CR11/(Final Destination)CR14
  • (Saltwater Strike)CR8/(Seven Seas)CR10/(Whirlpool)CR13/(Bottomless)CR15
  • {Providence} CLASS RANK 5
  • {Insanity} CLASS RANK 9
  • {Dream Cycle} CLASS RANK 13
  • Hate Within: 35% chance of minicrit on Hostiles for all of your Entities as well as yourself. If chance procs while minicritting, upgrades to crit. If procced while critting, crit is not expended. Only works on Hostiles.
  • Determination: His Entities resist all Mind Controls successfully. (Zetta and the crew can't be MC'd to begin with, because they're players.)
  • (Providence): His Entities have an additional 25% resistance to any status effect that would cost them their turn. CR7
  • (Faking it): Zetta doesn't die on having HP turned to 0, but rather retreats tactically. He respawns 1 action sooner because he's gotten good at it at this point. (if he's the first to respawn on TPK he can act immediately.) CR11
Grimsby [PG]: 150,000/150,000 HP. Level 6; CR2. ACTIVE.
  • Sleuth Diplomacy/Case Closed/(Improptu Caucus)CR5/(Ceasefire)CR9
  • Hunter's Trick/(Powder Keg)CR3/(Mass Grave)CR7/(Slaughter)CR12
  • (Bloodborne)CR4/(Red River)CR6/(Vein Matters)CR11/(Baptism of Blood)CR14
  • (The Sight)CR8/(Grim Knowledge)CR10/(Psychoanalyze)CR13/(Evil Within)CR15
  • {Beast Within} CLASS RANK 5
  • {Your Best Nightmare} CLASS RANK 9
  • {Cut You Down} CLASS RANK 13
  • Pulchritude: His Entities have a 10% chance of minicritting randomly.
  • (Grim Times): Attackers have a 5% chance of Terror upon hitting Grimsby. CR3.
  • (Blood Rally): If harmed, Grimsby and his entities can attack the entity responsible. If successful, a third of the damage dealt is transferred back as HP. CR7.
  • (Lead by Example): His Entities have a 30% chance of minicritting if attacking an entity he has attacked that turn. CR11.
Mai [PG]: 150,000/150,000 HP +1 AC. Level 1: CR1.
  • The Arsenal/(Orbital)CR2/(Glass)CR5/(Dust)CR9
  • Will of Steel/(Unyielding)CR3/(Terminator)CR6/(The Stand)CR10
  • (Japonophile)CR4/(Name of the Moon)CR7/(Z)CR11/(One Punch Woman)CR13
  • (The Forge)CR8/(Prototype)CR12/(Beta Testing)CR14/(Mass Production)CR15
  • {The Steeline} CLASS RANK 5
  • {Mugen Mulligan} CLASS RANK 9
  • {Gravity Hurts} CLASS RANK 13
  • War Machine: 5% Damage increase and 1 AC point that cannot be ignored.
  • (Bombardment): +5,000 damage on all attacks that hit multiple targets you make. Applies to all targets. CR3
  • (Flexible Form): 15% chance of ignoring any status condition that causes a loss of action. If successful, all other effects of that status condition are also nullified for that turn. CR7
  • (Self-Repair): 10,000 HP Regen per turn, cannot be nullified. CR11.
L00T: 13

Skirmish Maneuver Pastebin: http://pastebin.com/hs1RPFNz


ACTION SUMMARY:
- Attacks! Mai nukes Zerisek via the Crystalized Ki, and Roxxanne fires novels at Danny DeVito.
-RP response to @Cyanogynist, @Emerald Mann and @Sp33d0n
In case Mai is dead, I switch to Grimsby. I do not do this if Mai isn't dead by this post.

No fancy flavor text for the first bit-Mai is just going to tap Planterror's HP for 200,000 damage to instantly fry Zerisek as his Queening has gone and vanished. Enough summonlings from the Annihilator. Git gud.

Meanwhile, Roxxanne-the sixth one who just woke up from a talk with Shadow Roxxanne-figures it's high time to get out of this comfortable bed without really disturbing the covers she was under.

"Greetings, milady," Chame about a chorus of 42 Sue-Thralls. Roxxanne's response was to throw off everything, near-leaping out of bed into the ceiling. "Please, let us fix that," they added as they near-instantly fixed the bed and combed Roxxanne's still down-to-the-tinier than quantom foam-perfect hair as if she had bedhead, inhumanely cautious to not actually impede Roxxanne herself even as she moved to distance herself.

"Whoa whoa whoa whoa, what the hell is going on?" Roxxanne said. "One at a time!" She yelled, as the sue-thralls prepared for more creepy simultaneous answer nonsense.

"We were just here to inform you that our novels were selling well, as well as get you out of bed," said the centermost of the sue-thralls, who wore a poofy purple dress with long, curly purple hair to match, and was holding an interesting crown on a cushion; the headware was tiny, glistening pink, and manyfold bejewelled, like a kalidescope. "Oh, and present you this new crown, as well, we find it very cute and we worked very hard on it."

Roxxanne blinked. "...Novels?"

The sue-thrall blinked. "Novels, yes. It was on your Shadow's orders, another one of her projects to propel your being beyond all comprehension. We understand that you two do not quite get along, but Shadow Roxxanne's orders were benign, we enjoyed the prospect, and it generated income for your projects and filled the library. We currently are about to breach our ninety-four millionth, eight hundred and five-point-one thousandth novel of the 'Lecanomancer's Executed Enuoia: Mondays of Flowers and Fudge' series. As this is one of your conscious and unoccupied bodies we wanted to approach you to celebrate. Or critique the novels thus far. Your opinion would be extremely valuable, milady."

Roxxanne thought that title was thrown into some kind of RNG machine. "...I guess?"

"Excellent!... Shall you be getting dressed?"

Roxxanne looked at herself. Pajamas, as expected as that was-quite snazzy with all the rainbowy fabrics in her opinion. Roxxanne shrugged. Might as well. She quickly looked around her room-loaded with enough plushies to make anyone feel a tad bit jealous. Literal mountains. Charming, but not what she was looking for-ah, there. That looked like a closet door. Roxxanne walked in.

It only occured to Roxxanne after crossing the threshold that she didn't actually open the door at all-she just phased through it. Roxxanne figured it was the whole 'made of tiny nanites' thing? She apparently just phased through. But that wasn't on her mind. What was on her mind was the fact that she apparently had a walk-in closet to make fashionistas die of shock. Mostly of size but also of contents; any self-respecting Trickster would be caught dead with these articles of clothing, and in fact only dead, because they'd have died of happiness to have obtained any thread of the outfit. Of thousands.

Roxxanne blinked, pinched herself, and did other various mild checks to see if she was in some kind of dream. Is this how Sues honestly lived? No, this must be something to do with her specifically being really high on the ladder. But this, she could definitely get used to. If not for that brainwashing thing.

Roxxanne was honestly not in the mood to browse, however, as nearly the first set of items caught her eye. Red skirt and jacket combo with a white shirt, pink bowtie on the collar, a few other cute white bows placed around for interest, and a trim of slow-gradient rainbows. It was odd and a bit standout because, comparatively speaking, it was downright subtle. She added some very short jeans for the purposes of modesty, some long red-white striped socks, marvelously red high-heels (as a sue, such impractical footwear gets better dex bonuses, and that aside, for her it was comfier to be more stylish). Roxxanne checked herself out in the nearby mirror after putting it on, and noticing that it bared her midriff just a bit-the shirt was too short to reach the skirt, but not the jacket, and it wasn't really much, just a sliver. It also was noticeable that there was some kind of bright pink line on her otherwise peach-like skin... But Roxxanne didn't really care for that just yet. She silently noticed its existence all the same, but she needed to appease theses things, and some other part of her was saying that this would help her on the battlefield somehow.

Roxxanne returns, waving down an attempt by her sue-thralls to compliment her choices of style. "OK, enough, I know, I'm fabulous. Uh, so, we were going to that party?"

"Yes, of course, master," the head Sue-thrall said, handing off the crown to the thrall next to her. "You would like breakfast before we go?"

Roxxanne put her many hands onto roughly the same point, just under lip, closed her eyes, and hummed a bit. "Well, I suppose that would be-"

A sensation around her lips-not like a kiss. Roxxanne stopped. Her eyes flung open. The previous speaker was missing, but Roxxanne caught where she went by the one detail she left behind-a high heel, dropping right in front of her. And nothing else. No sensation of fullness, no sensation in the throat of food going down-nothing. Nothing else, but a taste on her tongue.

"... That was just beyond wrong," Roxxanne said, shaken.

Another sue thrall-who had pink hair and a very frilly mint-green minidress, now holding the cushion that held the crown, stepped forwards. "We understand that consciously you do not request this, but Shadow Roxxanne has asked for this treatement. We shall continue it-there is a great requirement. It will stall the hunger from overtaking you. It does not discriminate the willing from the unwilling, after all."

"Doesn't help!" Roxxanne protested. "Just, let's go to the place where you write this... Monday book."

The Sue-thrall put the crown on Roxxanne's head (roxxanne was OK with this), and then teleported the both of them to a new room-one much larger than the bedroom. Roxxanne, after adjusting, put a hand on her brow and scoured the room. "Whoa, how many people you've got working here?"

"Two-thousand and seven hundred writing, and fifty-four managers each," said the head sue-thrall. As the sue-thralls became aware of Roxxanne's presence, they looked away briefly to beam at her, occasionally saluting Roxxanne with words of idolization, before resuming typing away. "We also have several artists for both illustrations in the books and comics. We would have moved to television series and movies, but we cannot find an actress able to replicate your voice or your apperance, no matter how hard we try. Well, unless we could request you for such business," the sue thrall said.

"I'm not into acting," Roxxanne said. She was very well through with doing acting already. "... What's the general plot here?"

"Mostly, the plot is related to a dashing knight serving her lady, who in turn is a priestess and servant for you, reclaiming dark artifacts from a group of nine evil overlords and nine evil gods to be purified," The head sue-thrall explained. "The knight gathers up a rather large group of followers, including a rugged man of the wild, a colorful bard, a pious cleric, a wise wizard, and SCP-682, and they get into misadventures."

Roxxanne didn't know why the hell a random death lizard was on the list of charming RPG types, but OK. Gosh, that actually didn't sound kind of trashy. She could almost picture herself writing something like that herself. In fact, she was, just now. What fanciful adventures! And how the hell 682 turned good would be rather interesting, if that wasn't already described, though maybe some of those rather plain archtypes could be given a spin, or some depth? And maybe the knight could get better characterization, and the lady, and maybe clarify why the hell they're working for her and not some goddess of light-assuming that wasn't basically synonymous, which it might considering as an Archsue she's basically part-everything, and...

...Roxxanne blinked.

She needed to be more aware of what she's doing and not put things into auto-pilot. She was now surrounded by a massive stack of books and had a considerable number of arms pressed against paper with a pencil.

"Ah, wonderful! That would be exactly nine-thousand and one-fold the amount of books we had already created! This will sell much better, too, as your direct work, milady," said the head-sue thrall, who Roxxanne realized with a start was not the purple-haired purple-dressed one from before, but now a shorter, brown-haired girl. "don't worry, we're already getting copies of everything, down to the handwriting. You can take the originals."

Roxxanne calmly looked to the towering stack of 'originals' she had just made for a random fantasy series by drifting off, and back to the third head sue-thrall in a row, the implication (but not the confirmation-she replayed the events over and over but couldn't find where she ate anyone whole like that) that she had devoured both whole and alive.

A few minutes later, Roxxanne was on the battlefield, shoving the originals into a cannon. Grimsby, Mai, Zetta and his charming apprentice all had to pitch into compress it into the cannon, which itself had to be enchanted with Gravity magic to be able to withstand the gravitational forces. Roxxanne then points directly at Danny DeVito.

This was the story of how the Trash Man got killed by fantasy novels written by a girl of complicated age but she looks near-teenage so we'll go with that.

----+----+----+----+----
Shadow Roxxanne proceeds to catch Terry/Faze/whoever's letter and do nothing whatsoever with it, other than destroy it on the spot. She is almost certain that whoever the writer is, that he/she/it/tem/they have never read up on anything on curses or how the Narrative manipulates them to produce 'roles' for the stories. Or some such. Really, you think a pathetic thing like logic is going to stop the Id?

Roxxanne, meanwhile, has exactly one response to Alicia: "Hoorayyyyy!"

Then, after thinking a moment about what she said about a Daemoness: "What was that about a Daemoness?"

Roxxanne proceeds to get distracted by the other daemon person around. "Ohmygosh, hellowz, personier! I am Roxxanne, master of all things adoriboo! Uh, it is going OK! I mean, there is a lot of horrific murder and such going on but I think we're doing alright! I'm certainly fine right now. Are you doing OK, mister?"

----+----+----+----+----​
The Ki seems sort of unbalanced if you ask me. I’ll have to do something about that later, but it just seems wrong that you can take 200,000 health from a boss for your own needs. I’m gonna allow it this time, obviously, but I’m gonna ask you not to do that in the future. Well, better phrased, Alpha’s gonna advise you not to do it.

Novels or not, that was pretty unnecessary as Danny would've taken damage if you simply poked him, but to each their own, I guess. One damage!

(Psst... also, since we discussed this in PMs I want to put this out here. I get this game isn't family-friendly, but I'll have to ask you not to put any fetish-esque things in your RP, including vague cannibalism (I understand Roxxy isn't human but this is still sorta messed up). I won't be giving a penalty here, obviously, but please, everyone: refrain from doing it.)

Sniper Armor, lvl 3, incerases accuracy of guns
Empire Earth IV, lvl 3
Disassembly,lvl 5
Thunder Stone (lvl 5)
Transformation Stone (lvl 5)

Two Handed Axe, lvl 7
Typhoon Sniper (lvl 7)
Matlera Hook (lvl 9)
Sol's Twig (lvl 10)
Angelic Longbow (lvl 10)
Demonic Recurve (lvl 10)
Thunder Essence (lvl 15)

Power Ranger Armor (lvl 15)
Balladina's Poisoned Longsword (lvl 25)
Ultimata Drain Rifles (lvl 26)
Bold is for crafted items
Italics is for gained from other things (like steal...)
Underline is for found items via charges
Purple: Lvl 1-5
Blue: Lvl 6-10
Light Blue: Lvl 11-15
Green: Lvl 16-20
Yellow: Lvl 21-25
Orange: Lvl 25-35
Red: Lvl 36-50
Ra
inbow: Lvl >50
Black: Spoil
------
Charges:
Elite/Boss: Collab/Pricey: Nihil Novi (26/100) (+1 Pricey)
Charge/item merge: Liberium Malicous (13/35)
Entity: Mi-Hetir (13/40)
------
Alchemies:
Slot 1:

It's done!

Materials&Resulting item: Fragment of Reality && TM Machine && (Leaf Blade && Blade of Grass && Fairy Dust) || HM Fly && Angel Wings && Demon Wings == Dual Blade of The Very Best

Level: 11
Progress: 12/12

Description: Whatever, someone, who decided to make it, must have nuts to create that thing. It essentially has been created from someone, who shipped both Serperior and Sylveon, and played Terraria. Yeah, that's right, that's me, Thartler. It appears to be made from grass, enchanted by light magic and with real wings on it. The item can #rekt the foes, by attacking them by voice, but when voice appears, a sharp, sword-like grass projectiles shoot out of the sword. The user then is granted wings to fly, and home in target. Seems scary, yeah?

Slot: 2

Materials&Resulting item: (Sylveon's essence && Serperior essence) && Polish Flag && PWNHammer && The Great One && Sans ashes || Undyne's Spear == The Genocidal Shipper's Spear

Level: 16
Progress: 12/17

Description: Wait, wait, I'm that shipper. The spear looks pretty simple - figure of two Pokemon on left and right side, Polish flag on middle and titanium tip. Anyways, here's function. User stabs the spear in front of foe summoning both Serperior and Sylveon ghosts, but in middle of confession, scenery suddenly changes to Polish Sejm where a random noble ghost says: "Veto! I disagree! Sejm's canceled. Go back to homes." Before the Serperior ghost uses Grass Pledge, the Sylveon Ghost uses Fairy Wind, and then the person wielding this weapon gives enemy bad time, causing both ghost attacks to hit the foe. Finally, user stabs soul of enemy roughly 13 times.

Slot: 3

Materials&Resulting item: Triple-scoped Sniper Scope && Typhoon Sniper && (Transformation Stone && Thunder Stone) && Zeus's Thunder && TM Thunder && Electrosphere Launcher == Electrotyphoon SnipeThunder

Level: 13
Progress: 12/14

Description: It is upgrade of Typhoon Sniper, which adds two new modes. Thunder, for all needs of striking foes like robots and such, and imbue with electric, which can kinda do serious damage. And annoy the hell out from foes, and scare them, since sounds are so LOUD!

New Slot: 1
Materials&Resulting item: Templar's Robe || Viking's Plate armor && Every Healing Potion on Existence && (Turtle Armor && Nanosuit && Mythril Chainmail) == Health-system-breaker

Level: Unknown
Progress: 1/Unknown

Description: A armor, which, used right, can make every HP system not matter, as it might work as Uber-Strong version of every tanky armours ever invented or created by others. It resembles Templar's robe, but being strong against everything combined. Not even Void can simply destroy the shield, not even Death can tear soul from that armor. Side effects include being a literal pancake between regeneration waves, attracting entire viking regiment to fight you, or even permanent potion sickness.
------
Actions&RP:
Coming soon... Maybe, Idk quite yet.
------
Stats:
HP: N/A, why do you want to know HP of invulnerable player?
Spoil Cooldown: N/A
Item Cooldown: Power Ranger Armor: ★★★★
Charges:
★ - 1
✰ - 0
♡ - ??? (coming soon(not))
♥ - ??? (coming soon(not))
Bombs: N/A, what, did you think it's 2hu? (Maybe doing it later? ✰✰✰✰✰✰✰✰)
That might go on until I do something.
------
Helping:
+1 Cyan
+2 Pricey
---------------
OOC:
Had no better idea. And these stupid problems with DriverSetupUtility...
Dude, you have four slots. Read the rules more carefully next time or else you'll get your gorilla kicked.

Health-System-Breaker (Level 20)
It doesn't quite break the health system, but it's close.

pls

Forging...
Slot 1: In Progress
(Obsidian Swordfish || Colorless Shine && Boundless Possibility && Foresight && Aequaliter Nubila) && Tome of Coward's Lament && Projectile Sensor && Element Shift Sensor = Fish of the Brave (Lv. 20, 20/21)

What I put into here should be an obvious indicator as to what I'm making...
but in case it wasn't obvious enough, this purple flying chainsaw boatfish (Yes, BOATfish) is the bane of anyone foolish enough to be standing behind an opponent for protection, or standing some distance away, not willing to fight hand-to-hand. We're talking A-Grade bullgorilla with this weapon. On top of having the abilities of its components, it WILL ruin the day of any who even THINK about using projectiles or magic in any way, and even more so if they're hiding behind cover, meatshields or otherwise.

Heh. I probably pissed off a lot of people with just the description of this alchemy, and probably got a lot of people hating me. But do I care? Nope. I'll still be making it.

What can I say? I love making these brutal and potentially game-changing weapons.
...
Huh. Looks like my hatred for cowards is actually paying off.

Slot 2: In Progress

An unknown person walks up to the Alchemiter to create something... presumably in the stead of someone else...

(Ring of the Dragoon Shards (Lv. 10) && Relic Repair Bots = Ring of the Dragoon (Lv. 10)) && 7 Crystal Stars && 7 Black Soul Gems = The Unrealistic Approach (Lv. 19, 8/20)

This dangerous ring, combining the immense power of the Seven Crystal Stars, and the equivalent of 7 Human SOULs, manipulating reality constructively and destructively, and heightening one's own soul power has never been simpler. The wearer of this knows their full extent of their power reserves, but only as they wear this ring they finally are able to unleash everything they have. What the wearer gains from this is directly dependant on how strong their soul is, what their full potential is, the abilities they have... the whole nine yards, really. However, while the power of almost all of these is additive with power, the strength of the soul is the multiplication factor for all of it. So a normal human would have a multiplicative factor of 1; a normal Darkone, 1.5; and a being without a soul gets nothing out of it.

The souls used in the recipe are transferred over to the Crystal Stars; the Diamond, Emerald, 'Gold', Ruby, Sapphire, Garnet, and 'Crystal' stars; one for each, the power of the stars sealing them inside with extreme power, essentially making them a part of the stars. All of the souls were also seemingly willing to do this, none of them struggling to get out of their crystal prisons. They also made great failsafes; impenetrable on the outside, and one could only drain the power that flows out of the star's borders anyway, even with an immense understanding of magical and/or technological knowledge, making extracting the souls from it nearly impossible. And let's not forget the wielder of the ring will be watching over it constantly as to not let it fall into the wrong hands.

Thanks to the fact that a now repaired Ring of the Dragoon is the base of the recipe, the wearer will be able to turn into a dragon[kin] at will.

Slot 3: In Progress
Delta Mechaniza VIII && Ghastly Mecha && Fragments of the Star Dream Soul OS = Computing Nightmare (Lv. 23, 20/24)

I really shouldn't be making this. REALLY.
But I MUST.
Proper description coming never...?
...Eh, screwit.

Powerful mechanisms. Impervious metal. Immovable souls. These are the traits of the items that you know belong to me.
However, when combined with a program designed to destroy multiple worlds and can wipe out all life, as well as do time-space shenanigans... yeah, this is a bow and arrow you DON'T want to be ANYWHERE NEAR. I mean, unless you're the wielder, in which case, shoot as many or as few arrows as you want. Your foes wouldn't live either way.

Don't f*** with this weapon.

Slot 4: In Progress
Imagine Dragon (Lv. 10) || Phase Knife && Murasama (MGR:R) && (Fiery Greatsword && Flame of Oblivion = Ravaging Inferno) && (Frostbrand && Void Fang && Kernel of Reality = Dimensional Freeze) && A Lead Copy of The Axe = Armament Obliterator (Lv. 17, 9/18)

This time, it should work.

An impossible weapon to lock blades with, the Armament Obliterator was made for it's purpose; destroying armaments. Be them Draconium, Nothinium, or even Divinium, this blade gets the job done. However, given DtG's nature, it's unlikely to do that to Alchemies that are not in a PvP match. That would be cheap. And even then, it would only likely break them a bit, requiring multiple hits to destroy... temporarily.

Getting hit with this weapon either way would likely make normal weapons and armor just... fail and break. However, it seems like that's it's only purpose; the various deep, sharp grooves in one side of the blade and the smooth, blunt opposite side of the blade make it easy to, say, lower attack and defense of the opposing entity, but otherwise it's a weak weapon.

Charges...

Charge 1: Unrestricted

The Beginning of the End(97/150) [ALCHEMY] (+1 Piono)
Eh, screw Hush. He can wait.
This will help me more in the long run.

Charge 2: 50-point cap

Frostbite (5/50) [ENTITY]
Hell froze over.

Charge 3: 50-point cap

A giftwrapped box (50/50) [GIFT] (+17 Tazz, Cyan, Abe, Piono)
But what's in the box, I wonder?

Entities...

The Forge of Evil [AG]:The Forge itself is dead. Irrelevant summons deleted.

Summons:
-Shyper: 80,000/80,000 HP (5,000 Regen), Medium attack. Costs 100 metal.
-Factory Chief: 40,000/40,000 HP, High attack, can spend turn healing the forge, poisons for 2 turns on hit. Costs 100 metal.
-Gunyolk: 100,000/100,000 HP, Massive attack, must recharge for 1 turn after attacking. Breaker Beam: IIIIII, deals an absolutely unreal amount of damage to the target, likely killing them. Costs 300 metal.

Mecha DarkSide
000/100 SOP. Lvl 5.
130,000/130,000 HP. 16/16 AP (3 Regen). 0/5 UP.
1 turn respawn time.
Current Ability List: (1/4 Passives, 1/4 Skills)
-Mecha Claw S I: Rend the target with a large, metallic claw. Your attack deals 1.25x more damage to foes under 20% HP. 4 AP.
-Overwhelm P I: Your body cools as fans turn on and your plates harden, allowing you to take 0.9x damage from foes under 50% HP. 2 AP/turn. Off.
GM Formats and Stats (updated regularly by me)
Mecha DarkSide: [AG] 130,000/130,000 HP. 14/16 AP (3 Regen). 029/100 SOP. Lvl 5. Overwhelm. (-2 AP/Turn)

Waiting for EOTB

Actions...
WARNING: RP has a massive info dump. Feel free to snip this out next dop, Trickle.
>Roxxy and Vas'ill: Enter

At long last, we catch a glimpse of Paranoid's room. It's nothing like the other rooms in the arena (but then again that's probably par for the course for all of them at this point). However, it was still relatively tame and normal-looking, besides a few anomalies. Almost a little fancy. The walls were painted a pale yellow, and the teal from that massive gateway-looking thing makes it look all the better. Hardwood flooring, a nice-looking ceiling, a gold chandelier above the table, which was very much new. The rearmost 1/8th of the room was elevated a little. The entire place felt like a home; a place you can breathe easy with no worries.

...that is, if the place wasn't also fitted with the aforementioned gateway; a massive, bulky monitor below the raised platform; and a ton of photos strewn across the place. The gateway seems to show another Terraria world entirely; an arena that reminds you a little too much of 2fort is currently shown, with the players fighting. The fact that they weren't using things like the S.D.M.G, Sniper Rifle, or even Terra Blades in their fights; rather, Megasharks and Excaliburs; told you everything about when this was. Way back in the days of version 1.1.2. And, astonishingly, some of them were moving FAST for the time period, and their shots and strikes were spot-on, and the battles were intense to just watch, let alone be in. Other than that, the monitor was on its login screen, showing the DarkSides' curse, Draconic Blade; the pictures were just pictures. Though some of the people in the pictures do parallel some of those in the portal's image... hm.

In front of the portal, Paranoid was there, looking into it almost longingly, hands behind his back. Thinking of the distant past, perhaps.

Vas'ill was the first to speak up as they enter; "Hey."

Paranoid simply turns his head behind him, allowing his arms to relax to his sides. "So, you've arrived. Welcome." Curiously, Paranoid was wearing the exact same glasses Vas'ill was wearing. What's so special about 'em? You also swear you've seen these glasses on another person as well...

The barrier closes behind the duo. Considering who's here, the safety factor's probably gone up tenfold in the room. Paranoid turns around fully. "It's been a long time, Roxxanne. How've you been? You seem a little less upbeat than usual."

Paranoid leaps off the raised platform, landing safely in front of the monitor. Not a huge distance.

"Ya already know why she's here, Paranoid," Vas'ill said, rolling his eyes a little. Paranoid probably has some sort of pseudo-omniscience or something of the sort.

"And you want me to get to the point, as usual. Well, alright," Paranoid countered. "Have a seat." The chairs Paranoid was gesturing towards looked comfortable, to say the least. Even more so when they were actually sat in. Vas'ill laid out the paper with the 'Unending Nightmare' on it, but Paranoid seemed disinterested in it. Slightly worrying. But maybe it wasn't the time. Not yet.

Paranoid continued. "So, thanks to your lucky run-in with Vas'ill here, we all know there's something going on in that head of yours, Roxx. I feel like that's the most pressing matter right now."

"However, since he doesn't really know what we're dealing with... well, you've heard of Shadows, correct, Vas'ill?"
"Oh yeah, I read about them in a book in the library in our hometown once. It was... horribly biased, but I got some information out of it. If only barely."
"Yes, that's what we're dealing with right now. And this one's got a disgusting assimilation plot - as we all know by now - to try and make this world as 'perfect' as possible. Shadow Roxxanne's also stupidly powerful, so-"


Vas'ill stopped him right there. "Woah, hang on a second, how would you know how strong she is? You've never come into contact with even this Roxxanne until now!"

Paranoid simply sighs in annoyance at having to give up one of his secrets so early. "Well... how do I explain this properly... as absolutely stupid as it sounds, I'm able to send myself or a clone of myself to any time period, while remaining here in the confines of this room. These clones are like extra sets of eyes that see into the past or future; they relay all information back to me, and I take note of it all. Of course, these clones may also interact with the world around them, without the powers I currently possess. I use them for purposes that I believe are right. Mainly, to change a timeline should it go south; to prevent as many lives as possible from being lost or altered negatively. I can't seem to access a certain timeframe, though... I wonder why..."

"Paranoid, your point?"

"Oh, yes. Right. Well, using this ability, I've encountered a future version of yourself, Roxxanne. Notably, all of your Archsue and Trickster powers were taken away by that point. But they were replaced with other powerful things, but..." Paranoid started speaking fast, as if to get this part over with quickly. "...let's just say you were blended together with two first guardians by another godmodder along with the anime girl plague to create a monstrosity which we had to make sane again and to do that fast a guy and some others including me entered your combined mindscape - *gasp* - and we fought the thing's mental reincarnation and then pissed off your shadow self then we had to fight her-..."

Paranoid was silent for a moment. Partly to take a moment to breathe, but he was also contemplating something. To make him stop so abruptly, makes you wonder what he was considering.

He wasn't enjoying it, with his grim face and all. And he certainly isn't doing it for no reason.

Nevertheless, he slowed his speech back down to a normal level, before saying; "...and then we learned the straight truth. The entire lot of us. That memory orb showed us everything."
"It wasn't your fault. It never was."


Vas'ill looked extremely confused by this point. What wasn't her fault?

"..."

Paranoid was very obviously nervously shivering at this point. Was he doing the right thing here? Did he just damn his and Vas'ill's own future by doing all this for Roxxanne? Did he just damn the future of Roxxanne herself inadvertently? What about anyone else's? There's no way to know for sure...

"Roxxanne? I... want to show the entire fight and memory to Vas'ill. Not just to give him an idea of what he's dealing with... but because he needs to understand the truth... I think he can help better than me. Is... that okay? I'll... give you some time to think about it, if need be."

"In the meantime, Vas'ill, show her that beast. I need to get on the terminal for a second."


Paranoid gets up from his seat, and walks to the terminal. It instantly recognizes him, as evidenced by the dragon part of the Draconic Blade beginning to glow before logging on. Or, well, presumably. It looks like a black screen from anyone else's perspective. But Paranoid seems to be using it alright, so it seems to be working. He also seems extremely focused on it at the moment; enough to not hear or see anything else. That was Vas'ill's cue.

"...Well that was... something he never told me about... hm."

"What he's claiming has to be true. No two ways around it. Especially since that's not the strangest thing that could possibly happen."

Vas'ill looks at the page with Unending Nightmare, and sighs. "Though I think he's forgetting just how dangerous this thing is."

He pulls the page in front of him, and turns it on the back. Once again, the curse Draconic Blade was on it. Almost as if it's being used as a seal for knowledge. Notably when being put together. Vas'ill activates the seal, as evidenced by the blade part of Draconic Blade glowing.

Vas'ill and Paranoid seem to each share one half of Draconic Blade; Paranoid has the Dragon, which, considering the kinds of dragons we're speaking of here, wield the wisdom of the ages, both told and untold. They are creatures that will go to great lengths to protect what they own, and are known to be some of the most powerful creatures known to the mortal world. However, while they keep a lot of knowledge, they tend to be alone, so that nobody would fear them or judge their presence. They may become melancholic thanks to this. Not much is known about what else it brings... yet.

Vas'ill, on the other hand, owns the Blade portion. The sign of the master blacksmith; a pristine blade that never breaks. The best of blacksmiths never waver far from the point, and will only make a blade for those with the greatest of intentions, and thus, he must also be of good spirit. He values the lives of his friends and allies above all else, and will fight to his last breath for them. And, just like a good blade, his will never breaks, yet is flexible as to not snap under pressure. Not much is known about what else it brings... yet.

The Blade continues to glow, before a highly technologically advanced UI shows up. It also shows a scaled-down 3D hologram of the Unending Nightmare, as well as dimensions, weight, top speed... whoa. That's a lot of information.

"Er, hang on, let me collapse all that." Vas'ill takes his hand and collapses the entire UI into the individual folders. There are a lot of them; physical properties, magical properties, strengths, weaknesses (the folder's empty; oh shoot), da da-da da-da... general information. He opens up that folder.

The folder has multiple files, ranging from background to some other notes that don't fit elsewhere. Vas'ill starts from the top, and continues down as the notes continued on. It's an easy read in comparison to the stupidly detailed files of the other areas.

"Despite how much it seems we have on it, we really don't have anything on the Unending Nightmare that can really help us."

Its background information was simple enough; apparently, it comes from DarkSide's homeworld as an energy source, shockingly. However, thanks to the meddling of human scientists getting a hold of that energy and not knowing what it was, they made it into a sort of syrum. They injected it into someone through the head via supply drop. This person was only a child at the time, so he didn't remember a thing... or so it was thought. Much later in life, this child recalls something dropping through his skylight onto his head in what appeared to be a dream. However, after this, things started turning sour fast, as these child's nightmares mutated this energy into something much more tangible... and fearsome. This made the child much more violent than should really be warranted for at that stage in his life. And thus, the Unending Nightmare was born, and only grew in power from there.

This child's identity, however, made everything infinitely worse. This 'child' was none other than the one person who stopped a tank swung by a superpowered Roxxanne with his bare hands. This 'child' was none other than Zack. Which means this thing has been living inside him for almost 20 years now, and this thing will have all the powers Zack possesses. Vas'ill elaborated on this; "The sole two reasons he's not nearly as violent now is thanks to us, and a certain incident that happened. Around 7 or 8 years ago, he created the original DarkSide to serve as his online avatar. He was far edgier than us, and was, dare I say it, a griefer at one point. But back then, he was controlled by Zack, so the original gets no blame there. But what did end up happening was the incident, when Zack realized that violence was the worst possible solution to everything. Thus, he managed to extract some force from deep within his heart to resist it, slashing the power of the Unending nightmare in half. That half ended up within the original DarkSide, and thus, within us. Some was lost in the slice. It's a very good thing that happened, too. It lightened his load considerably, and even the original DarkSide was able to handle the other half much better than Zack ever could. He kept it safe, on the inside of the fourth wall."

"We have no idea how he did it at first, but we tried it again; extracting whatever this force was and trying to slice it again; and it failed. So, it adapted to it, and we've gone almost nowhere ever since."

"All this doesn't stop the remaining Unending Nightmare from seeping through occasionally, though. This usually happens when Zack's really stressed. You've seen it happen with your own eyes. And, as soon as the other humans learned this was a thing, they destroyed all that remained on the planet of the syrum and energy source."


Vas'ill pulls up some more interesting information. And it's not pretty.

From all this, the beast was noted to have a regeneration factor. An extremely potent one, at that, shrugging off even the worst of wounds as if they were nothing, even coming back from the dead in all documented cases. Every known element has been seen as almost ineffective; fire, dark, oblivion, the entire list... it's even resilient to reality warping, to an extent. And what damage would be done was covered by the regeneration. It's also blazing fast normally, able to break warp speeds. It's also noted that it's able to crush a quarter of even the largest and most dense planets with a single light punch, let alone if it uses anything more than that. It's also intelligent enough to use any weapon, including weapons that it really shouldn't be able to use, and then supercharge them by thousandfolds, increasing their destructive power immensely. Also noted was that its cleverness and control in combat and out is directly derived and multiplied from the host's. It hasn't been noted to use much magic, but when it does, some say that half of entire galaxies were wiped out from a strong enough spell, maybe in a desperate attempt to kill something. It's also assumed that it can breathe in space. Somehow. I guess from dark matter or something? It's never specified. The beast's powers are noted to be directly proportional to how much of it is together in one body. It's an 8' 8" monstrosity, with a massive armspan, which doesn't change regardless of power level, but that's hardly a factor in anything. And all this isn't counting the stuff it would inherit from Zack or anyone else.

Vas'ill elaborates more, and tells Roxxanne why he's so scared of it; "If any more than half of the Unending Nightmare is put together, either through the beast itself or through an outside force, then the beast will automatically leech the rest of itself from the others still living, killing them in the process. Even across universes. That won't happen to us two, thankfully, thanks to descendancy, but Paranoid thought it would be a good idea to split part of his beast again. I have no idea how he did it, but that won't work again."

"Now, Zack has just under half of it, I have about 1/6th of it, Paranoid has a quarter, and the remaining ~8% went to another universe entirely. This isn't much of a problem, since that's much less of a chance for me and Paranoid to become the beast if one of us falls and the other absorbs the fallen's beast. The original DarkSide splitting was a blessing in disguise, it seems. But the threat that Zack still has almost half remains; if one of us falls and he ends up closer than the other, or if Zack himself ends up dying, then we'll have a problem. If it's extracted through some other means somehow, then that's also a massive problem. Because 8% of a quarter of a dense planet being destroyed is still a lot of power for a light punch. Aetheria's anti-violence field can't handle that amount of brute strength from a mindless force."


No wonder he fears it so much. There's a ton more notes, but either Roxxanne wouldn't care about them or they weren't interesting enough to begin with.

At last, the miscellaneous notes. And- oh <insert_diety_here>.

It seems as though the beast, when attached to a host, resides in the soul, of all places. It's no wonder Zack had a ton of trouble keeping the beast contained when it was full, and even with the half... while the original DarkSide could handle the half extremely easily. He had an extra half of a human soul's worth of power to work with. Not to mention when he became a freaking dragon, boosting the soul's power even further. And as we all know, souls can be destroyed via soulkilling. It's theorized that if the soul is destroyed, the beast within will automatically fly to the being with the highest concentration of itself. In this case, Zack. Which is super dangerous, for the reasons mentioned above. There's also the fact that it can travel through the void unharmed thanks to its resistances. "Yeah."

A pause.

"In our 8 or so years trying to destroy this beast, we've found nothing that works. It just adapts to whatever we try literally on the spot. Thankfully, it seems like we've got it in a position where it can't do anything immediately harmful. Though I still feel the triggers to this not being the case anymore are closer than we think..."

"So that's why we dubbed it the Unending Nightmare. It's a tough sonofagorilla, I'll give it that."


Paranoid was done with his errand, as the Curse reappeared on the screen. He walks back to the table and sits back down as Vas'ill minimizes the UI. "Sorry 'bout that, had to look for something."

"I assume you have many questions about all this, Roxxanne, about whatever Vas'ill told you, or about anything else. We'll listen."

It's true that Vas'ill is one to listen to your problems and try to resolve them. But it's hard to know what's going on inside Paranoid's head. I'm sure he means well, but... it's really hard to tell. Too hard.

A GIFTWRAPPED BOX (50/50) EXPENDED!

As it is known, people love giftwrapped boxes. Just seeing one in your name is enough to make you giddy with excitement.
Even better if there's something awesome in it that you really really really want!
As such, a giftwrapped box floats down next to pionoplayer on a parachute, a la supply drop. It's addressed to him.
Whether you save the wrapping, rip it to shreds, or burn it, inside is what you really really really want.

The charge goes straight to Piono for him to use as he wishes.

-----

Mecha just pokes Planterror. With one of his claws. Might as well get some damage in at least.

Spoils & Other Chargeables...
Lance of Creation (III)
Casts Genesis.
Genesis: Deals massive holy damage to 3 entities, heals allied entities. (greatly increased damage against groups. Groups only count as 1 entity.)
"The user raises the Lance of Creation, causing a massive white cross silhouette with wings to appear. It flies above the 3 targeted entities and obliterates the area around them, as well as the entities themselves. It then heals an allied entity."

Mark of Chaos {IIIIII}
Upon use of this spoil, choose one of the Gods of the Warp - Khorne, Tzeentch, Slaanesh, or Nurgle. Depending on the chosen god, this spoil will have different effects.
Khorne: Crits three entities' next attacks by filling them with bloodlust.
Tzeentch: Deal very high (100,000) damage to an entity by throwing a blast of Warp-fire.
Slaanesh: Heal an entity for a very high (100,000) amount by knitting together their flesh. Unfortunately, they also gain several non-gameplay-effecting mutations.
Nurgle: Infect an entity with a potent version of Nurgle's Rot. This blight decreases their attack by 25% and deals 20,000 damage to them per turn, lasting for 3 turns.

...Locket [III]
When used along with the Heart... (owned by W32Coravint), performs an absolutely massive heal on one entity. Otherwise, heals a moderately high amount to one entity.

Nice Fleece Blanket /IIIIIIII/
When used, it will both shield an entity for 2 turns, AND make all their attacks inflict Blaze for 2 turns.
Suldaan - Armageddon: {III}
Sends meteors down into a foe, or multiple foes. Deals massive damage to a lone target, but can also evenly split the damage between up to 10 targets.
"As the stars shine more brightly than usual, meteor(s) begin to pierce straight through the atmospheric layers of the earth like butter. They strike the enemy, and ravage them. Other than that, you can do whatever the dump ya want with the meteors."

Leinro Fiit - Rebalance: ^III^
Buffs the attack, defense, and dodge chance of an ally, or debuffs those stats for enemies, for 3 turns. You get 5 points, able to be applied to up to 5 targets. Multiple points can be applied to the same target for greater effect. Each point increases stat adjustments by 5% each.
"The blade form of the weapon is raised. Five unstable, purple-pink beams emerge from the tip of the blade, flying in strange patterns as they travel to the target entity/(ies). As they land on their mark, the enemies affected feel badly weakened, while allies hit felt far stronger."

Ved Vozahnil - Dark Star: /IIIII/
Deals high damage to a single entity, and inflict Deteriorate on them for 2 turns.
Deteriorate: Decreases attack, and deals damage over time to current and max HP.
‘The blade is leveled directly at the target, and a massive burst of raw negative energy flies clean out of the user's body, mind, and soul, through the blade, and shot out in the form of a lance, withering the target's willpower, essence, flesh, and innards as it slices through the target's face like a boat through water. The burst is said to relieve even the most extreme of stress from the user."

Support:
Sirplop (+3) (Full throttle.)

Everything has been moved to this GOOGLE DOC. Praise!
Nah, GMs usually don't snip things out, at least, I don't.
He just likes having split-dops because they fuel his inflated ego. Oh look! People actually play my game!!
I thought I told you to shut up!

...Moving along, Mecha Darkside pokes Planterror.
You cruel, sick, demented creature. How dare you commit such a heinous crime?!
Ahem! 15,000 damagem dealt.

Response to JOEbob: Yes, I will give you Zerikek but I will give you 1 assist in a next post just in case.

Nihil Novi 31/100

I take assists for something. (Possibly another entity summon) 8/25 +2 from Thartler

My own thing (LEVELING) 2/50

Protective Armour && Super-powered Silver && Anti-Status Effects Gem && Blessing of the Silver Guardian = Silver Guardian's Protective Armour [EE] 27/30 (Counts as Level 25) (Part of the Anti-Power Creep set. The Armour can give a Entity 25% Damage Resistance to anything and 25% status effect resistance (including XBONIC Plague) for 2 turns and has a cooldown of 3 or 4 (Level 25 Alchemies usually has a post cool-down before use but this will be longer))


Current Saga: I do believe that Canon is dead. (Possibly the final saga before the last act begin also I am currently in the 3rd act (After the chaos and the fall of the city in the end of Act 2 but I am not sure about it...))
Current Arc: Harlequin


Before Action/RP Trash:
Meanwhile, Tailclaw got a scroll in her fluffy coating then she shows it to me

Canovivibe the Canoe King [PG] 7 Canoes remaining. Canovivibe takes one damage per attack, but gains back twenty canoes when killing someone.

Tailclaw: I like to be an Intel detective so be careful of that as well~

She flies off again.

Action: I throw the damage rune at the MEGA-GOLEM's fist before I wave my Curse of Fates and Death at the MEGA-GOLEM, getting some random debuffs from a gorillaing huge list of debuffs

Zerisek attacks the MEGA-GOLEM's fist.

Zerikek protects Danny while waiting for Foodman.

The barrier priest generates the barrier on (Danny DeVito if Zerikek is dead).

The flesh golem I have called grabs and smacks the MEGA-GOLEM's fist.

+1 to piono, W32Coravint and Thartler

Support me if you want.

Blah’s Power Core. Cooldown in turns: 3/8. [SPOIL OF WAR]
Pineapple Device: Cooldown in turns: 3/3. [SPOIL OF WAR]

Scythe-blaster of the moon dragon. CD in Turns: 0/3 [Level 50]. It can be used to slice a target for high damage or it can be also used to heal a target for a high amount.

Magic Charge Pendent. Charge storage: 8/10 charges (charges every turn). [Level 50] If I use it on a foe, it deals lots of damage but weakened when if I use it with 1 lesser charge

Sword of Git Gud (Known as SoGG) CD: 2/2 [Level 25] Charge: THE MINI RECKONING 5/7 (You must use the Weapon 7 times to activate this charge)
Fully Charged Runepaw's Gauntlet CD: 2/2 [Level 25] Current Runes: 9/25 Ice, Ice, Fire, Fire, Damage, Shadow, Light, Thunder, Shadow.
Storm Firey Bullet Blaster CD: 2/2 [Level 25] Has the 20% chance of Burning or 5% chance of Napalming (Stronger version of Burning)
Liquid Death [Level 10]
Rust [Level 16]
BSU Flame Blaster CD: 1/3 [Level 25] This flameblaster can instantly cause a high damage burn for 2 turns with a cooldown of 3 turns.
Curse of Fates and Death CD: 1/1 (USING) [Level 25] Causes 1 to 3 random Status effects that are randomized including Gravcrush, XBONIC Plague and Mark of Dog

Super Deal With It Glasses [Level 7] (NERFED DUE TO CURSE OF REPETITIVENESS)
When the Gauntlet has been used, Generates up to 3 Runes per Action or (1 to 3 Runes per Action This is Random you know.) Also, It can hold up to 25 Runes (Ooh that's cool! but sometimes can be one of the most powerful Level 25 Items in the game due to these)

Fire: Deals very high damage to the enemy when used, low chance of burning.

Heal: Heals the ally for much more HP when used.

Damage: Deals heavy damage to the enemy when used.

Ice: Deals high damage to the enemy when used, high chance of freezing. (Can be used on stupid high-damaging entities and some power-creep entities)

Thunder: Deals medium damage to 3 select enemies when used, medium chance of paralysing.

Light: Deals high damage to the enemy or heavy damage to the dark/shadow enemy when used.

Shadow: Deals high damage to the enemy or heavy damage to the light enemy when used.

I know the Light and Shadow Runes can be pretty complicated but here are the buffing Runes

Attack Buffer: Gives 25% Attack increase for 3 turns when used on the ally.

Defence Buffer: Gives 25% Defence increase for 3 turns when used on the ally

Dodge: Gives 25% Dodge Rate for 3 turns when used on the ally.

MLG (I cannot think enough MLG Stuff...): Deals extreme damage to the enemy (massive damage to 2 enemies or very high damage to 3 enemies) and reduces 25% Attack, Defence and 25% Dodge on the enemy it inflicted (10% All stats on 2 enemies and 5% All stats on 3 enemies) or heals the ally for so much HP and gives 25% Attack, Defence and 25% Dodge on the ally. 1/100 chance of creating the rune also, it is extremely rare as well (probably for balance reasons)
You toss a damage rune at the MEGA-GOLEM's fist, thus dealing 25,000 damage!
Next, you apply two random debuffs on the fists! I'm not entirely sure whether I have to make up new ones, but I will do it anyway because I'm bored.

Obsession: This entity will only hit one other entity for three turns.
Uh: The most meta debuff in the world. This entity is unsure of what debuff it has. It will cycle through random debuffs for three turns.

Wow, the "Uh" debuff is now my favorite debuff in the multiverse. I want to have it. Now.

(
(Lapis Biowire && Azurite) && Corotite Ring Core = Hydrokinetic Enabler) && ((Magetear Droplet && Amaranthine Embers) && Liquid Starlight) == Ebbing Core. (10/21)
Ebbing Core: A corotite orb filled with a combination of undiluted stellar concentrate and lazuli-azurite biowire. Instead of manipulating physical water, as one might expect of such a device, the Ebbing Core manipulates the cosmic background waves of reality itself. Space and time shall twist beneath your fingertips, malleable and soft. The device cannot create or annihilate matter of its own volition, sadly. One must combine various frequencies of cosmic background energy to do so.



Railgun || (Massive Blaze Rods && Amaranthine Embers) && (Magma Cream && Magetear Droplet) == Haunt Muskie (10/12)
Haunt Muskie: Modified corotite railgun of some description, reinforced by four charred blaze rods. The advanced device is greased with magma cream, and charged with stellar concentrate. When loaded with Charred Rods acquired from the crystallization of knowledge swirls upon a special form of blaze rod, the Haunt Muskie fires out cosmically-charged unstable pikes formed from fused charred rods coated in the violaceous embers of the abyss. Upon spearing an enemy, the pike will detonate itself, blasting forth a wave of amethystine fire and charred shrapnel, neither of which make distinction between friend or foe.


Throne || (Nuclear Throne Replica && (Amethyst Flame && Dispersal Vent) && Antigravity Generator) and (Throne ++ Radiation) || Amethyst Flame == The Rusted Throne (17/26 Level 25)

"Upon each, a throne, seemingly crafted to suit the needs of some variety of beings. The Mage did not bother himself with fourteen of the stoppers, so to speak. No, they were not vital at this moment. He stared at the throne directly across from the gateway. Upon it, a wretched being, appearing to be the source of some unholy aberration Decaying, maddened, omniscient. It spoke. “Wйи кцмии тцлмwзя кфмхцw, зйви еарзф пйы кйвqвы ми рцсйз Wомкдвмw?”"

Crown of Hatred || (Amethyst Flame && Agonized Soul) == Crown of Damnation (12/16 Level 15)

Crown of Damnation: Blazing cosmic destruction infused with the unmitigated suffering derived from those damned by the Amethyst Flame, the Crown of Damnation feasts on the vitality of its owner's victims, in a manner akin to a grisly dreamcatcher, stealing souls away at the brink of death.


Actual attack:



..




The Liberation of Canon: 1/30.


[ENTITY ORDERS]





[ABYSS]
.....



Orders:

inventory:

Liber Dei: Doesn't quiiiite have enough power to ascend you to Godmodder levels. Still a potent artifact of reality, one you can leverage to great effect. Level ten (25 after charge upgrade).

The Annihilator: A sniper rifle forged of the blackest metal to ever exist. Upon pulling its trigger, it releases a rapid-fire stream of recoilless bursts of pure destructive energy, which impact with all the force of a nuke and utterly annihilate all matter they pass through, wiping it from physical existence and converting it into pure energy, the better to destroy all in its wielder's sight.
Level 10.

Clock In, Clock Out: A hammer painstakingly built of bronze, brass, and garnet, sporting a massive rocket engine on the back end of its head. Clockwork whirs and ticks throughout its shaft and head, and it possesses great power over time. It is especially built for melee combat, able to speed up its holder to insane timeframes and rocket them right to close range with their enemies, then clocking them back into normal time just in time to clock their target out.
Level 15.

Entitys: None.

charges
12/40 The Liberation Of Canon: The Catalyst
9/50


3+ Cobalt
Ho hum.

The Annoyance: 46/150
Glass Cannon: 5/50
Brick Wall: 5/50
+2 Sp33d0n, +1 DCCCV
Summary: New alchemy, RPing with Tazz, nomming on Danny DeVito's health, and googling "Honey of the Lords".


Enerald looks at Danny DeVito. He must not survive. So Enerald sets out on stopping that. A lamp appears in his left hand. Just a normal lamp. It's not on or anything, it's just a lamp. And he stabs Danny with it. Repeatedly. Unfortunately, this leaves the lamp rather.... crumpled, so, he throws it at Danny DeVito and instead grabs Darkscalibur. Due to how edgy Darkscalibur is, it has a ridiculously sharp edge. Edginess=sharpness, obviously, because synonyms. So he cuts Danny DeVito with it's extreme edge. Then he returns Darkscalibur to...wherever things go when he's not actively using them. Then he pulls out the WAAster Sword. Trash, meet Thyme. Now then, I'm sure that Thyme is more powerful than Trash, due to how many memes Waluigi has, compared to how many trash memes there are. As such, the WAAster Sword is more powerful. So he receives many stabbings and slashing from the WAAster Sword. Due to how much Thyme is being consumed by this, Waluigi appears with a tennis racket, and stomps Danny DeVito into the ground repeatedly, then hits him with the tennis racket, before disappearing.

After that attack he goes onto Google and types in "Honey of the Lords" and presses enter

(Glowstick&&Lightsaber)&& Master Sword && Heavy Claw (EBF) = Explosive Laser Sword Gun Thing. 8/13
It's a Heavy Cannon thing, with a lightsaber bayonet attacked. Simple enough.

(Sword||Spellbook=Runic Blade)&&(Shield||Pureed Diety=Shield of Divinity)=The Magic Yin-Yang: 2/??
It's a set consisting of a Sword enchanted with Arcane Magic, and a shield imbued with Divine Energy

A sword && Something that's not a sword = Random Object-Throwing Sword: 2/??
It's a sword that has the ability to create random objects from itself. After being used, the random object disappears

NEW ALCHEMY!

Bow||(Twin Daggers&&Divine Energy)=Palutena Bow: 1/??

Enerald shrugs at Roxxanne "I'm certainly doing quite alright right now." He grins "Besides, in a little bit, we'll be more than fine once I get enough energy to summon what I want to. The AG side will hate me once that happens. Anyways, my name is Enerald, although I'm also known as Maxx, or Carnelian. Would you happen to know what Honey of the Lords is in any case?"
Bow||(Twin Daggers&&Divine Energy)=Palutena Bow: (Level 12)

WALUIGI IS BACK! NOW THE GAME IS FUNNY AGAIN!
Unfortunately, the thyme you used wasn't 100% real (that would make Danny into WAAnny) but you did manage to deal one damage.

H to He.




Hezetor facepalms for a moment after listening to what Alicia says.
"Timeline problems I guess, apparently this is your very first meeting with me. I'm Hezetor, Lord of the City of Kelamist, from your point of view I will first talk to you in the future. I've come to know both you and your brother, as you both were eager to talk." he responds.
"About the risks of this place, it should be clear by now that this is a never ending war of universal warpers, remaining here only because there is a person you just met... seems foolish to me, but I know you enough and I know you will probably not care for these things. I honestly always wondered how you could survive in the outside universe." he concludes in his serious tone.




Scythe of (Eardrum) Death 4/4
Conga Drums 3/3
Anarchist's Cookbook 5/5

Uncapped: 16/150
19/25 +3 Consumer
19/25 +3 Consumer

+1 to W32 for the factory stuff, please count my name there!
+2 Consumer

(Modular Armor && Battle Suit) || ( Nano Orb of Pure Energy && Miniature nuclear reactor && Solar Panels && Quantum Nano Comupter && Titanium && Orichalcum && Neutronium && Perfectioned exoskeleton && Recycling System && Anti Gravity Device&& Plasma shielding device) = Hezetor Armor Mk 1 (Level 25: 15/26)

Sword of sunder absorption && Caledfwlch && Termination && Module of Total Manipulation && Unbreakable Katana = Avaritias (Level 25: 15/26)

Astral Skiff && Ethereal Tunneler && Gate Zeppelin && Astral Ship && Dust from Limbo&& Computer && Miniature Spiral Sun Engine && Portal interceptor= Limbo Carrack (Level 25: 15/26)

The Power Glove || Small Gear from mechanus && Sacred Stone && Control Matrix && Quantum Computer && Keys of the Stars && Pienal of Warpidio = Chirotheca Dominatus (Level 25: 14/26)
Ho hum.
Hum ho.

E N T I T I E S :
Helios, the Sun God - 14/50
A S S I S T S :
None
A L C H E M I E S :
None currently.





After waiting for what seems like the equivalent of two additional months, Split finally agrees (again) with the voice behind the phone. "Yeah, those items sound about right." His purchase has been confirmed.
Oh boy, if it isn't SplitSuns himself! In the flesh! ...Or however that saying goes.
Please don't leave again I am a very desperate man and have to feed my wife and seven children, I only get paid five dollars per update and I've really been struggling to keep the flow going and maybe if it gets a bit more interesting they will pay me more. I've heard Twin got a whopping two hundred bucks and I think one of the reasons the Administration of Dopping gave him that much was because of his amazing art and-
That was his attempt at being funny. As you can see, it totally failed.
Oh, I have my own Split knock-off right here. Yeah. This red guy. I pretty much ripped off the DTG2 plot.
That's a lie.

Aaaaaaaanyway, purchase confirmed!
"The Dæmon, behind the phone, lets out a breathy chuckle. That feels like it took ages. But, now, all of this is finally over. At last. Five captchalogue cards—bearing the Last Block, quills to scratch it, a MEGA fragment, the Frozen Flame, and the Meteor Blade—pop out of your phone with a poof, and drop at your feet. Then, the phone levitates out of your hands, stabilizing so its screen faces you directly, glowing with a slightly eerie amethyst light. Now, for the final step of all of this. Just one last thing. Sit tight; it’ll hurt more if you writhe. Without warning, a spike composed of a flowing black liquid coated in projections of the cosmos bursts out of the phone, and impales you in the chest. For but a few moments, it feels like your blood—no, your very being—is being boiled over. And then it’s over. You resonate with the sigil of Algol. Erelye laughs triumphantly over the line. At last, it is achieved! That must have been rather painless, as well. I suppose I’ve grown proficient at doing this. Anyhow. He clears his throat. We’ll meet again many times, I suspect, friend. Whether you like it or not, that’s what we are. After all, I saved your life, once. But, for now, I bid my farewell, and grant my thanks. To a hundred thousand more slaughters on both our parts."

Wowie! Once again that was not something I said. Isn't it nice when words come out of your mouth without your control? Hehe. Sure is.

>2/2

-=Charges
Ţ͡h̶̨e̡͜ ̵Eņ͢͝d̛͢le͜͞҉s͟s̶͏ ͠͏O͘҉͜ne͏ (279/300)
Hive (47/50) +2 from Darkside
Prophet of Annihilation (12/12) +1 from Darkside -- COMPLETED

-=Summons
Hey, look. Something!
"From out of the Rift, a diminutive crab-like figure crawls out, shrieking a horrible cry that sounds vaguely like someone screaming 'It Comes'"
The Prophet of Annihilation has been summoned!
[HP: 100,000/100,000]
++Instead of attacking, the Prophet prevents another entity from attacking or using abilities this turn. Cannot target the same entity twice in a row.

-=Actions
The Prophet shakes a claw at the MEGA-GOLEM™, crying foul curses and incantations. (AKA trying to stop it's action)

-=Alchemies
An Empty Cereal Box && A lot of 7s && 'Boat Nectar' == Helmet of the Ducky Charms (lv. 11, 12/12) (Helmet) [EE] --The entity gets a 15% chance to get a HIGH TIDE! at any given attack, which doubles their damage by 2x until the end of the turn. -- COMPLETE
Dunestrider's Sunback && Eternity's Tremor == Dunestrider's Tremor, of the Original Name (Lvl. 18, 11/19) (cloak) [EE] -- 5% chance to nullify damage dealt by an entity to equipped entity.
Artificial Guardian Reconstruction: N/A

You craft the alchemy, and give it the tag [EE] (Entity Equipment). The player may not use this alchemy normally, and may only equip it to an entity of their choice (maybe only under their control - I dunno; YOU DECIDE!). Once it is equipped, that entity gains the properties of the alchemy equipped. Equipped alchemies cannot be moved off of entities unless that entity dies. Once it does, the alchemy returns to it's creators inventory, and must be "reshaped" - You can't put a dragon's chestplate onto a giant floating boat and expect it to fit properly.

This gives a way of -slightly- upgrading old entities with newer stuff.

*NOTE* Equipments shouldn't make anything unbeatable - just gives them some more abilities beyond their base creation.

Example:
Bottled Dragonfire && Gauntlet == Dragonspitter [EE] (Lvl. 10 - 0/11) - This could give an entity a fire-attack ability.
Reshape: Dragonspitter [EE] (Lvl. 10 - 0/5)

Reshaping an Equipment takes lvl / 2 charge time rounded up.
Inventory
+1 to Piono, +1 to Darkside, and +1 to Toast (if he ever returns)
Prophet of Annihilation summoned! This entity is fine, but I'm not sure it should be able to stun bosses. So there, that's his nerf. He still came out fine, though, with 100,000 HP, just as you asked.

Tetrahellatus: 70/450
Senator Shrek: 27/50
Orbital Base Deployment: 13/40

Rocket Launcher && A bunch of clods && Crystalline olivine pieces= Clod Launcher (16/17).
Gryazev-Shipunov GSh-6-30 && The complete list of all the books written by Trotsky && The Communist Manifesto && Size Reducer= Permanent Revolution (Level 17, 4/18)
I upload the weird singing/dancing crap I did before on the Internet. The video goes viral, and I the proceed to channel the resulting s***posts and remixes in order to empower myself...And flood the Godmodder's eyesight with all the memes created from the horror I made...Then, I spam it enough to make him cut himself in order to feel physical pain and distract himself from the awful memes.
Unfortunately, the Godmodder is quite skilled at dodging memes.
Fortunately, these memes aren't just regular bullgorilla. They're... advanced bullgorilla!

ALPHA: ...I never thought I'd see the day when memes bested my eldritch creations in a horror competition.
ALPHA: I do not think I can unsee that.


Alpha's eyes are burnt with the terrible, terrible memes. One damage!

EDIT: thanks pricey! this'll make my plan probably work way better.
Blood: 310,000 +?
Dreams: online
|slot one| Dream of Hilarity - Gain "Feeling Funny" buff, or give the buff to someone else, which gives you/ally a 33% dodge rate for two turns. 6 turn cooldown.| (source: benevolent clowns) on cooldown, 3 turns left.
|Slot two| empty|
|Slot three| empty|
|Slot four| empty|
Foodman 2 18/20
steffan 18/40 +3 W32 +1 pricey
4/REAH DACTED ?
+3 Hezetor
celestial mirror && blood dagger && JOEs perception crystal && soulshard katana && technosoulblade ==TechnoRelease blade level 25 12/26

Gaia metal(earth-infused metal) && Liquid air(a special magical type of air) && Phoenix Flame(special fire) && Elemental Water(self explanatory) || Void Seed (void corrupts stuff) = Corruption of light lvl 12 3/13

((Gaia metal || mech frame) ++ machinery) && (Computer && time warp core ++cooling ++intelligence && assorted future tech &&Three laws of robotics = Post-singularity superintelegence )) || assembly line ++ balancing = Robotic Robotic robot assembly line assembly line lvl 20 3/21
I call the borg over and offer it a simple exchange of services. as long as it just signs this contract, I'll tell it everything i know that may be of use about one of its enemys.
it signs, and I start telling the borg about one of their enemys: hezetor, who is the protagonist apparently, so they are interested. I begin by explaining that hezetor = 2 hezetor, but only on mondays. this information came directly from Hezetor, who = hezetor. I then proceed to explain the following:
if X = 2X, then X= 0. this is because if X = 0.00001, then 2X is 0.00002, which has to be equal to X, so X =0.00002, so 2X=0.00004, so X = 0.00004, so 2X= 0.00008, and so on.
I continue by explaining that Hezetor has stated that he can fix the paradox of Hezetor = 2 hezetor whenever he wants by making 1=2. however, this is false- if 1 = 2, it doesn't mean that 2=4. as such, if X = 1 and X= 2X then X=2 which is equal to 1 but then X = 2X would have 2X as 4. so X = 4, and X= 2X so 2X = 8 so X = 8. even if he where somehow telling the truth about that stopping him from non-existing, he would duplicate out of control, infinitely, since a mind can't run at the speed of a universes 'tick' which is the time it would take for each duplication. 100 plank instants later, hezetor would = 2 power of 99 hezetor, and even if he isn't big enough to be a black hole yet, 1000 plank instants is still too short to think and by then he most certainly has enough bodys to collapse into a black hole. this black hole would continue to expand, however, as it is still made of infinitely duplicating hezetor. he's just been torn apart, no biggie.
the borg thank me for this information and prepare to leave without paying, but magic contracts! it must pay me in damage to itself an amount equal to the amount of damage I could have dealt if i spent the time i spent researching this on writing attacks. so it does that, jumping into a lava pit until damage taken = my lost potential damage.
I have been called here to stop this Hezetorian abuse of HezeMath.
Joe =/= Hezetor.
Hezetor = Hezetor.
It clearly says on the tin you are not Hezetor and neither did you get the official Hezetorian approval.
Ergo, your attack explodes.
Somehow.
Don't ask.


Yep. It's originally in Polish, and I also translated it to English for people who don't know Polish to understand.

Action: I insert a floppy disc into the MEGA-GOLEM, because you see, such robots always have a place for floppy discs. The floppy disc contained a trojan horse virus which allows me to take control of the MEGA-GOLEM. I make it punch the Planterror, who responds with biting the GOLEMs head off.

Also, I leave the disc in the GOLEM, which makes him attack both AG and PG entities.

Alchemy (I'll post this every post despite the fact I have to increment it once every round)
1. First slot:

Zombie arm && A Little Bit Of Necromantic Energy = The Hand of the Damned (Level 5) (3/6)
Summons three very low HP zombies which deal moderate damage.
2. Second slot:
(Coins -> Wizard = Crystal Orb) && Gunpowder && Twilight dye = Shadow Orb (Level 5) (3/6)
Fires an explosive shadowy orb which detonates on impact dealing AoE damage.
3. Third slot:
Illegal gun parts && Lost memories && Eraser = Memory gun (Level 10) (2/11)
Deals some-but-not-so-much-but-again-not-so-few damage and applies confusion. Has a chance to instead wipe the memory of an entity and make it [AG].
4. Fourth slot:
Nothing so far.

Charges:
1. Toon World 1/50
You'll see. It's a reference, so if you figure it out, you'll know.
(Pssst, you have three charge slots, one of them can go over 50).
Anyway, you fail to make the MEGA-GOLEM attack both AGs and PGs, but you deal 15,000 damage to both Planterror and the GOLEM using viruses!

I'm still hacking away at Danny Devito with my sword, just so you know. That dude will become a serious threat later on.

Alchemy 1: Anti-Neutronium(Yes, this is definitely an element.)++Bowling Ball=Bowling Ball of Pure Destruction.

This will probably get tossed at something in an attempt to annihilate it with the densest form of Antimatter known.

Alchemy 2: Entropic Blade && Spectre Sword= Entropic Spectrus Sword (Level ??,2/??)

This blade was designed by unseen hands in the netherworld, meant to be mass produced for undead armies. However, this one possesses energy-draining capabilities, and can hit ghosts and spirits. Because you never know when those things attack.

Alchemy 3: Lightsaber||Antimatter=Antisaber (Level ??, 2/??)

When ignited, a blade of antimatter comes out. The only thing the antimatter doesn't react with is the air.

Alchemy 4: Spellbook||Handgun=Magic Pistol of Magic (Level ??, 2/??)

It's a pistol that can cast and deliver spells a lot faster than a wand or a book or a staff ever will.

1: 4 (+1 from Emerald)/50
2: 3/50
3: 3/???

I'm not going to be weak. I will make a difference. Everyone will see.

+3 to Emerald Mann.
One damage to Danny! He's most likely dead at this point.

Tetrahellatus: 71/450
Senator Shrek: 28/50
Orbital Base Deployment: 14/40

Rocket Launcher && A bunch of clods && Crystalline olivine pieces= Clod Launcher (17/17).
Gryazev-Shipunov GSh-6-30 && The complete list of all the books written by Trotsky && The Communist Manifesto && Size Reducer= Permanent Revolution (Level 17, 5/18)
I place myself in a specific area that will allow me to literally backstab Zetta to death once he/she (I kind of lost track) respawns.
I then plant a bunch of seeds that will grow into the Planterror's natural competitors.
Seeds planted!
The seeds grow into terrible hedge creatures which flood Planterror in vines. 15,000 damage!

Store notice:
Guess what guys! I'm a Beta+ Godmodder now, my shop is no longer selling artifacts, instead, I'm selling Terror mobs. Thanks to the status of Beta+ that I have obtained this round, I can do that now. No more overly complicated artifacts, now you just get slightly gimmicky but dangerously powerful entities instead. If you want to get one of the super complicated artifacts or a different result from the 50, just let me know and I will make a note to give you something different for your 50.

193/150 for Restoration. help: goldenready (completed), cyanogynist (completed), abeneautmal (completed), Darkside (completed).
43/???
18/50 for the whirlwind
8/50 for plantlife
Elements' Malice AND status effect amplifier 10/15
Mass Dream-struction AND infinite duplicator rack = Perpetual Lucidity 4/18
Thirty Birds with One Stone AND Exterminatus Bomb = Thirty Birds with One Exploding Freakin' Stone 4/21

Brownstone Dust AND Adamanthrillium = Bronzethrillium 2/?

Brownstone Dust: despite being a rather dull shade of brown, it combines thte functionality of redstone dust and glowstone, shining bright enough to be a proper light source at the same time it powers electrical and pseudo-electrical devices.
Adamanthrillium: Another super metal, with the combined strength of mithril and adamantium. Pretty straightforward.

+3 to darkside

Bid progress: (note, if you have more than 50 points here, you will only have 50 subtracted from your score. If nobody has more than 15 points, NOBODY wins)
darkside: 61
Cyan: 60
Sirplop: 23
Pricey: 20
Abeneautmal: 17
Redstone: 15
Goldenready: 14
nemean lion: 12
battlefury: 5
kelvin: 1

Favors owed:
Goldenready (Continuous +1 application)
Abeneautmal
Cyanogynist
Darkside

150/150 + 50/50 +50/50 + 50/50 + 50/50 = 350/350 for RESTORATION

Pionobot whirls around in the air, his advanced time cognizance allowing him to anticipate the coming blow just before it lands. Standing in front of him is someone who nobody expected. Or maybe they did expect. It's Piono.
You know something? I've always wanted a rematch, even if it's just going to be against a robot, it'll have to do.
The two clash in the air several times, sparks and golden fire whipping around them every time they collide, sending massive flashes everywhere.
Finally, the new Piono lands a solid blow, but instead of getting back up from it like you would expect Pionobot too, it stops, and spasms, all of the color from the super charge transferring over to the new Piono.

He floats down to the ground, and twirls his sword.
Alright folks, apologies for anything my cheap knockoff might have caused, but it looks like I can't avoid this conflict anymore, so I'm going to do my best to make up for lost reputation.
And in case anyone gets funny ideas, I AM a Beta+ ranked Godmodder, and I Will kick your butt all the way back to Limbo.


Welcome benevolent!Piono to the battlefield.
Oh. That just happened.
Well, I won't act surprised, I knew this was going to happen soon. Just not... this soon. Huh.
Alright then, Benevolent Piono! Welcome, I guess?
Well, you now have 40 flipping HP and a hefty amount of Godmodding! Do what you will with the latter, but congratulations for making it!! You deserve it.
Probably.
Unless you obliterate everyone. I guess.

Slot 1
Glitchy USB From A Different Timeline && (Standard Battle Android && Glitch Essence) && (Corrupster USB && HxD USB) && MetaCuil Abstraction Device = Battle Gynoid EXE 5.0.7 (Level 22, 8/23)
A girl who may or may not be oddly familiar to some of you, upgraded and in battle android form. In a still coherent looking but glitchy form, she seems to be able to corrupt anything she wills into glitching into something entirely different. She can also be meta as heck.
Slot 2
Mirei Hayasaka (Idolm@ster Cinderella Girls) Figurine && Standard Battle Android && (Metallic Robot Left Hand && Eternal Singularity (Avaritia: Eternal Singularity mod) && MIniature Energy Sphere Generator) && (Metallic Robot Right Hand && SCP-2207 && Extensible Claws && Essence of the Elemental Planes) = Battle Gynoid Mirei Hayasaka (Level ?, 16/?) (+1 from Pricey, +3 from Battlefury, +4 from Hezetor)
Slot 3

Kagerou (Kantai Collection) Figurine && Standard Battle Android && Quadruple Cord Attachment Points && ((SPAMR Launcher (MineFactory Reloaded) && Chemical Thrower (Immersive Engineering)) && (Double Compressed Torcherino (Torcherino) && Augment: Space-Time Flux Unifier (Thermal Expansion) && Overclocker Upgrade (IndustrialCraft^2))) = Battle Gynoid Kagerou (Level 25, 8/26)
A 1:1 scale gynoid of Kagerou from Kantai Collection. In addition to her standard weapons in her remodeled form, she has four fully controllable cords extending from her back that can connect to various weapons, one of which is permanently connected to a rocket launcher that fires chemical-spraying rockets. I don't even know how she stays upright, she just does.
Slot 4
Ibuki Mioda (Super Danganronpa 2) Figurine && Standard Battle Android && (Electric Guitar && SCP-219) && 10x USB Port Array && ((Energy Condenser (Equivalent Exchange 2) && Metal Former: Wire) && Handless Robotic Left Arm) = Battle Gynoid Ibuki Mioda (Level 20, 8/21)
A 1:1 scale gynoid of Ibuki Mioda from Super Danganronpa 2. Her left hand is missing, in its place a large amount of wires of all types that she can extrude infinitely at will. Connected by a fully controllable wire next to a series of inset USB ports on her right shoulder is a custom electric guitar, which can produce resonant frequencies of literally any material and even multiple materials at once and direct them at a specific point. She also can stay upright despite having several meters of wire and an electric guitar attached to her. Don't ask how.

Charges
Project Factory (15/100)
Project Nuke/Main.java (16/50)

Project Animebot Replacement Service/vocaloid/YuzukiYukariV4.java (6/50)
+3 JOEbob
Project Factory Bid - REMINDER THAT PROJECT FACTORY IS STILL A THING!!! GIVE ME YOUR ASSISTS IF YOU WANT STUFF!
Cyanogynist (19)
Pricey12345 (18)
Battlefury13 (12)
teag2 (6)
Hezetor (5)

Feel free to bid when editing your posts. I will edit them into this post.

Action
I show Planterror a picture of a cat. Said picture of a cat emits a deadly plant-matter-destroying laser beam in Planterror's direction.
Mirei Hayasaka (Idolm@ster Cinderella Girls) Figurine && Standard Battle Android && (Metallic Robot Left Hand && Eternal Singularity (Avaritia: Eternal Singularity mod) && MIniature Energy Sphere Generator) && (Metallic Robot Right Hand && SCP-2207 && Extensible Claws && Essence of the Elemental Planes) = Battle Gynoid Mirei Hayasaka (Level 20)

Welp. Planterror is fried but quickly regrows its missing... limbs? Leaves? Whatever. 15,000 damage!
Nihil Novi 32/100

I take assists for something. (Possibly another entity summon) 9/25

My own thing (LEVELING) 3/50

Protective Armour && Super-powered Silver && Anti-Status Effects Gem && Blessing of the Silver Guardian = Silver Guardian's Protective Armour [EE] 28/30 (Counts as Level 25) (Part of the Anti-Power Creep set. The Armour can give a Entity 25% Damage Resistance to anything and 25% status effect resistance (including XBONIC Plague) for 2 turns and has a cooldown of 3 or 4 (Level 25 Alchemies usually has a post cool-down before use but this will be longer))


Current Saga: I do believe that Canon is dead. (Possibly the final saga before the last act begin)
Current Arc: Jungle Madness (Ended Arc: Harlequin)


Before Action/RP Trash: Ehh?


Action: wip

Zerisek attacks the MEGA-GOLEM's fist.

Zerikek protects Danny while waiting for Foodman.

The barrier priest generates the barrier on (Danny DeVito if Zerikek is dead).

The flesh golem I have called grabs and smacks the MEGA-GOLEM's fist.

+1 to piono, W32Coravint and JOEbob (for the Foodman 2 charge)

Support me if you want.

Blah’s Power Core. Cooldown in turns: 3/8. [SPOIL OF WAR]
Pineapple Device: Cooldown in turns: 3/3. [SPOIL OF WAR]

Scythe-blaster of the moon dragon. CD in Turns: 0/3 [Level 50]. It can be used to slice a target for high damage or it can be also used to heal a target for a high amount.

Magic Charge Pendent. Charge storage: 8/10 charges (charges every turn). [Level 50] If I use it on a foe, it deals lots of damage but weakened when if I use it with 1 lesser charge

Sword of Git Gud (Known as SoGG) CD: 2/2 [Level 25] Charge: THE MINI RECKONING 5/7 (You must use the Weapon 7 times to activate this charge)
Fully Charged Runepaw's Gauntlet CD: 2/2 [Level 25] Current Runes: 9/25 Ice, Ice, Fire, Fire, Damage, Shadow, Light, Thunder, Shadow.
Storm Firey Bullet Blaster CD: 2/2 [Level 25] Has the 20% chance of Burning or 5% chance of Napalming (Stronger version of Burning)
Liquid Death [Level 10]
Rust [Level 16]
BSU Flame Blaster CD: 1/3 [Level 25] This flameblaster can instantly cause a high damage burn for 2 turns with a cooldown of 3 turns.
Curse of Fates and Death CD: 1/1 (USING) [Level 25] Causes 1 to 3 random Status effects that are randomized including Gravcrush, XBONIC Plague and Mark of Dog

Super Deal With It Glasses [Level 7] (NERFED DUE TO CURSE OF REPETITIVENESS)
When the Gauntlet has been used, Generates up to 3 Runes per Action or (1 to 3 Runes per Action This is Random you know.) Also, It can hold up to 25 Runes (Ooh that's cool! but sometimes can be one of the most powerful Level 25 Items in the game due to these)

Fire: Deals very high damage to the enemy when used, low chance of burning.

Heal: Heals the ally for much more HP when used.

Damage: Deals heavy damage to the enemy when used.

Ice: Deals high damage to the enemy when used, high chance of freezing. (Can be used on stupid high-damaging entities and some power-creep entities)

Thunder: Deals medium damage to 3 select enemies when used, medium chance of paralysing.

Light: Deals high damage to the enemy or heavy damage to the dark/shadow enemy when used.

Shadow: Deals high damage to the enemy or heavy damage to the light enemy when used.

I know the Light and Shadow Runes can be pretty complicated but here are the buffing Runes

Attack Buffer: Gives 25% Attack increase for 3 turns when used on the ally.

Defence Buffer: Gives 25% Defence increase for 3 turns when used on the ally

Dodge: Gives 25% Dodge Rate for 3 turns when used on the ally.

MLG (I cannot think enough MLG Stuff...): Deals extreme damage to the enemy (massive damage to 2 enemies or very high damage to 3 enemies) and reduces 25% Attack, Defence and 25% Dodge on the enemy it inflicted (10% All stats on 2 enemies and 5% All stats on 3 enemies) or heals the ally for so much HP and gives 25% Attack, Defence and 25% Dodge on the ally. 1/100 chance of creating the rune also, it is extremely rare as well (probably for balance reasons)
Ho hum.

==> Assail
Clutching the Beastmaster's Burning Heart tightly, and pouring a handful of tears on the ground, I watch as a massive portal opens near the Planterror, from which a zombie hellkite dragon takes a few bites at it before breathing a stream of fire...

"Why do I feel I've seen this dragon somewhere before?"

Alchemiter:
Mourning Claws && Heliotrope Talons of Lightning= Claws of Somber Lightning (Level 15) 5/16
Shattered Sburb Disk || Blank Notebook = Scratch Note (Level 20) (4/21)
[PG] tag && [AG] tag || Sword && Blank Spellbook = Any Warlord's Guide to Black Magic, Destruction and Chaos (Level 15) (3/16)


Inventory:
Storm Lord's Seal
Coat of the Witch's Son
Mourning Claws
Beastmaster's Burning Heart
Heliotrope Talons of Lightning

Charges:
Rain-Drenched Flames: 24/25
Leviathan and Behemoth's Embrace: 23/50
New Charge: 13/100

Support:
Piono (+3)
Planterror is fried, again! Unfortunately, it swiftly regenerates yet again, but still takes 15,000 damage.

@DarkSide Well, you have thrown one hell of a kink into my plans, but I can work with that.

@W32Coravint I suggest doing what I do and putting up a big fat "NEW ALCHEMY" in size seven, bold/italic/underline with rainbow text for good measure. It's easier if it's really standout.

Charged Alchemies: |III>I>I|
Akron's Core: |IIIII>IIIII>II|
Crystalized Ki: |IIIII|
Central Processing Unit: |IIIIII|
Medusa's Head: |IIII|USING! (PETRIFICATION: I)
Rebalance (Lehiro Fiit): |III|
Doom Unleashed (Alduin): |III|
Fear the Darkness (Ved Vozahnil): |IIIII|


Triton's Scepter:
  • Seaspray: |III| (much like Dust Storm, creates a wave that crashes against the rocks on the ground throwing a cold spray up in the faces of the target, decreasing their accuracy for a round or two.)
  • Splash: |IIIII| (hit the opponent with that big wave from seaspray, dealing damage and inflicting Wet, which decreases accuracy by a tiny bit)
  • Water Whip: {7/7 ammo} (You pull the water in the air up into a cyllinder around the tip of the staff, creating a low hit point water tentacle that increases your attack power while its still alive.)
  • Whirlpool: {4/4 ammo} (Traps an entity in a whirlpool for 3 rounds, dealing DoT and causing them to deal half damage to anything that's not also caught in the whirlpool.)
  • Tidal Wave: |IIIIIIII| {2/2 ammo} (Summons an enormous tidal wave that crashes into three target entities, dealing heavy damage and inflicting waterlogged, which halves the strength of all outgoing effects AND lowers accuracy by a little bit.)
  • Diluvium: |IIIIIIIIII| {1/1 Ammo} {Tidal Wave Uses: 0/2} (Targets the entire field, inflict waterlogged on EVERYONE and deal heavy damage to all enemies, light damage to all allies.)

Uncapped! The Climax: 134 / 150
Unforgiven: 16 / 50.
Deicide Squad: 46 / 50.

Freyja bid:
TwinBuilder: 91-SUSPENDED-
Pionoplayer: 79
The Flaming Toast: 59
DarkSide: 58
Battlefury: 41
Consumer: 30
EmeraldMann: 15
Abeneautmal: 5
Sp33don: 4
DCCCV: 3


WINNERS:
Cyanogynist (Jormungandr)
Generic (Fenrir)
Talist (Veðrfölnir)
Crystalcat (Tyr Bid)
W32Coravint (Tyr)

+1 to Sp33don, +1 to Emerald_Mann, +1 to Pionoplayer

A Rock from Limbo && Liquid Death && Zweihander = The Grayscale (Level 14: 13/15)

Chronologically-Enhanced Luminite && IDPD Plasma Minigun && Glove of an IDPD Elite Heavy = The Complete Ejection (Level 20: 7/21)

Tear of Black Liquid Sorrow && Creative Energies && (Fragment of the Limbo Gatekeeper's gauntlet || Whole Gauntlet) = Charon's Hand (Level 18: 7/19)

Jar of Black Liquid Sorrow && Invincible Heartstrings && The Axe = The Last Song (Level 20: 4/21)

PREVIEW: Infinity Ingot && Nequilita = ??? (Level ?: 1/?)

Expanding this a bit. A note: If it has parenthesis or curly brackets around its name, it's still locked.

Also, in case you're noticing discrepancies from the linked pastebin; Crys has allowed me to do some mild shuffling of the Class Levels, mostly making the 4th level Big Scenes come later than the other lower-level techniques.

Roxxanne [PG]: 150,000/150,000 HP. Level: 19; CR3.
  • Mage Chorus/Resonance/(Rhythmic)CR5/(Crescendo)CR9
  • Phoenix Breath/Sick Burns/(Ashes to Ashes)CR7/(Since the world's been turning)CR12
  • (Forme Shift)CR4/(Adaption)CR6/(Metamorphic)CR11/(Evolution)CR14
  • (Shotgun Shuffle)CR8/(Akimbo)CR10/(Bite the Bullet)CR13/(Lead Lotus)CR15
  • {Epoch()}CLASS RANK 5
  • {The Power} CLASS RANK 9
  • {Magicka} CLASS RANK 13
  • Aptitutde: Roxxanne gains +1 Level per any kills she makes.
  • The Shadows: 15% Dodge chance on yourself, cannot be negated by any means.
  • (Outfoxed): 10% Dodge Ignorance for you and your entities. CR7
  • (Climatic Summoning): All entities gain a minicrit and are invincible on their turn of summon. CR11
Zetta [PG]: 150,000/150,000 HP. Level: 12; CR3.
  • Mind Killer/Dreambreaker/(Ego Eater)CR5/(Oblivion)CR9
  • Disaster Master/Gaia's Wrath/(Calamity Trigger)CR7/(This is it)CR12
  • (Smashforme)CR4/(Items On)CR6/(Wombo Combo)CR11/(Final Destination)CR14
  • (Saltwater Strike)CR8/(Seven Seas)CR10/(Whirlpool)CR13/(Bottomless)CR15
  • {Providence} CLASS RANK 5
  • {Insanity} CLASS RANK 9
  • {Dream Cycle} CLASS RANK 13
  • Hate Within: 35% chance of minicrit on Hostiles for all of your Entities as well as yourself. If chance procs while minicritting, upgrades to crit. If procced while critting, crit is not expended. Only works on Hostiles.
  • Determination: His Entities resist all Mind Controls successfully. (Zetta and the crew can't be MC'd to begin with, because they're players.)
  • (Providence): His Entities have an additional 25% resistance to any status effect that would cost them their turn. CR7
  • (Faking it): Zetta doesn't die on having HP turned to 0, but rather retreats tactically. He respawns 1 action sooner because he's gotten good at it at this point. (if he's the first to respawn on TPK he can act immediately.) CR11
Grimsby [PG]: 150,000/150,000 HP. Level 6; CR2. ACTIVE.
  • Sleuth Diplomacy/Case Closed/(Improptu Caucus)CR5/(Ceasefire)CR9
  • Hunter's Trick/(Powder Keg)CR3/(Mass Grave)CR7/(Slaughter)CR12
  • (Bloodborne)CR4/(Red River)CR6/(Vein Matters)CR11/(Baptism of Blood)CR14
  • (The Sight)CR8/(Grim Knowledge)CR10/(Psychoanalyze)CR13/(Evil Within)CR15
  • {Beast Within} CLASS RANK 5
  • {Your Best Nightmare} CLASS RANK 9
  • {Cut You Down} CLASS RANK 13
  • Pulchritude: His Entities have a 10% chance of minicritting randomly.
  • (Grim Times): Attackers have a 5% chance of Terror upon hitting Grimsby. CR3.
  • (Blood Rally): If harmed, Grimsby and his entities can attack the entity responsible. If successful, a third of the damage dealt is transferred back as HP. CR7.
  • (Lead by Example): His Entities have a 30% chance of minicritting if attacking an entity he has attacked that turn. CR11.
Mai [PG]: 150,000/150,000 HP +1 AC. Level 5: CR2.
  • The Arsenal/Orbital/(Glass)CR5/(Dust)CR9
  • Will of Steel/(Unyielding)CR3/(Terminator)CR6/(The Stand)CR10
  • (Japonophile)CR4/(Name of the Moon)CR7/(Z)CR11/(One Punch Woman)CR13
  • (The Forge)CR8/(Prototype)CR12/(Beta Testing)CR14/(Mass Production)CR15
  • {The Steeline} CLASS RANK 5
  • {Mugen Mulligan} CLASS RANK 9
  • {Gravity Hurts} CLASS RANK 13
  • War Machine: 5% Damage increase and 1 AC point that cannot be ignored.
  • (Bombardment): +5,000 damage on all attacks that hit multiple targets you make. Applies to all targets. CR3
  • (Flexible Form): 15% chance of ignoring any status condition that causes a loss of action. If successful, all other effects of that status condition are also nullified for that turn. CR7
  • (Self-Repair): 10,000 HP Regen per turn, cannot be nullified. CR11.
L00T: 17.

Skirmish Maneuver Pastebin: http://pastebin.com/hs1RPFNz


ACTION SUMMARY:
- M U R D E R T H E A N T I - G O D M O D D E R S ! If Danny DeVito is not dead he's the target: Otherwise, I target Yung Venuz.
-RP with Alpha.
-RP response to @DarkSide and @Emerald Mann


----+----+----+----+----

In case Mai is dead, I switch to Grimsby.
M A I U S E S T H E E N D L E S S P O W E R T H A T I S D E S C E N D A N C Y T O P U T S P A C E S B E T W E E N E V E R Y L I N E O F T E X T A N D B O L D , I T A L I C I Z E A N D U N D E R L I N E I T I N E X T R E M E L Y D A R K C O L O R S . T H E R E S U L T I S S O P A I N F U L T O L O O K A T T H A T D A N N Y D E V I T O A N D / O R Y U N G V E N U Z P R O C E E D S T O T A K E E X T R A O R D I N A R Y A M O U N T S O F D A M A G E F R O M E N T I T I E S T R A M P L I N G O V E R T H E M T O E S C A P E M A I W H I L E S C R A T C H I N G T H E I R O W N E Y E S / E Y E I N A D E S P E R A T E A T T E M P T T O R E M O V E I T B E F O R E T H I S T E X T D R I V E S T H E M U T T T E R L Y I N S A N E I N T H E M E M B R A N E A N D O T H E R R E G I O N S O F T H E I R B O D I E S .

----+----+----+----+----
"Oh, OK. I figured it was pretty silly myself," Roxxanne says, regarding the possession thingy. "Oh, oh oh oh oh! Do you like my new shirt, Mister?" she says, pointing at the 'GODMODDER'S FWIENDAWEY' t-shirt she has with about a dozen arms. "I picked it because I thought you were pretty great, and also, I want to be your bestest fwiendawey, colon three!"

----+----+----+----+----
"Honey of the Lords?" Roxxanne asked. "Sorry to dissapoint, but I haven't heard of such a thing until just now. Oh, but the war is kind of a place where everything kind of just comes together. I'm doing a lot of side-goals with the resources I'm getting-or trying to get those side goals."

"So, what do you do for a job? I mean, other than this," Roxxanne said, gesturing to the mass mayhem of the battefield.

----+----+----+----+----
Roxxanne's demeanor was wary and confused by Paranoid and his time portal, and then he had to start talking about Roxxanne's future. She was apparently destined to lose all of her awesome powers (mostly bad, but kind of good), fuse with two first Guardians into an anime abomination (ew), and then have this clown and others fight it and Shadow Roxxanne, and... Something about a Memory orb?

...Oh.

Roxxanne's eyes widened. She didn't quite get the details, but she knew what it all meant. And that was bad enough on its own, but then the implications struck.

That wasn't a good sign. Roxxanne should be fateless. After all, the saying goes of chaos that 'What Can, Will.' Or Murphy's law-but Murphy's law was specifically bad luck. Roxxanne had heard rumor that its literal incarnation had been murdered but it didn't quite stop anything.

Awkward silence ensures.

"... OK then. Let us never speak of what went on again. We don't need to focus on it. Not right now. But, we do need to touch upon what you did to know that. You shouldn't even have met a future me, at all. That should be impossible. That it was done... Well, time is already choking its last, but that's a particuarly bad sign that a lot is really getting its :red: kicked," Roxxanne says.

"Let's just try to avoid anything that sounds like it could give time one more cramp in the future, OK? I'm not sure if that'll include him," Roxxanne says, pointing to Vas'ill, "And I really do not want to find out in case this starts creating Paradoxes, because then the IDPD or the PAES show up to rain hellfire or something else that won't give two cents for Aetheria's field. And I really do not want to talk about it, if I may be blatantly honest."

Roxxanne read and listened calmly. Zack was a denizen of Universe B-Zack got injected with a syrum from a Darkone Energy source and some horrible beast started to infect his body when he remembered that bit.

"There's an obvious hole and flaw in this compilation. DarkSide's homeworld... That means that its populated by Darkones, primarily, right? I don't really know, but it must be such that it was in use before the humans. From what I'm understanding of it-and my understanding honestly isn't great, to be honest-there isn't any data you've collected that relates to the energy source itself, presumably once used by the Darkones. I'm presuming that, while the destruction of the energy source would probably have to have been pretty complete and the source itself pretty rare... There may still yet be scientists who know about it, and scientists will record anything that isn't a cognitohazard to record. So, two routes: Either find Darkones that know about the source in question and the event, or find the human scientists and figure out what they did. You can probably test your way to the proper conclusion from there. Safely, of course," Roxxanne said. "From there, whatever power that allows this beast to be so powerful would be easily explained."

"The other thing is... What are its mental defenses? It's a creature born out of nightmares. All of this data was only ever collected on physical wounds... No Mind control attempts? No attempts to destroy its own intelligence? Certainly those methods would be better to combat the beast? Failing that, perhaps it's more vulnerable in its state as a mind creature. Rooted to those things. Perhaps it isn't coming back from the dead... So much as it is being regenerated from whatever repressed nightmares, whatever thing it is. I think. I don't know. You're the experts," Roxxanne says, shrugging.

"...And I bet those swords you're making has something to do with all of this," Roxxanne adds as an afterthought.

Invincible obstacle this, invincible obstacle that, good grief, if this kept up Roxxanne would be doing the impossible just to move forwards with life.
AHHHH! NOT THE FANCY TEXT! ANYTHING BUT THE FANCY TEXT, DEAR GOD!!
Yung Venuz, who is probably pretty much dead by now, takes another beating for good measure.

==> Assail
Zombie hellkite breathes zombie fire, it's like regular fire, but being undead makes it much harder to put out as it tries to burn Planterror's brain. The dragon leaves shortly after.

"Hope it doesn't get in any trouble out there."

==> Charge Break ! A Creature of Void: 25/25

I prepare to summon something, but while I'm busy thinking about my options, I happen upon a strange creature instead. It's slowly destroying the universe, but that's not really a my problem.

Summoned Entity: The Wogly

The wogly has soft, pale green skin and two winky eyes. It’s shaped like a torus. Woglies say “hiss!” Inside the wogly it’s empty. There is room inside a wogly for other wheels, or spokes, but these things are not there. There is just the wogly and the emptiness. It is an emptiness that devours. Integrity leaks out of the universe into the wogly. It’s not eating moral integrity—it’s eating the integrity things have that make them the way they are. It’s a serious problem, but someone else will deal with it.

You will meet a wogly when you think your world makes sense, but on some secret level it doesn’t, quite. That’s not what woglies are. That’s not where they come from. But that’s where you find them!

Woglies tend to eat the integrity of things that makes them as they are. They’re not mortal so they can live on that kind of diet, but they’re not gods either so it’s hard to understand how they survive or what they’d like. They’re primordial things, contradictions given life. They float. They rotate. They wink their eyes. They’re sentient but not like human stuff.

Alchemiter:
Mourning Claws && Heliotrope Talons of Lightning= Claws of Somber Lightning (Level 15) 5/16
Shattered Sburb Disk || Blank Notebook = Scratch Note (Level 20) (4/21)
[PG] tag && [AG] tag || Sword && Blank Spellbook = Any Warlord's Guide to Black Magic, Destruction and Chaos (Level 15) (3/16)


Inventory:
Storm Lord's Seal
Coat of the Witch's Son
Mourning Claws
Beastmaster's Burning Heart
Heliotrope Talons of Lightning

Charges:
Leviathan and Behemoth's Embrace: 24/50
New Charge: 14/100

Support:
Piono (+3)
Undead fire it is, then! Planterror's appendages are now unholy burned crisps, which is quite unfortunate for him. 20,000 damage!

Uh... alright then? Wogly summoned! I have no clue what its special stats are, but if you want to go with the generic "250,000 HP and 25,000 DMG" route, I'm fine with that. It's probably unwise for me to decide what this does on my own, so I'll plop a generic health tag on it, but I'll allow you to fix it up next post if you wish.

@GoldenReady I'll take that as a compliment, and proof that I'm getting better at this.

Forging...
Slot 1: DONE
(Obsidian Swordfish || Colorless Shine && Boundless Possibility && Foresight && Aequaliter Nubila) && Tome of Coward's Lament && Projectile Sensor && Element Shift Sensor = Fish of the Brave (Lv. 20, 21/21)

What I put into here should be an obvious indicator as to what I'm making...
but in case it wasn't obvious enough, this purple flying chainsaw boatfish (Yes, BOATfish) is the bane of anyone foolish enough to be standing behind an opponent for protection, or standing some distance away, not willing to fight hand-to-hand. We're talking A-Grade bullgorilla with this weapon. On top of having the abilities of its components, it WILL ruin the day of any who even THINK about using projectiles or magic in any way, and even more so if they're hiding behind cover, meatshields or otherwise.

Heh. I probably pissed off a lot of people with just the description of this alchemy, and probably got a lot of people hating me. But do I care? Nope. I'll still be making it.

What can I say? I love making these brutal and potentially game-changing weapons.
...
Huh. Looks like my hatred for cowards is actually paying off.

Slot 2: In Progress

An unknown person walks up to the Alchemiter to create something... presumably in the stead of someone else...

(Ring of the Dragoon Shards (Lv. 10) && Relic Repair Bots = Ring of the Dragoon (Lv. 10)) && 7 Crystal Stars && 7 Black Soul Gems = The Unrealistic Approach (Lv. 19, 9/20)

This dangerous ring, combining the immense power of the Seven Crystal Stars, and the equivalent of 7 Human SOULs, manipulating reality constructively and destructively, and heightening one's own soul power has never been simpler. The wearer of this knows their full extent of their power reserves, but only as they wear this ring they finally are able to unleash everything they have. What the wearer gains from this is directly dependant on how strong their soul is, what their full potential is, the abilities they have... the whole nine yards, really. However, while the power of almost all of these is additive with power, the strength of the soul is the multiplication factor for all of it. So a normal human would have a multiplicative factor of 1; a normal Darkone, 1.5; and a being without a soul gets nothing out of it.

The souls used in the recipe are transferred over to the Crystal Stars; the Diamond, Emerald, 'Gold', Ruby, Sapphire, Garnet, and 'Crystal' stars; one for each, the power of the stars sealing them inside with extreme power, essentially making them a part of the stars. All of the souls were also seemingly willing to do this, none of them struggling to get out of their crystal prisons. They also made great failsafes; impenetrable on the outside, and one could only drain the power that flows out of the star's borders anyway, even with an immense understanding of magical and/or technological knowledge, making extracting the souls from it nearly impossible. And let's not forget the wielder of the ring will be watching over it constantly as to not let it fall into the wrong hands.

Thanks to the fact that a now repaired Ring of the Dragoon is the base of the recipe, the wearer will be able to turn into a dragon[kin] at will.

Slot 3: DONE
Delta Mechaniza VIII && Ghastly Mecha && Fragments of the Star Dream Soul OS = Computing Nightmare (Lv. 23, 24/24) (+3 Piono)

I really shouldn't be making this. REALLY.
But I MUST.
Proper description coming never...?
...Eh, screwit.

Powerful mechanisms. Impervious metal. Immovable souls. These are the traits of the items that you know belong to me.
However, when combined with a program designed to destroy multiple worlds and can wipe out all life, as well as do time-space shenanigans... yeah, this is a bow and arrow you DON'T want to be ANYWHERE NEAR. I mean, unless you're the wielder, in which case, shoot as many or as few arrows as you want. Your foes wouldn't live either way.

Don't f*** with this weapon.

Slot 4: In Progress
Imagine Dragon (Lv. 10) || Phase Knife && Murasama (MGR:R) && (Fiery Greatsword && Flame of Oblivion = Ravaging Inferno) && (Frostbrand && Void Fang && Kernel of Reality = Dimensional Freeze) && A Lead Copy of The Axe = Armament Obliterator (Lv. 17, 10/18)

This time, it should work.

An impossible weapon to lock blades with, the Armament Obliterator was made for it's purpose; destroying armaments. Be them Draconium, Nothinium, or even Divinium, this blade gets the job done. However, given DtG's nature, it's unlikely to do that to Alchemies that are not in a PvP match. That would be cheap. And even then, it would only likely break them a bit, requiring multiple hits to destroy... temporarily.

Getting hit with this weapon either way would likely make normal weapons and armor just... fail and break. However, it seems like that's it's only purpose; the various deep, sharp grooves in one side of the blade and the smooth, blunt opposite side of the blade make it easy to, say, lower attack and defense of the opposing entity, but otherwise it's a weak weapon.

Charges...

Charge 1: Unrestricted

The Beginning of the End(99/150) [ALCHEMY] (+1 Sirplop)
Eh, screw Hush. He can wait.
This will help me more in the long run.

Charge 2: 50-point cap

Frostbite (6/50) [ENTITY]
Hell froze over.

Charge 3: 50-point cap

Another thing (1/50)

Entities...

It's over.

Mecha DarkSide
000/100 SOP. Lvl 5.
130,000/130,000 HP. 16/16 AP (3 Regen). 0/5 UP.
1 turn respawn time.
Current Ability List: (1/4 Passives, 1/4 Skills)
-Mecha Claw S I: Rend the target with a large, metallic claw. Your attack deals 1.25x more damage to foes under 20% HP. 4 AP.
-Overwhelm P I: Your body cools as fans turn on and your plates harden, allowing you to take 0.9x damage from foes under 50% HP. 2 AP/turn. Off.
GM Formats and Stats (updated regularly by me)
Mecha DarkSide: [AG] 130,000/130,000 HP. 12/16 AP (3 Regen). 029/100 SOP. Lvl 5. Overwhelm. (-2 AP/Turn)

Actions...

Paranoid simply blinked. He knew this was a farfetched attempt, but he had to try. His response was equally as simple. "...Understood."

Though something about that response seemed... off. Definitely. And Vas'ill knew this as well; the way his brow twitched ever so slightly, and his words ever so slightly shaky. It should be clear as day; he wasn't going to let it go that easily. Which means he's almost certainly thinking of maybe doing something dangerous. Enough to cause worry.

Vas'ill wasn't a fan of Paranoid's way of thinking when it comes to complex situations like this; it occasionally involves some sort of unreasonable risk. Such as this, for example. Whoever the heck these IDPD or PAES fellows were, they sound like people or other beings who you don't want to mess with. At all.

While Vas'ill didn't want to have to care for Paranoid, Zack, and himself, he knows he has no choice, lest the Unending Nightmare escapes and wreaks havoc.

Then Roxxanne mentions a hole in the beast's research. Namely, the power source itself. Vas'ill blanks out for a second, before having an "Oh" moment. He completely neglected everything they had on it. But, well, it was probably best to get the basic information out of the way before delving into specifics like that. That, and that bit of information was the most secure bit of information they had, so it was easy to forget about. "I... guess I forgot to show you that bit. Whoops. Hang on."

A quick bootup of the UI, some navigation, and entering a metric gorillaton of passcodes and security checks (in Dovahzul, of course, the characters disappearing as they were entered near instantaneously) later, and all the information was laid out in front of them. This time, with Paranoid watching in lack of interest. For some reason. Hm.

"We usually keep the information involving the energy under extremely tight lockdown, since it's what caused all this to happen in the first place. But you're easily the most trustworthy person around, I feel, so I don't mind showing this."

This energy source, known simply as 'Malice', is the nuclear energy equivalent of DarkSide's world, Eclipsa; it produces incredible amounts of energy, yet is incredibly dangerous all the same. The key differences are that most of this energy is magical energy, which would explain how the Unending Nightmare wipes out half of entire galaxies with a weak spell; being near or in contact with it causes truly awful, nightmarish hallucinations and spiritual harm, making anyone go insane should their mind and soul be weak enough; and it's more of a gelatinous matter than a truly solid one when it's not on the Unending Nightmare's 'skin'. This energy forms much of the Unending Nightmare's internal body structure, replacing everything from bone to vital organs to what really should be blood. Of course, this makes the Unending Nightmare even more dangerous than it already was physically, as there are no obvious weak spots in it.

The energy also seems to be selective of when it creates these hallucinations through no method of its own, but the spiritual harm is always present. These scientists were ludicrously unlucky, since it seems that all of their test subjects, as well as themselves, were completely immune to the hallucinations. It was a large sample size, too; 1,000 were both externally; then internally; exposed to it. What they found was simple; in exchange for some part of their soul being destroyed or withered, the internally exposed received an increase in power plus the ability to use magic, and a very minor shift towards insanity or bloodlust. Even for the long term. But this was without the nightmarish hallucinations. And, unfortunately for Zack, he was secretly chosen to become a supersoldier that used the syrum developed. Also unfortunately for him, he was the first - and hopefully last - human that received the hallucinations, making him progressively - and significantly - more violent until he could reliably control himself.

The Darkone used Malice as it should be used, though; as an energy source to power large facilities and homes without polluting their atmosphere too much. It can be controlled, much like nuclear power can. Having stronger minds and souls allowed them to build and maintain these facilities for long periods of time. That being said, proper protective equipment and proper containment of the matter were still used to ward off the harmful energy being released as it was used up, negating the effects of the hallucinations and spiritual damage altogether. The humans didn't get the memo though, which lead to the syrum being made.

This actually damaged relations between the two for a time (3 days), but were quickly neutralized thanks to a flourishing trade of metals; rare or otherwise; and the leaders at the time weren't both complete idiots. The Darkone also perform background checks on the people traveling to Eclipsa thanks to this. But that's a story for another day.

"Pretty easy to see why things turned out the way they did. I wish they hadn't, though," Vas'ill stated. Paranoid was still completely disinterested, but was clearly confused as to why Roxxanne, of all people, would be interested in such a beast, when there are clearly greater threats that she could be fighting against that she knew much more about than he does. Seeing things across the ages isn't always perfect. There's also that one time period that he can't access at all for some reason...

Then the mention of the fact that mental assault may be an option. "Direct mental assault would be unwise. As stated, the energy it's made of causes nightmares, so it'll very likely send some serious feedback to the assailant should they try. But manipulating that nightmarish energy could work. We'll have to do some testing and research on that; we're far from experts on the mental world. So thanks for the input on this!"

The mention of the blades piques Paranoid's attention, but doesn't show it in the slightest, continuing to look disinterested. "For the most part, they are. We-"

Suddenly, a stairway in front of the terminal opens up in the floor, leading to some sort of other room. And up from that room, walks Zack. What Roxxanne's opinion of him currently matters not, as he didn't know she was there. "Hey, fellas, reporting on the Negatite re-..seeeaarch... uh..." Zack stopped, instantly becoming anxious at the sight of Roxxanne and the other two together, and it showed. It wasn't because of his and Roxxanne's previous interaction, even though that was a small part of it; he was nervous that he might've just barged in on something important. "...I'm not... interrupting anything, am I?" As he says this, he prepares to take steps backward.

Paranoid steps up to resolve this. "Zack, meet me downstairs. We'll discuss the report down there."

Zack breathes a sigh of relief. "Whew, alright." The duo then walk down, the trapdoor closing behind them, leaving Vas'ill and Roxxanne alone.

Vas'ill sighs soon after the door closes, seemingly in very mild annoyance. Which, just like what always happens, fades extremely quickly as he begins talking. "Yeah, we have Zack researching down there. The guy's an amazing chemist, thanks to his powers; he was the one who made the first chunk of Cataclysmite and is currently working on our alloy, which Cataclysmite is a part of."

"Anyway, now you know the name of the alloy the blades are made of. You've probably pieced together what the alloy is by now; a fusion of Luminite, Divinium, and the aforementioned Cataclysmite; Negatite foregoes all potential for magic or enchanting in favor of unparalleled physical versatility. A small amount of energy is required to use this versatility; the only energy needed being the tiny amounts of electricity found in our bodies. Otherwise, it's got the strength of Divinium x2, and has no elemental factors attached to it, even bleeding off into the area surrounding it, which would allow a blade made from it to slice through any magical attack. If we also incorporate raw Luminite, Divinium and Cataclysmite into the weapon, the user can also use the energy present in their bodies (which can be anything from your body's natural energy to soul power) to change the shape of the metal to any form the wielder wants, within the material limit of the created weapon. It's an alloy of constant balance, so the limit is mandatory for stability. At least, this is the theory."


"Because the Unending Nightmare is mostly magic and regenerates from physical wounds easily, we figured that, thanks to it's 'biology', we could sever the limbs with the blade, and thanks to it's 'magic nullification' bleedout effect of the blade, would stop the mostly magical energy source coursing through the beast from regenerating, rendering the regenerated limb as just a skin, and thus, useless. Even our original plan isn't flawless; getting close to the beast to attack is as dangerous as a mental attack, and projectiles would hardly do enough damage; it would just avoid them all and/or close the distance really fast. Again, this is all in theory. If this ends up not working, at least we now have a backup plan. So again, thanks for that."

"It's also useful against more normal targets; that I made sure of. It's just that more magically-oriented beings will find it hardest to match the blade... Though now, I wonder..."


Vas'ill ponders for a moment, before stopping himself at a concept, and yet, inspired in a way he never thought possible. "Might want to look into making something like that. A blade that can help manipulate the mind... sounds like something out of my expertise, but dangit, I should try anyway, or I'm never gonna be the blacksmith I was meant to be."

Vas'ill has delved into business regarding souls and the physical world, but never the mind. It would be a tough challenge, but one that would surely pay off. And, let's be real, there's only so much you could do with the Alchemiter anyway. Kitbashing/Blacksmithing is way more fun and interesting.

"This has been a pretty massive eye-opener for me. As thanks, and because I was gonna give one to you anyway, I'll custom-design a melee weapon of your choice out of Negatite, once we complete the metal. You can take your pick now or later."

Well that's certainly something.

---MEANWHILE---

Zack and Paranoid, down in what seems like a lab (one the size of the upstairs room; is this a pocket dimension of sorts?), were discussing stuff.

"So what's the situation on the alloy?"

Zack was pleased to announce that "It's going phenomenally well; way ahead of schedule. We should be able to start producing as much as we want very soon."

Paranoid was pleased as well. "Awesome news, man. Anyway, I suppose I should-"

Zack stopped him "So what were you guys talkin' about up there? If Roxxanne's there, it must be important. And we know how she probably looks at me nowadays."

"Just some talk of the beast and some time-related gorilla. Nothing major."

"Nothing major!? Dude, you realize that I'll die as soon as that beast awakens, right? And it would take every bit of power I possess, including what descendancy I have?"

Paranoid was irritated at this constant pestering. "You DO realize there's forces even more powerful than Descendancy, correct?"

And now Zack was irritated, too. "So? And what if my other powers - latent or otherwise - cover for that?"

"Did you forget that if you die, they won't get thos-"

"You have dangerous powers too, dammit! INCLUDING Descendancy! If I die before it awakens, it awakens in you instead, which could be even worse! Are you that thick in the head!?"

"Thick in the- augh, why, you-"

"And let's not forget, all you do all day is stare into that damnable portal all day, longing for things to go back to the way they were! It's gone and over with, pal; it's not coming back. And don't even get me STARTED on that Black nonsense you're going on about! I DON'T CARE about something that's not even awakened in this timeline! I se-"

Paranoid had more than enough. "Just, shut up. Please. You're not making this any better."

Zack stopped dead in his words. Dead silent. He seemed to agree. But the thoughts just wouldn't leave him alone.

"Thank you. Listen. When you say you don't care about the Black, I don't care about the beast in the same way. And besides, we all have a common enemy that the blades will help against, and against our desired opposition. Don't forget that."

"...right."

"Alright. Now, I should be heading back up."

Zack couldn't let this thought linger much longer. "One last thing... about Roxxanne... what's your deal with her? Why let her in with little hassle?"

Paranoid... simply froze in place. "You said your heart would never waver away from... 'Her'. Even in the darkest situations (her death). From the way you're actin', you seem almost infatuated?"

"..." Paranoid was somewhat uneasy, but he knew exactly the reason why it seemed that way to an unknowing onlooker. "It's a lonely world... you know the feeling all too well, my friend."

Zack completely understood where he was coming from. "Yeah... it's hard being a lone wolf with few friends. I understand completely. I... almost feel that Roxxanne's a bit lonely, too... I could feel hints of it in the few moments I was around up there."

He, too, was glad to have reached a common conclusion. "Are we done?"

"Yep, that's all that was on my mind."

"Good. Well, see you in a bit."

Paranoid exits.

------

Paranoid gets back up to the main room, and instantly after he reaches the top; "Hey, I managed to get an awesome idea for a new blade from Roxxanne here. I'll tell ya about it later." Of course, Paranoid was instantaneously interested. "Oh really? Neat. We'll speak more about it soon."

Vas'ill continued, "Any further questions?"

Mecha: Proceed to massacare Planterror

Mecha uses REBALANCE, DARK STAR, the LANCE OF CREATION and MARK OF CHAOS (TZEENTCH, 100,000 DMG) on Planterror, in that order. Other lance targets include Mai/other and the MEGA-GOLEM Head. Healing target is Zerisek or the Spellthief if the other one's dead.

The vines on Plantera are usually easily cut. Thus, a ton of vines holding Planterror together were inadvertently cut when Mecha decided that having Suldaan with the Fire element active would be a perfect attack method. Of course, the vines quickly start burning on the severed areas, eventually reaching Planterror itself, giving it a nice char on its sides and bottom. Smells like roasted greens around here.

Spoils & Other Chargeables...
Lance of Creation (III) USING
Casts Genesis.
Genesis: Deals massive holy damage to 3 entities, heals allied entities. (greatly increased damage against groups. Groups only count as 1 entity.)
"The user raises the Lance of Creation, causing a massive white cross silhouette with wings to appear. It flies above the 3 targeted entities and obliterates the area around them, as well as the entities themselves. It then heals an allied entity."

Mark of Chaos {IIIIII} USING
Upon use of this spoil, choose one of the Gods of the Warp - Khorne, Tzeentch, Slaanesh, or Nurgle. Depending on the chosen god, this spoil will have different effects.
Khorne: Crits three entities' next attacks by filling them with bloodlust.
Tzeentch: Deal very high (100,000) damage to an entity by throwing a blast of Warp-fire.
Slaanesh: Heal an entity for a very high (100,000) amount by knitting together their flesh. Unfortunately, they also gain several non-gameplay-effecting mutations.
Nurgle: Infect an entity with a potent version of Nurgle's Rot. This blight decreases their attack by 25% and deals 20,000 damage to them per turn, lasting for 3 turns.

...Locket [III]
When used along with the Heart... (owned by W32Coravint), performs an absolutely massive heal on one entity. Otherwise, heals a moderately high amount to one entity.

Nice Fleece Blanket /IIIIIIII/
When used, it will both shield an entity for 2 turns, AND make all their attacks inflict Blaze for 2 turns.
Suldaan - Armageddon: {III}
Sends meteors down into a foe, or multiple foes. Deals massive damage to a lone target, but can also evenly split the damage between up to 10 targets.
"As the stars shine more brightly than usual, meteor(s) begin to pierce straight through the atmospheric layers of the earth like butter. They strike the enemy, and ravage them. Other than that, you can do whatever the dump ya want with the meteors."

Leinro Fiit - Rebalance: ^III^ USING
Buffs the attack, defense, and dodge chance of an ally, or debuffs those stats for enemies, for 3 turns. You get 5 points, able to be applied to up to 5 targets. Multiple points can be applied to the same target for greater effect. Each point increases stat adjustments by 5% each.
"The blade form of the weapon is raised. Five unstable, purple-pink beams emerge from the tip of the blade, flying in strange patterns as they travel to the target entity/(ies). As they land on their mark, the enemies affected feel badly weakened, while allies hit felt far stronger."

Ved Vozahnil - Dark Star: /IIIII/ USING
Deals high damage to a single entity, and inflict Deteriorate on them for 2 turns.
Deteriorate: Decreases attack, and deals damage over time to current and max HP.
‘The blade is leveled directly at the target, and a massive burst of raw negative energy flies clean out of the user's body, mind, and soul, through the blade, and shot out in the form of a lance, withering the target's willpower, essence, flesh, and innards as it slices through the target's face like a boat through water. The burst is said to relieve even the most extreme of stress from the user."

Support:
Sirplop (+2)
Piono (+1)

Everything has been moved to this GOOGLE DOC. Praise!
Rebalance used! Planterror gets an attack and defense debuff.
Mark of Chaos used! Tzeentch chosen. 100,000 damage to Planterror!
Lance of Creation used! 25,000 damage to Planterror, Mai and the GOLEM head. Spellthief gains 25,000 HP!
Another 20,000 damage to Planterror via burning for the third time this update.




The Itinerary:
>
AGs: Destroy Alpha's new bosses!
> AGs: Fight for entity advantage!
> AGs: Destroy the Godmodder!

> PGs: Summon more entities!
> PGs: Defend the Bosses!
> PGs: Fight for entity advantage!
> PGs: Defend the Godmodder!




[AG]
Zerikek is transferred to JOEBob.
The Spellthief waits for dop and misses its action.
The Venuzcopter stays idle.
The Artificial Guardian, Wastewalkers and the Mighty Danny DeVito all pile on the MEGA-GOLEM's fists, thus dealing a whopping 37,000 + 10,000 + fricking 120,000 damage!!
Danny DeVito is elited. Because I want it to be so.
J stays idle.
The Shield Priest shields Danny.
The Meat Shield pounds the fist, dealing 10,000 damage.

[PG]
Canovivibe stays idle, I assume?
Planterror, slightly pummeled, unleashes his DAMAGE MODE seeds on Mecha DarkSide and the Flesh Golem. If the owners (or anyone if they want to) manage to destroy these seeds before the next turn's EoTB, nothing will happen. If these seeds still stay alive, they will completely one-shot the entities they are attached to. Good luck.
The MEGA-GOLEM body stomps around, destroying the Venuzcopter.
The MEGA-GOLEM fists reach out to grab ten Wastewalkers each, reducing their numbers to seventeen.
The MEGA-GOLEM head fires lasers at the Spellthief, burning him and dealing 50,000 damage.

[GM]
The Godmodder is finally delighted with the chaos going on and decides to stand back for now and watch his minions obliterate the AGs.
+4 to all PGs, and a bonus +1 for organizing together and obliterating things.




Field Effects: Reign of the Vines (1/4 chance to summon a low PG vine enemy). Rocky Tomb (Any PG entity attacks have a 1/8 chance to stun).

[A] Earthheart: Dust Storm: 3/3. Razor Sharp Rock Spires: 4/4. Sink: 9/10 uses. Earthen Avatar: 5/5 uses. Summon Golem: 0/3 uses. Mountain Fortress: 6/7, 2/2 uses. Sanctuary of the Earth's Heart: 0/15, LOCKED. Held by Cyanogynist.
[A] The Living Flame: HOT PANTS: 2/2. Fireblast: 3/5. Smokescreen: 10/10 uses. Immolate: 5/5 uses. Raging Inferno: 4/8, 2/2 uses. Conflagration: 0/12, LOCKED. Held by Abeneautmal.
[A] Triton's Scepter: Seaspray: 3/3. Splash: 3/5. Waterwhip: 7/7 uses. Whirlpool: 4/4 uses. Tidal Wave: 3/8, 2/2 uses. Diluvium: 0/10, 1/1 use, LOCKED. Held by GoldenReady.

Zerisek, the Meme Lord: [AG] HP: DEAD!
Zerikek: [AG] HP: 3/3. Pseudo-Godmodder! (100 DMG).
Spellthief: [AG] HP: 300,000/420,000. 4/10 charges stored. Fire (3 turns).
Venuzcopter: [AG] HP: DEAD!
Artificial Guardian: [AG] HP: 80,000/95,000. Blood in the Snow [EE] (Has a 20% chance to freeze enemy on attack).
Wastewalkers: [AG] HP: 10,000/10,000. (x17). Warped.
Yung Venuz: [AG] HP: DEAD!
Danny DeVito: [AG] HP: 1/8. Cannot be healed. Gains 5,000 attack from every entity that dies from the point of his summoning. Current attack: 125,000. Barrier: 25,000/25,000 HP.

Battlefury13/Conderp: [AG-α] HP: 10/10.
Annis Valencia: [AG] HP: 20/20. ACTIVE. SHARD: The Universal Essence.
JOEBob: [AG] HP: 20/20.
Mecha DarkSide: [AG] HP: 130,000/130,000. 14/16 AP. 029/100 SOP. Lvl 5. Overwhelm (-2 AP/turn). DAMAGE SEED: 50,000/50,000 HP.
J: [AG] HP: 15,000/15,000. Hope: 0/10.
Shield Priest: [AG] HP: 300,000/300,000. Defender! Reinforced Barrier: 0/3. Obsidi-Steel Barrier: 0/7.
Flesh Golem: [AG] HP: 550,000/550,000. Meatshield. Regeneration: 0/2. Rage: 0/4. (10,000 DMG). Bodyguarding Shield Priest! DAMAGE SEED: 50,000/50,000 HP.
Prophet of Annihilation: [AG] HP: 100,000/100,000. Stuns enemies!
Wogly: [AG] HP: 250,000/250,000.
Benevolent Piono: [AG-B] HP: 40/40.

Roxxanne: [PG] HP: 1/150,000. INACTIVE.
Zetta: [PG] HP: 150,000/150,000. INACTIVE.
Grimsby: [PG] HP: 150,000/150,000. ACTIVE.
Mai: [PG] HP: RESPAWNING!/150,000. INACTIVE.
The Borg: [PG] HP: DEAD!
Canovivibe the Canoe King: [PG] 7 Canoes remaining. Canovivibe takes one damage per attack, but gains back twenty canoes when killing someone.
Planterror: [PG-BOSS] HP: 865,000/1,300,000. MODE: DAMAGE. Torn Thorns: 0/3.
MEGA-GOLEM: [PG-BOSS] Body HP: 500,000/500,000. Fists HP: 33,000/200,000. 200,000/200,000. Head HP: 375,000/400,000.


Godmodder: [GM] HP: 22/100.

Kayaws Emeralds: Owned by pionoplayer. Cooldown: 0/4.
Pineapple Device: Owned by Pricey12345. Cooldown: 3/3.
Contaminated Vocal Chords: Owned by greenpokeman2000. Cooldown: 4/4.
Uber Wrench: Owned by Redstonetam15. Cooldown: 4/4.
Giant Bat Wing: Owned by Sirplop. Cooldown: 4/4.
Atomic Gel: Owned by JOEBob. Cooldown: 1/7.
Central Processing Unit: Owned by GoldenReady. Cooldown: 4/6.
Crimson Skull: Owned by pionoplayer. Cooldown: 0/4.
Corrupt Tooth: Owned by Battlefury13. Cooldown: 5/5.
Nice Fleece Blanket: Owned by DarkSide. Cooldown: 4/8.
Medusa Head: Owned by GoldenReady. Cooldown: 1/4.
The Smooth Granite Pebble: Owned by W32Coravint. Cooldown: 3/3.
Akron's Core: Owned by GoldenReady. Chargeup: 11/12.
Crystallized Ki: Owned by GoldenReady. Cooldown: 0/5.
Anarchist's Cookbook: Owned by Hezetor. Cooldown: 5/5.
Ion Beacon: Owned by Emerald Mann. Chargeup: 0/4.
Scythe of (Eardrum) Death: Owned by Hezetor. Cooldown: 4/4.
Coral Riff Guitar: Owned by ConsumerOfAll. Cooldown: 4/4.
Lance of Creation: Owned by DarkSide. Cooldown: 0/3.
Sword of Destruction: Owned by W32Coravint. Cooldown: 3/3.
The Queener: Owned by Cyanogynist. Cooldown: 5/5.
Conga Drums: Owned by Hezetor. Cooldown: 3/3.
The Great Horn: Owned by Erelye. Cooldown: 5/5.
Heart...: Owned by W32Coravint. Cooldown: 3/3.
...Locket: Owned by DarkSide. Cooldown: 3/3.
Infinity Edge: Owned by Cyanogynist. Cooldown: 4/4.
The Golden Lute: Owned by insert_generic_username. Cooldown: 6/6.
Mark of Chaos: Owned by DarkSide. Cooldown: 6/6.
Buzzing Transistor Core: Owned by W32Coravint. Chargeup: 10/10.
Blah’s Power Core: Owned by Pricey12345. Cooldown: 8/8.
TerraWeather PDA: Owned by Battlefury13. Chargeup: 10/10.
Cursed Fang: Owned by TwinBuilder. Cooldown: 5/5.
MLG Fedora: Owned by Emerald Mann. Cooldown: 2/10.

 
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Blood: 380,000 (310,000 + 70,000 from borgkill [he had that much HP])
Dream
s: "online"
|slot one| Dream of Hilarity - Gain "Feeling Funny" buff, or give the buff to someone else, which gives you/ally a 33% dodge rate for two turns. 6 turn cooldown.| (source: benevolent clowns) on cooldown, 2 turns left.
|Slot two| empty|
|Slot three| empty|
|Slot four| empty|
Foodman 2 20/20 +1 W32 D O N E = )
steffan 19/40
7/7 ? +2 W32 USING!
NEW: huh? 1/?
Fred... 1/?
alright, Lets do dis.
Foodman 2 + Giving JOE a lot of money (from consumer) combine to be 44 charges. the charges convert into the energy of creation and crackle once, changing nearby vines into random objects, before floating down to my hand. I catch the energy
*a wisp of cyan light has formed. it looks like just one or two good hits will be enough to end it. its energy feels like godmodding, but... somehow not. Light of Creation 2/2 HP 1/3 me 1/5 Myself 1/7 I
and walk to zerikek. the energy envelopes my hand, and I press it to zerikek's forhead. Zerkek transforms!
Creation of light of kekreation:
Light of Kekreation 5/5 HP 1/3 me 1/5 Myself 1/7 I
Entity order: use hex of nickname on wall if still alive, else danny devito! "change" name to canovivibe the canoe king. if both are dead, nickname self.
any excess charge (probably about 4?) will go to boosting my blood ritual use later this post.
? Activates. a massive wall frame appears around danny devito. it will block all attacks on him.
A Wall
100,000/150,000 HP wall 0 ATK.
+3 consumer
celestial mirror && blood dagger && JOEs perception crystal && soulshard katana && technosoulblade ==TechnoRelease blade level 25 13/26

Gaia metal(earth-infused metal) && Liquid air(a special magical type of air) && Phoenix Flame(special fire) && Elemental Water(self explanatory) || Void Seed (void corrupts stuff) = Corruption of light lvl 12 4/13

((Gaia metal || mech frame) ++ machinery) && (Computer && time warp core ++cooling ++intelligence && assorted future tech &&Three laws of robotics = Post-singularity superintelegence )) || assembly line ++ balancing = Robotic Robotic robot assembly line assembly line lvl 20 4/21
whew, now for normal actions
hahaha no.
I swap from Dreams of Questionable Canonicity to Blood Claw for free using 'all friends here' [i think i called it that], deactivating the dream system. L. of creation better not die before I swap back!
I proceed to use >Blood ritual: use blood to upgrade yourself. stronger. faster. better.
bloodstains around the field glow bright red and start to levitate, coagulated or not. they fly to me and convert to energy. this is the blood I have gathered. much of it, explosively.
...
the blood coats my body and glows brighter, brighter, shining too bright to see. a bolt of white lightning strikes from the heavens. the realm reeks of vengeance.
the glow fades and I'm there, as before. however, 370,000 Blood has vanished into nothing, and there are 6 transparent wings on my back.
DETAILS OF 370,000 blood upgrade!
Blood wing X 2 20,000/20,000 HP slowly generates a shield for all the wings
White wing X 2 15,000/15,000 HP generates one White unit a round each. white units can boost damage.
Bone Wing X1 10,000/10,000 HP 1/4 skeleton wall protects me and my wings
Plant wing X1 0/0 HP unkillable 1/7 Regrow wings regrows all wings.
this isn't done yet- these are just the beginning.
end of 370,000 Blood upgrade
I then use Personality switch, removing my last 10,000 blood and returning dreams of questionable canonicity, deactivating Blood heal, weaponry from hexahedron, Blood ritual, and Improvise.
NOW for my normal action. I walk over to MEGA-GOLEM's weaker fist and start to stomp on it. this deals 0 damage. I then headbutt it. 0 damage. i then cast polymorph: object on it, which somehow works. it turns into a guy. I gasp in shock and leap forwards, whacking it with the blunt end of the soulshardpoweredsword, and knock them unconscious. I proceed to warp space, ending up in a room with a bed and a ton of blankets and 3 long soft pillows. I warp reality, changing the blankets to function as if soil and the soft pillows to consecrated soil. I levitate the blankets off the bed and toss the fist-man on it, before tossing blankets on it, one at a time. after a few minutes, the man awakens and starts to struggle his way out, so I stab him in the head. I finish pilings things on, and wait for microbes to devour him.
...
All Is Quiet.
...

after some time, theres a stirring in the pile. what? he should be dead!
the fist-man starts to climb out of the pile, shifting blankets and such. I grab a nearby pillow off the pile and prepare. his head pokes out and I swing, before slipping on a dish rug and barely managing to nick his head. the man stumbles and gives me a chance to regain my balance.
I take it and ready myself. the man regains his balance and stands fully out of the pile, and I gasp! its a zombie! his torso is eroded and stuff.
still, my will is "iron" ["actually soft pillow but this zombies weak"[my wills probably not that weak but eh]] and I toss the pillow, which soars through the air and whams into the zombies face. the consecrated soil properties weaken it and the zombie starts to fall down. not one to let go of an opportunity, I jump forwards, grabbing the pillow still stuck to the zombies face, and mash the A button the pillow into the back of its head. the zombie goes down!
I quickly start grabbing blankets and shovel them on him, one after another, but it barely takes the zombie 20 seconds to regain "consciousness", and it starts to climb out of the pile. again. I grab the nearest pillow and prepare. the zombie pokes its hand out and I leap on that part of the pile. the hand changes from just outstretched to the universal sign of "eff U good sir.". that is, an extended middle finger with most of the others disintegrated.
the zombie scrambles around and i remember that I'm not all that heavy.
this memory is brought forth by the zombie pulling itself up despite my weight. I soar back and skid across the apparently hardwood floor of the room before grabbing the nearest medium-sized blanker (like .5 M squared) with telekinesis, pulling it towards me. I then run forwards with blanket at my side and a consecrated pillow in my hand, and swing hard at the zombie!
its learned and raises its hand to block the pillow. not one to be deterred and with some experience in pillow-fighting, I hold the pillows impact-end (the side that hit the zombie) in place with my left hand and grab the side i swung by with my right, then proceed to mash the X button? the pillow into the zombies face. the zombie stumbles back towards the bed and gets struck by a ball of brilliantly glowing life energy
and
and gets struck by perceptual bursts
and
and feels the world shatter
and
and
and
and I leap towards him [ huh, that was weird] and overHEad sMASh him with the pillow, but his left hand blocks the blow. I turn and swing again. he blocks it with his right arm, but the momentum causes to turn instead of stoping and the pillow strikes him in the back. the zombie staggers again and I whack him back with the pillow, back to the bed, but he's still upright! the blanket from oh-so-long-ago flys forward and whacks it in the face. the zombie can't see and goes down. I toss blankets on it again while saying "Stay down!" and it is buried.
...
It. Gets. Back. Up!
why won't it Tomatoing stay down?
the zombie... sigh... gets up and claws its way from the pile. I don't know where its coming from and it claws my leg. Drat!
______/\___
____ V
???
???

in another world, at a circumstantially simultaneous "time", a person fights his friend in a game, with pillows. this person decides their friend is being too un-killable and bull:red:s up "life-energy charged pillow smash" in hopes of it doing something.
the friend proceeds to say it has annihilated its arm. the first guy is happy!
______/\___
____ V
???
???

the JOE sense his alternate self and gathers life energy into the pillow, waiting for the zombie to rise. he proceeds to swing, HARD, with the gathered life energy. the zombies arm disintegrates.
This attack SpLiTs In TwO fOr TiMe ReAsOnS.
Overkill goes to healing the dannydevito wall, then goes to megagolem head.
 
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Store notice:
Guess what guys! I'm a Beta+ Godmodder now, my shop is no longer selling artifacts, instead, I'm selling Terror mobs. Thanks to the status of Beta+ that I have obtained this round, I can do that now. No more overly complicated artifacts, now you just get slightly gimmicky but dangerously powerful entities instead. If you want to get one of the super complicated artifacts or a different result from the 50, just let me know and I will make a note to give you something different for your 50.

50/???
22/50 for the whirlwind
9/50 for pantslife
Elements' Malice AND status effect amplifier 11/15
Mass Dream-struction AND infinite duplicator rack = Perpetual Lucidity 5/18
Thirty Birds with One Stone AND Exterminatus Bomb = Thirty Birds with One Exploding Freakin' Stone 5/21
+1 to goldenready, nemean lion and pricey

Brownstone Dust AND Adamanthrillium = Bronzethrillium 3/6

Brownstone Dust: despite being a rather dull shade of brown, it combines thte functionality of redstone dust and glowstone, shining bright enough to be a proper light source at the same time it powers electrical and pseudo-electrical devices.
Adamanthrillium: Another super metal, with the combined strength of mithril and adamantium. Pretty straightforward.

Bronzethrillium: Its function is pretty straightforward. It can power machines like redstone, light things up like glowstone, and do whatever mithril and adamantium can do. Except, using the power of HIGH LEVEL COMBOBs, it has advanced machine dismantling due to its redstone side fusing with high power and some control over flame, due to advanced glowstone.


Bid progress: (note, if you have more than 50 points here, you will only have 50 subtracted from your score. If nobody has more than 15 points, NOBODY wins)
darkside: 62
Cyan: 60
Sirplop: 23
Pricey: 21
nemean lion: 18
Abeneautmal: 17
Redstone: 15
Goldenready: 15
battlefury: 5
kelvin: 1

Favors owed:
Goldenready (Continuous +1 application)
Abeneautmal
Cyanogynist
Darkside

I'm really tired at the moment, so no super cool attack, instead I just take my godmodding and super charge energies all up in one massive knot, which I twist in the air over my head. I then throw this knot at the MEGA GOLEM's head, which finds itself tangled up in the knots.
I then activate the knot, which begins spinning rapidly, tumbling the head all about on the interior, taking damage every time it bashes up against the highly caustic edges.
And then I get bored of writing this attack and just have the whole thing explode.
 
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This is you on shipping.
Crack The Sky: /3/3\
Jormungandr/Destiny's Call: <5/5>
The Queener: [2/5]
The Infinity Edge: {4/4} USED!
Runes Stored: no
Chorus Mortis: (4/4)


+3 to CobaltShade

Shield of the Godslayer [GS]: 45/100
Revenge of the Mercenary System [LEVELING SYSTEM]: 34/50
The Second Verse [SR]: 1/50

T.I.M.E. F.C.U.K. (Level 10) && Meta Titan Essence = C.A.N.O.N. F.C.U.K (Level 22) (16/23)

Stands for Corrupted reAlity NavigatOr's Nuclear First-Class regorillaery Kit. Basicaly the TIME FCUK but on steroids, and does the opposite of ungorillaing time now.

Defective Game Grid Token (KoL) || FDKOL Fire Axe (KoL) = Grid-Axe of Loathing (Level 14) (6/15)
You acquire an effect: Video... Games? (duration: 5 Adventures)

Stack of Empty Bullets || (Silver Bar && Wood && Hard-Light Plating && Kryptonite Ingot && Yellow (don't ask why) && Vin Diesel (again, don't ask why) && AIDS = Multi-Purpose Bullets (Level 23) (4/24)
It revolutionizes the world of bullets; made from silver, wood, light, Kryptonite, yellow, Vin Diesel, and, most importantly, AIDS. Too many times have people been shot only to recover and live a full life. Multi-purpose bullets will bring that to an end. These bullets can stop vampires, werewolves, evil sentient shadows, Green Lantern, and Superman...if they so happen to exist and so happen to be attacking you or you so happen to be hunting them. Also, you can throw them if you don't have a gun, as they have explosive tips.

(Greater Knowledge Titan Essence && Ultimate Wad (KoL)) && Tai Lopez Splinter Timeline Soul Cluster && Essence of Lamborghinis && Essence of Memes && (Package of Explodium && Hot cluster (KoL)) || (Meteor Staff || Spell Tome && Time Magic = Meteoric Adaptive Spelltome) = Wrath of the Lamborghini (Level ?) (2/?)
A tome that summons exploding Lamborghinis from the sky. Also contains KNAWLEDGE, and lots of it.


--Spellthief (SUMMONED)
HP: 420,000
Attack: 30,000
Active: Sappin' Mah Knawledge - Up to 10 charges stored. Can copy one active and passive ability. For actives, 1 charge used per 1 charge on the active. For passives, 1-5 charges used based on the passive's intensity (the GM decides). The copied abilities can be swapped out with other ones of the same types.
Passive: Greater Focus - While not attacking or using Sappin' Mah Knawledge, the Spellthief gets double charge speed for Sappin' Mah Knawledge.
Passive: Salt Level Stabilization - Sappin' Mah Knawledge can't copy Skirmish Maneuvers entities' actives and passives.
----
Entity Actions:
Spellthief and Venuzcopter tag-team Planterror.
----
Fade pulls out a pair of TropeCo extra-strength shipping goggles out of his backpack, and wears them. He watches Roxxanne, Alicia, Paranoid, and Zack's interactions using the Replay system, and prepares for someting.

Fade pops in next to Zack.
"Calm the eff down bro. As long as you're not Unsung, you won't be a candidate for the next african-american. Clearly you have Descendancy, so you're safe."

He pops out, then reappears next to Roxxanne.
"Apparently, immediately before I went here, you basically said that you wanted Alicia. Oh, the shippers are gonna take that out of context real hard. Which ship name do you like more, Alicianne, or Orocia?"

He reappears next to Alicia.
"Apparently, immediately before I went here, Roxxanne said that if she were of age, she'd be all over ya. Luckily, this grey guy I just stumbled upon has a couple of time alchemies. Which do you like more, Alicianne, or Orocia?"

He reappears next to Paranoid.
"And so, Roxxanoid was born. Roxxy was always the center of attention."

And finally, next to Xtrullor.
"CAN Y(/)U HELP A gorilla (/)UT AND JUST ST(/)P? I CAN FEEL THE TUM(/)RS GR(/)WING (/)N MY BACK. THIS IS CANCER."

Xtrullor slaps the shipping goggles of Fade's face-analogue.
"Jeez. It's not my fault. I've spent most of my life on Tumblr: the Planet. Shipping always comes naturally for me."
----
The Earthheart pops an Earthen Avatar to the Flesh Golem.

Xtrullor casually slashes the Damage Seed off the Flesh Golem with the Infinity Edge, infinite times. Overkill goes to the Mega-Golem's weaker fist.

Xtrullor tosses Canovivibe a Psy-Godmodder plushie, then it suddenly hits itself with it. And it explodes in its face.
----
My inventory, project and Arena Cue can be found here.
 
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The young man decides he needs to do whatever it takes. He runs towards Danny DeVito with a Dagger of (Relatively) Pure Iron. If he somehow gets past the barrier, he stabs Danny in the shoulder with it. If he encounters the barrier, then he switches to the Entropic Sword to attack the barrier.

The Bowling Ball was my fifth Infuser Alchemy, so I assume it was instantly completed.

Alchemy 1: Dagger of (Relatively) Pure Iron ~~~ Loom == Hemalurgist's Hood (Level 0, 1/1)

Foreshadowing of what I'm going to do.

Alchemy 2: Entropic Blade && Spectre Sword= Entropic Spectrus Sword (Level 8,3/9)
Alchemy 3: Lightsaber||Antimatter=Antisaber (Level 11, 3/12)
Alchemy 4: Spellbook||Handgun=Magic Pistol of Magic (Level 14, 3/15)

+3 to Emerald Mann

Charges:
1: 10/50 (+5 from GM)
2: 4/50
3: 4/???
 
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==> Seeker; Back away slowly

I back away slowly, then much faster, staring fixed at the torus-like creature. The Wogly rotates right a quarter turn, then left three times around, and the area of the universe around it becomes just a bit less real. The Planterror is, unfortunately, still within the area the Wogly is eating away at. "Here? How here? Why would anything like that be here?"

Wolgy Stats?

Durable: The Wogly is a living vessel for an infinite void, and also somewhat rubbery.

Hole in the World: While the Wogly is physically weak, and slow moving, it's quite terrifying for how it passively saps the integrity of those nearby, leaving them flimsy, and less 'real'. Any entity interacting with the Wogly, or especially the void inside the torus, risks suffering a debuff, becoming comparatively flimsy, or even outright imaginary.


==> Fight a safe distance from that empty thing


I just atop the MEGA-GOLEM's head, taking out a jackhammer, and powering it with the Storm Lord's Seal. "Despite what some would tell you all stones must be broken, someday."

Alchemiter:
Mourning Claws && Heliotrope Talons of Lightning= Claws of Somber Lightning (Level 15) 6/16
Shattered Sburb Disk || Blank Notebook = Scratch Note (Level 20) 5/21
[PG] tag && [AG] tag || Sword && Blank Spellbook = Any Warlord's Guide to Black Magic, Destruction and Chaos (Level 15) 4/16


Inventory:
Storm Lord's Seal
Coat of the Witch's Son
Mourning Claws
Beastmaster's Burning Heart
Heliotrope Talons of Lightning

Charges:
Leviathan and Behemoth's Embrace: 26/50 (+1 from Piono)
New Charge: 15/100

Support:
Piono (+3)
 
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Nihil Novi 33/100

I take assists for something. (Possibly another entity summon) 10/25 +1 from piono

My own thing (LEVELING) 4/50

Protective Armour && Super-powered Silver && Anti-Status Effects Gem && Blessing of the Silver Guardian = Silver Guardian's Protective Armour [EE] 29/30 (Counts as Level 25) (Part of the Anti-Power Creep set. The Armour can give a Entity 25% Damage Resistance to anything and 25% status effect resistance (including XBONIC Plague) for 2 turns and has a cooldown of 3 or 4 (Level 25 Alchemies usually has a post cool-down before use but this will be longer))


Current Saga: I do believe that Canon is dead. (Possibly the final saga before the last act begin)
Current Arc: Jungle Madness (Ended Arc: Harlequin)


Before Action/RP Trash: Ehh?


Action: I fire my Pineapple Device at the face of the MEGA-GOLEM before I use my Runepaw's Gauntlet to generate some runes.

Zerisek got gud...

Zerikek has been sent to JOE and has been evolved as well.

The barrier priest generates the barrier on Danny DeVito (or the Light of Kekreation if Danny is dead).

The flesh golem I have called gives a thumb's up at Xtrullor for saving it from getting eaten alive by an Damage Seed which has been spat before it punches the MEGA-GOLEM's fist. (or the MEGA-GOLEM's head if the fists has been destroyed)

+1 to piono, W32Coravint and Thartler

Support me if you want.

Blah’s Power Core. Cooldown in turns: 4/8. [SPOIL OF WAR]
Pineapple Device: Cooldown in turns: 3/3 (USING). [SPOIL OF WAR]

Scythe-blaster of the moon dragon. CD in Turns: 0/3 [Level 50]. It can be used to slice a target for high damage or it can be also used to heal a target for a high amount.

Magic Charge Pendent. Charge storage: 9/10 charges (charges every turn). [Level 50] If I use it on a foe, it deals lots of damage but weakened when if I use it with 1 lesser charge

Sword of Git Gud (Known as SoGG) CD: 2/2 [Level 25] Charge: THE MINI RECKONING 5/7 (You must use the Weapon 7 times to activate this charge)
Fully Charged Runepaw's Gauntlet CD: 2/2 (USING) [Level 25] Current Runes: 8/25 Ice, Ice, Fire, Fire, Shadow, Light, Thunder, Shadow.
Storm Firey Bullet Blaster CD: 2/2 [Level 25] Has the 20% chance of Burning or 5% chance of Napalming (Stronger version of Burning)
Liquid Death [Level 10]
Rust [Level 16]
BSU Flame Blaster CD: 2/3 [Level 25] This flameblaster can instantly cause a high damage burn for 2 turns with a cooldown of 3 turns.
Curse of Fates and Death CD: 0/1 (In turns) [Level 25] Causes 1 to 3 random Status effects that are randomized including Gravcrush, XBONIC Plague and Mark of Dog

Super Deal With It Glasses [Level 7] (NERFED DUE TO CURSE OF REPETITIVENESS)
When the Gauntlet has been used, Generates up to 3 Runes per Action or (1 to 3 Runes per Action This is Random you know.) Also, It can hold up to 25 Runes (Ooh that's cool! but sometimes can be one of the most powerful Level 25 Items in the game due to these)

Fire: Deals very high damage to the enemy when used, low chance of burning.

Heal: Heals the ally for much more HP when used.

Damage: Deals heavy damage to the enemy when used.

Ice: Deals high damage to the enemy when used, high chance of freezing. (Can be used on stupid high-damaging entities and some power-creep entities)

Thunder: Deals medium damage to 3 select enemies when used, medium chance of paralysing.

Light: Deals high damage to the enemy or heavy damage to the dark/shadow enemy when used.

Shadow: Deals high damage to the enemy or heavy damage to the light enemy when used.

I know the Light and Shadow Runes can be pretty complicated but here are the buffing Runes

Attack Buffer: Gives 25% Attack increase for 3 turns when used on the ally.

Defence Buffer: Gives 25% Defence increase for 3 turns when used on the ally

Dodge: Gives 25% Dodge Rate for 3 turns when used on the ally.

MLG (I cannot think enough MLG Stuff...): Deals extreme damage to the enemy (massive damage to 2 enemies or very high damage to 3 enemies) and reduces 25% Attack, Defence and 25% Dodge on the enemy it inflicted (10% All stats on 2 enemies and 5% All stats on 3 enemies) or heals the ally for so much HP and gives 25% Attack, Defence and 25% Dodge on the ally. 1/100 chance of creating the rune also, it is extremely rare as well (probably for balance reasons)
 
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OOC: Whew! Coming back to active duty!

Action:

>Don, Act 2

I finally place Follow My Lead on my face. No one took the time to see my face before, and now no one will for a very long time as the mask slips perfectly on. My new mask is the shape of an ordinary comedy mask, but is crafted from a dark blue metal covered with a network of accenting cyan circuits. Once secured, it begins a transformation not unlike that from the movie The Mask, but much calmer, and with a blue rather than green tint. With the final spin, my outfit is complete. I now wear a light blue pinstripe suit with all the powers of my old alchemies seamlessly integrated. On my face, the mask remains, now under a navy blue fedora with cyan trim. After casually adjusting my now fancier Gloves of Mind, I pull out the Rock of Ages, which now appears to be a stylish pocket watch.

>Begin

I click the button on the watch, and time freezes. Sort of, anyway. For everyone but the godmodder, everything gains a faint blue tint and finds themselves unable to move. I move unhindered by my subjective time manipulation, and in my new suit, I even have a little more spring to my step. I walk towards the Flesh Golem without a care, my mask displaying its ever proud grin, as if I am gloating at everyone's inability to move. I come to a graceful stop, and stare at the Damage Seed.

>Draw x3

I cross my arms and reach into my suit. After a moment, I grab something and slowly pull it out.

A hatchet three times my size and a knife as big as my head slide out from the suit. Then a particularly vicious looking sniper rifle pops out from my back and mounts itself on my shoulder, with a scope folding out over an eye hole in the mask.

Coincidentally, my mask looks even more gleeful than before at the moment.

>Damage the Seed

Before I even begin to pull back to launch the hatchet or knife, the sniper rifle flashes bright blue and shoots a bullet so fast that when it pushes the air out of the way on its path to the Damage Seed, the force of the air coming back together is so great that it actually generates light. In effect, after the Damage Seed takes the bullet collision, a line of light tracing the bullet's path appears. A moment after that, the Seed is hit by the resulting shock waves and heat.

Then three more shots ring out in the time it takes me to launch the knife.
Another five go off as the hatchet is flung past the Seed.
Ten more puncture the seed as the knife reaches mach twenty while it severs the vines attaching to the Flesh Golem with surgical precision.
Another twenty find impact before the hatchet slams into it from the other side and knocks it into the air.

And then two more shots hit each weapon so perfectly that they are both redirected through the air in symmetrical arcs that then split the seed into fourths. Before the seed can separate into these discretely obliterated pieces, however, the sniper follows up with one shot for each, making dust out of the seed.

The sniper rifle then folds back up into my back without a trace, and like boomerangs, the knife and hatchet hurtle back into my hands. From there, they are skillfully slid back into there paradoxical places.

Time resumes, and the Flesh Golem is freed.

>But just in case

Yes, just in case the Damage Seed is too resilient for the above to finish it off, I also go ahead and activate all five of my elemental alchemies simultaneously. The result is a distortion field centered on the Seed that splits it across infinite dimensions of space and infinite timelines, while also voiding its existence entirely, psionically pulling it apart, and magically draining it of its life forces. However, the combination of all of these elemental manipulations coinciding is far to strong for reality at the focus point, and actually punctures a hole straight through the fabric of reality. The hole takes the form of an unfathomable paradox, being simultaneously all colors and none, massive and inconspicuous, and volatile and orderly. The hole immediately devours the Seed in order to close itself, launch the seed into an unknowable and infinite void many times more terrible than the normal void between universes.

You see, the Damage Seed is trapped in the Void of Angsty 14 Year Old Power Fantasies. Forever.

Alchemy:

Whip || ((((A Rotten Egg || Rock of Ages (this is a level 10 enchant, just to make determining the level easier) == The Egg Timer) && Bomb of Absolute Concatenated Overpowered Nullification == Ill Timed Breakfast) && Miniature Green Sun == Green Eggs and Bam) && (Ruby ++ Time == Time Crystal) && (Emerald ++ Space == Distortion Gem)) = Dominion [Level 25 3/26]

The Monado III (Xenochronicles) && Windshear (Skyrim) && Biggoron sword (Ocarina of Time) && Lightsaber = CitruShears [Level 14, 12/15]

(A black and purple umbrella || [Laser Gun || (Fission Reactor && Fusion Reactor && Miniature Star && Fusion Bomb)] && x5 Remote Controlled Attack Drone && Jetpack) = Doombrella [Level 25 9/26]

In that case ==> Rapier || (Quantum Computer && Schrödinger's Cat && Quantum Foam (I'd recommend looking this part up) && Neutron Degenerate Matter) = Reality-Ravaging Rapier [Level 20 2/21]

Charged Inventory:
The Living Flame: Hot Pants II; Fireblast IIIII; Smokescreen ()()()()(); Immolate ()()(; Raging Inferno IIIIIIII (); Conflagration IIIIIIIIIIII (Raging Inferno MUST BE USED!); Information on attacks will be provided here on turns TLF is used. It otherwise grants small fire-based damage bonuses to attacks where applicable (ie. melee strikes).

Charges:
22/100
3/50 Keyboard Cat
23/50 Countered

Assists (Currently working on Pionochain):
+1 Sirplop, +2 Consumer
 
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Slot 1
Glitchy USB From A Different Timeline && (Standard Battle Android && Glitch Essence) && (Corrupster USB && HxD USB) && MetaCuil Abstraction Device = Battle Gynoid EXE 5.0.7 (Level 22, 10/23)
A girl who may or may not be oddly familiar to some of you, upgraded and in battle android form. In a still coherent looking but glitchy form, she seems to be able to corrupt anything she wills into glitching into something entirely different. She can also be meta as heck.
Slot 2
Mirei Hayasaka (Idolm@ster Cinderella Girls) Figurine && Standard Battle Android && (Metallic Robot Left Hand && Eternal Singularity (Avaritia: Eternal Singularity mod) && MIniature Energy Sphere Generator) && (Metallic Robot Right Hand && SCP-2207 && Extensible Claws && Essence of the Elemental Planes) = Battle Gynoid Mirei Hayasaka (Level 20, 21/21) (+1 from Pricey, +3 from Cyan)
Ace of Swords Card && Hungry Node && ME 16384k Storage Cell && Spellcard Template = Ace of Swords 「Digitizer」 (Level ?, 1/?)
A Rider-Waite Ace of Swords card. It stays perfectly flat regardless of any force applied to it. When it hits anything with sufficient force, it sucks in matter around it and stores it as data, which can be read with any matter-data conversion tool.
Slot 3
Kagerou (Kantai Collection) Figurine && Standard Battle Android && Quadruple Cord Attachment Points && ((SPAMR Launcher (MineFactory Reloaded) && Chemical Thrower (Immersive Engineering)) && (Double Compressed Torcherino (Torcherino) && Augment: Space-Time Flux Unifier (Thermal Expansion) && Overclocker Upgrade (IndustrialCraft^2))) = Battle Gynoid Kagerou (Level 25, 10/26)
A 1:1 scale gynoid of Kagerou from Kantai Collection. In addition to her standard weapons in her remodeled form, she has four fully controllable cords extending from her back that can connect to various weapons, one of which is permanently connected to a rocket launcher that fires chemical-spraying rockets. I don't even know how she stays upright, she just does.
Slot 4
Ibuki Mioda (Super Danganronpa 2) Figurine && Standard Battle Android && (Electric Guitar && SCP-219) && 10x USB Port Array && ((Energy Condenser (Equivalent Exchange 2) && Metal Former: Wire) && Handless Robotic Left Arm) = Battle Gynoid Ibuki Mioda (Level 20, 10/21)
A 1:1 scale gynoid of Ibuki Mioda from Super Danganronpa 2. Her left hand is missing, in its place a large amount of wires of all types that she can extrude infinitely at will. Connected by a fully controllable wire next to a series of inset USB ports on her right shoulder is a custom electric guitar, which can produce resonant frequencies of literally any material and even multiple materials at once and direct them at a specific point. She also can stay upright despite having several meters of wire and an electric guitar attached to her. Don't ask how.

Charges
Project Factory (16/100)
Project Nuke/Main.java (17/50)

Project Animebot Replacement Service/vocaloid/YuzukiYukariV4.java (7/50)
+3 JOEbob
Project Factory Bid - REMINDER THAT PROJECT FACTORY IS STILL A THING!!! GIVE ME YOUR ASSISTS IF YOU WANT STUFF!
Cyanogynist (22)
Pricey12345 (19)
Battlefury13 (12)
teag2 (6)
Hezetor (5)

Feel free to bid when editing your posts. I will edit them into this post.
 
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The Annoyance: 60/150 (+1 from Tazz)
Glass Cannon: 6/50
Brick Wall: 6/50
+2 Sp33d0n, +1 DCCCV

Oh hi there Spellthief. You seem annoying. Not as annoying as the 150 I'm doing, but annoying. Enerald uses the Ion Beacon on the Spellthief

(Glowstick&&Lightsaber)&& Master Sword && Heavy Claw (EBF) = Explosive Laser Sword Gun Thing. 9/13
It's a Heavy Cannon thing, with a lightsaber bayonet attacked. Simple enough.

(Sword||Spellbook=Runic Blade)&&(Shield||Pureed Diety=Shield of Divinity)=The Magic Yin-Yang: 3/16
It's a set consisting of a Sword enchanted with Arcane Magic, and a shield imbued with Divine Energy

A sword && Something that's not a sword = Random Object-Throwing Sword: 3/11
It's a sword that has the ability to create random objects from itself. After being used, the random object disappears

Bow||(Twin Daggers&&Divine Energy)=Palutena Bow: 2/13

Enerald looks at Roxxanne curiously "I don't really have a job. I don't require food or anything anymore, and I spend all my time on the internet. I do serve as tech support sometimes though. So, anyways, have fun murdering some opponents while I call down a laser beam from the heavens on them."
 
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Hm, I wonder... making alchemies is definitely getting to be... bland for me. Too uninteresting, and too easy to make (as evidenced by some of us having upwards of 40), albeit they take ages to complete... and they can feel pretty useless and all... hm...

Forging...

Slot 1: Empty... what a shocker for me.



Slot 2: In Progress

An unknown person walks up to the Alchemiter to create something... presumably in the stead of someone else...

(Ring of the Dragoon Shards (Lv. 10) && Relic Repair Bots = Ring of the Dragoon (Lv. 10)) && 7 Crystal Stars && 7 Black Soul Gems = The Unrealistic Approach (Lv. 19, 10/20)

This dangerous ring, combining the immense power of the Seven Crystal Stars, and the equivalent of 7 Human SOULs, manipulating reality constructively and destructively, and heightening one's own soul power has never been simpler. The wearer of this knows their full extent of their power reserves, but only as they wear this ring they finally are able to unleash everything they have. What the wearer gains from this is directly dependant on how strong their soul is, what their full potential is, the abilities they have... the whole nine yards, really. However, while the power of almost all of these is additive with power, the strength of the soul is the multiplication factor for all of it. So a normal human would have a multiplicative factor of 1; a normal Darkone, 1.5; and a being without a soul gets nothing out of it.

The souls used in the recipe are transferred over to the Crystal Stars; the Diamond, Emerald, 'Gold', Ruby, Sapphire, Garnet, and 'Crystal' stars; one for each, the power of the stars sealing them inside with extreme power, essentially making them a part of the stars. All of the souls were also seemingly willing to do this, none of them struggling to get out of their crystal prisons. They also made great failsafes; impenetrable on the outside, and one could only drain the power that flows out of the star's borders anyway, even with an immense understanding of magical and/or technological knowledge, making extracting the souls from it nearly impossible. And let's not forget the wielder of the ring will be watching over it constantly as to not let it fall into the wrong hands.

Thanks to the fact that a now repaired Ring of the Dragoon is the base of the recipe, the wearer will be able to turn into a dragon[kin] at will.

Slot 3: Empty...


Slot 4: In Progress
Imagine Dragon (Lv. 10) || Phase Knife && Murasama (MGR:R) && (Fiery Greatsword && Flame of Oblivion = Ravaging Inferno) && (Frostbrand && Void Fang && Kernel of Reality = Dimensional Freeze) && A Lead Copy of The Axe = Armament Obliterator (Lv. 17, 11/18)

This time, it should work.

An impossible weapon to lock blades with, the Armament Obliterator was made for it's purpose; destroying armaments. Be them Draconium, Nothinium, or even Divinium, this blade gets the job done. However, given DtG's nature, it's unlikely to do that to Alchemies that are not in a PvP match. That would be cheap. And even then, it would only likely break them a bit, requiring multiple hits to destroy... temporarily.

Getting hit with this weapon either way would likely make normal weapons and armor just... fail and break. However, it seems like that's it's only purpose; the various deep, sharp grooves in one side of the blade and the smooth, blunt opposite side of the blade make it easy to, say, lower attack and defense of the opposing entity, but otherwise it's a weak weapon.

Charges...

Charge 1: Unrestricted

The Beginning of the End(100/150) [ALCHEMY]
2/3rds of the way there, bois!

Charge 2: 50-point cap

Frostbite (7/50) [ENTITY]
Hell froze over.

Charge 3: 50-point cap

Another thing (2/50)

Entities...

Mecha DarkSide
000/100 SOP. Lvl 5.
130,000/130,000 HP. 16/16 AP (3 Regen). 0/5 UP.
1 turn respawn time.
Current Ability List: (1/4 Passives, 1/4 Skills)
-Mecha Claw S I: Rend the target with a large, metallic claw. Your attack deals 1.25x more damage to foes under 20% HP. 4 AP.
-Overwhelm P I: Your body cools as fans turn on and your plates harden, allowing you to take 0.9x damage from foes under 50% HP. 2 AP/turn. Off.
GM Formats and Stats (updated regularly by me)
Mecha DarkSide: [AG] 130,000/130,000 HP. 12/16 AP (3 Regen). 029/100 SOP. Lvl 5. Overwhelm. (-2 AP/Turn)

Actions...

Zack's response to a multicolored man(?) appearing out of nowhere was simultaneously shocked, confused, and annoyed. "One, how'd you get in here? Two, u wot m8? Did ya even listen to the conversation at all? I couldn't care less about what this 'african-american' is doin'.

Also, what's with those goggles? They look ridiculous."


I mean, at least he was decently relaxed about this.

Paranoid's response was much worse, though, as the sight of one of the more feared deathstares was burned into his brain. You could just tell that if it wasn't for the anti-violence field, he'd gladly rip Fade and that little quip of his to shreds. Or just punch him in the face really hard and be done with it. Either way, seems like Paranoid isn't fond of 'jokes' like that. And while Zack was trying to find a reason to care about the quip, he couldn't.

Mecha decides that Planterror can screw itself, as evidenced by a giant metal middle finger falling on top of its bulb. Don't really know what that was about, but ok. Doesn't help that it exploded on impact. Violently.

*Threshold reached for BOSS: Planterror! (After this attack, no doubt) (162,500+ DMG)

And if that wasn't enough, now a seed was flying towards Mecha. Thankfully, he uses Suldaan's ARMAGEDDON, sending a ton of blazing meteors down on top of it; enough to remove it from existence. Or at least, bury it under a pile of burning rocks.

*DAMAGE SEED killed!

(Come on, it totally is at this point)

To add insult to injury, he then uses Ved's DARK STAR, forming a spear of negative energy (somehow, despite being an unfeeling robot) before rushing into the damaged MEGA-GOLEM fist and impaling it. This probably kills it. In which case...

*MEGA-GOLEM Fist killed!

Next turn, the SOP gains from kills should be set in stone.

Spoils & Other Chargeables...
Lance of Creation (III)
Casts Genesis.
Genesis: Deals massive holy damage to 3 entities, heals allied entities. (greatly increased damage against groups. Groups only count as 1 entity.)
"The user raises the Lance of Creation, causing a massive white cross silhouette with wings to appear. It flies above the 3 targeted entities and obliterates the area around them, as well as the entities themselves. It then heals an allied entity."

Mark of Chaos {IIIIII}
Upon use of this spoil, choose one of the Gods of the Warp - Khorne, Tzeentch, Slaanesh, or Nurgle. Depending on the chosen god, this spoil will have different effects.
Khorne: Crits three entities' next attacks by filling them with bloodlust.
Tzeentch: Deal very high (100,000) damage to an entity by throwing a blast of Warp-fire.
Slaanesh: Heal an entity for a very high (100,000) amount by knitting together their flesh. Unfortunately, they also gain several non-gameplay-effecting mutations.
Nurgle: Infect an entity with a potent version of Nurgle's Rot. This blight decreases their attack by 25% and deals 20,000 damage to them per turn, lasting for 3 turns.

...Locket [III]
When used along with the Heart... (owned by W32Coravint), performs an absolutely massive heal on one entity. Otherwise, heals a moderately high amount to one entity.

Nice Fleece Blanket /IIIIIIII/
When used, it will both shield an entity for 2 turns, AND make all their attacks inflict Blaze for 2 turns.
Suldaan - Armageddon: {III} USING
Sends meteors down into a foe, or multiple foes. Deals massive damage to a lone target, but can also evenly split the damage between up to 10 targets.
"As the stars shine more brightly than usual, meteor(s) begin to pierce straight through the atmospheric layers of the earth like butter. They strike the enemy, and ravage them. Other than that, you can do whatever the dump ya want with the meteors."

Leinro Fiit - Rebalance: ^III^ DEBUFF ACTIVE
Buffs the attack, defense, and dodge chance of an ally, or debuffs those stats for enemies, for 3 turns. You get 5 points, able to be applied to up to 5 targets. Multiple points can be applied to the same target for greater effect. Each point increases stat adjustments by 5% each.
"The blade form of the weapon is raised. Five unstable, purple-pink beams emerge from the tip of the blade, flying in strange patterns as they travel to the target entity/(ies). As they land on their mark, the enemies affected feel badly weakened, while allies hit felt far stronger."

Ved Vozahnil - Dark Star: /IIIII/ USING
Deals high damage to a single entity, and inflict Deteriorate on them for 2 turns.
Deteriorate: Decreases attack, and deals damage over time to current and max HP.
‘The blade is leveled directly at the target, and a massive burst of raw negative energy flies clean out of the user's body, mind, and soul, through the blade, and shot out in the form of a lance, withering the target's willpower, essence, flesh, and innards as it slices through the target's face like a boat through water. The burst is said to relieve even the most extreme of stress from the user."

Support:
Sirplop (+2)
Piono (+1)

Everything has been moved to this GOOGLE DOC. Praise!
 
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Sniper Armor, lvl 3, incerases accuracy of guns
Empire Earth IV, lvl 3
Disassembly,lvl 5
Thunder Stone (lvl 5)
Transformation Stone (lvl 5)

Two Handed Axe, lvl 7
Typhoon Sniper (lvl 7)
Matlera Hook (lvl 9)
Sol's Twig (lvl 10)
Angelic Longbow (lvl 10)
Demonic Recurve (lvl 10)
Thunder Essence (lvl 15)

Power Ranger Armor (lvl 15)
Balladina's Poisoned Longsword (lvl 25)
Ultimata Drain Rifles (lvl 26)
Bold is for crafted items
Italics is for gained from other things (like steal...)
Underline is for found items via charges
Purple: Lvl 1-5
Blue: Lvl 6-10
Light Blue: Lvl 11-15
Green: Lvl 16-20
Yellow: Lvl 21-25
Orange: Lvl 25-35
Red: Lvl 36-50
Ra
inbow: Lvl >50
Black: Spoil
------
Charges:
Elite/Boss: Collab/Pricey: Nihil Novi (30/100) (+3 Pricey)
Charge/item merge: Liberium Malicous (14/35)
Entity: Mi-Hetir (14/40)
------
Alchemies:
Slot 1:

Mini Hakkero && Silver Knives && Tsunami && Terra Blade && Valflame && Killer Bow && Compressed Leaf Cube && Compressed Lava Cube && Compressed Water Cube === Terra Hakkero

Level: Unknown
Progress: 1/??

(Has no idea what to write here)

Slot: 2

Materials&Resulting item: (Sylveon's essence && Serperior essence) && Polish Flag && PWNHammer && The Great One && Sans ashes || Undyne's Spear == The Genocidal Shipper's Spear

Level: 16
Progress: 13/17

Description: Wait, wait, I'm that shipper. The spear looks pretty simple - figure of two Pokemon on left and right side, Polish flag on middle and titanium tip. Anyways, here's function. User stabs the spear in front of foe summoning both Serperior and Sylveon ghosts, but in middle of confession, scenery suddenly changes to Polish Sejm where a random noble ghost says: "Veto! I disagree! Sejm's canceled. Go back to homes." Before the Serperior ghost uses Grass Pledge, the Sylveon Ghost uses Fairy Wind, and then the person wielding this weapon gives enemy bad time, causing both ghost attacks to hit the foe. Finally, user stabs soul of enemy roughly 13 times.

Slot: 3

Materials&Resulting item: Triple-scoped Sniper Scope && Typhoon Sniper && (Transformation Stone && Thunder Stone) && Zeus's Thunder && TM Thunder && Electrosphere Launcher == Electrotyphoon SnipeThunder

Level: 13
Progress: 13/14

Description: It is upgrade of Typhoon Sniper, which adds two new modes. Thunder, for all needs of striking foes like robots and such, and imbue with electric, which can kinda do serious damage. And annoy the hell out from foes, and scare them, since sounds are so LOUD!

Slot 4:
Materials&Resulting item: Templar's Robe || Viking's Plate armor && Every Healing Potion on Existence && (Turtle Armor && Nanosuit && Mythril Chainmail) == Health-system-breaker

Level: 20
Progress: 2/21

Description: A armor, which, used right, can make every HP system not matter, as it might work as Uber-Strong version of every tanky armours ever invented or created by others. It resembles Templar's robe, but being strong against everything combined. Not even Void can simply destroy the shield, not even Death can tear soul from that armor. Side effects include being a literal pancake between regeneration waves, attracting entire viking regiment to fight you, or even permanent potion sickness.
------
Actions&RP:
The laziness won't be tolerated.
I really won't ask again.
I drill Holes onto Golem's fist, 666 to be exact. Then put 1332 Dynamites onto holes. And KABOOM! *Insert Demoman's Sound*
Well, I stopped lollygaggin'. I then in an instant shoot exact same amount of Arrows and Bullets, 1:2 to the ratio.
Then I slash with Terra Blades and throw Poisoned Knives, same amounts.
------
Stats:
HP: N/A, why do you want to know HP of invulnerable player?
Spoil Cooldown: N/A
Item Cooldown: Power Ranger Armor: ★★★★
Charges:
★ - 1
✰ - 0
♡ - ??? (coming soon(not))
♥ - ??? (coming soon(not))
Bombs: N/A, what, did you think it's 2hu? (Maybe doing it later? ✰✰✰✰✰✰✰✰)
That might go on until I do something.
------
Helping:
+1 Cyan
+2 Pricey
---------------
OOC:
 
i casually slide in, +3 hezetor, and use the Coral Riff Guitar on danny devito if he isn't dead
unlisted +1 to all charges
 
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Message to all non-Discord users, the update is finally done!
Here's a short message.

[AG]: Guys, you have to try a bit harder. Tazz, a PG, dealt the most damage to Planterror this turn which is kinda sad. I know you can do it, you just have to try.

[PG]: Wow. That's all I can say. Wow.
 
The Canovivibe the Canoe King finds himself with 4 more spears in his back.

Then another 3. Then 2 more.
Those are technically separate attacks, totally.




Scythe of (Eardrum) Death 4/4
Conga Drums 3/3
Anarchist's Cookbook 5/5

Uncapped: 17/150
23/25 +3 Consumer
20/25

+3 Consumer

(Modular Armor && Battle Suit) || ( Nano Orb of Pure Energy && Miniature nuclear reactor && Solar Panels && Quantum Nano Comupter && Titanium && Orichalcum && Neutronium && Perfectioned exoskeleton && Recycling System && Anti Gravity Device&& Plasma shielding device) = Hezetor Armor Mk 1 (Level 25: 16/26)

Sword of sunder absorption && Caledfwlch && Termination && Module of Total Manipulation && Unbreakable Katana = Avaritias (Level 25: 16/26)

Astral Skiff && Ethereal Tunneler && Gate Zeppelin && Astral Ship && Dust from Limbo&& Computer && Miniature Spiral Sun Engine && Portal interceptor= Limbo Carrack (Level 25: 16/26)

The Power Glove || Small Gear from mechanus && Sacred Stone && Control Matrix && Quantum Computer && Keys of the Stars && Pienal of Warpidio = Chirotheca Dominatus (Level 25: 15/26)
 
Tetrahellatus: 72/450
Senator Shrek: 29/50
Orbital Base Deployment: 15/40

Rocket Launcher && A bunch of clods && Crystalline olivine pieces= Clod Launcher FINISHED
Gryazev-Shipunov GSh-6-30 && The complete list of all the books written by Trotsky && The Communist Manifesto && Size Reducer= Permanent Revolution (Level 17, 6/18)
I simply use the Clod Launcher against the Terror Golem's stronger fist. Then, I apply a flamethrower to Planterror.
 
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