Destroy the Godmodder

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/Null
Has anybody compiled (or was there already a list) of the elemental alchemies, it seems like they were around before this, so there might be, but it might be nice to have an idea of what various people have.
 
/null
Here's the list of Piono's original alchemies. Can't give you a list of what people have sadly, but here's at least what to expect:
(The items are in the order the elements are listed in.)
http://www.minecraftforum.net/forum...godmodder-2-operator-finished?page=919#c18621
I've been lurking around, might jump back in soon. (And yes, I basically have that link saved. When dealing with Piono, it's nice to know what he has power over.)
 
I have an announcement to make, and you probably won't like it.

The announcement is, that I'm resigning from GMing this game. It's been too much of a hassle for me, and honestly, I did it all wrong.

If anyone wants to take my place, then say so, and we'll hold a vote.
 
I'd offer, but I don't know if I'd be able to be neutral enough, I can try though, if people want me to. Toast does seem like a good candidate though, he seems to get whats going on, and is new enough to not be to attached to anything.
 
I had a funny feeling this was about to happen... very funny feeling, actually.
Thankfully, there are people here right now that could probably take your place. Not me, though. Heck no. Engineering classes and the fact that I may be totally horrid at GMing this (Not afraid to admit it) anyway means that I shouldn't even be considered. So no. Not me.
I pray that this doesn't end up fading into oblivion like that server I mentioned/referenced a few times over.

There are certainly some capable people here, but I'm not sure how capable they would be. I just pray that it's good.

That being said, you've gotten halfway through a game as large as DtG without buckling under immense pressure. I'm legitimately impressed. And you've done a pretty good job at it too, save for the very end with everything fireballing you from twelve different angles. Don't feel bad about "doing it wrong". In my eyes, you were doing something different. Boundless charges, the highly increased altimeter level, heck, even some of the entities that appeared are different in style (City of Aetheria, for example). Be pleased with progress, not completion.

May I make a suggestion, though (if it hasn't been tried and failed in previous DtG games already)? Perhaps make GMing this game a joint effort between 2-3 people, to split up the work so that one person doesn't have to do everything? It sounds good on paper, but I'm not sure if it would work well in practice... timezones and all that... yeah. Anyway, just my 2 cents.
 
Oh Boi... Do I want to...? Maybe... I'd have to give my things to people...

I like my things...

I'll have an answer by tomorrow... Hopefully.
S'like an 80% chance I'll do it...
 
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In case of the event I end up as the GM, I'll just put another Lich spoiler in. Probably the most important/fun, so I'll get it to you guys now. #realexcitingreveal

Ascension: When The Lich takes fatal damage, destroy The Lich and summon The Lord of the Damned. The Hand of the The Archlich will be removed from the owner's inventory, and The Lord of the Damned gains 10'000 bonus health for each level of The Hand of The Archlich had on top of his regular health. This can be activated whenever the owner of The Hand of The Archlich wants to. If the Divine Godblade and the Underworld Jadeblade (renamed the sword of the underworld) are both in play at this time, consume them and create The Cycle. The Cycle and The Hand of the Archlich become secondary Spoils of War. The Hand of the Archlich cannot absorb souls while equipped.

The Lord of the Damned [PG BOSS]
700'000/700'000 (+10'000 for each level of tHotAL)
Has the same abilities as The Lich except Ascension.

The Cycle (Alchemy)
Level 35
Major: Dark, Light, Death, Life
Minor: Nature, blood
Dropped by The Lord of the Damned.
 
I have an announcement to make, and you probably won't like it.

The announcement is, that I'm resigning from GMing this game. It's been too much of a hassle for me, and honestly, I did it all wrong.

If anyone wants to take my place, then say so, and we'll hold a vote.
MMM WHATCHA SAY

EDIT: Prepare your gorilla, Akron.
Ascended Alchemy: Death Stick || Elemental Excalibur = Disfigure
When Death Stick and Elemental Excalibur are both in play, Death Stick and Elemental Excalibur will be consumed, then Disfigure will be created. (Only my Death Stick will be consumed. Redstone's Death Stick is unaffected.)
~~Disfigure~~
Alchemy Level: 30
Major: Wind, Hope, Electricity, Dark, Fire
Minor: Energy, Oblivion, Chaos, Ice, Time
Disfigure is a black, blue and red sword that glows through the spectrum. It pulses with three powerful primary energies. It is a versatile and powerful weapon for experienced Blademasters. It has been created by the Collector himself.
Bad Kitty: Up to 11 charges. If Bad Kitty is set off during less than 11 charges, Monstercat is summoned as an invincible AG entity for 3 turns. His attack power increases as the charges go up. If Bad Kitty is triggered at the 11th charge, Monstercat is summoned as an AG boss. If this happens, the Bad Kitty ability disappears.
HP: 450,000 (balanced around Aetherhedron)
Abilities:
Pink Cloud: Monstercat rises up on a pink cloud for 2 turns. During this period, he is immune to ground attacks. Cooldown of 2 turns.
Golden Shower: Monstercat grabs Ephixa's golden rifle and empties its clip at one entity. Cooldown of 3 turns.
Heist: Monstercat clones an entity's ability. Unfortunately it's single-use. Cannot clone passives and ultimate attacks. Cooldown of 3 turns.
Spoil of War: Spectrum Empowerment Headphones: Boosts elemental power heavily. Cooldown of 5 turns.
That's all I've got for now.
 
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