Round 27
- Location
- West Coast
Entities ordered, 10k healing applied to DRACO, 1 AC also added.16/40
~~~~~~~
Entity Orders: Attack the Terror entities that can't dodge you. Use your specials!
~~~~~~~
I rip an AC off the Terror Pig and use it to cool down DRACO's subsystems. It gets hot in there, especially when he's got Voidfire weapons systems.
Entities ordered, Terror Chicken struck by Terror Truck for 35k damage. Oh yes.Charge 11/40
---------------------------------------------------------------
Entities:
HP: 260,000
AC: 1
EoTB Actions:
- Attack an enemy for 15,000
Specials:
- Each EoTB, a random allied attack will hit the wrong target, but there will be a +50k boost to the damage.
- 30% chance to dodge, or rather, blink out of the enemy's attack.
The Z Hand rams its smaller rods into the Terror Dog.
HP: 400,000
Attack: 80,000
Special: Element Roulette 0/2
Randomly chooses 1 out of 7 of its components and uses its effect:
"Mana": Revitalizes an ally entity, healing them by 50,000 HP and boosting their attack by 20,000 for one turn.
Strange Ball of Fire: Strikes an enemy entity for 50,000 and gives them a "Burn" status where they lose 20,000 each turn for 5 turns.
Evergrowing Seed: Creates a "Seed" entity with 10,000 HP that, when kept alive after 3 turns, becomes an "Overgrown Plant Monster" entity with 100,000 HP and 50,000 Attack.
Heartfreeze Ice: Inflicts an enemy entity with a "Heartfrozen" status which essentially freezes that entity for 2 turns.
Childish Tempest: Displaces 3 random enemy attacks, causing them to hit different targets instead and reducing each damage by 20,000.
Cosmic Storm: Spawns a "Storm Cloud" entity in between two enemy entities, reducing their hit rates by 40% and dealing 15,000 each turn. The cloud is untargetable, but only lasts for 2 turns.
Richest Soil: Buffs the Elemental Landmark's next attack to 200,000.
The Elemental Landmark strikes at the Terror Donkey
---------------------------------------------------------------
Why did the Terror Chicken cross the Terror Road?
To get to the Terror Other Side!
...
The Terror Chicken gets run over by a Terror Truck as it tries to cross.
The Terror Truck then slides over to the PG side. Oh no.
"i will neither approve nor dissapprove of the use of water against the high council.""Series of crackling noises, followed by the roar of what seems to be a rocket booster, I am not dim enough to think I have anything like enough power to do anything of the first plan as of now. I have a plan to increase my raw destructive force by many many times, but it will require me to take time from my current reparations. Once I finish making amends, presuming it possible, I intend to start on this plan, and not stop until my might would at a bare minimum require the Godmodder herself to fight seriously if I were to have to combat her. That is the plan at least, and it may take less time than you would imagine. It will require me to use my knowledge of power increasing methods to the spot a slight bit before their limit. I will attempt to find another method if possible. Just a curiosity though, A: would you be offended if I use water as an attack method if force must be used on the, High Council of Nihil Magna, was it, and B: would it have increased effectivity on them. I need to know all my options so as to know whether there is a faster method. Side note, getting armies on my side isn't my style, since, if you noticed, I don't do summoning as much as my... colleagues, I guess. I will make myself capable of freeing your people, or not do it at all, as I will not sacrifice others on a crusade I choose, discluding only if I find one whom has done enough ill to others that I feel giving them a chance to die doing good is their only way of compensating for how awful they are, or if I can't stop them from coming to my aid. Any others I won't put in harms way for my battles. The second of my ideas would not revive in a traditional sense, and I said hope of your people in a slightly more literal sense than you seem to have taken it, though not as literal as completely. If you want more information on it, then please ask, I can discuss the method, even if it only piques your interest slightly. You would be less a leader than a guardian, and death could still find you, but only a worthy one from that point forward would ever have the chance. So think it over, but if you still refuse, I will respect the decision, but I wanted to cleanse any misunderstanding. Also, do not take my statement on the power I intend to reach as bravado or overconfidence, I may not fully reach that level, but I will be much better than I am now. I will speak on this later, so fare you well, until next we speak."
I pull out a small device, which I stab into my hand, but no blood flows. Instead, it becomes filled with raw power, as some leaks into it.
3/40
"Arbiter, I know I am confusing, but I believe you should have noticed I was not dragged into this by the same council as the first group. I guess, from that, that you mostly speak from something akin to wikipedia articles and direct observation for your little summaries then? If so then I would like to know what else you have in capacities besides, as I am a curious man besides all else I have demonstrated. I believe I may have to speak with this group which sent the first Reality Warpers here eventually, so as to learn their intent, but I will get to that later."
"SONG, please inform me of what you can tell of my current position relative to where the trials are. Am I at the wrong spot, wrong time, wrong dimension, anything you can inform me of. I can't seem to tell which is the issue at the moment alone... and tell me, is it that I am just not strong enough, not powerful enough, to manage? Does it simply take more power than I possess to enter that room when it is less damaged? I will get right to repairing that issue as soon as possible if so. I swear I will do all I can to fix my error."
I'm not going to tell you everything I can do from here. Gonna keep some of my own secrets, and there's nothing you can do about that.
You analyze the Herald's legs, to find a distinct lack of Godmodder-based energy. As such, the rest of your Ascendant's Edge crafting fails, at least for now. Maybe find a substitute?(whatever my charge is at help)/40
METAL GEAR GUN jets up into the sky, raining justice from above, andbyjusticeImeanohsomanybulletsandchairswaitwhyaretherechairsohtheyexplodethat'swhy
Astrec smiles. These elements will be useful, very useful. He then takes out the Herald's legs, and begins analyzing them. He searches the energies that flow through them, looking intently. Finally, he finds what he is looking for. The Godmodder energy. He picks it apart, scanning it. He then turns to another machine and types up some complex calculations, and presses ENTER. Instantly, the machine whirs, other materials he has prepared mixing with it.
A small ingot of a grayish purple metal pops out. The surface flows around like liquid, but still somehow isn't changing shape in anyway. Astrec eagerly grabs it, and takes a sample. He then records the method he used to make it with, and sends them to a guy he knows, asking if he can make more. The guy says yeah, but he'll need a bunch of payment and- Astrec interrupts by sending him a metric ton of Voidic currency thanks to Descendant powers and his weapons and dangerous materials business. A hour later, he has a stack of those ingots. He then takes the Broadsword of Slap he has, and uses the sword's powers, making the metal able to handle the powers he'll be using. He heads over to a small forge, and crafts up thirty two sword templates from the ingots. That should be more then enough for his plans.
He then takes the first template, and opens up the Ascendant's Edge file, scanning it. Alright, he'll make the Thought, Dream, Sight, one first. He turns to the template, and takes the element of Thought from his stash. He begins channeling his natural powers of Thought and Mind as he heads into his storage, and retrieves some materials he bought a while ago. Some dust that enhances ones thinking powers while in use, some crystals, and other assorted things. He begins chanting softly as he puts the materials together, closing his eyes and imagining very hard the result of this craft. He finishes, a soft pink light bathing the room, and opens his eyes. The materials have fused, the template is gone, and all of his work is done. The first part of the puzzle has been made. Astrec obtains The Clear Thought, a powerful blade embodying the element of thought, and which has complete control of said element. Thanks to the materials used in the construction of this weapon, it has a charge amount instead of durability, which will begin regening once it runs out. It is part of a greater project....
Satisfied, that he is defended, Astrec soulbinds his artifacts to him, causing them to teleport back to his base upon his death. He then poofs back into the Battlefield, and utilizes the power of the Clear Thought to give the Terrors with the highest attack giant headaches and distracting thoughts.
Astrec sends a message to P2
Hey, P2, one of the Descended here. Would you mind chatting with about something for a sec?
"hello, yes, this is the Second Praetorian speaking"
28k damage to the Terror Chicken. This reduces it to a corpse.1/40 Charge
Bass boost at the Terror Chicken! WITNESS MY AUDIO, AND TREMBLE. I AM THE SOUND THAT SHAKES THE LAND AND THE SOUND THAT NOISES THE NOISE.
Arcologus will just have to sit and wait outside, processing while it accumulates the data to do anything I guess.
-7 PG Morale.
Nothing's coming. Inspiration's fleeting like that, y'know?
Ew. Okay. Terror Chicken Egg taken.3 Charges
Grabbing a pair of ULTRA-duty gloves, I sneakily get behind the Terror chicken and *BEEEEEEEP* to extract the egg right before they're laid and before the chicken or anyone can react...
I quickly TELEPORT THE CRAP OUT OF THERE with the egg in hand and hastily conjure a makeshift nest to put the egg in. Through quick examination, the Egg happened to be fertilized but just needs some more care before it can hatch.
After that, I immediately toss away the gloves that are covered in liquid and shudder at what I've done and the moral implications of it.
You move to defend the researchers!27/40
gah, the facility broke! I quickly reposition my Exo-toa suit to guard the researchers. all squadmate effort as well as james and steffan and the FABBER get to work on trying to restore a modicum of safety. aron keeps trying to find a way to amplify souls, somehow.
With your potent powers of Futuresight™, you banish P5 to the Plane of Reality. Looks like he won't be coming back any time soon.34/40
sniper: sniping
Mageling Hoarde: carry down
Cloning Vat: cloning IPR...
Iron Godlem: spying, strengthening...Spellslots used:
1:
2:
3: |
4: |
5:
6:
7:
8:
9:
Spells:
Ghost Hand
Repair
Note
Minor Illusion
Protection from Faction
Arcane Missiles
Mage's Armour
Identify
Featherfall
Summon Familiar
Detect Arcana
Dust Devil
Comprehend Languages
Detect Thoughts
Change Size
Gentle Repose
Invisibility/Visibility
Counterspell
Dispel Magic
Fly
Glyphs
Speed
Magic Circle
Major Image
Protection from Element
Fireblast
B&
Find Creature
Faithful Pupper
Summon Minor Elementals
Summon Elemental
Contact outer plane
Create
Scrying
Create necrotic entity
Disintegrate
Irresistible dance
Mass Suggestion
Programmed Illusion
True Seeing
Sunbeam
Delayed fireball
Plane Shift
Reverse Gravity
Teleport
Finger of Death
Prismatic Spray
Forcecage
Antimagic Field
Clone
Demiplane
Fire Cloud
Astral Projection
Gate
Time Stop
Weird
Power Word Kill
Prismatic Wall
True Polymorph
Actually getting hit by a spell? Don't be ridiculous. Counterspell!
(Portent roll of 11 means I dispelled Psychic Scream)
Since The Wizard didn't move away from the good boy, the pupper attempts to bite him again.
"Wow, you're pretty good. Not quite good enough, though."
I laugh.
"Hard to get a good read on you. Let's see. Low strength, as one might expect from our kind. Spellcasting like that implies some good somatic skill. HP like that must mean you're one fit wizard. A kindred spirit. Intellect beyond measure. Wisdom low enough that you thought fighting me would be a good idea."
I begin casting a spell...
"And charisma? Gosh golly, why your charisma must be lower than low. Your words roll off the tongue like rocks off a cliff. And as for looks, your face looks like you were standing at the bottom of the cliff!
Low charisma is good."
I cast Banishment on The Wizard. Roll Charisma saving throw vs 27 DC. Using another portent dice, I force the roll to be an 11. The Wizard is banished to a random, harmless demiplane somewhere in the multiverse.
Arnold investigates the STRANGER.
Arnold checks up on the Stranger. He's just standing there. Watching. Not doing anything in particular.
Information uploaded to Arcologus.2/40 Charge
Copy the materials and information from the stuff I inventory'd from Science World to ARCOLOGUS, and then return the original materials to Science World so they can get back to researching whatever.
35k damage to the Terror Cow, much to the shock of P4.17/40
~~~~~~~~~~
I press a button on another one of my many remotes.
A Mechanical Bull falls out of the sky and lands next to me.
I proceed to ride the Mechanical Bull like a mechanical bull, by which I mean I ride it straight at the Terror Cow and hop off before the Mechanical Bull gets to critical radius.
The Mechanical Bull lowers its horns and catches the Terror Cow in the midsection, before tossing it up into the air. The Mechanical Bull rears up, and hits the falling Terror Cow with its front hooves. The Mechanical Bull charges over to the fallen Terror Cow and then explodes, with the Terror Cow caught in the blast radius.
"NO OTIS NO"
Securitron brought to the fight!35/40
sniper: sniping
Mageling Hoarde: bodyguarding Sniper
Cloning Vat: cloning IPR...
Iron Godlem: spying, strengthening...Spellslots used:
1:
2:
3: |
4: ||
5:
6:
7:
8:
9:
Spells:
Ghost Hand
Repair
Note
Minor Illusion
Protection from Faction
Arcane Missiles
Mage's Armour
Identify
Featherfall
Summon Familiar
Detect Arcana
Dust Devil
Comprehend Languages
Detect Thoughts
Change Size
Gentle Repose
Invisibility/Visibility
Counterspell
Dispel Magic
Fly
Glyphs
Speed
Magic Circle
Major Image
Protection from Element
Fireblast
B&
Find Creature
Faithful Pupper
Summon Minor Elementals
Summon Elemental
Contact outer plane
Create
Scrying
Create necrotic entity
Disintegrate
Irresistible dance
Mass Suggestion
Programmed Illusion
True Seeing
Sunbeam
Delayed fireball
Plane Shift
Reverse Gravity
Teleport
Finger of Death
Prismatic Spray
Forcecage
Antimagic Field
Clone
Demiplane
Fire Cloud
Astral Projection
Gate
Time Stop
Weird
Power Word Kill
Prismatic Wall
True Polymorph
Arnold receives a special delivery in the space!mail: It's a Mk.II Securitron!
PM if needs re-balancing (which it probably does tbh)Securitron MK.II
HP and ATK are reasonable for the charge invested in them.
3 AC, regens 10% max HP per round
Three different options for basic attacks:
Machine Gun: a basic attack
Laser Gun: damage is lowered slightly; ignores 1 AC
Grenades: 1/2 a charged attack; ignores enemy dodge
A bonus attack that can be used at the same time as basic attacks:
Rockets: 1/5 a charged attack; ignores enemy dodge; AoE 3 (damages target, as well as entity directly above and below target on entity list).
The Mageling Hoarde begins bodyguarding Ishmael, who snipes an enemy.
Securitron MK.II fires laser gun at the terror pig.
Arnold scrys on the Iron God in the elemental plane of fire, who should have found P2's party by now.
You Golem is still observing P2's activities. He is currently talking to some of your allies, as well as drafting up war plans.
Grill added.A Giant head appears on the battlefield. It is green, and somewhat translucent. It speaks.
"I AM THE GREAT AND POWERFUL SMIRK, BOW BEFORE MY MIGHT, PAY NO ATTENTION TO THE ROBOT BEHIND THE GREEN CURTAIN."
Everyone suddenly notices a green curtain in a corner of the barnyard. The first person to disobey the giant floating head by messing with the curtain is hit by an explosion to the face. Moving on, the Head says, "NOW, YOU WILL BE GIVEN ONE GIFT BY ME, AND THEN I SHALL LEAVE FOR NOW. YES, BY THE WAY, I AM THE ENDER_SMIRK'S DIRECT LINE TO YOU ALL. HE SAYS HELLO, AND HAPPY HUNTING."
The illusory head fades out, and suddenly, a giant grill appears on the battlefield. On it is a note saying "Humanity is on the top of the food chain, these are livestock you are dealing with, take one guess as to the plan."
Back in the void near the Trials.
"I hope I can pull this off. I am, after all, new to this reality warping shtick. I hope no one dies from my failures. I will do all I can to aid peace, and hope. Hope above all must be sheltered."
"ANYHOW, Arbiter, please inform those who sent the first couple reality warpers into battle that if they intend to use force to stop peace negotiations to keep in mind that I at least have never been at their mercy, so any security measures they have to disable the rest will be much less, if at all, effective on me, so tell them that I am willing to bargain with her if she is willing to let those who liked how their world was organized, decided by majority, to rebuild with reality warping help. Also inform them that by the time negotiations begin in earnest I intend to be in a position to lead the negotiations, and therefore keep some control, and that that power will also be likely greater than they can muster, unless I insanely underestimate how many universe they can destroy at once."
I wouldn't be so sure about that, but the message has been passed on.
Templar Portal opened, at the cost of emptying out the Minelayer!28/40
Eh... I windmill my arms, trailing cyan from each hand, and two disk-shaped bright pink... disks... appear. I repeat this 4 more times, walking forward as I do. with another wave of my hand, some purple-pink ectoplasmic hands reach through each disk into the extended space the facility was build on. within it lies the minelayer, and all the mines it laid. each ectoplasm hand grabs a mine, then darts back through the portal, leaving the mine before me, where I grab it with telepathy. they repeat this process, until the probably-like-20-or-so mines are all arrayed before me. they were all previously modified to allow templars through, of course. and I arrange them into an icsohedron- each verticy has a mine, and beams of light connect them into a cohesive shape. with a pulse of energy, all the mines activate, but instead of creating gates within themselves- and destroying themselves- the connection results in the creation of a very thin, stable, spherical gate around the entire configuration. on the outside, it looks like a self-sustaining spherical spatial distortion passing through dimensions, but in the middle it looks like a infinitely looping series of dimly-glowing mines.
Through the distortion come templars. I've given them another way to affect the war... and this one's bigger, just as stable. this time, they're also ready. also, P5 uses a whole bunch of magic types and templars disapprove of anyone who uses something other then vintage magic or native templar abilities (hence the purple hands and disks: vintage is pinkish-purplish most of the time, and I don't want them to hate me yet. they aren't as against machines which use it iirc, so the fabber Should be fine.). they especially hate elementalists, which means anyone who uses elemental magic... given the surface similarities between void and the oblivion magic of P5, they'll assume its fundamentally the same most likely, and as such fight the Godmodder's forces to the last, as long as they can actually show up.
plus, since there was an epic battle, they'd probably have seen some hint of non-vintage magic which isn't native templar abilities during that time.
As you tap into the powers of the Shadowscythe, the dubstep in your head intensifies, drowning out all other thought processes, but you are healed to full!
New Troop options added to the Clone Barracks, Riot Troopers and Hen created, Entities Ordered.4 Charges
If the Terror Chicken is still living, I take the time to suplex it into a DK cannon which promptly fires the Terror entity into a wall of glue which hits a wall of feathers right after before slamming and impaling itself into the Terror Pig.
If the Chicken has fallen, then I man the Cloning Barracks to have it produce stuff early this turn. I also idly add in two more Clone modifications for more units along with some hen DNA into the cloning pods.
(Orders!)
- 4 CP = Clone Riot Trooper 80,000/80,000 Hp. 4 AC! Bulletproof!
- 5 CP = Clone Medic, Heals people!
- 2 CP = Hen, Looks after eggs. (Comes in a variety of size with instincts on how to hatch all sorts of eggs, hence the cost.)
Lunar Sworn, if he still lives, attempts a strike at the Terror Donkey.
Lunar Matriarch heals up the entity that's closest to death with the Lunar Priest picking the three entities that have the lowest health and unleashing Lunar's Light onto them.
The Cloning Barrack Spits out 2 Clone Riot Troopers in Riot gear, along with a Hen to look after the Egg that I stole.
Troops blaze the Terror Donkey in plasma fire.
Commandos let loose their tactical flashbangs in front of the Terror Cow in hopes of it missing its special next turn.
One of the engineers fixes up the damage on my suit while the other check to see if there's any mechanical AG entity or armor to fix.
35k damage to the Terror Donkey! It's noises make everyone shooketh.Charge 12/40
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Today's turn has been quite normal, if I say so myself, what with Player attacks flying by, strangers watching the whole battle, P4 loving all of this, the Terror Donkey asphyxiating in space real hard only to remember that they actually don't need to breathe at all but still end up taking damage from that period of asphyxiation.
Yeah, pretty normal turn.
-5 Morale to everyone.
The Godmodder scans your entity lineup, and unleashes a surge of Electromagnetic Radiation, disabling several technology-based entities. The wave destroys the Exo-Toa Suits, stuns DRACO, the Winds of Destruction, Cloning Vat and Arcologus, lowers the Barrack's Clone Units gained per round, and damages G.U.N's shielding ability.
P4 panics, and heals the Terror Cow for 200k, raising it's max HP in the process.
The Terror Cow gives JOE a taste of his horns. This kills him. The Terror Pig avenges it's loss of 1 AC from DRACO by ripping into it for 95k damage. The Ferret directly bodyslams Winkins, temporarily killing him as well. The Mouse scurries over and gnaws on the Melee for 120k damage, while the Donkey bucks at the Ranged for 70k, and The Wolf munches on the Clone Barracks for 80k. The Titanic Cows successfully strike the Elemental Landmark for 160k damage, and the Monsterpigs attack the Ranged and Clone Barracks for 60k each.
-6 AG Morale
+3 PG Morale
The researchers panic. This panic probably isn't helped by the fact that even more researchers are being cloned out while they are panicking. The FABBER creates another Guard Drone to protect them all, and Aron finds that they are unable to stretch out souls. Ishmael tries to shoot the Terror Ferret, but it goes off course and veers towards the Terror Dog instead, dealing 90k.
"Alright, what the heck just happened."
The Lunar Sworn attacks the Donkey for 30k, the Priest heals the Melee, Ranged and Landmark for 10k, Matriarch heals the Ranged for 50k. The Z-Hand strikes the Terror Dog for 15k, The Healer heals the Melee for 11k, the Melee and Ranged attack the Terror Cow for 45k, the Clone Troopers and Commandos Swarm the Terror Donkey for 54k, the Engineers Repair Draco for 8k, GUN blasts a Titanic Cow for 70k, and the Elemental Landmark creates and evergrowing Seed.
Itinerary:
kill the barnyard they are a crime against good taste
Destroy The Godmodder.
ENTITY ADVANTAGE: [PG]
PG MORALE: 90%
AG MORALE: 70%
[GM] The Godmodder. 59/80 Hp. Candy: 3 Pie Filling.
[PG] P4. Is unhappy.
[PG][ELITE] Terror Cow 450,000/550,000 Hp. Ride: 3/4.
[PG][ELITE] Terror Pig. 222,000/250,000 Hp. AC: 6
[PG][ELITE] Terror Ferret 60,000/120,000 Hp. 45% Dodge!
[PG][ELITE] Terror Mouse. 60,000/60,000 Hp. 80% Dodge!
[PG][ELITE] Terror Donkey. 266,000/350,000 Hp. Unleash: 3/3
[PG][ELITE] Terror Dog. 120,000/300,000 Hp. Attacks have DoT!
[PG] Titanic Cow. 485,000/500,000 Hp. x2
[PG] Titanic Cow. 415,000/500,000 Hp.
[PG-Krill] Storm Cloud. 1 turn left!
[PG] Monsterpig. 300,000/300,000 Hp. x2
[PG][ELITE] Terror Truck. 700,000/700,000 Hp.
[???] A Stranger. Just watching.
[A] Near-Perfected Healium Staff. Durability: 11/12
[AG-JOE] Guard Drone. 55,000/55,000 Hp. 20% Deflection, 2 AC. Bodyguarding Researchers!
[AG-JOE] #10: Steffan. 20,000/20,000 Hp. WP/r: 2. 19 Squadmates! Specialty: Engineering & Construction! Work Points: 4.
[AG-JOE] #17: Jason. 20,000/20,000 Hp. WP/r: 2. 19 Squadmates! Specialty: Programing! Work Points: 6.
[AG-JOE] #34: Aron. 20,000/20,000 Hp. WP/r: 2. 19 Squadmates! Specialty: Planning & Design! Work Points: 2.
[AG-JOE] #51: James. 20,000/20,000 Hp. WP/r: 2. 19 Squadmates! Specialty: The Substitute Person! Work Points: 8.
[AG-JOE] FABBER Conduit. 25,000/25,000 Hp. Each stands for a different element! x11.
[AG-JOE] Soul Net. 120,000/120,000 Hp. 180 Soul Units.
[AG-Karpinsky] DRACO. 106,000/200,000 Hp. Containment: 5/5. 30% Dodge! 1 AC
[AG-Enerald] Mistral 75,000/75,000 Hp.
[AG-Enerald] Monsoon 60,000/60,000 Hp. 65% Dodge!
[AG-Enerald] Sundowner 90,000/90,000 Hp. 4 AC! Blocking!
[AG-Enerald] Minuono 50,000/50,000 Hp. 50% Block, 35% Counter, 140% Accuracy!
[AG-Enerald] Dwarf Gekko "Hand" 1,000/1,000 Hp. x7
[AG-ParadoxDragon] Grand Alchemiter.
[AG-TOG] Ishmael. 100,000/100,000 Hp. 20% Dodge Change. Defected!
[AG-TOG] Mageling Horde. 215,000/215,000 Hp.
[AG-Winkins] Lunar Sworn. 80,000/150,000 Hp. Bodyguarding Lunar Matriarch!
[AG-Winkins] Lunar Matriarch. 337,000/450,000 Hp. Lunar Salvation: 2/5. To The Moon's Call: 5/8 [A] Repair Stone.
[AG-Winkins] Lunar Priest. 143,000/150,000 Hp. Lunar's Light: 1/4.
[AG-TOG] Cloning Vat. 293,000/300,000 Hp. Currently Cloning: The IPR. Clone Progress: 65%.
[AG-Krill] Z-Hand. 135,000/260,000 Hp. AC 1. Dodge: 30%.
[AG-Karpinsky] Healer. 138,000/145,000 Hp. Betterheal 4/4
[AG-Karpinsky] Melee 39,000/145,000 Hp. Multistrike 4/4
[AG-Karpinsky] Ranged 61,000/145,000 Hp. Overclock 4/4
[AG-Winkins] Clone Barracks 360,000/500,000 Hp. CU: 0. 3 Clone Units every round.
[AG-Winkins] Clone Trooper. 21,000/25,000 Hp. Bulletproof! x11.
[AG-Winkins] Clone Trooper. 25,000/25,000 Hp. Bulletproof! x11.
[AG-Winkins] Riot Trooper. 60,000/60,000 Hp. 2 AC. Bulletproof! x2
[AG-Winkins] Hen. 2,000/2,000 Hp. Guarding an Egg.
[AG-Winkins] Clone Commando 80,000/80,000 Hp. Flashbang 3/3. Bulletproof! x2
[AG-Winkins] Clone Engineer 25,000/25,000 Hp. x2
[AG-Astrec] METAL GEAR GUN. 150,000/150,000 Hp. 70,000/70,000 Shp. Regens 20k Shp per round. Hailstorm: 1/3.
[AG-Krill] Elemental Landmark. 243,000/400,000 Hp. Elemental Roulette: 1/2.
[AG-Nedben] ARCOLOGUS. 300,000/300,000 Hp. DC: 0. Accumulates 5 DC per round!
[AG-JOE] Templar Portal. Hp worth of Templars left: 120,000.
[AG-TOG] Securitron. 120,000/120,000 Hp. 3 AC. Armorpierce 1. Regenerates 12k per round. Grenades: 1/2. Rockets: 1/2.
[AG-Krill] Seed 10,000/10,000 Hp. Overgrow: 1/3.
[AG] ParadoxDragon. 20/20 Hp. [A] The Shadowscythe. Durability: 11/11.
ELSEWHERE
[AG] Astrec. 17/20 Hp. [A] Broadsword of Slapwilney. Durability: 5/6. [A] Orange Lances. x5. Space Energy Charges: 13. Dodge: 25%!
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