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 DTG: Chaos (v.1.0) (Complete), The show is over.
Pricey12345
 Posted: Aug 11 2018, 06:33 PM
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I rush to the Engine Test room from the Weapon Testing Facility.

In the Engine Test room, I spawn in F2.

Originally posted on 2015-12-20 08:52:00
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PitTheAngel
 Posted: Aug 11 2018, 06:33 PM
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<br>[color=#005199]Disciple of Polybia<br>[/color]
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QUOTE (NumberSoup @ (time=1450619771))
...how many areas can we move in a turn anyways.

I move towards the engine testing room.
((an arbitrarily long number))

Oh.
MOVE: D4
ATTACK: S.Beast3 (Normal)
END TURN


Originally posted on 2015-12-20 16:38:00

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"I am a totally innocent maid that is corrupting everything around me."
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Talist
 Posted: Aug 11 2018, 06:33 PM
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Wilson moves to I13 and Willow moves to I12. Both of them guard to restore some of their lost HP.

Wilson also puts on the Toreador Tophat. Well, he does if the enemy spawning mechanics works for when Willow kills something as well.

And after buffing foxfire, it seems that Wilson is really powerful, but runs out of mana quite quickly.

Originally posted on 2015-12-20 17:10:00

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teag2
 Posted: Aug 11 2018, 06:33 PM
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Well, the items didn't seem to be CRATED, so I head over to the Engine Testing Room and join the battle, spawning at I2!
Once I spawn in, I immediately guard in case S. Beast 1 wants to kill me.

Originally posted on 2015-12-20 18:07:00

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Sparked
 Posted: Aug 11 2018, 06:33 PM
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I go to the energy testing room, spawn at I2, and go to I4 to attack the Crimson Scale.

Originally posted on 2015-12-20 19:34:00

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You are already dead.

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Eris
 Posted: Aug 11 2018, 06:33 PM
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Engine Room people, Crimson Scale>Beast>Behemoth

Toast leaps heroically to I11, goes prone and shoots GlitchZombie2!

Originally posted on 2015-12-20 21:04:00
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Irecreeper
 Posted: Aug 11 2018, 06:33 PM
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=TURN SIXTY-ONE=

-20- Turns until Chaos spoils Star Wars VII

Engie +1's his STR, then rushes off to the Foe Rush, while also telling Chaos he owes him.

cc: ...
cc: i already gave you +3 (t)urns for (t)ha(t).
cc: wha(t), you wan(t) more?
cc: so greedy.


Tazz then ends up nigh-confirming the MW Cantbebotheredtotypeitalloutism; if no votes / suggestions are given next turn, the voting will end, and the ship will PROBABLY be named that. That is, unless I decide to postpone the voting. Tazz jumps to the Engine Testing Room, along with Pricey, Teag, Redstone and Numbersoup. Wilson does equip the Toreador Tophat, as it DOES stack with summons.

Toast then lands the pun game by bolding the "moth" in Behemoth, completely changing the unit's description but i'm too lazy to rework the moves and such especially since it exists on the field at the moment so yeah.

=BATTLE: THE ENGINE TESTING ROOM, TURN ONE=
Here's a dilemma; do you rush the scales and stop them from popping, doing who-knows-what, or do you drop the Scale Beasts before they can awaken? Whatever it is, your next turn should probably involve healing Redstone.

=BATTLE: THE FOE RUSH, TURN ONE=

Uh, Toast is pretty badly hurt. That's about it, really. Piono's still primed, so careful about that.

Originally posted on 2015-12-21 03:26:00

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Eris
 Posted: Aug 11 2018, 06:33 PM
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/nullfornow

...

Did I just buff that?

Godammit, Toast. I meant to move to I13 but I got confused because at thesametimeiwaswritingdowntherulesforhideandseekinlol... Whoops.

Toast trancends mere space, being both in the Weapon's Testing Facility and the Foe Rush.

Toast gets up from prone and uses Shifting Sands on JOHN CENNAAAAAAA! to put him in range for a zombie kill. She (because she just then de-augumented herself so she wasn't a robot, and was now a ninja) then Augumented Engie so he/she could n02k0p3 s0m3 n0082.

TL;DR: Toast is a she for certain No more prone. Shifting Sands J. Cena. Augument Engie.

1 f33l l1k3 wr1t1n9 my 3nt1r3 n3xt p02t l1k3 th12. H0p3fu11y, 1 c6n r32tr61n mys3lf.

Originally posted on 2015-12-21 07:49:00
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insert_generic_username
 Posted: Aug 11 2018, 06:33 PM
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Why do people make usernames like this anyways...
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Heal Toast

Originally posted on 2015-12-21 08:10:00
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engie
 Posted: Aug 11 2018, 06:33 PM
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Well, JOHN CENA quickly suplexes the second Glitch Zombie, while I move to L12 and delete the first Glitch Zombie.

Also. Question. If I'm mid-reload and something happens to be in 1 range of me, can I punch that thing despite not having ammo in my rifle?

Originally posted on 2015-12-21 09:38:00

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NumberSoup
 Posted: Aug 11 2018, 06:33 PM
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I move to F5, and grenade H5. Redstone, if I were you, I would just... leave.

EDIT: ...does stuff not regenerate out of battle? I just don't attack if so.

Originally posted on 2015-12-21 14:28:00
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PitTheAngel
 Posted: Aug 11 2018, 06:33 PM
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QUOTE (NumberSoup @ (time=1450708115))
I move to F5, and grenade H5. Redstone, if I were you, I would just... leave.

EDIT: ...does stuff not regenerate out of battle? I just don't attack if so.
((you heal 3HP/3MP outside of battles))

I think one of the people already in the spawn should leave so...that doesn't happen.

MOVE: E5 (C5-D6-E5)
ATTACK: C.Scale 1
TURN END

(don't I have 1 retreat?)


Originally posted on 2015-12-21 16:20:00

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The_Nonexistent_Tazz
 Posted: Aug 11 2018, 06:33 PM
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Redstone, executive order: Please head back 2 squares and leave the battle before something stupid happens? Because your continued presence here is almost certainly going to cause it, and you're the weakest link here by far. So please leave.

Meanwhile, I rise up again (exiting Prone), head over to D10 and strike the 1st Crimson Scale, destroying it cleanly.

Everyone else that ISN'T REDSTONE: Please keep attacking the Scale Beasts while they slumber. I can deal with both of the Crimson Scales A-OK, as both of them can't dodge and my damage is enough to kill them off without buffs.

REDSTONE: LEAVE THE BATTLE! RIGHT NOW! PLEASE!

Originally posted on 2015-12-21 17:29:00
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teag2
 Posted: Aug 11 2018, 06:33 PM
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Well, player limit, so I will leave and head over to the Foe Rush! (Since Willow and J. Cena are both summons, the current amount of players is only 5, so I am able to join.
I spawn at J12!

Originally posted on 2015-12-21 17:31:00

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GUEST_USER
 Posted: Aug 11 2018, 06:33 PM
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???

What is this about the Railgun attacking people???

He continues to hike through the thick barriers, causing a bit of stamina drain.

Bluh. It feels like walking through molasses. Oh well. I guess that handheld awesome that's also on fire looks pretty worth it

Originally posted on 2015-12-21 20:19:00
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Eris
 Posted: Aug 11 2018, 06:33 PM
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/null

R.i.p my dreams of Flaming Toast. R.i.p my dreams of Railgun.

EDIT: Good idea, piono. I'll probably be alright since Insert has the heals for me. We also really need that Artillery (toxic crawler) out of here. If someone auguments me this turn, I can probably knock a chunk of it's hp bar next.

Originally posted on 2015-12-21 20:52:00
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pionoplayer
 Posted: Aug 11 2018, 06:33 PM
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Okay... once the foe rush is done someone needs to investigate the random temmies in zone 1.

Let's see, not completely certain what to do here.
Hopefully nothing capable of setting off primed will show up, so I run over to J8 with Mace Form (starting a fight in a chosen form doesn't eat up my movement, right?) and bash him on the head, then do a backflip into K9.

Strategy: That creeper's going to come over and blow me up this next turn, no matter what we do, but thankfully I can take that hit right now. see if somebody can do something about creeper #2 and the chaos drone.
Priority #1 is making sure the toxic crawler goes down before wave 2 shows up.
Also, anybody who comes close to dying and doesn't have much a chance of survival otherwise, feel free to drop out of the fight to let someone else jump in while you go investigate temmies.

Originally posted on 2015-12-21 21:52:00

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Pricey12345
 Posted: Aug 11 2018, 06:33 PM
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I run to G5 (BOOYAH!) and stab the Crimson Behemoth and retreat to E6.

Originally posted on 2015-12-21 22:25:00
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Irecreeper
 Posted: Aug 11 2018, 06:33 PM
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...no update today. Besides, it MIIIIIIGHT be in Redstone's best interest to post unless he likes dying.

Originally posted on 2015-12-22 05:38:00

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Talist
 Posted: Aug 11 2018, 06:33 PM
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Uhh... this is a kinda small thing, but Wilson still has 1 MP and HP regen. It didn't trigger this turn. Yes, I know it's only 1 HP, but it's going to add up over time.

In what is either an incredibly brave or incredibly stupid move, Willow runs up to G8 then Wilson uses telekinesis to move her up to E6. Wilson then moves to L10 as Willow attacks the Toxic Crawler.

Originally posted on 2015-12-22 16:55:00

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