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PitTheAngel |
Posted: Aug 11 2018, 06:58 PM
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![]() <br>[color=#005199]Disciple of Polybia<br>[/color] ![]() ![]() ![]() Age: N/A Location: Slipping through the cracks of a dark eternity Status: N/A ![]() |
Okay, lots of planning required.
First off: The 9 enemies that are about to board our ship. 3 of them have !!'s on them while 4 have ! on them, which is clearly indicating their strength. However, both Tazz and one of Wilson's clone...thingies are on the other two, leaving us in the dark as to which ones they are. But considering the ratios, I think it's safe to say both of them are just a !. Second: The ship that has just attached to us and is currently biting our core rather viciously. As the Glitch Beams are not going to kill the Saber fast enough to get the ship out that way, we have to doubleaction both turrets, which even then thanks to its HP count leaves us with only around a 50% chance to kill it (52-68) before it can get a second hit in. We could try blasting it with one of our railguns, but if the ships also contain ZoC, then we're literally unable to get into the proper position. But saving it won't work either because the boss will spawn right underneath a rock to block those shots anyway. And thanks to the totally not ominous update, I have a feeling our teleporters are about to be either disturbed or also rushed. This is going to be an utter catastrophe. MOVE: C3 GUARD TURN END Originally posted on 2016-05-02 04:37:00 -------------------- "I am a totally innocent maid that is corrupting everything around me."
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The_Nonexistent_Tazz |
Posted: Aug 11 2018, 06:58 PM
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Ancestor ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
I can't end his turn on a Turret, and I'm not sure if I can cheat it to move beyond it a space, but really he's tanky, so him standing on G2 isnt' a bad move at all
Super Greed moves to G2, as far as I can prove he can move. He'll pop a Green Orb while there to get rid of Silenced so he can use his Skills again; Poisoned is an acceptable trade-off for right this instant. Healers nearby who can do so easily, Please heal him copiously so we can have the awesome that is 60 HP pretty consistently. If Super greed can, he'll Guard on top of that. Meanwhile, I'll scoot over to F4, revive Insert at E5 to get his Rezzing skills up, and Guard. Guarding heals a tiny bit of HP, right? @Mabuz: Fire the missile below us and send it directly into Spaz. This shall do a ton of damage to it and set up a killing blow. @Gladius: Feel free to hit up your seat again. Also, turret the Chaos Cargo carrier for cash monies, however many hits it takes. THEN move it to E6. @Temmie Deckhand: Move back to E4 for now. You can guard for the extra HP. Fire a Glitch Beam at the Spaz while you're at it, can't hurt. I mean, not much else you can do. @Oriko: With the missile taken care of, we can shoot down the Spaz pretty much guaranteed this turn. Just fire the Turret at it twice. 39 (Missile Min.) + 26 (Turret hitting twice min) = Guarenteed kill. @Insert: Revive Teag or Ventrus, whoever you think is more suiting to this issue. @Everyone Else: I'm reasonably sure that Guarding gives HP for free, so if you're not at full, do that. If Low mana is an issue, fix that with a Meditate. don't be afraid to stay on the outer rings, and get ready to kill EVERYTHING in sight. Originally posted on 2016-05-02 08:12:00 |
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Eris |
Posted: Aug 11 2018, 06:58 PM
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![]() [/color]/b] ![]() ![]() ![]() Age: N/A Location: Bullet Hell Status: N/A ![]() |
We probably need some more revives.
By the by, I plan to use the Mythril Ingot, some of the Incendiary Bits plus a bit of Durasteel and Titanium to make a chainsaw soon (a flaming chainsaw). I'm kinda just trying to balance the stats. Ire, what was your opinion on my previous version that I posted? Unless you are sticking it to the man, refusing to conform to social expectations and not having an opinion at all. As for Toast, she literally and metaphorically moves to F3 and meditates. Not to be confused with mediating, since anyone that could need mediating between basically have their shit sorted out. Originally posted on 2016-05-02 13:57:00 |
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ConsumerOfAll |
Posted: Aug 11 2018, 06:58 PM
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![]() GLORIOUS LEADER ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
Oriko listens to Sky Captain Roxxanne, and fires twice at the Spazmatism. Kirika takes eight knives and two iron ingots, makes two claws using four knives and an iron ingot, before crafting both of them with the Incendiary Bits. Hopefully, nobody minds.
Originally posted on 2016-05-02 14:31:00 -------------------- questo mondo non cambia, nemmeno se vuoi
questa gente che parla, che parla di noi per tutta questa rabbia, per questi sogni in gabbia se sto vivendo un dramma, sarĂ il mio momento prima o poi, prima o poi |
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Irecreeper |
Posted: Aug 11 2018, 06:59 PM
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![]() Source of the Problem ![]() ![]() ![]() Age: 23 Location: N/A Status: N/A ![]() |
>It looks like I forgot to update the Life Bottle numbers; you're out of those!
>Also added an AGI orb and a MP orb for killing the two Ware entities. >For the Chainsaw, that seems fine. I'd say. What do the others think? Originally posted on 2016-05-02 15:58:00 -------------------- |
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pionoplayer |
Posted: Aug 11 2018, 06:59 PM
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![]() Weaver of Fates ![]() ![]() ![]() Age: 25 Location: Where ever there is chaos to be created Status: N/A ![]() |
I rush over to Super Greed, and ugly as he is, it's an elite, and on our team. Judging by the moans, we've got a zombie apocalamypse on our hands. I heal super greed
Also, somebody investigate The Glitched, they've 'stolen the chair' now, so I don't think ire leaving them on the ship was accident. Go beat them up some more. Originally posted on 2016-05-02 16:37:00 -------------------- Once upon a time there was a story...
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NumberSoup |
Posted: Aug 11 2018, 06:59 PM
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![]() Administrator ![]() ![]() ![]() Age: N/A Location: Here Status: N/A ![]() |
I take the AGI orb and move to G2.
Originally posted on 2016-05-02 16:58:00 |
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Irecreeper |
Posted: Aug 11 2018, 06:59 PM
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![]() Source of the Problem ![]() ![]() ![]() Age: 23 Location: N/A Status: N/A ![]() |
The Glitch's body has been removed. oops
Originally posted on 2016-05-02 17:22:00 -------------------- |
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teag2 |
Posted: Aug 11 2018, 06:59 PM
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![]() Forgetting to Post ![]() ![]() ![]() Age: N/A Location: california Status: N/A ![]() |
IMHO I should probably be revived, because my special attack is ready.
/null Originally posted on 2016-05-02 18:03:00 -------------------- It was inevitable.
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Eris |
Posted: Aug 11 2018, 06:59 PM
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![]() [/color]/b] ![]() ![]() ![]() Age: N/A Location: Bullet Hell Status: N/A ![]() |
Being ded is not fun guys. Now...
IT'S CRAFTING TIME. Toast slams down the ODCS and begins crafting a chainsaw. A magical chainsaw. A magical FLAMING chainsaw. First of all, she grabs the Mythril Ingot and 4 Titanium. Using the Infernal Torment as a heat source, Toast batters some Titanium Ingots (x5) + half the Mythril Ingot (x1) (smelted together to create a powerful alloy) into a long thin base for the chain to go around. The other Mythril halfgot was split further and battered into 'teeth' for the chainsaw. Next, she used Durasteel Ingots (x10) to create a frame for the motor, and some iron (x3) plus Wire Bits (x15) to create the actual motor. The magical part is the fact it doesn't require fuel, only revving up. Before sealing the motor inside the frame, she moves onto the final part: THE CHAIN. That part is also really easy. Toast just hammers out the chain using Titanium Ingots (x2), Incendiary Bits (x10) then threads that through the motor. Then she fuses everythign together that needs to be fused together, tops off with a coat of JADE and finishes! (I could potentially have made the Underworld Jadeblade, but that would be 'TOO SOON, EXECUTUS.' Plus we don't exactly have any jade lying around, or anyone prepared to give us their souls.) Otherworldly Jadesaw: I've thought about balance, and here's what I got. The Fire damage can be toggled. (4-6 Damage) (Fire) 2 Range, 0 Retreat. WEAPON SKILL - Whir Up: Base damage is increased to 16-16 (scales with Strength still) and +1 Retreat for 2 turns after this one (doesn't tick down this turn). 2 MP. Balance as necessary and all that. Originally posted on 2016-05-02 21:05:00 |
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pionoplayer |
Posted: Aug 11 2018, 06:59 PM
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![]() Weaver of Fates ![]() ![]() ![]() Age: 25 Location: Where ever there is chaos to be created Status: N/A ![]() |
Okay, how many of us have revive?
Start rezzing peeps, we've got too many dead people. /null Originally posted on 2016-05-02 21:20:00 -------------------- Once upon a time there was a story...
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Battlefury |
Posted: Aug 11 2018, 06:59 PM
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![]() Archangel Micheal ![]() ![]() ![]() Age: N/A Location: New Winchester Status: N/A ![]() |
So, anything i should target instead of said spaz? Originally posted on 2016-05-03 00:08:00 -------------------- he he
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The_Nonexistent_Tazz |
Posted: Aug 11 2018, 06:59 PM
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Ancestor ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
OK, the answer is absolutely no-one has Revive other than Generic.
We may need to invest in more Revive Users. @Battlefury: The Chaos Cargo Carrier will also be dead, so...Uh, just prepare. Originally posted on 2016-05-03 00:15:00 |
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Pricey12345 |
Posted: Aug 11 2018, 06:59 PM
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Descendant ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
Run to S8, Stab the second A.Sentry and run up to S6.
Originally posted on 2016-05-03 07:32:00 |
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Sparked |
Posted: Aug 11 2018, 06:59 PM
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![]() Wandering Goddess ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
TEM TO CRAFT.
I attempt to combine the Origin Gunpowder with Twin Joy to create Xplosive Joy. After that, I upgrade the bayonets with 2 Durasteel Ingots to make Xplosive Joy (Now with sharper blades!) I then use some Wood Planks and a Vine to create a hand slingshot. After that, I create my final item. I quickly materialize 2 Mage Robes into a really long red scarf. I equip Xplosive Joy (Now with sharper blades!). I then move to D12 and guard. Originally posted on 2016-05-04 02:28:00 -------------------- You are already dead.
Starlight Document: https://docs.google.com/spreadsheets/d/1NZl...dit?usp=sharing |
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engie |
Posted: Aug 11 2018, 06:59 PM
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Ancestor ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
Hmm. Now is the time to act. TEK self-augments, absolutely DETERMINED to kill at least SOMETHING soon, moving to F2. Or G2 if F2 is occupied. One thing is for certain, at least. Whatever drops down at H2 is seriously, SERIOUSLY screwed.
Originally posted on 2016-05-04 02:35:00 -------------------- "Their story has concluded for now. Currently, you follow mine."
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Talist |
Posted: Aug 11 2018, 06:59 PM
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![]() Guy with all the Talking Animals ![]() ![]() ![]() Age: 39 Location: TalCo HQ Status: N/A ![]() |
Willow -> if G12 is open, go there. Otherwise, stay put. Guard.
Wilson - > H12, guard. Clone 4 -> K11 All clones + T. Hero, guard G. Spider -> E10, guard. Originally posted on 2016-05-04 02:46:00 -------------------- Played.
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Bomber57 |
Posted: Aug 11 2018, 06:59 PM
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![]() The Devious CEO of Hellco. ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
Mabuz will finally shoot the missile at Spazmatism.
Originally posted on 2016-05-05 01:10:00 |
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Irecreeper |
Posted: Aug 11 2018, 06:59 PM
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![]() Source of the Problem ![]() ![]() ![]() Age: 23 Location: N/A Status: N/A ![]() |
=TURN ONE-HUNDRED AND ELEVEN=
Toast swaps Fireball for Revive, while Oriko attempts the crafting of some claws. They don't turn out as anything too special, but maybe you'd use them? I don't know. Cinder Claws obtained. This consumes 8 Knives, 2 Iron Ingots, and 6 Incendiary Bits. The newly-granted orbs are then used: AGI by Numbersoup, and MP by Toast. Toast then expends the Mythril Ingot, 3 Iron, 11 Titanium, 10 Durasteel, 15 Wire Bits and 5 Incendiary Bits to create the Otherworldly Jadesaw! It looks like you didn't have enough Incendiary bits to actually properly make it on fire, so it'll only be on fire when rev'd up. There's also no way it'll be Range 2, sorry. Redstone then fails to craft the Xplosive Joy, because the Origin Gunpowder's pretty rare, and also because that's kinda boring how you upgraded it. You also fail to create the Sharper Blade Version. You do, however, make the scarf. Scarves are cool. =BATTLE: THE SHATTERED SKIES, TURN TEN= There's a flash of lightning as a rather large airship flies in. This one consists mostly of titanium plating, and has two massive balloons to the side of it, keeping it afloat. Thousands of complex-looking defensive mechanisms are present on the hull of the craft, but none of them seem to be active. Then there's a unholy roar, shaking all of you to your cores! A chorus of lesser roars fills the narrow, constricting hallways of the MW Antidisestablishmentariantism, as hands appear out of randomly-placed bloody glyphs on the ship. Fully-formed zombies rise out of them, as Chaos laughs in the background. cc: ©an'(t) wai(t) (t)o dispose of bo(t)h you all and (t)his abomina(t)ion! cc: (t)his guy was so rowdy (t)ha(t) i needed (t)o keep him under ©ons(t)an(t) lo©k-and-highly advan©ed key. cc: i was ge(t)(t)ing so bored of keeping him around, wi(t)h all the main(t)enan©e and all... cc: so why no(t) ge(t) rid of him here, and make him wor(t)h some(t)hing? From inside the Hostile Containment Airship, you can hear the tortured roars of the beast he keeps inside. While you can't actually see it at the moment, you promptly decide that it's not too far off from the Mutant Zombie displayed in that one minecraft mod; it's just that it's covered in a strange zerg-like biomass. It's left arm is gigantic, mutilated, and has a gigantic eyeball inside the palm. An azure fluid oozes out of every orfice on the creatures body, of which there are several; scars and various weapons litter the creature's body. cc: anyway, yadda yadda, vs the... ![]() Boss Theme: https://www.youtube.com/watch?v=aNZ0Dpvx3CA [small][small][small][small](or, Zombies on your Lawn)[/small][/small][/small][/small] Okay, so your advice for this battle; split the party! There's several tasks that'll need to be filled during this battle; raiding the Hostile Containment Airship, the defense of the MW Anti, and the operation of weaponry. Be careful with the boarders; the Giants, if left unchecked, will smash up the walls of your ship, allowing Zombies to breach! It also looks like pods containing Zombies will spawn during the fight; it might be worth getting people to take those down. This might be one of the hardest battles yet; use items if you need to, and keep your revive-imbued members safe! Originally posted on 2016-05-05 01:26:00 -------------------- |
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Eris |
Posted: Aug 11 2018, 06:59 PM
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![]() [/color]/b] ![]() ![]() ![]() Age: N/A Location: Bullet Hell Status: N/A ![]() |
Toast equips the Jadesaw and uses
??: Not here, not yet. He lives! Toast then chucks him to C2, because theres no room. That also means I also change my accessory to the Finale Amulet until we get something better. At this point a Thiefs Dagger would look good, if one was free. Dang those are gonna be some fast zombies. Originally posted on 2016-05-05 03:35:00 |
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