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 DTG: Chaos (v.1.0) (Complete), The show is over.
Irecreeper
 Posted: Aug 11 2018, 06:22 PM
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I guess I'll add increased upper limits. WHY NOT?

Originally posted on 2015-10-03 05:32:00

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PitTheAngel
 Posted: Aug 11 2018, 06:22 PM
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<br>[color=#005199]Disciple of Polybia<br>[/color]
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Pit?'s turn:
MOVE: D4.
ATTACK: TOTEM at E5
TURN END


Originally posted on 2015-10-03 17:52:00

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"I am a totally innocent maid that is corrupting everything around me."
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The_Nonexistent_Tazz
 Posted: Aug 11 2018, 06:22 PM
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Alternatively to having an extra stat just for Accuracy...You could either attach Accuracy to a pre-existing stat, or use dodge rates as the measure of accuracy; someone with more dodge will always hit someone with less, but the inferior dodge rate subtracts from the superior dodge rate. It could be more balanced to slap accuracy into its own stat, or better just attach it to a special item, but an entire stat/item just to negate dodging is a bit excessive.

Also, hooray for friendliness! The Glitch Spider will occupy the Fortified Square at B6 and wait for the presumed miniboss. I'll head over to G9 and shotgun the Glitch Spider 4-with the Weapon buff that should be an instant death if it doesn't dodge.

Originally posted on 2015-10-03 21:41:00
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Talist
 Posted: Aug 11 2018, 06:22 PM
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Guy with all the Talking Animals
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Wilson would be trying the peaceful option, except that A) He knows this is a mindscape. And B) They're spiders.

Willow blasts square K10 with dragon's breath.

Gah! Get that away from me!

Quickly running out of spider free spaces, Wilson runs to square G10 and use foxfire on GC Spider 2 twice. Or once if he gets really lucky and kills it with one. In that case, he fires the other at G spider 4.

Originally posted on 2015-10-03 23:06:00

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Irecreeper
 Posted: Aug 11 2018, 06:22 PM
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There's homework + a test I need to study for. No post today, sorry.

Originally posted on 2015-10-04 03:04:00

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Sparked
 Posted: Aug 11 2018, 06:22 PM
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I go to F5. End.

Originally posted on 2015-10-04 05:54:00

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You are already dead.

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Irecreeper
 Posted: Aug 11 2018, 06:22 PM
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=TURN SIXTEEN=

...nobody did any normal actions today! This means we can skip right to the FITEDOP.

=BATTLE: CAVE TURN THREE=
Well, not much happened there. Odds are, you should be able to one-tap things. The battle's basically over. [small](HEY ENGIE YOU CAN GET ONE MORE SKILL GO CHOOSE ONE)[/small]

=BATTLE: TREE TURN TWO=
The Matriarch has appeared! While it has a naturally large HP pool, it lacks any sort of armor. However, its mere presence empowers every single last other spider in the area! Kill it before it breeds!

THREATS DETECTED: 2 (Glitch Crimeras, Glitch Spiders)
NEW FOES: 1 (The Matriarch)

Originally posted on 2015-10-05 03:10:00

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pionoplayer
 Posted: Aug 11 2018, 06:22 PM
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Weaver of Fates
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wait wat...
What happened to my post!
I moved and reloaded!!! Blargh!!!
Yeah, Ire, you ignored my post! I should have been out of biting range.

Using where I SHOULD have been, I pop over to F10 and pop a grenade into glitch cave spider 2, hopefully killing two enemies in one shot.

Originally posted on 2015-10-05 11:21:00

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engie
 Posted: Aug 11 2018, 06:22 PM
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I head to G9 and work on my second skill... which is Summon.

20hp
12mp
2 move
Melee
Medicate
AND HIS NAME IS JOHN CENA!


At some future point, I might decide to respec so that I'm an AD Carry with a tanky Support following me around.

Originally posted on 2015-10-05 11:38:00

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"Their story has concluded for now. Currently, you follow mine."
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Irecreeper
 Posted: Aug 11 2018, 06:22 PM
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Oh, I didn't notice the post edit. Sorry. Fixed!

Originally posted on 2015-10-05 16:10:00

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The_Nonexistent_Tazz
 Posted: Aug 11 2018, 06:22 PM
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Oh noooo, mommy is here! Now I really feel bad about this, that's probably our friendly glitch spider's mom. Then again, I don't think spiders are much for family, so...

The Friendly Glitch Spider will Web Shot the Matriarch so she doesn't get ideas about moving around all that much. I mean, she's right next to the Totem so that's not good, but it's better than nothing. I don't think he's going to hurt the Matriarch if it's his/her Matriarch...Then again, I legitimately doubt (s)he'd be fighting the Matriarch if he/she was part of this brood, and again, spider family relations aren't exactly tight and loving last I checked.

In any case, I'll slide to to E6, right next to the Matriarch, and pump her full of lead for massive damage and all that jazz.

Originally posted on 2015-10-05 17:29:00
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insert_generic_username
 Posted: Aug 11 2018, 06:22 PM
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I bonk the large glitch crimera with my staff, cherry-tapping it.

Originally posted on 2015-10-05 19:42:00
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MooGoesCow21
 Posted: Aug 11 2018, 06:22 PM
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i heal myself

Originally posted on 2015-10-05 20:07:00
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NumberSoup
 Posted: Aug 11 2018, 06:22 PM
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I attack the enemy at G5, then move to E4

Originally posted on 2015-10-05 20:59:00
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Adria
 Posted: Aug 11 2018, 06:22 PM
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Ugh... where...
I look around a bit.
...Oh yeah, I was warped here by that glitched mass. No idea why he would go after a dragon like my- oh, right, power.

Welp, time to teach him a lesson or two. And it also looks like some of my comrades are here. I guess it's time to meet with them.


DarkSide
HP: 32 (+1 Knight's Helm) (+4 Metal Plating)
MP: 10
STR: 3
AGI: 2
INT: 2
AC: 2(4) (+1 Knight's Helm) (+1 Metal Plating) (+2 when below 50%HP)

Weapon: The Drained Water Chopper (AKA Axe)
Helm: Knight's Helm
Armor: Metal Plating
Accessory: Finale Amulet

Abilities: Telekinesis, Healing

I awaken in The Clearing of Recollection Woods, still groggy from the transportation. But I immediately lose interest, and head towards the Cavern Mouth, but Piono warned me against it, so I traveled to the Great Tree.

Originally posted on 2015-10-05 22:40:00

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"...I will aid them. No matter the cost to myself."
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The_Nonexistent_Tazz
 Posted: Aug 11 2018, 06:22 PM
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Oh, hooray, DarkSide, as an Axe Tank to boot! Just what we needed in our team, really. Also, why did I expect you'd be the next one to join AND pick the Tanky Axe-wielder build? Like, seriously. It was more of a desire, but is that weird that I'd basically predict/want exactly who'd join exactly as I wanted him?

Does that mean I can mind control people now?...You know what I'm not going to delve into that. That's just creepy. New friend! Hooray!

DarkSide, popular vote means you can pick a second skill automatically, so...Yeah, have fun. I have a few recommendations: If you're using Telekinesis, then keeping enemies in axe-range shouldn't be troublesome (just drag them into you), so you could go for a Healing spell, Guardian, or Totem. Heal is what it sounds like, and you can apply it to yourself as well as others in range so that's always good; Guardian grants extra Armor to every ally immediately around you, which is also pretty cool; and Totem grants +1 AC and +1 DMG while you're nearby it, and it takes the form of a summon rather than a one-time spell so it can last a lot longer.

Originally posted on 2015-10-05 23:55:00
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Adria
 Posted: Aug 11 2018, 06:22 PM
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Tazz... are you SURE you're not psychic?

Throw healing in there. 'Cause I was actually planning on being a sort of paladin anyway.

Originally posted on 2015-10-06 00:01:00

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pionoplayer
 Posted: Aug 11 2018, 06:22 PM
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Tazz, I've already gotten that guy, and if they didn't dodge it, both are dead. (9 health on the one I dropped the grenade on, 5 health on the one in the blast radius, so yeah, they ain't gonna be 'round for that attack to land.)

darkside, don't head to the cavern mouth, that fight is already almost over and if you head there the bad guys are gonna get reinforcements, head to the great tree and help us smash the spiders.

Originally posted on 2015-10-06 00:04:00

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MooGoesCow21
 Posted: Aug 11 2018, 06:22 PM
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Yay now there is a Priest and a paladin

Originally posted on 2015-10-06 00:08:00
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Irecreeper
 Posted: Aug 11 2018, 06:22 PM
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...IT IS TIME TO STUDY SUPER HARD FOR A TEST. NO UPDATE TODAY.

Originally posted on 2015-10-06 03:55:00

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