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 DTG: Chaos (v.1.0) (Complete), The show is over.
insert_generic_username
 Posted: Aug 11 2018, 06:39 PM
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Yeah, sure. Just don't spend any of the gold or I'll find a way to get revenge, probably.

Originally posted on 2016-02-14 19:16:00
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crystalcat
 Posted: Aug 11 2018, 06:39 PM
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I notice the Shuriken Stack that Tazz has, and preview Shuriken Stack && Twin Pistols in an attempt to make Twin Pistols that scale with AGI instead of STR.
Siria goes to aid Roxxanne in retrieving the Zillywells, as shooting through walls could be an enormous strategic advantage.
Let's do the Zone 1 Bonus Round, yeah. +1 vote to that.
I also check how much gold it would take to duplicate the Origin String: I want that thing, and Toast has it.

Originally posted on 2016-02-14 19:26:00

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The_Nonexistent_Tazz
 Posted: Aug 11 2018, 06:39 PM
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Engie: Annoying Dog and Gold-Spending are not to be used. Beyond that, go bonkers, mate.

Originally posted on 2016-02-14 19:54:00
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Talist
 Posted: Aug 11 2018, 06:39 PM
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Wilson tries to go to the General Memory Storage and takes a few memory orbs back to the ship because we'll probably have more time later. They might be useful when interacting with Chaos as well.

Edit - Engie, try using the keep out sign. Or possibly the crimson scale fragments. Or wall yourself in with those 8 stone walls we have.

Originally posted on 2016-02-14 20:10:00

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Irecreeper
 Posted: Aug 11 2018, 06:39 PM
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But yes; one more time; If nobody activates any of the Bonus Round orbs or the like, the Ship will be decided next turn, and also take off.

Originally posted on 2016-02-14 21:23:00

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The_Nonexistent_Tazz
 Posted: Aug 11 2018, 06:39 PM
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I feel like activating ONE of the two, as we don't have enough men between us to take on both at full power. Whichever's more popular, honestly; I say the Bonus Round for Zone 1 might be less lethal. Plus, more time for working on the ships if need be.

Originally posted on 2016-02-14 21:38:00
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engie
 Posted: Aug 11 2018, 06:39 PM
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Very well. Let's see how long I can keep the likes of Zetta occupied for.

I move to C9, set up a single active TNT at B8, move to D9, set up walls at C8, D8, E8, reinforce them with copious amounts of Mage Robes so that Zetta doesn't just instanope them with a table leg, move to D10, set up the KEEP OUT sign at D9 and grab the fortifications from C9, reinforce the sign with Mage Robes too just in case, apply the fortifications I grabbed from C9 to C10, move to C10, and drink up the Spider Cider. If possible right now despite all the things I've done right now, I guard.

[b]I also look into perhaps powering myself up with all those other Mage Robes we have, perhaps a few Clear Round Stones too. Maybe that Steel Door could make for a nice shield.

Originally posted on 2016-02-14 21:40:00

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Eris
 Posted: Aug 11 2018, 06:39 PM
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I probably could have F. Toast send back a time-clone of herself (or multliple) but that means I would have to predict my exact gear at that time and ire would probably nope it anyway. Plus it means future me would likely die.

Toast ~toastsplodes~ (not to be confused with ~~toastsploding~ or ~~oas~sploding~) to the Zone 1 Bonus Round Orb and bops a vote button next to it. She then ~toastsplodes~ to the workship, briefly vibrates with the Temmies, then ~toastsplodes~ to the Vanish and loots a Hollow Tree for personal reasons which will be incredibly important later. So important. Toast's might be from the future so she might know more than me.

She goes back in time afterwards and tries to slap the Stone Grave out of P. Toast's hands and into the inventory. She succeeds, but this causes yet another paradox! She makes sure to inform her past self of the dangers of breaking Stone Graves and remind her to pick up some Bottled Bottled Water.

Toast also equips the HP ORB if available. Could you show how many there are and how many have been used for each type? eg. 1/4 where available/total

Originally posted on 2016-02-14 22:50:00
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pionoplayer
 Posted: Aug 11 2018, 06:39 PM
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@tazz: "the old game" refers to the DTG: Chaos prototype where we kicked the snot out of the Origin spider, more specifically, the spreadsheet we used for it.
I'm in the middle of being mysteriously cryptic with the OP King (which may or may not end up meaning something, depending on whether or not I decide to do a grand return to DTG at some point in the future) and hope to finish that up before lots of other people drop in on the conversation (it'll be two or three more replies at most) so I'm not going to drop the link here just yet, but once I'm done with that, I'll drop the link and tell you where the 'note's clue is.

@engie: The lightbulb acts as a flash-bang if you fire it out of your gun! Try using that in your scrub-strategy.


The OP king suddenly manifests in the hangar.
[big][big]Oh for the love of...[/big][/big]
He then grabs both the bonus round orb and the foe rush orb, then smashes them both on the ground at the same time.

There. We are all in the hangar, we have a ship with full anti-ship weapons to act as a balancing feature, and we have everybody but engie here.
I vote for tazz's ship, and say we just solidify the plans (allowing for tazz to make editations before we lift off in case we get something new that might be useful) so we can use the ship as an item in this fight.

To be honest, I want to see how wicked-sick a fight with the ship being the center of the battlefield with the entire hangar as the rest of it is going to be. I understand that everyone's going to hate me for pulling this move, but seriously, if we're going to be pulling a fight like this, we need to get everyone involved, and like tazz said, we don't have the man-power to fight both individually. We might as well fight both simultaneously and find a way (as we always do) to break it in our favor. The more screwballs we have in one fight, the better our chances, and this way, we get all the screwballs at once.

Originally posted on 2016-02-15 18:22:00

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engie
 Posted: Aug 11 2018, 06:39 PM
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Yo, what happens if I do the alchemy thing to combine myself with Herorbine's clone's corpse?

Originally posted on 2016-02-15 19:15:00

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teag2
 Posted: Aug 11 2018, 06:39 PM
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MOTHER OF GOD, PIANO.

Originally posted on 2016-02-15 19:37:00

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pionoplayer
 Posted: Aug 11 2018, 06:39 PM
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It's PiOno. Get it right.
/stupiditypost

Originally posted on 2016-02-15 19:40:00

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The_Nonexistent_Tazz
 Posted: Aug 11 2018, 06:39 PM
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Uh, it would fail, as Alchemization doesn't allow for living entities to be put into it, Engie. If that WERE possible, however, you'd probably go insane from Sense Loss Sadness. And also become VERY hard to kill. So basically, you'd go Hostile, which is so not what anyone needs. After all, where'd Herobrine's Clone come from, again? ©haos doesn't really have a link to Herobrine, so it's unlikely to be him or Zetta.

Originally posted on 2016-02-15 20:18:00
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insert_generic_username
 Posted: Aug 11 2018, 06:39 PM
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Why do people make usernames like this anyways...
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Well ©haos saw Herobrine when he was involved in that attack on him in 0rigins, which is the likely cause of that memory.

Originally posted on 2016-02-15 20:45:00
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engie
 Posted: Aug 11 2018, 06:39 PM
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Dangit. But that gives me an idea.

Grenade Rifle + Herobrine's Clone's Corpse = ???

I mean hey he's not technically a living entity right now

Originally posted on 2016-02-15 20:49:00

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The_Nonexistent_Tazz
 Posted: Aug 11 2018, 06:39 PM
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@Generic: Then it would be the Herobrine memory, NOT the Herobrine clone. There's a difference.



Originally posted on 2016-02-15 21:59:00
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insert_generic_username
 Posted: Aug 11 2018, 06:39 PM
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Why do people make usernames like this anyways...
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It's a clone of his memory or something.

Originally posted on 2016-02-15 22:59:00
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Irecreeper
 Posted: Aug 11 2018, 06:39 PM
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=TURN EIGHTY-TWO=

-TIMER FROZEN-

Aaron runs over to the Temmie Rocket Launcher, and attempts to take it. However, he's promptly stopped by Glitch Temmie.

We're keeping that for now. We have... plans. Still.

Aaron then expends 3 Wire Bits to repair his laptop, while Tazz swaps from Darkside to Generic's design. Tazz then plays the slot machine, as most of the things in the Endless Desert have already been discovered.

(1)-(5)-(2)

Tazz obtains a Potion, a Mana Vial, and a jar of Green Sap, as well as Chaos Log 9! Cobalt then finds a Cipher Shop Coupon, which is promptly added to the Shop Page! Darkside then previews his recipe: It DOES make a Room Turret, but it looks like it'll take 200 Build Grist for whatever reason. Insert then tests two alchemies, but not before switching his vote from the USS Ben Drowned to Tazz's Ship.

ALCHEMITER:
Grave Fragments && Dome's Arm = Sleuth's Arm (lvl 5) (Cost: 50 Grist)
Spoiler Alert
Sleuth's Arm:
Troll Jegus Christ it's disgusting.
(9-10) damage, 2 Range, 2 Retreat. (MELEE) WEAPON SKILL: God's Rend. Hits target for twice for (5-6) damage, both hits. Both hits ignore AC. The first hit is Water, the second Dark. Has a 33% chance for the user to incur the Sleuth's wrath upon use. Range 2.


ALCHEMITER:
Grave Fragments && Patch of Grass = Giant Stone Middle Finger (lvl 0) (Cost: 25 Grist)
Spoiler Alert
Giant Stone Middle Finger:
Do you think this is a joke? Do you think I'll just LET you use my "grave" to craft good items? Hahahaha, NO. (Hey Helix, did I copy his old voice properly? Yes? Nice.)


Insert then crafts the Chemistry Kit using two Mana Vials, some Potions of Regen, a jar of Green Sap, and 40 Build Grist. You didn't say anything about equipping it, so you don't do that.

ALCHEMITER:
Herobrine's Corpse && Augment Parts && Robotic Arm = Mechabrine (lvl 4) (Cost: 50 Grist)
Spoiler Alert
Mechabrine:
A robotic version of Herobrine. Thanks to neural circuitry, it seems like he'll be on your side! He's an item; use him to deploy him!
Stats: 50 HP, pretty good long-ranged Zillycharm attacks. Only lasts for one battle / five turns.


You then test that with the Grave Fragments.

ALCHEMITER:
Grave Fragments && (Mechabrine) = Giant Stone Middle Finger (lvl 0) (Cost: 25 Grist)

You don't even bother to check what that does. Tazz then heads to the General Memory Storage, and begins to shovel up a Zillywell. It seems like you'll need a bit more effort, or simply a highly creative digging maneuver to gather a Zillywell! You then attempt to combine the Pulse Rifle and Anti-Glitch Rifle parts, and see what you can get.

ALCHEMITER:
Broken Pulse Rifle && Anti-Glitch Rifle Parts = Hybrid Rifle (lvl 4) (Cost: 35 Grist)
Spoiler Alert
Hybrid Rifle:
An amalgamate of a weapon, made from both a damaged Pulse Rifle and an incomplete Anti-Glitch Rifle. While the parts do seem to work together, they're far from stable. Quite powerful.
(10-12) damage, 5 Range, 1 Retreat. (RANGED) WEAPON PASSIVE: Unstable Debug. Deals x2 damage to foes from the Glitch Monster family. 16.7% chance to explode upon use. NO RELOADS NEEDED.


You don't combine them just yet. There's then more ALCHEMY BASED FUN.

ALCHEMITER:
Shuriken Stack && Twin Pistols = Shuriken Catapults (lvl 2) (Cost: 20 Grist)
Spoiler Alert
Shuriken Catapults:
This odd weapon uses a gravatic accelerator to launch shurikens at high speeds towards foes. Basically the coolest weapon in the game.
Nearly identical to the Twin Pistols, but scales with AGI instead of STR.


You then check how much gold it'd take to duplicate the Origin String; 5 Gold. It's a pretty powerful item, as shown with it's synergy with the Infernal Torment. Wilson then loots about six Lesser Memory Orbs from the General Memory Storage, and takes them back to the ship. Toast then toastsplodes, and does a few things, including looting one of those spooky Hollow Trees. You feel that you should drop it right away...

Toast then goes back in time and tries to slap the Stone Grave out of Past Toast's hands and into the inventory. However, PastFutureParadox Sleuth appears, and omegaslaps Toast, saying something along the lines of "IT'S TOO LATE." Toast gets slapped so hard that she returns to the present time period, and slams into the ship, dealing (1) damage to the non-existent core. This still causes a paradox.

(8393)

A burrito comes flying out of a portal. NICE. Toast then applies a HP Orb to her face. The OP King then suddenly appears, and performs a CHAOS DUNK, slamming both "fight orbs" onto the floor. They both explode, and merge; everyone in the Hangar finds a rift leading to a thing known as the Amalgam Rush! Aaron then votes for Tazz's ship, while Engie tests one more thing...

ALCHEMITER:
Herobrine's Corpse && Grenade Rifle = Somewhat Exploded Corpse (lvl 0) (Cost: 10 Grist)
Spoiler Alert
Somewhat Exploded Corpse:
The body is in shreds; you can hardly recognize it. There's also a Grenade Rifle stuck in it.


=BATTLE: SHIPPING AND RECIEVING, TURN TWO=
ENGIE LIVED AND GOT LOOT. Namely, one skillpoint, the choice between an HP / MP orb, and 1 Gold. Of course, he's still gonna die, though.

=BATTLE: AMALGAM RUSH, TURN ZERO=
Those of you who look through the portal see a familar figure; It's Piono. Or, rather, his memory variant. He cracks a smile before flash-stepping away and summoning the four players from Epic Battle Fantasy! (And a cat.) It seems like some basic monsters are dividing you two; take care of them while being sure to not get nuked by Team EBF! Feel free to join if you wish; there's no player cap, and you can act the moment you enter.

...this place seems to be a cross between the some underground park, and the Temple of Godcat. Golden flowers are scattered about the overgrown temple bricks, and you feel like a bunch of cats are watching you...

SHIP VOTES:
Darkside (4)
Generic Type B (2)
USS Ben Drowned (2)
Teag (1)
Numbersoup (1)
Toast (1)
Tazz (3)

Originally posted on 2016-02-16 01:12:00

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Eris
 Posted: Aug 11 2018, 06:39 PM
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I change my Ben Drowned vote to Tazz's, since that's pretty satisfactory. Toast shows the recently returned paradox burrito to gA. She then becomes a cyborg chef all of a sudden.

She proceeds to see what would happen if she performed surgery on the Burrito and part of the patch of grass.
(Burrito && Knife) && (Corner of the Patch of Grass && Knife) && Vine = Toast's Special Salad.

Since the Hollow Tree is too spook for her, she just chucks it into the future, where it randomly hits herself on the head in 8 turns. But it seems that in the future another Toast from the even further future caught it before it could hit FuturePast Toast and placed it in the top right corner of Engie's fight on one of the outer walls.

Really tempted to take Summon then have Paradox Toasts join me. Would that even be possible...?

~

SHE THEN ENTREES THE FRAAAAAAAAAAAAAAYYYYYYYYEYYYYYEEYYYEYEYEYEYYYYYYYEYEYEEEEEEE.

If her Temclones can act this turn...
Toast spawns in at D5 and uses tEMfOuR!. The Tem-toasts spawn in at F3-5. Tem-Toast1(F3) moves to H3, uses Shifting Sands on Regretful2 then nukes all 3 of the memories before retreating to I5. Tem-Toast2(F4) moves to (G4) and nukes the 3 memories in a similar manner then retreats to G3 Afterwards, Tem-Toast3(F5) moves to G4 and also nukes the 3 memories, before retreating to F5.

If her temclones CAN'T act this turn (which is probably a lot more balanced and safe)...
Toast spawns at D6 and uses tEmFOUR.! The Tem-Toasts spawn in at C7, D7 and D8 with Summoning Sickness.


Toast swaps TemFour with Sapsplash, spawns in at C9, moves to C10 and guards.

SPECIAL CHANGE: Summon Damage (x2) -> Debuffs Applied (x2 per turn per debuff)

Originally posted on 2016-02-16 02:59:00
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CobaltShade
 Posted: Aug 11 2018, 06:39 PM
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Mirika grips her code blaster tighter and steps through the rift.
Let's do this! Hehe...
Spawning in at D6, she strafes to F6, firing at Regretful 1, and retreats to E6.

Originally posted on 2016-02-16 09:51:00
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