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 DTG: Testrun, TESTING TESTING ONE TOW THREE
King_Fuffy
 Posted: Jan 10 2020, 03:47 PM
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>Etarran Torr: Be here.

HE WAS ALREADY HERE!

[3x] Etarran summons a DEMIBULGE! The stars aligned in his favor.

Which I guess I'll fucking call Gerald.

The demibulge, not the stars.

--------------------
Carcinizing into God. All things become me eventually. Meta bullshit found contagious. Chuck E Cheese is an arcade not a restaurant. FANCY SANTAS!

GO DESTROY THE GODMODDER!

Face down a malevolent tyrant and cement yourself as part of vamprobabilitant history in DTG: Wizardry in Shellestokar!
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Splashcat
 Posted: Jan 10 2020, 05:00 PM
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Action 1: I pick up the "no stunlocking the Scouter" sign and hit the Scouter over the head with it.

Action 2: I shoot the Scouter out of a cannon into a tank of sharks.

Action 3: I paint a bulls-eye on the Scouter to provide a convenient target for the entities.
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pionoplayer
 Posted: Jan 11 2020, 03:52 PM
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QUOTE (Karpinsky @ Jan 9 2020, 04:19 PM)
Glory Girl will attack the Scouter.

FOCUS:

Using the power of FRACTIONS, the Scouter’s 3/3 on the special collapses to a 1.

That means one use of the special, and then it’ll have to find a new way of getting special uses, since it’ll be at 0 with no way of powering up.

The Scouter's ability collapses to 1. It will now only be able to use it once barring exceptional uptick circumstances.

QUOTE (That-Random-Guy @ Jan 9 2020, 06:10 PM)
+3 CP

You continue charging, the search parties are beginning to give up.

QUOTE (SirNatureWriter @ Jan 10 2020, 07:33 AM)
I reappear in a puff of smoke.
Magic! 4/4

AAAAAAAND... FIREBALL!!!

I launch a purple, charged ball of flames at the Scouter (After making the rabbit disappear, of course.)

Heh, I get that reference
30,000 damage to the Scouter in a fireball of epic proportions!

QUOTE (FlamingFlapjacks @ Jan 10 2020, 10:17 AM)
I hit the Scounter with my sudden lack of attack inspiration, like a bat.

The Scouter is an uninspired entity, being hit with an uninspired attack (literally). 18000 damage.

QUOTE (Paradoxdragonpaci @ Jan 10 2020, 11:29 AM)
(x1)I Attack the Scouter by forcing it to Scout the glitches of the Minecraft Forum Editor!!

(x1)I also toss some water onto it but not too much, because as we all know, a glass of water will fritz out any electronics, no matter how big while a tsunami can hardly hope to deal any sort of destruction to it.

(x1)I turn the Scouter into a giant snake, now as we all know, turning into a giant snake never helps, and thus it promptly turns itself into a Gordian Knot, which would mean that it would lose an action this turn due to it needing to untie itself. But we can’t have that the sign written convinced me that we can’t have that. Ergo, I turn the Signpost Alexander’s Sword, make it Giant and cut the Giant Snake Gordian Knot in Twain. Also since it’s still has the extremely convincing font with the words written on the sword, the Scouter also agrees that to being cut to prevent it from stunlocking due to itself.

No! Not the Minecraft Forums! You monster! 10000 damage.

The Scouter is a cyborg, he drinks water all the time! Like right now! Glug glug glug

I can't even parse this one today. Something about giant snakes and knots? The Scouter takes 8000 damage from the clear cut solution.

QUOTE (King_Fuffy @ Jan 10 2020, 02:47 PM)
>Etarran Torr: Be here.

HE WAS ALREADY HERE!

[3x] Etarran summons a DEMIBULGE! The stars aligned in his favor.

Which I guess I'll fucking call Gerald.

The demibulge, not the stars.

I don't know what a demibulge is and probably don't want to.
Gerald summoned.
And then told he can become an uberbulge with the help of the Godmodder, and promptly changes sides.

QUOTE (Splashcat @ Jan 10 2020, 04:00 PM)
Action 1: I pick up the "no stunlocking the Scouter" sign and hit the Scouter over the head with it.

Action 2: I shoot the Scouter out of a cannon into a tank of sharks.

Action 3: I paint a bulls-eye on the Scouter to provide a convenient target for the entities.

Scouter brutally bashed by a beaten billboard. 7000 damage!

SCOUTER KILLED!

The Godmodder clutches at his chest. Curse the game conventions of taking damage whenever a boss is destroyed! 1 damage to the Godmodder!

EoTB:
The BLU Scout, Aerial Guardian Dragon, and Glory Girl all combine their powers, forming... nothing because they can't actually do the voltron thing.
But they still dogpile on Gerald, dealing 14,500 damage to him.

Gerald retaliates as best he can, swinging for the bleachers and also BLU Scout, who takes 6,000 damage.

The Godmodder realizes that he's getting thoroughly trounced again, and he should probably do something about that.
Eh, next round. For now he uses the power of procrastination on the BLU Scout and Glory Girl. The BLU Scout is actually standing on some train tracks. The BLU Scout hears the train coming but shrugs. He can always get off later Glory Girl falls asleep entirely, floating just above the tracks.
That train is awfully close...


Itinerary:
Destroy the Godmodder!

BLU Scout [AG]: HP: 11,500/17,500. ATK: 3,000. Standing on train tracks.
Aerial Guardian Dragon [AG]: HP: 20,000/20,000. ATK: 2,500. Flight
Glory Girl [AG]: HP: 1,000/1,000. Shield: Active (7,000 power). ATK: 9,000. Floating above train tracks.
Gerald [PG]: HP: 10,500/25,000. ATK: 6,000.
Godmodder [GM]: HP: 4/10

Players

Splashcat: 2 CP
SirNatureWriter
Paradoxdragonpaci
Karpinsky
That-Random-Guy: 21 CP
FlamingFlapjacks
King_Fuffy



I have taken the liberty of pruning all players who haven't posted in over a week.
AFK players:
TotallyNotDagoth

...that's it that's the list.

--------------------
Once upon a time there was a story...
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Karpinsky
 Posted: Jan 11 2020, 04:00 PM
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1x action: I just kind of... push Glory Girl off to the side so she's not floating over the train tracks.

1x action: I point out that Gerald is all of fiction, because all of fiction is named Gerald as well.

Gerald ascends to become his true self, removing him from the fight.

1x action: I NUKE the Godmodder

NUKE is, of course, an acronym standing for Nasty Uppercut with Kilogigawatt Energy.

What's a Kilogigawatt? Dunno, but it's a big number. Bigger than the Godmodder's HP count, which is what matters here.
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Splashcat
 Posted: Jan 11 2020, 04:01 PM
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Action 1 + Entity Orders: I tell the BLU Scout he unlocks a unique hat if he kills Gerald. Gerald, of course, is not on the train tracks, so the Scout leaves the tracks to attack.

Action 2: Returning to an old running joke, I pick the Godmodder's pocket. The pocket is overjoyed at having finally been chosen for something and defects to the AG side. They run away from the Godmodder, dragging him around by his pants. Even if this doesn't damage him, it'll sure be distracting, talk about having your shorts in a knot.

Action 3: I summon a 1hp entity named "Boss" under the Godmodder's control, then kill it, causing him to take a damage because a boss was destroyed!
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King_Fuffy
 Posted: Jan 12 2020, 11:05 AM
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GERALD NOOOOOOOOOOOOOOOOO

[1x] Faced with the impossible task of putting down a good demibulge gone bad, I rack my brain for ideas, and then rack Gerald's brain with a clothes rack!

[2x] I charge 2 CP.

--------------------
Carcinizing into God. All things become me eventually. Meta bullshit found contagious. Chuck E Cheese is an arcade not a restaurant. FANCY SANTAS!

GO DESTROY THE GODMODDER!

Face down a malevolent tyrant and cement yourself as part of vamprobabilitant history in DTG: Wizardry in Shellestokar!
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pionoplayer
 Posted: Jan 13 2020, 02:43 PM
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QUOTE (Karpinsky @ Jan 11 2020, 03:00 PM)
1x action: I just kind of... push Glory Girl off to the side so she's not floating over the train tracks.

1x action: I point out that Gerald is all of fiction, because all of fiction is named Gerald as well.

Gerald ascends to become his true self, removing him from the fight.

1x action: I NUKE the Godmodder

NUKE is, of course, an acronym standing for Nasty Uppercut with Kilogigawatt Energy.

What's a Kilogigawatt? Dunno, but it's a big number. Bigger than the Godmodder's HP count, which is what matters here.

You push Glory Girl out of the way!

Gerald A S C E N D S

NUKEs however, are, as everyone knows, ineffectual in DTG. Bigger is not better, after all the Godmodder has the smallest health bar and he's by far the best at surviving.

QUOTE (Splashcat @ Jan 11 2020, 03:01 PM)
Action 1 + Entity Orders: I tell the BLU Scout he unlocks a unique hat if he kills Gerald. Gerald, of course, is not on the train tracks, so the Scout leaves the tracks to attack.

Action 2: Returning to an old running joke, I pick the Godmodder's pocket. The pocket is overjoyed at having finally been chosen for something and defects to the AG side. They run away from the Godmodder, dragging him around by his pants. Even if this doesn't damage him, it'll sure be distracting, talk about having your shorts in a knot.

Action 3: I summon a 1hp entity named "Boss" under the Godmodder's control, then kill it, causing him to take a damage because a boss was destroyed!

The BLU Scout is about to go after Gerald but then watches in dismay as Gerald ascends up into the stratosphere and out of sight. Now the BLU Scout is too depressed to move off the tracks.

The Godmodder is being dragged around by the seat of his pants, how distracting! I'd say next attack against the godmodder gets a boost but its yours and that wouldn't be fair.

oh, the boss is killed? Well I can't argue with that. 1 damage to the Godmodder.

QUOTE (King_Fuffy @ Jan 12 2020, 10:05 AM)
GERALD NOOOOOOOOOOOOOOOOO

[1x] Faced with the impossible task of putting down a good demibulge gone bad, I rack my brain for ideas, and then rack Gerald's brain with a clothes rack!

[2x] I charge 2 CP.

Gerald is already dead gone, so you are simply granted 3 CP.

EoTB:
The BLU Scout has a train to catch. In the same way that someone might catch hands. BLU Scout killed.

The Aerial Guardian Dragon and Glory Girl both swoop down in an attempt to take down the Godmodder while he's defenseless, only for the Godmodder to turn up the gravity setting and send both of them crashing to the ground!
Not only that, but the increased gravity has some... weird effects. Physics Glitch summoned! Gravity Elemental summoned! Incoming meteor summoned!


Itinerary:
Destroy the Godmodder!

Aerial Guardian Dragon [AG]: HP: 20,000/20,000. ATK: 2,500. Flight
Glory Girl [AG]: HP: 1,000/1,000. Shield: Active (7,000 power). ATK: 9,000.
Physics Glitch [PG]: HP: 25,000/25,000. 50% DGE. ATK: 6,000
Gravity Elemental [PG]: HP: 40,000/40,000. ATK: 8,000
Incoming Meteor [PG]: HP: 60,000/60,000. Oncoming Apocalypse: 0/4
Godmodder [GM]: HP: 3/10

Players

Splashcat: 2 CP
SirNatureWriter
Paradoxdragonpaci
Karpinsky
That-Random-Guy: 21 CP
FlamingFlapjacks
King_Fuffy: 3 CP

--------------------
Once upon a time there was a story...
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Karpinsky
 Posted: Jan 13 2020, 02:50 PM
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1x action: Meanwhile, in the stratosphere, Gerald finds his ascension cut short as the gravity increases. Despite his best efforts, he falls toward the ground, quickly reaching absolutely ludicrous speeds as I move all the air out of his way so it won't slow him down.

He would hit the ground, but the Gravity Elemental was in the way. So he hits that instead.

2x action: +2 CP
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Splashcat
 Posted: Jan 13 2020, 03:13 PM
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FOCUS + that 2 CP I charged that one time: I summon the Gravity Elemental's more powerful rivals, the Electromagnetism Elemental, Weak Nuclear Force Elemental and Strong Nuclear Force Elemental!

Force Elemental Gang abilities:

Quark Confinement - Has a cap on how much damage it can take from a single hit.

Radioactive Decay - Attacks inflict a radiation DoT.

Electric Charge - Grows stronger over time.

Stats, probably on the defensive side, since it's snowballing and has DoTs survivability is important.

The Force Elemental Gang will attack whichever PG entity has the most remaining health, or the Gravity Elemental in the case of a tie. They're here to fight the Gravity Elemental, but if that loser isn't even worth the DoT - the whole Earth's gravity loses a tug-of-war match to a fridge magnet! - then they'll happily move on to bigger game.
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Paradoxdragonpaci
 Posted: Jan 13 2020, 07:14 PM
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(x3)The Incoming Meteor suddenly suffers from the atmospheric pressure as it’s coming down way way faster then it should. This causes fragmentation to happens, causing the Meteor to split into smaller pieces that burn up into dust.
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coolestardude
 Posted: Jan 13 2020, 09:32 PM
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A twinkle appears nearby the physics glitch. A black star outlined in green then appears on the battlefield. The star sprouts a body, fully equipped with arms and legs. There are strange/familiar runes and sigils decorating his completion.

Man, it's good to be back. Time to linger and enjoy the chaos!

~coolestardude challenges the godmodder to a game of rock-paper-scissors

I'm using paper

coolestardude uses paper

I always use paper

charges:2
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SirNatureWriter
 Posted: Jan 14 2020, 07:58 AM
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(x3) As the meteor is being burned up in the atmosphere, I summon Symmetra 2.0 to aid us. Surely she sees the godmodder as a threat to order and stability.
Symmetra 2.0 fires one of her piercing orbs into the air. Due to its effectively infinite travel distance and piercing nature, it is able to pierce through almost every single fragment of the meteor, splitting it into even smaller fragments, that will burn up even quicker.

--------------------
I feel like I know what I'm doing the exact half of the time I don't need to.
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King_Fuffy
 Posted: Jan 14 2020, 08:17 AM
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[1x] As Gerald plummets back to earth, I bribe him back to our side with the chance to become a galactabulge, plus free dental and healthcare!

[2x] I shove the gravity slider back up and grab onto Gerald as he starts to rise again, to start dealing with the oncoming meteor.

--------------------
Carcinizing into God. All things become me eventually. Meta bullshit found contagious. Chuck E Cheese is an arcade not a restaurant. FANCY SANTAS!

GO DESTROY THE GODMODDER!

Face down a malevolent tyrant and cement yourself as part of vamprobabilitant history in DTG: Wizardry in Shellestokar!
PMWebsite
^
pionoplayer
 Posted: Jan 14 2020, 07:09 PM
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QUOTE (Karpinsky @ Jan 13 2020, 01:50 PM)
1x action: Meanwhile, in the stratosphere, Gerald finds his ascension cut short as the gravity increases. Despite his best efforts, he falls toward the ground, quickly reaching absolutely ludicrous speeds as I move all the air out of his way so it won't slow him down.

He would hit the ground, but the Gravity Elemental was in the way. So he hits that instead.

2x action: +2 CP

Gerald resummoned and incoming to the field!

+2 CP

QUOTE (Splashcat @ Jan 13 2020, 02:13 PM)
FOCUS + that 2 CP I charged that one time: I summon the Gravity Elemental's more powerful rivals, the Electromagnetism Elemental, Weak Nuclear Force Elemental and Strong Nuclear Force Elemental!

Force Elemental Gang abilities:

Quark Confinement - Has a cap on how much damage it can take from a single hit.

Radioactive Decay - Attacks inflict a radiation DoT.

Electric Charge - Grows stronger over time.

Stats, probably on the defensive side, since it's snowballing and has DoTs survivability is important.

The Force Elemental Gang will attack whichever PG entity has the most remaining health, or the Gravity Elemental in the case of a tie. They're here to fight the Gravity Elemental, but if that loser isn't even worth the DoT - the whole Earth's gravity loses a tug-of-war match to a fridge magnet! - then they'll happily move on to bigger game.

Force Elemental Gang summoned, and nerfed. Quark Confinement removed because this is a 5 CP entity that kind of ability is ridiculous even on most bosses.

QUOTE (Paradoxdragonpaci @ Jan 13 2020, 06:14 PM)
(x3)The Incoming Meteor suddenly suffers from the atmospheric pressure as it’s coming down way way faster then it should. This causes fragmentation to happens, causing the Meteor to split into smaller pieces that burn up into dust.

The meteor shatters into three meteorites!

QUOTE (coolestardude @ Jan 13 2020, 08:32 PM)
A twinkle appears nearby the physics glitch. A black star outlined in green then appears on the battlefield. The star sprouts a body, fully equipped with arms and legs. There are strange/familiar runes and sigils decorating his completion.

Man, it's good to be back. Time to linger and enjoy the chaos!

~coolestardude challenges the godmodder to a game of rock-paper-scissors

I'm using paper

coolestardude uses paper

I always use paper

charges:2

The Godmodder is impressed by your impressive entrance, but nonetheless throws scissors because losing at rock paper scissors is for lame-os.

QUOTE (SirNatureWriter @ Jan 14 2020, 06:58 AM)
(x3) As the meteor is being burned up in the atmosphere, I summon Symmetra 2.0 to aid us. Surely she sees the godmodder as a threat to order and stability.
Symmetra 2.0 fires one of her piercing orbs into the air. Due to its effectively infinite travel distance and piercing nature, it is able to pierce through almost every single fragment of the meteor, splitting it into even smaller fragments, that will burn up even quicker.

I'm going to assume that this is just a one-off attack and not a summon. Symmetra splits all of the meteorites into meteorinos!

QUOTE (King_Fuffy @ Jan 14 2020, 07:17 AM)
[1x] As Gerald plummets back to earth, I bribe him back to our side with the chance to become a galactabulge, plus free dental and healthcare!

[2x] I shove the gravity slider back up and grab onto Gerald as he starts to rise again, to start dealing with the oncoming meteor.

You bribe Gerald back to your side!

You attempt to mess with the slider but the Godmodder scoffs and knocks you away from it with his mighty bangolfclub. This doesn't actually ban you because this is a DTG game, but it sure hurts like the dickens.

Of course then you sneak up behind him and change the dial back ANYWAYS because you used two actions and thus did it twice (that's how it works right?)
The Godmodder curses his lack of foresight as you latch onto Gerald who begins his reascension.

EoTB:
Gerald fails to impact with the gravity elemental due to no longer being falling. RIP.

The Aerial Guardian Dragon swoops down on the physics glitch which Gmod spazzes out of the way. Glory Girl takes the opportunity to punch the Gravity Elemental really really hard, dealing 9,000 damage. The Force Elemental Gang join in, since the gravity elemental has more health than any other surviving PGs. They also get a boost to their max HP and attack power.
Gerald, freshly turned to the AG side calls down a rain of fictional (sorry, Geraldian) characters. Which does nothing because fiction is fictional and the physics glitch has good RNG.

The Physics Glitch flips out and launches itself into the sky by abusing hit box collision errors and slams into the aerial guardian dragon for 6,000 damage.
The Gravity Elemental sucker punches Glory Girl. This shatters her forcefield and then some, she friccin dies. It then takes 500 damage from radiation sickness.

The Godmodder decides he's doing quite fine, and sets up an anti-aircraft cannon, aiming it directly at the aerial guardian dragon for some high-power anti-aerial attack annihilation. additionally, alliteration.


Itinerary:
Destroy the Godmodder!

Aerial Guardian Dragon [AG]: HP: 14,000/20,000. ATK: 2,500. Flight. Being targeted by AA cannon.
Force Elemental Gang [AG]: HP: 15,000/17,000. ATK: 750 + Radiation Sickness. Electric Charge.
Gerald [AG]: HP: 10,500/25,000. ATK: 6,000
Physics Glitch [PG]: HP: 25,000/25,000. 50% DGE. ATK: 6,000
Gravity Elemental [PG]: HP: 30,000/40,000. ATK: 8,000. Radiation Sickness 1 round
Incoming Meteorinos x9 [PG]: HP: 4,000/4,000 (x9). Oncoming Apocalypse: 1/4
Godmodder [GM]: HP: 3/10

Players

Splashcat
SirNatureWriter
Paradoxdragonpaci
Karpinsky: 2 CP
That-Random-Guy: 21 CP
FlamingFlapjacks
King_Fuffy: 3 CP
coolestardude: 2 CP

--------------------
Once upon a time there was a story...
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Paradoxdragonpaci
 Posted: Jan 14 2020, 07:21 PM
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(x3)I redirect the anti-aerial attack annihilation. additionally, alliteration from the Anti-Aircraft Cannon to the Incoming Meteorinos, slapping the Godmodder with my Giant Hand I got from Sir Pelo if he tried to undo it.
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Karpinsky
 Posted: Jan 14 2020, 07:35 PM
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+3 CP
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King_Fuffy
 Posted: Jan 15 2020, 10:14 AM
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+3 CP

--------------------
Carcinizing into God. All things become me eventually. Meta bullshit found contagious. Chuck E Cheese is an arcade not a restaurant. FANCY SANTAS!

GO DESTROY THE GODMODDER!

Face down a malevolent tyrant and cement yourself as part of vamprobabilitant history in DTG: Wizardry in Shellestokar!
PMWebsite
^
Splashcat
 Posted: Jan 15 2020, 07:49 PM
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FOCUS: I upgrade the Force Elemental Gang. One point goes into HP, while the other two go into a rework of Quark Confinement, which causes it to spawn Meson Mephits when damaged.
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coolestardude
 Posted: Jan 16 2020, 12:06 AM
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]Well, this is interesting

~I attempt to charm the meteorinoes. I use charismatic hand gestures and interpretive movements with a mix of smooth words. They should join me as cute little swarmy rocks.

I include the offer of soda

Charges:4
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pionoplayer
 Posted: Jan 16 2020, 02:08 PM
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QUOTE (Paradoxdragonpaci @ Jan 14 2020, 06:21 PM)
(x3)I redirect the anti-aerial attack annihilation. additionally, alliteration from the Anti-Aircraft Cannon to the Incoming Meteorinos, slapping the Godmodder with my Giant Hand I got from Sir Pelo if he tried to undo it.

You redirect the fire of the anti-aircraft cannon, obltierating five of the meteorinos and leaving the aerial guardian dragon unkilled.

QUOTE (Karpinsky @ Jan 14 2020, 06:35 PM)
+3 CP

You charge

QUOTE (King_Fuffy @ Jan 15 2020, 09:14 AM)
+3 CP

You copy karpinsky's homework.

QUOTE (Splashcat @ Jan 15 2020, 06:49 PM)
FOCUS: I upgrade the Force Elemental Gang. One point goes into HP, while the other two go into a rework of Quark Confinement, which causes it to spawn Meson Mephits when damaged.

You upgrade the force elemental gang! 4,000 health added. Meson Mephits will now be spawned whenever the Force Elemental gang is hit!

QUOTE (coolestardude @ Jan 15 2020, 11:06 PM)
]Well, this is interesting

~I attempt to charm the meteorinoes. I use charismatic hand gestures and interpretive movements with a mix of smooth words. They should join me as cute little swarmy rocks.

I include the offer of soda

Charges:4

You charm two of the meteorinos to your side, transforming them into swarmy rocks!
You also churg


EoTB:
The Aerial Guardian Dragon joins forces with the Force Elemental Gang and the two of them smash... an entire meteorino. The Force Elemental Gang grows stronger.

Gerald attempts to attack the physics glitch but it hoiks all the way to the other side of the map before he can hit it.

Coolestar's swarmy rocks slam into the physics glitch. The first one connects but this causes the physics glitch to recoil into the sky, making the other one miss.

The physics glitch, currently flying majestically through the air, slams headlong into the aerial guardian dragon. All the air around it suddenly has its friction reduced to 0 and the dragon plummets out of the sky, taking 6,000 damage upon impact with the ground.

The Gravity elemental decides its tired of its bigger brothers pushing it around, so it punches them with a black hole for 8,000 damage. Meson Mephit summoned.

The Godmodder decides that the field is starting to get a little too cluttered and walks over to the aerial guardian dragon. He wants to try something. Dragons are just giant sky lizards right? Does that mean they can survive without their tails too? So he chops its tail off.
The dragon, of course, dies, because its a dragon and not a lizard.


Itinerary:
Destroy the Godmodder!

Force Elemental Gang [AG]: HP: 11,000/23,000. ATK: 1,000 + Radiation Sickness. Electric Charge. Quark Confinement.
Meson Mephit [AG]: HP: 1,000/1,000. ATK: 250.
Gerald [AG]: HP: 10,500/25,000. ATK: 6,000
Swarmy Rocks x2 [AG]: HP: 4,000/4,000 (x2). ATK: 1,000 (x2)
Physics Glitch [PG]: HP: 24,000/25,000. 50% DGE. ATK: 6,000
Gravity Elemental [PG]: HP: 29,500/40,000. ATK: 8,000
Incoming Meteorino [PG]: HP: 4,000/4,000. Oncoming Apocalypse: 2/4
Godmodder [GM]: HP: 3/10

Players

Splashcat
SirNatureWriter
Paradoxdragonpaci
Karpinsky: 5 CP
That-Random-Guy: 21 CP
FlamingFlapjacks
King_Fuffy: 6 CP
coolestardude: 4 CP


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