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The stats of the saucers are OK. Merge 2/10. It is going to merge Aircraft Support Carrier into Space Saucer, and recalling it into Space Station. It is going to have Space saucer's health added with Aircraft Support Carrier's health(In this case 290K, but I may boost either of them to have better health) and damage will also be slightly boosted by 10 000. It will still spawn Foo Fighters, Usurpation Forces, Saucers and still has the ability to do critical damage as well as generating shield. National Guard 24/100
Thanks for assistance!
And, what amount of posts will the Reinforcement Bird cost?
The stats of the saucers are OK. Merge 2/10. It is going to merge Aircraft Support Carrier into Space Saucer, and recalling it into Space Station. It is going to have Space saucer's health added with Aircraft Support Carrier's health(In this case 290K, but I may boost either of them to have better health) and damage will also be slightly boosted by 10 000. It will still spawn Foo Fighters, Usurpation Forces, Saucers and still has the ability to do critical damage as well as generating shield. National Guard 24/100
Thanks for assistance!
And, what amount of posts will the Reinforcement Bird cost?
You already said that.
I'm gonna say 6, assuming the auto upgrades are small.
Though I suggest you get rid of the counter attack thing, seeing it only has 20k health. If you do, it'll be 5 posts.
However, I also suggest you spend some more posts and give it more health.
All PG entities (and I) attack! 635,250 damage!
The titan crushes half of the zeppelin factory.
The Godmodder blasts the titan
Spawns.
The Battlefield
Stone Titan [4,596,000/7,500,000hp] [7,500 damage/update for 2 updates]
Attacks:
Boulder Throw [100,000 damage]
The Godmodder [100,000 damage]
Zeppelin Factory [100,000/200,000hp] [Spawns 1 zeppelin an update|Kamikaze,Spawner,or Fighter]
Kamikaze Zeppelin x0 [10,000/10,000hp] [25,000 damage|Kamikaze]
Spawner Zeppelin x1[10,000/10,000hp] [Spawns 1 fighter or kamikaze every update]
Fighter Zeppelin x2 [25,000/25,000hp] [10,000 damage]
Flagship Factory [370,000/400,000hp] [Spawns flagship every 5 updates|2 update until spawn] [Counters for 50% of damage taken]
Mobspawner Bomber Flagship x3 [250,000/250,000hp] [25,000 damage] [Spawns a mobspawner bomber every 3 updates|2 update until spawn]
Mobspawner Bomber x8 [75,000/75,000hp] [Spawns 2 spawners an update]
Spider Spawner x16 [5,000/5,000hp] [Spawns 4 spiders an update]
Creeper Spawner x16 [5,000/5,000hp] [Spawns 3 creepers an update]
Zombie Spawner x19 [5,000/5,000hp] [Spawns 5 zombies an update]
Skeleton Spawner x16 [5,000/5,000hp] [Spawns 4 skeletons an update]
Enderman Spawner x5 [5,000/5,000hp] [Spawns 2 endermen an update]
Wither Skeleton Spawner x5 [5,000/5,000hp] [Spawns 1 wither skeleton an update]
Spider x272 [750/750hp] [500 damage]
Creeper x42 [500/500hp] [1,000 damage|Kamikaze]
Zombie x340 [1,000/1,000hp] [250 damage]
Skeleton x238 [500/500hp] [500 damage]
Enderman x40 [2,500/2,500hp] [1,000 damage]
Wither Skeleton x15 [5,000/5,000hp] [2,500 damage]
Space Saucer [90,000/90,000hp] [56,000 shields|+4,000 an update] [25% armour] [Revives one time with 1 hp] [45,000 damage|5% chance to deal 110,000 damage] [Spawns 1 foo fighter an update] [Spawns usurption force every 5 updates|3 updates until spawn]
Blue Usurpation Force [20,000/20,000hp] [17,000 damage|5% chance to do 50,000 damage] [5% dodge chance] [Stealth: Cannot be attacked for 1 update|3 update cooldown] Red Usurpation Force [60,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update, 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown] Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode: 7,500 damage/ update, 5 updates] [+17,000|50% chance to regenerate: +7,500/update, 5 updates] [Kamikaze or Death: 100,000 damage] Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [25% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown] [Spawns foo fighter every 2 updates] White Usurpation Force [35,000/35,000hp] [20,000 damage] [0 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown] Black Usurpation force [25,000/25,000hp] [19,000 damage|50% chance to freeze enemy for 2 updates] [25% damage reflection] [Damage: Increases all PG entity damage by 10% for 1 update|4 update cooldown]
Foo Fighter x8 [3,000/3,000hp] [1,500 damage] [immune to kinetic damage] [10% armour]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode: 7,500 damage/ update, 5 updates] [+17,000|50% chance to regenerate: +7,500/update, 5 updates] [Kamikaze or Death: 100,000 damage]
White Usurpation Force [35,000/35,000hp] [20,000 damage] [8,000 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown|2 update cooldown]
Aircraft Support Carrier [200,000/200,000hp][10,000 damage] Spawns 1 Air Cruiser Saucer every update]
Air Cruiser Saucer x3 [25,000/25,000hp] [10,000 damage]
Glider Gun [500,000/500,000hp] [25% armor] [Creates 50 Gliders per update]
Glider x50 [100/100hp] [500 attack]
Reinforcements in 3 updates
Angry Inch x25000 [100/100hp] [1 damage]
Notch [1,000,000/1,000,000hp] [Observing]
Special Items
Prankinator [3 update cooldown|0 updates until ready] [Enrages target, causing it to deal 200% damage for one update]
Egg Bomb [5 update cooldown|3 updates until ready] [Deals 50,000 damage to target, and 25,000 damage to two secondary targets]
The Meaning of Life, the Universe, and Everything.
Location:
California
Join Date:
8/2/2011
Posts:
280
Minecraft:
abricahohoho
Member Details
Iron Zombies should be 3/5. And now 4/5, because I helped him again.
I upgrade spider spawners for spiders to be able to climb over things and attack enemies that are guarded.
1/?
Iron Zombies should be 3/5. And now 4/5, because I helped him again.
I upgrade spider spawners for spiders to be able to climb over things and attack enemies that are guarded.
1/?
Yes, yes it should be.
Only attacking guarded units upgrade? Well, I guess that is pretty big. 6 posts.
A bit too much stuff, so the titan helps me out and finishes the zeppelin factory
The godmodder godmods the titan
Spawns.
The Battlefield
Stone Titan [3,782,500/7,500,000hp] [7,500 damage/update for 2 updates]
Attacks:
Boulder Throw [100,000 damage]
The Godmodder [100,000 damage]
Kamikaze Zeppelin x0 [10,000/10,000hp] [25,000 damage|Kamikaze]
Spawner Zeppelin x1[10,000/10,000hp] [Spawns 1 fighter or kamikaze every update]
Fighter Zeppelin x2 [25,000/25,000hp] [10,000 damage]
Flagship Factory [385,000/400,000hp] [Spawns flagship every 5 updates|2 update until spawn] [Counters for 50% of damage taken]
Mobspawner Bomber Flagship x3 [250,000/250,000hp] [25,000 damage] [Spawns a mobspawner bomber every 3 updates|1 update until spawn]
Mobspawner Bomber x8 [75,000/75,000hp] [Spawns 2 spawners an update]
Spider Spawner x16 [5,000/5,000hp] [Spawns 4 spiders an update]
Creeper Spawner x16 [5,000/5,000hp] [Spawns 3 creepers an update]
Zombie Spawner x19 [5,000/5,000hp] [Spawns 5 zombies an update]
Skeleton Spawner x16 [5,000/5,000hp] [Spawns 4 skeletons an update]
Enderman Spawner x5 [5,000/5,000hp] [Spawns 2 endermen an update]
Wither Skeleton Spawner x5 [5,000/5,000hp] [Spawns 1 wither skeleton an update]
Spider x336 [750/750hp] [500 damage]
Creeper x48 [500/500hp] [1,000 damage|Kamikaze]
Zombie x435 [1,000/1,000hp] [250 damage]
Skeleton x302 [500/500hp] [500 damage]
Enderman x50 [2,500/2,500hp] [1,000 damage]
Wither Skeleton x20 [5,000/5,000hp] [2,500 damage]
Space Saucer [90,000/90,000hp] [60,000 shields|+4,000 an update] [25% armour] [Revives one time with 1 hp] [45,000 damage|5% chance to deal 110,000 damage] [Spawns 1 foo fighter an update] [Spawns usurption force every 5 updates|2 updates until spawn]
Blue Usurpation Force [20,000/20,000hp] [17,000 damage|5% chance to do 50,000 damage] [5% dodge chance] [Stealth: Cannot be attacked for 1 update|3 update cooldown] Red Usurpation Force [60,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update, 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown] Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode: 7,500 damage/ update, 5 updates] [+17,000|50% chance to regenerate: +7,500/update, 5 updates] [Kamikaze or Death: 100,000 damage] Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [25% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown] [Spawns foo fighter every 2 updates] White Usurpation Force [35,000/35,000hp] [20,000 damage] [0 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown] Black Usurpation force [25,000/25,000hp] [19,000 damage|50% chance to freeze enemy for 2 updates] [25% damage reflection] [Damage: Increases all PG entity damage by 10% for 1 update|4 update cooldown]
Foo Fighter x9 [3,000/3,000hp] [1,500 damage] [immune to kinetic damage] [10% armour]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode: 7,500 damage/ update, 5 updates] [+17,000|50% chance to regenerate: +7,500/update, 5 updates] [Kamikaze or Death: 100,000 damage]
White Usurpation Force [35,000/35,000hp] [20,000 damage] [8,000 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown|2 update cooldown]
Aircraft Support Carrier [200,000/200,000hp][10,000 damage] Spawns 1 Air Cruiser Saucer every update]
Air Cruiser Saucer x4 [25,000/25,000hp] [10,000 damage]
Glider Gun [500,000/500,000hp] [25% armor] [Creates 50 Gliders per update]
Glider x100 [100/100hp] [500 attack]
Reinforcements in 2 updates
Angry Inch x25000 [100/100hp] [1 damage]
Notch [1,000,000/1,000,000hp] [Observing]
Special Items
Prankinator [3 update cooldown|0 updates until ready] [Enrages target, causing it to deal 200% damage for one update]
Egg Bomb [5 update cooldown|2 updates until ready] [Deals 50,000 damage to target, and 25,000 damage to two secondary targets]
All PGs deal 866,250 damage. Damn, damage is increasing very quickly.
The titan takes out the last zeppelins, an air cruiser saucer,and 4 foo fighters.
You know.... this boss fight is really just letting you guys spawn more stuff. So, let's move on.
Notch wipes out the titan in one hit. Bam. He also teleports you at the entrance of a cave.
You walk through it, and on the other side… is a massive castle. Notch’s castle. But you’ll have to get past the moat first. If you don’t get across the drawbridge in time, you'll have to bust it down.
AGs will attack first again.
Spawns
The Battlefield
Obsidian Guard Tower x4 [250,000/250,000hp] [50,000 damage]
Drawbridge [3 updates until raising] [Spawns 250 elite guards an update]
Elite Guards x250 [1,500/1,500hp] [500 damage]
Heavy Arrow Barrage [100,000 damage]
The Godmodder [100,000 damage]
Flagship Factory [400,000/400,000hp] [Spawns flagship every 5 updates|1 update until spawn] [Counters for 50% of damage taken]
Mobspawner Bomber Flagship x3 [250,000/250,000hp] [25,000 damage] [Spawns a mobspawner bomber every 3 updates|3 update until spawn]
Mobspawner Bomber x11 [75,000/75,000hp] [Spawns 2 spawners an update]
Spider Spawner x18 [5,000/5,000hp] [Spawns 4 spiders an update]
Creeper Spawner x18 [5,000/5,000hp] [Spawns 3 creepers an update]
Zombie Spawner x20 [5,000/5,000hp] [Spawns 5 iron zombies an update]
Skeleton Spawner x18 [5,000/5,000hp] [Spawns 4 skeletons an update]
Enderman Spawner x6 [5,000/5,000hp] [Spawns 2 endermen an update]
Wither Skeleton Spawner x5 [5,000/5,000hp] [Spawns 1 wither skeleton an update]
Spider x400 [750/750hp] [500 damage]
Creeper x48 [500/500hp] [1,000 damage|Kamikaze]
Iron Zombies x95 [1,250/1,250hp] [300 damage]
Zombie x435 [1,000/1,000hp] [250 damage]
Skeleton x366 [500/500hp] [500 damage]
Enderman x60 [2,500/2,500hp] [1,000 damage]
Wither Skeleton x25 [5,000/5,000hp] [2,500 damage]
Space Saucer [90,000/90,000hp] [64,000 shields|+4,000 an update] [25% armour] [Revives one time with 1 hp] [45,000 damage|5% chance to deal 110,000 damage] [Spawns 1 foo fighter an update] [Spawns usurption force every 5 updates|1 updates until spawn]
Blue Usurpation Force [20,000/20,000hp] [17,000 damage|5% chance to do 50,000 damage] [5% dodge chance] [Stealth: Cannot be attacked for 1 update|3 update cooldown] Red Usurpation Force [60,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update, 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown] Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode: 7,500 damage/ update, 5 updates] [+17,000|50% chance to regenerate: +7,500/update, 5 updates] [Kamikaze or Death: 100,000 damage] Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [25% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown] [Spawns foo fighter every 2 updates] White Usurpation Force [35,000/35,000hp] [20,000 damage] [0 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown] Black Usurpation force [25,000/25,000hp] [19,000 damage|50% chance to freeze enemy for 2 updates] [25% damage reflection] [Damage: Increases all PG entity damage by 10% for 1 update|4 update cooldown]
Foo Fighter x5 [3,000/3,000hp] [1,500 damage] [immune to kinetic damage] [10% armour]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode: 7,500 damage/ update, 5 updates] [+17,000|50% chance to regenerate: +7,500/update, 5 updates] [Kamikaze or Death: 100,000 damage]
White Usurpation Force [35,000/35,000hp] [20,000 damage] [12,000 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown|2 update cooldown]
Aircraft Support Carrier [200,000/200,000hp][10,000 damage] [Spawns 1 Air Cruiser Saucer every update]
Air Cruiser Saucer x4 [25,000/25,000hp] [10,000 damage]
Glider Gun [500,000/500,000hp] [25% armor] [Creates 50 Gliders per update]
Glider x150 [100/100hp] [500 attack]
Reinforcements in 1 updates
Angry Inch x25000 [100/100hp] [1 damage]
Notch [100,000,000/100,000,000hp] [Observing]
Special Items
Prankinator [3 update cooldown|0 updates until ready] [Enrages target, causing it to deal 200% damage for one update]
Egg Bomb [5 update cooldown|1 updates until ready] [Deals 50,000 damage to target, and 25,000 damage to two secondary targets]
Merge 8/10. Just 2 more posts and it's done! National Guard 29/100 Toxic Zombie 1/7. (Iron) Zombies after this upgrade are going to be poisonous and infect enemy, making it fight its own friends for 1 turn as well as losing health. Also they gain +500 base damage, and 200 more health.
Toxic Zombie [1450 health][800 damage][Confusion: 1 turn/200 DoT]
Glider Gun [500,000/500,000hp] [25% armor] [Creates 50 Gliders per update]
Glider [100/100hp] [500 attack]
Complipedia
Iron zombie[1250 hp] [300 damage]
I then smack the titan with some stuff I found while smacking it.
NOW
Merge 2/10. It is going to merge Aircraft Support Carrier into Space Saucer, and recalling it into Space Station. It is going to have Space saucer's health added with Aircraft Support Carrier's health(In this case 290K, but I may boost either of them to have better health) and damage will also be slightly boosted by 10 000. It will still spawn Foo Fighters, Usurpation Forces, Saucers and still has the ability to do critical damage as well as generating shield.
National Guard 24/100
Thanks for assistance!
And, what amount of posts will the Reinforcement Bird cost?
You can do so after they arrive. First come first serve basis.
25,000 damage.
Added!
That's not a big upgrade, but for all time? It'll take you 5 posts. 1/5
What? 20,000 damage.
You already said that.
I'm gonna say 6, assuming the auto upgrades are small.
Though I suggest you get rid of the counter attack thing, seeing it only has 20k health. If you do, it'll be 5 posts.
However, I also suggest you spend some more posts and give it more health.
All PG entities (and I) attack! 635,250 damage!
The titan crushes half of the zeppelin factory.
The Godmodder blasts the titan
Spawns.
The Battlefield
Stone Titan [4,596,000/7,500,000hp] [7,500 damage/update for 2 updates]
Attacks:
Boulder Throw [100,000 damage]
The Godmodder [100,000 damage]
Zeppelin Factory [100,000/200,000hp] [Spawns 1 zeppelin an update|Kamikaze,Spawner,or Fighter]
Kamikaze Zeppelin x0 [10,000/10,000hp] [25,000 damage|Kamikaze]
Spawner Zeppelin x1[10,000/10,000hp] [Spawns 1 fighter or kamikaze every update]
Fighter Zeppelin x2 [25,000/25,000hp] [10,000 damage]
Flagship Factory [370,000/400,000hp] [Spawns flagship every 5 updates|2 update until spawn] [Counters for 50% of damage taken]
Mobspawner Bomber Flagship x3 [250,000/250,000hp] [25,000 damage] [Spawns a mobspawner bomber every 3 updates|2 update until spawn]
Mobspawner Bomber x8 [75,000/75,000hp] [Spawns 2 spawners an update]
Spider Spawner x16 [5,000/5,000hp] [Spawns 4 spiders an update]
Creeper Spawner x16 [5,000/5,000hp] [Spawns 3 creepers an update]
Zombie Spawner x19 [5,000/5,000hp] [Spawns 5 zombies an update]
Skeleton Spawner x16 [5,000/5,000hp] [Spawns 4 skeletons an update]
Enderman Spawner x5 [5,000/5,000hp] [Spawns 2 endermen an update]
Wither Skeleton Spawner x5 [5,000/5,000hp] [Spawns 1 wither skeleton an update]
Spider x272 [750/750hp] [500 damage]
Creeper x42 [500/500hp] [1,000 damage|Kamikaze]
Zombie x340 [1,000/1,000hp] [250 damage]
Skeleton x238 [500/500hp] [500 damage]
Enderman x40 [2,500/2,500hp] [1,000 damage]
Wither Skeleton x15 [5,000/5,000hp] [2,500 damage]
Space Saucer [90,000/90,000hp] [56,000 shields|+4,000 an update] [25% armour] [Revives one time with 1 hp] [45,000 damage|5% chance to deal 110,000 damage] [Spawns 1 foo fighter an update] [Spawns usurption force every 5 updates|3 updates until spawn]
Blue Usurpation Force [20,000/20,000hp] [17,000 damage|5% chance to do 50,000 damage] [5% dodge chance] [Stealth: Cannot be attacked for 1 update|3 update cooldown]
Red Usurpation Force [60,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update, 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode: 7,500 damage/ update, 5 updates] [+17,000|50% chance to regenerate: +7,500/update, 5 updates] [Kamikaze or Death: 100,000 damage]
Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [25% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown] [Spawns foo fighter every 2 updates]
White Usurpation Force [35,000/35,000hp] [20,000 damage] [0 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown]
Black Usurpation force [25,000/25,000hp] [19,000 damage|50% chance to freeze enemy for 2 updates] [25% damage reflection] [Damage: Increases all PG entity damage by 10% for 1 update|4 update cooldown]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode: 7,500 damage/ update, 5 updates] [+17,000|50% chance to regenerate: +7,500/update, 5 updates] [Kamikaze or Death: 100,000 damage]
White Usurpation Force [35,000/35,000hp] [20,000 damage] [8,000 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown|2 update cooldown]
Aircraft Support Carrier [200,000/200,000hp][10,000 damage] Spawns 1 Air Cruiser Saucer every update]
Air Cruiser Saucer x3 [25,000/25,000hp] [10,000 damage]
Glider Gun [500,000/500,000hp] [25% armor] [Creates 50 Gliders per update]
Glider x50 [100/100hp] [500 attack]
Reinforcements in 3 updates
Angry Inch x25000 [100/100hp] [1 damage]
Special Items
Prankinator [3 update cooldown|0 updates until ready] [Enrages target, causing it to deal 200% damage for one update]
Egg Bomb [5 update cooldown|3 updates until ready] [Deals 50,000 damage to target, and 25,000 damage to two secondary targets]
Complipedia
Hmmmm... Helping siege upgrade his Merge 3/10
Helping Ragno's Iron Zombie 2/5
Helping Sigma's Major Bomber 33/50
Fseftr you said in your update that you can help a person 3 times without upgrading your thing or attacking.
National Guard 25/100. Quarter done!
Thank you for assistance.
Upcoming: Reinforcement Bird, Elemental Gate, Health upgrade
I upgrade spider spawners for spiders to be able to climb over things and attack enemies that are guarded.
1/?
Complipedia
National Guard 26/100.
+15,000
Okay.
Yeah. That's fine.
Yes, yes it should be.
Only attacking guarded units upgrade? Well, I guess that is pretty big. 6 posts.
This battle is getting tedious.
All PGs do 713,500 damage.
A bit too much stuff, so the titan helps me out and finishes the zeppelin factory
The godmodder godmods the titan
Spawns.
The Battlefield
Stone Titan [3,782,500/7,500,000hp] [7,500 damage/update for 2 updates]
Attacks:
Boulder Throw [100,000 damage]
The Godmodder [100,000 damage]
Kamikaze Zeppelin x0 [10,000/10,000hp] [25,000 damage|Kamikaze]
Spawner Zeppelin x1[10,000/10,000hp] [Spawns 1 fighter or kamikaze every update]
Fighter Zeppelin x2 [25,000/25,000hp] [10,000 damage]
Flagship Factory [385,000/400,000hp] [Spawns flagship every 5 updates|2 update until spawn] [Counters for 50% of damage taken]
Mobspawner Bomber Flagship x3 [250,000/250,000hp] [25,000 damage] [Spawns a mobspawner bomber every 3 updates|1 update until spawn]
Mobspawner Bomber x8 [75,000/75,000hp] [Spawns 2 spawners an update]
Spider Spawner x16 [5,000/5,000hp] [Spawns 4 spiders an update]
Creeper Spawner x16 [5,000/5,000hp] [Spawns 3 creepers an update]
Zombie Spawner x19 [5,000/5,000hp] [Spawns 5 zombies an update]
Skeleton Spawner x16 [5,000/5,000hp] [Spawns 4 skeletons an update]
Enderman Spawner x5 [5,000/5,000hp] [Spawns 2 endermen an update]
Wither Skeleton Spawner x5 [5,000/5,000hp] [Spawns 1 wither skeleton an update]
Spider x336 [750/750hp] [500 damage]
Creeper x48 [500/500hp] [1,000 damage|Kamikaze]
Zombie x435 [1,000/1,000hp] [250 damage]
Skeleton x302 [500/500hp] [500 damage]
Enderman x50 [2,500/2,500hp] [1,000 damage]
Wither Skeleton x20 [5,000/5,000hp] [2,500 damage]
Space Saucer [90,000/90,000hp] [60,000 shields|+4,000 an update] [25% armour] [Revives one time with 1 hp] [45,000 damage|5% chance to deal 110,000 damage] [Spawns 1 foo fighter an update] [Spawns usurption force every 5 updates|2 updates until spawn]
Blue Usurpation Force [20,000/20,000hp] [17,000 damage|5% chance to do 50,000 damage] [5% dodge chance] [Stealth: Cannot be attacked for 1 update|3 update cooldown]
Red Usurpation Force [60,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update, 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode: 7,500 damage/ update, 5 updates] [+17,000|50% chance to regenerate: +7,500/update, 5 updates] [Kamikaze or Death: 100,000 damage]
Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [25% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown] [Spawns foo fighter every 2 updates]
White Usurpation Force [35,000/35,000hp] [20,000 damage] [0 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown]
Black Usurpation force [25,000/25,000hp] [19,000 damage|50% chance to freeze enemy for 2 updates] [25% damage reflection] [Damage: Increases all PG entity damage by 10% for 1 update|4 update cooldown]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode: 7,500 damage/ update, 5 updates] [+17,000|50% chance to regenerate: +7,500/update, 5 updates] [Kamikaze or Death: 100,000 damage]
White Usurpation Force [35,000/35,000hp] [20,000 damage] [8,000 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown|2 update cooldown]
Aircraft Support Carrier [200,000/200,000hp][10,000 damage] Spawns 1 Air Cruiser Saucer every update]
Air Cruiser Saucer x4 [25,000/25,000hp] [10,000 damage]
Glider Gun [500,000/500,000hp] [25% armor] [Creates 50 Gliders per update]
Glider x100 [100/100hp] [500 attack]
Reinforcements in 2 updates
Angry Inch x25000 [100/100hp] [1 damage]
Special Items
Prankinator [3 update cooldown|0 updates until ready] [Enrages target, causing it to deal 200% damage for one update]
Egg Bomb [5 update cooldown|2 updates until ready] [Deals 50,000 damage to target, and 25,000 damage to two secondary targets]
2/6 for the spider thingy.
I use a super poke to topple over the titan.
NOW
I repair the factory.
Complipedia
I pokebattle with the titan and I won
National Guard 27/100.
Internet :
national Guard 28/100
Zombies upgrade. The upgrade doesn't affect the existing ones.
15,000 damage
+15,000
By how much?
20,000 damage
Welcome.
Um. 20,000 damage, I guess.
All PGs deal 866,250 damage. Damn, damage is increasing very quickly.
The titan takes out the last zeppelins, an air cruiser saucer,and 4 foo fighters.
You know.... this boss fight is really just letting you guys spawn more stuff. So, let's move on.
Notch wipes out the titan in one hit. Bam. He also teleports you at the entrance of a cave.
You walk through it, and on the other side… is a massive castle. Notch’s castle. But you’ll have to get past the moat first. If you don’t get across the drawbridge in time, you'll have to bust it down.
AGs will attack first again.
Spawns
The Battlefield
Obsidian Guard Tower x4 [250,000/250,000hp] [50,000 damage]
Drawbridge [3 updates until raising] [Spawns 250 elite guards an update]
Elite Guards x250 [1,500/1,500hp] [500 damage]
Heavy Arrow Barrage [100,000 damage]
The Godmodder [100,000 damage]
Flagship Factory [400,000/400,000hp] [Spawns flagship every 5 updates|1 update until spawn] [Counters for 50% of damage taken]
Mobspawner Bomber Flagship x3 [250,000/250,000hp] [25,000 damage] [Spawns a mobspawner bomber every 3 updates|3 update until spawn]
Mobspawner Bomber x11 [75,000/75,000hp] [Spawns 2 spawners an update]
Spider Spawner x18 [5,000/5,000hp] [Spawns 4 spiders an update]
Creeper Spawner x18 [5,000/5,000hp] [Spawns 3 creepers an update]
Zombie Spawner x20 [5,000/5,000hp] [Spawns 5 iron zombies an update]
Skeleton Spawner x18 [5,000/5,000hp] [Spawns 4 skeletons an update]
Enderman Spawner x6 [5,000/5,000hp] [Spawns 2 endermen an update]
Wither Skeleton Spawner x5 [5,000/5,000hp] [Spawns 1 wither skeleton an update]
Spider x400 [750/750hp] [500 damage]
Creeper x48 [500/500hp] [1,000 damage|Kamikaze]
Iron Zombies x95 [1,250/1,250hp] [300 damage]
Zombie x435 [1,000/1,000hp] [250 damage]
Skeleton x366 [500/500hp] [500 damage]
Enderman x60 [2,500/2,500hp] [1,000 damage]
Wither Skeleton x25 [5,000/5,000hp] [2,500 damage]
Space Saucer [90,000/90,000hp] [64,000 shields|+4,000 an update] [25% armour] [Revives one time with 1 hp] [45,000 damage|5% chance to deal 110,000 damage] [Spawns 1 foo fighter an update] [Spawns usurption force every 5 updates|1 updates until spawn]
Blue Usurpation Force [20,000/20,000hp] [17,000 damage|5% chance to do 50,000 damage] [5% dodge chance] [Stealth: Cannot be attacked for 1 update|3 update cooldown]
Red Usurpation Force [60,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update, 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode: 7,500 damage/ update, 5 updates] [+17,000|50% chance to regenerate: +7,500/update, 5 updates] [Kamikaze or Death: 100,000 damage]
Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [25% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown] [Spawns foo fighter every 2 updates]
White Usurpation Force [35,000/35,000hp] [20,000 damage] [0 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown]
Black Usurpation force [25,000/25,000hp] [19,000 damage|50% chance to freeze enemy for 2 updates] [25% damage reflection] [Damage: Increases all PG entity damage by 10% for 1 update|4 update cooldown]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode: 7,500 damage/ update, 5 updates] [+17,000|50% chance to regenerate: +7,500/update, 5 updates] [Kamikaze or Death: 100,000 damage]
White Usurpation Force [35,000/35,000hp] [20,000 damage] [12,000 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown|2 update cooldown]
Aircraft Support Carrier [200,000/200,000hp][10,000 damage] [Spawns 1 Air Cruiser Saucer every update]
Air Cruiser Saucer x4 [25,000/25,000hp] [10,000 damage]
Glider Gun [500,000/500,000hp] [25% armor] [Creates 50 Gliders per update]
Glider x150 [100/100hp] [500 attack]
Reinforcements in 1 updates
Angry Inch x25000 [100/100hp] [1 damage]
Special Items
Prankinator [3 update cooldown|0 updates until ready] [Enrages target, causing it to deal 200% damage for one update]
Egg Bomb [5 update cooldown|1 updates until ready] [Deals 50,000 damage to target, and 25,000 damage to two secondary targets]
2/5 Charged creeper [hp:500] [damage:?] [kamikaze]
4/6 Spider thingy
I do lots of swinging around and use a big foot to stomp on a guard.
NOW
National Guard 29/100
Toxic Zombie 1/7. (Iron) Zombies after this upgrade are going to be poisonous and infect enemy, making it fight its own friends for 1 turn as well as losing health. Also they gain +500 base damage, and 200 more health.
Toxic Zombie [1450 health][800 damage][Confusion: 1 turn/200 DoT]