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ASC 15/15.
WOOO IT GONNA SPAWN FIGHTERS National Guard 18/100
And, of course, reinforcements!
Foo Fleet x2[30,000/30,000hp][15,000 damage][Immune to kinetic attack] [Spawns 1 foo fighter in 5 updates]
"Nuff said" Yellow Usurpation Force x2[20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [25% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown] [Spawns foo fighter every 2 updates]
"Assist and die." Minigunner x30[1000 HP][2000 damage to 2 targets]
"No golems or elementals remaining." Freezethrower Tankx2[75 000 HP][25 000 damage][freeze for 3 turns/DoT 10 000/turn][reflects 25% damage]
"FREEZE! That's the cold brother of flamethrower, mounted on tank." FireLiner plane x4[40 000 HP][30 000 damage][ignite for 3 turns/DoT 20 000/turn]
"Setting things on fire from safe distance" Spiky Barricade x2[60 000 HP][20% less kinetic damage taken][75% damage reflected back][guards everything]
"Thorns!" EMP Cannon Tank x2[75 000 HP][30 000 damage][disables unit for 4 turns][25% damage reflected]
"The EMP itself is strong enough to alter nervous system, inducing amperes of current in it and causing paralysis." Plant Elemental x10[20 000 HP][5 000 damage with 300% life transfer/builds infinitely]Abilities:
Passive - Rise of Earth [after death he still lives 3 turns while being invulnerable but life steal doesnt work]
Active - RockCleave [20 000 damage][10 000 additional damage to mechanical units(robots or stone units)][CD 3 turns]
Active - PoisonousThorn [10 000 damage][2 500 DoT+Life Steal 300% for 4 turns][Reduces target's damage by 30%][CD 5 turns]
Active - Salve Fury[1500 damage to every AG entity+stun for 1 turn][CD 4 turns]
Ultimate - Biochemical Digestion[30 000 damage][target damage reduced by 70%][target loses 5% health][CD 7 turns]
"LOL. The game, literally."
ASC 15/15.
WOOO IT GONNA SPAWN FIGHTERS National Guard 18/100
And, of course, reinforcements!
Foo Fleet x2[30,000/30,000hp][15,000 damage][Immune to kinetic attack] [Spawns 1 foo fighter in 5 updates]
"Nuff said" Yellow Usurpation Force x2[20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [25% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown] [Spawns foo fighter every 2 updates]
"Assist and die." Minigunner x30[1000 HP][2000 damage to 2 targets]
"No golems or elementals remaining." Freezethrower Tankx2[75 000 HP][25 000 damage][freeze for 3 turns/DoT 10 000/turn][reflects 25% damage]
"FREEZE! That's the cold brother of flamethrower, mounted on tank." FireLiner plane x4[40 000 HP][30 000 damage][ignite for 3 turns/DoT 20 000/turn]
"Setting things on fire from safe distance" Spiky Barricade x2[60 000 HP][20% less kinetic damage taken][75% damage reflected back][guards everything]
"Thorns!" EMP Cannon Tank x2[75 000 HP][30 000 damage][disables unit for 4 turns][25% damage reflected]
"The EMP itself is strong enough to alter nervous system, inducing amperes of current in it and causing paralysis." Plant Elemental x10[20 000 HP][5 000 damage with 300% life transfer/builds infinitely]Abilities:
Passive - Rise of Earth [after death he still lives 3 turns while being invulnerable but life steal doesnt work]
Active - RockCleave [20 000 damage][10 000 additional damage to mechanical units(robots or stone units)][CD 3 turns]
Active - PoisonousThorn [10 000 damage][2 500 DoT+Life Steal 300% for 4 turns][Reduces target's damage by 30%][CD 5 turns]
Active - Salve Fury[1500 damage to every AG entity+stun for 1 turn][CD 4 turns]
Ultimate - Biochemical Digestion[30 000 damage][target damage reduced by 70%][target loses 5% health][CD 7 turns]
"LOL. The game, literally."
I would appreciate if you post stats when you finish a charge. Especially the ones for the minions.
Added, but I didn't realize how good air cruiser saucers are, so nerfs to the ones that will be summoned.
There are already reinforcements.
All entities attack the titan for 627,000 damage!
Spawns
The titan attacks, taking out 2 zeppelins and all liquid nitrogen saucers.
I egg bomb the titan.
The godmodder blasts the titan.
The Battlefield
Stone Titan [6,142,250/7,500,000hp] [7,500 damage/update for 4 updates]
Attacks:
Boulder Throw [100,000 damage]
The Godmodder [100,000 damage]
Zeppelin Factory [200,000/200,000hp] [Spawns 1 zeppelin an update|Kamikaze,Spawner,or Fighter]
Kamikaze Zeppelin x0 [10,000/10,000hp] [25,000 damage|Kamikaze]
Spawner Zeppelin x0[10,000/10,000hp] [Spawns 1 fighter or kamikaze every update]
Fighter Zeppelin x2 [25,000/25,000hp] [10,000 damage]
Flagship Factory [362,5000/400,000hp] [Spawns flagship every 5 updates|4 update until spawn] [Counters for 50% of damage taken] [+7,500hp an update for 1 updates]
Mobspawner Bomber Flagship x3 [250,000/250,000hp] [25,000 damage] [Spawns a mobspawner bomber every 3 updates|1 update until spawn]
Mobspawner Bomber x6 [75,000/75,000hp] [Spawns 2 spawners an update]
Spider Spawner x12 [5,000/5,000hp] [Spawns 4 spiders an update]
Creeper Spawner x12 [5,000/5,000hp] [Spawns 3 creepers an update]
Zombie Spawner x16 [5,000/5,000hp] [Spawns 5 zombies an update]
Skeleton Spawner x12 [5,000/5,000hp] [Spawns 4 skeletons an update]
Enderman Spawner x2 [5,000/5,000hp] [Spawns 2 endermen an update]
Wither Skeleton Spawner x2 [5,000/5,000hp] [Spawns 1 wither skeleton an update]
Spider x168 [750/750hp] [500 damage]
Creeper x30 [500/500hp] [1,000 damage|Kamikaze]
Zombie x220 [1,000/1,000hp] [250 damage]
Skeleton x134 [500/500hp] [500 damage]
Enderman x30 [2,500/2,500hp] [1,000 damage]
Wither Skeleton x10 [5,000/5,000hp] [2,500 damage]
Space Saucer [90,000/90,000hp] [48,000 shields|+4,000 an update] [25% armour] [Revives one time with 1 hp] [45,000 damage|5% chance to deal 110,000 damage] [Spawns 1 foo fighter an update] [Spawns usurption force every 5 updates|1 updates until spawn]
Blue Usurpation Force [20,000/20,000hp] [17,000 damage|5% chance to do 50,000 damage] [5% dodge chance] [Stealth: Cannot be attacked for 1 update|3 update cooldown] Red Usurpation Force [60,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update, 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown] Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode: 7,500 damage/ update, 5 updates] [+17,000|50% chance to regenerate: +7,500/update, 5 updates] [Kamikaze or Death: 100,000 damage] Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [25% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown] [Spawns foo fighter every 2 updates] White Usurpation Force [35,000/35,000hp] [20,000 damage] [0 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown] Black Usurpation force [25,000/25,000hp] [19,000 damage|50% chance to freeze enemy for 2 updates] [25% damage reflection] [Damage: Increases all PG entity damage by 10% for 1 update|4 update cooldown]
Foo Fighter x6 [3,000/3,000hp] [1,500 damage] [immune to kinetic damage] [10% armour]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode: 7,500 damage/ update, 5 updates] [+17,000|50% chance to regenerate: +7,500/update, 5 updates] [Kamikaze or Death: 100,000 damage]
White Usurpation Force [35,000/35,000hp] [20,000 damage] [0 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown]
Aircraft Support Carrier [200,000/200,000hp][10,000 damage] Spawns 1 Air Cruiser Saucer every update]
Air Cruiser Saucer x1 [25,000/25,000hp] [10,000 damage]
Reinforcements in 4 updates
Angry Inch x25000 [100/100hp] [1 damage]
Notch [1,000,000/1,000,000hp] [Observing]
Special Items
Prankinator [3 update cooldown|2 updates until ready] [Enrages target, causing it to deal 200% damage for one update]
Egg Bomb [5 update cooldown|5 updates until ready] [Deals 50,000 damage to target, and 25,000 damage to two secondary targets]
Join My Army by subbing me! http://youtube.com/robloxcool88
Favorite forum: Forum Roleplaying!
To protect the world from devastation! To unite all peoples within our nation! To denounce the evils of truth and love! To extend our reach to the stars above! JESSIE! JAMES! Team Rocket blasts off at the speed of light! Surrender now or prepare to fight!
The stats of the saucers are OK. Merge 1/6. It is going to merge Aircraft Support Carrier into Space Saucer, and recalling it into Space Station. It is going to have Space saucer's health added with Aircraft Support Carrier's health(In this case 290K, but I may boost either of them to have better health) and damage will also be slightly boosted by 10 000. It will still spawn Foo Fighters, Usurpation Forces, Saucers and still has the ability to do critical damage as well as generating shield. National Guard 20/100
Thanks for assistance!
National Guard 22/100 I summon Mecha-Bird of Reinforcements!
It grabs upcoming reinforcements and delivers it into battle! [20 000 HP][20% counter attack][grabs sum of upcoming reinforcement units - up to 10 000 health][Energy: IIIIII][Ability: Angry - the mecha-bird becomes angry and rams enemy for 20 000 damage but takes 10% damage itself.]
It gains energy per turn, and it auto-upgrades as energy reaches full bar(especially amount of health which can be carried in claws) Background
The stats of the saucers are OK. Merge 1/6. It is going to merge Aircraft Support Carrier into Space Saucer, and recalling it into Space Station. It is going to have Space saucer's health added with Aircraft Support Carrier's health(In this case 290K, but I may boost either of them to have better health) and damage will also be slightly boosted by 10 000. It will still spawn Foo Fighters, Usurpation Forces, Saucers and still has the ability to do critical damage as well as generating shield. National Guard 20/100
Thanks for assistance!
Hmm... so health combines, damage goes up, and everything else combines? I'll say 10 posts.
National Guard 22/100 I summon Mecha-Bird of Reinforcements!
It grabs upcoming reinforcements and delivers it into battle! [20 000 HP][20% counter attack][grabs sum of upcoming reinforcement units - up to 10 000 health][Energy: IIIIII][Ability: Angry - the mecha-bird becomes angry and rams enemy for 20 000 damage but takes 10% damage itself.]
It gains energy per turn, and it auto-upgrades as energy reaches full bar(especially amount of health which can be carried in claws) Background
Merge 2/7
One post summons are still considered charges.
And that would be rather overpowered for one post anyways.
National Guard
(23/100) ==================================================
2 posts an update, twin. It's still 9/40 and 23/100.
All entities and I deal 603,000 damage to the titan
The titan smashes a bomber and 5 spawners.
The godmodder blasts the titan
You know, spawns should really come at the end of the turn...
Spawns.
The Battlefield
Stone Titan [5,382,750/7,500,000hp] [7,500 damage/update for 3 updates]
Attacks:
Boulder Throw [100,000 damage]
The Godmodder [100,000 damage]
Zeppelin Factory [200,000/200,000hp] [Spawns 1 zeppelin an update|Kamikaze,Spawner,or Fighter]
Kamikaze Zeppelin x1 [10,000/10,000hp] [25,000 damage|Kamikaze]
Spawner Zeppelin x0[10,000/10,000hp] [Spawns 1 fighter or kamikaze every update]
Fighter Zeppelin x2 [25,000/25,000hp] [10,000 damage]
Flagship Factory [370,000/400,000hp] [Spawns flagship every 5 updates|3 update until spawn] [Counters for 50% of damage taken]
Mobspawner Bomber Flagship x3 [250,000/250,000hp] [25,000 damage] [Spawns a mobspawner bomber every 3 updates|3 update until spawn]
Mobspawner Bomber x8 [75,000/75,000hp] [Spawns 2 spawners an update]
Spider Spawner x14 [5,000/5,000hp] [Spawns 4 spiders an update]
Creeper Spawner x14 [5,000/5,000hp] [Spawns 3 creepers an update]
Zombie Spawner x13 [5,000/5,000hp] [Spawns 5 zombies an update]
Skeleton Spawner x14 [5,000/5,000hp] [Spawns 4 skeletons an update]
Enderman Spawner x3 [5,000/5,000hp] [Spawns 2 endermen an update]
Wither Skeleton Spawner x3 [5,000/5,000hp] [Spawns 1 wither skeleton an update]
Spider x216 [750/750hp] [500 damage]
Creeper x36 [500/500hp] [1,000 damage|Kamikaze]
Zombie x275 [1,000/1,000hp] [250 damage]
Skeleton x182 [500/500hp] [500 damage]
Enderman x34 [2,500/2,500hp] [1,000 damage]
Wither Skeleton x12 [5,000/5,000hp] [2,500 damage]
Space Saucer [90,000/90,000hp] [52,000 shields|+4,000 an update] [25% armour] [Revives one time with 1 hp] [45,000 damage|5% chance to deal 110,000 damage] [Spawns 1 foo fighter an update] [Spawns usurption force every 5 updates|4 updates until spawn]
Blue Usurpation Force [20,000/20,000hp] [17,000 damage|5% chance to do 50,000 damage] [5% dodge chance] [Stealth: Cannot be attacked for 1 update|3 update cooldown] Red Usurpation Force [60,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update, 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown] Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode: 7,500 damage/ update, 5 updates] [+17,000|50% chance to regenerate: +7,500/update, 5 updates] [Kamikaze or Death: 100,000 damage] Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [25% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown] [Spawns foo fighter every 2 updates] White Usurpation Force [35,000/35,000hp] [20,000 damage] [0 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown] Black Usurpation force [25,000/25,000hp] [19,000 damage|50% chance to freeze enemy for 2 updates] [25% damage reflection] [Damage: Increases all PG entity damage by 10% for 1 update|4 update cooldown]
Foo Fighter x7 [3,000/3,000hp] [1,500 damage] [immune to kinetic damage] [10% armour]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode: 7,500 damage/ update, 5 updates] [+17,000|50% chance to regenerate: +7,500/update, 5 updates] [Kamikaze or Death: 100,000 damage]
White Usurpation Force [35,000/35,000hp] [20,000 damage] [0 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown|Cooldowned]
Aircraft Support Carrier [200,000/200,000hp][10,000 damage] Spawns 1 Air Cruiser Saucer every update]
Air Cruiser Saucer x2 [25,000/25,000hp] [10,000 damage]
Reinforcements in 3 updates
Angry Inch x25000 [100/100hp] [1 damage]
Notch [1,000,000/1,000,000hp] [Observing]
Special Items
Prankinator [3 update cooldown|1 updates until ready] [Enrages target, causing it to deal 200% damage for one update]
Egg Bomb [5 update cooldown|4 updates until ready] [Deals 50,000 damage to target, and 25,000 damage to two secondary targets]
(5/40) ====================
I attack the Stone Titan with the force of erosion.
Angry Inch x25000 [100/100hp] [1 damage]
45/50
Glider Gun [500,000/500,000hp] [25% armor] [Creates 50 Gliders per update]
Glider [100/100hp] [500 attack]
Complipedia
I decide to call some of my reinforcements.
In 20 turns the Death Egg Will Arrive
Death Egg: HP:100,000 (Armor:Blocks 60% of damage) Attack:50,000 (Summons:10 Egg Walkers per turn)
Egg Walkers: HP: 2,000 Damage:1,000 (Summons:2 Egg pawns per turn)
Egg Pawn: HP:100 Attack:50
(6/40) ====================
When I reach 25% completion, I'll post some of the things The Black King will do and his backstory.
WOOO IT GONNA SPAWN FIGHTERS
National Guard 18/100
And, of course, reinforcements!
Foo Fleet x2[30,000/30,000hp][15,000 damage][Immune to kinetic attack] [Spawns 1 foo fighter in 5 updates]
"Nuff said"
Yellow Usurpation Force x2[20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [25% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown] [Spawns foo fighter every 2 updates]
"Assist and die."
Minigunner x30[1000 HP][2000 damage to 2 targets]
"No golems or elementals remaining."
Freezethrower Tank x2[75 000 HP][25 000 damage][freeze for 3 turns/DoT 10 000/turn][reflects 25% damage]
"FREEZE! That's the cold brother of flamethrower, mounted on tank."
FireLiner plane x4[40 000 HP][30 000 damage][ignite for 3 turns/DoT 20 000/turn]
"Setting things on fire from safe distance"
Spiky Barricade x2[60 000 HP][20% less kinetic damage taken][75% damage reflected back][guards everything]
"Thorns!"
EMP Cannon Tank x2[75 000 HP][30 000 damage][disables unit for 4 turns][25% damage reflected]
"The EMP itself is strong enough to alter nervous system, inducing amperes of current in it and causing paralysis."
Plant Elemental x10[20 000 HP][5 000 damage with 300% life transfer/builds infinitely]Abilities:
Passive - Rise of Earth [after death he still lives 3 turns while being invulnerable but life steal doesnt work]
Active - RockCleave [20 000 damage][10 000 additional damage to mechanical units(robots or stone units)][CD 3 turns]
Active - PoisonousThorn [10 000 damage][2 500 DoT+Life Steal 300% for 4 turns][Reduces target's damage by 30%][CD 5 turns]
Active - Salve Fury[1500 damage to every AG entity+stun for 1 turn][CD 4 turns]
Ultimate - Biochemical Digestion[30 000 damage][target damage reduced by 70%][target loses 5% health][CD 7 turns]
"LOL. The game, literally."
25,000 damage
25,000 damage
6/40
25,000 damage
That's some pretty high health. Hmm... 5 updates to arrive.
There are already reinforcements coming.
7/40
Alright.
I would appreciate if you post stats when you finish a charge. Especially the ones for the minions.
Added, but I didn't realize how good air cruiser saucers are, so nerfs to the ones that will be summoned.
There are already reinforcements.
All entities attack the titan for 627,000 damage!
Spawns
The titan attacks, taking out 2 zeppelins and all liquid nitrogen saucers.
I egg bomb the titan.
The godmodder blasts the titan.
The Battlefield
Stone Titan [6,142,250/7,500,000hp] [7,500 damage/update for 4 updates]
Attacks:
Boulder Throw [100,000 damage]
The Godmodder [100,000 damage]
Zeppelin Factory [200,000/200,000hp] [Spawns 1 zeppelin an update|Kamikaze,Spawner,or Fighter]
Kamikaze Zeppelin x0 [10,000/10,000hp] [25,000 damage|Kamikaze]
Spawner Zeppelin x0[10,000/10,000hp] [Spawns 1 fighter or kamikaze every update]
Fighter Zeppelin x2 [25,000/25,000hp] [10,000 damage]
Flagship Factory [362,5000/400,000hp] [Spawns flagship every 5 updates|4 update until spawn] [Counters for 50% of damage taken] [+7,500hp an update for 1 updates]
Mobspawner Bomber Flagship x3 [250,000/250,000hp] [25,000 damage] [Spawns a mobspawner bomber every 3 updates|1 update until spawn]
Mobspawner Bomber x6 [75,000/75,000hp] [Spawns 2 spawners an update]
Spider Spawner x12 [5,000/5,000hp] [Spawns 4 spiders an update]
Creeper Spawner x12 [5,000/5,000hp] [Spawns 3 creepers an update]
Zombie Spawner x16 [5,000/5,000hp] [Spawns 5 zombies an update]
Skeleton Spawner x12 [5,000/5,000hp] [Spawns 4 skeletons an update]
Enderman Spawner x2 [5,000/5,000hp] [Spawns 2 endermen an update]
Wither Skeleton Spawner x2 [5,000/5,000hp] [Spawns 1 wither skeleton an update]
Spider x168 [750/750hp] [500 damage]
Creeper x30 [500/500hp] [1,000 damage|Kamikaze]
Zombie x220 [1,000/1,000hp] [250 damage]
Skeleton x134 [500/500hp] [500 damage]
Enderman x30 [2,500/2,500hp] [1,000 damage]
Wither Skeleton x10 [5,000/5,000hp] [2,500 damage]
Space Saucer [90,000/90,000hp] [48,000 shields|+4,000 an update] [25% armour] [Revives one time with 1 hp] [45,000 damage|5% chance to deal 110,000 damage] [Spawns 1 foo fighter an update] [Spawns usurption force every 5 updates|1 updates until spawn]
Blue Usurpation Force [20,000/20,000hp] [17,000 damage|5% chance to do 50,000 damage] [5% dodge chance] [Stealth: Cannot be attacked for 1 update|3 update cooldown]
Red Usurpation Force [60,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update, 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode: 7,500 damage/ update, 5 updates] [+17,000|50% chance to regenerate: +7,500/update, 5 updates] [Kamikaze or Death: 100,000 damage]
Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [25% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown] [Spawns foo fighter every 2 updates]
White Usurpation Force [35,000/35,000hp] [20,000 damage] [0 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown]
Black Usurpation force [25,000/25,000hp] [19,000 damage|50% chance to freeze enemy for 2 updates] [25% damage reflection] [Damage: Increases all PG entity damage by 10% for 1 update|4 update cooldown]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode: 7,500 damage/ update, 5 updates] [+17,000|50% chance to regenerate: +7,500/update, 5 updates] [Kamikaze or Death: 100,000 damage]
White Usurpation Force [35,000/35,000hp] [20,000 damage] [0 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown]
Aircraft Support Carrier [200,000/200,000hp][10,000 damage] Spawns 1 Air Cruiser Saucer every update]
Air Cruiser Saucer x1 [25,000/25,000hp] [10,000 damage]
Reinforcements in 4 updates
Angry Inch x25000 [100/100hp] [1 damage]
Special Items
Prankinator [3 update cooldown|2 updates until ready] [Enrages target, causing it to deal 200% damage for one update]
Egg Bomb [5 update cooldown|5 updates until ready] [Deals 50,000 damage to target, and 25,000 damage to two secondary targets]
Glider Gun [500,000/500,000hp] [25% armor] [Creates 50 Gliders per update]
Glider [100/100hp] [500 attack]
Complipedia
(7/40) ====================
I assist ka_doink's charge:
Glider Gun & Gliders
(47/50) =========================
I then assist MinecraftSiege's charge:
National Guard
(19/100) ==================================================
1/5
Favorite forum: Forum Roleplaying!
To protect the world from devastation! To unite all peoples within our nation! To denounce the evils of truth and love! To extend our reach to the stars above! JESSIE! JAMES! Team Rocket blasts off at the speed of light! Surrender now or prepare to fight!
Glider Gun [500,000/500,000hp] [25% armor] [Creates 50 Gliders per update]
Glider [100/100hp] [500 attack]
Complipedia
NOW
Merge 1/6. It is going to merge Aircraft Support Carrier into Space Saucer, and recalling it into Space Station. It is going to have Space saucer's health added with Aircraft Support Carrier's health(In this case 290K, but I may boost either of them to have better health) and damage will also be slightly boosted by 10 000. It will still spawn Foo Fighters, Usurpation Forces, Saucers and still has the ability to do critical damage as well as generating shield.
National Guard 20/100
Thanks for assistance!
(8/40) ====================
I assist ka_doink's charge:
Glider Gun & Gliders
(49/50) =========================
I then assist MinecraftSiege's charge:
National Guard
(21/100) ==================================================
I summon Mecha-Bird of Reinforcements!
It grabs upcoming reinforcements and delivers it into battle!
[20 000 HP][20% counter attack][grabs sum of upcoming reinforcement units - up to 10 000 health][Energy: IIIIII][Ability: Angry - the mecha-bird becomes angry and rams enemy for 20 000 damage but takes 10% damage itself.]
It gains energy per turn, and it auto-upgrades as energy reaches full bar(especially amount of health which can be carried in claws)
Background
(9/40) ====================
I'll let ka_doink finish his own charge.
I assist MinecraftSiege's charge:
National Guard
(23/100) ==================================================
Ka_doink had helped you! It's 8/40.
Should I let people help with a third charge? Hmm... Alright. I will.
25,000 damage
25,000 damage
Hmm... so health combines, damage goes up, and everything else combines? I'll say 10 posts.
9/40
One post summons are still considered charges.
And that would be rather overpowered for one post anyways.
2 posts an update, twin. It's still 9/40 and 23/100.
All entities and I deal 603,000 damage to the titan
The titan smashes a bomber and 5 spawners.
The godmodder blasts the titan
You know, spawns should really come at the end of the turn...
Spawns.
The Battlefield
Stone Titan [5,382,750/7,500,000hp] [7,500 damage/update for 3 updates]
Attacks:
Boulder Throw [100,000 damage]
The Godmodder [100,000 damage]
Zeppelin Factory [200,000/200,000hp] [Spawns 1 zeppelin an update|Kamikaze,Spawner,or Fighter]
Kamikaze Zeppelin x1 [10,000/10,000hp] [25,000 damage|Kamikaze]
Spawner Zeppelin x0[10,000/10,000hp] [Spawns 1 fighter or kamikaze every update]
Fighter Zeppelin x2 [25,000/25,000hp] [10,000 damage]
Flagship Factory [370,000/400,000hp] [Spawns flagship every 5 updates|3 update until spawn] [Counters for 50% of damage taken]
Mobspawner Bomber Flagship x3 [250,000/250,000hp] [25,000 damage] [Spawns a mobspawner bomber every 3 updates|3 update until spawn]
Mobspawner Bomber x8 [75,000/75,000hp] [Spawns 2 spawners an update]
Spider Spawner x14 [5,000/5,000hp] [Spawns 4 spiders an update]
Creeper Spawner x14 [5,000/5,000hp] [Spawns 3 creepers an update]
Zombie Spawner x13 [5,000/5,000hp] [Spawns 5 zombies an update]
Skeleton Spawner x14 [5,000/5,000hp] [Spawns 4 skeletons an update]
Enderman Spawner x3 [5,000/5,000hp] [Spawns 2 endermen an update]
Wither Skeleton Spawner x3 [5,000/5,000hp] [Spawns 1 wither skeleton an update]
Spider x216 [750/750hp] [500 damage]
Creeper x36 [500/500hp] [1,000 damage|Kamikaze]
Zombie x275 [1,000/1,000hp] [250 damage]
Skeleton x182 [500/500hp] [500 damage]
Enderman x34 [2,500/2,500hp] [1,000 damage]
Wither Skeleton x12 [5,000/5,000hp] [2,500 damage]
Space Saucer [90,000/90,000hp] [52,000 shields|+4,000 an update] [25% armour] [Revives one time with 1 hp] [45,000 damage|5% chance to deal 110,000 damage] [Spawns 1 foo fighter an update] [Spawns usurption force every 5 updates|4 updates until spawn]
Blue Usurpation Force [20,000/20,000hp] [17,000 damage|5% chance to do 50,000 damage] [5% dodge chance] [Stealth: Cannot be attacked for 1 update|3 update cooldown]
Red Usurpation Force [60,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update, 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode: 7,500 damage/ update, 5 updates] [+17,000|50% chance to regenerate: +7,500/update, 5 updates] [Kamikaze or Death: 100,000 damage]
Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [25% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown] [Spawns foo fighter every 2 updates]
White Usurpation Force [35,000/35,000hp] [20,000 damage] [0 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown]
Black Usurpation force [25,000/25,000hp] [19,000 damage|50% chance to freeze enemy for 2 updates] [25% damage reflection] [Damage: Increases all PG entity damage by 10% for 1 update|4 update cooldown]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode: 7,500 damage/ update, 5 updates] [+17,000|50% chance to regenerate: +7,500/update, 5 updates] [Kamikaze or Death: 100,000 damage]
White Usurpation Force [35,000/35,000hp] [20,000 damage] [0 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown|Cooldowned]
Aircraft Support Carrier [200,000/200,000hp][10,000 damage] Spawns 1 Air Cruiser Saucer every update]
Air Cruiser Saucer x2 [25,000/25,000hp] [10,000 damage]
Reinforcements in 3 updates
Angry Inch x25000 [100/100hp] [1 damage]
Special Items
Prankinator [3 update cooldown|1 updates until ready] [Enrages target, causing it to deal 200% damage for one update]
Egg Bomb [5 update cooldown|4 updates until ready] [Deals 50,000 damage to target, and 25,000 damage to two secondary targets]
I decide to call some of my reinforcements that will come after the angry itch army comes.
In 20 turns the Death Egg Will Arrive
Death Egg: HP:100,000 (Armor:Blocks 60% of damage) Attack:50,000 (Summons:10 Egg Walkers per turn)
Egg Walkers: HP: 2,000 Damage:1,000 (Summons:2 Egg pawns per turn)
Egg Pawn: HP:100 Attack:50