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OK, Lab has developed some new troops:
and they are arriving after 12 turns.
Combat Bot x5[100 000 HP][100 000 damage][25% damage received transformed to foo fighters/0.5]
(damage received will create Foo Fighters' number multiplied by their health in 50% ratio - if entity has taken 30 000 damage, it will create 5 foo fighters as 10(number)*3000(health)*0.5(ratio) = 15 000(amount of damage recreated to Foo Fighters). Eternal Cannon Saucer x3 [20,000/20,000hp][35,000 damage|5% chance to deal 100,000 damage]
Liquid Nitrogen Saucer x1 [10,000/10,000hp] [25,000 damage|Freeze for 1 update]
Foo Fleet x1 [30,000/30,000hp][15,000 damage][Immune to kinetic attack] [Spawns 1 foo fighter in 5 updates] Space Saucer [90,000/90,000hp] [32,000 shields|+4,000 an update] [25% armour] [Revives one time with 1 hp] [45,000 damage|5% chance to deal 110,000 damage] [Spawns 1 foo fighter an update] [Spawns usurption force every 5 updates|5 updates until spawn](kinda included it in previous reinforcements. LOL)
Thanks God the green usurpation force arrived - it is going to heal the flagship factory for 17,000 with further chance to regenerate. National Guard 8/100 ASC 5/15(not 100). that was sleepy day...
Alright, PGs will attack first again due to this inactivity.
The kamikaze zeppelins take out an elemental.
The fighter zeppelin damages the golem.
The flagships, spiders, creepers, and wither skeleton take out the weakened golem.
The remaining mobs, the space saucer, foo fighters, and liquid nitrogen saucer take out another golem.
The green usurpation force heals the factory
The remaining entities kill two elementals and deal 20,000 damage to a golem
Spawns
The stone titan crushes 200 skellies.
All golems take out 3 bombers
7 elementals take out all zeppelins
3 elementals take out all foo fighters
The rest kill 120 zombies.
The Godmodder takes out 2 elementals
The Battlefield
Stone Titan [7,395,000/7,500,000hp]
Attacks:
Boulder Throw [100,000 damage]
Stone Golem x5 [250,000/250,000hp] [50,000 damage]
Stone Golem x1 [230,000/250,000hp] [50,000 damage]
Stone Elemental x20 [50,000/50,000hp] [10,000 damage]
The Godmodder [100,000 damage]
Zeppelin Factory [200,000/200,000hp] [Spawns 1 zeppelin an update|Kamikaze,Spawner,or Fighter]
Kamikaze Zeppelin x0 [10,000/10,000hp] [25,000 damage|Kamikaze]
Spawner Zeppelin x0[10,000/10,000hp] [Spawns 1 fighter or kamikaze every update]
Fighter Zeppelin x0 [25,000/25,000hp] [10,000 damage]
Flagship Factory [324,500/400,000hp] [Spawns flagship every 5 updates|2 update until spawn] [Counters for 50% of damage taken] [+7,500hp an update for 4 updates]
Mobspawner Bomber Flagship x3 [250,000/250,000hp] [25,000 damage] [Spawns a mobspawner bomber every 3 updates|3 update until spawn]
Mobspawner Bomber x7 [75,000/75,000hp] [Spawns 2 spawners an update]
Spider Spawner x6 [5,000/5,000hp] [Spawns 4 spiders an update]
Creeper Spawner x6 [5,000/5,000hp] [Spawns 3 creepers an update]
Zombie Spawner x10 [5,000/5,000hp] [Spawns 5 zombies an update]
Skeleton Spawner x9 [5,000/5,000hp] [Spawns 4 skeletons an update]
Enderman Spawner x2 [5,000/5,000hp] [Spawns 2 endermen an update]
Wither Skeleton Spawner x2 [5,000/5,000hp] [Spawns 1 wither skeleton an update]
Spider x40 [750/750hp] [500 damage]
Creeper x18 [500/500hp] [1,000 damage|Kamikaze]
Zombie x80 [1,000/1,000hp] [250 damage]
Skeleton x84 [500/500hp] [500 damage]
Enderman x12 [2,500/2,500hp] [1,000 damage]
Wither Skeleton x2 [5,000/5,000hp] [2,500 damage]
Space Saucer [90,000/90,000hp] [36,000 shields|+4,000 an update] [25% armour] [Revives one time with 1 hp] [45,000 damage|5% chance to deal 110,000 damage] [Spawns 1 foo fighter an update] [Spawns usurption force every 5 updates|10 updates until spawn]
Blue Usurpation Force [20,000/20,000hp] [17,000 damage|5% chance to do 50,000 damage] [5% dodge chance] [Stealth: Cannot be attacked for 1 update|3 update cooldown] Red Usurpation Force [60,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update, 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown] Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode: 7,500 damage/ update, 5 updates] [+17,000|50% chance to regenerate: +7,500/update, 5 updates] [Kamikaze or Death: 100,000 damage] Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [25% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown] [Spawns foo fighter every 2 updates] White Usurpation Force [35,000/35,000hp] [20,000 damage] [0 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown] Black Usurpation force [25,000/25,000hp] [19,000 damage|50% chance to freeze enemy for 2 updates] [25% damage reflection] [Damage: Increases all PG entity damage by 10% for 1 update|4 update cooldown]
Foo Fighter x0 [3,000/3,000hp] [1,500 damage] [immune to kinetic damage] [10% armour]
Eternal Cannon Saucer x3 [20,000/20,000hp][35,000 damage|5% chance to deal 100,000 damage]
Liquid Nitrogen Saucer x1 [10,000/10,000hp] [25,000 damage|Freeze for 1 update]
Foo Fleet x1 [30,000/30,000hp][15,000 damage][Immune to kinetic attack] [Spawns 1 foo fighter in 4 updates]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode: 7,500 damage/ update, 5 updates] [+17,000|50% chance to regenerate: +7,500/update, 5 updates] [Kamikaze or Death: 100,000 damage]
ETA 1 updates
Space Saucer x1 [90,000/90,000hp] [16,000 shields|+4,000 an update] [25% armour] [Revives one time with 1 hp] [10,000 damage] [Spawns 1 foo fighter an update] Radar Truck x3[20,000 HP][Shortens reinforcements arrival and prevents from running into enemy by 3 turns][6,000 damage to ground, water and air] A-Prototype Nitrogen Cannon Tank[30,000 HP][25,000 damage|Freeze for 1 update][Frost Shield - ready, cooldown 3 turns, makes ship 80% resistant to all sources, removes and prevents any thermal damage and burning effect for 1 turn.] A-Prototype Sulphuric Acid Bomber[40,000 HP][35,000 damage][dissolve unit for 15,000 damage for 6 turns] Liquid Nitrogen Saucer x10[10,000/10,000hp] [25,000 damage|Freeze for 1 update][Frost Shield - ready, cooldown 3 turns, makes ship 80% resistant to all sources, removes and prevents any thermal damage and burning effect for 1 turns.]
Notch [1,000,000/1,000,000hp] [Observing]
Special Items
Prankinator [3 update cooldown|1 updates until ready] [Enrages target, causing it to deal 200% damage for one update]
Egg Bomb [5 update cooldown|4 updates until ready] [Deals 50,000 damage to target, and 25,000 damage to two secondary targets]
MinecraftSiegeEngineer, that would've been your third post. And there are already reinforcements anyways. Oh, and Ragno too.
The flagships take out 2 elementals
One creeper and all other mobs take out 2 elementals
All remaining entities and I take out the weakened golem.
Spawns
The titan crushes 100 zombies.
The golems take out a flagship
The elementals take out the zeppelin, the foo fleet, a bomber, and 30 skellies.
The Godmodder clones a bomber.
Reinforcements have arrived!
The Battlefield
Stone Titan [7,395,000/7,500,000hp]
Attacks:
Boulder Throw [100,000 damage]
Stone Golem x5 [250,000/250,000hp] [50,000 damage]
Stone Elemental x16 [50,000/50,000hp] [10,000 damage]
The Godmodder [100,000 damage]
Zeppelin Factory [200,000/200,000hp] [Spawns 1 zeppelin an update|Kamikaze,Spawner,or Fighter]
Kamikaze Zeppelin x1 [10,000/10,000hp] [25,000 damage|Kamikaze]
Spawner Zeppelin x0[10,000/10,000hp] [Spawns 1 fighter or kamikaze every update]
Fighter Zeppelin x0 [25,000/25,000hp] [10,000 damage]
Flagship Factory [347,00/400,000hp] [Spawns flagship every 5 updates|1 update until spawn] [Counters for 50% of damage taken] [+7,500hp an update for 3 updates]
Mobspawner Bomber Flagship x2 [250,000/250,000hp] [25,000 damage] [Spawns a mobspawner bomber every 3 updates|2 update until spawn]
Mobspawner Bomber x7 [75,000/75,000hp] [Spawns 2 spawners an update]
Spider Spawner x7 [5,000/5,000hp] [Spawns 4 spiders an update]
Creeper Spawner x6 [5,000/5,000hp] [Spawns 3 creepers an update]
Zombie Spawner x15 [5,000/5,000hp] [Spawns 5 zombies an update]
Skeleton Spawner x10 [5,000/5,000hp] [Spawns 4 skeletons an update]
Enderman Spawner x2 [5,000/5,000hp] [Spawns 2 endermen an update]
Wither Skeleton Spawner x2 [5,000/5,000hp] [Spawns 1 wither skeleton an update]
Spider x64 [750/750hp] [500 damage]
Creeper x35 [500/500hp] [1,000 damage|Kamikaze]
Zombie x30 [1,000/1,000hp] [250 damage]
Skeleton x30 [500/500hp] [500 damage]
Enderman x16 [2,500/2,500hp] [1,000 damage]
Wither Skeleton x4 [5,000/5,000hp] [2,500 damage]
Space Saucer [90,000/90,000hp] [40,000 shields|+4,000 an update] [25% armour] [Revives one time with 1 hp] [45,000 damage|5% chance to deal 110,000 damage] [Spawns 1 foo fighter an update] [Spawns usurption force every 5 updates|4 updates until spawn]
Blue Usurpation Force [20,000/20,000hp] [17,000 damage|5% chance to do 50,000 damage] [5% dodge chance] [Stealth: Cannot be attacked for 1 update|3 update cooldown] Red Usurpation Force [60,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update, 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown] Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode: 7,500 damage/ update, 5 updates] [+17,000|50% chance to regenerate: +7,500/update, 5 updates] [Kamikaze or Death: 100,000 damage] Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [25% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown] [Spawns foo fighter every 2 updates] White Usurpation Force [35,000/35,000hp] [20,000 damage] [0 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown] Black Usurpation force [25,000/25,000hp] [19,000 damage|50% chance to freeze enemy for 2 updates] [25% damage reflection] [Damage: Increases all PG entity damage by 10% for 1 update|4 update cooldown]
Foo Fighter x1 [3,000/3,000hp] [1,500 damage] [immune to kinetic damage] [10% armour]
Eternal Cannon Saucer x3 [20,000/20,000hp][35,000 damage|5% chance to deal 100,000 damage]
Liquid Nitrogen Saucer x1 [10,000/10,000hp] [25,000 damage|Freeze for 1 update]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode: 7,500 damage/ update, 5 updates] [+17,000|50% chance to regenerate: +7,500/update, 5 updates] [Kamikaze or Death: 100,000 damage]
Space Saucer x1 [90,000/90,000hp] [16,000 shields|+4,000 an update] [25% armour] [Revives one time with 1 hp] [10,000 damage] [Spawns 1 foo fighter an update]
Radar Truck x3 [20,000/20,000hp] [6,000 damage to ground, water and air]
A-Prototype Nitrogen Cannon Tank[30,000/30,000hp] [25,000 damage|Freeze for 1 update] [Frost Shield| cooldown 3 updates|0 updates until coolodowned|Gives tank 80% armour, 100% for thermal, for 1 update]
A-Prototype Sulphuric Acid Bomber[40,000/40,000hp][35,000 damage] [Dissolve unit for 15,000 damage for 6 turns]
Liquid Nitrogen Saucer x10 [10,000/10,000hp] [25,000 damage|Freeze for 1 update] [Frost Shield| cooldown 3 updates|0 updates until coolodowned|Gives tank 80% armour, 100% for thermal, for 1 update]
Notch [1,000,000/1,000,000hp] [Observing]
Special Items
Prankinator [3 update cooldown|0 updates until ready] [Enrages target, causing it to deal 200% damage for one update]
Egg Bomb [5 update cooldown|3 updates until ready] [Deals 50,000 damage to target, and 25,000 damage to two secondary targets]
ASC 6/15
Glider Gun [500,000/500,000hp] [25% armor] [Creates 50 Gliders per update]
Glider [100/100hp] [500 attack]
Complipedia
Super effective.
NOW
and they are arriving after 12 turns.
Combat Bot x5[100 000 HP][100 000 damage][25% damage received transformed to foo fighters/0.5]
(damage received will create Foo Fighters' number multiplied by their health in 50% ratio - if entity has taken 30 000 damage, it will create 5 foo fighters as 10(number)*3000(health)*0.5(ratio) = 15 000(amount of damage recreated to Foo Fighters).
Eternal Cannon Saucer x3 [20,000/20,000hp][35,000 damage|5% chance to deal 100,000 damage]
Liquid Nitrogen Saucer x1 [10,000/10,000hp] [25,000 damage|Freeze for 1 update]
Foo Fleet x1 [30,000/30,000hp][15,000 damage][Immune to kinetic attack] [Spawns 1 foo fighter in 5 updates]
Space Saucer [90,000/90,000hp] [32,000 shields|+4,000 an update] [25% armour] [Revives one time with 1 hp] [45,000 damage|5% chance to deal 110,000 damage] [Spawns 1 foo fighter an update] [Spawns usurption force every 5 updates|5 updates until spawn](kinda included it in previous reinforcements. LOL)
Effective in redundancy.
NOW
Early update because I'm going to a birthday later.
NO! LEARN YOUR POKEMANS!
20,000 damage.
15,000 damage
Alright, it will do that.
This isn't actually a double post.
No. 20,000 damage.
Alright, PGs will attack first again due to this inactivity.
The kamikaze zeppelins take out an elemental.
The fighter zeppelin damages the golem.
The flagships, spiders, creepers, and wither skeleton take out the weakened golem.
The remaining mobs, the space saucer, foo fighters, and liquid nitrogen saucer take out another golem.
The green usurpation force heals the factory
The remaining entities kill two elementals and deal 20,000 damage to a golem
Spawns
The stone titan crushes 200 skellies.
All golems take out 3 bombers
7 elementals take out all zeppelins
3 elementals take out all foo fighters
The rest kill 120 zombies.
The Godmodder takes out 2 elementals
The Battlefield
Stone Titan [7,395,000/7,500,000hp]
Attacks:
Boulder Throw [100,000 damage]
Stone Golem x5 [250,000/250,000hp] [50,000 damage]
Stone Golem x1 [230,000/250,000hp] [50,000 damage]
Stone Elemental x20 [50,000/50,000hp] [10,000 damage]
The Godmodder [100,000 damage]
Zeppelin Factory [200,000/200,000hp] [Spawns 1 zeppelin an update|Kamikaze,Spawner,or Fighter]
Kamikaze Zeppelin x0 [10,000/10,000hp] [25,000 damage|Kamikaze]
Spawner Zeppelin x0[10,000/10,000hp] [Spawns 1 fighter or kamikaze every update]
Fighter Zeppelin x0 [25,000/25,000hp] [10,000 damage]
Flagship Factory [324,500/400,000hp] [Spawns flagship every 5 updates|2 update until spawn] [Counters for 50% of damage taken] [+7,500hp an update for 4 updates]
Mobspawner Bomber Flagship x3 [250,000/250,000hp] [25,000 damage] [Spawns a mobspawner bomber every 3 updates|3 update until spawn]
Mobspawner Bomber x7 [75,000/75,000hp] [Spawns 2 spawners an update]
Spider Spawner x6 [5,000/5,000hp] [Spawns 4 spiders an update]
Creeper Spawner x6 [5,000/5,000hp] [Spawns 3 creepers an update]
Zombie Spawner x10 [5,000/5,000hp] [Spawns 5 zombies an update]
Skeleton Spawner x9 [5,000/5,000hp] [Spawns 4 skeletons an update]
Enderman Spawner x2 [5,000/5,000hp] [Spawns 2 endermen an update]
Wither Skeleton Spawner x2 [5,000/5,000hp] [Spawns 1 wither skeleton an update]
Spider x40 [750/750hp] [500 damage]
Creeper x18 [500/500hp] [1,000 damage|Kamikaze]
Zombie x80 [1,000/1,000hp] [250 damage]
Skeleton x84 [500/500hp] [500 damage]
Enderman x12 [2,500/2,500hp] [1,000 damage]
Wither Skeleton x2 [5,000/5,000hp] [2,500 damage]
Space Saucer [90,000/90,000hp] [36,000 shields|+4,000 an update] [25% armour] [Revives one time with 1 hp] [45,000 damage|5% chance to deal 110,000 damage] [Spawns 1 foo fighter an update] [Spawns usurption force every 5 updates|10 updates until spawn]
Blue Usurpation Force [20,000/20,000hp] [17,000 damage|5% chance to do 50,000 damage] [5% dodge chance] [Stealth: Cannot be attacked for 1 update|3 update cooldown]
Red Usurpation Force [60,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update, 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode: 7,500 damage/ update, 5 updates] [+17,000|50% chance to regenerate: +7,500/update, 5 updates] [Kamikaze or Death: 100,000 damage]
Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [25% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown] [Spawns foo fighter every 2 updates]
White Usurpation Force [35,000/35,000hp] [20,000 damage] [0 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown]
Black Usurpation force [25,000/25,000hp] [19,000 damage|50% chance to freeze enemy for 2 updates] [25% damage reflection] [Damage: Increases all PG entity damage by 10% for 1 update|4 update cooldown]
Eternal Cannon Saucer x3 [20,000/20,000hp][35,000 damage|5% chance to deal 100,000 damage]
Liquid Nitrogen Saucer x1 [10,000/10,000hp] [25,000 damage|Freeze for 1 update]
Foo Fleet x1 [30,000/30,000hp][15,000 damage][Immune to kinetic attack] [Spawns 1 foo fighter in 4 updates]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode: 7,500 damage/ update, 5 updates] [+17,000|50% chance to regenerate: +7,500/update, 5 updates] [Kamikaze or Death: 100,000 damage]
ETA 1 updates
Space Saucer x1 [90,000/90,000hp] [16,000 shields|+4,000 an update] [25% armour] [Revives one time with 1 hp] [10,000 damage] [Spawns 1 foo fighter an update]
Radar Truck x3[20,000 HP][Shortens reinforcements arrival and prevents from running into enemy by 3 turns][6,000 damage to ground, water and air]
A-Prototype Nitrogen Cannon Tank[30,000 HP][25,000 damage|Freeze for 1 update][Frost Shield - ready, cooldown 3 turns, makes ship 80% resistant to all sources, removes and prevents any thermal damage and burning effect for 1 turn.]
A-Prototype Sulphuric Acid Bomber[40,000 HP][35,000 damage][dissolve unit for 15,000 damage for 6 turns]
Liquid Nitrogen Saucer x10[10,000/10,000hp] [25,000 damage|Freeze for 1 update][Frost Shield - ready, cooldown 3 turns, makes ship 80% resistant to all sources, removes and prevents any thermal damage and burning effect for 1 turns.]
Notch [1,000,000/1,000,000hp] [Observing]
Special Items
Prankinator [3 update cooldown|1 updates until ready] [Enrages target, causing it to deal 200% damage for one update]
Egg Bomb [5 update cooldown|4 updates until ready] [Deals 50,000 damage to target, and 25,000 damage to two secondary targets]
MinecraftSiegeEngineer, that would've been your third post. And there are already reinforcements anyways. Oh, and Ragno too.
Don't assume I give out extra posts unless I do.
36/50
Glider Gun [500,000/500,000hp] [25% armor] [Creates 50 Gliders per update]
Glider [100/100hp] [500 attack]
Complipedia
National Guard 10/100
ASC 7/15.
That's getting stronger.
Glider Gun [500,000/500,000hp] [25% armor] [Creates 50 Gliders per update]
Glider [100/100hp] [500 attack]
Complipedia
OKAY. I spent time looking up stuff on the pokemans wikie. Normal isn't effective.
FLAMETHROWER!!!
NOW
ASC 8/15.
h/bd
+15,000
What is?
25,000 damage! Super Effective!
Neither is fire. 15,000 damage.
Wasn't my birthday.
The flagships take out 2 elementals
One creeper and all other mobs take out 2 elementals
All remaining entities and I take out the weakened golem.
Spawns
The titan crushes 100 zombies.
The golems take out a flagship
The elementals take out the zeppelin, the foo fleet, a bomber, and 30 skellies.
The Godmodder clones a bomber.
Reinforcements have arrived!
The Battlefield
Stone Titan [7,395,000/7,500,000hp]
Attacks:
Boulder Throw [100,000 damage]
Stone Golem x5 [250,000/250,000hp] [50,000 damage]
Stone Elemental x16 [50,000/50,000hp] [10,000 damage]
The Godmodder [100,000 damage]
Zeppelin Factory [200,000/200,000hp] [Spawns 1 zeppelin an update|Kamikaze,Spawner,or Fighter]
Kamikaze Zeppelin x1 [10,000/10,000hp] [25,000 damage|Kamikaze]
Spawner Zeppelin x0[10,000/10,000hp] [Spawns 1 fighter or kamikaze every update]
Fighter Zeppelin x0 [25,000/25,000hp] [10,000 damage]
Flagship Factory [347,00/400,000hp] [Spawns flagship every 5 updates|1 update until spawn] [Counters for 50% of damage taken] [+7,500hp an update for 3 updates]
Mobspawner Bomber Flagship x2 [250,000/250,000hp] [25,000 damage] [Spawns a mobspawner bomber every 3 updates|2 update until spawn]
Mobspawner Bomber x7 [75,000/75,000hp] [Spawns 2 spawners an update]
Spider Spawner x7 [5,000/5,000hp] [Spawns 4 spiders an update]
Creeper Spawner x6 [5,000/5,000hp] [Spawns 3 creepers an update]
Zombie Spawner x15 [5,000/5,000hp] [Spawns 5 zombies an update]
Skeleton Spawner x10 [5,000/5,000hp] [Spawns 4 skeletons an update]
Enderman Spawner x2 [5,000/5,000hp] [Spawns 2 endermen an update]
Wither Skeleton Spawner x2 [5,000/5,000hp] [Spawns 1 wither skeleton an update]
Spider x64 [750/750hp] [500 damage]
Creeper x35 [500/500hp] [1,000 damage|Kamikaze]
Zombie x30 [1,000/1,000hp] [250 damage]
Skeleton x30 [500/500hp] [500 damage]
Enderman x16 [2,500/2,500hp] [1,000 damage]
Wither Skeleton x4 [5,000/5,000hp] [2,500 damage]
Space Saucer [90,000/90,000hp] [40,000 shields|+4,000 an update] [25% armour] [Revives one time with 1 hp] [45,000 damage|5% chance to deal 110,000 damage] [Spawns 1 foo fighter an update] [Spawns usurption force every 5 updates|4 updates until spawn]
Blue Usurpation Force [20,000/20,000hp] [17,000 damage|5% chance to do 50,000 damage] [5% dodge chance] [Stealth: Cannot be attacked for 1 update|3 update cooldown]
Red Usurpation Force [60,000/60,000hp] [25,000 damage|15% chance to burn: 10,000 damage/update, 3 updates] [Bloodthirst: heals 75% of damage dealt for 2 updates|5 update cooldown]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode: 7,500 damage/ update, 5 updates] [+17,000|50% chance to regenerate: +7,500/update, 5 updates] [Kamikaze or Death: 100,000 damage]
Yellow Usurpation Force [20,000/20,000hp] [17,000 damage to 2 targets] [+10,000] [Autoheal:+5,000/update] [25% armour] [Static Field: Reflect all damage for 1 update|4 update cooldown] [Spawns foo fighter every 2 updates]
White Usurpation Force [35,000/35,000hp] [20,000 damage] [0 shields|+4,000/update] [75% resistance to magic and electromagnetic] [Armour: Take 25% less damage for 2 updates|4 update cooldown]
Black Usurpation force [25,000/25,000hp] [19,000 damage|50% chance to freeze enemy for 2 updates] [25% damage reflection] [Damage: Increases all PG entity damage by 10% for 1 update|4 update cooldown]
Eternal Cannon Saucer x3 [20,000/20,000hp][35,000 damage|5% chance to deal 100,000 damage]
Liquid Nitrogen Saucer x1 [10,000/10,000hp] [25,000 damage|Freeze for 1 update]
Green Usurpation Force [30,000/30,000hp] [17,000 damage|50% chance to corrode: 7,500 damage/ update, 5 updates] [+17,000|50% chance to regenerate: +7,500/update, 5 updates] [Kamikaze or Death: 100,000 damage]
Space Saucer x1 [90,000/90,000hp] [16,000 shields|+4,000 an update] [25% armour] [Revives one time with 1 hp] [10,000 damage] [Spawns 1 foo fighter an update]
Radar Truck x3 [20,000/20,000hp] [6,000 damage to ground, water and air]
A-Prototype Nitrogen Cannon Tank[30,000/30,000hp] [25,000 damage|Freeze for 1 update] [Frost Shield| cooldown 3 updates|0 updates until coolodowned|Gives tank 80% armour, 100% for thermal, for 1 update]
A-Prototype Sulphuric Acid Bomber[40,000/40,000hp][35,000 damage] [Dissolve unit for 15,000 damage for 6 turns]
Liquid Nitrogen Saucer x10 [10,000/10,000hp] [25,000 damage|Freeze for 1 update] [Frost Shield| cooldown 3 updates|0 updates until coolodowned|Gives tank 80% armour, 100% for thermal, for 1 update]
Notch [1,000,000/1,000,000hp] [Observing]
Special Items
Prankinator [3 update cooldown|0 updates until ready] [Enrages target, causing it to deal 200% damage for one update]
Egg Bomb [5 update cooldown|3 updates until ready] [Deals 50,000 damage to target, and 25,000 damage to two secondary targets]
Glider Gun [500,000/500,000hp] [25% armor] [Creates 50 Gliders per update]
Glider [100/100hp] [500 attack]
Complipedia
SUPA DUPA SOLA BEAM AW YEAH
Take that, golem!
NOW
Glider Gun [500,000/500,000hp] [25% armor] [Creates 50 Gliders per update]
Glider [100/100hp] [500 attack]
Complipedia
...
I begin to summon The Black King.
More info on him will appear as his charge develops.
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ASC 9/15
Something big is going to come