I'm done with Comic Sans. Unagi Maelstrom: 18/40. Or so. +1 to Godmodder.
I give HJ a shirt with himself on it. This will take damage for him for a while.
I use Modular or whatever on the WoT.
Dreamscape: We are in Serpent's respiteblock. A husktop sits on a desk. Serpent herself is nowhere to be seen. Powder-blue energy violently spasms around the room once in a while. Future Serpent looks concerned.
@everyone
Don't help the godmodder's charge, he will betray you.
There is a very large chance that the combat operandi he is charging will help the wall of thorns rather then destroy it.
(EDIT: Just a note, I'm sure most of you realized that from the start. But just in case, I'm sharing my suspicions.)
/null
Don't worry. He won't betray us. I find it funny that you will INSTANTLY assume he's against us. Think about it. Who started this sidequest? Whose goals are truly at heart here? Are you sure this entire sidequest was made to help the AGs at all?
/null
You are now Erelye, approximately seven hours in the past. (In U4, this is about an hour before the fight started.)
As I was saying, you are Erelye, and you are extremely tired. Wait, when was the last time you slept? You have no clue. Perhaps it would be wise to find your room on this labyrinthine cosmic pebble, and use your Serin Refugilair for the first time in... many, many enquier.
Rollback Post to RevisionRollBack
VUM, ME QBIXX PIYE IV AVPERWAQQAUV, UD QURPQ;
CU! RENEX AV PBE WUUVXACBP OVFER PBE GUORPQ.
~~~
Kar nfnuvvh qoyekc-wmyk nhrvrgwkcs; kie whiznuw; klh zsiek nmor pxgpfhh kce psl wkuh ik cfyu xptzgvrfk.
The Meaning of Life, the Universe, and Everything.
Join Date:
6/16/2013
Posts:
232
Member Details
Crimson Cult Research 32/50
Cthulhu's Eye 7/11
Onyx Visink 8-Ball && Energy Tap 3/???
+1 to Leon and Zerithos.
I cast Horrorterror on the True Maniac right after I show him ancient green idol carved in the likeness of the great water-lizard, Bokrug. If you get the reference, I would say +5 fake internet points, at the least, for locating and recovering knowledge of such an artifact. Perhaps.
You make it to your room, and literally pass out the second you enter the Refugilair. Before you pass out, you see a figure above you, holding what appears to be a... plastic bag? Odd. Back to Derse, assuming that all-powerful demon has not yet annihilated it.
>Kalare: Dream.
Would you look at that?! Derse is fine. You look down upon the streets and houses, and you realize that this is not going to be the case for very long. In fact, you think the demon is ALREADY HERE. Not really. You do not know any of this yet. For now, you enjoy the moon, now that you are here. At that thought, you climb out of the window of your tower, and sit upon the ledge of the sphere bit. What a view!
Rollback Post to RevisionRollBack
VUM, ME QBIXX PIYE IV AVPERWAQQAUV, UD QURPQ;
CU! RENEX AV PBE WUUVXACBP OVFER PBE GUORPQ.
~~~
Kar nfnuvvh qoyekc-wmyk nhrvrgwkcs; kie whiznuw; klh zsiek nmor pxgpfhh kce psl wkuh ik cfyu xptzgvrfk.
The Meaning of Life, the Universe, and Everything.
Location:
Both here
Join Date:
1/5/2012
Posts:
245
Location:
and there at once.
Minecraft:
same as this one
Xbox:
Don't have one
PSN:
Don't want one
Member Details
Smoldering Ash: 31/50
Trust Module: 31/50
LeiShi: 14/50 (all assists will be used on this to have it catch up)
+4 from Aegis, +2 back
I haven't really been angered by the resummoning of my entities. Rather, I've been inspired to make these next 3 my very best. You better prepare yourself Twin. Also, you're paying more respect to the Relic than it originally got. It originally didn't get the passive buffs when the charges were maxed if I remember correctly.
Nimblequest: You said it is possible to enter the paintings right?
Incoming supernova. Arthur stomps the ground next to the Relic to damage it.
=-=-=-=Wilson=-=-=-=
@Nimble: Alright.
@NetPatham: You still have the spiderlings. Those have to die first. If you want, you can have them suicide attack. Your attempt to spellsteal is met with a counter spell, locking you backwards.
@Engie: I hadn't anticipated someone trying a peaceful solution. You might be able to get one if you keep trying.
@fseftr: Being able to prevent enemy attacks is quite significant, so I'm going to have to nerf the HP. However, this does mean the damage can be buffed a little. I assume you took a normal gem, correct?
I forgot to deal damage to all entities due to passing time. Whoops. I'll do that now. The Firewall deals 2 damage to the Frost Mage and 1 damage to the Flame Mage. The Icy Spy investigates the mages. You learn the following:
They are 2 mages involved in genetic engineering. However, they don't seem aggressive by nature.
They are definitely speaking English, yet, not English. It is as though you told some phrases to a non English speaker, and then asked for them to be repeated back to you. The person might remember the sounds, but not knowing the meanings causes some of the sounds to be garbled. Wilson elaborates for you. Well... When I saw these people, I didn't know English. I picked that up after. So you're hearing the sounds I remember, not their meanings.
They seem to be saying a 4 word phrase. Three words with one syllable each, then one with two. The first word starts with a "geh" sound, then there is the word "us", then a word that starts with a "th" sound. And lastly a word that starts with a "suh" sound. Lets turn this into a little puzzle.
The Spiderlings all attack the Frost Mage, dealing a boosted 3 damage and poisoning it. The Crimson Cultist tries to attack the Flame Mage, dealing a boosted... 3 damage. Its armor is really high right now. Finally, the Living Thunder Storm scares the Frost Mage, giving it a 25% chance to not attack. Random.org says... 2. The frost mage still attacks. It uses Blizzard, dealing 6 damage to the Firewall and Crimson Cultist, and 3 damage against everything else. However, due to the magic of balancing, the Thunder Storm is unaffected. The Flame mage blasts the Crimson Cultist, killing it. (Don't worry Nimble. Your entities are still above average.) The Flame Mage cools slightly, weakening it.
Enemy Line:
[COL] Frost Mage 45/50 HP - Action: 5 (Poisoned, 3 damage. 1 turn left; Blinded, 25% chance to not attack. 3 turns left)
Base damage: 12
* Cannot take more than 6 damage per hit.
* Icy Burst: Deals 8 COL damage to one enemy and stuns it for 1 turn. Cannot be used twice in a row.
* Blizzard: Deals 4 COL damage to each enemy.
[FIR] Flame Mage: 46/50 HP - Action: 6
Base damage: 14
* Defense and attack weaken with time. Current damage multiplier = 0.30
* Irritating smoke: Deals 12 FIR damage to an enemy and forces it to target this entity with its next attack.
* FlameStrike: Charges for 1 turn, then deals 34 FIR damage to one target. However, you (the players) can choose which entity takes the hit.
Allied Line:
[FIR] Firewall 56/100 HP - Action: 1 (Insert_Generic_Username's) Deals 1 FIR damage to 3 enemies per turn
[COL] Icy Spy 6/25 HP + 10 Armor - Action: 2 (Engie's) Deals 13 COL base damage, can armor self for up to 13 HP, can debuff enemy to take +5 damage for 1 turn. Info gathering.
[NAT] Spiderling Swarm 1/1 HP * 8 - Action: 3 (NetPatham's) No more than 5 can be killed in 1 attack. Deals 1 NAT damage and poisons for 1 more NAT damage per 5 spiderlings. Regains 1 spiderling per turn.
[ENE] Living Thunder Storm 40/40 HP - Action: 4 (Blue's) Can deal 6 ENE damage with a stun chance on frail targets. Can blind enemies for 25% miss chance for 3 turns. Can scare enemies into 25% chance to not attack in a turn for 3 turns. Can deal 3 ENE damage, hitting an additional time per status effect on target
-
[NEU] Blue 40/40 HP
[NEU] insert_generic_username 40/40 HP
[NEU] NimbleGuy Gerbil 40/40 HP
[NEU] Engie 40/40 HP
[NEU] Netpatham 40/40 HP
[NEU] Wilson 40/40 HP
Spare Summon Gems:
Cold x1 - Fire x2 - Nature x1 - Metal x0 (+1 grand) - Energy x0 (+1 grand) - Magic x1
Average entity formula: ((Entity health) / 10) * (Entity's average Delta HP per turn) = 30* *If you are using a grand summon gem, use 40 instead.
Items: Iron Greatsword - Deals 5 MET damage to an enemy, 2 uses left. - Aura Gem: powers up 1 entity and protects it from 1 attack, 1 use left.
Action is the attack order. You can reorder your entity's attacks.
Type Matchups X means bonus dmg, O means less dmg Defender |Col|Fir|Nat|Met|Ene|Mag| A.... Col| O | X | O | . | O | X | T.... Fir| O | O | X | X | . | O | T.... Nat| X | O | O | O | X | . | A.... Met| . | O | X | O | O | X | C.... Ene| X | . | O | X | O | O | K.... Mag| O | X | . | O | X | O | E R
Overworld: Ooh, I have a combat chest thingy! DECIMATION! On Uberghast Roland.
Nether: Heal the Amplifier. If it dies, our crits die with it.
Void, Wilson Dreamscape, and Serpent Dreamscape: No update, so no actions.
Blue's Tour: "...wut. Blue, do I absolutely HAVE to use this disguise? Are these people somehow afraid of drone technology yet not everything else around them? Would it not look good for your reputation to be dragging around a clown and a robot?" I ask, in quick succession, upon receiving the disguise. My slightly whiny tone of voice makes it clear that I feel humiliated by what has happened, and the disguise altering my voice is not helping.
Assualt Drone: BT:Noah's Flood on sweet bro
Fseftr: Shoot ultramarine
Blue:
Pokeball Things: Nature, Cold, Magic
Living Thunder Storm: Lightning Storm the frost mage
Gender Bender AND Ray Gun 2/?
@Talist: Yeah, normal gem. Might you buff the damage of lightning storm instead then?
-Blue's Tour-
Engie.
They're not afraid of drones.
I mean.
There's a drone right behind you.
Blue motions to a drone sweeping the bridge.
They're afraid of xeno drones.
I'm not sure anyone would be able to tell the difference.
But better safe than someone throwing an antimatter grenade at it.
That has happened.
And it wasn't good for anyone involved.
The only reason Tricky needs one.
Is because clowns are banned on the ship.
And I don't really have a reputation.
As far as most of them know.
I'm Red's secretary.
Long story.
I don't see how this is embarrassing you.
Are you not just...
Possessing.
For a lack of a better term.
One of your many drones?
(Just have to ask someone who knows, how does the help system work? I've never used it.)
"Ah. Hold on, antimatter grenade? Seriously? I'd understand if it was my actual form, but against a drone, of all things? The clown banning thing makes a little sense. They are creepy. I shall have to remind myself to ask you for that story at a later date. And if you really want to know why this is embarrassing me, uh... I think it'd be easier to explain somewhere else, where there won't be someone extreme enough to throw an antimatter grenade. Especially if this place is as xenophobic as it seems."
Please don't do tour posts. For Twin's sake. The tour won't really continue until piono returns, so if you want to have this conversation now, PM me and I'll post it tomorrow. If not, Blue will respond tomorrow.
I Sunsetter/Oncest True Maniac.
I hit True Maniac with the Pop-a-matic Vrillyhoo Hammer.
To stop Maniac (again) I run all his alchemies through the alchMeeMiter and shield SBaHJ with them for a x1 Irony combob.
THX MIDDLE NOTE [!] : 38/50
Giant Everything: 38/40
i fire the overkill minirail again at the true maniac
I'll be making my great escape now!
I give HJ a shirt with himself on it. This will take damage for him for a while.
I use Modular or whatever on the WoT.
Dreamscape: We are in Serpent's respiteblock. A husktop sits on a desk. Serpent herself is nowhere to be seen. Powder-blue energy violently spasms around the room once in a while. Future Serpent looks concerned.
Oh no
Don't worry. He won't betray us. I find it funny that you will INSTANTLY assume he's against us. Think about it. Who started this sidequest? Whose goals are truly at heart here? Are you sure this entire sidequest was made to help the AGs at all?
/null
Oh no
Cthulhu's Eye 6/11
Onyx Visink 8-Ball && Energy Tap 2/???
+1 to Leon and Zerithos.
I telekinetically drag the True Maniac into the sun, and then pull him back, casting Ratification on him as I do so.
Dreamscape:
I glance at Future Serpent.
So.
/dreamscape
I have decided to bring ACT 3 early in memoriam of those brave souls who fell in combat yesterday. Alas.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
>Be Kalare.
You are now Erelye, approximately seven hours in the past. (In U4, this is about an hour before the fight started.)
As I was saying, you are Erelye, and you are extremely tired. Wait, when was the last time you slept? You have no clue. Perhaps it would be wise to find your room on this labyrinthine cosmic pebble, and use your Serin Refugilair for the first time in... many, many enquier.
Well, if TwinBuilder posts at 2 PM like he normally does on weekends, I'll rattle off so many things this day.
Halloween Surprise: 38/50
Stellar Energy Harness: 13/50
I show the Godmodder the sheer amazingness of this here gif, and he trembles in its mighty awe.
http://gifyoutube.com/gif/vQgk67
Sword Damage: 0/250K
Constructs: 1/3
An alternate timeline emerges.
However, we must first start from the beginning...
Lunar Magic: 23/50
Spritetool: 21/32
I kick the Target Blast bomb at True Maniac.
Cthulhu's Eye 7/11
Onyx Visink 8-Ball && Energy Tap 3/???
+1 to Leon and Zerithos.
I cast Horrorterror on the True Maniac right after I show him ancient green idol carved in the likeness of the great water-lizard, Bokrug. If you get the reference, I would say +5 fake internet points, at the least, for locating and recovering knowledge of such an artifact. Perhaps.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
You make it to your room, and literally pass out the second you enter the Refugilair. Before you pass out, you see a figure above you, holding what appears to be a... plastic bag? Odd. Back to Derse, assuming that all-powerful demon has not yet annihilated it.
>Kalare: Dream.
Would you look at that?! Derse is fine. You look down upon the streets and houses, and you realize that this is not going to be the case for very long. In fact, you think the demon is ALREADY HERE. Not really. You do not know any of this yet. For now, you enjoy the moon, now that you are here. At that thought, you climb out of the window of your tower, and sit upon the ledge of the sphere bit. What a view!
Check out my bad CTM map reviews here.
Trust Module: 31/50
LeiShi: 14/50 (all assists will be used on this to have it catch up)
+4 from Aegis, +2 back
I haven't really been angered by the resummoning of my entities. Rather, I've been inspired to make these next 3 my very best. You better prepare yourself Twin. Also, you're paying more respect to the Relic than it originally got. It originally didn't get the passive buffs when the charges were maxed if I remember correctly.
Nimblequest: You said it is possible to enter the paintings right?
Incoming supernova. Arthur stomps the ground next to the Relic to damage it.
=-=-=-=Wilson=-=-=-=
@Nimble: Alright.
@NetPatham: You still have the spiderlings. Those have to die first. If you want, you can have them suicide attack. Your attempt to spellsteal is met with a counter spell, locking you backwards.
@Engie: I hadn't anticipated someone trying a peaceful solution. You might be able to get one if you keep trying.
@fseftr: Being able to prevent enemy attacks is quite significant, so I'm going to have to nerf the HP. However, this does mean the damage can be buffed a little. I assume you took a normal gem, correct?
I forgot to deal damage to all entities due to passing time. Whoops. I'll do that now. The Firewall deals 2 damage to the Frost Mage and 1 damage to the Flame Mage. The Icy Spy investigates the mages. You learn the following:
- They are 2 mages involved in genetic engineering. However, they don't seem aggressive by nature.
- They are definitely speaking English, yet, not English. It is as though you told some phrases to a non English speaker, and then asked for them to be repeated back to you. The person might remember the sounds, but not knowing the meanings causes some of the sounds to be garbled. Wilson elaborates for you. Well... When I saw these people, I didn't know English. I picked that up after. So you're hearing the sounds I remember, not their meanings.
- They seem to be saying a 4 word phrase. Three words with one syllable each, then one with two. The first word starts with a "geh" sound, then there is the word "us", then a word that starts with a "th" sound. And lastly a word that starts with a "suh" sound. Lets turn this into a little puzzle.
The Spiderlings all attack the Frost Mage, dealing a boosted 3 damage and poisoning it. The Crimson Cultist tries to attack the Flame Mage, dealing a boosted... 3 damage. Its armor is really high right now. Finally, the Living Thunder Storm scares the Frost Mage, giving it a 25% chance to not attack. Random.org says... 2. The frost mage still attacks. It uses Blizzard, dealing 6 damage to the Firewall and Crimson Cultist, and 3 damage against everything else. However, due to the magic of balancing, the Thunder Storm is unaffected. The Flame mage blasts the Crimson Cultist, killing it. (Don't worry Nimble. Your entities are still above average.) The Flame Mage cools slightly, weakening it.Enemy Line:
[COL] Frost Mage 45/50 HP - Action: 5 (Poisoned, 3 damage. 1 turn left; Blinded, 25% chance to not attack. 3 turns left)
Base damage: 12
* Cannot take more than 6 damage per hit.
* Icy Burst: Deals 8 COL damage to one enemy and stuns it for 1 turn. Cannot be used twice in a row.
* Blizzard: Deals 4 COL damage to each enemy.
[FIR] Flame Mage: 46/50 HP - Action: 6
Base damage: 14
* Defense and attack weaken with time. Current damage multiplier = 0.30
* Irritating smoke: Deals 12 FIR damage to an enemy and forces it to target this entity with its next attack.
* FlameStrike: Charges for 1 turn, then deals 34 FIR damage to one target. However, you (the players) can choose which entity takes the hit.
Allied Line:
[FIR] Firewall 56/100 HP - Action: 1 (Insert_Generic_Username's)
Deals 1 FIR damage to 3 enemies per turn
[COL] Icy Spy 6/25 HP + 10 Armor - Action: 2 (Engie's)
Deals 13 COL base damage, can armor self for up to 13 HP, can debuff enemy to take +5 damage for 1 turn. Info gathering.
[NAT] Spiderling Swarm 1/1 HP * 8 - Action: 3 (NetPatham's)
No more than 5 can be killed in 1 attack. Deals 1 NAT damage and poisons for 1 more NAT damage per 5 spiderlings. Regains 1 spiderling per turn.
[ENE] Living Thunder Storm 40/40 HP - Action: 4 (Blue's)
Can deal 6 ENE damage with a stun chance on frail targets. Can blind enemies for 25% miss chance for 3 turns. Can scare enemies into 25% chance to not attack in a turn for 3 turns. Can deal 3 ENE damage, hitting an additional time per status effect on target
-
[NEU] Blue 40/40 HP
[NEU] insert_generic_username 40/40 HP
[NEU]
NimbleGuyGerbil 40/40 HP[NEU] Engie 40/40 HP
[NEU] Netpatham 40/40 HP
[NEU] Wilson 40/40 HP
Spare Summon Gems:
Cold x1 - Fire x2 - Nature x1 - Metal x0 (+1 grand) - Energy x0 (+1 grand) - Magic x1
Average entity formula: ((Entity health) / 10) * (Entity's average Delta HP per turn) = 30*
*If you are using a grand summon gem, use 40 instead.
Items: Iron Greatsword - Deals 5 MET damage to an enemy, 2 uses left. - Aura Gem: powers up 1 entity and protects it from 1 attack, 1 use left.
Action is the attack order. You can reorder your entity's attacks.
Type Matchups X means bonus dmg, O means less dmg
Defender |Col|Fir|Nat|Met|Ene|Mag|
A.... Col| O | X | O | . | O | X |
T.... Fir| O | O | X | X | . | O |
T.... Nat| X | O | O | O | X | . |
A.... Met| . | O | X | O | O | X |
C.... Ene| X | . | O | X | O | O |
K.... Mag| O | X | . | O | X | O |
E
R
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
All my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.
A Rancid Cheese Wedge: [2/20]
Overworld: Ooh, I have a combat chest thingy! DECIMATION! On Uberghast Roland.
Nether: Heal the Amplifier. If it dies, our crits die with it.
Void, Wilson Dreamscape, and Serpent Dreamscape: No update, so no actions.
Blue's Tour: "...wut. Blue, do I absolutely HAVE to use this disguise? Are these people somehow afraid of drone technology yet not everything else around them? Would it not look good for your reputation to be dragging around a clown and a robot?" I ask, in quick succession, upon receiving the disguise. My slightly whiny tone of voice makes it clear that I feel humiliated by what has happened, and the disguise altering my voice is not helping.
GODDAMN IT
STUPID GENDERFLIP VIRUS
/null
happen
Somehow, I ended up GM-ing this thing over at Bay12;
http://www.bay12forums.com/smf/index.php?topic=149024.870
HMAS Ship: 12/50
More Ships: 42/50 x2
HMAS Victor
Bio-Annihilator 2/4
Ion Cannon 1/2
Assualt Drone: BT:Noah's Flood on sweet bro
Fseftr: Shoot ultramarine
Blue:
Pokeball Things: Nature, Cold, Magic
Living Thunder Storm: Lightning Storm the frost mage
Gender Bender AND Ray Gun 2/?
@Talist: Yeah, normal gem. Might you buff the damage of lightning storm instead then?
-Blue's Tour-
Engie.
They're not afraid of drones.
I mean.
There's a drone right behind you.
Blue motions to a drone sweeping the bridge.
They're afraid of xeno drones.
I'm not sure anyone would be able to tell the difference.
But better safe than someone throwing an antimatter grenade at it.
That has happened.
And it wasn't good for anyone involved.
The only reason Tricky needs one.
Is because clowns are banned on the ship.
And I don't really have a reputation.
As far as most of them know.
I'm Red's secretary.
Long story.
I don't see how this is embarrassing you.
Are you not just...
Possessing.
For a lack of a better term.
One of your many drones?
=CHARGE=
-36 / 50- MCR
-25 / 25- The Wall -> COMPLETE, SAVING...
+2 to Modpack
=ACTION=
I attack UBERGHAST ROLAND with ONE FLIP.
The dream that you've never dreamed is suddenly about to FLOWER.
Chair-City? (Ind) (Tra)
"Ah. Hold on, antimatter grenade? Seriously? I'd understand if it was my actual form, but against a drone, of all things? The clown banning thing makes a little sense. They are creepy. I shall have to remind myself to ask you for that story at a later date. And if you really want to know why this is embarrassing me, uh... I think it'd be easier to explain somewhere else, where there won't be someone extreme enough to throw an antimatter grenade. Especially if this place is as xenophobic as it seems."
/Tourpost?
GODDAMN IT
STUPID GENDERFLIP VIRUS
/null
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
When both sides are doomed, which do you choose?
DOWN HERE IT'S KILL OR BE KILLED
Check out my bad CTM map reviews here.
28/50 Misc...
28/50 Upgrade..
9/10
10/10x6 STOCKPILE (Pre Scratch)
armageddonsActuator [AA]: Logged In
8/11 The Tide's Fist
9/11 Beware the Earth
Some wars are pointless. This one's just for fun.
Geromy 17/50
Husstet && Bullets 2/9
Doctor's Crystals && Bullets 2/9
High Rollers && Bullets 2/9
I Sunsetter/Oncest True Maniac.
I hit True Maniac with the Pop-a-matic Vrillyhoo Hammer.
To stop Maniac (again) I run all his alchemies through the alchMeeMiter and shield SBaHJ with them for a x1 Irony combob.
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
I probably should have said this earlier, but no post today. Sorry guys. Try to limit posting until tomorrow.