I realize that Minecraft does not know how to handle .jpeg files...So how are SB & HJ rendering them? I captchalogue an artifact before they all disappear from that logic.
Rollback Post to RevisionRollBack
Weird Things Mods Say When Booting
[Client thread/INFO] [TConstruct]: Natura, what are we going to do tomorrow night?
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
[Client thread/INFO] [inpure|core]: Beating Minecraft's resource loading system with a shovel. Please stand by...
[Client thread/INFO] [MagicBees]: Replacing stupid-block with 'Here, have some delicious textures' ItemBlock. This is 100% normal.
That's probably WHY it's a corruption-in forcing Minecraft to accept .jpeg files when it cannot, SB&HJ are doing more more than just turning it into the comic epitome of Stylistic Suck, they're outright destroying Minecraft itself. At least, that's how I'm thinking about it. This probably makes them just as bad as Project Binary.
I realize that Minecraft does not know how to handle .jpeg files...So how are SB & HJ rendering them? I captchalogue an artifact before they all disappear from that logic.
I think we abandoned conventional Minecraft physics when we got the ability to make a circle. /null
Multi-Powersuit 31/50
Hps: 200.000/200.000
Modes:
Offense mode
-The armor thurns ablaze, increasing attack damage, applying burns on attack, counter attacking attacks with damage and burns. All three are passive abilites and are activated whenever possible.
-Fist of Fury: Standart attack.
-Fireball ||: Deals heavy damage to a single target.
-Aura ignite ||||: AoE attack, deals heavy damage to enemies nearby.
Recovery mode
-The armor liquidifies but stays near the Power suit in form of a mist, passively heals some of the HPs every turn.
-Fist of Tranquill: Standart attack, rather weak.
-Healing flows ||: Heals a good bit of the hps of a target.
-Mists Care ||||: Heals a lot of the hps of a target and dispells any status alingments.
Guard mode
-The armor strenghtens with a layer of solid rock, decreases damage taken by a percentage, adds 6666,66 hps to the maximum hps of the stonebarrier (if one exists) each turn.
-Crushing Fists: Standart attack, got a chance of stunning.
-Protect ||: Halves damage taken from the next attack, takes the damage of a select entity.
-Summon Stonebarrier ||||: Summons a Stone barrier with 30.000 hps and no attacks which has to be destroyed before the Multi-powersuit can be attacked again. Selfdestructs after 3 turns. Does not pervent damage if Protect was used.
Gearlavine 15/20
Energyblast 3/9
Random +1 to all of insert_generic_username's charges.
I activate the nucelar crystallbows abillity to charge! (Charges: 3)
I yell "We're doing it! We're making things happen!" at Hella Jeff!
Serpent's side quest: Drink a enormous amount of alcohol to drown my loss of the ARTWORK, boosting my damage for the next turn (within the sidestory only).
I blow the head of True Maniac off with Black Jack. If I can still order the TIE-Sentry to attack, it shall fight True Maniac. Oh, and I suppose I shall also cast Maelstrombound on him.
A/E-IC:
>4.
Wait.
>3.
This might release
>2.
Too much radiation for me to handle.
>1-
Wallpost:
I slowly put my wand away. I no longer see any reason to fight, nor do I see a point wherein we shall do so.
Rollback Post to RevisionRollBack
VUM, ME QBIXX PIYE IV AVPERWAQQAUV, UD QURPQ;
CU! RENEX AV PBE WUUVXACBP OVFER PBE GUORPQ.
~~~
Kar nfnuvvh qoyekc-wmyk nhrvrgwkcs; kie whiznuw; klh zsiek nmor pxgpfhh kce psl wkuh ik cfyu xptzgvrfk.
I see myself attacking the Hexmobile with me, giving me an idea. In ten seconds I go back in time ten seconds to attack the Hexmobile with two of me, watching myself disappear at the end of the ten seconds. I set the foglet harming/annoying the Wayback entities to do the same, but only once, I still have an energy budget to worry about.
The Meaning of Life, the Universe, and Everything.
Location:
On a couch
Join Date:
9/29/2011
Posts:
117
Location:
On a couch
Minecraft:
zerithos2
Member Details
(+1 from Erelye)
6/30 Stasis
8/15 Hilt reforged
8/15 Blade reforged
Claw Gloves || Sunspot = Coronal Claws 7/10
Sunspot > Very Fine = Blue Giant 8/11
Assists: +1 Erelye, +1 pionoplayer
The cloaked man, tired of this long, boring battle, decides to do something fun. He raises Sunspot. Sunspot starts to glow. Sunspot explodes into hundreds, no thousands of shards of incredibly cool, paradox infused metal. The metal shards begin to whirl, and whirl, and whirl faster and faster. They assemble into one hundred daggers, all of which launch themselves at Sweet Bro. Before hitting the remaining shields, if indeed any are left, they disappear and reappear arrayed in a dome of cold around Sweet Bro. Die now, corrupted one, he mumbles; and all the daggers hurl themselves into Sweet Bro. They freeze him from all angles and circulate all their paradoxical energy into him. (Of course they extract all the paradox energy out afterwards, as we do not need paradoxes and .jpeg corruption in one being) They then extract themselves from his frost bitten body and rush back to the cloaked man. They reform back into Sunspot, but Sunspot shudders, and separates into two identical sword. These swords together contain Sunspot's full power, but allow that power to be dual wielded.
The über venom vanishes from the cloaked man's inventory, and materializes in front of future The_Serpent. A strange voice, unknown to most speaks in her ear and says simply, "Though you might like to add this to your arsenal." If anyone were to look for the source of the voice, it wouldn't be found there, nor anywhere in the knowledge of all but a few.
How piono got ahold of one? Sauron is part of his quirky miniboss squad. That's how. Also, he spent some time in the tvtropes pantheon, and there's lots of different places. Prophecies can be broken, quite easily in fact.
Oh, okay tazz. +1 to all three of tazz's charges.
5/10 for wormholer
2/? for light mace
I finish the Witching hour
20/50 for mega attack
10/15 charge attack
piono and Phobos continue unloading ludicrous amounts of ammo into the wall of thorns.
tourpost:
Tricky holds up his hands over his head.
I̸̠̺̘̋̆̋'͖ͫ̋̊̋͟ͅm̨̂̋ͩ̒̋̓ ̙̳̥̋ͣ͊̋s̗̠̋̓ͬ̋᷅ő̼ͥ̍̋̋͟r̡͇͋̋̋͋͜r͈̮̈̋̏̋ͥÿ̨̋̕͏̭̋,̸̣̋̀̆̋̀ ̢̟̉̋ͧ᷇̋i͖̙̋ͥ᷇̋͊s̢̗͈͉̋̇̋ ̧̮̺᷄̋̏̋ḇ͕͖̋̋͒͡ḛ̙̠̋̋̕͜i̶̼̗̋̔̅̋n̪᷿͔̖̋̋͘g̭̠̯ͤ̋̋͘ ̲᷅̋̿ͩ̋͟a̶̳᷇̋ͤ̃̋ ̨̠̯̋͐̋̆c̲̼̳͌̋͊̋l͎͑̋ͧ͆̋ͥő̖́͛̋ͦ͜w̨̬̟͐̋ͨ̋n̛̞͓ͬ̋̋᷈ ̶̡͍̦̂̋̋i͉̲̜̋̋͗͜l͔̲͇̋̇̋ͦl͉̞ͨ̋̒̋ͨȩ̱̈́̋̋ͪ͠g̵᷂͍̥̋̌̋a͙ͫ̋᷅᷄̋ͬl̮᷿᷈̋̈́̋̕?͕̯̞̋̎̋ͅ
He reaches behind his head, and pulls out a train conductor's hat and puts it on his head.
wallpost:
Eric looks at the others, then shrugs. Okay engie, I suppose you can tag along. I should warn you that emotions are natural to all sentient beings. Love, hatred, anguish and longing are four emotions that all intelligent and sentient beings have the capacity to feel. You won't be able to permanently rid yourself of them. No matter how hard you try. And I won't help you remove them. I might help you figure them out, but I won't actively help you remove them.
Eric turns back to the unconscious form on the ground. Eternis, make sure no one tries to kill us while we're in there. Alright, everyone gather close.
Everyone gathers close as Eternis takes up guard on the edge of the fourth wall (which, in case anyone hadn't figured it out yet, was being used as a platform for this entire sequence) Mindmeld
Everyone's vision blends together, and suddenly everyone appears in Serpent's dreamscape.
Supreme Battery and Holistic Jeguns 3/15 Doing this is hard. It's hard and nobody understands.
Geromy 12/50 Whoops, forgot to up it twice. That's 14/50.
Ahab's Boxcars 11/11
Crowbar && Derailed Plot Transcript && ( Timetables && Cheap Sword) 3/??
Crowbar && (Fluorite Octet && (||? Whichever makes the Catenative version, not the dice version) Spiral Sucker) 3/??
I use the Pop-a-matic Vrillyhoo Hammer on the True Maniac.
I poke the Sybspace Gunship.
I establish an overlay mesh of energy strings over the entire battlefield.
The first PG entity to attack triggers the trap and is targeted by a Lightning Bolt spell for damage (and possibly disrupting its attack)
//my first post this turn was spam-deleted and hasn't been restored yet
//short summary - I make an item called the Ring of Thirteen which gives me semirandom spells
//I'll quote the post once its restored
It is extremely likely that I will not be able to post today. Please try to keep posts to a minimum until I return tomorrow. I will try to post early for tomorrow, since it is a Saturday.
(EDIT: Sorry Twin! You literally just posted as I went into the editor! If it's any consolation, it's Saturday over here.)
?: 50/50 I'll write this on the weekend, hopefully.
i: 50/50 +1 self /\
ii: 19/50 +1 self
iii: 12/50 +1 self
iv: 2/50
+1 to Erelye +1 to Nimble
(Trades received have not been accounted for due to time constraints, this is a mental note so that I remember to go back and count them)
NimbleQuest! >Leonstar0: Retrieve TP's Brush, return it to TP.
Leonstar1: Let order prevail! I Blast SB with concentrated order
I use the AUDITORY PISTON! The Pigmen attack the WALL OF THORNS!
I then pull out my QUANTUM VORTEX from the COMBAT CHEST and use MICROSOFT BRAND- ONE! A single, preposterously large vortex appears out of nowhere, and begins teleporting random items and attacks from all iterations of me across paradox space and alternate universes! They all hit the WALL OF THORNS!
Using my SICK NEW HOODIE, I can see what is going on on the main battlefield. Except, Everfing IS SBAHJ
INVENTORY
Potions;
Potion of (holy) Wrath x1
Potion of veggies x1
SYMPHONY OF DESTRUCTION IIII (Heh. Not in use)
DOOMBRINGER ULTIMATE DOOM 5/5 X-INFERNO BLAZE IT 2/2 X-BLIZZARD SNOWMAGEDDON 2/2 Effeconator Tri-Hit 3/3 Singularity Wormhole 9/9 POLAR MELTDOWN Global Warming 6/6 BIG BANG BOMBS THEORY 2/3 X-REFRIDGERHEATER CATASTROPHE 12/12 HIS HAND SUPERNOVA DOOM 10/10 QUANTUM CONUNDRUM BAD DAY 5/5 SOLAR WIND BREEZY DAY 6/6 TOTALITY REFRENCES 5/5 006 007 3/3 QUANTUM CATASTROPHE CHAOSTROPHE 1/15
I take Zeus' Ire and slam it into the ground at the roots of the Wall of Thorns, tuning it to glass with a massive blast of lightning and fire, causing a firestorm at the base of the plant based entity.
- Afflicted by firestorm - slows the healing rate of the Wall of Thorns by 25%
The Meaning of Life, the Universe, and Everything.
Location:
Both here
Join Date:
1/5/2012
Posts:
245
Location:
and there at once.
Minecraft:
same as this one
Xbox:
Don't have one
PSN:
Don't want one
Member Details
Smoldering Ash: 30/50
Trust Module: 30/50
Ocean Stone: 9/50 (all assists will be used on this to have it catch up)
+2 from Aegis, +2 back
Nimblequest: Wonder about what I'm supposed to be doing.
Anyone remember what AXIS actually stands for?
Arthur tucks in his wings and flies past the the Elemental Relic at high speeds, slashing at it.
=-=-=-=Wilson=-=-=-=
@fsesft: The suicide attack deals damage based on what percentage of HP your entity has left.
@Engie: Very well.
In a final attack, the Aluminum Elemental charges into the door, dealing a massive 4 damage to it, killing itself. And now, this is why I told Nimble that his entity was such a good counter. It has essentially been charging for 3 turns, and unleashes all that damage in one massive attack. Base of 8, *4, +boosted damage, +5 from weakening, = 60 damage! No kill quite like overkill. The door shatters inward, sending sparks rocketing all around like fireworks. In the wreckage, you find 1 grand energy gem and 1 fire gem. Wilson now has 4 tails. He looks rather awkward when he has an even number of tails. You all enter the door to find a large entry hall, decorated with armor statues and banners displaying coats of arms. There are two doors that lead out, not counting the one you came from. This room never was all that interesting. I figured out that I could navigate these rooms by going through the passages in the ceiling they used to wire the lamps. If I remember correctly, there should be a small cavity somewhere around here I used to hide in when I wanted to be alone. I might have left some things in there... Two ghostly mages appear from the far exit. These two. They wandered the halls a lot and I remember getting caught by them a few times. The two notice you and start shouting at you in the same mangled English that the Protector's used. All of your entities have taken damage due to passing time.
(The last fights have been a bit too easy. I need to make things a little harder...) Enemy Line:
[COL] Frost Mage 50/50 HP - Action: 5
Base damage: 12
* Cannot take more than 6 damage per hit.
* Icy Burst: Deals 8 COL damage to one enemy and stuns it for 1 turn. Cannot be used twice in a row.
* Blizzard: Deals 4 COL damage to each enemy.
[FIR] Flame Mage: 50/50 HP - Action: 6
Base damage: 15
* Defense and attack weaken with time. Current damage multiplier = 0.25
* Irritating smoke: Deals 13 FIR damage to an enemy and forces it to target this entity with its next attack.
* FlameStrike: Charges for 1 turn, then deals 35 FIR damage to one target. However, you (the players) can choose which entity takes the hit.
Allied Line:
[FIR] Firewall 79/100 HP - Action: 1 (Insert_Generic_Username's) Deals 1 FIR damage to 3 enemies per turn
[COL] Icy Spy 13/25 HP + 13 Armor - Action: 2 (Engie's) Deals 13 COL base damage, can armor self for up to 13 HP, can debuff enemy to take +5 damage for 1 turn. Info gathering.
[NAT] Spiderling Swarm 1/1 HP * 13 - Action: 3 (NetPatham's) No more than 5 can be killed in 1 attack. Deals 1 NAT damage and poisons for 1 more NAT damage per 5 spiderlings. Regains 1 spiderling per turn.
[MAG] Crimson Cultist 25/30 HP - Obelisk: 10/10 HP - Action: 4 (Nimble's) Can summon Obelisks. Obelisk deals either 8 magic damage with a stun chance on frail enemies or deals 3 MAG, 3 FIR, and 3 ENE damage. After placing an Obelisk, the Cultist can spend another turn to get *4 damage with next attack.
-
[NEU] Blue 40/40 HP
[NEU] insert_generic_username 40/40 HP
[NEU] NimbleGuy 40/40 HP
[NEU] Engie 40/40 HP
[NEU] Netpatham 40/40 HP
[NEU] Wilson 40/40 HP
Spare Summon Gems:
Cold x1 - Fire x2 - Nature x1 - Metal x0 (+1 grand) - Energy x1 (+1 grand) - Magic x1
Average entity formula: ((Entity health) / 10) * (Entity's average Delta HP per turn) = 30* *If you are using a grand summon gem, use 40 instead.
Items: Iron Greatsword - Deals 5 MET damage to an enemy, 2 uses left. - Aura Gem: powers up 1 entity and protects it from 1 attack, 1 use left.
Action is the attack order. You can reorder your entity's attacks.
Type Matchups X means bonus dmg, O means less dmg Defender |Col|Fir|Nat|Met|Ene|Mag| A.... Col| O | X | O | . | O | X | T.... Fir| O | O | X | X | . | O | T.... Nat| X | O | O | O | X | . | A.... Met| . | O | X | O | O | X | C.... Ene| X | . | O | X | O | O | K.... Mag| O | X | . | O | X | O | E R
-snip-
Void: "Hold on. We'll end up fighting? Finally, a part of this whole quest that I know how to do." I observe the room, looking for areas that may be better or worse than other areas during a mass scale battle.
-snip-
The Null Floaters seem to be the weakest, being giant floating squids. The Void Masters seem dark and eerie, like they are holding a secret... It seems as if the Null Floaters would do worse.
-snip-
NimbleQuest! (Hey Nimble, sorry but you missed my post last turn!) >Leonstar0: Since you haven't leaped into the painting yet, pick up a painting and shove it into the painting where the brush is. If nothing happens then enter if it is safe.
-snip-
No, the editor just deleted it. You already entered the painting!
-snip- >Leonstar0: Retrieve TP's Brush, return it to TP.
-snip-
You give The Painter his brush back. You really should get to exploring the past...
[quote=Talist;/members/Talist;/forums/off-topic/forum-games/435676-destroy-the-godmodder-2-operator?comment=15995]-snip-
Nimblequest: Wonder about what I'm supposed to be doing.
-snip- You could... Explore the past, or fight an army, currently. More puzzles will open up soon...
Check out my bad CTM map reviews here.
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
/null.
I think we abandoned conventional Minecraft physics when we got the ability to make a circle. /null
He scream
Multi-Powersuit 31/50
Hps: 200.000/200.000
Modes:
Offense mode
-The armor thurns ablaze, increasing attack damage, applying burns on attack, counter attacking attacks with damage and burns. All three are passive abilites and are activated whenever possible.
-Fist of Fury: Standart attack.
-Fireball ||: Deals heavy damage to a single target.
-Aura ignite ||||: AoE attack, deals heavy damage to enemies nearby.
Recovery mode
-The armor liquidifies but stays near the Power suit in form of a mist, passively heals some of the HPs every turn.
-Fist of Tranquill: Standart attack, rather weak.
-Healing flows ||: Heals a good bit of the hps of a target.
-Mists Care ||||: Heals a lot of the hps of a target and dispells any status alingments.
Guard mode
-The armor strenghtens with a layer of solid rock, decreases damage taken by a percentage, adds 6666,66 hps to the maximum hps of the stonebarrier (if one exists) each turn.
-Crushing Fists: Standart attack, got a chance of stunning.
-Protect ||: Halves damage taken from the next attack, takes the damage of a select entity.
-Summon Stonebarrier ||||: Summons a Stone barrier with 30.000 hps and no attacks which has to be destroyed before the Multi-powersuit can be attacked again. Selfdestructs after 3 turns. Does not pervent damage if Protect was used.
Gearlavine 15/20
Energyblast 3/9
Random +1 to all of insert_generic_username's charges.
I activate the nucelar crystallbows abillity to charge! (Charges: 3)
I yell "We're doing it! We're making things happen!" at Hella Jeff!
Serpent's side quest: Drink a enormous amount of alcohol to drown my loss of the ARTWORK, boosting my damage for the next turn (within the sidestory only).
INVENTORY
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
When both sides are doomed, which do you choose?
DOWN HERE IT'S KILL OR BE KILLED
Cthulhu's Eye 4/11
Onyx Visink 8-Ball /\/ Scratcher 3/???
+1 to Leon and Zerithos.
I blow the head of True Maniac off with Black Jack. If I can still order the TIE-Sentry to attack, it shall fight True Maniac. Oh, and I suppose I shall also cast Maelstrombound on him.
A/E-IC:
>4.
Wait.
>3.
This might release
>2.
Too much radiation for me to handle.
>1-
Wallpost:
I slowly put my wand away. I no longer see any reason to fight, nor do I see a point wherein we shall do so.
S6 Archailect: 6/25
Temporal Acceleration Field: 5/10
Nanobody: 2/15
He scream
6/30 Stasis
8/15 Hilt reforged
8/15 Blade reforged
Claw Gloves || Sunspot = Coronal Claws 7/10
Sunspot > Very Fine = Blue Giant 8/11
Assists: +1 Erelye, +1 pionoplayer
The cloaked man, tired of this long, boring battle, decides to do something fun. He raises Sunspot. Sunspot starts to glow. Sunspot explodes into hundreds, no thousands of shards of incredibly cool, paradox infused metal. The metal shards begin to whirl, and whirl, and whirl faster and faster. They assemble into one hundred daggers, all of which launch themselves at Sweet Bro. Before hitting the remaining shields, if indeed any are left, they disappear and reappear arrayed in a dome of cold around Sweet Bro. Die now, corrupted one, he mumbles; and all the daggers hurl themselves into Sweet Bro. They freeze him from all angles and circulate all their paradoxical energy into him. (Of course they extract all the paradox energy out afterwards, as we do not need paradoxes and .jpeg corruption in one being) They then extract themselves from his frost bitten body and rush back to the cloaked man. They reform back into Sunspot, but Sunspot shudders, and separates into two identical sword. These swords together contain Sunspot's full power, but allow that power to be dual wielded.
The über venom vanishes from the cloaked man's inventory, and materializes in front of future The_Serpent. A strange voice, unknown to most speaks in her ear and says simply, "Though you might like to add this to your arsenal." If anyone were to look for the source of the voice, it wouldn't be found there, nor anywhere in the knowledge of all but a few.
If I make a mistake on something, feel free to correct me. I'm always open to improvement.
Oh, okay tazz. +1 to all three of tazz's charges.
5/10 for wormholer
2/? for light mace
I finish the Witching hour
20/50 for mega attack
10/15 charge attack
piono and Phobos continue unloading ludicrous amounts of ammo into the wall of thorns.
tourpost:
Tricky holds up his hands over his head.
I̸̠̺̘̋̆̋'͖ͫ̋̊̋͟ͅm̨̂̋ͩ̒̋̓ ̙̳̥̋ͣ͊̋s̗̠̋̓ͬ̋᷅ő̼ͥ̍̋̋͟r̡͇͋̋̋͋͜r͈̮̈̋̏̋ͥÿ̨̋̕͏̭̋,̸̣̋̀̆̋̀ ̢̟̉̋ͧ᷇̋i͖̙̋ͥ᷇̋͊s̢̗͈͉̋̇̋ ̧̮̺᷄̋̏̋ḇ͕͖̋̋͒͡ḛ̙̠̋̋̕͜i̶̼̗̋̔̅̋n̪᷿͔̖̋̋͘g̭̠̯ͤ̋̋͘ ̲᷅̋̿ͩ̋͟a̶̳᷇̋ͤ̃̋ ̨̠̯̋͐̋̆c̲̼̳͌̋͊̋l͎͑̋ͧ͆̋ͥő̖́͛̋ͦ͜w̨̬̟͐̋ͨ̋n̛̞͓ͬ̋̋᷈ ̶̡͍̦̂̋̋i͉̲̜̋̋͗͜l͔̲͇̋̇̋ͦl͉̞ͨ̋̒̋ͨȩ̱̈́̋̋ͪ͠g̵᷂͍̥̋̌̋a͙ͫ̋᷅᷄̋ͬl̮᷿᷈̋̈́̋̕?͕̯̞̋̎̋ͅ
He reaches behind his head, and pulls out a train conductor's hat and puts it on his head.
O̧̱̲͈̱ͧ̀ḵ͉̝̱̓ͣ̕a̢̯̱̱᷂᷾͢ẙ̱̱᷉ͧ͗ͅ,͈̱͖̱͒̑̏ ̱̣̱̱͆̑͢I̮̱̱̋᷾᷇͊'̱͉̱̬ͮͪ̐m̱̟̱̥͛ͪ͞ ̵̖̱̞̱ͨ̈́ṉ̢͙̱̱ͮ̃o̷̱̣̱᷁᷾͊w̯̱̱̐̂᷾͊ ̱͇͚̱̊͟͏a̱̝͉̱᷇͂́ ̱̱͎᷁̌ͥ᷇ṯ̨̼̱ͫͯͅṟ̷̴͕̱ͪ̏á̱̮̱͒̊͞i͍̱̠͕̱̓̌ṉ͇̱̰̿͊͊ ͔̱̞̱᷊ͯ̃c̵̱̱̓͐́͘o̤̱̰̱ͦ̇ͤn͈̱͉̘̱͖᷅ḏ̠͚̱͊᷀͟ṷ̱͎͙̱᷅᷇c̱̜̱᷂̆ͪ᷁ţ̴̴̱̱ͮ᷅o̱̱̙ͩ͆̉ͣṟ̻̣̱̿̆͞.̱̝̱̠͐͗͡ ̙̱͈̘̱͘͟Ṉ̷᷊̳̱᷈͌ò̱̬̱͈᷾̀ ̱͙͖̱ͪ͊ͣn̥̱͎̱̋͌͘e̖̱̫͚̱ͤͬe̡̱᷊̱ͮ᷀᷉ḏ̝̱᷂̄͜͠ ̯̱᷿͖̱̥̂ṯ̴̛̱̎͌͗o̱͓̱᷄̃͐᷀ ̱̱᷃̒᷁͗͘b̦̱̱̣᷇᷆͂e̥̱̱͛̑᷾͒ ̺̱̱͐̾ͤͣw̱̘̙̱̔ͤ̅ŏ̱̲̱̏̋̉ṟ̯̮̱ͥ̉̏ṟ̠̱͒ͦ͛͠i̵̯̱̱ͯͨ̂e̸͔̱̱̘͐ͦd̗̱͈̱̈́͞ͅ.̵̱᷁͏͈̱᷊
wallpost:
Eric looks at the others, then shrugs.
Okay engie, I suppose you can tag along.
I should warn you that emotions are natural to all sentient beings.
Love, hatred, anguish and longing are four emotions that all intelligent and sentient beings have the capacity to feel.
You won't be able to permanently rid yourself of them.
No matter how hard you try.
And I won't help you remove them.
I might help you figure them out, but I won't actively help you remove them.
Eric turns back to the unconscious form on the ground.
Eternis, make sure no one tries to kill us while we're in there.
Alright, everyone gather close.
Everyone gathers close as Eternis takes up guard on the edge of the fourth wall (which, in case anyone hadn't figured it out yet, was being used as a platform for this entire sequence)
Mindmeld
Everyone's vision blends together, and suddenly everyone appears in Serpent's dreamscape.
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
Geromy 12/50 Whoops, forgot to up it twice. That's 14/50.
Ahab's Boxcars 11/11
Crowbar && Derailed Plot Transcript && ( Timetables && Cheap Sword) 3/??
Crowbar && (Fluorite Octet && (||? Whichever makes the Catenative version, not the dice version) Spiral Sucker) 3/??
I use the Pop-a-matic Vrillyhoo Hammer on the True Maniac.
I poke the Sybspace Gunship.
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
The first PG entity to attack triggers the trap and is targeted by a Lightning Bolt spell for damage (and possibly disrupting its attack)
//my first post this turn was spam-deleted and hasn't been restored yet
//short summary - I make an item called the Ring of Thirteen which gives me semirandom spells
//I'll quote the post once its restored
It is extremely likely that I will not be able to post today. Please try to keep posts to a minimum until I return tomorrow. I will try to post early for tomorrow, since it is a Saturday.
?: 50/50 I'll write this on the weekend, hopefully.
i: 50/50 +1 self /\
ii: 19/50 +1 self
iii: 12/50 +1 self
iv: 2/50
+1 to Erelye +1 to Nimble
(Trades received have not been accounted for due to time constraints, this is a mental note so that I remember to go back and count them)
NimbleQuest!
>Leonstar0: Retrieve TP's Brush, return it to TP.
Leonstar1: Let order prevail! I Blast SB with concentrated order
SPELLADEX
Spell Cards
Zodiac:
Star Sign: Zodiac - Libra = 3/3
I duplicate 3 holy mackerel Gammas.
Holy Mackerel Gamma Count: 63
Wow, is Twin dead?No, he isn't.Action 2/3
Halloween Surprise: 34/50
Stellar Energy Harness: 9/50
I deploy the Constructs.
Sword Damage: 0/250K
Constructs: 0/3
An alternate timeline emerges.
However, we must first start from the beginning...
Meme Dream Team XD 15/50
Meme Dream Team
Meme Dream Team :3 15/50
QUASIBOX PLUTO && X-STALKER = X-Quantizer 8/9
Quasibox Gamma && Bow = Uranium X-Bow 4/8
I use the AUDITORY PISTON! The Pigmen attack the WALL OF THORNS!
I then pull out my QUANTUM VORTEX from the COMBAT CHEST and use MICROSOFT BRAND- ONE! A single, preposterously large vortex appears out of nowhere, and begins teleporting random items and attacks from all iterations of me across paradox space and alternate universes! They all hit the WALL OF THORNS!
Using my SICK NEW HOODIE, I can see what is going on on the main battlefield. Except, Everfing IS SBAHJ
INVENTORY
Potions;
Potion of (holy) Wrath x1
Potion of veggies x1
SYMPHONY OF DESTRUCTION IIII (Heh. Not in use)
DOOMBRINGER ULTIMATE DOOM 5/5
X-INFERNO BLAZE IT 2/2
X-BLIZZARD SNOWMAGEDDON 2/2
Effeconator Tri-Hit 3/3
Singularity Wormhole 9/9
POLAR MELTDOWN Global Warming 6/6
BIG BANG BOMBS THEORY 2/3
X-REFRIDGERHEATER CATASTROPHE 12/12
HIS HAND SUPERNOVA DOOM 10/10
QUANTUM CONUNDRUM BAD DAY 5/5
SOLAR WIND BREEZY DAY 6/6
TOTALITY REFRENCES 5/5
006 007 3/3
QUANTUM CATASTROPHE CHAOSTROPHE 1/15
Sometimes a battle yields no victor.
Fear is Freedom! Control is Liberty!
Contradiction is Truth! That is the reality of this world!
Avatar by TwinBuilder
22/50 Misc...
22/50 Upgrade..
6/10
10/10x6 STOCKPILE (Pre Scratch)
armageddonsActuator [AA]: Logged In
5/11 The Tide's Fist
6/11 Beware the Earth
I take Zeus' Ire and slam it into the ground at the roots of the Wall of Thorns, tuning it to glass with a massive blast of lightning and fire, causing a firestorm at the base of the plant based entity.
- Afflicted by firestorm - slows the healing rate of the Wall of Thorns by 25%
Some wars are pointless. This one's just for fun.
1.
0.
The countdown hits zero, which flashes red for a few seconds, and then...
>RPLS-SH-A/E is ready to fire.
>Standing by for target designation.
The rising whine of motors and charging systems levels off to a high thrumming...
"So, yeah, like you said, we should probably not be outside when this thing fires, we'd probably die unpleasantly."
"That said, what do we shoot?"
{Just so you know, this thing never fires instantly, it'd be far too dangerous for it to simply go off whenever.}
All charges progress.
happen
Somehow, I ended up GM-ing this thing over at Bay12;
http://www.bay12forums.com/smf/index.php?topic=149024.870
Trust Module: 30/50
Ocean Stone: 9/50 (all assists will be used on this to have it catch up)
+2 from Aegis, +2 back
Nimblequest: Wonder about what I'm supposed to be doing.
Anyone remember what AXIS actually stands for?
Arthur tucks in his wings and flies past the the Elemental Relic at high speeds, slashing at it.
=-=-=-=Wilson=-=-=-=
@fsesft: The suicide attack deals damage based on what percentage of HP your entity has left.
@Engie: Very well.
In a final attack, the Aluminum Elemental charges into the door, dealing a massive 4 damage to it, killing itself. And now, this is why I told Nimble that his entity was such a good counter. It has essentially been charging for 3 turns, and unleashes all that damage in one massive attack. Base of 8, *4, +boosted damage, +5 from weakening, = 60 damage! No kill quite like overkill. The door shatters inward, sending sparks rocketing all around like fireworks. In the wreckage, you find 1 grand energy gem and 1 fire gem. Wilson now has 4 tails. He looks rather awkward when he has an even number of tails. You all enter the door to find a large entry hall, decorated with armor statues and banners displaying coats of arms. There are two doors that lead out, not counting the one you came from. This room never was all that interesting. I figured out that I could navigate these rooms by going through the passages in the ceiling they used to wire the lamps. If I remember correctly, there should be a small cavity somewhere around here I used to hide in when I wanted to be alone. I might have left some things in there... Two ghostly mages appear from the far exit. These two. They wandered the halls a lot and I remember getting caught by them a few times. The two notice you and start shouting at you in the same mangled English that the Protector's used. All of your entities have taken damage due to passing time.
(The last fights have been a bit too easy. I need to make things a little harder...)
Enemy Line:
[COL] Frost Mage 50/50 HP - Action: 5
Base damage: 12
* Cannot take more than 6 damage per hit.
* Icy Burst: Deals 8 COL damage to one enemy and stuns it for 1 turn. Cannot be used twice in a row.
* Blizzard: Deals 4 COL damage to each enemy.
[FIR] Flame Mage: 50/50 HP - Action: 6
Base damage: 15
* Defense and attack weaken with time. Current damage multiplier = 0.25
* Irritating smoke: Deals 13 FIR damage to an enemy and forces it to target this entity with its next attack.
* FlameStrike: Charges for 1 turn, then deals 35 FIR damage to one target. However, you (the players) can choose which entity takes the hit.
Allied Line:
[FIR] Firewall 79/100 HP - Action: 1 (Insert_Generic_Username's)
Deals 1 FIR damage to 3 enemies per turn
[COL] Icy Spy 13/25 HP + 13 Armor - Action: 2 (Engie's)
Deals 13 COL base damage, can armor self for up to 13 HP, can debuff enemy to take +5 damage for 1 turn. Info gathering.
[NAT] Spiderling Swarm 1/1 HP * 13 - Action: 3 (NetPatham's)
No more than 5 can be killed in 1 attack. Deals 1 NAT damage and poisons for 1 more NAT damage per 5 spiderlings. Regains 1 spiderling per turn.
[MAG] Crimson Cultist 25/30 HP - Obelisk: 10/10 HP - Action: 4 (Nimble's)
Can summon Obelisks. Obelisk deals either 8 magic damage with a stun chance on frail enemies or deals 3 MAG, 3 FIR, and 3 ENE damage. After placing an Obelisk, the Cultist can spend another turn to get *4 damage with next attack.
-
[NEU] Blue 40/40 HP
[NEU] insert_generic_username 40/40 HP
[NEU] NimbleGuy 40/40 HP
[NEU] Engie 40/40 HP
[NEU] Netpatham 40/40 HP
[NEU] Wilson 40/40 HP
Spare Summon Gems:
Cold x1 - Fire x2 - Nature x1 - Metal x0 (+1 grand) - Energy x1 (+1 grand) - Magic x1
Average entity formula: ((Entity health) / 10) * (Entity's average Delta HP per turn) = 30*
*If you are using a grand summon gem, use 40 instead.
Items: Iron Greatsword - Deals 5 MET damage to an enemy, 2 uses left. - Aura Gem: powers up 1 entity and protects it from 1 attack, 1 use left.
Action is the attack order. You can reorder your entity's attacks.
Type Matchups X means bonus dmg, O means less dmg
Defender |Col|Fir|Nat|Met|Ene|Mag|
A.... Col| O | X | O | . | O | X |
T.... Fir| O | O | X | X | . | O |
T.... Nat| X | O | O | O | X | . |
A.... Met| . | O | X | O | O | X |
C.... Ene| X | . | O | X | O | O |
K.... Mag| O | X | . | O | X | O |
E
R
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
All my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.
Staff of Origin || Tank-Spaceship Mundane Interior Platforms = Origin Tankship Chassis (6/11)
Floppy Disk-Reading Computer && GPIO Ports = Input/Output Computer (6/6)
3/50 Space Kracken
3/50 Jebbediah Kerman
3/50 The Elderich Obelisk
MY INVENTORY
I +1 Leon and Erelye.
(Gerbil Clone): Yay. I claim the Aura Gem thing.
(Gerbil Ghost Image): IDEAS. SO. MANY. IDEAS...
Tubas ==> Execute: Erelyesoul.
hehehehehehehehehehehehehheehehheheheheheehheehhehe
The heh-storm seems to gain logic...
heh-- hehhehhehheh heh- - / -hehheh --- / -heh-- --- hehheh- / heh-heh heh --heh- hehheh- heh hehhehheh - / --- hehheh-heh / hehheh- hehhehheh hehheh--hehheh
(Gerbil Ghost Image): Alternate Erelyesouls! Create an entrance to the Source Code Of Reality! (10-turn charge used up for erelyesoul)
heh- hehhehheh / -heh-- --- hehheh- / heh-- hehheh hehhehheh hehhehhehheh heh-heh-heh- / heh- -heh-heh hehhehhehheh - hehheh- -heh --heh / heh- heh-hehheh heh-hehheh heh hehhehheh / - hehheh- heh-heh hehheh hehhehheh - heh -heh / hehheh- -heh -hehheh / -heh --- -heh - heh -heh- -heh hehheh hehhehheh -heh-heh hehhehhehheh heh -heh / heh-hehheh --- --- -heh- heh -heh heh--heh heh heh heh--heh heh heh-heh hehhehheh / -hehheh heh- hehhehheh / -heh- --- -- heh--heh hehheh- - heh heh-heh -- heh- hehhehheh -heh-heh hehhehhehheh hehheh -heh heh / hehheh hehhehheh - / -heh hehheh -heh-heh hehhehhehheh - / hehheh-heh / heh-heh / -hehheh heh heh-heh / --heh heh hehheh-heh hehheh -heh --heh heh heh-heh heh--heh --- -heh- heh -heh / hehheh- -heh -hehheh / -- hehheh - - heh -heh --heh heh-heh heh- -hehhehheh heh -heh / --- -hehheh heh heh-heh heh-- hehheh hehhehheh heh / hehheh hehhehheh - / heh heh- hehhehheh -heh-- / - --- / hehhehheh -heh-heh hehhehhehheh -heh heh- heh--heh heh--heh heh -heh / -hehheh heh heh-heh / hehhehheh heh--heh heh-heh hehheh -heh --heh heh -heh heh-- heh heh-heh -heh- --hehheh-- / -hehhehheh heh-hehheh --- heh-- heh -heh hehheh-heh hehheh- hehhehheh heh -heh / hehheh- -heh -hehheh / heh--heh --- heh--heh heh--heh heh -heh -heh-heh --- heh-heh -heh- heh -heh / -- hehheh - / hehhehheh heh--heh hehheh - --hehheh heh -heh hehhehheh heh--heh heh- heh-heh -heh- heh -heh heh-heh-heh- / hehheh hehhehheh - / -heh hehheh -heh-heh hehhehhehheh - / hehheh-heh / heh-heh / --heh heh heh-- heh heh-heh -heh- heh -heh / -hehhehheh heh hehheh / -hehheh hehheh- -- -- -heh- --- heh--heh hehheh-heh heh -heh heh-heh-heh- / -hehheh heh heh-heh / heh-heh hehheh- -hehhehheh -hehhehheh heh heh-heh -heh heh -heh-heh -heh- heh -heh / hehhehheh hehheh --heh hehhehhehheh - hehhehheh heh heh heh-heh heh -heh / -heh- heh heh heh--heh heh -heh / -hehheh heh- hehhehheh / -heh-heh --- - - --- -heh heh--heh hehheh -heh-heh -heh- heh -heh / hehhehhehheh / -heh -hehheh heh heh-heh / hehheh -heh / -hehheh heh- hehhehheh / heh--heh --- -heh-heh -heh- heh - hehhehheh / -- hehheh- hehhehheh hehhehheh heh-heh-heh- / --hehheh --- / heh-heh heh heh-hehheh heh- -hehheh- heh -heh / hehheh- -heh -hehheh / heh-- heh- - hehhehheh -heh-heh hehhehhehheh heh -heh / -hehheh heh heh-heh / -hehhehheh heh-hehheh hehheh -heh -heh- heh -heh heh-hehheh hehheh -heh-heh hehhehhehheh - heh -heh heh-heh-heh-
(Gerbil Ghost Image): I enter and re-write physics... to comply with THIS: http://www.sciforums.com/threads/victor-espinozas-thread-of-intrigue.140241/. YES! THE COMPLETE ILLOGICALNESS OF IT ALL! EVERYTHING NOW COMPLIES WITH THIS IDEA OF PHYSICS. YES! Ah-hem. Well. This shall change everything. I think I am getting confused related to various charge stuff...
Abilities
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=SIDEQUEST=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
The Null Floaters seem to be the weakest, being giant floating squids. The Void Masters seem dark and eerie, like they are holding a secret... It seems as if the Null Floaters would do worse.
No, the editor just deleted it. You already entered the painting!
You give The Painter his brush back. You really should get to exploring the past...
[quote=Talist;/members/Talist;/forums/off-topic/forum-games/435676-destroy-the-godmodder-2-operator?comment=15995]-snip-
Nimblequest: Wonder about what I'm supposed to be doing.
-snip- You could... Explore the past, or fight an army, currently. More puzzles will open up soon...