The drone sparks for a moment, then recovers. It then glows a dark grey, signifying an increase in power.
"How quaint. Thank you for giving my drone an additional immunity. I call this one an Adaptor. Your tricks only work once."
The drone then releases it's own shock waves, tuned to cause extreme haemorrhaging and migraines to life forms that get in the way, before flash-stepping into the air, choosing a target.
The Meaning of Life, the Universe, and Everything.
Location:
Both here
Join Date:
1/5/2012
Posts:
245
Location:
and there at once.
Minecraft:
same as this one
Xbox:
Don't have one
PSN:
Don't want one
Member Details
Sorry for holding back the side quest for a bit by not posting too often. I've been somewhat sick.
A: 24/50
B: 24/50
+2 from Zerithos, +2 back
Miraj charm target: JC Squad
Her normally docile expression seems a little... strained.
Fordwing: Aura Sphere on Lucycount
You know, Murphy's law is really annoying. Not in what it does, but because it seems to show that if you want your entity to be more significant, you can just demand it. Can I say that Miraj is randomly healed for 30,000?
=-=-=-=Wilson=-=-=-=
@Netpatham: I believe thats overpowered. If it takes 15 hits to kill, thats like it has 150 HP, right? (Actually, even more because enemies tend to hit harder) And you're saying it deals about 10 damage per hit. With that hp, it should deal 2 damage per hit. I'll set it so that every 5 spiders deal 1 damage. Does that sound alright?
@Engie1: Order accepted. Your LAZOR bounces off of the Enchanted Protector's aura, not even breaking it. (You can attack directly, but it probably won't do anything.)
@fseftr: That is a good point. There should be a way to kill of your own entities. I'll give all entities this attack: Reckless Charge: kills the entity that uses this and deals damage (of the entity's element) to one enemy. The damage dealt is based on what percentage of hp the entity has left. (although, if I were you, I'd wait until you see the next enemy.)
@Engie2: While I extol your cleverness, shielding another entity counts as a bit of Delta HP, specifically to avoid people doing that. (it counts as 5 ATM)
Let me know if I missed anyone. I looked through the posts earlier, and could have sworn I saw someone summoning a Crimson Cultist, but for the life of me I can't find it anymore. Edit- FOUND IT!
@Nimble: Are you psychic or something...? Because that entity is a pretty good counter for one of the upcoming enemies. However, it needs to be nerfed. If I understand this correctly, the Cultist itself cannot actually attack and summons obelisks to attack instead. Am I right? So could you have it so that only 1 obelisk can be up at any 1 time? And have the obelisk have only 10 HP and be unable to summon more Cultists. Also, stuns usually only work on very frail enemies.
Enemies will never attack an entity that has just been summoned. So that gives you a chance to complain if I nerfed your entity in a way that you dislike.
The Aluminum Elemental breaks the Iron Protector's shield to open it up for the FireWall to deal 2 damage to it and break the Enchanted Protector's aura. The Cold Spy armors itself, gaining 13 armor. All of the spiderlings attack the Enchanted Protector, dealing 3 damage. The Crimson Cultist spends its first action placing down an Obelisk. The Iron Protector attacks the Cold Spy, breaking most of its armor. Lastly, the Enchanted Protector deals a boosted 14 damage to the Firewall.
Enemy Line:
[MET] Iron Protector 36/40 HP - Action: 6
Base damage: 10 metal damage
Mighty Shield: absorbs all damage from 1 attack, comes back after this entity attacks.
Shield Slam: If the mighty shield has not been broken during this turn, the Protector deals 15 base damage instead of 10.
[MAG] Enchanted Protector 18/40 HP - Action: 7
Base damage: 10 magic damage
Power Aura: absorbs all damage from 1 attack, comes back after this entity attacks.
Aura Crash: If the power aura has not been broken during this turn, the Protector deals 15 base damage instead of 10.
Allied Line:
[MET] Aluminum Elemental 30/50 HP - Action: 1 Base dmg of 7 MET damage, can armor self to only take 25% damage, can deal 5 MAG damage
[FIR] Firewall 84/100 HP - Action: 2 Deals 1 FIR damage to 3 enemies per turn
[COL] Icy Spy 15/25 HP + 3 armor - Action: 3 Deals 13 COL base damage, can armor self for up to 13 HP, can debuff enemy to take +5 damage for 1 turn. Info gathering.
[NAT] Spiderling Swarm 1/1 HP * 15 - Action: 4 No more than 1 can be killed in 1 attack. Deals 1 damage per 5 spiderlings.
[MAG] Crimson Cultist 30/30 HP - Action: 5 - Obelisk 10/10 HP Can summon Obelisks. Obelisk deals either 8 magic damage with a stun chance on frail enemies or deals 3 MAG, 3 FIR, and 3 ENE damage.
-
[NEU] Blue 40/40 HP
[NEU] insert_generic_username 40/40 HP
[NEU] NimbleGuy 40/40 HP
[NEU] Engie 40/40 HP
[NEU] Netpatham 40/40 HP
[NEU] Wilson 40/40 HP
Spare Summon Gems:
Cold x0 - Fire x0 - Nature x0 - Metal x0 - Energy x1 - Magic x0
Average entity formula: ((Entity health) / 10) * (Entity's average Delta HP per turn) = 30
Action is the attack order. You can reorder your entity's attacks.
Type Matchups X means bonus dmg, O means less dmg Defender |Col|Fir|Nat|Met|Ene|Mag| A.... Col| O | X | O | . | O | X | T.... Fir| O | O | X | X | . | O | T.... Nat| X | O | O | O | X | . | A.... Met| . | O | X | O | O | X | C.... Ene| X | . | O | X | O | O | K.... Mag| O | X | . | O | X | O | E R
What does everyone think of this side quest so far?
1 damage + 1 poison per hit. X/5 hits, where X is the number of spiders left. Round up.
Regains 1 spider per turn. No longer scatters because that was so OP.
Anywho...
Wait I can attack?
I Disenchant the Enchanted Guardian. ((What? Logic!))
Rollback Post to RevisionRollBack
Weird Things Mods Say When Booting
[Client thread/INFO] [TConstruct]: Natura, what are we going to do tomorrow night?
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
[Client thread/INFO] [inpure|core]: Beating Minecraft's resource loading system with a shovel. Please stand by...
[Client thread/INFO] [MagicBees]: Replacing stupid-block with 'Here, have some delicious textures' ItemBlock. This is 100% normal.
Such fight. Much pointless. So roleplay.
Whatever. I attempt to passive-aggressively flood Engie's drone with sendificated Spiral Suckers, as well as a full 8*8d8 and also octets of coins and spheres.
/such comment
I use Summon Ghosts on the PGs. Since it's October, they deal three times more damage than normal, due to being invigorated by the incomming Halloween. (standard damage is of around 200, so it should be around 600 per ghost)
=CHARGE=
-15 / 50- MCR
-14 / 30- The Wall
+1 to Armored_Automagi
+1 to NinjaV
=ACTION=
To test what WALUIGI THYME tastes like, I set up a barbecue with some steaks on it, covered absurd amounts of WALUIGI THYME.
Nobody is allowed to taste it, until it's PERFECTLY COOKED.
-1 / 10-
You use Waluigi Thyme on the Steaks! They glow a dull purple color...
Hm. I set up a captcharoid camera to take a picture of the fully cooked steak.
SB&HJ 43/50x2
Candy Corn Liquor 27/30
Catenative Doomsday Dice Cascader Prime Bubble 5/11
Combatdice of Zillyhoep 1/9
Husstet 7/9
I attempt UNMADE TIME on the Lucycount.
I use my trusty WHITE WHALER on the Lucycount.
I pray with a hefty sigh, making all of the train whistle noises. All of them.
Alright. It will go off when the steak is done.
Murphy's Law causes Big Ben to fall on top of you!
I send to use the power of a dictatorship to destroy Murphy's Law
I ask THE OPERATOR for a new teleporter,if he refuses,I hit him with a newspaper and say bad boy,and ask again,if he still refuses,I summon a holographic worm nosed reindeer to drill a holographic hole into his holographic head
I examine my new clothing
Dictators don't destroy laws!
I refuse. And don't even think about hitting me with a newspaper. I am not a pet. And I'm not a hologram, either.
17/20 WEITT
12/15 Hilt
12/15 Blade
Very Fine > Animalistic venom 4/6
Assists: +1 Erelye, +1 Talist
The cloaked man attacks.
The moment before he's brutally murdered by his teammates, he replaces himself with Murphy's Law.
Afterwards he uses the Demonic Octave. By that I mean the Demonic Octave is heated as hot as it can be while remaining solid before before being used to brand Murphy's Law. Repeatedly. He then prays to the judge.
EDIT: Yeah, I should wait for you to finish your post from now on.
Murphy's Law causes you to mess up your replacement spell, replacing you with the Celestial Bomb King! 7,000 damage to the Mantra of Eternal Life!
I attempt all the spiting of Serpent. Sorry about this, you seemed nice enough.
I enter the Nether sidequest and quickly throw a sharp rock into Rage, give it a few healing potions, then use BRAHJ OCTET on the Amplifier. MUAHAHAHAHAHAHA+ ('HA'*Math.Infinity).
SB&HJ 44/50x2
Candy Corn Liquor 28/30
Catenative Doomsday Dice Cascader Prime Bubble 6/11
Combatdice of Zillyhoep 2/9
Husstet 8/9
I flip my Teal Octet at an HMASS and attempt to use my Trickster powers to get luck.
You fail! There's only one player alignment in this sidequest, and that's to fight Rage! You get corrupted and gib into pieces upon attempting to go against your fellow players.
Do Trickster powers affect luck? I'm not even sure. Still,
S-H-H-H-S-H-H-H
Shhhhhhhhhhhhhhh. Only dreams now. A massive--OH WAIT. Both HMASSes are dead!
I am physically disabled! I cannot aim well in TF2! I only ever got 5 kills with my Strange Flying Guillotine!
Well, no time to complain! I can at least get my charge onto the field! Every foe of mine can suffer!
Action 1/3
Oryx's Pact: 50/50 {Completed}
Halloween Surprise: 25/50
Suddenly, a massive pit rips open in the ground, and masses upon masses of snakes crawl out. Among them is their ruler, Stheno, the Snake Queen. Yet another summon from Realm of the Mad God, she'll support the AG advancement by, in her words, "Drowning the enemy in a sea of scales and venom".
Here's your entity, as promised. Now hand over the wine.
What about the territory I promised you in this world?
Oh, yeah, and that too.
Stheno the Snake Queen [AG] HP: 120,000/120,000
Actions: Dual-Bladed Slash: 7000 damage to the target. Marring Whirlwind: 10000 damage to all surrounding enemies. Cannot be used twice in a row. Scalestorm: 4000 damage to all nearby enemies and inflicts blindness for 2 turns. Also, deals 8000 damage to a target. This requires a 2 turn cooldown. Ophidian Battle Cry: Summons 30 Stheno Swarms. This ability, due to the swarms of foes it creates, has a 5 turn cooldown.
Passives: Mother of Serpents: Summons a Stheno Pet each turn. A maximum of six can exist at once. Scaly Armor: Becomes invincible once every three turns. Venomous Affinity: Stheno is immune to damage-over-time effects.
Stheno's Pet [AG] HP: 30000/30000
Actions Venom Shot: Deals 2000 damage to the target. Makes the target Slowed for 2 turns.
Passives Obedience: Will follow Stheno's orders to attack, protect her, or protect another entity.
Stheno Swarm [AG] HP: 8000/8000
Actions Hooking Bite: Deals 4000 damage to the target.
Passives Obedience: Will follow Stheno's orders to attack, protect her, or protect another entity.
Tweak as you see fit. For now, I tell Stheno to sit in the back of the battlefield and try to stay out of trouble due to the high-damage entities on the field while summoning her pets.
At the same time, my Radioactive Slime Canister is completed and I order my Constructs to sit in the back of the battlefield, protecting important entities and generally going on the defensive to give me time to muster a Construct army.
Sword Damage: 141K/150K
Constructs: 1/3
Stheno the Snake Queen added! I'll tweak her stats.
RADIOACTIVE HOLDING CANISTER: A canister emblazoned with yellow tape. Made for housing radioactive materials such as uranium. Pretty secure, hopefully.
POST 1;
Tubas || Generic Weapons Systems = Tuba Doomsday Array (8/11) MY INVENTORY
I +1 Leon and Erelye.
(Gerbil Clone): I take a Magic Summon Gem and summon... A Crimson Cultist. HP: 30. Moves: Apertis Oculis - Quadruples the next attack's damage. Needs to be done after the move Obelisk. Obelisk - Summons an Eldritch Obelisk with 30 HP, every 4 times Eldritch Eye is used it summons another Crimson Cultist. Eldritch Eye - 50% chance of stunning the opponent, does 8 magic damage. Crimson Circle Rites - Send the enemy to eternal Torment, dealing 3 Magic damage, 3 Fire damage, and 3 Energy damage.
(Gerbil Ghost Image): I edit Murphy's Law out of the Source Code of Reality, first making sure in a way I could never mess up that me removing Murphy's Law from the Source Code of Reality will have a 100% chance of succeeding.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=SIDEQUEST=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Hmm? The Hard Light Glass Bridge Generator is currently unpowered. You will need to generate absurd amounts of shaft power to activate the generator.
You enter THE COGWORKS
The Painter likes your painting... He hangs it up in a section unlike the rest of the room. The Painter does not seem to understand.
The Painter seems to understand now. The Painter starts to tell you something... Gsv Kzrmgrmth zi...
Click that Sidequest link above. It is there to help. You enter The East Door.
The Painter screams! He instantly paints the octaves. The entire room gets painted in grey as the Octaves are captured in time... Into the painting. 6 of the 7 disappear, but The Painter did not have time to capture the 7th. 5-1-5-8-7-7-8-4. (Generated by random.org). Giant towers jab out of the floor. A few paintings are destroyed. One comes very close to destroying the HOLY WORKS OF TH HOLY MACKEREL painting. 4,000 damage. The towers retract into the walls.
?: 50/50 +1 self Writing Descriptions is hard...
i: 33/50 +1 self +1 from Erelye +1 from Nimble
ii: 8/50 +1 self
iii: 1/50 +1 self
+1 to Erelye +1 to Nimble
>Leonstar0: THAT'S IT! I PULL OUT MY SECRET PEACE WEAPON! GENERIC, TAB! PAINTER, TAB! ME, TAB! Now DRINK YOUR TAB! Tab is the best way to solve a fight. This results in us wasting a hole hour on silly hijinks. WHERE DOES THE TAB KEEP COMING FROM! Oh... wait... Food Fight. Forgot about that weapon/tool.
Leonstar1: I shoot the JC-Squadron with food fight, it now resembles a pizza. I then offer a PRAYER to the judge, which of course is to repeal Murphy's Law.
POST 2;
Tubas || Generic Weapons Systems = Tuba Doomsday Array (9/11) MY INVENTORY
I +1 Leon and Erelye.
(Gerbil Clone): \Idle.
(Gerbil Ghost Image): I increase the prayer count.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=SIDEQUEST=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
You waste an hour on shenanigans. This causes The Painter to calm down. The Painter starts to befriend you.
You apologize. The Painter cautiously accepts. ENGROSS; GENERATE; SOLVE; DEFEAT ITEM CHARGE/ABILITY INFO
I vote for the Prayer Gauge. I then get a wrench to try and upgrade the SCP 044.
I ATTACK THE SC()UTING UNIT WITH A HEAVY UNIT!! I THEN FLIP THE BARBEQUE THAT IRE MADE INT() THE V()ID. WH()()PS!!!
GAME()VER??: 39/50
+Final Prayer! The Gauge, maxed out, glows white and crackles with energy!
SCP-044 cannot be upgraded!
The Heavy Unit's programming goes rogue thanks to Murphy's Law and deals 8,000 damage to Miraj!
The barbeque flips into the Void... The Godmodder stares at you.
GM: Now look at what you've done! A perfectly good barbeque just went to waste! Full of Waluigi Thyme, and it's in the Void! Wait a minute. ...Oh crap.
Systems Crash || Antipolar Crystaltorch = The Low Blow (Level 10: 8/11)
Multi-Powersuit 25/50
Hps: 200.000/200.000
Modes:
Offense mode
-The armor thurns ablaze, increasing attack damage, applying burns on attack, counter attacking attacks with damage and burns. All three are passive abilites and are activated whenever possible.
-Fist of Fury: Standart attack.
-Fireball ||: Deals heavy damage to a single target.
-Aura ignite ||||: AoE attack, deals heavy damage to enemies nearby.
Recovery mode
-The armor liquidifies but stays near the Power suit in form of a mist, passively heals some of the HPs every turn.
-Fist of Tranquill: Standart attack, rather weak.
-Healing flows ||: Heals a good bit of the hps of a target.
-Mists Care ||||: Heals a lot of the hps of a target and dispells any status alingments.
Guard mode
-The armor strenghtens with a layer of solid rock, decreases damage taken by a percentage, adds 6666,66 hps to the maximum hps of the stonebarrier (if one exists) each turn.
-Crushing Fists: Standart attack, got a chance of stunning.
-Protect ||: Halves damage taken from the next attack, takes the damage of a select entity.
-Summon Stonebarrier ||||: Summons a Stone barrier with 30.000 hps and no attacks which has to be destroyed before the Multi-powersuit can be attacked again. Selfdestructs after 3 turns. Does not pervent damage if Protect was used.
Energyboost 9/11
Gearlavine 9/20
I activate the nucelar crystallbows abillity to charge! (Charges: 7)
Sucker-Uppercut-punch at the SCP-044!
Serpent's side quest: Well, since others already attacked, making the group buff fail, i might as well...
10 prayers have been reached! The gauge is full!
Everyone looks a the podest in anticipation... but nothing is happening! What could possiby have went wrong? Could it be...?
4,000 damage!
Nobody's attacked! The only one who did was generic, but I veto'd that.
The Prayer Gauge explodes in a conflagration of light... It fills the podest with its radiancy. But nothing happens...
?: 50/50 It will come... Someday... When I write it.
i: 35/50 +1 self +1 from Erelye +1 from Nimble
ii: 9/50 +1 self
iii: 2/50 +1 self
+1 to Erelye +1 to Nimble
>Leonstar0: Give a roll of bandages to TP, and if TP looks confused, explain how bandages work.
Leonstar1: JC-Squadron is going DOWN! And by down, I mean to BOGGY TOWN! I Aggress with DANCE!
I then offer a prayer to the judge in an attempt to over fill the prayer gauge.
Did that thing just... break my window!? I needed that! Not really. I congeal the energy into another Window. Then, I give a deep sigh, and pray to the Judge.
Ah, yes. The VMC (Vis to Matter Converter) seems to be one of my more ingenious technologies. Actually... wait. Aha, that is it! Then, I could use the core mechanism from that Void Essentiadrill device I created to... devise infinitely powerful laser technology. Of course, I should warn you, Amp, about the waste products my thaumaturgic utilities generate. The signs are simple; a bit of Flux Gas leaking out. Instability is the general waste product. This could cause explosions, melting, overheating, spontaneous combustion, cessation from existence, et cetera. Here.
I install one of my other devices, the Flux Vent, into the two behemoths of clockwork I myself created. The instability will pour out of the top after usage. Attach some pressurized tubes there to jettison it into space, or something. It shall decay about a week after exposure to the vacuum. Alas. I shall have to design an utterly different machine for the... Aha! Weaponization of waste products! Bioterrorism! Flux Phage for everyone! Wait, then it would need a sort of culinary catalyst. I suppose...
Flux Gas Weaponization 1/20
Of course, to take account for the +1-s I missed... erm... Wow. Two plus ones from Leon, Amp, and Zerithos each from last turn, and two plus ones from Gerbil and Leon this turn. 11/20.
Sidequest: I attempt to hook up a Green Sun Generator to the light bridge.
?: 50/50 Still haven't written it
i: 37/50 +1 self +1 from Erelye
ii: 10/50 +1 self
iii: 3/50 +1 self
+1 to Erelye +1 to Nimble
>Leonstar0: Politely ask TP if you can examine the paintings.
(TP, By the way, stands for The Painter)
Leonstar1: Star Sign: Zodiac - Libra on the JC-Squadron.
I then SUPER DUPER MEGA PUNCH them. 1.5x Modifier!
Then, a moment of silence for my prayer to the judge.
Assualt Drone: Use spoil of war on scouting unit
Fseftr: Heal someone with gib tsunami
HMAS Victor: Bio-Annihilator Lucario
Blue:
Pokeball Things: Nature, Cold, Magic
Are they dead? Finally... Huh. I thought it would feel better.
It appears that Murphy's Law has made it so that your attack counted, even when it didn't hit...
You are back to your work. That is, you are back to GodCraft, on a day merely twenty-four enquier away from your Nostaurë. That is, to say, in human terms, that the date is 18 October. Whenever that is. You are currently contemplating this... thing. The Law of Murphy, they call it. You think it might be wise to just... stop thinking about it; go on a walk, or something.
=CHARGE=
-17 / 50- MCR
-16 / 30- The Wall
-2 / 10- Delicious Meat -> DESTROYED.
+1 to Armored_Automagi
+1 to NinjaV
=ACTION=
You...
You just dumped a barbeque load of WALUIGI THYME into the void.
The results of that action could be...
...let's not talk about this.
I kick THE L()RD and the Godmodder in the shins.
Yeah... That was a pretty bad move. Do you know what could potentially be affected by that stuff in the Void? There's some pretty nasty stuff in there.
The L()rd's next attack fails! The Godmodder's Omega Leggings protect him. He comments on how that felt quite relaxing.
Systems Crash || Antipolar Crystaltorch = The Low Blow (Level 10: 9/11)
Multi-Powersuit 26/50
Hps: 200.000/200.000
Modes:
Offense mode
-The armor thurns ablaze, increasing attack damage, applying burns on attack, counter attacking attacks with damage and burns. All three are passive abilites and are activated whenever possible.
-Fist of Fury: Standart attack.
-Fireball ||: Deals heavy damage to a single target.
-Aura ignite ||||: AoE attack, deals heavy damage to enemies nearby.
Recovery mode
-The armor liquidifies but stays near the Power suit in form of a mist, passively heals some of the HPs every turn.
-Fist of Tranquill: Standart attack, rather weak.
-Healing flows ||: Heals a good bit of the hps of a target.
-Mists Care ||||: Heals a lot of the hps of a target and dispells any status alingments.
Guard mode
-The armor strenghtens with a layer of solid rock, decreases damage taken by a percentage, adds 6666,66 hps to the maximum hps of the stonebarrier (if one exists) each turn.
-Crushing Fists: Standart attack, got a chance of stunning.
-Protect ||: Halves damage taken from the next attack, takes the damage of a select entity.
-Summon Stonebarrier ||||: Summons a Stone barrier with 30.000 hps and no attacks which has to be destroyed before the Multi-powersuit can be attacked again. Selfdestructs after 3 turns. Does not pervent damage if Protect was used.
Energyboost 10/11
Gearlavine 10/20
I activate the nucelar crystallbows abillity to charge! (Charges: 8)
Firing the antipolar ammo at a random PG entitiy!
Serpent's side quest: Do the ice bucket challenge with rage!
With a loud sigh, Granger says: "I guess we have to sacrify something...". Slowly she approaches the podest, lights the twelve torches on it and places the Master Emerald onto it. Then she steps back.
The air seems to get heavier and a ominous humm is to be heard. Suddenly a lighting cracks down into the emerald, scattering it with such a power that the splinters get stuck in the stone walls! A orb of shadow appears behind the podest, cracking with energy and widens into a beacon of black light. Finally the beaconlight thinns, revealing the Judge!
A thundering voice echoes trough your head despite the Judge not visibly moving: Its been a while since i was called into these lands...
His presence and sheer aura of might he emits pushes everyone else into the stonebenches. I wonder what i've been called for...
He takes a step closer to the podest, a step which makes the entire building vibrate. What do you wish for?
All of the sudden, ideas of absolute power for yourself flood you mind, its tempting to ask the judge for this power... Im waiting... Speak!
He takes another step forward and suddenly you feel weak and powerless.
Judge summoned!
Stats: The Judge
Hps: 1.000.000/1.000.000
Skills:
Dominon ||||||
Absolution |||
Final Judgement: |||||
Does not attack unless provoked. An aura of might stops normal entites from randomly attacking him. (ie, they can if ordered to but not on their own)
The time has come! Tell him what you summoned him for, what is your wish?
DEUDLY MAGNUM: COMPLETE.
I examine it. Judge, aid us in the slaying of Murphy's Law.
Of course, the secret is that the alchemy is likely some imitation of the real thing, unless it is not. If that is the case... I do not know what I would do. I would certainly threaten Murphy's Law with it.
SB&HJ 45/50x2
Candy Corn Liquor 29/30
Catenative Doomsday Dice Cascader Prime Bubble 7/11
Combatdice of Zillyhoep 3/9
Husstet 9/9
Aw yiss. 8*8d8. I unleash the hell of octets onto Murphy's Law. Welp. The horror. The horror. And yeah, I'm pretty much just doing a massive attack to test Murphy's regeneration. It's 120K a turn, therefore if I hit hard enough I'll be able to kill it. BRUTE FORCE GO!
Well, I would have put the numbers here but that would trip spamfilter. So... I put up a quick anti-law shield.
If that goes through I use Sunrise on the Law, otherwise I just use HIGH NOON on the Lucycount.
HUSSTET: A set of eight black D8s. Instead of having pips, they seem to be emblazoned with miniature horses. God Hussie sure is weird.
You're damn right I am.
Hey! Go back to your own adventure. Don't you have a comic to unpause?
Oh. Right. That thing. I don't want to have to make more of the atrocious garbage that is Caliborn's twisted drawings, but fine. Whatever.
You attempt to unleash OCTET HELL, but you are inexplicably stopped by a Narrative force... You get the feeling that you can use this attack, but it's not the right time. You pocket the dice.
Murphy's Law turns the time to midnight! The attack fails.
Message of the Moment: i still feel loose-headed, hopefully it will go away
I cast Super Heal on Miraj, healing him/her/it for 8,000 HP. Naturally, I cannot heal other entities for the rest of this turn. Afterwards, I cast Poison II on Enoch, which leeches health off him for three End-of-Turn battles. First time, he loses 900HP. Second, 2,500HP. Third, 6,500HP and the status effect is removed.
The Zombie Pigmen attack the WITHER SKELETONS!
Meanwhile, I try as hard as I can to MISS and NOT HURT Murphy's Law, with the SOLAR WIND! INVENTORY
Potions;
Potion of (holy) Wrath x1
Potion of veggies x1
SYMPHONY OF DESTRUCTION IIII (Heh. Not in use)
DOOMBRINGER ULTIMATE DOOM 5/5 X-INFERNO BLAZE IT 2/2 X-BLIZZARD SNOWMAGEDDON 2/2 Effeconator Tri-Hit 3/3 Singularity Wormhole 9/9 POLAR MELTDOWN Global Warming 6/6 BIG BANG BOMBS THEORY 2/3 X-REFRIDGERHEATER CATASTROPHE 11/12 HIS HAND SUPERNOVA DOOM 10/10 QUANTUM CONUNDRUM BAD DAY 5/5 SOLAR WIND BREEZY DAY 6/6 TOTALITY REFRENCES 5/5 006 007 3/3 QUANTUM CATASTROPHE CHAOSTROPHE 15/15
They're on YOUR SIDE! The only things that aren't are Rage and the Wall of Thorns!
Overworld: I CAME IN LIKE A WREEEEEEEEEEECKING BAAAAAAAAAAAALL and smashed Enoch in the face with the Pomson 9000
Nether: I inform Rage that I do not think highly of his questionable parentage and list a long list of crude things that I request he do with himself
Void: Inspect the room. Duh?
Dreamscape: Concerned glance at Blue, followed by exploit formula to create an infinite health entity that does no damage. Y'know, formulas. According to the formula, this thing is UNDERPOWERED.
Magic Gem summon: Stupidly Long Lasting Magic Barrier [Health: INF] [Action: 4] [Life expectancy: High, unless the GM goes "OH HEIL NOU" and places down an infinite damage Cold/Steel entity or does something equally hilarious to get rid of it]
Attacks
Barrier: Meatshield another entity
Skip turn: Do nothing
(If this stupid thing is actually accepting...)
9,000 damage to Enoch!
Rage? Rage doesn't have parentage. He is the Parent of all things.
Hey opel! Welcome back. And no granger, I wasn't ignoring it, I have an idea.
5/11 for Arctoae
3/11 for Denuo Surrexit
I finish the Black Incher, although I would have thought that spatial manipulation with a whip would have been fairly useful, as you can use said manipulation to get the best possible hits every single time, as well as apply unreasonable amount of force to pulling by being able to use the space time continuum as a pulley.
48/50 for mega attack
3/15 for charge attack
piono shrugs, then tells the Judge:
We need a law repealed. Unfortunately, said law is one of the unspoken laws of the universe that makes it think its so funny, and has taken physical form here. Murphy's Law. We would ask of you if you could please help us deal with it.
In the Nether, when insert rushes up and attempts to screw up the amplifier, he is suddenly slammed into a wall by Phobos using Battle Technique: Grip of Darkness Lvl5: Despair. As the shadowy aura tears the energy from insert, Phobos walks over to him and encases him in solid fire with sapphire sol, preventing him from interfering.
Guys, don't attack rage, next round I will have that 50 post charge ready, combined with the potion of manpower and the doubling effect of the amplifier, it should be a pretty good chunk out of his hit points.
BLACK INCHER: A black whip that seems to warp the space around it. It possesses limited control over spatial distortion, which can influence the space around itself to help its user.
The Judge turns to look at you and gives the same small nod.
insert_generic_username was already taken care of.
POST 2;
Tubas || Generic Weapons Systems = Tuba Doomsday Array (10/11) MY INVENTORY
I +1 Leon and Erelye.
(Gerbil Clone): \Idle.
(Gerbil Ghost Image): I increase the prayer count, again.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=SIDEQUEST=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
SHADY WILLOWS NOT ENTS.?
The Painter thanks you generously. The Painter has now become an ally! The Painter gains 4,000 HP.
The Green Sun Generator seems to be producing an energy unlike any other, one that is unable, due to the nature of this dungeon, to be converted into kinetic energy required to power the Hard Light Glass Bridge Generator.
I know. The Painter allows you to examine the paintings. They are exact depictions of this room in many different points in time. A radiant aura surrounds the paintings.
The Hard Light Glass Bridge Generator only accepts Kinetic Energy!
I make all the souls that have been killed in this battle haunt the Godmodder!
I HIT EN()CH WITH A SAW!
I appear on Serpents planet. I use Nethergy to lift up the top floor of her tower, with her in it. It floats up away from the planet....
The Godmodder senses that just one Ghostbuster Squad won't be enough... He sets his Command Block to summon a massive legion of Ghostbusters! He also inexplicably arms the Stay-Puft Man with a proton pack as well. All of them suck up the souls of the fallen entities... They just died a SECOND TIME.
Oooh... this'll be interesting...
6/11 for Arctoae
4/11 for Denuo Surrexit
1/? for the Black Incher OR seven league boots AND personal warp drive AND telepad (like a teleporter, works slightly differently)
49/50 for the mega attack
4/15 for the charge attack
piono awaits the Judge's response.
Phobos adds an attack boost to himself for next round.
Suddenly, as Serpent feels her tower being lifted up...
NO!!!
Maniac is suddenly slammed into the ground at high velocity, with Broken Anachronism being smashed into his chest.
Eric flips off of him, and floats in the air, his eyes burning with rage.
You will not harm this one. She is under my protection.
Black Incher || Seven League Boots && Personal Warp Drive && Telepad = The Shoeshiner (Level 4: 1/5)
Assualt Drone: Heal enoch with gib tsnami
Fseftr: Heal someone with gib tsunami
Blue:
Pokeball Things: Nature, Cold, Magic
Oh.
Hey, Red?
Red? Oh, right. Is this some "plot-relevant" conversation or whatever?
Yeah.
Why are you
Uh... I'm like dreaming or something. But not.
Okay... So, what is it?
They're dead.
Yeah, I know.
For some stupid reason, I regret it.
I would be more concerned if you didn't, honestly.
But I don't regret causing people's deaths! If I did, I would be a mental wreck, and I'm not.
...Right. Well, maybe it's just because you knew them.
I sure hope so, me developing a conscience would be really bad for business.
...Um...
Nevermind, Red. Goodnight, hopefully I didn't wake you up.
You did, but that's fine. Good... dream?
7/11 for Arctoae
5/11 for Denuo Surrexit
2/? for space whip
I finish charging the mega attack, to be unleashed first post of next round.
5/15 for charge attack.
piono suddenly stops still. gorilla.
He chatters into his comm link:
In the Nether Phobos suddenly listens to his comm units:
Phobos. What is it?
I need Tricky, where is he? Searching for the artifacts I assume.
Get him to me, now!
Tricky appears in front of piono, piono quickly gives him order, and Tricky bounces away at high speed.
Anything you have to say to me, you can say to my face.
(fightpost will be used for any further posts I have to make concerning the conflict on Serpent's planet)
Y'know, I should probably figure out the state of my charges... Y'know, I should probably figure out the state of my charges...
Railgun Railroader 3/4
Esoteric Tinkering 48/50
RPLS-SH 40/50
Something in the void... 2/20
Th3 Device is nearly done...
An addi7ional ring of machin3ry, mine and the more esoteric mechanisms shipped in by Erelye, encircles the slug-receiver... An array of matter-fabricators and articulated cranes has been mounted to the back, just inside the circle of massive thrusters used to counter the recoil... It awaits the final tweaks, but...
Y'know, you should probably not repeat things...
Y'know, you should probably not repeat things...
I realized i that i summoned him too early... my bad, was supposed to spawn with my third post (aka this one). .-.
Systems Crash || Antipolar Crystaltorch = The Low Blow (Level 10: 10/11)
Multi-Powersuit 27/50
Hps: 200.000/200.000
Modes:
Offense mode
-The armor thurns ablaze, increasing attack damage, applying burns on attack, counter attacking attacks with damage and burns. All three are passive abilites and are activated whenever possible.
-Fist of Fury: Standart attack.
-Fireball ||: Deals heavy damage to a single target.
-Aura ignite ||||: AoE attack, deals heavy damage to enemies nearby.
Recovery mode
-The armor liquidifies but stays near the Power suit in form of a mist, passively heals some of the HPs every turn.
-Fist of Tranquill: Standart attack, rather weak.
-Healing flows ||: Heals a good bit of the hps of a target.
-Mists Care ||||: Heals a lot of the hps of a target and dispells any status alingments.
Guard mode
-The armor strenghtens with a layer of solid rock, decreases damage taken by a percentage, adds 6666,66 hps to the maximum hps of the stonebarrier (if one exists) each turn.
-Crushing Fists: Standart attack, got a chance of stunning.
-Protect ||: Halves damage taken from the next attack, takes the damage of a select entity.
-Summon Stonebarrier ||||: Summons a Stone barrier with 30.000 hps and no attacks which has to be destroyed before the Multi-powersuit can be attacked again. Selfdestructs after 3 turns. Does not pervent damage if Protect was used.
Energyboost 11/11
Gearlavine 11/20
I activate the nucelar crystallbows abillity to charge! (Charges: 9)
Energy boost: Increases the Power Vortex Gates power level by 33. (cause **** waiting 200 turns/days thats way too long haha...ha heh.)
Serpent's side quest: Smack Rage with the Malleo Dei!
Nobody fell for the images i projected in your minds.
The Juge nods in approval. Most summoners fail there.
He takes yet another step towards the podest... he seems to grow the closer he comes, while you shink. I see. Summoning an judge to deal with the law... makes sense doesnt it?
Oh my gosh what is this? A cliffhanger?! Granger you piece of gorilla!
The Energy Boost charge fails! You had intended for this to take 200 turns... So it will take 200 turns.
Your teammates forcibly murder you before you do that, so that they can have a chance of getting permanent crits!
Sorry for holding back the side quest for a bit by not posting too often. I've been somewhat sick.
A: 24/50
B: 24/50
+2 from Zerithos, +2 back
Miraj charm target: JC Squad
Her normally docile expression seems a little... strained.
Fordwing: Aura Sphere on Lucycount
You know, Murphy's law is really annoying. Not in what it does, but because it seems to show that if you want your entity to be more significant, you can just demand it. Can I say that Miraj is randomly healed for 30,000?
=-=-=-=Wilson=-=-=-=
@Netpatham: I believe thats overpowered. If it takes 15 hits to kill, thats like it has 150 HP, right? (Actually, even more because enemies tend to hit harder) And you're saying it deals about 10 damage per hit. With that hp, it should deal 2 damage per hit. I'll set it so that every 5 spiders deal 1 damage. Does that sound alright?
@Engie1: Order accepted. Your LAZOR bounces off of the Enchanted Protector's aura, not even breaking it. (You can attack directly, but it probably won't do anything.)
@fseftr: That is a good point. There should be a way to kill of your own entities. I'll give all entities this attack: Reckless Charge: kills the entity that uses this and deals damage (of the entity's element) to one enemy. The damage dealt is based on what percentage of hp the entity has left. (although, if I were you, I'd wait until you see the next enemy.)
@Engie2: While I extol your cleverness, shielding another entity counts as a bit of Delta HP, specifically to avoid people doing that. (it counts as 5 ATM)
Let me know if I missed anyone. I looked through the posts earlier, and could have sworn I saw someone summoning a Crimson Cultist, but for the life of me I can't find it anymore. Edit- FOUND IT!
@Nimble: Are you psychic or something...? Because that entity is a pretty good counter for one of the upcoming enemies. However, it needs to be nerfed. If I understand this correctly, the Cultist itself cannot actually attack and summons obelisks to attack instead. Am I right? So could you have it so that only 1 obelisk can be up at any 1 time? And have the obelisk have only 10 HP and be unable to summon more Cultists. Also, stuns usually only work on very frail enemies.
Enemies will never attack an entity that has just been summoned. So that gives you a chance to complain if I nerfed your entity in a way that you dislike.
The Aluminum Elemental breaks the Iron Protector's shield to open it up for the FireWall to deal 2 damage to it and break the Enchanted Protector's aura. The Cold Spy armors itself, gaining 13 armor. All of the spiderlings attack the Enchanted Protector, dealing 3 damage. The Crimson Cultist spends its first action placing down an Obelisk. The Iron Protector attacks the Cold Spy, breaking most of its armor. Lastly, the Enchanted Protector deals a boosted 14 damage to the Firewall.
Enemy Line:
[MET] Iron Protector 36/40 HP - Action: 6
Base damage: 10 metal damage
Mighty Shield: absorbs all damage from 1 attack, comes back after this entity attacks.
Shield Slam: If the mighty shield has not been broken during this turn, the Protector deals 15 base damage instead of 10.
[MAG] Enchanted Protector 18/40 HP - Action: 7
Base damage: 10 magic damage
Power Aura: absorbs all damage from 1 attack, comes back after this entity attacks.
Aura Crash: If the power aura has not been broken during this turn, the Protector deals 15 base damage instead of 10.
Allied Line:
[MET] Aluminum Elemental 30/50 HP - Action: 1 Base dmg of 7 MET damage, can armor self to only take 25% damage, can deal 5 MAG damage
[FIR] Firewall 84/100 HP - Action: 2 Deals 1 FIR damage to 3 enemies per turn
[COL] Icy Spy 15/25 HP + 3 armor - Action: 3 Deals 13 COL base damage, can armor self for up to 13 HP, can debuff enemy to take +5 damage for 1 turn. Info gathering.
[NAT] Spiderling Swarm 1/1 HP * 15 - Action: 4 No more than 1 can be killed in 1 attack. Deals 1 damage per 5 spiderlings.
[MAG] Crimson Cultist 30/30 HP - Action: 5 - Obelisk 10/10 HP Can summon Obelisks. Obelisk deals either 8 magic damage with a stun chance on frail enemies or deals 3 MAG, 3 FIR, and 3 ENE damage.
-
[NEU] Blue 40/40 HP
[NEU] insert_generic_username 40/40 HP
[NEU] NimbleGuy 40/40 HP
[NEU] Engie 40/40 HP
[NEU] Netpatham 40/40 HP
[NEU] Wilson 40/40 HP
Spare Summon Gems:
Cold x0 - Fire x0 - Nature x0 - Metal x0 - Energy x1 - Magic x0
Average entity formula: ((Entity health) / 10) * (Entity's average Delta HP per turn) = 30
Action is the attack order. You can reorder your entity's attacks.
Type Matchups X means bonus dmg, O means less dmg Defender |Col|Fir|Nat|Met|Ene|Mag| A.... Col| O | X | O | . | O | X | T.... Fir| O | O | X | X | . | O | T.... Nat| X | O | O | O | X | . | A.... Met| . | O | X | O | O | X | C.... Ene| X | . | O | X | O | O | K.... Mag| O | X | . | O | X | O | E R
What does everyone think of this side quest so far?
You have a point... Although normally Neutral/Hostiles have a greater chance to be "significant" then AG/PG entities, from what I've seen. Of course, excluding Mechs.
I pull a turnip out of the ground and throw it at the Red Energy Core.
5,000 damage!
[quote=OpelSpeedster;/members/OpelSpeedster;/forums/off-topic/forum-games/435676-destroy-the-godmodder-2-operator?comment=15602]I use Summon Ghosts on the PGs. Since it's October, they deal three times more damage than normal, due to being invigorated by the incomming Halloween. (standard damage is of around 200, so it should be around 600 per ghost)
I then pray some more.
Progress to Delta-Rank: 40/200 2,400 damage to Enoch!
[quote=Amperz4nd;/members/Amperz4nd;/forums/off-topic/forum-games/435676-destroy-the-godmodder-2-operator?comment=15603]I am a recognized Heretic and cannot pray, as it would draw... Unpleasant things.
Instead I build a robot that prays, duplicate it thirty thousand times, and charge it briefly. 1/4
All charges progress.
Railgun Railroader 4/4
...Seriously?
RAILGUN RAILROADER: A modified version of Monochrome's Magneto that is equipped with Howitzer railguns.
The Judge waves his hand. All Sacred Items are replenished!
The Black Castle deals 8,000 damage to Enoch!
Miraj Captivates the JC-Squadron! Mega Lucario uses Aura Sphere, dealing 20,000 damage to the Level 4 Lucycount! The Celestial Bomb King and Construct Squad deal 9,000 damage to Enoch! Stheno idles for now. The Scouting Unit deals 4,000 damage to the Lucycount!
All PG entities deal 17,000 damage to the Mantra of Eternal Life! The Godmodder destroys it and crit-kills the Construct Squad!
Since you all didn't attack this turn (mostly), the Amplifier becomes supercharged! Every attack against Rage will now crit! All allied entities (sans the Zombie Pigmen, who leave) deal 20,000 damage to Rage! However, he fully regenerates it... He roars and attempts to attack the Wither Skeletons, but is blocked by engie_ninja!
The Itinerary:
Main Quest -
> AGs: Defend Miraj and the Celestial Bomb King! Their passive abilities will serve you well.
> AGs: Destroy the Power Vortex Gate! Whatever it's summoning, it won't be pretty!
> AGs: Raise the Prayer Gauge! It could be the only way to defeat Murphy's Law...
> AGs: Destroy the Godmodder!
> AGs: Consider sacrificing your alchemies to power up SCP-044's attacks!
> PGs: Defend the HMASS entities! They have high offense.
> PGs: Destroy the Power Vortex Gate! Whatever it's summoning, it won't be pretty!
> PGs: Kill Miraj and the Celestial Bomb King! They have high defense and regen abilities!
> PGs: Raise the Prayer Gauge! It could be the only way to defeat Murphy's Law...
Serpent's Sidequest -
> All: Defend the Wither Skeletons! You need at least one to win!
> All: Defeat Rage! Doing so will allow you to destroy the Wall of Thorns and end the sidequest!
> All: Consider forfeiting your attacks to supercharge the Amplifier, granting a permanent crit boost!
Nimbleguy's Sidequest -
> All: Brave the Void and rescue Eglarbroad Vandelsnatch!
> All: Explore the rooms adjacent to the Crossroads.
Wilson's Sidequest -
> All: Equip the Elemental Stones to help you explore Wilson's dreamscape!
> All: Defeat the Protectors!
The Battlefield:
THE OPERATOR: [???]
The Judge: [???] HP: 400,000/400,000. Dominon: IIIIII Absolution: III Final Judgement: IIIII
Murphy's Law: [N] HP: 120,000/120,000. Regenerates +120,000 HP every turn. Causes the worst possible outcome for random player attacks. Prayer Gauge: IIIIIIIIIII
Power Vortex Gate: [N] HP: 20,000/20,000. Red Energy Core: 24,000/50,000. Green Energy Core: 41,000/50,000. Blue Energy Core: 32,500/50,000. Energy Level: 5/200.
Black Castle: [N] HP: 74,000/80,000. Elemental Barrage: II Purely Elemental: IIIII (Vote to use this attack!)
/fightpost,
Eric braces against the blast from Serpent's shield. Even if you don't want my protection, I have to give you it, because I promised it to future you, and just because she has been talking to us doesn't mean you'll live. I'll leave you once this fight is over, but remember, if you need me, I will be there.
Engie's drone hits the ground and begins fighting with Maniac. Actually engie, I am technically a multiversal being. I've been living in various universes since I was seventeen, I spend more time in the void between universes than you do.
Eric notices motion far behind everyone.
He swoops out of the way of the speeding clown.
Tricky slams into both engie and maniac, Eric throws up a shield of force as the impact blows away a fourth of Serpent's planet.
Serpent and Eric are the only ones not to be on the same side of the shield as the blast. Even so, both Eric and Serpent feel the heat.
/realpost
8/11 for Arctoae
6/11 for Denuo Surrexit
3/5 for the shoeshiner
1/50 for the next mega attack
6/15 for the charge attack
piono takes out Arcum Aereum and with a massive bolt of lightning, finishes the level 4 Lucycount.
In the nether, Phobos downs a potion of manpower...
50/50 expended.
Combat Operandi: Nightfall
A Combat Operandi so outrageously powerful that it not only needs a large amount of sacred items but a 50 post charge to unleash it.
Night falls. Hope fades into a world of dark. Through shadows falling Out of memory And time.
Rage casts about, looking for something to use as reference point in the empty void of darkness he's just discovered himself in.
And he finds one.
Phobos.
[REDACTED]
Everyone else in the nether looks on in shock as Rage and Phobos reappear, Rage brutally injured, and Phobos, although his face is not shown, looks to be grinning.
Assualt Drone: Use reacharound on the celestial bomb king.
Fseftr: BT: Ultramarine
HMAS Victor: Ion cannon the celestial bomb king
Blue:
Pokeball Things: Nature, Cold, Magic
Aluminium Elemental: Aluminum blast
Now...
What to do about this regret?
I can't bring them back...
The dead can't come back.
God knows I've tried.
Unless...
[09:02] -- corporateGunfighter [CG] began pestering twinGuardians [TG] at 21:02 --
[09:02] CG: Hello.
[09:02] TG: What the hell?
[09:02] CG: Is this how to contact that god fellow?
[09:02] TG: How did you get this handle?
[09:02] CG: From that guy.
[09:02] TG: That guy?
[09:02] TG: You're going to have to be a bit more specific.
[09:02] CG: On the other side of that window.
[09:02] CG: Whatever he calls himself.
[09:02] TG: ...You're talking about the Fourth Wall.
[09:03] TG: But who would be on the other side of that?
[09:03] CG: Yeah.
[09:03] CG: Sure.
[09:03] CG: Whatever.
[09:03] TG: You don't know what it's called, do you.
[09:03] CG: It's a window.
[09:03] TG: Anyways, enough semantics.
[09:03] TG: I'm guessing you're Blue.
[09:03] CG: You guess correctly.
[09:03] CG: Then again.
[09:03] CG: I'm told you are omniescent.
[09:03] TG: Eh...
[09:04] TG: Nearly omniscient.
[09:04] TG: About Minecraft, at least.
[09:04] CG: Okay.
[09:04] CG: So you are this godfellow or whatever.
[09:04] CG: I never believed in that type of stuff.
[09:04] TG: If by godfellow, you mean Game Master, then yep.
[09:04] TG: You've found the guy.
[09:04] CG: But I'm not complaining.
[09:04] CG: Okay.
[09:05] CG: I have a request.
[09:05] CG: First.
[09:05] TG: ...Request?
[09:05] CG: Can you bring back the dead?
[09:05] TG: ...
[09:05] TG: No.
[09:05] TG: Why do you ask?
[09:05] CG: I expected that.
[09:05] CG: I think you know why.
[09:06] TG: Those HMASS Fighters?
[09:06] TG: Or something else?
[09:06] CG: Yeah.
[09:06] CG: Those two.
[09:06] TG: You feel guilty about them?
[09:06] CG: It's a long story.
[09:06] TG: Don't worry.
[09:06] CG: For some stupid reason.
[09:06] TG: I know that feeling.
[09:06] TG: I lost my brother.
[09:06] TG: Then a puppet killed me.
[09:06] TG: But that's a story for another time, like yours!
[09:07] CG: I'll be sure to watch out for puppets.
[09:07] TG: Oh man, those things are pure evil.
[09:07] CG: ...
[09:07] TG: You don't even know.
[09:07] TG: Anways,
[09:07] TG: I take it you've got another request.
[09:07] TG: You said "First" up there.
[09:07] CG: No.
[09:07] TG: So I take it you've got a "Second" too.
[09:07] TG: What? Oh.
[09:07] CG: First was the question.
[09:07] CG: Unless.
[09:07] CG: You want to buy some ships?
[09:08] TG: Sounds tempting. I'd love to have a ship in my Earth backyard.
[09:08] TG: Although I am a wanted fugitive.
[09:08] TG: It would pretty much be a dead giveaway?
[09:08] TG: Although my house IS painted entirely in green...
[09:08] CG: Use it to fight off the government.
[09:08] TG: And is impossible to find...
[09:08] TG: And--
[09:08] TG: Hmm.
[09:08] TG: How much?
[09:09] CG: For one large enough to do that?
[09:09] TG: No.
[09:09] TG: Just for one.
[09:09] TG: I can handle the rest.
[09:09] CG: What kind of ship?
[09:09] CG: That's not very specific.
[09:09] TG: Have you got a small ship that packs a huge charge?
[09:09] TG: Not as in weaponry.
[09:09] TG: I mean a charge.
[09:10] CG: Energy?
[09:10] TG: Interpret that as you will.
[09:10] TG: Yeah.
[09:10] CG: You want a floating battery?
[09:10] TG: You could say that.
[09:10] CG: Okay.
[09:10] CG: That can be arranged.
[09:10] CG: I guess.
[09:10] CG: 100 million USD.
[09:10] TG: Deal.
[09:10] TG: Let me do something first.
[09:10] CG: Okay.
[09:10] TG: Alright.
[09:11] TG: I contacted the Godmodder.
[09:11] TG: He's agreed to give me 1 dollar.
[09:11] CG: Why?
[09:11] CG: What?
[09:11] TG: Man, it was hard to get him to do that. He's so greedy.
[09:11] TG: Oh, all I need is 1.
[09:11] TG: You'll find that I can make the rest...
[09:11] TG: quite easily.
[09:11] CG: And you don't have a single dollar.
[09:11] CG: Right.
[09:11] TG: Are you kidding?
[09:11] TG: Of course I do!
[09:11] TG: I just wanted a dollar.
[09:12] CG: Why am I still talking to you?
[09:12] TG: I have no clue.
[09:12] TG: Anyways,
[09:12] TG: I'll deposit the total into your bank account or what-have-you soon.
[09:12] CG: Pleasure doing business with you.
[09:12] CG: If that's all?
[09:12] TG: ...Yeah.
[09:12] TG: That's all.
[09:13] TG: Nice to meet you, Blue.
[09:13] CG: Have a nice day.
[09:13] CG: You too.
[09:13] TG: You know, for a Pro-Godmodder...
[09:13] TG: You're not that much of a bad guy.
[09:13] TG: Interpret that as you will.
[09:13] CG: I'd like to think I'm a good person.
[09:13] CG: If not a 'good guy'.
[09:13] TG: You certainly make good deals.
[09:14] TG: Oh, that reminds me...
[09:14] TG: I have to go do something.
[09:14] CG: Goodbye.
[09:14] TG: Someone else who makes good deals
[09:14] TG: is in a bit of trouble.
[09:14] TG: I'd best attend to that.
[09:14] TG: Goodbye, Blue.
[09:14] -- corporateGunfighter [CG] ceased pestering twinGuardians [TG] at 21:14 --
Damn.
It was nice to meet your universe's god though.
Even if he was a bit...
Quirky.
Looks like I'll have to stop feeling guilty another way.
That song is perfect leon. Absolutely perfect.
10/11 for Arctoae
8/11 for Denuo Surrexit
I finish the Shoeshiner.
3/50 for mega attack
8/15 for charged attack
piono tosses the faceless eight into the air, aimed at Enoch, then shoots the Celestial bomb king with Emerald Nova.
"How quaint. Thank you for giving my drone an additional immunity. I call this one an Adaptor. Your tricks only work once."
The drone then releases it's own shock waves, tuned to cause extreme haemorrhaging and migraines to life forms that get in the way, before flash-stepping into the air, choosing a target.
/fightpost
GODDAMN IT
STUPID GENDERFLIP VIRUS
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
When both sides are doomed, which do you choose?
DOWN HERE IT'S KILL OR BE KILLED
A: 24/50
B: 24/50
+2 from Zerithos, +2 back
Miraj charm target: JC Squad
Her normally docile expression seems a little... strained.
Fordwing: Aura Sphere on Lucycount
You know, Murphy's law is really annoying. Not in what it does, but because it seems to show that if you want your entity to be more significant, you can just demand it. Can I say that Miraj is randomly healed for 30,000?
=-=-=-=Wilson=-=-=-=
@Netpatham: I believe thats overpowered. If it takes 15 hits to kill, thats like it has 150 HP, right? (Actually, even more because enemies tend to hit harder) And you're saying it deals about 10 damage per hit. With that hp, it should deal 2 damage per hit. I'll set it so that every 5 spiders deal 1 damage. Does that sound alright?
@Engie1: Order accepted. Your LAZOR bounces off of the Enchanted Protector's aura, not even breaking it. (You can attack directly, but it probably won't do anything.)
@fseftr: That is a good point. There should be a way to kill of your own entities. I'll give all entities this attack: Reckless Charge: kills the entity that uses this and deals damage (of the entity's element) to one enemy. The damage dealt is based on what percentage of hp the entity has left. (although, if I were you, I'd wait until you see the next enemy.)
@Engie2: While I extol your cleverness, shielding another entity counts as a bit of Delta HP, specifically to avoid people doing that. (it counts as 5 ATM)
Let me know if I missed anyone. I looked through the posts earlier, and could have sworn I saw someone summoning a Crimson Cultist, but for the life of me I can't find it anymore. Edit- FOUND IT!
@Nimble: Are you psychic or something...? Because that entity is a pretty good counter for one of the upcoming enemies. However, it needs to be nerfed. If I understand this correctly, the Cultist itself cannot actually attack and summons obelisks to attack instead. Am I right? So could you have it so that only 1 obelisk can be up at any 1 time? And have the obelisk have only 10 HP and be unable to summon more Cultists. Also, stuns usually only work on very frail enemies.
Enemies will never attack an entity that has just been summoned. So that gives you a chance to complain if I nerfed your entity in a way that you dislike.
The Aluminum Elemental breaks the Iron Protector's shield to open it up for the FireWall to deal 2 damage to it and break the Enchanted Protector's aura. The Cold Spy armors itself, gaining 13 armor. All of the spiderlings attack the Enchanted Protector, dealing 3 damage. The Crimson Cultist spends its first action placing down an Obelisk. The Iron Protector attacks the Cold Spy, breaking most of its armor. Lastly, the Enchanted Protector deals a boosted 14 damage to the Firewall.
Enemy Line:
[MET] Iron Protector 36/40 HP - Action: 6
Base damage: 10 metal damage
Mighty Shield: absorbs all damage from 1 attack, comes back after this entity attacks.
Shield Slam: If the mighty shield has not been broken during this turn, the Protector deals 15 base damage instead of 10.
[MAG] Enchanted Protector 18/40 HP - Action: 7
Base damage: 10 magic damage
Power Aura: absorbs all damage from 1 attack, comes back after this entity attacks.
Aura Crash: If the power aura has not been broken during this turn, the Protector deals 15 base damage instead of 10.
Allied Line:
[MET] Aluminum Elemental 30/50 HP - Action: 1
Base dmg of 7 MET damage, can armor self to only take 25% damage, can deal 5 MAG damage
[FIR] Firewall 84/100 HP - Action: 2
Deals 1 FIR damage to 3 enemies per turn
[COL] Icy Spy 15/25 HP + 3 armor - Action: 3
Deals 13 COL base damage, can armor self for up to 13 HP, can debuff enemy to take +5 damage for 1 turn. Info gathering.
[NAT] Spiderling Swarm 1/1 HP * 15 - Action: 4
No more than 1 can be killed in 1 attack. Deals 1 damage per 5 spiderlings.
[MAG] Crimson Cultist 30/30 HP - Action: 5 - Obelisk 10/10 HP
Can summon Obelisks. Obelisk deals either 8 magic damage with a stun chance on frail enemies or deals 3 MAG, 3 FIR, and 3 ENE damage.
-
[NEU] Blue 40/40 HP
[NEU] insert_generic_username 40/40 HP
[NEU] NimbleGuy 40/40 HP
[NEU] Engie 40/40 HP
[NEU] Netpatham 40/40 HP
[NEU] Wilson 40/40 HP
Spare Summon Gems:
Cold x0 - Fire x0 - Nature x0 - Metal x0 - Energy x1 - Magic x0
Average entity formula: ((Entity health) / 10) * (Entity's average Delta HP per turn) = 30
Action is the attack order. You can reorder your entity's attacks.
Type Matchups X means bonus dmg, O means less dmg
Defender |Col|Fir|Nat|Met|Ene|Mag|
A.... Col| O | X | O | . | O | X |
T.... Fir| O | O | X | X | . | O |
T.... Nat| X | O | O | O | X | . |
A.... Met| . | O | X | O | O | X |
C.... Ene| X | . | O | X | O | O |
K.... Mag| O | X | . | O | X | O |
E
R
What does everyone think of this side quest so far?
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
All my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.
Check out my bad CTM map reviews here.
"And then there's YOU. The so-called lord. You promised to everyone various tidings of doom, yet have done NOTHING!"
At the last exclamation, the drone flash-steps and punches The L()rd in the face.
"YOU HAVEN'T EVEN BEGUN TO BE A THREAT TO EVEN THE WEAKEST PLAYER HERE! YOU HAVEN'T FOLLOWED UP ON ANY OF YOUR PROMISES! LOOK AT YOU!"
The drone punctuates each sentence with a smack from the More Gun, glaring at The L()rd in anger.
"You want to be the big threat, THEN DO SOMETHING ALREADY! DON'T BE ORCUS ON HIS THRONE!"
GODDAMN IT
STUPID GENDERFLIP VIRUS
EDIT: Talist, I ment for it to only spawn 1 obelisk at a time.
/null
1 damage + 1 poison per hit. X/5 hits, where X is the number of spiders left. Round up.
Regains 1 spider per turn. No longer scatters because that was so OP.
Anywho...
Wait I can attack?
I Disenchant the Enchanted Guardian. ((What? Logic!))
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
Lunar Magic: 16/50
Spritetool: 14/32
I pull a turnip out of the ground and throw it at the Red Energy Core.
Whatever. I attempt to passive-aggressively flood Engie's drone with sendificated Spiral Suckers, as well as a full 8*8d8 and also octets of coins and spheres.
/such comment
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
I then pray some more.
Progress to Delta-Rank: 40/200
Instead I build a robot that prays, duplicate it thirty thousand times, and charge it briefly. 1/4
All charges progress.
Railgun Railroader 4/4
happen
Somehow, I ended up GM-ing this thing over at Bay12;
http://www.bay12forums.com/smf/index.php?topic=149024.870
You use Waluigi Thyme on the Steaks! They glow a dull purple color...
Alright. It will go off when the steak is done.
Murphy's Law causes Big Ben to fall on top of you!
The White Whaler deals 8,500 damage.
+1 Prayer!
Dictators don't destroy laws!
I refuse. And don't even think about hitting me with a newspaper. I am not a pet. And I'm not a hologram, either.
What new clothing?
Murphy's Law causes you to mess up your replacement spell, replacing you with the Celestial Bomb King! 7,000 damage to the Mantra of Eternal Life!
8,000 damage to Murphy's Law; it regenerates!
+1 Prayer!
You fail! There's only one player alignment in this sidequest, and that's to fight Rage! You get corrupted and gib into pieces upon attempting to go against your fellow players.
Do Trickster powers affect luck? I'm not even sure. Still,
S-H-H-H-S-H-H-H
Shhhhhhhhhhhhhhh. Only dreams now. A massive--OH WAIT. Both HMASSes are dead!
+1 Prayer!
The Godmodder throws it back at you. What purpose would it serve?
Stheno the Snake Queen added! I'll tweak her stats.
RADIOACTIVE HOLDING CANISTER: A canister emblazoned with yellow tape. Made for housing radioactive materials such as uranium. Pretty secure, hopefully.
+1 Prayer!
Murphy's Law causes the attack to be a massive Hyper Beam, but you miss! It goes straight into Nimbleguy, vaporizing him!
+1 Prayer!
You fail; you were vaporized!
+1 Prayer!
YOU CANNOT HEAL IT, THE WITHER STATUS EFFECT PREVENTS YOU FROM DOING SO!
The stage selected ends up being Skyworld! The two of you spawn and stare at each other...
8,000 damage!
+1 Prayer!
Please do not center anything in your posts.
+1 Prayer!
+Final Prayer! The Gauge, maxed out, glows white and crackles with energy!
SCP-044 cannot be upgraded!
The Heavy Unit's programming goes rogue thanks to Murphy's Law and deals 8,000 damage to Miraj!
The barbeque flips into the Void... The Godmodder stares at you.
GM: Now look at what you've done! A perfectly good barbeque just went to waste! Full of Waluigi Thyme, and it's in the Void! Wait a minute. ...Oh crap.
4,000 damage!
Nobody's attacked! The only one who did was generic, but I veto'd that.
The Prayer Gauge explodes in a conflagration of light... It fills the podest with its radiancy. But nothing happens...
6,000 damage!
You can't do that.
You create another Accursed Window.
You find out that they're pretty weak to the power of the Giants. Interpret that as you will.
You miss the punch, taking massive recoil damage thanks to Murphy's Law! All your other attacks this turn will fail.
OBLIVION'S OCTET: A set of eight lime green D8s whose pips are blood red. They occasionally crackle with white energy...
It appears that Murphy's Law has made it so that your attack counted, even when it didn't hit...
+8,000 HP to Phobos!
You cannot! It's in its Mega form...
You lack the required Sacred Items!
5,000 damage to Enoch!
GM: I'd just like you to know that you and your entities are some of the biggest hams I've ever seen.
Yeah... That was a pretty bad move. Do you know what could potentially be affected by that stuff in the Void? There's some pretty nasty stuff in there.
The L()rd's next attack fails! The Godmodder's Omega Leggings protect him. He comments on how that felt quite relaxing.
The Judge added! He surveys the field...
DEUDLY MAGNUM: An incredibly deudly white magnum. Possesses an unfathomable power.
Is it a fake? You'll just have to see.
You tell the Judge that you must slay Murphy's Law. He seems to give an almost imperceptible nod.
It lodges itself inside a Wood Construct, killing it! The Charger then turns white and disappears... Looks like its time is up.
You do not have the required Sacred Items.
Amplifier fully healed!
HUSSTET: A set of eight black D8s. Instead of having pips, they seem to be emblazoned with miniature horses. God Hussie sure is weird.
You're damn right I am.
Hey! Go back to your own adventure. Don't you have a comic to unpause?
Oh. Right. That thing. I don't want to have to make more of the atrocious garbage that is Caliborn's twisted drawings, but fine. Whatever.
You attempt to unleash OCTET HELL, but you are inexplicably stopped by a Narrative force... You get the feeling that you can use this attack, but it's not the right time. You pocket the dice.
Murphy's Law turns the time to midnight! The attack fails.
+8,000 HP to Miraj!
Enoch is inflicted with the Poison status effect!
They're on YOUR SIDE! The only things that aren't are Rage and the Wall of Thorns!
You miss!
9,000 damage to Enoch!
Rage? Rage doesn't have parentage. He is the Parent of all things.
BLACK INCHER: A black whip that seems to warp the space around it. It possesses limited control over spatial distortion, which can influence the space around itself to help its user.
The Judge turns to look at you and gives the same small nod.
insert_generic_username was already taken care of.
The Godmodder senses that just one Ghostbuster Squad won't be enough... He sets his Command Block to summon a massive legion of Ghostbusters! He also inexplicably arms the Stay-Puft Man with a proton pack as well. All of them suck up the souls of the fallen entities... They just died a SECOND TIME.
You fail!
...It begins.
Black Incher || Seven League Boots && Personal Warp Drive && Telepad = The Shoeshiner (Level 4: 1/5)
The Judge merely stands still...
+8,000 HP to Enoch!
+8,000 HP to HMAS Aether!
It does count, so you finish it now.
ADAMANTIUM DOOR: An adamantium door.
He turns to you and gives the same nod once more.
The two of you start to play SSB4... The victor will be decided in the end-of-turn battle.
10,000 damage to The Level 4 Lucycount!
Y'know, you should probably not repeat things...
Y'know, you should probably not repeat things...
The Energy Boost charge fails! You had intended for this to take 200 turns... So it will take 200 turns.
Your teammates forcibly murder you before you do that, so that they can have a chance of getting permanent crits!
You have a point... Although normally Neutral/Hostiles have a greater chance to be "significant" then AG/PG entities, from what I've seen. Of course, excluding Mechs.
It's a pretty good sidequest!
It died a while ago!
5,000 damage!
[quote=OpelSpeedster;/members/OpelSpeedster;/forums/off-topic/forum-games/435676-destroy-the-godmodder-2-operator?comment=15602]I use Summon Ghosts on the PGs. Since it's October, they deal three times more damage than normal, due to being invigorated by the incomming Halloween. (standard damage is of around 200, so it should be around 600 per ghost)
I then pray some more.
Progress to Delta-Rank: 40/200 2,400 damage to Enoch!
[quote=Amperz4nd;/members/Amperz4nd;/forums/off-topic/forum-games/435676-destroy-the-godmodder-2-operator?comment=15603]I am a recognized Heretic and cannot pray, as it would draw... Unpleasant things.
Instead I build a robot that prays, duplicate it thirty thousand times, and charge it briefly. 1/4
All charges progress.
Railgun Railroader 4/4
...Seriously?
RAILGUN RAILROADER: A modified version of Monochrome's Magneto that is equipped with Howitzer railguns.
The Judge waves his hand. All Sacred Items are replenished!
The Black Castle deals 8,000 damage to Enoch!
Miraj Captivates the JC-Squadron! Mega Lucario uses Aura Sphere, dealing 20,000 damage to the Level 4 Lucycount! The Celestial Bomb King and Construct Squad deal 9,000 damage to Enoch! Stheno idles for now. The Scouting Unit deals 4,000 damage to the Lucycount!
All PG entities deal 17,000 damage to the Mantra of Eternal Life! The Godmodder destroys it and crit-kills the Construct Squad!
Since you all didn't attack this turn (mostly), the Amplifier becomes supercharged! Every attack against Rage will now crit! All allied entities (sans the Zombie Pigmen, who leave) deal 20,000 damage to Rage! However, he fully regenerates it... He roars and attempts to attack the Wither Skeletons, but is blocked by engie_ninja!
The Itinerary:
Main Quest -
> AGs: Defend Miraj and the Celestial Bomb King! Their passive abilities will serve you well.
> AGs: Destroy the Power Vortex Gate! Whatever it's summoning, it won't be pretty!
> AGs: Raise the Prayer Gauge! It could be the only way to defeat Murphy's Law...
> AGs: Destroy the Godmodder!
> AGs: Consider sacrificing your alchemies to power up SCP-044's attacks!
> PGs: Defend the HMASS entities! They have high offense.
> PGs: Destroy the Power Vortex Gate! Whatever it's summoning, it won't be pretty!
> PGs: Kill Miraj and the Celestial Bomb King! They have high defense and regen abilities!
> PGs: Raise the Prayer Gauge! It could be the only way to defeat Murphy's Law...
Serpent's Sidequest -
> All: Defend the Wither Skeletons! You need at least one to win!
> All: Defeat Rage! Doing so will allow you to destroy the Wall of Thorns and end the sidequest!
> All: Consider forfeiting your attacks to supercharge the Amplifier, granting a permanent crit boost!
Nimbleguy's Sidequest -
> All: Brave the Void and rescue Eglarbroad Vandelsnatch!
> All: Explore the rooms adjacent to the Crossroads.
Wilson's Sidequest -
> All: Equip the Elemental Stones to help you explore Wilson's dreamscape!
> All: Defeat the Protectors!
The Battlefield:
THE OPERATOR: [???]
The Judge: [???] HP: 400,000/400,000. Dominon: IIIIII Absolution: III Final Judgement: IIIII
Murphy's Law: [N] HP: 120,000/120,000. Regenerates +120,000 HP every turn. Causes the worst possible outcome for random player attacks. Prayer Gauge: IIIIIIIIIII
Power Vortex Gate: [N] HP: 20,000/20,000. Red Energy Core: 24,000/50,000. Green Energy Core: 41,000/50,000. Blue Energy Core: 32,500/50,000. Energy Level: 5/200.
Black Castle: [N] HP: 74,000/80,000. Elemental Barrage: II Purely Elemental: IIIII (Vote to use this attack!)
Miraj: [AG] HP: 96,500/200,000. Weakness: Unknown.
Mega Lucario: [AG] HP: 60,000/60,000. Charmed: II
Celestial Bomb King: [AG] HP: 5,000/5,000. Bomb King Core: 20,000/20,000. Heals all AGs and components for +5,000 HP every turn. Sanity: 97%.
SCP-044: [AG] HP: 36,000/40,000. Current Alchemies: None. Alchemy Blast: III Decommision Votes: IIII
Scouting Unit: [AG] HP: 40,000/40,000. Reconnisance: II
Stheno the Snake Queen: [AG] HP: 120,000/120,000. Marring Whirlwind: I Scalestorm: II Ophidian Battle Cry: IIIII
Enoch: [PG] HP: 10,700/200,000. Poisoned: III Charmed: II
Level 4 Lucycount: [PG] HP: 10,000/100,000.
JC-Squadron: [PG] HP: 57,000/130,000. Charmed: III
Godmodder: [GM] HP: 17/125. Killstreak: 41.
The Nether:
Vault~
engie_ninja: [PL] HP: 30,000/30,000.
Phobos: [PL] HP: 26,000/30,000.
The_Serpent: [PL] HP: 18,000/30,000.
fseftr: [PL] HP: 30,000/30,000.
Amperz4nd: [PL] HP: 0/30,000.
XDGrangerDX: [PL] HP: 0/30,000.
The_Nonexistent_Tazz: [PL] HP: 30,000/30,000.
Wither Skeletons: [N] HP: 25,000/25,000. (x2.)
Amplifier: [N] HP: 20,000/20,000. Boosting a permanent crit bonus.
HMAS Aether: [PG] HP: 63,000/70,000.
~
Rage: (FINAL BOSS) HP: 475,000/475,000. Wrath of God: III Armageddon: IIIIIII Regenerates +90,000 HP every turn.
Wall of Thorns: [N] HP: 4,000,000/4,000,000. Regenerates +3,000,000 HP every turn.
Escape From Antichamber:
Flare Flames: [AG]
The Forge:
Broken Halo: III READY (K4yne)
Contaminated Gear: IIII READY (ninjatwist321)
Rapidfire Bow: III READY (zerithos)
HHH's Headtaker: III (ManiacMasteR)
Hivemind CPU: III READY (TheLordErelye)
Potion Supply: III READY (Talist)
Ender Orb: IIIII (Netpatham)
Slime-Inator: III READY (Flare Flames)
Molten Processor: IIIIII READY (The_Serpent)
Infinity Blade: II READY [3K] (The_Serpent)
Prism: III READY (Aegis_A095)
Lil' Cal: IIIII DISABLED (insert_generic_username)
Shockwave Laser-Cannon: IIII DISABLED (fseftr)
Sacred Pool Balls: IIII (Irecreeper)
Deudly Magnum: I READY (PitTheAngel)
Emerald Nova: IIII (pionoplayer)
Waluigi Thyme: WAA (Irecreeper)
Withered Plate: IIII DISABLED (TT2000)
Auditory Piston: III DISABLED (The_Idea_Modpack_Mod_Man)
Inferno Servo: III READY (Aegis-A095)
Magma Multiplier: IIII READY (Talist)
Silver Eye: III READY (Nimbleguy)
Table Leg: III DISABLED (Leonstar0)
Spare Tentacle: III (TheLordErelye)
Providence's Topper: III (Irecreeper)
Red Scale: III (zerithos)
Twitchy Staff: III DISABLED (insert_generic_username)
Chaos Heart: IIIII READY (K4yne)
Faceless Eight: II (pionoplayer)
Netpatham: [AG] Lv. 8: Hexadecimator. XP: 81,120/200,000.
Tech Texts: CHAOS STRIKE [LV. 1/LV. 2 - MOON DROP/LV. 5 - PORTAL POWER/LV. 10 - ABSOLUTION] TELESLASH [LV. 1/LV. 2 - CRESCENT SLICE/LV. 5 - GALE OF THORNS/LV. 10 - WHIRLWIND UPROAR]
ELEMENTAL [LV. 1/LV. 2 - FOUR CORNERS/LV. 5 - GAEA'S RAMPAGE/LV. 10 - DEVASTATOR]
Combat Chest: SNOWSTORM / AVATAR STATE
~
TheLordErelye: [AG] Lv. 9: Ambiguous Theoretician. XP: 31,000/500,000.
Tech Texts: THE PEN [LV. 1/LV. 2 - THE SWORD/LV. 5 - RATIFICATION/LV. 10 - WORD OF GOD]
COLD FRONT [LV. 1/LV. 2 - HURRICANE/LV. 5 - TEMPEST'S TEMPER/LV. 10 - MAELSTROMBOUND]
OGLOGOTH'S CRY [LV. 1/LV. 2 - NYOGTHA'S GAZE/LV. 5 - FLUTHLU'S TOUCH/LV. 10 - HORRORTERROR]
ELVEN TALE [LV. 1/LV. 2 - WOODLANDS/LV. 5 - UNKNOWN TOME/LV. 10 - REGICIDE]
Combat Chest: ROLLOUT / WOEGOTHICS / THE BLOT
~
insert_generic_username: [AG] Lv. 8: Hopeful. XP: 96,500/200,000.
Tech Texts: .JPEG'S IRE [LV. 1/LV. 2 - UNREAL AIR/LV. 5 - SANTA SMASH/LV. 10 - ONCEST]
HELLA DICEROLL [LV. 1/LV. 2 - SWEET CATCH/LV. 5 - BRAHJ OCTET/LV. 10 - JEFFING AWESOME]
CLOCKBREAKER [LV. 1/LV. 2 - STROKE OF TWELVE/LV. 5 - UNMADE TIME/LV. 10 - HIGH NOON]
Combat Chest: SUNRISE / DOUBLE MIDNIGHT
~
Irecreeper: [AG] Lv. 7: Problem Inspector. XP: 70,000/125,000.
Tech Texts: CHAIRSTORM [LV. 1/LV. 2 - CHAIRNADO/LV. 5 - UPHOLSTERIZE/LV. 10 - UPHOLSTERY'S UMBRAGE] / CHAIR-CRACKER [LV. 1/LV. 2 - SOFA-SMASHER/LV. 5 - KING-SIZE] / TELESLASH [LV. 1/LV. 2 - CRESCENT SLICE]
Combat Chest: ONE FLIP / ARMISTYX
~
Nimbleguy: [AG] Lv. 7: Shattered OS. XP: 31,987/125,000.
Tech Texts: JAVA SMASH [LV. 1/LV. 2 - VIRTUAL MACHINE/LV. 5 - C SHARP/LV. 10 - RUNTIME] / BRASS TACKS [LV. 1/LV. 2 - VEXING RAGTIME/LV. 5 - JAZZ HANDS] / NULL & VOID [LV. 1/LV. 2 - VOID DOUBLE]
Combat Chest: FATAL ERROR / ENSEMBLE
~
Leonstar0: [AG] Lv. 6: Holier Than Thou. XP: 26,000/80,000.
Tech Texts: CONGA LINE [LV. 1/LV. 2 - SQUARE DANCE/LV. 5 - MOONWALK] / DINNERTIME / CELESTIA [LV. 1/LV. 2 - PULSAR]
Combat Chest: FISHKILL
~
Talist: [AG] Lv. 5: Heart of the Wilds. XP: 41,400/60,000.
Tech Texts: EMERALD FIRE [LV. 1/LV. 2 - YSERA'S ARC/LV. 5 - JADED] / KILL COMMAND
Combat Chest: RENEWAL
~
zerithos: [AG] Lv. 4: Fallen. XP: 18,500/40,000.
Tech Texts: MAGIRUPTION [LV. 1/LV. 2 - AURABLAST] / PROMINENCE
~
Amperz4nd: [AG] Lv. 4: Course-Charter. XP: 19,000/40,000.
Tech Texts: NUCLEAR WINTER [LV. 1/LV. 2 - URANIUM ICE] / ATOMIC BLITZ
~
ninjatwist321: [AG] Lv. 4: Diamond Sword. XP: 13,000/40,000.
Tech Texts: CHIVALROUS CHOP [LV. 1/LV. 2 - MIGHTY STRIKE] / BATTLE CRY
~
TT2000: [AG] Lv. 4: Huntsman. XP: 33,500/40,000.
Tech Texts: LONG DIVISION [LV. 1 / LV. 2 - SQUARE ROOT] / HEADSHOT TIMES ZERO
~
NinjaV2403: [AG] Lv. 4: Endwalker. XP: 20,000/40,000.
Tech Texts: FISHTECH [LV. 1/LV. 2 - TIMESKIP] / BLACK INCHES
~
Aegis-A095: [AG] Lv. 3: Shipmaster. XP: 1,000/35,000.
Tech Texts: FORGE STOKER / LUCKBREAKER
~
Goomba98: [AG] Lv. 3: Yoshi Master. XP: 33,500/35,000.
Tech Texts: EGG THROW / GOOMBA STOMP
~
Tabbune: [AG] Lv. 3: Manasmith. XP: 8,500/35,000.
Tech Texts: LIGHTNING CALL / BOOK OF CHANCE
~
ekimo3631: [AG] Lv. 2: Texter. XP: 2,000/30,000.
Tech Texts: CODE BLAST
~
Tenessen: [AG] Lv. 1: Newcomer. XP: 5,000/25,000.
~
jondanger23: [AG] Lv. 1: Newcomer. XP: 18,000/25,000.
~
Armored_Automagi: [AG] Lv. 1: Newcomer. XP: 2,000/30,000.
Tech Texts: BOMBS AWAY
~
Flare_Flames: [AG] Lv. 0.
fseftr: [PG] Lv. 9: Cerulean Totality. XP: 303,000/500,000.
Tech Texts: BLUE, BLUE [LV. 1/LV. 2 - MARINE MADNESS/LV. 5 - LAPIS UPRISE/LV. 10 - ULTRAMARINE] COMPLEMENTARY [LV. 1/LV. 2 - MANNDARIN/LV. 5 - MONOCHROME/LV. 10 - COLORMATIC]
ORBITAL DROP [LV. 1/LV. 2 - PARTING GIFT/LV. 5 - ATOMIC FIRE/LV. 10 - PLANET CRACKER]
DOWNPOUR [LV. 1/LV. 2 - RAIN SEASON/LV. 5 - THUNDERCLAP/LV. 10 - NOAH'S FLOOD]
Combat Chest: PAX AZURITE / BLUE SKIES / REACHAROUND
~
The_Serpent: [PG] Lv. 6: Mind Controller. XP: 29,000/75,000.
Tech Texts: THEIST'S FOLLY [LV. 1/LV. 2 - GODSLAYER/LV. 5 - STYX STRIKE] / UNAGI STORM / MODUS OPERANDI [LV. 1/LV. 2 - FLIPSIDE]
Combat Chest: SNAKE EYES
~
K4yne: [PG] Lv. 6: Entropy's Entourage. XP: 13,650/75,000.
Tech Texts: THE BURNING [LV. 1/LV. 2 - PHLOGISTON WALTZ/LV. 5 - GREASED LIGHTNING] / CUESTICK GENIUS / GHASTLY [LV. 1/LV. 2 - GHASTLIER]
Combat Chest: FULLY CHARGED
pionoplayer: [N] Lv. 9: Armaggedon's Conductor. XP: 229,000/500,000.
Tech Texts: PLAY 'EM OFF [LV. 1/LV. 2 - SPRAY 'N PRAY/LV. 5 - POINT 'N SHOOT/LV. 10 - BULLET HELL]
HAMMER TIME [LV. 1/LV. 2 - EARTHSHAKER/LV. 5 - UNTOUCHABLE/LV. 10 - THE SUMMIT]
DEEP FREEZE [LV. 1/LV. 2 - BIG CHILL/LV. 5 - ABSOLUTE ZERO/LV. 10 - TIMESTOPPER]
RELIC'S ECHO [LV. 1/LV. 2 - TIER TWO/LV. 5 - TIER THREE/LV. 10 - NATURAL DISASTER]
Combat Chest: ENCORE / NORTHERN WIND / ROGUE'S GALLERY
~
ManiacMasteR: [N] Lv. 9: Apocalyptic Terminator. XP: 38,100/500,000.
Tech Texts: KINGLY DISPUTE [LV. 1/LV. 2 - PROCLAMATION/LV. 5 - DECLARATION/LV. 10 - PEACE TREATY] MALEVOLENCE MANIACAL [LV. 1/LV. 2 - OCHRE OUTRAGE/LV. 5 - SEEING RED/LV. 10 - ARES' AWAKENING]
BLAZE IT [LV. 1/LV. 2 - ROD RAGE/LV. 5 - SUPER HOT/LV. 10 - EVERY DAY]
WAR RAMPAGE [LV. 1/LV. 2 - TO ARMS/LV. 5 - RENDEVOUS/LV. 10 - FINAL STAND]
Combat Chest: LADDER TO HELL / CROSSROADS / IUBEOQUE
~
The_Idea_Modpack_Mod_Man: [N] Lv. 7: Doombringer. XP: 60,575/125,000.
Tech Texts: MICROSOFT BRAND [LV. 1/LV. 2 - NOSCOPE/LV. 5 - WALK AWAY/LV. 10 - ONE] / DOOMSDAY [LV. 1/LV. 2 - ARMAGEDDON/LV. 5 - RAGNAROK] / ACQUISITION [LV. 1/LV. 2 - MAKE IT RAIN]
Combat Chest: DOOM HEIR / QUANTUM VORTEX
~
XDGrangerDX: [N] Lv. 8: Chaos Angel. XP: 31,000/200,000.
Tech Texts: THIS SENTRY [LV. 1/LV. 2 - WRANGLED/LV. 5 - DISPENSE THIS/LV. 10 - ROCKET MAN]
HAMMER TIME [LV. 1/LV. 2 - EARTHSHAKER/LV. 5 - UNTOUCHABLE/LV. 10 - THE SUMMIT]
LOWDOWN [LV. 1/LV. 2 - POLAR OPPOSITE/LV. 5 - LIMBO'S AVARICE/LV. 10 - UNENDING]
Combat Chest: CHAOS CONTROL / OBJECTION
~
engie_ninja: [N] Lv. 6: CEO. XP: 7,500/75,000.
Tech Texts: DUMPSTER DIVING [LV. 1/LV. 2 - LIBERTY LAUNCH/LV. 5 - GRAVE DIGGER] / NINJANEER / GUNS AKIMBO [LV. 1/LV. 2 - RAMBO STYLE]
Combat Chest: DECIMATION
~
5l1n65h07: [N] Lv. 3: Self-Aware. XP: 30,000/30,000.
Tech Texts: OVERKILLED / SLINGSHOT
Sacred Items:
30 Hog Slop
30 Elf Tears
30 Pie Filling
30 Weasel Snot
I begin charging a Divine Lance [1/6]
Light begins to take shape around my upraised hand and a murmur of chanting voices can be heard in the background.
I detach one of my four arms and leave it lying on top of Bomb Core.
I set the portable portal hanging around the arm for now.
//didn't really have time to post today cos =(, will total up the Sliver pollen charge tomorrow..
Eric braces against the blast from Serpent's shield.
Even if you don't want my protection, I have to give you it, because I promised it to future you, and just because she has been talking to us doesn't mean you'll live.
I'll leave you once this fight is over, but remember, if you need me, I will be there.
Engie's drone hits the ground and begins fighting with Maniac.
Actually engie, I am technically a multiversal being. I've been living in various universes since I was seventeen, I spend more time in the void between universes than you do.
Eric notices motion far behind everyone.
He swoops out of the way of the speeding clown.
J̥͈̥͖᷾̄́ǒ̴̠̥̼̥̚i̥̫̪̥̽᷉᷇n̡͔̥̪̤͎̥ ̥͎̫̥̈ͪ͡y̫̥̬̞̥̻᷇ọ̥͎̥̌͂̽ú̵᷂̥̥ͭ̋?̥̖̥̍̇̓̚ ͖̥͕̥ͥͫ͑W̸̥̥͛ͪ᷉̊h̥̖̯̥̙͑ͭy͏̥̝̥᷄̀̃,̵̢̙̥̥ͮ͢ ̨͍̥̥ͫͧ͠s͉̥̹͇̦̥̥o̥̥̒ͩ᷉᷅ͮm̴̢̥̥᷾ͭͫe̛̥̥͍ͫ͒᷃o̥̙̬̥̲᷆͐n̥͉̥̙᷆̉̿ḙ̥᷿̝̥ͨ͝ ̰̥̳̠̜̥̬h̶̵̥̼͚͎̥ḁ̵̦̥̉ͣͅs̥͙̥᷇᷄͋͘ ̨̥̥͎ͩ̌͋d̥͖͈̥̓̓͡e̥͞͏̥̅̈́᷇l̥̗͕̥͋̅͢ṷ̥̥̾̿͛͋s͏̵̥̥̈́ͧͩi̥͖͕̥͖͂̔ȍ̲̥̝̥̦ͬn̥͖̥͛̀̎͜ŝ̥̥̆̈̉᷅ ̧̫̥̘̥̃͝o̥᷊̝̼̥̘᷉f̥̞͚̥̿͒͠ ̲̥̳̥ͮ᷉ͯg̖̥͇̥͑᷇͟ṟ̴̨̥̹̥̖ḁ̭̥᷊̔ͧ͌n͖̥̞̥̎̽̕d̡̥̥̩̽̽̾e̥̪̬̥͊᷀͡u᷂̥̥̓̀̃͌r͙̥̥᷁̃̓͢!̞̥̩̦̳̥͌
Tricky slams into both engie and maniac, Eric throws up a shield of force as the impact blows away a fourth of Serpent's planet.
Serpent and Eric are the only ones not to be on the same side of the shield as the blast. Even so, both Eric and Serpent feel the heat.
/realpost
8/11 for Arctoae
6/11 for Denuo Surrexit
3/5 for the shoeshiner
1/50 for the next mega attack
6/15 for the charge attack
piono takes out Arcum Aereum and with a massive bolt of lightning, finishes the level 4 Lucycount.
In the nether, Phobos downs a potion of manpower...
50/50 expended.
Combat Operandi: Nightfall
A Combat Operandi so outrageously powerful that it not only needs a large amount of sacred items but a 50 post charge to unleash it.
Night falls.
Hope fades into a world of dark.
Through shadows falling
Out of memory
And time.
Rage casts about, looking for something to use as reference point in the empty void of darkness he's just discovered himself in.
And he finds one.
Phobos.
[REDACTED]
Everyone else in the nether looks on in shock as Rage and Phobos reappear, Rage brutally injured, and Phobos, although his face is not shown, looks to be grinning.
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
Also the repeating thing was an error on the forums' part, not mine.
/null
happen
Somehow, I ended up GM-ing this thing over at Bay12;
http://www.bay12forums.com/smf/index.php?topic=149024.870
HMAS Ship: 46/50
More Ships: 23/50 x2
HMAS Victor
Bio-Annihilator 1/4
Ion Cannon 0/2
Assualt Drone: Use reacharound on the celestial bomb king.
Fseftr: BT: Ultramarine
HMAS Victor: Ion cannon the celestial bomb king
Blue:
Pokeball Things: Nature, Cold, Magic
Aluminium Elemental: Aluminum blast
Now...
What to do about this regret?
I can't bring them back...
The dead can't come back.
God knows I've tried.
Unless...
[09:02] -- corporateGunfighter [CG] began pestering twinGuardians [TG] at 21:02 --
[09:02] CG: Hello.
[09:02] TG: What the hell?
[09:02] CG: Is this how to contact that god fellow?
[09:02] TG: How did you get this handle?
[09:02] CG: From that guy.
[09:02] TG: That guy?
[09:02] TG: You're going to have to be a bit more specific.
[09:02] CG: On the other side of that window.
[09:02] CG: Whatever he calls himself.
[09:02] TG: ...You're talking about the Fourth Wall.
[09:03] TG: But who would be on the other side of that?
[09:03] CG: Yeah.
[09:03] CG: Sure.
[09:03] CG: Whatever.
[09:03] TG: You don't know what it's called, do you.
[09:03] CG: It's a window.
[09:03] TG: Anyways, enough semantics.
[09:03] TG: I'm guessing you're Blue.
[09:03] CG: You guess correctly.
[09:03] CG: Then again.
[09:03] CG: I'm told you are omniescent.
[09:03] TG: Eh...
[09:04] TG: Nearly omniscient.
[09:04] TG: About Minecraft, at least.
[09:04] CG: Okay.
[09:04] CG: So you are this godfellow or whatever.
[09:04] CG: I never believed in that type of stuff.
[09:04] TG: If by godfellow, you mean Game Master, then yep.
[09:04] TG: You've found the guy.
[09:04] CG: But I'm not complaining.
[09:04] CG: Okay.
[09:05] CG: I have a request.
[09:05] CG: First.
[09:05] TG: ...Request?
[09:05] CG: Can you bring back the dead?
[09:05] TG: ...
[09:05] TG: No.
[09:05] TG: Why do you ask?
[09:05] CG: I expected that.
[09:05] CG: I think you know why.
[09:06] TG: Those HMASS Fighters?
[09:06] TG: Or something else?
[09:06] CG: Yeah.
[09:06] CG: Those two.
[09:06] TG: You feel guilty about them?
[09:06] CG: It's a long story.
[09:06] TG: Don't worry.
[09:06] CG: For some stupid reason.
[09:06] TG: I know that feeling.
[09:06] TG: I lost my brother.
[09:06] TG: Then a puppet killed me.
[09:06] TG: But that's a story for another time, like yours!
[09:07] CG: I'll be sure to watch out for puppets.
[09:07] TG: Oh man, those things are pure evil.
[09:07] CG: ...
[09:07] TG: You don't even know.
[09:07] TG: Anways,
[09:07] TG: I take it you've got another request.
[09:07] TG: You said "First" up there.
[09:07] CG: No.
[09:07] TG: So I take it you've got a "Second" too.
[09:07] TG: What? Oh.
[09:07] CG: First was the question.
[09:07] CG: Unless.
[09:07] CG: You want to buy some ships?
[09:08] TG: Sounds tempting. I'd love to have a ship in my Earth backyard.
[09:08] TG: Although I am a wanted fugitive.
[09:08] TG: It would pretty much be a dead giveaway?
[09:08] TG: Although my house IS painted entirely in green...
[09:08] CG: Use it to fight off the government.
[09:08] TG: And is impossible to find...
[09:08] TG: And--
[09:08] TG: Hmm.
[09:08] TG: How much?
[09:09] CG: For one large enough to do that?
[09:09] TG: No.
[09:09] TG: Just for one.
[09:09] TG: I can handle the rest.
[09:09] CG: What kind of ship?
[09:09] CG: That's not very specific.
[09:09] TG: Have you got a small ship that packs a huge charge?
[09:09] TG: Not as in weaponry.
[09:09] TG: I mean a charge.
[09:10] CG: Energy?
[09:10] TG: Interpret that as you will.
[09:10] TG: Yeah.
[09:10] CG: You want a floating battery?
[09:10] TG: You could say that.
[09:10] CG: Okay.
[09:10] CG: That can be arranged.
[09:10] CG: I guess.
[09:10] CG: 100 million USD.
[09:10] TG: Deal.
[09:10] TG: Let me do something first.
[09:10] CG: Okay.
[09:10] TG: Alright.
[09:11] TG: I contacted the Godmodder.
[09:11] TG: He's agreed to give me 1 dollar.
[09:11] CG: Why?
[09:11] CG: What?
[09:11] TG: Man, it was hard to get him to do that. He's so greedy.
[09:11] TG: Oh, all I need is 1.
[09:11] TG: You'll find that I can make the rest...
[09:11] TG: quite easily.
[09:11] CG: And you don't have a single dollar.
[09:11] CG: Right.
[09:11] TG: Are you kidding?
[09:11] TG: Of course I do!
[09:11] TG: I just wanted a dollar.
[09:12] CG: Why am I still talking to you?
[09:12] TG: I have no clue.
[09:12] TG: Anyways,
[09:12] TG: I'll deposit the total into your bank account or what-have-you soon.
[09:12] CG: Pleasure doing business with you.
[09:12] CG: If that's all?
[09:12] TG: ...Yeah.
[09:12] TG: That's all.
[09:13] TG: Nice to meet you, Blue.
[09:13] CG: Have a nice day.
[09:13] CG: You too.
[09:13] TG: You know, for a Pro-Godmodder...
[09:13] TG: You're not that much of a bad guy.
[09:13] TG: Interpret that as you will.
[09:13] CG: I'd like to think I'm a good person.
[09:13] CG: If not a 'good guy'.
[09:13] TG: You certainly make good deals.
[09:14] TG: Oh, that reminds me...
[09:14] TG: I have to go do something.
[09:14] CG: Goodbye.
[09:14] TG: Someone else who makes good deals
[09:14] TG: is in a bit of trouble.
[09:14] TG: I'd best attend to that.
[09:14] TG: Goodbye, Blue.
[09:14] -- corporateGunfighter [CG] ceased pestering twinGuardians [TG] at 21:14 --
Damn.
It was nice to meet your universe's god though.
Even if he was a bit...
Quirky.
Looks like I'll have to stop feeling guilty another way.
7/11 for Denuo Surrexit
4/5 for the Shoeshiner
2/50 for next mega attack
7/15 for charge attack.
piono uses Battle Technique: Hammer Time lvl10: The Summit to obliterate the celestial bomb king's core.
As an added cost of using Nightfall, Phobos is unable to act this round as he is re-empowering himself from such a strenuous use of his powers.
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
http://homestuck.bandcamp.com/track/killed-by-br8k-spider
/null
10/11 for Arctoae
8/11 for Denuo Surrexit
I finish the Shoeshiner.
3/50 for mega attack
8/15 for charged attack
piono tosses the faceless eight into the air, aimed at Enoch, then shoots the Celestial bomb king with Emerald Nova.
Phobos finishes gathering up his shadow aura.
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
I smash a idol of cup noodle and a apex newspaper into THE OPERATOR repeatedly until he gives me my teleporter back
also,the godmodder hates green twinbuilder,remember?and perfectly generic objects are green