The Meaning of Life, the Universe, and Everything.
Join Date:
6/25/2013
Posts:
48
Member Details
26/30
Droid Bording Ships
Anti-psychology Helmet
HP:20000
-Until destroyed all Psychology based attacks fail.
Starkiller
HP:50000
Attacks:
Lightsaver:2000 damage
Force lighting: 1000 damage + DOT
Force Spread out lighting: 1000 damage to all PG foes
Buffs:
Force Heal: 1000 HP regen per turn
Jedi/Sith speed: Very fast
Debuff:
Scarred past: 30% mare damage from psychological attacks
I poke the Godmodder with my Legendary Poking stick of +99999999999999999999999999999999999999999999999 Pokingness.
I use the rod of discord to get into the temple to help out tt2000.
Master Chief takes cover for another turn.
Frigate 1 begins making repairs.
Frigate 2 drops some more ODSTs.
Frigate 3 attacks the EN Mech
The ODSTs attack the EN Mech.
Sargent Johnson
"Men yet again it falls to us to finish what the fly boys started. We are taking this fight to solid ground. When we get there we will rip the skulls from their spines and toss em away laughing! Am I right marines?"
Metroid Prime: 7/30
I begin being pulled into the vortex, but before I am completely sucked in, I take out my Wallet Sylladex and Captchalogue one of the Spirits of the Dead to help me wherever this brings me.
The Meaning of Life, the Universe, and Everything.
Join Date:
6/25/2013
Posts:
48
Member Details
28/30
Droid Boarding Ships
Anti-psychology Helmet
HP:20000
-Until destroyed all Psychology based attacks fail.
Starkiller
HP:50000
Attacks:
Lightsaver:2000 damage
Force lighting: 1000 damage + DOT
Force Spread out lighting: 1000 damage to all PG foes
Buffs:
Force Heal: 1000 HP regen per turn
Jedi/Sith speed: Very fast
Debuff:
Scarred past: 30% mare damage from psychological attacks
I jump into the TIE i summoned and fire at the Star destroyers with it.
constructing a temporary base 1/8. This one will be hidden and shielded against Pro-GM players.
-250/250 health
-basic weapons are machineguns, it can be upgraded (in 2 turns) so it can be equipped with autocannons (20mm) that can penetrate light armor
-Has high speed, only vulnerable to Heavy Machineguns and other planes
-350/350 health
-Has machineguns as basic attack
-Has bombs, can be upgraded to incendiary bombs OR electronic bombs. Incendiary set the target on fire, causing damage over several turns. Electronic draws power from shields etc. (upgrading to incendiary takes 4 turns, to electronic 3)
-medium speed, also vulnerable to automatic AA guns
-500/500 health
-defensive machineguns, its very difficult for any plane to get close
-Carpet bombing, can erase a whole area, whatever is in there.
Can be upgraded to make 10% of the bombs incendiary, and 10% armor penetrating. Can be used at the same time, but both will take away 10% of the explosive power. each one takes 2 turns.
-low airspeed, very vulnerable to fighters, can be shot with all kinds of AA
blueprint created (5/5)
-Health: 1800/1800
-Propulsion: Single-stage rocket engine, fueled by an alcohol-water mixture and liquid oxygen.
-Armament: warhead of 1000 Kg Amatol (2200 lb), an explosive made of a mixture of TNT and ammonium nitrate.
-Steering: automatic gyro control, guide beam and radio control mechanics.
-Travels through space, thus not vulnerable to conventional weapons (thats why it was so effective in WW2)
-Because of the multiple steering mechanics it can be sent to a static target or be manually steered.
-Because it goes through space it cant be discovered without advanced tech.
Health: 10.000/10.000
Armaments: 2x 280mm artillery guns, 1x 128mm AT gun, 8x 20mm Auto AA guns.
Armor: 4,6 metres thick, good luck penetrating that... Or if thats too OP, just give it 25.000 health
Propulsion: 2 x Man V12z32/44 24-cilinder Navy engines (17.000 HP together)
Dimensions: 35x14x11 metres.
free seats: for 50 men with standard combat equipment. Sets defined below
Pick a country and then one of each category. Use the wiki if you dont know something.
17/20. Since the base is gone, can i redirect this 17 points to another charge? (not the P. 1000)
When finished everyone can jump in the Landkreuzer, take a gun if you want, but i already took a 280. It can hold up to 30 people, should be enough. You need to pick an equipment set from the blueprints when stepping in. I believe this is NOT useful against the Godmodder himself, but it can blast any other entity. Especially when supported and defended by my Air Force.
building the Landkreuzer chassis 17/30
mounting modules and parts 0/10
placing the (extremely) heavy guns 0/5
finishing touch 0/5
The Meaning of Life, the Universe, and Everything.
Join Date:
6/25/2013
Posts:
48
Member Details
29/30
Droid Boarding Ships
Anti-psychology Helmet
HP:20000
-Until destroyed all Psychology based attacks fail.
Starkiller
HP:50000
Attacks:
Lightsaver:2000 damage
Force lighting: 1000 damage + DOT
Force Spread out lighting: 1000 damage to all PG foes
Buffs:
Force Heal: 1000 HP regen per turn
Jedi/Sith speed: Very fast
Debuff:
Scarred past: 30% mare damage from psychological attacks
I tell ninjatwist321 that he mistyped the command. I tell him that the name is fseftr, not fseftfr. He corrects it and re-types the command.
Using the Thunder Tank, I shoot Ryth a better enchanted diamond sword, specially made with Proto Man Busting XXIV, and a splash potion of Instant Health III and of Strength IV. He catches the sword, and the potions crash upon his chest, given him more strength, and regenerating his health. He then uses this sword to his advantage and slices Proto Man's back.
I then shoot 5 tanks, 5,000 buckets, of water into the EN-Mech's face.
Monolith Temple:
I rewire up Pharoah Man's circuit board, giving him more awareness, and dodging capabilities. I then tell him to punch the Fractal. Afterwards, I go take pictures of the strange patterns on the Fractal from a safe distance. I then find a wall to hide behind. If there aren't any walls, I hide behind Pharoah Man. I then use my remote control device for the Thunder Tank, which has a computer installed with it, to start researching about the Fractal. I also start to research about the strange patterns on the Fractal's body. Fractal Research (1/5)
I summon 1000 Droch-class boarding ship
They Breach the hulls of the 3 Victory-Class Star Destroyers and release a boarding party consisting of Rocket Battle droids and B-2s.
Main objective, to destroy the ship and if lucky ram it into another one of the Emire's ship.
Anti-psychology Helmet
HP:20000
-Until destroyed all Psychology based attacks fail.
Starkiller
HP:50000
Attacks:
Lightsaver:2000 damage
Force lighting: 1000 damage + DOT
Force Spread out lighting: 1000 damage to all PG foes
Buffs:
Force Heal: 1000 HP regen per turn
Jedi/Sith speed: Very fast
Debuff:
Scarred past: 30% mare damage from psychological attacks
The Meaning of Life, the Universe, and Everything.
Join Date:
11/29/2012
Posts:
69
Location:
Ylisstol
Minecraft:
Northern_Lights0
Member Details
Attack charge: activates on p. 120.
> 5 Impossible Requests
-Buddha's Stone Bowl
Auto-retrieve, projectile, disables 30% of PG troops for 1 turn. 5-post recharge. Redirects will trigger "Icicle Fall -Lunatic-"
-Swallow's Cowrie Shell
Heals 5% health of every AG troop. Redirects will trigger "Fantasy Heaven".
-Fire Rat's Shield
Sets the Godmodder on fire if anything is redirected. Redirects of this will cause the redirect to cancel and set the Godmodder on fire. Again.
-Jeweled Branch of Hourai
Spams bullets at PG troops. 4 damage per bullet. Max 10 chain hits. 5 post charge. Redirects will trigger "Blazing Star -'Ten Evil Stars'-"
-Dragon's Necklace Cannon
10 damage. All redirects of this will trigger "Love Sign -'Master Spark'-".
> Anti-Redirect
- Love Sign -"Master Spark"-
Lazer, in the face of the PG troop with most health. Redirects will trigger no-recharge "Dragon's Necklace Cannon."
- Icicle Fall -Lunatic-
Lazers forcing the PG troops into a single blind spot. Redirects trigger "Buddha's Stone Bowl."
- Fantasy Heaven
Two barriers form. AG and PG troops are cleared onto both sides. All attacks are redirected, unless done with mechs.
- Ten Evil Stars
"Houyi only shot down nine stars, but you have to shoot down all ten." Sets the Godmodder on fire. No exceptions.
> More Attacks
-Lavatein
A homing spear that always hits. Auto-retrieve. 10 damage per shot.
-Godmodded Trap
IT'S A TRAP! Redirects all attacks/cancellations to godmodder.
-AG Gensokyo Base
Anti-Godmodders have an alternate base in Gensokyo. Starting health: 100/9900.
-Meteor-based Shield
I take the meteor, split it, redirect part of it to the Godmodder, and use the other half to protect the attack charge from anything that may cancel it.
-"Houyi's Everlasting Anchor"
(OP Punishment Attack - if any post is OP'd, on either side, this activates on the poster.)
Anchors rain down, as the ten suns set them on fire. 50 damage to OP poster.
Metroid Prime: 8/30
I get to my feet in a strange, dark area with lots of huge stone pillars, armed only with my handy Sylladex and Strife Specibus, which contain respectively:
Sylladex (Array Modus)
Spirit of the Dead
Pumpkin Pie
Sburb Copy (Player)
Sburb Copy (Server)
Strife Specibus
Vile Blade and Dagger of Souls (Bladekind)
I shove Pharaoh Man forward so hard he flies towards the beast at Mach 2, then he hits it, and bounces back so that he lands right where he was before, perfectly unharmed.
Droid Bording Ships
Anti-psychology Helmet
HP:20000
-Until destroyed all Psychology based attacks fail.
Starkiller
HP:50000
Attacks:
Lightsaver:2000 damage
Force lighting: 1000 damage + DOT
Force Spread out lighting: 1000 damage to all PG foes
Buffs:
Force Heal: 1000 HP regen per turn
Jedi/Sith speed: Very fast
Debuff:
Scarred past: 30% mare damage from psychological attacks
I poke the Godmodder with my Legendary Poking stick of +99999999999999999999999999999999999999999999999 Pokingness.
An alternate timeline emerges.
However, we must first start from the beginning...
Firebase 4/10
I use the rod of discord to get into the temple to help out tt2000.
Master Chief takes cover for another turn.
Frigate 1 begins making repairs.
Frigate 2 drops some more ODSTs.
Frigate 3 attacks the EN Mech
The ODSTs attack the EN Mech.
Sargent Johnson
"Men yet again it falls to us to finish what the fly boys started. We are taking this fight to solid ground. When we get there we will rip the skulls from their spines and toss em away laughing! Am I right marines?"
Marines
"Sir Yes Sir"
Yep. Quoting halo is very fun.
My Units: (To help me keep track)
Frigate 1 (Firebase used, MAC,ODSTs)
Frigate 2 (Firebase ready, MAC, ODSTs)
Frigate 3 (Firebase ready, MAC, ODSTs)
ODSTs x30
Check out my mod idea! http://www.minecraft...r-with-bending/
I begin being pulled into the vortex, but before I am completely sucked in, I take out my Wallet Sylladex and Captchalogue one of the Spirits of the Dead to help me wherever this brings me.
Oh no
Droid Boarding Ships
Anti-psychology Helmet
HP:20000
-Until destroyed all Psychology based attacks fail.
Starkiller
HP:50000
Attacks:
Lightsaver:2000 damage
Force lighting: 1000 damage + DOT
Force Spread out lighting: 1000 damage to all PG foes
Buffs:
Force Heal: 1000 HP regen per turn
Jedi/Sith speed: Very fast
Debuff:
Scarred past: 30% mare damage from psychological attacks
I jump into the TIE i summoned and fire at the Star destroyers with it.
I continue blasting the beast with my bowgun, also taking out a laser gun for double firepower!
Check out my bad CTM map reviews here.
-250/250 health
-basic weapons are machineguns, it can be upgraded (in 2 turns) so it can be equipped with autocannons (20mm) that can penetrate light armor
-Has high speed, only vulnerable to Heavy Machineguns and other planes
-350/350 health
-Has machineguns as basic attack
-Has bombs, can be upgraded to incendiary bombs OR electronic bombs. Incendiary set the target on fire, causing damage over several turns. Electronic draws power from shields etc. (upgrading to incendiary takes 4 turns, to electronic 3)
-medium speed, also vulnerable to automatic AA guns
-500/500 health
-defensive machineguns, its very difficult for any plane to get close
-Carpet bombing, can erase a whole area, whatever is in there.
Can be upgraded to make 10% of the bombs incendiary, and 10% armor penetrating. Can be used at the same time, but both will take away 10% of the explosive power. each one takes 2 turns.
-low airspeed, very vulnerable to fighters, can be shot with all kinds of AA
blueprint created (5/5)
-Health: 1800/1800
-Propulsion: Single-stage rocket engine, fueled by an alcohol-water mixture and liquid oxygen.
-Armament: warhead of 1000 Kg Amatol (2200 lb), an explosive made of a mixture of TNT and ammonium nitrate.
-Steering: automatic gyro control, guide beam and radio control mechanics.
-Travels through space, thus not vulnerable to conventional weapons (thats why it was so effective in WW2)
-Because of the multiple steering mechanics it can be sent to a static target or be manually steered.
-Because it goes through space it cant be discovered without advanced tech.
Health: 10.000/10.000
Armaments: 2x 280mm artillery guns, 1x 128mm AT gun, 8x 20mm Auto AA guns.
Armor: 4,6 metres thick, good luck penetrating that... Or if thats too OP, just give it 25.000 health
Propulsion: 2 x Man V12z32/44 24-cilinder Navy engines (17.000 HP together)
Dimensions: 35x14x11 metres.
free seats: for 50 men with standard combat equipment. Sets defined below
Pick a country and then one of each category. Use the wiki if you dont know something.
Primary: StG-44/MP40/G43/G43S/Panzerschreck
Secondary: Walther P38/ Mauser C96 'Luger'
Additional: Stielhandgranate/medical supplies
Primary: M1A2 thompson 'Tommygun'/M1 Garand/Bazooka/Springfield M1903/M1A1 Carbine/B.A.R.
Secondary: Colt M1911
Additional: Frag grenades
Primary: Stengun/Lee-Enfield
Secondary: Webley revolver
Additional: Frag grenades
Primary: PPSh-41/Mosin Nagant/SVT-40/PPS-42
Secondary: TT33 Tokarev
Additional: Frag grenades, rifle sniper scope
17/20. Since the base is gone, can i redirect this 17 points to another charge? (not the P. 1000)
When finished everyone can jump in the Landkreuzer, take a gun if you want, but i already took a 280. It can hold up to 30 people, should be enough. You need to pick an equipment set from the blueprints when stepping in. I believe this is NOT useful against the Godmodder himself, but it can blast any other entity. Especially when supported and defended by my Air Force.
building the Landkreuzer chassis 17/30
mounting modules and parts 0/10
placing the (extremely) heavy guns 0/5
finishing touch 0/5
KILL IT WITH FIREEEE!!!!!
My Units: (To help me keep track)
Frigate 1 (Firebase used, MAC,ODSTs)
Frigate 2 (Firebase ready, MAC, ODSTs)
Frigate 3 (Firebase ready, MAC, ODSTs)
ODSTs x30
Check out my mod idea! http://www.minecraft...r-with-bending/
I make extremely sure that no splash damage is done to players or anti-monoliths.
Droid Boarding Ships
Anti-psychology Helmet
HP:20000
-Until destroyed all Psychology based attacks fail.
Starkiller
HP:50000
Attacks:
Lightsaver:2000 damage
Force lighting: 1000 damage + DOT
Force Spread out lighting: 1000 damage to all PG foes
Buffs:
Force Heal: 1000 HP regen per turn
Jedi/Sith speed: Very fast
Debuff:
Scarred past: 30% mare damage from psychological attacks
I toss a rock at the Godmodder.
Before fseftfr's attack, I perform the above command:
An alternate timeline emerges.
However, we must first start from the beginning...
I tell ninjatwist321 that he mistyped the command. I tell him that the name is fseftr, not fseftfr. He corrects it and re-types the command.
Using the Thunder Tank, I shoot Ryth a better enchanted diamond sword, specially made with Proto Man Busting XXIV, and a splash potion of Instant Health III and of Strength IV. He catches the sword, and the potions crash upon his chest, given him more strength, and regenerating his health. He then uses this sword to his advantage and slices Proto Man's back.
I then shoot 5 tanks, 5,000 buckets, of water into the EN-Mech's face.
Monolith Temple:
I rewire up Pharoah Man's circuit board, giving him more awareness, and dodging capabilities. I then tell him to punch the Fractal. Afterwards, I go take pictures of the strange patterns on the Fractal from a safe distance. I then find a wall to hide behind. If there aren't any walls, I hide behind Pharoah Man. I then use my remote control device for the Thunder Tank, which has a computer installed with it, to start researching about the Fractal. I also start to research about the strange patterns on the Fractal's body.
Fractal Research (1/5)
Droid Boarding Ships
Look it up to find more about the ships speks.
http://starwars.wikia.com/wiki/Droch-class_boarding_ship
I summon 1000 Droch-class boarding ship
They Breach the hulls of the 3 Victory-Class Star Destroyers and release a boarding party consisting of Rocket Battle droids and B-2s.
Main objective, to destroy the ship and if lucky ram it into another one of the Emire's ship.
Anti-psychology Helmet
HP:20000
-Until destroyed all Psychology based attacks fail.
Starkiller
HP:50000
Attacks:
Lightsaver:2000 damage
Force lighting: 1000 damage + DOT
Force Spread out lighting: 1000 damage to all PG foes
Buffs:
Force Heal: 1000 HP regen per turn
Jedi/Sith speed: Very fast
Debuff:
Scarred past: 30% mare damage from psychological attacks
> 5 Impossible Requests
-Buddha's Stone Bowl
Auto-retrieve, projectile, disables 30% of PG troops for 1 turn. 5-post recharge. Redirects will trigger "Icicle Fall -Lunatic-"
-Swallow's Cowrie Shell
Heals 5% health of every AG troop. Redirects will trigger "Fantasy Heaven".
-Fire Rat's Shield
Sets the Godmodder on fire if anything is redirected. Redirects of this will cause the redirect to cancel and set the Godmodder on fire. Again.
-Jeweled Branch of Hourai
Spams bullets at PG troops. 4 damage per bullet. Max 10 chain hits. 5 post charge. Redirects will trigger "Blazing Star -'Ten Evil Stars'-"
-Dragon's Necklace Cannon
10 damage. All redirects of this will trigger "Love Sign -'Master Spark'-".
> Anti-Redirect
- Love Sign -"Master Spark"-
Lazer, in the face of the PG troop with most health. Redirects will trigger no-recharge "Dragon's Necklace Cannon."
- Icicle Fall -Lunatic-
Lazers forcing the PG troops into a single blind spot. Redirects trigger "Buddha's Stone Bowl."
- Fantasy Heaven
Two barriers form. AG and PG troops are cleared onto both sides. All attacks are redirected, unless done with mechs.
- Ten Evil Stars
"Houyi only shot down nine stars, but you have to shoot down all ten." Sets the Godmodder on fire. No exceptions.
> More Attacks
-Lavatein
A homing spear that always hits. Auto-retrieve. 10 damage per shot.
-Godmodded Trap
IT'S A TRAP! Redirects all attacks/cancellations to godmodder.
-AG Gensokyo Base
Anti-Godmodders have an alternate base in Gensokyo. Starting health: 100/9900.
-Meteor-based Shield
I take the meteor, split it, redirect part of it to the Godmodder, and use the other half to protect the attack charge from anything that may cancel it.
-"Houyi's Everlasting Anchor"
(OP Punishment Attack - if any post is OP'd, on either side, this activates on the poster.)
Anchors rain down, as the ten suns set them on fire. 50 damage to OP poster.
I get to my feet in a strange, dark area with lots of huge stone pillars, armed only with my handy Sylladex and Strife Specibus, which contain respectively:
Sylladex (Array Modus)
Spirit of the Dead
Pumpkin Pie
Sburb Copy (Player)
Sburb Copy (Server)
Strife Specibus
Vile Blade and Dagger of Souls (Bladekind)
I walk into the darkness.
Oh no
01000110 01101111 01110101 01110010 00100000 01100100 01100001 01111001 01110011 00100000 01101100 01100101 01100110 01110100 0010111
Edit: I will post tomorrow, don't worry.
01010101 01101110 01110100 01101001 01101100 00100000 01010111 01101000 01100001 01110100 00111111
Check out my bad CTM map reviews here.