Orbital Weapons
Mini-Ion Cannon 2/2
Mini-Bio Annihilator 4/4
5/5 For Healing or Building Mechanical Unit
5/5 for Text Based Magic
36/40 x1, 35/40x2 Magic
Battlefield: I cast a shield spell on the owl effigy with the redstick
Orbital Weapons:
Partial Inventory: Potion of Critmist II x19, Ultramarine, Ghosts of War, Gib Armageddon. Potion of Vis x27, The Redstick, Potion of Nectar x22, Potion Globedropper, iWeatherlord, Gender Spacestriker, Blueshifted, Potion of Crimson x1, Potion of Moonlight x1, Potion of Fortune x1, Potion of Fear x1, Potion of Hellsun x1, Azure Essense. The Lazuli Fencer, The Bulletesseract,
Wilson's Shop: $92
Needed Dupes:
Picnic Airstiker (Pretty sure I made something along those lines a long time ago) AND Azure Essense 1/11 Wand of Convenience AND Azure Essence 11/11
Antimatter Grenade AND Azure Essence 2/11
The Meaning of Life, the Universe, and Everything.
Join Date:
6/16/2013
Posts:
232
Member Details
Hazel Wand: IIIII (SCRATCHED.)
Voidmetal Sword && Primordial Pearl = Basemetal Katana (5/8)
29/50
+1 to Amp x2.
I alchemize The Enlightenment && Concentrated Thought Essence (1/???).
I alchemize Ashwood Rod && Agonized Soul (1/???).
I draw the Hazel Wand in as overt a manner as possible. There is no need to draw unwanted attention. The identity of the unwanted attention shall remain obscured for no particular reason. Every aura node within some five hundred or so meters (trust me, I've seen quite a large number of them in the Void) is drained of the vast majority of its internal Vis, the core rift only being spared by my research into the fields of node preservation. A valuable skill to know, I assure you. It does not do to waste a good node. The Hazel Wand receives the Vis directly. It can withstand far more than what was drained. Of course, the concentrated energy will likely have some adverse effects eventually, but that shouldn't be a problem at the present moment. Unfortunately, the concentration is unstable, regardless of the capacity. The Hazel Wand is not a Node Stabilizer. It is a precise instrument. The slightest disturbance could result in an unfortunate cascade of events ultimately culminating in my demise. Fortunately, or perhaps unfortunately, depending on how you view me and my overly destructive exploits, this should not occur. The Vis begins to build up. The Hazel Wand appears to be serving as some form of ethereal medium. Suddenly, a pocket of Flux Gas and Flux Goo bursts into existence, floating in the Void, having been exuded from the Hazel Wand to reduce instability. That was not expected. The pocket of unstable waste poisons any entities unfortunate enough to come into contact within it. Large amounts of Vacuos essentia appear to be prevalent in this area. Fitting, as this is the Void. Anyhow, the Hazel Wand continues to obtain energy. Several minutes later, I prepare for a release in energy. That would be best, considering the thing is literally shuddering with the pure, unadulterated instability of the wand. I release the energy in a singular burst. Suddenly, a puncture wound is torn into the fabric of reality. It begins to expand outwards, but is met by a barrier composed entirely of Runic Shielding. It would be best if the sudden creation of an aura node did not attempt to annihilate everything within a rather large range. The node pulsates, before settling on a somewhat stable form. It slowly shatters the runic shielding, annihilating it in an attempt to expand. Seeing this, I realize I must act swiftly and precisely. As such, I wave the Hazel Wand. Aubergine sparks fly off of the node, before it shatters, exploding in shockwaves of ethereal energy. Several different types of Ethereal Essence remain behind, confined within the space of a block. I proceed to vaporize the essence, transforming it into unrefined essentia slurry. A mass of some aubergine liquid floats in the Void for several moments, before I purify it with a variety of processes that would be best left unexplained. Once the processes have ceased, essentia remains in the place of the raw magical slurry. I wave the Hazel Wand, and it disappears in a flash of amethyst light. The rest occurs extremely swiftly, within a span of a singular second. I pull out some red stone, composed of minium. The stone is momentarily surrounded with fire, and the essentia reappears. Though it is not essentia. I appear to have transmuted the magical energy into an intense force which obtained energy from the Red Sun. I immediately boost Split's Affinity with it. I place the wand and the stone into my inventory once more.
Meanwhile, in Limbo, my shadow endeavors to further scrutinize the cavern and memory of Grayhold, checking for every possible discrepancy. The shadow would know.
I continue to sneak through the eastern wing of the Gunpowder Castle. Seeing as the Hazel Wand is still technically a viable weapon (as my turn is not yet over), I silently flash-step north, to the third Access Point, as I crossed the eastern bridge previously. If any guards happen to notice me, I follow through with my decision to eviscerate them with teleportation in an attempt to silence them. If I may do so, I place the bomb currently in my possession within the room's Explosives Pedestal. If I cannot, I hide in the rafters, or something of the sort. If the King happens to engage me, I teleport him into one of the Pits, preferably the one furthest away from my current location (the southwestern Pit). If a mass of guards larger than two attempts to engage me, I utilize my Mage of Mind abilities to examine the guards' every action beforehand, and how it will affect the outcome of the fight. I use this to my advantage.
~
The bloodstained orb silently remains fixated on Grayhold. It appears to be anticipating some form of retrieval. The orb, I mean. Not the fortress. The fortress cannot be retrieved by any one person or group of people. Or anyone at all, for that matter. Regardless, on the wall marked 'HERE,' a passageway, revealed by the aftereffects of the Red Disaster, leads to a staircase downwards. Oddly enough, the majority of the citadel's structure remained intact. It appears as if this wall in particular was the only one affected. One would likely say that this was fate, but they are wrong. If I have learned something at all over my studies, it is that fate doesn't actually matter.
Rollback Post to RevisionRollBack
VUM, ME QBIXX PIYE IV AVPERWAQQAUV, UD QURPQ;
CU! RENEX AV PBE WUUVXACBP OVFER PBE GUORPQ.
~~~
Kar nfnuvvh qoyekc-wmyk nhrvrgwkcs; kie whiznuw; klh zsiek nmor pxgpfhh kce psl wkuh ik cfyu xptzgvrfk.
I enter the Main Hall, after summoning a massive Dispenser to both guard and heal the Owl Effigy.
My Limbo-shadow enters the ruined town and begins to explore it.
The orks continue to organize... 13/50
Story: As i Realized before Fail Mage is Made The Magic has Sucked all the Fails from Posts and Morphing into a Powerful Creature which i Never saw him Before...
My Action: I Generate 5 Clones to Spy on a Castle Looking for Guards and I Communicate with Split and Use a Molecular Red Sun from my Power of the Nova Armor to Raise his Affinity
Entity Discovered!
Pricey's Clone 5X AG
HP: 5000 Each
Damage: 2500 Each
Special: Has Nova Armor Decreases Damage Taken by 50%
Skill: Nova Strike Damage 5000 Each Charges 5
List of Dead Robot Masters Say after they are dead in the Past Acts Please list Below ASAP
All Mega Man 1 Robot Masters
Rebuilding Dead Robot Masters and Recruiting Alive Robot Masters 9/50 Help needed!
Making the Ultimate Wily Machine 10/50 Help needed! PitTheAngel Assisted me + 0.2X Damage Note: This will be a Boss AG
Total Damage from Helps until Both Charges have been Done 1.2X Damage
Total Damage so Far: 79750 Damage
Steel Diamond Katana Stats
Level 1
Damage 1500 to 2500 or it maybe Randomized or Flexible
Damage/Experience til Next level 12250/50000
Item Reserves Super Smash Ball 1x Elixir 1x Gold Coins 990x Potion of Regeneration III/Super Regen Potion
I attempt to move to the East Platform, using all sorts of non-lethal grenades (Stuns, Flashbangs, and Smokes) to completely obscrufate my position while I run past the guards. I use Fear No Anvil and the Origin Wands to make firewood, then burn it, right in the middle of the chaos, further disorienting those guards. I then throw perfume bottles, pour a mixture of (highly flammable) Liquid essence of Nausea and Liquid essence of disorientation on the new fire, Slag them with Ol' Slagger, and assault them with tons of loud alarm clocks, to even further confuse, distract and cripple them, to make planting bombs the bombs on the East Side easy.
While this occurs, I quickly grab my conveniently limitless supply of bananas, and use them to create a completely spherical wall of bananas! I also super-compress said bananas into a super-compressed banana field, which could stop an Iron Sword from even scratching it! I keep doing it until it's an ultra-hyper-mega-super-duper-compressed field of bananas! It's an insane amount of bananas, made only possible by an infinite amount of bananas! I then repeat this process with tubas, clarinets, hammers, turmpets, drums, electric triangles, pictures of horses, MLP Merchandise, lost hair, laptops, princess dresses, Zilly stuff, Zillybolt Iron, Tables, Anti-Goanna67 Turret Ammunition, battle axes, Bedrock Cages that are empty, Books with Yo Momma Jokes in them, Every #DTG2 memologs on a singular piece of paper (and copies), Granola bars, calculators, tubas, Carbon Nanogel, shotguns, Aperture Science Emancipation Grilles, HALI arrays (not just one hard-light wall but the whole array) and finally, more bananas.
I proceed to temporarily borrow a Miniature Red Sun from my future self and use it to cook a meal! First, I grab some small fruit slices, including pineapple, mango and melon (and not Watermelon), and put them on sticks in varying combinations, making a total of 360 sticks with 72 varying combos, leaving 5 of each combo. I set them aside for now. I then take out a chunk of beef, a chunk of pork, a chunk of chicken, a small pile of shrimp, onions, small peppers, small mushrooms, and six varieties of good seasoning. I take them and put them on sticks in varying combinations, having at least 5 of each possible combination of meats, two veggies and a seasoning, giving me a total of 360 sticks, with 72 varying combinations! I then use the Miniature Red Sun to grill these to perfection in record time (yes, Miniature Red Suns as fuel source for grills makes it very fast), and give the results to split alongside the fruits on the sticks, increasing his Red Sun Affinity and restoring any damage he may have taken. If there are leftovers (and there probably will be considering there's 360 total of both fruit and meatsticks), I record the amount I still have and save them for later healing/empowerment/nutrition. I then give the Miniature Red Sun back to my future self. If I could not procure one from my future self, I borrow one from Split, promising him good food in exchange, and give it back when I am done.
Finally, I inspect the dimension behind the Door of Zillyvoid, which was said to (probably) go to some Trickster Dimension and not the Void, despite flashing it's colors. I do not enter it, I merely inspect it, and do so far away from everyone else, just in case.
I rush into the castle with Forge's Light and go on-the-rails-shooter style against all the guards! This is not meant to kill the guards as much as it is to distract them, allowing the others to sneak by. If I start taking damage I retreat, but that's unlikely-I mean, how can some random guards kill one of the most powerful forces in the entire game(Me)?
Orbital Weapons
Mini-Ion Cannon 2/2
Mini-Bio Annihilator 4/4
5/5 For Healing or Building Mechanical Unit
5/5 for Text Based Magic
37/40 x1, 36/40x2 Magic
Battlefield: I heal the owl effigy with gib armageddon
Orbital Weapons:
Partial Inventory: Potion of Critmist II x20, Ultramarine, Ghosts of War, Gib Armageddon. Potion of Vis x27, The Redstick, Potion of Nectar x22, Potion Globedropper, iWeatherlord, Gender Spacestriker, Blueshifted, Potion of Crimson x1, Potion of Moonlight x1, Potion of Fortune x1, Potion of Fear x1, Potion of Hellsun x1, Azure Essense. The Lazuli Fencer, The Bulletesseract, Lapis Armour
Wilson's Shop: $92
Needed Dupes:
Picnic Airstiker (Pretty sure I made something along those lines a long time ago) AND Azure Essense 2/11
Antimatter Grenade AND Azure Essence 3/11
I dupe a potion of critmist
+2 to generic
I request Personal Force Field AND Azure Essence from generic
My Action: I retreat back to the main hall, leaving a bomb in the hallway to blow up The King if he rushes into the main hall (he shouldnt, since hes trying to catch an invisible me that he thinks is in the Throne Room). I then try to potshot the first guard I see with a tranquilizer dart to knock it out.
SCP Foundation Action: Someone realizes something:
Random Doctor: "Wait a minute. No, this cant be right."
Agent {REDACTED}: "What is it?"
Random Doctor: "The Godmodder was trapped in a tuba, according to reports. If that was true, he should be dead because he has a weakness to tuba."
Agent {REDACTED}: "Yeah, well hes not."
Random Doctor: "Yes, but if we bring it up whoever is in charge of the Narrative will realize that the Godmodder is supposed to be dead, and will make him retroactively dead. Since the godmodder's death is an instant-win condition, this will save us from having to deal with SCP-2317."
EXOS Action: EXOS summons Aureus Orbs to harass SCP-2317.
SCP-2317 Action: SCP-2317 is assaulted by a combination of Aureus Orbs and some airdropped Agents sent to deal with him. He shrugs off the minor attacks easily, and kills anything he can reach. However, the surround tactic used by the Agents means SCP-2317 has difficulty killing off a significant amount of Agents.
/\Crusher, the Godmodder got over his weakness.
I take advantage of my Nightfall Armor, and use Light powers to blind all the guards, then blow them into a pit with Breath powers. I then warp space to shove more guards into the pit, and timestep around, setting up bombs.
Woo more armor 12/50
Gatekeeper's Scythe 4/??
Personal Force Field && Azure Essence 1/11
Cue Ball Eye >Fine 10/11 (Magic English Eye)
I duplicate a potion of Critmist. (Potions of Critmist: 32)
I duplicate 2 potions of Nectar. (Potions of Nectar: 20)
ALCHEMY SHOP: Fseftr-22, Talist-14, Gutza1-2, Tazz-14. Pay x in +2s for an alchemy that takes x posts on my end to make. Alternative pay methods can be discussed
Now that the Octave is done, I can work on the Scranton Reality Weight. But first...
Lothyra sneaks past the guards and into Access Point 1. She then places the bomb there.
Bender creates an energy shield with the Origin Wands and deploys it on the Owl Effigy, increasing its defense.
==Limbo==
Wait. I know what I should look for.
Lothyra then looks for Scratch's Library. While it was made inaccessible by Scratch's Manor, there should be a copy in Limbo created by a player's memory... and hopefully that copy was before the seal was created.
Battlefield:
Eric shakes his head. I don't think we have time. If you don't see anything more suspicious than things usually are around here... We might need to take the chance, Kalare is in trouble.
He reaches into his trenchcoat and pulls out a wrench and a strange contraption.
He puts it on the ground, hits it with the wrench a few times, and unfolds to reveal an out teleporter from TF 2. Hopefully that will work as an escape route if things get bad. Catch.
He turns back to Astria and tosses her a heavy gun.
He turns back to the open portal and reaches back into his cloak with both hands, pulling out a katana with images of dragons carved into it and a silver handle, as well as a deactivated lightsaber.
The lightsaber hums to life as Eric walks cautiously into Grayhold.
(erelye: Try not to make this take too long, we need to try to be out of Grayhold by the end of this trial, okay?)
The void:
Regardless of whether or not the explosion worked, Christoff zooms forward with the Binary Blade to confront the guards.
Using his personal expertise in sword-fighting, he uses his super-strength to drive his sword through the weapons of the various guards, breaking their holds and defenses until he gets through the ground.
Once he is on the opposite side, he engages use of his telekinesis once more, and creates a wedge of force the pushes the guards into the pits on either edge.
Once he's gotten guards trapped in both pits, if the pits are not bottomless, he unleashes two disintegration beams into either pit.
I focus a large amount of magic through the Irrigo Prism to cloak myself in a cloud of irrigo and attempt to sneak through the guards to Access Point 2, while also channeling some leftover power into an irrigo-colored shield around the Owl Effigy.
The orks continue to organize... 15/50
I suddenly become d***ably hungry... *You have gained a quality- Unaccountably Peckish at 1!* 1/49
The Meaning of Life, the Universe, and Everything.
Location:
Both here
Join Date:
1/5/2012
Posts:
245
Location:
and there at once.
Minecraft:
same as this one
Xbox:
Don't have one
PSN:
Don't want one
Member Details
Charges: 28/50 + 41/50
I spin around a pickaxe and start digging under the the castle thing, moving towards bomb drop site number 3. I use all the material I dig out to make a big wall around the Owl Effigy.
Back in Limbo:
Oh. Well, oh well. I didn't technically revive them, just moved them.
The number in parentheses is the number of times you need to assist Wilson's charges in order to buy it. Once you buy it, you're free to duplicate it. Wilson will also accept IOUs or other alchemies in trade. Current status: open _ Total wealth = 157$ _ Wilson's charges A: 49/50, B: 26/50 (lvl 1 = 1 ingredient used, lvl 2 = 2 ingredients used or 2 potions combined, and so on)
Items: Diablo x1 (lvl 7 scythe, 8$), Angler Knife x1 (lvl 4 weapon, 5$), Potion of (super?) rejuvenation x1 (3$, lvl 1, gives crits) <|> Splash Nightshade potion x2 (6$, lvl 3 blindness, wither, etc) <|> Potion of Magic x2 (3$, lvl 1, random effects) <|> Splash potion of frostbite x2 (3$, lvl 1, chilly) <|> Potion of (holy) Wrath x2 (5$, lvl 2, says on the tin) <|> Extended potion of cuts x2 (5$, lvl 2, says on the tin) <|> Potion of Nectar x2 (5$, lvl 2, healing and crit) <|> Splash potion of Critmist II x8 (6$, lvl 3, crits) <|> Splash Venom Potion x2 (3$, lvl 1, poison) <|> Splash potion of chills x2 (5$, lvl 2, even chillier) <|> Potion of Ambrosa x1 (6$, lvl 3, healing + crits) <|> Nectar cake x2 (6$, lvl 3, healing food) <|> Woolen Bandage x2 (3$, lvl 1, healing) <|> Potion of Ender's Eye x1 (2$, lvl 2, find strongholds) <|> Potion of Infusement x1 (4$, lvl 2, magic power +) <|> Potion of Potential x1 (lvl 1, slight buff) <|> Potion of Fury x4 (6$, lvl 3, magic power +, holy power ++) <|> Potion of Armor x2 (3$, lvl 1, dmg reduction) <|> Potion of War II x2 (7$, lvl 4, +dmg, -dmg taken) <|> Potion of Zeus x2 (7$, lvl 4, healing, dmg dealt+ Dmg taken -) <|> Splash extended Potion of Flares x2 (6$, lvl 3, burning cuts) <|> Potion of Water Armor x2 (2$, lvl1, armor while in water) <|> potion of moonlight x2 (3$, lvl 1, regen) <|> Potion of Fortune x3 (2$, lvl 1, more ores) <|> Potion of Crimson x3 (2$, lvl 1, bleed) <|> Potion of HellSun x2 (3$, lvl 1, Powers of the Nether) <|> Potion of Fear x3 (2$, lvl1, fear) <|> Splash Potion of Aquaphopia x1 (4$, lvl2, water=pain) <|> Splash Corruption Potion x1 (3$, lvl1, glitch) <|> CandleLit Chestplate (WIP, level 2)
Iron Chains &&& Carbon Nano Tubes &&& Spider Silk = Super Metal Chain 2/4
Diamond && Emerald && ruby && sapphire && Garnet && Topaz && Cat's Eye && Zoisite = Convenite DONE
Symbol of PI && calculator && Symbol of protection || Gold amulet = ??? 1/?
So... I guess I just wait here until I'm called on? Also, that was a potion of HellFire, I didn't want to pick anything too dangerous. Might be kinda spicy though.
He trots around a little and stretches somewhat. You know what day it is? I usually am not too good with holidays, but I know today is 3/14, Pi day. And I think this is a more important holiday than something like Valentine's Day. It is commemorating a very important constant in science and math, rather than celebrating a chance to sell stuff. So, on the theme of science, I should practice my Grid magic a little. That will be a nice way to celebrate, plus, I don't want to get rusty with this.
He goes downstairs for a little, and comes back out with The Sparker. He tries it out, causing electric sparks to run down into the ground. Its coming back pretty fast... And I have a few ideas for things to do... He swings around two small objects gravitationally in opposite directions, going faster and faster until he eventually smashes them together. They explode out in a shower of different lights and colors. He thrusts out his paw and seems to grab something. He stares down at what he caught. Wasn't that pretty? A nice thing to celebrate with, isn't it?
I attempt to sneak into either the 2nd or 3rd Corridor, whichever one currently does not have a bomb in it, defaulting to the 2nd if both do not have bombs. If any guards follow me or attack me, I set up the Inky Door on my back and open it, spilling out ink and absorbing shots, preventing chase while I plant the bomb above the ink (should said ink harm it). If both the 2nd and 3rd Access Points have bombs in them already, I head back to the Main Hall instead and try to hide from the other units by using the Heat Death to tear a hole in space-time in the corner of the main hall and hide in the void.
I then use the Heat Death, the very same weapon, to create a Chaos field around the Owl Effigy. The abilities of the Chaos field allows any physical force hitting it to bounce off of it at the cost of some Chaos energy and randomly sending it another direction, away from the Owl Effigy. For good measure, I then throw the Arcane Emerald into there, supercharging the Chaotic energies and giving it arcane energies on top of that-making it an Arcane Chaos Field, and twice as hard.
I hire for Split a Void-proofed Cheerleading Squad. "Split! Split! He's our man! if he can't do it no-one can!" Hopefully the cheer will raise his Red Sun Affinity. I also hire a squad of professional Void-Proof boo-ers who boo Scratch and call him various varieties of titles that would normally be replaced in-forum with a black, bold gorilla. This display of humiliating Scratch should also hopefully raise Split's Red Sun Affinity.
Story: The Failures and the Spirits is Morphing into Fail Mage! He is Powerful but Incredibly Stupid
My Action: I am Asking Wily and Split to Raise his Ambition and Affinity
Entity Discovered!
Fail Mage AG Player
HP: 5000
Damage: 2500 Normal Attack Only if Fails
Skill: Super Spell Damage 25000 if Succeeded (90% Fail Rate)
Respawns: 5
Special: He can Never Leave and if He Dies after he Ran out of Respawns He Activate his Kamikaze Mode and Automatically Targets to a Enemy Entity or Boss Entity Dealing 10000 Damage He wont Target Normal AG and N/AG Bosses and Has a Chance of Casting a Extremely Powerful Spell is 10% Success and Deals 25000 Damage if he Finally Casted the Spell 3 Times and he will Morph into his 2nd Form
Fail Mage's 2nd Form
Super Master Mage (Also called as Ultimate Wizard) AG Player Boss
HP: 25000
Damage: 10000 Normal Attack
Skill: Ultra Mega Deadly Spell Damage: 50000 Charges 10
Respawns: 5
Spoil of War: Master Mage's Staff Ability: Casts a Powerful Spell which Deals 25000 Damage Charges 5
Special: He can Also Never Leave after Casting a Skill if He Dies after Losing all the Respawns He uses a Much Stronger Version of the Kamikaze he Only Targets to H PG and Enemy Boss Entities Dealing 50000 Damage
List of Dead Robot Masters Say after they are dead in the Past Acts Please list Below ASAP
All Mega Man 1 Robot Masters
Rebuilding Dead Robot Masters and Recruiting Alive Robot Masters 10/50 Help needed!
Making the Ultimate Wily Machine 11/50 Help needed! PitTheAngel Assisted me + 0.2X Damage Note: This will be a Boss AG
Total Damage from Helps until Both Charges have been Done 1.2X Damage
Total Damage so Far: 79750 Damage
Steel Diamond Katana Stats
Level 1
Damage 1500 to 2500 or it maybe Randomized or Flexible
Damage/Experience til Next level 12250/50000
Item Reserves Super Smash Ball 1x Elixir 1x Gold Coins 990x Potion of Regeneration III/Super Regen Potion
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
Mini-Ion Cannon 2/2
Mini-Bio Annihilator 4/4
5/5 For Healing or Building Mechanical Unit
5/5 for Text Based Magic
36/40 x1, 35/40x2 Magic
Battlefield: I cast a shield spell on the owl effigy with the redstick
Orbital Weapons:
Partial Inventory: Potion of Critmist II x19, Ultramarine, Ghosts of War, Gib Armageddon. Potion of Vis x27, The Redstick, Potion of Nectar x22, Potion Globedropper, iWeatherlord, Gender Spacestriker, Blueshifted, Potion of Crimson x1, Potion of Moonlight x1, Potion of Fortune x1, Potion of Fear x1, Potion of Hellsun x1, Azure Essense. The Lazuli Fencer, The Bulletesseract,
Wilson's Shop: $92
Needed Dupes:
Picnic Airstiker (Pretty sure I made something along those lines a long time ago) AND Azure Essense 1/11
Wand of Convenience AND Azure Essence 11/11
Antimatter Grenade AND Azure Essence 2/11
+2 to generic
Voidmetal Sword && Primordial Pearl = Basemetal Katana (5/8)
29/50
+1 to Amp x2.
I alchemize The Enlightenment && Concentrated Thought Essence (1/???).
I alchemize Ashwood Rod && Agonized Soul (1/???).
I draw the Hazel Wand in as overt a manner as possible. There is no need to draw unwanted attention. The identity of the unwanted attention shall remain obscured for no particular reason. Every aura node within some five hundred or so meters (trust me, I've seen quite a large number of them in the Void) is drained of the vast majority of its internal Vis, the core rift only being spared by my research into the fields of node preservation. A valuable skill to know, I assure you. It does not do to waste a good node. The Hazel Wand receives the Vis directly. It can withstand far more than what was drained. Of course, the concentrated energy will likely have some adverse effects eventually, but that shouldn't be a problem at the present moment. Unfortunately, the concentration is unstable, regardless of the capacity. The Hazel Wand is not a Node Stabilizer. It is a precise instrument. The slightest disturbance could result in an unfortunate cascade of events ultimately culminating in my demise. Fortunately, or perhaps unfortunately, depending on how you view me and my overly destructive exploits, this should not occur. The Vis begins to build up. The Hazel Wand appears to be serving as some form of ethereal medium. Suddenly, a pocket of Flux Gas and Flux Goo bursts into existence, floating in the Void, having been exuded from the Hazel Wand to reduce instability. That was not expected. The pocket of unstable waste poisons any entities unfortunate enough to come into contact within it. Large amounts of Vacuos essentia appear to be prevalent in this area. Fitting, as this is the Void. Anyhow, the Hazel Wand continues to obtain energy. Several minutes later, I prepare for a release in energy. That would be best, considering the thing is literally shuddering with the pure, unadulterated instability of the wand. I release the energy in a singular burst. Suddenly, a puncture wound is torn into the fabric of reality. It begins to expand outwards, but is met by a barrier composed entirely of Runic Shielding. It would be best if the sudden creation of an aura node did not attempt to annihilate everything within a rather large range. The node pulsates, before settling on a somewhat stable form. It slowly shatters the runic shielding, annihilating it in an attempt to expand. Seeing this, I realize I must act swiftly and precisely. As such, I wave the Hazel Wand. Aubergine sparks fly off of the node, before it shatters, exploding in shockwaves of ethereal energy. Several different types of Ethereal Essence remain behind, confined within the space of a block. I proceed to vaporize the essence, transforming it into unrefined essentia slurry. A mass of some aubergine liquid floats in the Void for several moments, before I purify it with a variety of processes that would be best left unexplained. Once the processes have ceased, essentia remains in the place of the raw magical slurry. I wave the Hazel Wand, and it disappears in a flash of amethyst light. The rest occurs extremely swiftly, within a span of a singular second. I pull out some red stone, composed of minium. The stone is momentarily surrounded with fire, and the essentia reappears. Though it is not essentia. I appear to have transmuted the magical energy into an intense force which obtained energy from the Red Sun. I immediately boost Split's Affinity with it. I place the wand and the stone into my inventory once more.
Meanwhile, in Limbo, my shadow endeavors to further scrutinize the cavern and memory of Grayhold, checking for every possible discrepancy. The shadow would know.
I continue to sneak through the eastern wing of the Gunpowder Castle. Seeing as the Hazel Wand is still technically a viable weapon (as my turn is not yet over), I silently flash-step north, to the third Access Point, as I crossed the eastern bridge previously. If any guards happen to notice me, I follow through with my decision to eviscerate them with teleportation in an attempt to silence them. If I may do so, I place the bomb currently in my possession within the room's Explosives Pedestal. If I cannot, I hide in the rafters, or something of the sort. If the King happens to engage me, I teleport him into one of the Pits, preferably the one furthest away from my current location (the southwestern Pit). If a mass of guards larger than two attempts to engage me, I utilize my Mage of Mind abilities to examine the guards' every action beforehand, and how it will affect the outcome of the fight. I use this to my advantage.
~
The bloodstained orb silently remains fixated on Grayhold. It appears to be anticipating some form of retrieval. The orb, I mean. Not the fortress. The fortress cannot be retrieved by any one person or group of people. Or anyone at all, for that matter. Regardless, on the wall marked 'HERE,' a passageway, revealed by the aftereffects of the Red Disaster, leads to a staircase downwards. Oddly enough, the majority of the citadel's structure remained intact. It appears as if this wall in particular was the only one affected. One would likely say that this was fate, but they are wrong. If I have learned something at all over my studies, it is that fate doesn't actually matter.
I get non-euclid structures to help surround the Owl.
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
When both sides are doomed, which do you choose?
DOWN HERE IT'S KILL OR BE KILLED
Parallel Stone && Star Caller's Staff (Don't Starve) = Judgement Caller's Staff 7/7 COMPLETE
Concentrated Thaumic Magic && Mage's Capacitor(Stores magic for later tapping) 4/4 COMPLETE
Prism && Essence of Irrigo = Irrigo Prism 3/3 COMPLETED LAST TURN
Irrigo Prism && Obsidian-Tipped Wand 1/?
Nanofusioncomputer (NFC) && Concentrated Magic Reserves 1/?
Crystal Ball && Soul of Sight ((Terraria)) && Time Essence 1/?
I enter the Main Hall, after summoning a massive Dispenser to both guard and heal the Owl Effigy.
My Limbo-shadow enters the ruined town and begins to explore it.
The orks continue to organize... 13/50
0rigin Point.
Avatar by TwinBuilder.
Summoning Fail Mage 14/15
Story: As i Realized before Fail Mage is Made The Magic has Sucked all the Fails from Posts and Morphing into a Powerful Creature which i Never saw him Before...
My Action: I Generate 5 Clones to Spy on a Castle Looking for Guards and I Communicate with Split and Use a Molecular Red Sun from my Power of the Nova Armor to Raise his Affinity
Entity Discovered!
Pricey's Clone 5X AG
HP: 5000 Each
Damage: 2500 Each
Special: Has Nova Armor Decreases Damage Taken by 50%
Skill: Nova Strike Damage 5000 Each Charges 5
List of Dead Robot Masters Say after they are dead in the Past Acts Please list Below ASAP
All Mega Man 1 Robot Masters
Rebuilding Dead Robot Masters and Recruiting Alive Robot Masters 9/50 Help needed!
Making the Ultimate Wily Machine 10/50 Help needed! PitTheAngel Assisted me + 0.2X Damage Note: This will be a Boss AG
Total Damage from Helps until Both Charges have been Done 1.2X Damage
Total Damage so Far: 79750 Damage
Steel Diamond Katana Stats
Level 1
Damage 1500 to 2500 or it maybe Randomized or Flexible
Damage/Experience til Next level 12250/50000
Item Reserves Super Smash Ball 1x Elixir 1x Gold Coins 990x Potion of Regeneration III/Super Regen PotionIn the world that we are beating some stuff now.
Now that Happened! Where we all begins.
When Worlds Collide in Destroy The Godmodder, There is the massive Colosseum that holds all that onslaught.
Miniature Green Sun && Red Dye = Miniature Red Sun (Level 10: 3/11)
Crimson Flame && The Dragon Ender = ??? (Level ?: 2/?)
Well well... Adamantium Door >= Zillymiter =<
I attempt to move to the East Platform, using all sorts of non-lethal grenades (Stuns, Flashbangs, and Smokes) to completely obscrufate my position while I run past the guards. I use Fear No Anvil and the Origin Wands to make firewood, then burn it, right in the middle of the chaos, further disorienting those guards. I then throw perfume bottles, pour a mixture of (highly flammable) Liquid essence of Nausea and Liquid essence of disorientation on the new fire, Slag them with Ol' Slagger, and assault them with tons of loud alarm clocks, to even further confuse, distract and cripple them, to make planting bombs the bombs on the East Side easy.
While this occurs, I quickly grab my conveniently limitless supply of bananas, and use them to create a completely spherical wall of bananas! I also super-compress said bananas into a super-compressed banana field, which could stop an Iron Sword from even scratching it! I keep doing it until it's an ultra-hyper-mega-super-duper-compressed field of bananas! It's an insane amount of bananas, made only possible by an infinite amount of bananas! I then repeat this process with tubas, clarinets, hammers, turmpets, drums, electric triangles, pictures of horses, MLP Merchandise, lost hair, laptops, princess dresses, Zilly stuff, Zillybolt Iron, Tables, Anti-Goanna67 Turret Ammunition, battle axes, Bedrock Cages that are empty, Books with Yo Momma Jokes in them, Every #DTG2 memologs on a singular piece of paper (and copies), Granola bars, calculators, tubas, Carbon Nanogel, shotguns, Aperture Science Emancipation Grilles, HALI arrays (not just one hard-light wall but the whole array) and finally, more bananas.
I proceed to temporarily borrow a Miniature Red Sun from my future self and use it to cook a meal! First, I grab some small fruit slices, including pineapple, mango and melon (and not Watermelon), and put them on sticks in varying combinations, making a total of 360 sticks with 72 varying combos, leaving 5 of each combo. I set them aside for now. I then take out a chunk of beef, a chunk of pork, a chunk of chicken, a small pile of shrimp, onions, small peppers, small mushrooms, and six varieties of good seasoning. I take them and put them on sticks in varying combinations, having at least 5 of each possible combination of meats, two veggies and a seasoning, giving me a total of 360 sticks, with 72 varying combinations! I then use the Miniature Red Sun to grill these to perfection in record time (yes, Miniature Red Suns as fuel source for grills makes it very fast), and give the results to split alongside the fruits on the sticks, increasing his Red Sun Affinity and restoring any damage he may have taken. If there are leftovers (and there probably will be considering there's 360 total of both fruit and meatsticks), I record the amount I still have and save them for later healing/empowerment/nutrition. I then give the Miniature Red Sun back to my future self. If I could not procure one from my future self, I borrow one from Split, promising him good food in exchange, and give it back when I am done.
Finally, I inspect the dimension behind the Door of Zillyvoid, which was said to (probably) go to some Trickster Dimension and not the Void, despite flashing it's colors. I do not enter it, I merely inspect it, and do so far away from everyone else, just in case.
Check out my bad CTM map reviews here.
Mini-Ion Cannon 2/2
Mini-Bio Annihilator 4/4
5/5 For Healing or Building Mechanical Unit
5/5 for Text Based Magic
37/40 x1, 36/40x2 Magic
Battlefield: I heal the owl effigy with gib armageddon
Orbital Weapons:
Partial Inventory: Potion of Critmist II x20, Ultramarine, Ghosts of War, Gib Armageddon. Potion of Vis x27, The Redstick, Potion of Nectar x22, Potion Globedropper, iWeatherlord, Gender Spacestriker, Blueshifted, Potion of Crimson x1, Potion of Moonlight x1, Potion of Fortune x1, Potion of Fear x1, Potion of Hellsun x1, Azure Essense. The Lazuli Fencer, The Bulletesseract, Lapis Armour
Wilson's Shop: $92
Needed Dupes:
Picnic Airstiker (Pretty sure I made something along those lines a long time ago) AND Azure Essense 2/11
Antimatter Grenade AND Azure Essence 3/11
I dupe a potion of critmist
+2 to generic
I request Personal Force Field AND Azure Essence from generic
8/50 {REDACTED}
My Action: I retreat back to the main hall, leaving a bomb in the hallway to blow up The King if he rushes into the main hall (he shouldnt, since hes trying to catch an invisible me that he thinks is in the Throne Room). I then try to potshot the first guard I see with a tranquilizer dart to knock it out.
SCP Foundation Action: Someone realizes something:
Random Doctor: "Wait a minute. No, this cant be right."
Agent {REDACTED}: "What is it?"
Random Doctor: "The Godmodder was trapped in a tuba, according to reports. If that was true, he should be dead because he has a weakness to tuba."
Agent {REDACTED}: "Yeah, well hes not."
Random Doctor: "Yes, but if we bring it up whoever is in charge of the Narrative will realize that the Godmodder is supposed to be dead, and will make him retroactively dead. Since the godmodder's death is an instant-win condition, this will save us from having to deal with SCP-2317."
EXOS Action: EXOS summons Aureus Orbs to harass SCP-2317.
SCP-2317 Action: SCP-2317 is assaulted by a combination of Aureus Orbs and some airdropped Agents sent to deal with him. He shrugs off the minor attacks easily, and kills anything he can reach. However, the surround tactic used by the Agents means SCP-2317 has difficulty killing off a significant amount of Agents.
I take advantage of my Nightfall Armor, and use Light powers to blind all the guards, then blow them into a pit with Breath powers. I then warp space to shove more guards into the pit, and timestep around, setting up bombs.
Woo more armor 12/50
Gatekeeper's Scythe 4/??
Personal Force Field && Azure Essence 1/11
Cue Ball Eye >Fine 10/11 (Magic English Eye)
I duplicate a potion of Critmist. (Potions of Critmist: 32)
I duplicate 2 potions of Nectar. (Potions of Nectar: 20)
ALCHEMY SHOP: Fseftr-22, Talist-14, Gutza1-2, Tazz-14. Pay x in +2s for an alchemy that takes x posts on my end to make. Alternative pay methods can be discussed
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
Allotrope Octave: 9/9 Complete!
Torodial Laser Generator: 5/7
My Boomstick: 5/9
==Actions==
Now that the Octave is done, I can work on the Scranton Reality Weight. But first...
Lothyra sneaks past the guards and into Access Point 1. She then places the bomb there.
Bender creates an energy shield with the Origin Wands and deploys it on the Owl Effigy, increasing its defense.
==Limbo==
Wait. I know what I should look for.
Lothyra then looks for Scratch's Library. While it was made inaccessible by Scratch's Manor, there should be a copy in Limbo created by a player's memory... and hopefully that copy was before the seal was created.
In the grim darkness of an imprisoned Minecraftia, there is only war.
Lothyropolis
I tell my Shadow Self to go to the town of the lost souls. Maybe I could help?
If you are seeing this, you are qualified to win.....nothing! Have a nice day! You might wanna click these!

Bottom of the lake. Nothing past here.
W-W-W-W--W--W-W--W-WW-W-W-W-W-W-W-W-W-W-W-W
-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W
You can win guys! Beat him! Destroy that pyramid! You may need to smoke him out... Go to the top room, and say the decoded words...."MSEKO VLIES"
Eric shakes his head.
I don't think we have time.
If you don't see anything more suspicious than things usually are around here...
We might need to take the chance, Kalare is in trouble.
He reaches into his trenchcoat and pulls out a wrench and a strange contraption.
He puts it on the ground, hits it with the wrench a few times, and unfolds to reveal an out teleporter from TF 2.
Hopefully that will work as an escape route if things get bad.
Catch.
He turns back to Astria and tosses her a heavy gun.
He turns back to the open portal and reaches back into his cloak with both hands, pulling out a katana with images of dragons carved into it and a silver handle, as well as a deactivated lightsaber.
The lightsaber hums to life as Eric walks cautiously into Grayhold.
(erelye: Try not to make this take too long, we need to try to be out of Grayhold by the end of this trial, okay?)
The void:
Regardless of whether or not the explosion worked, Christoff zooms forward with the Binary Blade to confront the guards.
Using his personal expertise in sword-fighting, he uses his super-strength to drive his sword through the weapons of the various guards, breaking their holds and defenses until he gets through the ground.
Once he is on the opposite side, he engages use of his telekinesis once more, and creates a wedge of force the pushes the guards into the pits on either edge.
Once he's gotten guards trapped in both pits, if the pits are not bottomless, he unleashes two disintegration beams into either pit.
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
I throw all the unused copies of E.T. for the Atari around the Owl, forming a shield!
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
When both sides are doomed, which do you choose?
DOWN HERE IT'S KILL OR BE KILLED
Irrigo Prism && Obsidian-Tipped Wand 2/?
Nanofusioncomputer (NFC) && Concentrated Magic Reserves 2/?
Crystal Ball && Soul of Sight ((Terraria)) && Time Essence 2/?
I focus a large amount of magic through the Irrigo Prism to cloak myself in a cloud of irrigo and attempt to sneak through the guards to Access Point 2, while also channeling some leftover power into an irrigo-colored shield around the Owl Effigy.
The orks continue to organize... 15/50
I suddenly become d***ably hungry... *You have gained a quality- Unaccountably Peckish at 1!* 1/49
0rigin Point.
Avatar by TwinBuilder.
Entering an examining the Main Hall for secrets.
---
No Joke
UBER: 3 Charge
Ubercharge, Kritz, Wither, Joker Gas, MMMPH
Avatar is Terrible Terry Hintz from LISA - The Painful RPG.
I spin around a pickaxe and start digging under the the castle thing, moving towards bomb drop site number 3. I use all the material I dig out to make a big wall around the Owl Effigy.
Back in Limbo:
Oh. Well, oh well. I didn't technically revive them, just moved them.
Items: Diablo x1 (lvl 7 scythe, 8$), Angler Knife x1 (lvl 4 weapon, 5$), Potion of (super?) rejuvenation x1 (3$, lvl 1, gives crits) <|> Splash Nightshade potion x2 (6$, lvl 3 blindness, wither, etc) <|> Potion of Magic x2 (3$, lvl 1, random effects) <|> Splash potion of frostbite x2 (3$, lvl 1, chilly) <|> Potion of (holy) Wrath x2 (5$, lvl 2, says on the tin) <|> Extended potion of cuts x2 (5$, lvl 2, says on the tin) <|> Potion of Nectar x2 (5$, lvl 2, healing and crit) <|> Splash potion of Critmist II x8 (6$, lvl 3, crits) <|> Splash Venom Potion x2 (3$, lvl 1, poison) <|> Splash potion of chills x2 (5$, lvl 2, even chillier) <|> Potion of Ambrosa x1 (6$, lvl 3, healing + crits) <|> Nectar cake x2 (6$, lvl 3, healing food) <|> Woolen Bandage x2 (3$, lvl 1, healing) <|> Potion of Ender's Eye x1 (2$, lvl 2, find strongholds) <|> Potion of Infusement x1 (4$, lvl 2, magic power +) <|> Potion of Potential x1 (lvl 1, slight buff) <|> Potion of Fury x4 (6$, lvl 3, magic power +, holy power ++) <|> Potion of Armor x2 (3$, lvl 1, dmg reduction) <|> Potion of War II x2 (7$, lvl 4, +dmg, -dmg taken) <|> Potion of Zeus x2 (7$, lvl 4, healing, dmg dealt+ Dmg taken -) <|> Splash extended Potion of Flares x2 (6$, lvl 3, burning cuts) <|> Potion of Water Armor x2 (2$, lvl1, armor while in water) <|> potion of moonlight x2 (3$, lvl 1, regen) <|> Potion of Fortune x3 (2$, lvl 1, more ores) <|> Potion of Crimson x3 (2$, lvl 1, bleed) <|> Potion of HellSun x2 (3$, lvl 1, Powers of the Nether) <|> Potion of Fear x3 (2$, lvl1, fear) <|> Splash Potion of Aquaphopia x1 (4$, lvl2, water=pain) <|> Splash Corruption Potion x1 (3$, lvl1, glitch) <|> CandleLit Chestplate (WIP, level 2)
Diamond && Emerald && ruby && sapphire && Garnet && Topaz && Cat's Eye && Zoisite = Convenite DONE
Symbol of PI && calculator && Symbol of protection || Gold amulet = ??? 1/?
So... I guess I just wait here until I'm called on? Also, that was a potion of HellFire, I didn't want to pick anything too dangerous. Might be kinda spicy though.
He trots around a little and stretches somewhat. You know what day it is? I usually am not too good with holidays, but I know today is 3/14, Pi day. And I think this is a more important holiday than something like Valentine's Day. It is commemorating a very important constant in science and math, rather than celebrating a chance to sell stuff. So, on the theme of science, I should practice my Grid magic a little. That will be a nice way to celebrate, plus, I don't want to get rusty with this.
He goes downstairs for a little, and comes back out with The Sparker. He tries it out, causing electric sparks to run down into the ground. Its coming back pretty fast... And I have a few ideas for things to do... He swings around two small objects gravitationally in opposite directions, going faster and faster until he eventually smashes them together. They explode out in a shower of different lights and colors. He thrusts out his paw and seems to grab something. He stares down at what he caught. Wasn't that pretty? A nice thing to celebrate with, isn't it?
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
All my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.
Miniature Green Sun && Red Dye = Miniature Red Sun (Level 10: 4/11)
Crimson Flame && The Dragon Ender = ??? (Level ?: 3/?)
Warp Ring Gate >= Zillymiter =<
I attempt to sneak into either the 2nd or 3rd Corridor, whichever one currently does not have a bomb in it, defaulting to the 2nd if both do not have bombs. If any guards follow me or attack me, I set up the Inky Door on my back and open it, spilling out ink and absorbing shots, preventing chase while I plant the bomb above the ink (should said ink harm it). If both the 2nd and 3rd Access Points have bombs in them already, I head back to the Main Hall instead and try to hide from the other units by using the Heat Death to tear a hole in space-time in the corner of the main hall and hide in the void.
I then use the Heat Death, the very same weapon, to create a Chaos field around the Owl Effigy. The abilities of the Chaos field allows any physical force hitting it to bounce off of it at the cost of some Chaos energy and randomly sending it another direction, away from the Owl Effigy. For good measure, I then throw the Arcane Emerald into there, supercharging the Chaotic energies and giving it arcane energies on top of that-making it an Arcane Chaos Field, and twice as hard.
I hire for Split a Void-proofed Cheerleading Squad. "Split! Split! He's our man! if he can't do it no-one can!" Hopefully the cheer will raise his Red Sun Affinity. I also hire a squad of professional Void-Proof boo-ers who boo Scratch and call him various varieties of titles that would normally be replaced in-forum with a black, bold gorilla. This display of humiliating Scratch should also hopefully raise Split's Red Sun Affinity.
Summoning Fail Mage 15/15 On Approval
Story: The Failures and the Spirits is Morphing into Fail Mage! He is Powerful but Incredibly Stupid
My Action: I am Asking Wily and Split to Raise his Ambition and Affinity
Entity Discovered!
Fail Mage AG Player
HP: 5000
Damage: 2500 Normal Attack Only if Fails
Skill: Super Spell Damage 25000 if Succeeded (90% Fail Rate)
Respawns: 5
Special: He can Never Leave and if He Dies after he Ran out of Respawns He Activate his Kamikaze Mode and Automatically Targets to a Enemy Entity or Boss Entity Dealing 10000 Damage He wont Target Normal AG and N/AG Bosses and Has a Chance of Casting a Extremely Powerful Spell is 10% Success and Deals 25000 Damage if he Finally Casted the Spell 3 Times and he will Morph into his 2nd Form
Fail Mage's 2nd Form
Super Master Mage (Also called as Ultimate Wizard) AG Player Boss
HP: 25000
Damage: 10000 Normal Attack
Skill: Ultra Mega Deadly Spell Damage: 50000 Charges 10
Respawns: 5
Spoil of War: Master Mage's Staff Ability: Casts a Powerful Spell which Deals 25000 Damage Charges 5
Special: He can Also Never Leave after Casting a Skill if He Dies after Losing all the Respawns He uses a Much Stronger Version of the Kamikaze he Only Targets to H PG and Enemy Boss Entities Dealing 50000 Damage
List of Dead Robot Masters Say after they are dead in the Past Acts Please list Below ASAP
All Mega Man 1 Robot Masters
Rebuilding Dead Robot Masters and Recruiting Alive Robot Masters 10/50 Help needed!
Making the Ultimate Wily Machine 11/50 Help needed! PitTheAngel Assisted me + 0.2X Damage Note: This will be a Boss AG
Total Damage from Helps until Both Charges have been Done 1.2X Damage
Total Damage so Far: 79750 Damage
Steel Diamond Katana Stats
Level 1
Damage 1500 to 2500 or it maybe Randomized or Flexible
Damage/Experience til Next level 12250/50000
Item Reserves Super Smash Ball 1x Elixir 1x Gold Coins 990x Potion of Regeneration III/Super Regen PotionIn the world that we are beating some stuff now.
Now that Happened! Where we all begins.
When Worlds Collide in Destroy The Godmodder, There is the massive Colosseum that holds all that onslaught.