The Meaning of Life, the Universe, and Everything.
Location:
Both here
Join Date:
1/5/2012
Posts:
245
Location:
and there at once.
Minecraft:
same as this one
Xbox:
Don't have one
PSN:
Don't want one
Member Details
Charges: 9/50 + 22/50, +2 to CobaltShade because why not.
... ... This is something that has been kinda annoying me for a while. You seem to encourage people bending or breaking the rules. It has happened a few times. Sure, this might be a story event, but you're letting someone have control of this colossal entity that just popped up out of nowhere. There must be some PM dealings that I'm not aware of, but it still isn't technically legal to have this ship just appear. Its breaking the power limit for entities and the whole no hanging onto charges rule. So you seem to be giving additional spotlight time to people who break the rules. That what it seems like to me anyway.
Also, over the course of me summoning entities, I've learned that it is much better to make your entity overpowered and broken than to tr and stay inside the rules. I realized this quite a while ago in fact. And I thought I made CogWynd overpowered, but compare it to Issac. CogWynd deals more base damage than Issac when it is not in tentative mode. However, Issac makes up for that with the Deck of Cards. But, Issac actually has much more health. If you think the average attack deals 10,000 damage, then Issac effectively has 250,000 HP. But he actually has more because most attacks deal more than 10,000. For example, when the Godmodder attacked CogWynd, it took 60,000 damage, 1/3 of its health. When the Godmodder attacked Issac, he took 1 damage, 1/25 of his health. Statistically speaking, if Issac and CogWynd had the same HP, then either CogWynd should have taken 8000 damage or Issac should have taken 7 damage. Of course, this is the most extreme example. But still, most attacks deal more than 10,000 damage. The difference between Issac and CogWynd? Issac was made flat out broken and overpowered. Maybe this was just a mistake. But I feel like every time I make a balanced entity, it just dies. Although, CogWynd has been doing rather well compared to my other entities.
Finally, no... "easily one of the most complicated around". You know that's a personal challenge to me, right? I am THE guy with the complicated entities, I will not be beaten by a story event! So, next entity, or maybe the one after that, I'm pulling out all the stops. Each and every one of them.
... I make some Vord brains implode with the wordiness of my rant. This is like.... my 5th or so rant about a forum game, if you count calculating the specific heat of magma a rant.
.
The number in parentheses is the number of times you need to assist Wilson's charges in order to buy it. Wilson will also accept IOUs or other alchemies in trade. Current status: open _ Total wealth = 80$ _ Wilson's charges A: 22/50, B: 22/50 (lvl 1 = 1 ingredient used, lvl 2 = 2 ingredients used or 2 potions combined, and so on)
Items: Diablo x1 (lvl 7 scythe, 8$), Potion of (super?) rejuvenation x2 (2$, lvl 1, gives crits) <|> Splash Nightshade potion x2 (2$, lvl 3 blindness, wither, etc) <|> Potion of Magic x3 (1$, lvl 1, random effects) <|> Splash potion of frostbite x2 (2$, lvl 1, chilly) <|> Potion of (holy) Wrath x1 (2$, lvl 2, says on the tin) <|> Extended potion of cuts x2 (2$, lvl 2, says on the tin) <|> Potion of Nectar x3 (2$, lvl 2, healing and crit) <|> Splash potion of Critmist II x10 (2$, lvl 3, crits) <|> Splash Venom Potion x2 (1$, lvl 1, poison) <|> Splash potion of chills x2 (3$, lvl 2, even chillier) <|> Potion of Ambrosa x2 (2$, lvl 3, healing + crits) <|> Nectar cake x2 (2$, lvl 3, healing food) <|> Woolen Bandage x3 (1$, lvl 1, healing) <|> Potion of Ender's Eye x1 (1$, lvl 2, find strongholds) <|> Potion of Infusement x1 (2$, lvl 2, magic power +) <|> Potion of dreams x1 (lvl 1, sleep) <|> Potion of Potential x1 (lvl 1, slight buff) <|> Potion of Fury x4 (lvl 3, magic power +, holy power ++) <|> Potion of Armor x1 (1$, lvl 1, dmg reduction) <|> Potion of War II x2 (3$, lvl 4, +dmg, -dmg taken) <|> Potion of Zeus x3 (3$, lvl 4, healing, dmg dealt+ Dmg taken -)
Extended splash potion of flares OOO gunpowder = Splash extended potion of flares done
Potion of Zeus && Potion of War && Potion of Infusment && Potion of Ambrosa && Potion of Critmist 2 && Potion of Nectar && Potion of Magic && Potion of Dreams && Potion of Rejuvenation && Name Tag = Flask of the Kitsune, 9/11
Throwing knife || sea lantern && broken guardian mech spike = ??? 1/?
Wilson is distracted momentarily from Blue's offer by the Preston Cole taking off. There they go again. Off to beat each other to death in the name of peace. Of course, that's easy for me to say... oh, I'm sorry. So... what you're saying is, I give you an initial item, you'll duplicate it 3 times and then send those to me? Hmm... technically speaking... this is a bad deal for me if my goal is to make a profit. I have no issue keeping my stock high. My problem is that even though I'm a monopolist, my demand is not high enough because so few people know about my existence. This kind of problem is strange because lowering my prices will do nothing to fix it. So, accepting this deal would just mean that I'm giving my product away for free to a potential consumer. However, I'm not actually sure that making a profit is my goal. ... ... What... What is my goal? ... ... oligopoly... ... cartel... I... I think my goal is really just to make this stock... To have the biggest and... be known for something other than war... fine. You have a deal... Do... do you remember? A long, long time ago... It might have been the first time we met. I'm not sure. You said that I reminded you of someone. Do you want to know who I first thought of?
The Meaning of Life, the Universe, and Everything.
Join Date:
6/16/2013
Posts:
232
Member Details
Hazel Wand: IIIII
Teethgnasher 6/11
+1 to Amp x2.
I vote for all players' specials.
As an afterthought, I use the Hivemind CPU, and order the resultant entity to attack the Croach.
I activate the White Ring in a sudden turn of events, instead of opting for the Thorns. The constantly pulsating runes blaze into the vision of all nearby, burning into their corneas with no distinction between friend and foe. However, it is not as if that shall impede the progress of any singular person whatsoever. I cannot say as much for the bugs. They are not exactly ideal test subjects, and I have no idea how their eyes function. The runes begin to accelerate the speed at which they alternate between colors, signifying a buildup in arcane energy. Under normal circumstances, this would be discouraged. However, it merely adds to the power of this weapon in my case, due to my reckless creation of a minor Horbynyx to fuel it in the first place, a process banned amongst mages. But, it is not as if I am going to listen, nor has anybody in general. Knowledge is power, and the only ways to obtain knowledge are through research, experimentation, and thus experience as a whole. But, I digress. The elemental properties possessed by this ring are rather effective against the opposition. Then again, so are thermonuclear warheads. I watch a flashing white and black aura slowly grow from the ring. I promptly utilize the energy within the ring. A monolithic blast of pure arcane power erupts from the aura, streaking towards the Vord. The blast is fueled by the Ordo and Perditio essentia within all objects within a fifty foot radius. Due to the ineffable prevalence of entropy (and thus Perditio) within the area, the blast begins to accelerate into the Vord. I summon a small ocean of entropic water within the ranks of the Vord. It immediately combusts, slaying several Vord. The blast finally reaches the targeted group of Vord. Around twelve or so Vord Keepers are obscured in a flash of pulsating light. Several seconds pass. When the explosion finally clears, the Vord caught in the blast have been utterly decimated. Blood and/or severed limbs somehow caused by the explosion surround the Keepers, evidently dead. I deactivate the White Ring, and fire a last bolt of violet sorcery into the Vord. It tears through several Creepervords, instantaneously blowing holes in the chests of the aforementioned creatures. Arcane waste in the form of Flux Gas leaks off of these gaping holes, suffocating the Creepervords with arcane maladies. By arcane maladies, I mean thaumahria, Flux Phage, minor insanity, and eventually death, due to the minor amounts of entropic sludge mixed with the gas. It is quite easy to telekinetically force this stuff into the Vord ranks, leaving the players unharmed. Therefore, I do so, taking care to avoid moving any within ten feet of Generic.
I attempt to cast The Blot, and shoot some Creepervords in the head with the Blotspitter.
I tear another rift into reality with my mind. Utilizing the power of the stuff, I buff the Preston Cole's main guns, as well as Engietech troops. It would be best if they stayed functioning.
ELSEWHERE, several thousand block away, several things occur out of the ordinary. Firstly, Rodney boards Void or Bust, and prepares to drop into the conflict once more. Secondly, a rather large ship leaves the Greyholdian hangar, and heads towards the Anachron. It requests to land on the premise of "cloning business."
Rollback Post to RevisionRollBack
VUM, ME QBIXX PIYE IV AVPERWAQQAUV, UD QURPQ;
CU! RENEX AV PBE WUUVXACBP OVFER PBE GUORPQ.
~~~
Kar nfnuvvh qoyekc-wmyk nhrvrgwkcs; kie whiznuw; klh zsiek nmor pxgpfhh kce psl wkuh ik cfyu xptzgvrfk.
The Megadeath && Greater Almighty Elemental = Deus Omnipotens (Level 10: 8/11)
The Baconcase || Lesser Bacon Elemental && 1 million pieces of bacon && Essence of the Bacon King, ruler of all bacon = Esculentus (Level 10: 4/11)
The Mouseattractor || Lesser Cheese Elemental && Every type of cheese ever && Essence of the Cheese Queen, ruler of all cheese = Certamen Caseus (Level 10: 4/11)
I take Talist's rant, turn it into a five-mile high statue, made of glass and lava, and slam the Croach with it until it's destroyed. Lava is now officially everywhere. I then dance the sacred dance of gates, the gate in question being Hephaetus'es gate. This dance is really poor on the ground, and as I'm standing on the Croach, it's really poor for it. I then don the Glitch-Proof Armor, which is still armor and hopefully still useful in damage negation.
Orbital Weapons
Mini-Ion Cannon 0/2
Mini-Bio Annihilator 3/4
5/5 For Healing or Building Mechanical Unit
5/5 for Text Based Magic
4/10 x3 TBA'd Attacks
Battlefield: Red uses the Redstick on the Vord
Orbital Weapons:
Partial Inventory: Critmist II x47, Ultramarine, Ghosts of War, Gib Armageddon. Potion of Vis x5, The Redstick, Potion of Nectar x19, The Bulletdome, Potion Airdropper
Wilson's Shop: $10
I dupe 3 potion of nectar
+2 to Wilson
-Alchemy Emporium-
You're not out to make a profit? Hmm, interesting. And yes, I do remember that, and sure, I'd like to know.
I'm sure most of the players know of your existence, but simply do not see the benefit potions bring.
Your current marketing efforts are decent, but perhaps you should focus more on the "why" and less on the "why not?" As in, why potions are more useful than the alternatives.
I have another piece of advice, which is the ability to duplicate your potions cuts your sales.
For example, my allies and I have used about 20 critmist potions, all copied from the original you gifted Red. That right there is $40 in lost profit.
If you somehow made your potions non-duplicable, that might increase profits, though it's likely that will cost you customers.
However, lowering prices might negate that loss somewhat. Might. I admit I don't have much experience with this specific issue. Spaceships aren't the most duplicable thing.
Of course, I do have some more... morally dubious... advice I could give if you are so interested.
I use the POWER OF MINICRITS to MINICRIT the Croach! However, in addition to minicritting, the [pwer also haas the p--er to g---h out teeee$$t An! //ther t..>gs, which is fitting considering we're in the far lands. The Croach glitches into a mountain and starts suffocating!
The Meaning of Life, the Universe, and Everything.
Location:
Both here
Join Date:
1/5/2012
Posts:
245
Location:
and there at once.
Minecraft:
same as this one
Xbox:
Don't have one
PSN:
Don't want one
Member Details
Charges: 9/50 + 22/50, +2 to Fseftr because why not. I start sending my charges to Wilson instead because those are closer to completion.
@Tazz: That's a bit rude, don't you think?
I wander away from the battle off into the Farlands (which were removed from MC generation btw) and collect some samples of the environment. Wilson will be interested in these.
The number in parentheses is the number of times you need to assist Wilson's charges in order to buy it. Once you buy it, you're free to duplicate it. Wilson will also accept IOUs or other alchemies in trade. Current status: open _ Total wealth = 84$ _ Wilson's charges A: 25/50, B: 25/50 (lvl 1 = 1 ingredient used, lvl 2 = 2 ingredients used or 2 potions combined, and so on)
Items: Diablo x1 (lvl 7 scythe, 8$), Potion of (super?) rejuvenation x2 (3$, lvl 1, gives crits) <|> Splash Nightshade potion x2 (6$, lvl 3 blindness, wither, etc) <|> Potion of Magic x3 (3$, lvl 1, random effects) <|> Splash potion of frostbite x2 (3$, lvl 1, chilly) <|> Potion of (holy) Wrath x1 (5$, lvl 2, says on the tin) <|> Extended potion of cuts x2 (5$, lvl 2, says on the tin) <|> Potion of Nectar x3 (5$, lvl 2, healing and crit) <|> Splash potion of Critmist II x10 (6$, lvl 3, crits) <|> Splash Venom Potion x2 (3$, lvl 1, poison) <|> Splash potion of chills x2 (5$, lvl 2, even chillier) <|> Potion of Ambrosa x2 (6$, lvl 3, healing + crits) <|> Nectar cake x2 (6$, lvl 3, healing food) <|> Woolen Bandage x3 (3$, lvl 1, healing) <|> Potion of Ender's Eye x1 (2$, lvl 2, find strongholds) <|> Potion of Infusement x1 (4$, lvl 2, magic power +) <|> Potion of dreams x1 (lvl 1, sleep) <|> Potion of Potential x1 (lvl 1, slight buff) <|> Potion of Fury x4 (6$, lvl 3, magic power +, holy power ++) <|> Potion of Armor x1 (3$, lvl 1, dmg reduction) <|> Potion of War II x2 (7$, lvl 4, +dmg, -dmg taken) <|> Potion of Zeus x3 (7$, lvl 4, healing, dmg dealt+ Dmg taken -) <|> Splash extended Potion of Flares x2 (6$, lvl 3, burning cuts)
I sometimes refer to Wilson as Laiko. And it might seem random, but there is a bit of a pattern to it.
Splash extended potion of flares +1
Potion of Zeus && Potion of War && Potion of Infusment && Potion of Ambrosa && Potion of Critmist 2 && Potion of Nectar && Potion of Magic && Potion of Dreams && Potion of Rejuvenation && Name Tag = Flask of the Kitsune, 10/11
Throwing knife || sea lantern && broken guardian mech spike = ??? 2/?
Heh... I've broken economics with that statement huh? And, the person I first thought of was actually Secondary. I hope I don't come off like that, and I'm sorry if I do.
So, do I have to get more meta with my advertisements? They're flat damage increases, they're this that and the other.
I know about that. It is a version of the resale problem monopolies have. For the most part, I've been just ignoring it. I would have given you all 20 for free if I had them anyway. I don't think I can prevent duplications. However... hm... ever heard of the concept of Reservation Price? For a supplier like me, that is the minimum price I'm willing to sell my products for. I think for me it is 1$ because I just want to sell something. However, for a consumer it is the maximum price they are willing to pay for the supplier's product. I've been trying to lower my prices to get people with lower reservation prices to come. But maybe I've been doing it wrong. I can use the duplication "problem" to my advantage. People who know that they can buy once then duplicate forever will have very high reservation prices. So, maybe if I raise my prices and advertise that people can duplicate potions, I might not sell as many, but I'll sell them for more. I should try that... Also, "morally dubious"? I doubt I want anything to do with it. Heh... funny thing is, I'm more human than some of the humans in this war... Wilson starts walking around the shop scratching out the old prices and writing in higher ones.
I watch the players for a while, then think back to Act Two, a time I never personally experienced, but one that was nonetheless rather crucial to events later on. My mind then turns to a particular player. I absentmindedly take out a toy mouse, white like a cue ball, swirling like a whirlpool, and made to taste like a strudel. I then note that this would potentially be incredibly insulting, so I just call Strudelkitty up and appearify a transportalizer pad to their location. I then decide to roll a Spader at the Vord. Because I'm suicidal.
The Meaning of Life, the Universe, and Everything.
Join Date:
4/4/2014
Posts:
159
Location:
{NOT FOUND}
Minecraft:
Amperzand
Xbox:
Nope.
PSN:
Nope.
Member Details
"Welcome to Manufactory Anachron, Erelye. The Crew has made reasonable progress so far using what we knew of your genome, I look forward to your aid."
The Far Lands, right now:
"Not enough dropships, Engie? I can fix that, one moment while I give it a charge for effectiveness."
Mass orbital drop 1/10 {Accelerate to 9/10 immediately from one-half of Erelye's +1's over the last while}
While I wait for my shipment to arrive, I begin clearing them a landing zone about halfway to the Stronghold of Vord using BT: Blitzkreig, then simple strafe+M1 spam nuclear and incendiary bombardment from the Dynamic Deathbringer.
Watching the ongoing battle from my little cruiser, I arm myself, my two new swords with their strange handles and unholy light clipping securely into their slots on my back, then consider my rifle. Powerful, and seems to harness to power of the Grid to maintain projectile velocity and altitude, but still, not nearly powerful enough for this war. Hmmm...
The Straightshooter && .909 cal Super-Nitro Conversion {The weapon is based on a Dragunov SVD frame, which used something like .30 cal standard rifle rounds.} && Gravitic Recoil Exploitation System && Various Special-Purpose Rounds 1/?
While I'm waiting on the Cargo Bay, I shall add weapons to the ship.
Lothyra alchemizes iAntimak & Science Container and Empty Room & Antimatter Missile Station & Computer = Missile Bay.
Missile Bay: A room that contains Antimatter Missile Stations. It has a targeting computer which is connected to the Control Bridge and can be shut off for "dumb fire mode."
She fires iAntimak Carbine at some Croach, then uses Universal on the AG players. Bender shoots Bender's Gun at some keepers.
I point out that my first post was only Earthside, last turn...
I then realize that it doesn't matter anyway.
I +2 to the Preston Cole.
I write an epic with the Creation Pen that is essentially the Vord taking a lot of damage, infighting, and dying horribly every Planck Time for 1,000,000,000,000 years, whilst in a time lock. The resultant paradox damages the Croach, as well. The magnum opus ends with the death of the High Queen...
I then open fire more conventionally with lots and lots of anvils courtesy the Origin Wands/Creation Pen.
Finally, millions of HALI bugswatters with sharp pointy bits smash into the Vord.
Rollback Post to RevisionRollBack
Weird Things Mods Say When Booting
[Client thread/INFO] [TConstruct]: Natura, what are we going to do tomorrow night?
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
[Client thread/INFO] [inpure|core]: Beating Minecraft's resource loading system with a shovel. Please stand by...
[Client thread/INFO] [MagicBees]: Replacing stupid-block with 'Here, have some delicious textures' ItemBlock. This is 100% normal.
((To make something clear, HEX purpose-built this one expressly to contain Binary. Nested glyphs negate any conceivable means of constructing constructs, while all outgoing transmissions are blocked. The universe can be completely wiped from existence if all countermeasures fail by HEX Prime or myself. The version of HEX talking here is clockwork.))
>>Passive scans now active.
==Godcraft==
Well, I've baked a cake of mammoth proportions.
Shame I can't digitize it.
This is the only one of its kind...
Heh.
Anywho.
I continue dropping Keepers in the fire with Four Elements, while the skewer people return for another round.
I then use Draw level 10, and distribute copies of Four Elements, materialized with the Creation Pen/Origin Wands, to the Midnight Crew, and set them to fire. BURN. BURN IN THE NEVERENDING FIRE. ALL SHALL BURRRRNNNN!!!!!!!!!!!!!!!!!!!!!!!!! HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA*hack cough hack hack cough* Blech. I need to brush up on how to do maniacal laughter.
Woo, glory. All of it. Wait, Maniac's dead! (Extended homestuck referencing panic later) Oh wait I have the power to revive him. I pull out the Sparklers and revive him, telling him to be more careful next time. Maybe he could make some armor or something.
Not that I'm in the position to provide it. It feels close to being... Repetitive. (TM) Anyways I take out the Octet Sweepers' innocuous double, Doc Scratch's broom. I then take out another title and tack it onto the list: Chekhov's apprentice. I then take out an Oculus Rift, then suddenly turn this game into another: DustfDustforce DX. I then power straight through 50 levels/waves of Vord, the broom seemingly flashing green whenever it hits dust (Croach) or dust monsters (Vord). Needless to say, I clean up both metaphorically and literally. Binary-Covered Fang && Fluorite Octet = 0ctet (Level 8: 6/9) Turntop Spectagoggles || Ring = Turnspec Ringwear (Level 9: 6/10) Okay let's take this from the top. ((Scratcher && Zillymiter && Alchemistry-inator && Perfectly Generic Alchemiter) && Pocket Alchemiter) || Hammer. Hopefully I can get the most ridiculously amazing alchemy-crippling hammer in the history of existence.
ALTHAMMERER: A pure white hammer that is composed entirely of upgrades to the Alchemiter. When it touches an alchemy, it will turn said alchemy Scratched, zillyified, .jpeg'd, and perfectly generic, rendering it unusable.
Orbital Weapons
Mini-Ion Cannon 0/2
Mini-Bio Annihilator 3/4
5/5 For Healing or Building Mechanical Unit
5/5 for Text Based Magic
2/10 x3 TBA'd Attacks
Battlefield: Red uses BT:Amazing Adventures on the Vord
Orbital Weapons: Mini IC the Vord
Partial Inventory: Critmist II x47, Ultramarine, Ghosts of War, Gib Armageddon. Potion of Vis x5, The Redsticks, Potion of Nectar x13, The Bulletdome, Potion Airdropper
Wilson's Shop: $6
I dupe 3 potion of nectar
+2 to Wilson
-Alchemy Emporium-
No, I intend to pay just like anyone else, unless you accept my deals at least.
You brew a lot of new potion types, correct? Yet you have to spend some time that could be used for research to create a first batch.
What if, I created a first batch of say, 3, for you, and in return I get to keep the original?
I get potions, and you can save your valuable time and resources.
I have other offers, but consider this one first. Also, please don't feel like you have to accept this. Whether you have a debt or not is irrelevant during business.
The Chaos Shard creates a Croach reserve, with 50,000 HP.
I sabotage the Endervord by implanting a bomb into one of them. Viral Prototype: 3/7.
Serpent climbs out of the hole and stares at the bleak infested terrain before her. It all comes back to her. She was transported to the Psi-Godmodder wars, fought battles, and finally... was cryogenically imprisoned by the Ancestors. Accomplishing exactly nothing. She supposes she owes the Vord for destroying the cryogenic chamber. But they are certain to be hostile. Only one thing to do now...
BATTLE TECHNIQUE: MOLTEN FINALE.
Serpent hurls the Molten Processor up in the air. It glows red, ones and zeroes flying off of it in all directions. A huge storm of data forms, and fire and plasma gather in a huge orb. The orb rapidly expands, consuming all of the Vord in the immediate 10 miles but leaving the Players intact. The orb flares and dissipates. The Processor falls smoking to Pit's feet.
------
...we're here. time to kill some insects.
The Chaos Shard is back on the Battlefield!
Endervord killed!
None of you were in the Psi-Godmodding War!
You use the Molten Processor, killing 40 Vord Knights! The Processor returns to PitTheAngel!
> Alchemies
Dinner Blaster && Spaghetti && Hotel Mario CD = Spadinner Blaster (8/8)
Time for a few more cubing weapons!
Fangshi Shuangren v2 3x3 (3x3x3 speedcube) && RPG-32 = F/S-32 (1/?) (Note: "f/s" is printed on all Fangshi 3x3x3s on the white center piece, hence my proposed name for it)
Moyu Aochuang 5x5 (5x5x5 speedcube) && SCP-345 = Planetcrafter's Speedcube (1/?)
> Charges
+1 HP to all AGs one last time: 21/36 (+2 from Tazz)
> Action: Forever Endeavor
I force some Vord Knights, Keepers, Mantises and Behemoths to take on the Forever Endeavor while they are submerged in fluoroantimonic acid.
The Forever Endeavor is as follows: The Vord are each given an infinite supply of wheels with the digits 0 through 9 on them and 10 magical osmiridium rods that are infinite in one direction. In this adaptation, they are all coated with Teflon. They are to put 1 wheel on the first rod. At this point, the first rod counts the number wheels on the second rod. When the first rod rolls over at 10 wheels, the second rod is complete. The second rod then counts the number of wheels on the third rod and when it rolls over the third rod is complete. This goes on up to the tenth rod, which is 10↑9 (10 to the 10 to the 10 to the 10 to the 10 to the 10 to the 10 to the 10 to the 10) wheels. The wheels can only be put on at a maximum rate of 1 wheel/second. A bottleneck (the wheels not fitting on the rod) will prevent going faster than 1 wheel/second.
Obviously, the Vord are dissolved by fluoroantimonic acid before they even get 1% done on the third rod.
SPADINNER BLASTER: An upgraded version of the Dinner Blaster painted the colors of Mario and imbued with the power of spaghetti.
Who knew there were so many Rubik's Cube knockoffs?
I amiably greet Sanford and Deimos, as well as the rest of the inhabitants of the Preston Cole, one of which may or may not be a past version of myself. Temporal shenanigans.
As my attack with the Hazel Wand was nonexistent last turn, I shall utilize it again, without having to recharge it.
I wave the Hazel Wand at the Vord Keepers, disrupting their concentration with arcane shockwaves of power. Oh, and I know what is within the End. I saw it, in Act 2. The Vord have had utter control of the place since I slew the Dragon. Anyhow, I forge. a minor link to the Ring. Pure Voidmetal forms on the surface of the nearest twelve or so Keepers, strangling them with the pressure. Twisted, eldritch pressure, but pressure nonetheless. The smoke begins to affect the respiratory system of every single Vord within a rather large radius. However, it leaves allied beings unaffected, due to... shenanigans. I proceed to make a complicated series of motions with the wand, muttering something under my breath. The Voidmetal shells covering the aforementioned Keepers begin to peel back in certain areas, bending to some unseen will. In the fractures upon the shell, tentacles burst forth. Wrapping themselves around the shell, they constrict the individual Keepers. I give the Hazel Wand a flick, and an acrid smell pervades the nostrils of any nearby. Yes, even the Minecraft avatars, despite the fact that we do not have noses, technically. Violet flames burn beneath the husk of Voidmetal, burning every Vord within with the arcane intensity expected of such combustion. I abruptly spin around, and fire a curse at a random behind me. It slowly begins to dissolve. Aubergine gas leaks off of it. I turn back to a mass of Voidmetal, and watch as Flux Goo begins pouring from the openings in the Voidmetal, regardless of the tentacular obstructions. The goo corrodes the insides of the Keepers. I annihilate the Voidmetal with a precise spell, only to see the remaining beings collapse on the floor. Unrelentingly, I skewer a few Warriors with telekinetic force, and decapitate another with the sword form of the Hazel Wand.
I attempt to cast Horrorterror on the Vord in general. If that is not specific enough, I use it on the Vord Keepers instead.
I smile and use my COMB RAVE ON ALL VORD PRESENT AS WELL AS THE CROACH! (WHY YOU NO COUNT ME AS ALIVE!? IF I HAVE TO, I RESPAWN)
I smile and wave as a plane lands on the Croach.
Generic revived you, so without further ado...
You slowly float in the air, a golden light supercharging your action. The glitchy terrain swirls around you, creating a jumble of corruption that shields you. It fades into a dark red aura that causes you to lose all lighting and appear as black as night. Two tendrils of shadow appear from you, with some sort of red liquid emanating from them. They are the drops of oblivion.
The tendrils extend above you, and the red liquid seeps all the way into them, creating spikes that branch off and form new paths. Eventually, two red skeletal wings that dwarf you in size have formed above you, a wind of oblivion and power swirling around them. You flap your wings once, and a ball of energy appears in front of you, extending outwards into a red wave! It crashes straight through the Vord, knocking them all backwards.
The wings then glow with an ominous light, and the holographic image of two enormous dragon wings materializes over them! The ground beneath you cracks, and then glitches out completely, the terrain of the Far Lands shifting! You can feel a being with a universe's worth of power beneath your feet... A column of red fire appears and forms a giant spear that drips with the power of oblivion! Your wings seize it and throw it into the sky, where it hovers in the air and turns completely white! Then, it loses shape and turns into a ball...
The ball turns into an enormous sea of power, forming a sheet of red liquid that stretches across the entire sky and blocks out the sun! It then falls down onto the Vord, toppling them all under the waves! The ground itself breaks and falls down, creating a large crater for the liquid of oblivion to occupy... The liquid then swirls around the center of the pool, creating a vortex that pounds against the Vord and drags them all into it! The liquid emanates immense heat, scalding all of the Vord with severe burns...
When all of the Vord and a good portion of the Croach have fallen to the center of the Vortex, your wings retreat back to your body and form a large black hand! You point it at the vortex and the liquid stops moving, becoming completely still! It then shoots into the sky, bringing all the Vord along with it! The liquid disperses and the Vord slam to the ground!
The entire onslaught deals 150,000 damage to the Croach, kills 160 Warriors, 800 Keepers, 105 Knights, 40 Mantises, 20 Behemoths, 5 Bulks, 160 Creepervord, and 25 Endervord!
39/45 Executor
30/30 Guardian Orbs
18/50 Weath Ray
My Action: I put an infinite chunk loader back by the offscreen entities, allowing them to heal to full health by the time they are back in focus. I then spawn in the Guardian Orbs, and attempt to cause a chain reaction of CreeperVord explosions by firing an RPG at one of them.
SCP Foundation Action: D-class are sent in for manual labor to keep the massive flagship repaired.
Executor Action: Executor realizes it is out of the scope of this area, so it attempts to summon an Aureus Judicator to aid the massive flagship.
You are in the Far Lands and cannot interact with the Battlefield!
D-Class Labor added! They will attempt to repair the Preston Cole!
Whatever the Executor could summon will be out of the scope of the Far Lands as well!
The Megadeath && Greater Almighty Elemental = Deus Omnipotens (Level 10: 6/11)
The Baconcase || Lesser Bacon Elemental && 1 million pieces of bacon && Essence of the Bacon King, ruler of all bacon = Esculentus (Level 10: 2/11)
The Mouseattractor || Lesser Cheese Elemental && Every type of cheese ever && Essence of the Cheese Queen, ruler of all cheese = Certamen Caseus (Level 10: 2/11)
I use a potion of Critmist on ManiacMasteR. I then raise up the Golden Globe and stab the ground with it. Nine Australium Heavies spring up with Brass Beasts, somehow already swerved up to full and firing full-auto at the Keepers, blocking me from attack (because I'm directly behind them, and hopefully). I then use the Golden Globe's intense healing abilities to heal myself further. Must stay alive!
A little late for that, but okay! You splash a Potion of Critmist on Maniac.
Godcraft: "Huh. Vord. Many, many, vord. TECHPIECE, how many units can we mobilize at this time?"
"NOT MANY. TO GET A CONSIDERABLE FORCE BUILT UP, WE'D NEED THOUSANDS OF DROPSHIPS, OF WHICH THERE ARE VERY FEW REASONABLY NEARBY."
"Mobilize them anyway, dammit. I don't care how long it takes, we need to have more even odds."
"AT ONCE."
The Skies of Godcraft: A large holographic exclamation mark illuminates the Far Lands, although it is not a surprise expression like the Metal Gear series uses it for. It is a summons. A call for aid. And the call is answered. A gigantic metal construct, a Mini-Mainframe, dominates the skies, various smaller craft flooding out from it.
Godcraft again: A relatively small, but still considerably large, dropship lands, ejecting the passengers, then flies back to the Mini-Mainframe. The small gathering of troops look up, stare down the Vord army, cash in their life insurance, and prepare for the battle.
Engietech Soldiers: 500/500 (X100) (More are summoned each turn)
Engietech Technicians: 100/100 (X250) (Repair injured Engietech and UNSC troops) (More are summoned each turn)
Engietech Pyromaniacs: 750/750 (X50) (More are summoned each turn)
"So, this is all?"
"NEGATIVE. MORE WILL COME TO FIGHT. THEY MIGHT NOT AGREE WITH YOUR SENSE OF MORALITY, BUT THEY ARE LOYAL TO A FAULT. THE STRONGER UNITS NEED MORE TIME TO PREPARE."
"Excellent. Inform the troops to maintain distance from the Behemoths and Bulks. None of them are near strong enough to safely engage."
My drone aims the Quadruple Machine Gun at a Vord Bulk, ignites both wing jet engines, and charges, spraying a literal hurricane of bullets. The wave of bullets from the Quadruple Machine Gun and the drone's fist impact the Vord Bulk at the same time.
I NEED TO KEEP TRACK OF TROOP DEPLOYMENT, AND SO CANNOT FIGHT AT THE MOMENT.
Space: "Heh. Back to the Bedrock thing, huh? I already showed you that wouldn't work."
This time, I don't even bother making a show of punching it out. Metal plating shifting to the side, the fragment of me erupts with power, so much power from accumulated millenniums, that shatters the Bedrock cage like glass. The plating shifts back into place, wings extending, as my drone flies after the ship, physics groaning painfully at the sheer violation a jet engine working in space is preforming on it.
"I'll admit, I'm a little curious to see where this ship heads. If there's a need for jails, there's prisoners. If there's prisoners, there's an army just waiting for a commander."
Circling the ship, I look for the nearest identifiable planet, mainly to get my bearings but also to find out where a good place to stage an invasion from would be.
Engietech Troops added!
8,000 damage to a Bulk!
The instant the Bedrock cage shatters, a new one is formed.
> Charges
+1 HP to all AGs one last time: 24/36 (+2 from Tazz)
> Action: UNICODER ABOOOOSE
I enter ꁍ with the Unicoder and a wall of potentially unwanted program windows shields bonziBUDDY. I then enter ꙸ│⇰ and a hard-light wall shields Sunshine_Lord. Next up is hunter2, which is shielded by a wall of code painstakingly typed up with the Unicoder. I then enter a bunch of food emoji and 1Masterchef1 is shielded by a wall of them. Finally, I shield O)_(O with a wall of DTG memes entered with the Unicoder. I finish off with Battle Technique: Unicode ʟv. 10: United on the Vord Keepers.
Awkward Potion OOO SCP-500 = Potion of Panacea (1/2)
You shield all of the players from one attack!
> CobaltShade: BATTLE TECHNIQUE => LV. 10 UNICODE - UNITED
Anti-Vord Orbital Bombardment: 25/30 (+2 from stronghammer)
Nanolight Superlander: 4/4 Complete!
Carbon Bay Doors: 3/3 Complete!
Science Container: 2/3
==Actions==
I wonder what we'll have to fi-HOLY CRAP THAT'S A LOT OF BUGS!
Good. I had thought for a moment that the orbital bombardment would be for naught.
Bender then tests iQuantimak out by shooting at some Creepervord. Lothyra ubercharges the Croach in a harmful way. This will mean that all Vord in the area will be infected with tiberium.
Also, the parts for the Cargo Bay are complete.
Lothyra then alchemizes Empty Room & Electromagnet Winch & Hover Dolly & Carbon Bay Doors & Large Lift = Cargo Bay, then reads Section 6 of the GameFAQs Guide.
LARGE LIFT: A large version of a lift, which in this case means an elevator without walls.
NANOLIGHT SUPERLANDER: A modified version of the Nanolight Lander that has Escalanders for landing gear.
CARBON BAY DOORS: A set of cargo bay doors made of carbon nanogel.
24 Creepervord killed! 18,000 damage to the Croach! Only the Croach is affected, though.
Empty Room && Electromagnet Winch && Hover Dolly && Carbon Bay Doors && Large Lift = Cargo Bay (Level 5: 1/6)
> Action: Grid-in THIS!
I force the following math test from my Testwriter onto some Vord, with the restrictions including "no caluculators allowed":
For every question you answer incorrectly, you will be shot with Toxicide 40,000,000 times. Grid in the numbers on your grid-in sheet. (The grid-in sheet allows for 4 characters out of 0-9, fraction slash, decimal point and negative sign. Ungriddable or inaccurate answers will be automatically marked wrong.) The time limit is 3 seconds. Incomplete questions will automatically be marked wrong.
1. What is 5933 + 10955?
2. What is 1394352304850293458 + 3428749324723984234799 × 2139939495
3. What is the tangent of a right angle?
4. 1 + 1 = 2, true or false?
5. What is 192 - 477932?
6. Which of the following is true: a) 3 + 3 = 9, b) 3 + 3 = 7, c) 3 + 3 = 2, d) 3 - 3 = 6?
7. Grid in a googolplex. There is no exponentiation spot on the grid-in.
Final Question: Prove and disprove Fermat's Last Theorem simultaneously. No copying off Andrew Wiles' proof or anyone else's proofs. Both proofs must pass peer-review at the same time. You may only use the gridding paper and only as intended. (i.e. gridding)
POTION OF PANACEA: A potion that, on use, will cure any and all diseases (in this case, status effects) that befall the user. It also restores health.
1) 16,888.
2) 7,337,316,098,432,828,190,108,583,779,963.
3) Undefined.
4) True.
5) -477,740.
6) None of the above.
7) See attached paper.
8) I got nothing.
Time to FINISH THIS! I use GREEN ECHO: LEVEL 5 to buff myself and get ready!
Also, aren't the Far Lands just an endless ocean which slowly contains more "fake chunks" in the current version of minecraft? I mean, the godmodder could have altered them, but...
Goose 19/20! UNSC Repair Droid 1/10 Can we bring entities back to the Battlefield from here?
> NinjaV2403: COMBAT OPERANDI => SWEET SUITE
You expend 6 Pie Filling, 3 Elf Tears, and 3 Hog Slop!
You take out Sweet Spades, the S'more Sticks, and the superior counterpart to the two, Lil' Cavity! In a highly risky and dangerous move, you use all three at once and fire their magics into the sky, creating a large orb of pure playing card marshmallow salmaik nightmare end energy! The resulting thing is a giant version of the Cavities that can be created using Lil' Cavity, only it's made out of licorice! The beast stomps towards the Endervord and thrashes them, killing 10!
Orbital Weapons
Mini-Ion Cannon 0/2
Mini-Bio Annihilator 3/4
5/5 For Healing or Building Mechanical Unit
5/5 for Text Based Magic
3/10 x3 TBA'd Attacks
Battlefield: Red uses my spoil of war on the vord
Orbital Weapons: Mini IC the Vord
Partial Inventory: Critmist II x47, Ultramarine, Ghosts of War, Gib Armageddon. Potion of Vis x5, The Redsticks, Potion of Nectar x16, The Bulletdome, Potion Airdropper
Wilson's Shop: $8
I dupe 3 potion of nectar
+2 to Wilson
The Shockwave-Laser Cannon deals 15,000 damage to the Croach!
Question: is it ethical to summon ninety tons of unstable cursed exothermic Nova Cataclysms that will probably Taint the surrounding twenty miles from Greyhold onto the Vord?
I clone a Liquid Nest.
Then, I grip the bottle containing the esoteric fluid very carefully, dodging the occasional Vord. I promptly smash the thing on the ground. The writhing crimson fluid splatters over the ground, bubbling and frothing upon exposure to oxygen. I wave my hand through the air. This tears a rift into the fabric of reality, spewing forth Nox in precise amounts, designated by the natural wards and barriers that surround Nihil Parva. The dark liquid pools on the ground, creating a mixture of red and black fluids. The fusion of these two substances would normally be impossible, if not for the telekinetic force I applied to it during the actual process. Instead of vaporizing itself, it merely causes an ungodly amount of instability. Flux Gas floods the general area. I swear, if we continue to fight on this server for a few more months, GodCraft's atmosphere will end up being mostly Flux Gas. That would probably exterminate all life. Not a particularly favorable outcome. I activate the Black Ring. The mixture of ink immediately begins to form obscure shapes of various types, all of which appear familiar to the initiated. Infinity Runes, of course. The runes, upon appearing, promptly exude a series of waves energized by the Inky Abyss. The pressure of these waves crushes all nearby Vord. This is likely due to the fact that the pressure of these waves is actually the pressure of millions of gallons of ink upon a singular being. This continues for several minutes, crushing about a hundred or so Vord, assuming they have not already died from flux poisoning, which is very likely, at this point. I promptly vaporize the Infinity Runes. The instability generated by the corrosive existence of the Inky Abyss is not to be taken lightly. Regardless, it is a valuable asset for those who know how to utilize if. As such, I teleport around five or so Vord Keepers directly into the Inky Abyss. If I can't survive it for longer than ten minutes, they're going to be dead in a far smaller amount of time. I proceed to draw Fahrenheit -451, and coat the surrounding twenty blocks in Magifrost Unmelting. Absolute zero is about a billionth of a degree away with that foul frost, and it will certainly harm the surrounding Vord. In any case, it will serve to trip any Vord who walk upon it. I deactivate the Black Ring, and put the frost sword away.
I equip the Eye's Pyramidion, and proceed to search the Far Lands for any libraries, crypts, or other sources of ancient knowledge/artifacts and/or magic, including the Stronghold that we seek. I may come back here for excavation purposes.
I retrofit Rodney with a large amount of light Voidmetal plating. This should make him considerably more powerful, and block the mecha's every orifice, preventing him from being Taken. He shall be deployed within an enquier, if all goes well.
Not if it will kill things other than the Vord.
20 Vord Warriors killed! 50 Vord Keepers killed!
Using the Eye's Pyramidion, you locate the Stronghold itself! It seems to be tipped over at an angle, and is, unusually for Strongholds, partially above-ground! This is presumably thanks to the alien geometry of the Far Lands... If you can fight through the incoming waves of Vord, you should be able to get to it rather easily! You can detect the presence of a good amount of magic inside of the Stronghold...
You attempt to boost Rodney so that he cannot be Taken!
I attempt to roll Jegus' Octet at some Vord. Suddenly, I get a migraine, and fall to my knees, clutching my head in pain. I then start having a traumatic flashback to a dream I had months ago, and a phantom from my memories appears: the Insufferable himself, Kankri Vantas. He then starts giving a long and incredibly boring social justice spiel to the Vord, taking care to avoid any triggers they may potentially have. Unfortunately, the very act of him giving a social justice monologue is incredibly triggering to me, and by the end of his sermon, I am curled up in a ball and shivering. Eventually, I regain my grip on sanity, vanquish the horrifying figment of my mind, and notice a ridiculous amount of Flux Gas in the air. He must be at it again. I take out the Monado. However I get a vision of the future and decide not to do anything about it. Binary-Covered Fang && Fluorite Octet = 0ctet (Level 8: 7/9)
Turntop Spectagoggles || Ring = Turnspec Ringwear (Level 9: 7/10)
I use the AUDITORY PISTON and summon the PIGMEN! Right when they are summoned, I pick them up in a BRINGER, and using BRINGER-PHYSICS, I create thousands of brought PIGMEN, which all launch into the vord forces and explode upon impact! The regular PIGMEN are unharmed, and go on to attack the Creepervords!
An intense thunderstorm suddenly manifests over the Far Lands, with several lightning strikes revealing an amount of eggs on the ground. Then, a huge, fluttering... thing lands on the temporary battlefield, relasing a honk that strikes every entity with a primal fear of time-traveling mobsters. It has the body of a huge goose, the big, shaggy head of a moose with huge antlers, and no clever portmanteaus to describe it with.
Info:
The Goose has a chargeup attack, Honk! that strikes fear in 3-5 random entities and prevents them from attacking that turn. Also, when it dies, it will let out a final honk regardless of the chargeup that hatches the Eggs and prevents entities from attacking its Moslings that turn.
Also, the 5 Eggs are separate entities that are meatshielded by the Moose, except for from attacks that hit every entity or if the Goose is somehow unable to move that turn. Breaking an egg will spawn a Gosling that will fiercely attack anything that attacks the Moose. After the death of the Goose, the Moslings will attack the enity that killed it, moving on to other entities when the killer is dead. Also, their names will constantly alternate between Moose/Goose and Goslings/Moslings.
Also, what does UNSC stand for?
The Octshredders were removed a while ago!
Tazz gains Regen!
HEAVY-DUTY THULEPRISM MECHA: A modified Thuleprism Golem that has a built-in cockpit suitable for a mini-mecha. The Golem has now gained some of the mechanisms that can be found in these types of mechas, although it is not complete yet.
PSIISTICK: A joystick that resembles a chunk of psiicrystal. It seems to be able to control psiionic powers.
THULEPRISM SPIKES: Spikes from a Guardian made out of Thuleprism.
The Megadeath && Greater Almighty Elemental = Deus Omnipotens (Level 10: 7/11)
The Baconcase || Lesser Bacon Elemental && 1 million pieces of bacon && Essence of the Bacon King, ruler of all bacon = Esculentus (Level 10: 3/11)
The Mouseattractor || Lesser Cheese Elemental && Every type of cheese ever && Essence of the Cheese Queen, ruler of all cheese = Certamen Caseus (Level 10: 3/11)
I threaten the Croach with a special-made extra-hard Doom Course just for it if it doesn't immediately take immense amounts of damage. It realizes what I have just said, becomes fully sapient to immediatley respond, and complies immediately and cannibalizes itself, dealing damage to itself. Just in case, I set it on fire with a matchbook. Doubly just-in-case, I then apply gasoline to the fire I have just made. I then use Nukem on the Croach as well, irradiating it and making healing complicated for the Keepers (but not actually impossible).
12,000 damage to the Croach! The Croach seems to absorb its own irradiation and nullify it...
Charges: 9/50 + 22/50, +2 to CobaltShade because why not.
... ... This is something that has been kinda annoying me for a while. You seem to encourage people bending or breaking the rules. It has happened a few times. Sure, this might be a story event, but you're letting someone have control of this colossal entity that just popped up out of nowhere. There must be some PM dealings that I'm not aware of, but it still isn't technically legal to have this ship just appear. Its breaking the power limit for entities and the whole no hanging onto charges rule. So you seem to be giving additional spotlight time to people who break the rules. That what it seems like to me anyway.
Also, over the course of me summoning entities, I've learned that it is much better to make your entity overpowered and broken than to tr and stay inside the rules. I realized this quite a while ago in fact. And I thought I made CogWynd overpowered, but compare it to Issac. CogWynd deals more base damage than Issac when it is not in tentative mode. However, Issac makes up for that with the Deck of Cards. But, Issac actually has much more health. If you think the average attack deals 10,000 damage, then Issac effectively has 250,000 HP. But he actually has more because most attacks deal more than 10,000. For example, when the Godmodder attacked CogWynd, it took 60,000 damage, 1/3 of its health. When the Godmodder attacked Issac, he took 1 damage, 1/25 of his health. Statistically speaking, if Issac and CogWynd had the same HP, then either CogWynd should have taken 8000 damage or Issac should have taken 7 damage. Of course, this is the most extreme example. But still, most attacks deal more than 10,000 damage. The difference between Issac and CogWynd? Issac was made flat out broken and overpowered. Maybe this was just a mistake. But I feel like every time I make a balanced entity, it just dies. Although, CogWynd has been doing rather well compared to my other entities.
Finally, no... "easily one of the most complicated around". You know that's a personal challenge to me, right? I am THE guy with the complicated entities, I will not be beaten by a story event! So, next entity, or maybe the one after that, I'm pulling out all the stops. Each and every one of them.
... I make some Vord brains implode with the wordiness of my rant. This is like.... my 5th or so rant about a forum game, if you count calculating the specific heat of magma a rant.
.
The number in parentheses is the number of times you need to assist Wilson's charges in order to buy it. Wilson will also accept IOUs or other alchemies in trade. Current status: open _ Total wealth = 80$ _ Wilson's charges A: 22/50, B: 22/50 (lvl 1 = 1 ingredient used, lvl 2 = 2 ingredients used or 2 potions combined, and so on)
Items: Diablo x1 (lvl 7 scythe, 8$), Potion of (super?) rejuvenation x2 (2$, lvl 1, gives crits) <|> Splash Nightshade potion x2 (2$, lvl 3 blindness, wither, etc) <|> Potion of Magic x3 (1$, lvl 1, random effects) <|> Splash potion of frostbite x2 (2$, lvl 1, chilly) <|> Potion of (holy) Wrath x1 (2$, lvl 2, says on the tin) <|> Extended potion of cuts x2 (2$, lvl 2, says on the tin) <|> Potion of Nectar x3 (2$, lvl 2, healing and crit) <|> Splash potion of Critmist II x10 (2$, lvl 3, crits) <|> Splash Venom Potion x2 (1$, lvl 1, poison) <|> Splash potion of chills x2 (3$, lvl 2, even chillier) <|> Potion of Ambrosa x2 (2$, lvl 3, healing + crits) <|> Nectar cake x2 (2$, lvl 3, healing food) <|> Woolen Bandage x3 (1$, lvl 1, healing) <|> Potion of Ender's Eye x1 (1$, lvl 2, find strongholds) <|> Potion of Infusement x1 (2$, lvl 2, magic power +) <|> Potion of dreams x1 (lvl 1, sleep) <|> Potion of Potential x1 (lvl 1, slight buff) <|> Potion of Fury x4 (lvl 3, magic power +, holy power ++) <|> Potion of Armor x1 (1$, lvl 1, dmg reduction) <|> Potion of War II x2 (3$, lvl 4, +dmg, -dmg taken) <|> Potion of Zeus x3 (3$, lvl 4, healing, dmg dealt+ Dmg taken -)
Extended splash potion of flares OOO gunpowder = Splash extended potion of flares done
Potion of Zeus && Potion of War && Potion of Infusment && Potion of Ambrosa && Potion of Critmist 2 && Potion of Nectar && Potion of Magic && Potion of Dreams && Potion of Rejuvenation && Name Tag = Flask of the Kitsune, 9/11
Throwing knife || sea lantern && broken guardian mech spike = ??? 1/?
Wilson is distracted momentarily from Blue's offer by the Preston Cole taking off. There they go again. Off to beat each other to death in the name of peace. Of course, that's easy for me to say... oh, I'm sorry. So... what you're saying is, I give you an initial item, you'll duplicate it 3 times and then send those to me? Hmm... technically speaking... this is a bad deal for me if my goal is to make a profit. I have no issue keeping my stock high. My problem is that even though I'm a monopolist, my demand is not high enough because so few people know about my existence. This kind of problem is strange because lowering my prices will do nothing to fix it. So, accepting this deal would just mean that I'm giving my product away for free to a potential consumer. However, I'm not actually sure that making a profit is my goal. ... ... What... What is my goal? ... ... oligopoly... ... cartel... I... I think my goal is really just to make this stock... To have the biggest and... be known for something other than war... fine. You have a deal... Do... do you remember? A long, long time ago... It might have been the first time we met. I'm not sure. You said that I reminded you of someone. Do you want to know who I first thought of?
Piono and Aegis, the people who organized this whole event with me, started doing so a year ago. This was done a while in advance with the knowledge that it would be used for a large event in the endgame. Normally I wouldn't let anyone hold on to a charge this long, but this is a special circumstance. The point of the Preston Cole is that it is supposed to be overpowered, since it will have to stand up to hundreds of thousands of Vords at once.
I don't try to glorify breaking the rules. I directly oppose that. I suppose this is bending the rules a bit, but like I said, Piono and Aegis contacted me to do this MONTHS in advance. Otherwise, I wouldn't have been nearly as lenient.
Technically, the point of this game is to try to test the limits of what's overpowered and what isn't, but I see your point. Some of your entities DID die very fast, which was partially what spurred me to rebalance entities as a whole. Additionally, Isaac was made so that every attack dealt 1 damage to him. That's just how his creator made him work. There have been a few entities that used this gimmick as well.
As an afterthought, I use the Hivemind CPU, and order the resultant entity to attack the Croach.
I activate the White Ring in a sudden turn of events, instead of opting for the Thorns. The constantly pulsating runes blaze into the vision of all nearby, burning into their corneas with no distinction between friend and foe. However, it is not as if that shall impede the progress of any singular person whatsoever. I cannot say as much for the bugs. They are not exactly ideal test subjects, and I have no idea how their eyes function. The runes begin to accelerate the speed at which they alternate between colors, signifying a buildup in arcane energy. Under normal circumstances, this would be discouraged. However, it merely adds to the power of this weapon in my case, due to my reckless creation of a minor Horbynyx to fuel it in the first place, a process banned amongst mages. But, it is not as if I am going to listen, nor has anybody in general. Knowledge is power, and the only ways to obtain knowledge are through research, experimentation, and thus experience as a whole. But, I digress. The elemental properties possessed by this ring are rather effective against the opposition. Then again, so are thermonuclear warheads. I watch a flashing white and black aura slowly grow from the ring. I promptly utilize the energy within the ring. A monolithic blast of pure arcane power erupts from the aura, streaking towards the Vord. The blast is fueled by the Ordo and Perditio essentia within all objects within a fifty foot radius. Due to the ineffable prevalence of entropy (and thus Perditio) within the area, the blast begins to accelerate into the Vord. I summon a small ocean of entropic water within the ranks of the Vord. It immediately combusts, slaying several Vord. The blast finally reaches the targeted group of Vord. Around twelve or so Vord Keepers are obscured in a flash of pulsating light. Several seconds pass. When the explosion finally clears, the Vord caught in the blast have been utterly decimated. Blood and/or severed limbs somehow caused by the explosion surround the Keepers, evidently dead. I deactivate the White Ring, and fire a last bolt of violet sorcery into the Vord. It tears through several Creepervords, instantaneously blowing holes in the chests of the aforementioned creatures. Arcane waste in the form of Flux Gas leaks off of these gaping holes, suffocating the Creepervords with arcane maladies. By arcane maladies, I mean thaumahria, Flux Phage, minor insanity, and eventually death, due to the minor amounts of entropic sludge mixed with the gas. It is quite easy to telekinetically force this stuff into the Vord ranks, leaving the players unharmed. Therefore, I do so, taking care to avoid moving any within ten feet of Generic.
I attempt to cast The Blot, and shoot some Creepervords in the head with the Blotspitter.
I tear another rift into reality with my mind. Utilizing the power of the stuff, I buff the Preston Cole's main guns, as well as Engietech troops. It would be best if they stayed functioning.
ELSEWHERE, several thousand block away, several things occur out of the ordinary. Firstly, Rodney boards Void or Bust, and prepares to drop into the conflict once more. Secondly, a rather large ship leaves the Greyholdian hangar, and heads towards the Anachron. It requests to land on the premise of "cloning business."
+1 Vote!
+1 Vote!
+1 Vote!
+1 Vote!
+1 Vote!
The Hivemind CPU summons the TIE-Sentry!
60 Keepers killed! 12 Creepervord killed!
> TheLordErelye: COMBAT OPERANDI => THE BLOT
You expend 4 Weasel Snot and 1 Pie Filling.
You gain the Blotspitter. 26 Creepervord killed!
The Preston Cole will deal slightly more damage this turn! The Engietech Troop will minicrit!
The Megadeath && Greater Almighty Elemental = Deus Omnipotens (Level 10: 8/11)
The Baconcase || Lesser Bacon Elemental && 1 million pieces of bacon && Essence of the Bacon King, ruler of all bacon = Esculentus (Level 10: 4/11)
The Mouseattractor || Lesser Cheese Elemental && Every type of cheese ever && Essence of the Cheese Queen, ruler of all cheese = Certamen Caseus (Level 10: 4/11)
I take Talist's rant, turn it into a five-mile high statue, made of glass and lava, and slam the Croach with it until it's destroyed. Lava is now officially everywhere. I then dance the sacred dance of gates, the gate in question being Hephaetus'es gate. This dance is really poor on the ground, and as I'm standing on the Croach, it's really poor for it. I then don the Glitch-Proof Armor, which is still armor and hopefully still useful in damage negation.
12,000 damage to the Croach! The Glitch-Proof Armor will raise your defense stat!
Orbital Weapons
Mini-Ion Cannon 0/2
Mini-Bio Annihilator 3/4
5/5 For Healing or Building Mechanical Unit
5/5 for Text Based Magic
4/10 x3 TBA'd Attacks
Battlefield: Red uses the Redstick on the Vord
Orbital Weapons:
Partial Inventory: Critmist II x47, Ultramarine, Ghosts of War, Gib Armageddon. Potion of Vis x5, The Redstick, Potion of Nectar x19, The Bulletdome, Potion Airdropper
Wilson's Shop: $10
I dupe 3 potion of nectar
+2 to Wilson
-Alchemy Emporium-
You're not out to make a profit? Hmm, interesting. And yes, I do remember that, and sure, I'd like to know.
I have another piece of advice, which is the ability to duplicate your potions cuts your sales.
If you somehow made your potions non-duplicable, that might increase profits, though it's likely that will cost you customers.
Of course, I do have some more... morally dubious... advice I could give if you are so interested.
I use the POWER OF MINICRITS to MINICRIT the Croach! However, in addition to minicritting, the [pwer also haas the p--er to g---h out teeee$$t An! //ther t..>gs, which is fitting considering we're in the far lands. The Croach glitches into a mountain and starts suffocating!
Oh boy... Now things are going things are going to start glit//ing aga#n! Definitely not as much as the Glitch did, though. It looks like the Godmodder's negated most of the glitchiness associated with the Far Lands... But there's still a good amount left. Minicritted 12,000 damage to the Croach!
Charges: 9/50 + 22/50, +2 to Fseftr because why not. I start sending my charges to Wilson instead because those are closer to completion.
@Tazz: That's a bit rude, don't you think?
I wander away from the battle off into the Farlands (which were removed from MC generation btw) and collect some samples of the environment. Wilson will be interested in these.
The number in parentheses is the number of times you need to assist Wilson's charges in order to buy it. Once you buy it, you're free to duplicate it. Wilson will also accept IOUs or other alchemies in trade. Current status: open _ Total wealth = 84$ _ Wilson's charges A: 25/50, B: 25/50 (lvl 1 = 1 ingredient used, lvl 2 = 2 ingredients used or 2 potions combined, and so on)
Items: Diablo x1 (lvl 7 scythe, 8$), Potion of (super?) rejuvenation x2 (3$, lvl 1, gives crits) <|> Splash Nightshade potion x2 (6$, lvl 3 blindness, wither, etc) <|> Potion of Magic x3 (3$, lvl 1, random effects) <|> Splash potion of frostbite x2 (3$, lvl 1, chilly) <|> Potion of (holy) Wrath x1 (5$, lvl 2, says on the tin) <|> Extended potion of cuts x2 (5$, lvl 2, says on the tin) <|> Potion of Nectar x3 (5$, lvl 2, healing and crit) <|> Splash potion of Critmist II x10 (6$, lvl 3, crits) <|> Splash Venom Potion x2 (3$, lvl 1, poison) <|> Splash potion of chills x2 (5$, lvl 2, even chillier) <|> Potion of Ambrosa x2 (6$, lvl 3, healing + crits) <|> Nectar cake x2 (6$, lvl 3, healing food) <|> Woolen Bandage x3 (3$, lvl 1, healing) <|> Potion of Ender's Eye x1 (2$, lvl 2, find strongholds) <|> Potion of Infusement x1 (4$, lvl 2, magic power +) <|> Potion of dreams x1 (lvl 1, sleep) <|> Potion of Potential x1 (lvl 1, slight buff) <|> Potion of Fury x4 (6$, lvl 3, magic power +, holy power ++) <|> Potion of Armor x1 (3$, lvl 1, dmg reduction) <|> Potion of War II x2 (7$, lvl 4, +dmg, -dmg taken) <|> Potion of Zeus x3 (7$, lvl 4, healing, dmg dealt+ Dmg taken -) <|> Splash extended Potion of Flares x2 (6$, lvl 3, burning cuts)
I sometimes refer to Wilson as Laiko. And it might seem random, but there is a bit of a pattern to it.
Splash extended potion of flares +1
Potion of Zeus && Potion of War && Potion of Infusment && Potion of Ambrosa && Potion of Critmist 2 && Potion of Nectar && Potion of Magic && Potion of Dreams && Potion of Rejuvenation && Name Tag = Flask of the Kitsune, 10/11
Throwing knife || sea lantern && broken guardian mech spike = ??? 2/?
Heh... I've broken economics with that statement huh? And, the person I first thought of was actually Secondary. I hope I don't come off like that, and I'm sorry if I do.
So, do I have to get more meta with my advertisements? They're flat damage increases, they're this that and the other.
I know about that. It is a version of the resale problem monopolies have. For the most part, I've been just ignoring it. I would have given you all 20 for free if I had them anyway. I don't think I can prevent duplications. However... hm... ever heard of the concept of Reservation Price? For a supplier like me, that is the minimum price I'm willing to sell my products for. I think for me it is 1$ because I just want to sell something. However, for a consumer it is the maximum price they are willing to pay for the supplier's product. I've been trying to lower my prices to get people with lower reservation prices to come. But maybe I've been doing it wrong. I can use the duplication "problem" to my advantage. People who know that they can buy once then duplicate forever will have very high reservation prices. So, maybe if I raise my prices and advertise that people can duplicate potions, I might not sell as many, but I'll sell them for more. I should try that... Also, "morally dubious"? I doubt I want anything to do with it. Heh... funny thing is, I'm more human than some of the humans in this war... Wilson starts walking around the shop scratching out the old prices and writing in higher ones.
You collect a Poppy that seems to be slightly stretched out, as well as a block that is flickering between grass and stone.
I watch the players for a while, then think back to Act Two, a time I never personally experienced, but one that was nonetheless rather crucial to events later on. My mind then turns to a particular player. I absentmindedly take out a toy mouse, white like a cue ball, swirling like a whirlpool, and made to taste like a strudel. I then note that this would potentially be incredibly insulting, so I just call Strudelkitty up and appearify a transportalizer pad to their location. I then decide to roll a Spader at the Vord. Because I'm suicidal.
strudelkitty4427 added!
The Spader takes out 4 Mantises before turning on you and dealing 4 damage!
"Welcome to Manufactory Anachron, Erelye. The Crew has made reasonable progress so far using what we knew of your genome, I look forward to your aid."
The Far Lands, right now:
"Not enough dropships, Engie? I can fix that, one moment while I give it a charge for effectiveness."
Mass orbital drop 1/10 {Accelerate to 9/10 immediately from one-half of Erelye's +1's over the last while}
While I wait for my shipment to arrive, I begin clearing them a landing zone about halfway to the Stronghold of Vord using BT: Blitzkreig, then simple strafe+M1 spam nuclear and incendiary bombardment from the Dynamic Deathbringer.
Watching the ongoing battle from my little cruiser, I arm myself, my two new swords with their strange handles and unholy light clipping securely into their slots on my back, then consider my rifle. Powerful, and seems to harness to power of the Grid to maintain projectile velocity and altitude, but still, not nearly powerful enough for this war. Hmmm...
The Straightshooter && .909 cal Super-Nitro Conversion {The weapon is based on a Dragunov SVD frame, which used something like .30 cal standard rifle rounds.} && Gravitic Recoil Exploitation System && Various Special-Purpose Rounds 1/?
While I'm waiting on the Cargo Bay, I shall add weapons to the ship.
Lothyra alchemizes iAntimak & Science Container and Empty Room & Antimatter Missile Station & Computer = Missile Bay.
Missile Bay: A room that contains Antimatter Missile Stations. It has a targeting computer which is connected to the Control Bridge and can be shut off for "dumb fire mode."
She fires iAntimak Carbine at some Croach, then uses Universal on the AG players. Bender shoots Bender's Gun at some keepers.
SCIENCE CONTAINER: A container full of pure science.
You equip Universal Aid and activate an overdrive setting, causing the machine to shake violently! You point it at the AG players, and bolts of healing jettison out of the nozzle of the weapon, flying towards the players! Healing energies envelop them, healing all AG players for +1 HP!
I point out that my first post was only Earthside, last turn...
I then realize that it doesn't matter anyway.
I +2 to the Preston Cole.
I write an epic with the Creation Pen that is essentially the Vord taking a lot of damage, infighting, and dying horribly every Planck Time for 1,000,000,000,000 years, whilst in a time lock. The resultant paradox damages the Croach, as well. The magnum opus ends with the death of the High Queen...
I then open fire more conventionally with lots and lots of anvils courtesy the Origin Wands/Creation Pen.
Finally, millions of HALI bugswatters with sharp pointy bits smash into the Vord.
Even if I don't count that, you posted four times. Also, something to point out: you posted first and last this turn.
8,000 damage to the Croach! Behemoth killed!
3 Mantises killed!
4 Knights killed!
I'm having horrible flashbacks to the TIE-Fighters, oh god...
The Croach summons 500 of every Vord type except the Keepers, Behemoths, and Bulks! It summons 3,000 Keepers and 250 Behemoths and Bulks! The Keepers heal the Croach for +300,000 HP! The Vord annihilate the Warriors of Oryx and the D-Class Labor! 5 individual Vord Warriors walk up to each of the players once, removing their shields, and then the Vord kill all of the players, using up one respawn each! They then deal 80,000 damage to the Preston Cole's Liquid Armor! 50 Warriors die in retaliation! Taken Warriors of Oryx and D-Class Labor added! It seems like the Vord are holding back some of their attack power...
The Preston Cole fires its weaponry at the Vord, killing 200 Keepers, 20 Warriors, and 5 Mantises! The ship's Main Guns kill 40 Creepervord and 25 Knights! The ship's Siege Guns fire at the Vord Bulks, killing 2 and stunning half of them so they cannot attack! All Gun Batteries kill 16 Vord Mantises! The Zombie Pigmen deal 6,000 damage to the Croach! The Engietech Troops kill 10 Creepervord!
The Players kill the Taken Warriors of Oryx and deal 6,000 damage to the Croach! Die and the TIE-Sentry deal 12,000 damage to the Croach! The Moose kills 8 Warriors!
The Godmodder seems to share my thoughts about this being TIEgeddon all over again, as he leaps straight into battle! Wielding his most powerful weaponry, he kills 75 Mantises and summons some more entities to help out in the fight!
The Itinerary:
> All: Defeat the new Vord types!
> All: Destroy the Croach!
> All: Defend the Preston Cole!
THE TRIALS:
I. FINAL WAVE .I
II. DEMONHEAD .II
==> III. INFESTATION .III <==
[REDACTED]
[REDACTED]
[REDACTED]
The Far Lands:
IMPETUS COMB METER: ================================================== 1,576,250/5,000,000
Current Impetus Comb: 5
Vord Warriors: [H] HP: 500/500. (x1,159.) More are summoned each turn.
Vord Keepers: [H] HP: 100/100. (x4,115.) More are summoned each turn.
Vord Knights: [H] HP: 750/750. (x1,313.) More are summoned each turn.
Vord Mantises: [H] HP: 2,000/2,000. (x852.) More are summoned each turn.
Vord Behemoths: [H] HP: 4,000/4,000. (x627.) More are summoned each turn.
Vord Bulks: [H] HP: 15,000/15,000. (x443.) More are summoned each turn. Half are Stunned.
Creepervords: [H] HP: 500/500. (x1,180.) More are summoned each turn.
Endervords: [H] HP: 3,000/3,000. (x957.) More are summoned each turn.
Croach: [H] HP: 833,000/1,000,000. Constantly being regenerated by Keepers.
Taken D-Class Labor: [H] HP: 20,000/20,000.
UNSC Preston Cole: [N] HP: 100,000/100,000. Liquid Armor: 20,000/100,000 HP. Regens 50% + 1,000 of its HP every turn. Main Guns: 40,000/40,000 HP. (x2.) Charge Level: IIIII Siege Gun: 75,000/75,000 HP. Gun Batteries: 25,000/25,000 HP. (x4.) MMM: 50,000/50,000 HP. Macross Missile Massacre: III Launch Bay: 50,000/50,000 HP. Spawns a UNSC Destroyer every 4 turns, and a UNSC Frigate every 3 turns. | Entities that attack it can be counter-attacked for 25% of their normal power. Takes 20% less damage from most attacks.
Zombie Pigmen: [N]
Engietech Soldiers: [N] HP: 500/500. (x100.) More are summoned each turn.
Engietech Technicians: [N] HP: 100/100. (x250.) Repair Engietech and the Preston Cole. More are summoned each turn.
Engietech Pyromaniacs: [N] HP: 750/750. HP: (x50.) More are summoned each turn.
Not really. It's about normal. In fact compared to his last Sunday post it's a bit later.
Ooh, Die. That reminds me of something. I take out the Voodoo Doll I have and ask him whether he can help me make some pins for it. I then roll the Fourth Wall Breakers at the Keepers. I then take out the Althammerer, and Hammer Flip an unsuspecting Keeper.
Binary-Covered Fang && Fluorite Octet = 0ctet (Level 8: 9/9)
Turntop Spectagoggles || Ring = Turnspec Ringwear (Level 9: 9/10)
Alterationer || (Hammer && Captcharoid Camera) Hm, wonder what this will do.
... ... This is something that has been kinda annoying me for a while. You seem to encourage people bending or breaking the rules. It has happened a few times. Sure, this might be a story event, but you're letting someone have control of this colossal entity that just popped up out of nowhere. There must be some PM dealings that I'm not aware of, but it still isn't technically legal to have this ship just appear. Its breaking the power limit for entities and the whole no hanging onto charges rule. So you seem to be giving additional spotlight time to people who break the rules. That what it seems like to me anyway.
Also, over the course of me summoning entities, I've learned that it is much better to make your entity overpowered and broken than to tr and stay inside the rules. I realized this quite a while ago in fact. And I thought I made CogWynd overpowered, but compare it to Issac. CogWynd deals more base damage than Issac when it is not in tentative mode. However, Issac makes up for that with the Deck of Cards. But, Issac actually has much more health. If you think the average attack deals 10,000 damage, then Issac effectively has 250,000 HP. But he actually has more because most attacks deal more than 10,000. For example, when the Godmodder attacked CogWynd, it took 60,000 damage, 1/3 of its health. When the Godmodder attacked Issac, he took 1 damage, 1/25 of his health. Statistically speaking, if Issac and CogWynd had the same HP, then either CogWynd should have taken 8000 damage or Issac should have taken 7 damage. Of course, this is the most extreme example. But still, most attacks deal more than 10,000 damage. The difference between Issac and CogWynd? Issac was made flat out broken and overpowered. Maybe this was just a mistake. But I feel like every time I make a balanced entity, it just dies. Although, CogWynd has been doing rather well compared to my other entities.
Finally, no... "easily one of the most complicated around". You know that's a personal challenge to me, right? I am THE guy with the complicated entities, I will not be beaten by a story event! So, next entity, or maybe the one after that, I'm pulling out all the stops. Each and every one of them.
... I make some Vord brains implode with the wordiness of my rant. This is like.... my 5th or so rant about a forum game, if you count calculating the specific heat of magma a rant.
.
Items: Diablo x1 (lvl 7 scythe, 8$), Potion of (super?) rejuvenation x2 (2$, lvl 1, gives crits) <|> Splash Nightshade potion x2 (2$, lvl 3 blindness, wither, etc) <|> Potion of Magic x3 (1$, lvl 1, random effects) <|> Splash potion of frostbite x2 (2$, lvl 1, chilly) <|> Potion of (holy) Wrath x1 (2$, lvl 2, says on the tin) <|> Extended potion of cuts x2 (2$, lvl 2, says on the tin) <|> Potion of Nectar x3 (2$, lvl 2, healing and crit) <|> Splash potion of Critmist II x10 (2$, lvl 3, crits) <|> Splash Venom Potion x2 (1$, lvl 1, poison) <|> Splash potion of chills x2 (3$, lvl 2, even chillier) <|> Potion of Ambrosa x2 (2$, lvl 3, healing + crits) <|> Nectar cake x2 (2$, lvl 3, healing food) <|> Woolen Bandage x3 (1$, lvl 1, healing) <|> Potion of Ender's Eye x1 (1$, lvl 2, find strongholds) <|> Potion of Infusement x1 (2$, lvl 2, magic power +) <|> Potion of dreams x1 (lvl 1, sleep) <|> Potion of Potential x1 (lvl 1, slight buff) <|> Potion of Fury x4 (lvl 3, magic power +, holy power ++) <|> Potion of Armor x1 (1$, lvl 1, dmg reduction) <|> Potion of War II x2 (3$, lvl 4, +dmg, -dmg taken) <|> Potion of Zeus x3 (3$, lvl 4, healing, dmg dealt+ Dmg taken -)
Potion of Zeus && Potion of War && Potion of Infusment && Potion of Ambrosa && Potion of Critmist 2 && Potion of Nectar && Potion of Magic && Potion of Dreams && Potion of Rejuvenation && Name Tag = Flask of the Kitsune, 9/11
Throwing knife || sea lantern && broken guardian mech spike = ??? 1/?
Wilson is distracted momentarily from Blue's offer by the Preston Cole taking off. There they go again. Off to beat each other to death in the name of peace. Of course, that's easy for me to say... oh, I'm sorry. So... what you're saying is, I give you an initial item, you'll duplicate it 3 times and then send those to me? Hmm... technically speaking... this is a bad deal for me if my goal is to make a profit. I have no issue keeping my stock high. My problem is that even though I'm a monopolist, my demand is not high enough because so few people know about my existence. This kind of problem is strange because lowering my prices will do nothing to fix it. So, accepting this deal would just mean that I'm giving my product away for free to a potential consumer. However, I'm not actually sure that making a profit is my goal. ... ... What... What is my goal? ... ... oligopoly... ... cartel... I... I think my goal is really just to make this stock... To have the biggest and... be known for something other than war... fine. You have a deal...
Do... do you remember? A long, long time ago... It might have been the first time we met. I'm not sure. You said that I reminded you of someone. Do you want to know who I first thought of?
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
All my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.
=CHARGE=
-11 / 50- Genesis
-5 / 10- Lil Chad
+2 to Modpack
=ACTION=
I continue lifting the BRASS KNUCKLES.
( 4 / 6 )
I then use the SACRED POOLBALLS.
=COMMAND=
Isaac does a dance while we're fighting the Vord somewhere else.
The summoned Felt member will attack the Croach.
The dream that you've never dreamed is suddenly about to FLOWER.
Chair-City? (Ind) (Tra)
Unknown Entity: 6/40
I douse the creepervords in water and Dual-Slash them apart with my Bling Bayonet And Blade of the Cosmic Whole.
I'll be making my great escape now!
Teethgnasher 6/11
+1 to Amp x2.
I vote for all players' specials.
As an afterthought, I use the Hivemind CPU, and order the resultant entity to attack the Croach.
I activate the White Ring in a sudden turn of events, instead of opting for the Thorns. The constantly pulsating runes blaze into the vision of all nearby, burning into their corneas with no distinction between friend and foe. However, it is not as if that shall impede the progress of any singular person whatsoever. I cannot say as much for the bugs. They are not exactly ideal test subjects, and I have no idea how their eyes function. The runes begin to accelerate the speed at which they alternate between colors, signifying a buildup in arcane energy. Under normal circumstances, this would be discouraged. However, it merely adds to the power of this weapon in my case, due to my reckless creation of a minor Horbynyx to fuel it in the first place, a process banned amongst mages. But, it is not as if I am going to listen, nor has anybody in general. Knowledge is power, and the only ways to obtain knowledge are through research, experimentation, and thus experience as a whole. But, I digress. The elemental properties possessed by this ring are rather effective against the opposition. Then again, so are thermonuclear warheads. I watch a flashing white and black aura slowly grow from the ring. I promptly utilize the energy within the ring. A monolithic blast of pure arcane power erupts from the aura, streaking towards the Vord. The blast is fueled by the Ordo and Perditio essentia within all objects within a fifty foot radius. Due to the ineffable prevalence of entropy (and thus Perditio) within the area, the blast begins to accelerate into the Vord. I summon a small ocean of entropic water within the ranks of the Vord. It immediately combusts, slaying several Vord. The blast finally reaches the targeted group of Vord. Around twelve or so Vord Keepers are obscured in a flash of pulsating light. Several seconds pass. When the explosion finally clears, the Vord caught in the blast have been utterly decimated. Blood and/or severed limbs somehow caused by the explosion surround the Keepers, evidently dead. I deactivate the White Ring, and fire a last bolt of violet sorcery into the Vord. It tears through several Creepervords, instantaneously blowing holes in the chests of the aforementioned creatures. Arcane waste in the form of Flux Gas leaks off of these gaping holes, suffocating the Creepervords with arcane maladies. By arcane maladies, I mean thaumahria, Flux Phage, minor insanity, and eventually death, due to the minor amounts of entropic sludge mixed with the gas. It is quite easy to telekinetically force this stuff into the Vord ranks, leaving the players unharmed. Therefore, I do so, taking care to avoid moving any within ten feet of Generic.
I attempt to cast The Blot, and shoot some Creepervords in the head with the Blotspitter.
I tear another rift into reality with my mind. Utilizing the power of the stuff, I buff the Preston Cole's main guns, as well as Engietech troops. It would be best if they stayed functioning.
ELSEWHERE, several thousand block away, several things occur out of the ordinary. Firstly, Rodney boards Void or Bust, and prepares to drop into the conflict once more. Secondly, a rather large ship leaves the Greyholdian hangar, and heads towards the Anachron. It requests to land on the premise of "cloning business."
The Megadeath && Greater Almighty Elemental = Deus Omnipotens (Level 10: 8/11)
The Baconcase || Lesser Bacon Elemental && 1 million pieces of bacon && Essence of the Bacon King, ruler of all bacon = Esculentus (Level 10: 4/11)
The Mouseattractor || Lesser Cheese Elemental && Every type of cheese ever && Essence of the Cheese Queen, ruler of all cheese = Certamen Caseus (Level 10: 4/11)
I take Talist's rant, turn it into a five-mile high statue, made of glass and lava, and slam the Croach with it until it's destroyed. Lava is now officially everywhere. I then dance the sacred dance of gates, the gate in question being Hephaetus'es gate. This dance is really poor on the ground, and as I'm standing on the Croach, it's really poor for it. I then don the Glitch-Proof Armor, which is still armor and hopefully still useful in damage negation.
Mini-Ion Cannon 0/2
Mini-Bio Annihilator 3/4
5/5 For Healing or Building Mechanical Unit
5/5 for Text Based Magic
4/10 x3 TBA'd Attacks
Battlefield: Red uses the Redstick on the Vord
Orbital Weapons:
Partial Inventory: Critmist II x47, Ultramarine, Ghosts of War, Gib Armageddon. Potion of Vis x5, The Redstick, Potion of Nectar x19, The Bulletdome, Potion Airdropper
Wilson's Shop: $10
I dupe 3 potion of nectar
+2 to Wilson
-Alchemy Emporium-
You're not out to make a profit? Hmm, interesting. And yes, I do remember that, and sure, I'd like to know.
I'm sure most of the players know of your existence, but simply do not see the benefit potions bring.
Your current marketing efforts are decent, but perhaps you should focus more on the "why" and less on the "why not?" As in, why potions are more useful than the alternatives.
I have another piece of advice, which is the ability to duplicate your potions cuts your sales.
For example, my allies and I have used about 20 critmist potions, all copied from the original you gifted Red. That right there is $40 in lost profit.
If you somehow made your potions non-duplicable, that might increase profits, though it's likely that will cost you customers.
However, lowering prices might negate that loss somewhat. Might. I admit I don't have much experience with this specific issue. Spaceships aren't the most duplicable thing.
Of course, I do have some more... morally dubious... advice I could give if you are so interested.
Check out my bad CTM map reviews here.
I use the Twilisaber and stab a Vord Behemoth!
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
When both sides are doomed, which do you choose?
DOWN HERE IT'S KILL OR BE KILLED
@Tazz: That's a bit rude, don't you think?
I wander away from the battle off into the Farlands (which were removed from MC generation btw) and collect some samples of the environment. Wilson will be interested in these.
Items: Diablo x1 (lvl 7 scythe, 8$), Potion of (super?) rejuvenation x2 (3$, lvl 1, gives crits) <|> Splash Nightshade potion x2 (6$, lvl 3 blindness, wither, etc) <|> Potion of Magic x3 (3$, lvl 1, random effects) <|> Splash potion of frostbite x2 (3$, lvl 1, chilly) <|> Potion of (holy) Wrath x1 (5$, lvl 2, says on the tin) <|> Extended potion of cuts x2 (5$, lvl 2, says on the tin) <|> Potion of Nectar x3 (5$, lvl 2, healing and crit) <|> Splash potion of Critmist II x10 (6$, lvl 3, crits) <|> Splash Venom Potion x2 (3$, lvl 1, poison) <|> Splash potion of chills x2 (5$, lvl 2, even chillier) <|> Potion of Ambrosa x2 (6$, lvl 3, healing + crits) <|> Nectar cake x2 (6$, lvl 3, healing food) <|> Woolen Bandage x3 (3$, lvl 1, healing) <|> Potion of Ender's Eye x1 (2$, lvl 2, find strongholds) <|> Potion of Infusement x1 (4$, lvl 2, magic power +) <|> Potion of dreams x1 (lvl 1, sleep) <|> Potion of Potential x1 (lvl 1, slight buff) <|> Potion of Fury x4 (6$, lvl 3, magic power +, holy power ++) <|> Potion of Armor x1 (3$, lvl 1, dmg reduction) <|> Potion of War II x2 (7$, lvl 4, +dmg, -dmg taken) <|> Potion of Zeus x3 (7$, lvl 4, healing, dmg dealt+ Dmg taken -) <|> Splash extended Potion of Flares x2 (6$, lvl 3, burning cuts)
I sometimes refer to Wilson as Laiko. And it might seem random, but there is a bit of a pattern to it.
Splash extended potion of flares +1
Potion of Zeus && Potion of War && Potion of Infusment && Potion of Ambrosa && Potion of Critmist 2 && Potion of Nectar && Potion of Magic && Potion of Dreams && Potion of Rejuvenation && Name Tag = Flask of the Kitsune, 10/11
Throwing knife || sea lantern && broken guardian mech spike = ??? 2/?
Heh... I've broken economics with that statement huh? And, the person I first thought of was actually Secondary. I hope I don't come off like that, and I'm sorry if I do.
So, do I have to get more meta with my advertisements? They're flat damage increases, they're this that and the other.
I know about that. It is a version of the resale problem monopolies have. For the most part, I've been just ignoring it. I would have given you all 20 for free if I had them anyway. I don't think I can prevent duplications. However... hm... ever heard of the concept of Reservation Price? For a supplier like me, that is the minimum price I'm willing to sell my products for. I think for me it is 1$ because I just want to sell something. However, for a consumer it is the maximum price they are willing to pay for the supplier's product. I've been trying to lower my prices to get people with lower reservation prices to come. But maybe I've been doing it wrong. I can use the duplication "problem" to my advantage. People who know that they can buy once then duplicate forever will have very high reservation prices. So, maybe if I raise my prices and advertise that people can duplicate potions, I might not sell as many, but I'll sell them for more. I should try that... Also, "morally dubious"? I doubt I want anything to do with it. Heh... funny thing is, I'm more human than some of the humans in this war... Wilson starts walking around the shop scratching out the old prices and writing in higher ones.
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
All my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
37/50 Pills here!! - Multiperson MediKit
> R. K.: More random blowing up of the Vord.
> K4yne: Slicin' em up with Netherarria! Random Vords, of course.
---
No Joke
UBER: 12 Charges
Ubercharge, Kritz, Wither, Joker Gas, MMMPH
Avatar is Terrible Terry Hintz from LISA - The Painful RPG.
The Far Lands, right now:
"Not enough dropships, Engie? I can fix that, one moment while I give it a charge for effectiveness."
Mass orbital drop 1/10 {Accelerate to 9/10 immediately from one-half of Erelye's +1's over the last while}
While I wait for my shipment to arrive, I begin clearing them a landing zone about halfway to the Stronghold of Vord using BT: Blitzkreig, then simple strafe+M1 spam nuclear and incendiary bombardment from the Dynamic Deathbringer.
Watching the ongoing battle from my little cruiser, I arm myself, my two new swords with their strange handles and unholy light clipping securely into their slots on my back, then consider my rifle. Powerful, and seems to harness to power of the Grid to maintain projectile velocity and altitude, but still, not nearly powerful enough for this war. Hmmm...
The Straightshooter && .909 cal Super-Nitro Conversion {The weapon is based on a Dragunov SVD frame, which used something like .30 cal standard rifle rounds.} && Gravitic Recoil Exploitation System && Various Special-Purpose Rounds 1/?
All charges progress!
+1x2 to Erelye!
happen
Somehow, I ended up GM-ing this thing over at Bay12;
http://www.bay12forums.com/smf/index.php?topic=149024.870
Okay, I'm back- wow, what a crowd!
Oryx, you think you can do anything?
I'll definitely try to do something.
Action 1/3
Orbit Control: 45/50
Unholy Assault: 20/50
Blood Pact: 5/50
I summon 5 of my Warriors to encroach upon the Vords. They're pretty rank-and-file, being mere minions of mine.
Warrior of Oryx [AG] HP: 7500/7500 x5
Actions:
Blade Slice: Deals 5000 damage to the target.
Passives:
Oryx's Allegiance: Always stays on the side of Oryx (Me!)
As you can see, pretty orthodox.
I appreciate you're trying to add to the effort.
Sword Damage: 148K/250K
An alternate timeline emerges.
However, we must first start from the beginning...
Universal Power Ubercharge Meter: 0/9
Physics Cannon: 24/30
Anti-Vord Orbital Bombardment: 26/30
Science Container: 3/3 Complete!
Cargo Bay: 2/?
==Actions==
While I'm waiting on the Cargo Bay, I shall add weapons to the ship.
Lothyra alchemizes iAntimak & Science Container and Empty Room & Antimatter Missile Station & Computer = Missile Bay.
Missile Bay: A room that contains Antimatter Missile Stations. It has a targeting computer which is connected to the Control Bridge and can be shut off for "dumb fire mode."
She fires iAntimak Carbine at some Croach, then uses Universal on the AG players. Bender shoots Bender's Gun at some keepers.
In the grim darkness of an imprisoned Minecraftia, there is only war.
Lothyropolis
I then realize that it doesn't matter anyway.
I +2 to the Preston Cole.
I write an epic with the Creation Pen that is essentially the Vord taking a lot of damage, infighting, and dying horribly every Planck Time for 1,000,000,000,000 years, whilst in a time lock. The resultant paradox damages the Croach, as well. The magnum opus ends with the death of the High Queen...
I then open fire more conventionally with lots and lots of anvils courtesy the Origin Wands/Creation Pen.
Finally, millions of HALI bugswatters with sharp pointy bits smash into the Vord.
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
The Jukebox is back at the Battlefield!
Alright.
90 Keepers killed!
The skewer people glitch out of existence!
> Netpatham: BATTLE TECHNIQUE => LV. 10 DRAW - SLICK SPADES
But who do you target?
You revive Maniac!
You mean Repetitive™.
4,000 damage to the Croach! 8 Warriors killed!
Scratcher && Zillymiter && alCHEMISTRY-inator && Perfectly Generic Alchemiter = Alterationer V2
Alterationer V2 && Pocket Alchemiter = Pocket Alterationer V2
Pocket Alterationer V2 || Hammer = Althammerer
ALTHAMMERER: A pure white hammer that is composed entirely of upgrades to the Alchemiter. When it touches an alchemy, it will turn said alchemy Scratched, zillyified, .jpeg'd, and perfectly generic, rendering it unusable.
> fseftr: BATTLE TECHNIQUE => LV. 10 KEYBOARD - AMAZING ADVENTURES
40 Warriors killed!
8 Creepervord killed!
You respawn!
Yes.
The Chaos Shard is back on the Battlefield!
Endervord killed!
None of you were in the Psi-Godmodding War!
You use the Molten Processor, killing 40 Vord Knights! The Processor returns to PitTheAngel!
SPADINNER BLASTER: An upgraded version of the Dinner Blaster painted the colors of Mario and imbued with the power of spaghetti.
Who knew there were so many Rubik's Cube knockoffs?
Fangshi Shuangren II 3x3 && RPG-32 = F/S-RPG (Level 3: 1/4)
Moyu Aochaung 5x5 && SCP-345 = Planetcrafter's Speedcube (Level 5: 1/6)
3 Knights killed! 25 Keepers killed! 1 Mantis killed! 2,500 damage to a Behemoth!
150 Keepers killed! 5 Warriors killed!
> TheLordErelye: BATTLE TECHNIQUE => LV. 10 OGLOGOTH'S CRY - HORRORTERROR
100 Keepers killed!
Generic revived you, so without further ado...
You slowly float in the air, a golden light supercharging your action. The glitchy terrain swirls around you, creating a jumble of corruption that shields you. It fades into a dark red aura that causes you to lose all lighting and appear as black as night. Two tendrils of shadow appear from you, with some sort of red liquid emanating from them. They are the drops of oblivion.
The tendrils extend above you, and the red liquid seeps all the way into them, creating spikes that branch off and form new paths. Eventually, two red skeletal wings that dwarf you in size have formed above you, a wind of oblivion and power swirling around them. You flap your wings once, and a ball of energy appears in front of you, extending outwards into a red wave! It crashes straight through the Vord, knocking them all backwards.
The wings then glow with an ominous light, and the holographic image of two enormous dragon wings materializes over them! The ground beneath you cracks, and then glitches out completely, the terrain of the Far Lands shifting! You can feel a being with a universe's worth of power beneath your feet... A column of red fire appears and forms a giant spear that drips with the power of oblivion! Your wings seize it and throw it into the sky, where it hovers in the air and turns completely white! Then, it loses shape and turns into a ball...
The ball turns into an enormous sea of power, forming a sheet of red liquid that stretches across the entire sky and blocks out the sun! It then falls down onto the Vord, toppling them all under the waves! The ground itself breaks and falls down, creating a large crater for the liquid of oblivion to occupy... The liquid then swirls around the center of the pool, creating a vortex that pounds against the Vord and drags them all into it! The liquid emanates immense heat, scalding all of the Vord with severe burns...
When all of the Vord and a good portion of the Croach have fallen to the center of the Vortex, your wings retreat back to your body and form a large black hand! You point it at the vortex and the liquid stops moving, becoming completely still! It then shoots into the sky, bringing all the Vord along with it! The liquid disperses and the Vord slam to the ground!
The entire onslaught deals 150,000 damage to the Croach, kills 160 Warriors, 800 Keepers, 105 Knights, 40 Mantises, 20 Behemoths, 5 Bulks, 160 Creepervord, and 25 Endervord!
You are in the Far Lands and cannot interact with the Battlefield!
D-Class Labor added! They will attempt to repair the Preston Cole!
Whatever the Executor could summon will be out of the scope of the Far Lands as well!
A little late for that, but okay! You splash a Potion of Critmist on Maniac.
120 Keepers killed!
You are protected from attack! +4 HP!
7,000 damage to the Croach!
Engietech Troops added!
8,000 damage to a Bulk!
The instant the Bedrock cage shatters, a new one is formed.
Awkward Potion OOO SCP-500 = Potion of Panacea (1/2)
You shield all of the players from one attack!
> CobaltShade: BATTLE TECHNIQUE => LV. 10 UNICODE - UNITED
130 Keepers killed!
70 Keepers killed!
NANOLIGHT SUPERLANDER: A modified version of the Nanolight Lander that has Escalanders for landing gear.
CARBON BAY DOORS: A set of cargo bay doors made of carbon nanogel.
24 Creepervord killed! 18,000 damage to the Croach! Only the Croach is affected, though.
Empty Room && Electromagnet Winch && Hover Dolly && Carbon Bay Doors && Large Lift = Cargo Bay (Level 5: 1/6)
Unfortunately, I don't have time.
POTION OF PANACEA: A potion that, on use, will cure any and all diseases (in this case, status effects) that befall the user. It also restores health.
1) 16,888.
2) 7,337,316,098,432,828,190,108,583,779,963.
3) Undefined.
4) True.
5) -477,740.
6) None of the above.
7) See attached paper.
8) I got nothing.
30 Vord Warriors killed!
> TT2000: BATTLE TECHNIQUE => LV. 5 GREEN ECHO - QUARTER
All your attacks this turn and next turn will minicrit!
Yes, but the Godmodder liked how the old Far Lands looked better. He added them back in via the source code.
> NinjaV2403: COMBAT OPERANDI => SWEET SUITE
You expend 6 Pie Filling, 3 Elf Tears, and 3 Hog Slop!
You take out Sweet Spades, the S'more Sticks, and the superior counterpart to the two, Lil' Cavity! In a highly risky and dangerous move, you use all three at once and fire their magics into the sky, creating a large orb of pure playing card marshmallow salmaik nightmare end energy! The resulting thing is a giant version of the Cavities that can be created using Lil' Cavity, only it's made out of licorice! The beast stomps towards the Endervord and thrashes them, killing 10!
+2 HP!
No.
The Shockwave-Laser Cannon deals 15,000 damage to the Croach!
Not if it will kill things other than the Vord.
20 Vord Warriors killed! 50 Vord Keepers killed!
Using the Eye's Pyramidion, you locate the Stronghold itself! It seems to be tipped over at an angle, and is, unusually for Strongholds, partially above-ground! This is presumably thanks to the alien geometry of the Far Lands... If you can fight through the incoming waves of Vord, you should be able to get to it rather easily! You can detect the presence of a good amount of magic inside of the Stronghold...
You attempt to boost Rodney so that he cannot be Taken!
The monologue kills 4 Mantises!
The Auditory Piston summons the Zombie Pigmen! Your attack then kills 24 Creepervord!
KID RADD: THE GAME: An NES cartridge of Kid Radd: The Game, the smash hit of the '80s!
You regain the Molten Processor!
7,000 damage to the Croach!
The Octshredders were removed a while ago!
Tazz gains Regen!
HEAVY-DUTY THULEPRISM MECHA: A modified Thuleprism Golem that has a built-in cockpit suitable for a mini-mecha. The Golem has now gained some of the mechanisms that can be found in these types of mechas, although it is not complete yet.
PSIISTICK: A joystick that resembles a chunk of psiicrystal. It seems to be able to control psiionic powers.
THULEPRISM SPIKES: Spikes from a Guardian made out of Thuleprism.
Staff && SCP-1968 && The Chronometer && Quartz Timetable && Crystal Storm = Rechronology (Level 10: 1/11)
Shoulder-Mounted Cannon || Water Bolt && Psiicrystal && Sea Lantern && Thuleprism = Prismatizer (Level 6: 1/7)
Shadow Dissonance -c Mobile Turretcomputer = Shadow Turretcomputer (1/4)
Moose/Goose added!
UNSC stands for United Nations Space Command.
> TT2000: BATTLE TECHNIQUE => LV. 10 WORLD WAR - MULTIVERSAL
Minicritted 30,000 damage to the Croach!
The HHHH deals a critted 30,000 damage to the Croach!
+1 Vote!
+1 Vote!
+1 Vote!
+1 Vote!
+1 Vote!
Critted 6,000 damage to the Croach!
12,000 damage to the Croach! The Croach seems to absorb its own irradiation and nullify it...
Piono and Aegis, the people who organized this whole event with me, started doing so a year ago. This was done a while in advance with the knowledge that it would be used for a large event in the endgame. Normally I wouldn't let anyone hold on to a charge this long, but this is a special circumstance. The point of the Preston Cole is that it is supposed to be overpowered, since it will have to stand up to hundreds of thousands of Vords at once.
I don't try to glorify breaking the rules. I directly oppose that. I suppose this is bending the rules a bit, but like I said, Piono and Aegis contacted me to do this MONTHS in advance. Otherwise, I wouldn't have been nearly as lenient.
Technically, the point of this game is to try to test the limits of what's overpowered and what isn't, but I see your point. Some of your entities DID die very fast, which was partially what spurred me to rebalance entities as a whole. Additionally, Isaac was made so that every attack dealt 1 damage to him. That's just how his creator made him work. There have been a few entities that used this gimmick as well.
Oh boy. :0
30 Keepers killed!
SPLASH EXTENDED POTION OF FLARES: Yep.
Throwing Knife || Sea Lantern && Broken EG-Mech Spike = Anglerknife (Level 4: 1/5)
The Sacred Poolballs summon Die!
16 Creepervord killed!
+1 Vote!
+1 Vote!
+1 Vote!
+1 Vote!
+1 Vote!
The Hivemind CPU summons the TIE-Sentry!
60 Keepers killed! 12 Creepervord killed!
> TheLordErelye: COMBAT OPERANDI => THE BLOT
You expend 4 Weasel Snot and 1 Pie Filling.
You gain the Blotspitter. 26 Creepervord killed!
The Preston Cole will deal slightly more damage this turn! The Engietech Troop will minicrit!
12,000 damage to the Croach! The Glitch-Proof Armor will raise your defense stat!
4 Endervord killed!
Oh boy... Now things are going
things are goingto start glit//ing aga#n! Definitely not as much as the Glitch did, though. It looks like the Godmodder's negated most of the glitchiness associated with the Far Lands... But there's still a good amount left. Minicritted 12,000 damage to the Croach!Critted 10,000 damage to the Croach!
Critted 4 Vord Behemoths killed!
You collect a Poppy that seems to be slightly stretched out, as well as a block that is flickering between grass and stone.
strudelkitty4427 added!
The Spader takes out 4 Mantises before turning on you and dealing 4 damage!
10 Knights killed!
> Amperz4nd: BATTLE TECHNIQUE => LV. 10 ATOMIC BLITZ - BLITZKRIEG
Bulk killed!
The Deathbringer kills 3 Endervord!
Straightshooter && Super-Nitro Conversion && Gravitic Recoil Exploitation System && Special-Purpose Rounds = The Nitrotic (Level 7: 1/8)
Warriors of Oryx added!
SCIENCE CONTAINER: A container full of pure science.
iAntimak && Science Container = SciAntimak (Level 10: 1/11)
Empty Room && Antimatter Missile Station && Computer = Missile Bay (Level 10: 1/11)
6,000 damage to the Croach!
> gutza1: BATTLE TECHNIQUE => UNIVERSAL
You equip Universal Aid and activate an overdrive setting, causing the machine to shake violently! You point it at the AG players, and bolts of healing jettison out of the nozzle of the weapon, flying towards the players! Healing energies envelop them, healing all AG players for +1 HP!
60 Keepers killed!
Even if I don't count that, you posted four times. Also, something to point out: you posted first and last this turn.
8,000 damage to the Croach! Behemoth killed!
3 Mantises killed!
4 Knights killed!
I'm having horrible flashbacks to the TIE-Fighters, oh god...
The Croach summons 500 of every Vord type except the Keepers, Behemoths, and Bulks! It summons 3,000 Keepers and 250 Behemoths and Bulks! The Keepers heal the Croach for +300,000 HP! The Vord annihilate the Warriors of Oryx and the D-Class Labor! 5 individual Vord Warriors walk up to each of the players once, removing their shields, and then the Vord kill all of the players, using up one respawn each! They then deal 80,000 damage to the Preston Cole's Liquid Armor! 50 Warriors die in retaliation! Taken Warriors of Oryx and D-Class Labor added! It seems like the Vord are holding back some of their attack power...
The Preston Cole fires its weaponry at the Vord, killing 200 Keepers, 20 Warriors, and 5 Mantises! The ship's Main Guns kill 40 Creepervord and 25 Knights! The ship's Siege Guns fire at the Vord Bulks, killing 2 and stunning half of them so they cannot attack! All Gun Batteries kill 16 Vord Mantises! The Zombie Pigmen deal 6,000 damage to the Croach! The Engietech Troops kill 10 Creepervord!
The Players kill the Taken Warriors of Oryx and deal 6,000 damage to the Croach! Die and the TIE-Sentry deal 12,000 damage to the Croach! The Moose kills 8 Warriors!
The Godmodder seems to share my thoughts about this being TIEgeddon all over again, as he leaps straight into battle! Wielding his most powerful weaponry, he kills 75 Mantises and summons some more entities to help out in the fight!
The Itinerary:
> All: Defeat the new Vord types!
> All: Destroy the Croach!
> All: Defend the Preston Cole!
I. FINAL WAVE .III. DEMONHEAD .IIThe Far Lands:
IMPETUS COMB METER: ================================================== 1,576,250/5,000,000
Current Impetus Comb: 5
ROUND 2: THE FAR LANDS
insert_generic_username: [AG] HP: 16/24. Has Armor.
TheLordErelye: [AG] HP: 24/24.
Netpatham: [AG] HP: 21/24. Has Armor.
Irecreeper: [AG] HP: 18/24.
Nimbleguy: [AG] HP: 24/24.
The_Nonexistent_Tazz: [AG] HP: 13/24. Regen: II Has Armor. Shielded.
Amperz4nd: [AG] HP: 11/24. Has Armor.
TT2000: [AG] HP: 24/24.
Talist: [AG] HP: 15/24.
NinjaV2403: [AG] HP: 22/25.
ninjatwist321: [AG] HP: 24/24.
gutza1: [AG] HP: 10/24.
Crusher48: [AG] HP: 24/24.
CobaltShade: [AG] HP: 24/24. Has Armor.
omglolsguy22: [AG] HP: 24/24.
jondanger23: [AG] HP: 12/24.
r_stronghammer: [AG] HP: 24/24.
PitTheAngel: [AG] HP: 11/24.
The_Serpent: [PG] HP: 10/20.
K4yne: [PG] HP: 20/20.
fseftr: [N] HP: 20/20. Shielded.
pionoplayer: [N] HP: 10/20.
ManiacMasteR: [N] HP: 20/20.
XDGrangerDX: [N] HP: 17/25.
The_Idea_Modpack_Mod_Man: [N] HP: 20/20.
engie_ninja: [N] HP: 10/20.
5l1n65h07: [N] HP: 12/20.
Vord Warriors: [H] HP: 500/500. (x1,159.) More are summoned each turn.
Vord Keepers: [H] HP: 100/100. (x4,115.) More are summoned each turn.
Vord Knights: [H] HP: 750/750. (x1,313.) More are summoned each turn.
Vord Mantises: [H] HP: 2,000/2,000. (x852.) More are summoned each turn.
Vord Behemoths: [H] HP: 4,000/4,000. (x627.) More are summoned each turn.
Vord Bulks: [H] HP: 15,000/15,000. (x443.) More are summoned each turn. Half are Stunned.
Creepervords: [H] HP: 500/500. (x1,180.) More are summoned each turn.
Endervords: [H] HP: 3,000/3,000. (x957.) More are summoned each turn.
Croach: [H] HP: 833,000/1,000,000. Constantly being regenerated by Keepers.
Taken D-Class Labor: [H] HP: 20,000/20,000.
UNSC Preston Cole: [N] HP: 100,000/100,000. Liquid Armor: 20,000/100,000 HP. Regens 50% + 1,000 of its HP every turn. Main Guns: 40,000/40,000 HP. (x2.) Charge Level: IIIII Siege Gun: 75,000/75,000 HP. Gun Batteries: 25,000/25,000 HP. (x4.) MMM: 50,000/50,000 HP. Macross Missile Massacre: III Launch Bay: 50,000/50,000 HP. Spawns a UNSC Destroyer every 4 turns, and a UNSC Frigate every 3 turns. | Entities that attack it can be counter-attacked for 25% of their normal power. Takes 20% less damage from most attacks.
Zombie Pigmen: [N]
Engietech Soldiers: [N] HP: 500/500. (x100.) More are summoned each turn.
Engietech Technicians: [N] HP: 100/100. (x250.) Repair Engietech and the Preston Cole. More are summoned each turn.
Engietech Pyromaniacs: [N] HP: 750/750. HP: (x50.) More are summoned each turn.
bonziBUDDY: [PL] HP: 20,000/20,000. Respawns: IIIII I'm Bonzi: IIII
Sunshine_Lord: [PL] HP: 20,000/20,000. Respawns: IIIII Double Rainbow: IIII
hunter2: [PL] HP: 20,000/20,000. Respawns: IIIII Superhack: IIII
1Masterchef1: [PL] HP: 20,000/20,000. Respawns: IIIII Last Meal: IIII
O)_(O: [PL] HP: 20,000/20,000. Respawns: IIIII Funnymouth: IIII
strudelkitty4427: [PL] HP: 30,000/30,000. Respawns: IIIII The Beast: IIII
Die: [AG]
TIE-Sentry: [AG]
Moose: [AG] HP: 80,000/80,000. Honk: IIII Eggs: 1/1. (x5.) Killing an Egg spawns a Mosling.
Robobunny: [PG] HP: 150,000/150,000. Killer Instinct: III
Flying Calamari: [PG] HP: 100,000/100,000. Natural Habitat: III
Godmodder: [GM] HP: 6/125. Killstreak: 58.
The Battlefield:
Perfect Sphere: [AG] Energy: 5. Inner Barrier: 40,000/40,000/25,000 HP. Middle Barrier: 0/40,000/25,000 HP. Outer Barrier: 0/40,000/25,000 HP. Outer Shield: 0/50,000 HP. Modules: 2. Bridge: 11,000/50,000 HP. Housing no players. AF Hangar: 0/100,000 HP.Tanker A2: [AG] HP: 20,000/20,000. Shields: 0/20,000. Regenerates +2,500 Shields a turn.Isaac: [AG] HP: 23/25. Deck of Cards: III Mega Bomb: IIIIIIIICogWynd: [AG] HP: 147,000/200,000. Winded: IIIIIIIIIIII 85%. In Overclocked mode.Vord-Eating Spider: [AG] HP: 28,000/50,000.Medic Bot: [AG] HP: 50,000/50,000. Heals allies every turn.Jukebox: [AG] HP: 30,000/30,000. Currently playing Land of Fans and Music - MeGaDanceVaNia.Chaos Shard: [PG] HP: ???/???.The Malice: [PG] HP: 90,000/120,000. Breach: IIIRedwalker: [PG] HP: 80,000/80,000. Launch: IIIThe Forge:
The Spoils:
Broken Halo: III READY (K4yne)
Contaminated Gear: IIII READY (ninjatwist321)
Rapidfire Bow: III (zerithos)
HHH's Headtaker: III DISABLED (ManiacMasteR)
Hivemind CPU: III IN USE (TheLordErelye)
Potion Supply: III READY (Talist)
Ender Orb: IIIII READY (Netpatham)
Slime-Inator: III (Flare Flames)
Molten Processor: IIIIII DISABLED (PitTheAngel)
Infinity Blade: II [4K] (The_Serpent)
Prism: III READY (Aegis_A095)
Lil' Cal: IIIII DISABLED (insert_generic_username)
Shockwave Laser-Cannon: IIII DISABLED (fseftr)
Sacred Pool Balls: IIII IN USE (Irecreeper)
Deudly Magnum: I READY (TwinBuilder)
Emerald Nova: IIII DISABLED (pionoplayer)
Waluigi Thyme: WAA? (Irecreeper)
Withered Plate: IIII (TT2000)
Auditory Piston: III IN USE (The_Idea_Modpack_Mod_Man)
Inferno Servo: III READY (Aegis-A095)
Magma Multiplier: READY (Talist)
Silver Eye: III READY (Nimbleguy)
Table Leg: III READY (Leonstar0)
Spare Tentacle: III READY (TheLordErelye)
Providence's Topper: III READY (Irecreeper)
Red Scale: III READY (zerithos)
Twitchy Staff: III READY (insert_generic_username)
Chaos Heart: IIIII READY (K4yne)
Faceless Eight: II READY (pionoplayer)
Necro Smasher: III (XDGrangerDX)
Black Matter Gun: IIII (Flare Flames)
Kitsune Charm: II READY (Nimbleguy)
Glitch Wrench: IIII READY (Talist)
Hard-Light Gun: III DISABLED (Netpatham)
Oblivion's Topper: III READY (The_Nonexistent_Tazz)
Pale Valve: IIII DISABLED (insert_generic_username)
Giant Gear: IIII READY (CobaltShade)
Nether Spire: IIIII DISABLED (pionoplayer)
Amethyst Spike: IIIII (5l1n65h07)
Brass Knuckles: IIIIII CHARGING (Irecreeper)
Sacred Items:
3 Hog Slop
6 Elf Tears
7 Pie Filling
18 Weasel Snot
/null
happen
Somehow, I ended up GM-ing this thing over at Bay12;
http://www.bay12forums.com/smf/index.php?topic=149024.870
Ooh, Die. That reminds me of something. I take out the Voodoo Doll I have and ask him whether he can help me make some pins for it. I then roll the Fourth Wall Breakers at the Keepers. I then take out the Althammerer, and Hammer Flip an unsuspecting Keeper.
Binary-Covered Fang && Fluorite Octet = 0ctet (Level 8: 9/9)
Turntop Spectagoggles || Ring = Turnspec Ringwear (Level 9: 9/10)
Alterationer || (Hammer && Captcharoid Camera) Hm, wonder what this will do.
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
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Objection! The Nanolight Superlander would just have an extra esalander out in front. It wouldn't have all its landing gear replaced by Escalanders.
In the grim darkness of an imprisoned Minecraftia, there is only war.
Lothyropolis