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@Tazz My char might be considered airborne while he is on the Throne of the Skies.
The sudden transformation gives Hezetor something to think:
My body... this... I've never been so weak... now this body... can die... in many incredibly easy way at least...
now speaking to UserZero
Hezetor: Thanks for what you have done, this will make things even more funny for me, I couldn't even limit myself over this weakness... from now on the fight will be even more interesting, as you say the "joke" will be even more funny.
If is possible my char will try to steal the B-Ball teleporting it in his right hand, storing it in his hammerspace for later use.
+2 to Pit [AZ]
Charges
Concordant Killer 9/25
Rugname 23/50
Flying Throne > fine = Throne of the Skies (Level 5) 5/6
Module || stasis field = Module of stasis manipulation (level 4: 4/5)
Apparently, the Supression Turrets got summoned, but they didn't get summoned... Either that, or they died, which is why I like to make dead entities at 0 HP at the turn they died so people can tell and don't say "Hey, where'd my entity go?".
Oh, well. Player mortality got implemented!
Then again, if this is anything like my game, the first thing everyone's going to do is hack at each other's throats...
Leviathan: 11/30
I hire a noob pyro to W+M1 Abnormally Large Chicken and disrupt its aim while I flank it like a "good" pyro, thus damaging it and disrupting its aim even more...
I pull out a weapon. It's basically a highly overpowered minigun that shoots nine different kinds of bullets. The internal mechanism uses a Klein Star Omega array coupled with an Energy Condenser array. The condensers are configured to condense each type of custom bullet, each at its own rate. Each bullet is then piped to a series of Deep Storage Units linked to gun turrets.
The first bullet type is composed of a lead outer shell within which rests a liquid detector and a polonium release mechanism. Upon the bullet touching an enemy's bloodstream, the bullet releases polonium into it, poisoning the enemy with radiotoxicity.
The second bullet type is composed of a brass outer shell containing a counter attached to a 1ms timer. Upon the counter reaching 1500, or 1.5 seconds, specially crafted condensed C4 pellets within the bullet detonate.
The third bullet type is composed of highly volatile Unstable Fluxed Electrum. Upon impact with a target, the target will instantly suffer a massive seizure from seeing visions of infinity. The symbol for aleph-null is etched into each bullet.
The fourth bullet type is composed of highly dense array alloy. Array alloy is a special form of data-structural alloy forged from arrays. Although more rigid than vector alloy, it is less flexible, storing as many modifier slots as its density will allow. This particular array alloy is outfitted with 30 stacks of aerodynamics, 20 stacks of piercing and 14 stacks of rotation, making its armor-piercing capabilities unrivaled except for the rest of this list.
The fifth bullet type is made of True Form Cascadium. Cascadium is the material form of the Cascade DOS virus. Cascadium, on sudden and forceful impact with a target, breaks the chemical bonds between certain atoms, causing the target to split into cubic pieces that cascade to the ground. True Form Cascadium is even more destructive, causing the cubic pieces to disintegrate rapidly one by one.
The sixth bullet type is made of Pseudo-Elementium. Pseudo-Elementium is a form of Elementium created by cross-emulation with three types of magical energy. It is as powerful as standard elementium but is capable of causing nuclear fission.
The seventh bullet type is made of a complex series of miniaturized components including energy-initiation chambers, conduit piping, bullet projectors and curved diffusion lenses. This bullet fires bullets of its own, which are standard bullets. The bullets are blow-forward, propelling the original bullet forward. This causes it to impact and penetrate its target's outer layers with an incredible speed.
The eighth and ninth bullet types are Positium and Negatium bullets, crafted from nothing but pure positive charge and negative charge. When the two fuse, the charges combine into one large neutral bullet that multiplies the speeds of both together.
I then fire on King Bob-Omb. King Bob-Omb is instantly annihilated by the storm of bullets.
AA throws a bone at Richard, and the Soul of the Core leaps on him to go fetch it. It then returns and attacks Twin.
Suddenly, a strange signal begins to be received...
So I've finally found the Golden Boy himself! What a disappointment. I really hoped that he'd be less... boring. This orderly world really needs something to spice it up, don't you think?
50/50 Charge COMPLETE! I'm going to hang onto it... FOR NOW.
5/40
2/4 Diamond AutoBow
So, player vulnerability is back! However, with the PZs the smallest faction around, I worry that this is going to turn into "us getting killed over and over again". Some protective help, Uzi?
I claim the Zeroth ball if nobody else grabbed it(someone almost definitely did).
I read a book. Curious, the Soul of the Core looks over my shoulder. Cue the re-enacting of a certain Tom and Jerry episode.
(for those who didn't see it, it basically involves the Soul of the Core or whatever is protecting it getting punched in the eye, or where the eye would be if it doesn't have one.)
The Meaning of Life, the Universe, and Everything.
Join Date:
6/16/2013
Posts:
232
Member Details
Interesting. I find this mildly unnecessary for nearly two months into the game, but I suppose that's fine. Also, I hate to be that guy, but you put Babysphee on there twice.
I order the Possessed Armors to attack King Bob-Omb.
Anyhow, the existence of player health once more screams one thing to me. And that thing is blood magic. Hah. But, for now, time to make a large number of references nobody will get.
I turn around, looking at King Bob-Omb, sifting through my extensive inventory for something useful. Hmm. I pull out a small rectangular shape, which I hold up to the sun. One ten dollar bill, oddly enough. The guy on the bill is smoking. Hah. I wonder who he is. I'm not exactly familiar with Earthen pecuniary notes.
I smooth the ten dollar bill slightly, before muttering a few words. The bill begins to morph and shift, the portrait in the center going blank instantaneously. Something begins to climb through reality, waves of vertigo assaulting me both in and out of game. Suddenly, a form pops into existence, face remarkably akin to the one in the picture. He straightens himself, and notices me instantly, looking over, a pensive expression adorning his features.
"Pardon me, are you Aaron Burr, sir?"
"Actually, I am not a sir, sir."
"I see, mystery has quite the allure." "Sure."
The man raises an eyebrow for a incalculably minuscule fraction of an instant. I take the moment after to question him.
"What is this about Aaron Burr, sir?"
"He is one of the last things I remember, the cur."
"What IS the last thing you recall, I adjure."
"Falling into an indefinite unconsciousness, beyond an aperture."
"By the way, you never told me your name; Burr?"
"Alexander Hamilton, I assure."
Now it is my turn to raise an eyebrow.
"And there's a million things you haven't done?"
"Just you wait." "Just you wait."
I grin slightly. He looks somewhat less stiff than before, a small smirk gracing his lips.
"Why is it that I am here?"
"I'm obligated to reply with this.
Talk less."
"Heh."
"Smile more.
Don't let them know what you're against or what you're for."
Hamilton's keen eyes scour the Battlefield. He notes the two sides.
"For that matter, I implore that you define here."
I look over the Battlefield, before pulling out a record of what has occurred to lead up to this very moment, historically. Alexander reads it through in a matter of minutes.
"I see. Do you desire to manipulate me into pressing legal action against them."
"No. You're not a god. You'd probably get killed, again."
"Then what keeps me from returning?"
"I need you to hand me a federal note worth any amount of money at all."
He places a twenty dollar note into my hand, fortunately bereft of Andrew Jackson's horrendous visage and malicious deeds.
"Now, I suppose you could watch the fireworks."
"I must be off. But first, here."
He presses an ornate dueling pistol into my hand, adorned with a number of artistic shapes and metals. As a second thought, he lightly drops a piece of paper into my hand.
"I believe these will prove useful to you. I will be going, now."
He takes a step, stands atop the ten dollar bill on the ground, and just vanishes. Well, then.
(Yeah, I'm being a massive Hamilton fanchild mess now, aren't I. Well, some things are just too great to resist, that play included.)
I read what is written upon the paper. What I find makes me shudder in excitement.
"Khyoirika'a mu. You will find that Useful, I trust, along with a suggestion not to detonate the living Being at the foremost of the crowd of Enemies."
I immediately begin to freak out at what is written at the beginning, writing things down and opening pesterlogs with others. As I do this, I stride over to the King Bob-Omb, after picking up the ten dollar bill, which I hide away in my inventory.
I channel the energies of human belief through the antique twenty dollar note Alexander handed me, before crushing the Bob-Omb with it. Essentially, I hinge the thing's ability to explode on our belief that it will occur. As such, I ask that we all state some belief that it will not after attacking it, just to see if I am competent enough to correctly pull the spell off. This was a terrible idea. Asking players to cooperate to achieve a common goal, or to believe that a 20 dollar bill can stop this being from exploding? Good one.
Later, I find the clearing in the forest, fingering the as-of-yet-unloaded dueling pistol I was gifted with. I blink several times. Yeah, I must work on practicing before I can reliably fight the Scribe.
I'll just take the first two things off my list.
Ashwood Rod && Agonized Soul = Agonizing Rod (1/???)
Depowered Cipher's Call && Indigo Flames = Cipher's Call (1/???)
(+2 to Generic)
Discord: 27/50 //////////////////////////////////////////////////.
Infinity Mechanism 12/30 (+2 from Twin and Crystal) //////////////////////////////.
Rollback Post to RevisionRollBack
VUM, ME QBIXX PIYE IV AVPERWAQQAUV, UD QURPQ;
CU! RENEX AV PBE WUUVXACBP OVFER PBE GUORPQ.
~~~
Kar nfnuvvh qoyekc-wmyk nhrvrgwkcs; kie whiznuw; klh zsiek nmor pxgpfhh kce psl wkuh ik cfyu xptzgvrfk.
Since everything's going down now, I guess support will be needed. Considering i'm one of the few players that are most likely never to truly pick a side, I'm one of the players that will get some attention from everyone because i'm essentially playing the role of the mercenary. So, let's see how my next entity will cement this. Though, considering the attack pattern, you will want her on your side for as long as you can, so let's see how this kind of system will work out for you:
[NNNNNNNNNN] This, to the left, is the current allegiance bar of the entity. It shows the percent chances that each side will get her, with each symbol representing a 10% chance. So if the bar looked like this:
[AAAAPPPGGG] There would be a 40% chance they would go with the AZ forces, a 30% chance for the PZ forces, and a 30% for the GS forces. Of course, that's not how simple it really is. How the bar works is that each input starts at the left of the bar and goes right until it gets pushed out of the right side, meaning it would look more like this in the actual game:
[AGGPAAGNPN] Which is slightly harder to read, but shows how everyone votes a bit more easily. And I haven't stated how you fill the bar, so i'll straight up say it: Each +1 you give me will add one symbol to the left of the bar. There's even more incentive now, isn't there?
So, let's begin the new entity right now to see how everyone votes. And the things she can do WILL make you regret not putting charge in.
(Is this thing on? Hi. I'm Star. You probably know me as the guy whose body is going around outside of my control after I went out in a blaze of glory. Well, I'm going to annoy an ASDF guy with this post, because it's about his greatest fear: Backstories. Someone probably gets the reference.
DTG fans, I come from a place where there is no such thing as the Conflict or the Narrative. Simply put, they are both under one thing, the plot. The plot is the embodiment of the Author's will on the story to go wherever the Author desires it to go. My job is to deal with certain parts of the plot that have problems. I am the guy who created most positive plot holes. When someone learns something they were never supposed to know, and have no right to know? I'm the guy who taught it. When someone has an item that they're not supposed to have, I gave it to them. When a villain steps in front of Chekov's gun, I fire it. I am not a tool of the Narrative. The Narrative's goals, however, are in line with mine. Most of the time.
However, that is not my hobby, and not what keeps me busy so often. When the Plot leaves a universe for good, many times things go to heck immediately afterward. My true job is to fix those problems. I call myself the guardian of the Happy Ending because I keep the happy ending from turning sour, and once a universe is left, try to turn the bad endings good.
There is one time I will step out of line of the plot, however. If there is a case where the bad ending means the destruction of the world, I use one of my artifacts to keep it alive: the Snowglobe of Parallel Universes. It changes the Plot to an alternate reality where the destruction of the world takes place, while I preserve the original timeline.
So now I need to ask myself a question: Why am I here? I cannot bring my full force to bear in order to solve this problem, my supposed ally, according to Tazz's logic (the Narrative's OP scale) would nerf me in an instant. Originally, I came here for a vacation. The universe was not really in any peril, and I could act human, something I rarely have the chance to do, and have limits forced upon me like anyone else. But now? Now there is something that is dangerous. A paradox. Depending on the severity, a planet wiping, universe ending paradox. And this would be one massive paradox, making a life that touched so many end before it touched those lives. And yet, despite the danger, this isn't the most pressing case of world destruction occurring right now. Through proxies, coworkers in an organization I came up with myself, and avatars, my team is stopping 3 paradoxes in progress, 14 world ending explosives, a plot to destroy the world (strange, usually there's more), 8 plots from different realities to destroy a reality, 385 universes undergoing heat death, and a countless number of petty things that would eventually butterfly effect into world destroying levels.
I'm not sure why I'm still here, with all that in mind. Sheer stubbornness, I suppose. I'm not going to give up on something that's not even a 10th of the way done, knowing how the game slows down during the final 10 HP. Though I really wanted my sacrifice to take out Barkley, I'm not that mad. I'm honestly impressed that he was able to manipulate energy lightyears away from him just because it was in the shape of a ball, and that counted as B-Ball energy. But that's not what matters. I'm able to take my vacation in a surprising way. I just sit back, relax, and let the carnage occur around me. I even get a chance to brainstorm for upcoming attacks! Though I will not exactly say no to people attacking my body.
Simply put, I'm just going to wait and watch. I knew the vulnerability was coming, that was in the cards. I didn't expect it to occur this early, though.
I told you, Uzi. This wasn't going to be easy for either of us.
And Tazz, I appear to have an HP bar even though I'm in spirit form. I lack the power to attack, defend, or add to charges. But I'm glad that Uzi's taking us seriously now. If Barkley was the weakest gatekeeper, then that bodes pretty well for me. I want a challenge, here! I want a situation where there's no reason to hold back!)
Total +s given to me: 3
(Also, a rhyme for how to defeat the 6 stages.
First is the homing stun, over the swamp.
Second is heavyset, too much to stomp.
Third is a well-placed projectile grasp.
Fourth is a rolling action that'll make you gasp.
Fifth is a spiky cast iron flail.
Then just avoid his spin, and prepare to whale.
These are the six stages in this boss fight.
Show him your power and your might.)
And, since I forgot to do this earlier, our victory song for defeating the First Gatekeeper:
(Yes, it's the final boss song, but it sounds suitable for an ending as well.)
The Meaning of Life, the Universe, and Everything.
Join Date:
2/7/2014
Posts:
72
Location:
The Mindscape
Minecraft:
Irecreeper
Member Details
=Turn One=
(4 / 20) R e m e m b e r m e , s o I m a y l i v e o n .
(6 / 40) Font Friend
+1 to FBSN
+1 to Pit, AZ
=Action=
I load up Mario Maker. This giant Bom-omb is going down. I quickly make some blueprints in-game; massive funnels filled with giant koopas, an Auto-Mario system allowing me to easily activate said koopas, and several thwomps to drop on King Bom-omb's head. I then quickly construct the thing in the battlefield by using Old Valkyrie in Block Layer Scythe Mode. I then start the auto-mario.
I get hit by a spring, and get launched towards some conveyor belts. I then get launched towards a Red Koopa, which I double-bounce on before landing on a moving platform. The red shell flies towards King Bom-omb and slams into hit. This keeps on happening, me landing on various koopas and launching their shells towards King Bom-omb. I then get converyor-launched onto a spring, which puts me on a Blue Skull Platform, and lets me sail over King Bom-omb's head, dropping multiple thwomps on him! Suddenly, a pile full of Buzzy Beetles appears! I keep landing on beetle after beetle, sending more shells at King Bom-omb!
Another moving platform appears, which I start to ride. The platform moves me towards a random flagpost, giving me a 1-UP! The entire deathtrap I built then collapses on King Bom-omb.
=Command=
Valeera gains +1 Mana (for a total of 5) and then draws a card! She then notes that her Ironfur Grizzly (5k ATK, 16k HP, Taunt) should be out on the field, since she didn't lose her turn. (She lacks a basic attack to hit Jon with.) She also notes that she has a Goblin Auto Barber (a 2-drop) in her hand.
CARD DRAWN: Undercity Valiant
Valeera will play down her Assassin's Dagger, and go and whack the King Bom-omb with it. (Assassin's Dagger: 8k Attack, can be used 4 times before breaking.) She'll also use Sleuthhack, summoning 2 Defias Bandits! (4k ATK, 5k HP)
IN THE CASE THAT VALEERA STILL ATTACKED JON AND WAS STOPPED FROM PLAYING THE GRIZZLY AND DRAWING:
Well, she still gains +1 Mana. She then draws her Goblin Auto Barber. She'll then play her Ironfur Grizzly and use her Hero Power to get a dagger. She'll also use Sleuthhack, summoning 2 Defias Bandits! (4k ATK, 5k HP)
The Meaning of Life, the Universe, and Everything.
Join Date:
6/16/2013
Posts:
232
Member Details
I summon a large vat of acid into existence with an interdimensional rift in reality. This should be quick.
I begin by examining the chemical composition of the substance in the vat. The thing is filled with pure fluorite. Dropping it would be inadvisable. I attach a flexible pipe to the vat, and affix that to an equally dangerous tank of concentrated sulfuric acid. Spinning a valve around, I just vent excess calcium sulfate out into a jar of some sort. It would probably be best if I didn't bother with the calcium sulfate, given its status as a desiccant.
I promptly dump a large amount of liquid vesperium into the main substance, watching as the eveningmetal fuses with the pure hydrofluoric acid. Examining everything within the vat with extreme scrutiny, I depressurize the chamber, exerting around 5 Gs of force upon the compound telekinetically. The mixture seems to coagulate in miniature globules, which settle at the bottom of the vat.
I pull out a teflon container, and plug it into the vat, dumping large amounts of deadly fluoroantimonic acid into the mix. I quickly transmute the vat to teflon as well. No sense in allowing it to reduce the vat to semiorganic goo.
I allow the thing to settle for several moments, before plugging in a number of perfectly spherical orbs composed of a warded glass-teflon mixture. The substance flows into each of the twenty-five spheres. I detach them from the tank, which I shrink and place within my inventory.
I spin one of the spheres around in my fingers, before loading the bullet-sized things into some sort of pistol mixed with what appears to be a hot glue gun. I lock everything into place, and turn to King Bob-Omb. I fire three of the bullets into the King. The spheres burst the second they strike the surface of the entity, spilling an extremely deadly amount of fluoroantimonic acid-molten vesperium-hydrofluoric acid compound upon the surface of King Bob-Omb.
The acid burns into the side of King Bob-Omb, dissolving whatever the surface of Bob-Ombs is composed of. Molten metal drips down the side of the entity, splattering onto the ground. Near-colorless toxic gases emanate from the hole in King Bob-Omb's side.
As the acids utterly annihilate the King, I pull on some gloves, and adorn a gas mask. Yeah, I probably should have done that earlier, just in case. Well, there's practically no chance anything happened to me. I empty another bullet into the hot glue, and then pump around thirty millibuckets of liquid plutonium into the mechanism. I immediately flash-step near King Bob-Omb, before spraying the acidic and radioactive substance all over it. I observe the King.
The acids, molten metal, toxic gases, and radioactive materials prove too much for the King. They all seem to mix together, and dissolve the epidermis-analogue of the King. Organic goo seeps into the ground as large holes in the hopefully-defunct Bob-Omb are forged.
I flip the gun around, and pull a switch, before throwing it at the King Bob-Omb. I pull out a remote, press a button, and watch as a chemical sugar bomb blows an even larger hole in the King, destroying the gun as well. I slide the remaining twenty one bullets into a teflon container, which I seal in an airtight manner, before removing the rest of the air within the capsule. I open up a suitcase which appears be be filled with similar containers, and place it in, before closing and locking it, and placing it within my inventory. Wonderful.
Ashwood Rod && Agonized Soul = Agonizing Rod (2/???)
Depowered Cipher's Call && Indigo Flames = Cipher's Call (2/???)
@Tazz the nano-machine should heal the main HP bar not the energy shield.
As soon the Throne is complete my char sits on it, well, considering that I thought that he needed a level 5 alchemy just as a seat, without any special propriety, just because it was cool, the consideration that it can attack is rather great.
If the Throne is capable it will attack the King Bob-Omb.
As soon the factory ends the production of Maxis it will begin the production of Protettores with energy shields and nano-machines that will repair their body. (Protettores v1.2)
The Protettores will protect my char.
Maxis will attack King Bob-Omb.
+2 to Pit [AZ]
Charges
Concordant Killer 10/25
Rugname 24/50
Flying Throne > fine = Throne of the Skies (Level 5) 6/6 Complete!
Module || stasis field = Module of stasis manipulation (level 4: 5/5) Complete!
A few words about the stasis manipulation: the ability to put in stasis atoms allows for a easier manipulation of the basic fabric of reality and controlling the decay of particles through the use of local stasis fields are the basics of this technology. New weapons systems can be created that manipulate all four primary energy sources at once.
This module will make the future manipulation of baryonic and non baryonic matter easier in the future giving a basic ability to control dark matter. Furthers upgrades required to gain complete control over matter.
The Solar Monolith's shields do not entirely protect from player attacks or special attacks, instead reducing the damage by 50%.
Also, now that Charles Barkley is dead, the Solar Monolith will grant it's shields to the Neutral or GS entities with the lowest health unless instructed otherwise by me.
Crusher48: I think I figured out how Barkley has been unbeatable before. All he needs to do is get a clear shot with his special attack to the basket to inflict enough damage to kill all the players. Once that happens, the players take a whole turn respawning, then arrive back to find Barkley double-dunking to kill them again, with no way to stop it because they take the WHOLE TURN respawning and cannot do anything to stop it (not even ordering any existing entities into the hoop to defend it). Barkley then alternates between special attack and normal attack until Chaos Dunk is ready, which I assume permakills the opposition (hey Tazz, what would Chaos Dunk actually do if Barkley managed to get it?). The only reason we survived was because of the Narrative (actually working on our side for once), which refused to enable player vulnerability until after the Barkley fight.
EXOS: I doubt field wipes apply to players.
Crusher48: If they dont apply to players, then why would the Narrative refuse to enable player vulnerability mid-fight? The Narrative has a Narrative that it wants, that's why it's called the Narrative.
EXOS: And what would stop the next Gatekeeper from pulling this off?
Crusher48: Right now, nothing. But I am going to do some research on how to respawn closer to the fight and get in there without wasting a whole turn, so I can do something against that technique (Field Wipe Camping?). You should go do stuff right now.
EXOS: Alright, I will go do research on things for damage.
Crusher48: Also, go figure out whether Richard has a Spoil for killing the Gatekeeper, and if not figure out if Spoils drop from Gatekeepers or not.
Alright, so to start, I attempt to send a bunch of my tiny Spy Drones to determine what the Gatekeeper is. However, I find that the Barrier is still up, protecting UserZero and Yggdrasil, despite very clearly having been destroyed last EOTB! After clearing that up with the First Guardian, I send Spy Drones in from the opposite direction from the battle (aka the negative Z direction), where they get 500 blocks closer to Yggdrasil before running into another Barrier and another Gatekeeper that finds and destroys them, but not before I get data on its stats (in a PM). I then download blueprints from one of my off-server units on an extremely powerful entity, and try to figure out whether Crusher48 can do 2 50 post charges for one entity or if we need a partner to do it (since its definitely a Boss entity).
The Meaning of Life, the Universe, and Everything.
Location:
0rgin P0int, Zeroth Server
Join Date:
2/28/2011
Posts:
63
Location:
why
Minecraft:
User_Zero
Xbox:
Battlefury13
PSN:
no
Member Details
12/11 Emerald Upgrade +1 from ire, HP upon level up increased by one due to overcharge
1/15 ???
i summon a Blob of Pretzel-favored Slime
{AG]
1/1 hp
Wastes a random PZ's turn due to being hard to eat/drink
i, in revenge for his attack on the uncreativity monster (from here on the Uncreativity Bear), unleash a bloody stabfest on Walker with the Topaz Gemblade, then pull out a Backburner and set him on fire before switching to Rocket jumping gear. As i rocket jump across the map i bombard him with the Airstrike, then cut my B.A.S.E jumper off and crushing him with the Manthreads/impaling him with the Topaz gemsword.
For good measure i have the uncreativity bear stomp on him....While its paws are covered in critstickys. the spiky parts of the Critstickys get stuck on Walker, and as the Uncreativity bear walks away and Walker finally gets a chance to do somethi- BOOOOOOOOOOOOOOOM! He is sent sky-high, and while he is in the air, i make a Market Gardener out of B-balls and whack him with it, sending him crashing down into a massive amount of spikes. Covered with lava.
i then go to fistbump Irecreeper, somehow giving him a 5% defense boost.
2+ to Irecreeper
*WARNING: LEVEL UP AT END OF ROUND, EMERALD LEVEL UP CHARGE FINISHED!*
*WARNING: NEW SKILL GAINED UPON LEVEL UP!* (By the way, the number of turns a skill takes to charge is determined by the level at which it is unlocked)
(Also, only the first 3 levels of gems can be unlocked purely with charges- the rest require more and more damage to level.
. And you know what the best part of all this is? You'll DO it. And then you'll lose to me again. And again. And again!!! Because you want a "happy ending." Because you "love your friends." Because you "never give up." Isn't that delicious? Your "determination." The power that let you get this far... It's gonna be your downfall!
"THIS IS EQUAL PARTS FUNNY AND SAD."
"STOP LAUGHING AND KILL THE BUNNY!"
"YOU'RE GETTING QUOTED ON THAT ONE, CALLING IT NOW. WHY ARE YOU LOSING IT OVER ONE ENEMY ANYWAY?"
"I DON'T KNOW! THERE'S A BLANK SCREEN WHENEVER I PERFORM A MEMORY SEARCH! NOTHING SHOWS UP!"
@Tazz My char might be considered airborne while he is on the Throne of the Skies.
The sudden transformation gives Hezetor something to think:
My body... this... I've never been so weak... now this body... can die... in many incredibly easy way at least...
now speaking to UserZero
Hezetor: Thanks for what you have done, this will make things even more funny for me, I couldn't even limit myself over this weakness... from now on the fight will be even more interesting, as you say the "joke" will be even more funny.
If is possible my char will try to steal the B-Ball teleporting it in his right hand, storing it in his hammerspace for later use.
+2 to Pit [AZ]
Charges
Concordant Killer 9/25
Rugname 23/50
Flying Throne > fine = Throne of the Skies (Level 5) 5/6
Module || stasis field = Module of stasis manipulation (level 4: 4/5)
Apparently, the Supression Turrets got summoned, but they didn't get summoned... Either that, or they died, which is why I like to make dead entities at 0 HP at the turn they died so people can tell and don't say "Hey, where'd my entity go?".
Oh, well. Player mortality got implemented!
Then again, if this is anything like my game, the first thing everyone's going to do is hack at each other's throats...
Leviathan: 11/30
I hire a noob pyro to W+M1 Abnormally Large Chicken and disrupt its aim while I flank it like a "good" pyro, thus damaging it and disrupting its aim even more...
An alternate timeline emerges.
However, we must first start from the beginning...
Ekimu The Mask Maker: 2/50
Fairy in a bottle: 1/10 (Does anyone need an explanation for what this does? I wouldn't think so, but you never know)
Skarmory uses Swords Dance!
I zap the King Bob-Omb with my Thunderstruck.
I ponder what would happen if my Thunderstruck and my Trace of magic were combined with an && operation.
DTG0 Inventory: Radiant Sights, Spellweaver, Thunderstruck, Kanohi Hau Nuva
Mask work: Coming Soon!
BIONICLE Antics
Alchemies
SCP-109 && Reinforced Hose && High-Pressure Pump = Pump Them Up (5/5)
SCP-2223-A Figurine && Tallow Golem = Magical Anime Girl Golem (2/10)
Charges
Project M06-Internationalization (27/50)
Project M07-The Phonetician (8/50)
+2 to Pit
Action
I pull out a weapon. It's basically a highly overpowered minigun that shoots nine different kinds of bullets. The internal mechanism uses a Klein Star Omega array coupled with an Energy Condenser array. The condensers are configured to condense each type of custom bullet, each at its own rate. Each bullet is then piped to a series of Deep Storage Units linked to gun turrets.
The first bullet type is composed of a lead outer shell within which rests a liquid detector and a polonium release mechanism. Upon the bullet touching an enemy's bloodstream, the bullet releases polonium into it, poisoning the enemy with radiotoxicity.
The second bullet type is composed of a brass outer shell containing a counter attached to a 1ms timer. Upon the counter reaching 1500, or 1.5 seconds, specially crafted condensed C4 pellets within the bullet detonate.
The third bullet type is composed of highly volatile Unstable Fluxed Electrum. Upon impact with a target, the target will instantly suffer a massive seizure from seeing visions of infinity. The symbol for aleph-null is etched into each bullet.
The fourth bullet type is composed of highly dense array alloy. Array alloy is a special form of data-structural alloy forged from arrays. Although more rigid than vector alloy, it is less flexible, storing as many modifier slots as its density will allow. This particular array alloy is outfitted with 30 stacks of aerodynamics, 20 stacks of piercing and 14 stacks of rotation, making its armor-piercing capabilities unrivaled except for the rest of this list.
The fifth bullet type is made of True Form Cascadium. Cascadium is the material form of the Cascade DOS virus. Cascadium, on sudden and forceful impact with a target, breaks the chemical bonds between certain atoms, causing the target to split into cubic pieces that cascade to the ground. True Form Cascadium is even more destructive, causing the cubic pieces to disintegrate rapidly one by one.
The sixth bullet type is made of Pseudo-Elementium. Pseudo-Elementium is a form of Elementium created by cross-emulation with three types of magical energy. It is as powerful as standard elementium but is capable of causing nuclear fission.
The seventh bullet type is made of a complex series of miniaturized components including energy-initiation chambers, conduit piping, bullet projectors and curved diffusion lenses. This bullet fires bullets of its own, which are standard bullets. The bullets are blow-forward, propelling the original bullet forward. This causes it to impact and penetrate its target's outer layers with an incredible speed.
The eighth and ninth bullet types are Positium and Negatium bullets, crafted from nothing but pure positive charge and negative charge. When the two fuse, the charges combine into one large neutral bullet that multiplies the speeds of both together.
I then fire on King Bob-Omb. King Bob-Omb is instantly annihilated by the storm of bullets.
Lesser Dog NEO: 9/10. (+3 from Uzi)
Narration: 10/50.
Tesla Scepter: 4/whatever
+2 to Fseftr
AA throws a bone at Richard, and the Soul of the Core leaps on him to go fetch it. It then returns and attacks Twin.
Suddenly, a strange signal begins to be received...
So I've finally found the Golden Boy himself! What a disappointment. I really hoped that he'd be less... boring. This orderly world really needs something to spice it up, don't you think?
Oh no
50/50 Charge COMPLETE! I'm going to hang onto it... FOR NOW.
5/40
2/4 Diamond AutoBow
So, player vulnerability is back! However, with the PZs the smallest faction around, I worry that this is going to turn into "us getting killed over and over again". Some protective help, Uzi?
I claim the Zeroth ball if nobody else grabbed it(someone almost definitely did).
I read a book. Curious, the Soul of the Core looks over my shoulder. Cue the re-enacting of a certain Tom and Jerry episode.
(for those who didn't see it, it basically involves the Soul of the Core or whatever is protecting it getting punched in the eye, or where the eye would be if it doesn't have one.)
Check out my bad CTM map reviews here.
Zombnstein: 22/50
Boney: 21/50
Let's try s()mething....
Dark Reach && Ender Dragon Breath = ??? (1/?)
Maniac throws his HP bar at the King Bob-Omb.
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
When both sides are doomed, which do you choose?
DOWN HERE IT'S KILL OR BE KILLED
Interesting. I find this mildly unnecessary for nearly two months into the game, but I suppose that's fine. Also, I hate to be that guy, but you put Babysphee on there twice.
I order the Possessed Armors to attack King Bob-Omb.
Anyhow, the existence of player health once more screams one thing to me. And that thing is blood magic. Hah. But, for now, time to make a large number of references nobody will get.
I turn around, looking at King Bob-Omb, sifting through my extensive inventory for something useful. Hmm. I pull out a small rectangular shape, which I hold up to the sun. One ten dollar bill, oddly enough. The guy on the bill is smoking. Hah. I wonder who he is. I'm not exactly familiar with Earthen pecuniary notes.
I smooth the ten dollar bill slightly, before muttering a few words. The bill begins to morph and shift, the portrait in the center going blank instantaneously. Something begins to climb through reality, waves of vertigo assaulting me both in and out of game. Suddenly, a form pops into existence, face remarkably akin to the one in the picture. He straightens himself, and notices me instantly, looking over, a pensive expression adorning his features.
"Pardon me, are you Aaron Burr, sir?"
"Actually, I am not a sir, sir."
"I see, mystery has quite the allure." "Sure."
The man raises an eyebrow for a incalculably minuscule fraction of an instant. I take the moment after to question him.
"What is this about Aaron Burr, sir?"
"He is one of the last things I remember, the cur."
"What IS the last thing you recall, I adjure."
"Falling into an indefinite unconsciousness, beyond an aperture."
"By the way, you never told me your name; Burr?"
"Alexander Hamilton, I assure."
Now it is my turn to raise an eyebrow.
"And there's a million things you haven't done?"
"Just you wait." "Just you wait."
I grin slightly. He looks somewhat less stiff than before, a small smirk gracing his lips.
"Why is it that I am here?"
"I'm obligated to reply with this.
Talk less."
"Heh."
"Smile more.
Don't let them know what you're against or what you're for."
Hamilton's keen eyes scour the Battlefield. He notes the two sides.
"For that matter, I implore that you define here."
I look over the Battlefield, before pulling out a record of what has occurred to lead up to this very moment, historically. Alexander reads it through in a matter of minutes.
"I see. Do you desire to manipulate me into pressing legal action against them."
"No. You're not a god. You'd probably get killed, again."
"Then what keeps me from returning?"
"I need you to hand me a federal note worth any amount of money at all."
He places a twenty dollar note into my hand, fortunately bereft of Andrew Jackson's horrendous visage and malicious deeds.
"Now, I suppose you could watch the fireworks."
"I must be off. But first, here."
He presses an ornate dueling pistol into my hand, adorned with a number of artistic shapes and metals. As a second thought, he lightly drops a piece of paper into my hand.
"I believe these will prove useful to you. I will be going, now."
He takes a step, stands atop the ten dollar bill on the ground, and just vanishes. Well, then.
(Yeah, I'm being a massive Hamilton fanchild mess now, aren't I. Well, some things are just too great to resist, that play included.)
I read what is written upon the paper. What I find makes me shudder in excitement.
"Khyoirika'a mu. You will find that Useful, I trust, along with a suggestion not to detonate the living Being at the foremost of the crowd of Enemies."
I immediately begin to freak out at what is written at the beginning, writing things down and opening pesterlogs with others. As I do this, I stride over to the King Bob-Omb, after picking up the ten dollar bill, which I hide away in my inventory.
I channel the energies of human belief through the antique twenty dollar note Alexander handed me, before crushing the Bob-Omb with it. Essentially, I hinge the thing's ability to explode on our belief that it will occur. As such, I ask that we all state some belief that it will not after attacking it, just to see if I am competent enough to correctly pull the spell off. This was a terrible idea. Asking players to cooperate to achieve a common goal, or to believe that a 20 dollar bill can stop this being from exploding? Good one.
Later, I find the clearing in the forest, fingering the as-of-yet-unloaded dueling pistol I was gifted with. I blink several times. Yeah, I must work on practicing before I can reliably fight the Scribe.
I'll just take the first two things off my list.
Ashwood Rod && Agonized Soul = Agonizing Rod (1/???)
Depowered Cipher's Call && Indigo Flames = Cipher's Call (1/???)
(+2 to Generic)
Discord: 27/50 //////////////////////////////////////////////////.
Infinity Mechanism 12/30 (+2 from Twin and Crystal) //////////////////////////////.
Since everything's going down now, I guess support will be needed. Considering i'm one of the few players that are most likely never to truly pick a side, I'm one of the players that will get some attention from everyone because i'm essentially playing the role of the mercenary. So, let's see how my next entity will cement this. Though, considering the attack pattern, you will want her on your side for as long as you can, so let's see how this kind of system will work out for you:
[NNNNNNNNNN] This, to the left, is the current allegiance bar of the entity. It shows the percent chances that each side will get her, with each symbol representing a 10% chance. So if the bar looked like this:
[AAAAPPPGGG] There would be a 40% chance they would go with the AZ forces, a 30% chance for the PZ forces, and a 30% for the GS forces. Of course, that's not how simple it really is. How the bar works is that each input starts at the left of the bar and goes right until it gets pushed out of the right side, meaning it would look more like this in the actual game:
(Is this thing on? Hi. I'm Star. You probably know me as the guy whose body is going around outside of my control after I went out in a blaze of glory. Well, I'm going to annoy an ASDF guy with this post, because it's about his greatest fear: Backstories. Someone probably gets the reference.
DTG fans, I come from a place where there is no such thing as the Conflict or the Narrative. Simply put, they are both under one thing, the plot. The plot is the embodiment of the Author's will on the story to go wherever the Author desires it to go. My job is to deal with certain parts of the plot that have problems. I am the guy who created most positive plot holes. When someone learns something they were never supposed to know, and have no right to know? I'm the guy who taught it. When someone has an item that they're not supposed to have, I gave it to them. When a villain steps in front of Chekov's gun, I fire it. I am not a tool of the Narrative. The Narrative's goals, however, are in line with mine. Most of the time.
However, that is not my hobby, and not what keeps me busy so often. When the Plot leaves a universe for good, many times things go to heck immediately afterward. My true job is to fix those problems. I call myself the guardian of the Happy Ending because I keep the happy ending from turning sour, and once a universe is left, try to turn the bad endings good.
There is one time I will step out of line of the plot, however. If there is a case where the bad ending means the destruction of the world, I use one of my artifacts to keep it alive: the Snowglobe of Parallel Universes. It changes the Plot to an alternate reality where the destruction of the world takes place, while I preserve the original timeline.
So now I need to ask myself a question: Why am I here? I cannot bring my full force to bear in order to solve this problem, my supposed ally, according to Tazz's logic (the Narrative's OP scale) would nerf me in an instant. Originally, I came here for a vacation. The universe was not really in any peril, and I could act human, something I rarely have the chance to do, and have limits forced upon me like anyone else. But now? Now there is something that is dangerous. A paradox. Depending on the severity, a planet wiping, universe ending paradox. And this would be one massive paradox, making a life that touched so many end before it touched those lives. And yet, despite the danger, this isn't the most pressing case of world destruction occurring right now. Through proxies, coworkers in an organization I came up with myself, and avatars, my team is stopping 3 paradoxes in progress, 14 world ending explosives, a plot to destroy the world (strange, usually there's more), 8 plots from different realities to destroy a reality, 385 universes undergoing heat death, and a countless number of petty things that would eventually butterfly effect into world destroying levels.
I'm not sure why I'm still here, with all that in mind. Sheer stubbornness, I suppose. I'm not going to give up on something that's not even a 10th of the way done, knowing how the game slows down during the final 10 HP. Though I really wanted my sacrifice to take out Barkley, I'm not that mad. I'm honestly impressed that he was able to manipulate energy lightyears away from him just because it was in the shape of a ball, and that counted as B-Ball energy. But that's not what matters. I'm able to take my vacation in a surprising way. I just sit back, relax, and let the carnage occur around me. I even get a chance to brainstorm for upcoming attacks! Though I will not exactly say no to people attacking my body.
Simply put, I'm just going to wait and watch. I knew the vulnerability was coming, that was in the cards. I didn't expect it to occur this early, though.
I told you, Uzi. This wasn't going to be easy for either of us.
And Tazz, I appear to have an HP bar even though I'm in spirit form. I lack the power to attack, defend, or add to charges. But I'm glad that Uzi's taking us seriously now. If Barkley was the weakest gatekeeper, then that bodes pretty well for me. I want a challenge, here! I want a situation where there's no reason to hold back!)
Total +s given to me: 3
(Also, a rhyme for how to defeat the 6 stages.
First is the homing stun, over the swamp.
Second is heavyset, too much to stomp.
Third is a well-placed projectile grasp.
Fourth is a rolling action that'll make you gasp.
Fifth is a spiky cast iron flail.
Then just avoid his spin, and prepare to whale.
These are the six stages in this boss fight.
Show him your power and your might.)
And, since I forgot to do this earlier, our victory song for defeating the First Gatekeeper:
(Yes, it's the final boss song, but it sounds suitable for an ending as well.)
No matter who wins, this can't end well...people like you should be burning in...you know, that place.
As usual, the only way to end a war for good is to discover its beginning...and end that beginning.
So, Uzi. Sorry to let you know, but this is as far as you go.
"lol ur stooped im God."
"Actually, as the omnipotent creator of this universe, I think I fit the bill more than some bearded guy who can't escape from some rope."
Ekimu the Mask Maker: 3/50
Fairy in a bottle: 2/10
I shoot the King Bob-Omb with high-pressue water from my Trace of Magic.
Funnily enough, I feel confident that it won't explode wheter we defeat it or not.
+2 to Pit from AZ
DTG0 Inventory: Radiant Sights, Spellweaver, Thunderstruck, Kanohi Hau Nuva
Mask work: Coming Soon!
BIONICLE Antics
=Turn One=
(4 / 20) R e m e m b e r m e , s o I m a y l i v e o n .
(6 / 40) Font Friend
+1 to FBSN
+1 to Pit, AZ
=Action=
I load up Mario Maker. This giant Bom-omb is going down. I quickly make some blueprints in-game; massive funnels filled with giant koopas, an Auto-Mario system allowing me to easily activate said koopas, and several thwomps to drop on King Bom-omb's head. I then quickly construct the thing in the battlefield by using Old Valkyrie in Block Layer Scythe Mode. I then start the auto-mario.
I get hit by a spring, and get launched towards some conveyor belts. I then get launched towards a Red Koopa, which I double-bounce on before landing on a moving platform. The red shell flies towards King Bom-omb and slams into hit. This keeps on happening, me landing on various koopas and launching their shells towards King Bom-omb. I then get converyor-launched onto a spring, which puts me on a Blue Skull Platform, and lets me sail over King Bom-omb's head, dropping multiple thwomps on him! Suddenly, a pile full of Buzzy Beetles appears! I keep landing on beetle after beetle, sending more shells at King Bom-omb!
Another moving platform appears, which I start to ride. The platform moves me towards a random flagpost, giving me a 1-UP! The entire deathtrap I built then collapses on King Bom-omb.
=Command=
Valeera gains +1 Mana (for a total of 5) and then draws a card! She then notes that her Ironfur Grizzly (5k ATK, 16k HP, Taunt) should be out on the field, since she didn't lose her turn. (She lacks a basic attack to hit Jon with.) She also notes that she has a Goblin Auto Barber (a 2-drop) in her hand.
CARD DRAWN: Undercity Valiant
Valeera will play down her Assassin's Dagger, and go and whack the King Bom-omb with it. (Assassin's Dagger: 8k Attack, can be used 4 times before breaking.) She'll also use Sleuthhack, summoning 2 Defias Bandits! (4k ATK, 5k HP)
IN THE CASE THAT VALEERA STILL ATTACKED JON AND WAS STOPPED FROM PLAYING THE GRIZZLY AND DRAWING:
Well, she still gains +1 Mana. She then draws her Goblin Auto Barber. She'll then play her Ironfur Grizzly and use her Hero Power to get a dagger. She'll also use Sleuthhack, summoning 2 Defias Bandits! (4k ATK, 5k HP)
The dream that you've never dreamed is suddenly about to FLOWER.
Chair-City? (Ind) (Tra)
I summon a large vat of acid into existence with an interdimensional rift in reality. This should be quick.
I begin by examining the chemical composition of the substance in the vat. The thing is filled with pure fluorite. Dropping it would be inadvisable. I attach a flexible pipe to the vat, and affix that to an equally dangerous tank of concentrated sulfuric acid. Spinning a valve around, I just vent excess calcium sulfate out into a jar of some sort. It would probably be best if I didn't bother with the calcium sulfate, given its status as a desiccant.
I promptly dump a large amount of liquid vesperium into the main substance, watching as the eveningmetal fuses with the pure hydrofluoric acid. Examining everything within the vat with extreme scrutiny, I depressurize the chamber, exerting around 5 Gs of force upon the compound telekinetically. The mixture seems to coagulate in miniature globules, which settle at the bottom of the vat.
I pull out a teflon container, and plug it into the vat, dumping large amounts of deadly fluoroantimonic acid into the mix. I quickly transmute the vat to teflon as well. No sense in allowing it to reduce the vat to semiorganic goo.
I allow the thing to settle for several moments, before plugging in a number of perfectly spherical orbs composed of a warded glass-teflon mixture. The substance flows into each of the twenty-five spheres. I detach them from the tank, which I shrink and place within my inventory.
I spin one of the spheres around in my fingers, before loading the bullet-sized things into some sort of pistol mixed with what appears to be a hot glue gun. I lock everything into place, and turn to King Bob-Omb. I fire three of the bullets into the King. The spheres burst the second they strike the surface of the entity, spilling an extremely deadly amount of fluoroantimonic acid-molten vesperium-hydrofluoric acid compound upon the surface of King Bob-Omb.
The acid burns into the side of King Bob-Omb, dissolving whatever the surface of Bob-Ombs is composed of. Molten metal drips down the side of the entity, splattering onto the ground. Near-colorless toxic gases emanate from the hole in King Bob-Omb's side.
As the acids utterly annihilate the King, I pull on some gloves, and adorn a gas mask. Yeah, I probably should have done that earlier, just in case. Well, there's practically no chance anything happened to me. I empty another bullet into the hot glue, and then pump around thirty millibuckets of liquid plutonium into the mechanism. I immediately flash-step near King Bob-Omb, before spraying the acidic and radioactive substance all over it. I observe the King.
The acids, molten metal, toxic gases, and radioactive materials prove too much for the King. They all seem to mix together, and dissolve the epidermis-analogue of the King. Organic goo seeps into the ground as large holes in the hopefully-defunct Bob-Omb are forged.
I flip the gun around, and pull a switch, before throwing it at the King Bob-Omb. I pull out a remote, press a button, and watch as a chemical sugar bomb blows an even larger hole in the King, destroying the gun as well. I slide the remaining twenty one bullets into a teflon container, which I seal in an airtight manner, before removing the rest of the air within the capsule. I open up a suitcase which appears be be filled with similar containers, and place it in, before closing and locking it, and placing it within my inventory. Wonderful.
Ashwood Rod && Agonized Soul = Agonizing Rod (2/???)
Depowered Cipher's Call && Indigo Flames = Cipher's Call (2/???)
(+2 to Generic)
Discord: 28/50 ////////////////////////////////////////////////////.
Infinity Mechanism 13/30 //////////////////////////////.
@Tazz the nano-machine should heal the main HP bar not the energy shield.
As soon the Throne is complete my char sits on it, well, considering that I thought that he needed a level 5 alchemy just as a seat, without any special propriety, just because it was cool, the consideration that it can attack is rather great.
If the Throne is capable it will attack the King Bob-Omb.
As soon the factory ends the production of Maxis it will begin the production of Protettores with energy shields and nano-machines that will repair their body. (Protettores v1.2)
The Protettores will protect my char.
Maxis will attack King Bob-Omb.
+2 to Pit [AZ]
Charges
Concordant Killer 10/25
Rugname 24/50
Flying Throne > fine = Throne of the Skies (Level 5) 6/6 Complete!
Module || stasis field = Module of stasis manipulation (level 4: 5/5) Complete!
A few words about the stasis manipulation: the ability to put in stasis atoms allows for a easier manipulation of the basic fabric of reality and controlling the decay of particles through the use of local stasis fields are the basics of this technology. New weapons systems can be created that manipulate all four primary energy sources at once.
This module will make the future manipulation of baryonic and non baryonic matter easier in the future giving a basic ability to control dark matter. Furthers upgrades required to gain complete control over matter.
Module || (neutrino && metallic box && laser beam generator) = Module of quantum manipulation (neutrinos) 1/?
Module || paper with written over the spell "Telepathic Bond, Lesser" = Module of mind network (Level 7: 1/8)
These 2 modules where defined in the past I just don't remember their levels.
POSTS LEFT UNTIL 50TH POST, 30
I test it out by using my Angellic Being on the Storm.
An powerful Halloween themed summon 31/50
Sp00py Armor 11/25 (Part of my Halloween Miniboss summon.)
Fountain of Life && Light Magic && False Wings = Angelic Being 6/6!
+2 PitTheAngel
My Items
Angelic Blessing: [Power Rank V] Heals the target for very large healing.
Bayoneted Laser Rifle (Also known as Bayo-Laser Rifle) [Power Rank II] Used for Ranged + Melee with extra damage to the Enemy.
Plasma Katana [Power Rank II] Deals extra damage to the Enemy when used.
In the world that we are beating some stuff now.
Now that Happened! Where we all begins.
When Worlds Collide in Destroy The Godmodder, There is the massive Colosseum that holds all that onslaught.
Post II
Y uses a solar-powered lava gun to patch up the Solar Monolith's cracks caused by the Crimson Smog.
He then fires the lava gun at the Blue Horrors.
Y: Ok, Now that the alchemiter is upgraded I can finally follow my IInformant's schematic.
Memory Erasing Gun && SCP-158 && Indigo Flames && TASER
Duel 18/20
Vortex Monolith 3/15
The Solar Monolith's shields do not entirely protect from player attacks or special attacks, instead reducing the damage by 50%.
Also, now that Charles Barkley is dead, the Solar Monolith will grant it's shields to the Neutral or GS entities with the lowest health unless instructed otherwise by me.
/Null
3/10 SCP Foundation
3/10 1st ESFB
+2 Nullitor
Crusher48: I think I figured out how Barkley has been unbeatable before. All he needs to do is get a clear shot with his special attack to the basket to inflict enough damage to kill all the players. Once that happens, the players take a whole turn respawning, then arrive back to find Barkley double-dunking to kill them again, with no way to stop it because they take the WHOLE TURN respawning and cannot do anything to stop it (not even ordering any existing entities into the hoop to defend it). Barkley then alternates between special attack and normal attack until Chaos Dunk is ready, which I assume permakills the opposition (hey Tazz, what would Chaos Dunk actually do if Barkley managed to get it?). The only reason we survived was because of the Narrative (actually working on our side for once), which refused to enable player vulnerability until after the Barkley fight.
EXOS: I doubt field wipes apply to players.
Crusher48: If they dont apply to players, then why would the Narrative refuse to enable player vulnerability mid-fight? The Narrative has a Narrative that it wants, that's why it's called the Narrative.
EXOS: And what would stop the next Gatekeeper from pulling this off?
Crusher48: Right now, nothing. But I am going to do some research on how to respawn closer to the fight and get in there without wasting a whole turn, so I can do something against that technique (Field Wipe Camping?). You should go do stuff right now.
EXOS: Alright, I will go do research on things for damage.
Alright, so to start, I attempt to send a bunch of my tiny Spy Drones to determine what the Gatekeeper is. However, I find that the Barrier is still up, protecting UserZero and Yggdrasil, despite very clearly having been destroyed last EOTB! After clearing that up with the First Guardian, I send Spy Drones in from the opposite direction from the battle (aka the negative Z direction), where they get 500 blocks closer to Yggdrasil before running into another Barrier and another Gatekeeper that finds and destroys them, but not before I get data on its stats (in a PM). I then download blueprints from one of my off-server units on an extremely powerful entity, and try to figure out whether Crusher48 can do 2 50 post charges for one entity or if we need a partner to do it (since its definitely a Boss entity).
Potato kick-stater salad(a potato made of salad kick-starter.)15/25(or 21 if the helping effect works)
The damaged blasting pages && Damaged Transmutation field alternator 6/6 Damaged Warp Zone
my items
The Reinforcement level 1
Damaged The blasting pages level -1
Damaged Transmutation field alternator level -1
Book of support level 2
Then I attempt to use the Damaged Warp Zone to warp my allies in the undamaging axis for preventing some damage to them
12/11 Emerald Upgrade +1 from ire, HP upon level up increased by one due to overcharge
1/15 ???
i summon a Blob of Pretzel-favored Slime
{AG]
1/1 hp
Wastes a random PZ's turn due to being hard to eat/drink
i, in revenge for his attack on the uncreativity monster (from here on the Uncreativity Bear), unleash a bloody stabfest on Walker with the Topaz Gemblade, then pull out a Backburner and set him on fire before switching to Rocket jumping gear. As i rocket jump across the map i bombard him with the Airstrike, then cut my B.A.S.E jumper off and crushing him with the Manthreads/impaling him with the Topaz gemsword.
For good measure i have the uncreativity bear stomp on him....While its paws are covered in critstickys. the spiky parts of the Critstickys get stuck on Walker, and as the Uncreativity bear walks away and Walker finally gets a chance to do somethi- BOOOOOOOOOOOOOOOM! He is sent sky-high, and while he is in the air, i make a Market Gardener out of B-balls and whack him with it, sending him crashing down into a massive amount of spikes. Covered with lava.
i then go to fistbump Irecreeper, somehow giving him a 5% defense boost.
2+ to Irecreeper
*WARNING: LEVEL UP AT END OF ROUND, EMERALD LEVEL UP CHARGE FINISHED!*
*WARNING: NEW SKILL GAINED UPON LEVEL UP!* (By the way, the number of turns a skill takes to charge is determined by the level at which it is unlocked)
(Also, only the first 3 levels of gems can be unlocked purely with charges- the rest require more and more damage to level.
Example: Generic Level 2 Skill [||], Generic Level 7 Skill [|||||||]
Posts may contain high amounts of stupid.
. And you know what the best part of all this is? You'll DO it. And then you'll lose to me again. And again. And again!!! Because you want a "happy ending." Because you "love your friends." Because you "never give up." Isn't that delicious? Your "determination." The power that let you get this far... It's gonna be your downfall!
Tazz, would you mind updating the first post with the current status of the alchemiter?
/null
DTG0 Inventory: Radiant Sights, Spellweaver, Thunderstruck, Kanohi Hau Nuva
Mask work: Coming Soon!
BIONICLE Antics