Starting July 30th, you will no longer be able to log in to a Curse account that was not merged with a Twitch account. If you have not yet merged your Curse account with a Twitch account, please do so here! Otherwise, your account and its content will be inaccessible.
I tell TT2000 about my faction and its objectives (namely, fighting both main godmodders), in an attempt to recruit him. I then taunt Weegee on his lack of HP, and try to spook him and make him more vulnerable to the next attack on him. I also continue trying to protect the Core, in hopes of getting the aid of The_Serpent. This time, I protect it by throwing an ender grenade into the face of the next entity to attack it, causing high damage.
The Meaning of Life, the Universe, and Everything.
Join Date:
6/16/2013
Posts:
232
Member Details
I teleport TT's Anti-Hostile Wall a number of meters forward, the bricks warping through space and time to reach their goal mere moments after TT places it down on his end. Fragment after fragment of the wall reappears in a vaguely wall-like shape, until the thing has been reformed on the AZ's half of the field, and in good time.
I decide to miss the action by summoning my first entity
Shadow Magician! i summon thee! From the shadows of darkness!
The Shadow Magician has been summoned from his shadows, he will help me on my journey.
Something powerful. 4/50
Shadow Magician 50/50!
Shadow Magician [AZ]
HP: slightly less than the average 50 post entities.
Attack: slightly more than the average 50 post entities.
Shadow MP 60/60 +3 Shadow MP per turn
Spells:
Shadow Blast: Costs 2 Shadow MP Deals 7500 damage to the enemy.
Shadow Heal: Costs 5 Shadow MP Heals himself or a ally for 20000 HP.
Shadow Barrier: Costs 10 Shadow MP He creates the barrier to his allies to give them 40% Damage resistance with it's ingenuity of 25000 HP.
Shadow Recharge: Recharges 15 Shadow MP but 3 turn cooldown.
Last Shadow Blast: ONLY USED AT 20% HP AND BELOW Uses all his remaining Shadow MP to kill himself for a massive explosion on a single target 2500 damage per 1 Shadow MP but deals up to 150000 damage if he has full MP.
Mechanics: uses his Shadow MP for attacks but regains 3 Shadow MP per turn up to the limit He sometimes automatically attacks if i did not control him
Elite Swordmaster 28/30
+1 Irecreeper, +1 Talist
My Items
Fountain of Life: [Power Rank I] Heals the target for increased healing.
Bayoneted Laser Rifle (Also known as Bayo-Laser Rifle) [Power Rank II] Used for Ranged + Melee with extra damage to the Enemy.
Plasma Katana [Power Rank II] Deals extra damage to the Enemy when used.
OOC: Well the alignments are similar to the past DTG Incarnations that [AZ] is known as [PG] while [PZ] is also known as [AG] I was in AZ side for beating up Noobish entities, Yeah i made my first Summon from my own idea.
Thunder and lightning. Enter three Witches
First Witch
When shall we three meet again
In thunder, lightning, or in rain?
Second Witch
When the hurlyburly's done,
When the battle's lost and won.
Third Witch
That will be ere the set of sun.
First Witch
Where the place?
Second Witch
Upon the heath.
Third Witch
There to meet with Macbeth.
First Witch
I come, Graymalkin!
Second Witch
Paddock calls.
Third Witch
Anon.
ALL
Fair is foul, and foul is fair:
Hover through the fog and filthy air.
Exeunt
SCENE II. A camp near Forres.
Alarum within. Enter DUNCAN, MALCOLM, DONALBAIN, LENNOX, with Attendants, meeting a bleeding Sergeant
DUNCAN
What bloody man is that? He can report,
As seemeth by his plight, of the revolt
The newest state.
MALCOLM
This is the sergeant
Who like a good and hardy soldier fought
'Gainst my captivity. Hail, brave friend!
Say to the king the knowledge of the broil
As thou didst leave it.
Sergeant
Doubtful it stood;
As two spent swimmers, that do cling together
And choke their art. The merciless Macdonwald--
Worthy to be a rebel, for to that
The multiplying villanies of nature
Do swarm upon him--from the western isles
Of kerns and gallowglasses is supplied;
And fortune, on his damned quarrel smiling,
Show'd like a rebel's *****: but all's too weak:
For brave Macbeth--well he deserves that name--
Disdaining fortune, with his brandish'd steel,
Which smoked with bloody execution,
Like valour's minion carved out his passage
Till he faced the slave;
Which ne'er shook hands, nor bade farewell to him,
Till he unseam'd him from the nave to the chaps,
And fix'd his head upon our battlements.
DUNCAN
O valiant cousin! worthy gentleman!
Sergeant
As whence the sun 'gins his reflection
Shipwrecking storms and direful thunders break,
So from that spring whence comfort seem'd to come
Discomfort swells. Mark, king of Scotland, mark:
No sooner justice had with valour arm'd
Compell'd these skipping kerns to trust their heels,
But the Norweyan lord surveying vantage,
With furbish'd arms and new supplies of men
Began a fresh assault.
DUNCAN
Dismay'd not this
Our captains, Macbeth and Banquo?
Sergeant
Yes;
As sparrows eagles, or the hare the lion.
If I say sooth, I must report they were
As cannons overcharged with double cracks, so they
Doubly redoubled strokes upon the foe:
Except they meant to bathe in reeking wounds,
Or memorise another Golgotha,
I cannot tell.
But I am faint, my gashes cry for help.
DUNCAN
So well thy words become thee as thy wounds;
They smack of honour both. Go get him surgeons.
Exit Sergeant, attended
Who comes here?
Enter ROSS
MALCOLM
The worthy thane of Ross.
LENNOX
What a haste looks through his eyes! So should he look
That seems to speak things strange.
ROSS
God save the king!
DUNCAN
Whence camest thou, worthy thane?
ROSS
From Fife, great king;
Where the Norweyan banners flout the sky
And fan our people cold. Norway himself,
With terrible numbers,
Assisted by that most disloyal traitor
The thane of Cawdor, began a dismal conflict;
Till that Bellona's bridegroom, lapp'd in proof,
Confronted him with self-comparisons,
Point against point rebellious, arm 'gainst arm.
Curbing his lavish spirit: and, to conclude,
The victory fell on us.
DUNCAN
Great happiness!
ROSS
That now
Sweno, the Norways' king, craves composition:
Nor would we deign him burial of his men
Till he disbursed at Saint Colme's inch
Ten thousand dollars to our general use.
DUNCAN
No more that thane of Cawdor shall deceive
Our bosom interest: go pronounce his present death,
And with his former title greet Macbeth.
ROSS
I'll see it done.
DUNCAN
What he hath lost noble Macbeth hath won.
Exeunt
SCENE III. A heath near Forres.
Thunder. Enter the three Witches
First Witch
Where hast thou been, sister?
Second Witch
Killing swine.
Third Witch
Sister, where thou?
First Witch
A sailor's wife had chestnuts in her lap,
And munch'd, and munch'd, and munch'd:--
'Give me,' quoth I:
'Aroint thee, witch!' the rump-fed ronyon cries.
Her husband's to Aleppo gone, master o' the Tiger:
But in a sieve I'll thither sail,
And, like a rat without a tail,
I'll do, I'll do, and I'll do.
Second Witch
I'll give thee a wind.
First Witch
Thou'rt kind.
Third Witch
And I another.
First Witch
I myself have all the other,
And the very ports they blow,
All the quarters that they know
I' the shipman's card.
I will drain him dry as hay:
Sleep shall neither night nor day
Hang upon his pent-house lid;
He shall live a man forbid:
Weary se'nnights nine times nine
Shall he dwindle, peak and pine:
Though his bark cannot be lost,
Yet it shall be tempest-tost.
Look what I have.
Second Witch
Show me, show me.
First Witch
Here I have a pilot's thumb,
Wreck'd as homeward he did come.
Drum within
Third Witch
A drum, a drum!
Macbeth doth come.
ALL
The weird sisters, hand in hand,
Posters of the sea and land,
Thus do go about, about:
Thrice to thine and thrice to mine
And thrice again, to make up nine.
Peace! the charm's wound up.
Enter MACBETH and BANQUO
MACBETH
So foul and fair a day I have not seen.
BANQUO
How far is't call'd to Forres? What are these
So wither'd and so wild in their attire,
That look not like the inhabitants o' the earth,
And yet are on't? Live you? or are you aught
That man may question? You seem to understand me,
By each at once her chappy finger laying
Upon her skinny lips: you should be women,
And yet your beards forbid me to interpret
That you are so.
MACBETH
Speak, if you can: what are you?
First Witch
All hail, Macbeth! hail to thee, thane of Glamis!
Second Witch
All hail, Macbeth, hail to thee, thane of Cawdor!
Third Witch
All hail, Macbeth, thou shalt be king hereafter!
BANQUO
Good sir, why do you start; and seem to fear
Things that do sound so fair? I' the name of truth,
Are ye fantastical, or that indeed
Which outwardly ye show? My noble partner
You greet with present grace and great prediction
Of noble having and of royal hope,
That he seems rapt withal: to me you speak not.
If you can look into the seeds of time,
And say which grain will grow and which will not,
Speak then to me, who neither beg nor fear
Your favours nor your hate.
First Witch
Hail!
Second Witch
Hail!
Third Witch
Hail!
First Witch
Lesser than Macbeth, and greater.
Second Witch
Not so happy, yet much happier.
Third Witch
Thou shalt get kings, though thou be none:
So all hail, Macbeth and Banquo!
First Witch
Banquo and Macbeth, all hail!
MACBETH
Stay, you imperfect speakers, tell me more:
By Sinel's death I know I am thane of Glamis;
But how of Cawdor? the thane of Cawdor lives,
A prosperous gentleman; and to be king
Stands not within the prospect of belief,
No more than to be Cawdor. Say from whence
You owe this strange intelligence? or why
Upon this blasted heath you stop our way
With such prophetic greeting? Speak, I charge you.
Witches vanish
BANQUO
The earth hath bubbles, as the water has,
And these are of them. Whither are they vanish'd?
MACBETH
Into the air; and what seem'd corporal melted
As breath into the wind. Would they had stay'd!
BANQUO
Were such things here as we do speak about?
Or have we eaten on the insane root
That takes the reason prisoner?
MACBETH
Your children shall be kings.
BANQUO
You shall be king.
MACBETH
And thane of Cawdor too: went it not so?
BANQUO
To the selfsame tune and words. Who's here?
Enter ROSS and ANGUS
ROSS
The king hath happily received, Macbeth,
The news of thy success; and when he reads
Thy personal venture in the rebels' fight,
His wonders and his praises do contend
Which should be thine or his: silenced with that,
In viewing o'er the rest o' the selfsame day,
He finds thee in the stout Norweyan ranks,
Nothing afeard of what thyself didst make,
Strange images of death. As thick as hail
Came post with post; and every one did bear
Thy praises in his kingdom's great defence,
And pour'd them down before him.
ANGUS
We are sent
To give thee from our royal master thanks;
Only to herald thee into his sight,
Not pay thee.
ROSS
And, for an earnest of a greater honour,
He bade me, from him, call thee thane of Cawdor:
In which addition, hail, most worthy thane!
For it is thine.
BANQUO
What, can the devil speak true?
MACBETH
The thane of Cawdor lives: why do you dress me
In borrow'd robes?
ANGUS
Who was the thane lives yet;
But under heavy judgment bears that life
Which he deserves to lose. Whether he was combined
With those of Norway, or did line the rebel
With hidden help and vantage, or that with both
He labour'd in his country's wreck, I know not;
But treasons capital, confess'd and proved,
Have overthrown him.
MACBETH
[Aside] Glamis, and thane of Cawdor!
The greatest is behind.
To ROSS and ANGUS
Thanks for your pains.
To BANQUO
Do you not hope your children shall be kings,
When those that gave the thane of Cawdor to me
Promised no less to them?
BANQUO
That trusted home
Might yet enkindle you unto the crown,
Besides the thane of Cawdor. But 'tis strange:
And oftentimes, to win us to our harm,
The instruments of darkness tell us truths,
Win us with honest trifles, to betray's
In deepest consequence.
Cousins, a word, I pray you.
MACBETH
[Aside] Two truths are told,
As happy prologues to the swelling act
Of the imperial theme.--I thank you, gentlemen.
Aside
Cannot be ill, cannot be good: if ill,
Why hath it given me earnest of success,
Commencing in a truth? I am thane of Cawdor:
If good, why do I yield to that suggestion
Whose horrid image doth unfix my hair
And make my seated heart knock at my ribs,
Against the use of nature? Present fears
Are less than horrible imaginings:
My thought, whose murder yet is but fantastical,
Shakes so my single state of man that function
Is smother'd in surmise, and nothing is
But what is not.
BANQUO
Look, how our partner's rapt.
MACBETH
[Aside] If chance will have me king, why, chance may crown me,
Without my stir.
BANQUO
New horrors come upon him,
Like our strange garments, cleave not to their mould
But with the aid of use.
MACBETH
[Aside] Come what come may,
Time and the hour runs through the roughest day.
BANQUO
Worthy Macbeth, we stay upon your leisure.
MACBETH
Give me your favour: my dull brain was wrought
With things forgotten. Kind gentlemen, your pains
Are register'd where every day I turn
The leaf to read them. Let us toward the king.
Think upon what hath chanced, and, at more time,
The interim having weigh'd it, let us speak
Our free hearts each to other.
BANQUO
Very gladly.
MACBETH
Till then, enough. Come, friends.
Exeunt
SCENE IV. Forres. The palace.
Flourish. Enter DUNCAN, MALCOLM, DONALBAIN, LENNOX, and Attendants
DUNCAN
Is execution done on Cawdor? Are not
Those in commission yet return'd?
MALCOLM
My liege,
They are not yet come back. But I have spoke
With one that saw him die: who did report
That very frankly he confess'd his treasons,
Implored your highness' pardon and set forth
A deep repentance: nothing in his life
Became him like the leaving it; he died
As one that had been studied in his death
To throw away the dearest thing he owed,
As 'twere a careless trifle.
DUNCAN
There's no art
To find the mind's construction in the face:
He was a gentleman on whom I built
An absolute trust.
Enter MACBETH, BANQUO, ROSS, and ANGUS
O worthiest cousin!
The sin of my ingratitude even now
Was heavy on me: thou art so far before
That swiftest wing of recompense is slow
To overtake thee. Would thou hadst less deserved,
That the proportion both of thanks and payment
Might have been mine! only I have left to say,
More is thy due than more than all can pay.
MACBETH
The service and the loyalty I owe,
In doing it, pays itself. Your highness' part
Is to receive our duties; and our duties
Are to your throne and state children and servants,
Which do but what they should, by doing every thing
Safe toward your love and honour.
DUNCAN
Welcome hither:
I have begun to plant thee, and will labour
To make thee full of growing. Noble Banquo,
That hast no less deserved, nor must be known
No less to have done so, let me enfold thee
And hold thee to my heart.
BANQUO
There if I grow,
The harvest is your own.
DUNCAN
My plenteous joys,
Wanton in fulness, seek to hide themselves
In drops of sorrow. Sons, kinsmen, thanes,
And you whose places are the nearest, know
We will establish our estate upon
Our eldest, Malcolm, whom we name hereafter
The Prince of Cumberland; which honour must
Not unaccompanied invest him only,
But signs of nobleness, like stars, shall shine
On all deservers. From hence to Inverness,
And bind us further to you.
MACBETH
The rest is labour, which is not used for you:
I'll be myself the harbinger and make joyful
The hearing of my wife with your approach;
So humbly take my leave.
DUNCAN
My worthy Cawdor!
MACBETH
[Aside] The Prince of Cumberland! that is a step
On which I must fall down, or else o'erleap,
For in my way it lies. Stars, hide your fires;
Let not light see my black and deep desires:
The eye wink at the hand; yet let that be,
Which the eye fears, when it is done, to see.
Exit
DUNCAN
True, worthy Banquo; he is full so valiant,
And in his commendations I am fed;
It is a banquet to me. Let's after him,
Whose care is gone before to bid us welcome:
It is a peerless kinsman.
Flourish. Exeunt
SCENE V. Inverness. Macbeth's castle.
Enter LADY MACBETH, reading a letter
LADY MACBETH
'They met me in the day of success: and I have
learned by the perfectest report, they have more in
them than mortal knowledge. When I burned in desire
to question them further, they made themselves air,
into which they vanished. Whiles I stood rapt in
the wonder of it, came missives from the king, who
all-hailed me 'Thane of Cawdor;' by which title,
before, these weird sisters saluted me, and referred
me to the coming on of time, with 'Hail, king that
shalt be!' This have I thought good to deliver
thee, my dearest partner of greatness, that thou
mightst not lose the dues of rejoicing, by being
ignorant of what greatness is promised thee. Lay it
to thy heart, and farewell.'
Glamis thou art, and Cawdor; and shalt be
What thou art promised: yet do I fear thy nature;
It is too full o' the milk of human kindness
To catch the nearest way: thou wouldst be great;
Art not without ambition, but without
The illness should attend it: what thou wouldst highly,
That wouldst thou holily; wouldst not play false,
And yet wouldst wrongly win: thou'ldst have, great Glamis,
That which cries 'Thus thou must do, if thou have it;
And that which rather thou dost fear to do
Than wishest should be undone.' Hie thee hither,
That I may pour my spirits in thine ear;
And chastise with the valour of my tongue
All that impedes thee from the golden round,
Which fate and metaphysical aid doth seem
To have thee crown'd withal.
Enter a Messenger
What is your tidings?
Messenger
The king comes here to-night.
LADY MACBETH
Thou'rt mad to say it:
Is not thy master with him? who, were't so,
Would have inform'd for preparation.
Messenger
So please you, it is true: our thane is coming:
One of my fellows had the speed of him,
Who, almost dead for breath, had scarcely more
Than would make up his message.
LADY MACBETH
Give him tending;
He brings great news.
Exit Messenger
The raven himself is hoarse
That croaks the fatal entrance of Duncan
Under my battlements. Come, you spirits
That tend on mortal thoughts, unsex me here,
And fill me from the crown to the toe top-full
Of direst cruelty! make thick my blood;
Stop up the access and passage to remorse,
That no compunctious visitings of nature
Shake my fell purpose, nor keep peace between
The effect and it! Come to my woman's breasts,
And take my milk for gall, you murdering ministers,
Wherever in your sightless substances
You wait on nature's mischief! Come, thick night,
And pall thee in the dunnest smoke of hell,
That my keen knife see not the wound it makes,
Nor heaven peep through the blanket of the dark,
To cry 'Hold, hold!'
Enter MACBETH
Great Glamis! worthy Cawdor!
Greater than both, by the all-hail hereafter!
Thy letters have transported me beyond
This ignorant present, and I feel now
The future in the instant.
MACBETH
My dearest love,
Duncan comes here to-night.
LADY MACBETH
And when goes hence?
MACBETH
To-morrow, as he purposes.
LADY MACBETH
O, never
Shall sun that morrow see!
Your face, my thane, is as a book where men
May read strange matters. To beguile the time,
Look like the time; bear welcome in your eye,
Your hand, your tongue: look like the innocent flower,
But be the serpent under't. He that's coming
Must be provided for: and you shall put
This night's great business into my dispatch;
Which shall to all our nights and days to come
Give solely sovereign sway and masterdom.
MACBETH
We will speak further.
LADY MACBETH
Only look up clear;
To alter favour ever is to fear:
Leave all the rest to me.
Exeunt
SCENE VI. Before Macbeth's castle.
Hautboys and torches. Enter DUNCAN, MALCOLM, DONALBAIN, BANQUO, LENNOX, MACDUFF, ROSS, ANGUS, and Attendants
DUNCAN
This castle hath a pleasant seat; the air
Nimbly and sweetly recommends itself
Unto our gentle senses.
BANQUO
This guest of summer,
The temple-haunting martlet, does approve,
By his loved mansionry, that the heaven's breath
Smells wooingly here: no jutty, frieze,
Buttress, nor coign of vantage, but this bird
Hath made his pendent bed and procreant cradle:
Where they most breed and haunt, I have observed,
The air is delicate.
Enter LADY MACBETH
DUNCAN
See, see, our honour'd hostess!
The love that follows us sometime is our trouble,
Which still we thank as love. Herein I teach you
How you shall bid God 'ild us for your pains,
And thank us for your trouble.
LADY MACBETH
All our service
In every point twice done and then done double
Were poor and single business to contend
Against those honours deep and broad wherewith
Your majesty loads our house: for those of old,
And the late dignities heap'd up to them,
We rest your hermits.
DUNCAN
Where's the thane of Cawdor?
We coursed him at the heels, and had a purpose
To be his purveyor: but he rides well;
And his great love, sharp as his spur, hath holp him
To his home before us. Fair and noble hostess,
We are your guest to-night.
LADY MACBETH
Your servants ever
Have theirs, themselves and what is theirs, in compt,
To make their audit at your highness' pleasure,
Still to return your own.
DUNCAN
Give me your hand;
Conduct me to mine host: we love him highly,
And shall continue our graces towards him.
By your leave, hostess.
Exeunt
SCENE VII. Macbeth's castle.
Hautboys and torches. Enter a Sewer, and divers Servants with dishes and service, and pass over the stage. Then enter MACBETH
MACBETH
If it were done when 'tis done, then 'twere well
It were done quickly: if the assassination
Could trammel up the consequence, and catch
With his surcease success; that but this blow
Might be the be-all and the end-all here,
But here, upon this bank and shoal of time,
We'ld jump the life to come. But in these cases
We still have judgment here; that we but teach
Bloody instructions, which, being taught, return
To plague the inventor: this even-handed justice
Commends the ingredients of our poison'd chalice
To our own lips. He's here in double trust;
First, as I am his kinsman and his subject,
Strong both against the deed; then, as his host,
Who should against his murderer shut the door,
Not bear the knife myself. Besides, this Duncan
Hath borne his faculties so meek, hath been
So clear in his great office, that his virtues
Will plead like angels, trumpet-tongued, against
The deep damnation of his taking-off;
And pity, like a naked new-born babe,
Striding the blast, or heaven's cherubim, horsed
Upon the sightless couriers of the air,
Shall blow the horrid deed in every eye,
That tears shall drown the wind. I have no spur
To ***** the sides of my intent, but only
Vaulting ambition, which o'erleaps itself
And falls on the other.
Enter LADY MACBETH
How now! what news?
LADY MACBETH
He has almost supp'd: why have you left the chamber?
MACBETH
Hath he ask'd for me?
LADY MACBETH
Know you not he has?
MACBETH
We will proceed no further in this business:
He hath honour'd me of late; and I have bought
Golden opinions from all sorts of people,
Which would be worn now in their newest gloss,
Not cast aside so soon.
LADY MACBETH
Was the hope drunk
Wherein you dress'd yourself? hath it slept since?
And wakes it now, to look so green and pale
At what it did so freely? From this time
Such I account thy love. Art thou afeard
To be the same in thine own act and valour
As thou art in desire? Wouldst thou have that
Which thou esteem'st the ornament of life,
And live a coward in thine own esteem,
Letting 'I dare not' wait upon 'I would,'
Like the poor cat i' the adage?
MACBETH
Prithee, peace:
I dare do all that may become a man;
Who dares do more is none.
LADY MACBETH
What beast was't, then,
That made you break this enterprise to me?
When you durst do it, then you were a man;
And, to be more than what you were, you would
Be so much more the man. Nor time nor place
Did then adhere, and yet you would make both:
They have made themselves, and that their fitness now
Does unmake you. I have given suck, and know
How tender 'tis to love the babe that milks me:
I would, while it was smiling in my face,
Have pluck'd my nipple from his boneless gums,
And dash'd the brains out, had I so sworn as you
Have done to this.
MACBETH
If we should fail?
LADY MACBETH
We fail!
But screw your courage to the sticking-place,
And we'll not fail. When Duncan is asleep--
Whereto the rather shall his day's hard journey
Soundly invite him--his two chamberlains
Will I with wine and wassail so convince
That memory, the warder of the brain,
Shall be a fume, and the receipt of reason
A limbeck only: when in swinish sleep
Their drenched natures lie as in a death,
What cannot you and I perform upon
The unguarded Duncan? what not put upon
His spongy officers, who shall bear the guilt
Of our great quell?
MACBETH
Bring forth men-children only;
For thy undaunted mettle should compose
Nothing but males. Will it not be received,
When we have mark'd with blood those sleepy two
Of his own chamber and used their very daggers,
That they have done't?
LADY MACBETH
Who dares receive it other,
As we shall make our griefs and clamour roar
Upon his death?
MACBETH
I am settled, and bend up
Each corporal agent to this terrible feat.
Away, and mock the time with fairest show:
False face must hide what the false heart doth know.
The Meaning of Life, the Universe, and Everything.
Join Date:
3/13/2011
Posts:
61
Minecraft:
crystalcat
Member Details
==Turn 1==
Storm 40/50 ()
Stone 40/50 ()
+2 to Erelye.
Spellbook --o Time Magic == ??? 2/?
Spellbook --o Space Magic == ??? 2/?
==Action==
Crystal grabs a book, using it to conjure several spikes of crystal which he stabs into the ground, point-end-first. All of them suddenly glow with energy, lines of magic reaching out and wrapping around Walker, burning him, before several spines of crystal sprout out of the ground and impale him. Crystal looks down and sees his original spikes have sunk into the earth - they must have gathered mass and become those impaling spines.
==Entities==
The Sketched Deathknight will attack Transcendent Dora with a Black Bolt.
He then quietly mourns the loss of the Grim Patrons for a moment. They had fought really well, and died doing what they loved the most. Having good ale, good laughs, and a good fight.
The result of their death, though, was absolutely disastrous. Jaraxxus has been summoned, and is ready to deal with the trifling gnomes players. Bomber feared that his eventual death will alert more high-ranking demons and other servants of the Burning Legion. They will be less than pleased to have someone as important as Jaraxxus and will probably come to investigate. Despite the presence of godmodders, a demon invasion will be a huge inconvenience. Bomber himself has little affiliation with the Burning Legion, preferring to mostly work for his own benefit; and that of his company.
While frustrated by this turn of events, he decides to continue to assault Transcendent Dora. She was becoming dangerous very fast, and UserZero healing her back to full health gave her the opportunity to become more horrifying.
Bomber, with his Gargoyle Staff, prepared another spell. He ran his finger along a few of the runes engraved down the staff's rod as he thought for a moment, before an idea struck his mind. Transcendent Dora ought to be still conscious (if not horribly altered by her new form) and thus able to be manipulated. The orb of Bomber's staff shifted to lavender. The orb began to fog up inside as the runes along the staff began to glimmer. Pointing the staff at Transcendent Dora, her forehead(s) suddenly had a pink wispy trail coming out of them. The trail coiled and snaked through the air gently, before linking with the orb on Bomber's staff.
The trail then starts to become larger, as the link between the staff and Transcendent Dora's consciousness becomes stronger. The trail then becomes taut (as taut as a strange wispy smoke can be), the link between Bomber's spell and her mind complete.
Muttering words from an odd tongue, his eyes began to glow purple. The link transitioned from lavender to a more malicious dark purple. Transcendent Dora would feel odd energies assault her mind. She felt as if her consciousness was being stripped apart, parts of her very being becoming twisted and destroyed by the spell. She would clutch her head(s) in pain, as if she had a severe migraine. But this was so much worse. Each thought she had would be painfully torn away from her mind, leaving voids in her cognition where there should not be voids. She was reduced to a mad, babbling state for a few minutes, the traumatic experience ending as the link severs itself. Her consciousness has been permanently damaged, and she is now showing minor signs of Insanity.
Bomber's eyes return to normal, as he rests on his Gargoyle Staff rather casually after the experience.
doggy attempts to shoot lasers at Transcendent Dora, ready to gain focus damage each turn he targets her in succession.
Da Shootier Bolter || "Irongutta's Guyd to More Dakka! Vol. 3" = Da Shootiest Bolter (Level 5: 5/6)
Bomber starts a new alchemy, combining his Rocket Hammer from before with some new schematics that will upgrade the engine and make the hammer's head out of a higher quality steel.
The Meaning of Life, the Universe, and Everything.
Join Date:
5/20/2014
Posts:
60
Location:
Defending my castle
Minecraft:
dandeman13
Member Details
+2 to Crusher
Strong Walls 18/20
Library 4/5
Holy Flame || Peacetime = ? (Level ?: 1/?)
Iron Forge Hammer && Coldheart Hard Drive = ? (Level ?: 1/?)
I confirm that I want to join the AG team. I think it will be pretty sweet, since it is an 'unofficial' player made faction, we could do more than others, such as a government, or a bribe meter somewhat like The Captain's.
I start spinning my forge stoker, and create a tornado. It launches straight at Eredar Lord Jaraxxus and proceeds to pick up a tree and knock him out senseless. I then hit the tree with my hammer, and it picks up Eredor like a golf club, and launches him into the tornado's back. The tornado turns around, and picks up another tree. They proceed to play tennis. The tornado is winning in a blow out. The tree becomes a poor sport and points to the tornado that since there is no wind or nothing creating the vortex, he should not exist. The tornado realizes this and disappears by the power of realization. The tree then eats Eredor...
Fortress:
Fortress Evil = 24%
Soldiers 0/3
Structures:
Base
Shrine
Mine
Alchemies:
The Forge Stoker: Level 4
Holy Flame: Level 3
Peacetime: Level 3
Iron Forge Hammer: Level 2
Coldheart Hard Drive: Level 1
Rollback Post to RevisionRollBack
This signature is meant for educational purposes only. Send no money now. Ask your doctor or pharmacist. To prevent electric shock, do not open back panel. You may or may not have additional rights which may vary from country to country. Not recommended for children under twelve years of age. Batteries not included. Any resemblance to real persons, living or dead, is purely coincidental. Void where prohibited. Some assembly required. All rights reserved. Use only as directed. Parental discretion advised. No other warranty expressed or implied. Unauthorized copying of this signature strictly prohibited. Do not read while operating a motor vehicle or heavy equipment. Postage will be paid by addressee. In case of eye contact, flush with water. Apply only to affected area. May be too intense for some viewers. Do not fold, or mutilate. Use other side for additional listings. Shipping and handling extra. No animals were harmed in the production of this signature.
I proceed to order around the AG team entities, and have them attack the Zerg forces, more specifically the hatchery. I back them up by spamming dual-wielded fire of both Ender Grenades and Reverse Ender Grenades.
Meanwhile, I attempt to provide AI support that will passively give helps to players on our team (+1 to all players on the team each round). Note that this team is the only team that does not have a godmodder for free helps.
The Meaning of Life, the Universe, and Everything.
Location:
Both here
Join Date:
1/5/2012
Posts:
245
Location:
and there at once.
Minecraft:
same as this one
Xbox:
Don't have one
PSN:
Don't want one
Member Details
Current Entities
Balloon Drake
HP: 1,000,000,000/1,000,000,000. Come at me bro. I've got a billion hp.
Inflation: 100%. Airborn while above 100% inflation. Dies at either 0% or 200% inflation.
Same as before. Whenever it takes damage, reduce inflation by damage taken / 2,000. That's assuming a 30 post entity has about 200,000 HP normally.
Breath of Life: Can be used every other turn. Restores 15,000 HP OR 20% inflation. Cannot self target. Costs 5% inflation.
Law of the Clown Car: kills a Lesser Balloon Whelp and gives the Drake inflation equal to the Whelp's inflation/3
And now, we need to make it a little more complicated.
Spawns in with 3 balloon-omancy eggs, each with their own HP bar. They start with 15,000/30,000 HP. If an egg reaches 30,000 HP (The Balloon Whelp has something that might help with that...), it hatches into a lesser balloon whelp.
Lesser Balloon Whelp:
Inflation: 100%. Takes damage/500 to inflation when hit. Deals low damage.
Commands:
The Balloon Drake attacks DORA!
Action:
Where's Dora?
*Very loud audible click*
Donde esta' Dora everyone?
*Another loud audible click*
THAT'S RIGHT! IN THE SUN!
Dora esta' en el sol!
Dora fue incinerada en el fuego del sol!
I *might* be interested in the Anti-Godmodder team. However, it would more be an alignment of disposition rather than action. I am against both godmodders, but would specifically target UserZero first. So, I'm not sure if I should join.
Bomber pulls out Da Shootier Bolter, ready to use it again. Though, this time, he takes out a clip full of empty rounds. He meticulously begins to fill each bullet with a portion of Paerotheum Dust to create some Crude Paerotheum Bullets. They wouldn't be as potent as ones assembled by the Alchemiter or other machine, but would be useful for the time being.
After a significant amount of time has passed, the entire clip of Crude Paerotheum Bullets is ready and loaded into Da Shootiest Bolter. The Ork-craft weapon was ready to unleash its payload upon Transcendent Dora. Pulling the trigger, the weapon quickly emptying the ammo clip. The sound was as noisy as ever, and was one that was rather pleasurable to Bomber.
The hail of bullets flew towards Transcendent Dora, each one impacting into her strange mass. Upon impact, each shell shattered apart, spraying hot Paerotheum Dust everywhere. The large amount of dust inside Transcendent Dora ignites, becoming a terrible firestorm within and all around her. Scorching wind is released in all directions, carrying flames that charred the Creep-covered soil. The fierce blaze continues, able to last longer due to the Aerotheum Dust's wind affinity. The air element fed the fire that continued to rage on. A terrifying prospect that this is the power of Paerotheum Dust, and inspired Bomber to experiment with the other two elemental dusts: Cryotheum and Petrotheum. .
Da Shootier Bolter || "Irongutta's Guyd to More Dakka! Vol. 3" = Da Shootiest Bolter (Level 5: 6/6)
Alchemy Complete!
Da Shootiest Bolter has been finished, and has the most dakka possible for an Imperial Bolter. Though, "possible" is another word that isn't in a theoretical Ork dictionary. An inspired Mekboy would probably find something more to add onto this weapon.
Taking on his inspiration from the results of the Paerotheum Dust, Bomber decides to combine Cryotheum, the elemental dust of Ice with Petrotheum, the elemental dust of Earth. These come from Blizzes and Basalz respectively, and along with Blazes and Blitzes form up the 4 primary elemental beings in Minecraft.
Ugh, that charge sure is being slow. Whatever. I DON'T NEED FRIENDS! I'VE GOT KNIVES! I pull out... wait, isn't that the DAGGER OF FOILED IDIOCY? Or uh. The "Dagger of the Blood Sacrifice." Really, I might as well just stab Weegee with it and move on with my life. Welp, that sure was a stabbing that just happened. Shame that I didn't describe it in greater detail.
The Meaning of Life, the Universe, and Everything.
Join Date:
5/10/2014
Posts:
63
Location:
somewhere, in the world...
Minecraft:
tc2142
Member Details
[POST: 1/2]
sorry for being inactive here for a few pages, got a bit busy with stuff... anyway, im back now.
[ASSISTS: +1 to TT200, twinbuilder.]
[CHARGES: mobile tnt cannon upgrade package: 8/10 +1 from richard, tazz. if i miss any +s let me know!]
[ALCHEMIES: recursive bullet && bullet = recursive bullet^2(i think): 1/?. i decided just to hammerspace up the recursive bullet.]
[ACTIONS: i start the above alchemy, fire the tnt cannon at transcendent dora.]
INVENTORY SO FAR:
The Scribe pets the Lesser Dog without a second thought. "I must see what madness unfolds from this exercise in reverse animal cruelty."
He then turns to the Wrath of Klingon Autocorrect. "So, fine literature is the way to deal with you, hm? I think you'll find my Journal quite a scintillating read in this case! Hah!" The Scribe throws the Journal at the Wrath of Klingon Autocorrect. It bounces off of the Autocorrect and lies on the ground for a while. But after several seconds, there is a massive explosion and the Autocorrect reels backwards, multicolored light emanating from its head as it spaztically vibrates around.
"For once, it was the actual book that was the instrument of my attack, not what it contained. All of the hours I've spent crafting it have certainly paid off in this case."
Oven Mitts && Wolf Fangs && Fur = Super Comfy Heat Resistant Biters 1/?
Snuggie && Porcupine = A Ridiculous Defense (A Ridiculous Offense) 4/16
Using my 20/20.
I stab my Magma Pig Spear into the earth. A torrent of flies bursts from the pig's mouth transforming my spear into The Lord of the Flies (From the book Lord of the Flies, not the shin megami tensei version). It's tongue lolls out as pure symbolism is fired at Transcendent Dora. Piso Mojado (Kudos to anyone who gets that reference).
The Lord of the Flies is a creature of symbolism, flies, and corruption of innocence. He has been summoned.
The Winged: 30/30 ============================== (+1 from Nimbleguy and jondanger)
The Relative: 14/50 ================================================== (+4 from ninjatwist, +3 from Pricey, +2 from Bomber, +1 from Tazz, Nimbleguy and jondanger) [DATA ENCRYPTED]
Scribe's Wands && Rorschach Drop || Blot of Ink = The Spillers (4/5)
One-Sided Die && Wands || Arcade Cabinet = Integer Overflow (2/?) And now you forgot to tell me this thing's level.
+2 to jondanger.
"I don't know if he does, but I do."
You... You did read Act 5, right? I didn't die.
-BY THE POWER OF SNIPPING
Pilcrow: [AZ] HP: ~140,000, judging from Cerberus.
Pilcrow is a vulture from the Mistake, a pocket dimension where all failed creations from Minecraft go. It makes his home in the dead Yggdrasils that represent every deleted world, and it's the master of absence and nothingness. Yet it itself is a mistake, a failed Enderdragon. Pilcrow is able to manifest here because of the power of a Blind Spot, a dead First Block. The Blind Spot is able to give Pilcrow special powers, but if his link with it is destroyed... then things get tricky.
ATTACKS:
Calligraphy II: Will use nothingness to etch random symbols into the ground from the purest language of Ink. Roll a D10.
(1) Etches the symbol for Sight. A giant unknown eye leers at an enemy and an ally, dealing light damage to the enemy and high damage to the ally.
(2) Etches the symbol for Hail. Acidic pellets of hail rain from the skies that burn through an enemy and an ally, dealing moderate damage to both.
(3) Etches the symbol for Blood. Pools of black blood form at the feet of three random entities, Poisoning them for two turns and dealing light damage to all of them.
(4) Etches the symbol for Error. Allows for a reroll and deals high damage to a completely random enemy.
(5) Etches the symbol for Spirit. A ghost appears from the depths below, haunting an enemy for moderate damage with a 50% chance of inflicting Fear for two turns.
(6) Etches the symbol for Lost. Completely disorients an enemy, dealing moderate damage and Confusing them for two turns.
(7) Etches the symbol for Sun. The sun positions itself right next to an enemy, dealing moderately high damage and Burning them for three turns.
(8) Etches the symbol for Moon. The moon positions itself right next to an enemy, dealing moderately high damage and healing an ally for half of the damage the enemy took.
(9) Etches the symbol for Metal. Locks an enemy in a cage, preventing them from attacking but preventing anyone from attacking them for that EOTB.
(10) Etches the symbol for Nothing. Completely erases an enemy's being, dealing very high damage.
The Tectrix: Pilcrow swoops down with its wings, obliterating an entire chunk from the world and creating a chunk error that pulls an enemy inside, dealing moderately high damage and trapping them for a turn so that their attacks have a chance to miss and all enemy attacks against them have a chance to miss. There is a 33% chance for the chunk error to persist for another turn and pull another random entity in as well.
The Calibur: Pulls an enemy towards a massive vortex of Pilcrow's own design, dealing moderate damage and inflicting them with the Oblivion status effect for two turns. Can attack multiple enemies at once.
Waiting: Pilcrow manipulates time so that an enemy ages dramatically, making them weak and old. Pilcrow uses the energy taken from what the enemy could have done and heals itself for a moderately high amount of health, promptly damaging the enemy for that same amount of health.
Line Break: Pilcrow grabs an enemy and tears their code in half, adding in useless filler code that heavily corrupts them, dealing moderate damage and inflicting them with the Corruption status effect for two turns. Has a 50% chance to spread to another entity. Only usable with the Blind Spot active.
Shadow's Edge: Duplicates a move used by an ally or an enemy and using it against an enemy with the same effect. Only usable with the Blind Spot active.
SPECIAL ATTACKS:
Never the End: Channels its inner Enderdragon powers, creating a massive whirlpool of amethyst fire that targets three enemies at once, dealing moderately high damage to all of them and Burning them for two turns. Takes 3 turns to charge up. Only usable with the Blind Spot active.
Aeon: Pilcrow teleports itself and an enemy into a pocket dimension and makes it so neither of them can leave. Pilcrow slows down its own internal processes so it can survive for millenia without moving, and then permanently follows its enemy until they die of old age, no matter how long it takes. Pilcrow then feasts on their energy, dealing high damage. Takes 4 turns to charge up.
The Cataract: Unleashes the power of the Blind Spot, creating a titanic beam of raw oblivion that deals very high damage to an enemy, Blinding them for three turns (rendering them unable to attack) and dealing recoil damage to Pilcrow. Takes 5 turns to charge up. Only usable with the Blind Spot active.
Correction: Destroys the Blind Spot. Takes 5 turns to charge up.
PASSIVES:
The Blind Spot: The Blind Spot has power over oblivion, as well as the power to correct mistakes - by purging them. In this form, the Blind Spot lets Pilcrow exist in the Overworld, and it also gives him access to several powerful attacks. If Pilcrow uses Correction, the Blind Spot will be removed, and Pilcrow will enter Break Mode. In this form, Pilcrow will become incredibly glitched, becoming invincible but losing so much stability that it will disappear 3 turns after Correction's activation.
In Break Mode, Pilcrow gains several new attacks to make up for the ones it loses.
Control: Pilcrow shuts down the higher functions of an enemy's brain, rendering them susceptible to Pilcrow's own mental powers. Pilcrow controls the enemy to attack itself and its own kin for moderately high damage.
Alternate: Pilcrow uses the special attack of another entity on the field against an enemy, duplicating its effects.
Delete: Pilcrow instantly kills an enemy if it has 25,000 HP or below.
While the Blind Spot is active, Pilcrow has a passive regeneration and a 50% chance to let two allies minicrit.
Pilcrow uses The Calibur on Wrath of Klingon Autocorrect, and Cerberus uses Eviction on Transcendant Dora!
Wand && Gold = The Midas Touch 2/? (you didn't tell me the level last turn)
I send boneswords up to attack the head of the Air Attack Train, while I attempt to attack one of the soul of the cores' head with ice and normal arrows.
OK, I hereby null all +2s that are not attached directly to a name. No 'conditional' +2s, no +2s dependant on being the next poster below you, YOU WILL NAME THE PERSON YOU ASSIST OR THERE IS NO ASSIST. Thank you.
Energy Core: 200,000 HP (If destroyed entity dies / Takes 10,000 damage for every Cannon or Hanger destroyed)
Long Range Energy Cannons 20,000 HPx3 (Deals 20,000 damage times number of cannons alive to one target, can only be fired at long ranges, takes one turn to reload after a attack)
Point Defence Cannons: 15,000 HPx10 (Deals 500 damage times number of cannons alive to one target, can only attack target a close range)
Hanger Bay: 10,000 HPx7 (Each hanger bay summons 10 drones that can only attack at close range)
FAR FAR AWAY FROM THE BATTLEFIED, I WILL SNIPE YOU AND LAUGH AT YOUR ATTEMPT TO GET ME.
ITS CANNONS WILL BLAST YOU ANYTHING THAT TRIES TO ATTACK IT APART!
(Spirit of motherwill MK2 is summoned far away, i order to be attacked a player/entity needs to go to it in order to attack it, but it does not need to move to shoot you with its long range cannons!) (Takes 1 turn to get to Spirit of Motherwill MK2, in this phase, the entity is vulnerable to being attacked by the Long ranged cannons.)
Other charge will be used next update ok?
OK, I'm going to tone down all the HP to 10,000, except the Hangers, which will only have 5,000, because that much HP is on-par with a 50-post summon and that thing is half-that.
Can I also point out that, unless you make it an actual mechanic for the entity, that range is basically flavor text?
@Babysphee. You are summoning all of these memes. You are upsetting the balance of memes in the world. I recommend you pray to me, the literal GOD OF MEMES to fix this discord in the memeverse. (NOTE: the memeverse transcends all time and space. It is eternal. It is memes.)
I fire a holy meme blast at the SOUL OF THE CORE!
The Nearly Incomplete Certainly Extremely Memey with Extra Meme Explosives (Or NICEMEME, for short) 8/20
All the Snakes. All of them. 5/50 (+1'd by you)
Modpack Arm && Gun = Modpack Meme Cannon 2/4
Holy meme spirit && Gun = ??? 1/??
The Soul of the Core's Traho sucks it up with absolutely no damage.
Lord Calzerb uses Freeze on the Infernals. Just too easy.
Senor Banana dos a dance, suddenly making a giant banana fly out of the ground and hit Walker square in the crotch. Then a Giant taco hits him, as well as some green energy shirukens. I control tacos too, amigo.
You can't make Darkheart, it's Level 8 when the cap is 5!
Golden Murder Knife: The only reason this is level 3 is because it's consistently coated with liquid gold, which is really hot. It is otherwise just a knife.
Potato kick-stater salad(a potato made of salad kick-starter.)7/25(or 10 if the helping effect works)
Tome of supporting level 2
The Reinforcement level 1
I quickly build The blasting pages level 0(on alchemy who makes you able to blast stuff in various ways from making a wave of poison poisoning multiple people to creating a column of blue fire and throwing spikes at high velocity everywhere(Basically you can choose either to deal one alteration effect or damage and you can target multiple people but then the effect is divided appropriately))
And the Transmutation field alternator(Allows you to turn anything in anything else but some characteristics can not change so for example if you turn a rock into a titan it will make a very frail and inefficient warrior)
Then I start combining the two together: The blasting pages && Transmutation field alternator 1/?
The Blasting Pages && Transmutation Field Alternator = The Warp zone (Level 8: 1/9)
Seneca is disappointed in the End Sale's performance.
SeNeCa14: Another round in the alchemiter you go!
The End Sale && Machina && Redstone = ??? [?/?]
He then hands The Captain earplugs as bribery.
SeNeCa14: You are going to need them. And if you think you don't, at least don't go near that Dora thing.
Seneca brings a giant subwoofer up to the Transcendent Dora. He plugs in a microphone and starts speaking into it, naturally.
SeNeCa14: Do you wanna hear the most annoying sound in the world?
He then makes the mosty annoying sound in the world as detailed in the spoiler! It gets so loud and annoying that the sound reaches multiple level of existence, creating a sound wave that hits everything, in every timeline, dimension or shadow counterpart of ours in the exact same spot Transcendent Dora is standing. Which ends in an explosion. Transcendent or not, this must've hurt.
---
+1 to Twin
The End Sale && Machina && Redstone = The Hard Bargain (Level 5: 1/6)
I motion for the Hunter-Chopper to fall back for a later battle while I support our bulwark over the bridge by using the Battalion's Backup. Two Anti-Zero entities near the front lines will take reduced damage for the turn!
You give extra defense to Elizabeth and Senor Banana!
I pet Lesser Dog. I then pet all of the Soul of the Core's heads. ...What? Petting dogs is an incredibly important action to take. Anyways, according to some interesting pieces of information I've compiled it seems that User0, for whatever reason, decided to show up and traumatize Richy Rich as a child with tubas. This horrible dastardliness causes the SJWs on the server to repeatedly attempt to doxx User0. When that inevitably fails, they settle for trying to beat her up, but mistake WeegeeWeArrrr (that's 4 Rs, in case any of you aren't spelling it correctly) for User0 somehow, and beat him up. I then use the magic of Autocorrect to fix the target of Ire's attack. The one right below me.
You burn yourself on the Soul of the Core's hot magma. UserZero kills the SJWs for attempting to doxx her, despite how futile that is.
I then decide to test the sheer power of Weegee's Blast Protection Armor. I start by getting an army of random volunteers to throw grenades at him. Next, we start firing RPG's at him from every single direction, including FROM THE GROUND. While Weegee naturally tanks all of this, he's kinda slightly surprised to see an experimental nuclear-bomb powered rocket above him! It starts spewing nukes downward, leaving Weegee in a massive crater while the rocketship flies upwards without fragmenting! Then, from up above, thousands of missiles rain down onto Weegee! However, while expecting simple explosions from the rockets, massive bursts of acid spray onto his armor, dissolving it! He's then hit by a firework from above.
WeegeeWeArrrr just decides to pull out an umbrella, which blocks the acid and keeps his armor safe.
Elizabeth goes in a pattern by her own choice, Tazz.
I return, sputtering.
I take Transcendent Dora to a Donald Trump rally. The people there cannot tell the difference between a legal and an illegal immigrant.
4/4 Super Mushroom && HGH: Mega Mushroom
Exactly. If she does a pattern by her choice she can break it by her choice, but who even cares.
She'll do as you say.
the people there also can't tell an eldritch abomination from a regular person, it seems. She sucks them all into herself and gets +10,000 HP, current and max. Way to go.
Mega Mushroom: A Super Mushroom on a workout regime. Using this will turn the user HUGE, which comes with the benefit of increased attack and defense for a turn, but also the drawback of it suddenly becoming impossible to dodge out of sheer size.
Potato kick-stater salad(a potato made of salad kick-starter.)8/25(or 11 if the helping effect works)
The blasting pages && Transmutation field alternator 2/? results into something I currently call temp-name 1
if it is finished temp-name 1 && The Reinforcement 1/?
my items
Tome of supporting level 2
The Reinforcement level 1
People can ask me to create a private discussion involving everyone who wants and the GM(if he wants) and where people will put their Alchemies for easier tracking(or we could create a new thread for that).
After that I watch the book of support and try to see what it summons now that it have a buffing effect(summons made with an alchemy have properties depending on the item you use to summon them)1/4
Then I attempt to convince the captain that he should wait some time because some people might have not understood that we are waiting for confirmation of everybody in AG also for helping him to wait I give him a fancy radio with a song from the seventies if he wants(with music so good you could nearly believe it is a scp).
I did not say summons made with an alchemy have properties depending on the item used to summon them. For all due intents and purposes that is flavor text of your own design, not mine. But whatever.
Hezetor: Oh the creators... anyway better make that queen disappear before they notice...
+2 to Irecreeper
The IMET must be defended, their "house" is telekinetically lift away in the opposite direction of Transcendent Dora.
And since I'm on it.
Hezetor concentrates on the molecules forming the terrible creature, thanks to an incredibly precise telekinetic force and a bit of chemistry knowledge he is capable of disassemble the molecules forming her brain, to be more precise of her cerebellum, this completely stops her from moving. (stun for some turns)
I would like to point out that in case telekinesis is influenced by gravity (and as we all know is not [aha]) the effect started from the inside of the creature so there should be no problem.
Well the creature is stopped...
The 3 larvaes that just born will become 3 new overlords.
So now I got 10 drones right? Well 5 of them starts to run away father they can from the Yggdrasil, as soon the reach a good distance (100 points at least) they start the transformation in 5 new hatcheries.
Zerg Forces: Unit Cap: 5/10.
Overlord: 10,000/10,000 x1 HP. Being Defended by Protettores. Adds 8 to unit cap.
Hatchery0: 30,000/30,000 HP. Drone Production: [||] (I don't think this is still relevant). Larvae: 0 Generates 3 Larvae per turn if not at Unit cap. adds+2 to unit cap
Hatchery2 ???/30,000 HP
Hatchery3 ???/30,000 HP
Hatchery4 ???/30,000 HP
Hatchery5 ???/30,000 HP
Hatchery6 ???/30,000 HP
Spawning pool: 17,00/20,000 HP. Gains 8,500 HP per turn. When fully healed for the first time, it becomes functional.
In the end of turn should become operative.
Drone: ?/? x5 HP
Larvaes x3 Turning into overlords 1/3 25s
@Tazz originally drones used to have 40 HP in comparison a overlord has 200
Module || particle accelerator = Module of atomic manipulation 1/?
Module || (laser gun && blank book)= Module of weapons production 1/?
And I would like to see the preview of:
Portable Factory > fine
The center of the creature is a black hole. Transcendent Dora has, specifically, transcended all typical biology to become more-or-less a super-strong elemental, so it does, in fact, fail, because you can barely budge a half-inch of her!
Drone Production is relevant, that's how long it takes for the Drones to mutate. They'll hatch THIS turn but won't be ready for orders. Also, mistakes were made-forgot to heal up the Spawning Pool, it'll be ready this turn.
Module of Plasma Manipulation: I'm getting really tired of describing these when they're exactly what it says on the tin. What do you think this does? Manipulate plasma, you say? Well, there you have it!
Walker decides to hunt down the WOKA, reasoning that Klingon is a stupid language. This means that he decides to stab the hell out of the Wrath of Klingon Autocorrect, since it supports a stupid language. It is stabbed 37 times in the... erm... front(?) part of it's body, then the individual resulting pieces are grabbed and dragged out onto the floor, where, instead of crushing them into dust, Walker... conjured forth a series of phantom rats to devour the pieces of autocorrect. One of the phantom rats scuttles up the Wrath of Klingon Autocorrect's body, then dives into one of the exposed wounds, tearing away at whatever passes for internal organs. Some time later, it crawls out covered in autocorrect blood, lands on the floor, and disperses, as do the rest of the phantom rats. Walker heads back to the PZ side of the field.
==Turn 1==
Storm 39/50 (+1 from Generic, +1 from Richard)
Stone 39/50 (+1 from Generic, +1 from Richard)
+2 to Erelye.
Spellbook --o Time Magic == ??? 1/?
Spellbook --o Space Magic == ??? 1/?
==Action==
Crystal pets Lesser Dog.
He then decides to exploit the Wrath of Klingon Autocorrect’s weakness to English literature, and pulls out a book by Thoreau. Opening it, he reads, "Let us spend one day as deliberately as Nature, and not be thrown off the track by every nutshell and mosquito's wing that falls on the rails. Let us rise early and fast, or break fast, gently and without perturbation; let company come and let company go, let the bells ring and the children cry- determined to make a day of it. Why should we knock under and go with the stream? Let us not be upset and overwhelmed in that terrible rapid and whirlpool called a dinner, situated in the meridian shallows. Weather this danger and you are safe, for the rest of the way is down hill. With unrelaxed nerves, with morning vigor, sail by it, looking another way, tied to the mast like Ulysses. If the engine whistles, let it whistle till it is hoarse for its pains. If the bell rings, why should we run? We will consider what kind of music they are like. Let us settle ourselves, and work and wedge our feet downward through the mud and slush of opinion, and prejudice, and tradition, and delusion, and appearance, that alluvion which covers the globe, through Paris and London, through New York and Boston and Concord, through Church and State, through poetry and philosophy and religion, till we come to a hard bottom and rocks in place, which we can call reality, and say, This is, and no mistake; and then begin, having a point d'appui, below freshet and frost and fire, a place where you might found a wall or a state, or set a lamp-post safely, or perhaps a gauge, not a Nilometer, but a Realometer, that future ages might know how deep a freshet of shams and appearances had gathered from time to time. If you stand right fronting and face to face to a fact, you will seethe sun glimmer on both its surfaces, as if it were a cimeter, and feel its sweet edge dividing you through the heart and marrow, and so you will happily conclude your mortal career. Be it life or death, we crave only reality. If we are really dying, let us hear the rattle in our throats and feel cold in the extremities; if we are alive, let us go about our business."
He then throws the book at the Wrath.
==Entities==
The Sketched Deathknight will attack Transcendent Dora with a Black Bolt.
Spellbook --o Time Magic == Spellbook of Time (Level 5: 1/6)
Spellbook --o Space Magic == Spellbook of Space (Level 5: 1/6)
The Wrath Clutches its head! 20,000 damage to the Wrath of Klingon Autocorrect!
I build a giant anti-hostile wall. It's giant, and it repels hostiles in the opposite direction of where it was built-that is, in front of the PZs. So, it deflects hostiles to the AZ side.
Also, what faction exactly are those 4 people making? I want info on it...
Richard pulls out a brick from the wall. The whole wall collapses immediately.
'Anti-Godmodder,' but they are almost definitely getting a rename because I don't want too many factions with similar letters. In any case, they're out for BOTH Richard and UserZero, and whatever other Godmodder comes along, as you'd expect, with no Richard allegiance.
I look back to Crusher once more. I don't look very amused.
TA: FIRST off, I'd just like to make this perfectly clear. It was probably an honest mistake. MY NAME ISN'T KALARE ERELYE. I am not some guy with purple robes and an insatiable hunger for all knowledge. I'm quite clearly terminalAutocrat. You know, TA? That thing that pops up whenever I type in chat? Yeah, that.
TA: SECOND off, I was the one who performed that therapy, with this, I don't know, psychiatry degree I have, and I can assure you that Richard isn't cured of tubaphobia. Ophiphobia. Forget it.
TA: THIRD off, I'm reasonably certain you don't have any proof that the Council of Nine is doing anything about any sort of problem regarding the 'alpha'. The time-travel hasn't caused a problem because no paradoxes have been created yet. The possibility for them not to occur still exists. Here's a great example of a potential paradox: you killing Richard off at any point in time here, really.
I slap a hand to my face, seemingly exhausted, before turning around, and walking off.
TA: Ugh. I really don't have any patience for this kind of thing. Congrats on the faction, and stuff.
((Terribly sorry about the anger, Crusher. TA doesn't particularly approve it when you call them someone else. No hard feelings meant.))
~
I manipulate the ability of the strong nuclear force to function upon and within Transcendent Dora, causing her to break apart into base quarks and pure energy, before reality reasserts itself. I'm feeling rather burnt out at the moment. Week before October 11 writing craze, if you know what I mean. Also, assuming the Lesser Dog has not been mind-controlled over to the other side, I just sort of... pet it telekinetically.
Antique Sword && Jukebox = Vinyl (1/6)
(+2 to Generic)
Transience: 5/25 /////////////////////////.
Discord: 5/50 (+2 from Crystal) //////////////////////////////////////////////////.
I tell TT2000 about my faction and its objectives (namely, fighting both main godmodders), in an attempt to recruit him. I then taunt Weegee on his lack of HP, and try to spook him and make him more vulnerable to the next attack on him. I also continue trying to protect the Core, in hopes of getting the aid of The_Serpent. This time, I protect it by throwing an ender grenade into the face of the next entity to attack it, causing high damage.
WeegeeWeArrrr is immune to spook, but UserZero's giving him a look...
I teleport TT's Anti-Hostile Wall a number of meters forward, the bricks warping through space and time to reach their goal mere moments after TT places it down on his end. Fragment after fragment of the wall reappears in a vaguely wall-like shape, until the thing has been reformed on the AZ's half of the field, and in good time.
I decide to miss the action by summoning my first entity
Shadow Magician! i summon thee! From the shadows of darkness!
The Shadow Magician has been summoned from his shadows, he will help me on my journey.
Something powerful. 4/50
Shadow Magician 50/50!
Shadow Magician [AZ]
HP: slightly less than the average 50 post entities.
Attack: slightly more than the average 50 post entities.
Shadow MP 60/60 +3 Shadow MP per turn
Spells:
Shadow Blast: Costs 2 Shadow MP Deals 7500 damage to the enemy.
Shadow Heal: Costs 5 Shadow MP Heals himself or a ally for 20000 HP.
Shadow Barrier: Costs 10 Shadow MP He creates the barrier to his allies to give them 40% Damage resistance with it's ingenuity of 25000 HP.
Shadow Recharge: Recharges 15 Shadow MP but 3 turn cooldown.
Last Shadow Blast: ONLY USED AT 20% HP AND BELOW Uses all his remaining Shadow MP to kill himself for a massive explosion on a single target 2500 damage per 1 Shadow MP but deals up to 150000 damage if he has full MP.
Mechanics: uses his Shadow MP for attacks but regains 3 Shadow MP per turn up to the limit He sometimes automatically attacks if i did not control him
Elite Swordmaster 28/30
+1 Irecreeper, +1 Talist
My Items
Fountain of Life: [Power Rank I] Heals the target for increased healing.
Bayoneted Laser Rifle (Also known as Bayo-Laser Rifle) [Power Rank II] Used for Ranged + Melee with extra damage to the Enemy.
Plasma Katana [Power Rank II] Deals extra damage to the Enemy when used.
OOC: Well the alignments are similar to the past DTG Incarnations that [AZ] is known as [PG] while [PZ] is also known as [AG] I was in AZ side for beating up Noobish entities, Yeah i made my first Summon from my own idea.
Shadow Magician Summoned! His spells are getting rearranged to do appropriate levels of damage; expect some more bang for your buck.
AG does not equal PZ. By all accounts the AGs are technically siding with Richard to create Anti-Zero (well, except a few).
+2 to Erelye.
Spellbook --o Time Magic == ??? 2/?
Spellbook --o Space Magic == ??? 2/?
==Action==
Crystal grabs a book, using it to conjure several spikes of crystal which he stabs into the ground, point-end-first. All of them suddenly glow with energy, lines of magic reaching out and wrapping around Walker, burning him, before several spines of crystal sprout out of the ground and impale him. Crystal looks down and sees his original spikes have sunk into the earth - they must have gathered mass and become those impaling spines.
==Entities==
The Sketched Deathknight will attack Transcendent Dora with a Black Bolt.
He then quietly mourns the loss of the Grim Patrons for a moment. They had fought really well, and died doing what they loved the most. Having good ale, good laughs, and a good fight.
The result of their death, though, was absolutely disastrous. Jaraxxus has been summoned, and is ready to deal with the trifling gnomes players. Bomber feared that his eventual death will alert more high-ranking demons and other servants of the Burning Legion. They will be less than pleased to have someone as important as Jaraxxus and will probably come to investigate. Despite the presence of godmodders, a demon invasion will be a huge inconvenience. Bomber himself has little affiliation with the Burning Legion, preferring to mostly work for his own benefit; and that of his company.
While frustrated by this turn of events, he decides to continue to assault Transcendent Dora. She was becoming dangerous very fast, and UserZero healing her back to full health gave her the opportunity to become more horrifying.
Bomber, with his Gargoyle Staff, prepared another spell. He ran his finger along a few of the runes engraved down the staff's rod as he thought for a moment, before an idea struck his mind. Transcendent Dora ought to be still conscious (if not horribly altered by her new form) and thus able to be manipulated. The orb of Bomber's staff shifted to lavender. The orb began to fog up inside as the runes along the staff began to glimmer. Pointing the staff at Transcendent Dora, her forehead(s) suddenly had a pink wispy trail coming out of them. The trail coiled and snaked through the air gently, before linking with the orb on Bomber's staff.
The trail then starts to become larger, as the link between the staff and Transcendent Dora's consciousness becomes stronger. The trail then becomes taut (as taut as a strange wispy smoke can be), the link between Bomber's spell and her mind complete.
Muttering words from an odd tongue, his eyes began to glow purple. The link transitioned from lavender to a more malicious dark purple. Transcendent Dora would feel odd energies assault her mind. She felt as if her consciousness was being stripped apart, parts of her very being becoming twisted and destroyed by the spell. She would clutch her head(s) in pain, as if she had a severe migraine. But this was so much worse. Each thought she had would be painfully torn away from her mind, leaving voids in her cognition where there should not be voids. She was reduced to a mad, babbling state for a few minutes, the traumatic experience ending as the link severs itself. Her consciousness has been permanently damaged, and she is now showing minor signs of Insanity.
Bomber's eyes return to normal, as he rests on his Gargoyle Staff rather casually after the experience.
doggy attempts to shoot lasers at Transcendent Dora, ready to gain focus damage each turn he targets her in succession.
Da Shootier Bolter || "Irongutta's Guyd to More Dakka! Vol. 3" = Da Shootiest Bolter (Level 5: 5/6)
Bomber starts a new alchemy, combining his Rocket Hammer from before with some new schematics that will upgrade the engine and make the hammer's head out of a higher quality steel.
Iron Forge Hammer && Coldheart Hard Drive = ? (Level ?: 1/?)
I confirm that I want to join the AG team. I think it will be pretty sweet, since it is an 'unofficial' player made faction, we could do more than others, such as a government, or a bribe meter somewhat like The Captain's.
I start spinning my forge stoker, and create a tornado. It launches straight at Eredar Lord Jaraxxus and proceeds to pick up a tree and knock him out senseless. I then hit the tree with my hammer, and it picks up Eredor like a golf club, and launches him into the tornado's back. The tornado turns around, and picks up another tree. They proceed to play tennis. The tornado is winning in a blow out. The tree becomes a poor sport and points to the tornado that since there is no wind or nothing creating the vortex, he should not exist. The tornado realizes this and disappears by the power of realization. The tree then eats Eredor...
Fortress:
Fortress Evil = 24%
Soldiers 0/3
Structures:
Base
Shrine
Mine
Alchemies:
The Forge Stoker: Level 4
Holy Flame: Level 3
Peacetime: Level 3
Iron Forge Hammer: Level 2
Coldheart Hard Drive: Level 1
Peacetime: A staff that gives off a calming vibe. It's powers grow with the level of peace around you, so as it stands its very weak. When it is strong, however, it can do great things.
Coldheart Hard Drive: It's a hard drive that keeps itself very cool.
Holy Flame || Peacetime = Fear No Anvil (Level 10: 1/11)
Iron Forge Hammer && Coldheart Hard Drive = The Iceberg (Level 3: 1/4)
14,000 damage to Jaraxxus! He reels from the Holy Flame...Well, I guess his weakness was kind of obvious. It doesn't work in a standard sense, however; it didn't do extra damage, but he may not be able to summon an Infernal this turn!
I proceed to order around the AG team entities, and have them attack the Zerg forces, more specifically the hatchery. I back them up by spamming dual-wielded fire of both Ender Grenades and Reverse Ender Grenades.
Meanwhile, I attempt to provide AI support that will passively give helps to players on our team (+1 to all players on the team each round). Note that this team is the only team that does not have a godmodder for free helps.
Inventory:
Ender Sword
Ender Hook
Endermite Pearl
Ender Grenade
Reverse Ender Grenade
If NinjaV confirms, they'll do as you say...Granted, at this point, he sounded pretty sure of himself, so it seems official. They'll do as you say.
You'll need a charge for that kind of thing, but given your position and that you are a full team (unlike the Neutrals), I'm game for such an idea.
HP: 1,000,000,000/1,000,000,000. Come at me bro. I've got a billion hp.
Inflation: 100%. Airborn while above 100% inflation. Dies at either 0% or 200% inflation.
Same as before. Whenever it takes damage, reduce inflation by damage taken / 2,000. That's assuming a 30 post entity has about 200,000 HP normally.
Breath of Life: Can be used every other turn. Restores 15,000 HP OR 20% inflation. Cannot self target. Costs 5% inflation.
Law of the Clown Car: kills a Lesser Balloon Whelp and gives the Drake inflation equal to the Whelp's inflation/3
And now, we need to make it a little more complicated.
Spawns in with 3 balloon-omancy eggs, each with their own HP bar. They start with 15,000/30,000 HP. If an egg reaches 30,000 HP (The Balloon Whelp has something that might help with that...), it hatches into a lesser balloon whelp.
Lesser Balloon Whelp:
Inflation: 100%. Takes damage/500 to inflation when hit. Deals low damage.
Commands:
The Balloon Drake attacks DORA!
Action:
Where's Dora?
*Very loud audible click*
Donde esta' Dora everyone?
*Another loud audible click*
THAT'S RIGHT! IN THE SUN!
Dora esta' en el sol!
Dora fue incinerada en el fuego del sol!
I *might* be interested in the Anti-Godmodder team. However, it would more be an alignment of disposition rather than action. I am against both godmodders, but would specifically target UserZero first. So, I'm not sure if I should join.
Ektoplomatin && Duotine && Evaporator = Duotine gas generator 4/6
(Purified Silver && Holy Water && Essence of Light) || GreatSword = TrueSilver Champion 2/6
I was planning on combining all these Hearthstone weapons, but I guess I won't be doing that at least until the alchemiter can handle level 10.
Got +5 total.
The first companion: 40/50
Another Charge: 14/30 (cut down from 50)
+1 to Topazian & Pricey
Well, let's put it one way: If you don't kill UserZero FIRST and instead off Richard, UserZero will proceed to off every last one of you anyways, and then there'd be the Paradox on top of that. So...I would recommend that as your first course of action, but who knows. In any case, I figured that was actually how a lot of people felt on the situation, which is really why Crusher actually was able to do that at all. Anything else like that and it wouldn't have worked.
Dora manages to return by the power of UserZero and tp commands after having taken 10,000 damage!
Bomber pulls out Da Shootier Bolter, ready to use it again. Though, this time, he takes out a clip full of empty rounds. He meticulously begins to fill each bullet with a portion of Paerotheum Dust to create some Crude Paerotheum Bullets. They wouldn't be as potent as ones assembled by the Alchemiter or other machine, but would be useful for the time being.
After a significant amount of time has passed, the entire clip of Crude Paerotheum Bullets is ready and loaded into Da Shootiest Bolter. The Ork-craft weapon was ready to unleash its payload upon Transcendent Dora. Pulling the trigger, the weapon quickly emptying the ammo clip. The sound was as noisy as ever, and was one that was rather pleasurable to Bomber.
The hail of bullets flew towards Transcendent Dora, each one impacting into her strange mass. Upon impact, each shell shattered apart, spraying hot Paerotheum Dust everywhere. The large amount of dust inside Transcendent Dora ignites, becoming a terrible firestorm within and all around her. Scorching wind is released in all directions, carrying flames that charred the Creep-covered soil. The fierce blaze continues, able to last longer due to the Aerotheum Dust's wind affinity. The air element fed the fire that continued to rage on. A terrifying prospect that this is the power of Paerotheum Dust, and inspired Bomber to experiment with the other two elemental dusts: Cryotheum and Petrotheum. .
Da Shootier Bolter || "Irongutta's Guyd to More Dakka! Vol. 3" = Da Shootiest Bolter (Level 5: 6/6)
Alchemy Complete!
Da Shootiest Bolter has been finished, and has the most dakka possible for an Imperial Bolter. Though, "possible" is another word that isn't in a theoretical Ork dictionary. An inspired Mekboy would probably find something more to add onto this weapon.
Taking on his inspiration from the results of the Paerotheum Dust, Bomber decides to combine Cryotheum, the elemental dust of Ice with Petrotheum, the elemental dust of Earth. These come from Blizzes and Basalz respectively, and along with Blazes and Blitzes form up the 4 primary elemental beings in Minecraft.
Ugh, that charge sure is being slow. Whatever. I DON'T NEED FRIENDS! I'VE GOT KNIVES! I pull out... wait, isn't that the DAGGER OF FOILED IDIOCY? Or uh. The "Dagger of the Blood Sacrifice." Really, I might as well just stab Weegee with it and move on with my life. Welp, that sure was a stabbing that just happened. Shame that I didn't describe it in greater detail.
...I pet Lesser Dog again.
Shame indeed, for Weegee has stabbed you in the face with it. Also, it goes by a different name, thus you were kind of doomed to fail. Really, I just can't support these 'Take That' kind of attacks on other members.
sorry for being inactive here for a few pages, got a bit busy with stuff... anyway, im back now.
[ASSISTS: +1 to TT200, twinbuilder.]
[CHARGES: mobile tnt cannon upgrade package: 8/10 +1 from richard, tazz. if i miss any +s let me know!]
[ALCHEMIES: recursive bullet && bullet = recursive bullet^2(i think): 1/?. i decided just to hammerspace up the recursive bullet.]
[ACTIONS: i start the above alchemy, fire the tnt cannon at transcendent dora.]
INVENTORY SO FAR:
The Scribe pets the Lesser Dog without a second thought. "I must see what madness unfolds from this exercise in reverse animal cruelty."
He then turns to the Wrath of Klingon Autocorrect. "So, fine literature is the way to deal with you, hm? I think you'll find my Journal quite a scintillating read in this case! Hah!" The Scribe throws the Journal at the Wrath of Klingon Autocorrect. It bounces off of the Autocorrect and lies on the ground for a while. But after several seconds, there is a massive explosion and the Autocorrect reels backwards, multicolored light emanating from its head as it spaztically vibrates around.
"For once, it was the actual book that was the instrument of my attack, not what it contained. All of the hours I've spent crafting it have certainly paid off in this case."
10,000 damage to the Wrath of Klingon Autocorrect! It perishes from this one!
Oven Mitts && Wolf Fangs && Fur = Super Comfy Heat Resistant Biters 1/?
-RIP ILLEGAL ALCHEMY-
Using my 20/20.
I stab my Magma Pig Spear into the earth. A torrent of flies bursts from the pig's mouth transforming my spear into The Lord of the Flies (From the book Lord of the Flies, not the shin megami tensei version). It's tongue lolls out as pure symbolism is fired at Transcendent Dora. Piso Mojado (Kudos to anyone who gets that reference).
The Lord of the Flies is a creature of symbolism, flies, and corruption of innocence. He has been summoned.
Oven Mitts && Wolf Fangs && Fur = Super Comfy Heat Resistant Biters (Level 2: 1/3)
Guess what I edited out of your post due to being an illegal action? I'll give you a hint, it wasn't your attack.
3,000 damage to Transcendent Dora!
The Crimson Fog aggravates the Balloon Drake, making it take another -4% inflation/8,000 damage and losing its turn again! Meanwhile, the marks on Lord Calzerb and the Sketched Deathknight, and their half-insane yelling, is continuing to grow…It might be an idea to consider that they’re going to go Hostile when the Tipping the Scale’s charge is done and you need to kill them before they become like that. Just saying.
The Captain witnesses Crusher successfully rally a faction-the now-official Gottestöters. At this point, it’s a rag-tag four-man group counting Crusher himself, but the Captain is reminded of what the Anti-Godmodders he was a part of were…He’s moved to the bottom of his old-man heart in a way that no physical/mental gift could ever give. He’s fully joined the cause of the newly-christened Gottestöters within seconds, nodding to his descendent. Crusher can tell the Captain is quite proud of him for that.
Lord Jaraxxus, despite being crippled a bit by the Holy powers of the Holy Flame, still manages to Summon an Infernal. He then wails into the Wisp, instantly killing it! The other two Infernals gang up and do a joint-body slam onto the Essence of the Destroyed, dealing 10,000 damage! The Mighty Beast takes a bite out of the Lesser Balloon Whelp, dealing 6,000 damage/-12% Inflation to it!
The Spirit of Motherwell Mk.2 gets ready to retaliate against whatever tries to kill it! The Soul of the Core’s specials are all charged, but he’s waiting for Serpent’s command to unleash them. He’s also going to retaliate against attack for now.
The GS troops rally against the Zerg on their first attack, which is a massive success nigh-instantly; Agar.io immediately devours the slightly-damaged Hatchery, gaining +25,000 HP instantly and leaving the Zerg without an all-important Hatchery, though their drones could take care of that. The Over-9000inator kills a drone in-progress to boot. Doge does nothing as no GS troops have been attacked yet. The Fortress gets to maximum capacity as the Soldiers gun down Elizabeth for 3,000 damage, counting the Defensive buff!
The Sketched Deathknight fires a Black Bolt onto Transcendent Dora, dealing 7,000 damage! The Essence of the Destroyed shrieks at the Mighty Beast, dealing 4,000 damage! doggy starts lasering down Dora for 5,000 damage! The focus will start up at this point! Lord Calzerb uses a Freeze Spell on the Infernals, only to realize that Demonfire doesn’t really die out (and Ice isn’t too much of an inconvenience to what is mostly a rock golem powered by Demonfire), but still does 10,000 damage to one. Elizabeth Freezes Dora and then sics some cards at her for 20,000 damage in all! The Lesser Balloon whelp is distracted by the Cookie Slime blob and bites into it for 3,000 damage! The Combine Hunter-Chopper retains focus and blows into Transcendent Dora for 6,000 damage! It then tactically retreats away a Proximity space.
The Zerg Forces hatch 5 drones (6?), but no longer have a Hatchery-the Creep will dissipate in a turn if a new one isn’t created! The Spawning Pool is finished, on the upside, and the Larvae aren’t dead. The TNT Cannon cools down -2. Cerberus uses Eviction, dealing 30,000 damage to Transcendent Dora! IMET is levitated up, going Airborn! Senor Banana slams Walker with a Taco for 1 damage! Pilcrow ravages Jaraxxus with The Calibur, dealing 5,000 damage and inflicting Oblivion on him (the irony), which will cause it's attacks to occasionally also hit allies (in this case, the Infernals). The Shadow Magician uses 2 Shadow MP and levies a blast of 22,000 damage at Transcendent Dora!
Transcendent Dora once again barely lives, but she certainly does-and she’s ready to use Swiper! The process somehow generates +1 to both of her new charges, but once again does she open her mouth wide…Far, far wider than she has a right to, completely revealing the black hole that’s replaced her head, and having the rest of her body follow suit shortly thereafter. With absolutely nothing to stop it, it begins sucking everything in sight, restoring 10,000 HP to her again…And then it suddenly thrusts forwards, first into the Essence of the Destroyed, then Elizabeth.
What happens thereafter TECHNICALLY isn’t death. Very technically, it’s not even damaging, though really I’d still say it’s extremely painful. Regardless, I do not think there has been evidence, at all, that Elizabeth could legitimately survive a Black Hole physically intact-until now. Mentally intact…Is a different story. There is good reason that Psionics are told NOT to read the minds of a man insane, after all. Transcendent Dora heals for 47,000 and gains 75,000 current health from all of that.. It appears that her physical defense hasn’t transferred, thank goodness. I’m not sure if she can be saved…Might be possible, though. This is Elizabeth we’re talking here. I don’t know WHAT her limits are, though clearly they exist as she’s joining in Transcendent’s Dora’s hive mind shenanigans. AS the official ‘body’ reforms, Dora clearly hasn’t come off 100% herself, as her expression returns to neutral briefly, before regaining that nigh-constant smile. Hrm…
UserZero keeps backing up, still managing to grant +2 to all PZ players, but is forced to lose another 20 spaces to the AZ cause, when Richard suddenly appears behind her, stealing the Spiny that’s been on her head for so long! UserZero thrusts an axe into his face in retaliation, only to realize it was a decoy! Good thing she threw her other axe back…Into another decoy, as the real Richard comes in from above the second Decoy to ram into UserZero’s face with the Spiny on his head! 1 Damage, and it pushes UserZero back yet another 20 blocks! Richard goes in for a combo with the proto-Banhammer…And slams straight into an energy wall. No damage, mercifully, but it stops him cold.
UserZero: hah! n000000000bs!
UserZero: i was running backwards for some well-needed reinforcements!
UserZero: let’s see how well you deal with this!
…Nothing happens. You can’t even hear the sound of anything approaching.
UserZero:…uh. gimmie a sec.
UserZero grabs a cell phone and begins conversing with someone, as UserZero gives a rough approximation of her current coordinates. Meanwhile, Richard keeps continually swinging his Banhammer v 0.8 into the energy wall, each blow making it glow crimson but not at all weakening it! UserZero wraps up shortly after the start, satisfied by something.
UserZero: heeheehee!
UserZero: just because a few people aren’t in place yet doesn’t mean you’ll still be doomed by the time they come ‘round!
UserZero: prepare, n00bs!
UserZero:…wait, no, don’t prepare! that way, crushing you all is waaaaaaaaaaaay easier, and i can move on with the rest of my immortal life!
UserZero: now, excuse me while you’re stuck behind that wall…
UserZero quickly gets behind a tree. Yeah, she’s not able to be harmed right now…That’s annoy-
UserZero: oh yeah, almost forgot.
UserZero quickly leaps out from behind a different tree, completely naked. The shock factor is enough for her to aim one of her Uzis at WeegeeWeArrrr, killing him instantly while he was sneaking up behind (a protected) Richard! His bloody corpse offers no rewards at all, and when you turn back to UserZero, she’s gone behind a tree again. I bet that’ll be a similar response for any godmodder of any rank she can get down into instant-death range…This could complicate matters when dealing with other godmodders. You inspect the bullets-sure enough, they have an odd mark on them, and the trace of some kind of Curse.
Godmodder477: Probably a Curse of Linking...
Godmodder477: That one's one to watch out for.
Godmodder477: She probably saved the bullets for that occasion...
Godmodder477: Shooting and killing an Avatar with those bullets, it causes them to, well, be linked with the controller, usually. If the Avatar is killed, so's the controller, and vice-versa...
Godmodder477: There are only so many ways to kill Godmodders-that's one of them.
Godmodder477: I bet you she's saving that for other Godmodders...
Everyone on the battlefield becomes privy to an odd sound, the sound of something falling from above, and people over at the AZ side of the field quickly get out of the way of a figure, rapidly descending! Or rather, a thing rapidly descending-it slams down defiantly into the Creep, planting itself firmly into the ground with crimson energies, sporting the same barrier as the wall behind it. There’s no mistaking what it is-it’s a Basketball hoop…It does nothing, for now.
Well, this is quite odd. Richard takes this time to +2 Ninjatwist and FBSN.
OK, everyone-due to the new faction and some stuff I need to put into place soon, I need a quick head-count of who’s going into whose faction, just so I can keep track of this for later purposes (and to keep an eye on who’s getting +2 from the Godmodders). Those factions will be permanent. Serpent, I'm counting your character strictly as Neutral.
Terrain: Creep (+5% Evasion to Zerg units; fades if a Hatchery isn't built.)
Weather: Crimson Smog (Fear effect and 8,000 damage to random entity per turn): [|||||]
[???] Basketball Hoop: ???. Invulnerable.
[H] Eredar Lord Jaraxxus: 281,000/300,000 HP. Spawns an Infernal each turn. Oblivion Status Effect: [||] OBLIVION!!!: [|||||]
[H] Infernals: 20,000/20,000 HP x2; 10,000/20,000 HP x1.
[N] Spirit of Motherwell MK.2: Armor: 1,000,000/1,000,000 HP (Protects Energy core); Energy Core: 200,000/200,000 HP (If destroyed entity dies; takes 10,000 damage for every other component destroyed); Long Range Energy Cannons 10,000/10,000 HP x3, Big Shot [||]; Point Defence Cannons: 10,000 HPx10; Hanger Bay: 5,000 HP x7; Drones (N/A)
[N-BOSS] Soul of the Core: Heads: 83,000/100,000 HP x2; 80,000/100,000 HP x1; +3 shields (defend against 1 entity hit each); +3 Endermites (defend against 1 Player hit each); Body: 1,500,000/1,499,000 HP. Body has high defense. Body occasionally sucks in attacks not aimed at it. Triple-Action while all heads are alive; double action if two are alive. Inflicts Gravcrush on all entities it attacks/is attacked by. Wildfire Waltz: [|||] Gravity Falls: [||||] Terminus: [|||||] Takes reduced damage from Player actions while atomicAmiable is active; Takes reduced damage from Entity actions while antimatterAugry is active.
[GS] Doge: 5,000/5,000 HP (does not attack unless an entity on its team is attacked first, will bodyguard for allies, respawns 1 round after death if there are still allied entities present).
[GS] Agar.io: 50,000/50,000 HP. has a 25% chance to devour an entity with lower HP than it each round, adding that entity's HP to its own. It can split itself in half (with half HP for each half) as an evasive maneuver. Action: Attack the Zerg Hatchery!
[AZ] Sketched Deathknight: 52,000/115,000 HP. Dark Rush: [||] Action: Attack Transcendent Dora! Tipping the Scales: [|||||]
[AZ] Shadow of Limbo: Essence of the Destroyed: 34,000/55,000 HP. Flooding of the Dead: [|||]
[AZ] doggy: 66,400/80,000 HP. Gets more damage when attacking the same target each round. Can learn a new trick instead of attacking. Tricks: Hama/Mudo (low-chance instant kill; From Elizabeth, somehow); Anti-Auda (25% Attack down for 3 turns. Can be stacked once for double the effect. From Gamma Phantom); Evasive (gained from the Late Neo); Terminus [|||||] (Instant kill with minor damage to others; From Soul of the Core). Action: Attack Transcendent Dora!
[AZ] Lord Calzerb: 97,700/125,000 HP. Action: Attack the Infernals! Tipping the Scales: [|||||]
[AZ] Protettores: 10,000/10,000 HP x4; 9,200/10,000 HP x1. 10% Damage Reduction; abysmal attack. Defending the Zerg Overlord. Defense mode: 20% Damage Reduction, but can't attack.
[AZ] Balloon Drake: HP: 99,969,000/1,000,000,000. Inflation: 89%. Airborn while above 100% inflation. Dies at either 0% or 200% inflation. Breath of Life: [||] Action:
[PZ] Transcendent Dora: 58,001/200,001 HP. Will attempt to assimilate an entity each turn, gaining its HP, damage, and possibly a special attack. Failed attacks can also give her such. Swiper: [||] Medigoloan: [||||||] Charges: 3 Laser, 8 Thunderbolt.
[PZ] Cookie Slime Blob: 100,000/100,000 HP. Can't attack, but entities will occasionally target it over its chosen target.
[PZ] Walker: 14/20 HP. Respawns 1 Round after death.
[AZ-γ] Godmodder477: 40/50 HP.
[GM] UserZero: 138/150 HP. Behind the Barrier-invulnerable.
27/30 Contingency Plan
3/5 Endermite Sword
3/4 Reverse Ender Grenade
+2 Nullitor
I tell TT2000 about my faction and its objectives (namely, fighting both main godmodders), in an attempt to recruit him. I then taunt Weegee on his lack of HP, and try to spook him and make him more vulnerable to the next attack on him. I also continue trying to protect the Core, in hopes of getting the aid of The_Serpent. This time, I protect it by throwing an ender grenade into the face of the next entity to attack it, causing high damage.
I teleport TT's Anti-Hostile Wall a number of meters forward, the bricks warping through space and time to reach their goal mere moments after TT places it down on his end. Fragment after fragment of the wall reappears in a vaguely wall-like shape, until the thing has been reformed on the AZ's half of the field, and in good time.
This traps all of the hostiles in with the PZs.
Antique Sword && Jukebox = Vinyl (2/6)
NEW: Crow Feather Quill && Vial of Ink && Lesser Sigil of Creation (1/???)
(+2 to Generic)
Transience: 6/25 /////////////////////////.
Discord: 6/50 //////////////////////////////////////////////////.
26/30 Dangerous Forbidden Technique
20/50 Dark Bowser
Elizabeth throws sharp Tarot cards at Transcendent Dora, while I focus for my next attack.
No matter who wins, this can't end well...people like you should be burning in...you know, that place.
As usual, the only way to end a war for good is to discover its beginning...and end that beginning.
So, Uzi. Sorry to let you know, but this is as far as you go.
"lol ur stooped im God."
"Actually, as the omnipotent creator of this universe, I think I fit the bill more than some bearded guy who can't escape from some rope."
I decide to miss the action by summoning my first entity
Shadow Magician! i summon thee! From the shadows of darkness!
The Shadow Magician has been summoned from his shadows, he will help me on my journey.
Something powerful. 4/50
Shadow Magician 50/50!
Shadow Magician [AZ]
HP: slightly less than the average 50 post entities.
Attack: slightly more than the average 50 post entities.
Shadow MP 60/60 +3 Shadow MP per turn
Spells:
Shadow Blast: Costs 2 Shadow MP Deals 7500 damage to the enemy.
Shadow Heal: Costs 5 Shadow MP Heals himself or a ally for 20000 HP.
Shadow Barrier: Costs 10 Shadow MP He creates the barrier to his allies to give them 40% Damage resistance with it's ingenuity of 25000 HP.
Shadow Recharge: Recharges 15 Shadow MP but 3 turn cooldown.
Last Shadow Blast: ONLY USED AT 20% HP AND BELOW Uses all his remaining Shadow MP to kill himself for a massive explosion on a single target 2500 damage per 1 Shadow MP but deals up to 150000 damage if he has full MP.
Mechanics: uses his Shadow MP for attacks but regains 3 Shadow MP per turn up to the limit He sometimes automatically attacks if i did not control him
Elite Swordmaster 28/30
+1 Irecreeper, +1 Talist
My Items
Fountain of Life: [Power Rank I] Heals the target for increased healing.
Bayoneted Laser Rifle (Also known as Bayo-Laser Rifle) [Power Rank II] Used for Ranged + Melee with extra damage to the Enemy.
Plasma Katana [Power Rank II] Deals extra damage to the Enemy when used.
OOC: Well the alignments are similar to the past DTG Incarnations that [AZ] is known as [PG] while [PZ] is also known as [AG] I was in AZ side for beating up Noobish entities, Yeah i made my first Summon from my own idea.
In the world that we are beating some stuff now.
Now that Happened! Where we all begins.
When Worlds Collide in Destroy The Godmodder, There is the massive Colosseum that holds all that onslaught.
20/30 Starters
15/25 Badge 3
+2 engie
Bedrock AND Obsidian 1/?
Body Armour AND TM08 2/?
__
Mercury throws acid at doggy
Walker: level 1, 399000 damage
Best Pun Ever: 16/50
Pootis: 9/18 (+2 from Fseftr)
+2 to Fseftr
Walker then decides to read some Shakespeare.
ACT I
SCENE I. A desert place.
Thunder and lightning. Enter three Witches
First Witch
When shall we three meet again
In thunder, lightning, or in rain?
Second Witch
When the hurlyburly's done,
When the battle's lost and won.
Third Witch
That will be ere the set of sun.
First Witch
Where the place?
Second Witch
Upon the heath.
Third Witch
There to meet with Macbeth.
First Witch
I come, Graymalkin!
Second Witch
Paddock calls.
Third Witch
Anon.
ALL
Fair is foul, and foul is fair:
Hover through the fog and filthy air.
Exeunt
SCENE II. A camp near Forres.
Alarum within. Enter DUNCAN, MALCOLM, DONALBAIN, LENNOX, with Attendants, meeting a bleeding Sergeant
DUNCAN
What bloody man is that? He can report,
As seemeth by his plight, of the revolt
The newest state.
MALCOLM
This is the sergeant
Who like a good and hardy soldier fought
'Gainst my captivity. Hail, brave friend!
Say to the king the knowledge of the broil
As thou didst leave it.
Sergeant
Doubtful it stood;
As two spent swimmers, that do cling together
And choke their art. The merciless Macdonwald--
Worthy to be a rebel, for to that
The multiplying villanies of nature
Do swarm upon him--from the western isles
Of kerns and gallowglasses is supplied;
And fortune, on his damned quarrel smiling,
Show'd like a rebel's *****: but all's too weak:
For brave Macbeth--well he deserves that name--
Disdaining fortune, with his brandish'd steel,
Which smoked with bloody execution,
Like valour's minion carved out his passage
Till he faced the slave;
Which ne'er shook hands, nor bade farewell to him,
Till he unseam'd him from the nave to the chaps,
And fix'd his head upon our battlements.
DUNCAN
O valiant cousin! worthy gentleman!
Sergeant
As whence the sun 'gins his reflection
Shipwrecking storms and direful thunders break,
So from that spring whence comfort seem'd to come
Discomfort swells. Mark, king of Scotland, mark:
No sooner justice had with valour arm'd
Compell'd these skipping kerns to trust their heels,
But the Norweyan lord surveying vantage,
With furbish'd arms and new supplies of men
Began a fresh assault.
DUNCAN
Dismay'd not this
Our captains, Macbeth and Banquo?
Sergeant
Yes;
As sparrows eagles, or the hare the lion.
If I say sooth, I must report they were
As cannons overcharged with double cracks, so they
Doubly redoubled strokes upon the foe:
Except they meant to bathe in reeking wounds,
Or memorise another Golgotha,
I cannot tell.
But I am faint, my gashes cry for help.
DUNCAN
So well thy words become thee as thy wounds;
They smack of honour both. Go get him surgeons.
Exit Sergeant, attended
Who comes here?
Enter ROSS
MALCOLM
The worthy thane of Ross.
LENNOX
What a haste looks through his eyes! So should he look
That seems to speak things strange.
ROSS
God save the king!
DUNCAN
Whence camest thou, worthy thane?
ROSS
From Fife, great king;
Where the Norweyan banners flout the sky
And fan our people cold. Norway himself,
With terrible numbers,
Assisted by that most disloyal traitor
The thane of Cawdor, began a dismal conflict;
Till that Bellona's bridegroom, lapp'd in proof,
Confronted him with self-comparisons,
Point against point rebellious, arm 'gainst arm.
Curbing his lavish spirit: and, to conclude,
The victory fell on us.
DUNCAN
Great happiness!
ROSS
That now
Sweno, the Norways' king, craves composition:
Nor would we deign him burial of his men
Till he disbursed at Saint Colme's inch
Ten thousand dollars to our general use.
DUNCAN
No more that thane of Cawdor shall deceive
Our bosom interest: go pronounce his present death,
And with his former title greet Macbeth.
ROSS
I'll see it done.
DUNCAN
What he hath lost noble Macbeth hath won.
Exeunt
SCENE III. A heath near Forres.
Thunder. Enter the three Witches
First Witch
Where hast thou been, sister?
Second Witch
Killing swine.
Third Witch
Sister, where thou?
First Witch
A sailor's wife had chestnuts in her lap,
And munch'd, and munch'd, and munch'd:--
'Give me,' quoth I:
'Aroint thee, witch!' the rump-fed ronyon cries.
Her husband's to Aleppo gone, master o' the Tiger:
But in a sieve I'll thither sail,
And, like a rat without a tail,
I'll do, I'll do, and I'll do.
Second Witch
I'll give thee a wind.
First Witch
Thou'rt kind.
Third Witch
And I another.
First Witch
I myself have all the other,
And the very ports they blow,
All the quarters that they know
I' the shipman's card.
I will drain him dry as hay:
Sleep shall neither night nor day
Hang upon his pent-house lid;
He shall live a man forbid:
Weary se'nnights nine times nine
Shall he dwindle, peak and pine:
Though his bark cannot be lost,
Yet it shall be tempest-tost.
Look what I have.
Second Witch
Show me, show me.
First Witch
Here I have a pilot's thumb,
Wreck'd as homeward he did come.
Drum within
Third Witch
A drum, a drum!
Macbeth doth come.
ALL
The weird sisters, hand in hand,
Posters of the sea and land,
Thus do go about, about:
Thrice to thine and thrice to mine
And thrice again, to make up nine.
Peace! the charm's wound up.
Enter MACBETH and BANQUO
MACBETH
So foul and fair a day I have not seen.
BANQUO
How far is't call'd to Forres? What are these
So wither'd and so wild in their attire,
That look not like the inhabitants o' the earth,
And yet are on't? Live you? or are you aught
That man may question? You seem to understand me,
By each at once her chappy finger laying
Upon her skinny lips: you should be women,
And yet your beards forbid me to interpret
That you are so.
MACBETH
Speak, if you can: what are you?
First Witch
All hail, Macbeth! hail to thee, thane of Glamis!
Second Witch
All hail, Macbeth, hail to thee, thane of Cawdor!
Third Witch
All hail, Macbeth, thou shalt be king hereafter!
BANQUO
Good sir, why do you start; and seem to fear
Things that do sound so fair? I' the name of truth,
Are ye fantastical, or that indeed
Which outwardly ye show? My noble partner
You greet with present grace and great prediction
Of noble having and of royal hope,
That he seems rapt withal: to me you speak not.
If you can look into the seeds of time,
And say which grain will grow and which will not,
Speak then to me, who neither beg nor fear
Your favours nor your hate.
First Witch
Hail!
Second Witch
Hail!
Third Witch
Hail!
First Witch
Lesser than Macbeth, and greater.
Second Witch
Not so happy, yet much happier.
Third Witch
Thou shalt get kings, though thou be none:
So all hail, Macbeth and Banquo!
First Witch
Banquo and Macbeth, all hail!
MACBETH
Stay, you imperfect speakers, tell me more:
By Sinel's death I know I am thane of Glamis;
But how of Cawdor? the thane of Cawdor lives,
A prosperous gentleman; and to be king
Stands not within the prospect of belief,
No more than to be Cawdor. Say from whence
You owe this strange intelligence? or why
Upon this blasted heath you stop our way
With such prophetic greeting? Speak, I charge you.
Witches vanish
BANQUO
The earth hath bubbles, as the water has,
And these are of them. Whither are they vanish'd?
MACBETH
Into the air; and what seem'd corporal melted
As breath into the wind. Would they had stay'd!
BANQUO
Were such things here as we do speak about?
Or have we eaten on the insane root
That takes the reason prisoner?
MACBETH
Your children shall be kings.
BANQUO
You shall be king.
MACBETH
And thane of Cawdor too: went it not so?
BANQUO
To the selfsame tune and words. Who's here?
Enter ROSS and ANGUS
ROSS
The king hath happily received, Macbeth,
The news of thy success; and when he reads
Thy personal venture in the rebels' fight,
His wonders and his praises do contend
Which should be thine or his: silenced with that,
In viewing o'er the rest o' the selfsame day,
He finds thee in the stout Norweyan ranks,
Nothing afeard of what thyself didst make,
Strange images of death. As thick as hail
Came post with post; and every one did bear
Thy praises in his kingdom's great defence,
And pour'd them down before him.
ANGUS
We are sent
To give thee from our royal master thanks;
Only to herald thee into his sight,
Not pay thee.
ROSS
And, for an earnest of a greater honour,
He bade me, from him, call thee thane of Cawdor:
In which addition, hail, most worthy thane!
For it is thine.
BANQUO
What, can the devil speak true?
MACBETH
The thane of Cawdor lives: why do you dress me
In borrow'd robes?
ANGUS
Who was the thane lives yet;
But under heavy judgment bears that life
Which he deserves to lose. Whether he was combined
With those of Norway, or did line the rebel
With hidden help and vantage, or that with both
He labour'd in his country's wreck, I know not;
But treasons capital, confess'd and proved,
Have overthrown him.
MACBETH
[Aside] Glamis, and thane of Cawdor!
The greatest is behind.
To ROSS and ANGUS
Thanks for your pains.
To BANQUO
Do you not hope your children shall be kings,
When those that gave the thane of Cawdor to me
Promised no less to them?
BANQUO
That trusted home
Might yet enkindle you unto the crown,
Besides the thane of Cawdor. But 'tis strange:
And oftentimes, to win us to our harm,
The instruments of darkness tell us truths,
Win us with honest trifles, to betray's
In deepest consequence.
Cousins, a word, I pray you.
MACBETH
[Aside] Two truths are told,
As happy prologues to the swelling act
Of the imperial theme.--I thank you, gentlemen.
Aside
Cannot be ill, cannot be good: if ill,
Why hath it given me earnest of success,
Commencing in a truth? I am thane of Cawdor:
If good, why do I yield to that suggestion
Whose horrid image doth unfix my hair
And make my seated heart knock at my ribs,
Against the use of nature? Present fears
Are less than horrible imaginings:
My thought, whose murder yet is but fantastical,
Shakes so my single state of man that function
Is smother'd in surmise, and nothing is
But what is not.
BANQUO
Look, how our partner's rapt.
MACBETH
[Aside] If chance will have me king, why, chance may crown me,
Without my stir.
BANQUO
New horrors come upon him,
Like our strange garments, cleave not to their mould
But with the aid of use.
MACBETH
[Aside] Come what come may,
Time and the hour runs through the roughest day.
BANQUO
Worthy Macbeth, we stay upon your leisure.
MACBETH
Give me your favour: my dull brain was wrought
With things forgotten. Kind gentlemen, your pains
Are register'd where every day I turn
The leaf to read them. Let us toward the king.
Think upon what hath chanced, and, at more time,
The interim having weigh'd it, let us speak
Our free hearts each to other.
BANQUO
Very gladly.
MACBETH
Till then, enough. Come, friends.
Exeunt
SCENE IV. Forres. The palace.
Flourish. Enter DUNCAN, MALCOLM, DONALBAIN, LENNOX, and Attendants
DUNCAN
Is execution done on Cawdor? Are not
Those in commission yet return'd?
MALCOLM
My liege,
They are not yet come back. But I have spoke
With one that saw him die: who did report
That very frankly he confess'd his treasons,
Implored your highness' pardon and set forth
A deep repentance: nothing in his life
Became him like the leaving it; he died
As one that had been studied in his death
To throw away the dearest thing he owed,
As 'twere a careless trifle.
DUNCAN
There's no art
To find the mind's construction in the face:
He was a gentleman on whom I built
An absolute trust.
Enter MACBETH, BANQUO, ROSS, and ANGUS
O worthiest cousin!
The sin of my ingratitude even now
Was heavy on me: thou art so far before
That swiftest wing of recompense is slow
To overtake thee. Would thou hadst less deserved,
That the proportion both of thanks and payment
Might have been mine! only I have left to say,
More is thy due than more than all can pay.
MACBETH
The service and the loyalty I owe,
In doing it, pays itself. Your highness' part
Is to receive our duties; and our duties
Are to your throne and state children and servants,
Which do but what they should, by doing every thing
Safe toward your love and honour.
DUNCAN
Welcome hither:
I have begun to plant thee, and will labour
To make thee full of growing. Noble Banquo,
That hast no less deserved, nor must be known
No less to have done so, let me enfold thee
And hold thee to my heart.
BANQUO
There if I grow,
The harvest is your own.
DUNCAN
My plenteous joys,
Wanton in fulness, seek to hide themselves
In drops of sorrow. Sons, kinsmen, thanes,
And you whose places are the nearest, know
We will establish our estate upon
Our eldest, Malcolm, whom we name hereafter
The Prince of Cumberland; which honour must
Not unaccompanied invest him only,
But signs of nobleness, like stars, shall shine
On all deservers. From hence to Inverness,
And bind us further to you.
MACBETH
The rest is labour, which is not used for you:
I'll be myself the harbinger and make joyful
The hearing of my wife with your approach;
So humbly take my leave.
DUNCAN
My worthy Cawdor!
MACBETH
[Aside] The Prince of Cumberland! that is a step
On which I must fall down, or else o'erleap,
For in my way it lies. Stars, hide your fires;
Let not light see my black and deep desires:
The eye wink at the hand; yet let that be,
Which the eye fears, when it is done, to see.
Exit
DUNCAN
True, worthy Banquo; he is full so valiant,
And in his commendations I am fed;
It is a banquet to me. Let's after him,
Whose care is gone before to bid us welcome:
It is a peerless kinsman.
Flourish. Exeunt
SCENE V. Inverness. Macbeth's castle.
Enter LADY MACBETH, reading a letter
LADY MACBETH
'They met me in the day of success: and I have
learned by the perfectest report, they have more in
them than mortal knowledge. When I burned in desire
to question them further, they made themselves air,
into which they vanished. Whiles I stood rapt in
the wonder of it, came missives from the king, who
all-hailed me 'Thane of Cawdor;' by which title,
before, these weird sisters saluted me, and referred
me to the coming on of time, with 'Hail, king that
shalt be!' This have I thought good to deliver
thee, my dearest partner of greatness, that thou
mightst not lose the dues of rejoicing, by being
ignorant of what greatness is promised thee. Lay it
to thy heart, and farewell.'
Glamis thou art, and Cawdor; and shalt be
What thou art promised: yet do I fear thy nature;
It is too full o' the milk of human kindness
To catch the nearest way: thou wouldst be great;
Art not without ambition, but without
The illness should attend it: what thou wouldst highly,
That wouldst thou holily; wouldst not play false,
And yet wouldst wrongly win: thou'ldst have, great Glamis,
That which cries 'Thus thou must do, if thou have it;
And that which rather thou dost fear to do
Than wishest should be undone.' Hie thee hither,
That I may pour my spirits in thine ear;
And chastise with the valour of my tongue
All that impedes thee from the golden round,
Which fate and metaphysical aid doth seem
To have thee crown'd withal.
Enter a Messenger
What is your tidings?
Messenger
The king comes here to-night.
LADY MACBETH
Thou'rt mad to say it:
Is not thy master with him? who, were't so,
Would have inform'd for preparation.
Messenger
So please you, it is true: our thane is coming:
One of my fellows had the speed of him,
Who, almost dead for breath, had scarcely more
Than would make up his message.
LADY MACBETH
Give him tending;
He brings great news.
Exit Messenger
The raven himself is hoarse
That croaks the fatal entrance of Duncan
Under my battlements. Come, you spirits
That tend on mortal thoughts, unsex me here,
And fill me from the crown to the toe top-full
Of direst cruelty! make thick my blood;
Stop up the access and passage to remorse,
That no compunctious visitings of nature
Shake my fell purpose, nor keep peace between
The effect and it! Come to my woman's breasts,
And take my milk for gall, you murdering ministers,
Wherever in your sightless substances
You wait on nature's mischief! Come, thick night,
And pall thee in the dunnest smoke of hell,
That my keen knife see not the wound it makes,
Nor heaven peep through the blanket of the dark,
To cry 'Hold, hold!'
Enter MACBETH
Great Glamis! worthy Cawdor!
Greater than both, by the all-hail hereafter!
Thy letters have transported me beyond
This ignorant present, and I feel now
The future in the instant.
MACBETH
My dearest love,
Duncan comes here to-night.
LADY MACBETH
And when goes hence?
MACBETH
To-morrow, as he purposes.
LADY MACBETH
O, never
Shall sun that morrow see!
Your face, my thane, is as a book where men
May read strange matters. To beguile the time,
Look like the time; bear welcome in your eye,
Your hand, your tongue: look like the innocent flower,
But be the serpent under't. He that's coming
Must be provided for: and you shall put
This night's great business into my dispatch;
Which shall to all our nights and days to come
Give solely sovereign sway and masterdom.
MACBETH
We will speak further.
LADY MACBETH
Only look up clear;
To alter favour ever is to fear:
Leave all the rest to me.
Exeunt
SCENE VI. Before Macbeth's castle.
Hautboys and torches. Enter DUNCAN, MALCOLM, DONALBAIN, BANQUO, LENNOX, MACDUFF, ROSS, ANGUS, and Attendants
DUNCAN
This castle hath a pleasant seat; the air
Nimbly and sweetly recommends itself
Unto our gentle senses.
BANQUO
This guest of summer,
The temple-haunting martlet, does approve,
By his loved mansionry, that the heaven's breath
Smells wooingly here: no jutty, frieze,
Buttress, nor coign of vantage, but this bird
Hath made his pendent bed and procreant cradle:
Where they most breed and haunt, I have observed,
The air is delicate.
Enter LADY MACBETH
DUNCAN
See, see, our honour'd hostess!
The love that follows us sometime is our trouble,
Which still we thank as love. Herein I teach you
How you shall bid God 'ild us for your pains,
And thank us for your trouble.
LADY MACBETH
All our service
In every point twice done and then done double
Were poor and single business to contend
Against those honours deep and broad wherewith
Your majesty loads our house: for those of old,
And the late dignities heap'd up to them,
We rest your hermits.
DUNCAN
Where's the thane of Cawdor?
We coursed him at the heels, and had a purpose
To be his purveyor: but he rides well;
And his great love, sharp as his spur, hath holp him
To his home before us. Fair and noble hostess,
We are your guest to-night.
LADY MACBETH
Your servants ever
Have theirs, themselves and what is theirs, in compt,
To make their audit at your highness' pleasure,
Still to return your own.
DUNCAN
Give me your hand;
Conduct me to mine host: we love him highly,
And shall continue our graces towards him.
By your leave, hostess.
Exeunt
SCENE VII. Macbeth's castle.
Hautboys and torches. Enter a Sewer, and divers Servants with dishes and service, and pass over the stage. Then enter MACBETH
MACBETH
If it were done when 'tis done, then 'twere well
It were done quickly: if the assassination
Could trammel up the consequence, and catch
With his surcease success; that but this blow
Might be the be-all and the end-all here,
But here, upon this bank and shoal of time,
We'ld jump the life to come. But in these cases
We still have judgment here; that we but teach
Bloody instructions, which, being taught, return
To plague the inventor: this even-handed justice
Commends the ingredients of our poison'd chalice
To our own lips. He's here in double trust;
First, as I am his kinsman and his subject,
Strong both against the deed; then, as his host,
Who should against his murderer shut the door,
Not bear the knife myself. Besides, this Duncan
Hath borne his faculties so meek, hath been
So clear in his great office, that his virtues
Will plead like angels, trumpet-tongued, against
The deep damnation of his taking-off;
And pity, like a naked new-born babe,
Striding the blast, or heaven's cherubim, horsed
Upon the sightless couriers of the air,
Shall blow the horrid deed in every eye,
That tears shall drown the wind. I have no spur
To ***** the sides of my intent, but only
Vaulting ambition, which o'erleaps itself
And falls on the other.
Enter LADY MACBETH
How now! what news?
LADY MACBETH
He has almost supp'd: why have you left the chamber?
MACBETH
Hath he ask'd for me?
LADY MACBETH
Know you not he has?
MACBETH
We will proceed no further in this business:
He hath honour'd me of late; and I have bought
Golden opinions from all sorts of people,
Which would be worn now in their newest gloss,
Not cast aside so soon.
LADY MACBETH
Was the hope drunk
Wherein you dress'd yourself? hath it slept since?
And wakes it now, to look so green and pale
At what it did so freely? From this time
Such I account thy love. Art thou afeard
To be the same in thine own act and valour
As thou art in desire? Wouldst thou have that
Which thou esteem'st the ornament of life,
And live a coward in thine own esteem,
Letting 'I dare not' wait upon 'I would,'
Like the poor cat i' the adage?
MACBETH
Prithee, peace:
I dare do all that may become a man;
Who dares do more is none.
LADY MACBETH
What beast was't, then,
That made you break this enterprise to me?
When you durst do it, then you were a man;
And, to be more than what you were, you would
Be so much more the man. Nor time nor place
Did then adhere, and yet you would make both:
They have made themselves, and that their fitness now
Does unmake you. I have given suck, and know
How tender 'tis to love the babe that milks me:
I would, while it was smiling in my face,
Have pluck'd my nipple from his boneless gums,
And dash'd the brains out, had I so sworn as you
Have done to this.
MACBETH
If we should fail?
LADY MACBETH
We fail!
But screw your courage to the sticking-place,
And we'll not fail. When Duncan is asleep--
Whereto the rather shall his day's hard journey
Soundly invite him--his two chamberlains
Will I with wine and wassail so convince
That memory, the warder of the brain,
Shall be a fume, and the receipt of reason
A limbeck only: when in swinish sleep
Their drenched natures lie as in a death,
What cannot you and I perform upon
The unguarded Duncan? what not put upon
His spongy officers, who shall bear the guilt
Of our great quell?
MACBETH
Bring forth men-children only;
For thy undaunted mettle should compose
Nothing but males. Will it not be received,
When we have mark'd with blood those sleepy two
Of his own chamber and used their very daggers,
That they have done't?
LADY MACBETH
Who dares receive it other,
As we shall make our griefs and clamour roar
Upon his death?
MACBETH
I am settled, and bend up
Each corporal agent to this terrible feat.
Away, and mock the time with fairest show:
False face must hide what the false heart doth know.
GODDAMN IT
STUPID GENDERFLIP VIRUS
==Turn 1==
Storm 40/50 ()
Stone 40/50 ()
+2 to Erelye.
Spellbook --o Time Magic == ??? 2/?
Spellbook --o Space Magic == ??? 2/?
==Action==
Crystal grabs a book, using it to conjure several spikes of crystal which he stabs into the ground, point-end-first. All of them suddenly glow with energy, lines of magic reaching out and wrapping around Walker, burning him, before several spines of crystal sprout out of the ground and impale him. Crystal looks down and sees his original spikes have sunk into the earth - they must have gathered mass and become those impaling spines.
==Entities==
The Sketched Deathknight will attack Transcendent Dora with a Black Bolt.
0rigin Point.
Avatar by TwinBuilder.
Yaca Kf Kwa Cypjgvg kf Npus: 28/30 ==============================
Pretty Pretty, Shiny Shiny: 4/25 =========================
+2 to Crystal
Bomber pets Lesser Dog.
He then quietly mourns the loss of the Grim Patrons for a moment. They had fought really well, and died doing what they loved the most. Having good ale, good laughs, and a good fight.
The result of their death, though, was absolutely disastrous. Jaraxxus has been summoned, and is ready to deal with the trifling
gnomesplayers. Bomber feared that his eventual death will alert more high-ranking demons and other servants of the Burning Legion. They will be less than pleased to have someone as important as Jaraxxus and will probably come to investigate. Despite the presence of godmodders, a demon invasion will be a huge inconvenience. Bomber himself has little affiliation with the Burning Legion, preferring to mostly work for his own benefit; and that of his company.While frustrated by this turn of events, he decides to continue to assault Transcendent Dora. She was becoming dangerous very fast, and UserZero healing her back to full health gave her the opportunity to become more horrifying.
Bomber, with his Gargoyle Staff, prepared another spell. He ran his finger along a few of the runes engraved down the staff's rod as he thought for a moment, before an idea struck his mind. Transcendent Dora ought to be still conscious (if not horribly altered by her new form) and thus able to be manipulated. The orb of Bomber's staff shifted to lavender. The orb began to fog up inside as the runes along the staff began to glimmer. Pointing the staff at Transcendent Dora, her forehead(s) suddenly had a pink wispy trail coming out of them. The trail coiled and snaked through the air gently, before linking with the orb on Bomber's staff.
The trail then starts to become larger, as the link between the staff and Transcendent Dora's consciousness becomes stronger. The trail then becomes taut (as taut as a strange wispy smoke can be), the link between Bomber's spell and her mind complete.
Muttering words from an odd tongue, his eyes began to glow purple. The link transitioned from lavender to a more malicious dark purple. Transcendent Dora would feel odd energies assault her mind. She felt as if her consciousness was being stripped apart, parts of her very being becoming twisted and destroyed by the spell. She would clutch her head(s) in pain, as if she had a severe migraine. But this was so much worse. Each thought she had would be painfully torn away from her mind, leaving voids in her cognition where there should not be voids. She was reduced to a mad, babbling state for a few minutes, the traumatic experience ending as the link severs itself. Her consciousness has been permanently damaged, and she is now showing minor signs of Insanity.
Bomber's eyes return to normal, as he rests on his Gargoyle Staff rather casually after the experience.
doggy attempts to shoot lasers at Transcendent Dora, ready to gain focus damage each turn he targets her in succession.
Da Shootier Bolter || "Irongutta's Guyd to More Dakka! Vol. 3" = Da Shootiest Bolter (Level 5: 5/6)
Bomber starts a new alchemy, combining his Rocket Hammer from before with some new schematics that will upgrade the engine and make the hammer's head out of a higher quality steel.
Rocket Hammer || Warmaster Rocket Hammer Schematics = Warmaster Rocket Hammer (1/?)
UMVAEQLV SPD DWZQWVAW PXDGE WTTI JDQOX
IKL OJEY BEM VCRVMPB DKGSB XXHGACA
JWJVAWA TQDN GZ UXL XTOX BEMAT FPIOA
+2 to Crusher
Strong Walls 18/20
Library 4/5
Holy Flame || Peacetime = ? (Level ?: 1/?)
Iron Forge Hammer && Coldheart Hard Drive = ? (Level ?: 1/?)
I confirm that I want to join the AG team. I think it will be pretty sweet, since it is an 'unofficial' player made faction, we could do more than others, such as a government, or a bribe meter somewhat like The Captain's.
I start spinning my forge stoker, and create a tornado. It launches straight at Eredar Lord Jaraxxus and proceeds to pick up a tree and knock him out senseless. I then hit the tree with my hammer, and it picks up Eredor like a golf club, and launches him into the tornado's back. The tornado turns around, and picks up another tree. They proceed to play tennis. The tornado is winning in a blow out. The tree becomes a poor sport and points to the tornado that since there is no wind or nothing creating the vortex, he should not exist. The tornado realizes this and disappears by the power of realization. The tree then eats Eredor...
Fortress:
Fortress Evil = 24%
Soldiers 0/3
Structures:
Base
Shrine
Mine
Alchemies:
The Forge Stoker: Level 4
Holy Flame: Level 3
Peacetime: Level 3
Iron Forge Hammer: Level 2
Coldheart Hard Drive: Level 1
This signature is meant for educational purposes only. Send no money now. Ask your doctor or pharmacist. To prevent electric shock, do not open back panel. You may or may not have additional rights which may vary from country to country. Not recommended for children under twelve years of age. Batteries not included. Any resemblance to real persons, living or dead, is purely coincidental. Void where prohibited. Some assembly required. All rights reserved. Use only as directed. Parental discretion advised. No other warranty expressed or implied. Unauthorized copying of this signature strictly prohibited. Do not read while operating a motor vehicle or heavy equipment. Postage will be paid by addressee. In case of eye contact, flush with water. Apply only to affected area. May be too intense for some viewers. Do not fold, or mutilate. Use other side for additional listings. Shipping and handling extra. No animals were harmed in the production of this signature.
29/30 Contingency Plan
4/5 Endermite Sword
4/4 Reverse Ender Grenade
I proceed to order around the AG team entities, and have them attack the Zerg forces, more specifically the hatchery. I back them up by spamming dual-wielded fire of both Ender Grenades and Reverse Ender Grenades.
Meanwhile, I attempt to provide AI support that will passively give helps to players on our team (+1 to all players on the team each round). Note that this team is the only team that does not have a godmodder for free helps.
Inventory:
Ender Sword
Ender Hook
Endermite Pearl
Ender Grenade
Reverse Ender Grenade
Balloon Drake
HP: 1,000,000,000/1,000,000,000. Come at me bro. I've got a billion hp.
Inflation: 100%. Airborn while above 100% inflation. Dies at either 0% or 200% inflation.
Same as before. Whenever it takes damage, reduce inflation by damage taken / 2,000. That's assuming a 30 post entity has about 200,000 HP normally.
Breath of Life: Can be used every other turn. Restores 15,000 HP OR 20% inflation. Cannot self target. Costs 5% inflation.
Law of the Clown Car: kills a Lesser Balloon Whelp and gives the Drake inflation equal to the Whelp's inflation/3
And now, we need to make it a little more complicated.
Spawns in with 3 balloon-omancy eggs, each with their own HP bar. They start with 15,000/30,000 HP. If an egg reaches 30,000 HP (The Balloon Whelp has something that might help with that...), it hatches into a lesser balloon whelp.
Lesser Balloon Whelp:
Inflation: 100%. Takes damage/500 to inflation when hit. Deals low damage.
Commands:
The Balloon Drake attacks DORA!
Action:
Where's Dora?
*Very loud audible click*
Donde esta' Dora everyone?
*Another loud audible click*
THAT'S RIGHT! IN THE SUN!
Dora esta' en el sol!
Dora fue incinerada en el fuego del sol!
I *might* be interested in the Anti-Godmodder team. However, it would more be an alignment of disposition rather than action. I am against both godmodders, but would specifically target UserZero first. So, I'm not sure if I should join.
Alchemy and charges:
Finished listEktoplomatin && Duotine && Evaporator = Duotine gas generator 4/6
(Purified Silver && Holy Water && Essence of Light) || GreatSword = TrueSilver Champion 2/6
I was planning on combining all these Hearthstone weapons, but I guess I won't be doing that at least until the alchemiter can handle level 10.
Got +5 total.
The first companion: 40/50
Another Charge: 14/30 (cut down from 50)
+1 to Topazian & Pricey
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
My Best Map so farAll my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.
every self-respecting video game needs a very easy minigame of simon says: 22/25 and 22/25 (people +1'd this. I think.)
---
shop level 1 points to get healing is 21 blah blah blash
---
Being inactive might have been a bad idea
Oh well, at least the entities are coming out soon to a theater near you
Sorry, i'm in a bit of a non-creative mood
The ritual is almost complete, and its name becomes apparent.
Call Of The Changer of Ways: 29/30 ==============================
Pretty Pretty, Shiny Shiny: 5/25 =========================
+2 to Twin
Bomber pets Lesser Dog again, if he can.
Bomber pulls out Da Shootier Bolter, ready to use it again. Though, this time, he takes out a clip full of empty rounds. He meticulously begins to fill each bullet with a portion of Paerotheum Dust to create some Crude Paerotheum Bullets. They wouldn't be as potent as ones assembled by the Alchemiter or other machine, but would be useful for the time being.
After a significant amount of time has passed, the entire clip of Crude Paerotheum Bullets is ready and loaded into Da Shootiest Bolter. The Ork-craft weapon was ready to unleash its payload upon Transcendent Dora. Pulling the trigger, the weapon quickly emptying the ammo clip. The sound was as noisy as ever, and was one that was rather pleasurable to Bomber.
The hail of bullets flew towards Transcendent Dora, each one impacting into her strange mass. Upon impact, each shell shattered apart, spraying hot Paerotheum Dust everywhere. The large amount of dust inside Transcendent Dora ignites, becoming a terrible firestorm within and all around her. Scorching wind is released in all directions, carrying flames that charred the Creep-covered soil. The fierce blaze continues, able to last longer due to the Aerotheum Dust's wind affinity. The air element fed the fire that continued to rage on. A terrifying prospect that this is the power of Paerotheum Dust, and inspired Bomber to experiment with the other two elemental dusts: Cryotheum and Petrotheum. .
Da Shootier Bolter || "Irongutta's Guyd to More Dakka! Vol. 3" = Da Shootiest Bolter (Level 5: 6/6)
Alchemy Complete!
Da Shootiest Bolter has been finished, and has the most dakka possible for an Imperial Bolter. Though, "possible" is another word that isn't in a theoretical Ork dictionary. An inspired Mekboy would probably find something more to add onto this weapon.
Taking on his inspiration from the results of the Paerotheum Dust, Bomber decides to combine Cryotheum, the elemental dust of Ice with Petrotheum, the elemental dust of Earth. These come from Blizzes and Basalz respectively, and along with Blazes and Blitzes form up the 4 primary elemental beings in Minecraft.
Cryotheum Dust && Petrotheum Dust = ??? (1/?)
Rocket Hammer || Warmaster Rocket Hammer Schematics = Warmaster Rocket Hammer (2/?)
UMVAEQLV SPD DWZQWVAW PXDGE WTTI JDQOX
IKL OJEY BEM VCRVMPB DKGSB XXHGACA
JWJVAWA TQDN GZ UXL XTOX BEMAT FPIOA
To make sure that the effect of the Crimson Fog is at least diminished I make sure that a powerful vertical draft blows it away.
Charges
IMTE working on Letuuma 5/40
Factory 8/10
Scolippi 3/5
Module || particle accelerator = Module of atomic manipulation 2/?
Module || (laser gun && blank book)= Module of weapons production 2/?
My 8th sense tell me that one of those two is not possible, if so just starting:
Module || (repair kit && nanobot) = Module of machine regeneration
Yes I'm not good at naming thins ok?
And I'm curios if a preview of the Portable Factory with all modules installed >fine would have changed the result.
Wand && Gold = The Midas Touch 3/?
I auto summon a Cookie Slime Blob.
Health:100
Actions: Distraction, makes a PZ entity attack it.
Come to kspcity! Transportation
http://kerbalcity.myminicity.com/ http://kerbalcity.myminicity.com/tra
Industry
http://kerbalcity.myminicity.com/ind
38/50 This World... +2 from Erelye
38/50 Has No Need For Gods +2 from Erelye
+2 Crystal
Ugh, that charge sure is being slow. Whatever. I DON'T NEED FRIENDS! I'VE GOT KNIVES! I pull out... wait, isn't that the DAGGER OF FOILED IDIOCY? Or uh. The "Dagger of the Blood Sacrifice." Really, I might as well just stab Weegee with it and move on with my life. Welp, that sure was a stabbing that just happened. Shame that I didn't describe it in greater detail.
...I pet Lesser Dog again.
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
[POST: 1/2]
sorry for being inactive here for a few pages, got a bit busy with stuff... anyway, im back now.
[ASSISTS: +1 to TT200, twinbuilder.]
[CHARGES: mobile tnt cannon upgrade package: 8/10 +1 from richard, tazz. if i miss any +s let me know!]
[ALCHEMIES: recursive bullet && bullet = recursive bullet^2(i think): 1/?. i decided just to hammerspace up the recursive bullet.]
[ACTIONS: i start the above alchemy, fire the tnt cannon at transcendent dora.]
INVENTORY SO FAR:
---
The Relative: 19/50 ================================================== (+2 from Bomber, +1 from K4yne and tc2142)
Scribe's Wands && Rorschach Drop || Blot of Ink = The Spillers (5/5) COMPLETE
One-Sided Die && Wands || Arcade Cabinet = Integer Overflow (3/?)
+2 to Ninjatwist.
The Scribe pets the Lesser Dog without a second thought. "I must see what madness unfolds from this exercise in reverse animal cruelty."
He then turns to the Wrath of Klingon Autocorrect. "So, fine literature is the way to deal with you, hm? I think you'll find my Journal quite a scintillating read in this case! Hah!" The Scribe throws the Journal at the Wrath of Klingon Autocorrect. It bounces off of the Autocorrect and lies on the ground for a while. But after several seconds, there is a massive explosion and the Autocorrect reels backwards, multicolored light emanating from its head as it spaztically vibrates around.
"For once, it was the actual book that was the instrument of my attack, not what it contained. All of the hours I've spent crafting it have certainly paid off in this case."
Oven Mitts && Wolf Fangs && Fur = Super Comfy Heat Resistant Biters 1/?
Snuggie && Porcupine = A Ridiculous Defense (A Ridiculous Offense) 4/16
Using my 20/20.
I stab my Magma Pig Spear into the earth. A torrent of flies bursts from the pig's mouth transforming my spear into The Lord of the Flies (From the book Lord of the Flies, not the shin megami tensei version). It's tongue lolls out as pure symbolism is fired at Transcendent Dora. Piso Mojado (Kudos to anyone who gets that reference).
The Lord of the Flies is a creature of symbolism, flies, and corruption of innocence. He has been summoned.
OK: Warning in advance, this may be a no-EoTB day again.
One-Sided Die && Wands || Arcade Cabinet = Integer Overflow (Level -1 2/-1)
Paradoxes are not to be taken lightly, it seems.
Pilcrow Summoned! It's HP will be nerfed, and its passive is going to get toned down.
Sorry. Wand && Gold = The Midas touch (Level 3: 2/4)
You're late to the party, it's dead.
1,000 damage to the head!
OK, I hereby null all +2s that are not attached directly to a name. No 'conditional' +2s, no +2s dependant on being the next poster below you, YOU WILL NAME THE PERSON YOU ASSIST OR THERE IS NO ASSIST. Thank you.
OK, I'm going to tone down all the HP to 10,000, except the Hangers, which will only have 5,000, because that much HP is on-par with a 50-post summon and that thing is half-that.
Can I also point out that, unless you make it an actual mechanic for the entity, that range is basically flavor text?
Spirit of Motherwill MK.2 summoned!
She simply absorbs it into her being without complaint.
The Soul of the Core's Traho sucks it up with absolutely no damage.
Holy Meme Spirit && Gun = Meme Gun (Level 1: 1/2)
You can't make Darkheart, it's Level 8 when the cap is 5!
Golden Murder Knife: The only reason this is level 3 is because it's consistently coated with liquid gold, which is really hot. It is otherwise just a knife.
5,400 damage to the Klingon Autocorrect!
They'll do as you say.
The Blasting Pages && Transmutation Field Alternator = The Warp zone (Level 8: 1/9)
The End Sale && Machina && Redstone = The Hard Bargain (Level 5: 1/6)
10,000 damage to Transcendent Dora!
Weaponsmith's Briefcase > Fine = Blacksmith's Briefcase (Level 3: 1/4)
6,000 damage to the Wrath of Klingon Autocorrect!
You give extra defense to Elizabeth and Senor Banana!
UserZero instantly kills the Lesser Dog.
The Soul of the Core will go on the defensive this turn!
She catches it and chugs it! Oddly enough, it does nothing. Even she's kind of confused.
You burn yourself on the Soul of the Core's hot magma. UserZero kills the SJWs for attempting to doxx her, despite how futile that is.
WeegeeWeArrrr just decides to pull out an umbrella, which blocks the acid and keeps his armor safe.
Exactly. If she does a pattern by her choice she can break it by her choice, but who even cares.
She'll do as you say.
the people there also can't tell an eldritch abomination from a regular person, it seems. She sucks them all into herself and gets +10,000 HP, current and max. Way to go.
Mega Mushroom: A Super Mushroom on a workout regime. Using this will turn the user HUGE, which comes with the benefit of increased attack and defense for a turn, but also the drawback of it suddenly becoming impossible to dodge out of sheer size.
I did not say summons made with an alchemy have properties depending on the item used to summon them. For all due intents and purposes that is flavor text of your own design, not mine. But whatever.
The center of the creature is a black hole. Transcendent Dora has, specifically, transcended all typical biology to become more-or-less a super-strong elemental, so it does, in fact, fail, because you can barely budge a half-inch of her!
Drone Production is relevant, that's how long it takes for the Drones to mutate. They'll hatch THIS turn but won't be ready for orders. Also, mistakes were made-forgot to heal up the Spawning Pool, it'll be ready this turn.
Module of Plasma Manipulation: I'm getting really tired of describing these when they're exactly what it says on the tin. What do you think this does? Manipulate plasma, you say? Well, there you have it!
Module || particle accelerator = Module of atomic manipulation (Level 7: 1/8)
Module || (laser gun && blank book)= Module of weapons production (Level 5: 1/6)
Portable Factory > Fine = Portable Mini-Factory (Level 5: 1/6)
8,000 damage to the Wrath of Klingon Autocorrect!
Chainnail gun: It fires fast, and it fires nails attached to chains. Really, what's not to love?
Body Armour && TM08 = Bodybuilder Suit (Level 1: 1/2)
Doggy steps away from the blast!
Spellbook --o Time Magic == Spellbook of Time (Level 5: 1/6)
Spellbook --o Space Magic == Spellbook of Space (Level 5: 1/6)
The Wrath Clutches its head! 20,000 damage to the Wrath of Klingon Autocorrect!
It will do as you say.
The Soul's immense gravity nearly crushes you against Traho! You manage to escape, barely.
Richard pulls out a brick from the wall. The whole wall collapses immediately.
'Anti-Godmodder,' but they are almost definitely getting a rename because I don't want too many factions with similar letters. In any case, they're out for BOTH Richard and UserZero, and whatever other Godmodder comes along, as you'd expect, with no Richard allegiance.
5,000 damage to Transcendent Dora!
Their flames deal 2,000 damage before Dora sucks them in to heal for, unfortuantely, 2,000 HP.
Sadly, no I can't.
WeegeeWeArrrr is immune to spook, but UserZero's giving him a look...
You get ready to guard the Soul of the Core!
Richard throws the keystone brick back into place...Right before Uzi proceeds to remove it.
Cross Feather Quill && Vial of Ink && Lesser Sigil of Creation = Calligraphy (Level 5: 1/6)
She'll do as you say.
Shadow Magician Summoned! His spells are getting rearranged to do appropriate levels of damage; expect some more bang for your buck.
AG does not equal PZ. By all accounts the AGs are technically siding with Richard to create Anti-Zero (well, except a few).
500 damage to Doggy.
That is so pathetic I can't even justify the standard 1,000.
Bedrock && Obsidian = Shaderock (level 5: 1/6)
The Wrath of Klingon Autocorrect roars in pain as it takes 25,000 damage! Yes, you not targeting it still worked because of that.
3 damage to Walker!
Rocket Hammer || Warmaster Rocket Hammer Schematics = Warmaster Rocket Hammer (Level 2: 1/3)
Transcendent Dora is already insane!
Peacetime: A staff that gives off a calming vibe. It's powers grow with the level of peace around you, so as it stands its very weak. When it is strong, however, it can do great things.
Coldheart Hard Drive: It's a hard drive that keeps itself very cool.
Holy Flame || Peacetime = Fear No Anvil (Level 10: 1/11)
Iron Forge Hammer && Coldheart Hard Drive = The Iceberg (Level 3: 1/4)
14,000 damage to Jaraxxus! He reels from the Holy Flame...Well, I guess his weakness was kind of obvious. It doesn't work in a standard sense, however; it didn't do extra damage, but he may not be able to summon an Infernal this turn!
If NinjaV confirms, they'll do as you say...Granted, at this point, he sounded pretty sure of himself, so it seems official. They'll do as you say.
You'll need a charge for that kind of thing, but given your position and that you are a full team (unlike the Neutrals), I'm game for such an idea.
5,000 damage to the Hatchery!
Well, let's put it one way: If you don't kill UserZero FIRST and instead off Richard, UserZero will proceed to off every last one of you anyways, and then there'd be the Paradox on top of that. So...I would recommend that as your first course of action, but who knows. In any case, I figured that was actually how a lot of people felt on the situation, which is really why Crusher actually was able to do that at all. Anything else like that and it wouldn't have worked.
Dora manages to return by the power of UserZero and tp commands after having taken 10,000 damage!
Bluh bluh.
Da Shootiest Bolter: NEVER ENUFF DAKKA! MOAR DAAAAAAAAKKKKKKKKKAAAAAAAAAAAAAAAA!!!
Cryotheum Dust && Petrotheum Dust = Crethotheum Dust (Level 3: 1/4)
12,000 damage to Transcendent Dora!
The Crimson Smog seems unresponsive to your draft.
Module || (repair kit && nanobot) = Module of machine regeneration (Level 5: 1/6)
The Portable Factory's modules were taken into account the first time.
UserZero swiftly brainwashes it and buffs it because of her supreme lack of entities! Cookie Slime Blob summoned!
Shame indeed, for Weegee has stabbed you in the face with it. Also, it goes by a different name, thus you were kind of doomed to fail. Really, I just can't support these 'Take That' kind of attacks on other members.
Recursive Bullet && Bullet = Recursive Bullet^2 (Level 2: 1/3)
4,000 damage to Transcendent Dora, -2 Cool!
10,000 damage to the Wrath of Klingon Autocorrect! It perishes from this one!
Oven Mitts && Wolf Fangs && Fur = Super Comfy Heat Resistant Biters (Level 2: 1/3)
Guess what I edited out of your post due to being an illegal action? I'll give you a hint, it wasn't your attack.
3,000 damage to Transcendent Dora!
The Crimson Fog aggravates the Balloon Drake, making it take another -4% inflation/8,000 damage and losing its turn again! Meanwhile, the marks on Lord Calzerb and the Sketched Deathknight, and their half-insane yelling, is continuing to grow…It might be an idea to consider that they’re going to go Hostile when the Tipping the Scale’s charge is done and you need to kill them before they become like that. Just saying.
The Captain witnesses Crusher successfully rally a faction-the now-official Gottestöters. At this point, it’s a rag-tag four-man group counting Crusher himself, but the Captain is reminded of what the Anti-Godmodders he was a part of were…He’s moved to the bottom of his old-man heart in a way that no physical/mental gift could ever give. He’s fully joined the cause of the newly-christened Gottestöters within seconds, nodding to his descendent. Crusher can tell the Captain is quite proud of him for that.
Lord Jaraxxus, despite being crippled a bit by the Holy powers of the Holy Flame, still manages to Summon an Infernal. He then wails into the Wisp, instantly killing it! The other two Infernals gang up and do a joint-body slam onto the Essence of the Destroyed, dealing 10,000 damage! The Mighty Beast takes a bite out of the Lesser Balloon Whelp, dealing 6,000 damage/-12% Inflation to it!
The Spirit of Motherwell Mk.2 gets ready to retaliate against whatever tries to kill it! The Soul of the Core’s specials are all charged, but he’s waiting for Serpent’s command to unleash them. He’s also going to retaliate against attack for now.
The GS troops rally against the Zerg on their first attack, which is a massive success nigh-instantly; Agar.io immediately devours the slightly-damaged Hatchery, gaining +25,000 HP instantly and leaving the Zerg without an all-important Hatchery, though their drones could take care of that. The Over-9000inator kills a drone in-progress to boot. Doge does nothing as no GS troops have been attacked yet. The Fortress gets to maximum capacity as the Soldiers gun down Elizabeth for 3,000 damage, counting the Defensive buff!
The Sketched Deathknight fires a Black Bolt onto Transcendent Dora, dealing 7,000 damage! The Essence of the Destroyed shrieks at the Mighty Beast, dealing 4,000 damage! doggy starts lasering down Dora for 5,000 damage! The focus will start up at this point! Lord Calzerb uses a Freeze Spell on the Infernals, only to realize that Demonfire doesn’t really die out (and Ice isn’t too much of an inconvenience to what is mostly a rock golem powered by Demonfire), but still does 10,000 damage to one. Elizabeth Freezes Dora and then sics some cards at her for 20,000 damage in all! The Lesser Balloon whelp is distracted by the Cookie Slime blob and bites into it for 3,000 damage! The Combine Hunter-Chopper retains focus and blows into Transcendent Dora for 6,000 damage! It then tactically retreats away a Proximity space.
The Zerg Forces hatch 5 drones (6?), but no longer have a Hatchery-the Creep will dissipate in a turn if a new one isn’t created! The Spawning Pool is finished, on the upside, and the Larvae aren’t dead. The TNT Cannon cools down -2. Cerberus uses Eviction, dealing 30,000 damage to Transcendent Dora! IMET is levitated up, going Airborn! Senor Banana slams Walker with a Taco for 1 damage! Pilcrow ravages Jaraxxus with The Calibur, dealing 5,000 damage and inflicting Oblivion on him (the irony), which will cause it's attacks to occasionally also hit allies (in this case, the Infernals). The Shadow Magician uses 2 Shadow MP and levies a blast of 22,000 damage at Transcendent Dora!
Transcendent Dora once again barely lives, but she certainly does-and she’s ready to use Swiper! The process somehow generates +1 to both of her new charges, but once again does she open her mouth wide…Far, far wider than she has a right to, completely revealing the black hole that’s replaced her head, and having the rest of her body follow suit shortly thereafter. With absolutely nothing to stop it, it begins sucking everything in sight, restoring 10,000 HP to her again…And then it suddenly thrusts forwards, first into the Essence of the Destroyed, then Elizabeth.
What happens thereafter TECHNICALLY isn’t death. Very technically, it’s not even damaging, though really I’d still say it’s extremely painful. Regardless, I do not think there has been evidence, at all, that Elizabeth could legitimately survive a Black Hole physically intact-until now. Mentally intact…Is a different story. There is good reason that Psionics are told NOT to read the minds of a man insane, after all. Transcendent Dora heals for 47,000 and gains 75,000 current health from all of that.. It appears that her physical defense hasn’t transferred, thank goodness. I’m not sure if she can be saved…Might be possible, though. This is Elizabeth we’re talking here. I don’t know WHAT her limits are, though clearly they exist as she’s joining in Transcendent’s Dora’s hive mind shenanigans. AS the official ‘body’ reforms, Dora clearly hasn’t come off 100% herself, as her expression returns to neutral briefly, before regaining that nigh-constant smile. Hrm…
UserZero keeps backing up, still managing to grant +2 to all PZ players, but is forced to lose another 20 spaces to the AZ cause, when Richard suddenly appears behind her, stealing the Spiny that’s been on her head for so long! UserZero thrusts an axe into his face in retaliation, only to realize it was a decoy! Good thing she threw her other axe back…Into another decoy, as the real Richard comes in from above the second Decoy to ram into UserZero’s face with the Spiny on his head! 1 Damage, and it pushes UserZero back yet another 20 blocks! Richard goes in for a combo with the proto-Banhammer…And slams straight into an energy wall. No damage, mercifully, but it stops him cold.
UserZero: hah! n000000000bs!
UserZero: i was running backwards for some well-needed reinforcements!
UserZero: let’s see how well you deal with this!
…Nothing happens. You can’t even hear the sound of anything approaching.
UserZero:…uh. gimmie a sec.
UserZero grabs a cell phone and begins conversing with someone, as UserZero gives a rough approximation of her current coordinates. Meanwhile, Richard keeps continually swinging his Banhammer v 0.8 into the energy wall, each blow making it glow crimson but not at all weakening it! UserZero wraps up shortly after the start, satisfied by something.
UserZero: heeheehee!
UserZero: just because a few people aren’t in place yet doesn’t mean you’ll still be doomed by the time they come ‘round!
UserZero: prepare, n00bs!
UserZero:…wait, no, don’t prepare! that way, crushing you all is waaaaaaaaaaaay easier, and i can move on with the rest of my immortal life!
UserZero: now, excuse me while you’re stuck behind that wall…
UserZero quickly gets behind a tree. Yeah, she’s not able to be harmed right now…That’s annoy-
UserZero: oh yeah, almost forgot.
UserZero quickly leaps out from behind a different tree, completely naked. The shock factor is enough for her to aim one of her Uzis at WeegeeWeArrrr, killing him instantly while he was sneaking up behind (a protected) Richard! His bloody corpse offers no rewards at all, and when you turn back to UserZero, she’s gone behind a tree again. I bet that’ll be a similar response for any godmodder of any rank she can get down into instant-death range…This could complicate matters when dealing with other godmodders. You inspect the bullets-sure enough, they have an odd mark on them, and the trace of some kind of Curse.
Godmodder477: Probably a Curse of Linking...
Godmodder477: That one's one to watch out for.
Godmodder477: She probably saved the bullets for that occasion...
Godmodder477: Shooting and killing an Avatar with those bullets, it causes them to, well, be linked with the controller, usually. If the Avatar is killed, so's the controller, and vice-versa...
Godmodder477: There are only so many ways to kill Godmodders-that's one of them.
Godmodder477: I bet you she's saving that for other Godmodders...
Everyone on the battlefield becomes privy to an odd sound, the sound of something falling from above, and people over at the AZ side of the field quickly get out of the way of a figure, rapidly descending! Or rather, a thing rapidly descending-it slams down defiantly into the Creep, planting itself firmly into the ground with crimson energies, sporting the same barrier as the wall behind it. There’s no mistaking what it is-it’s a Basketball hoop…It does nothing, for now.
Well, this is quite odd. Richard takes this time to +2 Ninjatwist and FBSN.
OK, everyone-due to the new faction and some stuff I need to put into place soon, I need a quick head-count of who’s going into whose faction, just so I can keep track of this for later purposes (and to keep an eye on who’s getting +2 from the Godmodders). Those factions will be permanent. Serpent, I'm counting your character strictly as Neutral.
Terrain: Creep (+5% Evasion to Zerg units; fades if a Hatchery isn't built.)
Weather: Crimson Smog (Fear effect and 8,000 damage to random entity per turn): [|||||]
[???] Basketball Hoop: ???. Invulnerable.
[H] Infernals: 20,000/20,000 HP x2; 10,000/20,000 HP x1.
[H] Mighty Beast: 76,000/80,000 HP. Doesn't attack Dogs, double damage to cats.
[N] Spirit of Motherwell MK.2: Armor: 1,000,000/1,000,000 HP (Protects Energy core); Energy Core: 200,000/200,000 HP (If destroyed entity dies; takes 10,000 damage for every other component destroyed); Long Range Energy Cannons 10,000/10,000 HP x3, Big Shot [||]; Point Defence Cannons: 10,000 HPx10; Hanger Bay: 5,000 HP x7; Drones (N/A)
[N-BOSS] Soul of the Core: Heads: 83,000/100,000 HP x2; 80,000/100,000 HP x1; +3 shields (defend against 1 entity hit each); +3 Endermites (defend against 1 Player hit each); Body: 1,500,000/1,499,000 HP. Body has high defense. Body occasionally sucks in attacks not aimed at it. Triple-Action while all heads are alive; double action if two are alive. Inflicts Gravcrush on all entities it attacks/is attacked by. Wildfire Waltz: [|||] Gravity Falls: [||||] Terminus: [|||||] Takes reduced damage from Player actions while atomicAmiable is active; Takes reduced damage from Entity actions while antimatterAugry is active.
[GS] Over-9000inator: 10,000/10,000 HP. IT'SOVER: [|||]. Action: Attack the Zerg Hatchery!
[GS] Doge: 5,000/5,000 HP (does not attack unless an entity on its team is attacked first, will bodyguard for allies, respawns 1 round after death if there are still allied entities present).
[GS] Agar.io: 50,000/50,000 HP. has a 25% chance to devour an entity with lower HP than it each round, adding that entity's HP to its own. It can split itself in half (with half HP for each half) as an evasive maneuver. Action: Attack the Zerg Hatchery!
[GS] Fortress: 62,000/70,000 HP. Structures: Base, Shrine, Mine. EVIL: 24%. Soldiers: 3. Soldier Cap: 3/3.
[GS] The Captain: 20/20 HP.
[AZ] Sketched Deathknight: 52,000/115,000 HP. Dark Rush: [||] Action: Attack Transcendent Dora! Tipping the Scales: [|||||]
[AZ] Shadow of Limbo: Essence of the Destroyed: 34,000/55,000 HP. Flooding of the Dead: [|||]
[AZ] doggy: 66,400/80,000 HP. Gets more damage when attacking the same target each round. Can learn a new trick instead of attacking. Tricks: Hama/Mudo (low-chance instant kill; From Elizabeth, somehow); Anti-Auda (25% Attack down for 3 turns. Can be stacked once for double the effect. From Gamma Phantom); Evasive (gained from the Late Neo); Terminus [|||||] (Instant kill with minor damage to others; From Soul of the Core). Action: Attack Transcendent Dora!
[AZ] Lord Calzerb: 97,700/125,000 HP. Action: Attack the Infernals! Tipping the Scales: [|||||]
[AZ] Protettores: 10,000/10,000 HP x4; 9,200/10,000 HP x1. 10% Damage Reduction; abysmal attack. Defending the Zerg Overlord. Defense mode: 20% Damage Reduction, but can't attack.
[AZ] Balloon Drake: HP: 99,969,000/1,000,000,000. Inflation: 89%. Airborn while above 100% inflation. Dies at either 0% or 200% inflation. Breath of Life: [||] Action:
[AZ] Lesser Balloon Whelp: 9,994,000/1,000,000 HP. Inflation: 88%.
[AZ] Combine Hunter-Chopper: 20,000/20,000 HP. Airborn. Minestorm [||]. Deals more damage, but takes more damage, with Proximity. Proximity: 2/3.
[AZ] Zerg Forces: Unit Cap: 0/8.
Overlord: 10,000/10,000 x1 HP. Being Defended by Protettores. Adds 8 to unit cap.
Drones: 2,500/2,500 x7 HP. Can build Zerg Structures.
Larvae: 3 Generates 3 Larvae per turn if not at Unit cap.
Spawning Pool: 20,000/20,000 HP. Gains 8,500 HP per turn. When fully healed for the first time, it becomes functional.
[AZ] TNT Cannon: 25,000/25,000 HP. Heat: [|||||\|||||] 2 Cool.
[AZ] Cerberus: 35,000/35,000 HP x 3; 25,000/35,000 HP x 1.. Loses power with each Head/HP Bar lost. Eviction: [|||] Distinction: [||||]
[AZ] IMET: 115,000/115,000 HP. Airborn. Can't attack.
[AZ] Senor Banana: 29,500/30,000 HP.
[AZ] Pilcrow: 100,000/100,000 HP. Never the End: [|||] Aeon: [||||] The Cataract: [|||||] Correction: [|||||]
[AZ] Shadow Magician: 200,000/200,000 HP. Shadow MP: 58/60. Shadow Recharge: [|||]
[PZ] Transcendent Dora: 58,001/200,001 HP. Will attempt to assimilate an entity each turn, gaining its HP, damage, and possibly a special attack. Failed attacks can also give her such. Swiper: [||] Medigoloan: [||||||] Charges: 3 Laser, 8 Thunderbolt.
[PZ] Cookie Slime Blob: 100,000/100,000 HP. Can't attack, but entities will occasionally target it over its chosen target.
[PZ] Walker: 14/20 HP. Respawns 1 Round after death.
[AZ-γ] Godmodder477: 40/50 HP.
[GM] UserZero: 138/150 HP. Behind the Barrier-invulnerable.
Distance to Yggdrasil: 4500.