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I keep working onto rebuilding the earth 22/50(+10 from random people)
I start doing a level system based on rudisplorking 1/50
And I start helping consumer of all to become a godmodder 1/50
Alchemies
The Reinforcement && Book of support && Warp Zone gives Zone of Control 8/11
School of necromancy && The blasting pages && Green blood gives WISE FROM YO GWAVES 8/11
Then I start putting together Perfection cape && Tier-One gives ?? 2/?
my items:
The Reinforcement level 1
Infinity of perfection level 0
Infinity of love level 0
Perfection cape level 0
Love cloak level 0
Damaged The blasting pages level -1
Damaged Transmutation field alternator level -1
Book of support level 2
Warp Zone level 8
Red blood level 0
Green blood level 0
School of illusion level 0
School of conjuration level 0
School of necromancy level 0
School of evocation level 0
Of course that spell fails but that is nearly sure to make him angry and thus to make him stop liking the Goat Summoners(or any name my faction have).
Then I make a speech on how stupid and evil I am because that is the truth.
And I try to make him believe I believed I could mindrape him.
The op scale and the fact sans is a godmodder(and thus immune to that kind of spell) and the fact the GM is a more or more human being and the fact mindrape does not even works on undead because they got immunity to mind affecting make me sure to fail mindraping(and there is a will save and spell resistance and both cancel that spell when succeeded).
But if for impossible reasons it works on sans I order it to try to destroy goadstoppers for ever(or whathever name have my faction) and erase all his memories except for memories helping him to kill and to fuel his hatred toward gorafi shoggoth(or whathever name have my faction) and change its alignment to chaotic evil.
If the GM find that overly stupid to previously unmatched points I instead use protocol puppy(increase the power of all the cute doggy stuff for some time)
I start making the total dog cute power of the universe increase by using the warp zone onto the essence of doggyness making it exponentially cuter while zooming on it and making it more and more rose.
Then it reach its ultimate form:
Then after that I put the cape of perfection and the cape of love on the inherent doggyness of the universe and increase Further its cuteness by using T1 to cast awaken onto it and then using an epic spell for increasing infinitely its cuteness.
Then I mix all the z'(f'('-(s'd of the following beings into the overdog essence
If the GM thinks each of my ideas is exponentially stupider I instead use all that stupid under the form of a stupidity beam onto an opponent boss.
What. WHAT. You just doomed us all. Tazz, please Nope the above action (assuming nulitor doesn't just edit it out, which he should). Our whole job here is to protect sans and stop Richard from killing him and ranking up. Nulitor, going through with that will doom any chance we have of winning (unless my super-attack works of course, but it only has a 50% chance of killing Richard). If you cause sans to be destroyed, I WILL HUNT YOU DOWN MYSELF. Am I clear?
Invidia Warded Jar && Rune of Envy && SCP-1133-5 && 2x Electrum Shears = Twin Shears of Leviathan (7/13)
Lucrum Warded Jar && Rune of Greed && SCP-1133-3 && Silver Spoon = Mammon's Spoon (3/13 probably)
Module Action
Module Descriptions
- - : Generating light level 40.
- - : 0/40,000 EMC. Receiving light level 40. Generating 10,000 EMC per post and transferring 5,000 EMC into , 5,000 EMC into .
- - : 56,000/409,600,000 EMC. Receiving 1,000 EMC per post from . Transferring no EMC.
- - : Condensing nothing. 44,965/1,000,000 EMC. Receiving 5,000 EMC per post from .
- - : Contains 101 Arrows of the Primal and 1 Tracking Rocket Chainsaw. Receiving items from .
- - : Receiving sunlight. Generating 81,920 EU per post. Transferring 81,920 EU per post to .
- - : 898,446/320,000,000 EU. Receiving 81,920 EU per post from . Transferring 106 EU per post to .
- - : Receiving 106 EU per post as power supply from .
- - : Being powered and operated by .
Charges
Project M11-Puzzlehunters (41/50)
Project M12-The Typographer (29/50)
Project M13-ON THE OTHER SIDE (38/50) (+3 all from Tazz)
+3 to TwinBuilder
Action
I activate the Roflcopter Protocol.
In a small server room in Universe シ-259, a server whirs to life. The Roflcopter Protocol has been activated. The fusion of ancient cultist religion and cutting-edge technology has finally begun. Everyone begins to pray to the beings one level above them for help. Humans, cyborgs, androids, servers, even a mechanical Analytical Engine with no electronic parts, pray to those above for help in an ancient tongue, something like a cross between Akkadian and an unknown Mesoamerican language written in cuneiform.
In a temple in Universe ‽Sθ, a man receives a vision from an unknown being. He begins to pray for help - the Roflcopter Protocol has been activated. Word reaches the King of Universe ‽Sθ, King ƸЊθ թӥѬʆ, through the Third Divine Line of Communication. He leads the universal-nation-wide prayer for help in the ancient liturgical tongue of ӥЊ‽θʆi, communicating through another Divine Line of Communication.
In a dance hall in Universe ɚ2, .direct_input receives a message from an unknown being. The Roflcopter Protocol has been activated. A ritual of prayer to a higher being begins, everyone dancing in the universal ballroom in unison to the tune of an ancient liturgical tongue known only as .triangle
In the Third Universal Empire of Mikh31, the Minister of Hate receives a message. The Roflcopter Protocol has been activated. Everyone falls flat on the ground in silent recognition of the impending doom of something.
In the central Green Room of Universe CJ*2, a young boy no more than five years of age spontaneously begins to sing of the Steam Summer Sale. Everyone recognizes that the Roflcopter Protocol has been activated and joins him in singing of various topics, until they are answered.
In the electrical network on Universe 0101010101101010011, a small computer network displays anomalously high readings on one of its monitoring stations. The Roflcopter Protocol has been activated. The network begins to send more and more messages until it all burns itself out.
And so on.
The combined prayers of forty vigintillion universes reaches the higher levels of existence until it can go no higher. A stray being, higher than the highest of gods to the universes sending the prayers yet completely unknown to them, scans their messages and zaps a single line of attack not at Sans but his dodge chance.
Entity Action
If Yuzita is alive, she will try her luck attacking Sans' dodge chance with a virus.
The Pact: ================================================== 43/50 (+3 from Cobalt and Tazz)
(+8 from TFT, +3 from Raven, +2 from jondanger and FBSN in reserve)
The pact we sealed is almost done, our journeys made, our races run. Our final breaths give way to life; but stripped away, there's only strife.
I +3 crystalcat.
Ultra Greed buys and uses Bling Volcano on Dark Dreamy Bowser. He then uses Cash Tank. Asterism uses The Voice. The Nuclear Throne uses King Me. Steroids comes from the sky and sits on the Throne. The Nuclear Throne gains the passive Nuclear Muscles, letting it attack twice for three turns! Also, for three turns, its attacks will minicrit. (For the record, those three turns means next turn, then the two turns after that.) Ampersand continues to mimic Sans.
The Voice's effects are shown here:
The Scribe approaches Asterism reluctantly. He holds out an object to Asterism, who turns around and sees it. "I believe this is yours," the Scribe says. Asterism's three eyes widen in shock. "THERE'S NO WAY... YOU ACTUALLY FOUND IT?" The Scribe makes no attempt to emote. "You didn't think I'd hold up my end of the bargain, did you. You thought I was only using you for your power." Asterism blinks. "YOU ARE ONLY USING ME FOR MY POWER." The Scribe's goggles seemingly bore a hole through Asterism. "Yes. That's the joke. I'm glad to see you appreciated it. Obviously you sample my comedic delights like one would appreciate a fine wine." Asterism turns away. "ENOUGH FLATTERY. GIVE IT TO ME. GIVE ME THE VOX." The Scribe sighs. "Yeah, sure. Here you go."
Asterism takes the Vox - a shining golden rod made of indeterminate metal. One one end is an extremely powerful gold-plated microphone. On the other end is a gold-plated paintbrush that flickers with every color the human eye could possibly see, plus an infinite amount of other such colors. Asterism twirls the Vox across the air with his hands, creating light that gives off sound and sound that gives off light. "I'VE WAITED SUCH A LONG TIME FOR THIS, SCRIBE. I WOULD THANK YOU, BUT... YOU DON'T SEEM LIKE YOU WANT TO BE THANKED." The Scribe turns away. "Yeah. I don't. Remember, I'm just doing this so you can kill as much as possible, got it?" Asterism flies away. "SURE, SCRIBE. IT'S NOT LIKE YOU WOULD LET ME RECONNECT WITH THE OBJECT RESPONSIBLE FOR MY ENTIRE EXISTENCE JUST SO I COULD HAVE AN ACTUALLY GOOD TIME IN THIS DIMENSION, RIGHT?" The Scribe allows himself a small smile. "Maybe that did have something to do with it. Go knock yourself out."
Using the Vox like a finely calibrated musical instrument/artist's tool, Asterism creates a ring of color that pulsates with powerful sand waves, sending it at the ground. Instantly, a circular portion of the ground swells up and explodes due to the force of the soundwave, radioactive color splattering the area and burning it to the ground. Asterism admires his new weapon. "LET'S GET TO WORK."
[AZ] Vox Asterism: 200,000 HP.
With the acquisition of the Vox, Asterism has turned into Vox Asterism! He now has the power to use both sight and sound at once, and with this comes a wide array of devastating attacks and special attacks! All of Asterism's old attacks and special attacks are now moot, and have been replaced with a new palette that combines his Sight and Sound modes! Asterism no longer needs to switch between Sight and Sound, and now has a singular Vox mode.
ATTACKS:
Six Senses: Asterism waves the Vox, three eyes appearing that open at once, firing two massive plumes of rainbow fire each. When they connect with the ground, they create a massive wall of sound and fire that overloads the mind of two entities, dealing moderately high damage, Blinding them for three turns, and Confusing them for three turns.
Chromesthesia: Asterism and the Vox power up while a D13 is rolled.
(1) The Vox emits a piercing beam of red light that plays a C note. Hearing the C note triggers visions of panic in two entities' brains. They take moderately low damage, but are so panicked that they're going to die that they fortify themselves with defenses, making them invincible for the rest of the EOTB. Asterism takes moderately low recoil damage.
(2) The Vox emits a piercing beam of red-orange light that plays a C# note. Hearing the C# note drives spikes of red-orange into two entities, causing them to spill scarlet blood all over the field. Said blood lights up with fire, making the entities take moderate damage, but also causing any entity attacking them for the rest of the turn to also take damage because they need to go through the fire. Asterism takes moderately low recoil damage.
(3) The Vox emits a piercing beam of orange light that plays a D note. Hearing the D note triggers visions of rage in two enemies' and two allies' brains. They go in an all-out war against each other, and all four entities take moderate damage. Asterism takes low recoil damage.
(4) The Vox emits a piercing beam of yellow-orange light that plays a D# note. Hearing the D# note drives spikes of yellow-orange into two entities, causing them to eject 3-8 Pennies out of their bodies and take moderate damage. Ultra Greed takes the Pennies, but shoves over Asterism to do so, who takes low recoil damage.
(5) The Vox emits a piercing beam of yellow light that plays an E note. Hearing the E note triggers visions of calm in two enemies' and two allies' brains. Specifically, the tranquility of calm in the allies, and the absence of calm in the enemies. The two enemies go crazy and start hearing and seeing hallucinations, taking moderately damage and becoming Confused for two turns. The two allies heal for a moderately high amount of HP, and Asterism gains regen for two turns.
(6) The Vox emits a piercing beam of green light that plays an F note. Hearing the F note triggers visions of death in two enemies' brains. They both become infected with a crippling disease that poisons the landscape, creating a massive sickly cocoon that traps them inside. Both enemies take moderately high damage, becoming Contaminated and Blinded for 4 turns.
(7) The Vox emits a piercing beam of cyan light that plays an F# note. Hearing the F# note drives spikes of cyan into two enemies, causing them to become mind-controlled. The enemies attack two other enemies instead of attacking who they would have normally targeted, dealing high damage.
(8) The Vox emits a piercing beam of blue light that plays a G note. Hearing the G note triggers visions of life in two enemies' brains. Ampersand reacts to this, hovering over the entities and reflecting visions of their lives. The entities quickly realize they've lived unfulfilling lives, and become crystallized versions of themselves as a result. They take high damage and are Frozen for two turns.
(9) The Vox emits a piercing beam of dark blue light that plays a G# note. Hearing the G# note drives spikes of dark blue into two enemies, spikes so heavy that the enemies are dragged below the earth, landing in Hell itself. The Devil forces them to work in the sulfur mines for a few years without stopping and without pay. After the few years, the entities have worked so hard that they collapse into nothing but bones, taking very high damage.
(10) The Vox emits a piercing beam of indigo light that plays an A note. Hearing the A note triggers visions of darkness in three enemies, completely shutting off the skies around them so they only exist in a world of shadow. The entities are forced to feel their physical forms slowly melt away at the price of oblivion, taking very high damage and becoming Corrupted for two turns.
(11) The Vox emits a piercing beam of dark purple light that plays an A# note. Hearing the A# note drives spikes of dark purple into two enemies that quickly energize into a deep orchid color, filling the minds of the entities of static and giving them memories of times they haven't experienced, rulers they've only dreamt of, and conflicts that haven't yet been born. The two enemies are then randomly hit by chunks of the moon, taking very high damage.
(12) The Vox emits a piercing beam of purple light that plays a B note. Hearing the B note triggers visions of dance into two enemies. Suddenly, they find themselves locked in an epic dance contest to see who can do the most dances in one sitting without stopping. The loser will be erased from existence. The contest goes on for hours, and the entire universe tunes in to the broadcast to see who wins. When the contest's feed shorts out and there are technical difficulties, the universe collapses due to the massive cliffhanger, dealing extremely high damage to the two entities.
(13) The Vox emits a piercing beam of white light that plays a high C note. Hearing the high C note triggers visions of unfathomability in all enemies. They are all unable to attack for a turn, and two random entities take extremely high damage.
Prism Breakcore: The Vox turns an entire section of the ground into a prism that reflects with every single color, then suddenly slashes the Vox through the area, causing the prism to explode into a cloud of broken glass that pulses to the throbbing and high-paced beat of a breakcore solo. Manipulated through Asterism's whims, the cloud of glass slices across six enemies, dealing moderate damage to all of them. Asterism takes the damage dealt and uses it to heal an ally while also giving them Regen for two turns. The six enemies are also forced to attack each other during the EOTB.
Hallucinations: The Vox broadcasts healing light and destroying sound on both sides of the field at once, creating a massive field of influence. The allies are filled with determination, the knowledge of what's at stake and the power to change the fate of reality weighing on their shoulders. Five entities' next attacks will crit. In addition, the enemy side is struck with the knowledge that no matter what they do, there will always be a time where they will fail, even if that time is not now. Five enemies gain Fear for four turns.
SPECIAL ATTACKS:
Shatter: Asterism bisects the Vox. He also splits in two, one half shining with a radiant white hue, and the other glistening with a deep black shade. Each Asterism gains a half of the Vox - the light side with side, and the dark side with sound. Each Asterism goes off to target a specific entity, flooding their minds with their respective powers. The entity harassed by sight gains the power of omniscience - the ability to see and recognize everything going on in every dimension at all times in the past, present, and future. Their mind melts from this power, and they can only see white. The entity harassed by sound is locked inside a room that consists solely of a giant speaker that is broadcasting every single radio signal in every dimension at once, amplified by a million decibels. The entity is flung backwards, their body being erased with the power of soundwaves. Both entities take extremely high damage and are unable to attack for two turns. Takes three turns to charge up.
Sensory Deprivation: Asterism inverts the Vox's power, turning its radiant golden light into a vortex that draws all light and sound and hope into itself, creating a singularity of nothingness. Asterism points this at two enemies, causing them to be sucked in. Both entities are placed inside a massive chamber with no gravity. The chamber is completely dark with virtually no sources of light, and any sources of light the entity could use have gone out. It is also full of massive sound-proof walls that take any noise that could possibly be made and nullify it. In addition, the skin of the entity is covered in a liquid that makes it completely numb and unable to feel anything at all. It also prevents their body from moving. The two enemies will be forced to wander in this chamber aimlessly for what will seem like an eternity as their souls burn themselves out and they become nothing but empty shells. They take insanely high damage. Takes five turns to charge up.
Godhead: The Vox creates two more copies of itself. The three Voxes fire beams of red, yellow, and blue energy that target an enemy's mind, body, and soul, causing them to literally implode. This will instantly kill an entity if it is at or below 25% of its HP. Takes seven turns to charge up.
Uncle Grandpa shows up and immediately challenges the Snowball to a game of Shaolin Soccer. What is Shaolin Soccer, you might ask? Well, it's exactly like regular soccer. You have two teams and a soccer ball, and the goal is to get the ball into the goal. What makes this different from regular soccer is that it's not actually incredibly slow-paced or boring. It uses the most ancient martial art of all - shaolin kung fu. This means that you can use any kind of shaolin technique during the game, to amazing and often hilarious effect.
The Snowball eagerly accepts Uncle Grandpa's challenge, wanting to prove itself against him and show that it can be the best snowball that ever existed and will ever exist! Uncle Grandpa says that there's just one catch - The Snowball isn't a player. It's the ball. Uncle Grandpa quickly gets the UG RV to summon a team of clones for himself, and then another team of clones to play as the opposite side. To help differentiate the two teams, the other team is splashed with some inverted colors and is called Team Evil. That way we know what side they're really on. I'll give you a hint - they're the bad guys. Shocking, right? How would we have been able to guess that on our own? I mean, their leader even has a menacing smile, a trenchcoat, and a pair of shades that make his eyes unseeable. He's got to be evil.
Panicking, the Snowball tries to back out of this deal, not knowing that he would be the ball! But Uncle Grandpa sadly smiles and looks at the Snowball with an indigo glare that gets across a very specific message. Namely, that the Snowball chose its path long ago. All of the Uncle Grandpas laugh hysterically as Flowey, who has volunteered to be the referee because he loves seeing people get maimed and/or killed, blows a whistle that marks the start of the game.
Nigh-instantly, both teams of Uncle Grandpas fly in the air in crane poses, but they do it so choppily that it's like they're being suspended by wires that should clearly be visible. But no, they aren't. This is the power of Shaolin Soccer - it's so amazing that it loops over to being completely terrible but has enough power to make a mobius double reacharound and become amazing again. Team Evil gets to the Snowball first. One of their members executes a dizzying kick that connects with the Snowball in a resounding thwack, sending it flying across the playing field. Smoke rises from the Snowball as it carves a path of destruction across the ground. The goalie of Team Good instantly recognizes where the ball is heading, leaping into action to grab it. And grab it he does.
The goalie grabs it so forcefully that the impact strains his entire body to its breaking point, and gives the Snowball massive bodily trauma. Wind and noise blows across the field, both teams poised to see where Uncle Goalie will throw the ball. A far-off player of Team Good nods, and the Goalie understands. His arm stretches into the sky and sends the ball screaming downwards, giving it a trail of fire. The member of Team Good jumps into the air, meeting with the ball and sending it even further downwards with another powerful kick. The ball's trajectory is aimed straight for Team Evil's goalie, who catches it with his teeth.
Powerful bite marks gouge themselves into the Snowball's surface as it ripples and trembles with the might of Uncle Grandpa's jaw strength. Team Evil's goalie grins, merely rolling the ball over to Team Good - giving them another chance. Team Good's lead member, the "alpha" Uncle Grandpa, grits his teeth and kicks the ball so hard his leg muscles elongate out of shape, and the ball curves across spacetime. Blue fire literally covers the melting snowball, but Team Evil's goalie once again catches it. The same thing happens about five more times, but each time the kicks grow more powerful, the fire hotter, and the catches much more severe.
At this point, the snowball can barely even be classified as a ball. It's just a lump of snow held together by spit and a prayer. But Team Evil and Team Good aren't done yet. Even though this game is so intense, it's still a tie! And what's more, it's a 0-0 tie. No one has scored. Even though both teams are playing with the intent to beat up the Snowball, they each want to win, deep down in their hearts. And they know the other team knows it. So Team Evil meets up in a powerful formation, dark energy flowing around them as the image of a dragon of darkness makes a vague watermark across the sky. A massive stormcloud congregates around the field as the Snowball is struck with lightning, being shot across the field at the speed of light.
Somehow, the normal fireball and resulting plume of incandescent plasma that should be forming at lightspeed isn't happening - instead, the ball is just traveling at the speed of light through the air with no adverse effects. When it actually hits something of substance, though... Whatever was there's going to be pretty much gone. And gone it is. When the ball hits the goalie clone of Uncle Grandpa, it stops cold. The goalie melts, his bodily fluids covering the goal, and the snowball loses shape just shy of the actual goal.
Panicking, Team Good realizes that they're now a goalie short - and none of them are good enough to play as a goalie! Flowey considers giving Team Evil the win by default because he blatantly prefers evil to good, and Team Evil smugly grins. But Team Good isn't taking no for an answer, and they call someone to play goalie for them! The UG RV responds, bringing out one of Uncle Grandpa's closest friends - Steven Universe.
Popping out from a plot hole, Steven dusts off his pants and surveys the situation. It looks like he's in some kind of crazy clone-based soccer game or something? At least Steven knows how to play. Using his superhuman gem-powered strength, he chucks the Snowball to a member of Team Good, who responds in kind, kicking it to another member of Team Good. Team Good kicks the ball back and forth to themselves, gaining enough momentum to speed up the ball to velocities of insanity. Fire, lightning, energy, and death congregate around the ball as it goes through its massive volley, leaving Team Evil to merely sit there and stare. Without warning, Team Good kicks the ball back to Steven, who taps into the powers of his gem.
An absolutely massive shield forms around the goal, whose alien crystalline strength causes the snowball to rebound directly at Team Evil's goal! Distracted by the spectacle, Team Evil is just a millisecond too late to react, and the snowball slips through the goal, creating a massive fireball that pretty much vaporizes the snowball - and the playing field! But it was worth it - Flowey is forced to give Team Good the win. Team Good uses the trophy, fills it with boiling water, and puts the Snowball in it. Then they all laugh, and the clones all file back into the UG RV along with Steven, leaving Uncle Grandpa as the only Uncle Grandpa.
DR ANDONUTS: A First Guardian of a universe is that universe's protector and protects it from threats such as the Conflict. DR ANDONUTS: Unfortunately, the person who I believe to be your First Guardian had the audacity to mess with our universe.
I ignore Dr Andonuts talking about the events of the Earthbound Halloween Hack to focus on the problem of the Chef-Class Imperator Titan. Even though our entities haven't finished acting, it's at 50,500 HP. That's why I'm going in for the kill.
An airship appears below me, with several railguns as cannons. These cannons fire, cutting through the Void Shield. While that is a tactic that is nerfed by the Curse of Repetitiveness, that won't matter is the Chef Class Imperator Titan should be dead after this post. I then leap up at the Imperator Titan with my three alchemies rotating around me, while the airship focuses on surpressing the Titan and making sure that the Void Shield doesn't go back up, while trying to injure the Titan if possible.
I take out the Coin Launcher, before firing a line of coins at the Titan, spelling out something. I then use the ESP Railgun to hit those coins into the Titan, before getting several wires out of nowhere and magically attaching them to the areas of the Titan where the coins hit. I then send a lightning bolt through the wires, causing them to light up, revealing the message.
It's 'RICHARD, TAKE DAMAGE FROM THE END OF THIS TRIAL'. I proceed to motivate Richard to do so by throwing the Titan at him via the wires. He finds himself unable to move the Chef-Class Imperator Titan in any way so is forced to block or dodge. Whichever one happens, the Chef-Class Imperator Titan hits something solid and takes near critical damage. I then tell controllers of the airship from the beginning of this attack to ram the airship into the Titan. It does so, causing the Titan to be thrown further through the battlefield and promptly explode. Rest in pieces.
If the Titan has already been destroyed or is somehow alive after this attack, I stand there and rage.
Doctor Andonuts premptively attacks Fenris.
[HOMURA ACTION]
Love uses Mass Heal.
[CHARGES, ALCHEMIES AND ASSISTS] Purity 27/50 (+3 from Tazz) ================================================== Let's Make A Contract With Bunnycat! 15/50 (+3 from Tazz) ================================================== α Ascension: Preparations 4/50 (+3 from Tazz) ================================================== ESP Railgun && Vial of Skytears == Grief Railgun (6/??) ================ Temporal Crystal && Gears ((Clock || Shield) && Magical Energy) == Replica of Homura's Shield (2/??) ================ (Lance && only my railgun) || (Staff of Restriction && Vial of Skytears) == Reliance (2/??) ================ +2 to Battlefury, +1 to engie_ninja
[BREAKDOWN AND OOC] (I know placeholders are frowned upon, but I really want that Spoil and the only major things I've done for the Pro-Zeroes are the ?!Noise and several extremely dangerous entities.
It's also rude to hijack summonings, so I changed Readymade Luv to Purity. What comes out of this will be much more painful for the Anti-Zeroes and Goatstoppers, I assure you.)
[INVENTORY]
ESP Railgun, only my railgun, Coin Launcher
Rollback Post to RevisionRollBack
My avatar explains everything.
Inventory will be put here when resurrected, and Chaos, Terraria and Salvation will also be added here.
The Meaning of Life, the Universe, and Everything.
Join Date:
3/13/2011
Posts:
61
Minecraft:
crystalcat
Member Details
==Turn 1==
Ante Matter: 84,000/100,000. (What are the Gasterblasters in terms of HP, Tazz? I think they should definitely count for more than 3, given a focused action only killed 3 of them.)
==Alchemies/Charges==
Charge #4: 31/40 (+3 from Tazz.)
The Pact 37/50 (+3 from Tazz, +6 from TwinBuilder.)
Charge #5: 7/50. (+3 from Tazz.)
+3 to Bomber.
True Essence of Quintessence && Crystal Orb == Orb of Perfection 9/16
Magic Cueball Eye && Jar of Concentrated Magic == Pure Magic Eye 8/11
Wand && Modular Upgrade == Modular Wand 2/8
==Action==
Crystal takes out a bomb adorned with a strange fusion of a biohazard symbol and a paw print, and throws it on the ground. A thick smoke that seems to be comprised of distilled Dog Residue, however that is done, and a few strange chemicals as well, begins spreading out from the bomb as it lies on the ground. Uzi wanders into the smoke, and immediately drops to the ground as the dog-gas enters her system. The smoke spreads farther, as, with Uzi’s last moment of consciousness, she sees something at the original site of the bomb. Something moving… something fleshy… something growing.
-AN UNKNOWN AMOUNT OF TIME LATER-
Uzi wakes up. While she was unconscious, the server has… changed. The very landscape of Minecraft has shifted, endless grass, dirt, and trees giving way to an equally endless expanse of… dog. The ground is entirely coated in a mass of hyper-realistic dogflesh, fused-together dogs serving as the ground for this twisted parody of a sensible world. This… Dogscape. All the entities and players have disappeared while she was unconscious, to who knows where. Although, seeing several large mouths yawn open near her, she realizes where at least some of the less-equipped players may have gone. Even Notch has vanished utterly. She attempts to godmod away this hellish landscape of dogs, but, for whatever reason, she can’t do anything! In this world, she’s just a normal player. Somehow. With nothing else to do, she begins running toward Yggdrasil, but encounters a strange grove of trees on the way. These… dogtrees are made of dogs, the same as the rest of the world, but bear strange fruits on their branches. The fruits… they look like dogs. No, they ARE dogs. Puppies, still in the fetal stage, hang from the wagging branches of the dogtrees, slowly gestating. UserZero notices her hunger bar is near-empty, and plucks a few of the puppyfruits. Swallowing her revulsion, she bites down on one of them, feeling juices dribbling down her chin - which is another disquieting thing. Shouldn’t she be controlling an avatar? She continues on, fortified by the strange fruit of the dogtrees, before coming across a band of survivors clad in crudely crafted leather. She quickly joins up with them, entirely forgetting her former goal of reaching Yggdrasil - strange mutated abominations stalk the hills and valleys of the Dogscape, and no player can defend against them alone. And, as it seems all participants of the war, godmodders and Descendants alike, have lost their power in this Dogscape, banding together is the only way to survive. Probably even Crystal, the one who unleashed this thing, was pulled under a wave of dogflesh in its initial growth and died forever. Good riddance, she thinks.
-YEARS LATER-
Uzi, along with the other members of her roving band, have died to the roving dog-mutants many times and respawned equally many times. Today they are camped near one of the puppy streams, a shallow ravine lined with the lapping tongues of eager puppies. The saliva waters flow past them as they feast on puppyfruit, having recently found a fruitful garden of dogtrees. Suddenly, a dog mouth yawns open beneath half the group, and they fall into the gaping maw of the world-spanning beast. The survivors mourn briefly, but soon remember that the dead will respawn. They break camp and begin to trek onward.
-LATER STILL-
Uzi is alone again. A sea of massive, foot-long ticks swarm about her, and she strikes her sword of sharpened bone through their ranks. Many fall, but their numbers stretch beyond the horizon and they are swollen strong with the blood of the Dogscape. Uzi is overwhelmed. Soon, she respawns.
-YEARS IN THE FUTURE (MANY, VERY MANY.)-
Uzi finally snaps, the incessant barking of the Dogscape having taken its toll. She digs her hands into the nearest eye, before taking out a bone shovel and beginning to dig down into the dogs, to destroy as much of this twisted landscape as she can. Her shovel severs some sort of tube, and digestive juices begin to pour over her. It burns, and the dogflesh begins to close in over her, but she continues, eventually finding a beating heart and, near it, a meter-wide brain. She slices through the brain and stabs the heart several times, but blacks out from oxygen deprivation at that point.
-MINUTES LATER-
Uzi wakes up, and is greeted by the sensation of the dogflesh closing in around her. A wriggling tentacle of dogflesh pierces her neck and attaches itself to her spinal cord, fusing with her brain. She is bombarded with sensation, going limp as the healing of the Dogscape continues and her body is consumed entirely, her brain being slowly reorganized to replace the one she destroyed.
-THE PRESENT DAY-
Uzi wakes up. The dog-gas has cleared, and the only visible residue of the strange bomb is a few shards of black metal adorned with bits of the same paw print/biohazard symbol as the bomb before. No spreading flesh, no omnipresent barking, and all the entities and players are still there. Was it really all just a dream? She clutches her head, the accumulated stress of the Dogscape and the mental stress of the assimilation into a world-spanning entity taking its toll as a migraine overtakes her. No, wait, that isn't just a migraine. Uzi is suffering from the effects of an overdose of potent hallucinogens and sleep-inducing agents, which must have been delivered through the gas released by the bomb. The Dog Residue in the gas then twisted the resulting insane dreams into a server-spanning world of dogs, also explaining the disappearance of the players and Uzi's own loss of godmodding power. Before she collapses, overcome by a mix of negative effects from the overdose and currently in the throes of a heart attack, her last sight is the world once again warping into a hellish carpet of dogflesh as wriggling dog legs, twitching dog eyes, and drooling dog tongues sprout from her own outstretched hand. The ordeal of the Dogscape is not over yet.
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
To take the test, check out http://minecraftnoobtest.com/test.php
10,000/100,000 Lv. 1 +However much a Gasterblaster counts for
Golem: Yes, Tazz, I'm usıng the Dısembodıed Heart. Jeez.
Golem: Oh yeah, and I'm equıppıng the Temmıe Armor. +1 Armor for me.
Golem: Wow, that feels weırd. Never felt the need to comment on ıt before, but then agaın most tımes you don't experıence a shıft ın tıme lıke that.
Golem: The wıll to turn back tıme... the resolve to change fate. Let's call thıs power...
Golem: An absolute paın to deal wıth. Serıously, the edıtor sucks.
Golem: Not even really worth the benefıts ıf we're goıng to be honest here.
Golem: It just... ıt really sucks.
Golem: So, the Imperator ıs near/dead. I could probably do somethıng about that.
Golem: Buuuuut... I don't have any charges near. Dang.
Golem: Oh well. Kudos to Battlefursuıt etc. etc.
The Golem puts their hand to the ground, briefly concentrating.
Golem: You know... I do have control over several elements. And ıt would be awfully easy to set that up...
Golem: Let's see how thıs goes.
The Golem pulls out a Crystal Studded-wait what.
Golem: Oh, let's be real here. It's not like there's any true limit to what we can get here. Except for alchemy levels.
Golem: This is a world wherein "ultimate weapons" are level freaking 10.
Golem: So really it's not like I have any incentive not to just pull out some of the most overpowered items of Minecraftia's pale computer-based imitation.
Golem: From the top.
The Golem pulls out a Crystal Studded Cosmic Neutronium Wand, equipped with Wand Focus: Animation. They also take out the Titanflame Axe, Titanstone Hammer, and Titanwash Spear. The ground begins to shake, and suddenly all the lava in a 200-block cylinder pools together into a massive lake. However, water quickly douses it, creating an inordinate amount of obsidian. The Golem flicks their hand upwards, and a massive wall of obsidian bursts out of the ground, stretching as far as the eye can see. The Golem then loads the Imperator down with obsidian, causing it to fall straight down to the ground, making it a Grounded enemy. If the Imperator is dead, and it probably is, the obsidian wall just collapses in Sans' direction. The Golem then animates all of the obsidian, and the newly-formed obsidian golems close in on Sans.
Ornstien 49/50 Smough 49/50
Children of Fire && Gifts of Earth && Descendants of Water && Spices of Air && Division Sigil = Pseudo Inversion Sigil 1/?
Porcupine && Snuggie = A Ridiculous Defense (A Ridiculous Offense) 5/16
I decide that it is in my best interests to start paying attention to that clown as well. If it tries anything that seems suspicious I think I will try to nullify the damage TO ME in any way possible. Because if there is one thing I know for sure, clowns are scary. I just hope no one sees any deadlights.
Good news, everyone: The EoTB is finally done! I really hate how late that one winded up being. Stupid temporal engagements! that being said, have a nice day!
Grimoire for the Summoning of Fantastic Beasts [Level 3]
Flying Dragon Hunter Cosplay [Level 3]
Winged Hunter Cosplay [Level 1]
Dragon Hunter Cosplay [Level 1]
Heart Gauge [0 Collected]
Single Use Items: (Used items saved as alchemy codes)
Explosive Gryphon Plush [Level 1] (Used up?)
Plush Phoenix Healing Grenade [Level 4]
Phoenix Extract [Level 4]
Dragon Coffee [Level 2]
Alchemies in Progress:
Memory Crystal: DTG2 && Hourglass = ??? [] (2/)
Charges:
The Pact ========== 40/50 ()
Can You Spare... A Heart? ========== 34/50 (): I guess the next me will have to do it, if they're inclined.
Siren Song ===== 13/20 (): I try calling some sirens for help, but they won't answer their phones. This is why I like working with animals, and not people, even if that line seems really blurry at times.
The Toby Dog decides to out-bark the dogscape.
Toby Dog:
barkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbark
. And you know what the best part of all this is? You'll DO it. And then you'll lose to me again. And again. And again!!! Because you want a "happy ending." Because you "love your friends." Because you "never give up." Isn't that delicious? Your "determination." The power that let you get this far... It's gonna be your downfall!
"THIS IS EQUAL PARTS FUNNY AND SAD."
"STOP LAUGHING AND KILL THE BUNNY!"
"YOU'RE GETTING QUOTED ON THAT ONE, CALLING IT NOW. WHY ARE YOU LOSING IT OVER ONE ENEMY ANYWAY?"
"I DON'T KNOW! THERE'S A BLANK SCREEN WHENEVER I PERFORM A MEMORY SEARCH! NOTHING SHOWS UP!"
Welp, sans is on 1 HP. I can't say I don't feel sorry for him, he IS a pretty sympathetic character.
Action 1/2
Shock Trooper Part A: 42/50
Shock Trooper Part B: 17/50
Xia-Li Polyslayer: 9/9 Complete!
I +Assist Hezetor.
I take the Super Prototype Medigun, point it at the Snow Tank and fire, giving it a burst of healing! I don't want this thing to die that quickly... If it's already dead, then I heal up crystalcat's PC.
I stow away my grief over the death of World's Best Minecraft Player for a moment, and make a giant bedrock box in the middle of the field. Only godmodders can enter, and there's something "special" inside it... Man, Richard, that sure has you curious, doesn't it? I mean, you don't have to enter, but you'll never know if you don't...
OK that didn't go quite as planned... I proceed to call Asha to tell him about this:
-It turns out that I can't sell the bling. Sorry, but I can't get you here faster, unless begging for charge assists actually were to work, but I still got to get you a slightly less awful description.
- Wait. Does that mean that I'll still take some time to get there?
At this point, the conversation abruptly concludes, with a lot of unflattering remarks I see no reason to repeat (AKA He loudly began to swear a lot because of this).
I then ask Userzero why would her life "truly begin" upon killing everyone, and then I ask her why she even bothers: What is she trying to get: Money, power, gratification, pleasure...?, and why did she begin with an omnicidal spree.
I then proceed to ask her why does she think that this is "The biggest headache in all of fiction ever directed at her" beforing exposing her to various troll fics, including classics such as A new tail, My Inmortal, ALL The Shrek Is love, Shrek is life fics, Squad Broken, jo bel nd da dokter hoo', Left 2 die 4ever, Cupcakes, Dipper goes to Taco Bell, Steven and Amethyst: The love that trascends the doors of Inanity, Sonichu (Which is just awful), Homestuck High (And not as in "High School". It is as in "Snoop Dogg-level high", althrough I think it used cocaine rather than weed). I think none of them are really safe for work. Or life.
Rollback Post to RevisionRollBack
My suggestions:
A new ranged weapon based upon Guardians. It also gives a true reward for fighting them, which means that it fixes two complaints with a single item (Technically two).
Weaponized rockets. Now rockets can be used as weapons (I didn't think of a good subtitle of sorts).
Ante Up!: 31/50 ================================================== (+3 from Tazz)
Scourge of the Beast: 50/50 ================================================== (+3 from Tazz but the other two go to waste I guess?)
The Pact: 41/50 ================================================== (+3 from Tazz, +3 from Crystal)
+3 to mythicZoologist
Bomber steps away from the Battlefield for a moment. As the pact ticked down, he felt a little lightheaded. The aura of unearthly maroon energy that surrounded him before is a permanent effect now. Knowing his time was running out, he absolutely had to make the trip now. Producing a small stack of papers, he scanned them quickly. "There, the coordinates." Knowing the right information was important for dimensional or planar travel, whether it be key words, coordinates, or an address of some sort. Keeping them in mind, Bomber made a portal before him. He looked around for a moment, ensuring nobody would follow him. Then, he took a deep breath and stepped through to the other side.
Emerging into the bright moonlight, Bomber squinted his eyes for a moment. Looking around him, he saw towering spires and ornate structures that swept up towards the sky. Before him lay a wide, paved street with steps downward. A distance ahead and far above was a great bridge going from left to right, and presumably deeper into the city. Around him were piles of wreckage, some of which were on fire. Litter was strewn about the street, which was worn and dilapidated. Looking at some of the roads in the distance, and then upwards to the pathways around him, he saw groups of lights patrolling around. Torches, held by crowds of people. The grim city was accentuated by the full moon that peeked out of the overcast sky. It was unmistakable; he was in the city of Yharnam. More worrying is that he had arrived at the worst of times; on the night of The Hunt.
Before continuing onwards, Bomber adorned himself with a concealing coat, pulling its gray hood over his head. His disguise was finalized with a bird-like mask, similar to that of a plague doctor. A faint howl was heard from somewhere ahead, but Bomber shrugged it off, thinking it was a dog wandering the city. He then walked down the steps and down the empty road, deeper into the jaws of the metropolis.
His journey was mostly uneventful. He had a few encounters with monstrous crows that were too large to fly and had to resort to crawling, but otherwise navigated the twisting paths of Yharnam. Coming to the end of a walkway, Bomber heard voices. Peering around the corner on his right, he saw a large mob standing in a plaza surrounded by a building. He then saw what hung above them and gasped. A great, wolf-like beast was chained to a massive post staked on a roaring bonfire. It seemed to be unconscious, if not already dead. The mob seemed to be muttering to one another, holding torches or pitchforks in their right hands and, in their left, blunderbusses or pistols. Whoever they were, and whatever their purpose, Bomber had a feeling he wouldn't want to encounter them. Unfortunately, there appeared to be no way for him to continue on except through the plaza.
Deciding taking the high road would be easier, Bomber attempted to levitate himself off the ground. After a few moments, he found that he couldn't. In the back of his mind were some unintelligible whispers. Bomber muttered to himself, "Something is interfering with my powers here..." With no other options, he decided to trudge on through the plaza. Bomber dared not to breathe, trying to draw as little attention to himself as possible. Though, luck was not on his side. A member of the mob turned around and shouted something to the others, who all drew their weapons. It was quite frustrating for Bomber, since he had intended to go through the city unnoticed. Getting a closer look at the citizens, though, he saw a strange look in their eyes that caught him off guard.
Before he could ponder the strange feature, one lunged at him with a long spear. Dodging to the side, he drew his Grand Warmaster Rocket Hammer and immediately struck the man in the shoulder. He immediately crumpled to the pavement under the impact of the weapon. The rest of the mob approached angrily, a few of them opening fire with their guns. Taking cover behind a ruined wagon, Bomber pulled out his own revolver and took several shots into the mob. A few fell over, wounded by the bullets. He had to duck again, and found that he was pinned down in this position. Sighing in frustration again, he pulled out an explosive firebomb and threw it into the crowd. Immediately, the mob burst into the flames. Surprisingly, instead of running away, they attempted to reach for something on their person. Though, it was too late for them, and they were nothing more than charred corpses lying on the wet cobbles.
Stepping out from cover, Bomber investigated the corpse closest to him. He found nothing particularly interesting except for what was in the man's coat pocket. A small vial filled with a red liquid. The glass was warm to the touch. Opening the stopper, Bomber smelt the substance, and was immediately able to determine that it was blood. Pocketing the item for inspection later, he continued on into a tunnel at the other end of the plaza.
The next stretch of his journey was more hectic than the first leg, becoming a gauntlet of similar encounters with the citizens of Yharnam. They too, all carried the vials of blood, and had the same crazed looks on their faces. Some of them didn't seem to be entirely human, either. A close encounter with a hulking huntsman wielding a brick left Bomber out of stamina. Rabid dogs and crows were common on the upper walkways. Rounding a corner, he saw the great bridge up ahead. The stretch of road ahead of him was entirely empty, at least of living creatures. Still, he knew better, keeping his wits about him.
Suddenly, a mass of black fur leaped out from behind a pile of crates. Bomber drew his hammer, but realized this was no mere dog. Besides walking on all fours and having distinctly canine features, this beast was definitely more humanoid. Thinking of the state of some of the other humans, he realized this must be their ultimate fate. Breaking from his thoughts, he watched as the beast eyed him, pacing at a distance. Suddenly, it lunged forward with a loud snarl. Bomber intercepted it with a strike from his hammer, sending the creature sideways into the pile of boxes. Waiting a moment to see if it still survived, Bomber deemed it was dead and moved on, a little nervous.
He finally arrived at the bridge, which was devoid of life. Wrecked carriages were strewn about with other debris. At the very far end was a wooden gate. Staying alert, he navigated the wreckage with his weapon drawn. There were no incidents so far, but the complete silence was absolutely nerve-wracking. Approaching the gate, he paused for a moment. Bomber could smell blood.
The air was pierced by a terrible shriek that caused Bomber to jump. Looking up, he saw a massive beast of some sort leap over the gateway and land on the bridge. This lycanthrope was much larger than the one from before. It appeared emaciated, yet it also seemed primed to hunt. Long, silver-tipped clumps of hair ran along its arms and back, matted together by blood and dirt. Bomber immediately noticed that its left arm was more massive than the other. The creature seemed to use it for support as it rested in a crouched position. A large, disfigured set of horns came out of its head. The beast let out another piercing howl that sent a chill down Bomber's spine. Its screams were a horrid mixture of a wolf and human cries.
Immediately, the beast slammed the ground in front of Bomber with its larger claw, almost hitting him. Stumbling backwards, Bomber drew his weapon and attempted a swing at the beast. It merely hopped backwards out of range. It let out another cry before ravenously swiping several times. The last swipe struck Bomber in his left arm, tearing the cloak and opening a wound that dribbled black ichor. Enraged, he flicked the switch on the rocket hammer, propelling his swing forward and into the beast's hip. It screamed in pain as it collapsed sideways, crashing into one of the abandoned carriages. Before it could recover, Bomber seized the opportunity and struck it square in the forehead, causing it to see stars.
Suddenly, Bomber felt something return to him. A grin spread across his face as he raised his right arm upwards. Maroon chains appeared out of the cobbles, binding themselves to the beast. It struggled to escape, howling again in frustration. "Ah, yes. You are exactly what I was looking for." A portal appeared below the beast, which it soon sank in to. Looking down, he saw the drops of his blood on the pavement, bubbling and hissing. Taking a final glance at Yharnam, he knew he would be returning. Something nagged in the back of his brain, a thought that he wasn't sure was his.
The Hunt is eternal, and none may escape it.
Returning to the Battlefield in his normal attire, he grinned maliciously. "You know, I decided to get you all a present before I kick the bucket. You all like puppies, don't you?" Bomber let the rhetorical question hang in the air for a moment, before turning around. A maroon portal tore open the ground, and rising out of it came the great beast. It was as ravenous as ever, yet seemed a little more under control. "I'd be careful around him if I were you, he likes to play rough."
A massive, terrifying beast that heavily resembles a lycanthrope. The creature appears emaciated, having skin that is thinly draped across its bones. Long clumps of silver hair run down its back and left arm, matted together by blood and dirt. One noteworthy feature is that the monster's left arm is much larger than the other. It uses this arm for the majority of its attacks as well as for movement. The Cleric Beast tends to sit crouched on its hind legs while supporting itself with its left arm, maintaining an eerily human posture. Standing this way allows it to tower over most everything. Perhaps the most distinguishing feature is the large set of horns that rest upon its canine head, which resemble that of a stag or bull moose, except more gnarled and twisted. It is frightening to think that this thing was once human. One shudders to imagine if others in Yharnam have suffered a similar fate.
This beast is agile and has supernatural strength. Approach with caution, lest you become its next meal.
Passives:
Agility - Despite its size, the Cleric Beast is quite agile and can dodge attacks. 30% dodge chance.
Rending Claws - The Cleric Beast has a chance to inflict a stack of bleed with all of its attacks. This chance increases as the Rage Meter fills.
Bestial Rage - The Cleric Beast has a Rage Meter that fills over time. The meter naturally fills by one every turn. The Cleric Beast will become more enraged as it attacks, and of course different actions can effect this meter differently. Each point in the meter increases the beast's attack. When the meter is filled, the Cleric Beast can perform Double Actions and gains mini-crits for three turns, after which the meter drops to 0 and must be filled again.
Abilities:
Enraged Swipes ||| - The Cleric Beast enters an enraged state briefly, striking the target with four attacks while advancing forward. Fills the Rage Meter by one.
Spine-Chilling Howl |||| - The Cleric Beast lets out an ear-splitting howl that disturbs those who hear it. Two enemies of choice become Feared for two turns.
Brutalize |||||| - The Cleric Beast scoops up a target with its massive left hand, holding it in a tight grip. It then immediately tears into its target. This attack deals high damage, stuns for one turn, and will heal the Cleric Beast for a quarter of the damage dealt.
The Imperator definitely looked like it had seen better days. Remembering who was piloting it, he decided to make a call.
"Hey, how's the Titan treating ya?"
A few mechanical whirrs could be heard from the other end of the phone.
"Bwahaha! Works good, boss!"
"Glad to hear, considering you oversaw its construction."
"Dem chef's are zoggin' annoying. I'd krump 'em if they weren't all..... ghosty."
"Eh, pay them no mind. What matters is they get the job done. Anyhow, just make sure you don't...
Bomber remembered he was, in fact, talking to an Ork, one of the most resilient mortal races he has ever met. Irongutta also wore a lot of blue facepaint. Considering Orkish beliefs, blue was a lucky color. The only answer to any questions about the science behind this is that, for an Ork, it just works.
"Keep up the good work, then."
He hung up the call, and carried on.
Stretching his arm out towards Sans, who is immediately surrounded by a large silver outline of a cube. He attempts to escape, but finds that translucent walls have appeared. Bomber watched as Sans attempted to escape the deathtrap, but maintained a cold and calculatinc expression. The walls became opaque, becoming a cube with a metallic luster. Six more cubes appear, with complex mechanisms sticking out one of their faces. Orienting themselves over all six sides of the prisoner's cube, they immediately impaled themselves into the cube forcefully. Gears clicked as each cube turned once to lock itself in place.
Another eight cubes appeared with similar mechanisms on one of their corners, promptly locking themselves into place in a similar manner. The single box has now become a 3x3 cube of cubes, all interlocked together in one complex mechanism. It was rather obvious that this was simply a large-scale version of a familiar puzzle. Naturally, this version was a little more oriented for murder.
Twitching his index finger, one row of the mechanism jostled a bit. Flexing it caused the row to move entirely. The noisy turning of gears and cogs was heard, before a loud CLANK was heard as the cube finished turning. Bomber then turned the top of the cube to the left, changing the orientation of the mechanisms within. Yet it still functioned the same. A few more sides of the death trap rotated, and it soon became clear what really was happening.
Each mechanism was housed in the central cube, which also happened to be where sans was. It was probably already a horribly tight fit in there, leaving next to no room for anyone or anything. But with the twisting and rotating, the gears and shafts inside are bound to turn as well. Effectively, the central cube is acting as a terrible grinder, slowly slicing and dicing whoever was unfortunate enough to be trapped in the middle. Even for a godmodder, this had to be hard to dodge.
Bomber began turning the rows and columns more and more with his mind. Obviously due to the laws of physics, the mechanism could not turn as fast as the smaller-scaled and less murderous version everyone is more familiar with. Still, the sides began to rotate faster at a quicker rate. Eventually, the ticking of a clock was heard faintly, almost drowned out entirely by the clamorous gears.
Finally, the cube finished turning, and a DING! was heard. All of the cube's segments collapsed to the ground, becoming a pile of its smaller components. The central cube remained in the air for an extra moment before landing on the top of the pile. It burst open, sending cogs and sprockets shooting off in different directions. What was left were the panels of the central cube atop the stack, and sans.
Zarod uses Maggot Spit on Steven! Zarod spits a large glob of slimy, rotten flesh at Steven. It hits Steven in the face at a high velocity, filling his nose with a smell most foul and splattering an equally disgusting wet substance on him. Steven takes damage and has a 50% chance to become poisoned for a while! Upon hitting the ground, the large pile of rotten material churns slightly. Something seems like it will emerge out of the pile soon...
Spiked Bindings && Effigy of Lifelinking = Bonds of Mutual Suffering (Level 14: 6/15)
Eye of True Sight && Markerlight = The Oculus (Level 12: 3/13)
Festering Horn && Bottled Perish Song & Star of Chaos = The Doomsday Bell (Level 15: 3/16)
Rollback Post to RevisionRollBack
JECMQQUWS EMKMTTAP; BEM HTOSMZG GH DZWJ UMVAEQLV SPD DWZQWVAW PXDGE WTTI JDQOX IKL OJEY BEM VCRVMPB DKGSB XXHGACA JWJVAWA TQDN GZ UXL XTOX BEMAT FPIOA
JUST A QUICK QUESTION TO PZs/GSs: Is there anything protecting the Imperator right now?
I mean, I ALMOST gave it some giant heal last time, and totally would have if Tazz hadn't decided to take pity on my vacationing soul, so, I would just like to confirm...
The Meaning of Life, the Universe, and Everything.
Location:
Both here
Join Date:
1/5/2012
Posts:
245
Location:
and there at once.
Minecraft:
same as this one
Xbox:
Don't have one
PSN:
Don't want one
Member Details
Okay, I've been gone for like a week. Let's see what's happened. ... Cuarc's percentages no longer add up. Huh. Its position and velocity have become so uncertain, they violate the uncertainty principle.
On morals. I'll be honest, I would have joined GS. ... Except I realized that 90% of my attacks would be against PZ forces, so then what would be the point of being on GS rather than AZ? AZ means Anti-Zero. It doesn't mean Pro-Richard.
Second, would someone mind explaining what this Dark Carnival thing is and what they're doing?
Third, Notch dang it Pricey. You ruined the surprise. But this thing is going to take me a long time to figure out. I'm trying to cut out all the stops. Although... Tazz? Just out of curiosity... What's the average damage and HP of a 200 post entity? ... Oh, no. It's nothing. I'm just... asking for a friend. Who lives in a parallel universe and plays a game incredibly similar to DTG.
Adventurer Class. Put into a URL to preserve that rare resource known as Tazz sanity.
Class Tracking:
Attitude: None (1/3 mind)
Tokens: (4, 1, 1)
Total Tokens (8, 5, 5)
I spend 4 of each token to buy Conviction once, giving me +5 HP and +1 HP regen.
List of bought stuff
Conviction x1
Current Entities. Put into quotes so it doesn't show up when Tazz quotes it
Cuarc
HP: 4/4. Yeah, anything that hits will destroy it.
Velocity Uncertainty: 0%
Position Uncertainty: 1000%
Matter Collection: _ _ _
By default, the Position Uncertainty is Cuarc's dodge chance. This can dodge AOE attacks and other "undodgeable" attacks. Velocity Uncertainty helps add to Cuarc's attacks. Velocity and Position uncertainties always add up to 1000%. So when one drops, the other rises. When one rises, the other drops.
Attacks:
* Subatomic Disassemble: Cuarc's main attack. Deals 20,000 damage and gains one unit of matter based on the faction attacked. Attacking PZs gives PZ 'matter', attacking GSs gives GS 'matter', attacking AZs gives AZ 'matter', and attacking neutrals/hostiles/???s gives NU 'matter'. Cuarc can also attack the ground itself, which deals no damage and gives it one unit of NU 'matter'. If Velocity Uncertainty is above 500%, this gives 2 units of matter.
* Matter Transfer: Both Cuarc and Leictreon must use this attack on the same turn. Cuarc gives all its matter to Leictreon.
* Primordial Storm: Requires one turn of charge before firing. Expends all units of Stored Matter. Each unit spent fires two bolts at any given target. Each bolt has different effects based on what kind of matter it is. And in addition, each bolt has an accuracy of (Velocity Uncertainty / 10) percent. So, if Cuarc is at 750% Velocity Uncertainty, each bolt has a 75% accuracy. This applies even to bolts with positive effects.
PZ: Deals 10,000 damage
GS: Deals 8,000 damage per turn, with the damage increasing by 2,000 each turn. This lasts for 1 turn per GS bolt that hit the target.
NU: A hit means the target's next attack is a mini-crit.
AZ: Restores 10,000 HP.
* Destabilize: Uses up one unit of matter to increase either Cuarc or Leictreon's Position Uncertainty by 100%.
And now for passives...
* This passive makes the entity actually fair: Whenever Cuarc dodges an attack, its Position Uncertainty goes down by 1/200th of the damage it would have taken.
* Linked Chances: If Cuarc's Position Uncertainty is more than Leictreon's at the end of the turn, Leictreon gains 50% Position Uncertainty and Cuarc loses 50% Position uncertainty.
* Storage Upgrade: If Cuarc and Leictreon spend a combined 3 units of matter, they can each get +2 maximum matter storage.
Leictreon
HP: 4/4. Yeah, anything that hits will destroy it.
Velocity Uncertainty: 0%
Position Uncertainty: 1000%
Matter Collection: _ _ _
Primed Matter: _ _ _
By default, the Position Uncertainty is Leictreon's dodge chance. This can dodge AOE attacks and other "undodgeable" attacks. Velocity Uncertainty helps add to Leictreon's attacks. Also, when Velocity Uncertainty is above 500%, Leictreon is considered to be airborn. Velocity and Position uncertainties always add up to 1000%. So when one drops, the other rises. When one rises, the other drops.
Actions:
* Chemical Beam: Deals 15,000 damage in a rather wimpy way.
* Matter Collection: Decreases Position Uncertainty by 50% and gives Leictreon one unit of AZ matter. I really hope this is never used.
* Atomic Reassemble: Converts one unit of matter into its Primed Alchemy state.
* Matter Transfer: Both Cuarc and Leictreon must use this attack on the same turn. Cuarc gives all its matter to Leictreon.
* Alchemy Shock: Uses up one unit of Primed Alchemy. The effect depends on what kind of matter it is. If Leictreon is above 500% Velocity Uncertainty, the effect also hits another target for half effect, rounded down. (these are really powerful because Cuarc has to collect the matter, transfer it to Leictreon, then Leictreon has to Prime it and use it. That's like 3 actions.)
- PZ: Deals 50,000 damage immediately and 10,000 per turn for three turns.
- GS: Deals 30,000 damage immediately and 10,000 per turn for three turns. Whenever Cuarc attacks the target, the debuff is extended by 1 turn.
- NU: Gives the target crits for the next three turns.
- AZ: Restores 75,000 HP immediately.
And now for passives...
* This passive makes the entity actually fair: Whenever Leictreon dodges an attack, its Position Uncertainty goes down by 1/200th of the damage it would have taken.
* Linked Chances: If Cuarc's Position Uncertainty is less than Leictreon's at the end of the turn, Leictreon loses 50% Position Uncertainty and Cuarc gains 50% Position uncertainty.
Commands:
Cuarc: __, __, __
Leictreon: PZ', GS, GS
Cuarc uses Subatomic Disassemble against anything that attacks Star's phone this turn. Leictreon primes one PZ matter.
Action:
ACTION FOCUSED CHECKBOX: [ X ]
After a few turns of being nowhere, the Veteran reconnects and appears off to the side.
Well that was... odd. Probably some attempt to disable me for a while, and it worked. Where did Inari go?
There should be enough cards left, so the Veteran draws a card from Twitchy's deck after commenting that this version of Minecraft doesn't have trapped chests.
Relevance Line:
Walking over to Mikoto's side, Gail asks,
You... okay?
Yeah, don't worry. We're fine. We still have half our collectife health left. But it's going to take more to get arounj this wall. And we can't do anything right now because we don't have a charge. It's annoying, really.
@Tazz: Based on how well my actions went, you're telling me there's nothing I can do against this wall without a 50 post charge. That makes charges... seem kinda like plot coupons, and I don't know if that's a good thing or not.
Alchemy and charges:
Finished list
Powermace lvl 4, Stormforged Axe lvl 2, Charged Hammer lvl 2, Ekog Clock lvl 3, Coghammer lvl 3, Duotine Gas Generator lvl 5, TrueSilver Champion lvl 5, Argent Lance lvl 2, Sword of Justice lvl 3, Armor of Light lvl 7, Glacier Shield lvl 7, World Tree Shield lvl 10, Black Hold Shield lvl 10, Glove of the Sun lvl 3, Coal lvl1 (YERS!), Glyph of Mana lvl 6, Glyph of Life lvl 8
I keep working onto rebuilding the earth 22/50(+10 from random people)
I start doing a level system based on rudisplorking 1/50
And I start helping consumer of all to become a godmodder 1/50
Alchemies
The Reinforcement && Book of support && Warp Zone gives Zone of Control 8/11
School of necromancy && The blasting pages && Green blood gives WISE FROM YO GWAVES 8/11
Then I start putting together Perfection cape && Tier-One gives ?? 2/?
my items:
The Reinforcement level 1
Infinity of perfection level 0
Infinity of love level 0
Perfection cape level 0
Love cloak level 0
Damaged The blasting pages level -1
Damaged Transmutation field alternator level -1
Book of support level 2
Warp Zone level 8
Red blood level 0
Green blood level 0
School of illusion level 0
School of conjuration level 0
School of necromancy level 0
School of evocation level 0
School of abjuration level 0
School of divination level 0
School of enchantment level 0
School of transmutation level 0
Tier-One level 10
I help proof of concept(three times)
After that I ask why my puppy is not cute.
It had a lot of puppy eyes is not it?
Then I try to use T1 to cast mindrape onto sans.
Of course that spell fails but that is nearly sure to make him angry and thus to make him stop liking the Goat Summoners(or any name my faction have).
Then I make a speech on how stupid and evil I am because that is the truth.
And I try to make him believe I believed I could mindrape him.
The op scale and the fact sans is a godmodder(and thus immune to that kind of spell) and the fact the GM is a more or more human being and the fact mindrape does not even works on undead because they got immunity to mind affecting make me sure to fail mindraping(and there is a will save and spell resistance and both cancel that spell when succeeded).
But if for impossible reasons it works on sans I order it to try to destroy goadstoppers for ever(or whathever name have my faction) and erase all his memories except for memories helping him to kill and to fuel his hatred toward gorafi shoggoth(or whathever name have my faction) and change its alignment to chaotic evil.
If the GM find that overly stupid to previously unmatched points I instead use protocol puppy(increase the power of all the cute doggy stuff for some time)
I start making the total dog cute power of the universe increase by using the warp zone onto the essence of doggyness making it exponentially cuter while zooming on it and making it more and more rose.
Then it reach its ultimate form:
Then after that I put the cape of perfection and the cape of love on the inherent doggyness of the universe and increase Further its cuteness by using T1 to cast awaken onto it and then using an epic spell for increasing infinitely its cuteness.
Then I mix all the z'(f'('-(s'd of the following beings into the overdog essence
If the GM thinks each of my ideas is exponentially stupider I instead use all that stupid under the form of a stupidity beam onto an opponent boss.
All that of course is a focused action.
What. WHAT. You just doomed us all. Tazz, please Nope the above action (assuming nulitor doesn't just edit it out, which he should). Our whole job here is to protect sans and stop Richard from killing him and ranking up. Nulitor, going through with that will doom any chance we have of winning (unless my super-attack works of course, but it only has a 50% chance of killing Richard). If you cause sans to be destroyed, I WILL HUNT YOU DOWN MYSELF. Am I clear?
/null
Alchemies
Lux Warded Jar && Brightsteel = Luminite (8/9)
Invidia Warded Jar && Rune of Envy && SCP-1133-5 && 2x Electrum Shears = Twin Shears of Leviathan (7/13)
Lucrum Warded Jar && Rune of Greed && SCP-1133-3 && Silver Spoon = Mammon's Spoon (3/13 probably)
Module Action
Module Descriptions
- -
: Generating light level 40.
- -
: 0/40,000 EMC. Receiving light level 40. Generating 10,000 EMC per post and transferring 5,000 EMC into
, 5,000 EMC into
.
- -
: 56,000/409,600,000 EMC. Receiving 1,000 EMC per post from
. Transferring no EMC.
- -
: Condensing nothing. 44,965/1,000,000 EMC. Receiving 5,000 EMC per post from
.
- -
: Contains 101 Arrows of the Primal and 1 Tracking Rocket Chainsaw. Receiving items from
.
- -
: Receiving sunlight. Generating 81,920 EU per post. Transferring 81,920 EU per post to
.
- -
: 898,446/320,000,000 EU. Receiving 81,920 EU per post from
. Transferring 106 EU per post to
.
- -
: Receiving 106 EU per post as power supply from
.
- -
: Being powered and operated by
.
Charges
Project M11-Puzzlehunters (41/50)
Project M12-The Typographer (29/50)
Project M13-ON THE OTHER SIDE (38/50) (+3 all from Tazz)
+3 to TwinBuilder
Action
I activate the Roflcopter Protocol.
In a small server room in Universe シ-259, a server whirs to life. The Roflcopter Protocol has been activated. The fusion of ancient cultist religion and cutting-edge technology has finally begun. Everyone begins to pray to the beings one level above them for help. Humans, cyborgs, androids, servers, even a mechanical Analytical Engine with no electronic parts, pray to those above for help in an ancient tongue, something like a cross between Akkadian and an unknown Mesoamerican language written in cuneiform.
In a temple in Universe ‽Sθ, a man receives a vision from an unknown being. He begins to pray for help - the Roflcopter Protocol has been activated. Word reaches the King of Universe ‽Sθ, King ƸЊθ թӥѬʆ, through the Third Divine Line of Communication. He leads the universal-nation-wide prayer for help in the ancient liturgical tongue of ӥЊ‽θʆi, communicating through another Divine Line of Communication.
In a dance hall in Universe ɚ2, .direct_input receives a message from an unknown being. The Roflcopter Protocol has been activated. A ritual of prayer to a higher being begins, everyone dancing in the universal ballroom in unison to the tune of an ancient liturgical tongue known only as .triangle
In the Third Universal Empire of Mikh31, the Minister of Hate receives a message. The Roflcopter Protocol has been activated. Everyone falls flat on the ground in silent recognition of the impending doom of something.
In the central Green Room of Universe CJ*2, a young boy no more than five years of age spontaneously begins to sing of the Steam Summer Sale. Everyone recognizes that the Roflcopter Protocol has been activated and joins him in singing of various topics, until they are answered.
In the electrical network on Universe 0101010101101010011, a small computer network displays anomalously high readings on one of its monitoring stations. The Roflcopter Protocol has been activated. The network begins to send more and more messages until it all burns itself out.
And so on.
The combined prayers of forty vigintillion universes reaches the higher levels of existence until it can go no higher. A stray being, higher than the highest of gods to the universes sending the prayers yet completely unknown to them, scans their messages and zaps a single line of attack not at Sans but his dodge chance.
Entity Action
If Yuzita is alive, she will try her luck attacking Sans' dodge chance with a virus.
The Pact: ================================================== 43/50 (+3 from Cobalt and Tazz)
(+8 from TFT, +3 from Raven, +2 from jondanger and FBSN in reserve)
The pact we sealed is almost done, our journeys made, our races run. Our final breaths give way to life; but stripped away, there's only strife.
I +3 crystalcat.
Ultra Greed buys and uses Bling Volcano on Dark Dreamy Bowser. He then uses Cash Tank. Asterism uses The Voice. The Nuclear Throne uses King Me. Steroids comes from the sky and sits on the Throne. The Nuclear Throne gains the passive Nuclear Muscles, letting it attack twice for three turns! Also, for three turns, its attacks will minicrit. (For the record, those three turns means next turn, then the two turns after that.) Ampersand continues to mimic Sans.
The Voice's effects are shown here:
The Scribe approaches Asterism reluctantly. He holds out an object to Asterism, who turns around and sees it. "I believe this is yours," the Scribe says. Asterism's three eyes widen in shock. "THERE'S NO WAY... YOU ACTUALLY FOUND IT?" The Scribe makes no attempt to emote. "You didn't think I'd hold up my end of the bargain, did you. You thought I was only using you for your power." Asterism blinks. "YOU ARE ONLY USING ME FOR MY POWER." The Scribe's goggles seemingly bore a hole through Asterism. "Yes. That's the joke. I'm glad to see you appreciated it. Obviously you sample my comedic delights like one would appreciate a fine wine." Asterism turns away. "ENOUGH FLATTERY. GIVE IT TO ME. GIVE ME THE VOX." The Scribe sighs. "Yeah, sure. Here you go."
Asterism takes the Vox - a shining golden rod made of indeterminate metal. One one end is an extremely powerful gold-plated microphone. On the other end is a gold-plated paintbrush that flickers with every color the human eye could possibly see, plus an infinite amount of other such colors. Asterism twirls the Vox across the air with his hands, creating light that gives off sound and sound that gives off light. "I'VE WAITED SUCH A LONG TIME FOR THIS, SCRIBE. I WOULD THANK YOU, BUT... YOU DON'T SEEM LIKE YOU WANT TO BE THANKED." The Scribe turns away. "Yeah. I don't. Remember, I'm just doing this so you can kill as much as possible, got it?" Asterism flies away. "SURE, SCRIBE. IT'S NOT LIKE YOU WOULD LET ME RECONNECT WITH THE OBJECT RESPONSIBLE FOR MY ENTIRE EXISTENCE JUST SO I COULD HAVE AN ACTUALLY GOOD TIME IN THIS DIMENSION, RIGHT?" The Scribe allows himself a small smile. "Maybe that did have something to do with it. Go knock yourself out."
Using the Vox like a finely calibrated musical instrument/artist's tool, Asterism creates a ring of color that pulsates with powerful sand waves, sending it at the ground. Instantly, a circular portion of the ground swells up and explodes due to the force of the soundwave, radioactive color splattering the area and burning it to the ground. Asterism admires his new weapon. "LET'S GET TO WORK."
[AZ] Vox Asterism: 200,000 HP.
With the acquisition of the Vox, Asterism has turned into Vox Asterism! He now has the power to use both sight and sound at once, and with this comes a wide array of devastating attacks and special attacks! All of Asterism's old attacks and special attacks are now moot, and have been replaced with a new palette that combines his Sight and Sound modes! Asterism no longer needs to switch between Sight and Sound, and now has a singular Vox mode.
ATTACKS:
Six Senses: Asterism waves the Vox, three eyes appearing that open at once, firing two massive plumes of rainbow fire each. When they connect with the ground, they create a massive wall of sound and fire that overloads the mind of two entities, dealing moderately high damage, Blinding them for three turns, and Confusing them for three turns.
Chromesthesia: Asterism and the Vox power up while a D13 is rolled.
(1) The Vox emits a piercing beam of red light that plays a C note. Hearing the C note triggers visions of panic in two entities' brains. They take moderately low damage, but are so panicked that they're going to die that they fortify themselves with defenses, making them invincible for the rest of the EOTB. Asterism takes moderately low recoil damage.
(2) The Vox emits a piercing beam of red-orange light that plays a C# note. Hearing the C# note drives spikes of red-orange into two entities, causing them to spill scarlet blood all over the field. Said blood lights up with fire, making the entities take moderate damage, but also causing any entity attacking them for the rest of the turn to also take damage because they need to go through the fire. Asterism takes moderately low recoil damage.
(3) The Vox emits a piercing beam of orange light that plays a D note. Hearing the D note triggers visions of rage in two enemies' and two allies' brains. They go in an all-out war against each other, and all four entities take moderate damage. Asterism takes low recoil damage.
(4) The Vox emits a piercing beam of yellow-orange light that plays a D# note. Hearing the D# note drives spikes of yellow-orange into two entities, causing them to eject 3-8 Pennies out of their bodies and take moderate damage. Ultra Greed takes the Pennies, but shoves over Asterism to do so, who takes low recoil damage.
(5) The Vox emits a piercing beam of yellow light that plays an E note. Hearing the E note triggers visions of calm in two enemies' and two allies' brains. Specifically, the tranquility of calm in the allies, and the absence of calm in the enemies. The two enemies go crazy and start hearing and seeing hallucinations, taking moderately damage and becoming Confused for two turns. The two allies heal for a moderately high amount of HP, and Asterism gains regen for two turns.
(6) The Vox emits a piercing beam of green light that plays an F note. Hearing the F note triggers visions of death in two enemies' brains. They both become infected with a crippling disease that poisons the landscape, creating a massive sickly cocoon that traps them inside. Both enemies take moderately high damage, becoming Contaminated and Blinded for 4 turns.
(7) The Vox emits a piercing beam of cyan light that plays an F# note. Hearing the F# note drives spikes of cyan into two enemies, causing them to become mind-controlled. The enemies attack two other enemies instead of attacking who they would have normally targeted, dealing high damage.
(8) The Vox emits a piercing beam of blue light that plays a G note. Hearing the G note triggers visions of life in two enemies' brains. Ampersand reacts to this, hovering over the entities and reflecting visions of their lives. The entities quickly realize they've lived unfulfilling lives, and become crystallized versions of themselves as a result. They take high damage and are Frozen for two turns.
(9) The Vox emits a piercing beam of dark blue light that plays a G# note. Hearing the G# note drives spikes of dark blue into two enemies, spikes so heavy that the enemies are dragged below the earth, landing in Hell itself. The Devil forces them to work in the sulfur mines for a few years without stopping and without pay. After the few years, the entities have worked so hard that they collapse into nothing but bones, taking very high damage.
(10) The Vox emits a piercing beam of indigo light that plays an A note. Hearing the A note triggers visions of darkness in three enemies, completely shutting off the skies around them so they only exist in a world of shadow. The entities are forced to feel their physical forms slowly melt away at the price of oblivion, taking very high damage and becoming Corrupted for two turns.
(11) The Vox emits a piercing beam of dark purple light that plays an A# note. Hearing the A# note drives spikes of dark purple into two enemies that quickly energize into a deep orchid color, filling the minds of the entities of static and giving them memories of times they haven't experienced, rulers they've only dreamt of, and conflicts that haven't yet been born. The two enemies are then randomly hit by chunks of the moon, taking very high damage.
(12) The Vox emits a piercing beam of purple light that plays a B note. Hearing the B note triggers visions of dance into two enemies. Suddenly, they find themselves locked in an epic dance contest to see who can do the most dances in one sitting without stopping. The loser will be erased from existence. The contest goes on for hours, and the entire universe tunes in to the broadcast to see who wins. When the contest's feed shorts out and there are technical difficulties, the universe collapses due to the massive cliffhanger, dealing extremely high damage to the two entities.
(13) The Vox emits a piercing beam of white light that plays a high C note. Hearing the high C note triggers visions of unfathomability in all enemies. They are all unable to attack for a turn, and two random entities take extremely high damage.
Prism Breakcore: The Vox turns an entire section of the ground into a prism that reflects with every single color, then suddenly slashes the Vox through the area, causing the prism to explode into a cloud of broken glass that pulses to the throbbing and high-paced beat of a breakcore solo. Manipulated through Asterism's whims, the cloud of glass slices across six enemies, dealing moderate damage to all of them. Asterism takes the damage dealt and uses it to heal an ally while also giving them Regen for two turns. The six enemies are also forced to attack each other during the EOTB.
Hallucinations: The Vox broadcasts healing light and destroying sound on both sides of the field at once, creating a massive field of influence. The allies are filled with determination, the knowledge of what's at stake and the power to change the fate of reality weighing on their shoulders. Five entities' next attacks will crit. In addition, the enemy side is struck with the knowledge that no matter what they do, there will always be a time where they will fail, even if that time is not now. Five enemies gain Fear for four turns.
SPECIAL ATTACKS:
Shatter: Asterism bisects the Vox. He also splits in two, one half shining with a radiant white hue, and the other glistening with a deep black shade. Each Asterism gains a half of the Vox - the light side with side, and the dark side with sound. Each Asterism goes off to target a specific entity, flooding their minds with their respective powers. The entity harassed by sight gains the power of omniscience - the ability to see and recognize everything going on in every dimension at all times in the past, present, and future. Their mind melts from this power, and they can only see white. The entity harassed by sound is locked inside a room that consists solely of a giant speaker that is broadcasting every single radio signal in every dimension at once, amplified by a million decibels. The entity is flung backwards, their body being erased with the power of soundwaves. Both entities take extremely high damage and are unable to attack for two turns. Takes three turns to charge up.
Sensory Deprivation: Asterism inverts the Vox's power, turning its radiant golden light into a vortex that draws all light and sound and hope into itself, creating a singularity of nothingness. Asterism points this at two enemies, causing them to be sucked in. Both entities are placed inside a massive chamber with no gravity. The chamber is completely dark with virtually no sources of light, and any sources of light the entity could use have gone out. It is also full of massive sound-proof walls that take any noise that could possibly be made and nullify it. In addition, the skin of the entity is covered in a liquid that makes it completely numb and unable to feel anything at all. It also prevents their body from moving. The two enemies will be forced to wander in this chamber aimlessly for what will seem like an eternity as their souls burn themselves out and they become nothing but empty shells. They take insanely high damage. Takes five turns to charge up.
Godhead: The Vox creates two more copies of itself. The three Voxes fire beams of red, yellow, and blue energy that target an enemy's mind, body, and soul, causing them to literally implode. This will instantly kill an entity if it is at or below 25% of its HP. Takes seven turns to charge up.
Uncle Grandpa shows up and immediately challenges the Snowball to a game of Shaolin Soccer. What is Shaolin Soccer, you might ask? Well, it's exactly like regular soccer. You have two teams and a soccer ball, and the goal is to get the ball into the goal. What makes this different from regular soccer is that it's not actually incredibly slow-paced or boring. It uses the most ancient martial art of all - shaolin kung fu. This means that you can use any kind of shaolin technique during the game, to amazing and often hilarious effect.
The Snowball eagerly accepts Uncle Grandpa's challenge, wanting to prove itself against him and show that it can be the best snowball that ever existed and will ever exist! Uncle Grandpa says that there's just one catch - The Snowball isn't a player. It's the ball. Uncle Grandpa quickly gets the UG RV to summon a team of clones for himself, and then another team of clones to play as the opposite side. To help differentiate the two teams, the other team is splashed with some inverted colors and is called Team Evil. That way we know what side they're really on. I'll give you a hint - they're the bad guys. Shocking, right? How would we have been able to guess that on our own? I mean, their leader even has a menacing smile, a trenchcoat, and a pair of shades that make his eyes unseeable. He's got to be evil.
Panicking, the Snowball tries to back out of this deal, not knowing that he would be the ball! But Uncle Grandpa sadly smiles and looks at the Snowball with an indigo glare that gets across a very specific message. Namely, that the Snowball chose its path long ago. All of the Uncle Grandpas laugh hysterically as Flowey, who has volunteered to be the referee because he loves seeing people get maimed and/or killed, blows a whistle that marks the start of the game.
Nigh-instantly, both teams of Uncle Grandpas fly in the air in crane poses, but they do it so choppily that it's like they're being suspended by wires that should clearly be visible. But no, they aren't. This is the power of Shaolin Soccer - it's so amazing that it loops over to being completely terrible but has enough power to make a mobius double reacharound and become amazing again. Team Evil gets to the Snowball first. One of their members executes a dizzying kick that connects with the Snowball in a resounding thwack, sending it flying across the playing field. Smoke rises from the Snowball as it carves a path of destruction across the ground. The goalie of Team Good instantly recognizes where the ball is heading, leaping into action to grab it. And grab it he does.
The goalie grabs it so forcefully that the impact strains his entire body to its breaking point, and gives the Snowball massive bodily trauma. Wind and noise blows across the field, both teams poised to see where Uncle Goalie will throw the ball. A far-off player of Team Good nods, and the Goalie understands. His arm stretches into the sky and sends the ball screaming downwards, giving it a trail of fire. The member of Team Good jumps into the air, meeting with the ball and sending it even further downwards with another powerful kick. The ball's trajectory is aimed straight for Team Evil's goalie, who catches it with his teeth.
Powerful bite marks gouge themselves into the Snowball's surface as it ripples and trembles with the might of Uncle Grandpa's jaw strength. Team Evil's goalie grins, merely rolling the ball over to Team Good - giving them another chance. Team Good's lead member, the "alpha" Uncle Grandpa, grits his teeth and kicks the ball so hard his leg muscles elongate out of shape, and the ball curves across spacetime. Blue fire literally covers the melting snowball, but Team Evil's goalie once again catches it. The same thing happens about five more times, but each time the kicks grow more powerful, the fire hotter, and the catches much more severe.
At this point, the snowball can barely even be classified as a ball. It's just a lump of snow held together by spit and a prayer. But Team Evil and Team Good aren't done yet. Even though this game is so intense, it's still a tie! And what's more, it's a 0-0 tie. No one has scored. Even though both teams are playing with the intent to beat up the Snowball, they each want to win, deep down in their hearts. And they know the other team knows it. So Team Evil meets up in a powerful formation, dark energy flowing around them as the image of a dragon of darkness makes a vague watermark across the sky. A massive stormcloud congregates around the field as the Snowball is struck with lightning, being shot across the field at the speed of light.
Somehow, the normal fireball and resulting plume of incandescent plasma that should be forming at lightspeed isn't happening - instead, the ball is just traveling at the speed of light through the air with no adverse effects. When it actually hits something of substance, though... Whatever was there's going to be pretty much gone. And gone it is. When the ball hits the goalie clone of Uncle Grandpa, it stops cold. The goalie melts, his bodily fluids covering the goal, and the snowball loses shape just shy of the actual goal.
Panicking, Team Good realizes that they're now a goalie short - and none of them are good enough to play as a goalie! Flowey considers giving Team Evil the win by default because he blatantly prefers evil to good, and Team Evil smugly grins. But Team Good isn't taking no for an answer, and they call someone to play goalie for them! The UG RV responds, bringing out one of Uncle Grandpa's closest friends - Steven Universe.
Popping out from a plot hole, Steven dusts off his pants and surveys the situation. It looks like he's in some kind of crazy clone-based soccer game or something? At least Steven knows how to play. Using his superhuman gem-powered strength, he chucks the Snowball to a member of Team Good, who responds in kind, kicking it to another member of Team Good. Team Good kicks the ball back and forth to themselves, gaining enough momentum to speed up the ball to velocities of insanity. Fire, lightning, energy, and death congregate around the ball as it goes through its massive volley, leaving Team Evil to merely sit there and stare. Without warning, Team Good kicks the ball back to Steven, who taps into the powers of his gem.
An absolutely massive shield forms around the goal, whose alien crystalline strength causes the snowball to rebound directly at Team Evil's goal! Distracted by the spectacle, Team Evil is just a millisecond too late to react, and the snowball slips through the goal, creating a massive fireball that pretty much vaporizes the snowball - and the playing field! But it was worth it - Flowey is forced to give Team Good the win. Team Good uses the trophy, fills it with boiling water, and puts the Snowball in it. Then they all laugh, and the clones all file back into the UG RV along with Steven, leaving Uncle Grandpa as the only Uncle Grandpa.
[RP AND ATTACKS]
This post is focused.
DR ANDONUTS: A First Guardian of a universe is that universe's protector and protects it from threats such as the Conflict.
DR ANDONUTS: Unfortunately, the person who I believe to be your First Guardian had the audacity to mess with our universe.
I ignore Dr Andonuts talking about the events of the Earthbound Halloween Hack to focus on the problem of the Chef-Class Imperator Titan. Even though our entities haven't finished acting, it's at 50,500 HP. That's why I'm going in for the kill.
An airship appears below me, with several railguns as cannons. These cannons fire, cutting through the Void Shield. While that is a tactic that is nerfed by the Curse of Repetitiveness, that won't matter is the Chef Class Imperator Titan should be dead after this post. I then leap up at the Imperator Titan with my three alchemies rotating around me, while the airship focuses on surpressing the Titan and making sure that the Void Shield doesn't go back up, while trying to injure the Titan if possible.
I take out the Coin Launcher, before firing a line of coins at the Titan, spelling out something. I then use the ESP Railgun to hit those coins into the Titan, before getting several wires out of nowhere and magically attaching them to the areas of the Titan where the coins hit. I then send a lightning bolt through the wires, causing them to light up, revealing the message.
It's 'RICHARD, TAKE DAMAGE FROM THE END OF THIS TRIAL'. I proceed to motivate Richard to do so by throwing the Titan at him via the wires. He finds himself unable to move the Chef-Class Imperator Titan in any way so is forced to block or dodge. Whichever one happens, the Chef-Class Imperator Titan hits something solid and takes near critical damage. I then tell controllers of the airship from the beginning of this attack to ram the airship into the Titan. It does so, causing the Titan to be thrown further through the battlefield and promptly explode. Rest in pieces.
If the Titan has already been destroyed or is somehow alive after this attack, I stand there and rage.
Doctor Andonuts premptively attacks Fenris.
[HOMURA ACTION]
Love uses Mass Heal.
[CHARGES, ALCHEMIES AND ASSISTS]
Purity 27/50 (+3 from Tazz) ==================================================
Let's Make A Contract With Bunnycat! 15/50 (+3 from Tazz) ==================================================
α Ascension: Preparations 4/50 (+3 from Tazz) ==================================================
ESP Railgun && Vial of Skytears == Grief Railgun (6/??) ================
Temporal Crystal && Gears ((Clock || Shield) && Magical Energy) == Replica of Homura's Shield (2/??) ================
(Lance && only my railgun) || (Staff of Restriction && Vial of Skytears) == Reliance (2/??) ================
+2 to Battlefury, +1 to engie_ninja
[BREAKDOWN AND OOC]
(I know placeholders are frowned upon, but I really want that Spoil and the only major things I've done for the Pro-Zeroes are the ?!Noise and several extremely dangerous entities.
It's also rude to hijack summonings, so I changed Readymade Luv to Purity. What comes out of this will be much more painful for the Anti-Zeroes and Goatstoppers, I assure you.)
[INVENTORY]
ESP Railgun, only my railgun, Coin Launcher
My avatar explains everything.
Inventory will be put here when resurrected, and Chaos, Terraria and Salvation will also be added here.
[AA]: Mookrush.
[PZ]: A paradox a day keeps continued existence away.
[GM]: Welcome to Pain and Suffering. (pls join)
==Turn 1==
Ante Matter: 84,000/100,000. (What are the Gasterblasters in terms of HP, Tazz? I think they should definitely count for more than 3, given a focused action only killed 3 of them.)
==Alchemies/Charges==
Charge #4: 31/40 (+3 from Tazz.)
The Pact 37/50 (+3 from Tazz, +6 from TwinBuilder.)
Charge #5: 7/50. (+3 from Tazz.)
+3 to Bomber.
True Essence of Quintessence && Crystal Orb == Orb of Perfection 9/16
Magic Cueball Eye && Jar of Concentrated Magic == Pure Magic Eye 8/11
Wand && Modular Upgrade == Modular Wand 2/8
==Action==
Crystal takes out a bomb adorned with a strange fusion of a biohazard symbol and a paw print, and throws it on the ground. A thick smoke that seems to be comprised of distilled Dog Residue, however that is done, and a few strange chemicals as well, begins spreading out from the bomb as it lies on the ground. Uzi wanders into the smoke, and immediately drops to the ground as the dog-gas enters her system. The smoke spreads farther, as, with Uzi’s last moment of consciousness, she sees something at the original site of the bomb. Something moving… something fleshy… something growing.
-AN UNKNOWN AMOUNT OF TIME LATER-
Uzi wakes up. While she was unconscious, the server has… changed. The very landscape of Minecraft has shifted, endless grass, dirt, and trees giving way to an equally endless expanse of… dog. The ground is entirely coated in a mass of hyper-realistic dogflesh, fused-together dogs serving as the ground for this twisted parody of a sensible world. This… Dogscape. All the entities and players have disappeared while she was unconscious, to who knows where. Although, seeing several large mouths yawn open near her, she realizes where at least some of the less-equipped players may have gone. Even Notch has vanished utterly. She attempts to godmod away this hellish landscape of dogs, but, for whatever reason, she can’t do anything! In this world, she’s just a normal player. Somehow. With nothing else to do, she begins running toward Yggdrasil, but encounters a strange grove of trees on the way. These… dogtrees are made of dogs, the same as the rest of the world, but bear strange fruits on their branches. The fruits… they look like dogs. No, they ARE dogs. Puppies, still in the fetal stage, hang from the wagging branches of the dogtrees, slowly gestating. UserZero notices her hunger bar is near-empty, and plucks a few of the puppyfruits. Swallowing her revulsion, she bites down on one of them, feeling juices dribbling down her chin - which is another disquieting thing. Shouldn’t she be controlling an avatar? She continues on, fortified by the strange fruit of the dogtrees, before coming across a band of survivors clad in crudely crafted leather. She quickly joins up with them, entirely forgetting her former goal of reaching Yggdrasil - strange mutated abominations stalk the hills and valleys of the Dogscape, and no player can defend against them alone. And, as it seems all participants of the war, godmodders and Descendants alike, have lost their power in this Dogscape, banding together is the only way to survive. Probably even Crystal, the one who unleashed this thing, was pulled under a wave of dogflesh in its initial growth and died forever. Good riddance, she thinks.
-YEARS LATER-
Uzi, along with the other members of her roving band, have died to the roving dog-mutants many times and respawned equally many times. Today they are camped near one of the puppy streams, a shallow ravine lined with the lapping tongues of eager puppies. The saliva waters flow past them as they feast on puppyfruit, having recently found a fruitful garden of dogtrees. Suddenly, a dog mouth yawns open beneath half the group, and they fall into the gaping maw of the world-spanning beast. The survivors mourn briefly, but soon remember that the dead will respawn. They break camp and begin to trek onward.
-LATER STILL-
Uzi is alone again. A sea of massive, foot-long ticks swarm about her, and she strikes her sword of sharpened bone through their ranks. Many fall, but their numbers stretch beyond the horizon and they are swollen strong with the blood of the Dogscape. Uzi is overwhelmed. Soon, she respawns.
-YEARS IN THE FUTURE (MANY, VERY MANY.)-
Uzi finally snaps, the incessant barking of the Dogscape having taken its toll. She digs her hands into the nearest eye, before taking out a bone shovel and beginning to dig down into the dogs, to destroy as much of this twisted landscape as she can. Her shovel severs some sort of tube, and digestive juices begin to pour over her. It burns, and the dogflesh begins to close in over her, but she continues, eventually finding a beating heart and, near it, a meter-wide brain. She slices through the brain and stabs the heart several times, but blacks out from oxygen deprivation at that point.
-MINUTES LATER-
Uzi wakes up, and is greeted by the sensation of the dogflesh closing in around her. A wriggling tentacle of dogflesh pierces her neck and attaches itself to her spinal cord, fusing with her brain. She is bombarded with sensation, going limp as the healing of the Dogscape continues and her body is consumed entirely, her brain being slowly reorganized to replace the one she destroyed.
-BARK-
barkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbark-
-THE PRESENT DAY-
Uzi wakes up. The dog-gas has cleared, and the only visible residue of the strange bomb is a few shards of black metal adorned with bits of the same paw print/biohazard symbol as the bomb before. No spreading flesh, no omnipresent barking, and all the entities and players are still there. Was it really all just a dream? She clutches her head, the accumulated stress of the Dogscape and the mental stress of the assimilation into a world-spanning entity taking its toll as a migraine overtakes her. No, wait, that isn't just a migraine. Uzi is suffering from the effects of an overdose of potent hallucinogens and sleep-inducing agents, which must have been delivered through the gas released by the bomb. The Dog Residue in the gas then twisted the resulting insane dreams into a server-spanning world of dogs, also explaining the disappearance of the players and Uzi's own loss of godmodding power. Before she collapses, overcome by a mix of negative effects from the overdose and currently in the throes of a heart attack, her last sight is the world once again warping into a hellish carpet of dogflesh as wriggling dog legs, twitching dog eyes, and drooling dog tongues sprout from her own outstretched hand. The ordeal of the Dogscape is not over yet.
==Entities==
TBA
==Responses/RP==
0rigin Point.
Avatar by TwinBuilder.
Flakthrower && Ichor Bullets = Armor Piercer 6/9 (Some of you might see where I am going with this.)
Deus Noctem && Life Shaver II Machine Gun = Deterio Inclina 2/16
Dualizer && Heaven's Gate && Devil's Sunrise = Dual Balance 1/???
+2 IGN, +1 Ire
The Artist and The Yandere 18/50
Winchester Rotomo 23/30 (+1 from TOAST!!)
Save the World... Sort of 8/50 (+3 from TNT)
Maurice attacks Steven.
Redstone first asks some questions about random things in the server:
Ok, Uzi, so first of all, does kettle cooked popcorn get blasted out of your hands?
That's all, really.
Redstone then does some psychic thingy-majiggys to heal Star's Phone.
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!


To take the test, check out
http://minecraftnoobtest.com/test.php
War, war never changes.
The Beginning.
http://technoterra.myminicity.com
SECRET. 33/50
Doop doop doop token expended, Imperator inversed, lelelelelel. 15/15
The Pact 39/50
Wand && Lightning Titan Essence = Titanspark Wand 7/11
Watch && Time Titan Essence = Clocktitan Watch (Level 15: 3/16)
Whip && Space Titan Essence = Warptitan Whip (Level 15: 3/16)
+3 Cobalt
10,000/100,000 Lv. 1 +However much a Gasterblaster counts for
Golem: Yes, Tazz, I'm usıng the Dısembodıed Heart. Jeez.
Golem: Oh yeah, and I'm equıppıng the Temmıe Armor. +1 Armor for me.
Golem: Wow, that feels weırd. Never felt the need to comment on ıt before, but then agaın most tımes you don't experıence a shıft ın tıme lıke that.
Golem: The wıll to turn back tıme... the resolve to change fate. Let's call thıs power...
Golem: An absolute paın to deal wıth. Serıously, the edıtor sucks.
Golem: Not even really worth the benefıts ıf we're goıng to be honest here.
Golem: It just... ıt really sucks.
Golem: So, the Imperator ıs near/dead. I could probably do somethıng about that.
Golem: Buuuuut... I don't have any charges near. Dang.
Golem: Oh well. Kudos to Battlefursuıt etc. etc.
The Golem puts their hand to the ground, briefly concentrating.
Golem: You know... I do have control over several elements. And ıt would be awfully easy to set that up...
Golem: Let's see how thıs goes.
The Golem pulls out a Crystal Studded-wait what.
Golem: Oh, let's be real here. It's not like there's any true limit to what we can get here. Except for alchemy levels.
Golem: This is a world wherein "ultimate weapons" are level freaking 10.
Golem: So really it's not like I have any incentive not to just pull out some of the most overpowered items of Minecraftia's pale computer-based imitation.
Golem: From the top.
The Golem pulls out a Crystal Studded Cosmic Neutronium Wand, equipped with Wand Focus: Animation. They also take out the Titanflame Axe, Titanstone Hammer, and Titanwash Spear. The ground begins to shake, and suddenly all the lava in a 200-block cylinder pools together into a massive lake. However, water quickly douses it, creating an inordinate amount of obsidian. The Golem flicks their hand upwards, and a massive wall of obsidian bursts out of the ground, stretching as far as the eye can see. The Golem then loads the Imperator down with obsidian, causing it to fall straight down to the ground, making it a Grounded enemy. If the Imperator is dead, and it probably is, the obsidian wall just collapses in Sans' direction. The Golem then animates all of the obsidian, and the newly-formed obsidian golems close in on Sans.
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
Ornstien 49/50 Smough 49/50
Children of Fire && Gifts of Earth && Descendants of Water && Spices of Air && Division Sigil = Pseudo Inversion Sigil 1/?
Porcupine && Snuggie = A Ridiculous Defense (A Ridiculous Offense) 5/16
I decide that it is in my best interests to start paying attention to that clown as well. If it tries anything that seems suspicious I think I will try to nullify the damage TO ME in any way possible. Because if there is one thing I know for sure, clowns are scary. I just hope no one sees any deadlights.
Good news, everyone: The EoTB is finally done! I really hate how late that one winded up being. Stupid temporal engagements! that being said, have a nice day!
Action:
The Pact is nearly done.
"Time's running out, need to finish a few things before I go"
Soon, the end will come.
My digital avatar continues hunting the Anti-Cooking Virus, tearing chunks of it's code out of the system with sword and fang.
But beyond even that...
Entity orders:
Fenris is using Burning Red on Dr Andonuts.
Main Roleplay Chunk:
"Soon, the pact will be complete."
I check my preparations for the Pact, there aren't many more to make.
"I suggest you don't waste your effort struggling, unless you're determined to make that matter.."
Just a bit more time, then the fun really starts, the Pact, the Consequences, and the Smelting.
"If so?"
And the best part?
"Start hardening your resolve."
I've been waiting for those moments.
Inventory:
Seeker's Bestiary [Level 10][Equipped]
Heavy Class Commandment [Level 9]
Heavy Monster Edict [Level 9] [Accept Quest?] (>Y/N)
Psionic Hyena Pin (Prototype) [Level 7] [Equipped]
Coffemancy for dummies [Level 5]
Grimoire for the Summoning of Fantastic Beasts [Level 3]
Flying Dragon Hunter Cosplay [Level 3]
Winged Hunter Cosplay [Level 1]
Dragon Hunter Cosplay [Level 1]
Heart Gauge [0 Collected]
Single Use Items: (Used items saved as alchemy codes)
Explosive Gryphon Plush [Level 1] (Used up?)
Plush Phoenix Healing Grenade [Level 4]
Phoenix Extract [Level 4]
Dragon Coffee [Level 2]
Alchemies in Progress:
Memory Crystal: DTG2 && Hourglass = ??? [] (2/)
Charges:
The Pact ========== 40/50 ()
Can You Spare... A Heart? ========== 34/50 (): I guess the next me will have to do it, if they're inclined.
Siren Song ===== 13/20 (): I try calling some sirens for help, but they won't answer their phones. This is why I like working with animals, and not people, even if that line seems really blurry at times.
Boosts:
+3 to Irecreeper
People say "There is a city there, and it will stay there until time stops" hearts filled with bleak hope that it be so...
And indeed, it may be, as even the void has not moved it from its rightful place...
Casting their gaze inwards The Tearful Seeker considers their purpose in the coming events...
Tonight, he sets a stage, and come curtain's raise, A Storm Lord join the hunt.
Dragons, please click~
The Toby Dog decides to out-bark the dogscape.
Toby Dog:
barkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbarkbark
/bark
Posts may contain high amounts of stupid.
. And you know what the best part of all this is? You'll DO it. And then you'll lose to me again. And again. And again!!! Because you want a "happy ending." Because you "love your friends." Because you "never give up." Isn't that delicious? Your "determination." The power that let you get this far... It's gonna be your downfall!
Welp, sans is on 1 HP. I can't say I don't feel sorry for him, he IS a pretty sympathetic character.
Action 1/2
Shock Trooper Part A: 42/50
Shock Trooper Part B: 17/50
Xia-Li Polyslayer: 9/9 Complete!
I +Assist Hezetor.
I take the Super Prototype Medigun, point it at the Snow Tank and fire, giving it a burst of healing! I don't want this thing to die that quickly... If it's already dead, then I heal up crystalcat's PC.
Übercharge: 1/9 [IIIIIIIII]
Support: 36/100
An alternate timeline emerges.
However, we must first start from the beginning...
Using all the amazing +s I've recieved...
20/20 Saving for a second...
12/50
I stow away my grief over the death of World's Best Minecraft Player for a moment, and make a giant bedrock box in the middle of the field. Only godmodders can enter, and there's something "special" inside it... Man, Richard, that sure has you curious, doesn't it? I mean, you don't have to enter, but you'll never know if you don't...
Check out my bad CTM map reviews here.
HE'S BACK! LADIES AND GENTLEMEN!
TT2K!
Welcome back friendo.
/Nyarl
He ate the bread that he made from stone
He fell from the Temple, never broke a bone
Bowed down to the Emperor and watched as former King was overthrown
He sits alone on his throne.
I put Dr. Andonuts into a giant blender, and then throw that blender into a volcano, and then sprinkle in a tiny bit of salt.
I then pull out a megaphone, and announce that the person who gives me the most +1s before Ad Infinitum is complete will get a copy of it!
Marvel of Machinery: 23/50
some loser: 16/25
Fire Axe && Solar Titan Essence && Solar Panel = Suntitan Panelaxe (10/11)
Spur && Mirror && Piece of Paper With the Infinity Symbol On It = Ad Infinitum (Level 15, 2/16)
+2 to twin
It's High Noon
Weak Puny Honey Badger: 24/50
The arrival of Komato Assassin Asha: 7/50
Coolest Plane Ever: 24/50
OK that didn't go quite as planned... I proceed to call Asha to tell him about this:
-It turns out that I can't sell the bling. Sorry, but I can't get you here faster, unless begging for charge assists actually were to work, but I still got to get you a slightly less awful description.
- Wait. Does that mean that I'll still take some time to get there?
At this point, the conversation abruptly concludes, with a lot of unflattering remarks I see no reason to repeat (AKA He loudly began to swear a lot because of this).
I then ask Userzero why would her life "truly begin" upon killing everyone, and then I ask her why she even bothers: What is she trying to get: Money, power, gratification, pleasure...?, and why did she begin with an omnicidal spree.
I then proceed to ask her why does she think that this is "The biggest headache in all of fiction ever directed at her" beforing exposing her to various troll fics, including classics such as A new tail, My Inmortal, ALL The Shrek Is love, Shrek is life fics, Squad Broken, jo bel nd da dokter hoo', Left 2 die 4ever, Cupcakes, Dipper goes to Taco Bell, Steven and Amethyst: The love that trascends the doors of Inanity, Sonichu (Which is just awful), Homestuck High (And not as in "High School". It is as in "Snoop Dogg-level high", althrough I think it used cocaine rather than weed). I think none of them are really safe for work. Or life.
My suggestions:
A new ranged weapon based upon Guardians. It also gives a true reward for fighting them, which means that it fixes two complaints with a single item (Technically two).
Weaponized rockets. Now rockets can be used as weapons (I didn't think of a good subtitle of sorts).
New uses and tweaks for common items that lack uses. Making some items less unbearable.
Ante Up!: 31/50 ================================================== (+3 from Tazz)
Scourge of the Beast: 50/50 ================================================== (+3 from Tazz but the other two go to waste I guess?)
The Pact: 41/50 ================================================== (+3 from Tazz, +3 from Crystal)
+3 to mythicZoologist
Bomber steps away from the Battlefield for a moment. As the pact ticked down, he felt a little lightheaded. The aura of unearthly maroon energy that surrounded him before is a permanent effect now. Knowing his time was running out, he absolutely had to make the trip now. Producing a small stack of papers, he scanned them quickly. "There, the coordinates." Knowing the right information was important for dimensional or planar travel, whether it be key words, coordinates, or an address of some sort. Keeping them in mind, Bomber made a portal before him. He looked around for a moment, ensuring nobody would follow him. Then, he took a deep breath and stepped through to the other side.
Emerging into the bright moonlight, Bomber squinted his eyes for a moment. Looking around him, he saw towering spires and ornate structures that swept up towards the sky. Before him lay a wide, paved street with steps downward. A distance ahead and far above was a great bridge going from left to right, and presumably deeper into the city. Around him were piles of wreckage, some of which were on fire. Litter was strewn about the street, which was worn and dilapidated. Looking at some of the roads in the distance, and then upwards to the pathways around him, he saw groups of lights patrolling around. Torches, held by crowds of people. The grim city was accentuated by the full moon that peeked out of the overcast sky. It was unmistakable; he was in the city of Yharnam. More worrying is that he had arrived at the worst of times; on the night of The Hunt.
Before continuing onwards, Bomber adorned himself with a concealing coat, pulling its gray hood over his head. His disguise was finalized with a bird-like mask, similar to that of a plague doctor. A faint howl was heard from somewhere ahead, but Bomber shrugged it off, thinking it was a dog wandering the city. He then walked down the steps and down the empty road, deeper into the jaws of the metropolis.
His journey was mostly uneventful. He had a few encounters with monstrous crows that were too large to fly and had to resort to crawling, but otherwise navigated the twisting paths of Yharnam. Coming to the end of a walkway, Bomber heard voices. Peering around the corner on his right, he saw a large mob standing in a plaza surrounded by a building. He then saw what hung above them and gasped. A great, wolf-like beast was chained to a massive post staked on a roaring bonfire. It seemed to be unconscious, if not already dead. The mob seemed to be muttering to one another, holding torches or pitchforks in their right hands and, in their left, blunderbusses or pistols. Whoever they were, and whatever their purpose, Bomber had a feeling he wouldn't want to encounter them. Unfortunately, there appeared to be no way for him to continue on except through the plaza.
Deciding taking the high road would be easier, Bomber attempted to levitate himself off the ground. After a few moments, he found that he couldn't. In the back of his mind were some unintelligible whispers. Bomber muttered to himself, "Something is interfering with my powers here..." With no other options, he decided to trudge on through the plaza. Bomber dared not to breathe, trying to draw as little attention to himself as possible. Though, luck was not on his side. A member of the mob turned around and shouted something to the others, who all drew their weapons. It was quite frustrating for Bomber, since he had intended to go through the city unnoticed. Getting a closer look at the citizens, though, he saw a strange look in their eyes that caught him off guard.
Before he could ponder the strange feature, one lunged at him with a long spear. Dodging to the side, he drew his Grand Warmaster Rocket Hammer and immediately struck the man in the shoulder. He immediately crumpled to the pavement under the impact of the weapon. The rest of the mob approached angrily, a few of them opening fire with their guns. Taking cover behind a ruined wagon, Bomber pulled out his own revolver and took several shots into the mob. A few fell over, wounded by the bullets. He had to duck again, and found that he was pinned down in this position. Sighing in frustration again, he pulled out an explosive firebomb and threw it into the crowd. Immediately, the mob burst into the flames. Surprisingly, instead of running away, they attempted to reach for something on their person. Though, it was too late for them, and they were nothing more than charred corpses lying on the wet cobbles.
Stepping out from cover, Bomber investigated the corpse closest to him. He found nothing particularly interesting except for what was in the man's coat pocket. A small vial filled with a red liquid. The glass was warm to the touch. Opening the stopper, Bomber smelt the substance, and was immediately able to determine that it was blood. Pocketing the item for inspection later, he continued on into a tunnel at the other end of the plaza.
The next stretch of his journey was more hectic than the first leg, becoming a gauntlet of similar encounters with the citizens of Yharnam. They too, all carried the vials of blood, and had the same crazed looks on their faces. Some of them didn't seem to be entirely human, either. A close encounter with a hulking huntsman wielding a brick left Bomber out of stamina. Rabid dogs and crows were common on the upper walkways. Rounding a corner, he saw the great bridge up ahead. The stretch of road ahead of him was entirely empty, at least of living creatures. Still, he knew better, keeping his wits about him.
Suddenly, a mass of black fur leaped out from behind a pile of crates. Bomber drew his hammer, but realized this was no mere dog. Besides walking on all fours and having distinctly canine features, this beast was definitely more humanoid. Thinking of the state of some of the other humans, he realized this must be their ultimate fate. Breaking from his thoughts, he watched as the beast eyed him, pacing at a distance. Suddenly, it lunged forward with a loud snarl. Bomber intercepted it with a strike from his hammer, sending the creature sideways into the pile of boxes. Waiting a moment to see if it still survived, Bomber deemed it was dead and moved on, a little nervous.
He finally arrived at the bridge, which was devoid of life. Wrecked carriages were strewn about with other debris. At the very far end was a wooden gate. Staying alert, he navigated the wreckage with his weapon drawn. There were no incidents so far, but the complete silence was absolutely nerve-wracking. Approaching the gate, he paused for a moment. Bomber could smell blood.
The air was pierced by a terrible shriek that caused Bomber to jump. Looking up, he saw a massive beast of some sort leap over the gateway and land on the bridge. This lycanthrope was much larger than the one from before. It appeared emaciated, yet it also seemed primed to hunt. Long, silver-tipped clumps of hair ran along its arms and back, matted together by blood and dirt. Bomber immediately noticed that its left arm was more massive than the other. The creature seemed to use it for support as it rested in a crouched position. A large, disfigured set of horns came out of its head. The beast let out another piercing howl that sent a chill down Bomber's spine. Its screams were a horrid mixture of a wolf and human cries.
Immediately, the beast slammed the ground in front of Bomber with its larger claw, almost hitting him. Stumbling backwards, Bomber drew his weapon and attempted a swing at the beast. It merely hopped backwards out of range. It let out another cry before ravenously swiping several times. The last swipe struck Bomber in his left arm, tearing the cloak and opening a wound that dribbled black ichor. Enraged, he flicked the switch on the rocket hammer, propelling his swing forward and into the beast's hip. It screamed in pain as it collapsed sideways, crashing into one of the abandoned carriages. Before it could recover, Bomber seized the opportunity and struck it square in the forehead, causing it to see stars.
Suddenly, Bomber felt something return to him. A grin spread across his face as he raised his right arm upwards. Maroon chains appeared out of the cobbles, binding themselves to the beast. It struggled to escape, howling again in frustration. "Ah, yes. You are exactly what I was looking for." A portal appeared below the beast, which it soon sank in to. Looking down, he saw the drops of his blood on the pavement, bubbling and hissing. Taking a final glance at Yharnam, he knew he would be returning. Something nagged in the back of his brain, a thought that he wasn't sure was his.
The Hunt is eternal, and none may escape it.
Returning to the Battlefield in his normal attire, he grinned maliciously. "You know, I decided to get you all a present before I kick the bucket. You all like puppies, don't you?" Bomber let the rhetorical question hang in the air for a moment, before turning around. A maroon portal tore open the ground, and rising out of it came the great beast. It was as ravenous as ever, yet seemed a little more under control. "I'd be careful around him if I were you, he likes to play rough."
Cleric Beast
Cleric Beast [AZ] - HP: 250,000/250,000
Rage Meter: ||||||||||
A massive, terrifying beast that heavily resembles a lycanthrope. The creature appears emaciated, having skin that is thinly draped across its bones. Long clumps of silver hair run down its back and left arm, matted together by blood and dirt. One noteworthy feature is that the monster's left arm is much larger than the other. It uses this arm for the majority of its attacks as well as for movement. The Cleric Beast tends to sit crouched on its hind legs while supporting itself with its left arm, maintaining an eerily human posture. Standing this way allows it to tower over most everything. Perhaps the most distinguishing feature is the large set of horns that rest upon its canine head, which resemble that of a stag or bull moose, except more gnarled and twisted. It is frightening to think that this thing was once human. One shudders to imagine if others in Yharnam have suffered a similar fate.
This beast is agile and has supernatural strength. Approach with caution, lest you become its next meal.
Passives:
Agility - Despite its size, the Cleric Beast is quite agile and can dodge attacks. 30% dodge chance.
Rending Claws - The Cleric Beast has a chance to inflict a stack of bleed with all of its attacks. This chance increases as the Rage Meter fills.
Bestial Rage - The Cleric Beast has a Rage Meter that fills over time. The meter naturally fills by one every turn. The Cleric Beast will become more enraged as it attacks, and of course different actions can effect this meter differently. Each point in the meter increases the beast's attack. When the meter is filled, the Cleric Beast can perform Double Actions and gains mini-crits for three turns, after which the meter drops to 0 and must be filled again.
Abilities:
Enraged Swipes ||| - The Cleric Beast enters an enraged state briefly, striking the target with four attacks while advancing forward. Fills the Rage Meter by one.
Spine-Chilling Howl |||| - The Cleric Beast lets out an ear-splitting howl that disturbs those who hear it. Two enemies of choice become Feared for two turns.
Brutalize |||||| - The Cleric Beast scoops up a target with its massive left hand, holding it in a tight grip. It then immediately tears into its target. This attack deals high damage, stuns for one turn, and will heal the Cleric Beast for a quarter of the damage dealt.
The Imperator definitely looked like it had seen better days. Remembering who was piloting it, he decided to make a call.
"Hey, how's the Titan treating ya?"
A few mechanical whirrs could be heard from the other end of the phone.
"Bwahaha! Works good, boss!"
"Glad to hear, considering you oversaw its construction."
"Dem chef's are zoggin' annoying. I'd krump 'em if they weren't all..... ghosty."
"Eh, pay them no mind. What matters is they get the job done. Anyhow, just make sure you don't...
Bomber remembered he was, in fact, talking to an Ork, one of the most resilient mortal races he has ever met. Irongutta also wore a lot of blue facepaint. Considering Orkish beliefs, blue was a lucky color. The only answer to any questions about the science behind this is that, for an Ork, it just works.
"Keep up the good work, then."
He hung up the call, and carried on.
Stretching his arm out towards Sans, who is immediately surrounded by a large silver outline of a cube. He attempts to escape, but finds that translucent walls have appeared. Bomber watched as Sans attempted to escape the deathtrap, but maintained a cold and calculatinc expression. The walls became opaque, becoming a cube with a metallic luster. Six more cubes appear, with complex mechanisms sticking out one of their faces. Orienting themselves over all six sides of the prisoner's cube, they immediately impaled themselves into the cube forcefully. Gears clicked as each cube turned once to lock itself in place.
Another eight cubes appeared with similar mechanisms on one of their corners, promptly locking themselves into place in a similar manner. The single box has now become a 3x3 cube of cubes, all interlocked together in one complex mechanism. It was rather obvious that this was simply a large-scale version of a familiar puzzle. Naturally, this version was a little more oriented for murder.
Twitching his index finger, one row of the mechanism jostled a bit. Flexing it caused the row to move entirely. The noisy turning of gears and cogs was heard, before a loud CLANK was heard as the cube finished turning. Bomber then turned the top of the cube to the left, changing the orientation of the mechanisms within. Yet it still functioned the same. A few more sides of the death trap rotated, and it soon became clear what really was happening.
Each mechanism was housed in the central cube, which also happened to be where sans was. It was probably already a horribly tight fit in there, leaving next to no room for anyone or anything. But with the twisting and rotating, the gears and shafts inside are bound to turn as well. Effectively, the central cube is acting as a terrible grinder, slowly slicing and dicing whoever was unfortunate enough to be trapped in the middle. Even for a godmodder, this had to be hard to dodge.
Bomber began turning the rows and columns more and more with his mind. Obviously due to the laws of physics, the mechanism could not turn as fast as the smaller-scaled and less murderous version everyone is more familiar with. Still, the sides began to rotate faster at a quicker rate. Eventually, the ticking of a clock was heard faintly, almost drowned out entirely by the clamorous gears.
Finally, the cube finished turning, and a DING! was heard. All of the cube's segments collapsed to the ground, becoming a pile of its smaller components. The central cube remained in the air for an extra moment before landing on the top of the pile. It burst open, sending cogs and sprockets shooting off in different directions. What was left were the panels of the central cube atop the stack, and sans.
Zarod uses Maggot Spit on Steven! Zarod spits a large glob of slimy, rotten flesh at Steven. It hits Steven in the face at a high velocity, filling his nose with a smell most foul and splattering an equally disgusting wet substance on him. Steven takes damage and has a 50% chance to become poisoned for a while! Upon hitting the ground, the large pile of rotten material churns slightly. Something seems like it will emerge out of the pile soon...
Spiked Bindings && Effigy of Lifelinking = Bonds of Mutual Suffering (Level 14: 6/15)
Eye of True Sight && Markerlight = The Oculus (Level 12: 3/13)
Festering Horn && Bottled Perish Song & Star of Chaos = The Doomsday Bell (Level 15: 3/16)
UMVAEQLV SPD DWZQWVAW PXDGE WTTI JDQOX
IKL OJEY BEM VCRVMPB DKGSB XXHGACA
JWJVAWA TQDN GZ UXL XTOX BEMAT FPIOA
/null
JUST A QUICK QUESTION TO PZs/GSs: Is there anything protecting the Imperator right now?
I mean, I ALMOST gave it some giant heal last time, and totally would have if Tazz hadn't decided to take pity on my vacationing soul, so, I would just like to confirm...
Check out my bad CTM map reviews here.
Okay, I've been gone for like a week. Let's see what's happened. ... Cuarc's percentages no longer add up. Huh. Its position and velocity have become so uncertain, they violate the uncertainty principle.
On morals. I'll be honest, I would have joined GS. ... Except I realized that 90% of my attacks would be against PZ forces, so then what would be the point of being on GS rather than AZ? AZ means Anti-Zero. It doesn't mean Pro-Richard.
Second, would someone mind explaining what this Dark Carnival thing is and what they're doing?
Third, Notch dang it Pricey. You ruined the surprise. But this thing is going to take me a long time to figure out. I'm trying to cut out all the stops. Although... Tazz? Just out of curiosity... What's the average damage and HP of a 200 post entity? ... Oh, no. It's nothing. I'm just... asking for a friend. Who lives in a parallel universe and plays a game incredibly similar to DTG.
Adventurer Class. Put into a URL to preserve that rare resource known as Tazz sanity.
Class Tracking:
Attitude: None (1/3 mind)
Tokens: (4, 1, 1)
Total Tokens (8, 5, 5)
I spend 4 of each token to buy Conviction once, giving me +5 HP and +1 HP regen.
Commands:
Cuarc: __, __, __
Leictreon: PZ', GS, GS
Cuarc uses Subatomic Disassemble against anything that attacks Star's phone this turn. Leictreon primes one PZ matter.
Action:
ACTION FOCUSED CHECKBOX: [ X ]
After a few turns of being nowhere, the Veteran reconnects and appears off to the side.
Well that was... odd. Probably some attempt to disable me for a while, and it worked. Where did Inari go?
There should be enough cards left, so the Veteran draws a card from Twitchy's deck after commenting that this version of Minecraft doesn't have trapped chests.
Relevance Line:
Walking over to Mikoto's side, Gail asks,
You... okay?
Yeah, don't worry. We're fine. We still have half our collectife health left. But it's going to take more to get arounj this wall. And we can't do anything right now because we don't have a charge. It's annoying, really.
@Tazz: Based on how well my actions went, you're telling me there's nothing I can do against this wall without a 50 post charge. That makes charges... seem kinda like plot coupons, and I don't know if that's a good thing or not.
Alchemy and charges:
Finished list(Paper && Ink Dye) || (Wither Skeleton Skull && Podzol) = Glyph of Decay 2/?
(Paper && Cactus Green Ink) || (Sapling && Grass) = Glyph of Growth 5/5 DONE
PowerMace && Stormforged Axe && Charged Hammer && Dr.Balanced's Boombot = The BoomHammer 2/13
Got +2. +1 to Hezetor, +1 to Pricey, +1 to Toast.
39/50
18/50
18/50
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
My Best Map so farAll my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.