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Thai Milk Tea && Lucky Charms && Hot Cocoa && Artificial Sweetener && Gun = Blaster of Bitterness and Saltiness 3/7
Laptop && Old R Armor Helmet && Polish = Helmet of Data 2/???
Flamethrower && Flak Rounds = Flakthrower 2/???
+1 to Pricey +1 to Toast +1 to Leon
Lance 44/50
OH YES! 8/30
Winchester Rotomo 8/30
crimeCrusher[CC} and anonymousCatgirl began pestering ultimataCommander
___
CC: Hello, Redstone.
CC: It's been a while.
UC: Hi, Joey. Hi, Sarah.
UC: I see you changed you name.
UC: I like it.
AC: Well, it stopped accepting letters that weren't A,C,G,T, or U.
AC: It sucks.
AC: Now my handle is no longer yandereSister. D:
UC: Honestly, I like your new name better.
AC: Thanks! .3.
CC: So, we've been watching the war.
CC: It looks rough.
CC: So, I have a request.
UC: Go ahead, request away.
CC: Could we be... uhh...
CC: be summoned into the war in any way?
UC: Sadly, no.
UC: But I can summon you guys from the past.
UC: I think I know the perfect candidate. ;3
CC: Well, bye, then.
crimeCrusher and anonymousCatgirl have ceased pestering UltimataCommander.
After this pester log, I attack the High Knife Clusters by using the SpamBow2000.
Rollback Post to RevisionRollBack
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
To take the test, check out http://minecraftnoobtest.com/test.php
| Inventory |
Eye of Nagakaborous (Level 6)
The Chain Warden (Level 9)
Gangplank's Caliber (Level 4)
Destiny (Level 10
Sodarayg (Level 10)
| Action |
An old ship pulls into port...
The Dead Pool [AG] 100'000/100'000hp; Average attack 20% dodge from the Oceanic Platform.
Cannons: Deals bonus damage against groups. Damage can be split among multiple entities.
The Dead Pool fires on the Tombstones and Twitchy.
Destiny launches out three cards towards Twitchy, fanning out in the air in front of them. One by one, the intricately designed cards flipped over, revealing the archaic-looking images on their face.
Don't forget to put up the Fennia's Action as well to make it a same as the previous post that got nulled (Like Fennia XORing Lunai and the Baneblade creates ?????ade (I had to rename to Lunabade from the 5 question marks)) so i might make some RP and i might control Otherwise there may be some chaotic things after the EotB (like the Auto-Entity Action)
The person, whoever it is, stands up in the middle of the inferno, cracking a faint grin and raising one hand. Clenching his fist, the flames recede into his body, himself hovering in the air above the destroyed ground. He watches the gathered AZ, Neutral, and GS players as he hovers a little out towards them. Landing in the battlefield, he cracks his knuckles. The man has black hair, green eyes, deathly pale white skin, and a blue hood on, the white trimming clearly visible. Also, a rather large and heavy-seeming yellow battery mounted on his back.
"Evening, ladies and gentlemen. I hope you don't mind the somewhat showy appearance. I was brought here on short notice. Regardless, my reasons for coming here are my own. I'm still... obligated, shall we say, to fight all of you."
He shrugs apologetically.
"Something that, given what kind of being User Zero over there is, I would rather not do. Nonetheless, it was through the power accumulated by one of her subordinates that allowed me to manifest here, so I must fight on her side. I'd prefer to think of this as an opportunity for all of you."
His eyes flash blue, the flames reigniting.
"Whenever you're ready, we shall begin. Prove to me your strength, and perhaps I may yet give you my blessing in return."
Mysterious Man Stage 1: ???/??? HP (Player-type) (Lives remaining: 2) | Current element: Fire (Charging special attack: 1/5) | Current mood: Affable. Letting his enemies go first. Perhaps it would be wise to CHECK him first.
I flip through the Chronopedia, looking for information on... a certain skeleton. One or the other, you know the ones. I then come across some information...
"Sans and Papyrus have very special blue attacks. When you think about stop signs, you stop, right? Stop signs are red, so think about blue stop signs. Not that it'll matter in this game, heh. You're planning to summon Papyrus, right? Intercept Pricey's summon, since he doesn't quite know how to use the font, you're too lazy to tell him, and also you just think that having three people work on Papyrus is ridiculous considering that Papyrus is... kind of weaker than Sans? Statwise, not really, but you know how little stats mean with Sans. Anyways, I'd ask yourself... whether Papyrus has access to his... special attack. It's not like the Annoying Dog can take it again, and... wait, go take the special attack from the dog. Yeah, right now."
I then pull out the alternate timeline Annoying Dog that I got... last turn? and somehow extract the special attack from him. I then smack Twitchy in the face with a blue stop sign.
I flip through the Chronopedia, looking for information on... a certain skeleton. One or the other, you know the ones. I then come across some information...
"Sans and Papyrus have very special blue attacks. When you think about stop signs, you stop, right? Stop signs are red, so think about blue stop signs. Not that it'll matter in this game, heh. You're planning to summon Papyrus, right? Intercept Pricey's summon, since he doesn't quite know how to use the font, you're too lazy to tell him, and also you just think that having three people work on Papyrus is ridiculous considering that Papyrus is... kind of weaker than Sans? Statwise, not really, but you know how little stats mean with Sans. Anyways, I'd ask yourself... whether Papyrus has access to his... special attack. It's not like the Annoying Dog can take it again, and... wait, go take the special attack from the dog. Yeah, right now."
I then pull out the alternate timeline Annoying Dog that I got... last turn? and somehow extract the special attack from him. I then smack Twitchy in the face with a blue stop sign.
Yeah i might try to summon Papyrus together or me with you and someone however, I have to catch you up to make him twice or three times as strong. Somehow i have joined your Joined Summon attempt for Papyrus.Sometimes the Papyrus Font in this forums are known as Times New Roman because it is almost similar to these. I dont think that i might join your attempt of making the joined Summon
Edit: Just changed the Collab Summon for the Rune Master to make it more suitable for you and the buddy
[b]Red Paint && Rocket Launcher && Giant Pistol = Red Dead Retribution 7/8 (Part of the REKT Cannon Alchemy Tree (The REKT Cannon is Level 25++ (If I had to make the [REDACTED]))[/b]
[b]Joke Alchemy: Nope[/b]
[b]Project Telekinetic Line: Not started yet,[/b]
[b]Storm Weapon Line: Not started yet,[/b]
[b]REKT Cannon Line: Not started yet,[/b]
Allies Action:
Sir Shield uses Reinforce Shield on himself.
Lunai/Lunabade fires the healing cannons (or uses the C-CIT grade Moon Candy (which she loves the healing treats)) on Sir Shield.
The Ebbotine Temmie gives Sir Shield some tEM REINFORCEMENTZ (Tem Reinforcements) which are made of rocks
Angelic Blessing: [Power Rank V] Heals the target for very large healing
Best of Times, Worst of Times (Also known as BoT,WoT) [Power Rank X] Can be used for Damage or Healing and have forms of it's Weapons Current Form: Blade Form. Current Time: Bad Times. After Attack Charges III (Used after 2 uses)
Tao's Edge/Twilight's [Power Rank VII] Deals Light/Dark (Based on Forms) Damage to the Foes however, You can switch Weapon forms for Different Elements Current Form [b]Dark [/b]
Potions:
Potion of Critmist: 2x (Used on the Target for Instant Crits) (I am saving these until Walker summons the big thing or another Big Boss/Gatekeeper appeared.)
Potion of Dire Nectar: 1x (Used on the Target for Healing + Instant Crits)
Materials:
Broken Temmie Crown (h0I!)
Essence of Sp00p (Used for Sp00pinat0r's Sp00py Slasher (Level 15+ (+ is i want to make the Plusinator Crystal via the 50 post Charge.)))
The World's Best Minecrafter pulls out something dangerous: Several stacks of enderpearls. He might not be able to fly, but he can teleport! He throws them at the Chef-Class Imperator, aiming 100% perfectly! Enderpearls allow him to bypass the shields, and if they don't, he can glitch through them. He hits the wall of the ship, but it only takes a few more enderpearls to glitch inside! Once he's in, he has to deal with the ship's inner defenses. Thankfully, I've equipped him with Attack and Defend (hope you didn't forget about it!) and he manages to get through the enemies totally unscathed! Making sure to cause as much collateral damage as possible, he makes it down to the core of the Imperator! He lays his TNT absolutely everywhere, and sets it all alight! He builds a little cannon for himself, and the TNT launches him straight through the roof of the ship as he escapes! I place one block of water on the ground nearby, and he sticks the landing safely.
I use my Manaticon Flamesprayer to pepper Twitchy with incendiary bullets from a safe distance! I be sure not to rack up enough recoil by firing in short bursts to conserve my accuracy.
[RP AND ATTACKS] ConsumerOfAll: I have no idea on how to answer that. ConsumerOfAll: Uzi, surprisingly, doesn't mow down any AZ and GS players who decide to lose their invinciblity, and Richy doesn't regularly mow down any PZ or GS players who decide to lose their invinciblity, so it's probably all well and good. ConsumerOfAll: Mr. Wants to Have a Bad Time, on the other hand... ConsumerOfAll: I've threatened him way too many times for him not to kill me.
I then take the ESP Railgun (I never thought I actually was going to use it...), tape a metal pole on top of it, and fire it. The metal pole flies of the Railgun and turns into a massive electrical stick of death and destruction. I mess around with the Void Energy in the Void Shield, making it slightly weaker around the Void Shield enough so that it can pierce through the Void Shield and let it hit the Chef-Class Imperator Titan.
I also copy Mythic and put some of the Skytears into a Vial of Skytears, and cork it off.
"Homura, we need backup."
[HOMURA ACTION]
My witch barrier was more lucid then anything I saw before. You could mistake it for reality. I know I did.
And then this 'Zeroth Godmodding War' happened, and my familiars are making it rain tears.
I need to investigate this phenomenon in more detail.
I create several Lotte, Luiselotte, Liese and Lilia.
[CHARGES, ALCHEMIES AND ASSISTS] Homulilly 34/40 ======================================== (So close, yet so far.) The 0riginal Megalovania 15/50 ================================================== Number 15 20/40 ======================================== Coin Launcher || ESP Railgun == only my railgun (7/9) ========= ESP Railgun && Vial of Skytears == Grief Railgun (1/??) ===========
+1 to Walker/engie_ninja, +2 to TT2000
[BREAKDOWN AND OOC] (The OP might need an update, because GS isn't mentioned there at all, and the latest two Spoils aren't there either. Sorry to add to your workload.)
The Meaning of Life, the Universe, and Everything.
Location:
Both here
Join Date:
1/5/2012
Posts:
245
Location:
and there at once.
Minecraft:
same as this one
Xbox:
Don't have one
PSN:
Don't want one
Member Details
... Oh no... please no... please don't have Undertale incorporated into the plot... It's already canon that the GM is a first guardian, and now they need to have "determination"? *whimper*
Adventurer Class. Put into a URL to preserve that rare resource known as Tazz sanity.
Class Tracking:
Attitude: None (0/3 mind)
Tokens: (5, 0, 5). (Finished two charges)
Total Tokens (5, 0, 5)
Current Entities. Put into quotes so it doesn't show up when Tazz quotes it
Cuarc
HP: 4/4. Yeah, anything that hits will destroy it.
Velocity Uncertainty: 0%
Position Uncertainty: 1000%
Matter Collection: _ _ _
By default, the Position Uncertainty is Cuarc's dodge chance. This can dodge AOE attacks and other "undodgeable" attacks. Velocity Uncertainty helps add to Cuarc's attacks. Velocity and Position uncertainties always add up to 1000%. So when one drops, the other rises. When one rises, the other drops.
Attacks:
* Subatomic Disassemble: Cuarc's main attack. Deals 20,000 damage and gains one unit of matter based on the faction attacked. Attacking PZs gives PZ 'matter', attacking GSs gives GS 'matter', attacking AZs gives AZ 'matter', and attacking neutrals/hostiles/???s gives NU 'matter'. Cuarc can also attack the ground itself, which deals no damage and gives it one unit of NU 'matter'. If Velocity Uncertainty is above 500%, this gives 2 units of matter.
* Matter Transfer: Both Cuarc and Leictreon must use this attack on the same turn. Cuarc gives all its matter to Leictreon.
* Primordial Storm: Requires one turn of charge before firing. Expends all units of Stored Matter. Each unit spent fires two bolts at any given target. Each bolt has different effects based on what kind of matter it is. And in addition, each bolt has an accuracy of (Velocity Uncertainty / 10) percent. So, if Cuarc is at 750% Velocity Uncertainty, each bolt has a 75% accuracy. This applies even to bolts with positive effects.
PZ: Deals 10,000 damage
GS: Deals 8,000 damage per turn, with the damage increasing by 2,000 each turn. This lasts for 1 turn per GS bolt that hit the target.
NU: A hit means the target's next attack is a mini-crit.
AZ: Restores 10,000 HP.
* Destabilize: Uses up one unit of matter to increase either Cuarc or Leictreon's Position Uncertainty by 100%.
And now for passives...
* This passive makes the entity actually fair: Whenever Cuarc dodges an attack, its Position Uncertainty goes down by 1/200th of the damage it would have taken.
* Linked Chances: If Cuarc's Position Uncertainty is more than Leictreon's at the end of the turn, Leictreon gains 50% Position Uncertainty and Cuarc loses 50% Position uncertainty.
* Storage Upgrade: If Cuarc and Leictreon spend a combined 3 units of matter, they can each get +2 maximum matter storage.
Leictreon
HP: 4/4. Yeah, anything that hits will destroy it.
Velocity Uncertainty: 0%
Position Uncertainty: 1000%
Matter Collection: _ _ _
Primed Matter: _ _ _
By default, the Position Uncertainty is Leictreon's dodge chance. This can dodge AOE attacks and other "undodgeable" attacks. Velocity Uncertainty helps add to Leictreon's attacks. Also, when Velocity Uncertainty is above 500%, Leictreon is considered to be airborn. Velocity and Position uncertainties always add up to 1000%. So when one drops, the other rises. When one rises, the other drops.
Actions:
* Chemical Beam: Deals 15,000 damage in a rather wimpy way.
* Matter Collection: Decreases Position Uncertainty by 50% and gives Leictreon one unit of AZ matter. I really hope this is never used.
* Atomic Reassemble: Converts one unit of matter into its Primed Alchemy state.
* Matter Transfer: Both Cuarc and Leictreon must use this attack on the same turn. Cuarc gives all its matter to Leictreon.
* Alchemy Shock: Uses up one unit of Primed Alchemy. The effect depends on what kind of matter it is. If Leictreon is above 500% Velocity Uncertainty, the effect also hits another target for half effect, rounded down. (these are really powerful because Cuarc has to collect the matter, transfer it to Leictreon, then Leictreon has to Prime it and use it. That's like 3 actions.)
- PZ: Deals 50,000 damage immediately and 10,000 per turn for three turns.
- GS: Deals 30,000 damage immediately and 10,000 per turn for three turns. Whenever Cuarc attacks the target, the debuff is extended by 1 turn.
- NU: Gives the target crits for the next three turns.
- AZ: Restores 75,000 HP immediately.
And now for passives...
* This passive makes the entity actually fair: Whenever Leictreon dodges an attack, its Position Uncertainty goes down by 1/200th of the damage it would have taken.
* Linked Chances: If Cuarc's Position Uncertainty is less than Leictreon's at the end of the turn, Leictreon loses 50% Position Uncertainty and Cuarc gains 50% Position uncertainty.
Commands:
Cuarc: PZ, __, __
Cuarc needs more matter. So, they both attack the Hivemind/Twitchy. I believe I was thinking of nerfing their damage, and gave the wrong number. Extra irony for that to happen on the same post where I find the content of a 5 dimensional sphere without much issue. So, they deal 35,000 damage.
Action:
ACTION FOCUSED CHECKBOX: [X]
Inari opens more presents because free alchemies seems like a good deal. Even though I'm missing out on tokens.
Relevance Line: (Let's go faster!)
Gail also had neatly drawn diagrams of circles, spheres, and strange attempts at drawing a hypersphere. It didn’t matter that much whether her answer was actually right. Now, for the second and harder part of this test.
“That’s great! One more thing though. I don’t expect you to say exactly what you did, but can you explain roughly what chain of logic you used? As in, starting with what an integral roughly is.”
Gail suddenly stopped, nervous that this would be the first challenge she would fail.
"Well... ... um... … … you… s… … see… … A cir… circle… can… find area… … by… infin… … inf… a lot… agh... integr- ... GAH! Not think!“
With tears starting to well up in her eyes, Gail collapsed on the ground and covered her eyes. Leaving her alone for the time being, the Veteran whispered to Mikoto in English so that Gail wouldn't hear.
"She's quite lucky to be doing this well after that bad of an injury to the head."
"Lucky? How is that lucky? She can parely form a sentence!"
"Keep your voice down. It seems that she can understand what I say without any problem and she's still very sharp with her math skills. She even seems to do well at pronunciation and she’s mostly there with her written expression. It takes her longer and seems to stick to very short sentences, she can still get her thoughts down. Maybe her mind works a little differently than I initially thought. The only thing she lost was her ability to form her thoughts into spoken sentences. So… she probably has a condition known as Broca's Aphasia. It might also be something called Anomic Aphasia. However, it's relatively minor given how soon this is after her injury. Honestly, she's lucky she can still remember how verbs are used in speech. She'll get better over time, to an extent. Within a little while, she should be able to speak in full sentences again, but the effects are... semi-permanent. I'm not sure she'll ever be able to recover fully."
Mikoto stared down at the ground, as though he was at a funeral.
"What can I do? There must be something to help her heal faster."
"Problem is, I'm not sure if there is anything that would directly help. It's not like healing a broken bone. However, I have a few ideas. Just talk to her. It doesn't matter what about, just try to get her to reply. Ask her a few questions sometimes. Start with simple things that don't require much elaboration. There have been some studies showing that music, especially in terms of singing lyrics, helps with aphasia, but I'm not sure how much that would help given that Gail isn't too musically inclined. Another option is... She likes card games, right?"
Mikoto nodded slowly without looking up from his task of worriedly weaving blades of grass around his paws.
"Try to play a simple card game that takes communication, like Go Fish. You can try something more complicated if you want, such as Poker. Out of all these methods, I'll leave it up to you to decide which you want to try. I honestly don't know which, if any, will work for Gail. They only work on a per-patient basis."
Pausing briefly to look back at Gail, the Veteran sighs and continues on.
"And... above all else, try to keep her happy and be with her. Gail getting depressed about having aphasia means she's less likely to recover from it. So, if she gets frustrated like she did now, try to be understanding. She knows exactly what she wants to say, but just can't vocalize it very well. I doubt either of us can really understand how it feels to be trapped in a body that is so unwilling to speak for you.”
((Disclaimer, it seems obvious, but please do not take any of this as professional level information on the real world condition known as Broca's/Expressive Aphasia.))
Alchemy and charges:
Finished list
Powermace lvl 4, Stormforged Axe lvl 2, Charged Hammer lvl 2, Ekog Clock lvl 3, Coghammer lvl 3, Duotine Gas Generator lvl 5, TrueSilver Champion lvl 5, Argent Lance lvl 2, Sword of Justice lvl 3, Armor of Light lvl 7, Glacier Shield lvl 7, World Tree Shield lvl 10, Black Hold Shield lvl 10, Glove of the Sun lvl 3
(Paper && Rose Red Ink) || (Potion of Instant Health && Potion of Regeneration && Golden Apple) = Glyph of Life 6/9
(Paper && Lapis Lazui Ink) || (Thuamic Node && Bottled Mana) = Glyph of Mana 6/7
(Golden Necklace || Lapis Lazui || Diamond) && (Heart of Adventure && Heart of Determination) = Adventure Memento 8/11
Got +10 total I believe. +1 to Mythic, +1 to Pricey, +1 to NinjaTwist. Then +4
... Oh no... please no... please don't have Undertale incorporated into the plot... It's already canon that the GM is a first guardian, and now they need to have "determination"? *whimper*
The only huge story-changing force Flowey knows about is determination. To him, that's what the ability to change the Narrative is, so he interprets the powers of the GM as determination. Game Masters don't really have determination, it's just that the Update Terminal lets them mess with plot, update the game, and such.
Quick question for purpose of clarification: So, Flowey's making it sound like he's never met anyone with more determination than him. Is this pre-undertale Flowey, or is Flowey being the Flowey we all know and pity?
/null
Rollback Post to RevisionRollBack
No matter who wins, this can't end well...people like you should be burning in...you know, that place.
50/50 Hyperstorm (+4 tazzwarp, +3 from other people)(Waiting for other charges: 50/50? Hector, 42/50 Nulitor, 44/50 Proof)
25/50 XCOM Base (+4 tazzwarp, +1 EXOS, +1 other people)
1/50 Nexar Spawner
+1 Hector, Nulitor, Proof
I deploy the dreaded boss, the Hyperstorm... oh wait, I need backup charges to do that. Well, might as well attack Richard with something related.
OPERATION: GODSLAYER
PHASE: DELTA
STRATEGY: OVERWHELM
Richard continues to fight from his side of the field. He does not know the horror he is going to be subjected to. Suddenly, the alien invaders known as the Ethereals arrive, bringing their dreaded Temple Ship, a truly massive ship acting as their main base (it is much bigger than it appears to be due to hyperspace distortion or whatnot). The temple ship then begins its attack. Several wormholes appear in front of it, and spit out alien battleships. These battleships unload their entire arsenal into the ground, including the dreaded Fusion Lance weaponry backed by batteries of plasma cannons. The assualt decimates Richard's allies, but they begin fighting back. The battleships teleport several sectopods and muton squadrons to keep the enemy busy, but Richard himself gets involved, and mind-controls the mutons on board the alien battleships to try to seize them and turn them against their allies. But he does not realize the Ethereals are counting on this. They immediately blast Richard through his link to the mind-controlled mutons, stunning him. As he attempts to recover, the Ethereals next turn their attention to decimating his team, mind-controlling them all and forcing them to kill each other. Richard is enraged at how this newcomer is decimating his allied army, and naturally fights back by using his heavy weapons to destroy the temple ship. Or at least try to destroy it. The Ethereals stop most of the attack with psychic barriers, and even reflect several attacks back into Richard. Richard is suddenly hit with his own overpowered attacks, and desperately defends himself. The temple ship, despite a gaping hole caused by one of Richard's attacks that hit, continues to stay up, and unleashes another psychic wave into Richard's allies, dropping the few who remain. Richard makes one last attempt to get back up to attack, and the wave concentrates all of its energy onto him, overwhelming his defenses. Then, the voice of the Uber Ethereal echoes throughout Richard's head.
"You. You are a shining example of strength. But yet you are vain, reckless, and dangerous. Let us show you what happens should you continue on this path."
Flashes of the future echo throughout Richard's mind. Flashes of massive wars, of UserZero screaming as her plans come undone, of being wounded by the most unlikely of sources. But then the visions shift to a darker tone. The visions show the apocalyptic results of the Trials. The dreaded Glitch nearly wipes everything out despite his aid. Earth's government creates Project Binary, with the end result being the destruction of earth. The millions of trapped players begin killing themselves due to being powerless in their game. His own server being wiped out. The traitorous Doc Scratch stealing his ascension from him. The Vord hijacking another Trial from him. And most troublingly, being forced to harness the power of the omnipotent Red Dragon to fight his last stand, and yet still being defeated.
"You see, if you continue along with path you will only encounter folly and failure. But it is not too late to change your path."
Richard decides that he does not want to change sides, and unleashes another barrage of his strongest attacks into the temple ship. This time, the ship crumbles under the assault. But then, the Ethereals ascend to their true form (that of an energy being with no physical form), and rush Richard. The godmodder defends himself by employing his mental defenses, only to be countered by a shockwave of a tuba blast, stunning him and allowing the Ethereals to bypass his defenses. Richard is overwhelmed by this new assault, and eventually collapses.
Outside his nightmare, Richard is seen crying in a corner for seemingly no reason. The Ethereal temple ship (safely in orbit) hits Richard with more mental trauma to make it impossible for him to recover. Even if he somehow avoids direct damage from this mind rape, I make sure he takes some by point-blank headshotting him with a pistol shot. The Ethereal leader then contacts me.
"Are you sure we have no other option. He could yet change."
"I know Richard, and I also know there are far more powerful forces than your legion controlling him, forcing him to action against an enemy far more powerful than him after ensuring the success of later actions, forcing the warriors from the future to head back to the past to avoid some Paradox. Our only chance lies in somehow finding a way to derail their plots, and then we just might be able to lead this mess along a safer path."
I call upon the power of the storms and start waving around my flailbldae as if I was a conductor. I use hax to change all the variables of the atmosphere around us into the values most conducive to a violent storm. And then I use my flailbldae to send the full force of the storm into Twitchy.
The Symphony: =================================================== 50/50 SUMMONING...
The Throne: ================================================== 30/50 (+1 from generic) The Hourglass: ================================================== 39/50 (+2 from generic, +1 from TFT, ninjatwist and Pricey)
I +3 generic.
The Scribe waits in his study, closing his eyes and concentrating. After remaining motionless for half a minute, a multicolored candle lights into existence on a desk in front of him. The Scribe hesitantly opens his eyes and the candle flickers, threatening to go out. The Scribe shuts his eyes again, grimacing. "This candle... One that only burns while I blind myself. Shouldn't its effects be kicking in about now?" The Scribe waits for a few more seconds until his mind fills with static, as if it's tuning into some sort of extradimensional broadcast.
Suddenly, the Scribe feels something. "Yes! It's working!" His mind ignites, gaining sight beyond sight. Even with his eyes closed, he feels everything around him, all his other senses heightening. If he sacrifices his sight as he does now, he'll gain an amplified power over all his other senses, letting him enter doors that shouldn't exist. Keeping the candle lit on the table, the Scribe leaves the room, magical instruments and his Journal in tow. He climbs out of his laboratory and casually walks across the Battlefield with his eyes closed, somehow dodging ammunition, lasers, other projectiles, and whatever the heck Twitchy fires. After a few minutes, the Scribe clears the Battlefield entirely, wandering away from the fight to Yggdrasil.
He sees, without seeing, the road of carnage the battle has torn through already. The weapons of fallen entities, the discarded tools used by players... The ammunition shells of turrets, the dry patches of air where curses work their magic... But he is drawn to something. The Scribe is drawn to a door, far in the distance, that shines with the light of the rainbow. Its normal form is so bright it's invisible and intangible to the eye. But when you learn to cancel all vision, you can see it. And if you listen carefully, you can even hear it.
After several minutes, the Scribe finally finds the door, gleaming where only he can see it. The Scribe reaches out, feeling a nonexistent doorknob, and opens the door. The wind whistles across the field as blaring music bursts forth from the ajar door. So powerful are the sounds that the Scribe is knocked backwards, opening his eyes briefly. He sees a massive tear in reality in front of him before quickly shutting his eyes again. Running forward, the Scribe quickly grabs onto the door and shoves it open, jumping through.
The next thing he notices is that he's falling. Looks like there isn't any ground. Opening his eyes, the Scribe sees that he's in a massive open field dominated by many different colors, all shining at once. Music is twinkling across the field, but the Scribe cares nothing for it. Right now, he's concentrating on staying alive. But it turns out to not be an issue as the ground comes up much quicker than he thought it would and it's made out of fluffy clouds. The Scribe bounces on one of them, sailing through the air in an arc and bouncing across them some more afterwards.
"...Well, now I'm in this cloud place. To be honest, this isn't exactly where I thought I'd end up..." The Scribe looks around now that he's on the ground. There's no discernible end to the field of clouds, and the surface is pretty much devoid of any features beside a flat plane of clouds and the twinkling kaleidoscopic sky above. The music is also really loud, even though it's not in any genre the Scribe's ever heard before. The Scribe yells across the field, listening to it echo over and over. Getting bored of the place in just a few seconds, the Scribe cuts to the chase. "Hello? Is anyone here? I'm looking for... Asterism!"
The music suddenly repeats the same chord over and over until record static can be heard. The sky shuts itself off, and the clouds turn into missing texture blocks. The Scribe tenses, wondering what's going on. This wasn't what he had planned... Was it because he opened his eyes earlier? Did he not get sent to the right place? Suddenly, three massive spheres of light appear in the sky that shine down onto the Scribe. "WHO DARES ENTER THE SOUNDSCAPE." The voice booms across the entire area, warping the missing textures by a marginal degree. The Scribe's reply comes after a few seconds. "Call me the Scribe. I take it you're Asterism?" The three lights shut off for a split second before turning back on, almost like a blink. "INDEED. WHY HAVE YOU COME HERE... SCRIBE." The Scribe walks across the field for a little. "I need your help. And I know you need mine. I heard you've lost something. The Vox, correct?" The three eyes lean in closer. "HOW DO YOU KNOW ABOUT THE VOX."
The Scribe chuckles. "Listen, Asterism. You've heard of me already. It's impossible that you haven't. You know exactly what's going on here, don't you." The eyes glance away. "...YES. YOU SEEK TO HOLD MY CURSE, DON'T YOU. THE EMBLEM OF MY POWER." The Scribe's glasses gleam with malignance. "No. I don't want to hold it. I want to control it. And you're going to help me." The three eyes' light intensifies. "WHY SHOULD I. MESSING WITH THE GATE IS SERIOUS BUSINESS, SCRIBE. AND I DON'T GIVE THE SOUNDSCAPE TO OUTSIDERS." The Scribe takes something from his coat. "I can get you the Vox back. I only ask that you come with me to Minecraftia."
The three eyes lean in very close, looking at the object the Scribe is holding. It looks like a bronze microphone, one spinning with interlocking gears and clockworks. "WHAT IS THIS THING." The Scribe looks at it. "The Vox, of course." The eyes narrow. "NO, IT'S NOT. I KNOW WHAT THE VOX IS, AND IT IS NOT THAT MICROPHONE." The Scribe laughs. "What is the Vox, really. A mystical artifact meant to weaponize one's voice? It's how you ruled the dimension of music. But the Vox was never just an object. It was intrinsically linked to the being with the most raw musical talent. It was only an amplifier." The three eyes blink in surprise. "YOU KNOW A LOT MORE THAN YOU LET ON." "Perhaps I know too much. Anyway, this should serve to be an adequate replacement for the Vox until I find the real thing."
The light shines with a solid white color as the microphone floats up to the sky, reduced to a speck. Then the lights shut off and the sky turns back on, this time a formless white void. Hovering in front of the Scribe is a humanoid figure with a flowing set of wings, two sets of arms, and a rippling cloak emblazoned with musical terminology from other dimensions. The figure's actual skin is liquid color, flowing with the rainbow. He has three piercing eyes, with one above the two normal eyes, and a slit for a mouth. The perfect combination of sight and sound. Asterism.
"...I KNOW WHAT GAME YOU'RE PLAYING, SCRIBE," Asterism says once he touches the ground with the microphone in hand. "IT'S A DANGEROUS ONE. ONE THAT COULD BACKFIRE ON YOU. I DON'T KNOW WHY YOU'VE DECIDED TO PUT YOURSELF IN CHARGE. I DON'T KNOW WHY YOU THINK IT'S OKAY. BUT I ONLY HOPE THE GODS ARE MERCIFUL ON YOU IF YOU LOSE." The Scribe stares at Asterism coldly. "I stopped believing in the gods a long time ago." Asterism blinks in surprise, floating around the Scribe in a circle. "YOU'RE STARING AT ONE. LOOK AT ME, I RULE OVER THIS PLACE. A POCKET DIMENSION I BEND TO MY WILL, A CONDUIT FOR MY POWER. I CHALLENGE ANYONE HERE TO GAMES OF SIGHT AND SOUND IN THE VAIN HOPE THEY ACTUALLY KNOW SOMETHING ABOUT THE LOCATION OF MY ONLY POSSESSION... BUT NO. IT'S ALWAYS THE SAME." Asterism changes his voice into imitations of others.
"I want to have the greatest singing voice in the world!" "I want to release a hit new single that'll make me millions of units!" "I want to be one of those giant floating heads that judges entire planets on their singing abilities!" Asterism sighs. "LISTEN, GO TO THE DEVIL IF YOU WANT TO GET UNNATURAL SKILL AT FIDDLING. HE'LL DO IT FOR A PRICE. I'VE NEVER BEEN ONE TO MAKE DEALS. BUT YOU, SCRIBE... I DON'T LIKE YOU, BUT I RESPECT YOU. YOU KNOW WHAT YOU'RE DOING. I CAN TELL." The Scribe laughs. "Wow, I'm flattered. Now can we go or not." Asterism's wings flutter. "YES. BUT FIRST, I NEED TO WARN YOU." The Scribe rolls his eyes. "Here we go."
Asterism's arms extend as the sky rearranges itself. The clouds make a story, the stars make up images. "YOU'RE NOT THE FIRST PERSON TO DO THIS. I DOUBT YOU'LL BE THE LAST. YOU'RE JUST ONE IN A CYCLE. THOSE WHO TRY TO COLLECT THE CURSES OF THE ORDER... THEY THINK THEY CAN GAIN ULTIMATE POWER. THEY THINK THEY CAN DO WHATEVER THEY WANT. AND THEY'RE RIGHT. THEY CAN." The image of a gate with eight circles around it, and a ninth at its center. "WITH THE OPENING OF THE GATE COMES UNIMAGINABLE POWER... BUT ONLY IF YOU CAN KILL THE THING BEHIND IT. ONLY IF YOU CAN KILL THE FOUNDATION OF REALITY. YOU ARE AWARE THAT MORE HARM WOULD COME FROM THAT THAN GOOD... CORRECT?" The Scribe's eyes gleam with light that isn't there. His hand is enveloped with darkness. "I'm bored of this conversation. But yes. I am well aware of the risks. I only seek to succeed where the gods have failed." Asterism sighs. "SO BE IT." The image shuts itself off.
A portal appears around Asterism. "WALK THROUGH THIS, AND WE WILL BE BACK AT MINECRAFTIA. I WILL FOLLOW YOUR COMMAND IN BATTLE, USING THE SOUNDSCAPE AND THIS FAUXVOX. BUT YOU'D BETTER DELIVER ON THAT PROMISE, SCRIBE. GET ME THE REAL VOX, AND THEN YOU'LL TRULY SEE WHAT I CAN DO." The Scribe laughs. "Looking forward to it." The both of them walk through, battle lingering on their minds.
[AZ] Asterism: 200,000 HP.
The Third. Asterism is a demigod with the power to control sound and sight. He can switch between controlling both of these at will, but can only control one aspect at a time. His three eyes give him the power to warp the spectrum of color as he sees fit, and his Fauxvox lets him manipulate waves of sound, making symphonies of destruction. However, Asterism's true power can only be unlocked when the Scribe collects the Vox, a powerful artifact that blurs the line between seeing and hearing.
ATTACKS:
Triple Rainbow: Asterism's three eyes gleam, creating three circular rainbows that converge on one enemy, dealing moderately high damage and Blinding it for fhree turns. Usable in Sight mode.
Tuplet Trill: Asterism's wings vibrate at high speeds, creating a large amount of energy inside the Fauxvox that fires three beams of sound at an enemy, dealing moderate damage and Confusing it. Usable in Sound mode.
Color Wheel: Asterism's eyes power up while a D8 is rolled. Usable in Sight mode.
(1) Asterism's eyes turn red as he fires three laser beams at an enemy, which takes low damage. Asterism takes moderate recoil damage.
(2) Asterism's eyes turn orange as he fires three laser beams at the ground, creating a massive fireball that deals moderate damage to an enemy and Burns it for 2 turns. Asterism takes low recoil damage.
(3) Asterism's eyes turn yellow as he fires three laser beams at the sun, absorbing its energy. Asterism heals himself and an ally.
(4) Asterism's eyes turn green as he fires three laser beams at an enemy, creating a mushroom cloud that deals moderately high damage to an enemy and Contaminates it for 3 turns. (Remember, Contamination spreads amongst enemies!)
(5) Asterism's eyes turn blue as he fires three laser beams at the ocean, creating a tidal wave that washes over an enemy and then freezes, dealing high damage to an enemy and Freezing it for a turn.
(6) Asterism's eyes turn indigo as he fires three laser beams at the moon, casting darkness over the area. Asterism does a sneak attack, dealing high damage to an enemy and Blinding three other enemies for a turn.
(7) Asterism's eyes turn purple as he fires three laser beams at an enemy, heavily corrupting their code and dealing very high damage.
(8) Asterism's eyes turn white as he purifies an enemy, dealing extremely high damage and breaking their mind.
Full Octave: The Fauxvox powers up while a D8 is rolled. Usable in Sound mode.
(1) The Fauxvox plays a C note at an enemy, creating a low shockwave that deals low damage to an enemy but tears up the ground around it, creating a shield of earth that must be destroyed before the enemy can be attacked.
(2) The Fauxvox plays a D note at an enemy, creating a mild shockwave that melts the ears of animals, creating a stampede that deals moderate damage to an enemy and an ally.
(3) The Fauxvox plays an E note at an enemy, making their ears bleed and incapacitating them. They take moderate damage and are Confused for two turns.
(4) The Fauxvox plays an F note at an enemy, caving in the ground under them and making them fall into a ravine. They take moderately high damage and causing the next three attacks they make to have a 50% chance of missing.
(5) The Fauxvox plays a G note at an enemy, disrupting with the frequencies of heaven and causing God to throw a lightning bolt down in disgust, dealing high damage to an enemy and Paralyzing them for two turns.
(6) The Fauxvox plays an A note at an enemy, messing with the geometry of the world and dealing high damage to an enemy. Two other enemies take moderately low damage.
(7) The Fauxvox plays a B note at an enemy, creating a high shockwave that causes a pounding beat to wash over the world, making everyone spontaneously do the Gangnam Style dance. The enemy dares to suggest that Gangnam style is so 2012, causing everyone to dogpile on it and deal very high damage.
(8) The Fauxvox plays a high C note at an enemy, creating a multitude of shockwaves, dealing extremely high damage and breaking their mind.
Prism Break: Asterism's three eyes turn an entire section of ground into glass and raise it into the sunlight, causing a multitude of colors to shine over three enemies. Asterism somehow superheats the color, dealing moderately low damage to all three enemies. Asterism then gains the power to control them for that turn. Usable in Sight mode.
Black Key: Asterism's cloak sways in the wind as the Fauxvox creates a pulsing ball of black energy, raising it into the air as it lets out a burst of sharps and flats. The sharps cut through two enemies and the flats stomp through two other enemies, dealing moderately low damage to all of them. Asterism then gains the power to take the damage dealt to them and heal an ally with it for that turn. Usable in Sound mode.
Seeing is Believing: Asterism's three eyes project images of heroism and bravery over his allies, encouraging them to never give up. Three allies' next attacks will crit for one turn. Usable in Sight mode.
Hearing is Fearing: Asterism's wings envelop the enemy side while the Fauxvox emits screeching tones that worm into the enemies' minds. Three enemies will gain the Fear debuff for three turns. Usable in Sound mode.
SPECIAL ATTACKS:
Spectra: Asterism splits into seven copies of himself, each representing a different color. They then split an enemy into seven copies of itself, with the Asterism complementary to the enemy attacking it. Finally, all seven Asterisms converge on the enemy, forming one whole being that shatters it into many pieces. The enemy takes very high damage and is unable to attack at all for a turn. Takes two turns to charge. Usable in Sight mode.
Sinewave: The Fauxvox's handle turns into a metal rod that is raised in the air, emitting massive soundwaves that tear through the landscape, destroying mountains and carving trenches into the ground. All of the shrapnel is packed into a ball and sent flying at three enemies, which all take high damage and are piled on top of each other, becoming Confused for two turns. Takes two turns to charge. Usable in Sound mode.
Monochrome: Asterism's eyes roll over to the back of his head as he absolves an enemy of any color at all, trapping them in a prison of blacks and whites. All the happiness and joy is sucked from their life as their form slowly fades away, taking extremely high damage. Takes three turns to charge. Usable in Sight mode.
Tone Deaf: The Fauxvox emits a massive throbbing noise that traps an enemy in the air. The Fauxvox then explodes, the force of the impact making a horrible ringing noise sound in the enemy's ears. They cannot hear anything except the noise, causing them to go crazy and take extremely high damage. Takes three turns to charge. Usable in Sound mode.
The Voice: Asterism gains the Vox. Takes six turns to charge.
PASSIVES:
Sound/Sight: Asterism has two modes: Sight Mode and Sound Mode. Entering a mode gives Asterism a unique palette of attacks, but he can only enter one mode a turn. Asterism's special attacks charge up regardless of what mode he's in.
Blindness: Some of Asterism's attacks have a chance to Blind enemies. Blindness doesn't make it so enemies attack their allies like Confusion. Blindness simply gives them a chance to not be able to attack at all.
Vox: Once Asterism gains the Vox, he will have the power to merge sound with sight and gain a completely new set of abilities. But that's a while from now. The Scribe needs to find the thing first.
Scream: Asterism has a surprise to unleash when he dies...
Ante Up!: 11/50 ==================================================
Scourge of the Beast: 26/50 ==================================================
The Executioner: 26/50 ==================================================
+3 to Twin
Bomber passes the Soul Booster off to the Chef-Class Imperator Titan. If that is impossible for whatever reason, he gives it to Ultra Greed instead.
Bomber unsheathes the Moontante, a legendary weapon that is equal but opposite to The Good Morningstar. He held the blade up to the sun's light, watching the blue-tinted metal glimmer. It was a little bit past noon right now, and the Sun is just past its peak in the sky. Wielding the blade, he prepares himself to attack Twitchy. To be blunt, this weapon was no better than a well-crafted sword during the day, just as The Good Morningstar isn't much during the night. They become more powerful during their respective hours. More importantly, both weapons can manipulate the time of day, provided they have enough time to recharge.
Already, the blade has begun to have an effect on the Sun. Its steady descent began to accelerate, becoming faster and faster. In just a short amount of time, it was already evening. The day washed away to dusk, and then night. The Moon began climbing out of the opposite horizon, as if it were rising from bed. As the celestial body climbed higher in the sky, the Moontante began to glow a brighter and brighter blue. The weapon began emitting a loud humming noise. It wasn't droning, but was actually a more peaceful tone. Quite the contrast to what the weapon is used for.
Feeling its power, Bomber prepared himself to attack Twitchy. He felt light as air holding this weapon (despite the fact that he could levitate anyway). Taking a great leap, he rushed forward through the air, holding the blade to the side. Taking a great swing, he cut straight through Twitchy's abdomen... if she had one. The glowing blade unleashed its power through the swing, causing lunar energy to strengthen the blow. She had been effectively sliced in half by the weapon. Arcs of energy danced between the two halves of her body where they were forcefully disconnected.
Landing on the ground behind Twitchy, Bomber observed as the weapon lost its glow. The only light left came from his own eyes. It was still night. The Battlefield was shrouded by shadow, having no light beyond the occasional source from an entity or player, as well as the little light provided by the Half Moon. Sheathing the weapon, Bomber sent it away to his arsenal for later usage.
Lighting a fireball in his hand and gently releasing it upwards to float near him, Bomber opened The Book of Tzeentch once more. He had bookmarked a page he found most peculiar not too long ago, and decided to flip to it once more. He decided to read the entry:
FLOWEY
Your best friend.
And that was all she wrote.
Bomber was a little bewildered. This was one of the more confusing things he has seen in this book, and that is saying something. The image on the right depicted a smiling flower with six golden petals. Something about it was a little bit... unsettling. Suddenly, a few odd colorful blotches covered the flower's face. When they disappeared, the flower now bore a much more malevolent expression. Its face was grotesquely twisted into a smile, while its friendly eyes had become sinister voids. In the back of his mind, Bomber heard a distorted chuckle. Just as fast as the face appeared, it soon went back to the normal cheery expression from before. "I'll have to investigate this further. Most definitely."
Meowmere && Star Wrath && Terra Blade = The Hero's Blade 3/11 Level 10
D20X3 & D10 = D15x3 5/5 Level 4 Finished
Actual action=========
Battlefury: Finish Heretor
I fire rockets made of pure Actionium, a metal made of pure action and drama, at Heretor, while a decoy engages in a beam o war. During this beam of war, i use Falls to slam Heretor into his own beam, then the decoys beam, before pulling him onto the pointy edge of the Gembalde.
Also, falls needs a desc
Annoying Dog: The end is near. Annoy the Baneblade's engine if possible. If not, go for a rear attack. Prepare your final and greatest attack
Ebarf: RIP
Adventure Fredbear: Continue as normal. Attack and dethrone the Newb king.
. And you know what the best part of all this is? You'll DO it. And then you'll lose to me again. And again. And again!!! Because you want a "happy ending." Because you "love your friends." Because you "never give up." Isn't that delicious? Your "determination." The power that let you get this far... It's gonna be your downfall!
"THIS IS EQUAL PARTS FUNNY AND SAD."
"STOP LAUGHING AND KILL THE BUNNY!"
"YOU'RE GETTING QUOTED ON THAT ONE, CALLING IT NOW. WHY ARE YOU LOSING IT OVER ONE ENEMY ANYWAY?"
"I DON'T KNOW! THERE'S A BLANK SCREEN WHENEVER I PERFORM A MEMORY SEARCH! NOTHING SHOWS UP!"
Thai Milk Tea && Lucky Charms && Hot Cocoa && Artificial Sweetener && Gun = Blaster of Bitterness and Saltiness 3/7
Laptop && Old R Armor Helmet && Polish = Helmet of Data 2/???
Flamethrower && Flak Rounds = Flakthrower 2/???
+1 to Pricey +1 to Toast +1 to Leon
Lance 44/50
OH YES! 8/30
Winchester Rotomo 8/30
After this pester log, I attack the High Knife Clusters by using the SpamBow2000.
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!


To take the test, check out
http://minecraftnoobtest.com/test.php
War, war never changes.
The Beginning.
http://technoterra.myminicity.com
That's alright. The current goal is to basically attack Twitchy with the strongest, silliest, and most creative attack that you can think of.
/null
No matter who wins, this can't end well...people like you should be burning in...you know, that place.
As usual, the only way to end a war for good is to discover its beginning...and end that beginning.
So, Uzi. Sorry to let you know, but this is as far as you go.
"lol ur stooped im God."
"Actually, as the omnipotent creator of this universe, I think I fit the bill more than some bearded guy who can't escape from some rope."
1/2
| Charges |
The Dead Pool 35/35 DONE!
Ootay~ 3/50 (+2 from Tazz)
All just a game. 44/50 (+2 from Tazz) Still a levelling system.
Sun-dered. 11/40 (+3 from Tazz and Redstone)
| Alchemy |
! || ?? = Source of Confusion (Level 10 - 10/11)
Empty Swiss Army Knife (no tools inside it) || Something Foul && Something Heavy && Something Course && Something Stringy && Something Nasty && Something Sharp && Something Greasy && Something Pointy && Something Fancy Something Burnt && Something Wrong = The Scrapper's Armory. (Level 11 - 4/12)
1+ to Ire 1+ to Twin 1+ to MeGa
| Inventory |
Eye of Nagakaborous (Level 6)
The Chain Warden (Level 9)
Gangplank's Caliber (Level 4)
Destiny (Level 10
Sodarayg (Level 10)
| Action |
An old ship pulls into port...
The Dead Pool [AG] 100'000/100'000hp; Average attack 20% dodge from the Oceanic Platform.
Cannons: Deals bonus damage against groups. Damage can be split among multiple entities.
The Dead Pool fires on the Tombstones and Twitchy.
Destiny launches out three cards towards Twitchy, fanning out in the air in front of them. One by one, the intricately designed cards flipped over, revealing the archaic-looking images on their face.
W.I.P when I got time, if ever.
Wow, interesting.
A day without light,
A night without breath.
A single star left,
To swallow the rest.
With each light snuffed by a single man's tome...
What will be left to lead HER back home?
@Cobalt
Don't forget to put up the Fennia's Action as well to make it a same as the previous post that got nulled (Like Fennia XORing Lunai and the Baneblade creates ?????ade (I had to rename to Lunabade from the 5 question marks)) so i might make some RP and i might control Otherwise there may be some chaotic things after the EotB (like the Auto-Entity Action)
/slightlyimportantnullpost
In the world that we are beating some stuff now.
Now that Happened! Where we all begins.
When Worlds Collide in Destroy The Godmodder, There is the massive Colosseum that holds all that onslaught.
Walker: level 2, 681500 damage
Something Big: 50/50 (EXPENDED)
Something Big: 50/50 (EXPENDED)
Something Big: 50/50 (EXPENDED)
+3 to battlefury13
The person, whoever it is, stands up in the middle of the inferno, cracking a faint grin and raising one hand. Clenching his fist, the flames recede into his body, himself hovering in the air above the destroyed ground. He watches the gathered AZ, Neutral, and GS players as he hovers a little out towards them. Landing in the battlefield, he cracks his knuckles. The man has black hair, green eyes, deathly pale white skin, and a blue hood on, the white trimming clearly visible. Also, a rather large and heavy-seeming yellow battery mounted on his back.
"Evening, ladies and gentlemen. I hope you don't mind the somewhat showy appearance. I was brought here on short notice. Regardless, my reasons for coming here are my own. I'm still... obligated, shall we say, to fight all of you."
He shrugs apologetically.
"Something that, given what kind of being User Zero over there is, I would rather not do. Nonetheless, it was through the power accumulated by one of her subordinates that allowed me to manifest here, so I must fight on her side. I'd prefer to think of this as an opportunity for all of you."
His eyes flash blue, the flames reigniting.
"Whenever you're ready, we shall begin. Prove to me your strength, and perhaps I may yet give you my blessing in return."
Mysterious Man Stage 1: ???/??? HP (Player-type) (Lives remaining: 2) | Current element: Fire (Charging special attack: 1/5) | Current mood: Affable. Letting his enemies go first. Perhaps it would be wise to CHECK him first.
GODDAMN IT
STUPID GENDERFLIP VIRUS
Re-echeladder 10/50
Lin-Willdrew 30/50
NYEH?HEH?HEH? 39/50
Mace && Light Titan Essence = ??? 2/11
Gauntlet && Darkness Titan Essence = ??? 2/11
Knife && Ice Titan Essence = Titanfrost Dagger 6/11
25,000/60,000 XP Lv. 4 (+4 HP total)
+3 Twin
I flip through the Chronopedia, looking for information on... a certain skeleton. One or the other, you know the ones. I then come across some information...
"Sans and Papyrus have very special blue attacks. When you think about stop signs, you stop, right? Stop signs are red, so think about blue stop signs. Not that it'll matter in this game, heh. You're planning to summon Papyrus, right? Intercept Pricey's summon, since he doesn't quite know how to use the font, you're too lazy to tell him, and also you just think that having three people work on Papyrus is ridiculous considering that Papyrus is... kind of weaker than Sans? Statwise, not really, but you know how little stats mean with Sans. Anyways, I'd ask yourself... whether Papyrus has access to his... special attack. It's not like the Annoying Dog can take it again, and... wait, go take the special attack from the dog. Yeah, right now."
I then pull out the alternate timeline Annoying Dog that I got... last turn? and somehow extract the special attack from him. I then smack Twitchy in the face with a blue stop sign.
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
Yeah i might try to summon Papyrus together or me with you and someone however, I have to catch you up to make him twice or three times as strong. Somehow i have joined your Joined Summon attempt for Papyrus.Sometimes the Papyrus Font in this forums are known as Times New Roman because it is almost similar to these. I dont think that i might join your attempt of making the joined SummonEdit: Just changed the Collab Summon for the Rune Master to make it more suitable for you and the buddy
Link here: http://www.minecraftforum.net/forums/off-topic/forum-games/436320-the-forge-destroy-the-godmodder-discussion-thread?comment=10215
/nyehhehhehpost
In the world that we are beating some stuff now.
Now that Happened! Where we all begins.
When Worlds Collide in Destroy The Godmodder, There is the massive Colosseum that holds all that onslaught.
I don't have some mind left so i decide to punch the Glitched Annoying Dog (or the Real Annoying Dog if it dies.)
Character/Ally RPSans is coming in 1 more turn![/b]
Lunai is now called as Lunebade if Cobaltshade has made the post or if Tazz isn't nulled Cobalt's post
[b]Heal/Support based Ally 45/50 +1 from MeGa[/b]
[b]Coarsebot? 16/40[/b]
[b]Collab Summon: The Rune Master 1/50 (Wont start unless 2 buddies joined for a collab summon.)[/b]
[b]Alchemy Creation:[/b]
[b]Boss Damaging Pendant && Greatsword && Blue Gem && Laser Rifle = Like a Boss 9/11[/b]
[b]Mini LHC && Crazy Particles && Meowmere ll Rune Blade = Madhouse 8/11[/b]
[b]Red Paint && Rocket Launcher && Giant Pistol = Red Dead Retribution 7/8 (Part of the REKT Cannon Alchemy Tree (The REKT Cannon is Level 25++ (If I had to make the [REDACTED]))[/b]
[b]Joke Alchemy: Nope[/b]
[b]Project Telekinetic Line: Not started yet,[/b]
[b]Storm Weapon Line: Not started yet,[/b]
[b]REKT Cannon Line: Not started yet,[/b]
Allies Action:
Sir Shield uses Reinforce Shield on himself.
Lunai/Lunabade fires the healing cannons (or uses the C-CIT grade Moon Candy (which she loves the healing treats)) on Sir Shield.
The Ebbotine Temmie gives Sir Shield some tEM REINFORCEMENTZ (Tem Reinforcements) which are made of rocks
+1 Talist +1 Generic (for the Apology) +1 Twinbuilder
My ItemsCharge Bank: N/A
Angelic Blessing: [Power Rank V] Heals the target for very large healing
Best of Times, Worst of Times (Also known as BoT,WoT) [Power Rank X] Can be used for Damage or Healing and have forms of it's Weapons Current Form: Blade Form. Current Time: Bad Times. After Attack Charges III (Used after 2 uses)
Tao's Edge/Twilight's [Power Rank VII] Deals Light/Dark (Based on Forms) Damage to the Foes however, You can switch Weapon forms for Different Elements Current Form [b]Dark [/b]
Potions:
Potion of Critmist: 2x (Used on the Target for Instant Crits) (I am saving these until Walker summons the big thing or another Big Boss/Gatekeeper appeared.)
Potion of Dire Nectar: 1x (Used on the Target for Healing + Instant Crits)
Materials:
Broken Temmie Crown (h0I!)
Essence of Sp00p (Used for Sp00pinat0r's Sp00py Slasher (Level 15+ (+ is i want to make the Plusinator Crystal via the 50 post Charge.)))
In the world that we are beating some stuff now.
Now that Happened! Where we all begins.
When Worlds Collide in Destroy The Godmodder, There is the massive Colosseum that holds all that onslaught.
10/30
1/20
The World's Best Minecrafter pulls out something dangerous: Several stacks of enderpearls. He might not be able to fly, but he can teleport! He throws them at the Chef-Class Imperator, aiming 100% perfectly! Enderpearls allow him to bypass the shields, and if they don't, he can glitch through them. He hits the wall of the ship, but it only takes a few more enderpearls to glitch inside! Once he's in, he has to deal with the ship's inner defenses. Thankfully, I've equipped him with Attack and Defend (hope you didn't forget about it!) and he manages to get through the enemies totally unscathed! Making sure to cause as much collateral damage as possible, he makes it down to the core of the Imperator! He lays his TNT absolutely everywhere, and sets it all alight! He builds a little cannon for himself, and the TNT launches him straight through the roof of the ship as he escapes! I place one block of water on the ground nearby, and he sticks the landing safely.
Check out my bad CTM map reviews here.
Action 2/2
Shock Trooper Part A: 34/50
Shock Trooper Part B: 9/50
Snow Tank: 9/15
I +Assist Twinbuilder.
Xia-Li Polyslayer [Lvl.7? Assault Rifle]: 2/8?
Super Prototype Medigun [Lvl.5? Medigun]: 2/6?
Night Edge [Lvl.5? Axe]: 2/6
I use my Manaticon Flamesprayer to pepper Twitchy with incendiary bullets from a safe distance! I be sure not to rack up enough recoil by firing in short bursts to conserve my accuracy.
Support: 48/100
An alternate timeline emerges.
However, we must first start from the beginning...
[RP AND ATTACKS]
ConsumerOfAll: I have no idea on how to answer that.
ConsumerOfAll: Uzi, surprisingly, doesn't mow down any AZ and GS players who decide to lose their invinciblity, and Richy doesn't regularly mow down any PZ or GS players who decide to lose their invinciblity, so it's probably all well and good.
ConsumerOfAll: Mr. Wants to Have a Bad Time, on the other hand...
ConsumerOfAll: I've threatened him way too many times for him not to kill me.
I then take the ESP Railgun (I never thought I actually was going to use it...), tape a metal pole on top of it, and fire it. The metal pole flies of the Railgun and turns into a massive electrical stick of death and destruction. I mess around with the Void Energy in the Void Shield, making it slightly weaker around the Void Shield enough so that it can pierce through the Void Shield and let it hit the Chef-Class Imperator Titan.
I also copy Mythic and put some of the Skytears into a Vial of Skytears, and cork it off.
"Homura, we need backup."
[HOMURA ACTION]
My witch barrier was more lucid then anything I saw before. You could mistake it for reality. I know I did.
And then this 'Zeroth Godmodding War' happened, and my familiars are making it rain tears.
I need to investigate this phenomenon in more detail.
I create several Lotte, Luiselotte, Liese and Lilia.
[CHARGES, ALCHEMIES AND ASSISTS]
Homulilly 34/40 ======================================== (So close, yet so far.)
The 0riginal Megalovania 15/50 ==================================================
Number 15 20/40 ========================================
Coin Launcher || ESP Railgun == only my railgun (7/9) =========
ESP Railgun && Vial of Skytears == Grief Railgun (1/??) ===========
+1 to Walker/engie_ninja, +2 to TT2000
[BREAKDOWN AND OOC]
(The OP might need an update, because GS isn't mentioned there at all, and the latest two Spoils aren't there either. Sorry to add to your workload.)
[INVENTORY]
Coin Launcher, ESP Railgun
My avatar explains everything.
Inventory will be put here when resurrected, and Chaos, Terraria and Salvation will also be added here.
[AA]: Mookrush.
[PZ]: A paradox a day keeps continued existence away.
[GM]: Welcome to Pain and Suffering. (pls join)
... Oh no... please no... please don't have Undertale incorporated into the plot... It's already canon that the GM is a first guardian, and now they need to have "determination"? *whimper*
Adventurer Class. Put into a URL to preserve that rare resource known as Tazz sanity.
Class Tracking:
Attitude: None (0/3 mind)
Tokens: (5, 0, 5). (Finished two charges)
Total Tokens (5, 0, 5)
Commands:
Cuarc: PZ, __, __
Cuarc needs more matter. So, they both attack the Hivemind/Twitchy. I believe I was thinking of nerfing their damage, and gave the wrong number. Extra irony for that to happen on the same post where I find the content of a 5 dimensional sphere without much issue. So, they deal 35,000 damage.
Action:
ACTION FOCUSED CHECKBOX: [X]
Inari opens more presents because free alchemies seems like a good deal. Even though I'm missing out on tokens.
Relevance Line: (Let's go faster!)
Gail also had neatly drawn diagrams of circles, spheres, and strange attempts at drawing a hypersphere. It didn’t matter that much whether her answer was actually right. Now, for the second and harder part of this test.
“That’s great! One more thing though. I don’t expect you to say exactly what you did, but can you explain roughly what chain of logic you used? As in, starting with what an integral roughly is.”
Gail suddenly stopped, nervous that this would be the first challenge she would fail.
"Well... ... um... … … you… s… … see… … A cir… circle… can… find area… … by… infin… … inf… a lot… agh... integr- ... GAH! Not think!“
With tears starting to well up in her eyes, Gail collapsed on the ground and covered her eyes. Leaving her alone for the time being, the Veteran whispered to Mikoto in English so that Gail wouldn't hear.
"She's quite lucky to be doing this well after that bad of an injury to the head."
"Lucky? How is that lucky? She can parely form a sentence!"
"Keep your voice down. It seems that she can understand what I say without any problem and she's still very sharp with her math skills. She even seems to do well at pronunciation and she’s mostly there with her written expression. It takes her longer and seems to stick to very short sentences, she can still get her thoughts down. Maybe her mind works a little differently than I initially thought. The only thing she lost was her ability to form her thoughts into spoken sentences. So… she probably has a condition known as Broca's Aphasia. It might also be something called Anomic Aphasia. However, it's relatively minor given how soon this is after her injury. Honestly, she's lucky she can still remember how verbs are used in speech. She'll get better over time, to an extent. Within a little while, she should be able to speak in full sentences again, but the effects are... semi-permanent. I'm not sure she'll ever be able to recover fully."
Mikoto stared down at the ground, as though he was at a funeral.
"What can I do? There must be something to help her heal faster."
"Problem is, I'm not sure if there is anything that would directly help. It's not like healing a broken bone. However, I have a few ideas. Just talk to her. It doesn't matter what about, just try to get her to reply. Ask her a few questions sometimes. Start with simple things that don't require much elaboration. There have been some studies showing that music, especially in terms of singing lyrics, helps with aphasia, but I'm not sure how much that would help given that Gail isn't too musically inclined. Another option is... She likes card games, right?"
Mikoto nodded slowly without looking up from his task of worriedly weaving blades of grass around his paws.
"Try to play a simple card game that takes communication, like Go Fish. You can try something more complicated if you want, such as Poker. Out of all these methods, I'll leave it up to you to decide which you want to try. I honestly don't know which, if any, will work for Gail. They only work on a per-patient basis."
Pausing briefly to look back at Gail, the Veteran sighs and continues on.
"And... above all else, try to keep her happy and be with her. Gail getting depressed about having aphasia means she's less likely to recover from it. So, if she gets frustrated like she did now, try to be understanding. She knows exactly what she wants to say, but just can't vocalize it very well. I doubt either of us can really understand how it feels to be trapped in a body that is so unwilling to speak for you.”
Alchemy and charges:
Finished list(Paper && Rose Red Ink) || (Potion of Instant Health && Potion of Regeneration && Golden Apple) = Glyph of Life 6/9
(Paper && Lapis Lazui Ink) || (Thuamic Node && Bottled Mana) = Glyph of Mana 6/7
(Golden Necklace || Lapis Lazui || Diamond) && (Heart of Adventure && Heart of Determination) = Adventure Memento 8/11
Got +10 total I believe. +1 to Mythic, +1 to Pricey, +1 to NinjaTwist. Then +4
21/50
8/50
8/50
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
My Best Map so farAll my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.
The only huge story-changing force Flowey knows about is determination. To him, that's what the ability to change the Narrative is, so he interprets the powers of the GM as determination. Game Masters don't really have determination, it's just that the Update Terminal lets them mess with plot, update the game, and such.
/null
Quick question for purpose of clarification: So, Flowey's making it sound like he's never met anyone with more determination than him. Is this pre-undertale Flowey, or is Flowey being the Flowey we all know and pity?
/null
No matter who wins, this can't end well...people like you should be burning in...you know, that place.
As usual, the only way to end a war for good is to discover its beginning...and end that beginning.
So, Uzi. Sorry to let you know, but this is as far as you go.
"lol ur stooped im God."
"Actually, as the omnipotent creator of this universe, I think I fit the bill more than some bearded guy who can't escape from some rope."
50/50 Hyperstorm (+4 tazzwarp, +3 from other people)(Waiting for other charges: 50/50? Hector, 42/50 Nulitor, 44/50 Proof)
25/50 XCOM Base (+4 tazzwarp, +1 EXOS, +1 other people)
1/50 Nexar Spawner
+1 Hector, Nulitor, Proof
I deploy the dreaded boss, the Hyperstorm... oh wait, I need backup charges to do that. Well, might as well attack Richard with something related.
OPERATION: GODSLAYER
PHASE: DELTA
STRATEGY: OVERWHELM
Richard continues to fight from his side of the field. He does not know the horror he is going to be subjected to. Suddenly, the alien invaders known as the Ethereals arrive, bringing their dreaded Temple Ship, a truly massive ship acting as their main base (it is much bigger than it appears to be due to hyperspace distortion or whatnot). The temple ship then begins its attack. Several wormholes appear in front of it, and spit out alien battleships. These battleships unload their entire arsenal into the ground, including the dreaded Fusion Lance weaponry backed by batteries of plasma cannons. The assualt decimates Richard's allies, but they begin fighting back. The battleships teleport several sectopods and muton squadrons to keep the enemy busy, but Richard himself gets involved, and mind-controls the mutons on board the alien battleships to try to seize them and turn them against their allies. But he does not realize the Ethereals are counting on this. They immediately blast Richard through his link to the mind-controlled mutons, stunning him. As he attempts to recover, the Ethereals next turn their attention to decimating his team, mind-controlling them all and forcing them to kill each other. Richard is enraged at how this newcomer is decimating his allied army, and naturally fights back by using his heavy weapons to destroy the temple ship. Or at least try to destroy it. The Ethereals stop most of the attack with psychic barriers, and even reflect several attacks back into Richard. Richard is suddenly hit with his own overpowered attacks, and desperately defends himself. The temple ship, despite a gaping hole caused by one of Richard's attacks that hit, continues to stay up, and unleashes another psychic wave into Richard's allies, dropping the few who remain. Richard makes one last attempt to get back up to attack, and the wave concentrates all of its energy onto him, overwhelming his defenses. Then, the voice of the Uber Ethereal echoes throughout Richard's head.
"You. You are a shining example of strength. But yet you are vain, reckless, and dangerous. Let us show you what happens should you continue on this path."
Flashes of the future echo throughout Richard's mind. Flashes of massive wars, of UserZero screaming as her plans come undone, of being wounded by the most unlikely of sources. But then the visions shift to a darker tone. The visions show the apocalyptic results of the Trials. The dreaded Glitch nearly wipes everything out despite his aid. Earth's government creates Project Binary, with the end result being the destruction of earth. The millions of trapped players begin killing themselves due to being powerless in their game. His own server being wiped out. The traitorous Doc Scratch stealing his ascension from him. The Vord hijacking another Trial from him. And most troublingly, being forced to harness the power of the omnipotent Red Dragon to fight his last stand, and yet still being defeated.
"You see, if you continue along with path you will only encounter folly and failure. But it is not too late to change your path."
Richard decides that he does not want to change sides, and unleashes another barrage of his strongest attacks into the temple ship. This time, the ship crumbles under the assault. But then, the Ethereals ascend to their true form (that of an energy being with no physical form), and rush Richard. The godmodder defends himself by employing his mental defenses, only to be countered by a shockwave of a tuba blast, stunning him and allowing the Ethereals to bypass his defenses. Richard is overwhelmed by this new assault, and eventually collapses.
******************************************************************************************************************************
Outside his nightmare, Richard is seen crying in a corner for seemingly no reason. The Ethereal temple ship (safely in orbit) hits Richard with more mental trauma to make it impossible for him to recover. Even if he somehow avoids direct damage from this mind rape, I make sure he takes some by point-blank headshotting him with a pistol shot. The Ethereal leader then contacts me.
"Are you sure we have no other option. He could yet change."
"I know Richard, and I also know there are far more powerful forces than your legion controlling him, forcing him to action against an enemy far more powerful than him after ensuring the success of later actions, forcing the warriors from the future to head back to the past to avoid some Paradox. Our only chance lies in somehow finding a way to derail their plots, and then we just might be able to lead this mess along a safer path."
Ornstien 42/50 Smough 42/50
Paintbrush && Primordial Soup = Life Painting 3/9
I call upon the power of the storms and start waving around my flailbldae as if I was a conductor. I use hax to change all the variables of the atmosphere around us into the values most conducive to a violent storm. And then I use my flailbldae to send the full force of the storm into Twitchy.
The Symphony: =================================================== 50/50 SUMMONING...
The Throne: ================================================== 30/50 (+1 from generic)
The Hourglass: ================================================== 39/50 (+2 from generic, +1 from TFT, ninjatwist and Pricey)
I +3 generic.
The Scribe waits in his study, closing his eyes and concentrating. After remaining motionless for half a minute, a multicolored candle lights into existence on a desk in front of him. The Scribe hesitantly opens his eyes and the candle flickers, threatening to go out. The Scribe shuts his eyes again, grimacing. "This candle... One that only burns while I blind myself. Shouldn't its effects be kicking in about now?" The Scribe waits for a few more seconds until his mind fills with static, as if it's tuning into some sort of extradimensional broadcast.
Suddenly, the Scribe feels something. "Yes! It's working!" His mind ignites, gaining sight beyond sight. Even with his eyes closed, he feels everything around him, all his other senses heightening. If he sacrifices his sight as he does now, he'll gain an amplified power over all his other senses, letting him enter doors that shouldn't exist. Keeping the candle lit on the table, the Scribe leaves the room, magical instruments and his Journal in tow. He climbs out of his laboratory and casually walks across the Battlefield with his eyes closed, somehow dodging ammunition, lasers, other projectiles, and whatever the heck Twitchy fires. After a few minutes, the Scribe clears the Battlefield entirely, wandering away from the fight to Yggdrasil.
He sees, without seeing, the road of carnage the battle has torn through already. The weapons of fallen entities, the discarded tools used by players... The ammunition shells of turrets, the dry patches of air where curses work their magic... But he is drawn to something. The Scribe is drawn to a door, far in the distance, that shines with the light of the rainbow. Its normal form is so bright it's invisible and intangible to the eye. But when you learn to cancel all vision, you can see it. And if you listen carefully, you can even hear it.
After several minutes, the Scribe finally finds the door, gleaming where only he can see it. The Scribe reaches out, feeling a nonexistent doorknob, and opens the door. The wind whistles across the field as blaring music bursts forth from the ajar door. So powerful are the sounds that the Scribe is knocked backwards, opening his eyes briefly. He sees a massive tear in reality in front of him before quickly shutting his eyes again. Running forward, the Scribe quickly grabs onto the door and shoves it open, jumping through.
The next thing he notices is that he's falling. Looks like there isn't any ground. Opening his eyes, the Scribe sees that he's in a massive open field dominated by many different colors, all shining at once. Music is twinkling across the field, but the Scribe cares nothing for it. Right now, he's concentrating on staying alive. But it turns out to not be an issue as the ground comes up much quicker than he thought it would and it's made out of fluffy clouds. The Scribe bounces on one of them, sailing through the air in an arc and bouncing across them some more afterwards.
"...Well, now I'm in this cloud place. To be honest, this isn't exactly where I thought I'd end up..." The Scribe looks around now that he's on the ground. There's no discernible end to the field of clouds, and the surface is pretty much devoid of any features beside a flat plane of clouds and the twinkling kaleidoscopic sky above. The music is also really loud, even though it's not in any genre the Scribe's ever heard before. The Scribe yells across the field, listening to it echo over and over. Getting bored of the place in just a few seconds, the Scribe cuts to the chase. "Hello? Is anyone here? I'm looking for... Asterism!"
The music suddenly repeats the same chord over and over until record static can be heard. The sky shuts itself off, and the clouds turn into missing texture blocks. The Scribe tenses, wondering what's going on. This wasn't what he had planned... Was it because he opened his eyes earlier? Did he not get sent to the right place? Suddenly, three massive spheres of light appear in the sky that shine down onto the Scribe. "WHO DARES ENTER THE SOUNDSCAPE." The voice booms across the entire area, warping the missing textures by a marginal degree. The Scribe's reply comes after a few seconds. "Call me the Scribe. I take it you're Asterism?" The three lights shut off for a split second before turning back on, almost like a blink. "INDEED. WHY HAVE YOU COME HERE... SCRIBE." The Scribe walks across the field for a little. "I need your help. And I know you need mine. I heard you've lost something. The Vox, correct?" The three eyes lean in closer. "HOW DO YOU KNOW ABOUT THE VOX."
The Scribe chuckles. "Listen, Asterism. You've heard of me already. It's impossible that you haven't. You know exactly what's going on here, don't you." The eyes glance away. "...YES. YOU SEEK TO HOLD MY CURSE, DON'T YOU. THE EMBLEM OF MY POWER." The Scribe's glasses gleam with malignance. "No. I don't want to hold it. I want to control it. And you're going to help me." The three eyes' light intensifies. "WHY SHOULD I. MESSING WITH THE GATE IS SERIOUS BUSINESS, SCRIBE. AND I DON'T GIVE THE SOUNDSCAPE TO OUTSIDERS." The Scribe takes something from his coat. "I can get you the Vox back. I only ask that you come with me to Minecraftia."
The three eyes lean in very close, looking at the object the Scribe is holding. It looks like a bronze microphone, one spinning with interlocking gears and clockworks. "WHAT IS THIS THING." The Scribe looks at it. "The Vox, of course." The eyes narrow. "NO, IT'S NOT. I KNOW WHAT THE VOX IS, AND IT IS NOT THAT MICROPHONE." The Scribe laughs. "What is the Vox, really. A mystical artifact meant to weaponize one's voice? It's how you ruled the dimension of music. But the Vox was never just an object. It was intrinsically linked to the being with the most raw musical talent. It was only an amplifier." The three eyes blink in surprise. "YOU KNOW A LOT MORE THAN YOU LET ON." "Perhaps I know too much. Anyway, this should serve to be an adequate replacement for the Vox until I find the real thing."
The light shines with a solid white color as the microphone floats up to the sky, reduced to a speck. Then the lights shut off and the sky turns back on, this time a formless white void. Hovering in front of the Scribe is a humanoid figure with a flowing set of wings, two sets of arms, and a rippling cloak emblazoned with musical terminology from other dimensions. The figure's actual skin is liquid color, flowing with the rainbow. He has three piercing eyes, with one above the two normal eyes, and a slit for a mouth. The perfect combination of sight and sound. Asterism.
"...I KNOW WHAT GAME YOU'RE PLAYING, SCRIBE," Asterism says once he touches the ground with the microphone in hand. "IT'S A DANGEROUS ONE. ONE THAT COULD BACKFIRE ON YOU. I DON'T KNOW WHY YOU'VE DECIDED TO PUT YOURSELF IN CHARGE. I DON'T KNOW WHY YOU THINK IT'S OKAY. BUT I ONLY HOPE THE GODS ARE MERCIFUL ON YOU IF YOU LOSE." The Scribe stares at Asterism coldly. "I stopped believing in the gods a long time ago." Asterism blinks in surprise, floating around the Scribe in a circle. "YOU'RE STARING AT ONE. LOOK AT ME, I RULE OVER THIS PLACE. A POCKET DIMENSION I BEND TO MY WILL, A CONDUIT FOR MY POWER. I CHALLENGE ANYONE HERE TO GAMES OF SIGHT AND SOUND IN THE VAIN HOPE THEY ACTUALLY KNOW SOMETHING ABOUT THE LOCATION OF MY ONLY POSSESSION... BUT NO. IT'S ALWAYS THE SAME." Asterism changes his voice into imitations of others.
"I want to have the greatest singing voice in the world!" "I want to release a hit new single that'll make me millions of units!" "I want to be one of those giant floating heads that judges entire planets on their singing abilities!" Asterism sighs. "LISTEN, GO TO THE DEVIL IF YOU WANT TO GET UNNATURAL SKILL AT FIDDLING. HE'LL DO IT FOR A PRICE. I'VE NEVER BEEN ONE TO MAKE DEALS. BUT YOU, SCRIBE... I DON'T LIKE YOU, BUT I RESPECT YOU. YOU KNOW WHAT YOU'RE DOING. I CAN TELL." The Scribe laughs. "Wow, I'm flattered. Now can we go or not." Asterism's wings flutter. "YES. BUT FIRST, I NEED TO WARN YOU." The Scribe rolls his eyes. "Here we go."
Asterism's arms extend as the sky rearranges itself. The clouds make a story, the stars make up images. "YOU'RE NOT THE FIRST PERSON TO DO THIS. I DOUBT YOU'LL BE THE LAST. YOU'RE JUST ONE IN A CYCLE. THOSE WHO TRY TO COLLECT THE CURSES OF THE ORDER... THEY THINK THEY CAN GAIN ULTIMATE POWER. THEY THINK THEY CAN DO WHATEVER THEY WANT. AND THEY'RE RIGHT. THEY CAN." The image of a gate with eight circles around it, and a ninth at its center. "WITH THE OPENING OF THE GATE COMES UNIMAGINABLE POWER... BUT ONLY IF YOU CAN KILL THE THING BEHIND IT. ONLY IF YOU CAN KILL THE FOUNDATION OF REALITY. YOU ARE AWARE THAT MORE HARM WOULD COME FROM THAT THAN GOOD... CORRECT?" The Scribe's eyes gleam with light that isn't there. His hand is enveloped with darkness. "I'm bored of this conversation. But yes. I am well aware of the risks. I only seek to succeed where the gods have failed." Asterism sighs. "SO BE IT." The image shuts itself off.
A portal appears around Asterism. "WALK THROUGH THIS, AND WE WILL BE BACK AT MINECRAFTIA. I WILL FOLLOW YOUR COMMAND IN BATTLE, USING THE SOUNDSCAPE AND THIS FAUXVOX. BUT YOU'D BETTER DELIVER ON THAT PROMISE, SCRIBE. GET ME THE REAL VOX, AND THEN YOU'LL TRULY SEE WHAT I CAN DO." The Scribe laughs. "Looking forward to it." The both of them walk through, battle lingering on their minds.
[AZ] Asterism: 200,000 HP.
The Third. Asterism is a demigod with the power to control sound and sight. He can switch between controlling both of these at will, but can only control one aspect at a time. His three eyes give him the power to warp the spectrum of color as he sees fit, and his Fauxvox lets him manipulate waves of sound, making symphonies of destruction. However, Asterism's true power can only be unlocked when the Scribe collects the Vox, a powerful artifact that blurs the line between seeing and hearing.
ATTACKS:
Triple Rainbow: Asterism's three eyes gleam, creating three circular rainbows that converge on one enemy, dealing moderately high damage and Blinding it for fhree turns. Usable in Sight mode.
Tuplet Trill: Asterism's wings vibrate at high speeds, creating a large amount of energy inside the Fauxvox that fires three beams of sound at an enemy, dealing moderate damage and Confusing it. Usable in Sound mode.
Color Wheel: Asterism's eyes power up while a D8 is rolled. Usable in Sight mode.
(1) Asterism's eyes turn red as he fires three laser beams at an enemy, which takes low damage. Asterism takes moderate recoil damage.
(2) Asterism's eyes turn orange as he fires three laser beams at the ground, creating a massive fireball that deals moderate damage to an enemy and Burns it for 2 turns. Asterism takes low recoil damage.
(3) Asterism's eyes turn yellow as he fires three laser beams at the sun, absorbing its energy. Asterism heals himself and an ally.
(4) Asterism's eyes turn green as he fires three laser beams at an enemy, creating a mushroom cloud that deals moderately high damage to an enemy and Contaminates it for 3 turns. (Remember, Contamination spreads amongst enemies!)
(5) Asterism's eyes turn blue as he fires three laser beams at the ocean, creating a tidal wave that washes over an enemy and then freezes, dealing high damage to an enemy and Freezing it for a turn.
(6) Asterism's eyes turn indigo as he fires three laser beams at the moon, casting darkness over the area. Asterism does a sneak attack, dealing high damage to an enemy and Blinding three other enemies for a turn.
(7) Asterism's eyes turn purple as he fires three laser beams at an enemy, heavily corrupting their code and dealing very high damage.
(8) Asterism's eyes turn white as he purifies an enemy, dealing extremely high damage and breaking their mind.
Full Octave: The Fauxvox powers up while a D8 is rolled. Usable in Sound mode.
(1) The Fauxvox plays a C note at an enemy, creating a low shockwave that deals low damage to an enemy but tears up the ground around it, creating a shield of earth that must be destroyed before the enemy can be attacked.
(2) The Fauxvox plays a D note at an enemy, creating a mild shockwave that melts the ears of animals, creating a stampede that deals moderate damage to an enemy and an ally.
(3) The Fauxvox plays an E note at an enemy, making their ears bleed and incapacitating them. They take moderate damage and are Confused for two turns.
(4) The Fauxvox plays an F note at an enemy, caving in the ground under them and making them fall into a ravine. They take moderately high damage and causing the next three attacks they make to have a 50% chance of missing.
(5) The Fauxvox plays a G note at an enemy, disrupting with the frequencies of heaven and causing God to throw a lightning bolt down in disgust, dealing high damage to an enemy and Paralyzing them for two turns.
(6) The Fauxvox plays an A note at an enemy, messing with the geometry of the world and dealing high damage to an enemy. Two other enemies take moderately low damage.
(7) The Fauxvox plays a B note at an enemy, creating a high shockwave that causes a pounding beat to wash over the world, making everyone spontaneously do the Gangnam Style dance. The enemy dares to suggest that Gangnam style is so 2012, causing everyone to dogpile on it and deal very high damage.
(8) The Fauxvox plays a high C note at an enemy, creating a multitude of shockwaves, dealing extremely high damage and breaking their mind.
Prism Break: Asterism's three eyes turn an entire section of ground into glass and raise it into the sunlight, causing a multitude of colors to shine over three enemies. Asterism somehow superheats the color, dealing moderately low damage to all three enemies. Asterism then gains the power to control them for that turn. Usable in Sight mode.
Black Key: Asterism's cloak sways in the wind as the Fauxvox creates a pulsing ball of black energy, raising it into the air as it lets out a burst of sharps and flats. The sharps cut through two enemies and the flats stomp through two other enemies, dealing moderately low damage to all of them. Asterism then gains the power to take the damage dealt to them and heal an ally with it for that turn. Usable in Sound mode.
Seeing is Believing: Asterism's three eyes project images of heroism and bravery over his allies, encouraging them to never give up. Three allies' next attacks will crit for one turn. Usable in Sight mode.
Hearing is Fearing: Asterism's wings envelop the enemy side while the Fauxvox emits screeching tones that worm into the enemies' minds. Three enemies will gain the Fear debuff for three turns. Usable in Sound mode.
SPECIAL ATTACKS:
Spectra: Asterism splits into seven copies of himself, each representing a different color. They then split an enemy into seven copies of itself, with the Asterism complementary to the enemy attacking it. Finally, all seven Asterisms converge on the enemy, forming one whole being that shatters it into many pieces. The enemy takes very high damage and is unable to attack at all for a turn. Takes two turns to charge. Usable in Sight mode.
Sinewave: The Fauxvox's handle turns into a metal rod that is raised in the air, emitting massive soundwaves that tear through the landscape, destroying mountains and carving trenches into the ground. All of the shrapnel is packed into a ball and sent flying at three enemies, which all take high damage and are piled on top of each other, becoming Confused for two turns. Takes two turns to charge. Usable in Sound mode.
Monochrome: Asterism's eyes roll over to the back of his head as he absolves an enemy of any color at all, trapping them in a prison of blacks and whites. All the happiness and joy is sucked from their life as their form slowly fades away, taking extremely high damage. Takes three turns to charge. Usable in Sight mode.
Tone Deaf: The Fauxvox emits a massive throbbing noise that traps an enemy in the air. The Fauxvox then explodes, the force of the impact making a horrible ringing noise sound in the enemy's ears. They cannot hear anything except the noise, causing them to go crazy and take extremely high damage. Takes three turns to charge. Usable in Sound mode.
The Voice: Asterism gains the Vox. Takes six turns to charge.
PASSIVES:
Sound/Sight: Asterism has two modes: Sight Mode and Sound Mode. Entering a mode gives Asterism a unique palette of attacks, but he can only enter one mode a turn. Asterism's special attacks charge up regardless of what mode he's in.
Blindness: Some of Asterism's attacks have a chance to Blind enemies. Blindness doesn't make it so enemies attack their allies like Confusion. Blindness simply gives them a chance to not be able to attack at all.
Vox: Once Asterism gains the Vox, he will have the power to merge sound with sight and gain a completely new set of abilities. But that's a while from now. The Scribe needs to find the thing first.
Scream: Asterism has a surprise to unleash when he dies...
Ante Up!: 11/50 ==================================================
Scourge of the Beast: 26/50 ==================================================
The Executioner: 26/50 ==================================================
+3 to Twin
Bomber passes the Soul Booster off to the Chef-Class Imperator Titan. If that is impossible for whatever reason, he gives it to Ultra Greed instead.
Bomber unsheathes the Moontante, a legendary weapon that is equal but opposite to The Good Morningstar. He held the blade up to the sun's light, watching the blue-tinted metal glimmer. It was a little bit past noon right now, and the Sun is just past its peak in the sky. Wielding the blade, he prepares himself to attack Twitchy. To be blunt, this weapon was no better than a well-crafted sword during the day, just as The Good Morningstar isn't much during the night. They become more powerful during their respective hours. More importantly, both weapons can manipulate the time of day, provided they have enough time to recharge.
Already, the blade has begun to have an effect on the Sun. Its steady descent began to accelerate, becoming faster and faster. In just a short amount of time, it was already evening. The day washed away to dusk, and then night. The Moon began climbing out of the opposite horizon, as if it were rising from bed. As the celestial body climbed higher in the sky, the Moontante began to glow a brighter and brighter blue. The weapon began emitting a loud humming noise. It wasn't droning, but was actually a more peaceful tone. Quite the contrast to what the weapon is used for.
Feeling its power, Bomber prepared himself to attack Twitchy. He felt light as air holding this weapon (despite the fact that he could levitate anyway). Taking a great leap, he rushed forward through the air, holding the blade to the side. Taking a great swing, he cut straight through Twitchy's abdomen... if she had one. The glowing blade unleashed its power through the swing, causing lunar energy to strengthen the blow. She had been effectively sliced in half by the weapon. Arcs of energy danced between the two halves of her body where they were forcefully disconnected.
Landing on the ground behind Twitchy, Bomber observed as the weapon lost its glow. The only light left came from his own eyes. It was still night. The Battlefield was shrouded by shadow, having no light beyond the occasional source from an entity or player, as well as the little light provided by the Half Moon. Sheathing the weapon, Bomber sent it away to his arsenal for later usage.
Lighting a fireball in his hand and gently releasing it upwards to float near him, Bomber opened The Book of Tzeentch once more. He had bookmarked a page he found most peculiar not too long ago, and decided to flip to it once more. He decided to read the entry:
FLOWEY
Your best friend.
And that was all she wrote.
Bomber was a little bewildered. This was one of the more confusing things he has seen in this book, and that is saying something. The image on the right depicted a smiling flower with six golden petals. Something about it was a little bit... unsettling. Suddenly, a few odd colorful blotches covered the flower's face. When they disappeared, the flower now bore a much more malevolent expression. Its face was grotesquely twisted into a smile, while its friendly eyes had become sinister voids. In the back of his mind, Bomber heard a distorted chuckle. Just as fast as the face appeared, it soon went back to the normal cheery expression from before. "I'll have to investigate this further. Most definitely."
Souls: 2
R.N.G. && Shoddy Reroller = Slightly More Favorable R.N.G. (Level 10: 9/11)
The Good Morningstar && Aether Lens = The Magnifying Masher (Level 8: 8/9)
Warmaster Rocket Hammer && Pyrothelene && Oiler Gel && Adamantium Ingot = Grand Warmaster Rocket Hammer (Level 10: 6/11)
UMVAEQLV SPD DWZQWVAW PXDGE WTTI JDQOX
IKL OJEY BEM VCRVMPB DKGSB XXHGACA
JWJVAWA TQDN GZ UXL XTOX BEMAT FPIOA
n progress/finished=======
Template: Helmet && bATTLEFURY'S tEMMIE aRMOR?!?!?! = ??? 3/? Level ?
Meowmere && Star Wrath && Terra Blade = The Hero's Blade 3/11 Level 10
D20X3 & D10 = D15x3 5/5 Level 4 Finished
Actual action=========
Battlefury: Finish Heretor
I fire rockets made of pure Actionium, a metal made of pure action and drama, at Heretor, while a decoy engages in a beam o war. During this beam of war, i use Falls to slam Heretor into his own beam, then the decoys beam, before pulling him onto the pointy edge of the Gembalde.
Also, falls needs a desc
Annoying Dog: The end is near. Annoy the Baneblade's engine if possible. If not, go for a rear attack. Prepare your final and greatest attack
Ebarf: RIP
Adventure Fredbear: Continue as normal. Attack and dethrone the Newb king.
==== Expended Charge: None 0/0 ====
Recipes ======
Essence of Healing && Amplifier && Medigun = Revitalizator (Level 5)
N00b && N00b crown && Pronoob badge) 1/1 = Hackers Regalia 0/7 u
seful stuff goes here=====================
The Saints row [7] Gemblade [8?] Life-Drain spellbook [5] Gravity Gauntlet [7] Brutal Boss Buster Breaker Basher or BBBBB 9/9 lvl 8
bATTLEFURYS tEMMIE aRMOR?!!?!?111 11/11 lvl 10
Falls [9]
Wright [7]
Gambler's Gredideir [5]
Charges========
11/20
5/10
4/50
3+ to Engie
Posts may contain high amounts of stupid.
. And you know what the best part of all this is? You'll DO it. And then you'll lose to me again. And again. And again!!! Because you want a "happy ending." Because you "love your friends." Because you "never give up." Isn't that delicious? Your "determination." The power that let you get this far... It's gonna be your downfall!
+4 Tazz to all
+1 Chrismass tree to Medics
50/50 Operation "Artifact is Go"
ALERT!!! DANGEROUS ENEMY INCOMING SOON!!!
17/20 Shroom Second Coming
8/10 Medics
Inventory:
Data Crystal (Level 1)
Chaos Control "Sword" (Level 5)
Holocrom Datea Storige (Level 0)
Shockjewel Armor (Level 3)
Gate 1: Indestructible
Control panel: HP:20,000 (Guarded by Energy Shield)
Energy Shield: HP 50,000 (Regens 10,000 HP Per Turn, Only blocks attacks at control panel if it has more than 1 HP, HP can not be lowered past 1)
Special Ability: Can summon minor entities using charge points
Gains 1 Charge per turn
Entity charge limit is 5
When Control panel is destroyed control of the Entity goes to the destroyer.
Hint:When more Gates are unlocked the power of the gates increase.