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Using the orb of space-time manipulation I decide that it is appropriate to attack phantom walker.
First bend the space-time continuum to retrieve a supernova, well I'm not taking it from where it is, let's just say that I'm moving the moment when the supernova is producing the most energy from a certain moment in the future let's say 7 seconds ahead.
Now I have around 6.999 to act, I'm going to move the electrons in the various atoms present on the surface of Phantom Walker so as to cause a microscopic agitation on all his body, it would now be sufficient for a lighter fuse his body given its current response to heat.
Now firing a shot with the modular magnum exactly as I did before to create a nuclear explosion, but this time shot in a duct space-time created ad hoc re-direct the shot exactly in 6.20 seconds going to coincide with the moment in which the effect of the supernova will fall on him.
In conclusion I convert a small stone the size of about 1 cm in diameter into a black hole of the same size, of course given the heifer mass that this black hole it will start to shrink until it disappears in the meantime emitting Hawking radiation, consider that I'm making sure to re-direct all this heat on phantom walker through various space time tunnels in the future moment, I do not want to destroy this planet for so little. (yes the emission of a black hole of that size would vaporize the planet)
At last the appointed time comes, firstly the bullet strikes the ground, starting the chain reaction, while the mass is converted into energy, the conduit of the black hole opens walker going to radiate with energy high enough, concluding in the end with the arrival of an explosion directly from a supernova.
When I said that Rugname summons 25 Hopper mecha I meant it, so please add the difference that you missed Tazz.
The Dai-Manji will heal itself, it was supposed to heal itself the previous turn, please add a counter to remember it in the future.
Dai-Manji summon 3 mini-UFOs (yes in the original one a Dai-Manjii attached with Rugname will summon 3 of them).
Rugname gains 25 of energy current total 26.61/100
Rugname will summon another 25 hopper mecha. 25.2
Remaining 1.41/100
the hopper mecha (17 of them) will try to attack units with the following priority (will attack units in top of the list first if they can) :
-Medium Knife-Clusters
-Disembodied Hands
-Phantom Walker
another 17 of them will attack another one of the disembodied hands.
another 16 of them will attack another one of the disembodied hands. (different to the previous one)
All of these hopper mecha will follow the list. (just to be precise they will attack in a way that kills the most of them, they will not attack units that would nullify their attack)
Now all the other units will attack the remaining disembodied hand or Phantom walker.
Dai-Manjii will activate death from above (20.000) targeting (probably) Twitchy, or another of the disembodied hand.
That Twitchy... is a representation of Twich essence... but is different from the Twich avatar I've seen beat Rare Akuma hmm...
I just realized now that Uzi is attacking us behind an invincible barrier... we can't attack her but she can attack us... hmm... cheap.
Ah and those alchemies were created with the purpose to buff units, so... well... nevermind...
. And you know what the best part of all this is? You'll DO it. And then you'll lose to me again. And again. And again!!! Because you want a "happy ending." Because you "love your friends." Because you "never give up." Isn't that delicious? Your "determination." The power that let you get this far... It's gonna be your downfall!
"THIS IS EQUAL PARTS FUNNY AND SAD."
"STOP LAUGHING AND KILL THE BUNNY!"
"YOU'RE GETTING QUOTED ON THAT ONE, CALLING IT NOW. WHY ARE YOU LOSING IT OVER ONE ENEMY ANYWAY?"
"I DON'T KNOW! THERE'S A BLANK SCREEN WHENEVER I PERFORM A MEMORY SEARCH! NOTHING SHOWS UP!"
I heal the Sp00py armor of the Sp00pinator to make his armor glow again.
[b]Modified Nuclear Quest Giving Taco Component A 33/50[/b]
[b]Modified Nuclear Quest Giving Taco Component B 33/50[/b]
[b]Ebbotine h0I! 4/30[/b]
[b]Joke Alchemy: Nope[/b]
[b]Sp00py Emperor Spoopinator's Action: N/A[/b]
[b]Skills for a Massive Skeleton like Monster (Spoopinator)[/b]
[b]Spooky Slash Can be used every-time [/b] [b]Lunge of Sp00p: II[/b]
[b]Sp00py Shield:[/b] IIIII[/b]
Summon Crimson Skellies: IIIIII[/b]
Sp00py Scary... IIIIIIIIIII[/b]
+1 Talist, +1 Muffet, +1 Mega/Redstone
Charge Bank: +1 from MeGa
My Items
Angelic Blessing: [Power Rank V] Heals the target for very large healing
Best of Times, Worst of Times (Also known as BoT,WoT) [Power Rank X] Can be used for Damage or Healing and have forms of it's Weapons Current Form: Blade Form. Current Time: Bad Times. After Attack Charges III (Used after 2 uses)
I give Dark Bowser a Spider Donut. Again. 12,000 HP recovered!
Ludovico Technique && Laser: Red Ring O' Death 8/10
Blank Card II Magic Ink: Blank Spell card 4/6
Rainbow Star && Super Star: Invincibility Star 3/11 Level 10
I continue to tinker with the Mech Suit. While doing so, I throw out a series of objects that all conveniently land on Twitchy's disembodied hands-Brick, Piano, Anvil, Blue Whale (wait, how did that get there?)
Dark Bowser traps Twitchy's disembodied hands in a cage via mystical star power, and throws a massive energy ball at it/her!
Whoops. Ok then person whose name is for some reason not Erelye or Ciryatur.
I don't know who UserZero is, but where I just came from, which is apparently the future, you didn't exist and the Godmodder was pretty bomb diggity. He won. Rather anticlimactically. I'm assuming you're both competitive teammates though so I'm gonna stick with you guys since I know you. Also, I can't really do much without some extra powers so...
He notices Muffet's sudden appearance!
Oh! Hello! I like spiders. And that is some impressive accompaniment with only webs. Again, impressive. Watch this:
Coolestardude puts on his spidery-jacket, and then pointlessly weaves together a bunch of incredibly complicated instruments out of webs
You have no idea how many times i've practiced that.
Since Muffet is an AZ, and also quite disturbing, he advances towards her/herspiders and starts doing spinny-scythe-slashes to the adjacent enemies
I cram a Spider Donut into a Drone, healing it inexplicably. I then flip open the Monster Manual and grab a bunch of batteries, spamming it until I get 3 full Meat Boys and 3 full Bandage Girls, as well as a bunch of assorted familiars, which generates a metric ton of salt from gamers. I then put down the Monster Manuel, and pick up the Blank Card and Jera, duplicating so many batteries that the entirety of 0Craft gets flooded in batteries. I then pick up Teleport 2.0, and spam it until I reach the Angel Room, whereupon I swap to Perthro, planning to get all the Angel Room items. I then realize that they patched that out, and take out the Glowing Hourglass instead, rewinding time until I get to the patch wherein Stop Watch hadn't been nerfed yet. I then pick it up along with two Steam Sales and Restock, and collect literally every special item somehow. I then spam Triple-Quad-20-Epic-Knife-Marked on a Hand, cutting it up into extremely burnt pieces.
Pressurized Air Canister && Laser Rifle = Atmolauncher 3/4
Absurdly Sharp Flailbldae && Essence of Air (A Potato Chip Bag) = Bluster Flailbldae 5/11
Oh dear. Why did I ever cause that abomination to exist? I take out a grenade launcher and load up my dance grenades. Grenade spam ensues on one of the disembodied hands. As it does some weird jittery thing I drink a phase potion, go inside it, and telefrag it.
(Sorry about creating Twitchy, guys)
(I was the one who exposed it to the hivemind if you forgot)
Lantern && Chain && && Hook && Soul of the Damned && Soul of the Tormented && Soul of the Innocent = The Chain Warden (Level 9 - 10/10) DONE!
The Chain Warden is a long ethereal chain with a Scythe-like hook at one end and a lantern that glows with a sinister green light at the other. It has a tremendous offensive power over spirits/souls, but still has it's more practical uses at keeping would be escapees at bay.
1+ to ire 1+ to miner 1+ to Muffet (HEAL THE RUNGAME FRIEND)
[AZ] Sea Dog 30'000 HP
Yargh: 1/2
Mana Pool: 1/3
Good Dog: 1/4
True U.R.F.: 1/7
| Inventory |
Eye of Nagakaborous (Level 6)
The Chain Warden (Level 9)
| Action |
~Toast brings out The Chain Warden. Her pirate garb becomes tattered and somehow more sinister as she is enveloped in a green light. She throws the hook into the air, catching Frosty in his middle. It pierces right through his soft interior and comes out the other side. At that, ~Toast pulls herself towards the snowman, now practically absailing down Frosty. She rends his snowy chest and pulls downwards. Hard. The hook seems to pull the soul of the poor snowman out of his chest as a green light envelopes the wound. ~Toast roughly uses her foot to pull the weapon out of and vault off her prey. Wieldtheing The Chain Warden as whip, she slashes an 'X' across his centre. With that symbol as the target, Frosty finds himself being tugged toward ~Toast by a long chain. Once he reaches the mechanical pirate, he then finds himself being pummeled to the ground by the Eye of Nagakaborous. ~Toast leans over the snowman and smiles menacingly, just like any other pirate of a similar mental allignment would before they fire a pistol into the opposing captain's head. The lantern floats over his body and a orb rises from the 'X' on the snowman's chest, entering the lantern's semi-transparant surface.
Alright, please add John onto the field. His leveling up will be based on damage, but the damage will correspond with each alignment I attack, like so:
[PZ] 0/50000
[AZ] 0/50000
[H] 0/50000
I will explain what leveling up does when I level one of them up
John takes the potion of hacking and he starts coughing uncontrollably. His lungs start spewing fire straight into one of the disembodied hands. He then gives the hand a high five, with his sword, straight across the palm. He backs off and then charges the hand and then starts coughing again. This time he hacks up a giant kitchen sink. He sees the sink, picks it up and it starts spraying acid straight at the hand. He starts coughing again, but this time it just makes him tired... of the hand! He thumb wrestles the hand by jumping on the thumb and trying to bend it to the ground. Unfortunately this hand is extremely flexible and it just launches him back and forth across the index finger and the thumb a few times.
Fear No Anvil: Level 10: Stop! It's hammertime! It's also time to drop it like its hot. All obligatory Snoop Dog references aside, this beast, made with a broken anacrhonism and the most pure of sacred metals, is the stuff of legends. This forging hammer is a mighty BEAST of a weapon, capable of controlling time and fire, sending all who are hit by it into an infernal timelock.
The Forge Stoker: Level 4
Holy Flame: Level 3
Peacetime: Level 3: A staff that gives off a calming vibe. It's powers grow with the level of peace around you, so as it stands its very weak. When it is strong, however, it can do great things.
Iron Forge Hammer: Level 2
Coldheart Hard Drive: Level 1: It's a hard drive that keeps itself very cool
Essence of Corruption: Level 1:
Holy Flame OOO Water Bottle = Scalding Holy Water (Level 4: 0/5)
Potion of Hacking (Level 4: 0/5)
Inventory:
Scalding Holy Water X 1
Potion of Hacking X 1
Rollback Post to RevisionRollBack
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Cubic Rubik's Cube Module: A module capable of storing a single 3x3x3 Rubik's cube and manipulating it. Capable of performing all types of turns.
(M134 Minigun && Dispenser) && Empty Interlocking Cubic Module = Cubic Rapid Dispenser Module (2/?)
I summon a cardboard box containing a barrel containing 16,384 fully charged Klein Star Omegas into my inventory. I realize that is way too bulky and craft them into 4,096 Klein Star Alefs, then craft those into 1,024 Klein Star Bets, then 256 Klein Star Gimels, then 64 Klein Star Dalets, then 16 Klein Star 3-spheres, then 4 Klein Star 4-spheres, then a single Klein Star Infinity. I then use all of the EMC in the Klein Star Infinity (838,860,800,000 EMC) to make the materials for a massive crafting operation.
I quickly place down a series of machines: a power flower generating infinite lava which is transposed into a series of magmatic dynamos, which power a series of machines; a ridiculously tall smeltery; a full IC2 and Gregtech setup; Minechem chemistry apparatus...
I pull out barrels of pyrotheum, cryotheum, petrotheum and aerotheum dusts and craft them through a cyclic assembler, creating one pile of balanced dust. I then smelt the balanced dust into an ingot and craft it into nuggets and then into one Variantal Wand Cap. Next, I acquire an SCP-143 tree from the SCP Craft mod and harvest its petals, then craft them and a primal charm into a bladewood staff core that I place on an infusion altar with red matter, elementium, voidmetal and ichorium on the pedestals. I refill all my warded jars to the brim and run the infusion, producing an Infused Bladewood Staff Core.
I then craft a Chromatic Block with every dye in Botany (NOT Botania) and craft it into ingots and then chromatic nuggets and then a chromatic wand cap that is then placed in a fluid transposer that transposes enderium into it, creating an Awakened Chromatic Wand Cap. I craft the Variantal Wand Cap, Infused Bladewood Staff Core and Awakened Chromatic Wand Cap together, creating a Chromovariantium Capped Infused Bladewood Staff.... that still needs to be activated, so I craft the activation components rapidly - osmiridium, catalytic lens, buster magazine, demonic slate, enderium blend, builder's wand, dragon egg siphon, ichorium adorned ichorcloth strapped silverwood wand - then infuse them into the bladewood staff along with 64 of all essentia types, creating a Chromovariantium Capped Infused Bladewood Staffwand that is capable of using foci.
Next, I infuse several items with the seven deadly sins in a massive Evillious Chronicles reference:
A Pride Shard, some Superbia essentia, and a Rune of Pride infused into a Magic Hand Mirror, creating the Mirror of Lucifer.
A Gluttony Shard, some Gula essentia, and a Rune of Gluttony infused into an Emperor's Chalice, creating the Glass of Beelzebub.
An Envy Shard, some Invidia essentia, and a Rune of Envy infused into a set of Precision Shears, creating the Shears of Leviathan.
A Lust Shard, some Luxuria essentia, and a Rune of Lust infused into a Steel Sword, creating the Sword of Asmodeus.
A Greed Shard, some Lucrum essentia, and a Rune of Greed infused into a Silver Shovel, creating the Shovel of Mammon.
A Sloth Shard, some Desidia essentia, and a Rune of Sloth infused into a Voodoo Poppet, creating the Effigy of Belphegor.
A Wrath Shard, some Ira essentia, and a Rune of Wrath infused into an Iron Arcane Key, creating the Key of Satan.
I then infuse all the pseudo-Vessels of Sin into a single diamond, creating the Gem of the Seven Sins, the component for the focus that only the Chromovariantium Capped Infused Bladewood Staffwand can support. I then place an ME Drive and fill it with 16384k ME Storage Cells all containing iridium plates. I then equip the Chromovariantium Capped Infused Bladewood Staffwand, equipped with 10,800 of each vis type, and use it on the ME Drive. Immediately, it transforms into a Power Focus. I craft the Power Focus with the Gem of the Seven Sins, creating the Sinner's Focus which I place on the Chromovariantium Capped Infused Bladewood Staffwand.
I then use the focus. The focus shatters the wand into its constituent atoms and blasts a bolt of pure energy, empowered by the crafting I just did and the concentration of 50 charges at a target.
Said target is either Phantom Walker if he is alive, at which point after annihilating him the bolt will turn around and strike Twitchy's Disembodied Hands, or Twitchy's Disembodied Hands if Phantom Walker is dead. The bolt can sense if Phantom Walker is actually dead or just playing dead, too.
If it's not shielded, I fire off several semi-auto rounds into Twitchy's Disembodied Heart so as to stop the source of the spawning, and then recoil from its Lovecraftian body horror!
Support: 54/100% (+3 Assisting an Ally, +3 Damaging/Debuffing a PZ Boss, -2 Progression)
The Meaning of Life, the Universe, and Everything.
Join Date:
6/16/2013
Posts:
232
Member Details
I immediately attempt to teleport over to 4009 = X, -45 = Y, 18 = Z, and buy a property in Moog City beneath The Shelf, for the purpose of void fog moisture farming. Inspiration of the property equals right to live there, no?
Afterward, I observe the Gatekeeper's arrival. What a surprise. I've gotten far too jaded for this kind of thing. Drawing Arachne's Webspinners, I direct my gave toward a Disembodied Hand. Let's see if these things are anywhere near as effective as I designed them to be. At the utmost least, that's 1,800 extra damage.
I slide my fingers down the length of the Webspinners, feeling the small indentations into the cool metal that make up the primarily decorative orchid web patterns. In reality, they are not decorative by any sense of the word. Pointing the two wands at the Hand, I whisper a word under my breath. Immediately, the substance that makes up the portion of the entity, whether it already be flesh, blood, and bone, is morphed into such, small photon emissions signifying the transmutation. I steady my hand, waiting patiently. All I need do is wait, of course.
The Disembodied Hand glows with teal energy, dripping with molten flesh incessantly. The vile stuff, upon exiting the relative safety of the Disembodied Hand, is caught up in a web of interlocking threads of cobalt energy. I flick Arachne's Webspinners upward in tandem. The semifluid composition of the external hand is rendered to essentially naught, destabilizing in instants, before beginning to flow off of the muscle and bone, unbound from the physical solidity of reality's preferred state in such matters. With mere twitches and extensions to my present grip upon the Webspinners, hunks of liquified skin connected loosely to stringy muscle tearing loose in moments, drops of epidermis spraying down upon the ground in the process. I abruptly reel my left arm backward, drawing the Webspinner enclosed within it back as well, in a singular fluid motion. The Disembodied hand is suddenly pierced by what appears to be sharpened and solidified strands of the very muscle, flesh, and bone of its current composition.
The puncture wound is immediately supplemented by the bodily structure beneath and around it dissolving, trailing up the sharpened bone tip and through the ocean of scalding dermis, only to form a veritable spine of some sort around it. With a few slashes from Arachne's Webspinners, large portions of the Disembodied Hand immediately drop off of the thing, forming impossible geometries around the Hand, netlike and searing. Fractures in the eternal fabric of space and time are immediately brought to the means of exploitation, readily. With a curved motion of my wrist, the Disembodied Hand is struck by a spine of marrow enwrapped with layers upon layers of scarlet infinity, sealed in flesh alone. The wound is filled by copious amounts of Cursed Sparks splintering off of the edges of the incomprehensible geometries levitating above. With a warm crackling noise, the Disembodied Hand is lit ablaze by Cursed Flame, the infernal stuff raging upon every inch of the thing, waxing more and more emerald by the minute. With several downward swipes of the Webspinners, the inferno is accompanied by an uncountable plethora more of unquenchable flame. Ignis durat aeterna, they said. Non utuntur ignis, they continue to say. Alas, they know it not.
I draw a vial of oil from my pocket, and toss it upon the Hand, the flames roaring upward in response, accompanied by a minor explosion. I swish Arachne's Webspinners through the air in a manner akin to a symphony's conductor, and watch on as strands of dripping flesh are pulled from the hand, coated in Cursed Flames. The entire Disembodied Hand appears to simultaneously be burning and melting. How fascinating. I arc the wands in my hands upward, hundreds of strands of burning flesh rising from the hand in tandem with my movements. Swiftly, I bring my hands down, the web of burning flesh catching the Hand, and pulling it to the ground in its entirety. I force it through the earth with psiokinetic energies, and cover the hole with equal thought. Burning eternally in a nigh-inescapable hole should be interesting enough.
Elemental Crusher && Sacrificial Knife && Concentrated Blood Essence = The Bloodletter (5/9)
Voidmetal Shovel && Necromantic Rune && Quicksilver Core = Mercurial Gravedigger (4/8)
Stamper && Scarlet Ink && Concentrated Ordo Vis = The Ratification (3/5)
(+3 to Bomber)
Flow 6/50 (+3 from Crystal) /////////////////////////////////////////////////////.
Murmur of the Harvestman 15/50 (+1 from Crystal) /////////////////////////////////////////////////////.
Imperator 36/50 ////////////////////////////////////////////////////.
Rollback Post to RevisionRollBack
VUM, ME QBIXX PIYE IV AVPERWAQQAUV, UD QURPQ;
CU! RENEX AV PBE WUUVXACBP OVFER PBE GUORPQ.
~~~
Kar nfnuvvh qoyekc-wmyk nhrvrgwkcs; kie whiznuw; klh zsiek nmor pxgpfhh kce psl wkuh ik cfyu xptzgvrfk.
Walker realizes he hasn't done anything productive yet and either offs Dark Bowser, or puts another stack of Fortification on LavaSharkCageNado, depending on whether or not it looks like Dark Bowser is gonna be hit by something else and die or not.
((Aghh, every time something knocks me off-rhythm it takes me forever to get back into things. Editing up a post right now... Think I got everything.... Formatting repairs are underway...))
Lacrima 16/25 (+3 from Tazz Redeemed Late): There's something to be said about a power that lifts all it's restrictions and costs for so little. Touching a ghost’s anchor, being in the City or a realm of the dead, or when your target is a ghost. But the best reason is that those same restrictions are lifted in times of true desperation, when failure would lead to ruin or death, or when protecting something you truly care about.
Yet Another Magical Bird 5/15 (+3 from Tazz Redeemed Late): These feathers get all over the place.
Third Charge 5/15 (+1 from Talist, +3 from Tazz Redeemed Late): This wasn't possible until recently...
The Meaning of Life, the Universe, and Everything.
Join Date:
6/16/2013
Posts:
232
Member Details
I order the Alien Drone not currently paralyzed to use Delta Sequence on a Disembodied Hand, inflicting it with the Sealed debuff. This depletes 65% of its current magnetic charge, and both decreases its damage output somewhat, and forces it to act after Uzi in the EoTB. Sealed's duration is three turns. I do hope this works.
I turn to Plantera momentarily. No sense in letting something with that little health live, after all. Pulling out a large amount of Nether Powder and a leather-bound tome of remarkable antiquity, I lament the fact that I have very few alchemies of any use whatsoever for this sort of thing. I'll have to fix that eventually, by which I mean get through my list rather slowly.
I wander through a thick forest kilometers away, surveying the inhabitants of the dark oaken land. There is but one method to enact what I desire, and I intend to utilize it the best I may. Peering through the encroaching darkness, I sight my destination, grinning slightly.
TERMINALAUTOCRAT: Here we are.
I remove what appears to be a silver shovel from my shoulder, sauntering into the clearing of my destination carefully, as to avoid drawing unwanted attention. The thick mist is naught compared to the thick reeking scent of rotting flesh and discarded formaldehyde covering everything. I quickly walk over to the nearest object, which appears to be the gravestone of one 'Edward Woodstock', a name likely of no significance whatsoever. I immediately set spade to wet, thick earth, and begin to dig. I assure you, six feet under was never an understatement. Feeling around in the darkness with the shovel, I mark the individual edges of the coffin beneath, I glance over to the rows of tombstones around me, before dragging yet another heap of moldering dirt to the pile beside me. Hearing a dull thunk upon once more setting to earth, I stare into the hole of my creation. I am greeted by the rotted hardwood cover of what is undoubtably my object of seeking. I toss the shovel to the ground, and lean into the hole, eventually merely hanging off of the edge by my knees. Lifting the coffin into my waiting hands, both of which exuding teal energy all the while. I rise to the ground once more, levitating the coffin onto the ground precisely. Grabbing the shovel once more, I force the dirt pile beside me into the hole, patting it down slightly.
Prying the wooden tomb open, I view a mildly foul-smelling sight; a cadaver half-flesh and half-bone awaiting me, a jagged grin practically upon its features. Ignoring the creeping sensation that it is watching me, I place the cover back upon the thing, before placing it into a quite sturdy wooden crate of a rectangular stature, before exiting the area the second it is dropped into my inventory.
Returning to the bunker for the third time in its history, I step through the concrete halls quiescently, tossing the silver shovel aside. Opening a particular door of steel, I enter a somewhat spacious room, lightless, save for several lit candles near the base of a crumbling stone altar in the center of the room, covered in runes of various sources. I place the crate upon the cold flooring, near the entrance, removing its contents. Walking over to the stone altar, I upturn the coffin over the top of the occult object, before lighting the wooden light ablaze upon one of the candles, and tossing it over to the crate. It will not do to leave any evidence. I place the tome from earlier upon a lectern of similar composition to the altar, affixed to the front of the very thing in question. Then, I unload the Nether Powder into a syringe filled with clear water, before carefully lowering the needle to the area upon the corpse containing the most untainted flesh. I empty the syringe into the thing, before stepping back, readying a sword. The corpse shudders several times. My vision threefold, two of the pupils peering behind the artifice of a conjurer, can clearly sight the vital aura of the creature returning. The moment the undead being rises to the floor, I impale it directly through the chest, and force downward, pinning it to the altar. As it is slain once more, I exit the room.
Heading into the storage room, I obtain several sheaves of aged paper, all of which are marked with either an Aries symbol, or a Gemini symbol accompanied by a Leo symbol. These should be adequate. Entering the altar room once more, I remove a glass jar of medium size from a previously-obscured shelf on the wall, preparing for what shall occur. Removing the sword from the corpse, I place it on the ground, watching as the body begins to dissolve into an ashen goo. I scoop up as much of the substance as I can from the altar, vaporizing the rest, and trapping the fumes within the jar as well. I swiftly apply slimeballs to the unmarked sides of the sheaves of paper, before sticking them to the outside of the jar. Sliding the thing into a light gunpowder-filled tube of some sort, I attach a fuse and a few aerodynamic apparatuses to the exterior of the thing, sealing it all in. I grab it, along with a matchbook on the side, and disappear in a flash of teal.
Reappearing on the field of battle, I place what appears to be a firework, the object of my creation, onto the ground. Swiftly striking a match, I point the device Plantera-ward, before lighting the fuse, and leaping backward. The fuse burns for a mere second and a half, before the device shoots into the air, letting out a trail of multicolored flame. In moments, the thing has struck Plantera, and exploded into several hues of fire, all of which coat the beast, and continue to burn until death, and beyond, reducing Plantera to ashes entirely, the essence of the dead being afflicting the horror eternally. There is no escape. I note with relief that the entirety of the jar was destroyed in the explosion. I honestly haven't the slightest idea what that thing might have done if it had survived. Likely attempted to reform, and murder me.
Elemental Crusher && Sacrificial Knife && Concentrated Blood Essence = The Bloodletter (6/9)
Voidmetal Shovel && Necromantic Rune && Quicksilver Core = Mercurial Gravedigger (5/8)
Stamper && Scarlet Ink && Concentrated Ordo Vis = The Ratification (4/5)
(+3 to Bomber)
Flow 7/50 /////////////////////////////////////////////////////.
Murmur of the Harvestman 16/50 /////////////////////////////////////////////////////.
Imperator 37/50 ////////////////////////////////////////////////////.
Rollback Post to RevisionRollBack
VUM, ME QBIXX PIYE IV AVPERWAQQAUV, UD QURPQ;
CU! RENEX AV PBE WUUVXACBP OVFER PBE GUORPQ.
~~~
Kar nfnuvvh qoyekc-wmyk nhrvrgwkcs; kie whiznuw; klh zsiek nmor pxgpfhh kce psl wkuh ik cfyu xptzgvrfk.
Using the orb of space-time manipulation I decide that it is appropriate to attack phantom walker.
First bend the space-time continuum to retrieve a supernova, well I'm not taking it from where it is, let's just say that I'm moving the moment when the supernova is producing the most energy from a certain moment in the future let's say 7 seconds ahead.
Now I have around 6.999 to act, I'm going to move the electrons in the various atoms present on the surface of Phantom Walker so as to cause a microscopic agitation on all his body, it would now be sufficient for a lighter fuse his body given its current response to heat.
Now firing a shot with the modular magnum exactly as I did before to create a nuclear explosion, but this time shot in a duct space-time created ad hoc re-direct the shot exactly in 6.20 seconds going to coincide with the moment in which the effect of the supernova will fall on him.
In conclusion I convert a small stone the size of about 1 cm in diameter into a black hole of the same size, of course given the heifer mass that this black hole it will start to shrink until it disappears in the meantime emitting Hawking radiation, consider that I'm making sure to re-direct all this heat on phantom walker through various space time tunnels in the future moment, I do not want to destroy this planet for so little. (yes the emission of a black hole of that size would vaporize the planet)
At last the appointed time comes, firstly the bullet strikes the ground, starting the chain reaction, while the mass is converted into energy, the conduit of the black hole opens walker going to radiate with energy high enough, concluding in the end with the arrival of an explosion directly from a supernova.
When I said that Rugname summons 25 Hopper mecha I meant it, so please add the difference that you missed Tazz.
The Dai-Manji will heal itself, it was supposed to heal itself the previous turn, please add a counter to remember it in the future.
Dai-Manji summon 3 mini-UFOs (yes in the original one a Dai-Manjii attached with Rugname will summon 3 of them).
Rugname gains 25 of energy current total 26.61/100
Rugname will summon another 25 hopper mecha. 25.2
Remaining 1.41/100
the hopper mecha (17 of them) will try to attack units with the following priority (will attack units in top of the list first if they can) :
-Medium Knife-Clusters
-Disembodied Hands
-Phantom Walker
another 17 of them will attack another one of the disembodied hands.
another 16 of them will attack another one of the disembodied hands. (different to the previous one)
All of these hopper mecha will follow the list. (just to be precise they will attack in a way that kills the most of them, they will not attack units that would nullify their attack)
Now all the other units will attack the remaining disembodied hand or Phantom walker.
Dai-Manjii will activate death from above (20.000) targeting (probably) Twitchy, or another of the disembodied hand.
That Twitchy... is a representation of Twich essence... but is different from the Twich avatar I've seen beat Rare Akuma hmm...
I just realized now that Uzi is attacking us behind an invincible barrier... we can't attack her but she can attack us... hmm... cheap.
Ah and those alchemies were created with the purpose to buff units, so... well... nevermind...
+3 Topazian
The Power 45/50 +2 from Richard
and the Glory 22/50
... 9/50
Infinity Sided die && Quantum Computer = Quantum Infinitet (Level 8: 7/9)
Orb || (void && null) = Orb of Voidial Manipulation (Level 7: 6/8)
Module || paper with written over the spell "Telepathic Bond, Lesser" = Module of mind network (Level 7: 3/8)
/null
If you +1 Muffet, specify who you want to heal; it won't use up your action.
The dream that you've never dreamed is suddenly about to FLOWER.
Chair-City? (Ind) (Tra)
In progress/finished=======
breaker Blade && Buster Sword && Paladin's Hammer = Brutal Boss Buster Breaker Basher or BBBBB 9/9 lvl 8 Finished!
Temmite && Elemental Ingots && Titanium = bATTLEFURYS tEMMIE aRMOR?!!?!?111 7/11 lvl 10..
Blue Suit && Courtroom Antics && Lots and Lots of Buffing && Attorney's Badge = ??? 2/? Level ??
Actual action=========
i crush the high-flying knifes with gravity.
Recipe's of Note======
Gravity Gauntlet > fine = Falls (Level 9 0/10) (Construction On hold!)
Essence of Healing && Amplifier && Medigun = Revitalizator (Level 5)
useful stuffgoes here
The Saints row [7]
Gemblade [8?]
Life-Drain spellbook [5]
Gravity Gauntlet [7]
Entity's:
the Annoying Dog sings a Dogsong for Seadog, buffing him.
how2wastecharges:13/22(1 + from MeGa)
A heal 6/10
2+ to MeGa
1+ to Muffet (Spider Cider stolen by annoying dog!)
Posts may contain high amounts of stupid.
. And you know what the best part of all this is? You'll DO it. And then you'll lose to me again. And again. And again!!! Because you want a "happy ending." Because you "love your friends." Because you "never give up." Isn't that delicious? Your "determination." The power that let you get this far... It's gonna be your downfall!
I heal the Sp00py armor of the Sp00pinator to make his armor glow again.
[b]Modified Nuclear Quest Giving Taco Component A 33/50[/b]
[b]Modified Nuclear Quest Giving Taco Component B 33/50[/b]
[b]Ebbotine h0I! 4/30[/b]
[b]Joke Alchemy: Nope[/b]
[b]Sp00py Emperor Spoopinator's Action: N/A[/b]
[b]Skills for a Massive Skeleton like Monster (Spoopinator)[/b]
[b]Spooky Slash Can be used every-time [/b]
[b]Lunge of Sp00p: II[/b]
[b]Sp00py Shield:[/b] IIIII[/b]
Summon Crimson Skellies: IIIIII[/b]
Sp00py Scary... IIIIIIIIIII[/b]
+1 Talist, +1 Muffet, +1 Mega/Redstone
My ItemsCharge Bank: +1 from MeGa
Best of Times, Worst of Times (Also known as BoT,WoT) [Power Rank X] Can be used for Damage or Healing and have forms of it's Weapons Current Form: Blade Form. Current Time: Bad Times. After Attack Charges III (Used after 2 uses)
In the world that we are beating some stuff now.
Now that Happened! Where we all begins.
When Worlds Collide in Destroy The Godmodder, There is the massive Colosseum that holds all that onslaught.
39/40 General Tor's Mech Suit
12/50 The being that is itself time
6/50 Willpower to Surpass Gods
+2 Ire, +1 Muffet
I give Dark Bowser a Spider Donut. Again. 12,000 HP recovered!
Ludovico Technique && Laser: Red Ring O' Death 8/10
Blank Card II Magic Ink: Blank Spell card 4/6
Rainbow Star && Super Star: Invincibility Star 3/11 Level 10
I continue to tinker with the Mech Suit. While doing so, I throw out a series of objects that all conveniently land on Twitchy's disembodied hands-Brick, Piano, Anvil, Blue Whale (wait, how did that get there?)
Dark Bowser traps Twitchy's disembodied hands in a cage via mystical star power, and throws a massive energy ball at it/her!
Well, my joke's done now.
No matter who wins, this can't end well...people like you should be burning in...you know, that place.
As usual, the only way to end a war for good is to discover its beginning...and end that beginning.
So, Uzi. Sorry to let you know, but this is as far as you go.
"lol ur stooped im God."
"Actually, as the omnipotent creator of this universe, I think I fit the bill more than some bearded guy who can't escape from some rope."
Whoops. Ok then person whose name is for some reason not Erelye or Ciryatur.
I don't know who UserZero is, but where I just came from, which is apparently the future, you didn't exist and the Godmodder was pretty bomb diggity. He won. Rather anticlimactically. I'm assuming you're both competitive teammates though so I'm gonna stick with you guys since I know you. Also, I can't really do much without some extra powers so...
He notices Muffet's sudden appearance!
Oh! Hello! I like spiders. And that is some impressive accompaniment with only webs. Again, impressive. Watch this:
Coolestardude puts on his spidery-jacket, and then pointlessly weaves together a bunch of incredibly complicated instruments out of webs
You have no idea how many times i've practiced that.
Since Muffet is an AZ, and also quite disturbing, he advances towards her/herspiders and starts doing spinny-scythe-slashes to the adjacent enemies
Charges:
2
2
comic. 40/50 (+2 from Ire)
Imperator 34/50
Lin-Willdrew? 6/50
Spear && Water Titan Essence = Titanwash Spear 10/11
Staff && Plant Titan Essence = Titanbloom Staff 1/11
Bow && Air Titan Essence = Titangust Bow 3/11
14,000/30,000 XP Lv. 1 (+1 HP total)
+2 Ire, +1 Muffet
I cram a Spider Donut into a Drone, healing it inexplicably. I then flip open the Monster Manual and grab a bunch of batteries, spamming it until I get 3 full Meat Boys and 3 full Bandage Girls, as well as a bunch of assorted familiars, which generates a metric ton of salt from gamers. I then put down the Monster Manuel, and pick up the Blank Card and Jera, duplicating so many batteries that the entirety of 0Craft gets flooded in batteries. I then pick up Teleport 2.0, and spam it until I reach the Angel Room, whereupon I swap to Perthro, planning to get all the Angel Room items. I then realize that they patched that out, and take out the Glowing Hourglass instead, rewinding time until I get to the patch wherein Stop Watch hadn't been nerfed yet. I then pick it up along with two Steam Sales and Restock, and collect literally every special item somehow. I then spam Triple-Quad-20-Epic-Knife-Marked on a Hand, cutting it up into extremely burnt pieces.
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
26/50 26/50
Pressurized Air Canister && Laser Rifle = Atmolauncher 3/4
Absurdly Sharp Flailbldae && Essence of Air (A Potato Chip Bag) = Bluster Flailbldae 5/11
Oh dear. Why did I ever cause that abomination to exist? I take out a grenade launcher and load up my dance grenades. Grenade spam ensues on one of the disembodied hands. As it does some weird jittery thing I drink a phase potion, go inside it, and telefrag it.
(Sorry about creating Twitchy, guys)
(I was the one who exposed it to the hivemind if you forgot)
- 2/2
The Dead Pool 17/35
Old Spice 6/50 (+1 miner)
Not a car! 12/25
Gunpowder && Cutlass && Flint & Steel = Gangplank's Caliber (Level 4 - 4/5)
Lantern && Chain && && Hook && Soul of the Damned && Soul of the Tormented && Soul of the Innocent = The Chain Warden (Level 9 - 10/10) DONE!
The Chain Warden is a long ethereal chain with a Scythe-like hook at one end and a lantern that glows with a sinister green light at the other. It has a tremendous offensive power over spirits/souls, but still has it's more practical uses at keeping would be escapees at bay.
NEWISH: Ring of Fate && (Yu-Gi-Oh Card Holder/Launcher || Tarot Cards + Colonel Sassacre's Unabridged Unparallelled Magical Compedium of Dastardly Card Tricks) && Taboo Dice = Destiny (Level ? - 3/?)
1+ to ire 1+ to miner 1+ to Muffet (HEAL THE RUNGAME FRIEND)
[AZ] Sea Dog 30'000 HP
Yargh: 1/2
Mana Pool: 1/3
Good Dog: 1/4
True U.R.F.: 1/7
| Inventory |
Eye of Nagakaborous (Level 6)
The Chain Warden (Level 9)
| Action |
~Toast brings out The Chain Warden. Her pirate garb becomes tattered and somehow more sinister as she is enveloped in a green light. She throws the hook into the air, catching Frosty in his middle. It pierces right through his soft interior and comes out the other side. At that, ~Toast pulls herself towards the snowman, now practically absailing down Frosty. She rends his snowy chest and pulls downwards. Hard. The hook seems to pull the soul of the poor snowman out of his chest as a green light envelopes the wound. ~Toast roughly uses her foot to pull the weapon out of and vault off her prey. Wieldtheing The Chain Warden as whip, she slashes an 'X' across his centre. With that symbol as the target, Frosty finds himself being tugged toward ~Toast by a long chain. Once he reaches the mechanical pirate, he then finds himself being pummeled to the ground by the Eye of Nagakaborous. ~Toast leans over the snowman and smiles menacingly, just like any other pirate of a similar mental allignment would before they fire a pistol into the opposing captain's head. The lantern floats over his body and a orb rises from the 'X' on the snowman's chest, entering the lantern's semi-transparant surface.
Wow, interesting.
A day without light,
A night without breath.
A single star left,
To swallow the rest.
With each light snuffed by a single man's tome...
What will be left to lead HER back home?
Actually a leveling system since I did not know it had to be a fifty post charge 50/50 +1 from nulitor
The Hidden Rogue 7/50
Chaos Envelops 8/25 +2 from nulitor
+3 to nulitor
The Forge Stoker && Peacetime = Justice Ablaze (Level 8: 8/9)
Alright, please add John onto the field. His leveling up will be based on damage, but the damage will correspond with each alignment I attack, like so:
[PZ] 0/50000
[AZ] 0/50000
[H] 0/50000
I will explain what leveling up does when I level one of them up
John takes the potion of hacking and he starts coughing uncontrollably. His lungs start spewing fire straight into one of the disembodied hands. He then gives the hand a high five, with his sword, straight across the palm. He backs off and then charges the hand and then starts coughing again. This time he hacks up a giant kitchen sink. He sees the sink, picks it up and it starts spraying acid straight at the hand. He starts coughing again, but this time it just makes him tired... of the hand! He thumb wrestles the hand by jumping on the thumb and trying to bend it to the ground. Unfortunately this hand is extremely flexible and it just launches him back and forth across the index finger and the thumb a few times.
Fear No Anvil: Level 10: Stop! It's hammertime! It's also time to drop it like its hot. All obligatory Snoop Dog references aside, this beast, made with a broken anacrhonism and the most pure of sacred metals, is the stuff of legends. This forging hammer is a mighty BEAST of a weapon, capable of controlling time and fire, sending all who are hit by it into an infernal timelock.
The Forge Stoker: Level 4
Holy Flame: Level 3
Peacetime: Level 3: A staff that gives off a calming vibe. It's powers grow with the level of peace around you, so as it stands its very weak. When it is strong, however, it can do great things.
Iron Forge Hammer: Level 2
Coldheart Hard Drive: Level 1: It's a hard drive that keeps itself very cool
Essence of Corruption: Level 1:
Holy Flame OOO Water Bottle = Scalding Holy Water (Level 4: 0/5)
Potion of Hacking (Level 4: 0/5)
Inventory:
Scalding Holy Water X 1
Potion of Hacking X 1
This signature is meant for educational purposes only. Send no money now. Ask your doctor or pharmacist. To prevent electric shock, do not open back panel. You may or may not have additional rights which may vary from country to country. Not recommended for children under twelve years of age. Batteries not included. Any resemblance to real persons, living or dead, is purely coincidental. Void where prohibited. Some assembly required. All rights reserved. Use only as directed. Parental discretion advised. No other warranty expressed or implied. Unauthorized copying of this signature strictly prohibited. Do not read while operating a motor vehicle or heavy equipment. Postage will be paid by addressee. In case of eye contact, flush with water. Apply only to affected area. May be too intense for some viewers. Do not fold, or mutilate. Use other side for additional listings. Shipping and handling extra. No animals were harmed in the production of this signature.
I force UserZero to play FATAL.
~~Charges~~
Giant Honey Badger: 7/50
~~Inventory~~
Face Exploder^3 (Level 5)
~~Alchemies~~
Dirk's Unbreakable Katana && The Big Chill & Andruil, Flame of the West && The Binary Blade = Ircucvci (Level 10) (7/11)
Cloak && Eclipse Titan Essence = Falso Aere (Level 10) (7/11)
/null
Finished my attack. I wonder if I killed Phantom Walker or not. Only time will tell. Let's not do a second post for the focus bonus.
The dream that you've never dreamed is suddenly about to FLOWER.
Chair-City? (Ind) (Tra)
Alchemies
V-Cube 3 && Tungsten Container of Tungsten Manipulation Energies = W-Cube 3 (4/6)
CubeStormer 3 && Empty Interlocking Cubic Module = Cubic Rubik's Cube Module (4/4)
Cubic Rubik's Cube Module: A module capable of storing a single 3x3x3 Rubik's cube and manipulating it. Capable of performing all types of turns.
(M134 Minigun && Dispenser) && Empty Interlocking Cubic Module = Cubic Rapid Dispenser Module (2/?)
Brightstone > Fine = ??? (1/5)
Charges
Project M08-➊ (50/50)
Project M09-The Logician (18/50) (+3 from Fseftr)
Project M10-The Java Programmer (7/50)
+3 to Fseftr
Supercrafter Engage!
I summon a cardboard box containing a barrel containing 16,384 fully charged Klein Star Omegas into my inventory. I realize that is way too bulky and craft them into 4,096 Klein Star Alefs, then craft those into 1,024 Klein Star Bets, then 256 Klein Star Gimels, then 64 Klein Star Dalets, then 16 Klein Star 3-spheres, then 4 Klein Star 4-spheres, then a single Klein Star Infinity. I then use all of the EMC in the Klein Star Infinity (838,860,800,000 EMC) to make the materials for a massive crafting operation.
I quickly place down a series of machines: a power flower generating infinite lava which is transposed into a series of magmatic dynamos, which power a series of machines; a ridiculously tall smeltery; a full IC2 and Gregtech setup; Minechem chemistry apparatus...
I pull out barrels of pyrotheum, cryotheum, petrotheum and aerotheum dusts and craft them through a cyclic assembler, creating one pile of balanced dust. I then smelt the balanced dust into an ingot and craft it into nuggets and then into one Variantal Wand Cap. Next, I acquire an SCP-143 tree from the SCP Craft mod and harvest its petals, then craft them and a primal charm into a bladewood staff core that I place on an infusion altar with red matter, elementium, voidmetal and ichorium on the pedestals. I refill all my warded jars to the brim and run the infusion, producing an Infused Bladewood Staff Core.
I then craft a Chromatic Block with every dye in Botany (NOT Botania) and craft it into ingots and then chromatic nuggets and then a chromatic wand cap that is then placed in a fluid transposer that transposes enderium into it, creating an Awakened Chromatic Wand Cap. I craft the Variantal Wand Cap, Infused Bladewood Staff Core and Awakened Chromatic Wand Cap together, creating a Chromovariantium Capped Infused Bladewood Staff.... that still needs to be activated, so I craft the activation components rapidly - osmiridium, catalytic lens, buster magazine, demonic slate, enderium blend, builder's wand, dragon egg siphon, ichorium adorned ichorcloth strapped silverwood wand - then infuse them into the bladewood staff along with 64 of all essentia types, creating a Chromovariantium Capped Infused Bladewood Staffwand that is capable of using foci.
Next, I infuse several items with the seven deadly sins in a massive Evillious Chronicles reference:
A Pride Shard, some Superbia essentia, and a Rune of Pride infused into a Magic Hand Mirror, creating the Mirror of Lucifer.
A Gluttony Shard, some Gula essentia, and a Rune of Gluttony infused into an Emperor's Chalice, creating the Glass of Beelzebub.
An Envy Shard, some Invidia essentia, and a Rune of Envy infused into a set of Precision Shears, creating the Shears of Leviathan.
A Lust Shard, some Luxuria essentia, and a Rune of Lust infused into a Steel Sword, creating the Sword of Asmodeus.
A Greed Shard, some Lucrum essentia, and a Rune of Greed infused into a Silver Shovel, creating the Shovel of Mammon.
A Sloth Shard, some Desidia essentia, and a Rune of Sloth infused into a Voodoo Poppet, creating the Effigy of Belphegor.
A Wrath Shard, some Ira essentia, and a Rune of Wrath infused into an Iron Arcane Key, creating the Key of Satan.
I then infuse all the pseudo-Vessels of Sin into a single diamond, creating the Gem of the Seven Sins, the component for the focus that only the Chromovariantium Capped Infused Bladewood Staffwand can support. I then place an ME Drive and fill it with 16384k ME Storage Cells all containing iridium plates. I then equip the Chromovariantium Capped Infused Bladewood Staffwand, equipped with 10,800 of each vis type, and use it on the ME Drive. Immediately, it transforms into a Power Focus. I craft the Power Focus with the Gem of the Seven Sins, creating the Sinner's Focus which I place on the Chromovariantium Capped Infused Bladewood Staffwand.
I then use the focus. The focus shatters the wand into its constituent atoms and blasts a bolt of pure energy, empowered by the crafting I just did and the concentration of 50 charges at a target.
Said target is either Phantom Walker if he is alive, at which point after annihilating him the bolt will turn around and strike Twitchy's Disembodied Hands, or Twitchy's Disembodied Hands if Phantom Walker is dead. The bolt can sense if Phantom Walker is actually dead or just playing dead, too.
Well, I missed a day!
The Leviathan has fallen...
Also, you missed my charges, so I'm going to list them again for you, since you're human and forget things.
By the way, I'm somewhat disturbed by this boss... but why should that be a barrier?
Action 1/2
Guitar Solo: 32/40
Shock Trooper: 12/40
Rusty Regenerator && Glass Frit == Reclaimed Regenerator [Lvl.2] 3/3
Plain Axe && Shining Steel == Thunder Axe [Lvl.3] 4/4
I +Assist Muffet.
If it's not shielded, I fire off several semi-auto rounds into Twitchy's Disembodied Heart so as to stop the source of the spawning, and then recoil from its Lovecraftian body horror!
Support: 54/100% (+3 Assisting an Ally, +3 Damaging/Debuffing a PZ Boss, -2 Progression)
An alternate timeline emerges.
However, we must first start from the beginning...
I use 2 Spider Donuts on Sp00pinator [/b]in 2 Actions (meaning 1 Action each)
/OOC Post
In the world that we are beating some stuff now.
Now that Happened! Where we all begins.
When Worlds Collide in Destroy The Godmodder, There is the massive Colosseum that holds all that onslaught.
Gelum Dei 30/50,
25/50 Badge 8 cobalt x3
Chruge 6/50
+3 cobalt
Badges: 7/8 [22% damage bonus, +4 hypothetical max HP]
___
I immediately attempt to teleport over to 4009 = X, -45 = Y, 18 = Z, and buy a property in Moog City beneath The Shelf, for the purpose of void fog moisture farming. Inspiration of the property equals right to live there, no?
Afterward, I observe the Gatekeeper's arrival. What a surprise. I've gotten far too jaded for this kind of thing. Drawing Arachne's Webspinners, I direct my gave toward a Disembodied Hand. Let's see if these things are anywhere near as effective as I designed them to be. At the utmost least, that's 1,800 extra damage.
I slide my fingers down the length of the Webspinners, feeling the small indentations into the cool metal that make up the primarily decorative orchid web patterns. In reality, they are not decorative by any sense of the word. Pointing the two wands at the Hand, I whisper a word under my breath. Immediately, the substance that makes up the portion of the entity, whether it already be flesh, blood, and bone, is morphed into such, small photon emissions signifying the transmutation. I steady my hand, waiting patiently. All I need do is wait, of course.
The Disembodied Hand glows with teal energy, dripping with molten flesh incessantly. The vile stuff, upon exiting the relative safety of the Disembodied Hand, is caught up in a web of interlocking threads of cobalt energy. I flick Arachne's Webspinners upward in tandem. The semifluid composition of the external hand is rendered to essentially naught, destabilizing in instants, before beginning to flow off of the muscle and bone, unbound from the physical solidity of reality's preferred state in such matters. With mere twitches and extensions to my present grip upon the Webspinners, hunks of liquified skin connected loosely to stringy muscle tearing loose in moments, drops of epidermis spraying down upon the ground in the process. I abruptly reel my left arm backward, drawing the Webspinner enclosed within it back as well, in a singular fluid motion. The Disembodied hand is suddenly pierced by what appears to be sharpened and solidified strands of the very muscle, flesh, and bone of its current composition.
The puncture wound is immediately supplemented by the bodily structure beneath and around it dissolving, trailing up the sharpened bone tip and through the ocean of scalding dermis, only to form a veritable spine of some sort around it. With a few slashes from Arachne's Webspinners, large portions of the Disembodied Hand immediately drop off of the thing, forming impossible geometries around the Hand, netlike and searing. Fractures in the eternal fabric of space and time are immediately brought to the means of exploitation, readily. With a curved motion of my wrist, the Disembodied Hand is struck by a spine of marrow enwrapped with layers upon layers of scarlet infinity, sealed in flesh alone. The wound is filled by copious amounts of Cursed Sparks splintering off of the edges of the incomprehensible geometries levitating above. With a warm crackling noise, the Disembodied Hand is lit ablaze by Cursed Flame, the infernal stuff raging upon every inch of the thing, waxing more and more emerald by the minute. With several downward swipes of the Webspinners, the inferno is accompanied by an uncountable plethora more of unquenchable flame. Ignis durat aeterna, they said. Non utuntur ignis, they continue to say. Alas, they know it not.
I draw a vial of oil from my pocket, and toss it upon the Hand, the flames roaring upward in response, accompanied by a minor explosion. I swish Arachne's Webspinners through the air in a manner akin to a symphony's conductor, and watch on as strands of dripping flesh are pulled from the hand, coated in Cursed Flames. The entire Disembodied Hand appears to simultaneously be burning and melting. How fascinating. I arc the wands in my hands upward, hundreds of strands of burning flesh rising from the hand in tandem with my movements. Swiftly, I bring my hands down, the web of burning flesh catching the Hand, and pulling it to the ground in its entirety. I force it through the earth with psiokinetic energies, and cover the hole with equal thought. Burning eternally in a nigh-inescapable hole should be interesting enough.
Elemental Crusher && Sacrificial Knife && Concentrated Blood Essence = The Bloodletter (5/9)
Voidmetal Shovel && Necromantic Rune && Quicksilver Core = Mercurial Gravedigger (4/8)
Stamper && Scarlet Ink && Concentrated Ordo Vis = The Ratification (3/5)
(+3 to Bomber)
Flow 6/50 (+3 from Crystal) /////////////////////////////////////////////////////.
Murmur of the Harvestman 15/50 (+1 from Crystal) /////////////////////////////////////////////////////.
Imperator 36/50 ////////////////////////////////////////////////////.
Walker: level 2, 557000 damage
Something Big: 17/50
Something Big: 17/50
Something Big: 16/50 (+3 from UserZero)
Walker realizes he hasn't done anything productive yet and either offs Dark Bowser, or puts another stack of Fortification on LavaSharkCageNado, depending on whether or not it looks like Dark Bowser is gonna be hit by something else and die or not.
GODDAMN IT
STUPID GENDERFLIP VIRUS
((Aghh, every time something knocks me off-rhythm it takes me forever to get back into things. Editing up a post right now... Think I got everything.... Formatting repairs are underway...))
New Alchemy Project:
Explosive Gryphon Plush (Or Code Of) [Level 1] /\/ = ??? [Level 1] (1/1)
Action:
I raise Heavy Class Commandment, still in Caster mode, bringing it down on the Red Array of Death.
MZ: Caster form is a bit jealous, it breaks other people's spells on a touch.
Entity orders:
I seem to have lost mine while I was away...
Inventory:
Heavy Class Commandment [Level 9]
Grimoire for the Summoning of Fantastic Beasts [Level 3]
Winged Hunter Cosplay [Level 1]
Dragon Hunter Cosplay [Level 1]
Heart Gauge [0 Collected]
Explosive Gryphon Plush [Level 1] (Probably used up?)
Alchemy in progress:
Dragon Hunter Cosplay [Level 1] || Jetpack = Flying Dragon Hunter Cosplay [Level 3] (3/4)
Charges:
Lacrima 16/25 (+3 from Tazz Redeemed Late): There's something to be said about a power that lifts all it's restrictions and costs for so little. Touching a ghost’s anchor, being in the City or a realm of the dead, or when your target is a ghost. But the best reason is that those same restrictions are lifted in times of true desperation, when failure would lead to ruin or death, or when protecting something you truly care about.
Yet Another Magical Bird 5/15 (+3 from Tazz Redeemed Late): These feathers get all over the place.
Third Charge 5/15 (+1 from Talist, +3 from Tazz Redeemed Late): This wasn't possible until recently...
Boosts:
+2 for Talist
+1 for Twin
People say "There is a city there, and it will stay there until time stops" hearts filled with bleak hope that it be so...
And indeed, it may be, as even the void has not moved it from its rightful place...
Casting their gaze inwards The Tearful Seeker considers their purpose in the coming events...
Tonight, he sets a stage, and come curtain's raise, A Storm Lord join the hunt.
Dragons, please click~
I order the Alien Drone not currently paralyzed to use Delta Sequence on a Disembodied Hand, inflicting it with the Sealed debuff. This depletes 65% of its current magnetic charge, and both decreases its damage output somewhat, and forces it to act after Uzi in the EoTB. Sealed's duration is three turns. I do hope this works.
I turn to Plantera momentarily. No sense in letting something with that little health live, after all. Pulling out a large amount of Nether Powder and a leather-bound tome of remarkable antiquity, I lament the fact that I have very few alchemies of any use whatsoever for this sort of thing. I'll have to fix that eventually, by which I mean get through my list rather slowly.
I wander through a thick forest kilometers away, surveying the inhabitants of the dark oaken land. There is but one method to enact what I desire, and I intend to utilize it the best I may. Peering through the encroaching darkness, I sight my destination, grinning slightly.
TERMINALAUTOCRAT: Here we are.
I remove what appears to be a silver shovel from my shoulder, sauntering into the clearing of my destination carefully, as to avoid drawing unwanted attention. The thick mist is naught compared to the thick reeking scent of rotting flesh and discarded formaldehyde covering everything. I quickly walk over to the nearest object, which appears to be the gravestone of one 'Edward Woodstock', a name likely of no significance whatsoever. I immediately set spade to wet, thick earth, and begin to dig. I assure you, six feet under was never an understatement. Feeling around in the darkness with the shovel, I mark the individual edges of the coffin beneath, I glance over to the rows of tombstones around me, before dragging yet another heap of moldering dirt to the pile beside me. Hearing a dull thunk upon once more setting to earth, I stare into the hole of my creation. I am greeted by the rotted hardwood cover of what is undoubtably my object of seeking. I toss the shovel to the ground, and lean into the hole, eventually merely hanging off of the edge by my knees. Lifting the coffin into my waiting hands, both of which exuding teal energy all the while. I rise to the ground once more, levitating the coffin onto the ground precisely. Grabbing the shovel once more, I force the dirt pile beside me into the hole, patting it down slightly.
Prying the wooden tomb open, I view a mildly foul-smelling sight; a cadaver half-flesh and half-bone awaiting me, a jagged grin practically upon its features. Ignoring the creeping sensation that it is watching me, I place the cover back upon the thing, before placing it into a quite sturdy wooden crate of a rectangular stature, before exiting the area the second it is dropped into my inventory.
Returning to the bunker for the third time in its history, I step through the concrete halls quiescently, tossing the silver shovel aside. Opening a particular door of steel, I enter a somewhat spacious room, lightless, save for several lit candles near the base of a crumbling stone altar in the center of the room, covered in runes of various sources. I place the crate upon the cold flooring, near the entrance, removing its contents. Walking over to the stone altar, I upturn the coffin over the top of the occult object, before lighting the wooden light ablaze upon one of the candles, and tossing it over to the crate. It will not do to leave any evidence. I place the tome from earlier upon a lectern of similar composition to the altar, affixed to the front of the very thing in question. Then, I unload the Nether Powder into a syringe filled with clear water, before carefully lowering the needle to the area upon the corpse containing the most untainted flesh. I empty the syringe into the thing, before stepping back, readying a sword. The corpse shudders several times. My vision threefold, two of the pupils peering behind the artifice of a conjurer, can clearly sight the vital aura of the creature returning. The moment the undead being rises to the floor, I impale it directly through the chest, and force downward, pinning it to the altar. As it is slain once more, I exit the room.
Heading into the storage room, I obtain several sheaves of aged paper, all of which are marked with either an Aries symbol, or a Gemini symbol accompanied by a Leo symbol. These should be adequate. Entering the altar room once more, I remove a glass jar of medium size from a previously-obscured shelf on the wall, preparing for what shall occur. Removing the sword from the corpse, I place it on the ground, watching as the body begins to dissolve into an ashen goo. I scoop up as much of the substance as I can from the altar, vaporizing the rest, and trapping the fumes within the jar as well. I swiftly apply slimeballs to the unmarked sides of the sheaves of paper, before sticking them to the outside of the jar. Sliding the thing into a light gunpowder-filled tube of some sort, I attach a fuse and a few aerodynamic apparatuses to the exterior of the thing, sealing it all in. I grab it, along with a matchbook on the side, and disappear in a flash of teal.
Reappearing on the field of battle, I place what appears to be a firework, the object of my creation, onto the ground. Swiftly striking a match, I point the device Plantera-ward, before lighting the fuse, and leaping backward. The fuse burns for a mere second and a half, before the device shoots into the air, letting out a trail of multicolored flame. In moments, the thing has struck Plantera, and exploded into several hues of fire, all of which coat the beast, and continue to burn until death, and beyond, reducing Plantera to ashes entirely, the essence of the dead being afflicting the horror eternally. There is no escape. I note with relief that the entirety of the jar was destroyed in the explosion. I honestly haven't the slightest idea what that thing might have done if it had survived. Likely attempted to reform, and murder me.
Elemental Crusher && Sacrificial Knife && Concentrated Blood Essence = The Bloodletter (6/9)
Voidmetal Shovel && Necromantic Rune && Quicksilver Core = Mercurial Gravedigger (5/8)
Stamper && Scarlet Ink && Concentrated Ordo Vis = The Ratification (4/5)
(+3 to Bomber)
Flow 7/50 /////////////////////////////////////////////////////.
Murmur of the Harvestman 16/50 /////////////////////////////////////////////////////.
Imperator 37/50 ////////////////////////////////////////////////////.