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Pricey's Soul: You did not saw me after you give me to tEMBO, now i can merge you again!
Me: Lets merge ourselves again!
me and my soul merges into the New form with the ability to communicate while being as GodlikeTerminus [GT]My first Chumhandle i am going to use
I teleport and I inject Rootmars with my BoT, WoT while using Blade Mode and it is on Good Times repairing it.
Modified Nuclear Quest Giving Taco Component A 22/50 +1 from Tazz Modified Nuclear Quest Giving Taco Component B 22/50 +1 from Tazz
Sp00py Emperor Spoopinator's Action: I SUMM0N S0ME CRIMS0N SKELET0NS TO HELP ME
Skills for a Massive Skeleton like Monster (Spoopinator)
Spooky Slash Can be used every-time Lunge of Sp00p: II
Sp00py Shield: IIIII
Summon Crimson Skellies: IIIIII
Sp00py Scary... IIIIIIIIIII
+1 Talist, +1 Irecreeper
Charge Bank: +1 from Talist
My Items
Angelic Blessing: [Power Rank V] Heals the target for very large healing
Best of Times, Worst of Times (Also known as BoT,WoT) [Power Rank X] Can be used for Damage or Healing and have forms of it's Weapons Current Form: Blade Form. Current Time: Good Times. After Attack Charges III (Used after 2 uses)
Awesome! Thanks for answering that question. Now that I know that, I'm going to get to work on getting some powerful alchemies to complement the Manaticon Flamesprayer.
I believe it is appropriate to destroy that body without purpose or mind.
I'm going to use the orb of space-time manipulation, what I'm going now to try is a simple and yet extremely effective temporal disjunction.
First I drag the body through the fourth dimension from where he is right now to a certain moment of the future (7 seconds in the future), then I focus all the movements that occurred in the last 5 minutes in a single translation of energy that is applied in a temporal shift that is thrown on him this should break up its existence pretty easily.
I continue by making sure that every bit of his body scattered in the four-dimensional chaos is going to crush on him when he finds himself in the third dimension (0.7 seconds from the beginning of the attack) that in addition to being painful, and sometimes strange and disgusting has the effect of destroying in fragments of temporal energy the various parts of the body, time energy that I obviously use to improve my next attack: focusing a lot and using the newly acquired temporal energies I begin to bend moments of the timeline to crush them on themselves eventually causing complete temporal disjunction.
The final result which can be seen from a normal inhabitant of the third dimension is the sudden disappearance of the body, its appearance after 0.7 seconds, the appearance of several pieces of his flesh fired at high speed from random directions exploding in rapid glow purple and finally the body unable to control the Star move in various directions until being hit by what appears to be his own body and then disappear. When the body reappears after 7 seconds it is not nearly as recognizable.
Of course I assure you that there are no paradoxes in this attack and if there were I would have know that.
In case Star body is death redirect this on Phantom Walker.
Note that for every Mini-UFO destroyed a weak mars is summoned.
The dai-manjii will automatically summon 1 mini-UFO at the start of his action and then act.
I'm rewriting the units to correct how they should be (Tazz you forgot some particularity)
Dai-Manji: 130,000/130,000 HP Self Repairing [II], Death from above [III], Summons 1 mini-UFO every turn.
Mini-UFOs 27,000/27,000 x2 Laser Rain [AOE] [II] when killed the martian piloting them escapes.
Elite martians: 35,000/35,000 x2 Teleport Sequence: III 20% evasion on first attack.
Big Eyes: 4,500/4,500 x6 (Evasive); 4,500/4,500 (Bonus Damage);
Rugname gains 25 of energy! (25/100)
Rugname summons:
Ring laser mecha 17.17
6 Big Eye 4.5
3 Mars people weak 2.7
Remaining energy 0.63/100
The newly summoned Big Eyes will enter the alpha formation losing evasiveness and gaining damage.
All the units will attack Phantom walker. (in case he is dead G.F. Hemomania cannons)
(at least 56.000 of damage, without considering some of the units)
Badges: 7/8 [22% damage bonus, +4 hypothetical max HP]
Stun Gun AND Scranton Reality Anchor 9/10 Keeping it Real
Chemotherapy Drugs AND Water Hose = 5/6 Mitosis Minimizer
___
Mercury stares down Creed once more. I would continue the semi-coherent story attacks about him and Creed, but I've completely forgotten them already, even though the last one was less than twenty-four hours ago. I could just look, but I don't want to. Instead, Mercury hits his head on a rock, forgetting everything that happened to him regarding Creed. The rock then flies out from under Mercury's head, and crashes with great force into Creed's, also wiping his memory. The rock embeds itself into the back of his head, and causes Creed to start bleeding out. He falls to the ground, in massive plain, right onto several other very sharp and dangerous rocks.
Mercury then spots Creed from a distance, and runs over in order to attack the AZ scum. He takes out his trusty diamond sword, and slices at him rapidly, before bashing his skull in with the flat of it, then stabbing the sword into Creed's chest. This barely does anything however, as telling instead of showing during an attack is even more ineffective than for actual writing, and I can't really write violence, nor do I particularly want to. Instead, Mercury takes out Thunderstruck, that old lightning airstrike alchemy that we both had forgotten about. He then also takes out the Weather Controller M, another forgotten Alchemy. I should probably write these things down eventually.
He places the airstrike beacon on top of Creed, crushing him underneath and forcing him to stay in place. Before the lightning arrives though, Mercury wants to a make sure it's accurate. He takes out the Weather Controller M, and makes the weather a violent thunderstorm. Immediately, the airstrike beacon activates, hitting Creed with dozens of lightning bolts. It's really odd how most works call elemental electric attacks some variation of "Thunder", and it bothers me. A tornado then forms out of the storm, and sweeps up Creed in its powerful winds. It also sweeps out several heavy objects, which crash into Creed while they are al spinning around in the tornado.
The tornado, lasting far longer than a normal one should, soon passes through the scene of an erupting volcano. It sweeps up some lava, becoming a legendary lavanado... or something. Creed melts horribly. It then travels out to the open sea, and sweeps up some sharks, becoming an even more legendary lavasharknado. The sharks bite Creed viciously, somehow surviving the intense heat. The tornado then sweeps up a pokemon daycare, where several magcargo are helping eggs hatch faster. They crack open as they are swept out, revealing their true surface-of-the-sun temperatures, burning Creed even more. The sharks survive.
Darkimin II Blood Testing "Butterfly" (Yes, they call that thing a "butterfly" where I go for blood tests.) = Bloodform 9/9 Done.
Darkimin II Sword = IT WAS UPPOSED TO BE A SWORD 1/???
Microphone && Rapier = RAPier 2/???
+2 to Ire
Sukard 44/50 Shuu Lumina Nope nope nope nope nope. I'm got going for another darn Devil Beater Character until that Turret is nothing. Feyd, The Enderman King 3/25 (+2 from Toast)
I proceed to flip the gorilla out on the Anti-Unoriginality Turret with the Nerf Bat because of Pit's knowledge of the EBF series, that ONE GOD DARN KNIGHT, and because the Turret limits me.
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
To take the test, check out http://minecraftnoobtest.com/test.php
Badges: 7/8 [22% damage bonus, +4 hypothetical max HP]
Stun Gun AND Scranton Reality Anchor 10/10 Keeping it Real
Chemotherapy Drugs AND Water Hose = 6/6 Mitosis Minimizer
___
Mercury examines his two new alchemies, and contemplates how to use them to attack Creed. Creed does not seem to either be a reality warper or a bunch of cells. Well, technically he is a very large bunch of cells... Mercury gets an idea. He takes out the Mitosis Minimizer, and cranks the pumps repeatedly. The hose starts expanding, and that's when Creed notices Mercury has plugged the end with a very large cork. Mercury continues pumping the hose, as it expands and the cork begins being forced outwards. Mercury carefully aims the end of the hose towards Creed, and continues pumping. Creed finally thinks to duck, but finds himself entranced.
Mercury pumps the hose crank one final time, using all his superhuman might to force a greater concentration of chemicals. The cork is blasted out the hose, and crashes into Creed at near-light speeds, because who cares about physics? Gutza. The cork knocks Creed out, and he falls unconscious to the ground, into a rapidly rising puddle of chemotherapy chemicals. He quickly starts drowning as the hose continues firing liquid at him and the water level of the puddle eventually covers him, as well as much of the battlefield. After Creed is completely submerged, and the bubbles on the surface have finally stopped, Mercury then turns off the hose.
Creed wakes next to the now small lake of chemicals, and looks around to see who saved him. He immediately feels vertigo, as he finds himself hanging from a tree off of the hose from earlier. Mercury is standing under him, laughing as Creed tries to struggle against the rope as he slowly suffocates to death. However, Mercury laughed too early, as Creed's struggling causes the tree branch he is hanging from to break, and he falls into the lake below. As he falls, he hits his head on a very large cork, and faints. Creed then drowns again in the lake of chemicals. This isn't even to mention the damage done my the fact he's breathing in chemicals. Twice.
Mercury then drags Creed out of the water once more, not willing to let his torture end just yet. While Creed is yet to awake, Mercury takes the chance to set up an elaborate waterboarding system using the mitosis minimizer. He straps Creed into the waterboarding... board, then turns on the hose. Creed quickly wakes up, and feels like he is drowning again. He struggles against the restraints, then swears to sue to American government for some unknown reason. Mercury sighs, and leaves the room, without bothering to turn off the hose. Outside, when he thinks no one can see, he takes out a picture of Binary Slime and sheds a single tear onto it, as that isn't corny at all.
The Keeper: ======================================== 25/40 The Symphony: ================================================== 29/50
I +2 Bomber. The Alien Drone attacks G.F. Hemomania.
The Scribe runs over to the fallen form of Uncle Grandpa. "There you are... Locating your corpse took longer than I thought it would." Uncle Grandpa coughs, his form badly scarred and burnt. "Hey, I ain't dead just yet. Come on, pal. Help me up." The Scribe takes Uncle Grandpa's hand and helps him up. Uncle Grandpa's body spins around 360 degrees as he pats all of the dust off of him, talking to the Scribe. "Alright, now I'm going to need you to say [ hr ]. Can you do that?" The Scribe ponders this for a second. "Uh. Okay."
Uncle Grandpa is now good as new, his body shining and gleaming like a washed car. "Now that a long time's passed, I'm fully healed! Thanks a bunch! Abusing the rules of conventional storytelling and formatting in this place is fun, huh?" "...What just happened?" The Scribe looks around, confused. "No time's passed at all. You just suddenly got better." Uncle Grandpa wraps his third arm around the Scribe. "And that's the beauty of it! Time only passed for me! In this timeframe, I took a hop over to the RV and got out my first aid kit! Trust me, there's a lot of stuff in there you don't want to touch. But now I'm squeaky-clean!"
Excited, the Scribe points to the field. "You mean... You're invincible? Amazing! Get back on the battlefield and start fighting again! Do you know how powerful you are? You damaged UserZero, for Notch's sake! There's nothing you can't do!" Uncle Grandpa adjusts his suspenders. "Listen, pal. It's not that easy. I can't go back on the field after I die. Then the Great Tazz in the Sky will notice me and ban me for breaking the rules." The Scribe blinks. "...The Great Tazz in the Sky?" Uncle Grandpa nods. "You heard me, kid. And while we're on the subject of things not being easy..." Uncle Grandpa kneels down and points at the Scribe's chest. "I sense... emotional issues. I feel like there's a lot of turmoil inside of you. Things that have been bottled up for years."
The Scribe jumps away. "Don't look into my soul! Only I can do that!" Uncle Grandpa chuckles. "Hey, I don't need to look into your soul to tell you that. Just look at the way you act! Treating everyone around here like tools, saying that friendship is only a key to a locked chest of power... Come on! You don't have to talk to others like that! I'm sure that everybody here could be nice to you if you just let them!" The Scribe whips out the Rorschach. "Nice? Nice?? Being nice never did me anything! Getting to my current position, on the verge of my biggest discovery yet, took a lot of shady practices! I couldn't have known what I know now by walking the straight and narrow path! And I'm not about to change for some soldiers in a bloated war!"
Uncle Grandpa narrows his eyes. "Well maybe you should, pal. You said it yourself. This war's going to end up affecting a lot of people. Maybe even the fate of the entire universe. When all's said and done, and your fates go in the history books, do you want to be remembered as a hero or a villain? As someone who helped the fighters, or who acted like a jerk? I know you've done a lot, and I know some things you're not proud of. But everyone has the power to change, kid." The Scribe glares at Uncle Grandpa. "...Are you talking about Cinavi." Uncle Grandpa shrugs his shoulders. "Not just her. But if you're looking to make yourself a better person, I'd say she's a great place to start. Talk to her."
Uncle Grandpa blinks out of existence and comes back with a top hat and cane. "Now if you excuse me, I think I should be off! Giant Realistic Flying Tiger, get over here!" A loud roar sounds as a giant realistic flying tiger descends onto the field. The Scribe, snapping out of his stupor, calls to Uncle Grandpa. "Hey, wait, wait! Don't you think you could... uh. Give me more advice?" Uncle Grandpa laughs. "There's hope for you yet! If you ever need me, look in your bathroom mirror, see with eyes unclouded by hate, and say... GOOD MORNING!"
Uncle Grandpa and the Giant Realistic Flying Tiger fly into the sky until they can't be seen.
5/50 The being that is itself time...go on, guess! (+1 from Late Update, +2 from Hezetor)
+2 Pit
Ludovico Technique && Laser: 4/10
Attack: Save Data, Part 2: Wii are the Champions of the Road!
Engie? My pun is better than your pun.
My body needs to die. Now. Everyone agreed? Good.
So I grab my body and fly up through a portal. I drop him in an area that looks like someone scattered crystal blocks in the middle of space. My body tries to fly, but I stop that with a simple comment.
"Now, I made it through this course with Toad. How about you take the challenge?"
My body, being my body, can't take that challenge lying down. It floats back down, and begins its way through the course. It jumps its way onto the first enemy of the stage, an Octoomba (not an Octogoomba like in Mario Galaxy, that becomes important in a second), expecting it to die immediately upon jumping atop it. Everyone playing or watching this stage for the first time expected this enemy to die...nope! Instead, my body bounces off of it and flies straight into the abyss.
"That won't do. Tell you what, I had 1110 lives entering this stage. You can have the same."
1109 lives left
My body dodges past Octoombas and jumps on moving platforms, traversing its way to a clear pipe. It is then greeted by a Fire Bro. Followed by its fireball.
1039 lives left
My body jumps atop each of the three Fire Bros, and runs into a series of 1 body wide gaps. It runs straight over these and into a Chargin' Chuck.
995 lives left
My body jumps over the Chuck, into a field of three other Chucks. They are Chucksters! And Chuck my body into the expanse a couple more times.
890 lives left
My body makes it to the first teleportation box. What follows is THE BEAT BOXES OF DOOM! My body is sorely tempted to hover, but then I remind him that I beat this level with Toad. He can't take that challenge lying down, so he instead takes it across the beat boxes, which disintegrate from under his feet.
811 lives left
My body makes it past the first easy group of beat boxes, and comes across beat boxes that are split into sections of three. These also change quickly, and my body is unable to pass this section without lucky momentum...which instead pushes it off to the right of the safe platform.
743 lives left
My body traverses up a couple of Beat Box Stairs, after finally finding the right momentum, and comes across a series of back and forth quick jumps...that trick my body up with a pair of beat boxes that are the same color. My body gets stuck, and cannot go any farther without losing a life.
578 lives left
My body makes it up the Beat Box Stairs, by keeping enough momentum to outright jump over the first block of the pairs. He makes it to the cannon, which fires him right into the middle of a trio of Magikoopas. The combination of the sinking blocks, spells, and fire bars flanking the arena overwhelm my body with danger zones, and my body dies before it defeats all three of the Magikoopas.
569 lives left
My body defeats the Magikoopas, makes it to the second Teleportation box, and goes to an area of concrete blocks suspended in midair. Of course, there's other challenges here besides a change in scenery, in the form of a flurry of Fuzzies and swinging spike pendulums. The precision platforming required to make it past this section is developed over hundreds of deaths.
395 lives left
My body makes it to the third teleportation box, which leads to a shaft of bouncy enemies. He jumps off the spring and straight into the spiked helmet of the ant like enemy.
377 lives left
My body makes it up the first shaft of enemies, but can't get up the shaft of sleeping Piranha Plants.
364 lives left
My body makes it up the shafts, and comes across a spike filled swimming section. He swims through much of it, but is too slow, as the water section moves back away from the clear pipe.
301 lives left
My body makes it through the water section, and makes it to a cannon. He then sees a gruesome sight.
Yes. Those are speed boosts, coupled with laser rings.
He makes it through the first one, but when jumping gets involved, he flies off into space.
237 lives left
He makes it through the jumps, to come across a series of 4 shockwaves. He tries to collect the keys and the green star. However, after collecting all of them, he dies to a shockwave before making it to the 4th and final teleportation box.
1 life left
My body ground pounds the octoombas, jumps on the fire bros, dodges the Chargin' Chucks, uses momentum to defeat the Beat Boxes, deals with the Magikoopas who for some reason are the 4th section out of 8, makes it up the shaft of enemies using jumps, navigates the floating water through the spike blocks, uses boost pad jumps to make it across the large gaps, uses ground pounds to avoid the shockwaves, collects the keys and the three green stars, and makes it to the congratulations message.
My body traverses the message, collects the stamp, and jumps up the staircase to the end. He jumps for the flagpole, and
runs out of time in midair.
Achievement Unlocked: Beat Champions Road with Toad
Dark Bowser traps my body in a cage, and throws a massive ball of energy at it. It creates a massive explosion on impact.
If my body is dead, Dark Bowser instead targets G.F. Alpha-Omega with the same attack.
Rollback Post to RevisionRollBack
No matter who wins, this can't end well...people like you should be burning in...you know, that place.
I got really angry about the Anti Unoriginal Turret and I am also Unoriginal as well I use my BoT, WoT Blade Bad Times and i cut it into pieces, and i send it to the Oblivion of Unoriginal.
Modified Nuclear Quest Giving Taco Component A 23/50 Modified Nuclear Quest Giving Taco Component B 23/50 Sp00py Emperor Spoopinator's Action: N/A
Skills for a Massive Skeleton like Monster (Spoopinator)
Spooky Slash Can be used every-time Lunge of Sp00p: IISp00py Shield: IIIIISummon Crimson Skellies: IIIIIISp00py Scary... IIIIIIIIIII
+1 Talist, +1 Irecreeper
Charge Bank: +1 from Talist
My Items
Angelic Blessing: [Power Rank V] Heals the target for very large healing
Best of Times, Worst of Times (Also known as BoT,WoT) [Power Rank X] Can be used for Damage or Healing and have forms of it's Weapons Current Form: Blade Form. Current Time: Bad Times. After Attack Charges III (Used after 2 uses)
. And you know what the best part of all this is? You'll DO it. And then you'll lose to me again. And again. And again!!! Because you want a "happy ending." Because you "love your friends." Because you "never give up." Isn't that delicious? Your "determination." The power that let you get this far... It's gonna be your downfall!
"THIS IS EQUAL PARTS FUNNY AND SAD."
"STOP LAUGHING AND KILL THE BUNNY!"
"YOU'RE GETTING QUOTED ON THAT ONE, CALLING IT NOW. WHY ARE YOU LOSING IT OVER ONE ENEMY ANYWAY?"
"I DON'T KNOW! THERE'S A BLANK SCREEN WHENEVER I PERFORM A MEMORY SEARCH! NOTHING SHOWS UP!"
Soul of the captain 40/50(+2 from proof of concept)(have no link whatsoever to the captain
Effects: This is a boost who increase dramatically armor and reduce
tremendously the life of the target and make it sightly stronger it goes
to another target when his current one is dead but it needs one charge
per turn for staying in this world(Can accumulate some charges so that
there is no problem if everybody forgets it one turn(it might also
become more effective when there is more charges))
I use The Reinforcement to create the two last needed schools:
School of transmutation(level 0 alchemy allowing to turn stuff in other stuff but with various limits due to the low power)
School of enchantment(level 0 alchemy regrouping spells manipulating the minds)
Then I start T1
School
of illusion && School of conjuration && School of
necromancy && School of evocation && School of
abjuration && School of divination && School of
enchantment && School of transmutation => D&D T1 1/?(a T1
character is completely omnipotent in dnd(For example they can give
themselves infinity to all stats and any power they want or invent
instantly and many many other ridiculously absurdly powerful things)but
in DTG this alchemy should probably not be too much high level and not
have all those effects since it is not a game about filled with
completely mad rule lawyers)
my items:
The Reinforcement level 1
Damaged The blasting pages level -1
Damaged Transmutation field alternator level -1
Book of support level 2
Warp Zone level 8
Red blood level 0
Green blood level 0
School of illusion level 0
School of conjuration level 0
School of necromancy level 0
School of evocation level 0
School of abjuration level 0
School of divination level 0
School of enchantment level 0
School of transmutation level 0
I help proof of concept(twice)
Then I use the Reinforcement to create a cathedral somewhere on the battlefield to increase the GS civilization bar
The Meaning of Life, the Universe, and Everything.
Location:
Both here
Join Date:
1/5/2012
Posts:
245
Location:
and there at once.
Minecraft:
same as this one
Xbox:
Don't have one
PSN:
Don't want one
Member Details
Current Entities
Balloonian
HP:180,000/180,000
Affinity: [M:0 | R:0 | S:0]
He works like Valeera, but with less focus on the actual deck and more focus on the hero's own actions. His deck only has 15 cards in it. He starts at 5 mana and gains 1 maximum mana per turn as well as draws one card per turn. If he runs out of cards in his deck, they get reshuffled.
"Hero Power": Wild Magic. Costs 2 mana. Adds a completely random Hearthstone spell to Balloonian's hand and it costs 2 less mana. I'm not going to pick ones that would break the game or make no sense though, like vanish or unleash the hounds. I'll reroll those. Completely possible for Balloonian to get something totally useless, like bestial wrath or bolster.
All spells that Balloonian can get are in one of three groups based on their class of origin, either Might (warrior, hunter, rouge), Right (druid, paladin, priest) or Sight (mage, warlock, shaman). Whenever Balloonian casts a spell of one group, his affinity to that group goes up by 3 and his affinity with the other two groups each go down by 1.
When an affinity gets to 8 or above, Balloonian triggers a special attack that resets his affinity for that group back to 0.
Might - Devastation: Balloonian takes to the skies, becoming unattackable for the turn, but also preventing him from playing any cards that turn. At the end of the turn, he shoots 3 fireballs at any target. Each fireball deals 10,000 damage to its target and 2,500 damage to the entities listed directly above and below the target in the EOTB.
Right - Mountain's Power: Heals a target for 30,000 HP. In addition, whatever that target attacks this turn gets marked for death. The next turn, any spells that Valeera or Balloonian use against the marked target cost 4 less mana.
Sight - Begin the Games: Does something weird that I'll get into once/if it's used.
Deck:
Minions:
x1 Electron - 3 mana. Not to be confused with Serpent's character. summon a minion with 5,000 attack and 5,000 HP. While this is alive, both Valeera and Balloonian's spells costs 3 less mana. Not a dragon, but is a mech. ... You know, just in case Balloonian pulls Unstable Portal and that gets him a TinkerTown Technician.
x2 Dragon Consorts - 5 mana, summon a minion with 8,000 attack and 10,000 HP. In addition, Ballonian's next dragon costs 2 mana less. Is a dragon.
x2 BalloonWing Corruptors - 5 mana, summon a minion with 10,000 attack and 6,000 HP. When played, deal 10,000 damage to an enemy if Balloonian has a dragon in hand. Not a dragon.
x1 Balelastrasz - 6 mana, summon a minion with 4,000 attack and 10,000 HP. While this is alive, Balloonian's cards all cost 1 less mana. This card got considerably nerfed in its transition to DTG. Is a dragon.
x2 Balloonkin Hatchers - 6 mana, summon a minion with 5,000 attack and 6,000 HP. Also, summon two whelps each with 3,000 attack and 3,000 HP.
x1 Balloonmedes - 7 mana, summon a minion with no attack and 20,000 HP. Whenever either Valeera or Balloonian plays a card, this minion gets +2,000 attack. Is a dragon.
x1 Balloomagus - 8 mana. Summons a minion with 8,000 attack and 12,000 HP. If this is alive when Balloonian draws a card, he gains an extra copy of that card. Is a dragon.
Spells
x1 ShadowFlame - 4 mana, destroys a friendly, willing minion and deals its damage to up to 5 enemies.
x1 Bite - 4 Mana, gives Balloonian +5,000 HP and lets him attack this turn for 5,000 damage.
x1 Swipe - 4 mana, deals 5,000 damage to one enemy and 2,000 to up to 4 others.
x1 Open the Gates - 8 mana, summons 5 whelps each with 3,000 attack and 2,000 health.
BONUS CARD! x1 Mana Surge - 6 mana. Instantly uses Balloonian's Wild Magic ability 3 times. In addition, it lets him reroll one spell he doesn't like.
Deathrattle: Sets up for something.
Commands:
Now, if Electron is balanced, Balloonian plays it and uses double Mana Surge, getting... Seal of Light, Imp-losion, and Duplicate (from reroll) from the first, and Savage Roar, DemonWrath, and Drain Life from the second. He plays Powershot to shoot G.F. Hemomania and then double Seal of Light to heal himself + Give himself an attack value (M:4 R:6 S:0). Then he plays Savage Roar to buff his own and his Dragon Consort's attack (M:3 R:9 S:0). Then he plays Duplicate (next one of his minions to die gets duplicated into his hand I guess), fires an Imp-losion at the G.F. Hemomania to deal damage, then finally uses Drain Life on it as well for Life Steal. (M:0 R:6 S:9). Possible references to disguised toast aside, he'll use his sight ultimate next turn. Finally, he uses Dream to pull Electron back to his hand.
Oh, and he draws his last card, a Balloonwing Corruptor.
(Quick question. Do all the fruit count as spells? Bananas in Hearthstone do at least.)
Both him and his Dragon Consort (if alive) attacks the G.F. Hemomania.
Minions: Dragon Consort (8k, 10k), Assorted Imps
Hand: Swipe, Electron, Shadowflame, Open the Gates, Bite, Balloonwing Corruptor, FRUIT!!!
Special Spells: DemonWrath (2 mana)
Affinity: (M:0 R:6 S:9)
Action:
I don't think I can really deal direct damage to things. So, I walk up to the friendly creeper and tell him that he's been doing an AMAZING job spreading friendship and happiness to everyone. I really admire his work. Especially as we're coming up to Christmas time, everyone needs joy and friendship. However, I think the people who really need more love in their lives are some of the Hostile entities. They're so grumpy and angry all the time and need some of his true joy and love. If there's anyone who can show them the true spirit of Christmas, I belie- no- I'm certain it's you, Friendly Creeper.
Relevance Line:
(I've somehow managed to get into an RP with the GM. I hope this isn't leading where I think it is. Well, maybe.)
As the door closes, Gail turns around to watch it. She glances down at the plain, iron chain that might have saved her life. If she had left right away, she probably would have gotten thwacked in the face by the closing door. Gail was still wearing her highwayman Halloween costume, so she tired to stuff the chain into one of her coat pockets, missed because of the darkness, and carried on holding it. In addition to the loud grinding sounds, she could hear banging coming from the other side of the door. Now worried, she glances around.
I should... Get off the floor...
Quickly, she runs over to the wall and climbs up it, hanging on with her left paw near the top to stay off the floor. Probably because of the centuries old dust getting stirred by these machines, Gail starts coughing, shaking her grip somewhat.
Outside, Mikoto had started throwing himself at the door. However, it wasn't like Mikoto was particularly weak, even though sheer force wasn't his strong suit. But he was still strong enough to break through a meter of solid brick stone, which in DTG terms, isn't actually all that much. He fires a salvo of forceful dark fire shots at the wall, snuffing what little light was left down here. After weakening the wall, he gathers fire around himself and uses it like a lance to shatter through the wall. Gasping and immediately losing his balance to the rotating floor, he bursts through into the room.
The Meaning of Life, the Universe, and Everything.
Join Date:
2/7/2014
Posts:
72
Location:
The Mindscape
Minecraft:
Irecreeper
Member Details
=Turn One=
(35 / 50) comic. (+7, like a lot of people)
(35 / 50) Eight-Legged Dance (+6, like a lot of people)
(4 / 11) Ia! Ia! (LVL 10)
+2 to Insert
=Action=
I decide to play Yugioh with Uzi. She then proceeds to screw the rules because she has MONEY, and plays three Blue Eyes White Dragons in one turn. I then reveal that in my hand, I have EXODIA THE FORBIDDEN ONE. All five parts. Uzi promptly avoids the world-destroying blast from the innocent(?) children's card game, and the blast hits Phantom Walker.
The Blue Eyes White Dragons, seemingly undamaged from the blast, fly towards Phantom Walker and proceed to lift him up and rip him into tiny chunks in mid-air. I then shoot him with my invisible gun, because real guns got censored for some reason. It is then implied that I am beating him up with my bare hands.
1. A joining character would either have seen the intro and have been lurking on the sidelines(probably unlikely) or would have just shown up. In the latter case, one would likely just see the general chaos of everyone doing whatever.
2. Given the liberal application of mods(and presumably there's at least one mod out there for factions, or would have been coded because the godmodders can probably do that) you would probably know who to attack/defend. If there weren't, you would probably just guess based on who was where.
The Meaning of Life, the Universe, and Everything.
Join Date:
6/16/2013
Posts:
232
Member Details
My Alien Drone copies Twin's action.
I watch the arrival of the G.F. warships with distaste. One of these is going be going down eventually. Well, both. But, for now, I shall merely focus on one, as is economical. As such, I merely wait. I set down an oaken chair, and wait patiently upon it, watching a nearby cave for something. It should come, in time. To prepare, I lodge a Carrot-on-a-Stick into the ground before me.
In minutes, a rumbling noise is emitted from the caverns beneath me, reverberating about, and making other, similar sounds seem minuscule in comparison. Instants later, the fully-armed Bunnyman host of the Lord Rabbitor Xerivex bursts onto land for the first time in Bunnyman history. Bunnymen centuries from now shall weep to their children as they tell the tales of this vast army. I shout over to the nearest Bunnyman.
TERMINALAUTOCRAT: What are you doing here?
SIR ERIC: We are the vast army of Xerivex, good player.
TERMINALAUTOCRAT: I can see that, but why are you here? Who are you?
SIR ERIC: We have come to sight the surface for the first time in the history of our people, and I am Sir Eric Earnwood, fair player.
TERMINALAUTOCRAT: Eric Earnwood? Cinavi Kanera.
SIR ERIC: It is a pleasure, Player Kanera.
LORD RABBITOR: What is the meaning of this?
TERMINALAUTOCRAT: ?
SIR ERIC: Sir, this our first new subject. They have kindly introduced themselves to me.
LORD RABBITOR: Oh, I see. As you were. Prepare the entity transportation carts, I suppose.
TERMINALAUTOCRAT: ...
SIR ERIC: Of course.
I stand in shock, watching as the Bunnymen just casually pull over a cart with the clear intent of kidnapping me. I do not recall my senses for two full minutes, before shouting over to Earnwood.
TERMINALAUTOCRAT: Do you actually believe that you can take this place over? The only thing we can do to control the world is defeat the previous leader, up there.
I point over to Uzi. In response, Sir Earnwood calls over to his colleagues, and tells them that they must first defeat the massive fleets of this dictator to accrue glory, and end the Iron Crusade. In response, I hand the Bunnymen some fireworks. The Bunnyman army collectively practically dances in glee. Without hesitation, a mass of war machines and siege towers rise up from the caves, all constructed well enough to be able to combat flying warships. They proceed to engage the G.F. Hemomania. Instead of bothering you with the details, I shall instead provide a compendium of statements Sir Eric managed to utter during the course of the battle.
SIR ERIC: Take that, fiends!
SIR ERIC: Hahah! You lose again!
SIR ERIC: Good lord, this fellow has a gun!
SIR ERIC: I can see the depths of infinity!
SIR ERIC: Fall, warship!
SIR ERIC: Feel the cold edges of Rabbitor's host!
SIR ERIC: For the Crusade!
SIR ERIC: Die.
SIR ERIC: Look, it is Xerivex!
SIR ERIC: I am a walnut, short and stout!
SIR ERIC: This combat thing is not for me, good lord.
Hours later, Earnwood returns to my side, before shaking my hand, and carrying the fallen body of Rabbitor Xerivex back into the caverns. He is followed by the Bunnyman army. Alas. Today marks the fall of a great leader.
Murmur of the Harvestman 5/50 (+1 from Tazz) /////////////////////////////////////////////////////.
Imperator 25/50 (+1 from Tazz) ////////////////////////////////////////////////////.
Rollback Post to RevisionRollBack
VUM, ME QBIXX PIYE IV AVPERWAQQAUV, UD QURPQ;
CU! RENEX AV PBE WUUVXACBP OVFER PBE GUORPQ.
~~~
Kar nfnuvvh qoyekc-wmyk nhrvrgwkcs; kie whiznuw; klh zsiek nmor pxgpfhh kce psl wkuh ik cfyu xptzgvrfk.
28/50 Operation "Artifact is Go"
19/20 Time Portal
Inventory:
Data Crystal (Level 1)
Chaos Control "Sword" (Level 5)
Holocrom Datea Storige (Level 0)
Shockjewel Armor (Level 3)
RP Stuff:
I see the soul that i gave to tEMBO last time.
Pricey's Soul: You did not saw me after you give me to tEMBO, now i can merge you again!
Me: Lets merge ourselves again!
me and my soul merges into the New form with the ability to communicate while being as GodlikeTerminus [GT] My first Chumhandle i am going to use
I teleport and I inject Rootmars with my BoT, WoT while using Blade Mode and it is on Good Times repairing it.
Modified Nuclear Quest Giving Taco Component A 22/50 +1 from Tazz
Modified Nuclear Quest Giving Taco Component B 22/50 +1 from Tazz
Sp00py Emperor Spoopinator's Action: I SUMM0N S0ME CRIMS0N SKELET0NS TO HELP ME
Skills for a Massive Skeleton like Monster (Spoopinator)
Spooky Slash Can be used every-time
Lunge of Sp00p: II
Sp00py Shield: IIIII
Summon Crimson Skellies: IIIIII
Sp00py Scary... IIIIIIIIIII
+1 Talist, +1 Irecreeper
Charge Bank: +1 from Talist
My Items
Angelic Blessing: [Power Rank V] Heals the target for very large healing
Best of Times, Worst of Times (Also known as BoT,WoT) [Power Rank X] Can be used for Damage or Healing and have forms of it's Weapons Current Form: Blade Form. Current Time: Good Times. After Attack Charges III (Used after 2 uses)
In the world that we are beating some stuff now.
Now that Happened! Where we all begins.
When Worlds Collide in Destroy The Godmodder, There is the massive Colosseum that holds all that onslaught.
Awesome! Thanks for answering that question. Now that I know that, I'm going to get to work on getting some powerful alchemies to complement the Manaticon Flamesprayer.
Guitar Solo: 25/40
Shock Trooper: 5/50
I buff Bomber57's charges. (+2 to Bomber57)
Rusty Regenerator && Glass Frit == Reclaimed Reanimator [Lvl.2?] 2/3
Plain Axe && Shining Steel == Thunder Axe [Lvl. 3?] 3/4
I give some cans of Crit-a-Cola to the Big Eyes! They will perform mini-crits this turn!
An alternate timeline emerges.
However, we must first start from the beginning...
I believe it is appropriate to destroy that body without purpose or mind.
I'm going to use the orb of space-time manipulation, what I'm going now to try is a simple and yet extremely effective temporal disjunction.
First I drag the body through the fourth dimension from where he is right now to a certain moment of the future (7 seconds in the future), then I focus all the movements that occurred in the last 5 minutes in a single translation of energy that is applied in a temporal shift that is thrown on him this should break up its existence pretty easily.
I continue by making sure that every bit of his body scattered in the four-dimensional chaos is going to crush on him when he finds himself in the third dimension (0.7 seconds from the beginning of the attack) that in addition to being painful, and sometimes strange and disgusting has the effect of destroying in fragments of temporal energy the various parts of the body, time energy that I obviously use to improve my next attack: focusing a lot and using the newly acquired temporal energies I begin to bend moments of the timeline to crush them on themselves eventually causing complete temporal disjunction.
The final result which can be seen from a normal inhabitant of the third dimension is the sudden disappearance of the body, its appearance after 0.7 seconds, the appearance of several pieces of his flesh fired at high speed from random directions exploding in rapid glow purple and finally the body unable to control the Star move in various directions until being hit by what appears to be his own body and then disappear. When the body reappears after 7 seconds it is not nearly as recognizable.
Of course I assure you that there are no paradoxes in this attack and if there were I would have know that.
In case Star body is death redirect this on Phantom Walker.
Note that for every Mini-UFO destroyed a weak mars is summoned.
The dai-manjii will automatically summon 1 mini-UFO at the start of his action and then act.
I'm rewriting the units to correct how they should be (Tazz you forgot some particularity)
Dai-Manji: 130,000/130,000 HP Self Repairing [II], Death from above [III], Summons 1 mini-UFO every turn.
Mini-UFOs 27,000/27,000 x2 Laser Rain [AOE] [II] when killed the martian piloting them escapes.
Elite martians: 35,000/35,000 x2 Teleport Sequence: III 20% evasion on first attack.
Big Eyes: 4,500/4,500 x6 (Evasive); 4,500/4,500 (Bonus Damage);
Rugname gains 25 of energy! (25/100)
Rugname summons:
Ring laser mecha 17.17
6 Big Eye 4.5
3 Mars people weak 2.7
Remaining energy 0.63/100
The newly summoned Big Eyes will enter the alpha formation losing evasiveness and gaining damage.
All the units will attack Phantom walker. (in case he is dead G.F. Hemomania cannons)
(at least 56.000 of damage, without considering some of the units)
+2 to FBSN
The Power 30/50 +2 from Topazian, +1 from Tazz
and the Glory 12/50+1 from Tazz
Examine:
Infinity Sided die && Quantum Computer = Quantum Infinitet (Level 8: 3/9)
Orb || (void && null) = Orb of Voidial Manipulation (Level 7: 2/8)
Gelum Dei 23/50
7/50 Badge 8 cobaltx2, uzi x3
+2 cobalt
Badges: 7/8 [22% damage bonus, +4 hypothetical max HP]
Stun Gun AND Scranton Reality Anchor 9/10 Keeping it Real
Chemotherapy Drugs AND Water Hose = 5/6 Mitosis Minimizer
___
Mercury stares down Creed once more. I would continue the semi-coherent story attacks about him and Creed, but I've completely forgotten them already, even though the last one was less than twenty-four hours ago. I could just look, but I don't want to. Instead, Mercury hits his head on a rock, forgetting everything that happened to him regarding Creed. The rock then flies out from under Mercury's head, and crashes with great force into Creed's, also wiping his memory. The rock embeds itself into the back of his head, and causes Creed to start bleeding out. He falls to the ground, in massive plain, right onto several other very sharp and dangerous rocks.
Mercury then spots Creed from a distance, and runs over in order to attack the AZ scum. He takes out his trusty diamond sword, and slices at him rapidly, before bashing his skull in with the flat of it, then stabbing the sword into Creed's chest. This barely does anything however, as telling instead of showing during an attack is even more ineffective than for actual writing, and I can't really write violence, nor do I particularly want to. Instead, Mercury takes out Thunderstruck, that old lightning airstrike alchemy that we both had forgotten about. He then also takes out the Weather Controller M, another forgotten Alchemy. I should probably write these things down eventually.
He places the airstrike beacon on top of Creed, crushing him underneath and forcing him to stay in place. Before the lightning arrives though, Mercury wants to a make sure it's accurate. He takes out the Weather Controller M, and makes the weather a violent thunderstorm. Immediately, the airstrike beacon activates, hitting Creed with dozens of lightning bolts. It's really odd how most works call elemental electric attacks some variation of "Thunder", and it bothers me. A tornado then forms out of the storm, and sweeps up Creed in its powerful winds. It also sweeps out several heavy objects, which crash into Creed while they are al spinning around in the tornado.
The tornado, lasting far longer than a normal one should, soon passes through the scene of an erupting volcano. It sweeps up some lava, becoming a legendary lavanado... or something. Creed melts horribly. It then travels out to the open sea, and sweeps up some sharks, becoming an even more legendary lavasharknado. The sharks bite Creed viciously, somehow surviving the intense heat. The tornado then sweeps up a pokemon daycare, where several magcargo are helping eggs hatch faster. They crack open as they are swept out, revealing their true surface-of-the-sun temperatures, burning Creed even more. The sharks survive.
Darkimin II Blood Testing "Butterfly" (Yes, they call that thing a "butterfly" where I go for blood tests.) = Bloodform 9/9 Done.
Darkimin II Sword = IT WAS UPPOSED TO BE A SWORD 1/???
Microphone && Rapier = RAPier 2/???
+2 to Ire
Sukard 44/50
Shuu LuminaNope nope nope nope nope. I'm got going for another darn Devil Beater Character until that Turret is nothing. Feyd, The Enderman King 3/25 (+2 from Toast)I proceed to flip the gorilla out on the Anti-Unoriginality Turret with the Nerf Bat because of Pit's knowledge of the EBF series, that ONE GOD DARN KNIGHT, and because the Turret limits me.
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!


To take the test, check out
http://minecraftnoobtest.com/test.php
War, war never changes.
The Beginning.
http://technoterra.myminicity.com
Gelum Dei 24/50
8/50 Badge 8
+2 cobalt
Badges: 7/8 [22% damage bonus, +4 hypothetical max HP]
Stun Gun AND Scranton Reality Anchor 10/10 Keeping it Real
Chemotherapy Drugs AND Water Hose = 6/6 Mitosis Minimizer
___
Mercury examines his two new alchemies, and contemplates how to use them to attack Creed. Creed does not seem to either be a reality warper or a bunch of cells. Well, technically he is a very large bunch of cells... Mercury gets an idea. He takes out the Mitosis Minimizer, and cranks the pumps repeatedly. The hose starts expanding, and that's when Creed notices Mercury has plugged the end with a very large cork. Mercury continues pumping the hose, as it expands and the cork begins being forced outwards. Mercury carefully aims the end of the hose towards Creed, and continues pumping. Creed finally thinks to duck, but finds himself entranced.
Mercury pumps the hose crank one final time, using all his superhuman might to force a greater concentration of chemicals. The cork is blasted out the hose, and crashes into Creed at near-light speeds, because who cares about physics? Gutza. The cork knocks Creed out, and he falls unconscious to the ground, into a rapidly rising puddle of chemotherapy chemicals. He quickly starts drowning as the hose continues firing liquid at him and the water level of the puddle eventually covers him, as well as much of the battlefield. After Creed is completely submerged, and the bubbles on the surface have finally stopped, Mercury then turns off the hose.
Creed wakes next to the now small lake of chemicals, and looks around to see who saved him. He immediately feels vertigo, as he finds himself hanging from a tree off of the hose from earlier. Mercury is standing under him, laughing as Creed tries to struggle against the rope as he slowly suffocates to death. However, Mercury laughed too early, as Creed's struggling causes the tree branch he is hanging from to break, and he falls into the lake below. As he falls, he hits his head on a very large cork, and faints. Creed then drowns again in the lake of chemicals. This isn't even to mention the damage done my the fact he's breathing in chemicals. Twice.
Mercury then drags Creed out of the water once more, not willing to let his torture end just yet. While Creed is yet to awake, Mercury takes the chance to set up an elaborate waterboarding system using the mitosis minimizer. He straps Creed into the waterboarding... board, then turns on the hose. Creed quickly wakes up, and feels like he is drowning again. He struggles against the restraints, then swears to sue to American government for some unknown reason. Mercury sighs, and leaves the room, without bothering to turn off the hose. Outside, when he thinks no one can see, he takes out a picture of Binary Slime and sheds a single tear onto it, as that isn't corny at all.
The Keeper: ======================================== 25/40
The Symphony: ================================================== 29/50
I +2 Bomber. The Alien Drone attacks G.F. Hemomania.
The Scribe runs over to the fallen form of Uncle Grandpa. "There you are... Locating your corpse took longer than I thought it would." Uncle Grandpa coughs, his form badly scarred and burnt. "Hey, I ain't dead just yet. Come on, pal. Help me up." The Scribe takes Uncle Grandpa's hand and helps him up. Uncle Grandpa's body spins around 360 degrees as he pats all of the dust off of him, talking to the Scribe. "Alright, now I'm going to need you to say [ hr ]. Can you do that?" The Scribe ponders this for a second. "Uh. Okay."
Uncle Grandpa is now good as new, his body shining and gleaming like a washed car. "Now that a long time's passed, I'm fully healed! Thanks a bunch! Abusing the rules of conventional storytelling and formatting in this place is fun, huh?" "...What just happened?" The Scribe looks around, confused. "No time's passed at all. You just suddenly got better." Uncle Grandpa wraps his third arm around the Scribe. "And that's the beauty of it! Time only passed for me! In this timeframe, I took a hop over to the RV and got out my first aid kit! Trust me, there's a lot of stuff in there you don't want to touch. But now I'm squeaky-clean!"
Excited, the Scribe points to the field. "You mean... You're invincible? Amazing! Get back on the battlefield and start fighting again! Do you know how powerful you are? You damaged UserZero, for Notch's sake! There's nothing you can't do!" Uncle Grandpa adjusts his suspenders. "Listen, pal. It's not that easy. I can't go back on the field after I die. Then the Great Tazz in the Sky will notice me and ban me for breaking the rules." The Scribe blinks. "...The Great Tazz in the Sky?" Uncle Grandpa nods. "You heard me, kid. And while we're on the subject of things not being easy..." Uncle Grandpa kneels down and points at the Scribe's chest. "I sense... emotional issues. I feel like there's a lot of turmoil inside of you. Things that have been bottled up for years."
The Scribe jumps away. "Don't look into my soul! Only I can do that!" Uncle Grandpa chuckles. "Hey, I don't need to look into your soul to tell you that. Just look at the way you act! Treating everyone around here like tools, saying that friendship is only a key to a locked chest of power... Come on! You don't have to talk to others like that! I'm sure that everybody here could be nice to you if you just let them!" The Scribe whips out the Rorschach. "Nice? Nice?? Being nice never did me anything! Getting to my current position, on the verge of my biggest discovery yet, took a lot of shady practices! I couldn't have known what I know now by walking the straight and narrow path! And I'm not about to change for some soldiers in a bloated war!"
Uncle Grandpa narrows his eyes. "Well maybe you should, pal. You said it yourself. This war's going to end up affecting a lot of people. Maybe even the fate of the entire universe. When all's said and done, and your fates go in the history books, do you want to be remembered as a hero or a villain? As someone who helped the fighters, or who acted like a jerk? I know you've done a lot, and I know some things you're not proud of. But everyone has the power to change, kid." The Scribe glares at Uncle Grandpa. "...Are you talking about Cinavi." Uncle Grandpa shrugs his shoulders. "Not just her. But if you're looking to make yourself a better person, I'd say she's a great place to start. Talk to her."
Uncle Grandpa blinks out of existence and comes back with a top hat and cane. "Now if you excuse me, I think I should be off! Giant Realistic Flying Tiger, get over here!" A loud roar sounds as a giant realistic flying tiger descends onto the field. The Scribe, snapping out of his stupor, calls to Uncle Grandpa. "Hey, wait, wait! Don't you think you could... uh. Give me more advice?" Uncle Grandpa laughs. "There's hope for you yet! If you ever need me, look in your bathroom mirror, see with eyes unclouded by hate, and say... GOOD MORNING!"
Uncle Grandpa and the Giant Realistic Flying Tiger fly into the sky until they can't be seen.
30/50 Eldritch Abomination Armor
5/50 The being that is itself time...go on, guess! (+1 from Late Update, +2 from Hezetor)
+2 Pit
Ludovico Technique && Laser: 4/10
Attack: Save Data, Part 2: Wii are the Champions of the Road!
Engie? My pun is better than your pun.
My body needs to die. Now. Everyone agreed? Good.
So I grab my body and fly up through a portal. I drop him in an area that looks like someone scattered crystal blocks in the middle of space. My body tries to fly, but I stop that with a simple comment.
"Now, I made it through this course with Toad. How about you take the challenge?"
My body, being my body, can't take that challenge lying down. It floats back down, and begins its way through the course. It jumps its way onto the first enemy of the stage, an Octoomba (not an Octogoomba like in Mario Galaxy, that becomes important in a second), expecting it to die immediately upon jumping atop it. Everyone playing or watching this stage for the first time expected this enemy to die...nope! Instead, my body bounces off of it and flies straight into the abyss.
"That won't do. Tell you what, I had 1110 lives entering this stage. You can have the same."
1109 lives left
My body dodges past Octoombas and jumps on moving platforms, traversing its way to a clear pipe. It is then greeted by a Fire Bro. Followed by its fireball.
1039 lives left
My body jumps atop each of the three Fire Bros, and runs into a series of 1 body wide gaps. It runs straight over these and into a Chargin' Chuck.
995 lives left
My body jumps over the Chuck, into a field of three other Chucks. They are Chucksters! And Chuck my body into the expanse a couple more times.
890 lives left
My body makes it to the first teleportation box. What follows is THE BEAT BOXES OF DOOM! My body is sorely tempted to hover, but then I remind him that I beat this level with Toad. He can't take that challenge lying down, so he instead takes it across the beat boxes, which disintegrate from under his feet.
811 lives left
My body makes it past the first easy group of beat boxes, and comes across beat boxes that are split into sections of three. These also change quickly, and my body is unable to pass this section without lucky momentum...which instead pushes it off to the right of the safe platform.
743 lives left
My body traverses up a couple of Beat Box Stairs, after finally finding the right momentum, and comes across a series of back and forth quick jumps...that trick my body up with a pair of beat boxes that are the same color. My body gets stuck, and cannot go any farther without losing a life.
578 lives left
My body makes it up the Beat Box Stairs, by keeping enough momentum to outright jump over the first block of the pairs. He makes it to the cannon, which fires him right into the middle of a trio of Magikoopas. The combination of the sinking blocks, spells, and fire bars flanking the arena overwhelm my body with danger zones, and my body dies before it defeats all three of the Magikoopas.
569 lives left
My body defeats the Magikoopas, makes it to the second Teleportation box, and goes to an area of concrete blocks suspended in midair. Of course, there's other challenges here besides a change in scenery, in the form of a flurry of Fuzzies and swinging spike pendulums. The precision platforming required to make it past this section is developed over hundreds of deaths.
395 lives left
My body makes it to the third teleportation box, which leads to a shaft of bouncy enemies. He jumps off the spring and straight into the spiked helmet of the ant like enemy.
377 lives left
My body makes it up the first shaft of enemies, but can't get up the shaft of sleeping Piranha Plants.
364 lives left
My body makes it up the shafts, and comes across a spike filled swimming section. He swims through much of it, but is too slow, as the water section moves back away from the clear pipe.
301 lives left
My body makes it through the water section, and makes it to a cannon. He then sees a gruesome sight.
Yes. Those are speed boosts, coupled with laser rings.
He makes it through the first one, but when jumping gets involved, he flies off into space.
237 lives left
He makes it through the jumps, to come across a series of 4 shockwaves. He tries to collect the keys and the green star. However, after collecting all of them, he dies to a shockwave before making it to the 4th and final teleportation box.
1 life left
My body ground pounds the octoombas, jumps on the fire bros, dodges the Chargin' Chucks, uses momentum to defeat the Beat Boxes, deals with the Magikoopas who for some reason are the 4th section out of 8, makes it up the shaft of enemies using jumps, navigates the floating water through the spike blocks, uses boost pad jumps to make it across the large gaps, uses ground pounds to avoid the shockwaves, collects the keys and the three green stars, and makes it to the congratulations message.
My body traverses the message, collects the stamp, and jumps up the staircase to the end. He jumps for the flagpole, and
runs out of time in midair.
Achievement Unlocked: Beat Champions Road with Toad
Dark Bowser traps my body in a cage, and throws a massive ball of energy at it. It creates a massive explosion on impact.
If my body is dead, Dark Bowser instead targets G.F. Alpha-Omega with the same attack.
No matter who wins, this can't end well...people like you should be burning in...you know, that place.
As usual, the only way to end a war for good is to discover its beginning...and end that beginning.
So, Uzi. Sorry to let you know, but this is as far as you go.
"lol ur stooped im God."
"Actually, as the omnipotent creator of this universe, I think I fit the bill more than some bearded guy who can't escape from some rope."
Modified Nuclear Quest Giving Taco Component A 23/50
Modified Nuclear Quest Giving Taco Component B 23/50
Sp00py Emperor Spoopinator's Action: N/A
Skills for a Massive Skeleton like Monster (Spoopinator)
Spooky Slash Can be used every-time
Lunge of Sp00p: II Sp00py Shield: IIIII Summon Crimson Skellies: IIIIII Sp00py Scary... IIIIIIIIIII
+1 Talist, +1 Irecreeper
Charge Bank: +1 from Talist
My Items
In the world that we are beating some stuff now.
Now that Happened! Where we all begins.
When Worlds Collide in Destroy The Godmodder, There is the massive Colosseum that holds all that onslaught.
Breaker Blade && Buster Sword && Paladin's Hammer = Brutal Boss Buster Breaker Basher or BBBBB 5/9 lvl 8
Temmite && Elemental Ingots && Titanium = bATTLEFURYS tEMMIE aRMOR?!!?!?111 4/11 lvl 10...
Since im lazy, i merely use the Saints Row, the Life-Draining Spell book, Gravity Gauntlet and the Gemblade to combo one of the Fanclub Airships.
I compile a list of stuff i own:
The Saints row [7]
Gemblade [8?]
Life-Drain spellbook [5]
Gravity Gauntlet [7]
...................
whelp i forgot the rest any idea's what else i had
Entity's:
I instuct the Third Spambot to unleash Spamming Surge on the same target i attack.
1/10
how2wastecharges: 4/22
2+ to ire
Posts may contain high amounts of stupid.
. And you know what the best part of all this is? You'll DO it. And then you'll lose to me again. And again. And again!!! Because you want a "happy ending." Because you "love your friends." Because you "never give up." Isn't that delicious? Your "determination." The power that let you get this far... It's gonna be your downfall!
Ekimu the Mask Maker: 19/50 (1 from delay)
Cobweb && Sewing Needle && Trace of Magic: Spellweaver (7/8)
DTG0 Inventory: Radiant Sights, Spellweaver, Thunderstruck, Kanohi Hau Nuva
Mask work: Coming Soon!
BIONICLE Antics
Soul of the captain 40/50(+2 from proof of concept)(have no link whatsoever to the captain
Effects: This is a boost who increase dramatically armor and reduce
tremendously the life of the target and make it sightly stronger it goes
to another target when his current one is dead but it needs one charge
per turn for staying in this world(Can accumulate some charges so that
there is no problem if everybody forgets it one turn(it might also
become more effective when there is more charges))
I use The Reinforcement to create the two last needed schools:
School of transmutation(level 0 alchemy allowing to turn stuff in other stuff but with various limits due to the low power)
School of enchantment(level 0 alchemy regrouping spells manipulating the minds)
Then I start T1
School
of illusion && School of conjuration && School of
necromancy && School of evocation && School of
abjuration && School of divination && School of
enchantment && School of transmutation => D&D T1 1/?(a T1
character is completely omnipotent in dnd(For example they can give
themselves infinity to all stats and any power they want or invent
instantly and many many other ridiculously absurdly powerful things)but
in DTG this alchemy should probably not be too much high level and not
have all those effects since it is not a game about filled with
completely mad rule lawyers)
my items:
The Reinforcement level 1
Damaged The blasting pages level -1
Damaged Transmutation field alternator level -1
Book of support level 2
Warp Zone level 8
Red blood level 0
Green blood level 0
School of illusion level 0
School of conjuration level 0
School of necromancy level 0
School of evocation level 0
School of abjuration level 0
School of divination level 0
School of enchantment level 0
School of transmutation level 0
I help proof of concept(twice)
Then I use the Reinforcement to create a cathedral somewhere on the battlefield to increase the GS civilization bar
Balloonian
HP:180,000/180,000
Affinity: [M:0 | R:0 | S:0]
He works like Valeera, but with less focus on the actual deck and more focus on the hero's own actions. His deck only has 15 cards in it. He starts at 5 mana and gains 1 maximum mana per turn as well as draws one card per turn. If he runs out of cards in his deck, they get reshuffled.
"Hero Power": Wild Magic. Costs 2 mana. Adds a completely random Hearthstone spell to Balloonian's hand and it costs 2 less mana. I'm not going to pick ones that would break the game or make no sense though, like vanish or unleash the hounds. I'll reroll those. Completely possible for Balloonian to get something totally useless, like bestial wrath or bolster.
All spells that Balloonian can get are in one of three groups based on their class of origin, either Might (warrior, hunter, rouge), Right (druid, paladin, priest) or Sight (mage, warlock, shaman). Whenever Balloonian casts a spell of one group, his affinity to that group goes up by 3 and his affinity with the other two groups each go down by 1.
When an affinity gets to 8 or above, Balloonian triggers a special attack that resets his affinity for that group back to 0.
Might - Devastation: Balloonian takes to the skies, becoming unattackable for the turn, but also preventing him from playing any cards that turn. At the end of the turn, he shoots 3 fireballs at any target. Each fireball deals 10,000 damage to its target and 2,500 damage to the entities listed directly above and below the target in the EOTB.
Right - Mountain's Power: Heals a target for 30,000 HP. In addition, whatever that target attacks this turn gets marked for death. The next turn, any spells that Valeera or Balloonian use against the marked target cost 4 less mana.
Sight - Begin the Games: Does something weird that I'll get into once/if it's used.
Deck:
Minions:
x1 Electron - 3 mana. Not to be confused with Serpent's character. summon a minion with 5,000 attack and 5,000 HP. While this is alive, both Valeera and Balloonian's spells costs 3 less mana. Not a dragon, but is a mech. ... You know, just in case Balloonian pulls Unstable Portal and that gets him a TinkerTown Technician.
x2 Dragon Consorts - 5 mana, summon a minion with 8,000 attack and 10,000 HP. In addition, Ballonian's next dragon costs 2 mana less. Is a dragon.
x2 BalloonWing Corruptors - 5 mana, summon a minion with 10,000 attack and 6,000 HP. When played, deal 10,000 damage to an enemy if Balloonian has a dragon in hand. Not a dragon.
x1 Balelastrasz - 6 mana, summon a minion with 4,000 attack and 10,000 HP. While this is alive, Balloonian's cards all cost 1 less mana. This card got considerably nerfed in its transition to DTG. Is a dragon.
x2 Balloonkin Hatchers - 6 mana, summon a minion with 5,000 attack and 6,000 HP. Also, summon two whelps each with 3,000 attack and 3,000 HP.
x1 Balloonmedes - 7 mana, summon a minion with no attack and 20,000 HP. Whenever either Valeera or Balloonian plays a card, this minion gets +2,000 attack. Is a dragon.
x1 Balloomagus - 8 mana. Summons a minion with 8,000 attack and 12,000 HP. If this is alive when Balloonian draws a card, he gains an extra copy of that card. Is a dragon.
Spells
x1 ShadowFlame - 4 mana, destroys a friendly, willing minion and deals its damage to up to 5 enemies.
x1 Bite - 4 Mana, gives Balloonian +5,000 HP and lets him attack this turn for 5,000 damage.
x1 Swipe - 4 mana, deals 5,000 damage to one enemy and 2,000 to up to 4 others.
x1 Open the Gates - 8 mana, summons 5 whelps each with 3,000 attack and 2,000 health.
BONUS CARD! x1 Mana Surge - 6 mana. Instantly uses Balloonian's Wild Magic ability 3 times. In addition, it lets him reroll one spell he doesn't like.
Deathrattle: Sets up for something.
Commands:
Now, if Electron is balanced, Balloonian plays it and uses double Mana Surge, getting... Seal of Light, Imp-losion, and Duplicate (from reroll) from the first, and Savage Roar, DemonWrath, and Drain Life from the second. He plays Powershot to shoot G.F. Hemomania and then double Seal of Light to heal himself + Give himself an attack value (M:4 R:6 S:0). Then he plays Savage Roar to buff his own and his Dragon Consort's attack (M:3 R:9 S:0). Then he plays Duplicate (next one of his minions to die gets duplicated into his hand I guess), fires an Imp-losion at the G.F. Hemomania to deal damage, then finally uses Drain Life on it as well for Life Steal. (M:0 R:6 S:9). Possible references to disguised toast aside, he'll use his sight ultimate next turn. Finally, he uses Dream to pull Electron back to his hand.
Oh, and he draws his last card, a Balloonwing Corruptor.
(Quick question. Do all the fruit count as spells? Bananas in Hearthstone do at least.)
Both him and his Dragon Consort (if alive) attacks the G.F. Hemomania.
Minions: Dragon Consort (8k, 10k), Assorted Imps
Hand: Swipe, Electron, Shadowflame, Open the Gates, Bite, Balloonwing Corruptor, FRUIT!!!
Special Spells: DemonWrath (2 mana)
Affinity: (M:0 R:6 S:9)
Action:
I don't think I can really deal direct damage to things. So, I walk up to the friendly creeper and tell him that he's been doing an AMAZING job spreading friendship and happiness to everyone. I really admire his work. Especially as we're coming up to Christmas time, everyone needs joy and friendship. However, I think the people who really need more love in their lives are some of the Hostile entities. They're so grumpy and angry all the time and need some of his true joy and love. If there's anyone who can show them the true spirit of Christmas, I belie- no- I'm certain it's you, Friendly Creeper.
Relevance Line:
(I've somehow managed to get into an RP with the GM. I hope this isn't leading where I think it is. Well, maybe.)
As the door closes, Gail turns around to watch it. She glances down at the plain, iron chain that might have saved her life. If she had left right away, she probably would have gotten thwacked in the face by the closing door. Gail was still wearing her highwayman Halloween costume, so she tired to stuff the chain into one of her coat pockets, missed because of the darkness, and carried on holding it. In addition to the loud grinding sounds, she could hear banging coming from the other side of the door. Now worried, she glances around.
I should... Get off the floor...
Quickly, she runs over to the wall and climbs up it, hanging on with her left paw near the top to stay off the floor. Probably because of the centuries old dust getting stirred by these machines, Gail starts coughing, shaking her grip somewhat.
Outside, Mikoto had started throwing himself at the door. However, it wasn't like Mikoto was particularly weak, even though sheer force wasn't his strong suit. But he was still strong enough to break through a meter of solid brick stone, which in DTG terms, isn't actually all that much. He fires a salvo of forceful dark fire shots at the wall, snuffing what little light was left down here. After weakening the wall, he gathers fire around himself and uses it like a lance to shatter through the wall. Gasping and immediately losing his balance to the rotating floor, he bursts through into the room.
Alchemy and charges:
Finished listWooden Tower Shield &&
Living Wood && Chlorophyte &&Yggdrasil leaf = World Tree Shield 7/11Tower Shield && Lapotron energy crystal && Gravity generator && Electro-magnetic containment system = Black Hole Shield 7/11
Got +3.
More charges: 40/50 & 39/50
+1 to Mythic, Pricey
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
My Best Map so farAll my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.
=Turn One=
(35 / 50) comic. (+7, like a lot of people)
(35 / 50) Eight-Legged Dance (+6, like a lot of people)
(4 / 11) Ia! Ia! (LVL 10)
+2 to Insert
=Action=
I decide to play Yugioh with Uzi. She then proceeds to screw the rules because she has MONEY, and plays three Blue Eyes White Dragons in one turn. I then reveal that in my hand, I have EXODIA THE FORBIDDEN ONE. All five parts. Uzi promptly avoids the world-destroying blast from the innocent(?) children's card game, and the blast hits Phantom Walker.
The Blue Eyes White Dragons, seemingly undamaged from the blast, fly towards Phantom Walker and proceed to lift him up and rip him into tiny chunks in mid-air. I then shoot him with my invisible gun, because real guns got censored for some reason. It is then implied that I am beating him up with my bare hands.
...guess what I've been watching. NO REGRETS.
The dream that you've never dreamed is suddenly about to FLOWER.
Chair-City? (Ind) (Tra)
24/50 24/50
Pressurized Air Canister && Laser Rifle = Atmolauncher 1/?
Absurdly Sharp Flailbldae && Essence of Air (A Potato Chip Bag) = Bluster Flailbldae 3/? (SERIOUSLY, WHAT LEVEL IS IT?)
I run up to the Chau and throw an array of disjunction around him. Then I stab it multiple times through the face until that little monster is dead.
Hello there everyone. Just a few quick questions since this is my first time posting here.
1.What could a joining character see as they first appeared on the scene?(For example, is the opening scene on page 1 seen by everyone?)
2.Could they know who to attack and who to defend?(Assuming they chose the default alignment)
Hm. I'd assume the following:
1. A joining character would either have seen the intro and have been lurking on the sidelines(probably unlikely) or would have just shown up. In the latter case, one would likely just see the general chaos of everyone doing whatever.
2. Given the liberal application of mods(and presumably there's at least one mod out there for factions, or would have been coded because the godmodders can probably do that) you would probably know who to attack/defend. If there weren't, you would probably just guess based on who was where.
/null
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
Thanks for the help.
My Alien Drone copies Twin's action.
I watch the arrival of the G.F. warships with distaste. One of these is going be going down eventually. Well, both. But, for now, I shall merely focus on one, as is economical. As such, I merely wait. I set down an oaken chair, and wait patiently upon it, watching a nearby cave for something. It should come, in time. To prepare, I lodge a Carrot-on-a-Stick into the ground before me.
In minutes, a rumbling noise is emitted from the caverns beneath me, reverberating about, and making other, similar sounds seem minuscule in comparison. Instants later, the fully-armed Bunnyman host of the Lord Rabbitor Xerivex bursts onto land for the first time in Bunnyman history. Bunnymen centuries from now shall weep to their children as they tell the tales of this vast army. I shout over to the nearest Bunnyman.
TERMINALAUTOCRAT: What are you doing here?
SIR ERIC: We are the vast army of Xerivex, good player.
TERMINALAUTOCRAT: I can see that, but why are you here? Who are you?
SIR ERIC: We have come to sight the surface for the first time in the history of our people, and I am Sir Eric Earnwood, fair player.
TERMINALAUTOCRAT: Eric Earnwood? Cinavi Kanera.
SIR ERIC: It is a pleasure, Player Kanera.
LORD RABBITOR: What is the meaning of this?
TERMINALAUTOCRAT: ?
SIR ERIC: Sir, this our first new subject. They have kindly introduced themselves to me.
LORD RABBITOR: Oh, I see. As you were. Prepare the entity transportation carts, I suppose.
TERMINALAUTOCRAT: ...
SIR ERIC: Of course.
I stand in shock, watching as the Bunnymen just casually pull over a cart with the clear intent of kidnapping me. I do not recall my senses for two full minutes, before shouting over to Earnwood.
TERMINALAUTOCRAT: Do you actually believe that you can take this place over? The only thing we can do to control the world is defeat the previous leader, up there.
I point over to Uzi. In response, Sir Earnwood calls over to his colleagues, and tells them that they must first defeat the massive fleets of this dictator to accrue glory, and end the Iron Crusade. In response, I hand the Bunnymen some fireworks. The Bunnyman army collectively practically dances in glee. Without hesitation, a mass of war machines and siege towers rise up from the caves, all constructed well enough to be able to combat flying warships. They proceed to engage the G.F. Hemomania. Instead of bothering you with the details, I shall instead provide a compendium of statements Sir Eric managed to utter during the course of the battle.
SIR ERIC: Take that, fiends!
SIR ERIC: Hahah! You lose again!
SIR ERIC: Good lord, this fellow has a gun!
SIR ERIC: I can see the depths of infinity!
SIR ERIC: Fall, warship!
SIR ERIC: Feel the cold edges of Rabbitor's host!
SIR ERIC: For the Crusade!
SIR ERIC: Die.
SIR ERIC: Look, it is Xerivex!
SIR ERIC: I am a walnut, short and stout!
SIR ERIC: This combat thing is not for me, good lord.
Hours later, Earnwood returns to my side, before shaking my hand, and carrying the fallen body of Rabbitor Xerivex back into the caverns. He is followed by the Bunnyman army. Alas. Today marks the fall of a great leader.
NEW: Elemental Crusher && Sacrificial Knife && Concentrated Blood Essence = The Bloodletter (1/???)
Eyepatch || Evocation Lens && Crystalline Auram Essentia = Conjurer's Artifice (7/8)
(+2 to Bomber)
Murmur of the Harvestman 5/50 (+1 from Tazz) /////////////////////////////////////////////////////.
Imperator 25/50 (+1 from Tazz) ////////////////////////////////////////////////////.